mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-08-02 22:17:13 +02:00
Avalonia UI - Part 1 (#3270)
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
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161 changed files with 17179 additions and 855 deletions
149
Ryujinx.Ava/Ui/Applet/AvaHostUiHandler.cs
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149
Ryujinx.Ava/Ui/Applet/AvaHostUiHandler.cs
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using Avalonia.Controls;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.HLE;
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using Ryujinx.HLE.HOS.Applets;
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using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
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using Ryujinx.HLE.Ui;
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.Ui.Applet
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{
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internal class AvaHostUiHandler : IHostUiHandler
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{
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private readonly MainWindow _parent;
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public IHostUiTheme HostUiTheme { get; }
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public AvaHostUiHandler(MainWindow parent)
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{
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_parent = parent;
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HostUiTheme = new AvaloniaHostUiTheme(parent);
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}
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public bool DisplayMessageDialog(ControllerAppletUiArgs args)
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{
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string playerCount = args.PlayerCountMin == args.PlayerCountMax
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? args.PlayerCountMin.ToString()
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: $"{args.PlayerCountMin}-{args.PlayerCountMax}";
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string key = args.PlayerCountMin == args.PlayerCountMax ? "DialogControllerAppletMessage" : "DialogControllerAppletMessagePlayerRange";
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string message = string.Format(LocaleManager.Instance[key],
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playerCount,
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args.SupportedStyles,
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string.Join(", ", args.SupportedPlayers),
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args.IsDocked ? LocaleManager.Instance["DialogControllerAppletDockModeSet"] : "");
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return DisplayMessageDialog(LocaleManager.Instance["DialogControllerAppletTitle"], message);
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}
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public bool DisplayMessageDialog(string title, string message)
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{
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// TODO : Show controller applet. Needs settings window to be implemented.
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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ContentDialogHelper.ShowNotAvailableMessage(_parent);
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});
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return true;
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}
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public bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText)
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{
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ManualResetEvent dialogCloseEvent = new(false);
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bool okPressed = false;
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bool error = false;
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string inputText = args.InitialText ?? "";
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Dispatcher.UIThread.Post(async () =>
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{
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try
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{
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var response = await SwkbdAppletDialog.ShowInputDialog(_parent, LocaleManager.Instance["SoftwareKeyboard"], args);
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if (response.Result == UserResult.Ok)
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{
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inputText = response.Input;
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okPressed = true;
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}
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}
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catch (Exception ex)
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{
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error = true;
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ContentDialogHelper.CreateErrorDialog(_parent, string.Format(LocaleManager.Instance["DialogSoftwareKeyboardErrorExceptionMessage"], ex));
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}
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finally
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{
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dialogCloseEvent.Set();
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}
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});
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dialogCloseEvent.WaitOne();
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userText = error ? null : inputText;
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return error || okPressed;
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}
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public void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value)
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{
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device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value);
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if (_parent.AppHost != null)
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{
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_parent.AppHost.Stop();
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}
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}
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public bool DisplayErrorAppletDialog(string title, string message, string[] buttons)
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{
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ManualResetEvent dialogCloseEvent = new(false);
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bool showDetails = false;
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Dispatcher.UIThread.Post(async () =>
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{
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try
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{
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ErrorAppletWindow msgDialog = new(_parent, buttons, message)
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{
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Title = title,
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WindowStartupLocation = WindowStartupLocation.CenterScreen,
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Width = 400
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};
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object response = await msgDialog.Run();
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if (response != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
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{
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showDetails = true;
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}
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dialogCloseEvent.Set();
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msgDialog.Close();
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}
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catch (Exception ex)
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{
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dialogCloseEvent.Set();
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ContentDialogHelper.CreateErrorDialog(_parent, string.Format(LocaleManager.Instance["DialogErrorAppletErrorExceptionMessage"], ex));
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}
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});
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dialogCloseEvent.WaitOne();
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return showDetails;
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}
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public IDynamicTextInputHandler CreateDynamicTextInputHandler()
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{
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return new AvaloniaDynamicTextInputHandler(_parent);
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}
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}
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}
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162
Ryujinx.Ava/Ui/Applet/AvaloniaDynamicTextInputHandler.cs
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162
Ryujinx.Ava/Ui/Applet/AvaloniaDynamicTextInputHandler.cs
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Threading;
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using OpenTK.Windowing.Common;
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using Ryujinx.Ava.Input;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.HLE.Ui;
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using System;
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using System.Threading;
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namespace Ryujinx.Ava.Ui.Applet
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{
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class AvaloniaDynamicTextInputHandler : IDynamicTextInputHandler
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{
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private MainWindow _parent;
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private OffscreenTextBox _hiddenTextBox;
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private bool _canProcessInput;
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private IDisposable _textChangedSubscription;
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private IDisposable _selectionStartChangedSubscription;
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private IDisposable _selectionEndtextChangedSubscription;
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public AvaloniaDynamicTextInputHandler(MainWindow parent)
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{
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_parent = parent;
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(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyPressed += AvaloniaDynamicTextInputHandler_KeyPressed;
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(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyRelease += AvaloniaDynamicTextInputHandler_KeyRelease;
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(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).TextInput += AvaloniaDynamicTextInputHandler_TextInput;
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_hiddenTextBox = _parent.HiddenTextBox;
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Dispatcher.UIThread.Post(() =>
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{
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_textChangedSubscription = _hiddenTextBox.GetObservable(TextBox.TextProperty).Subscribe(TextChanged);
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_selectionStartChangedSubscription = _hiddenTextBox.GetObservable(TextBox.SelectionStartProperty).Subscribe(SelectionChanged);
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_selectionEndtextChangedSubscription = _hiddenTextBox.GetObservable(TextBox.SelectionEndProperty).Subscribe(SelectionChanged);
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});
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}
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private void TextChanged(string text)
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{
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TextChangedEvent?.Invoke(text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true);
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}
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private void SelectionChanged(int selection)
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{
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if (_hiddenTextBox.SelectionEnd < _hiddenTextBox.SelectionStart)
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{
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_hiddenTextBox.SelectionStart = _hiddenTextBox.SelectionEnd;
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}
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TextChangedEvent?.Invoke(_hiddenTextBox.Text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true);
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}
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private void AvaloniaDynamicTextInputHandler_TextInput(object sender, TextInputEventArgs e)
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{
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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if (_canProcessInput)
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{
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_hiddenTextBox.SendText(e.AsString);
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}
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});
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}
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private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, Avalonia.Input.KeyEventArgs e)
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{
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var key = (Key)AvaloniaMappingHelper.ToInputKey(e.Key);
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if (!(KeyReleasedEvent?.Invoke(key)).GetValueOrDefault(true))
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{
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return;
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}
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e.RoutedEvent = _hiddenTextBox.GetKeyUpRoutedEvent();
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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if (_canProcessInput)
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{
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_hiddenTextBox.SendKeyUpEvent(e);
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}
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});
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}
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private void AvaloniaDynamicTextInputHandler_KeyPressed(object sender, Avalonia.Input.KeyEventArgs e)
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{
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var key = (Key)AvaloniaMappingHelper.ToInputKey(e.Key);
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if (!(KeyPressedEvent?.Invoke(key)).GetValueOrDefault(true))
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{
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return;
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}
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e.RoutedEvent = _hiddenTextBox.GetKeyUpRoutedEvent();
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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if (_canProcessInput)
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{
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_hiddenTextBox.SendKeyDownEvent(e);
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}
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});
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}
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public bool TextProcessingEnabled
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{
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get
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{
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return Volatile.Read(ref _canProcessInput);
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}
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set
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{
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Volatile.Write(ref _canProcessInput, value);
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}
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}
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public event DynamicTextChangedHandler TextChangedEvent;
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public event KeyPressedHandler KeyPressedEvent;
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public event KeyReleasedHandler KeyReleasedEvent;
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public void Dispose()
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{
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(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyPressed -= AvaloniaDynamicTextInputHandler_KeyPressed;
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(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyRelease -= AvaloniaDynamicTextInputHandler_KeyRelease;
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(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).TextInput -= AvaloniaDynamicTextInputHandler_TextInput;
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_textChangedSubscription?.Dispose();
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_selectionStartChangedSubscription?.Dispose();
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_selectionEndtextChangedSubscription?.Dispose();
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Dispatcher.UIThread.Post(() =>
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{
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_hiddenTextBox.Clear();
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_parent.GlRenderer.Focus();
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_parent = null;
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});
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}
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public void SetText(string text, int cursorBegin)
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{
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Dispatcher.UIThread.Post(() =>
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{
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_hiddenTextBox.Text = text;
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_hiddenTextBox.CaretIndex = cursorBegin;
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});
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}
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public void SetText(string text, int cursorBegin, int cursorEnd)
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{
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Dispatcher.UIThread.Post(() =>
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{
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_hiddenTextBox.Text = text;
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_hiddenTextBox.SelectionStart = cursorBegin;
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_hiddenTextBox.SelectionEnd = cursorEnd;
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});
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}
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}
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}
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43
Ryujinx.Ava/Ui/Applet/AvaloniaHostUiTheme.cs
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43
Ryujinx.Ava/Ui/Applet/AvaloniaHostUiTheme.cs
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using Avalonia.Media;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.HLE.Ui;
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using System;
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namespace Ryujinx.Ava.Ui.Applet
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{
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class AvaloniaHostUiTheme : IHostUiTheme
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{
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public AvaloniaHostUiTheme(MainWindow parent)
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{
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FontFamily = OperatingSystem.IsWindows() && OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000, 0) ? "Segoe UI Variable" : parent.FontFamily.Name;
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DefaultBackgroundColor = BrushToThemeColor(parent.Background);
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DefaultForegroundColor = BrushToThemeColor(parent.Foreground);
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DefaultBorderColor = BrushToThemeColor(parent.BorderBrush);
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SelectionBackgroundColor = BrushToThemeColor(parent.SearchBox.SelectionBrush);
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SelectionForegroundColor = BrushToThemeColor(parent.SearchBox.SelectionForegroundBrush);
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}
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public string FontFamily { get; }
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public ThemeColor DefaultBackgroundColor { get; }
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public ThemeColor DefaultForegroundColor { get; }
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public ThemeColor DefaultBorderColor { get; }
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public ThemeColor SelectionBackgroundColor { get; }
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public ThemeColor SelectionForegroundColor { get; }
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private ThemeColor BrushToThemeColor(IBrush brush)
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{
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if (brush is SolidColorBrush solidColor)
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{
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return new ThemeColor((float)solidColor.Color.A / 255,
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(float)solidColor.Color.R / 255,
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(float)solidColor.Color.G / 255,
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(float)solidColor.Color.B / 255);
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}
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else
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{
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return new ThemeColor();
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}
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}
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}
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}
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31
Ryujinx.Ava/Ui/Applet/ErrorAppletWindow.axaml
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31
Ryujinx.Ava/Ui/Applet/ErrorAppletWindow.axaml
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<Window xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
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mc:Ignorable="d"
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x:Class="Ryujinx.Ava.Ui.Applet.ErrorAppletWindow"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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CanResize="False"
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SizeToContent="Height"
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Width="450"
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Height="340"
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Title="{locale:Locale ErrorWindowTitle}">
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<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="20">
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto" />
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<RowDefinition Height="*" />
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition />
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</Grid.ColumnDefinitions>
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<Image Grid.Row="1" Grid.RowSpan="2" Margin="5, 10, 20 , 10" Grid.Column="0"
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Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" Height="80" MinWidth="50" />
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<TextBlock Grid.Row="1" Margin="10" Grid.Column="1" VerticalAlignment="Stretch" TextWrapping="Wrap"
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Text="{Binding Message}" />
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<StackPanel Name="ButtonStack" Margin="10" Spacing="10" Grid.Row="2" Grid.Column="1"
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HorizontalAlignment="Right" Orientation="Horizontal" />
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</Grid>
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</Window>
|
89
Ryujinx.Ava/Ui/Applet/ErrorAppletWindow.axaml.cs
Normal file
89
Ryujinx.Ava/Ui/Applet/ErrorAppletWindow.axaml.cs
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Markup.Xaml;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Windows;
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using System.Threading.Tasks;
|
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|
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namespace Ryujinx.Ava.Ui.Applet
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{
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public class ErrorAppletWindow : StyleableWindow
|
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{
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private readonly Window _owner;
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private object _buttonResponse;
|
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|
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public ErrorAppletWindow(Window owner, string[] buttons, string message)
|
||||
{
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_owner = owner;
|
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Message = message;
|
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DataContext = this;
|
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InitializeComponent();
|
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#if DEBUG
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this.AttachDevTools();
|
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#endif
|
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int responseId = 0;
|
||||
|
||||
if (buttons != null)
|
||||
{
|
||||
foreach (string buttonText in buttons)
|
||||
{
|
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AddButton(buttonText, responseId);
|
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responseId++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddButton(LocaleManager.Instance["InputDialogOk"], 0);
|
||||
}
|
||||
}
|
||||
|
||||
public ErrorAppletWindow()
|
||||
{
|
||||
DataContext = this;
|
||||
InitializeComponent();
|
||||
#if DEBUG
|
||||
this.AttachDevTools();
|
||||
#endif
|
||||
}
|
||||
|
||||
public string Message { get; set; }
|
||||
|
||||
public StackPanel ButtonStack { get; set; }
|
||||
|
||||
private void AddButton(string label, object tag)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Button button = new() { Content = label, Tag = tag };
|
||||
|
||||
button.Click += Button_Click;
|
||||
ButtonStack.Children.Add(button);
|
||||
});
|
||||
}
|
||||
|
||||
private void Button_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
_buttonResponse = button.Tag;
|
||||
}
|
||||
|
||||
Close();
|
||||
}
|
||||
|
||||
public async Task<object> Run()
|
||||
{
|
||||
await ShowDialog(_owner);
|
||||
|
||||
return _buttonResponse;
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
ButtonStack = this.FindControl<StackPanel>("ButtonStack");
|
||||
}
|
||||
}
|
||||
}
|
32
Ryujinx.Ava/Ui/Applet/SwkbdAppletDialog.axaml
Normal file
32
Ryujinx.Ava/Ui/Applet/SwkbdAppletDialog.axaml
Normal file
|
@ -0,0 +1,32 @@
|
|||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.SwkbdAppletDialog"
|
||||
Width="400">
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="20">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Image Grid.Row="1" VerticalAlignment="Center" Grid.RowSpan="5" Margin="5, 10, 20 , 10"
|
||||
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" Height="80"
|
||||
MinWidth="50" />
|
||||
<TextBlock Grid.Row="1" Margin="5" Grid.Column="1" Text="{Binding MainText}" TextWrapping="Wrap" />
|
||||
<TextBlock Grid.Row="2" Margin="5" Grid.Column="1" Text="{Binding SecondaryText}" TextWrapping="Wrap" />
|
||||
<TextBox Name="Input" KeyUp="Message_KeyUp" UseFloatingWatermark="True" TextInput="Message_TextInput"
|
||||
Text="{Binding Message}" Grid.Row="2"
|
||||
Grid.Column="1" VerticalAlignment="Center" HorizontalAlignment="Stretch" TextWrapping="Wrap" />
|
||||
<TextBlock Name="Error" Margin="5" Grid.Row="4" Grid.Column="1" HorizontalAlignment="Stretch"
|
||||
TextWrapping="Wrap" />
|
||||
</Grid>
|
||||
</UserControl>
|
152
Ryujinx.Ava/Ui/Applet/SwkbdAppletDialog.axaml.cs
Normal file
152
Ryujinx.Ava/Ui/Applet/SwkbdAppletDialog.axaml.cs
Normal file
|
@ -0,0 +1,152 @@
|
|||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Media;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class SwkbdAppletDialog : UserControl
|
||||
{
|
||||
private Predicate<int> _checkLength;
|
||||
private int _inputMax;
|
||||
private int _inputMin;
|
||||
private string _placeholder;
|
||||
|
||||
private ContentDialog _host;
|
||||
|
||||
public SwkbdAppletDialog(string mainText, string secondaryText, string placeholder)
|
||||
{
|
||||
MainText = mainText;
|
||||
SecondaryText = secondaryText;
|
||||
DataContext = this;
|
||||
_placeholder = placeholder;
|
||||
InitializeComponent();
|
||||
|
||||
SetInputLengthValidation(0, int.MaxValue); // Disable by default.
