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3466 changed files with 55 additions and 55 deletions
499
src/Ryujinx.Common/Collections/IntervalTree.cs
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499
src/Ryujinx.Common/Collections/IntervalTree.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ryujinx.Common.Collections
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{
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/// <summary>
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/// An Augmented Interval Tree based off of the "TreeDictionary"'s Red-Black Tree. Allows fast overlap checking of ranges.
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/// </summary>
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/// <typeparam name="K">Key</typeparam>
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/// <typeparam name="V">Value</typeparam>
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public class IntervalTree<K, V> : IntrusiveRedBlackTreeImpl<IntervalTreeNode<K, V>> where K : IComparable<K>
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{
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private const int ArrayGrowthSize = 32;
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#region Public Methods
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/// <summary>
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/// Gets the values of the interval whose key is <paramref name="key"/>.
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/// </summary>
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/// <param name="key">Key of the node value to get</param>
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/// <param name="overlaps">Overlaps array to place results in</param>
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/// <returns>Number of values found</returns>
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/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
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public int Get(K key, ref V[] overlaps)
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{
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ArgumentNullException.ThrowIfNull(key);
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IntervalTreeNode<K, V> node = GetNode(key);
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if (node == null)
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{
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return 0;
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}
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if (node.Values.Count > overlaps.Length)
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{
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Array.Resize(ref overlaps, node.Values.Count);
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}
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int overlapsCount = 0;
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foreach (RangeNode<K, V> value in node.Values)
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{
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overlaps[overlapsCount++] = value.Value;
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}
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return overlapsCount;
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}
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/// <summary>
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/// Returns the values of the intervals whose start and end keys overlap the given range.
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/// </summary>
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/// <param name="start">Start of the range</param>
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/// <param name="end">End of the range</param>
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/// <param name="overlaps">Overlaps array to place results in</param>
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/// <param name="overlapCount">Index to start writing results into the array. Defaults to 0</param>
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/// <returns>Number of values found</returns>
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/// <exception cref="ArgumentNullException"><paramref name="start"/> or <paramref name="end"/> is null</exception>
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public int Get(K start, K end, ref V[] overlaps, int overlapCount = 0)
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{
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ArgumentNullException.ThrowIfNull(start);
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ArgumentNullException.ThrowIfNull(end);
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GetValues(Root, start, end, ref overlaps, ref overlapCount);
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return overlapCount;
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}
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/// <summary>
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/// Adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>.
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/// </summary>
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/// <param name="start">Start of the range to add</param>
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/// <param name="end">End of the range to insert</param>
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/// <param name="value">Value to add</param>
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/// <exception cref="ArgumentNullException"><paramref name="start"/>, <paramref name="end"/> or <paramref name="value"/> are null</exception>
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public void Add(K start, K end, V value)
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{
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ArgumentNullException.ThrowIfNull(start);
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ArgumentNullException.ThrowIfNull(end);
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ArgumentNullException.ThrowIfNull(value);
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Insert(start, end, value);
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}
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/// <summary>
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/// Removes the given <paramref name="value"/> from the tree, searching for it with <paramref name="key"/>.
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/// </summary>
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/// <param name="key">Key of the node to remove</param>
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/// <param name="value">Value to remove</param>
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/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
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/// <returns>Number of deleted values</returns>
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public int Remove(K key, V value)
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{
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ArgumentNullException.ThrowIfNull(key);
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int removed = Delete(key, value);
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Count -= removed;
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return removed;
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}
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/// <summary>
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/// Adds all the nodes in the dictionary into <paramref name="list"/>.
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/// </summary>
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/// <returns>A list of all RangeNodes sorted by Key Order</returns>
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public List<RangeNode<K, V>> AsList()
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{
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List<RangeNode<K, V>> list = new List<RangeNode<K, V>>();
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AddToList(Root, list);
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return list;
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}
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#endregion
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#region Private Methods (BST)
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/// <summary>
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/// Adds all RangeNodes that are children of or contained within <paramref name="node"/> into <paramref name="list"/>, in Key Order.
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/// </summary>
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/// <param name="node">The node to search for RangeNodes within</param>
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/// <param name="list">The list to add RangeNodes to</param>
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private void AddToList(IntervalTreeNode<K, V> node, List<RangeNode<K, V>> list)
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{
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if (node == null)
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{
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return;
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}
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AddToList(node.Left, list);
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list.AddRange(node.Values);
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AddToList(node.Right, list);
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}
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/// <summary>
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/// Retrieve the node reference whose key is <paramref name="key"/>, or null if no such node exists.
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/// </summary>
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/// <param name="key">Key of the node to get</param>
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/// <returns>Node reference in the tree</returns>
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/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
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private IntervalTreeNode<K, V> GetNode(K key)
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{
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ArgumentNullException.ThrowIfNull(key);
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IntervalTreeNode<K, V> node = Root;
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while (node != null)
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{
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int cmp = key.CompareTo(node.Start);
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if (cmp < 0)
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{
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node = node.Left;
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}
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else if (cmp > 0)
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{
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node = node.Right;
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}
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else
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{
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return node;
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}
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}
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return null;
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}
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/// <summary>
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/// Retrieve all values that overlap the given start and end keys.
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/// </summary>
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/// <param name="start">Start of the range</param>
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/// <param name="end">End of the range</param>
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/// <param name="overlaps">Overlaps array to place results in</param>
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/// <param name="overlapCount">Overlaps count to update</param>
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private void GetValues(IntervalTreeNode<K, V> node, K start, K end, ref V[] overlaps, ref int overlapCount)
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{
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if (node == null || start.CompareTo(node.Max) >= 0)
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{
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return;
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}
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GetValues(node.Left, start, end, ref overlaps, ref overlapCount);
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bool endsOnRight = end.CompareTo(node.Start) > 0;
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if (endsOnRight)
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{
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if (start.CompareTo(node.End) < 0)
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{
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// Contains this node. Add overlaps to list.
