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Merge pull request #2 from gdkchan/direct_memory
Removed parts of the MMU functionality to use memory directly (faster…
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commit
ae91da5b60
10 changed files with 89 additions and 188 deletions
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@ -155,8 +155,7 @@ namespace Ryujinx.OsHle.Objects
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HNvMap NvMap = Context.Ns.Os.Handles.GetData<HNvMap>(Handle);
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Context.Ns.Gpu.Renderer.FrameBufferPtr =
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Context.Memory.Manager.GetPhys(NvMap.Address, AMemoryPerm.Read);
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Context.Ns.Gpu.Renderer.FrameBufferPtr = NvMap.Address;
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}
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return MakeReplyParcel(Context, 0);
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