|
||||
}
|
||||
|
||||
public SwkbdAppletDialog()
|
||||
{
|
||||
DataContext = this;
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public string Message { get; set; } = "";
|
||||
public string MainText { get; set; } = "";
|
||||
public string SecondaryText { get; set; } = "";
|
||||
|
||||
public TextBlock Error { get; private set; }
|
||||
public TextBox Input { get; set; }
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
Error = this.FindControl<TextBlock>("Error");
|
||||
Input = this.FindControl<TextBox>("Input");
|
||||
|
||||
Input.Watermark = _placeholder;
|
||||
|
||||
Input.AddHandler(TextInputEvent, Message_TextInput, RoutingStrategies.Tunnel, true);
|
||||
}
|
||||
|
||||
public static async Task<(UserResult Result, string Input)> ShowInputDialog(StyleableWindow window, string title, SoftwareKeyboardUiArgs args)
|
||||
{
|
||||
ContentDialog contentDialog = window.ContentDialog;
|
||||
|
||||
UserResult result = UserResult.Cancel;
|
||||
|
||||
SwkbdAppletDialog content = new SwkbdAppletDialog(args.HeaderText, args.SubtitleText, args.GuideText)
|
||||
{
|
||||
Message = args.InitialText ?? ""
|
||||
};
|
||||
|
||||
string input = string.Empty;
|
||||
|
||||
content.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
|
||||
|
||||
if (contentDialog != null)
|
||||
{
|
||||
content._host = contentDialog;
|
||||
contentDialog.Title = title;
|
||||
contentDialog.PrimaryButtonText = args.SubmitText;
|
||||
contentDialog.IsPrimaryButtonEnabled = content._checkLength(content.Message.Length);
|
||||
contentDialog.SecondaryButtonText = "";
|
||||
contentDialog.CloseButtonText = LocaleManager.Instance["InputDialogCancel"];
|
||||
contentDialog.Content = content;
|
||||
TypedEventHandler<ContentDialog, ContentDialogClosedEventArgs> handler = (sender, eventArgs) =>
|
||||
{
|
||||
if (eventArgs.Result == ContentDialogResult.Primary)
|
||||
{
|
||||
result = UserResult.Ok;
|
||||
input = content.Input.Text;
|
||||
}
|
||||
};
|
||||
contentDialog.Closed += handler;
|
||||
await contentDialog.ShowAsync();
|
||||
contentDialog.Closed -= handler;
|
||||
}
|
||||
|
||||
return (result, input);
|
||||
}
|
||||
|
||||
public void SetInputLengthValidation(int min, int max)
|
||||
{
|
||||
_inputMin = Math.Min(min, max);
|
||||
_inputMax = Math.Max(min, max);
|
||||
|
||||
Error.IsVisible = false;
|
||||
Error.FontStyle = FontStyle.Italic;
|
||||
|
||||
if (_inputMin <= 0 && _inputMax == int.MaxValue) // Disable.
|
||||
{
|
||||
Error.IsVisible = false;
|
||||
|
||||
_checkLength = length => true;
|
||||
}
|
||||
else if (_inputMin > 0 && _inputMax == int.MaxValue)
|
||||
{
|
||||
Error.IsVisible = true;
|
||||
Error.Text = string.Format(LocaleManager.Instance["SwkbdMinCharacters"], _inputMin);
|
||||
|
||||
_checkLength = length => _inputMin <= length;
|
||||
}
|
||||
else
|
||||
{
|
||||
Error.IsVisible = true;
|
||||
Error.Text = string.Format(LocaleManager.Instance["SwkbdMinRangeCharacters"], _inputMin, _inputMax);
|
||||
|
||||
_checkLength = length => _inputMin <= length && length <= _inputMax;
|
||||
}
|
||||
|
||||
Message_TextInput(this, new TextInputEventArgs());
|
||||
}
|
||||
|
||||
private void Message_TextInput(object sender, TextInputEventArgs e)
|
||||
{
|
||||
if (_host != null)
|
||||
{
|
||||
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
|
||||
}
|
||||
}
|
||||
|
||||
private void Message_KeyUp(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (e.Key == Key.Enter && _host.IsPrimaryButtonEnabled)
|
||||
{
|
||||
_host.Hide(ContentDialogResult.Primary);
|
||||
}
|
||||
else
|
||||
{
|
||||
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Ava/Ui/Controls/ApplicationOpenedEventArgs.cs
Normal file
16
Ryujinx.Ava/Ui/Controls/ApplicationOpenedEventArgs.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class ApplicationOpenedEventArgs : RoutedEventArgs
|
||||
{
|
||||
public ApplicationData Application { get; }
|
||||
|
||||
public ApplicationOpenedEventArgs(ApplicationData application, RoutedEvent routedEvent)
|
||||
{
|
||||
Application = application;
|
||||
RoutedEvent = routedEvent;
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Ava/Ui/Controls/AvaloniaGlxContext.cs
Normal file
16
Ryujinx.Ava/Ui/Controls/AvaloniaGlxContext.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
using SPB.Graphics;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
[SupportedOSPlatform("linux")]
|
||||
public class AvaloniaGlxContext : SPB.Platform.GLX.GLXOpenGLContext
|
||||
{
|
||||
public AvaloniaGlxContext(IntPtr handle)
|
||||
: base(FramebufferFormat.Default, 0, 0, 0, false, null)
|
||||
{
|
||||
ContextHandle = handle;
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Ava/Ui/Controls/AvaloniaWglContext.cs
Normal file
16
Ryujinx.Ava/Ui/Controls/AvaloniaWglContext.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
using SPB.Graphics;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
[SupportedOSPlatform("windows")]
|
||||
public class AvaloniaWglContext : SPB.Platform.WGL.WGLOpenGLContext
|
||||
{
|
||||
public AvaloniaWglContext(IntPtr handle)
|
||||
: base(FramebufferFormat.Default, 0, 0, 0, false, null)
|
||||
{
|
||||
ContextHandle = handle;
|
||||
}
|
||||
}
|
||||
}
|
35
Ryujinx.Ava/Ui/Controls/BitmapArrayValueConverter.cs
Normal file
35
Ryujinx.Ava/Ui/Controls/BitmapArrayValueConverter.cs
Normal file
|
@ -0,0 +1,35 @@
|
|||
using Avalonia.Data.Converters;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Media.Imaging;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class BitmapArrayValueConverter : IValueConverter
|
||||
{
|
||||
public static BitmapArrayValueConverter Instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (value is byte[] buffer && targetType == typeof(IImage))
|
||||
{
|
||||
MemoryStream mem = new(buffer);
|
||||
return new Bitmap(mem);
|
||||
}
|
||||
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
}
|
357
Ryujinx.Ava/Ui/Controls/ContentDialogHelper.cs
Normal file
357
Ryujinx.Ava/Ui/Controls/ContentDialogHelper.cs
Normal file
|
@ -0,0 +1,357 @@
|
|||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public static class ContentDialogHelper
|
||||
{
|
||||
private static bool _isChoiceDialogOpen;
|
||||
|
||||
private async static Task<UserResult> ShowContentDialog(
|
||||
StyleableWindow window,
|
||||
string title,
|
||||
string primaryText,
|
||||
string secondaryText,
|
||||
string primaryButton,
|
||||
string secondaryButton,
|
||||
string closeButton,
|
||||
int iconSymbol,
|
||||
UserResult primaryButtonResult = UserResult.Ok)
|
||||
{
|
||||
UserResult result = UserResult.None;
|
||||
|
||||
ContentDialog contentDialog = window.ContentDialog;
|
||||
|
||||
await ShowDialog();
|
||||
|
||||
async Task ShowDialog()
|
||||
{
|
||||
if (contentDialog != null)
|
||||
{
|
||||
contentDialog.Title = title;
|
||||
contentDialog.PrimaryButtonText = primaryButton;
|
||||
contentDialog.SecondaryButtonText = secondaryButton;
|
||||
contentDialog.CloseButtonText = closeButton;
|
||||
contentDialog.Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol);
|
||||
|
||||
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = primaryButtonResult;
|
||||
});
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.No;
|
||||
});
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.Cancel;
|
||||
});
|
||||
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
};
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async static Task<UserResult> ShowDeferredContentDialog(
|
||||
StyleableWindow window,
|
||||
string title,
|
||||
string primaryText,
|
||||
string secondaryText,
|
||||
string primaryButton,
|
||||
string secondaryButton,
|
||||
string closeButton,
|
||||
int iconSymbol,
|
||||
ManualResetEvent deferResetEvent,
|
||||
Func<Window, Task> doWhileDeferred = null)
|
||||
{
|
||||
bool startedDeferring = false;
|
||||
|
||||
UserResult result = UserResult.None;
|
||||
|
||||
ContentDialog contentDialog = window.ContentDialog;
|
||||
|
||||
Window overlay = window;
|
||||
|
||||
if (contentDialog != null)
|
||||
{
|
||||
contentDialog.PrimaryButtonClick += DeferClose;
|
||||
contentDialog.Title = title;
|
||||
contentDialog.PrimaryButtonText = primaryButton;
|
||||
contentDialog.SecondaryButtonText = secondaryButton;
|
||||
contentDialog.CloseButtonText = closeButton;
|
||||
contentDialog.Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol);
|
||||
|
||||
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok;
|
||||
});
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.No;
|
||||
});
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.Cancel;
|
||||
});
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
};
|
||||
|
||||
return result;
|
||||
|
||||
async void DeferClose(ContentDialog sender, ContentDialogButtonClickEventArgs args)
|
||||
{
|
||||
if (startedDeferring)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
startedDeferring = true;
|
||||
|
||||
var deferral = args.GetDeferral();
|
||||
|
||||
result = primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok;
|
||||
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
|
||||
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
Task.Run(() =>
|
||||
{
|
||||
deferResetEvent.WaitOne();
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
deferral.Complete();
|
||||
});
|
||||
});
|
||||
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
|
||||
if (doWhileDeferred != null)
|
||||
{
|
||||
await doWhileDeferred(overlay);
|
||||
|
||||
deferResetEvent.Set();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Grid CreateDialogTextContent(string primaryText, string secondaryText, int symbol)
|
||||
{
|
||||
Grid content = new Grid();
|
||||
content.RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() };
|
||||
content.ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() };
|
||||
|
||||
content.MinHeight = 80;
|
||||
|
||||
SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Avalonia.Thickness(10) };
|
||||
icon.FontSize = 40;
|
||||
icon.VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center;
|
||||
Grid.SetColumn(icon, 0);
|
||||
Grid.SetRowSpan(icon, 2);
|
||||
Grid.SetRow(icon, 0);
|
||||
|
||||
TextBlock primaryLabel = new TextBlock()
|
||||
{
|
||||
Text = primaryText,
|
||||
Margin = new Avalonia.Thickness(5),
|
||||
TextWrapping = Avalonia.Media.TextWrapping.Wrap,
|
||||
MaxWidth = 450
|
||||
};
|
||||
TextBlock secondaryLabel = new TextBlock()
|
||||
{
|
||||
Text = secondaryText,
|
||||
Margin = new Avalonia.Thickness(5),
|
||||
TextWrapping = Avalonia.Media.TextWrapping.Wrap,
|
||||
MaxWidth = 450
|
||||
};
|
||||
|
||||
Grid.SetColumn(primaryLabel, 1);
|
||||
Grid.SetColumn(secondaryLabel, 1);
|
||||
Grid.SetRow(primaryLabel, 0);
|
||||
Grid.SetRow(secondaryLabel, 1);
|
||||
|
||||
content.Children.Add(icon);
|
||||
content.Children.Add(primaryLabel);
|
||||
content.Children.Add(secondaryLabel);
|
||||
|
||||
return content;
|
||||
}
|
||||
|
||||
public static async Task<UserResult> CreateInfoDialog(
|
||||
StyleableWindow window,
|
||||
string primary,
|
||||
string secondaryText,
|
||||
string acceptButton,
|
||||
string closeButton,
|
||||
string title)
|
||||
{
|
||||
return await ShowContentDialog(
|
||||
window,
|
||||
title,
|
||||
primary,
|
||||
secondaryText,
|
||||
acceptButton,
|
||||
"",
|
||||
closeButton,
|
||||
(int)Symbol.Important);
|
||||
}
|
||||
|
||||
internal static async Task<UserResult> CreateConfirmationDialog(
|
||||
StyleableWindow window,
|
||||
string primaryText,
|
||||
string secondaryText,
|
||||
string acceptButtonText,
|
||||
string cancelButtonText,
|
||||
string title,
|
||||
UserResult primaryButtonResult = UserResult.Yes)
|
||||
{
|
||||
return await ShowContentDialog(
|
||||
window,
|
||||
string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance["DialogConfirmationTitle"] : title,
|
||||
primaryText,
|
||||
secondaryText,
|
||||
acceptButtonText,
|
||||
"",
|
||||
cancelButtonText,
|
||||
(int)Symbol.Help,
|
||||
primaryButtonResult);
|
||||
}
|
||||
|
||||
internal static UpdateWaitWindow CreateWaitingDialog(string mainText, string secondaryText)
|
||||
{
|
||||
return new(mainText, secondaryText);
|
||||
}
|
||||
|
||||
internal static async void CreateUpdaterInfoDialog(StyleableWindow window, string primary, string secondaryText)
|
||||
{
|
||||
await ShowContentDialog(
|
||||
window,
|
||||
LocaleManager.Instance["DialogUpdaterTitle"],
|
||||
primary,
|
||||
secondaryText,
|
||||
"",
|
||||
"",
|
||||
LocaleManager.Instance["InputDialogOk"],
|
||||
(int)Symbol.Important);
|
||||
}
|
||||
|
||||
internal static async void ShowNotAvailableMessage(StyleableWindow window)
|
||||
{
|
||||
// Temporary placeholder for features to be added
|
||||
await ShowContentDialog(
|
||||
window,
|
||||
"Feature Not Available",
|
||||
"The selected feature is not available in this version.",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
LocaleManager.Instance["InputDialogOk"],
|
||||
(int)Symbol.Important);
|
||||
}
|
||||
|
||||
internal static async void CreateWarningDialog(StyleableWindow window, string primary, string secondaryText)
|
||||
{
|
||||
await ShowContentDialog(
|
||||
window,
|
||||
LocaleManager.Instance["DialogWarningTitle"],
|
||||
primary,
|
||||
secondaryText,
|
||||
"",
|
||||
"",
|
||||
LocaleManager.Instance["InputDialogOk"],
|
||||
(int)Symbol.Important);
|
||||
}
|
||||
|
||||
internal static async void CreateErrorDialog(StyleableWindow owner, string errorMessage, string secondaryErrorMessage = "")
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, errorMessage);
|
||||
|
||||
await ShowContentDialog(
|
||||
owner,
|
||||
LocaleManager.Instance["DialogErrorTitle"],
|
||||
LocaleManager.Instance["DialogErrorMessage"],
|
||||
errorMessage,
|
||||
secondaryErrorMessage,
|
||||
"",
|
||||
LocaleManager.Instance["InputDialogOk"],
|
||||
(int)Symbol.Dismiss);
|
||||
}
|
||||
|
||||
internal static async Task<bool> CreateChoiceDialog(StyleableWindow window, string title, string primary, string secondaryText)
|
||||
{
|
||||
if (_isChoiceDialogOpen)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_isChoiceDialogOpen = true;
|
||||
|
||||
UserResult response =
|
||||
await ShowContentDialog(
|
||||
window,
|
||||
title,
|
||||
primary,
|
||||
secondaryText,
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
"",
|
||||
LocaleManager.Instance["InputDialogNo"],
|
||||
(int)Symbol.Help,
|
||||
UserResult.Yes);
|
||||
|
||||
_isChoiceDialogOpen = false;
|
||||
|
||||
return response == UserResult.Yes;
|
||||
}
|
||||
|
||||
internal static async Task<bool> CreateExitDialog(StyleableWindow owner)
|
||||
{
|
||||
return await CreateChoiceDialog(
|
||||
owner,
|
||||
LocaleManager.Instance["DialogExitTitle"],
|
||||
LocaleManager.Instance["DialogExitMessage"],
|
||||
LocaleManager.Instance["DialogExitSubMessage"]);
|
||||
}
|
||||
|
||||
internal static async Task<bool> CreateStopEmulationDialog(StyleableWindow owner)
|
||||
{
|
||||
return await CreateChoiceDialog(
|
||||
owner,
|
||||
LocaleManager.Instance["DialogStopEmulationTitle"],
|
||||
LocaleManager.Instance["DialogStopEmulationMessage"],
|
||||
LocaleManager.Instance["DialogExitSubMessage"]);
|
||||
}
|
||||
|
||||
internal static async Task<string> CreateInputDialog(
|
||||
string title,
|
||||
string mainText,
|
||||
string subText,
|
||||
StyleableWindow owner,
|
||||
uint maxLength = int.MaxValue,
|
||||
string input = "")
|
||||
{
|
||||
var result = await InputDialog.ShowInputDialog(
|
||||
owner,
|
||||
title,
|
||||
mainText,
|
||||
input,
|
||||
subText,
|
||||
maxLength);
|
||||
|
||||
if (result.Result == UserResult.Ok)
