Move solution and projects to src

This commit is contained in:
TSR Berry 2023-04-08 01:22:00 +02:00 committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

File diff suppressed because it is too large Load diff

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@ -0,0 +1,295 @@
using System;
namespace ARMeilleure.CodeGen.X86
{
partial class Assembler
{
public static bool SupportsVexPrefix(X86Instruction inst)
{
return _instTable[(int)inst].Flags.HasFlag(InstructionFlags.Vex);
}
private const int BadOp = 0;
[Flags]
private enum InstructionFlags
{
None = 0,
RegOnly = 1 << 0,
Reg8Src = 1 << 1,
Reg8Dest = 1 << 2,
RexW = 1 << 3,
Vex = 1 << 4,
Evex = 1 << 5,
PrefixBit = 16,
PrefixMask = 7 << PrefixBit,
Prefix66 = 1 << PrefixBit,
PrefixF3 = 2 << PrefixBit,
PrefixF2 = 4 << PrefixBit
}
private readonly struct InstructionInfo
{
public int OpRMR { get; }
public int OpRMImm8 { get; }
public int OpRMImm32 { get; }
public int OpRImm64 { get; }
public int OpRRM { get; }
public InstructionFlags Flags { get; }
public InstructionInfo(
int opRMR,
int opRMImm8,
int opRMImm32,
int opRImm64,
int opRRM,
InstructionFlags flags)
{
OpRMR = opRMR;
OpRMImm8 = opRMImm8;
OpRMImm32 = opRMImm32;
OpRImm64 = opRImm64;
OpRRM = opRRM;
Flags = flags;
}
}
private readonly static InstructionInfo[] _instTable;
static Assembler()
{
_instTable = new InstructionInfo[(int)X86Instruction.Count];
// Name RM/R RM/I8 RM/I32 R/I64 R/RM Flags
Add(X86Instruction.Add, new InstructionInfo(0x00000001, 0x00000083, 0x00000081, BadOp, 0x00000003, InstructionFlags.None));
Add(X86Instruction.Addpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Addps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex));
Add(X86Instruction.Addsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Addss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Aesdec, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38de, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Aesdeclast, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38df, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Aesenc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38dc, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Aesenclast, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38dd, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Aesimc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38db, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.And, new InstructionInfo(0x00000021, 0x04000083, 0x04000081, BadOp, 0x00000023, InstructionFlags.None));
Add(X86Instruction.Andnpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f55, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Andnps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f55, InstructionFlags.Vex));
Add(X86Instruction.Andpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f54, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Andps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f54, InstructionFlags.Vex));
Add(X86Instruction.Blendvpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3815, InstructionFlags.Prefix66));
Add(X86Instruction.Blendvps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3814, InstructionFlags.Prefix66));
Add(X86Instruction.Bsr, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbd, InstructionFlags.None));
Add(X86Instruction.Bswap, new InstructionInfo(0x00000fc8, BadOp, BadOp, BadOp, BadOp, InstructionFlags.RegOnly));
Add(X86Instruction.Call, new InstructionInfo(0x020000ff, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Cmovcc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f40, InstructionFlags.None));
Add(X86Instruction.Cmp, new InstructionInfo(0x00000039, 0x07000083, 0x07000081, BadOp, 0x0000003b, InstructionFlags.None));
Add(X86Instruction.Cmppd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Cmpps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex));
Add(X86Instruction.Cmpsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Cmpss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Cmpxchg, new InstructionInfo(0x00000fb1, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Cmpxchg16b, new InstructionInfo(0x01000fc7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.RexW));
Add(X86Instruction.Cmpxchg8, new InstructionInfo(0x00000fb0, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Reg8Src));
Add(X86Instruction.Comisd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2f, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Comiss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2f, InstructionFlags.Vex));
Add(X86Instruction.Crc32, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f1, InstructionFlags.PrefixF2));
Add(X86Instruction.Crc32_16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f1, InstructionFlags.PrefixF2 | InstructionFlags.Prefix66));
Add(X86Instruction.Crc32_8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f0, InstructionFlags.PrefixF2 | InstructionFlags.Reg8Src));
Add(X86Instruction.Cvtdq2pd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe6, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Cvtdq2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5b, InstructionFlags.Vex));
Add(X86Instruction.Cvtpd2dq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe6, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Cvtpd2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Cvtps2dq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5b, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Cvtps2pd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex));
Add(X86Instruction.Cvtsd2si, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2d, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Cvtsd2ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Cvtsi2sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2a, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Cvtsi2ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2a, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Cvtss2sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Cvtss2si, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2d, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Div, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x060000f7, InstructionFlags.None));
Add(X86Instruction.Divpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Divps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex));
Add(X86Instruction.Divsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Divss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Gf2p8affineqb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3ace, InstructionFlags.Prefix66));
Add(X86Instruction.Haddpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Haddps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Idiv, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x070000f7, InstructionFlags.None));
Add(X86Instruction.Imul, new InstructionInfo(BadOp, 0x0000006b, 0x00000069, BadOp, 0x00000faf, InstructionFlags.None));
Add(X86Instruction.Imul128, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x050000f7, InstructionFlags.None));
Add(X86Instruction.Insertps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a21, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Jmp, new InstructionInfo(0x040000ff, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Ldmxcsr, new InstructionInfo(0x02000fae, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex));
Add(X86Instruction.Lea, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x0000008d, InstructionFlags.None));
Add(X86Instruction.Maxpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Maxps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex));
Add(X86Instruction.Maxsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Maxss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Minpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Minps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex));
Add(X86Instruction.Minsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Minss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Mov, new InstructionInfo(0x00000089, BadOp, 0x000000c7, 0x000000b8, 0x0000008b, InstructionFlags.None));
Add(X86Instruction.Mov16, new InstructionInfo(0x00000089, BadOp, 0x000000c7, BadOp, 0x0000008b, InstructionFlags.Prefix66));
Add(X86Instruction.Mov8, new InstructionInfo(0x00000088, 0x000000c6, BadOp, BadOp, 0x0000008a, InstructionFlags.Reg8Src | InstructionFlags.Reg8Dest));
Add(X86Instruction.Movd, new InstructionInfo(0x00000f7e, BadOp, BadOp, BadOp, 0x00000f6e, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Movdqu, new InstructionInfo(0x00000f7f, BadOp, BadOp, BadOp, 0x00000f6f, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Movhlps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f12, InstructionFlags.Vex));
Add(X86Instruction.Movlhps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f16, InstructionFlags.Vex));
Add(X86Instruction.Movq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7e, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Movsd, new InstructionInfo(0x00000f11, BadOp, BadOp, BadOp, 0x00000f10, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Movss, new InstructionInfo(0x00000f11, BadOp, BadOp, BadOp, 0x00000f10, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Movsx16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbf, InstructionFlags.None));
Add(X86Instruction.Movsx32, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000063, InstructionFlags.None));
Add(X86Instruction.Movsx8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbe, InstructionFlags.Reg8Src));
Add(X86Instruction.Movzx16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb7, InstructionFlags.None));
Add(X86Instruction.Movzx8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb6, InstructionFlags.Reg8Src));
Add(X86Instruction.Mul128, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x040000f7, InstructionFlags.None));
Add(X86Instruction.Mulpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Mulps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex));
Add(X86Instruction.Mulsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Mulss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Neg, new InstructionInfo(0x030000f7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Not, new InstructionInfo(0x020000f7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Or, new InstructionInfo(0x00000009, 0x01000083, 0x01000081, BadOp, 0x0000000b, InstructionFlags.None));
Add(X86Instruction.Paddb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffc, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Paddd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffe, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Paddq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fd4, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Paddw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffd, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Palignr, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0f, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pand, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdb, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pandn, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdf, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pavgb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe0, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pavgw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe3, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3810, InstructionFlags.Prefix66));
Add(X86Instruction.Pclmulqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a44, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pcmpeqb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f74, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pcmpeqd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f76, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pcmpeqq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3829, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pcmpeqw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f75, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pcmpgtb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f64, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pcmpgtd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f66, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pcmpgtq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3837, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pcmpgtw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f65, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pextrb, new InstructionInfo(0x000f3a14, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pextrd, new InstructionInfo(0x000f3a16, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pextrq, new InstructionInfo(0x000f3a16, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.RexW | InstructionFlags.Prefix66));
Add(X86Instruction.Pextrw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc5, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pinsrb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a20, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pinsrd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a22, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pinsrq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a22, InstructionFlags.Vex | InstructionFlags.RexW | InstructionFlags.Prefix66));
Add(X86Instruction.Pinsrw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc4, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmaxsb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383c, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmaxsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383d, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmaxsw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fee, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmaxub, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fde, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmaxud, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383f, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmaxuw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383e, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pminsb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3838, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pminsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3839, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pminsw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fea, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pminub, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fda, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pminud, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383b, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pminuw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383a, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmovsxbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3820, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmovsxdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3825, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmovsxwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3823, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmovzxbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3830, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmovzxdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3835, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmovzxwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3833, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmulld, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3840, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pmullw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fd5, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pop, new InstructionInfo(0x0000008f, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Popcnt, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb8, InstructionFlags.PrefixF3));
Add(X86Instruction.Por, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000feb, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pshufb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3800, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pshufd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f70, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pslld, new InstructionInfo(BadOp, 0x06000f72, BadOp, BadOp, 0x00000ff2, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pslldq, new InstructionInfo(BadOp, 0x07000f73, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psllq, new InstructionInfo(BadOp, 0x06000f73, BadOp, BadOp, 0x00000ff3, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psllw, new InstructionInfo(BadOp, 0x06000f71, BadOp, BadOp, 0x00000ff1, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psrad, new InstructionInfo(BadOp, 0x04000f72, BadOp, BadOp, 0x00000fe2, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psraw, new InstructionInfo(BadOp, 0x04000f71, BadOp, BadOp, 0x00000fe1, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psrld, new InstructionInfo(BadOp, 0x02000f72, BadOp, BadOp, 0x00000fd2, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psrlq, new InstructionInfo(BadOp, 0x02000f73, BadOp, BadOp, 0x00000fd3, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psrldq, new InstructionInfo(BadOp, 0x03000f73, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psrlw, new InstructionInfo(BadOp, 0x02000f71, BadOp, BadOp, 0x00000fd1, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psubb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ff8, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psubd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffa, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psubq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffb, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Psubw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ff9, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Punpckhbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f68, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Punpckhdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6a, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Punpckhqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6d, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Punpckhwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f69, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Punpcklbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f60, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Punpckldq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f62, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Punpcklqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6c, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Punpcklwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f61, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Push, new InstructionInfo(BadOp, 0x0000006a, 0x00000068, BadOp, 0x060000ff, InstructionFlags.None));
Add(X86Instruction.Pxor, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fef, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Rcpps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f53, InstructionFlags.Vex));
Add(X86Instruction.Rcpss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f53, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Ror, new InstructionInfo(0x010000d3, 0x010000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Roundpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a09, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Roundps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a08, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Roundsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0b, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Roundss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0a, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Rsqrtps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f52, InstructionFlags.Vex));
Add(X86Instruction.Rsqrtss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f52, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Sar, new InstructionInfo(0x070000d3, 0x070000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Setcc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f90, InstructionFlags.Reg8Dest));
Add(X86Instruction.Sha256Msg1, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cc, InstructionFlags.None));
Add(X86Instruction.Sha256Msg2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cd, InstructionFlags.None));
Add(X86Instruction.Sha256Rnds2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cb, InstructionFlags.None));
Add(X86Instruction.Shl, new InstructionInfo(0x040000d3, 0x040000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Shr, new InstructionInfo(0x050000d3, 0x050000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Shufpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc6, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Shufps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc6, InstructionFlags.Vex));
Add(X86Instruction.Sqrtpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Sqrtps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex));
Add(X86Instruction.Sqrtsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Sqrtss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Stmxcsr, new InstructionInfo(0x03000fae, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex));
Add(X86Instruction.Sub, new InstructionInfo(0x00000029, 0x05000083, 0x05000081, BadOp, 0x0000002b, InstructionFlags.None));
Add(X86Instruction.Subpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Subps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex));
Add(X86Instruction.Subsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Subss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Test, new InstructionInfo(0x00000085, BadOp, 0x000000f7, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Unpckhpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f15, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Unpckhps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f15, InstructionFlags.Vex));
Add(X86Instruction.Unpcklpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f14, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Unpcklps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f14, InstructionFlags.Vex));
Add(X86Instruction.Vblendvpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4b, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vblendvps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4a, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vcvtph2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3813, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vcvtps2ph, new InstructionInfo(0x000f3a1d, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vfmadd231pd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b8, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
Add(X86Instruction.Vfmadd231ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b8, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vfmadd231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b9, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
Add(X86Instruction.Vfmadd231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b9, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vfmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bb, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
Add(X86Instruction.Vfmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bb, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vfnmadd231pd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bc, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
Add(X86Instruction.Vfnmadd231ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bc, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vfnmadd231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bd, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
Add(X86Instruction.Vfnmadd231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bd, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vfnmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
Add(X86Instruction.Vfnmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vpblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4c, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Vpternlogd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a25, InstructionFlags.Evex | InstructionFlags.Prefix66));
Add(X86Instruction.Xor, new InstructionInfo(0x00000031, 0x06000083, 0x06000081, BadOp, 0x00000033, InstructionFlags.None));
Add(X86Instruction.Xorpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Xorps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex));
static void Add(X86Instruction inst, in InstructionInfo info)
{
_instTable[(int)inst] = info;
}
}
}
}

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namespace ARMeilleure.CodeGen.X86
{
enum CallConvName
{
SystemV,
Windows
}
}

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using System;
namespace ARMeilleure.CodeGen.X86
{
static class CallingConvention
{
private const int RegistersMask = 0xffff;
public static int GetIntAvailableRegisters()
{
return RegistersMask & ~(1 << (int)X86Register.Rsp);
}
public static int GetVecAvailableRegisters()
{
return RegistersMask;
}
public static int GetIntCallerSavedRegisters()
{
if (GetCurrentCallConv() == CallConvName.Windows)
{
return (1 << (int)X86Register.Rax) |
(1 << (int)X86Register.Rcx) |
(1 << (int)X86Register.Rdx) |
(1 << (int)X86Register.R8) |
(1 << (int)X86Register.R9) |
(1 << (int)X86Register.R10) |
(1 << (int)X86Register.R11);
}
else /* if (GetCurrentCallConv() == CallConvName.SystemV) */
{
return (1 << (int)X86Register.Rax) |
(1 << (int)X86Register.Rcx) |
(1 << (int)X86Register.Rdx) |
(1 << (int)X86Register.Rsi) |
(1 << (int)X86Register.Rdi) |
(1 << (int)X86Register.R8) |
(1 << (int)X86Register.R9) |
(1 << (int)X86Register.R10) |
(1 << (int)X86Register.R11);
}
}
public static int GetVecCallerSavedRegisters()
{
if (GetCurrentCallConv() == CallConvName.Windows)
{
return (1 << (int)X86Register.Xmm0) |
(1 << (int)X86Register.Xmm1) |
(1 << (int)X86Register.Xmm2) |
(1 << (int)X86Register.Xmm3) |
(1 << (int)X86Register.Xmm4) |
(1 << (int)X86Register.Xmm5);
}
else /* if (GetCurrentCallConv() == CallConvName.SystemV) */
{
return RegistersMask;
}
}
public static int GetIntCalleeSavedRegisters()
{
return GetIntCallerSavedRegisters() ^ RegistersMask;
}
public static int GetVecCalleeSavedRegisters()
{
return GetVecCallerSavedRegisters() ^ RegistersMask;
}
public static int GetArgumentsOnRegsCount()
{
return 4;
}
public static int GetIntArgumentsOnRegsCount()
{
return 6;
}
public static int GetVecArgumentsOnRegsCount()
{
return 8;
}
public static X86Register GetIntArgumentRegister(int index)
{
if (GetCurrentCallConv() == CallConvName.Windows)
{
switch (index)
{
case 0: return X86Register.Rcx;
case 1: return X86Register.Rdx;
case 2: return X86Register.R8;
case 3: return X86Register.R9;
}
}
else /* if (GetCurrentCallConv() == CallConvName.SystemV) */
{
switch (index)
{
case 0: return X86Register.Rdi;
case 1: return X86Register.Rsi;
case 2: return X86Register.Rdx;
case 3: return X86Register.Rcx;
case 4: return X86Register.R8;
case 5: return X86Register.R9;
}
}
throw new ArgumentOutOfRangeException(nameof(index));
}
public static X86Register GetVecArgumentRegister(int index)
{
int count;
if (GetCurrentCallConv() == CallConvName.Windows)
{
count = 4;
}
else /* if (GetCurrentCallConv() == CallConvName.SystemV) */
{
count = 8;
}
if ((uint)index < count)
{
return X86Register.Xmm0 + index;
}
throw new ArgumentOutOfRangeException(nameof(index));
}
public static X86Register GetIntReturnRegister()
{
return X86Register.Rax;
}
public static X86Register GetIntReturnRegisterHigh()
{
return X86Register.Rdx;
}
public static X86Register GetVecReturnRegister()
{
return X86Register.Xmm0;
}
public static CallConvName GetCurrentCallConv()
{
return OperatingSystem.IsWindows()
? CallConvName.Windows
: CallConvName.SystemV;
}
}
}

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using ARMeilleure.IntermediateRepresentation;
namespace ARMeilleure.CodeGen.X86
{
static class CodeGenCommon
{
public static bool IsLongConst(Operand op)
{
long value = op.Type == OperandType.I32 ? op.AsInt32() : op.AsInt64();
return !ConstFitsOnS32(value);
}
private static bool ConstFitsOnS32(long value)
{
return value == (int)value;
}
}
}

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using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation;
using Ryujinx.Common.Memory;
using System.IO;
using System.Numerics;
namespace ARMeilleure.CodeGen.X86
{
class CodeGenContext
{
private readonly Stream _stream;
private readonly Operand[] _blockLabels;
public int StreamOffset => (int)_stream.Length;
public AllocationResult AllocResult { get; }
public Assembler Assembler { get; }
public BasicBlock CurrBlock { get; private set; }
public int CallArgsRegionSize { get; }
public int XmmSaveRegionSize { get; }
public CodeGenContext(AllocationResult allocResult, int maxCallArgs, int blocksCount, bool relocatable)
{
_stream = MemoryStreamManager.Shared.GetStream();
_blockLabels = new Operand[blocksCount];
AllocResult = allocResult;
Assembler = new Assembler(_stream, relocatable);
CallArgsRegionSize = GetCallArgsRegionSize(allocResult, maxCallArgs, out int xmmSaveRegionSize);
XmmSaveRegionSize = xmmSaveRegionSize;
}
private static int GetCallArgsRegionSize(AllocationResult allocResult, int maxCallArgs, out int xmmSaveRegionSize)
{
// We need to add 8 bytes to the total size, as the call to this function already pushed 8 bytes (the
// return address).
int intMask = CallingConvention.GetIntCalleeSavedRegisters() & allocResult.IntUsedRegisters;
int vecMask = CallingConvention.GetVecCalleeSavedRegisters() & allocResult.VecUsedRegisters;
xmmSaveRegionSize = BitOperations.PopCount((uint)vecMask) * 16;
int calleeSaveRegionSize = BitOperations.PopCount((uint)intMask) * 8 + xmmSaveRegionSize + 8;
int argsCount = maxCallArgs;
if (argsCount < 0)
{
// When the function has no calls, argsCount is -1. In this case, we don't need to allocate the shadow
// space.
argsCount = 0;
}
else if (argsCount < 4)
{
// The ABI mandates that the space for at least 4 arguments is reserved on the stack (this is called
// shadow space).
argsCount = 4;
}
// TODO: Align XMM save region to 16 bytes because unwinding on Windows requires it.
int frameSize = calleeSaveRegionSize + allocResult.SpillRegionSize;
// TODO: Instead of always multiplying by 16 (the largest possible size of a variable, since a V128 has 16
// bytes), we should calculate the exact size consumed by the arguments passed to the called functions on
// the stack.
int callArgsAndFrameSize = frameSize + argsCount * 16;
// Ensure that the Stack Pointer will be aligned to 16 bytes.
callArgsAndFrameSize = (callArgsAndFrameSize + 0xf) & ~0xf;
return callArgsAndFrameSize - frameSize;
}
public void EnterBlock(BasicBlock block)
{
Assembler.MarkLabel(GetLabel(block));
CurrBlock = block;
}
public void JumpTo(BasicBlock target)
{
Assembler.Jmp(GetLabel(target));
}
public void JumpTo(X86Condition condition, BasicBlock target)
{
Assembler.Jcc(condition, GetLabel(target));
}
private Operand GetLabel(BasicBlock block)
{
ref Operand label = ref _blockLabels[block.Index];
if (label == default)
{
label = Operand.Factory.Label();
}
return label;
}
}
}

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using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics.X86;
namespace ARMeilleure.CodeGen.X86
{
static class HardwareCapabilities
{
private delegate uint GetXcr0();
static HardwareCapabilities()
{
if (!X86Base.IsSupported)
{
return;
}
(int maxNum, _, _, _) = X86Base.CpuId(0x00000000, 0x00000000);
(_, _, int ecx1, int edx1) = X86Base.CpuId(0x00000001, 0x00000000);
FeatureInfo1Edx = (FeatureFlags1Edx)edx1;
FeatureInfo1Ecx = (FeatureFlags1Ecx)ecx1;
if (maxNum >= 7)
{
(_, int ebx7, int ecx7, _) = X86Base.CpuId(0x00000007, 0x00000000);
FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
FeatureInfo7Ecx = (FeatureFlags7Ecx)ecx7;
}
Xcr0InfoEax = (Xcr0FlagsEax)GetXcr0Eax();
}
private static uint GetXcr0Eax()
{
if (!FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Xsave))
{
// XSAVE feature required for xgetbv
return 0;
}
ReadOnlySpan<byte> asmGetXcr0 = new byte[]
{
0x31, 0xc9, // xor ecx, ecx
0xf, 0x01, 0xd0, // xgetbv
0xc3, // ret
};
using MemoryBlock memGetXcr0 = new MemoryBlock((ulong)asmGetXcr0.Length);
memGetXcr0.Write(0, asmGetXcr0);
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
return fGetXcr0();
}
[Flags]
public enum FeatureFlags1Edx
{
Sse = 1 << 25,
Sse2 = 1 << 26
}
[Flags]
public enum FeatureFlags1Ecx
{
Sse3 = 1 << 0,
Pclmulqdq = 1 << 1,
Ssse3 = 1 << 9,
Fma = 1 << 12,
Sse41 = 1 << 19,
Sse42 = 1 << 20,
Popcnt = 1 << 23,
Aes = 1 << 25,
Xsave = 1 << 26,
Osxsave = 1 << 27,
Avx = 1 << 28,
F16c = 1 << 29
}
[Flags]
public enum FeatureFlags7Ebx
{
Avx2 = 1 << 5,
Avx512f = 1 << 16,
Avx512dq = 1 << 17,
Sha = 1 << 29,
Avx512bw = 1 << 30,
Avx512vl = 1 << 31
}
[Flags]
public enum FeatureFlags7Ecx
{
Gfni = 1 << 8,
}
[Flags]
public enum Xcr0FlagsEax
{
Sse = 1 << 1,
YmmHi128 = 1 << 2,
Opmask = 1 << 5,
ZmmHi256 = 1 << 6,
Hi16Zmm = 1 << 7
}
public static FeatureFlags1Edx FeatureInfo1Edx { get; }
public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
public static FeatureFlags7Ecx FeatureInfo7Ecx { get; } = 0;
public static Xcr0FlagsEax Xcr0InfoEax { get; } = 0;
public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
public static bool SupportsSse3 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse3);
public static bool SupportsPclmulqdq => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Pclmulqdq);
public static bool SupportsSsse3 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Ssse3);
public static bool SupportsFma => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Fma);
public static bool SupportsSse41 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse41);
public static bool SupportsSse42 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse42);
public static bool SupportsPopcnt => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Popcnt);
public static bool SupportsAesni => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Aes);
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx | FeatureFlags1Ecx.Xsave | FeatureFlags1Ecx.Osxsave) && Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128);
public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
public static bool SupportsAvx512F => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512f) && FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Xsave | FeatureFlags1Ecx.Osxsave)
&& Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128 | Xcr0FlagsEax.Opmask | Xcr0FlagsEax.ZmmHi256 | Xcr0FlagsEax.Hi16Zmm);
public static bool SupportsAvx512Vl => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512vl) && SupportsAvx512F;
public static bool SupportsAvx512Bw => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512bw) && SupportsAvx512F;
public static bool SupportsAvx512Dq => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512dq) && SupportsAvx512F;
public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
public static bool SupportsGfni => FeatureInfo7Ecx.HasFlag(FeatureFlags7Ecx.Gfni);
public static bool ForceLegacySse { get; set; }
public static bool SupportsVexEncoding => SupportsAvx && !ForceLegacySse;
public static bool SupportsEvexEncoding => SupportsAvx512F && !ForceLegacySse;
}
}

