gui: Refactoring Part 1 (#1859)

* gui: Refactoring Part 1

* Fix ProfileDialog.glade path

* Fix Application.Quit assert

* Fix TitleUpdateWindow parent

* Fix TitleUpdate selected item

* Remove extra line in TitleUpdateWindow

* Fix empty assign of Enum.TryParse

* Add Patrons list in the About Window

* update about error messages
This commit is contained in:
Ac_K 2021-01-08 09:14:13 +01:00 committed by GitHub
parent 72e94bb089
commit a9cb31e75f
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GPG key ID: 4AEE18F83AFDEB23
71 changed files with 1979 additions and 2549 deletions

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using Gtk;
namespace Ryujinx.Ui.Widgets
{
public partial class GameTableContextMenu : Menu
{
private MenuItem _openSaveUserDirMenuItem;
private MenuItem _openSaveDeviceDirMenuItem;
private MenuItem _openSaveBcatDirMenuItem;
private MenuItem _manageTitleUpdatesMenuItem;
private MenuItem _manageDlcMenuItem;
private MenuItem _openTitleModDirMenuItem;
private Menu _extractSubMenu;
private MenuItem _extractMenuItem;
private MenuItem _extractRomFsMenuItem;
private MenuItem _extractExeFsMenuItem;
private MenuItem _extractLogoMenuItem;
private Menu _manageSubMenu;
private MenuItem _manageCacheMenuItem;
private MenuItem _purgePtcCacheMenuItem;
private MenuItem _purgeShaderCacheMenuItem;
private MenuItem _openPtcDirMenuItem;
private MenuItem _openShaderCacheDirMenuItem;
private void InitializeComponent()
{
//
// _openSaveUserDirMenuItem
//
_openSaveUserDirMenuItem = new MenuItem("Open User Save Directory")
{
TooltipText = "Open the directory which contains Application's User Saves."
};
_openSaveUserDirMenuItem.Activated += OpenSaveUserDir_Clicked;
//
// _openSaveDeviceDirMenuItem
//
_openSaveDeviceDirMenuItem = new MenuItem("Open Device Save Directory")
{
TooltipText = "Open the directory which contains Application's Device Saves."
};
_openSaveDeviceDirMenuItem.Activated += OpenSaveDeviceDir_Clicked;
//
// _openSaveBcatDirMenuItem
//
_openSaveBcatDirMenuItem = new MenuItem("Open BCAT Save Directory")
{
TooltipText = "Open the directory which contains Application's BCAT Saves."
};
_openSaveBcatDirMenuItem.Activated += OpenSaveBcatDir_Clicked;
//
// _manageTitleUpdatesMenuItem
//
_manageTitleUpdatesMenuItem = new MenuItem("Manage Title Updates")
{
TooltipText = "Open the Title Update management window"
};
_manageTitleUpdatesMenuItem.Activated += ManageTitleUpdates_Clicked;
//
// _manageDlcMenuItem
//
_manageDlcMenuItem = new MenuItem("Manage DLC")
{
TooltipText = "Open the DLC management window"
};
_manageDlcMenuItem.Activated += ManageDlc_Clicked;
//
// _openTitleModDirMenuItem
//
_openTitleModDirMenuItem = new MenuItem("Open Mods Directory")
{
TooltipText = "Open the directory which contains Application's Mods."
};
_openTitleModDirMenuItem.Activated += OpenTitleModDir_Clicked;
//
// _extractSubMenu
//
_extractSubMenu = new Menu();
//
// _extractMenuItem
//
_extractMenuItem = new MenuItem("Extract Data")
{
Submenu = _extractSubMenu
};
//
// _extractRomFsMenuItem
//
_extractRomFsMenuItem = new MenuItem("RomFS")
{
TooltipText = "Extract the RomFS section from Application's current config (including updates)."
};
_extractRomFsMenuItem.Activated += ExtractRomFs_Clicked;
//
// _extractExeFsMenuItem
//
_extractExeFsMenuItem = new MenuItem("ExeFS")
{
TooltipText = "Extract the ExeFS section from Application's current config (including updates)."
};
_extractExeFsMenuItem.Activated += ExtractExeFs_Clicked;
//
// _extractLogoMenuItem
//
_extractLogoMenuItem = new MenuItem("Logo")
{
TooltipText = "Extract the Logo section from Application's current config (including updates)."
};
_extractLogoMenuItem.Activated += ExtractLogo_Clicked;
//
// _manageSubMenu
//
_manageSubMenu = new Menu();
//
// _manageCacheMenuItem
//
_manageCacheMenuItem = new MenuItem("Cache Management")
{
Submenu = _manageSubMenu
};
//
// _purgePtcCacheMenuItem
//
_purgePtcCacheMenuItem = new MenuItem("Purge PPTC Cache")
{
TooltipText = "Delete the Application's PPTC cache."
};
_purgePtcCacheMenuItem.Activated += PurgePtcCache_Clicked;
//
// _purgeShaderCacheMenuItem
//
_purgeShaderCacheMenuItem = new MenuItem("Purge Shader Cache")
{
TooltipText = "Delete the Application's shader cache."
};
_purgeShaderCacheMenuItem.Activated += PurgeShaderCache_Clicked;
//
// _openPtcDirMenuItem
//
_openPtcDirMenuItem = new MenuItem("Open PPTC Directory")
{
TooltipText = "Open the directory which contains the Application's PPTC cache."
};
_openPtcDirMenuItem.Activated += OpenPtcDir_Clicked;
//
// _openShaderCacheDirMenuItem
//
_openShaderCacheDirMenuItem = new MenuItem("Open Shader Cache Directory")
{
TooltipText = "Open the directory which contains the Application's shader cache."
};
_openShaderCacheDirMenuItem.Activated += OpenShaderCacheDir_Clicked;
ShowComponent();
}
private void ShowComponent()
{
_extractSubMenu.Append(_extractExeFsMenuItem);
_extractSubMenu.Append(_extractRomFsMenuItem);
_extractSubMenu.Append(_extractLogoMenuItem);
_manageSubMenu.Append(_purgePtcCacheMenuItem);
_manageSubMenu.Append(_purgeShaderCacheMenuItem);
_manageSubMenu.Append(_openPtcDirMenuItem);
_manageSubMenu.Append(_openShaderCacheDirMenuItem);
Add(_openSaveUserDirMenuItem);
Add(_openSaveDeviceDirMenuItem);
Add(_openSaveBcatDirMenuItem);
Add(new SeparatorMenuItem());
Add(_manageTitleUpdatesMenuItem);
Add(_manageDlcMenuItem);
Add(_openTitleModDirMenuItem);
Add(new SeparatorMenuItem());
Add(_manageCacheMenuItem);
Add(_extractMenuItem);
ShowAll();
}
}
}

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using Gtk;
using LibHac;
using LibHac.Account;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.Fs.Shim;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
using LibHac.Ncm;
using LibHac.Ns;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.Ui.Helper;
using Ryujinx.Ui.Windows;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Threading;
using static LibHac.Fs.ApplicationSaveDataManagement;
namespace Ryujinx.Ui.Widgets
{
public partial class GameTableContextMenu : Menu
{
private readonly MainWindow _parent;
private readonly VirtualFileSystem _virtualFileSystem;
private readonly BlitStruct<ApplicationControlProperty> _controlData;
private readonly string _titleFilePath;
private readonly string _titleName;
private readonly string _titleIdText;
private readonly ulong _titleId;
private MessageDialog _dialog;
private bool _cancel;
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
{
_parent = parent;
InitializeComponent();
_virtualFileSystem = virtualFileSystem;
_titleFilePath = titleFilePath;
_titleName = titleName;
_titleIdText = titleId;
_controlData = controlData;
if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
{
GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
return;
}
_openSaveUserDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
_extractRomFsMenuItem.Sensitive = hasNca;
_extractExeFsMenuItem.Sensitive = hasNca;
_extractLogoMenuItem.Sensitive = hasNca;
PopupAtPointer(null);
}
private bool TryFindSaveData(string titleName, ulong titleId, BlitStruct<ApplicationControlProperty> controlHolder, SaveDataFilter filter, out ulong saveDataId)
{
saveDataId = default;
Result result = _virtualFileSystem.FsClient.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, ref filter);
if (ResultFs.TargetNotFound.Includes(result))
{
// Savedata was not found. Ask the user if they want to create it
using MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, null)
{
Title = "Ryujinx",
Text = $"There is no savedata for {titleName} [{titleId:x16}]",
SecondaryText = "Would you like to create savedata for this game?",
WindowPosition = WindowPosition.Center
};
if (messageDialog.Run() != (int)ResponseType.Yes)
{
return false;
}
ref ApplicationControlProperty control = ref controlHolder.Value;
if (Utilities.IsEmpty(controlHolder.ByteSpan))
{
// If the current application doesn't have a loaded control property, create a dummy one
// and set the savedata sizes so a user savedata will be created.
control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
control.UserAccountSaveDataSize = 0x4000;
control.UserAccountSaveDataJournalSize = 0x4000;
Logger.Warning?.Print(LogClass.Application, "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
}
Uid user = new Uid(1, 0); // TODO: Remove Hardcoded value.
result = EnsureApplicationSaveData(_virtualFileSystem.FsClient, out _, new LibHac.Ncm.ApplicationId(titleId), ref control, ref user);
if (result.IsFailure())
{
GtkDialog.CreateErrorDialog($"There was an error creating the specified savedata: {result.ToStringWithName()}");
return false;
}
// Try to find the savedata again after creating it
result = _virtualFileSystem.FsClient.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, ref filter);
}
if (result.IsSuccess())
{
saveDataId = saveDataInfo.SaveDataId;
return true;
}
GtkDialog.CreateErrorDialog($"There was an error finding the specified savedata: {result.ToStringWithName()}");
return false;
}
private void OpenSaveDir(SaveDataFilter saveDataFilter)
{
saveDataFilter.SetProgramId(new ProgramId(_titleId));
if (!TryFindSaveData(_titleName, _titleId, _controlData, saveDataFilter, out ulong saveDataId))
{
return;
}
string saveRootPath = System.IO.Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}");
if (!Directory.Exists(saveRootPath))
{
// Inconsistent state. Create the directory
Directory.CreateDirectory(saveRootPath);
}
string committedPath = System.IO.Path.Combine(saveRootPath, "0");
string workingPath = System.IO.Path.Combine(saveRootPath, "1");
// If the committed directory exists, that path will be loaded the next time the savedata is mounted
if (Directory.Exists(committedPath))
{
OpenHelper.OpenFolder(committedPath);
}
else
{
// If the working directory exists and the committed directory doesn't,
// the working directory will be loaded the next time the savedata is mounted
if (!Directory.Exists(workingPath))
