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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-06-28 06:46:24 +02:00
Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC * Migrate audout * Migrate audin * Migrate hwopus * Bye bye old audio service * Switch volume control to IHardwareDeviceDriver * Somewhat unrelated changes * Remove Concentus reference from HLE * Implement OpenAudioRendererForManualExecution * Remove SetVolume/GetVolume methods that are not necessary * Remove SetVolume/GetVolume methods that are not necessary (2) * Fix incorrect volume update * PR feedback * PR feedback * Stub audrec * Init outParameter * Make FinalOutputRecorderParameter/Internal readonly * Make FinalOutputRecorder IDisposable * Fix HardwareOpusDecoderManager parameter buffers * Opus work buffer size and error handling improvements * Add AudioInProtocolName enum * Fix potential divisions by zero
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57d8afd0c9
commit
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130 changed files with 3096 additions and 3174 deletions
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@ -16,6 +16,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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public static bool IsSupported => true;
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public float Volume
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{
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get => _realDriver.Volume;
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set => _realDriver.Volume = value;
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}
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public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
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{
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_realDriver = realDevice;
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@ -90,7 +96,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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throw new ArgumentException("No valid sample format configuration found!");
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (channelCount == 0)
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{
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@ -102,8 +108,6 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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sampleRate = Constants.TargetSampleRate;
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}
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volume = Math.Clamp(volume, 0, 1);
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if (!_realDriver.SupportsDirection(direction))
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{
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if (direction == Direction.Input)
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@ -119,7 +123,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat);
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uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
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IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume);
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IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount);
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if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat)
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{
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@ -14,13 +14,17 @@ namespace Ryujinx.Audio.Backends.Dummy
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public static bool IsSupported => true;
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public float Volume { get; set; }
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public DummyHardwareDeviceDriver()
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{
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_updateRequiredEvent = new ManualResetEvent(false);
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_pauseEvent = new ManualResetEvent(true);
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Volume = 1f;
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (sampleRate == 0)
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{
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@ -34,7 +38,7 @@ namespace Ryujinx.Audio.Backends.Dummy
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if (direction == Direction.Output)
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{
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return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
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return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount);
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}
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return new DummyHardwareDeviceSessionInput(this, memoryManager);
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@ -13,9 +13,9 @@ namespace Ryujinx.Audio.Backends.Dummy
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private ulong _playedSampleCount;
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public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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{
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_volume = requestedVolume;
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_volume = 1f;
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_manager = manager;
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}
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@ -166,7 +166,6 @@ namespace Ryujinx.Audio.Input
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/// </summary>
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/// <param name="filtered">If true, filter disconnected devices</param>
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/// <returns>The list of all audio inputs name</returns>
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#pragma warning disable CA1822 // Mark member as static
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public string[] ListAudioIns(bool filtered)
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{
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if (filtered)
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@ -176,7 +175,6 @@ namespace Ryujinx.Audio.Input
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return new[] { Constants.DefaultDeviceInputName };
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}
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#pragma warning restore CA1822
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/// <summary>
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/// Open a new <see cref="AudioInputSystem"/>.
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@ -188,8 +186,6 @@ namespace Ryujinx.Audio.Input
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/// <param name="inputDeviceName">The input device name wanted by the user</param>
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/// <param name="sampleFormat">The sample format to use</param>
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/// <param name="parameter">The user configuration</param>
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/// <param name="appletResourceUserId">The applet resource user id of the application</param>
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/// <param name="processHandle">The process handle of the application</param>
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/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
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public ResultCode OpenAudioIn(out string outputDeviceName,
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out AudioOutputConfiguration outputConfiguration,
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@ -197,9 +193,7 @@ namespace Ryujinx.Audio.Input
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IVirtualMemoryManager memoryManager,
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string inputDeviceName,
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SampleFormat sampleFormat,
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ref AudioInputConfiguration parameter,
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ulong appletResourceUserId,
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uint processHandle)
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ref AudioInputConfiguration parameter)
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{
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int sessionId = AcquireSessionId();
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@ -13,9 +13,9 @@ namespace Ryujinx.Audio.Integration
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private readonly byte[] _buffer;
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public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
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public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate)
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{
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_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount, volume);
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_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount);
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_channelCount = channelCount;
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_sampleRate = sampleRate;
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_currentBufferTag = 0;
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@ -16,7 +16,9 @@ namespace Ryujinx.Audio.Integration
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Output,
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}
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IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
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float Volume { get; set; }
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IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount);
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ManualResetEvent GetUpdateRequiredEvent();
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ManualResetEvent GetPauseEvent();
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@ -165,12 +165,10 @@ namespace Ryujinx.Audio.Output
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/// Get the list of all audio outputs name.
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/// </summary>
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/// <returns>The list of all audio outputs name</returns>
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#pragma warning disable CA1822 // Mark member as static
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public string[] ListAudioOuts()
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{
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return new[] { Constants.DefaultDeviceOutputName };
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}
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#pragma warning restore CA1822
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/// <summary>
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/// Open a new <see cref="AudioOutputSystem"/>.
