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UI: Compatibility List Viewer
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parent
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13 changed files with 612 additions and 1 deletions
28
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs
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28
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs
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@ -0,0 +1,28 @@
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using Avalonia.Data.Converters;
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using Avalonia.Media;
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using Gommon;
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using Ryujinx.Ava.Common.Locale;
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using System;
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using System.Globalization;
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namespace Ryujinx.Ava.UI.Helpers
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{
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public class PlayabilityStatusConverter : IValueConverter
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{
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private static readonly Lazy<PlayabilityStatusConverter> _shared = new(() => new());
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public static PlayabilityStatusConverter Shared => _shared.Value;
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public object Convert(object? value, Type _, object? __, CultureInfo ___) =>
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value.Cast<LocaleKeys>() switch
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{
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LocaleKeys.CompatibilityListNothing or
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LocaleKeys.CompatibilityListBoots or
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LocaleKeys.CompatibilityListMenus => Brushes.Red,
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LocaleKeys.CompatibilityListIngame => Brushes.Yellow,
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_ => Brushes.ForestGreen
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};
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public object ConvertBack(object? value, Type _, object? __, CultureInfo ___)
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=> throw new NotSupportedException();
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}
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}
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@ -304,6 +304,10 @@
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Header="{ext:Locale MenuBarHelpCheckForUpdates}"
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Icon="{ext:Icon mdi-update}"
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ToolTip.Tip="{ext:Locale CheckUpdatesTooltip}" />
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<MenuItem
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Click="OpenCompatibilityList"
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Header="{ext:Locale CompatibilityListOpen}"
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Icon="{ext:Icon mdi-gamepad}"/>
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<Separator />
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<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelpFaqAndGuides}" Icon="{ext:Icon fa-solid fa-question}" >
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<MenuItem
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@ -8,6 +8,7 @@ using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Ava.Utilities;
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using Ryujinx.Ava.Utilities.Compat;
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using Ryujinx.Ava.Utilities.Configuration;
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using Ryujinx.Common;
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using Ryujinx.Common.Helper;
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@ -225,5 +226,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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public async void OpenAboutWindow(object sender, RoutedEventArgs e) => await AboutWindow.Show();
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public void CloseWindow(object sender, RoutedEventArgs e) => Window.Close();
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private async void OpenCompatibilityList(object sender, RoutedEventArgs e) => await CompatibilityList.Show();
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}
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}
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