mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
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Add features to GUI (#757)
* controller image changes depending on the selected controller type the new controller image assets are temporary until i get new ones * Game list scans subdirs for games * Key file existence check * Only shows Program NCAs in Application list * Change shown GUI columns without restarting * Sort by column if you click on the column header Columns are sorted as text so there are inaccuracies on some columns * Fix sort on Time Played, Last Played and File Size columns * Add ability to designate favourite games #1 TODO: - Make fav games persistent - Fix invisible check marks due to theme * Add ability to designate favourite games #2 Also removed default theme * Added a Windows specific build condition and a Linux bug fix * bugfix * Load metadata from JSONs * Temp bug fix for MacOS * lil clean up * requested changes * Misc fixes * edited schema and config * Show the TitleID of games on the title bar * gui column config option have names * Async loading of game list * bugfix and cleanup * thog's requested changes * requested changes and cleanup still need to fix the gtk seizure * Fix issue where an ExeFS as a NSP didn't show up in the application list * Minor fixes * catch glib unhandled exceptions * Make sure to do UI manipulation in the main thread * Print path of invalid files * Ac_k's requested changes * Return of the dark theme * move AboutInfo struct to another file * sort usings * changes - gdkchan's requested changes that have been marked resolved - made some structs internal as they aren't used outside of the GUI - renamed Ryujinx.UI to Ryujinx.Ui to fit naming convention and folder structure - fixed bug where controller type dropdown box is stretched
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46 changed files with 1838 additions and 5511 deletions
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@ -126,13 +126,23 @@
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<object class="GtkMenuItem" id="GUIColumns">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Select which GUI columns to enable (restart Ryujinx for these changes to take effect)</property>
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<property name="tooltip_text" translatable="yes">Select which GUI columns to enable</property>
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<property name="label" translatable="yes">Enable GUI Columns</property>
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<property name="use_underline">True</property>
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<child type="submenu">
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<object class="GtkMenu">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkCheckMenuItem" id="_favToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Favorite Games Column in the game list</property>
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<property name="label" translatable="yes">Enable Favorite Games Column</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="Fav_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_iconToggle">
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<property name="visible">True</property>
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@ -144,7 +154,7 @@
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_titleToggle">
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<object class="GtkCheckMenuItem" id="_appToggle">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Enable or Disable Title Name/ID Column in the game list</property>
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@ -303,22 +313,96 @@
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</packing>
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</child>
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<child>
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<object class="GtkScrolledWindow" id="_gameTableWindow">
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<object class="GtkBox" id="MainBox">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="shadow_type">in</property>
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<property name="can_focus">False</property>
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<property name="orientation">vertical</property>
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<child>
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<object class="GtkTreeView" id="_gameTable">
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<object class="GtkScrolledWindow" id="_gameTableWindow">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="headers_clickable">False</property>
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<property name="reorderable">True</property>
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<property name="hover_selection">True</property>
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<signal name="row-activated" handler="Row_Activated" swapped="no"/>
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<child internal-child="selection">
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<object class="GtkTreeSelection"/>
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<property name="shadow_type">in</property>
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<child>
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<object class="GtkTreeView" id="_gameTable">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="reorderable">True</property>
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<property name="hover_selection">True</property>
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<signal name="row-activated" handler="Row_Activated" swapped="no"/>
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<child internal-child="selection">
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<object class="GtkTreeSelection"/>
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</child>
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</object>
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</child>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkBox" id="FooterBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkEventBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">5</property>
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<signal name="button-release-event" handler="RefreshList_Pressed" swapped="no"/>
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<child>
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<object class="GtkImage">
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<property name="name">RefreshList</property>
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="stock">gtk-refresh</property>
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</object>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkLabel" id="_progressLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">5</property>
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<property name="margin_right">5</property>
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<property name="margin_top">2</property>
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<property name="margin_bottom">2</property>
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<property name="label" translatable="yes">0/0 Games Loaded</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkLevelBar" id="_progressBar">
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<property name="width_request">200</property>
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="halign">start</property>
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<property name="margin_left">5</property>
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<property name="margin_right">5</property>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">2</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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<packing>
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@ -327,20 +411,6 @@
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkGLArea" id="_glScreen">
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<property name="width_request">1280</property>
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<property name="height_request">720</property>
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<property name="visible">True</property>
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<property name="app_paintable">True</property>
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<property name="can_focus">False</property>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">2</property>
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</packing>
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</child>
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</object>
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</child>
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</object>
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