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Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC * Migrate audout * Migrate audin * Migrate hwopus * Bye bye old audio service * Switch volume control to IHardwareDeviceDriver * Somewhat unrelated changes * Remove Concentus reference from HLE * Implement OpenAudioRendererForManualExecution * Remove SetVolume/GetVolume methods that are not necessary * Remove SetVolume/GetVolume methods that are not necessary (2) * Fix incorrect volume update * PR feedback * PR feedback * Stub audrec * Init outParameter * Make FinalOutputRecorderParameter/Internal readonly * Make FinalOutputRecorder IDisposable * Fix HardwareOpusDecoderManager parameter buffers * Opus work buffer size and error handling improvements * Add AudioInProtocolName enum * Fix potential divisions by zero
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130 changed files with 3096 additions and 3174 deletions
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@ -16,6 +16,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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public static bool IsSupported => true;
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public float Volume
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{
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get => _realDriver.Volume;
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set => _realDriver.Volume = value;
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}
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public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
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{
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_realDriver = realDevice;
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@ -90,7 +96,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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throw new ArgumentException("No valid sample format configuration found!");
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (channelCount == 0)
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{
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@ -102,8 +108,6 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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sampleRate = Constants.TargetSampleRate;
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}
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volume = Math.Clamp(volume, 0, 1);
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if (!_realDriver.SupportsDirection(direction))
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{
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if (direction == Direction.Input)
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@ -119,7 +123,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat);
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uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
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IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume);
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IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount);
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if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat)
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{
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