{
Directory.CreateDirectory(workingPath);
}
OpenHelper.OpenFolder(workingPath);
}
}
private void ExtractSection(NcaSectionType ncaSectionType, int programIndex = 0)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to extract into", null, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Extract", ResponseType.Accept);
fileChooser.SetPosition(WindowPosition.Center);
ResponseType response = (ResponseType)fileChooser.Run();
string destination = fileChooser.Filename;
fileChooser.Dispose();
if (response == ResponseType.Accept)
{
Thread extractorThread = new Thread(() =>
{
Gtk.Application.Invoke(delegate
{
_dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Cancel, null)
{
Title = "Ryujinx - NCA Section Extractor",
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
WindowPosition = WindowPosition.Center
};
int dialogResponse = _dialog.Run();
if (dialogResponse == (int)ResponseType.Cancel || dialogResponse == (int)ResponseType.DeleteEvent)
{
_cancel = true;
_dialog.Dispose();
}
});
using (FileStream file = new FileStream(_titleFilePath, FileMode.Open, FileAccess.Read))
{
Nca mainNca = null;
Nca patchNca = null;
if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
{
PartitionFileSystem pfs;
if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
{
Xci xci = new Xci(_virtualFileSystem.KeySet, file.AsStorage());
pfs = xci.OpenPartition(XciPartitionType.Secure);
}
else
{
pfs = new PartitionFileSystem(file.AsStorage());
}
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile.AsStorage());
if (nca.Header.ContentType == NcaContentType.Program)
{
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
patchNca = nca;
}
else
{
mainNca = nca;
}
}
}
}
else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
{
mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
}
if (mainNca == null)
{
Logger.Error?.Print(LogClass.Application, "Extraction failed. The main NCA was not present in the selected file.");
Gtk.Application.Invoke(delegate
{
GtkDialog.CreateErrorDialog("Extraction failed. The main NCA was not present in the selected file.");
});
return;
}
(Nca updatePatchNca, _) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
if (updatePatchNca != null)
{
patchNca = updatePatchNca;
}
int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
IFileSystem ncaFileSystem = patchNca != null ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
FileSystemClient fsClient = _virtualFileSystem.FsClient;
string source = DateTime.Now.ToFileTime().ToString()[10..];
string output = DateTime.Now.ToFileTime().ToString()[10..];
fsClient.Register(source.ToU8Span(), ncaFileSystem);
fsClient.Register(output.ToU8Span(), new LocalFileSystem(destination));
(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/");
if (!canceled)
{
if (resultCode.Value.IsFailure())
{
Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
Gtk.Application.Invoke(delegate
{
_dialog?.Dispose();
GtkDialog.CreateErrorDialog("Extraction failed. Read the log file for further information.");
});
}
else if (resultCode.Value.IsSuccess())
{
Gtk.Application.Invoke(delegate
{
_dialog?.Dispose();
MessageDialog dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, null)
{
Title = "Ryujinx - NCA Section Extractor",
SecondaryText = "Extraction has completed successfully.",
WindowPosition = WindowPosition.Center
};
dialog.Run();
dialog.Dispose();
});
}
}
fsClient.Unmount(source.ToU8Span());
fsClient.Unmount(output.ToU8Span());
}
});
extractorThread.Name = "GUI.NcaSectionExtractorThread";
extractorThread.IsBackground = true;
extractorThread.Start();
}
}
private (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath)
{
Result rc = fs.OpenDirectory(out DirectoryHandle sourceHandle, sourcePath.ToU8Span(), OpenDirectoryMode.All);
if (rc.IsFailure()) return (rc, false);
using (sourceHandle)
{
foreach (DirectoryEntryEx entry in fs.EnumerateEntries(sourcePath, "*", SearchOptions.Default))
{
if (_cancel)
{
return (null, true);
}
string subSrcPath = PathTools.Normalize(PathTools.Combine(sourcePath, entry.Name));
string subDstPath = PathTools.Normalize(PathTools.Combine(destPath, entry.Name));
if (entry.Type == DirectoryEntryType.Directory)
{
fs.EnsureDirectoryExists(subDstPath);
(Result? result, bool canceled) = CopyDirectory(fs, subSrcPath, subDstPath);
if (canceled || result.Value.IsFailure())
{
return (result, canceled);
}
}
if (entry.Type == DirectoryEntryType.File)
{
