Move ShaderBinaries into individual .spv files (#5280)

* Move ShaderBinaries into individual spv files

* Rename binaries directory, remove variables and add helper method instead

* Update .csproj file

* Move ShaderBinaries into individual spv files

* Rename binaries directory, remove variables and add helper method instead

* Split shader binaries into folders, use string.Join to create filepath

* Move files back to general binaries folder

* Remove ShaderSource suffix from file names

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Co-authored-by: Egor Alekseychik <e.alekseychik@syberry.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
This commit is contained in:
ealekseychik 2023-07-11 20:41:18 +03:00 committed by GitHub
parent 9c6071a645
commit ac2444f908
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28 changed files with 71 additions and 2634 deletions

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