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namespace ARMeilleure.CodeGen.X86
{
readonly struct IntrinsicInfo
{
public X86Instruction Inst { get; }
public IntrinsicType Type { get; }
public IntrinsicInfo(X86Instruction inst, IntrinsicType type)
{
Inst = inst;
Type = type;
}
}
}

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using ARMeilleure.Common;
using ARMeilleure.IntermediateRepresentation;
namespace ARMeilleure.CodeGen.X86
{
static class IntrinsicTable
{
private static IntrinsicInfo[] _intrinTable;
static IntrinsicTable()
{
_intrinTable = new IntrinsicInfo[EnumUtils.GetCount(typeof(Intrinsic))];
Add(Intrinsic.X86Addpd, new IntrinsicInfo(X86Instruction.Addpd, IntrinsicType.Binary));
Add(Intrinsic.X86Addps, new IntrinsicInfo(X86Instruction.Addps, IntrinsicType.Binary));
Add(Intrinsic.X86Addsd, new IntrinsicInfo(X86Instruction.Addsd, IntrinsicType.Binary));
Add(Intrinsic.X86Addss, new IntrinsicInfo(X86Instruction.Addss, IntrinsicType.Binary));
Add(Intrinsic.X86Aesdec, new IntrinsicInfo(X86Instruction.Aesdec, IntrinsicType.Binary));
Add(Intrinsic.X86Aesdeclast, new IntrinsicInfo(X86Instruction.Aesdeclast, IntrinsicType.Binary));
Add(Intrinsic.X86Aesenc, new IntrinsicInfo(X86Instruction.Aesenc, IntrinsicType.Binary));
Add(Intrinsic.X86Aesenclast, new IntrinsicInfo(X86Instruction.Aesenclast, IntrinsicType.Binary));
Add(Intrinsic.X86Aesimc, new IntrinsicInfo(X86Instruction.Aesimc, IntrinsicType.Unary));
Add(Intrinsic.X86Andnpd, new IntrinsicInfo(X86Instruction.Andnpd, IntrinsicType.Binary));
Add(Intrinsic.X86Andnps, new IntrinsicInfo(X86Instruction.Andnps, IntrinsicType.Binary));
Add(Intrinsic.X86Andpd, new IntrinsicInfo(X86Instruction.Andpd, IntrinsicType.Binary));
Add(Intrinsic.X86Andps, new IntrinsicInfo(X86Instruction.Andps, IntrinsicType.Binary));
Add(Intrinsic.X86Blendvpd, new IntrinsicInfo(X86Instruction.Blendvpd, IntrinsicType.Ternary));
Add(Intrinsic.X86Blendvps, new IntrinsicInfo(X86Instruction.Blendvps, IntrinsicType.Ternary));
Add(Intrinsic.X86Cmppd, new IntrinsicInfo(X86Instruction.Cmppd, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Cmpps, new IntrinsicInfo(X86Instruction.Cmpps, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Cmpsd, new IntrinsicInfo(X86Instruction.Cmpsd, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Cmpss, new IntrinsicInfo(X86Instruction.Cmpss, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Comisdeq, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
Add(Intrinsic.X86Comisdge, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
Add(Intrinsic.X86Comisdlt, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
Add(Intrinsic.X86Comisseq, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
Add(Intrinsic.X86Comissge, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
Add(Intrinsic.X86Comisslt, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
Add(Intrinsic.X86Crc32, new IntrinsicInfo(X86Instruction.Crc32, IntrinsicType.Crc32));
Add(Intrinsic.X86Crc32_16, new IntrinsicInfo(X86Instruction.Crc32_16, IntrinsicType.Crc32));
Add(Intrinsic.X86Crc32_8, new IntrinsicInfo(X86Instruction.Crc32_8, IntrinsicType.Crc32));
Add(Intrinsic.X86Cvtdq2pd, new IntrinsicInfo(X86Instruction.Cvtdq2pd, IntrinsicType.Unary));
Add(Intrinsic.X86Cvtdq2ps, new IntrinsicInfo(X86Instruction.Cvtdq2ps, IntrinsicType.Unary));
Add(Intrinsic.X86Cvtpd2dq, new IntrinsicInfo(X86Instruction.Cvtpd2dq, IntrinsicType.Unary));
Add(Intrinsic.X86Cvtpd2ps, new IntrinsicInfo(X86Instruction.Cvtpd2ps, IntrinsicType.Unary));
Add(Intrinsic.X86Cvtps2dq, new IntrinsicInfo(X86Instruction.Cvtps2dq, IntrinsicType.Unary));
Add(Intrinsic.X86Cvtps2pd, new IntrinsicInfo(X86Instruction.Cvtps2pd, IntrinsicType.Unary));
Add(Intrinsic.X86Cvtsd2si, new IntrinsicInfo(X86Instruction.Cvtsd2si, IntrinsicType.UnaryToGpr));
Add(Intrinsic.X86Cvtsd2ss, new IntrinsicInfo(X86Instruction.Cvtsd2ss, IntrinsicType.Binary));
Add(Intrinsic.X86Cvtsi2sd, new IntrinsicInfo(X86Instruction.Cvtsi2sd, IntrinsicType.BinaryGpr));
Add(Intrinsic.X86Cvtsi2si, new IntrinsicInfo(X86Instruction.Movd, IntrinsicType.UnaryToGpr));
Add(Intrinsic.X86Cvtsi2ss, new IntrinsicInfo(X86Instruction.Cvtsi2ss, IntrinsicType.BinaryGpr));
Add(Intrinsic.X86Cvtss2sd, new IntrinsicInfo(X86Instruction.Cvtss2sd, IntrinsicType.Binary));
Add(Intrinsic.X86Cvtss2si, new IntrinsicInfo(X86Instruction.Cvtss2si, IntrinsicType.UnaryToGpr));
Add(Intrinsic.X86Divpd, new IntrinsicInfo(X86Instruction.Divpd, IntrinsicType.Binary));
Add(Intrinsic.X86Divps, new IntrinsicInfo(X86Instruction.Divps, IntrinsicType.Binary));
Add(Intrinsic.X86Divsd, new IntrinsicInfo(X86Instruction.Divsd, IntrinsicType.Binary));
Add(Intrinsic.X86Divss, new IntrinsicInfo(X86Instruction.Divss, IntrinsicType.Binary));
Add(Intrinsic.X86Gf2p8affineqb, new IntrinsicInfo(X86Instruction.Gf2p8affineqb, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Haddpd, new IntrinsicInfo(X86Instruction.Haddpd, IntrinsicType.Binary));
Add(Intrinsic.X86Haddps, new IntrinsicInfo(X86Instruction.Haddps, IntrinsicType.Binary));
Add(Intrinsic.X86Insertps, new IntrinsicInfo(X86Instruction.Insertps, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Ldmxcsr, new IntrinsicInfo(X86Instruction.None, IntrinsicType.Mxcsr));
Add(Intrinsic.X86Maxpd, new IntrinsicInfo(X86Instruction.Maxpd, IntrinsicType.Binary));
Add(Intrinsic.X86Maxps, new IntrinsicInfo(X86Instruction.Maxps, IntrinsicType.Binary));
Add(Intrinsic.X86Maxsd, new IntrinsicInfo(X86Instruction.Maxsd, IntrinsicType.Binary));
Add(Intrinsic.X86Maxss, new IntrinsicInfo(X86Instruction.Maxss, IntrinsicType.Binary));
Add(Intrinsic.X86Minpd, new IntrinsicInfo(X86Instruction.Minpd, IntrinsicType.Binary));
Add(Intrinsic.X86Minps, new IntrinsicInfo(X86Instruction.Minps, IntrinsicType.Binary));
Add(Intrinsic.X86Minsd, new IntrinsicInfo(X86Instruction.Minsd, IntrinsicType.Binary));
Add(Intrinsic.X86Minss, new IntrinsicInfo(X86Instruction.Minss, IntrinsicType.Binary));
Add(Intrinsic.X86Movhlps, new IntrinsicInfo(X86Instruction.Movhlps, IntrinsicType.Binary));
Add(Intrinsic.X86Movlhps, new IntrinsicInfo(X86Instruction.Movlhps, IntrinsicType.Binary));
Add(Intrinsic.X86Movss, new IntrinsicInfo(X86Instruction.Movss, IntrinsicType.Binary));
Add(Intrinsic.X86Mulpd, new IntrinsicInfo(X86Instruction.Mulpd, IntrinsicType.Binary));
Add(Intrinsic.X86Mulps, new IntrinsicInfo(X86Instruction.Mulps, IntrinsicType.Binary));
Add(Intrinsic.X86Mulsd, new IntrinsicInfo(X86Instruction.Mulsd, IntrinsicType.Binary));
Add(Intrinsic.X86Mulss, new IntrinsicInfo(X86Instruction.Mulss, IntrinsicType.Binary));
Add(Intrinsic.X86Paddb, new IntrinsicInfo(X86Instruction.Paddb, IntrinsicType.Binary));
Add(Intrinsic.X86Paddd, new IntrinsicInfo(X86Instruction.Paddd, IntrinsicType.Binary));
Add(Intrinsic.X86Paddq, new IntrinsicInfo(X86Instruction.Paddq, IntrinsicType.Binary));
Add(Intrinsic.X86Paddw, new IntrinsicInfo(X86Instruction.Paddw, IntrinsicType.Binary));
Add(Intrinsic.X86Palignr, new IntrinsicInfo(X86Instruction.Palignr, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Pand, new IntrinsicInfo(X86Instruction.Pand, IntrinsicType.Binary));
Add(Intrinsic.X86Pandn, new IntrinsicInfo(X86Instruction.Pandn, IntrinsicType.Binary));
Add(Intrinsic.X86Pavgb, new IntrinsicInfo(X86Instruction.Pavgb, IntrinsicType.Binary));
Add(Intrinsic.X86Pavgw, new IntrinsicInfo(X86Instruction.Pavgw, IntrinsicType.Binary));
Add(Intrinsic.X86Pblendvb, new IntrinsicInfo(X86Instruction.Pblendvb, IntrinsicType.Ternary));
Add(Intrinsic.X86Pclmulqdq, new IntrinsicInfo(X86Instruction.Pclmulqdq, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Pcmpeqb, new IntrinsicInfo(X86Instruction.Pcmpeqb, IntrinsicType.Binary));
Add(Intrinsic.X86Pcmpeqd, new IntrinsicInfo(X86Instruction.Pcmpeqd, IntrinsicType.Binary));
Add(Intrinsic.X86Pcmpeqq, new IntrinsicInfo(X86Instruction.Pcmpeqq, IntrinsicType.Binary));
Add(Intrinsic.X86Pcmpeqw, new IntrinsicInfo(X86Instruction.Pcmpeqw, IntrinsicType.Binary));
Add(Intrinsic.X86Pcmpgtb, new IntrinsicInfo(X86Instruction.Pcmpgtb, IntrinsicType.Binary));
Add(Intrinsic.X86Pcmpgtd, new IntrinsicInfo(X86Instruction.Pcmpgtd, IntrinsicType.Binary));
Add(Intrinsic.X86Pcmpgtq, new IntrinsicInfo(X86Instruction.Pcmpgtq, IntrinsicType.Binary));
Add(Intrinsic.X86Pcmpgtw, new IntrinsicInfo(X86Instruction.Pcmpgtw, IntrinsicType.Binary));
Add(Intrinsic.X86Pmaxsb, new IntrinsicInfo(X86Instruction.Pmaxsb, IntrinsicType.Binary));
