Migrate Audio service to new IPC (#6285)

* Migrate audren to new IPC

* Migrate audout

* Migrate audin

* Migrate hwopus

* Bye bye old audio service

* Switch volume control to IHardwareDeviceDriver

* Somewhat unrelated changes

* Remove Concentus reference from HLE

* Implement OpenAudioRendererForManualExecution

* Remove SetVolume/GetVolume methods that are not necessary

* Remove SetVolume/GetVolume methods that are not necessary (2)

* Fix incorrect volume update

* PR feedback

* PR feedback

* Stub audrec

* Init outParameter

* Make FinalOutputRecorderParameter/Internal readonly

* Make FinalOutputRecorder IDisposable

* Fix HardwareOpusDecoderManager parameter buffers

* Opus work buffer size and error handling improvements

* Add AudioInProtocolName enum

* Fix potential divisions by zero
This commit is contained in:
gdkchan 2024-02-22 16:58:33 -03:00 committed by GitHub
parent 57d8afd0c9
commit d4d0a48bfe
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GPG key ID: B5690EEEBB952194
130 changed files with 3096 additions and 3174 deletions

View file

@ -16,6 +16,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
public static bool IsSupported => true;
public float Volume
{
get => _realDriver.Volume;
set => _realDriver.Volume = value;
}
public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
{
_realDriver = realDevice;
@ -90,7 +96,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
throw new ArgumentException("No valid sample format configuration found!");
}
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
{
if (channelCount == 0)
{
@ -102,8 +108,6 @@ namespace Ryujinx.Audio.Backends.CompatLayer
sampleRate = Constants.TargetSampleRate;
}
volume = Math.Clamp(volume, 0, 1);
if (!_realDriver.SupportsDirection(direction))
{
if (direction == Direction.Input)
@ -119,7 +123,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat);
uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume);
IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount);
if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat)
{

View file

@ -14,13 +14,17 @@ namespace Ryujinx.Audio.Backends.Dummy
public static bool IsSupported => true;
public float Volume { get; set; }
public DummyHardwareDeviceDriver()
{
_updateRequiredEvent = new ManualResetEvent(false);
_pauseEvent = new ManualResetEvent(true);
Volume = 1f;
}
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
{
if (sampleRate == 0)
{
@ -34,7 +38,7 @@ namespace Ryujinx.Audio.Backends.Dummy
if (direction == Direction.Output)
{
return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount);
}
return new DummyHardwareDeviceSessionInput(this, memoryManager);

View file

@ -13,9 +13,9 @@ namespace Ryujinx.Audio.Backends.Dummy
private ulong _playedSampleCount;
public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{
_volume = requestedVolume;
_volume = 1f;
_manager = manager;
}

View file

@ -166,7 +166,6 @@ namespace Ryujinx.Audio.Input
/// </summary>
/// <param name="filtered">If true, filter disconnected devices</param>
/// <returns>The list of all audio inputs name</returns>
#pragma warning disable CA1822 // Mark member as static
public string[] ListAudioIns(bool filtered)
{
if (filtered)
@ -176,7 +175,6 @@ namespace Ryujinx.Audio.Input
return new[] { Constants.DefaultDeviceInputName };
}
#pragma warning restore CA1822
/// <summary>
/// Open a new <see cref="AudioInputSystem"/>.
@ -188,8 +186,6 @@ namespace Ryujinx.Audio.Input
/// <param name="inputDeviceName">The input device name wanted by the user</param>
/// <param name="sampleFormat">The sample format to use</param>
/// <param name="parameter">The user configuration</param>
/// <param name="appletResourceUserId">The applet resource user id of the application</param>
/// <param name="processHandle">The process handle of the application</param>
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
public ResultCode OpenAudioIn(out string outputDeviceName,
out AudioOutputConfiguration outputConfiguration,
@ -197,9 +193,7 @@ namespace Ryujinx.Audio.Input
IVirtualMemoryManager memoryManager,
string inputDeviceName,
SampleFormat sampleFormat,
ref AudioInputConfiguration parameter,
ulong appletResourceUserId,
uint processHandle)
ref AudioInputConfiguration parameter)
{
int sessionId = AcquireSessionId();

View file

@ -13,9 +13,9 @@ namespace Ryujinx.Audio.Integration
private readonly byte[] _buffer;
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate)
{
_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount, volume);
_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount);
_channelCount = channelCount;
_sampleRate = sampleRate;
_currentBufferTag = 0;

View file

@ -16,7 +16,9 @@ namespace Ryujinx.Audio.Integration
Output,
}
IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
float Volume { get; set; }
IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount);
ManualResetEvent GetUpdateRequiredEvent();
ManualResetEvent GetPauseEvent();

