Fix some Vulkan validation errors (#5452)

* Fix some validation errors and silence the annoying pipeline barrier error

* Remove bogus decref/incref on index buffer state

* Make unsafe blit opt-in rather than opt-out

* Remove Vulkan debugger messages blacklist

* Adjust GetImageUsage to not set the storage bit for multisample textures if not supported
This commit is contained in:
gdkchan 2023-07-14 04:08:52 -03:00 committed by GitHub
parent e5261228d7
commit c5d9e67cb2
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8 changed files with 43 additions and 41 deletions

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@ -10,17 +10,6 @@ namespace Ryujinx.Graphics.Vulkan
{
class VulkanDebugMessenger : IDisposable
{
private static readonly string[] _excludedMessages = {
// NOTE: Done on purpose right now.
"UNASSIGNED-CoreValidation-Shader-OutputNotConsumed",
// TODO: Figure out if fixable
"VUID-vkCmdDrawIndexed-None-04584",
// TODO: Might be worth looking into making this happy to possibly optimize copies.
"UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout",
// TODO: Fix this, it's causing too much noise right now.
"VUID-VkSubpassDependency-srcSubpass-00867",
};
private readonly Vk _api;
private readonly Instance _instance;
private readonly GraphicsDebugLevel _logLevel;
@ -108,14 +97,6 @@ namespace Ryujinx.Graphics.Vulkan
{
var msg = Marshal.PtrToStringAnsi((IntPtr)pCallbackData->PMessage);
foreach (string excludedMessagePart in _excludedMessages)
{
if (msg.Contains(excludedMessagePart))
{
return 0;
}
}
if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt))
{
Logger.Error?.Print(LogClass.Gpu, msg);