|
||||
{
|
||||
return result.Input;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
188
Ryujinx.Ava/Ui/Controls/GameGridView.axaml
Normal file
188
Ryujinx.Ava/Ui/Controls/GameGridView.axaml
Normal file
|
@ -0,0 +1,188 @@
|
|||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.Ui.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.GameGridView">
|
||||
<UserControl.Resources>
|
||||
<controls:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<MenuFlyout x:Key="GameContextMenu" Opened="MenuBase_OnMenuOpened">
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFavorite}"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenUserSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDeviceSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserDeviceDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserDeviceDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenBcatSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserBcatDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserBcatDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenTitleUpdateManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDlcManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenCheatManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenSdModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
Command="{Binding PurgePtcCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding PurgeShaderCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenPtcDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenShaderCacheDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
||||
<MenuItem
|
||||
Command="{Binding ExtractExeFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractRomFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractLogo}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
</MenuFlyout>
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<ListBox Grid.Row="0"
|
||||
Padding="8"
|
||||
HorizontalAlignment="Stretch"
|
||||
DoubleTapped="GameList_DoubleTapped"
|
||||
SelectionChanged="GameList_SelectionChanged"
|
||||
ContextFlyout="{StaticResource GameContextMenu}"
|
||||
VerticalAlignment="Stretch"
|
||||
Items="{Binding AppsObservableList}">
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<flex:FlexPanel HorizontalAlignment="Stretch" VerticalAlignment="Stretch" JustifyContent="Center"
|
||||
AlignContent="FlexStart" />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Padding" Value="0" />
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="5" />
|
||||
<Setter Property="Background" Value="{DynamicResource SystemAccentColorDark3}" />
|
||||
<Style.Animations>
|
||||
<Animation Duration="0:0:0.7">
|
||||
<KeyFrame Cue="0%">
|
||||
<Setter Property="MaxWidth" Value="0"/>
|
||||
<Setter Property="Opacity" Value="0.0"/>
|
||||
</KeyFrame>
|
||||
<KeyFrame Cue="50%">
|
||||
<Setter Property="MaxWidth" Value="1000"/>
|
||||
<Setter Property="Opacity" Value="0.3"/>
|
||||
</KeyFrame>
|
||||
<KeyFrame Cue="100%">
|
||||
<Setter Property="MaxWidth" Value="1000"/>
|
||||
<Setter Property="Opacity" Value="1.0"/>
|
||||
</KeyFrame>
|
||||
</Animation>
|
||||
</Style.Animations>
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<Grid>
|
||||
<Grid.Styles>
|
||||
<Style Selector="ui|SymbolIcon.small.icon">
|
||||
<Setter Property="FontSize" Value="15" />
|
||||
</Style>
|
||||
<Style Selector="ui|SymbolIcon.normal.icon">
|
||||
<Setter Property="FontSize" Value="19" />
|
||||
</Style>
|
||||
<Style Selector="ui|SymbolIcon.large.icon">
|
||||
<Setter Property="FontSize" Value="23" />
|
||||
</Style>
|
||||
<Style Selector="ui|SymbolIcon.huge.icon">
|
||||
<Setter Property="FontSize" Value="26" />
|
||||
</Style>
|
||||
</Grid.Styles>
|
||||
<Border
|
||||
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||
HorizontalAlignment="Stretch"
|
||||
Padding="{Binding $parent[UserControl].DataContext.GridItemPadding}" CornerRadius="5"
|
||||
VerticalAlignment="Stretch" Margin="0" ClipToBounds="True">
|
||||
<Grid Margin="0">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image HorizontalAlignment="Stretch" VerticalAlignment="Top" Margin="0" Grid.Row="0"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
<StackPanel IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}"
|
||||
Height="50" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"
|
||||
Margin="5" Grid.Row="1">
|
||||
<TextBlock Text="{Binding TitleName}" TextAlignment="Center" TextWrapping="Wrap"
|
||||
HorizontalAlignment="Stretch" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<ui:SymbolIcon Classes.icon="true" Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||
Foreground="Yellow" Symbol="StarFilled"
|
||||
IsVisible="{Binding Favorite}" Margin="5" VerticalAlignment="Top"
|
||||
HorizontalAlignment="Left" />
|
||||
<ui:SymbolIcon Classes.icon="true" Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||
Foreground="Black" Symbol="Star"
|
||||
IsVisible="{Binding Favorite}" Margin="5" VerticalAlignment="Top"
|
||||
HorizontalAlignment="Left" />
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</UserControl>
|
82
Ryujinx.Ava/Ui/Controls/GameGridView.axaml.cs
Normal file
82
Ryujinx.Ava/Ui/Controls/GameGridView.axaml.cs
Normal file
|
@ -0,0 +1,82 @@
|
|||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using LibHac.Common;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public partial class GameGridView : UserControl
|
||||
{
|
||||
private ApplicationData _selectedApplication;
|
||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
|
||||
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
||||
{
|
||||
add { AddHandler(ApplicationOpenedEvent, value); }
|
||||
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
||||
}
|
||||
|
||||
public void GameList_DoubleTapped(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is ListBox listBox)
|
||||
{
|
||||
if (listBox.SelectedItem is ApplicationData selected)
|
||||
{
|
||||
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
|
||||
{
|
||||
if (sender is ListBox listBox)
|
||||
{
|
||||
var selected = listBox.SelectedItem as ApplicationData;
|
||||
|
||||
_selectedApplication = selected;
|
||||
}
|
||||
}
|
||||
|
||||
public ApplicationData SelectedApplication => _selectedApplication;
|
||||
|
||||
public GameGridView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
{
|
||||
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
||||
}
|
||||
|
||||
private void MenuBase_OnMenuOpened(object sender, EventArgs e)
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
if (selection != null)
|
||||
{
|
||||
if (sender is ContextMenu menu)
|
||||
{
|
||||
bool canHaveUserSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
||||
bool canHaveDeviceSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.DeviceSaveDataSize > 0;
|
||||
bool canHaveBcatSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
((menu.Items as AvaloniaList<object>)[2] as MenuItem).IsEnabled = canHaveUserSave;
|
||||
((menu.Items as AvaloniaList<object>)[3] as MenuItem).IsEnabled = canHaveDeviceSave;
|
||||
((menu.Items as AvaloniaList<object>)[4] as MenuItem).IsEnabled = canHaveBcatSave;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
188
Ryujinx.Ava/Ui/Controls/GameListView.axaml
Normal file
188
Ryujinx.Ava/Ui/Controls/GameListView.axaml
Normal file
|
@ -0,0 +1,188 @@
|
|||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.Ui.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.GameListView">
|
||||
<UserControl.Resources>
|
||||
<controls:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<MenuFlyout x:Key="GameContextMenu" Opened="MenuBase_OnMenuOpened">
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFavorite}"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenUserSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDeviceSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserDeviceDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserDeviceDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenBcatSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserBcatDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserBcatDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenTitleUpdateManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDlcManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenCheatManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenSdModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
Command="{Binding PurgePtcCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding PurgeShaderCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenPtcDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenShaderCacheDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
||||
<MenuItem
|
||||
Command="{Binding ExtractExeFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractRomFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractLogo}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
</MenuFlyout>
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<ListBox Grid.Row="0"
|
||||
Padding="8"
|
||||
HorizontalAlignment="Stretch"
|
||||
DoubleTapped="GameList_DoubleTapped"
|
||||
SelectionChanged="GameList_SelectionChanged"
|
||||
ContextFlyout="{StaticResource GameContextMenu}"
|
||||
VerticalAlignment="Stretch"
|
||||
Name="GameListBox"
|
||||
Items="{Binding AppsObservableList}">
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<StackPanel HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Orientation="Vertical" Spacing="2" />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Padding" Value="0" />
|
||||
<Setter Property="Margin" Value="0" />
|
||||
<Setter Property="CornerRadius" Value="5" />
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource SystemAccentColorDark3}" />
|
||||
<Setter Property="BorderThickness" Value="2" />
|
||||
<Style.Animations>
|
||||
<Animation Duration="0:0:0.7">
|
||||
<KeyFrame Cue="0%">
|
||||
<Setter Property="MaxHeight" Value="0"/>
|
||||
<Setter Property="Opacity" Value="0.0"/>
|
||||
</KeyFrame>
|
||||
<KeyFrame Cue="50%">
|
||||
<Setter Property="MaxHeight" Value="1000"/>
|
||||
<Setter Property="Opacity" Value="0.3"/>
|
||||
</KeyFrame>
|
||||
<KeyFrame Cue="100%">
|
||||
<Setter Property="MaxHeight" Value="1000"/>
|
||||
<Setter Property="Opacity" Value="1.0"/>
|
||||
</KeyFrame>
|
||||
</Animation>
|
||||
</Style.Animations>
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<Grid>
|
||||
<Border HorizontalAlignment="Stretch"
|
||||
Padding="10" CornerRadius="5"
|
||||
VerticalAlignment="Stretch" Margin="0" ClipToBounds="True">
|
||||
<Grid >
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="10"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition/>
|
||||
</Grid.RowDefinitions>
|
||||
<Image
|
||||
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||
Grid.RowSpan="3" Grid.Column="0" Margin="0"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
<StackPanel Orientation="Vertical" Spacing="5" VerticalAlignment="Top" HorizontalAlignment="Left"
|
||||
Grid.Column="2">
|
||||
<TextBlock Text="{Binding TitleName}" TextAlignment="Left" TextWrapping="Wrap"
|
||||
HorizontalAlignment="Stretch" />
|
||||
<TextBlock Text="{Binding Developer}" TextAlignment="Left" TextWrapping="Wrap"
|
||||
HorizontalAlignment="Stretch" />
|
||||
<TextBlock Text="{Binding Version}" TextAlignment="Left" TextWrapping="Wrap"
|
||||
HorizontalAlignment="Stretch" />
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Vertical" Spacing="5" VerticalAlignment="Top" HorizontalAlignment="Right"
|
||||
Grid.Column="3">
|
||||
<TextBlock Text="{Binding TimePlayed}" TextAlignment="Right" TextWrapping="Wrap"
|
||||
HorizontalAlignment="Stretch" />
|
||||
<TextBlock Text="{Binding LastPlayed}" TextAlignment="Right" TextWrapping="Wrap"
|
||||
HorizontalAlignment="Stretch" />
|
||||
<TextBlock Text="{Binding FileSize}" TextAlignment="Right" TextWrapping="Wrap"
|
||||
HorizontalAlignment="Stretch" />
|
||||
</StackPanel>
|
||||
<ui:SymbolIcon Grid.Row="0" Grid.Column="0" FontSize="20"
|
||||
Foreground="Yellow"
|
||||
Symbol="StarFilled"
|
||||
IsVisible="{Binding Favorite}" Margin="-5, -5, 0, 0" VerticalAlignment="Top"
|
||||
HorizontalAlignment="Left" />
|
||||
<ui:SymbolIcon Grid.Row="0" Grid.Column="0" FontSize="20"
|
||||
Foreground="Black"
|
||||
Symbol="Star"
|
||||
IsVisible="{Binding Favorite}" Margin="-5, -5, 0, 0" VerticalAlignment="Top"
|
||||
HorizontalAlignment="Left" />
|
||||
</Grid>
|
||||
</Border>
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</UserControl>
|
82
Ryujinx.Ava/Ui/Controls/GameListView.axaml.cs
Normal file
82
Ryujinx.Ava/Ui/Controls/GameListView.axaml.cs
Normal file
|
@ -0,0 +1,82 @@
|
|||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using LibHac.Common;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public partial class GameListView : UserControl
|
||||
{
|
||||
private ApplicationData _selectedApplication;
|
||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
|
||||
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
||||
{
|
||||
add { AddHandler(ApplicationOpenedEvent, value); }
|
||||
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
||||
}
|
||||
|
||||
public void GameList_DoubleTapped(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is ListBox listBox)
|
||||
{
|
||||
if (listBox.SelectedItem is ApplicationData selected)
|
||||
{
|
||||
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
|
||||
{
|
||||
if (sender is ListBox listBox)
|
||||
{
|
||||
var selected = listBox.SelectedItem as ApplicationData;
|
||||
|
||||
_selectedApplication = selected;
|
||||
}
|
||||
}
|
||||
|
||||
public ApplicationData SelectedApplication => _selectedApplication;
|
||||
|
||||
public GameListView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
{
|
||||
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
||||
}
|
||||
|
||||
private void MenuBase_OnMenuOpened(object sender, EventArgs e)
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
if (selection != null)
|
||||
{
|
||||
if (sender is ContextMenu menu)
|
||||
{
|
||||
bool canHaveUserSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
||||
bool canHaveDeviceSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.DeviceSaveDataSize > 0;
|
||||
bool canHaveBcatSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
((menu.Items as AvaloniaList<object>)[2] as MenuItem).IsEnabled = canHaveUserSave;
|
||||
((menu.Items as AvaloniaList<object>)[3] as MenuItem).IsEnabled = canHaveDeviceSave;
|
||||
((menu.Items as AvaloniaList<object>)[4] as MenuItem).IsEnabled = canHaveBcatSave;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
9
Ryujinx.Ava/Ui/Controls/Glyph.cs
Normal file
9
Ryujinx.Ava/Ui/Controls/Glyph.cs
Normal file
|
@ -0,0 +1,9 @@
|
|||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public enum Glyph : int
|
||||
{
|
||||
List,
|
||||
Grid,
|
||||
Chip
|
||||
}
|
||||
}
|
49
Ryujinx.Ava/Ui/Controls/GlyphValueConverter.cs
Normal file
49
Ryujinx.Ava/Ui/Controls/GlyphValueConverter.cs
Normal file
|
@ -0,0 +1,49 @@
|
|||
using Avalonia.Data;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class GlyphValueConverter : MarkupExtension
|
||||
{
|
||||
private string _key;
|
||||
|
||||
private static Dictionary<Glyph, string> _glyphs = new Dictionary<Glyph, string>
|
||||
{
|
||||
{ Glyph.List, char.ConvertFromUtf32((int)Symbol.List).ToString() },
|
||||
{ Glyph.Grid, char.ConvertFromUtf32((int)Symbol.ViewAll).ToString() },
|
||||
{ Glyph.Chip, char.ConvertFromUtf32(59748).ToString() }
|
||||
};
|
||||
|
||||
public GlyphValueConverter(string key)
|
||||
{
|
||||
_key = key;
|
||||
}
