Move solution and projects to src

This commit is contained in:
TSR Berry 2023-04-08 01:22:00 +02:00 committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

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using System;
namespace Ryujinx.Memory.Range
{
/// <summary>
/// Range of memory composed of an address and size.
/// </summary>
public struct HostMemoryRange : IEquatable<HostMemoryRange>
{
/// <summary>
/// An empty memory range, with a null address and zero size.
/// </summary>
public static HostMemoryRange Empty => new HostMemoryRange(0, 0);
/// <summary>
/// Start address of the range.
/// </summary>
public nuint Address { get; }
/// <summary>
/// Size of the range in bytes.
/// </summary>
public ulong Size { get; }
/// <summary>
/// Address where the range ends (exclusive).
/// </summary>
public nuint EndAddress => Address + (nuint)Size;
/// <summary>
/// Creates a new memory range with the specified address and size.
/// </summary>
/// <param name="address">Start address</param>
/// <param name="size">Size in bytes</param>
public HostMemoryRange(nuint address, ulong size)
{
Address = address;
Size = size;
}
/// <summary>
/// Checks if the range overlaps with another.
/// </summary>
/// <param name="other">The other range to check for overlap</param>
/// <returns>True if the ranges overlap, false otherwise</returns>
public bool OverlapsWith(HostMemoryRange other)
{
nuint thisAddress = Address;
nuint thisEndAddress = EndAddress;
nuint otherAddress = other.Address;
nuint otherEndAddress = other.EndAddress;
return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
}
public override bool Equals(object obj)
{
return obj is HostMemoryRange other && Equals(other);
}
public bool Equals(HostMemoryRange other)
{
return Address == other.Address && Size == other.Size;
}
public override int GetHashCode()
{
return HashCode.Combine(Address, Size);
}
}
}

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namespace Ryujinx.Memory.Range
{
public interface IMultiRangeItem
{
MultiRange Range { get; }
ulong BaseAddress => Range.GetSubRange(0).Address;
}
}

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namespace Ryujinx.Memory.Range
{
/// <summary>
/// Range of memory that can be split in two.
/// </summary>
interface INonOverlappingRange : IRange
{
/// <summary>
/// Split this region into two, around the specified address.
/// This region is updated to end at the split address, and a new region is created to represent past that point.
/// </summary>
/// <param name="splitAddress">Address to split the region around</param>
/// <returns>The second part of the split region, with start address at the given split.</returns>
public INonOverlappingRange Split(ulong splitAddress);
}
}

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namespace Ryujinx.Memory.Range
{
/// <summary>
/// Range of memory.
/// </summary>
public interface IRange
{
/// <summary>
/// Base address.
/// </summary>
ulong Address { get; }
/// <summary>
/// Size of the range.
/// </summary>
ulong Size { get; }
/// <summary>
/// End address.
/// </summary>
ulong EndAddress { get; }
/// <summary>
/// Check if this range overlaps with another.
/// </summary>
/// <param name="address">Base address</param>
/// <param name="size">Size of the range</param>
/// <returns>True if overlapping, false otherwise</returns>
bool OverlapsWith(ulong address, ulong size);
}
}

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namespace Ryujinx.Memory.Range
{
/// <summary>
/// Range of memory composed of an address and size.
/// </summary>
public readonly record struct MemoryRange
{
/// <summary>
/// An empty memory range, with a null address and zero size.
/// </summary>
public static MemoryRange Empty => new MemoryRange(0UL, 0);
/// <summary>
/// Start address of the range.
/// </summary>
public ulong Address { get; }
/// <summary>
/// Size of the range in bytes.
/// </summary>
public ulong Size { get; }
/// <summary>
/// Address where the range ends (exclusive).
/// </summary>
public ulong EndAddress => Address + Size;
/// <summary>
/// Creates a new memory range with the specified address and size.
/// </summary>
/// <param name="address">Start address</param>
/// <param name="size">Size in bytes</param>
public MemoryRange(ulong address, ulong size)
{
Address = address;
Size = size;
}
/// <summary>
/// Checks if the range overlaps with another.
