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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
* Vulkan: Add Render Pass / Framebuffer Cache Cache is owned by each texture view. - Window's way of getting framebuffer cache for swapchain images is really messy - it creates a TextureView out of just a vk image view, with invalid info and no storage. * Clear up limited use of alternate TextureView constructor * Formatting and messages * More formatting and messages I apologize for `_colorsCanonical[index]?.Storage?.InsertReadToWriteBarrier`, the compiler made me do it * Self review, change GetFramebuffer to GetPassAndFramebuffer * Avoid allocations on Remove for HashTableSlim * Member can be readonly * Generate texture create info for swapchain images * Improve hashcode * Remove format, samples, size and isDepthStencil when possible Tested in a number of games, seems fine. * Removed load op barriers These can be introduced later. * Reintroduce UpdateModifications Technically meant to be replaced by load op stuff.
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parent
d1b30fbe08
commit
c94f0fbb83
12 changed files with 515 additions and 234 deletions
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@ -256,17 +256,8 @@ namespace Ryujinx.Graphics.Vulkan
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using var cbs = gd.CommandBufferPool.Rent();
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var dstFormat = dst.VkFormat;
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var dstSamples = dst.Info.Samples;
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for (int l = 0; l < levels; l++)
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{
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int srcWidth = Math.Max(1, src.Width >> l);
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int srcHeight = Math.Max(1, src.Height >> l);
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int dstWidth = Math.Max(1, dst.Width >> l);
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int dstHeight = Math.Max(1, dst.Height >> l);
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var mipSrcRegion = new Extents2D(
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srcRegion.X1 >> l,
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srcRegion.Y1 >> l,
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@ -290,11 +281,7 @@ namespace Ryujinx.Graphics.Vulkan
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gd,
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cbs,
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srcView,
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dst.GetImageViewForAttachment(),
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dstWidth,
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dstHeight,
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dstSamples,
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dstFormat,
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dstView,
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mipSrcRegion,
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mipDstRegion);
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}
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@ -304,12 +291,7 @@ namespace Ryujinx.Graphics.Vulkan
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gd,
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cbs,
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srcView,
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dst.GetImageViewForAttachment(),
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dstWidth,
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dstHeight,
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dstSamples,
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dstFormat,
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false,
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dstView,
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mipSrcRegion,
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mipDstRegion,
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linearFilter,
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@ -367,12 +349,7 @@ namespace Ryujinx.Graphics.Vulkan
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gd,
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cbs,
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srcView,
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dstView.GetImageViewForAttachment(),
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dstView.Width,
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dstView.Height,
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dstView.Info.Samples,
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dstView.VkFormat,
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dstView.Info.Format.IsDepthOrStencil(),
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dstView,
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extents,
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extents,
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false);
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@ -394,12 +371,7 @@ namespace Ryujinx.Graphics.Vulkan
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VulkanRenderer gd,
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CommandBufferScoped cbs,
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TextureView src,
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Auto<DisposableImageView> dst,
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int dstWidth,
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int dstHeight,
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int dstSamples,
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VkFormat dstFormat,
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bool dstIsDepthOrStencil,
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TextureView dst,
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Extents2D srcRegion,
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Extents2D dstRegion,
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bool linearFilter,
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@ -453,6 +425,8 @@ namespace Ryujinx.Graphics.Vulkan
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0f,
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1f);
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bool dstIsDepthOrStencil = dst.Info.Format.IsDepthOrStencil();
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if (dstIsDepthOrStencil)
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{
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_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit);
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@ -471,7 +445,10 @@ namespace Ryujinx.Graphics.Vulkan
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_pipeline.SetProgram(_programColorBlit);
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}
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, dstIsDepthOrStencil, dstFormat);
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int dstWidth = dst.Width;
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int dstHeight = dst.Height;
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
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_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
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_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
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@ -496,11 +473,7 @@ namespace Ryujinx.Graphics.Vulkan
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VulkanRenderer gd,
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CommandBufferScoped cbs,
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TextureView src,
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Auto<DisposableImageView> dst,
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int dstWidth,
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int dstHeight,
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int dstSamples,
