metal: Try and see if this lets VSync turn off.

(cherry picked from commit 9558b37716)
This commit is contained in:
Evan Husted 2024-12-26 22:42:39 -06:00
parent 17233d30da
commit c9b2a6b1f1
5 changed files with 53 additions and 9 deletions

View file

@ -0,0 +1,21 @@
using SharpMetal;
using SharpMetal.ObjectiveCCore;
using SharpMetal.QuartzCore;
using System.Runtime.Versioning;
// ReSharper disable InconsistentNaming
namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
{
[SupportedOSPlatform("OSX")]
public static class CAMetalLayerExtensions
{
private static readonly Selector sel_displaySyncEnabled = "displaySyncEnabled";
private static readonly Selector sel_setDisplaySyncEnabled = "setDisplaySyncEnabled:";
public static bool IsDisplaySyncEnabled(this CAMetalLayer metalLayer)
=> ObjectiveCRuntime.bool_objc_msgSend(metalLayer.NativePtr, sel_displaySyncEnabled);
public static void SetDisplaySyncEnabled(this CAMetalLayer metalLayer, bool enabled)
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDisplaySyncEnabled, enabled);
}
}

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@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SharpMetal" />
</ItemGroup>
</Project>

View file

@ -5,12 +5,9 @@
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="SharpMetal" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj" />
</ItemGroup>
<ItemGroup>

View file

@ -1,6 +1,7 @@
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Metal.Effects;
using Ryujinx.Graphics.Metal.SharpMetalExtensions;
using SharpMetal.ObjectiveCCore;
using SharpMetal.QuartzCore;
using System;
@ -140,7 +141,15 @@ namespace Ryujinx.Graphics.Metal
public void ChangeVSyncMode(VSyncMode vSyncMode)
{
//_vSyncMode = vSyncMode;
switch (vSyncMode)
{
case VSyncMode.Unbounded:
_metalLayer.SetDisplaySyncEnabled(false);
break;
case VSyncMode.Switch:
_metalLayer.SetDisplaySyncEnabled(true);
break;
}
}
public void SetAntiAliasing(AntiAliasing effect)