/// </summary>
/// <param name="other">The other range to check for overlap</param>
/// <returns>True if the ranges overlap, false otherwise</returns>
public bool OverlapsWith(MemoryRange other)
{
ulong thisAddress = Address;
ulong thisEndAddress = EndAddress;
ulong otherAddress = other.Address;
ulong otherEndAddress = other.EndAddress;
// If any of the ranges if invalid (address + size overflows),
// then they are never considered to overlap.
if (thisEndAddress < thisAddress || otherEndAddress < otherAddress)
{
return false;
}
return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
}
}
}

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using System;
using System.Collections.Generic;
namespace Ryujinx.Memory.Range
{
/// <summary>
/// Sequence of physical memory regions that a single non-contiguous virtual memory region maps to.
/// </summary>
public readonly struct MultiRange : IEquatable<MultiRange>
{
private const ulong InvalidAddress = ulong.MaxValue;
private readonly MemoryRange _singleRange;
private readonly MemoryRange[] _ranges;
private bool HasSingleRange => _ranges == null;
/// <summary>
/// Total of physical sub-ranges on the virtual memory region.
/// </summary>
public int Count => HasSingleRange ? 1 : _ranges.Length;
/// <summary>
/// Creates a new multi-range with a single physical region.
/// </summary>
/// <param name="address">Start address of the region</param>
/// <param name="size">Size of the region in bytes</param>
public MultiRange(ulong address, ulong size)
{
_singleRange = new MemoryRange(address, size);
_ranges = null;
}
/// <summary>
/// Creates a new multi-range with multiple physical regions.
/// </summary>
/// <param name="ranges">Array of physical regions</param>
/// <exception cref="ArgumentNullException"><paramref name="ranges"/> is null</exception>
public MultiRange(MemoryRange[] ranges)
{
_singleRange = MemoryRange.Empty;
_ranges = ranges ?? throw new ArgumentNullException(nameof(ranges));
}
/// <summary>
/// Gets a slice of the multi-range.
/// </summary>
/// <param name="offset">Offset of the slice into the multi-range in bytes</param>
/// <param name="size">Size of the slice in bytes</param>
/// <returns>A new multi-range representing the given slice of this one</returns>
public MultiRange Slice(ulong offset, ulong size)
{
if (HasSingleRange)
{
if (_singleRange.Size - offset < size)
{
throw new ArgumentOutOfRangeException(nameof(size));
}
return new MultiRange(_singleRange.Address + offset, size);
}
else
{
var ranges = new List<MemoryRange>();
foreach (MemoryRange range in _ranges)
{
if ((long)offset <= 0)
{
ranges.Add(new MemoryRange(range.Address, Math.Min(size, range.Size)));
size -= range.Size;
}
else if (offset < range.Size)
{
ulong sliceSize = Math.Min(size, range.Size - offset);
if (range.Address == InvalidAddress)
{
ranges.Add(new MemoryRange(range.Address, sliceSize));
}
else
{
ranges.Add(new MemoryRange(range.Address + offset, sliceSize));
}
size -= sliceSize;
}
if ((long)size <= 0)
{
break;
}
offset -= range.Size;
}
return new MultiRange(ranges.ToArray());
}
}
/// <summary>
/// Gets the physical region at the specified index.
/// </summary>
/// <param name="index">Index of the physical region</param>
/// <returns>Region at the index specified</returns>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="index"/> is invalid</exception>
public MemoryRange GetSubRange(int index)
{
if (HasSingleRange)
{
if (index != 0)
{
throw new ArgumentOutOfRangeException(nameof(index));
}
return _singleRange;
}
else
{
if ((uint)index >= _ranges.Length)
{
throw new ArgumentOutOfRangeException(nameof(index));
}
return _ranges[index];
}
}
/// <summary>
/// Gets the physical region at the specified index, without explicit bounds checking.
/// </summary>
/// <param name="index">Index of the physical region</param>
/// <returns>Region at the index specified</returns>
private MemoryRange GetSubRangeUnchecked(int index)
{
return HasSingleRange ? _singleRange : _ranges[index];
}
/// <summary>
/// Check if two multi-ranges overlap with each other.