|
||||
|
||||
public string this[string key]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_glyphs.TryGetValue(Enum.Parse<Glyph>(key), out var val))
|
||||
{
|
||||
return val;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
public override object ProvideValue(IServiceProvider serviceProvider)
|
||||
{
|
||||
Avalonia.Markup.Xaml.MarkupExtensions.ReflectionBindingExtension binding = new($"[{_key}]")
|
||||
{
|
||||
Mode = BindingMode.OneWay,
|
||||
Source = this
|
||||
};
|
||||
|
||||
return binding.ProvideValue(serviceProvider);
|
||||
}
|
||||
}
|
||||
}
|
52
Ryujinx.Ava/Ui/Controls/HotKeyControl.cs
Normal file
52
Ryujinx.Ava/Ui/Controls/HotKeyControl.cs
Normal file
|
@ -0,0 +1,52 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using System;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class HotKeyControl : ContentControl, ICommandSource
|
||||
{
|
||||
public static readonly StyledProperty<object> CommandParameterProperty =
|
||||
AvaloniaProperty.Register<HotKeyControl, object>(nameof(CommandParameter));
|
||||
|
||||
public static readonly DirectProperty<HotKeyControl, ICommand> CommandProperty =
|
||||
AvaloniaProperty.RegisterDirect<HotKeyControl, ICommand>(nameof(Command),
|
||||
control => control.Command, (control, command) => control.Command = command, enableDataValidation: true);
|
||||
|
||||
public static readonly StyledProperty<KeyGesture> HotKeyProperty = HotKeyManager.HotKeyProperty.AddOwner<Button>();
|
||||
|
||||
private ICommand _command;
|
||||
private bool _commandCanExecute;
|
||||
|
||||
public ICommand Command
|
||||
{
|
||||
get { return _command; }
|
||||
set { SetAndRaise(CommandProperty, ref _command, value); }
|
||||
}
|
||||
|
||||
public KeyGesture HotKey
|
||||
{
|
||||
get { return GetValue(HotKeyProperty); }
|
||||
set { SetValue(HotKeyProperty, value); }
|
||||
}
|
||||
|
||||
public object CommandParameter
|
||||
{
|
||||
get { return GetValue(CommandParameterProperty); }
|
||||
set { SetValue(CommandParameterProperty, value); }
|
||||
}
|
||||
|
||||
public void CanExecuteChanged(object sender, EventArgs e)
|
||||
{
|
||||
var canExecute = Command == null || Command.CanExecute(CommandParameter);
|
||||
|
||||
if (canExecute != _commandCanExecute)
|
||||
{
|
||||
_commandCanExecute = canExecute;
|
||||
UpdateIsEffectivelyEnabled();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
25
Ryujinx.Ava/Ui/Controls/IGlContextExtension.cs
Normal file
25
Ryujinx.Ava/Ui/Controls/IGlContextExtension.cs
Normal file
|
@ -0,0 +1,25 @@
|
|||
using Avalonia.OpenGL;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public static class IGlContextExtension
|
||||
{
|
||||
public static OpenGLContextBase AsOpenGLContextBase(this IGlContext context)
|
||||
{
|
||||
var handle = (IntPtr)context.GetType().GetProperty("Handle").GetValue(context);
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
return new AvaloniaWglContext(handle);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
return new AvaloniaGlxContext(handle);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
18
Ryujinx.Ava/Ui/Controls/InputDialog.axaml
Normal file
18
Ryujinx.Ava/Ui/Controls/InputDialog.axaml
Normal file
|
@ -0,0 +1,18 @@
|
|||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.InputDialog">
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Center" Margin="5,10,5, 5">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock HorizontalAlignment="Center" Text="{Binding Message}" />
|
||||
<TextBox MaxLength="{Binding MaxLength}" Grid.Row="1" Margin="10" Width="300" HorizontalAlignment="Center"
|
||||
Text="{Binding Input, Mode=TwoWay}" />
|
||||
<TextBlock Grid.Row="2" Margin="5, 5, 5, 10" HorizontalAlignment="Center" Text="{Binding SubMessage}" />
|
||||
</Grid>
|
||||
</UserControl>
|
67
Ryujinx.Ava/Ui/Controls/InputDialog.axaml.cs
Normal file
67
Ryujinx.Ava/Ui/Controls/InputDialog.axaml.cs
Normal file
|
@ -0,0 +1,67 @@
|
|||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class InputDialog : UserControl
|
||||
{
|
||||
public string Message { get; set; }
|
||||
public string Input { get; set; }
|
||||
public string SubMessage { get; set; }
|
||||
|
||||
public uint MaxLength { get; }
|
||||
|
||||
public InputDialog(string message, string input = "", string subMessage = "", uint maxLength = int.MaxValue)
|
||||
{
|
||||
Message = message;
|
||||
Input = input;
|
||||
SubMessage = subMessage;
|
||||
MaxLength = maxLength;
|
||||
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public InputDialog()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public static async Task<(UserResult Result, string Input)> ShowInputDialog(StyleableWindow window, string title, string message, string input = "", string subMessage = "", uint maxLength = int.MaxValue)
|
||||
{
|
||||
ContentDialog contentDialog = window.ContentDialog;
|
||||
|
||||
UserResult result = UserResult.Cancel;
|
||||
|
||||
InputDialog content = new InputDialog(message, input = "", subMessage = "", maxLength);
|
||||
|
||||
if (contentDialog != null)
|
||||
{
|
||||
contentDialog.Title = title;
|
||||
contentDialog.PrimaryButtonText = LocaleManager.Instance["InputDialogOk"];
|
||||
contentDialog.SecondaryButtonText = "";
|
||||
contentDialog.CloseButtonText = LocaleManager.Instance["InputDialogCancel"];
|
||||
contentDialog.Content = content;
|
||||
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.Ok;
|
||||
input = content.Input;
|
||||
});
|
||||
await contentDialog.ShowAsync();
|
||||
}
|
||||
|
||||
return (result, input);
|
||||
}
|
||||
}
|
||||
}
|
46
Ryujinx.Ava/Ui/Controls/KeyValueConverter.cs
Normal file
46
Ryujinx.Ava/Ui/Controls/KeyValueConverter.cs
Normal file
|
@ -0,0 +1,46 @@
|
|||
using Avalonia.Data.Converters;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class KeyValueConverter : IValueConverter
|
||||
{
|
||||
public static KeyValueConverter Instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return value.ToString();
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
object key = null;
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
if (targetType == typeof(Key))
|
||||
{
|
||||
key = Enum.Parse<Key>(value.ToString());
|
||||
}
|
||||
else if (targetType == typeof(GamepadInputId))
|
||||
{
|
||||
key = Enum.Parse<GamepadInputId>(value.ToString());
|
||||
}
|
||||
else if (targetType == typeof(StickInputId))
|
||||
{
|
||||
key = Enum.Parse<StickInputId>(value.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
return key;
|
||||
}
|
||||
}
|
||||
}
|
71
Ryujinx.Ava/Ui/Controls/MiniCommand.cs
Normal file
71
Ryujinx.Ava/Ui/Controls/MiniCommand.cs
Normal file
|
@ -0,0 +1,71 @@
|
|||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public sealed class MiniCommand<T> : MiniCommand, ICommand
|
||||
{
|
||||
private readonly Action<T> _callback;
|
||||
private bool _busy;
|
||||
private Func<T, Task> _asyncCallback;
|
||||
|
||||
public MiniCommand(Action<T> callback)
|
||||
{
|
||||
_callback = callback;
|
||||
}
|
||||
|
||||
public MiniCommand(Func<T, Task> callback)
|
||||
{
|
||||
_asyncCallback = callback;
|
||||
}
|
||||
|
||||
private bool Busy
|
||||
{
|
||||
get => _busy;
|
||||
set
|
||||
{
|
||||
_busy = value;
|
||||
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public override event EventHandler CanExecuteChanged;
|
||||
public override bool CanExecute(object parameter) => !_busy;
|
||||
|
||||
public override async void Execute(object parameter)
|
||||
{
|
||||
if (Busy)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
Busy = true;
|
||||
if (_callback != null)
|
||||
{
|
||||
_callback((T)parameter);
|
||||
}
|
||||
else
|
||||
{
|
||||
await _asyncCallback((T)parameter);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Busy = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class MiniCommand : ICommand
|
||||
{
|
||||
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
|
||||
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
|
||||
|
||||
public abstract bool CanExecute(object parameter);
|
||||
public abstract void Execute(object parameter);
|
||||
public abstract event EventHandler CanExecuteChanged;
|
||||
}
|
||||
}
|
40
Ryujinx.Ava/Ui/Controls/OffscreenTextBox.cs
Normal file
40
Ryujinx.Ava/Ui/Controls/OffscreenTextBox.cs
Normal file
|
@ -0,0 +1,40 @@
|
|||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class OffscreenTextBox : TextBox
|
||||
{
|
||||
public RoutedEvent<KeyEventArgs> GetKeyDownRoutedEvent()
|
||||
{
|
||||
return KeyDownEvent;
|
||||
}
|
||||
|
||||
public RoutedEvent<KeyEventArgs> GetKeyUpRoutedEvent()
|
||||
{
|
||||
return KeyUpEvent;
|
||||
}
|
||||
|
||||
public void SendKeyDownEvent(KeyEventArgs keyEvent)
|
||||
{
|
||||
OnKeyDown(keyEvent);
|
||||
}
|
||||
|
||||
public void SendKeyUpEvent(KeyEventArgs keyEvent)
|
||||
{
|
||||
OnKeyUp(keyEvent);
|
||||
}
|
||||
|
||||
public void SendText(string text)
|
||||
{
|
||||
OnTextInput(new TextInputEventArgs()
|
||||
{
|
||||
Text = text,
|
||||
Device = KeyboardDevice.Instance,
|
||||
Source = this,
|
||||
RoutedEvent = TextInputEvent
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
20
Ryujinx.Ava/Ui/Controls/OpenToolkitBindingsContext.cs
Normal file
20
Ryujinx.Ava/Ui/Controls/OpenToolkitBindingsContext.cs
Normal file
|
@ -0,0 +1,20 @@
|
|||
using OpenTK;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class OpenToolkitBindingsContext : IBindingsContext
|
||||
{
|
||||
private readonly Func<string, IntPtr> _getProcAddress;
|
||||
|
||||
public OpenToolkitBindingsContext(Func<string, IntPtr> getProcAddress)
|
||||
{
|
||||
_getProcAddress = getProcAddress;
|
||||
}
|
||||
|
||||
public IntPtr GetProcAddress(string procName)
|
||||
{
|
||||
return _getProcAddress(procName);
|
||||
}
|
||||
}
|
||||
}
|
100
Ryujinx.Ava/Ui/Controls/RenderTimer.cs
Normal file
100
Ryujinx.Ava/Ui/Controls/RenderTimer.cs
Normal file
|
@ -0,0 +1,100 @@
|
|||
using Avalonia.Rendering;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Timers;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
internal class RenderTimer : IRenderTimer, IDisposable
|
||||
{
|
||||
public event Action<TimeSpan> Tick
|
||||
{
|
||||
add
|
||||
{
|
||||
_tick += value;
|
||||
|
||||
if (_subscriberCount++ == 0)
|
||||
{
|
||||
Start();
|
||||
}
|
||||
}
|
||||
|
||||
remove
|
||||
{
|
||||
if (--_subscriberCount == 0)
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
|
||||
_tick -= value;
|
||||
}
|
||||
}
|
||||
|
||||
private Thread _tickThread;
|
||||
private readonly System.Timers.Timer _timer;
|
||||
|
||||
private Action<TimeSpan> _tick;
|
||||
private int _subscriberCount;
|
||||
|
||||
private bool _isRunning;
|
||||
|
||||
private AutoResetEvent _resetEvent;
|
||||
|
||||
public RenderTimer()
|
||||
{
|
||||
_timer = new System.Timers.Timer(15);
|
||||
_resetEvent = new AutoResetEvent(true);
|
||||
_timer.Elapsed += Timer_Elapsed;
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
TickNow();
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_timer.Start();
|
||||
if (_tickThread == null)
|
||||
{
|
||||
_tickThread = new Thread(RunTick);
|
||||
_tickThread.Name = "RenderTimerTickThread";
|
||||
_tickThread.IsBackground = true;
|
||||
_isRunning = true;
|
||||
_tickThread.Start();
|
||||
}
|
||||
}
|
||||
|
||||
public void RunTick()
|
||||
{
|
||||
while (_isRunning)
|
||||
{
|
||||
_resetEvent.WaitOne();
|
||||
_tick?.Invoke(TimeSpan.FromMilliseconds(Environment.TickCount));
|
||||
}
|
||||
}
|
||||
|
||||
public void TickNow()
|
||||
{
|
||||
lock (_timer)
|
||||
{
|
||||
_resetEvent.Set();
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
_timer.Stop();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_timer.Elapsed -= Timer_Elapsed;
|
||||
_timer.Stop();
|
||||
_isRunning = false;
|
||||
_resetEvent.Set();
|
||||
_tickThread.Join();
|
||||
_resetEvent.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
273
Ryujinx.Ava/Ui/Controls/RendererControl.cs
Normal file
273
Ryujinx.Ava/Ui/Controls/RendererControl.cs
Normal file
|
@ -0,0 +1,273 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Data;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.OpenGL;
|
||||
using Avalonia.Platform;
|
||||
using Avalonia.Rendering.SceneGraph;
|
||||
using Avalonia.Skia;
|
||||
using Avalonia.Threading;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using SkiaSharp;
|
||||
using SPB.Graphics;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using SPB.Platform;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class RendererControl : Control
|
||||
{
|
||||
private int _image;
|
||||
|
||||
static RendererControl()
|
||||
{
|
||||
AffectsRender<RendererControl>(ImageProperty);
|
||||
}
|
||||
|
||||
public readonly static StyledProperty<int> ImageProperty =
|
||||
AvaloniaProperty.Register<RendererControl, int>(nameof(Image), 0, inherits: true, defaultBindingMode: BindingMode.TwoWay);
|
||||
|
||||
protected int Image
|
||||
{
|
||||
get => _image;
|
||||
set => SetAndRaise(ImageProperty, ref _image, value);
|
||||
}
|
||||
|
||||
public event EventHandler<EventArgs> GlInitialized;
|
||||
public event EventHandler<Size> SizeChanged;
|
||||
|
||||
protected Size RenderSize { get; private set; }
|
||||
public bool IsStarted { get; private set; }
|
||||
|
||||
public int Major { get; }
|
||||
public int Minor { get; }
|
||||
public GraphicsDebugLevel DebugLevel { get; }
|
||||
public OpenGLContextBase GameContext { get; set; }
|
||||
|
||||
public static OpenGLContextBase PrimaryContext => AvaloniaLocator.Current.GetService<IPlatformOpenGlInterface>().PrimaryContext.AsOpenGLContextBase();
|
||||
|
||||
private SwappableNativeWindowBase _gameBackgroundWindow;
|
||||
|
||||
private bool _isInitialized;
|
||||
|
||||
private IntPtr _fence;
|
||||
|
||||
private GlDrawOperation _glDrawOperation;
|
||||
|
||||
public RendererControl(int major, int minor, GraphicsDebugLevel graphicsDebugLevel)
|
||||
{
|
||||
Major = major;
|
||||
Minor = minor;
|
||||
DebugLevel = graphicsDebugLevel;
|
||||
IObservable<Rect> resizeObservable = this.GetObservable(BoundsProperty);
|
||||
|
||||
resizeObservable.Subscribe(Resized);
|
||||
|
||||
Focusable = true;
|
||||
}
|
||||
|
||||
private void Resized(Rect rect)
|
||||
{
|
||||
SizeChanged?.Invoke(this, rect.Size);
|
||||
|
||||
RenderSize = rect.Size * Program.WindowScaleFactor;
|
||||
|
||||
_glDrawOperation?.Dispose();
|
||||
_glDrawOperation = new GlDrawOperation(this);
|
||||
}
|
||||
|
||||
public override void Render(DrawingContext context)
|
||||
{
|
||||
if (!_isInitialized)
|
||||
{
|
||||
CreateWindow();
|
||||
|
||||
OnGlInitialized();
|
||||
_isInitialized = true;
|
||||
}
|
||||
|
||||
if (GameContext == null || !IsStarted || Image == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glDrawOperation != null)
|
||||
{
|
||||
context.Custom(_glDrawOperation);
|
||||
}
|
||||
|
||||
base.Render(context);
|
||||
}
|
||||
|
||||
protected void OnGlInitialized()
|
||||
{
|
||||
GlInitialized?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
public void QueueRender()
|
||||
{
|
||||
Program.RenderTimer.TickNow();
|
||||
}
|
||||
|
||||
internal void Present(object image)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Image = (int)image;
|
||||
}).Wait();
|
||||
|
||||
if (_fence != IntPtr.Zero)
|
||||
{
|
||||
GL.DeleteSync(_fence);
|
||||
}
|
||||
|
||||
_fence = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None);
|
||||
|
||||
QueueRender();
|
||||
|
||||
_gameBackgroundWindow.SwapBuffers();
|
||||
}
|
||||
|
||||
internal void Start()
|
||||
{
|
||||
IsStarted = true;
|
||||
QueueRender();
|
||||
}
|
||||
|
||||
internal void Stop()
|
||||
{
|
||||
IsStarted = false;
|
||||
}
|
||||
|
||||
public void DestroyBackgroundContext()
|
||||
{
|
||||
_image = 0;
|
||||
|
||||
if (_fence != IntPtr.Zero)
|
||||
{
|
||||
_glDrawOperation.Dispose();
|
||||
GL.DeleteSync(_fence);
|
||||
}
|
||||
|
||||
GlDrawOperation.DeleteFramebuffer();
|
||||
|
||||
GameContext?.Dispose();
|
||||
|
||||
_gameBackgroundWindow?.Dispose();
|
||||
}
|
||||
|
||||
internal void MakeCurrent()
|
||||
{
|
||||
GameContext.MakeCurrent(_gameBackgroundWindow);
|
||||
}
|
||||
|
||||
internal void MakeCurrent(SwappableNativeWindowBase window)
|
||||
{
|
||||
GameContext.MakeCurrent(window);
|
||||
}
|
||||
|
||||
protected void CreateWindow()
|
||||
{
|
||||
var flags = OpenGLContextFlags.Compat;
|
||||
if (DebugLevel != GraphicsDebugLevel.None)
|
||||
{
|
||||
flags |= OpenGLContextFlags.Debug;
|
||||
}
|
||||
_gameBackgroundWindow = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100);
|
||||
_gameBackgroundWindow.Hide();
|
||||
|
||||
GameContext = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, Major, Minor, flags, shareContext: PrimaryContext);
|
||||
GameContext.Initialize(_gameBackgroundWindow);
|
||||
}
|
||||
|
||||
private class GlDrawOperation : ICustomDrawOperation
|
||||
{
|
||||
private static int _framebuffer;
|
||||
|
||||
public Rect Bounds { get; }
|
||||
|
||||
private readonly RendererControl _control;
|
||||
|
||||
public GlDrawOperation(RendererControl control)
|
||||
{
|
||||
_control = control;
|
||||
Bounds = _control.Bounds;
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public static void DeleteFramebuffer()
|
||||
{
|
||||
if (_framebuffer == 0)
|
||||
{
|
||||
GL.DeleteFramebuffer(_framebuffer);
|
||||
}
|
||||
|
||||
_framebuffer = 0;
|
||||
}
|
||||
|
||||
public bool Equals(ICustomDrawOperation other)
|
||||
{
|
||||
return other is GlDrawOperation operation && Equals(this, operation) && operation.Bounds == Bounds;
|
||||
}
|
||||
|
||||
public bool HitTest(Point p)
|
||||
{
|
||||
return Bounds.Contains(p);
|
||||
}
|
||||
|
||||
private void CreateRenderTarget()
|
||||
{
|
||||
_framebuffer = GL.GenFramebuffer();
|
||||
}
|
||||
|
||||
public void Render(IDrawingContextImpl context)
|
||||
{
|
||||
if (_control.Image == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_framebuffer == 0)
|
||||
{
|
||||
CreateRenderTarget();
|
||||
}
|
||||
|
||||
int currentFramebuffer = GL.GetInteger(GetPName.FramebufferBinding);
|
||||
|
||||
var image = _control.Image;
|
||||
var fence = _control._fence;
|
||||
|
||||
GL.BindFramebuffer(FramebufferTarget.Framebuffer, _framebuffer);
|
||||
GL.FramebufferTexture2D(FramebufferTarget.Framebuffer, FramebufferAttachment.ColorAttachment0, TextureTarget.Texture2D, image, 0);
|
||||
GL.BindFramebuffer(FramebufferTarget.Framebuffer, currentFramebuffer);
|
||||
|
||||
if (context is not ISkiaDrawingContextImpl skiaDrawingContextImpl)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var imageInfo = new SKImageInfo((int)_control.RenderSize.Width, (int)_control.RenderSize.Height, SKColorType.Rgba8888);
|
||||
var glInfo = new GRGlFramebufferInfo((uint)_framebuffer, SKColorType.Rgba8888.ToGlSizedFormat());
|
||||
|
||||
GL.WaitSync(fence, WaitSyncFlags.None, ulong.MaxValue);
|
||||
|
||||
using var backendTexture = new GRBackendRenderTarget(imageInfo.Width, imageInfo.Height, 1, 0, glInfo);
|
||||
using var surface = SKSurface.Create(skiaDrawingContextImpl.GrContext, backendTexture, GRSurfaceOrigin.BottomLeft, SKColorType.Rgba8888);
|
||||
|
||||
if (surface == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var rect = new Rect(new Point(), _control.RenderSize);
|
||||
|
||||
using var snapshot = surface.Snapshot();
|
||||
skiaDrawingContextImpl.SkCanvas.DrawImage(snapshot, rect.ToSKRect(), _control.Bounds.ToSKRect(), new SKPaint());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
47
Ryujinx.Ava/Ui/Controls/SPBOpenGLContext.cs
Normal file
47
Ryujinx.Ava/Ui/Controls/SPBOpenGLContext.cs
Normal file
|
@ -0,0 +1,47 @@
|
|||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using SPB.Graphics;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using SPB.Platform;
|
||||
using SPB.Windowing;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
class SPBOpenGLContext : IOpenGLContext
|
||||
{
|
||||
private OpenGLContextBase _context;
|
||||
private NativeWindowBase _window;
|
||||
|
||||
private SPBOpenGLContext(OpenGLContextBase context, NativeWindowBase window)
|
||||
{
|
||||
_context = context;
|
||||
_window = window;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_context.Dispose();
|
||||
_window.Dispose();
|
||||
}
|
||||
|
||||
public void MakeCurrent()
|
||||
{
|
||||
_context.MakeCurrent(_window);
|
||||
}
|
||||
|
||||
public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext)
|
||||
{
|
||||
OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext);
|
||||
NativeWindowBase window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100);
|
||||
|
||||
context.Initialize(window);
|
||||
context.MakeCurrent(window);
|
||||
|
||||
GL.LoadBindings(new OpenToolkitBindingsContext(context.GetProcAddress));
|
||||
|
||||
context.MakeCurrent(null);
|
||||
|
||||
return new SPBOpenGLContext(context, window);
|
||||
}
|
||||
}
|
||||
}
|
28
Ryujinx.Ava/Ui/Controls/UpdateWaitWindow.axaml
Normal file
28
Ryujinx.Ava/Ui/Controls/UpdateWaitWindow.axaml
Normal file
|
@ -0,0 +1,28 @@
|
|||
<Window xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.UpdateWaitWindow"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
SizeToContent="WidthAndHeight"
|
||||
Title="Ryujinx - Waiting">
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="20">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Image Grid.Row="1" Margin="5, 10, 20 , 10" Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common"
|
||||
Height="70"
|
||||
MinWidth="50" />
|
||||
<StackPanel Grid.Row="1" Grid.Column="1" VerticalAlignment="Center" Orientation="Vertical">
|
||||
<TextBlock Margin="5" Name="PrimaryText" />
|
||||
<TextBlock VerticalAlignment="Center" Name="SecondaryText" Margin="5" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Window>
|
35
Ryujinx.Ava/Ui/Controls/UpdateWaitWindow.axaml.cs
Normal file
35
Ryujinx.Ava/Ui/Controls/UpdateWaitWindow.axaml.cs
Normal file
|
@ -0,0 +1,35 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public class UpdateWaitWindow : StyleableWindow
|
||||
{
|
||||
public UpdateWaitWindow(string primaryText, string secondaryText) : this()
|
||||
{
|
||||
PrimaryText.Text = primaryText;
|
||||
SecondaryText.Text = secondaryText;
|
||||
WindowStartupLocation = WindowStartupLocation.CenterOwner;
|
||||
}
|
||||
|
||||
public UpdateWaitWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
#if DEBUG
|
||||
this.AttachDevTools();
|
||||
#endif
|
||||
}
|
||||
|
||||
public TextBlock PrimaryText { get; private set; }
|
||||
public TextBlock SecondaryText { get; private set; }
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
PrimaryText = this.FindControl<TextBlock>("PrimaryText");
|
||||
SecondaryText = this.FindControl<TextBlock>("SecondaryText");
|
||||
}
|
||||
}
|
||||
}
|
91
Ryujinx.Ava/Ui/Controls/UserErrorDialog.cs
Normal file
91
Ryujinx.Ava/Ui/Controls/UserErrorDialog.cs
Normal file
|
@ -0,0 +1,91 @@
|
|||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
internal class UserErrorDialog
|
||||
{
|
||||
private const string SetupGuideUrl = "https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide";
|
||||
|
||||
private static string GetErrorCode(UserError error)
|
||||
{
|
||||
return $"RYU-{(uint)error:X4}";
|
||||
}
|
||||
|
||||
private static string GetErrorTitle(UserError error)
|
||||
{
|
||||
return error switch
|
||||
{
|
||||
UserError.NoKeys => LocaleManager.Instance["UserErrorNoKeys"],
|
||||
UserError.NoFirmware => LocaleManager.Instance["UserErrorNoFirmware"],
|
||||
UserError.FirmwareParsingFailed => LocaleManager.Instance["UserErrorFirmwareParsingFailed"],
|
||||
UserError.ApplicationNotFound => LocaleManager.Instance["UserErrorApplicationNotFound"],
|
||||
UserError.Unknown => LocaleManager.Instance["UserErrorUnknown"],
|
||||
_ => LocaleManager.Instance["UserErrorUndefined"]
|
||||
};
|
||||
}
|
||||
|
||||
private static string GetErrorDescription(UserError error)
|
||||
{
|
||||
return error switch
|
||||
{
|
||||
UserError.NoKeys => LocaleManager.Instance["UserErrorNoKeysDescription"],
|
||||
UserError.NoFirmware => LocaleManager.Instance["UserErrorNoFirmwareDescription"],
|
||||
UserError.FirmwareParsingFailed => LocaleManager.Instance["UserErrorFirmwareParsingFailedDescription"],
|
||||
UserError.ApplicationNotFound => LocaleManager.Instance["UserErrorApplicationNotFoundDescription"],
|
||||
UserError.Unknown => LocaleManager.Instance["UserErrorUnknownDescription"],
|
||||
_ => LocaleManager.Instance["UserErrorUndefinedDescription"]
|
||||
};
|
||||
}
|
||||
|
||||
private static bool IsCoveredBySetupGuide(UserError error)
|
||||
{
|
||||
return error switch
|
||||
{
|
||||
UserError.NoKeys or
|
||||
UserError.NoFirmware or
|
||||
UserError.FirmwareParsingFailed => true,
|
||||
_ => false
|
||||
};
|
||||
}
|
||||
|
||||
private static string GetSetupGuideUrl(UserError error)
|
||||
{
|
||||
if (!IsCoveredBySetupGuide(error))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return error switch
|
||||
{
|
||||
UserError.NoKeys => SetupGuideUrl + "#initial-setup---placement-of-prodkeys",
|
||||
UserError.NoFirmware => SetupGuideUrl + "#initial-setup-continued---installation-of-firmware",
|
||||
_ => SetupGuideUrl
|
||||
};
|
||||
}
|
||||
|
||||
public static async Task ShowUserErrorDialog(UserError error, StyleableWindow owner)
|
||||
{
|
||||
string errorCode = GetErrorCode(error);
|
||||
|
||||
bool isInSetupGuide = IsCoveredBySetupGuide(error);
|
||||
|
||||
string setupButtonLabel = isInSetupGuide ? LocaleManager.Instance["OpenSetupGuideMessage"] : "";
|
||||
|
||||
var result = await ContentDialogHelper.CreateInfoDialog(owner,
|
||||
string.Format(LocaleManager.Instance["DialogUserErrorDialogMessage"], errorCode, GetErrorTitle(error)),
|
||||
GetErrorDescription(error) + (isInSetupGuide
|
||||
? LocaleManager.Instance["DialogUserErrorDialogInfoMessage"]
|
||||
: ""), setupButtonLabel, LocaleManager.Instance["InputDialogOk"],
|
||||
string.Format(LocaleManager.Instance["DialogUserErrorDialogTitle"], errorCode));
|
||||
|
||||
if (result == UserResult.Ok)
|
||||
{
|
||||
OpenHelper.OpenUrl(GetSetupGuideUrl(error));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
12
Ryujinx.Ava/Ui/Controls/UserResult.cs
Normal file
12
Ryujinx.Ava/Ui/Controls/UserResult.cs
Normal file
|
@ -0,0 +1,12 @@
|
|||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public enum UserResult
|
||||
{
|
||||
Ok,
|
||||
Yes,
|
||||
No,
|
||||
Abort,
|
||||
Cancel,
|
||||
None,
|
||||
}
|
||||
}
|
45
Ryujinx.Ava/Ui/Models/FileSizeSortComparer.cs
Normal file
45
Ryujinx.Ava/Ui/Models/FileSizeSortComparer.cs
Normal file
|
@ -0,0 +1,45 @@
|
|||
using Ryujinx.Ui.App.Common;
|
||||
using System.Collections;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class FileSizeSortComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
string aValue = (x as ApplicationData).TimePlayed;
|
||||
string bValue = (y as ApplicationData).TimePlayed;
|
||||
|
||||
if (aValue[^2..] == "GB")
|
||||
{
|
||||
aValue = (float.Parse(aValue[0..^2]) * 1024).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
aValue = aValue[0..^2];
|
||||
}
|
||||
|
||||
if (bValue[^2..] == "GB")
|
||||
{
|
||||
bValue = (float.Parse(bValue[0..^2]) * 1024).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
bValue = bValue[0..^2];
|
||||
}
|
||||
|
||||
if (float.Parse(aValue) > float.Parse(bValue))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (float.Parse(bValue) > float.Parse(aValue))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
50
Ryujinx.Ava/Ui/Models/Generic/FileSizeSortComparer.cs
Normal file
50
Ryujinx.Ava/Ui/Models/Generic/FileSizeSortComparer.cs
Normal file
|
@ -0,0 +1,50 @@
|
|||
using Ryujinx.Ui.App.Common;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models.Generic
|
||||
{
|
||||
public class FileSizeSortComparer : IComparer<ApplicationData>
|
||||
{
|
||||
public FileSizeSortComparer() { }
|
||||
public FileSizeSortComparer(bool isAscending) { _order = isAscending ? 1 : -1; }
|
||||
|
||||
private int _order;
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
string aValue = x.FileSize;
|
||||
string bValue = y.FileSize;
|
||||
|
||||
if (aValue[^2..] == "GB")
|
||||
{
|
||||
aValue = (float.Parse(aValue[0..^2]) * 1024).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
aValue = aValue[0..^2];
|
||||
}
|
||||
|
||||
if (bValue[^2..] == "GB")
|
||||
{
|
||||
bValue = (float.Parse(bValue[0..^2]) * 1024).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
bValue = bValue[0..^2];
|
||||
}
|
||||
|
||||
if (float.Parse(aValue) > float.Parse(bValue))
|
||||
{
|
||||
return -1 * _order;
|
||||
}
|
||||
else if (float.Parse(bValue) > float.Parse(aValue))
|
||||
{
|
||||
return 1 * _order;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
33
Ryujinx.Ava/Ui/Models/Generic/LastPlayedSortComparer.cs
Normal file
33
Ryujinx.Ava/Ui/Models/Generic/LastPlayedSortComparer.cs
Normal file
|
@ -0,0 +1,33 @@
|
|||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models.Generic
|
||||
{
|
||||
public class LastPlayedSortComparer : IComparer<ApplicationData>
|
||||
{
|
||||
public LastPlayedSortComparer() { }
|
||||
public LastPlayedSortComparer(bool isAscending) { IsAscending = isAscending; }
|
||||
|
||||
public bool IsAscending { get; }
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
string aValue = x.LastPlayed;
|
||||
string bValue = y.LastPlayed;
|
||||
|
||||
if (aValue == LocaleManager.Instance["Never"])
|
||||
{
|
||||
aValue = DateTime.UnixEpoch.ToString();
|
||||
}
|
||||
|
||||
if (bValue == LocaleManager.Instance["Never"])
|
||||
{
|
||||
bValue = DateTime.UnixEpoch.ToString();
|
||||
}
|
||||
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
|
||||
}
|
||||
}
|
||||
}
|
66
Ryujinx.Ava/Ui/Models/Generic/TimePlayedSortComparer.cs
Normal file
66
Ryujinx.Ava/Ui/Models/Generic/TimePlayedSortComparer.cs
Normal file
|
@ -0,0 +1,66 @@
|
|||
using Ryujinx.Ui.App.Common;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models.Generic
|
||||
{
|
||||
public class TimePlayedSortComparer : IComparer<ApplicationData>
|
||||
{
|
||||
public TimePlayedSortComparer() { }
|
||||
public TimePlayedSortComparer(bool isAscending) { _order = isAscending ? 1 : -1; }
|
||||
|
||||
private int _order;
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
string aValue = x.TimePlayed;
|
||||
string bValue = y.TimePlayed;
|
||||
|
||||
if (aValue.Length > 4 && aValue[^4..] == "mins")
|
||||
{
|
||||
aValue = (float.Parse(aValue[0..^5]) * 60).ToString();
|
||||
}
|
||||
else if (aValue.Length > 3 && aValue[^3..] == "hrs")
|
||||
{
|
||||
aValue = (float.Parse(aValue[0..^4]) * 3600).ToString();
|
||||
}
|
||||
else if (aValue.Length > 4 && aValue[^4..] == "days")
|
||||
{
|
||||
aValue = (float.Parse(aValue[0..^5]) * 86400).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
aValue = aValue[0..^1];
|
||||
}
|
||||
|
||||
if (bValue.Length > 4 && bValue[^4..] == "mins")
|
||||
{
|
||||
bValue = (float.Parse(bValue[0..^5]) * 60).ToString();
|
||||
}
|
||||
else if (bValue.Length > 3 && bValue[^3..] == "hrs")
|
||||
{
|
||||
bValue = (float.Parse(bValue[0..^4]) * 3600).ToString();
|
||||
}
|
||||
else if (bValue.Length > 4 && bValue[^4..] == "days")
|
||||
{
|
||||