fs.CreateOrOverwriteFile(subDstPath, entry.Size);
rc = CopyFile(fs, subSrcPath, subDstPath);
if (rc.IsFailure()) return (rc, false);
}
}
}
return (Result.Success, false);
}
public Result CopyFile(FileSystemClient fs, string sourcePath, string destPath)
{
Result rc = fs.OpenFile(out FileHandle sourceHandle, sourcePath.ToU8Span(), OpenMode.Read);
if (rc.IsFailure()) return rc;
using (sourceHandle)
{
rc = fs.OpenFile(out FileHandle destHandle, destPath.ToU8Span(), OpenMode.Write | OpenMode.AllowAppend);
if (rc.IsFailure()) return rc;
using (destHandle)
{
const int maxBufferSize = 1024 * 1024;
rc = fs.GetFileSize(out long fileSize, sourceHandle);
if (rc.IsFailure()) return rc;
int bufferSize = (int)Math.Min(maxBufferSize, fileSize);
byte[] buffer = ArrayPool<byte>.Shared.Rent(bufferSize);
try
{
for (long offset = 0; offset < fileSize; offset += bufferSize)
{
int toRead = (int)Math.Min(fileSize - offset, bufferSize);
Span<byte> buf = buffer.AsSpan(0, toRead);
rc = fs.ReadFile(out long _, sourceHandle, offset, buf);
if (rc.IsFailure()) return rc;
rc = fs.WriteFile(destHandle, offset, buf);
if (rc.IsFailure()) return rc;
}
}
finally
{
ArrayPool<byte>.Shared.Return(buffer);
}
rc = fs.FlushFile(destHandle);
if (rc.IsFailure()) return rc;
}
}
return Result.Success;
}
//
// Events
//
private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
{
SaveDataFilter saveDataFilter = new SaveDataFilter();
saveDataFilter.SetUserId(new UserId(1, 0)); // TODO: Remove Hardcoded value.
OpenSaveDir(saveDataFilter);
}
private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
{
SaveDataFilter saveDataFilter = new SaveDataFilter();
saveDataFilter.SetSaveDataType(SaveDataType.Device);
OpenSaveDir(saveDataFilter);
}
private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
{
SaveDataFilter saveDataFilter = new SaveDataFilter();
saveDataFilter.SetSaveDataType(SaveDataType.Bcat);
OpenSaveDir(saveDataFilter);
}
private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
{
new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
}
private void ManageDlc_Clicked(object sender, EventArgs args)
{
new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
}
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{
string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath);
}
private void ExtractRomFs_Clicked(object sender, EventArgs args)
{
ExtractSection(NcaSectionType.Data);
}
private void ExtractExeFs_Clicked(object sender, EventArgs args)
{
ExtractSection(NcaSectionType.Code);
}
private void ExtractLogo_Clicked(object sender, EventArgs args)
{
ExtractSection(NcaSectionType.Logo);
}
private void OpenPtcDir_Clicked(object sender, EventArgs args)
{
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
string mainPath = System.IO.Path.Combine(ptcDir, "0");
string backupPath = System.IO.Path.Combine(ptcDir, "1");
if (!Directory.Exists(ptcDir))
{
Directory.CreateDirectory(ptcDir);
Directory.CreateDirectory(mainPath);
Directory.CreateDirectory(backupPath);
}
OpenHelper.OpenFolder(ptcDir);
}
private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
{
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
Directory.CreateDirectory(shaderCacheDir);
}
OpenHelper.OpenFolder(shaderCacheDir);
}
private void PurgePtcCache_Clicked(object sender, EventArgs args)
{
DirectoryInfo mainDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
DirectoryInfo backupDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the PPTC cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
List<FileInfo> cacheFiles = new List<FileInfo>();
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
}
if (cacheFiles.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch(Exception e)
{
GtkDialog.CreateErrorDialog($"Error purging PPTC cache {file.Name}: {e}");
}
}
}
warningDialog.Dispose();
}
private void PurgeShaderCache_Clicked(object sender, EventArgs args)
{
DirectoryInfo shaderCacheDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
List<DirectoryInfo> cacheDirectory = new List<DirectoryInfo>();
if (shaderCacheDir.Exists)
{
cacheDirectory.AddRange(shaderCacheDir.EnumerateDirectories("*"));
}
if (cacheDirectory.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes)
{
foreach (DirectoryInfo directory in cacheDirectory)
{
try
{
directory.Delete(true);
}
catch (Exception e)
{
GtkDialog.CreateErrorDialog($"Error purging shader cache {directory.Name}: {e}");
}
}
}
warningDialog.Dispose();
}
}
}