/// </summary>
/// <param name="other">Other multi-range to check for overlap</param>
/// <returns>True if any sub-range overlaps, false otherwise</returns>
public bool OverlapsWith(MultiRange other)
{
if (HasSingleRange && other.HasSingleRange)
{
return _singleRange.OverlapsWith(other._singleRange);
}
else
{
for (int i = 0; i < Count; i++)
{
MemoryRange currentRange = GetSubRangeUnchecked(i);
for (int j = 0; j < other.Count; j++)
{
if (currentRange.OverlapsWith(other.GetSubRangeUnchecked(j)))
{
return true;
}
}
}
}
return false;
}
/// <summary>
/// Checks if a given multi-range is fully contained inside another.
/// </summary>
/// <param name="other">Multi-range to be checked</param>
/// <returns>True if all the sub-ranges on <paramref name="other"/> are contained inside the multi-range, with the same order, false otherwise</returns>
public bool Contains(MultiRange other)
{
return FindOffset(other) >= 0;
}
/// <summary>
/// Calculates the offset of a given multi-range inside another, when the multi-range is fully contained
/// inside the other multi-range, otherwise returns -1.
/// </summary>
/// <param name="other">Multi-range that should be fully contained inside this one</param>
/// <returns>Offset in bytes if fully contained, otherwise -1</returns>
public int FindOffset(MultiRange other)
{
int thisCount = Count;
int otherCount = other.Count;
if (thisCount == 1 && otherCount == 1)
{
MemoryRange otherFirstRange = other.GetSubRangeUnchecked(0);
MemoryRange currentFirstRange = GetSubRangeUnchecked(0);
if (otherFirstRange.Address >= currentFirstRange.Address &&
otherFirstRange.EndAddress <= currentFirstRange.EndAddress)
{
return (int)(otherFirstRange.Address - currentFirstRange.Address);
}
}
else if (thisCount >= otherCount)
{
ulong baseOffset = 0;
MemoryRange otherFirstRange = other.GetSubRangeUnchecked(0);
MemoryRange otherLastRange = other.GetSubRangeUnchecked(otherCount - 1);
for (int i = 0; i < (thisCount - otherCount) + 1; baseOffset += GetSubRangeUnchecked(i).Size, i++)
{
MemoryRange currentFirstRange = GetSubRangeUnchecked(i);
MemoryRange currentLastRange = GetSubRangeUnchecked(i + otherCount - 1);
if (otherCount > 1)
{
if (otherFirstRange.Address < currentFirstRange.Address ||
otherFirstRange.EndAddress != currentFirstRange.EndAddress)
{
continue;
}
if (otherLastRange.Address != currentLastRange.Address ||
otherLastRange.EndAddress > currentLastRange.EndAddress)
{
continue;
}
bool fullMatch = true;
for (int j = 1; j < otherCount - 1; j++)
{
if (!GetSubRangeUnchecked(i + j).Equals(other.GetSubRangeUnchecked(j)))
{
fullMatch = false;
break;
}
}
if (!fullMatch)
{
continue;
}
}
else if (currentFirstRange.Address > otherFirstRange.Address ||
currentFirstRange.EndAddress < otherFirstRange.EndAddress)
{
continue;
}
return (int)(baseOffset + (otherFirstRange.Address - currentFirstRange.Address));
}
}
return -1;
}
/// <summary>
/// Gets the total size of all sub-ranges in bytes.
/// </summary>
/// <returns>Total size in bytes</returns>
public ulong GetSize()
{
if (HasSingleRange)
{
return _singleRange.Size;
}
ulong sum = 0;
foreach (MemoryRange range in _ranges)
{
sum += range.Size;
}
return sum;
}
public override bool Equals(object obj)
{
return obj is MultiRange other && Equals(other);
}
public bool Equals(MultiRange other)
{
if (HasSingleRange && other.HasSingleRange)
{
return _singleRange.Equals(other._singleRange);
}
int thisCount = Count;
if (thisCount != other.Count)
{
return false;
}
for (int i = 0; i < thisCount; i++)
{
if (!GetSubRangeUnchecked(i).Equals(other.GetSubRangeUnchecked(i)))
{
return false;
}
}
return true;
}
public override int GetHashCode()
{
if (HasSingleRange)
{
return _singleRange.GetHashCode();
}
HashCode hash = new HashCode();
foreach (MemoryRange range in _ranges)
{
hash.Add(range);
}
return hash.ToHashCode();
}
}
}

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using Ryujinx.Common.Collections;
using System.Collections;
using System.Collections.Generic;
namespace Ryujinx.Memory.Range
{
public class MultiRangeList<T> : IEnumerable<T> where T : IMultiRangeItem
{
private readonly IntervalTree<ulong, T> _items;
public int Count { get; private set; }
/// <summary>
/// Creates a new range list.
