mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-06-28 21:56:24 +02:00
Move solution and projects to src
This commit is contained in:
parent
cd124bda58
commit
cee7121058
3466 changed files with 55 additions and 55 deletions
98
src/Ryujinx.Ui.Common/DiscordIntegrationModule.cs
Normal file
98
src/Ryujinx.Ui.Common/DiscordIntegrationModule.cs
Normal file
|
@ -0,0 +1,98 @@
|
|||
using DiscordRPC;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
|
||||
namespace Ryujinx.Ui.Common
|
||||
{
|
||||
public static class DiscordIntegrationModule
|
||||
{
|
||||
private const string Description = "A simple, experimental Nintendo Switch emulator.";
|
||||
private const string CliendId = "568815339807309834";
|
||||
|
||||
private static DiscordRpcClient _discordClient;
|
||||
private static RichPresence _discordPresenceMain;
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
_discordPresenceMain = new RichPresence
|
||||
{
|
||||
Assets = new Assets
|
||||
{
|
||||
LargeImageKey = "ryujinx",
|
||||
LargeImageText = Description
|
||||
},
|
||||
Details = "Main Menu",
|
||||
State = "Idling",
|
||||
Timestamps = Timestamps.Now,
|
||||
Buttons = new Button[]
|
||||
{
|
||||
new Button()
|
||||
{
|
||||
Label = "Website",
|
||||
Url = "https://ryujinx.org/"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
|
||||
}
|
||||
|
||||
private static void Update(object sender, ReactiveEventArgs<bool> evnt)
|
||||
{
|
||||
if (evnt.OldValue != evnt.NewValue)
|
||||
{
|
||||
// If the integration was active, disable it and unload everything
|
||||
if (evnt.OldValue)
|
||||
{
|
||||
_discordClient?.Dispose();
|
||||
|
||||
_discordClient = null;
|
||||
}
|
||||
|
||||
// If we need to activate it and the client isn't active, initialize it
|
||||
if (evnt.NewValue && _discordClient == null)
|
||||
{
|
||||
_discordClient = new DiscordRpcClient(CliendId);
|
||||
|
||||
_discordClient.Initialize();
|
||||
_discordClient.SetPresence(_discordPresenceMain);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void SwitchToPlayingState(string titleId, string titleName)
|
||||
{
|
||||
_discordClient?.SetPresence(new RichPresence
|
||||
{
|
||||
Assets = new Assets
|
||||
{
|
||||
LargeImageKey = "game",
|
||||
LargeImageText = titleName,
|
||||
SmallImageKey = "ryujinx",
|
||||
SmallImageText = Description,
|
||||
},
|
||||
Details = $"Playing {titleName}",
|
||||
State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
|
||||
Timestamps = Timestamps.Now,
|
||||
Buttons = new Button[]
|
||||
{
|
||||
new Button()
|
||||
{
|
||||
Label = "Website",
|
||||
Url = "https://ryujinx.org/"
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public static void SwitchToMainMenu()
|
||||
{
|
||||
_discordClient?.SetPresence(_discordPresenceMain);
|
||||
}
|
||||
|
||||
public static void Exit()
|
||||
{
|
||||
_discordClient?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue