misc: chore: Use collection expressions in Gpu project

This commit is contained in:
Evan Husted 2025-01-26 15:49:22 -06:00
parent ae90db2040
commit aa0cb50c5d
41 changed files with 365 additions and 304 deletions

View file

@ -63,8 +63,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
for (int index = 0; index < totalSets; index++)
{
_resourceDescriptors[index] = new();
_resourceUsages[index] = new();
_resourceDescriptors[index] = [];
_resourceUsages[index] = [];
}
AddDescriptor(SupportBufferStages, ResourceType.UniformBuffer, uniformSetIndex, 0, 1);
@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
for (int index = oldLength; index <= setIndex; index++)
{
_resourceDescriptors[index] = new();
_resourceDescriptors[index] = [];
}
}
@ -323,7 +323,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
for (int index = oldLength; index <= setIndex; index++)
{
_resourceUsages[index] = new();
_resourceUsages[index] = [];
}
}