/// </summary>
public MultiRangeList()
{
_items = new IntervalTree<ulong, T>();
}
/// <summary>
/// Adds a new item to the list.
/// </summary>
/// <param name="item">The item to be added</param>
public void Add(T item)
{
MultiRange range = item.Range;
for (int i = 0; i < range.Count; i++)
{
var subrange = range.GetSubRange(i);
if (IsInvalid(ref subrange))
{
continue;
}
_items.Add(subrange.Address, subrange.EndAddress, item);
}
Count++;
}
/// <summary>
/// Removes an item from the list.
/// </summary>
/// <param name="item">The item to be removed</param>
/// <returns>True if the item was removed, or false if it was not found</returns>
public bool Remove(T item)
{
MultiRange range = item.Range;
int removed = 0;
for (int i = 0; i < range.Count; i++)
{
var subrange = range.GetSubRange(i);
if (IsInvalid(ref subrange))
{
continue;
}
removed += _items.Remove(subrange.Address, item);
}
if (removed > 0)
{
// All deleted intervals are for the same item - the one we removed.
Count--;
}
return removed > 0;
}
/// <summary>
/// Gets all items on the list overlapping the specified memory range.
/// </summary>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes of the range</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>The number of overlapping items found</returns>
public int FindOverlaps(ulong address, ulong size, ref T[] output)
{
return FindOverlaps(new MultiRange(address, size), ref output);
}
/// <summary>
/// Gets all items on the list overlapping the specified memory ranges.
/// </summary>
/// <param name="range">Ranges of memory being searched</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>The number of overlapping items found</returns>
public int FindOverlaps(MultiRange range, ref T[] output)
{
int overlapCount = 0;
for (int i = 0; i < range.Count; i++)
{
var subrange = range.GetSubRange(i);
if (IsInvalid(ref subrange))
{
continue;
}
overlapCount = _items.Get(subrange.Address, subrange.EndAddress, ref output, overlapCount);
}
// Remove any duplicates, caused by items having multiple sub range nodes in the tree.
if (overlapCount > 1)
{
int insertPtr = 0;
for (int i = 0; i < overlapCount; i++)
{
T item = output[i];
bool duplicate = false;
for (int j = insertPtr - 1; j >= 0; j--)
{
if (item.Equals(output[j]))
{
duplicate = true;
break;
}
}
if (!duplicate)
{
if (insertPtr != i)
{
output[insertPtr] = item;
}
insertPtr++;
}
}
overlapCount = insertPtr;
}
return overlapCount;
}
/// <summary>
/// Checks if a given sub-range of memory is invalid.
/// Those are used to represent unmapped memory regions (holes in the region mapping).
/// </summary>
/// <param name="subRange">Memory range to checl</param>
/// <returns>True if the memory range is considered invalid, false otherwise</returns>
private static bool IsInvalid(ref MemoryRange subRange)
{
return subRange.Address == ulong.MaxValue;
}
/// <summary>
/// Gets all items on the list starting at the specified memory address.
/// </summary>
/// <param name="baseAddress">Base address to find</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>The number of matches found</returns>
public int FindOverlaps(ulong baseAddress, ref T[] output)
{
int count = _items.Get(baseAddress, ref output);
// Only output items with matching base address
int insertPtr = 0;
for (int i = 0; i < count; i++)
{
if (output[i].BaseAddress == baseAddress)
{
if (i != insertPtr)
{
output[insertPtr] = output[i];
}
insertPtr++;
}
}
return insertPtr;
}
private List<T> GetList()
{
var items = _items.AsList();
var result = new List<T>();
foreach (RangeNode<ulong, T> item in items)
{
if (item.Start == item.Value.BaseAddress)
{
result.Add(item.Value);
}
}
return result;
}
public IEnumerator<T> GetEnumerator()
{
return GetList().GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetList().GetEnumerator();
}
}
}

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using System;
using System.Collections.Generic;
namespace Ryujinx.Memory.Range
{
/// <summary>
/// A range list that assumes ranges are non-overlapping, with list items that can be split in two to avoid overlaps.