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foreach (RangeNode<K,V> overlap in node.Values)
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{
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if (start.CompareTo(overlap.End) < 0)
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{
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if (overlaps.Length >= overlapCount)
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{
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Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
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}
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overlaps[overlapCount++] = overlap.Value;
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}
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}
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}
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GetValues(node.Right, start, end, ref overlaps, ref overlapCount);
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}
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}
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/// <summary>
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/// Inserts a new node into the tree with a given <paramref name="start"/>, <paramref name="end"/> and <paramref name="value"/>.
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/// </summary>
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/// <param name="start">Start of the range to insert</param>
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/// <param name="end">End of the range to insert</param>
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/// <param name="value">Value to insert</param>
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private void Insert(K start, K end, V value)
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{
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IntervalTreeNode<K, V> newNode = BSTInsert(start, end, value);
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RestoreBalanceAfterInsertion(newNode);
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}
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/// <summary>
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/// Propagate an increase in max value starting at the given node, heading up the tree.
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/// This should only be called if the max increases - not for rebalancing or removals.
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/// </summary>
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/// <param name="node">The node to start propagating from</param>
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private void PropagateIncrease(IntervalTreeNode<K, V> node)
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{
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K max = node.Max;
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IntervalTreeNode<K, V> ptr = node;
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while ((ptr = ptr.Parent) != null)
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{
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if (max.CompareTo(ptr.Max) > 0)
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{
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ptr.Max = max;
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}
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else
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{
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break;
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}
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}
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}
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/// <summary>
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/// Propagate recalculating max value starting at the given node, heading up the tree.
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/// This fully recalculates the max value from all children when there is potential for it to decrease.
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/// </summary>
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/// <param name="node">The node to start propagating from</param>
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private void PropagateFull(IntervalTreeNode<K, V> node)
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{
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IntervalTreeNode<K, V> ptr = node;
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do
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{
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K max = ptr.End;
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if (ptr.Left != null && ptr.Left.Max.CompareTo(max) > 0)
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{
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max = ptr.Left.Max;
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}
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if (ptr.Right != null && ptr.Right.Max.CompareTo(max) > 0)
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{
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max = ptr.Right.Max;
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}
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ptr.Max = max;
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} while ((ptr = ptr.Parent) != null);
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}
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/// <summary>
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/// Insertion Mechanism for the interval tree. Similar to a BST insert, with the start of the range as the key.
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/// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than <paramref name="start"/>, and all children in the right subtree are greater than <paramref name="start"/>.
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/// Each node can contain multiple values, and has an end address which is the maximum of all those values.
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/// Post insertion, the "max" value of the node and all parents are updated.
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/// </summary>
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/// <param name="start">Start of the range to insert</param>
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/// <param name="end">End of the range to insert</param>
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/// <param name="value">Value to insert</param>
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/// <returns>The inserted Node</returns>
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private IntervalTreeNode<K, V> BSTInsert(K start, K end, V value)
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{
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IntervalTreeNode<K, V> parent = null;
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IntervalTreeNode<K, V> node = Root;
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while (node != null)
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{
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parent = node;
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int cmp = start.CompareTo(node.Start);
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if (cmp < 0)
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{
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node = node.Left;
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}
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else if (cmp > 0)
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{
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node = node.Right;
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}
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else
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{
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node.Values.Add(new RangeNode<K, V>(start, end, value));
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if (end.CompareTo(node.End) > 0)
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{
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node.End = end;
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if (end.CompareTo(node.Max) > 0)
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{
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node.Max = end;
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PropagateIncrease(node);
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}
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}
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Count++;
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return node;
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}
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}
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IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent);
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if (newNode.Parent == null)
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{
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Root = newNode;
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}
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else if (start.CompareTo(parent.Start) < 0)
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{
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parent.Left = newNode;
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}
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else
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{
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parent.Right = newNode;
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}
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PropagateIncrease(newNode);
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Count++;
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return newNode;
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}
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/// <summary>
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/// Removes instances of <paramref name="value"> from the dictionary after searching for it with <paramref name="key">.
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/// </summary>
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/// <param name="key">Key to search for</param>
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/// <param name="value">Value to delete</param>
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/// <returns>Number of deleted values</returns>
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private int Delete(K key, V value)
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{
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IntervalTreeNode<K, V> nodeToDelete = GetNode(key);
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if (nodeToDelete == null)
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{
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return 0;
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}
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int removed = nodeToDelete.Values.RemoveAll(node => node.Value.Equals(value));
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if (nodeToDelete.Values.Count > 0)
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{
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if (removed > 0)
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{
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nodeToDelete.End = nodeToDelete.Values.Max(node => node.End);
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// Recalculate max from children and new end.
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PropagateFull(nodeToDelete);
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}
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return removed;
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}
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IntervalTreeNode<K, V> replacementNode;
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if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null)
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{
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replacementNode = nodeToDelete;
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}
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else
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{
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replacementNode = PredecessorOf(nodeToDelete);
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}
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IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
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if (tmp != null)
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{
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tmp.Parent = ParentOf(replacementNode);
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}
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if (ParentOf(replacementNode) == null)
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{
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Root = tmp;
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}
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else if (replacementNode == LeftOf(ParentOf(replacementNode)))
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{
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ParentOf(replacementNode).Left = tmp;
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}
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else
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{
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ParentOf(replacementNode).Right = tmp;
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}
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if (replacementNode != nodeToDelete)
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{
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nodeToDelete.Start = replacementNode.Start;
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nodeToDelete.Values = replacementNode.Values;
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nodeToDelete.End = replacementNode.End;
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nodeToDelete.Max = replacementNode.Max;
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}
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PropagateFull(replacementNode);
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if (tmp != null && ColorOf(replacementNode) == Black)
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{
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RestoreBalanceAfterRemoval(tmp);
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}
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return removed;
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}
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#endregion
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protected override void RotateLeft(IntervalTreeNode<K, V> node)
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{
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if (node != null)
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{
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base.RotateLeft(node);
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PropagateFull(node);
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}
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}
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protected override void RotateRight(IntervalTreeNode<K, V> node)
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{
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if (node != null)
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{
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base.RotateRight(node);
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PropagateFull(node);
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}
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}
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public bool ContainsKey(K key)
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{
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ArgumentNullException.ThrowIfNull(key);
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return GetNode(key) != null;
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}
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}
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/// <summary>
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/// Represents a value and its start and end keys.
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/// </summary>
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/// <typeparam name="K"></typeparam>
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||||
/// <typeparam name="V"></typeparam>
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public readonly struct RangeNode<K, V>
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{
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public readonly K Start;
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public readonly K End;
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public readonly V Value;
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||||
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||||
public RangeNode(K start, K end, V value)
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||||
{
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Start = start;
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End = end;
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||||
Value = value;
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||||
}
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||||
}
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||||
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/// <summary>
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/// Represents a node in the IntervalTree which contains start and end keys of type K, and a value of generic type V.
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/// </summary>
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||||
/// <typeparam name="K">Key type of the node</typeparam>
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/// <typeparam name="V">Value type of the node</typeparam>
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||||
public class IntervalTreeNode<K, V> : IntrusiveRedBlackTreeNode<IntervalTreeNode<K, V>>
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{
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/// <summary>
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/// The start of the range.
|
||||
/// </summary>
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internal K Start;
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||||
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||||
/// <summary>
|
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/// The end of the range - maximum of all in the Values list.
|
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/// </summary>
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||||
internal K End;
|
||||
|
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/// <summary>
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/// The maximum end value of this node and all its children.
|
||||
/// </summary>
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||||
internal K Max;
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||||
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||||
/// <summary>
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||||
/// Values contained on the node that shares a common Start value.
|
||||
/// </summary>
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||||
internal List<RangeNode<K, V>> Values;
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||||
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||||
internal IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
|
||||
{
|
||||
Start = start;
|
||||
End = end;
|
||||
Max = end;
|
||||
Values = new List<RangeNode<K, V>> { new RangeNode<K, V>(start, end, value) };
|
||||
Parent = parent;
|
||||
}
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||||
}
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||||
}
|
285
src/Ryujinx.Common/Collections/IntrusiveRedBlackTree.cs
Normal file
285
src/Ryujinx.Common/Collections/IntrusiveRedBlackTree.cs
Normal file
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@ -0,0 +1,285 @@
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using System;
|
||||
|
||||
namespace Ryujinx.Common.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Tree that provides the ability for O(logN) lookups for keys that exist in the tree, and O(logN) lookups for keys immediately greater than or less than a specified key.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Derived node type</typeparam>
|
||||
public class IntrusiveRedBlackTree<T> : IntrusiveRedBlackTreeImpl<T> where T : IntrusiveRedBlackTreeNode<T>, IComparable<T>
|
||||
{
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new node into the tree.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to be added</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
|
||||
public void Add(T node)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(node);
|
||||
|
||||
Insert(node);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a node from the tree.
|
||||
/// </summary>
|
||||
/// <param name="node">Note to be removed</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
|
||||
public void Remove(T node)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(node);
|
||||
|
||||
if (Delete(node) != null)
|
||||
{
|
||||
Count--;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the node that is considered equal to the specified node by the comparator.
|
||||
/// </summary>
|
||||
/// <param name="searchNode">Node to compare with</param>
|
||||
/// <returns>Node that is equal to <paramref name="searchNode"/></returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="searchNode"/> is null</exception>
|
||||
public T GetNode(T searchNode)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(searchNode);
|
||||
|
||||
T node = Root;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = searchNode.CompareTo(node);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (BST)
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new node into the tree.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to be inserted</param>
|
||||
private void Insert(T node)
|
||||
{
|
||||
T newNode = BSTInsert(node);
|
||||
RestoreBalanceAfterInsertion(newNode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Insertion Mechanism for a Binary Search Tree (BST).
|
||||
/// <br></br>
|
||||
/// Iterates the tree starting from the root and inserts a new node
|
||||
/// where all children in the left subtree are less than <paramref name="newNode"/>,
|
||||
/// and all children in the right subtree are greater than <paramref name="newNode"/>.
|
||||
/// </summary>
|
||||
/// <param name="newNode">Node to be inserted</param>
|
||||
/// <returns>The inserted Node</returns>
|
||||
private T BSTInsert(T newNode)
|
||||
{
|
||||
T parent = null;
|
||||
T node = Root;
|
||||
|
||||
while (node != null)
|
||||
{
|
||||
parent = node;
|
||||
int cmp = newNode.CompareTo(node);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
newNode.Parent = parent;
|
||||
if (parent == null)
|
||||
{
|
||||
Root = newNode;
|
||||
}
|
||||
else if (newNode.CompareTo(parent) < 0)
|
||||
{
|
||||
parent.Left = newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = newNode;
|
||||
}
|
||||
Count++;
|
||||
return newNode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes <paramref name="nodeToDelete"/> from the tree, if it exists.