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@ -182,9 +180,6 @@ namespace Ryujinx.Audio.Output
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/// <param name="inputDeviceName">The input device name wanted by the user</param>
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/// <param name="sampleFormat">The sample format to use</param>
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/// <param name="parameter">The user configuration</param>
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/// <param name="appletResourceUserId">The applet resource user id of the application</param>
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/// <param name="processHandle">The process handle of the application</param>
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/// <param name="volume">The volume level to request</param>
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/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
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public ResultCode OpenAudioOut(out string outputDeviceName,
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out AudioOutputConfiguration outputConfiguration,
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@ -192,16 +187,13 @@ namespace Ryujinx.Audio.Output
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IVirtualMemoryManager memoryManager,
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string inputDeviceName,
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SampleFormat sampleFormat,
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ref AudioInputConfiguration parameter,
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ulong appletResourceUserId,
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uint processHandle,
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float volume)
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ref AudioInputConfiguration parameter)
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{
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int sessionId = AcquireSessionId();
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_sessionsBufferEvents[sessionId].Clear();
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IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume);
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IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount);
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AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
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@ -234,41 +226,6 @@ namespace Ryujinx.Audio.Output
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return result;
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}
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/// <summary>
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/// Sets the volume for all output devices.
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/// </summary>
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/// <param name="volume">The volume to set.</param>
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public void SetVolume(float volume)
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{
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if (_sessions != null)
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{
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foreach (AudioOutputSystem session in _sessions)
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{
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session?.SetVolume(volume);
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}
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}
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}
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/// <summary>
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/// Gets the volume for all output devices.
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/// </summary>
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/// <returns>A float indicating the volume level.</returns>
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public float GetVolume()
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{
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if (_sessions != null)
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{
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foreach (AudioOutputSystem session in _sessions)
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{
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if (session != null)
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{
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return session.GetVolume();
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}
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}
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}
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return 0.0f;
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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@ -45,7 +45,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
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_event = new ManualResetEvent(false);
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}
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#pragma warning disable IDE0051 // Remove unused private member
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private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
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{
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// Get the real device driver (In case the compat layer is on top of it).
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@ -59,9 +58,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
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// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
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return 2;
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}
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#pragma warning restore IDE0051
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public void Start(IHardwareDeviceDriver deviceDriver, float volume)
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public void Start(IHardwareDeviceDriver deviceDriver)
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{
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OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax];
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@ -70,7 +68,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
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for (int i = 0; i < OutputDevices.Length; i++)
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{
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// TODO: Don't hardcode sample rate.
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OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate, volume);
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OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate);
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}
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_mailbox = new Mailbox<MailboxMessage>();
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@ -231,33 +229,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
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_mailbox.SendResponse(MailboxMessage.Stop);
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}
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public float GetVolume()
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{
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if (OutputDevices != null)
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{
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foreach (IHardwareDevice outputDevice in OutputDevices)
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{
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if (outputDevice != null)
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{
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return outputDevice.GetVolume();
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}
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}
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}
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return 0f;
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}
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public void SetVolume(float volume)
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{
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if (OutputDevices != null)
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{
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foreach (IHardwareDevice outputDevice in OutputDevices)
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{
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outputDevice?.SetVolume(volume);
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}
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}
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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if (disposing)
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{
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_event.Dispose();
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_mailbox?.Dispose();
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}
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}
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}
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@ -177,12 +177,12 @@ namespace Ryujinx.Audio.Renderer.Server
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/// <summary>
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/// Start the <see cref="AudioProcessor"/> and worker thread.
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/// </summary>
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private void StartLocked(float volume)
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private void StartLocked()
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{
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_isRunning = true;
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// TODO: virtual device mapping (IAudioDevice)
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Processor.Start(_deviceDriver, volume);
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Processor.Start(_deviceDriver);
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_workerThread = new Thread(SendCommands)
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{
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@ -254,7 +254,7 @@ namespace Ryujinx.Audio.Renderer.Server
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/// Register a new <see cref="AudioRenderSystem"/>.
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/// </summary>
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/// <param name="renderer">The <see cref="AudioRenderSystem"/> to register.</param>
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private void Register(AudioRenderSystem renderer, float volume)
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private void Register(AudioRenderSystem renderer)
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{
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lock (_sessionLock)
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{
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@ -265,7 +265,7 @@ namespace Ryujinx.Audio.Renderer.Server
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{
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if (!_isRunning)
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{
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StartLocked(volume);
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StartLocked();
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}
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}
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}
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@ -312,8 +312,7 @@ namespace Ryujinx.Audio.Renderer.Server
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ulong appletResourceUserId,
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ulong workBufferAddress,
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ulong workBufferSize,
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uint processHandle,
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float volume)
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uint processHandle)
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{
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int sessionId = AcquireSessionId();
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{
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renderer = audioRenderer;
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Register(renderer, volume);
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Register(renderer);
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}
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else
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{
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return result;
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}
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public float GetVolume()
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{
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if (Processor != null)
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{
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return Processor.GetVolume();
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}
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return 0f;
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}
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public void SetVolume(float volume)
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{
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Processor?.SetVolume(volume);
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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