/// </summary>
/// <typeparam name="T">Type of the range.</typeparam>
class NonOverlappingRangeList<T> : RangeList<T> where T : INonOverlappingRange
{
/// <summary>
/// Finds a list of regions that cover the desired (address, size) range.
/// If this range starts or ends in the middle of an existing region, it is split and only the relevant part is added.
/// If there is no matching region, or there is a gap, then new regions are created with the factory.
/// Regions are added to the list in address ascending order.
/// </summary>
/// <param name="list">List to add found regions to</param>
/// <param name="address">Start address of the search region</param>
/// <param name="size">Size of the search region</param>
/// <param name="factory">Factory for creating new ranges</param>
public void GetOrAddRegions(List<T> list, ulong address, ulong size, Func<ulong, ulong, T> factory)
{
// (regarding the specific case this generalized function is used for)
// A new region may be split into multiple parts if multiple virtual regions have mapped to it.
// For instance, while a virtual mapping could cover 0-2 in physical space, the space 0-1 may have already been reserved...
// So we need to return both the split 0-1 and 1-2 ranges.
var results = new T[1];
int count = FindOverlapsNonOverlapping(address, size, ref results);
if (count == 0)
{
// The region is fully unmapped. Create and add it to the range list.
T region = factory(address, size);
list.Add(region);
Add(region);
}
else
{
ulong lastAddress = address;
ulong endAddress = address + size;
for (int i = 0; i < count; i++)
{
T region = results[i];
if (count == 1 && region.Address == address && region.Size == size)
{
// Exact match, no splitting required.
list.Add(region);
return;
}
if (lastAddress < region.Address)
{
// There is a gap between this region and the last. We need to fill it.
T fillRegion = factory(lastAddress, region.Address - lastAddress);
list.Add(fillRegion);
Add(fillRegion);
}
if (region.Address < address)
{
// Split the region around our base address and take the high half.
region = Split(region, address);
}
if (region.EndAddress > address + size)
{
// Split the region around our end address and take the low half.
Split(region, address + size);
}
list.Add(region);
lastAddress = region.EndAddress;
}
if (lastAddress < endAddress)
{
// There is a gap between this region and the end. We need to fill it.
T fillRegion = factory(lastAddress, endAddress - lastAddress);
list.Add(fillRegion);
Add(fillRegion);
}
}
}
/// <summary>
/// Splits a region around a target point and updates the region list.
/// The original region's size is modified, but its address stays the same.
/// A new region starting from the split address is added to the region list and returned.
/// </summary>
/// <param name="region">The region to split</param>
/// <param name="splitAddress">The address to split with</param>
/// <returns>The new region (high part)</returns>
private T Split(T region, ulong splitAddress)
{
T newRegion = (T)region.Split(splitAddress);
Update(region);
Add(newRegion);
return newRegion;
}
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Ryujinx.Memory.Range
{
/// <summary>
/// Sorted list of ranges that supports binary search.
/// </summary>
/// <typeparam name="T">Type of the range.</typeparam>
public class RangeList<T> : IEnumerable<T> where T : IRange
{
private readonly struct RangeItem<TValue> where TValue : IRange
{
public readonly ulong Address;
public readonly ulong EndAddress;
public readonly TValue Value;
public RangeItem(TValue value)
{
Value = value;
Address = value.Address;
EndAddress = value.Address + value.Size;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool OverlapsWith(ulong address, ulong endAddress)
{
return Address < endAddress && address < EndAddress;
}
}
private const int BackingInitialSize = 1024;
private const int ArrayGrowthSize = 32;
private RangeItem<T>[] _items;
private readonly int _backingGrowthSize;
public int Count { get; protected set; }
/// <summary>
/// Creates a new range list.
/// </summary>
/// <param name="backingInitialSize">The initial size of the backing array</param>
public RangeList(int backingInitialSize = BackingInitialSize)
{
_backingGrowthSize = backingInitialSize;
_items = new RangeItem<T>[backingInitialSize];
}
/// <summary>
/// Adds a new item to the list.