|
||||
/// </summary>
|
||||
/// <param name="nodeToDelete">Node to be removed</param>
|
||||
/// <returns>The deleted Node</returns>
|
||||
private T Delete(T nodeToDelete)
|
||||
{
|
||||
if (nodeToDelete == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
T old = nodeToDelete;
|
||||
T child;
|
||||
T parent;
|
||||
bool color;
|
||||
|
||||
if (LeftOf(nodeToDelete) == null)
|
||||
{
|
||||
child = RightOf(nodeToDelete);
|
||||
}
|
||||
else if (RightOf(nodeToDelete) == null)
|
||||
{
|
||||
child = LeftOf(nodeToDelete);
|
||||
}
|
||||
else
|
||||
{
|
||||
T element = Minimum(RightOf(nodeToDelete));
|
||||
|
||||
child = RightOf(element);
|
||||
parent = ParentOf(element);
|
||||
color = ColorOf(element);
|
||||
|
||||
if (child != null)
|
||||
{
|
||||
child.Parent = parent;
|
||||
}
|
||||
|
||||
if (parent == null)
|
||||
{
|
||||
Root = child;
|
||||
}
|
||||
else if (element == LeftOf(parent))
|
||||
{
|
||||
parent.Left = child;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = child;
|
||||
}
|
||||
|
||||
if (ParentOf(element) == old)
|
||||
{
|
||||
parent = element;
|
||||
}
|
||||
|
||||
element.Color = old.Color;
|
||||
element.Left = old.Left;
|
||||
element.Right = old.Right;
|
||||
element.Parent = old.Parent;
|
||||
|
||||
if (ParentOf(old) == null)
|
||||
{
|
||||
Root = element;
|
||||
}
|
||||
else if (old == LeftOf(ParentOf(old)))
|
||||
{
|
||||
ParentOf(old).Left = element;
|
||||
}
|
||||
else
|
||||
{
|
||||
ParentOf(old).Right = element;
|
||||
}
|
||||
|
||||
LeftOf(old).Parent = element;
|
||||
|
||||
if (RightOf(old) != null)
|
||||
{
|
||||
RightOf(old).Parent = element;
|
||||
}
|
||||
|
||||
if (child != null && color == Black)
|
||||
{
|
||||
RestoreBalanceAfterRemoval(child);
|
||||
}
|
||||
|
||||
return old;
|
||||
}
|
||||
|
||||
parent = ParentOf(nodeToDelete);
|
||||
color = ColorOf(nodeToDelete);
|
||||
|
||||
if (child != null)
|
||||
{
|
||||
child.Parent = parent;
|
||||
}
|
||||
|
||||
if (parent == null)
|
||||
{
|
||||
Root = child;
|
||||
}
|
||||
else if (nodeToDelete == LeftOf(parent))
|
||||
{
|
||||
parent.Left = child;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = child;
|
||||
}
|
||||
|
||||
if (child != null && color == Black)
|
||||
{
|
||||
RestoreBalanceAfterRemoval(child);
|
||||
}
|
||||
|
||||
return old;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public static class IntrusiveRedBlackTreeExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieve the node that is considered equal to the key by the comparator.
|
||||
/// </summary>
|
||||
/// <param name="tree">Tree to search at</param>
|
||||
/// <param name="key">Key of the node to be found</param>
|
||||
/// <returns>Node that is equal to <paramref name="key"/></returns>
|
||||
public static N GetNodeByKey<N, K>(this IntrusiveRedBlackTree<N> tree, K key)
|
||||
where N : IntrusiveRedBlackTreeNode<N>, IComparable<N>, IComparable<K>
|
||||
where K : struct
|
||||
{
|
||||
N node = tree.RootNode;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = node.CompareTo(key);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
354
src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs
Normal file
354
src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs
Normal file
|
@ -0,0 +1,354 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Tree that provides the ability for O(logN) lookups for keys that exist in the tree, and O(logN) lookups for keys immediately greater than or less than a specified key.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Derived node type</typeparam>
|
||||
public class IntrusiveRedBlackTreeImpl<T> where T : IntrusiveRedBlackTreeNode<T>
|
||||
{
|
||||
protected const bool Black = true;
|
||||
protected const bool Red = false;
|
||||
protected T Root = null;
|
||||
|
||||
internal T RootNode => Root;
|
||||
|
||||
/// <summary>
|
||||
/// Number of nodes on the tree.
|
||||
/// </summary>
|
||||
public int Count { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Removes all nodes on the tree.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
Root = null;
|
||||
Count = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the node whose key is immediately greater than <paramref name="node"/>.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to find the successor of</param>
|
||||
/// <returns>Successor of <paramref name="node"/></returns>
|
||||
internal static T SuccessorOf(T node)
|
||||
{
|
||||
if (node.Right != null)
|
||||
{
|
||||
return Minimum(node.Right);
|
||||
}
|
||||
T parent = node.Parent;
|
||||
while (parent != null && node == parent.Right)
|
||||
{
|
||||
node = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the node whose key is immediately less than <paramref name="node"/>.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to find the predecessor of</param>
|
||||
/// <returns>Predecessor of <paramref name="node"/></returns>
|
||||
internal static T PredecessorOf(T node)
|
||||
{
|
||||
if (node.Left != null)
|
||||
{
|
||||
return Maximum(node.Left);
|
||||
}
|
||||
T parent = node.Parent;
|
||||
while (parent != null && node == parent.Left)
|
||||
{
|
||||
node = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
|
||||
/// </summary>
|
||||
/// <param name="node">Root node</param>
|
||||
/// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
|
||||
protected static T Maximum(T node)
|
||||
{
|
||||
T tmp = node;
|
||||
while (tmp.Right != null)
|
||||
{
|
||||
tmp = tmp.Right;
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node with the smallest key where <paramref name="node"/> is considered the root node.
|
||||
/// </summary>
|
||||
/// <param name="node">Root node</param>
|
||||
/// <returns>Node with the minimum key in the tree of <paramref name="node"/></returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
|
||||
protected static T Minimum(T node)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(node);
|
||||
|
||||
T tmp = node;
|
||||
while (tmp.Left != null)
|
||||
{
|
||||
tmp = tmp.Left;
|
||||
}
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
protected void RestoreBalanceAfterRemoval(T balanceNode)
|
||||
{
|
||||
T ptr = balanceNode;
|
||||
|
||||
while (ptr != Root && ColorOf(ptr) == Black)
|
||||
{
|
||||
if (ptr == LeftOf(ParentOf(ptr)))
|
||||
{
|
||||
T sibling = RightOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(RightOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateRight(sibling);
|
||||
sibling = RightOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(RightOf(sibling), Black);
|
||||
RotateLeft(ParentOf(ptr));
|
||||
ptr = Root;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
T sibling = LeftOf(ParentOf(ptr));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ptr), Red);
|
||||
RotateRight(ParentOf(ptr));
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(sibling, Red);
|
||||
ptr = ParentOf(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ColorOf(LeftOf(sibling)) == Black)
|
||||
{
|
||||
SetColor(RightOf(sibling), Black);
|
||||
SetColor(sibling, Red);
|
||||
RotateLeft(sibling);
|
||||
sibling = LeftOf(ParentOf(ptr));
|
||||
}
|
||||
SetColor(sibling, ColorOf(ParentOf(ptr)));
|
||||
SetColor(ParentOf(ptr), Black);
|
||||
SetColor(LeftOf(sibling), Black);
|
||||
RotateRight(ParentOf(ptr));
|
||||
ptr = Root;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(ptr, Black);
|
||||
}
|
||||
|
||||
protected void RestoreBalanceAfterInsertion(T balanceNode)
|
||||
{
|
||||
SetColor(balanceNode, Red);
|
||||
while (balanceNode != null && balanceNode != Root && ColorOf(ParentOf(balanceNode)) == Red)
|
||||
{
|
||||
if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
|
||||
{
|
||||
T sibling = RightOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == RightOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateLeft(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateRight(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
T sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
|
||||
|
||||
if (ColorOf(sibling) == Red)
|
||||
{
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(sibling, Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
balanceNode = ParentOf(ParentOf(balanceNode));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (balanceNode == LeftOf(ParentOf(balanceNode)))
|
||||
{
|
||||
balanceNode = ParentOf(balanceNode);
|
||||
RotateRight(balanceNode);
|
||||
}
|
||||
SetColor(ParentOf(balanceNode), Black);
|
||||
SetColor(ParentOf(ParentOf(balanceNode)), Red);
|
||||
RotateLeft(ParentOf(ParentOf(balanceNode)));
|
||||
}
|
||||
}
|
||||
}
|
||||
SetColor(Root, Black);
|
||||
}
|
||||
|
||||
protected virtual void RotateLeft(T node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
T right = RightOf(node);
|
||||
node.Right = LeftOf(right);
|
||||
if (node.Right != null)
|
||||
{
|
||||
node.Right.Parent = node;
|
||||
}
|
||||
T nodeParent = ParentOf(node);
|
||||
right.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
{
|
||||
Root = right;
|
||||
}
|
||||
else if (node == LeftOf(nodeParent))
|
||||
{
|
||||
nodeParent.Left = right;
|
||||
}
|
||||
else
|
||||
{
|
||||
nodeParent.Right = right;
|
||||
}
|
||||
right.Left = node;
|
||||
node.Parent = right;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void RotateRight(T node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
T left = LeftOf(node);
|
||||
node.Left = RightOf(left);
|
||||
if (node.Left != null)
|
||||
{
|
||||
node.Left.Parent = node;
|
||||
}
|
||||
T nodeParent = ParentOf(node);
|
||||
left.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
{
|
||||
Root = left;
|
||||
}
|
||||
else if (node == RightOf(nodeParent))
|
||||
{
|
||||
nodeParent.Right = left;
|
||||
}
|
||||
else
|
||||
{
|
||||
nodeParent.Left = left;
|
||||
}
|
||||
left.Right = node;
|
||||
node.Parent = left;
|
||||
}
|
||||
}
|
||||
|
||||
#region Safety-Methods
|
||||
|
||||
// These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
|
||||
|
||||
/// <summary>
|
||||
/// Returns the color of <paramref name="node"/>, or Black if it is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node</param>
|
||||
/// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
|
||||
protected static bool ColorOf(T node)
|
||||
{
|
||||
return node == null || node.Color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
|
||||
/// <br></br>
|
||||
/// This method does nothing if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to set the color of</param>
|
||||
/// <param name="color">Color (Boolean)</param>
|
||||
protected static void SetColor(T node, bool color)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
node.Color = color;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the left child from</param>
|
||||
/// <returns>Left child of <paramref name="node"/></returns>
|
||||
protected static T LeftOf(T node)
|
||||
{
|
||||
return node?.Left;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the right child from</param>
|
||||
/// <returns>Right child of <paramref name="node"/></returns>
|
||||
protected static T RightOf(T node)
|
||||
{
|
||||
return node?.Right;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
||||
/// </summary>
|
||||
/// <param name="node">Node to retrieve the parent from</param>
|
||||
/// <returns>Parent of <paramref name="node"/></returns>
|
||||
protected static T ParentOf(T node)
|
||||
{
|
||||
return node?.Parent;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
16
src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeNode.cs
Normal file
16
src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeNode.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
namespace Ryujinx.Common.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a node in the Red-Black Tree.
