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misc: Code styling changes & cleanups
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parent
d31d1f91cf
commit
ce31a47934
9 changed files with 42 additions and 76 deletions
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@ -147,19 +147,19 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool DisableInputWhenOutOfFocus { get; set; }
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public int FocusLostActionType { get; set; }
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public bool EnableConfigGlobal
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public bool UseGlobalInputConfig
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{
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get => _useInputGlobalConfig;
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set
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{
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_useInputGlobalConfig = value;
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LocalGlobalInputSwitchEvent?.Invoke(_useInputGlobalConfig);
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OnPropertyChanged(nameof(PanelOpacityInput));
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OnPropertyChanged(nameof(InputPanelOpacity));
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OnPropertyChanged();
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}
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}
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public double PanelOpacityInput => EnableConfigGlobal ? 0.5 : 1;
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public double InputPanelOpacity => UseGlobalInputConfig ? 0.5 : 1;
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public VSyncMode VSyncMode
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{
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@ -387,7 +387,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool IsInvalidLdnPassphraseVisible { get; set; }
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public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
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public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
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{
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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@ -408,7 +408,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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string gameName,
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string gameId,
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byte[] gameIconData,
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bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
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bool customConfig) : this()
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{
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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@ -424,11 +424,11 @@ namespace Ryujinx.Ava.UI.ViewModels
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_gameTitle = gameName;
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_gameId = gameId;
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if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
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if (customConfig) // During the game. If there is no user config, then load the global config window
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{
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string gameDir = Program.GetDirGameUserConfig(gameId, true, true);
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string gameDir = Program.GetDirGameUserConfig(gameId, true);
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Program.SetUseExtraConfig(true);
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Program.UseExtraConfig = true;
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if (ConfigurationFileFormat.TryLoad(Program.GlobalConfigurationPath, out ConfigurationFileFormat configurationFileFormatExtra))
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{
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@ -451,7 +451,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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public SettingsViewModel(bool noLoadGlobalConfig = false)
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public SettingsViewModel()
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{
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GameDirectories = [];
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AutoloadDirectories = [];
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@ -603,7 +603,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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};
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// Input
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EnableConfigGlobal = config.System.UseInputGlobalConfig;
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UseGlobalInputConfig = config.System.UseInputGlobalConfig;
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EnableDockedMode = config.System.EnableDockedMode;
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EnableKeyboard = config.Hid.EnableKeyboard;
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EnableMouse = config.Hid.EnableMouse;
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@ -710,7 +710,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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};
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// Input
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config.System.UseInputGlobalConfig.Value = EnableConfigGlobal;
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config.System.UseInputGlobalConfig.Value = UseGlobalInputConfig;
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config.System.EnableDockedMode.Value = EnableDockedMode;
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config.Hid.EnableKeyboard.Value = EnableKeyboard;
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config.Hid.EnableMouse.Value = EnableMouse;
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@ -840,7 +840,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public void DeleteConfigGame()
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{
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string gameDir = Program.GetDirGameUserConfig(GameId, false, false);
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string gameDir = Program.GetDirGameUserConfig(GameId);
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if (File.Exists(gameDir))
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{
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