Add(Intrinsic.X86Pmaxsd, new IntrinsicInfo(X86Instruction.Pmaxsd, IntrinsicType.Binary));
Add(Intrinsic.X86Pmaxsw, new IntrinsicInfo(X86Instruction.Pmaxsw, IntrinsicType.Binary));
Add(Intrinsic.X86Pmaxub, new IntrinsicInfo(X86Instruction.Pmaxub, IntrinsicType.Binary));
Add(Intrinsic.X86Pmaxud, new IntrinsicInfo(X86Instruction.Pmaxud, IntrinsicType.Binary));
Add(Intrinsic.X86Pmaxuw, new IntrinsicInfo(X86Instruction.Pmaxuw, IntrinsicType.Binary));
Add(Intrinsic.X86Pminsb, new IntrinsicInfo(X86Instruction.Pminsb, IntrinsicType.Binary));
Add(Intrinsic.X86Pminsd, new IntrinsicInfo(X86Instruction.Pminsd, IntrinsicType.Binary));
Add(Intrinsic.X86Pminsw, new IntrinsicInfo(X86Instruction.Pminsw, IntrinsicType.Binary));
Add(Intrinsic.X86Pminub, new IntrinsicInfo(X86Instruction.Pminub, IntrinsicType.Binary));
Add(Intrinsic.X86Pminud, new IntrinsicInfo(X86Instruction.Pminud, IntrinsicType.Binary));
Add(Intrinsic.X86Pminuw, new IntrinsicInfo(X86Instruction.Pminuw, IntrinsicType.Binary));
Add(Intrinsic.X86Pmovsxbw, new IntrinsicInfo(X86Instruction.Pmovsxbw, IntrinsicType.Unary));
Add(Intrinsic.X86Pmovsxdq, new IntrinsicInfo(X86Instruction.Pmovsxdq, IntrinsicType.Unary));
Add(Intrinsic.X86Pmovsxwd, new IntrinsicInfo(X86Instruction.Pmovsxwd, IntrinsicType.Unary));
Add(Intrinsic.X86Pmovzxbw, new IntrinsicInfo(X86Instruction.Pmovzxbw, IntrinsicType.Unary));
Add(Intrinsic.X86Pmovzxdq, new IntrinsicInfo(X86Instruction.Pmovzxdq, IntrinsicType.Unary));
Add(Intrinsic.X86Pmovzxwd, new IntrinsicInfo(X86Instruction.Pmovzxwd, IntrinsicType.Unary));
Add(Intrinsic.X86Pmulld, new IntrinsicInfo(X86Instruction.Pmulld, IntrinsicType.Binary));
Add(Intrinsic.X86Pmullw, new IntrinsicInfo(X86Instruction.Pmullw, IntrinsicType.Binary));
Add(Intrinsic.X86Popcnt, new IntrinsicInfo(X86Instruction.Popcnt, IntrinsicType.PopCount));
Add(Intrinsic.X86Por, new IntrinsicInfo(X86Instruction.Por, IntrinsicType.Binary));
Add(Intrinsic.X86Pshufb, new IntrinsicInfo(X86Instruction.Pshufb, IntrinsicType.Binary));
Add(Intrinsic.X86Pshufd, new IntrinsicInfo(X86Instruction.Pshufd, IntrinsicType.BinaryImm));
Add(Intrinsic.X86Pslld, new IntrinsicInfo(X86Instruction.Pslld, IntrinsicType.Binary));
Add(Intrinsic.X86Pslldq, new IntrinsicInfo(X86Instruction.Pslldq, IntrinsicType.Binary));
Add(Intrinsic.X86Psllq, new IntrinsicInfo(X86Instruction.Psllq, IntrinsicType.Binary));
Add(Intrinsic.X86Psllw, new IntrinsicInfo(X86Instruction.Psllw, IntrinsicType.Binary));
Add(Intrinsic.X86Psrad, new IntrinsicInfo(X86Instruction.Psrad, IntrinsicType.Binary));
Add(Intrinsic.X86Psraw, new IntrinsicInfo(X86Instruction.Psraw, IntrinsicType.Binary));
Add(Intrinsic.X86Psrld, new IntrinsicInfo(X86Instruction.Psrld, IntrinsicType.Binary));
Add(Intrinsic.X86Psrlq, new IntrinsicInfo(X86Instruction.Psrlq, IntrinsicType.Binary));
Add(Intrinsic.X86Psrldq, new IntrinsicInfo(X86Instruction.Psrldq, IntrinsicType.Binary));
Add(Intrinsic.X86Psrlw, new IntrinsicInfo(X86Instruction.Psrlw, IntrinsicType.Binary));
Add(Intrinsic.X86Psubb, new IntrinsicInfo(X86Instruction.Psubb, IntrinsicType.Binary));
Add(Intrinsic.X86Psubd, new IntrinsicInfo(X86Instruction.Psubd, IntrinsicType.Binary));
Add(Intrinsic.X86Psubq, new IntrinsicInfo(X86Instruction.Psubq, IntrinsicType.Binary));
Add(Intrinsic.X86Psubw, new IntrinsicInfo(X86Instruction.Psubw, IntrinsicType.Binary));
Add(Intrinsic.X86Punpckhbw, new IntrinsicInfo(X86Instruction.Punpckhbw, IntrinsicType.Binary));
Add(Intrinsic.X86Punpckhdq, new IntrinsicInfo(X86Instruction.Punpckhdq, IntrinsicType.Binary));
Add(Intrinsic.X86Punpckhqdq, new IntrinsicInfo(X86Instruction.Punpckhqdq, IntrinsicType.Binary));
Add(Intrinsic.X86Punpckhwd, new IntrinsicInfo(X86Instruction.Punpckhwd, IntrinsicType.Binary));
Add(Intrinsic.X86Punpcklbw, new IntrinsicInfo(X86Instruction.Punpcklbw, IntrinsicType.Binary));
Add(Intrinsic.X86Punpckldq, new IntrinsicInfo(X86Instruction.Punpckldq, IntrinsicType.Binary));
Add(Intrinsic.X86Punpcklqdq, new IntrinsicInfo(X86Instruction.Punpcklqdq, IntrinsicType.Binary));
Add(Intrinsic.X86Punpcklwd, new IntrinsicInfo(X86Instruction.Punpcklwd, IntrinsicType.Binary));
Add(Intrinsic.X86Pxor, new IntrinsicInfo(X86Instruction.Pxor, IntrinsicType.Binary));
Add(Intrinsic.X86Rcpps, new IntrinsicInfo(X86Instruction.Rcpps, IntrinsicType.Unary));
Add(Intrinsic.X86Rcpss, new IntrinsicInfo(X86Instruction.Rcpss, IntrinsicType.Unary));
Add(Intrinsic.X86Roundpd, new IntrinsicInfo(X86Instruction.Roundpd, IntrinsicType.BinaryImm));
Add(Intrinsic.X86Roundps, new IntrinsicInfo(X86Instruction.Roundps, IntrinsicType.BinaryImm));
Add(Intrinsic.X86Roundsd, new IntrinsicInfo(X86Instruction.Roundsd, IntrinsicType.BinaryImm));
Add(Intrinsic.X86Roundss, new IntrinsicInfo(X86Instruction.Roundss, IntrinsicType.BinaryImm));
Add(Intrinsic.X86Rsqrtps, new IntrinsicInfo(X86Instruction.Rsqrtps, IntrinsicType.Unary));
Add(Intrinsic.X86Rsqrtss, new IntrinsicInfo(X86Instruction.Rsqrtss, IntrinsicType.Unary));
Add(Intrinsic.X86Sha256Msg1, new IntrinsicInfo(X86Instruction.Sha256Msg1, IntrinsicType.Binary));
Add(Intrinsic.X86Sha256Msg2, new IntrinsicInfo(X86Instruction.Sha256Msg2, IntrinsicType.Binary));
Add(Intrinsic.X86Sha256Rnds2, new IntrinsicInfo(X86Instruction.Sha256Rnds2, IntrinsicType.Ternary));
Add(Intrinsic.X86Shufpd, new IntrinsicInfo(X86Instruction.Shufpd, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Shufps, new IntrinsicInfo(X86Instruction.Shufps, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Sqrtpd, new IntrinsicInfo(X86Instruction.Sqrtpd, IntrinsicType.Unary));
Add(Intrinsic.X86Sqrtps, new IntrinsicInfo(X86Instruction.Sqrtps, IntrinsicType.Unary));
Add(Intrinsic.X86Sqrtsd, new IntrinsicInfo(X86Instruction.Sqrtsd, IntrinsicType.Unary));
Add(Intrinsic.X86Sqrtss, new IntrinsicInfo(X86Instruction.Sqrtss, IntrinsicType.Unary));
Add(Intrinsic.X86Stmxcsr, new IntrinsicInfo(X86Instruction.None, IntrinsicType.Mxcsr));
Add(Intrinsic.X86Subpd, new IntrinsicInfo(X86Instruction.Subpd, IntrinsicType.Binary));
Add(Intrinsic.X86Subps, new IntrinsicInfo(X86Instruction.Subps, IntrinsicType.Binary));
Add(Intrinsic.X86Subsd, new IntrinsicInfo(X86Instruction.Subsd, IntrinsicType.Binary));
Add(Intrinsic.X86Subss, new IntrinsicInfo(X86Instruction.Subss, IntrinsicType.Binary));
Add(Intrinsic.X86Unpckhpd, new IntrinsicInfo(X86Instruction.Unpckhpd, IntrinsicType.Binary));
Add(Intrinsic.X86Unpckhps, new IntrinsicInfo(X86Instruction.Unpckhps, IntrinsicType.Binary));
Add(Intrinsic.X86Unpcklpd, new IntrinsicInfo(X86Instruction.Unpcklpd, IntrinsicType.Binary));
Add(Intrinsic.X86Unpcklps, new IntrinsicInfo(X86Instruction.Unpcklps, IntrinsicType.Binary));
Add(Intrinsic.X86Vcvtph2ps, new IntrinsicInfo(X86Instruction.Vcvtph2ps, IntrinsicType.Unary));
Add(Intrinsic.X86Vcvtps2ph, new IntrinsicInfo(X86Instruction.Vcvtps2ph, IntrinsicType.BinaryImm));
Add(Intrinsic.X86Vfmadd231pd, new IntrinsicInfo(X86Instruction.Vfmadd231pd, IntrinsicType.Fma));
Add(Intrinsic.X86Vfmadd231ps, new IntrinsicInfo(X86Instruction.Vfmadd231ps, IntrinsicType.Fma));
Add(Intrinsic.X86Vfmadd231sd, new IntrinsicInfo(X86Instruction.Vfmadd231sd, IntrinsicType.Fma));
Add(Intrinsic.X86Vfmadd231ss, new IntrinsicInfo(X86Instruction.Vfmadd231ss, IntrinsicType.Fma));
Add(Intrinsic.X86Vfmsub231sd, new IntrinsicInfo(X86Instruction.Vfmsub231sd, IntrinsicType.Fma));
Add(Intrinsic.X86Vfmsub231ss, new IntrinsicInfo(X86Instruction.Vfmsub231ss, IntrinsicType.Fma));
Add(Intrinsic.X86Vfnmadd231pd, new IntrinsicInfo(X86Instruction.Vfnmadd231pd, IntrinsicType.Fma));
Add(Intrinsic.X86Vfnmadd231ps, new IntrinsicInfo(X86Instruction.Vfnmadd231ps, IntrinsicType.Fma));
Add(Intrinsic.X86Vfnmadd231sd, new IntrinsicInfo(X86Instruction.Vfnmadd231sd, IntrinsicType.Fma));
Add(Intrinsic.X86Vfnmadd231ss, new IntrinsicInfo(X86Instruction.Vfnmadd231ss, IntrinsicType.Fma));
Add(Intrinsic.X86Vfnmsub231sd, new IntrinsicInfo(X86Instruction.Vfnmsub231sd, IntrinsicType.Fma));
Add(Intrinsic.X86Vfnmsub231ss, new IntrinsicInfo(X86Instruction.Vfnmsub231ss, IntrinsicType.Fma));
Add(Intrinsic.X86Vpternlogd, new IntrinsicInfo(X86Instruction.Vpternlogd, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Xorpd, new IntrinsicInfo(X86Instruction.Xorpd, IntrinsicType.Binary));
Add(Intrinsic.X86Xorps, new IntrinsicInfo(X86Instruction.Xorps, IntrinsicType.Binary));
}
private static void Add(Intrinsic intrin, IntrinsicInfo info)
{
_intrinTable[(int)intrin] = info;
}
public static IntrinsicInfo GetInfo(Intrinsic intrin)
{
return _intrinTable[(int)intrin];
}
}
}