|
||||
/// </summary>
|
||||
public class IntrusiveRedBlackTreeNode<T> where T : IntrusiveRedBlackTreeNode<T>
|
||||
{
|
||||
internal bool Color = true;
|
||||
internal T Left;
|
||||
internal T Right;
|
||||
internal T Parent;
|
||||
|
||||
public T Predecessor => IntrusiveRedBlackTreeImpl<T>.PredecessorOf((T)this);
|
||||
public T Successor => IntrusiveRedBlackTreeImpl<T>.SuccessorOf((T)this);
|
||||
}
|
||||
}
|
617
src/Ryujinx.Common/Collections/TreeDictionary.cs
Normal file
617
src/Ryujinx.Common/Collections/TreeDictionary.cs
Normal file
|
@ -0,0 +1,617 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Ryujinx.Common.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Dictionary that provides the ability for O(logN) Lookups for keys that exist in the Dictionary, and O(logN) lookups for keys immediately greater than or less than a specified key.
|
||||
/// </summary>
|
||||
/// <typeparam name="K">Key</typeparam>
|
||||
/// <typeparam name="V">Value</typeparam>
|
||||
public class TreeDictionary<K, V> : IntrusiveRedBlackTreeImpl<Node<K, V>>, IDictionary<K, V> where K : IComparable<K>
|
||||
{
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Returns the value of the node whose key is <paramref name="key"/>, or the default value if no such node exists.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node value to get</param>
|
||||
/// <returns>Value associated w/ <paramref name="key"/></returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
public V Get(K key)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
|
||||
Node<K, V> node = GetNode(key);
|
||||
|
||||
if (node == null)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
return node.Value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new node into the tree whose key is <paramref name="key"/> key and value is <paramref name="value"/>.
|
||||
/// <br></br>
|
||||
/// <b>Note:</b> Adding the same key multiple times will cause the value for that key to be overwritten.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to add</param>
|
||||
/// <param name="value">Value of the node to add</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> or <paramref name="value"/> are null</exception>
|
||||
public void Add(K key, V value)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
ArgumentNullException.ThrowIfNull(value);
|
||||
|
||||
Insert(key, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the node whose key is <paramref name="key"/> from the tree.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to remove</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
public void Remove(K key)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
|
||||
if (Delete(key) != null)
|
||||
{
|
||||
Count--;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the value whose key is equal to or immediately less than <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key for which to find the floor value of</param>
|
||||
/// <returns>Key of node immediately less than <paramref name="key"/></returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
public K Floor(K key)
|
||||
{
|
||||
Node<K, V> node = FloorNode(key);
|
||||
if (node != null)
|
||||
{
|
||||
return node.Key;
|
||||
}
|
||||
return default;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node whose key is equal to or immediately greater than <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key for which to find the ceiling node of</param>
|
||||
/// <returns>Key of node immediately greater than <paramref name="key"/></returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
public K Ceiling(K key)
|
||||
{
|
||||
Node<K, V> node = CeilingNode(key);
|
||||
if (node != null)
|
||||
{
|
||||
return node.Key;
|
||||
}
|
||||
return default;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the value whose key is immediately greater than <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key to find the successor of</param>
|
||||
/// <returns>Value</returns>
|
||||
public K SuccessorOf(K key)
|
||||
{
|
||||
Node<K, V> node = GetNode(key);
|
||||
if (node != null)
|
||||
{
|
||||
Node<K, V> successor = SuccessorOf(node);
|
||||
|
||||
return successor != null ? successor.Key : default;
|
||||
}
|
||||
return default;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the value whose key is immediately less than <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key to find the predecessor of</param>
|
||||
/// <returns>Value</returns>
|
||||
public K PredecessorOf(K key)
|
||||
{
|
||||
Node<K, V> node = GetNode(key);
|
||||
if (node != null)
|
||||
{
|
||||
Node<K, V> predecessor = PredecessorOf(node);
|
||||
|
||||
return predecessor != null ? predecessor.Key : default;
|
||||
}
|
||||
return default;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds all the nodes in the dictionary as key/value pairs into <paramref name="list"/>.
|
||||
/// <br></br>
|
||||
/// The key/value pairs will be added in Level Order.
|
||||
/// </summary>
|
||||
/// <param name="list">List to add the tree pairs into</param>
|
||||
public List<KeyValuePair<K, V>> AsLevelOrderList()
|
||||
{
|
||||
List<KeyValuePair<K, V>> list = new List<KeyValuePair<K, V>>();
|
||||
|
||||
Queue<Node<K, V>> nodes = new Queue<Node<K, V>>();
|
||||
|
||||
if (this.Root != null)
|
||||
{
|
||||
nodes.Enqueue(this.Root);
|
||||
}
|
||||
while (nodes.TryDequeue(out Node<K, V> node))
|
||||
{
|
||||
list.Add(new KeyValuePair<K, V>(node.Key, node.Value));
|
||||
if (node.Left != null)
|
||||
{
|
||||
nodes.Enqueue(node.Left);
|
||||
}
|
||||
if (node.Right != null)
|
||||
{
|
||||
nodes.Enqueue(node.Right);
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds all the nodes in the dictionary into <paramref name="list"/>.