/// </summary>
/// <param name="item">The item to be added</param>
public void Add(T item)
{
int index = BinarySearch(item.Address);
if (index < 0)
{
index = ~index;
}
Insert(index, new RangeItem<T>(item));
}
/// <summary>
/// Updates an item's end address on the list. Address must be the same.
/// </summary>
/// <param name="item">The item to be updated</param>
/// <returns>True if the item was located and updated, false otherwise</returns>
public bool Update(T item)
{
int index = BinarySearch(item.Address);
if (index >= 0)
{
while (index > 0 && _items[index - 1].Address == item.Address)
{
index--;
}
while (index < Count)
{
if (_items[index].Value.Equals(item))
{
_items[index] = new RangeItem<T>(item);
return true;
}
if (_items[index].Address > item.Address)
{
break;
}
index++;
}
}
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void Insert(int index, RangeItem<T> item)
{
if (Count + 1 > _items.Length)
{
Array.Resize(ref _items, _items.Length + _backingGrowthSize);
}
if (index >= Count)
{
if (index == Count)
{
_items[Count++] = item;
}
}
else
{
Array.Copy(_items, index, _items, index + 1, Count - index);
_items[index] = item;
Count++;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void RemoveAt(int index)
{
if (index < --Count)
{
Array.Copy(_items, index + 1, _items, index, Count - index);
}
}
/// <summary>
/// Removes an item from the list.
/// </summary>
/// <param name="item">The item to be removed</param>
/// <returns>True if the item was removed, or false if it was not found</returns>
public bool Remove(T item)
{
int index = BinarySearch(item.Address);
if (index >= 0)
{
while (index > 0 && _items[index - 1].Address == item.Address)
{
index--;
}
while (index < Count)
{
if (_items[index].Value.Equals(item))
{
RemoveAt(index);
return true;
}
if (_items[index].Address > item.Address)
{
break;
}
index++;
}
}
return false;
}
/// <summary>
/// Updates an item's end address.
/// </summary>
/// <param name="item">The item to be updated</param>
public void UpdateEndAddress(T item)
{
int index = BinarySearch(item.Address);
if (index >= 0)
{
while (index > 0 && _items[index - 1].Address == item.Address)
{
index--;
}
while (index < Count)
{
if (_items[index].Value.Equals(item))
{
_items[index] = new RangeItem<T>(item);
return;
}
if (_items[index].Address > item.Address)
{
break;
}
index++;
}
}
}
/// <summary>
/// Gets the first item on the list overlapping in memory with the specified item.
/// </summary>
/// <remarks>
/// Despite the name, this has no ordering guarantees of the returned item.
/// It only ensures that the item returned overlaps the specified item.
/// </remarks>
/// <param name="item">Item to check for overlaps</param>
/// <returns>The overlapping item, or the default value for the type if none found</returns>
public T FindFirstOverlap(T item)
{
return FindFirstOverlap(item.Address, item.Size);
}
/// <summary>
/// Gets the first item on the list overlapping the specified memory range.
/// </summary>
/// <remarks>
/// Despite the name, this has no ordering guarantees of the returned item.
/// It only ensures that the item returned overlaps the specified memory range.
/// </remarks>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes of the range</param>
/// <returns>The overlapping item, or the default value for the type if none found</returns>
public T FindFirstOverlap(ulong address, ulong size)
{
int index = BinarySearch(address, address + size);
if (index < 0)
{
return default(T);
}
return _items[index].Value;
}
/// <summary>
/// Gets all items overlapping with the specified item in memory.
/// </summary>
/// <param name="item">Item to check for overlaps</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>The number of overlapping items found</returns>
public int FindOverlaps(T item, ref T[] output)
{
return FindOverlaps(item.Address, item.Size, ref output);
}
/// <summary>
/// Gets all items on the list overlapping the specified memory range.