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using Gtk;
using Ryujinx.Common.Logging;
namespace Ryujinx.Ui.Widgets
{
internal class GtkDialog : MessageDialog
{
private static bool _isChoiceDialogOpen;
private GtkDialog(string title, string mainText, string secondaryText, MessageType messageType = MessageType.Other, ButtonsType buttonsType = ButtonsType.Ok)
: base(null, DialogFlags.Modal, messageType, buttonsType, null)
{
Title = title;
Text = mainText;
SecondaryText = secondaryText;
WindowPosition = WindowPosition.Center;
SecondaryUseMarkup = true;
Response += GtkDialog_Response;
SetSizeRequest(200, 20);
}
private void GtkDialog_Response(object sender, ResponseArgs args)
{
Dispose();
}
internal static void CreateInfoDialog(string mainText, string secondaryText)
{
new GtkDialog("Ryujinx - Info", mainText, secondaryText, MessageType.Info).Run();
}
internal static void CreateUpdaterInfoDialog(string mainText, string secondaryText)
{
new GtkDialog("Ryujinx - Updater", mainText, secondaryText, MessageType.Info).Run();
}
internal static MessageDialog CreateWaitingDialog(string mainText, string secondaryText)
{
return new GtkDialog("Ryujinx - Waiting", mainText, secondaryText, MessageType.Info, ButtonsType.None);
}
internal static void CreateWarningDialog(string mainText, string secondaryText)
{
new GtkDialog("Ryujinx - Warning", mainText, secondaryText, MessageType.Warning).Run();
}
internal static void CreateErrorDialog(string errorMessage)
{
Logger.Error?.Print(LogClass.Application, errorMessage);
new GtkDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage, MessageType.Error).Run();
}
internal static MessageDialog CreateConfirmationDialog(string mainText, string secondaryText = "")
{
return new GtkDialog("Ryujinx - Confirmation", mainText, secondaryText, MessageType.Question, ButtonsType.YesNo);
}
internal static bool CreateChoiceDialog(string title, string mainText, string secondaryText)
{
if (_isChoiceDialogOpen)
{
return false;
}
_isChoiceDialogOpen = true;
ResponseType response = (ResponseType)new GtkDialog(title, mainText, secondaryText, MessageType.Question, ButtonsType.YesNo).Run();
_isChoiceDialogOpen = false;
return response == ResponseType.Yes;
}
internal static bool CreateExitDialog()
{
return CreateChoiceDialog("Ryujinx - Exit", "Are you sure you want to stop emulation?", "All unsaved data will be lost!");
}
}
}

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using Gtk;
using System;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Ui.Widgets
{
public class ProfileDialog : Dialog
{
public string FileName { get; private set; }
#pragma warning disable CS0649, IDE0044
[GUI] Entry _profileEntry;
[GUI] Label _errorMessage;
#pragma warning restore CS0649, IDE0044
public ProfileDialog() : this(new Builder("Ryujinx.Ui.Widgets.ProfileDialog.glade")) { }
private ProfileDialog(Builder builder) : base(builder.GetObject("_profileDialog").Handle)
{
builder.Autoconnect(this);
}
private void OkToggle_Activated(object sender, EventArgs args)
{
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
bool validFileName = true;
foreach (char invalidChar in System.IO.Path.GetInvalidFileNameChars())
{
if (_profileEntry.Text.Contains(invalidChar))
{
validFileName = false;
}
}
if (validFileName && !string.IsNullOrEmpty(_profileEntry.Text))
{
FileName = $"{_profileEntry.Text}.json";
Respond(ResponseType.Ok);
}
else
{
_errorMessage.Text = "The file name contains invalid characters. Please try again.";
}
}
private void CancelToggle_Activated(object sender, EventArgs args)
{
Respond(ResponseType.Cancel);
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.22.1 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkDialog" id="_profileDialog">
<property name="can_focus">False</property>
<property name="title" translatable="yes">Ryujinx - Profile Dialog</property>
<property name="modal">True</property>
<property name="window_position">center</property>
<property name="default_width">400</property>
<property name="type_hint">dialog</property>
<child>
<placeholder/>
</child>
<child internal-child="vbox">
<object class="GtkBox">
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<property name="spacing">2</property>
<child internal-child="action_area">
<object class="GtkButtonBox">
<property name="can_focus">False</property>
<property name="layout_style">end</property>
<child>
<object class="GtkToggleButton" id="OkToggle">
<property name="label" translatable="yes">OK</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<signal name="toggled" handler="OkToggle_Activated" swapped="no"/>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="CancelToggle">
<property name="label" translatable="yes">Cancel</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<signal name="toggled" handler="CancelToggle_Activated" swapped="no"/>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="padding">5</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_left">10</property>
<property name="margin_right">10</property>
<property name="margin_top">20</property>
<property name="margin_bottom">10</property>
<property name="label" translatable="yes">Enter a name for the new profile:</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkEntry" id="_profileEntry">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="margin_left">20</property>
<property name="margin_right">20</property>
<property name="margin_top">20</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="_errorMessage">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="halign">start</property>
<property name="margin_left">20</property>
<property name="margin_right">10</property>
<property name="margin_top">10</property>
<property name="margin_bottom">10</property>
<attributes>
<attribute name="foreground" value="#ffff00000000"/>
</attributes>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
</child>
</object>
</interface>

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namespace Ryujinx.Ui.Widgets
{
/// <summary>
/// Represent a common error that could be reported to the user by the emulator.
/// </summary>
public enum UserError
{
/// <summary>
/// No error to report.
/// </summary>
Success = 0x0,
/// <summary>
/// No keys are present.
/// </summary>
NoKeys = 0x1,
/// <summary>
/// No firmware is installed.
/// </summary>
NoFirmware = 0x2,
/// <summary>
/// Firmware parsing failed.
/// </summary>
/// <remarks>Most likely related to keys.</remarks>
FirmwareParsingFailed = 0x3,
/// <summary>
/// No application was found at the given path.
/// </summary>
ApplicationNotFound = 0x4,
/// <summary>
/// An unknown error.
/// </summary>
Unknown = 0xDEAD
}
}

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using Gtk;
using Ryujinx.Ui.Helper;
namespace Ryujinx.Ui.Widgets
{
internal class UserErrorDialog : MessageDialog
{
private const string SetupGuideUrl = "https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide";
private const int OkResponseId = 0;
private const int SetupGuideResponseId = 1;
private readonly UserError _userError;
private UserErrorDialog(UserError error) : base(null, DialogFlags.Modal, MessageType.Error, ButtonsType.None, null)
{
_userError = error;
WindowPosition = WindowPosition.Center;
SecondaryUseMarkup = true;
Response += UserErrorDialog_Response;
SetSizeRequest(120, 50);
AddButton("OK", OkResponseId);
bool isInSetupGuide = IsCoveredBySetupGuide(error);
if (isInSetupGuide)
{
AddButton("Open the Setup Guide", SetupGuideResponseId);
}
string errorCode = GetErrorCode(error);
SecondaryUseMarkup = true;
Title = $"Ryujinx error ({errorCode})";
Text = $"{errorCode}: {GetErrorTitle(error)}";
SecondaryText = GetErrorDescription(error);
if (isInSetupGuide)
{
SecondaryText += "\n<b>For more information on how to fix this error, follow our Setup Guide.</b>";
}
}
private string GetErrorCode(UserError error)
{
return $"RYU-{(uint)error:X4}";
}
private string GetErrorTitle(UserError error)
{
return error switch
{
UserError.NoKeys => "Keys not found",
UserError.NoFirmware => "Firmware not found",
UserError.FirmwareParsingFailed => "Firmware parsing error",
UserError.ApplicationNotFound => "Application not found",
UserError.Unknown => "Unknown error",
_ => "Undefined error",
};
}
private string GetErrorDescription(UserError error)
{
return error switch
{
UserError.NoKeys => "Ryujinx was unable to find your 'prod.keys' file",
UserError.NoFirmware => "Ryujinx was unable to find any firmwares installed",
UserError.FirmwareParsingFailed => "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
UserError.ApplicationNotFound => "Ryujinx couldn't find a valid application at the given path.",
UserError.Unknown => "An unknown error occured!",
_ => "An undefined error occured! This shouldn't happen, please contact a dev!",
};
}
private static bool IsCoveredBySetupGuide(UserError error)
{
return error switch
{
UserError.NoKeys or
UserError.NoFirmware or
UserError.FirmwareParsingFailed => true,
_ => false,
};
}
private static string GetSetupGuideUrl(UserError error)
{
if (!IsCoveredBySetupGuide(error))
{
return null;
}
return error switch
{
UserError.NoKeys => SetupGuideUrl + "#initial-setup---placement-of-prodkeys",
UserError.NoFirmware => SetupGuideUrl + "#initial-setup-continued---installation-of-firmware",
_ => SetupGuideUrl,
};
}
private void UserErrorDialog_Response(object sender, ResponseArgs args)
{
int responseId = (int)args.ResponseId;
if (responseId == SetupGuideResponseId)
{
OpenHelper.OpenUrl(GetSetupGuideUrl(_userError));
}
Dispose();
}
public static void CreateUserErrorDialog(UserError error)
{
new UserErrorDialog(error).Run();
}
}
}