|
||||
/// </summary>
|
||||
/// <returns>A list of all KeyValuePairs sorted by Key Order</returns>
|
||||
public List<KeyValuePair<K, V>> AsList()
|
||||
{
|
||||
List<KeyValuePair<K, V>> list = new List<KeyValuePair<K, V>>();
|
||||
|
||||
AddToList(Root, list);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (BST)
|
||||
|
||||
/// <summary>
|
||||
/// Adds all nodes that are children of or contained within <paramref name="node"/> into <paramref name="list"/>, in Key Order.
|
||||
/// </summary>
|
||||
/// <param name="node">The node to search for nodes within</param>
|
||||
/// <param name="list">The list to add node to</param>
|
||||
private void AddToList(Node<K, V> node, List<KeyValuePair<K, V>> list)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AddToList(node.Left, list);
|
||||
|
||||
list.Add(new KeyValuePair<K, V>(node.Key, node.Value));
|
||||
|
||||
AddToList(node.Right, list);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the node reference whose key is <paramref name="key"/>, or null if no such node exists.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to get</param>
|
||||
/// <returns>Node reference in the tree</returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
private Node<K, V> GetNode(K key)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
|
||||
Node<K, V> node = Root;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = key.CompareTo(node.Key);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new node into the tree whose key is <paramref name="key"/> and value is <paramref name="value"/>.
|
||||
/// <br></br>
|
||||
/// Adding the same key multiple times will overwrite the previous value.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to insert</param>
|
||||
/// <param name="value">Value of the node to insert</param>
|
||||
private void Insert(K key, V value)
|
||||
{
|
||||
Node<K, V> newNode = BSTInsert(key, value);
|
||||
RestoreBalanceAfterInsertion(newNode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Insertion Mechanism for a Binary Search Tree (BST).
|
||||
/// <br></br>
|
||||
/// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than <paramref name="key"/>, and all children in the right subtree are greater than <paramref name="key"/>.
|
||||
/// <br></br>
|
||||
/// <b>Note: </b> If a node whose key is <paramref name="key"/> already exists, it's value will be overwritten.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to insert</param>
|
||||
/// <param name="value">Value of the node to insert</param>
|
||||
/// <returns>The inserted Node</returns>
|
||||
private Node<K, V> BSTInsert(K key, V value)
|
||||
{
|
||||
Node<K, V> parent = null;
|
||||
Node<K, V> node = Root;
|
||||
|
||||
while (node != null)
|
||||
{
|
||||
parent = node;
|
||||
int cmp = key.CompareTo(node.Key);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
node.Value = value;
|
||||
return node;
|
||||
}
|
||||
}
|
||||
Node<K, V> newNode = new Node<K, V>(key, value, parent);
|
||||
if (newNode.Parent == null)
|
||||
{
|
||||
Root = newNode;
|
||||
}
|
||||
else if (key.CompareTo(parent.Key) < 0)
|
||||
{
|
||||
parent.Left = newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = newNode;
|
||||
}
|
||||
Count++;
|
||||
return newNode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes <paramref name="key"/> from the dictionary, if it exists.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to delete</param>
|
||||
/// <returns>The deleted Node</returns>
|
||||
private Node<K, V> Delete(K key)
|
||||
{
|
||||
// O(1) Retrieval
|
||||
Node<K, V> nodeToDelete = GetNode(key);
|
||||
|
||||
if (nodeToDelete == null) return null;
|
||||
|
||||
Node<K, V> replacementNode;
|
||||
|
||||
if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null)
|
||||
{
|
||||
replacementNode = nodeToDelete;
|
||||
}
|
||||
else
|
||||
{
|
||||
replacementNode = PredecessorOf(nodeToDelete);
|
||||
}
|
||||
|
||||
Node<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
|
||||
|
||||
if (tmp != null)
|
||||
{
|
||||
tmp.Parent = ParentOf(replacementNode);
|
||||
}
|
||||
|
||||
if (ParentOf(replacementNode) == null)
|
||||
{
|
||||
Root = tmp;
|
||||
}
|
||||
else if (replacementNode == LeftOf(ParentOf(replacementNode)))
|
||||
{
|
||||
ParentOf(replacementNode).Left = tmp;
|
||||
}
|
||||
else
|
||||
{
|
||||
ParentOf(replacementNode).Right = tmp;
|
||||
}
|
||||
|
||||
if (replacementNode != nodeToDelete)
|
||||
{
|
||||
nodeToDelete.Key = replacementNode.Key;
|
||||
nodeToDelete.Value = replacementNode.Value;
|
||||
}
|
||||
|
||||
if (tmp != null && ColorOf(replacementNode) == Black)
|
||||
{
|
||||
RestoreBalanceAfterRemoval(tmp);
|
||||
}
|
||||
|
||||
return replacementNode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node whose key immediately less than or equal to <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key for which to find the floor node of</param>
|
||||
/// <returns>Node whose key is immediately less than or equal to <paramref name="key"/>, or null if no such node is found.</returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
private Node<K, V> FloorNode(K key)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
|
||||
Node<K, V> tmp = Root;
|
||||
|
||||
while (tmp != null)
|
||||
{
|
||||
int cmp = key.CompareTo(tmp.Key);
|
||||
if (cmp > 0)
|
||||
{
|
||||
if (tmp.Right != null)
|
||||
{
|
||||
tmp = tmp.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
return tmp;
|
||||
}
|
||||
}
|
||||
else if (cmp < 0)
|
||||
{
|
||||
if (tmp.Left != null)
|
||||
{
|
||||
tmp = tmp.Left;
|
||||
}
|
||||
else
|
||||
{
|
||||
Node<K, V> parent = tmp.Parent;
|
||||
Node<K, V> ptr = tmp;
|
||||
while (parent != null && ptr == parent.Left)
|
||||
{
|
||||
ptr = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return tmp;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the node whose key is immediately greater than or equal to than <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key for which to find the ceiling node of</param>
|
||||
/// <returns>Node whose key is immediately greater than or equal to <paramref name="key"/>, or null if no such node is found.</returns>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
private Node<K, V> CeilingNode(K key)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
|
||||
Node<K, V> tmp = Root;
|
||||
|
||||
while (tmp != null)
|
||||
{
|
||||
int cmp = key.CompareTo(tmp.Key);
|
||||
if (cmp < 0)
|
||||
{
|
||||
if (tmp.Left != null)
|
||||
{
|
||||
tmp = tmp.Left;
|
||||
}
|
||||
else
|
||||
{
|
||||
return tmp;
|
||||
}
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
if (tmp.Right != null)
|
||||
{
|
||||
tmp = tmp.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
Node<K, V> parent = tmp.Parent;
|
||||
Node<K, V> ptr = tmp;
|
||||
while (parent != null && ptr == parent.Right)
|
||||
{
|
||||
ptr = parent;
|
||||
parent = parent.Parent;
|
||||
}
|
||||
return parent;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return tmp;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Interface Implementations
|
||||
|
||||
// Method descriptions are not provided as they are already included as part of the interface.