bValue = (float.Parse(bValue[0..^5]) * 86400).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
bValue = bValue[0..^1];
|
||||
}
|
||||
|
||||
if (float.Parse(aValue) > float.Parse(bValue))
|
||||
{
|
||||
return -1 * _order;
|
||||
}
|
||||
else if (float.Parse(bValue) > float.Parse(aValue))
|
||||
{
|
||||
return 1 * _order;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
456
Ryujinx.Ava/Ui/Models/InputConfiguration.cs
Normal file
456
Ryujinx.Ava/Ui/Models/InputConfiguration.cs
Normal file
|
@ -0,0 +1,456 @@
|
|||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class InputConfiguration<Key, Stick> : BaseModel
|
||||
{
|
||||
private float _deadzoneRight;
|
||||
private float _triggerThreshold;
|
||||
private float _deadzoneLeft;
|
||||
private double _gyroDeadzone;
|
||||
private int _sensitivity;
|
||||
private bool enableMotion;
|
||||
private float weakRumble;
|
||||
private float strongRumble;
|
||||
private float _rangeLeft;
|
||||
private float _rangeRight;
|
||||
|
||||
public InputBackendType Backend { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller id
|
||||
/// </summary>
|
||||
public string Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller's Type
|
||||
/// </summary>
|
||||
public ControllerType ControllerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Player's Index for the controller
|
||||
/// </summary>
|
||||
public PlayerIndex PlayerIndex { get; set; }
|
||||
|
||||
public Stick LeftJoystick { get; set; }
|
||||
public bool LeftInvertStickX { get; set; }
|
||||
public bool LeftInvertStickY { get; set; }
|
||||
public bool RightRotate90 { get; set; }
|
||||
public Key LeftControllerStickButton { get; set; }
|
||||
|
||||
public Stick RightJoystick { get; set; }
|
||||
public bool RightInvertStickX { get; set; }
|
||||
public bool RightInvertStickY { get; set; }
|
||||
public bool LeftRotate90 { get; set; }
|
||||
public Key RightControllerStickButton { get; set; }
|
||||
|
||||
public float DeadzoneLeft
|
||||
{
|
||||
get => _deadzoneLeft;
|
||||
set
|
||||
{
|
||||
_deadzoneLeft = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float RangeLeft
|
||||
{
|
||||
get => _rangeLeft;
|
||||
set
|
||||
{
|
||||
_rangeLeft = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float DeadzoneRight
|
||||
{
|
||||
get => _deadzoneRight;
|
||||
set
|
||||
{
|
||||
_deadzoneRight = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float RangeRight
|
||||
{
|
||||
get => _rangeRight;
|
||||
set
|
||||
{
|
||||
_rangeRight = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float TriggerThreshold
|
||||
{
|
||||
get => _triggerThreshold;
|
||||
set
|
||||
{
|
||||
_triggerThreshold = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public MotionInputBackendType MotionBackend { get; set; }
|
||||
|
||||
public Key ButtonMinus { get; set; }
|
||||
public Key ButtonL { get; set; }
|
||||
public Key ButtonZl { get; set; }
|
||||
public Key LeftButtonSl { get; set; }
|
||||
public Key LeftButtonSr { get; set; }
|
||||
public Key DpadUp { get; set; }
|
||||
public Key DpadDown { get; set; }
|
||||
public Key DpadLeft { get; set; }
|
||||
public Key DpadRight { get; set; }
|
||||
|
||||
public Key ButtonPlus { get; set; }
|
||||
public Key ButtonR { get; set; }
|
||||
public Key ButtonZr { get; set; }
|
||||
public Key RightButtonSl { get; set; }
|
||||
public Key RightButtonSr { get; set; }
|
||||
public Key ButtonX { get; set; }
|
||||
public Key ButtonB { get; set; }
|
||||
public Key ButtonY { get; set; }
|
||||
public Key ButtonA { get; set; }
|
||||
|
||||
|
||||
public Key LeftStickUp { get; set; }
|
||||
public Key LeftStickDown { get; set; }
|
||||
public Key LeftStickLeft { get; set; }
|
||||
public Key LeftStickRight { get; set; }
|
||||
public Key LeftKeyboardStickButton { get; set; }
|
||||
|
||||
public Key RightStickUp { get; set; }
|
||||
public Key RightStickDown { get; set; }
|
||||
public Key RightStickLeft { get; set; }
|
||||
public Key RightStickRight { get; set; }
|
||||
public Key RightKeyboardStickButton { get; set; }
|
||||
|
||||
public int Sensitivity
|
||||
{
|
||||
get => _sensitivity;
|
||||
set
|
||||
{
|
||||
_sensitivity = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public double GyroDeadzone
|
||||
{
|
||||
get => _gyroDeadzone;
|
||||
set
|
||||
{
|
||||
_gyroDeadzone = Math.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnableMotion
|
||||
{
|
||||
get => enableMotion; set
|
||||
{
|
||||
enableMotion = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnableCemuHookMotion { get; set; }
|
||||
public int Slot { get; set; }
|
||||
public int AltSlot { get; set; }
|
||||
public bool MirrorInput { get; set; }
|
||||
public string DsuServerHost { get; set; }
|
||||
public int DsuServerPort { get; set; }
|
||||
|
||||
public bool EnableRumble { get; set; }
|
||||
public float WeakRumble
|
||||
{
|
||||
get => weakRumble; set
|
||||
{
|
||||
weakRumble = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
public float StrongRumble
|
||||
{
|
||||
get => strongRumble; set
|
||||
{
|
||||
strongRumble = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfiguration(InputConfig config)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
Backend = config.Backend;
|
||||
Id = config.Id;
|
||||
ControllerType = config.ControllerType;
|
||||
PlayerIndex = config.PlayerIndex;
|
||||
|
||||
if (config is StandardKeyboardInputConfig keyboardConfig)
|
||||
{
|
||||
LeftStickUp = (Key)(object)keyboardConfig.LeftJoyconStick.StickUp;
|
||||
LeftStickDown = (Key)(object)keyboardConfig.LeftJoyconStick.StickDown;
|
||||
LeftStickLeft = (Key)(object)keyboardConfig.LeftJoyconStick.StickLeft;
|
||||
LeftStickRight = (Key)(object)keyboardConfig.LeftJoyconStick.StickRight;
|
||||
LeftKeyboardStickButton = (Key)(object)keyboardConfig.LeftJoyconStick.StickButton;
|
||||
|
||||
RightStickUp = (Key)(object)keyboardConfig.RightJoyconStick.StickUp;
|
||||
RightStickDown = (Key)(object)keyboardConfig.RightJoyconStick.StickDown;
|
||||
RightStickLeft = (Key)(object)keyboardConfig.RightJoyconStick.StickLeft;
|
||||
RightStickRight = (Key)(object)keyboardConfig.RightJoyconStick.StickRight;
|
||||
RightKeyboardStickButton = (Key)(object)keyboardConfig.RightJoyconStick.StickButton;
|
||||
|
||||
ButtonA = (Key)(object)keyboardConfig.RightJoycon.ButtonA;
|
||||
ButtonB = (Key)(object)keyboardConfig.RightJoycon.ButtonB;
|
||||
ButtonX = (Key)(object)keyboardConfig.RightJoycon.ButtonX;
|
||||
ButtonY = (Key)(object)keyboardConfig.RightJoycon.ButtonY;
|
||||
ButtonR = (Key)(object)keyboardConfig.RightJoycon.ButtonR;
|
||||
RightButtonSl = (Key)(object)keyboardConfig.RightJoycon.ButtonSl;
|
||||
RightButtonSr = (Key)(object)keyboardConfig.RightJoycon.ButtonSr;
|
||||
ButtonZr = (Key)(object)keyboardConfig.RightJoycon.ButtonZr;
|
||||
ButtonPlus = (Key)(object)keyboardConfig.RightJoycon.ButtonPlus;
|
||||
|
||||
DpadUp = (Key)(object)keyboardConfig.LeftJoycon.DpadUp;
|
||||
DpadDown = (Key)(object)keyboardConfig.LeftJoycon.DpadDown;
|
||||
DpadLeft = (Key)(object)keyboardConfig.LeftJoycon.DpadLeft;
|
||||
DpadRight = (Key)(object)keyboardConfig.LeftJoycon.DpadRight;
|
||||
ButtonMinus = (Key)(object)keyboardConfig.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = (Key)(object)keyboardConfig.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = (Key)(object)keyboardConfig.LeftJoycon.ButtonSr;
|
||||
ButtonZl = (Key)(object)keyboardConfig.LeftJoycon.ButtonZl;
|
||||
ButtonL = (Key)(object)keyboardConfig.LeftJoycon.ButtonL;
|
||||
}
|
||||
else if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
LeftJoystick = (Stick)(object)controllerConfig.LeftJoyconStick.Joystick;
|
||||
LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
|
||||
LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
|
||||
LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
|
||||
LeftControllerStickButton = (Key)(object)controllerConfig.LeftJoyconStick.StickButton;
|
||||
|
||||
RightJoystick = (Stick)(object)controllerConfig.RightJoyconStick.Joystick;
|
||||
RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
|
||||
RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
|
||||
RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
|
||||
RightControllerStickButton = (Key)(object)controllerConfig.RightJoyconStick.StickButton;
|
||||
|
||||
ButtonA = (Key)(object)controllerConfig.RightJoycon.ButtonA;
|
||||
ButtonB = (Key)(object)controllerConfig.RightJoycon.ButtonB;
|
||||
ButtonX = (Key)(object)controllerConfig.RightJoycon.ButtonX;
|
||||
ButtonY = (Key)(object)controllerConfig.RightJoycon.ButtonY;
|
||||
ButtonR = (Key)(object)controllerConfig.RightJoycon.ButtonR;
|
||||
RightButtonSl = (Key)(object)controllerConfig.RightJoycon.ButtonSl;
|
||||
RightButtonSr = (Key)(object)controllerConfig.RightJoycon.ButtonSr;
|
||||
ButtonZr = (Key)(object)controllerConfig.RightJoycon.ButtonZr;
|
||||
ButtonPlus = (Key)(object)controllerConfig.RightJoycon.ButtonPlus;
|
||||
|
||||
DpadUp = (Key)(object)controllerConfig.LeftJoycon.DpadUp;
|
||||
DpadDown = (Key)(object)controllerConfig.LeftJoycon.DpadDown;
|
||||
DpadLeft = (Key)(object)controllerConfig.LeftJoycon.DpadLeft;
|
||||
DpadRight = (Key)(object)controllerConfig.LeftJoycon.DpadRight;
|
||||
ButtonMinus = (Key)(object)controllerConfig.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = (Key)(object)controllerConfig.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = (Key)(object)controllerConfig.LeftJoycon.ButtonSr;
|
||||
ButtonZl = (Key)(object)controllerConfig.LeftJoycon.ButtonZl;
|
||||
ButtonL = (Key)(object)controllerConfig.LeftJoycon.ButtonL;
|
||||
|
||||
DeadzoneLeft = controllerConfig.DeadzoneLeft;
|
||||
DeadzoneRight = controllerConfig.DeadzoneRight;
|
||||
RangeLeft = controllerConfig.RangeLeft;
|
||||
RangeRight = controllerConfig.RangeRight;
|
||||
TriggerThreshold = controllerConfig.TriggerThreshold;
|
||||
|
||||
if (controllerConfig.Motion != null)
|
||||
{
|
||||
EnableMotion = controllerConfig.Motion.EnableMotion;
|
||||
MotionBackend = controllerConfig.Motion.MotionBackend;
|
||||
GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
|
||||
Sensitivity = controllerConfig.Motion.Sensitivity;
|
||||
|
||||
if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
|
||||
{
|
||||
EnableCemuHookMotion = true;
|
||||
DsuServerHost = cemuHook.DsuServerHost;
|
||||
DsuServerPort = cemuHook.DsuServerPort;
|
||||
Slot = cemuHook.Slot;
|
||||
AltSlot = cemuHook.AltSlot;
|
||||
MirrorInput = cemuHook.MirrorInput;
|
||||
}
|
||||
|
||||
if (controllerConfig.Rumble != null)
|
||||
{
|
||||
EnableRumble = controllerConfig.Rumble.EnableRumble;
|
||||
WeakRumble = controllerConfig.Rumble.WeakRumble;
|
||||
StrongRumble = controllerConfig.Rumble.StrongRumble;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfiguration()
|
||||
{
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
if (Backend == InputBackendType.WindowKeyboard)
|
||||
{
|
||||
return new StandardKeyboardInputConfig()
|
||||
{
|
||||
Id = Id,
|
||||
Backend = Backend,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Ryujinx.Common.Configuration.Hid.Key>()
|
||||
{
|
||||
DpadUp = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadUp,
|
||||
DpadDown = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadDown,
|
||||
DpadLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadLeft,
|
||||
DpadRight = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadRight,
|
||||
ButtonL = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonL,
|
||||
ButtonZl = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonZl,
|
||||
ButtonSl = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftButtonSl,
|
||||
ButtonSr = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftButtonSr,
|
||||
ButtonMinus = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonMinus
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Ryujinx.Common.Configuration.Hid.Key>()
|
||||
{
|
||||
ButtonA = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonA,
|
||||
ButtonB = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonB,
|
||||
ButtonX = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonX,
|
||||
ButtonY = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonY,
|
||||
ButtonPlus = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonPlus,
|
||||
ButtonSl = (Ryujinx.Common.Configuration.Hid.Key)(object)RightButtonSl,
|
||||
ButtonSr = (Ryujinx.Common.Configuration.Hid.Key)(object)RightButtonSr,
|
||||
ButtonR = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonR,
|
||||
ButtonZr = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonZr
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Ryujinx.Common.Configuration.Hid.Key>()
|
||||
{
|
||||
StickUp = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickUp,
|
||||
StickDown = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickDown,
|
||||
StickRight = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickRight,
|
||||
StickLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickLeft,
|
||||
StickButton = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftKeyboardStickButton
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Ryujinx.Common.Configuration.Hid.Key>()
|
||||
{
|
||||
StickUp = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickUp,
|
||||
StickDown = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickDown,
|
||||
StickLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickLeft,
|
||||
StickRight = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickRight,
|
||||
StickButton = (Ryujinx.Common.Configuration.Hid.Key)(object)RightKeyboardStickButton
|
||||
},
|
||||
Version = InputConfig.CurrentVersion
|
||||
};
|
||||
|
||||
}
|
||||
else if (Backend == InputBackendType.GamepadSDL2)
|
||||
{
|
||||
var config = new StandardControllerInputConfig()
|
||||
{
|
||||
Id = Id,
|
||||
Backend = Backend,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>()
|
||||
{
|
||||
DpadUp = (GamepadInputId)(object)DpadUp,
|
||||
DpadDown = (GamepadInputId)(object)DpadDown,
|
||||
DpadLeft = (GamepadInputId)(object)DpadLeft,
|
||||
DpadRight = (GamepadInputId)(object)DpadRight,
|
||||
ButtonL = (GamepadInputId)(object)ButtonL,
|
||||
ButtonZl = (GamepadInputId)(object)ButtonZl,
|
||||
ButtonSl = (GamepadInputId)(object)LeftButtonSl,
|
||||
ButtonSr = (GamepadInputId)(object)LeftButtonSr,
|
||||
ButtonMinus = (GamepadInputId)(object)ButtonMinus,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>()
|
||||
{
|
||||
ButtonA = (GamepadInputId)(object)ButtonA,
|
||||
ButtonB = (GamepadInputId)(object)ButtonB,
|
||||
ButtonX = (GamepadInputId)(object)ButtonX,
|
||||
ButtonY = (GamepadInputId)(object)ButtonY,
|
||||
ButtonPlus = (GamepadInputId)(object)ButtonPlus,
|
||||
ButtonSl = (GamepadInputId)(object)RightButtonSl,
|
||||
ButtonSr = (GamepadInputId)(object)RightButtonSr,
|
||||
ButtonR = (GamepadInputId)(object)ButtonR,
|
||||
ButtonZr = (GamepadInputId)(object)ButtonZr,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>()
|
||||
{
|
||||
Joystick = (StickInputId)(object)LeftJoystick,
|
||||
InvertStickX = LeftInvertStickX,
|
||||
InvertStickY = LeftInvertStickY,
|
||||
Rotate90CW = LeftRotate90,
|
||||
StickButton = (GamepadInputId)(object)LeftControllerStickButton,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>()
|
||||
{
|
||||
Joystick = (StickInputId)(object)RightJoystick,
|
||||
InvertStickX = RightInvertStickX,
|
||||
InvertStickY = RightInvertStickY,
|
||||
Rotate90CW = RightRotate90,
|
||||
StickButton = (GamepadInputId)(object)RightControllerStickButton,
|
||||
},
|
||||
Rumble = new RumbleConfigController()
|
||||
{
|
||||
