hbabi: Implement argv (#272)

This commit implements the argv config key in Ryujinx (by creating a temporary copy of the homebrew executable in the sdmc VFS) to make it possible
to load libnx's "romfs" files.

This commit also call Os.Dispose in Ns.OnFinish to dispose all resources when exiting
This commit is contained in:
Thomas Guillemard 2018-07-17 21:14:27 +02:00 committed by gdkchan
parent 5d698a7d8d
commit c2c765b30f
10 changed files with 84 additions and 16 deletions

View file

@ -1,11 +1,14 @@
using ChocolArm64.Memory;
using System.Text;
namespace Ryujinx.HLE.OsHle
{
static class Homebrew
{
public const string TemporaryNroSuffix = ".ryu_tmp.nro";
//http://switchbrew.org/index.php?title=Homebrew_ABI
public static void WriteHbAbiData(AMemory Memory, long Position, int MainThreadHandle)
public static void WriteHbAbiData(AMemory Memory, long Position, int MainThreadHandle, string SwitchPath)
{
Memory.Manager.Map(Position, AMemoryMgr.PageSize, (int)MemoryType.Normal, AMemoryPerm.RW);
@ -15,6 +18,11 @@ namespace Ryujinx.HLE.OsHle
//NextLoadPath
WriteConfigEntry(Memory, ref Position, 2, 0, Position + 0x200, Position + 0x400);
// Argv
long ArgvPosition = Position + 0xC00;
WriteConfigEntry(Memory, ref Position, 5, 0, 0, ArgvPosition);
Memory.WriteBytes(ArgvPosition, Encoding.ASCII.GetBytes(SwitchPath + "\0"));
//AppletType
WriteConfigEntry(Memory, ref Position, 7);

View file

@ -87,19 +87,36 @@ namespace Ryujinx.HLE.OsHle
MainProcess.Run();
}
public void LoadProgram(string FileName)
public void LoadProgram(string FilePath)
{
bool IsNro = Path.GetExtension(FileName).ToLower() == ".nro";
bool IsNro = Path.GetExtension(FilePath).ToLower() == ".nro";
string Name = Path.GetFileNameWithoutExtension(FileName);
string Name = Path.GetFileNameWithoutExtension(FilePath);
string SwitchFilePath = Ns.VFs.SystemPathToSwitchPath(FilePath);
if (IsNro && (SwitchFilePath == null || !SwitchFilePath.StartsWith("sdmc:/")))
{
// TODO: avoid copying the file if we are already inside a sdmc directory
string SwitchPath = $"sdmc:/switch/{Name}{Homebrew.TemporaryNroSuffix}";
string TempPath = Ns.VFs.SwitchPathToSystemPath(SwitchPath);
string SwitchDir = Path.GetDirectoryName(TempPath);
if (!Directory.Exists(SwitchDir))
{
Directory.CreateDirectory(SwitchDir);
}
File.Copy(FilePath, TempPath, true);
FilePath = TempPath;
}
Process MainProcess = MakeProcess();
using (FileStream Input = new FileStream(FileName, FileMode.Open))
using (FileStream Input = new FileStream(FilePath, FileMode.Open))
{
MainProcess.LoadProgram(IsNro
? (IExecutable)new Nro(Input, Name)
: (IExecutable)new Nso(Input, Name));
? (IExecutable)new Nro(Input, FilePath)
: (IExecutable)new Nso(Input, FilePath));
}
MainProcess.SetEmptyArgs();

View file

@ -13,6 +13,7 @@ using Ryujinx.HLE.OsHle.Services.Nv;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Ryujinx.HLE.OsHle
@ -155,7 +156,9 @@ namespace Ryujinx.HLE.OsHle
{
HbAbiDataPosition = AMemoryHelper.PageRoundUp(Executables[0].ImageEnd);
Homebrew.WriteHbAbiData(Memory, HbAbiDataPosition, Handle);
string SwitchPath = Ns.VFs.SystemPathToSwitchPath(Executables[0].FilePath);
Homebrew.WriteHbAbiData(Memory, HbAbiDataPosition, Handle, SwitchPath);
MainThread.Thread.ThreadState.X0 = (ulong)HbAbiDataPosition;
MainThread.Thread.ThreadState.X1 = ulong.MaxValue;
@ -400,6 +403,11 @@ namespace Ryujinx.HLE.OsHle
{
if (Disposing && !Disposed)
{
if (NeedsHbAbi && Executables[0].FilePath.EndsWith(Homebrew.TemporaryNroSuffix))
{
File.Delete(Executables[0].FilePath);
}
//If there is still some thread running, disposing the objects is not
//safe as the thread may try to access those resources. Instead, we set
//the flag to have the Process disposed when all threads finishes.