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@ -0,0 +1,18 @@
namespace ARMeilleure.CodeGen.X86
{
enum IntrinsicType
{
Comis_,
Mxcsr,
PopCount,
Unary,
UnaryToGpr,
Binary,
BinaryGpr,
BinaryImm,
Crc32,
Ternary,
TernaryImm,
Fma
}
}

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using System;
namespace ARMeilleure.CodeGen.X86
{
[Flags]
enum Mxcsr
{
Ftz = 1 << 15, // Flush To Zero.
Rhi = 1 << 14, // Round Mode high bit.
Rlo = 1 << 13, // Round Mode low bit.
Um = 1 << 11, // Underflow Mask.
Dm = 1 << 8, // Denormal Mask.
Daz = 1 << 6 // Denormals Are Zero.
}
}

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@ -0,0 +1,796 @@
using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
namespace ARMeilleure.CodeGen.X86
{
class PreAllocator
{
public static void RunPass(CompilerContext cctx, StackAllocator stackAlloc, out int maxCallArgs)
{
maxCallArgs = -1;
Span<Operation> buffer = default;
CallConvName callConv = CallingConvention.GetCurrentCallConv();
Operand[] preservedArgs = new Operand[CallingConvention.GetArgumentsOnRegsCount()];
for (BasicBlock block = cctx.Cfg.Blocks.First; block != null; block = block.ListNext)
{
Operation nextNode;
for (Operation node = block.Operations.First; node != default; node = nextNode)
{
nextNode = node.ListNext;
if (node.Instruction == Instruction.Phi)
{
continue;
}
InsertConstantRegCopies(block.Operations, node);
InsertDestructiveRegCopies(block.Operations, node);
InsertConstrainedRegCopies(block.Operations, node);
switch (node.Instruction)
{
case Instruction.Call:
// Get the maximum number of arguments used on a call.
// On windows, when a struct is returned from the call,
// we also need to pass the pointer where the struct
// should be written on the first argument.
int argsCount = node.SourcesCount - 1;
if (node.Destination != default && node.Destination.Type == OperandType.V128)
{
argsCount++;
}
if (maxCallArgs < argsCount)
{
maxCallArgs = argsCount;
}
// Copy values to registers expected by the function
// being called, as mandated by the ABI.
if (callConv == CallConvName.Windows)
{
PreAllocatorWindows.InsertCallCopies(block.Operations, stackAlloc, node);
}
else /* if (callConv == CallConvName.SystemV) */
{
PreAllocatorSystemV.InsertCallCopies(block.Operations, node);
}
break;
case Instruction.ConvertToFPUI:
GenerateConvertToFPUI(block.Operations, node);
break;
case Instruction.LoadArgument:
if (callConv == CallConvName.Windows)
{
nextNode = PreAllocatorWindows.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
}
else /* if (callConv == CallConvName.SystemV) */
{
nextNode = PreAllocatorSystemV.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
}
break;
case Instruction.Negate:
if (!node.GetSource(0).Type.IsInteger())
{
GenerateNegate(block.Operations, node);
}
break;
case Instruction.Return:
if (callConv == CallConvName.Windows)
{
PreAllocatorWindows.InsertReturnCopy(cctx, block.Operations, preservedArgs, node);
}
else /* if (callConv == CallConvName.SystemV) */
{
PreAllocatorSystemV.InsertReturnCopy(block.Operations, node);
}
break;
case Instruction.Tailcall:
if (callConv == CallConvName.Windows)
{
PreAllocatorWindows.InsertTailcallCopies(block.Operations, stackAlloc, node);
}
else
{
PreAllocatorSystemV.InsertTailcallCopies(block.Operations, stackAlloc, node);
}
break;
case Instruction.VectorInsert8:
if (!HardwareCapabilities.SupportsSse41)
{
GenerateVectorInsert8(block.Operations, node);
}
break;
case Instruction.Extended:
if (node.Intrinsic == Intrinsic.X86Ldmxcsr)
{
int stackOffset = stackAlloc.Allocate(OperandType.I32);
node.SetSources(new Operand[] { Const(stackOffset), node.GetSource(0) });
}
else if (node.Intrinsic == Intrinsic.X86Stmxcsr)
{
int stackOffset = stackAlloc.Allocate(OperandType.I32);
node.SetSources(new Operand[] { Const(stackOffset) });
}
break;
}
}
}
}
protected static void InsertConstantRegCopies(IntrusiveList<Operation> nodes, Operation node)
{
if (node.SourcesCount == 0 || IsXmmIntrinsic(node))
{
return;
}
Instruction inst = node.Instruction;
Operand src1 = node.GetSource(0);
Operand src2;
if (src1.Kind == OperandKind.Constant)
{
if (!src1.Type.IsInteger())
{
// Handle non-integer types (FP32, FP64 and V128).
// For instructions without an immediate operand, we do the following:
// - Insert a copy with the constant value (as integer) to a GPR.
// - Insert a copy from the GPR to a XMM register.
// - Replace the constant use with the XMM register.
src1 = AddXmmCopy(nodes, node, src1);
node.SetSource(0, src1);
}
else if (!HasConstSrc1(inst))
{
// Handle integer types.
// Most ALU instructions accepts a 32-bits immediate on the second operand.
// We need to ensure the following:
// - If the constant is on operand 1, we need to move it.
// -- But first, we try to swap operand 1 and 2 if the instruction is commutative.
// -- Doing so may allow us to encode the constant as operand 2 and avoid a copy.
// - If the constant is on operand 2, we check if the instruction supports it,
// if not, we also add a copy. 64-bits constants are usually not supported.
if (IsCommutative(node))
{
src2 = node.GetSource(1);
Operand temp = src1;
src1 = src2;
src2 = temp;
node.SetSource(0, src1);
node.SetSource(1, src2);
}
if (src1.Kind == OperandKind.Constant)
{
src1 = AddCopy(nodes, node, src1);
node.SetSource(0, src1);
}
}
}
if (node.SourcesCount < 2)
{
return;
}
src2 = node.GetSource(1);
if (src2.Kind == OperandKind.Constant)
{
if (!src2.Type.IsInteger())
{
src2 = AddXmmCopy(nodes, node, src2);
node.SetSource(1, src2);
}
else if (!HasConstSrc2(inst) || CodeGenCommon.IsLongConst(src2))
{
src2 = AddCopy(nodes, node, src2);
node.SetSource(1, src2);
}
}
}
protected static void InsertConstrainedRegCopies(IntrusiveList<Operation> nodes, Operation node)
{
Operand dest = node.Destination;
switch (node.Instruction)
{
case Instruction.CompareAndSwap:
case Instruction.CompareAndSwap16:
case Instruction.CompareAndSwap8:
{
OperandType type = node.GetSource(1).Type;
if (type == OperandType.V128)
{
// Handle the many restrictions of the compare and exchange (16 bytes) instruction:
// - The expected value should be in RDX:RAX.
// - The new value to be written should be in RCX:RBX.
// - The value at the memory location is loaded to RDX:RAX.
void SplitOperand(Operand source, Operand lr, Operand hr)
{
nodes.AddBefore(node, Operation(Instruction.VectorExtract, lr, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, hr, source, Const(1)));
}
Operand rax = Gpr(X86Register.Rax, OperandType.I64);
Operand rbx = Gpr(X86Register.Rbx, OperandType.I64);
Operand rcx = Gpr(X86Register.Rcx, OperandType.I64);
Operand rdx = Gpr(X86Register.Rdx, OperandType.I64);
SplitOperand(node.GetSource(1), rax, rdx);
SplitOperand(node.GetSource(2), rbx, rcx);
Operation operation = node;
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, rax));
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, rdx, Const(1)));
operation.SetDestinations(new Operand[] { rdx, rax });
operation.SetSources(new Operand[] { operation.GetSource(0), rdx, rax, rcx, rbx });
}
else
{
// Handle the many restrictions of the compare and exchange (32/64) instruction:
// - The expected value should be in (E/R)AX.
// - The value at the memory location is loaded to (E/R)AX.
Operand expected = node.GetSource(1);
Operand newValue = node.GetSource(2);
Operand rax = Gpr(X86Register.Rax, expected.Type);
nodes.AddBefore(node, Operation(Instruction.Copy, rax, expected));
// We need to store the new value into a temp, since it may
// be a constant, and this instruction does not support immediate operands.
Operand temp = Local(newValue.Type);
nodes.AddBefore(node, Operation(Instruction.Copy, temp, newValue));
node.SetSources(new Operand[] { node.GetSource(0), rax, temp });
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
node.Destination = rax;
}
break;
}
case Instruction.Divide:
case Instruction.DivideUI:
{
// Handle the many restrictions of the division instructions:
// - The dividend is always in RDX:RAX.
// - The result is always in RAX.
// - Additionally it also writes the remainder in RDX.
if (dest.Type.IsInteger())
{
Operand src1 = node.GetSource(0);
Operand rax = Gpr(X86Register.Rax, src1.Type);
Operand rdx = Gpr(X86Register.Rdx, src1.Type);
nodes.AddBefore(node, Operation(Instruction.Copy, rax, src1));
nodes.AddBefore(node, Operation(Instruction.Clobber, rdx));
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
node.SetSources(new Operand[] { rdx, rax, node.GetSource(1) });
node.Destination = rax;
}
break;
}
case Instruction.Extended:
{
bool isBlend = node.Intrinsic == Intrinsic.X86Blendvpd ||
node.Intrinsic == Intrinsic.X86Blendvps ||
node.Intrinsic == Intrinsic.X86Pblendvb;
// BLENDVPD, BLENDVPS, PBLENDVB last operand is always implied to be XMM0 when VEX is not supported.
// SHA256RNDS2 always has an implied XMM0 as a last operand.
if ((isBlend && !HardwareCapabilities.SupportsVexEncoding) || node.Intrinsic == Intrinsic.X86Sha256Rnds2)
{
Operand xmm0 = Xmm(X86Register.Xmm0, OperandType.V128);
nodes.AddBefore(node, Operation(Instruction.Copy, xmm0, node.GetSource(2)));
node.SetSource(2, xmm0);
}
break;
}
case Instruction.Multiply64HighSI:
case Instruction.Multiply64HighUI:
{
// Handle the many restrictions of the i64 * i64 = i128 multiply instructions:
// - The multiplicand is always in RAX.
// - The lower 64-bits of the result is always in RAX.
// - The higher 64-bits of the result is always in RDX.
Operand src1 = node.GetSource(0);
Operand rax = Gpr(X86Register.Rax, src1.Type);
Operand rdx = Gpr(X86Register.Rdx, src1.Type);
nodes.AddBefore(node, Operation(Instruction.Copy, rax, src1));
node.SetSource(0, rax);
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rdx));
node.SetDestinations(new Operand[] { rdx, rax });
break;
}
case Instruction.RotateRight:
case Instruction.ShiftLeft:
case Instruction.ShiftRightSI:
case Instruction.ShiftRightUI:
{
// The shift register is always implied to be CL (low 8-bits of RCX or ECX).
if (node.GetSource(1).Kind == OperandKind.LocalVariable)
{
Operand rcx = Gpr(X86Register.Rcx, OperandType.I32);
nodes.AddBefore(node, Operation(Instruction.Copy, rcx, node.GetSource(1)));
node.SetSource(1, rcx);
}
break;
}
}
}
protected static void InsertDestructiveRegCopies(IntrusiveList<Operation> nodes, Operation node)
{
if (node.Destination == default || node.SourcesCount == 0)
{
return;
}
Instruction inst = node.Instruction;
Operand dest = node.Destination;
Operand src1 = node.GetSource(0);
// The multiply instruction (that maps to IMUL) is somewhat special, it has
// a three operand form where the second source is a immediate value.
bool threeOperandForm = inst == Instruction.Multiply && node.GetSource(1).Kind == OperandKind.Constant;