View file

@ -165,12 +165,10 @@ namespace Ryujinx.Audio.Output
/// Get the list of all audio outputs name.
/// </summary>
/// <returns>The list of all audio outputs name</returns>
#pragma warning disable CA1822 // Mark member as static
public string[] ListAudioOuts()
{
return new[] { Constants.DefaultDeviceOutputName };
}
#pragma warning restore CA1822
/// <summary>
/// Open a new <see cref="AudioOutputSystem"/>.
@ -182,9 +180,6 @@ namespace Ryujinx.Audio.Output
/// <param name="inputDeviceName">The input device name wanted by the user</param>
/// <param name="sampleFormat">The sample format to use</param>
/// <param name="parameter">The user configuration</param>
/// <param name="appletResourceUserId">The applet resource user id of the application</param>
/// <param name="processHandle">The process handle of the application</param>
/// <param name="volume">The volume level to request</param>
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
public ResultCode OpenAudioOut(out string outputDeviceName,
out AudioOutputConfiguration outputConfiguration,
@ -192,16 +187,13 @@ namespace Ryujinx.Audio.Output
IVirtualMemoryManager memoryManager,
string inputDeviceName,
SampleFormat sampleFormat,
ref AudioInputConfiguration parameter,
ulong appletResourceUserId,
uint processHandle,
float volume)
ref AudioInputConfiguration parameter)
{
int sessionId = AcquireSessionId();
_sessionsBufferEvents[sessionId].Clear();
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume);
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount);
AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
@ -234,41 +226,6 @@ namespace Ryujinx.Audio.Output
return result;
}
/// <summary>
/// Sets the volume for all output devices.
/// </summary>
/// <param name="volume">The volume to set.</param>
public void SetVolume(float volume)
{
if (_sessions != null)
{
foreach (AudioOutputSystem session in _sessions)
{
session?.SetVolume(volume);
}
}
}
/// <summary>
/// Gets the volume for all output devices.
/// </summary>
/// <returns>A float indicating the volume level.</returns>
public float GetVolume()
{
if (_sessions != null)
{
foreach (AudioOutputSystem session in _sessions)
{
if (session != null)
{
return session.GetVolume();
}
}
}
return 0.0f;
}
public void Dispose()
{
GC.SuppressFinalize(this);

View file

@ -45,7 +45,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
_event = new ManualResetEvent(false);
}
#pragma warning disable IDE0051 // Remove unused private member
private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
{
// Get the real device driver (In case the compat layer is on top of it).
@ -59,9 +58,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
return 2;
}
#pragma warning restore IDE0051
public void Start(IHardwareDeviceDriver deviceDriver, float volume)
public void Start(IHardwareDeviceDriver deviceDriver)
{
OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax];
@ -70,7 +68,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
for (int i = 0; i < OutputDevices.Length; i++)
{
// TODO: Don't hardcode sample rate.
OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate, volume);
OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate);
}
_mailbox = new Mailbox<MailboxMessage>();
@ -231,33 +229,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
_mailbox.SendResponse(MailboxMessage.Stop);
}
public float GetVolume()
{
if (OutputDevices != null)
{
foreach (IHardwareDevice outputDevice in OutputDevices)
{
if (outputDevice != null)
{
return outputDevice.GetVolume();
}
}
}
return 0f;
}
public void SetVolume(float volume)
{
if (OutputDevices != null)
{
foreach (IHardwareDevice outputDevice in OutputDevices)
{
outputDevice?.SetVolume(volume);
}
}
}
public void Dispose()
{
GC.SuppressFinalize(this);
@ -269,6 +240,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
if (disposing)
{
_event.Dispose();
_mailbox?.Dispose();
}
}
}

View file

@ -177,12 +177,12 @@ namespace Ryujinx.Audio.Renderer.Server
/// <summary>
/// Start the <see cref="AudioProcessor"/> and worker thread.
/// </summary>
private void StartLocked(float volume)
private void StartLocked()
{
_isRunning = true;
// TODO: virtual device mapping (IAudioDevice)
Processor.Start(_deviceDriver, volume);
Processor.Start(_deviceDriver);
_workerThread = new Thread(SendCommands)
{
@ -254,7 +254,7 @@ namespace Ryujinx.Audio.Renderer.Server
/// Register a new <see cref="AudioRenderSystem"/>.
/// </summary>
/// <param name="renderer">The <see cref="AudioRenderSystem"/> to register.</param>
private void Register(AudioRenderSystem renderer, float volume)
private void Register(AudioRenderSystem renderer)
{
lock (_sessionLock)
{
@ -265,7 +265,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
if (!_isRunning)
{
StartLocked(volume);
StartLocked();
}
}
}
@ -312,8 +312,7 @@ namespace Ryujinx.Audio.Renderer.Server
ulong appletResourceUserId,
ulong workBufferAddress,
ulong workBufferSize,
uint processHandle,
float volume)
uint processHandle)
{
int sessionId = AcquireSessionId();
@ -338,7 +337,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
renderer = audioRenderer;
Register(renderer, volume);
Register(renderer);
}
else
{
@ -350,21 +349,6 @@ namespace Ryujinx.Audio.Renderer.Server
return result;
}
public float GetVolume()
{
if (Processor != null)
{
return Processor.GetVolume();
}
return 0f;
}
public void SetVolume(float volume)
{
Processor?.SetVolume(volume);
}
public void Dispose()
{
GC.SuppressFinalize(this);