Allow skipping draws with broken pipeline variants on Vulkan (#5807)

* Allow skipping draws with broken pipeline variants on Vulkan

* Move IsLinked check to CreatePipeline

* Restore throw on error behaviour for background compile

* Can't remove SetAlphaTest pragmas yet

* Double new line
This commit is contained in:
gdkchan 2024-01-26 13:58:57 -03:00 committed by GitHub
parent a620cbcc90
commit b8d992e5a7
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5 changed files with 110 additions and 57 deletions

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@ -374,7 +374,7 @@ namespace Ryujinx.Graphics.Vulkan
pipeline.StagesCount = (uint)_shaders.Length;
pipeline.PipelineLayout = PipelineLayout;
pipeline.CreateGraphicsPipeline(_gd, _device, this, (_gd.Pipeline as PipelineBase).PipelineCache, renderPass.Value);
pipeline.CreateGraphicsPipeline(_gd, _device, this, (_gd.Pipeline as PipelineBase).PipelineCache, renderPass.Value, throwOnError: true);
pipeline.Dispose();
}
@ -511,7 +511,7 @@ namespace Ryujinx.Graphics.Vulkan
{
foreach (Auto<DisposablePipeline> pipeline in _graphicsPipelineCache.Values)
{
pipeline.Dispose();
pipeline?.Dispose();
}
}