if (IsSameOperandDestSrc1(node) && src1.Kind == OperandKind.LocalVariable && !threeOperandForm)
{
bool useNewLocal = false;
for (int srcIndex = 1; srcIndex < node.SourcesCount; srcIndex++)
{
if (node.GetSource(srcIndex) == dest)
{
useNewLocal = true;
break;
}
}
if (useNewLocal)
{
// Dest is being used as some source already, we need to use a new
// local to store the temporary value, otherwise the value on dest
// local would be overwritten.
Operand temp = Local(dest.Type);
nodes.AddBefore(node, Operation(Instruction.Copy, temp, src1));
node.SetSource(0, temp);
nodes.AddAfter(node, Operation(Instruction.Copy, dest, temp));
node.Destination = temp;
}
else
{
nodes.AddBefore(node, Operation(Instruction.Copy, dest, src1));
node.SetSource(0, dest);
}
}
else if (inst == Instruction.ConditionalSelect)
{
Operand src2 = node.GetSource(1);
Operand src3 = node.GetSource(2);
if (src1 == dest || src2 == dest)
{
Operand temp = Local(dest.Type);
nodes.AddBefore(node, Operation(Instruction.Copy, temp, src3));
node.SetSource(2, temp);
nodes.AddAfter(node, Operation(Instruction.Copy, dest, temp));
node.Destination = temp;
}
else
{
nodes.AddBefore(node, Operation(Instruction.Copy, dest, src3));
node.SetSource(2, dest);
}
}
}
private static void GenerateConvertToFPUI(IntrusiveList<Operation> nodes, Operation node)
{
// Unsigned integer to FP conversions are not supported on X86.
// We need to turn them into signed integer to FP conversions, and
// adjust the final result.
Operand dest = node.Destination;
Operand source = node.GetSource(0);
Debug.Assert(source.Type.IsInteger(), $"Invalid source type \"{source.Type}\".");
Operation currentNode = node;
if (source.Type == OperandType.I32)
{
// For 32-bits integers, we can just zero-extend to 64-bits,
// and then use the 64-bits signed conversion instructions.
Operand zex = Local(OperandType.I64);
node = nodes.AddAfter(node, Operation(Instruction.ZeroExtend32, zex, source));
node = nodes.AddAfter(node, Operation(Instruction.ConvertToFP, dest, zex));
}
else /* if (source.Type == OperandType.I64) */
{
// For 64-bits integers, we need to do the following:
// - Ensure that the integer has the most significant bit clear.
// -- This can be done by shifting the value right by 1, that is, dividing by 2.
// -- The least significant bit is lost in this case though.
// - We can then convert the shifted value with a signed integer instruction.
// - The result still needs to be corrected after that.
// -- First, we need to multiply the result by 2, as we divided it by 2 before.
// --- This can be done efficiently by adding the result to itself.
// -- Then, we need to add the least significant bit that was shifted out.
// --- We can convert the least significant bit to float, and add it to the result.
Operand lsb = Local(OperandType.I64);
Operand half = Local(OperandType.I64);
Operand lsbF = Local(dest.Type);
node = nodes.AddAfter(node, Operation(Instruction.Copy, lsb, source));
node = nodes.AddAfter(node, Operation(Instruction.Copy, half, source));
node = nodes.AddAfter(node, Operation(Instruction.BitwiseAnd, lsb, lsb, Const(1L)));
node = nodes.AddAfter(node, Operation(Instruction.ShiftRightUI, half, half, Const(1)));
node = nodes.AddAfter(node, Operation(Instruction.ConvertToFP, lsbF, lsb));
node = nodes.AddAfter(node, Operation(Instruction.ConvertToFP, dest, half));
node = nodes.AddAfter(node, Operation(Instruction.Add, dest, dest, dest));
nodes.AddAfter(node, Operation(Instruction.Add, dest, dest, lsbF));
}
Delete(nodes, currentNode);
}
private static void GenerateNegate(IntrusiveList<Operation> nodes, Operation node)
{
// There's no SSE FP negate instruction, so we need to transform that into
// a XOR of the value to be negated with a mask with the highest bit set.
// This also produces -0 for a negation of the value 0.
Operand dest = node.Destination;
Operand source = node.GetSource(0);
Debug.Assert(dest.Type == OperandType.FP32 ||
dest.Type == OperandType.FP64, $"Invalid destination type \"{dest.Type}\".");
Operation currentNode = node;
Operand res = Local(dest.Type);
node = nodes.AddAfter(node, Operation(Instruction.VectorOne, res));
if (dest.Type == OperandType.FP32)
{
node = nodes.AddAfter(node, Operation(Intrinsic.X86Pslld, res, res, Const(31)));
}
else /* if (dest.Type == OperandType.FP64) */
{
node = nodes.AddAfter(node, Operation(Intrinsic.X86Psllq, res, res, Const(63)));
}
node = nodes.AddAfter(node, Operation(Intrinsic.X86Xorps, res, res, source));
nodes.AddAfter(node, Operation(Instruction.Copy, dest, res));
Delete(nodes, currentNode);
}
private static void GenerateVectorInsert8(IntrusiveList<Operation> nodes, Operation node)
{
// Handle vector insertion, when SSE 4.1 is not supported.
Operand dest = node.Destination;
Operand src1 = node.GetSource(0); // Vector
Operand src2 = node.GetSource(1); // Value
Operand src3 = node.GetSource(2); // Index
Debug.Assert(src3.Kind == OperandKind.Constant);
byte index = src3.AsByte();
Debug.Assert(index < 16);
Operation currentNode = node;
Operand temp1 = Local(OperandType.I32);
Operand temp2 = Local(OperandType.I32);
node = nodes.AddAfter(node, Operation(Instruction.Copy, temp2, src2));
Operation vextOp = Operation(Instruction.VectorExtract16, temp1, src1, Const(index >> 1));
node = nodes.AddAfter(node, vextOp);
if ((index & 1) != 0)
{
node = nodes.AddAfter(node, Operation(Instruction.ZeroExtend8, temp1, temp1));
node = nodes.AddAfter(node, Operation(Instruction.ShiftLeft, temp2, temp2, Const(8)));
node = nodes.AddAfter(node, Operation(Instruction.BitwiseOr, temp1, temp1, temp2));
}
else
{
node = nodes.AddAfter(node, Operation(Instruction.ZeroExtend8, temp2, temp2));
node = nodes.AddAfter(node, Operation(Instruction.BitwiseAnd, temp1, temp1, Const(0xff00)));
node = nodes.AddAfter(node, Operation(Instruction.BitwiseOr, temp1, temp1, temp2));
}
Operation vinsOp = Operation(Instruction.VectorInsert16, dest, src1, temp1, Const(index >> 1));
nodes.AddAfter(node, vinsOp);
Delete(nodes, currentNode);
}
protected static Operand AddXmmCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
{
Operand temp = Local(source.Type);
Operand intConst = AddCopy(nodes, node, GetIntConst(source));
Operation copyOp = Operation(Instruction.VectorCreateScalar, temp, intConst);
nodes.AddBefore(node, copyOp);
return temp;
}
protected static Operand AddCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
{
Operand temp = Local(source.Type);
Operation copyOp = Operation(Instruction.Copy, temp, source);
nodes.AddBefore(node, copyOp);
return temp;
}
private static Operand GetIntConst(Operand value)
{
if (value.Type == OperandType.FP32)
{
return Const(value.AsInt32());
}
else if (value.Type == OperandType.FP64)
{
return Const(value.AsInt64());
}
return value;
}
protected static void Delete(IntrusiveList<Operation> nodes, Operation node)
{
node.Destination = default;
for (int index = 0; index < node.SourcesCount; index++)
{
node.SetSource(index, default);
}
nodes.Remove(node);
}
protected static Operand Gpr(X86Register register, OperandType type)
{
return Register((int)register, RegisterType.Integer, type);
}
protected static Operand Xmm(X86Register register, OperandType type)
{
return Register((int)register, RegisterType.Vector, type);
}
private static bool IsSameOperandDestSrc1(Operation operation)
{
switch (operation.Instruction)
{
case Instruction.Add:
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
case Instruction.Multiply:
case Instruction.Subtract:
return !HardwareCapabilities.SupportsVexEncoding || operation.Destination.Type.IsInteger();
case Instruction.BitwiseAnd:
case Instruction.BitwiseExclusiveOr:
case Instruction.BitwiseNot:
case Instruction.BitwiseOr:
case Instruction.ByteSwap:
case Instruction.Negate:
case Instruction.RotateRight:
case Instruction.ShiftLeft:
case Instruction.ShiftRightSI:
case Instruction.ShiftRightUI:
return true;
case Instruction.Divide:
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
case Instruction.VectorInsert:
case Instruction.VectorInsert16:
case Instruction.VectorInsert8:
return !HardwareCapabilities.SupportsVexEncoding;
case Instruction.Extended:
return IsIntrinsicSameOperandDestSrc1(operation);
}
return IsVexSameOperandDestSrc1(operation);
}
private static bool IsIntrinsicSameOperandDestSrc1(Operation operation)
{
IntrinsicInfo info = IntrinsicTable.GetInfo(operation.Intrinsic);
return info.Type == IntrinsicType.Crc32 || info.Type == IntrinsicType.Fma || IsVexSameOperandDestSrc1(operation);
}
private static bool IsVexSameOperandDestSrc1(Operation operation)
{
if (IsIntrinsic(operation.Instruction))
{
IntrinsicInfo info = IntrinsicTable.GetInfo(operation.Intrinsic);
bool hasVex = HardwareCapabilities.SupportsVexEncoding && Assembler.SupportsVexPrefix(info.Inst);
bool isUnary = operation.SourcesCount < 2;
bool hasVecDest = operation.Destination != default && operation.Destination.Type == OperandType.V128;
return !hasVex && !isUnary && hasVecDest;
}
return false;
}
private static bool HasConstSrc1(Instruction inst)
{
switch (inst)
{
case Instruction.Copy:
case Instruction.LoadArgument:
case Instruction.Spill:
case Instruction.SpillArg:
return true;
}
return false;
}
private static bool HasConstSrc2(Instruction inst)
{
switch (inst)
{
case Instruction.Add:
case Instruction.BitwiseAnd:
case Instruction.BitwiseExclusiveOr:
case Instruction.BitwiseOr:
case Instruction.BranchIf:
case Instruction.Compare:
case Instruction.Multiply:
case Instruction.RotateRight:
case Instruction.ShiftLeft:
case Instruction.ShiftRightSI:
case Instruction.ShiftRightUI:
case Instruction.Store:
case Instruction.Store16:
case Instruction.Store8:
case Instruction.Subtract:
case Instruction.VectorExtract:
case Instruction.VectorExtract16:
case Instruction.VectorExtract8:
return true;
}
return false;
}
private static bool IsCommutative(Operation operation)
{
switch (operation.Instruction)
{
case Instruction.Add:
case Instruction.BitwiseAnd:
case Instruction.BitwiseExclusiveOr:
case Instruction.BitwiseOr:
case Instruction.Multiply:
return true;
case Instruction.BranchIf:
case Instruction.Compare:
{
Operand comp = operation.GetSource(2);
Debug.Assert(comp.Kind == OperandKind.Constant);
var compType = (Comparison)comp.AsInt32();
return compType == Comparison.Equal || compType == Comparison.NotEqual;
}
}
return false;
}
private static bool IsIntrinsic(Instruction inst)
{
return inst == Instruction.Extended;
}
private static bool IsXmmIntrinsic(Operation operation)
{
if (operation.Instruction != Instruction.Extended)
{
return false;
}
IntrinsicInfo info = IntrinsicTable.GetInfo(operation.Intrinsic);
return info.Type != IntrinsicType.Crc32;
}
}
}

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using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
namespace ARMeilleure.CodeGen.X86
{
class PreAllocatorSystemV : PreAllocator
{
public static void InsertCallCopies(IntrusiveList<Operation> nodes, Operation node)
{
Operand dest = node.Destination;
List<Operand> sources = new List<Operand>
{
node.GetSource(0)
};
int argsCount = node.SourcesCount - 1;
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
int intCount = 0;
int vecCount = 0;
int stackOffset = 0;
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(index + 1);
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount < intMax;
}
else if (source.Type == OperandType.V128)
{
passOnReg = intCount + 1 < intMax;
}
else
{
passOnReg = vecCount < vecMax;
}
if (source.Type == OperandType.V128 && passOnReg)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
continue;
}
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
sources.Add(argReg);
}
else
{
Operand offset = Const(stackOffset);
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
stackOffset += source.Type.GetSizeInBytes();
}
}
node.SetSources(sources.ToArray());
if (dest != default)
{
if (dest.Type == OperandType.V128)
{
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
Operation operation = node;
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, retLReg));
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));
operation.Destination = default;
}
else
{
Operand retReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
nodes.AddAfter(node, copyOp);
node.Destination = retReg;
}
}
}
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
{
List<Operand> sources = new List<Operand>
{
node.GetSource(0)
};
int argsCount = node.SourcesCount - 1;
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
int intCount = 0;
int vecCount = 0;
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(1 + index);
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount + 1 < intMax;
}
else
{
passOnReg = vecCount < vecMax;
}
if (source.Type == OperandType.V128 && passOnReg)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
continue;
}
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
sources.Add(argReg);
}
else
{
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
}
}
// The target address must be on the return registers, since we
// don't return anything and it is guaranteed to not be a
// callee saved register (which would be trashed on the epilogue).
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
nodes.AddBefore(node, addrCopyOp);
sources[0] = retReg;
node.SetSources(sources.ToArray());
}
public static Operation InsertLoadArgumentCopy(
CompilerContext cctx,
ref Span<Operation> buffer,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
Operand source = node.GetSource(0);
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
int index = source.AsInt32();
int intCount = 0;
int vecCount = 0;
for (int cIndex = 0; cIndex < index; cIndex++)
{
OperandType argType = cctx.FuncArgTypes[cIndex];
if (argType.IsInteger())
{
intCount++;
}
else if (argType == OperandType.V128)
{
intCount += 2;
}
else
{
vecCount++;
}
}
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
}
else if (source.Type == OperandType.V128)
{
passOnReg = intCount + 1 < CallingConvention.GetIntArgumentsOnRegsCount();
}
else
{
passOnReg = vecCount < CallingConvention.GetVecArgumentsOnRegsCount();
}
if (passOnReg)
{
Operand dest = node.Destination;
if (preservedArgs[index] == default)
{
if (dest.Type == OperandType.V128)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand pArg = Local(OperandType.V128);
Operand argLReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount), OperandType.I64);
Operand argHReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount + 1), OperandType.I64);
Operation copyL = Operation(Instruction.VectorCreateScalar, pArg, argLReg);
Operation copyH = Operation(Instruction.VectorInsert, pArg, pArg, argHReg, Const(1));
cctx.Cfg.Entry.Operations.AddFirst(copyH);
cctx.Cfg.Entry.Operations.AddFirst(copyL);
preservedArgs[index] = pArg;
}
else
{
Operand pArg = Local(dest.Type);
Operand argReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[index] = pArg;
}
}
Operation nextNode;
if (dest.AssignmentsCount == 1)
{
// Let's propagate the argument if we can to avoid copies.
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
nextNode = node.ListNext;
}
else
{
Operation argCopyOp = Operation(Instruction.Copy, dest, preservedArgs[index]);
nextNode = nodes.AddBefore(node, argCopyOp);
}
Delete(nodes, node);
return nextNode;
}
else
{
// TODO: Pass on stack.
return node;
}
}
public static void InsertReturnCopy(IntrusiveList<Operation> nodes, Operation node)
{
if (node.SourcesCount == 0)
{
return;
}
Operand source = node.GetSource(0);
if (source.Type == OperandType.V128)
{
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
}
else
{
Operand retReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
nodes.AddBefore(node, retCopyOp);
}
}
}
}

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using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
namespace ARMeilleure.CodeGen.X86
{
class PreAllocatorWindows : PreAllocator
{
public static void InsertCallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
{
Operand dest = node.Destination;
// Handle struct arguments.
int retArgs = 0;
int stackAllocOffset = 0;
int AllocateOnStack(int size)
{
// We assume that the stack allocator is initially empty (TotalSize = 0).
// Taking that into account, we can reuse the space allocated for other
// calls by keeping track of our own allocated size (stackAllocOffset).
// If the space allocated is not big enough, then we just expand it.
int offset = stackAllocOffset;
if (stackAllocOffset + size > stackAlloc.TotalSize)
{
stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize);
}
stackAllocOffset += size;
return offset;
}
Operand arg0Reg = default;
if (dest != default && dest.Type == OperandType.V128)
{
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
Operation allocOp = Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset));
nodes.AddBefore(node, allocOp);
retArgs = 1;
}
int argsCount = node.SourcesCount - 1;
int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs;
if (argsCount > maxArgs)
{
argsCount = maxArgs;
}
Operand[] sources = new Operand[1 + retArgs + argsCount];
sources[0] = node.GetSource(0);
if (arg0Reg != default)
{
sources[1] = arg0Reg;
}
for (int index = 1; index < node.SourcesCount; index++)
{
Operand source = node.GetSource(index);
if (source.Type == OperandType.V128)
{
Operand stackAddr = Local(OperandType.I64);
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
Operation storeOp = Operation(Instruction.Store, default, stackAddr, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, storeOp));
node.SetSource(index, stackAddr);
}
}
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(index + 1);
Operand argReg;
int argIndex = index + retArgs;
if (source.Type.IsInteger())
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
}
else
{
argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type);
}
Operation copyOp = Operation(Instruction.Copy, argReg, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
sources[1 + retArgs + index] = argReg;
}
// The remaining arguments (those that are not passed on registers)
// should be passed on the stack, we write them to the stack with "SpillArg".
for (int index = argsCount; index < node.SourcesCount - 1; index++)
{
Operand source = node.GetSource(index + 1);
Operand offset = Const((index + retArgs) * 8);
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
}
if (dest != default)
{
if (dest.Type == OperandType.V128)
{
Operand retValueAddr = Local(OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.Copy, retValueAddr, arg0Reg));
Operation loadOp = Operation(Instruction.Load, dest, retValueAddr);
nodes.AddAfter(node, loadOp);
node.Destination = default;
}
else
{
Operand retReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
nodes.AddAfter(node, copyOp);
node.Destination = retReg;
}
}
node.SetSources(sources);
}
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
{
int argsCount = node.SourcesCount - 1;
int maxArgs = CallingConvention.GetArgumentsOnRegsCount();
if (argsCount > maxArgs)
{
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
}
Operand[] sources = new Operand[1 + argsCount];
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(1 + index);
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
sources[1 + index] = argReg;
}
// The target address must be on the return registers, since we
// don't return anything and it is guaranteed to not be a
// callee saved register (which would be trashed on the epilogue).
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
nodes.AddBefore(node, addrCopyOp);
sources[0] = retReg;
node.SetSources(sources);
}
public static Operation InsertLoadArgumentCopy(
CompilerContext cctx,
ref Span<Operation> buffer,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
Operand source = node.GetSource(0);
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
int retArgs = cctx.FuncReturnType == OperandType.V128 ? 1 : 0;
int index = source.AsInt32() + retArgs;
if (index < CallingConvention.GetArgumentsOnRegsCount())
{
Operand dest = node.Destination;
if (preservedArgs[index] == default)
{
Operand argReg, pArg;
if (dest.Type.IsInteger())
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
pArg = Local(dest.Type);
}
else if (dest.Type == OperandType.V128)
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), OperandType.I64);
pArg = Local(OperandType.I64);
}
else
{
argReg = Xmm(CallingConvention.GetVecArgumentRegister(index), dest.Type);
pArg = Local(dest.Type);
}
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[index] = pArg;
}
Operation nextNode;
if (dest.Type != OperandType.V128 && dest.AssignmentsCount == 1)
{
// Let's propagate the argument if we can to avoid copies.
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
nextNode = node.ListNext;
}
else
{
Operation argCopyOp = Operation(dest.Type == OperandType.V128
? Instruction.Load
: Instruction.Copy, dest, preservedArgs[index]);
nextNode = nodes.AddBefore(node, argCopyOp);
}
Delete(nodes, node);
return nextNode;
}
else
{
// TODO: Pass on stack.
return node;
}
}
public static void InsertReturnCopy(
CompilerContext cctx,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
if (node.SourcesCount == 0)
{
return;
}
Operand source = node.GetSource(0);
Operand retReg;
if (source.Type.IsInteger())
{
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
}
else if (source.Type == OperandType.V128)
{
if (preservedArgs[0] == default)
{
Operand preservedArg = Local(OperandType.I64);
Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
Operation copyOp = Operation(Instruction.Copy, preservedArg, arg0);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[0] = preservedArg;
}
retReg = preservedArgs[0];
}
else
{
retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
}
if (source.Type == OperandType.V128)
{
Operation retStoreOp = Operation(Instruction.Store, default, retReg, source);
nodes.AddBefore(node, retStoreOp);
}
else
{
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
nodes.AddBefore(node, retCopyOp);
}
node.SetSources(Array.Empty<Operand>());
}
}
}