EnableRumble = EnableRumble,
|
||||
WeakRumble = WeakRumble,
|
||||
StrongRumble = StrongRumble
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
DeadzoneLeft = DeadzoneLeft,
|
||||
DeadzoneRight = DeadzoneRight,
|
||||
RangeLeft = RangeLeft,
|
||||
RangeRight = RangeRight,
|
||||
TriggerThreshold = TriggerThreshold,
|
||||
Motion = EnableCemuHookMotion
|
||||
? new CemuHookMotionConfigController()
|
||||
{
|
||||
DsuServerHost = DsuServerHost,
|
||||
DsuServerPort = DsuServerPort,
|
||||
Slot = Slot,
|
||||
AltSlot = AltSlot,
|
||||
MirrorInput = MirrorInput,
|
||||
MotionBackend = MotionInputBackendType.CemuHook
|
||||
}
|
||||
: new StandardMotionConfigController()
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver
|
||||
}
|
||||
};
|
||||
|
||||
config.Motion.Sensitivity = Sensitivity;
|
||||
config.Motion.EnableMotion = EnableMotion;
|
||||
config.Motion.GyroDeadzone = GyroDeadzone;
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
27
Ryujinx.Ava/Ui/Models/LastPlayedSortComparer.cs
Normal file
27
Ryujinx.Ava/Ui/Models/LastPlayedSortComparer.cs
Normal file
|
@ -0,0 +1,27 @@
|
|||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class LastPlayedSortComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
string aValue = (x as ApplicationData).LastPlayed;
|
||||
string bValue = (y as ApplicationData).LastPlayed;
|
||||
|
||||
if (aValue == "Never")
|
||||
{
|
||||
aValue = DateTime.UnixEpoch.ToString();
|
||||
}
|
||||
|
||||
if (bValue == "Never")
|
||||
{
|
||||
bValue = DateTime.UnixEpoch.ToString();
|
||||
}
|
||||
|
||||
return DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Ava/Ui/Models/ProfileImageModel.cs
Normal file
14
Ryujinx.Ava/Ui/Models/ProfileImageModel.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class ProfileImageModel
|
||||
{
|
||||
public ProfileImageModel(string name, byte[] data)
|
||||
{
|
||||
Name = name;
|
||||
Data = data;
|
||||
}
|
||||
|
||||
public string Name { get; set; }
|
||||
public byte[] Data { get; set; }
|
||||
}
|
||||
}
|
26
Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs
Normal file
26
Ryujinx.Ava/Ui/Models/StatusUpdatedEventArgs.cs
Normal file
|
@ -0,0 +1,26 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class StatusUpdatedEventArgs : EventArgs
|
||||
{
|
||||
public bool VSyncEnabled { get; }
|
||||
public float Volume { get; }
|
||||
public string AspectRatio { get; }
|
||||
public string DockedMode { get; }
|
||||
public string FifoStatus { get; }
|
||||
public string GameStatus { get; }
|
||||
public string GpuName { get; }
|
||||
|
||||
public StatusUpdatedEventArgs(bool vSyncEnabled, float volume, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
|
||||
{
|
||||
VSyncEnabled = vSyncEnabled;
|
||||
Volume = volume;
|
||||
DockedMode = dockedMode;
|
||||
AspectRatio = aspectRatio;
|
||||
GameStatus = gameStatus;
|
||||
FifoStatus = fifoStatus;
|
||||
GpuName = gpuName;
|
||||
}
|
||||
}
|
||||
}
|
61
Ryujinx.Ava/Ui/Models/TimePlayedSortComparer.cs
Normal file
61
Ryujinx.Ava/Ui/Models/TimePlayedSortComparer.cs
Normal file
|
@ -0,0 +1,61 @@
|
|||
using Ryujinx.Ui.App.Common;
|
||||
using System.Collections;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class TimePlayedSortComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
string aValue = (x as ApplicationData).TimePlayed;
|
||||
string bValue = (y as ApplicationData).TimePlayed;
|
||||
|
||||
if (aValue.Length > 4 && aValue[^4..] == "mins")
|
||||
{
|
||||
aValue = (float.Parse(aValue[0..^5]) * 60).ToString();
|
||||
}
|
||||
else if (aValue.Length > 3 && aValue[^3..] == "hrs")
|
||||
{
|
||||
aValue = (float.Parse(aValue[0..^4]) * 3600).ToString();
|
||||
}
|
||||
else if (aValue.Length > 4 && aValue[^4..] == "days")
|
||||
{
|
||||
aValue = (float.Parse(aValue[0..^5]) * 86400).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
aValue = aValue[0..^1];
|
||||
}
|
||||
|
||||
if (bValue.Length > 4 && bValue[^4..] == "mins")
|
||||
{
|
||||
bValue = (float.Parse(bValue[0..^5]) * 60).ToString();
|
||||
}
|
||||
else if (bValue.Length > 3 && bValue[^3..] == "hrs")
|
||||
{
|
||||
bValue = (float.Parse(bValue[0..^4]) * 3600).ToString();
|
||||
}
|
||||
else if (bValue.Length > 4 && bValue[^4..] == "days")
|
||||
{
|
||||
bValue = (float.Parse(bValue[0..^5]) * 86400).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
bValue = bValue[0..^1];
|
||||
}
|
||||
|
||||
if (float.Parse(aValue) > float.Parse(bValue))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (float.Parse(bValue) > float.Parse(aValue))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
22
Ryujinx.Ava/Ui/Models/TitleUpdateModel.cs
Normal file
22
Ryujinx.Ava/Ui/Models/TitleUpdateModel.cs
Normal file
|
@ -0,0 +1,22 @@
|
|||
using LibHac.Ns;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class TitleUpdateModel
|
||||
{
|
||||
public bool IsEnabled { get; set; }
|
||||
public bool IsNoUpdate { get; }
|
||||
public ApplicationControlProperty Control { get; }
|
||||
public string Path { get; }
|
||||
public string Label => IsNoUpdate ? LocaleManager.Instance["NoUpdate"] :
|
||||
string.Format(LocaleManager.Instance["TitleUpdateVersionLabel"], Control.DisplayVersionString.ToString(), Path);
|
||||
|
||||
public TitleUpdateModel(ApplicationControlProperty control, string path, bool isNoUpdate = false)
|
||||
{
|
||||
Control = control;
|
||||
Path = path;
|
||||
IsNoUpdate = isNoUpdate;
|
||||
}
|
||||
}
|
||||
}
|
15
Ryujinx.Ava/Ui/ViewModels/BaseModel.cs
Normal file
15
Ryujinx.Ava/Ui/ViewModels/BaseModel.cs
Normal file
|
@ -0,0 +1,15 @@
|
|||
using System.ComponentModel;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
public class BaseModel : INotifyPropertyChanged
|
||||
{
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
}
|
||||
}
|
1449
Ryujinx.Ava/Ui/ViewModels/MainWindowViewModel.cs
Normal file
1449
Ryujinx.Ava/Ui/ViewModels/MainWindowViewModel.cs
Normal file
File diff suppressed because it is too large
Load diff
163
Ryujinx.Ava/Ui/Windows/AboutWindow.axaml
Normal file
163
Ryujinx.Ava/Ui/Windows/AboutWindow.axaml
Normal file
|
@ -0,0 +1,163 @@
|
|||
<window:StyleableWindow xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="400" d:DesignHeight="350"
|
||||
x:Class="Ryujinx.Ava.Ui.Windows.AboutWindow"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
CanResize="False"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
Width="850" MinHeight="550" Height="550"
|
||||
SizeToContent="Width"
|
||||
MinWidth="500"
|
||||
Title="Ryujinx - About">
|
||||
<Grid Margin="15" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid Grid.Row="1" Margin="20" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" Grid.Column="0">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid Grid.Row="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image Grid.Row="0" Grid.Column="0" Grid.RowSpan="3" Margin="5, 10, 20 , 10"
|
||||
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" Height="110" MinWidth="50" />
|
||||
<TextBlock FontSize="35" TextAlignment="Center" Grid.Row="0" Grid.Column="1" Text="Ryujinx"
|
||||
Margin="0,20,0,0" />
|
||||
<TextBlock FontSize="16" TextAlignment="Center" Grid.Row="1" Grid.Column="1" Text="(REE-YOU-JINX)"
|
||||
Margin="0,0,0,0" />
|
||||
<Button Grid.Column="1" Background="Transparent" HorizontalAlignment="Center" Margin="0" Grid.Row="2"
|
||||
Tag="https://www.ryujinx.org/"
|
||||
Click="Button_OnClick">
|
||||
<TextBlock ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}"
|
||||
TextAlignment="Center" TextDecorations="Underline" Text="www.ryujinx.org" />
|
||||
</Button>
|
||||
</Grid>
|
||||
<TextBlock TextAlignment="Center" VerticalAlignment="Center" HorizontalAlignment="Center"
|
||||
Text="{Binding Version}" Grid.Row="1" />
|
||||
<TextBlock Grid.Row="2" TextAlignment="Center" HorizontalAlignment="Center" Margin="20"
|
||||
Text="{locale:Locale AboutDisclaimerMessage}"
|
||||
MaxLines="2" />
|
||||
<TextBlock Grid.Row="3" TextAlignment="Center" HorizontalAlignment="Center" Margin="20"
|
||||
Text="{locale:Locale AboutAmiiboDisclaimerMessage}"
|
||||
Name="AmiiboLabel"
|
||||
PointerPressed="AmiiboLabel_OnPointerPressed"
|
||||
MaxLines="2" />
|
||||
<StackPanel Spacing="10" Orientation="Horizontal" Grid.Row="4" HorizontalAlignment="Center">
|
||||
<StackPanel Orientation="Vertical"
|
||||
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
|
||||
<Button Height="65" Background="Transparent" Tag="https://www.patreon.com/ryujinx"
|
||||
Click="Button_OnClick">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image Source="resm:Ryujinx.Ui.Common.Resources.Logo_Patreon.png?assembly=Ryujinx.Ui.Common" />
|
||||
<TextBlock Grid.Row="1" Margin="0,5,0,0" Text="Patreon" HorizontalAlignment="Center" />
|
||||
</Grid>
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Vertical"
|
||||
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
|
||||
<Button Height="65" Background="Transparent" Tag="https://github.com/Ryujinx/Ryujinx"
|
||||
Click="Button_OnClick">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image Source="resm:Ryujinx.Ui.Common.Resources.Logo_GitHub.png?assembly=Ryujinx.Ui.Common" />
|
||||
<TextBlock Grid.Row="1" Margin="0,5,0,0" Text="GitHub" HorizontalAlignment="Center" />
|
||||
</Grid>
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Vertical"
|
||||
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
|
||||
<Button Height="65" Background="Transparent" Tag="https://discordapp.com/invite/N2FmfVc"
|
||||
Click="Button_OnClick">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image Source="resm:Ryujinx.Ui.Common.Resources.Logo_Discord.png?assembly=Ryujinx.Ui.Common" />
|
||||
<TextBlock Grid.Row="1" Margin="0,5,0,0" Text="Discord" HorizontalAlignment="Center" />
|
||||
</Grid>
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Vertical"
|
||||
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}">
|
||||
<Button Height="65" Background="Transparent" Tag="https://twitter.com/RyujinxEmu"
|
||||
Click="Button_OnClick">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image Source="resm:Ryujinx.Ui.Common.Resources.Logo_Twitter.png?assembly=Ryujinx.Ui.Common" />
|
||||
<TextBlock Grid.Row="1" Margin="0,5,0,0" Text="Twitter" HorizontalAlignment="Center" />
|
||||
</Grid>
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
<Border Grid.Row="1" Grid.Column="1" VerticalAlignment="Stretch" Margin="5" Width="2" BorderBrush="White"
|
||||
BorderThickness="1,0,0,0">
|
||||
<Separator Width="0" />
|
||||
</Border>
|
||||
<Grid Grid.Row="1" Margin="20" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" Grid.Column="2">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock Text="{locale:Locale AboutRyujinxAboutTitle}" FontWeight="Bold" TextDecorations="Underline" />
|
||||
<TextBlock LineHeight="20" Grid.Row="1" Margin="20,5,5,5"
|
||||
Text="{locale:Locale AboutRyujinxAboutContent}" />
|
||||
<TextBlock Grid.Row="2" Margin="0,10,0,0" Text="{locale:Locale AboutRyujinxMaintainersTitle}"
|
||||
FontWeight="Bold"
|
||||
TextDecorations="Underline" />
|
||||
<TextBlock LineHeight="20" Grid.Row="3" Margin="20,5,5,5"
|
||||
Text="{Binding Developers}" />
|
||||
<Button Background="Transparent" HorizontalAlignment="Right" Grid.Row="4"
|
||||
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a" Click="Button_OnClick">
|
||||
<TextBlock ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}"
|
||||
TextAlignment="Right" TextDecorations="Underline"
|
||||
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}" />
|
||||
</Button>
|
||||
<TextBlock Grid.Row="5" Margin="0,0,0,0" Text="{locale:Locale AboutRyujinxSupprtersTitle}"
|
||||
FontWeight="Bold"
|
||||
TextDecorations="Underline" />
|
||||
<Border Width="460" Grid.Row="6" VerticalAlignment="Stretch" Height="200" BorderThickness="1" Margin="20,5"
|
||||
BorderBrush="White" Padding="5">
|
||||
<TextBlock TextWrapping="Wrap" VerticalAlignment="Top" Name="SupportersTextBlock"
|
||||
Text="{Binding Supporters}" />
|
||||
</Border>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
92
Ryujinx.Ava/Ui/Windows/AboutWindow.axaml.cs
Normal file
92
Ryujinx.Ava/Ui/Windows/AboutWindow.axaml.cs
Normal file
|
@ -0,0 +1,92 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.Net.Http;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
public class AboutWindow : StyleableWindow
|
||||
{
|
||||
public AboutWindow()
|
||||
{
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["MenuBarHelpAbout"];
|
||||
}
|
||||
|
||||
Version = Program.Version;
|
||||
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
#if DEBUG
|
||||
this.AttachDevTools();
|
||||
#endif
|
||||
|
||||
_ = DownloadPatronsJson();
|
||||
}
|
||||
|
||||
public string Supporters { get; set; }
|
||||
public string Version { get; set; }
|
||||
|
||||
public string Developers => string.Format(LocaleManager.Instance["AboutPageDeveloperListMore"], "gdkchan, Ac_K, Thog, rip in peri peri, LDj3SNuD, emmaus, Thealexbarney, Xpl0itR, GoffyDude, »jD«");
|
||||
|
||||
public TextBlock SupportersTextBlock { get; set; }
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
|
||||
SupportersTextBlock = this.FindControl<TextBlock>("SupportersTextBlock");
|
||||
}
|
||||
|
||||
private void Button_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
OpenHelper.OpenUrl(button.Tag.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
private async Task DownloadPatronsJson()
|
||||
{
|
||||
if (!NetworkInterface.GetIsNetworkAvailable())
|
||||
{
|
||||
Supporters = LocaleManager.Instance["ConnectionError"];
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
HttpClient httpClient = new();
|
||||
|
||||
try
|
||||
{
|
||||
string patreonJsonString = await httpClient.GetStringAsync("https://patreon.ryujinx.org/");
|
||||
|
||||
Supporters = string.Join(", ", JsonHelper.Deserialize<string[]>(patreonJsonString));
|
||||
}
|
||||
catch
|
||||
{
|
||||
Supporters = LocaleManager.Instance["ApiError"];
|
||||
}
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(() => SupportersTextBlock.Text = Supporters);
|
||||
}
|
||||
|
||||
private void AmiiboLabel_OnPointerPressed(object sender, PointerPressedEventArgs e)
|
||||
{
|
||||
if (sender is TextBlock)
|
||||
{
|
||||
OpenHelper.OpenUrl("https://amiiboapi.com");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
192
Ryujinx.Ava/Ui/Windows/IconColorPicker.cs
Normal file
192
Ryujinx.Ava/Ui/Windows/IconColorPicker.cs
Normal file
|
@ -0,0 +1,192 @@
|
|||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
static class IconColorPicker
|
||||
{
|
||||
private const int ColorsPerLine = 64;
|
||||
private const int TotalColors = ColorsPerLine * ColorsPerLine;
|
||||
|
||||
private const int UvQuantBits = 3;
|
||||
private const int UvQuantShift = BitsPerComponent - UvQuantBits;
|
||||
|
||||
private const int SatQuantBits = 5;
|
||||
private const int SatQuantShift = BitsPerComponent - SatQuantBits;
|
||||
|
||||
private const int BitsPerComponent = 8;
|
||||
|
||||
private const int CutOffLuminosity = 64;
|
||||
|
||||
private struct PaletteColor
|
||||
{
|
||||
public int Qck { get; }
|
||||
public byte R { get; }
|
||||
public byte G { get; }
|
||||
public byte B { get; }
|
||||
|
||||
public PaletteColor(int qck, byte r, byte g, byte b)
|
||||
{
|
||||
Qck = qck;
|
||||
R = r;
|
||||
G = g;
|
||||
B = b;
|
||||
}
|
||||
}
|
||||
|
||||
public static Color GetFilteredColor(Image<Bgra32> image)
|
||||
{
|
||||
var color = GetColor(image).ToPixel<Bgra32>();
|
||||
|
||||
// We don't want colors that are too dark.
|
||||
// If the color is too dark, make it brighter by reducing the range
|
||||
// and adding a constant color.