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VkFormat dstFormat,
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TextureView dst,
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Extents2D srcRegion,
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Extents2D dstRegion)
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{
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@ -548,7 +521,10 @@ namespace Ryujinx.Graphics.Vulkan
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0f,
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1f);
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, true, dstFormat);
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int dstWidth = dst.Width;
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int dstHeight = dst.Height;
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
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_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
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_pipeline.SetViewports(viewports);
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_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
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@ -660,12 +636,11 @@ namespace Ryujinx.Graphics.Vulkan
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public void Clear(
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VulkanRenderer gd,
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Auto<DisposableImageView> dst,
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TextureView dst,
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ReadOnlySpan<float> clearColor,
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uint componentMask,
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int dstWidth,
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int dstHeight,
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VkFormat dstFormat,
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ComponentType type,
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Rectangle<int> scissor)
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{
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@ -710,7 +685,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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_pipeline.SetProgram(program);
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false, dstFormat);
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
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_pipeline.SetRenderTargetColorMasks(new[] { componentMask });
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_pipeline.SetViewports(viewports);
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_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
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@ -721,7 +696,7 @@ namespace Ryujinx.Graphics.Vulkan
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public void Clear(
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VulkanRenderer gd,
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Auto<DisposableImageView> dst,
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TextureView dst,
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float depthValue,
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bool depthMask,
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int stencilValue,
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@ -757,7 +732,7 @@ namespace Ryujinx.Graphics.Vulkan
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1f);
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_pipeline.SetProgram(_programDepthStencilClear);
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, true, dstFormat);
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
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_pipeline.SetViewports(viewports);
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_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
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_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
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@ -1163,12 +1138,7 @@ namespace Ryujinx.Graphics.Vulkan
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var srcView = Create2DLayerView(src, srcLayer + z, 0);
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var dstView = Create2DLayerView(dst, dstLayer + z, 0);
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_pipeline.SetRenderTarget(
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dstView.GetImageViewForAttachment(),
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(uint)dst.Width,
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(uint)dst.Height,
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true,
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dst.VkFormat);
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_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
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CopyMSDraw(srcView, aspectFlags, fromMS: true);
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@ -1294,13 +1264,7 @@ namespace Ryujinx.Graphics.Vulkan
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var srcView = Create2DLayerView(src, srcLayer + z, 0);
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var dstView = Create2DLayerView(dst, dstLayer + z, 0);
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_pipeline.SetRenderTarget(
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dstView.GetImageViewForAttachment(),
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(uint)dst.Width,
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(uint)dst.Height,
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(uint)samples,
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true,
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dst.VkFormat);
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_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
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CopyMSDraw(srcView, aspectFlags, fromMS: false);
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@ -1328,13 +1292,7 @@ namespace Ryujinx.Graphics.Vulkan
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var dstView = Create2DLayerView(dst, dstLayer + z, 0);
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_pipeline.SetTextureAndSamplerIdentitySwizzle(ShaderStage.Fragment, 0, srcView, null);
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_pipeline.SetRenderTarget(
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dstView.GetView(format).GetImageViewForAttachment(),
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(uint)dst.Width,
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(uint)dst.Height,
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(uint)samples,
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false,
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vkFormat);
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_pipeline.SetRenderTarget(dstView.GetView(format), (uint)dst.Width, (uint)dst.Height);
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_pipeline.Draw(4, 1, 0, 0);
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@ -1471,9 +1429,9 @@ namespace Ryujinx.Graphics.Vulkan
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};
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var info = new TextureCreateInfo(
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from.Info.Width,
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from.Info.Height,
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from.Info.Depth,
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Math.Max(1, from.Info.Width >> level),
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Math.Max(1, from.Info.Height >> level),
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1,
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1,
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from.Info.Samples,
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from.Info.BlockWidth,
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