/// </summary>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes of the range</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>The number of overlapping items found</returns>
public int FindOverlaps(ulong address, ulong size, ref T[] output)
{
int outputIndex = 0;
ulong endAddress = address + size;
for (int i = 0; i < Count; i++)
{
ref RangeItem<T> item = ref _items[i];
if (item.Address >= endAddress)
{
break;
}
if (item.OverlapsWith(address, endAddress))
{
if (outputIndex == output.Length)
{
Array.Resize(ref output, outputIndex + ArrayGrowthSize);
}
output[outputIndex++] = item.Value;
}
}
return outputIndex;
}
/// <summary>
/// Gets all items overlapping with the specified item in memory.
/// </summary>
/// <remarks>
/// This method only returns correct results if none of the items on the list overlaps with
/// each other. If that is not the case, this method should not be used.
/// This method is faster than the regular method to find all overlaps.
/// </remarks>
/// <param name="item">Item to check for overlaps</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>The number of overlapping items found</returns>
public int FindOverlapsNonOverlapping(T item, ref T[] output)
{
return FindOverlapsNonOverlapping(item.Address, item.Size, ref output);
}
/// <summary>
/// Gets all items on the list overlapping the specified memory range.
/// </summary>
/// <remarks>
/// This method only returns correct results if none of the items on the list overlaps with
/// each other. If that is not the case, this method should not be used.
/// This method is faster than the regular method to find all overlaps.
/// </remarks>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes of the range</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>The number of overlapping items found</returns>
public int FindOverlapsNonOverlapping(ulong address, ulong size, ref T[] output)
{
// This is a bit faster than FindOverlaps, but only works
// when none of the items on the list overlaps with each other.
int outputIndex = 0;
ulong endAddress = address + size;
int index = BinarySearch(address, endAddress);
if (index >= 0)
{
while (index > 0 && _items[index - 1].OverlapsWith(address, endAddress))
{
index--;
}
do
{
if (outputIndex == output.Length)
{
Array.Resize(ref output, outputIndex + ArrayGrowthSize);
}
output[outputIndex++] = _items[index++].Value;
}
while (index < Count && _items[index].OverlapsWith(address, endAddress));
}
return outputIndex;
}
/// <summary>
/// Gets all items on the list with the specified memory address.
/// </summary>
/// <param name="address">Address to find</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>The number of matches found</returns>
public int FindOverlaps(ulong address, ref T[] output)
{
int index = BinarySearch(address);
int outputIndex = 0;
if (index >= 0)
{
while (index > 0 && _items[index - 1].Address == address)
{
index--;
}
while (index < Count)
{
ref RangeItem<T> overlap = ref _items[index++];
if (overlap.Address != address)
{
break;
}
if (outputIndex == output.Length)
{
Array.Resize(ref output, outputIndex + ArrayGrowthSize);
}
output[outputIndex++] = overlap.Value;
}
}
return outputIndex;
}
/// <summary>
/// Performs binary search on the internal list of items.
/// </summary>
/// <param name="address">Address to find</param>
/// <returns>List index of the item, or complement index of nearest item with lower value on the list</returns>
private int BinarySearch(ulong address)
{
int left = 0;
int right = Count - 1;
while (left <= right)
{
int range = right - left;
int middle = left + (range >> 1);
ref RangeItem<T> item = ref _items[middle];
if (item.Address == address)
{
return middle;
}
if (address < item.Address)
{
right = middle - 1;
}
else
{
left = middle + 1;
}
}
return ~left;
}
/// <summary>
/// Performs binary search for items overlapping a given memory range.
/// </summary>
/// <param name="address">Start address of the range</param>
/// <param name="endAddress">End address of the range</param>
/// <returns>List index of the item, or complement index of nearest item with lower value on the list</returns>
private int BinarySearch(ulong address, ulong endAddress)
{
int left = 0;
int right = Count - 1;
while (left <= right)
{
int range = right - left;
int middle = left + (range >> 1);
ref RangeItem<T> item = ref _items[middle];
if (item.OverlapsWith(address, endAddress))
{
return middle;
}
if (address < item.Address)
{
right = middle - 1;
}
else
{
left = middle + 1;
}
}
return ~left;
}
public IEnumerator<T> GetEnumerator()
{
for (int i = 0; i < Count; i++)
{
yield return _items[i].Value;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
for (int i = 0; i < Count; i++)
{
yield return _items[i].Value;
}
}
}
}