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using ARMeilleure.IntermediateRepresentation;
using System;
namespace ARMeilleure.CodeGen.X86
{
enum X86Condition
{
Overflow = 0x0,
NotOverflow = 0x1,
Below = 0x2,
AboveOrEqual = 0x3,
Equal = 0x4,
NotEqual = 0x5,
BelowOrEqual = 0x6,
Above = 0x7,
Sign = 0x8,
NotSign = 0x9,
ParityEven = 0xa,
ParityOdd = 0xb,
Less = 0xc,
GreaterOrEqual = 0xd,
LessOrEqual = 0xe,
Greater = 0xf
}
static class ComparisonX86Extensions
{
public static X86Condition ToX86Condition(this Comparison comp)
{
return comp switch
{
Comparison.Equal => X86Condition.Equal,
Comparison.NotEqual => X86Condition.NotEqual,
Comparison.Greater => X86Condition.Greater,
Comparison.LessOrEqual => X86Condition.LessOrEqual,
Comparison.GreaterUI => X86Condition.Above,
Comparison.LessOrEqualUI => X86Condition.BelowOrEqual,
Comparison.GreaterOrEqual => X86Condition.GreaterOrEqual,
Comparison.Less => X86Condition.Less,
Comparison.GreaterOrEqualUI => X86Condition.AboveOrEqual,
Comparison.LessUI => X86Condition.Below,
_ => throw new ArgumentException(null, nameof(comp))
};
}
}
}

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namespace ARMeilleure.CodeGen.X86
{
enum X86Instruction
{
None,
Add,
Addpd,
Addps,
Addsd,
Addss,
Aesdec,
Aesdeclast,
Aesenc,
Aesenclast,
Aesimc,
And,
Andnpd,
Andnps,
Andpd,
Andps,
Blendvpd,
Blendvps,
Bsr,
Bswap,
Call,
Cmovcc,
Cmp,
Cmppd,
Cmpps,
Cmpsd,
Cmpss,
Cmpxchg,
Cmpxchg16b,
Cmpxchg8,
Comisd,
Comiss,
Crc32,
Crc32_16,
Crc32_8,
Cvtdq2pd,
Cvtdq2ps,
Cvtpd2dq,
Cvtpd2ps,
Cvtps2dq,
Cvtps2pd,
Cvtsd2si,
Cvtsd2ss,
Cvtsi2sd,
Cvtsi2ss,
Cvtss2sd,
Cvtss2si,
Div,
Divpd,
Divps,
Divsd,
Divss,
Gf2p8affineqb,
Haddpd,
Haddps,
Idiv,
Imul,
Imul128,
Insertps,
Jmp,
Ldmxcsr,
Lea,
Maxpd,
Maxps,
Maxsd,
Maxss,
Minpd,
Minps,
Minsd,
Minss,
Mov,
Mov16,
Mov8,
Movd,
Movdqu,
Movhlps,
Movlhps,
Movq,
Movsd,
Movss,
Movsx16,
Movsx32,
Movsx8,
Movzx16,
Movzx8,
Mul128,
Mulpd,
Mulps,
Mulsd,
Mulss,
Neg,
Not,
Or,
Paddb,
Paddd,
Paddq,
Paddw,
Palignr,
Pand,
Pandn,
Pavgb,
Pavgw,
Pblendvb,
Pclmulqdq,
Pcmpeqb,
Pcmpeqd,
Pcmpeqq,
Pcmpeqw,
Pcmpgtb,
Pcmpgtd,
Pcmpgtq,
Pcmpgtw,
Pextrb,
Pextrd,
Pextrq,
Pextrw,
Pinsrb,
Pinsrd,
Pinsrq,
Pinsrw,
Pmaxsb,
Pmaxsd,
Pmaxsw,
Pmaxub,
Pmaxud,
Pmaxuw,
Pminsb,
Pminsd,
Pminsw,
Pminub,
Pminud,
Pminuw,
Pmovsxbw,
Pmovsxdq,
Pmovsxwd,
Pmovzxbw,
Pmovzxdq,
Pmovzxwd,
Pmulld,
Pmullw,
Pop,
Popcnt,
Por,
Pshufb,
Pshufd,
Pslld,
Pslldq,
Psllq,
Psllw,
Psrad,
Psraw,
Psrld,
Psrlq,
Psrldq,
Psrlw,
Psubb,
Psubd,
Psubq,
Psubw,
Punpckhbw,
Punpckhdq,
Punpckhqdq,
Punpckhwd,
Punpcklbw,
Punpckldq,
Punpcklqdq,
Punpcklwd,
Push,
Pxor,
Rcpps,
Rcpss,
Ror,
Roundpd,
Roundps,
Roundsd,
Roundss,
Rsqrtps,
Rsqrtss,
Sar,
Setcc,
Sha256Msg1,
Sha256Msg2,
Sha256Rnds2,
Shl,
Shr,
Shufpd,
Shufps,
Sqrtpd,
Sqrtps,
Sqrtsd,
Sqrtss,
Stmxcsr,
Sub,
Subpd,
Subps,
Subsd,
Subss,
Test,
Unpckhpd,
Unpckhps,
Unpcklpd,
Unpcklps,
Vblendvpd,
Vblendvps,
Vcvtph2ps,
Vcvtps2ph,
Vfmadd231pd,
Vfmadd231ps,
Vfmadd231sd,
Vfmadd231ss,
Vfmsub231sd,
Vfmsub231ss,
Vfnmadd231pd,
Vfnmadd231ps,
Vfnmadd231sd,
Vfnmadd231ss,
Vfnmsub231sd,
Vfnmsub231ss,
Vpblendvb,
Vpternlogd,
Xor,
Xorpd,
Xorps,
Count
}
}

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using ARMeilleure.CodeGen.Optimizations;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System.Collections.Generic;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
namespace ARMeilleure.CodeGen.X86
{
static class X86Optimizer
{
private const int MaxConstantUses = 10000;
public static void RunPass(ControlFlowGraph cfg)
{
var constants = new Dictionary<ulong, Operand>();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{
// If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits).
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
{
constant = Local(source.Type);
Operation copyOp = Operation(Instruction.Copy, constant, source);
block.Operations.AddBefore(operation, copyOp);
constants[source.Value] = constant;
}
return constant;
}
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
{
constants.Clear();
Operation nextNode;
for (Operation node = block.Operations.First; node != default; node = nextNode)
{
nextNode = node.ListNext;
// Insert copies for constants that can't fit on a 32-bits immediate.
// Doing this early unblocks a few optimizations.
if (node.Instruction == Instruction.Add)
{
Operand src1 = node.GetSource(0);
Operand src2 = node.GetSource(1);
if (src1.Kind == OperandKind.Constant && (src1.Relocatable || CodeGenCommon.IsLongConst(src1)))
{
node.SetSource(0, GetConstantCopy(block, node, src1));
}
if (src2.Kind == OperandKind.Constant && (src2.Relocatable || CodeGenCommon.IsLongConst(src2)))
{
node.SetSource(1, GetConstantCopy(block, node, src2));
}
}
// Try to fold something like:
// shl rbx, 2
// add rax, rbx
// add rax, 0xcafe
// mov rax, [rax]
// Into:
// mov rax, [rax+rbx*4+0xcafe]
if (IsMemoryLoadOrStore(node.Instruction))
{
OperandType type;
if (node.Destination != default)
{
type = node.Destination.Type;
}
else
{
type = node.GetSource(1).Type;
}
Operand memOp = GetMemoryOperandOrNull(node.GetSource(0), type);
if (memOp != default)
{
node.SetSource(0, memOp);
}
}
}
}
Optimizer.RemoveUnusedNodes(cfg);
}
private static Operand GetMemoryOperandOrNull(Operand addr, OperandType type)
{
Operand baseOp = addr;
// First we check if the address is the result of a local X with 32-bits immediate
// addition. If that is the case, then the baseOp is X, and the memory operand immediate
// becomes the addition immediate. Otherwise baseOp keeps being the address.
int imm = GetConstOp(ref baseOp);
// Now we check if the baseOp is the result of a local Y with a local Z addition.
// If that is the case, we now set baseOp to Y and indexOp to Z. We further check
// if Z is the result of a left shift of local W by a value >= 0 and <= 3, if that
// is the case, we set indexOp to W and adjust the scale value of the memory operand
// to match that of the left shift.
// There is one missed case, which is the address being a shift result, but this is
// probably not worth optimizing as it should never happen.
(Operand indexOp, Multiplier scale) = GetIndexOp(ref baseOp);
// If baseOp is still equal to address, then there's nothing that can be optimized.
if (baseOp == addr)
{
return default;
}
if (imm == 0 && scale == Multiplier.x1 && indexOp != default)
{
imm = GetConstOp(ref indexOp);
}
return MemoryOp(type, baseOp, indexOp, scale, imm);
}
private static int GetConstOp(ref Operand baseOp)
{
Operation operation = GetAsgOpWithInst(baseOp, Instruction.Add);
if (operation == default)
{
return 0;
}
Operand src1 = operation.GetSource(0);
Operand src2 = operation.GetSource(1);
Operand constOp;
Operand otherOp;
if (src1.Kind == OperandKind.Constant && src2.Kind == OperandKind.LocalVariable)
{
constOp = src1;
otherOp = src2;
}
else if (src1.Kind == OperandKind.LocalVariable && src2.Kind == OperandKind.Constant)
{
constOp = src2;
otherOp = src1;
}
else
{
return 0;
}
// If we have addition by 64-bits constant, then we can't optimize it further,
// as we can't encode a 64-bits immediate on the memory operand.
if (CodeGenCommon.IsLongConst(constOp))
{
return 0;
}
baseOp = otherOp;
return constOp.AsInt32();
}
private static (Operand, Multiplier) GetIndexOp(ref Operand baseOp)
{
Operand indexOp = default;
Multiplier scale = Multiplier.x1;
Operation addOp = GetAsgOpWithInst(baseOp, Instruction.Add);
if (addOp == default)
{
return (indexOp, scale);
}
Operand src1 = addOp.GetSource(0);
Operand src2 = addOp.GetSource(1);
if (src1.Kind != OperandKind.LocalVariable || src2.Kind != OperandKind.LocalVariable)
{
return (indexOp, scale);
}
baseOp = src1;
indexOp = src2;
Operation shlOp = GetAsgOpWithInst(src1, Instruction.ShiftLeft);
bool indexOnSrc2 = false;
if (shlOp == default)
{
shlOp = GetAsgOpWithInst(src2, Instruction.ShiftLeft);
indexOnSrc2 = true;
}
if (shlOp != default)
{
Operand shSrc = shlOp.GetSource(0);
Operand shift = shlOp.GetSource(1);
if (shSrc.Kind == OperandKind.LocalVariable && shift.Kind == OperandKind.Constant && shift.Value <= 3)
{
scale = shift.Value switch
{
1 => Multiplier.x2,
2 => Multiplier.x4,
3 => Multiplier.x8,
_ => Multiplier.x1
};
baseOp = indexOnSrc2 ? src1 : src2;
indexOp = shSrc;
}
}
return (indexOp, scale);
}
private static Operation GetAsgOpWithInst(Operand op, Instruction inst)
{
// If we have multiple assignments, folding is not safe
// as the value may be different depending on the
// control flow path.
if (op.AssignmentsCount != 1)
{
return default;
}
Operation asgOp = op.Assignments[0];
if (asgOp.Instruction != inst)
{
return default;
}
return asgOp;
}
private static bool IsMemoryLoadOrStore(Instruction inst)
{
return inst == Instruction.Load ||
inst == Instruction.Load16 ||
inst == Instruction.Load8 ||
inst == Instruction.Store ||
inst == Instruction.Store16 ||
inst == Instruction.Store8;
}
}
}

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namespace ARMeilleure.CodeGen.X86
{
enum X86Register
{
Invalid = -1,
Rax = 0,
Rcx = 1,
Rdx = 2,
Rbx = 3,
Rsp = 4,
Rbp = 5,
Rsi = 6,
Rdi = 7,
R8 = 8,
R9 = 9,
R10 = 10,
R11 = 11,
R12 = 12,
R13 = 13,
R14 = 14,
R15 = 15,
Xmm0 = 0,
Xmm1 = 1,
Xmm2 = 2,
Xmm3 = 3,
Xmm4 = 4,
Xmm5 = 5,
Xmm6 = 6,
Xmm7 = 7,
Xmm8 = 8,
Xmm9 = 9,
Xmm10 = 10,
Xmm11 = 11,
Xmm12 = 12,
Xmm13 = 13,
Xmm14 = 14,
Xmm15 = 15
}
}