|
||||
public bool ContainsKey(K key)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
|
||||
return GetNode(key) != null;
|
||||
}
|
||||
|
||||
bool IDictionary<K, V>.Remove(K key)
|
||||
{
|
||||
int count = Count;
|
||||
Remove(key);
|
||||
return count > Count;
|
||||
}
|
||||
|
||||
public bool TryGetValue(K key, [MaybeNullWhen(false)] out V value)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
|
||||
Node<K, V> node = GetNode(key);
|
||||
value = node != null ? node.Value : default;
|
||||
return node != null;
|
||||
}
|
||||
|
||||
public void Add(KeyValuePair<K, V> item)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(item.Key);
|
||||
|
||||
Add(item.Key, item.Value);
|
||||
}
|
||||
|
||||
public bool Contains(KeyValuePair<K, V> item)
|
||||
{
|
||||
if (item.Key == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Node<K, V> node = GetNode(item.Key);
|
||||
if (node != null)
|
||||
{
|
||||
return node.Key.Equals(item.Key) && node.Value.Equals(item.Value);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void CopyTo(KeyValuePair<K, V>[] array, int arrayIndex)
|
||||
{
|
||||
if (arrayIndex < 0 || array.Length - arrayIndex < this.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(arrayIndex));
|
||||
}
|
||||
|
||||
SortedList<K, V> list = GetKeyValues();
|
||||
|
||||
int offset = 0;
|
||||
|
||||
for (int i = arrayIndex; i < array.Length && offset < list.Count; i++)
|
||||
{
|
||||
array[i] = new KeyValuePair<K, V>(list.Keys[i], list.Values[i]);
|
||||
offset++;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Remove(KeyValuePair<K, V> item)
|
||||
{
|
||||
Node<K, V> node = GetNode(item.Key);
|
||||
|
||||
if (node == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (node.Value.Equals(item.Value))
|
||||
{
|
||||
int count = Count;
|
||||
Remove(item.Key);
|
||||
return count > Count;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public IEnumerator<KeyValuePair<K, V>> GetEnumerator()
|
||||
{
|
||||
return GetKeyValues().GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetKeyValues().GetEnumerator();
|
||||
}
|
||||
|
||||
public ICollection<K> Keys => GetKeyValues().Keys;
|
||||
|
||||
public ICollection<V> Values => GetKeyValues().Values;
|
||||
|
||||
public bool IsReadOnly => false;
|
||||
|
||||
public V this[K key]
|
||||
{
|
||||
get => Get(key);
|
||||
set => Add(key, value);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Interface Helper Methods
|
||||
|
||||
/// <summary>
|
||||
/// Returns a sorted list of all the node keys / values in the tree.
|
||||
/// </summary>
|
||||
/// <returns>List of node keys</returns>
|
||||
private SortedList<K, V> GetKeyValues()
|
||||
{
|
||||
SortedList<K, V> set = new SortedList<K, V>();
|
||||
Queue<Node<K, V>> queue = new Queue<Node<K, V>>();
|
||||
if (Root != null)
|
||||
{
|
||||
queue.Enqueue(Root);
|
||||
}
|
||||
|
||||
while (queue.TryDequeue(out Node<K, V> node))
|
||||
{
|
||||
set.Add(node.Key, node.Value);
|
||||
if (null != node.Left)
|
||||
{
|
||||
queue.Enqueue(node.Left);
|
||||
}
|
||||
if (null != node.Right)
|
||||
{
|
||||
queue.Enqueue(node.Right);
|
||||
}
|
||||
}
|
||||
|
||||
return set;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a node in the TreeDictionary which contains a key and value of generic type K and V, respectively.
|
||||
/// </summary>
|
||||
/// <typeparam name="K">Key of the node</typeparam>
|
||||
/// <typeparam name="V">Value of the node</typeparam>
|
||||
public class Node<K, V> : IntrusiveRedBlackTreeNode<Node<K, V>> where K : IComparable<K>
|
||||
{
|
||||
internal K Key;
|
||||
internal V Value;
|
||||
|
||||
internal Node(K key, V value, Node<K, V> parent)
|
||||
{
|
||||
Key = key;
|
||||
Value = value;
|
||||
Parent = parent;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue