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Implement parallel host shader cache compilation.
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7 changed files with 452 additions and 232 deletions
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@ -4,6 +4,8 @@ namespace Ryujinx.Graphics.GAL
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{
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public interface IProgram : IDisposable
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{
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ProgramLinkStatus CheckProgramLink(bool blocking);
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byte[] GetBinary();
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}
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}
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