misc: Created generic type RyujinxControl to allow for more unified control view model definitions

This commit is contained in:
Evan Husted 2025-03-02 21:24:39 -06:00
parent 69d79322bb
commit da3f4e1d3a
25 changed files with 136 additions and 155 deletions

View file

@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller;
@ -14,7 +15,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class ControllerInputView : UserControl
public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
{
private ButtonKeyAssigner _currentAssigner;
@ -217,20 +218,12 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed -= MouseClick;
}
private IButtonAssigner CreateButtonAssigner(bool forStick)
{
IButtonAssigner assigner;
ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
assigner = new GamepadButtonAssigner(
controllerInputViewModel.ParentModel.SelectedGamepad,
(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
private IButtonAssigner CreateButtonAssigner(bool forStick) =>
new GamepadButtonAssigner(
ViewModel.ParentModel.SelectedGamepad,
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
forStick);
return assigner;
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);