Vulkan: Extend full bindless to cover cases with phi nodes (#6853)

* Key textures using set and binding (rather than just binding)

* Extend full bindless to cover cases with phi nodes

* Log error on bindless access failure

* Shader cache version bump

* Remove constant buffer match to reduce the chances of full bindless triggering

* Re-enable it for constant buffers, paper mario does actually need it

* Format whitespace
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gdkchan 2024-05-26 15:20:10 -03:00 committed by GitHub
parent 2ebe929fa5
commit c41fddd25e
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2 changed files with 46 additions and 11 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 6870;
private const uint CodeGenVersion = 6852;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";