|
||||
int luminosity = GetColorApproximateLuminosity(color.R, color.G, color.B);
|
||||
if (luminosity < CutOffLuminosity)
|
||||
{
|
||||
color = Color.FromRgb(
|
||||
(byte)Math.Min(CutOffLuminosity + color.R, byte.MaxValue),
|
||||
(byte)Math.Min(CutOffLuminosity + color.G, byte.MaxValue),
|
||||
(byte)Math.Min(CutOffLuminosity + color.B, byte.MaxValue));
|
||||
}
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
public static Color GetColor(Image<Bgra32> image)
|
||||
{
|
||||
var colors = new PaletteColor[TotalColors];
|
||||
|
||||
var dominantColorBin = new Dictionary<int, int>();
|
||||
|
||||
var buffer = GetBuffer(image);
|
||||
|
||||
int w = image.Width;
|
||||
|
||||
int w8 = w << 8;
|
||||
int h8 = image.Height << 8;
|
||||
|
||||
int xStep = w8 / ColorsPerLine;
|
||||
int yStep = h8 / ColorsPerLine;
|
||||
|
||||
int i = 0;
|
||||
int maxHitCount = 0;
|
||||
|
||||
for (int y = 0; y < image.Height; y++)
|
||||
{
|
||||
int yOffset = y * image.Width;
|
||||
|
||||
for (int x = 0; x < image.Width && i < TotalColors; x++)
|
||||
{
|
||||
int offset = x + yOffset;
|
||||
|
||||
byte cb = buffer[offset].B;
|
||||
byte cg = buffer[offset].G;
|
||||
byte cr = buffer[offset].R;
|
||||
|
||||
var qck = GetQuantizedColorKey(cr, cg, cb);
|
||||
|
||||
if (dominantColorBin.TryGetValue(qck, out int hitCount))
|
||||
{
|
||||
dominantColorBin[qck] = hitCount + 1;
|
||||
|
||||
if (maxHitCount < hitCount)
|
||||
{
|
||||
maxHitCount = hitCount;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
dominantColorBin.Add(qck, 1);
|
||||
}
|
||||
|
||||
colors[i++] = new PaletteColor(qck, cr, cg, cb);
|
||||
}
|
||||
}
|
||||
|
||||
int highScore = -1;
|
||||
PaletteColor bestCandidate = default;
|
||||
|
||||
for (i = 0; i < TotalColors; i++)
|
||||
{
|
||||
var score = GetColorScore(dominantColorBin, maxHitCount, colors[i]);
|
||||
|
||||
if (highScore < score)
|
||||
{
|
||||
highScore = score;
|
||||
bestCandidate = colors[i];
|
||||
}
|
||||
}
|
||||
|
||||
return Color.FromRgb(bestCandidate.R, bestCandidate.G, bestCandidate.B);
|
||||
}
|
||||
|
||||
public static Bgra32[] GetBuffer(Image<Bgra32> image)
|
||||
{
|
||||
return image.TryGetSinglePixelSpan(out var data) ? data.ToArray() : new Bgra32[0];
|
||||
}
|
||||
|
||||
private static int GetColorScore(Dictionary<int, int> dominantColorBin, int maxHitCount, PaletteColor color)
|
||||
{
|
||||
var hitCount = dominantColorBin[color.Qck];
|
||||
var balancedHitCount = BalanceHitCount(hitCount, maxHitCount);
|
||||
var quantSat = (GetColorSaturation(color) >> SatQuantShift) << SatQuantShift;
|
||||
var value = GetColorValue(color);
|
||||
|
||||
// If the color is rarely used on the image,
|
||||
// then chances are that theres a better candidate, even if the saturation value
|
||||
// is high. By multiplying the saturation value with a weight, we can lower
|
||||
// it if the color is almost never used (hit count is low).
|
||||
var satWeighted = quantSat;
|
||||
var satWeight = balancedHitCount << 5;
|
||||
if (satWeight < 0x100)
|
||||
{
|
||||
satWeighted = (satWeighted * satWeight) >> 8;
|
||||
}
|
||||
|
||||
// Compute score from saturation and dominance of the color.
|
||||
// We prefer more vivid colors over dominant ones, so give more weight to the saturation.
|
||||
var score = ((satWeighted << 1) + balancedHitCount) * value;
|
||||
|
||||
return score;
|
||||
}
|
||||
|
||||
private static int BalanceHitCount(int hitCount, int maxHitCount)
|
||||
{
|
||||
return (hitCount << 8) / maxHitCount;
|
||||
}
|
||||
|
||||
private static int GetColorApproximateLuminosity(byte r, byte g, byte b)
|
||||
{
|
||||
return (r + g + b) / 3;
|
||||
}
|
||||
|
||||
private static int GetColorSaturation(PaletteColor color)
|
||||
{
|
||||
int cMax = Math.Max(Math.Max(color.R, color.G), color.B);
|
||||
|
||||
if (cMax == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int cMin = Math.Min(Math.Min(color.R, color.G), color.B);
|
||||
int delta = cMax - cMin;
|
||||
return (delta << 8) / cMax;
|
||||
}
|
||||
|
||||
private static int GetColorValue(PaletteColor color)
|
||||
{
|
||||
return Math.Max(Math.Max(color.R, color.G), color.B);
|
||||
}
|
||||
|
||||
private static int GetQuantizedColorKey(byte r, byte g, byte b)
|
||||
{
|
||||
int u = ((-38 * r - 74 * g + 112 * b + 128) >> 8) + 128;
|
||||
int v = ((112 * r - 94 * g - 18 * b + 128) >> 8) + 128;
|
||||
return (v >> UvQuantShift) | ((u >> UvQuantShift) << UvQuantBits);
|
||||
}
|
||||
}
|
||||
}
|
639
Ryujinx.Ava/Ui/Windows/MainWindow.axaml
Normal file
639
Ryujinx.Ava/Ui/Windows/MainWindow.axaml
Normal file
|
@ -0,0 +1,639 @@
|
|||
<window:StyleableWindow
|
||||
x:Class="Ryujinx.Ava.Ui.Windows.MainWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.Ui.Controls"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.Ui.Models"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.Ui.ViewModels"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Title="Ryujinx"
|
||||
Height="785"
|
||||
Width="1280"
|
||||
d:DesignHeight="720"
|
||||
d:DesignWidth="1280"
|
||||
MinWidth="1024"
|
||||
MinHeight="680"
|
||||
WindowStartupLocation="CenterScreen"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:MainWindowViewModel"
|
||||
mc:Ignorable="d">
|
||||
<Window.Styles>
|
||||
<Style Selector="TitleBar:fullscreen">
|
||||
<Setter Property="Background" Value="#000000" />
|
||||
</Style>
|
||||
</Window.Styles>
|
||||
<Design.DataContext>
|
||||
<viewModels:MainWindowViewModel />
|
||||
</Design.DataContext>
|
||||
<Window.Resources>
|
||||
<controls:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</Window.Resources>
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<controls:OffscreenTextBox Name="HiddenTextBox" Grid.Row="0" />
|
||||
<ContentControl Grid.Row="1"
|
||||
Focusable="False"
|
||||
IsVisible="False"
|
||||
KeyboardNavigation.IsTabStop="False">
|
||||
<ui:ContentDialog Name="ContentDialog"
|
||||
KeyboardNavigation.IsTabStop="False"
|
||||
IsPrimaryButtonEnabled="True"
|
||||
IsSecondaryButtonEnabled="True"
|
||||
IsVisible="True" />
|
||||
</ContentControl>
|
||||
<StackPanel IsVisible="False" Grid.Row="0">
|
||||
<controls:HotKeyControl Name="FullscreenHotKey" Command="{ReflectionBinding ToggleFullscreen}" />
|
||||
<controls:HotKeyControl Name="FullscreenHotKey2" Command="{ReflectionBinding ToggleFullscreen}" />
|
||||
<controls:HotKeyControl Name="DockToggleHotKey" Command="{ReflectionBinding ToggleDockMode}" />
|
||||
<controls:HotKeyControl Name="ExitHotKey" Command="{ReflectionBinding ExitCurrentState}" />
|
||||
</StackPanel>
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Row="1">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<StackPanel
|
||||
Grid.Row="0"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding ShowMenuAndStatusBar}"
|
||||
Orientation="Vertical">
|
||||
<DockPanel HorizontalAlignment="Stretch">
|
||||
<Menu
|
||||
Name="Menu"
|
||||
Margin="0"
|
||||
Height="35"
|
||||
HorizontalAlignment="Left">
|
||||
<Menu.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<DockPanel HorizontalAlignment="Stretch" Margin="0" />
|
||||
</ItemsPanelTemplate>
|
||||
</Menu.ItemsPanel>
|
||||
<MenuItem
|
||||
VerticalAlignment="Center"
|
||||
Header="{locale:Locale MenuBarFile}">
|
||||
<MenuItem IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
Command="{ReflectionBinding OpenFile}"
|
||||
Header="{locale:Locale MenuBarFileOpenFromFile}"
|
||||
ToolTip.Tip="{locale:Locale LoadApplicationFileTooltip}" />
|
||||
<MenuItem IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
Command="{ReflectionBinding OpenFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenUnpacked}"
|
||||
ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
|
||||
<MenuItem Header="{locale:Locale MenuBarFileOpenApplet}"
|
||||
IsEnabled="{Binding IsAppletMenuActive}">
|
||||
<MenuItem Command="{ReflectionBinding OpenMiiApplet}" Header="Mii Edit Applet"
|
||||
ToolTip.Tip="{locale:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Command="{ReflectionBinding OpenRyujinxFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenEmuFolder}"
|
||||
ToolTip.Tip="{locale:Locale OpenRyujinxFolderTooltip}" />
|
||||
<MenuItem Command="{ReflectionBinding OpenLogsFolder}"
|
||||
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
|
||||
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
||||
<Separator />
|
||||
<MenuItem Command="{ReflectionBinding CloseWindow}"
|
||||
Header="{locale:Locale MenuBarFileExit}"
|
||||
ToolTip.Tip="{locale:Locale ExitTooltip}" />
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
VerticalAlignment="Center"
|
||||
Header="{locale:Locale MenuBarOptions}">
|
||||
<MenuItem Command="{ReflectionBinding ToggleFullscreen}"
|
||||
Header="{locale:Locale MenuBarOptionsToggleFullscreen}" InputGesture="F11" />
|
||||
<MenuItem Header="{locale:Locale MenuBarOptionsStartGamesInFullscreen}">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale MenuBarOptionsShowConsole}">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox IsChecked="{Binding ShowConsole, Mode=TwoWay}" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="en_US"
|
||||
Header="American English" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="pt_BR"
|
||||
Header="Brazilian Portuguese" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="es_ES"
|
||||
Header="Castilian Spanish" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="fr_FR"
|
||||
Header="French" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="de_DE"
|
||||
Header="German" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="el_GR"
|
||||
Header="Greek" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="it_IT"
|
||||
Header="Italian" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="ko_KR"
|
||||
Header="Korean" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="ru_RU"
|
||||
Header="Russian" />
|
||||
<MenuItem Command="{ReflectionBinding ChangeLanguage}" CommandParameter="tr_TR"
|
||||
Header="Turkish" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Command="{ReflectionBinding OpenSettings}"
|
||||
Header="{locale:Locale MenuBarOptionsSettings}"
|
||||
ToolTip.Tip="{locale:Locale OpenSettingsTooltip}" />
|
||||
<MenuItem Command="{ReflectionBinding ManageProfiles}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}"
|
||||
Header="{locale:Locale MenuBarOptionsManageUserProfiles}"
|
||||
ToolTip.Tip="{locale:Locale OpenProfileManagerTooltip}" />
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
VerticalAlignment="Center"
|
||||
Header="{locale:Locale MenuBarActions}"
|
||||
Name="ActionsMenuItem"
|
||||
IsEnabled="{Binding IsGameRunning}">
|
||||
<MenuItem
|
||||
Click="PauseEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsPauseEmulation}"
|
||||
IsEnabled="{Binding !IsPaused}"
|
||||
IsVisible="{Binding !IsPaused}"
|
||||
InputGesture="{Binding PauseKey}" />
|
||||
<MenuItem
|
||||
Click="ResumeEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsResumeEmulation}"
|
||||
IsEnabled="{Binding IsPaused}"
|
||||
IsVisible="{Binding IsPaused}"
|
||||
InputGesture="{Binding PauseKey}" />
|
||||
<MenuItem
|
||||
Click="StopEmulation_Click"
|
||||
Header="{locale:Locale MenuBarOptionsStopEmulation}"
|
||||
ToolTip.Tip="{locale:Locale StopEmulationTooltip}"
|
||||
IsEnabled="{Binding IsGameRunning}" InputGesture="Escape" />
|
||||
<MenuItem Command="{ReflectionBinding SimulateWakeUpMessage}"
|
||||
Header="{locale:Locale MenuBarOptionsSimulateWakeUpMessage}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Name="ScanAmiiboMenuItem"
|
||||
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
|
||||
Command="{ReflectionBinding OpenAmiiboWindow}"
|
||||
Header="{locale:Locale MenuBarActionsScanAmiibo}"
|
||||
IsEnabled="{Binding IsAmiiboRequested}" />
|
||||
<MenuItem Command="{ReflectionBinding TakeScreenshot}"
|
||||
IsEnabled="{Binding IsGameRunning}"
|
||||
Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
|
||||
InputGesture="{Binding ScreenshotKey}" />
|
||||
<MenuItem Command="{ReflectionBinding HideUi}"
|
||||
IsEnabled="{Binding IsGameRunning}"
|
||||
Header="{locale:Locale MenuBarFileToolsHideUi}"
|
||||
InputGesture="{Binding ShowUiKey}" />
|
||||
<MenuItem Command="{ReflectionBinding OpenCheatManagerForCurrentApp}"
|
||||
IsEnabled="{Binding IsGameRunning}"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}" />
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
VerticalAlignment="Center"
|
||||
Header="{locale:Locale MenuBarTools}">
|
||||
<MenuItem Header="{locale:Locale MenuBarToolsInstallFirmware}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}">
|
||||
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}"
|
||||
Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
|
||||
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}"
|
||||
Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
VerticalAlignment="Center"
|
||||
Header="{locale:Locale MenuBarHelp}">
|
||||
<MenuItem
|
||||
Name="UpdateMenuItem"
|
||||
Command="{ReflectionBinding CheckForUpdates}"
|
||||
Header="{locale:Locale MenuBarHelpCheckForUpdates}"
|
||||
ToolTip.Tip="{locale:Locale CheckUpdatesTooltip}" />
|
||||
<Separator />
|
||||
<MenuItem Command="{ReflectionBinding OpenAboutWindow}"
|
||||
Header="{locale:Locale MenuBarHelpAbout}"
|
||||
ToolTip.Tip="{locale:Locale OpenAboutTooltip}" />
|
||||
</MenuItem>
|
||||
</Menu>
|
||||
</DockPanel>
|
||||
</StackPanel>
|
||||
<ContentControl
|
||||
Name="Content"
|
||||
Grid.Row="1"
|
||||
Padding="0"
|
||||
IsVisible="{Binding ShowContent}"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="0,0,0,0"
|
||||
DockPanel.Dock="Top">
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<DockPanel Grid.Row="0" HorizontalAlignment="Stretch" Margin="0,0,0,5">
|
||||
<Button
|
||||
IsEnabled="{Binding IsGrid}" VerticalAlignment="Stretch" MinWidth="40" Width="40"
|
||||
Margin="5,2,0,2" Command="{ReflectionBinding SetListMode}">
|
||||
<ui:FontIcon FontFamily="avares://FluentAvalonia/Fonts#Symbols"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0"
|
||||
Glyph="{controls:GlyphValueConverter List}"
|
||||
HorizontalAlignment="Stretch" />
|
||||
</Button>
|
||||
<Button
|
||||
IsEnabled="{Binding IsList}" VerticalAlignment="Stretch" MinWidth="40" Width="40"
|
||||
Margin="5,2,5,2" Command="{ReflectionBinding SetGridMode}">
|
||||
<ui:FontIcon FontFamily="avares://FluentAvalonia/Fonts#Symbols"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0"
|
||||
Glyph="{controls:GlyphValueConverter Grid}"
|
||||
HorizontalAlignment="Stretch" />
|
||||
</Button>
|
||||
<TextBlock Text="{locale:Locale IconSize}"
|
||||
VerticalAlignment="Center" Margin="10,0"
|
||||
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
|
||||
<Slider Width="150" Margin="5,-10,5 ,0" Height="35"
|
||||
ToolTip.Tip="{locale:Locale IconSizeTooltip}"
|
||||
VerticalAlignment="Center" Minimum="1" Maximum="4" IsSnapToTickEnabled="True"
|
||||
TickFrequency="1" Value="{Binding GridSizeScale}" />
|
||||
<CheckBox Margin="0" IsChecked="{Binding ShowNames, Mode=TwoWay}" VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsGrid}">
|
||||
<TextBlock Text="{locale:Locale CommonShowNames}" Margin="5,3,0,0" />
|
||||
</CheckBox>
|
||||
<TextBox
|
||||
Name="SearchBox"
|
||||
DockPanel.Dock="Right"
|
||||
VerticalAlignment="Center"
|
||||
MinWidth="200"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Right"
|
||||
KeyUp="SearchBox_OnKeyUp"
|
||||
Text="{Binding SearchText}"
|
||||
Watermark="{locale:Locale MenuSearch}" />
|
||||
<ui:DropDownButton DockPanel.Dock="Right"
|
||||
HorizontalAlignment="Right" Width="150" VerticalAlignment="Center"
|
||||
Content="{Binding SortName}">
|
||||
<ui:DropDownButton.Flyout>
|
||||
<Flyout Placement="Bottom">
|
||||
<StackPanel Orientation="Vertical" HorizontalAlignment="Stretch" Margin="0">
|
||||
<StackPanel>
|
||||
<RadioButton Tag="Favorite"
|
||||
IsChecked="{Binding IsSortedByFavorite, Mode=OneTime}"
|
||||
GroupName="Sort"
|
||||
Content="{locale:Locale CommonFavorite}"
|
||||
Checked="Sort_Checked" />
|
||||
<RadioButton Tag="Title" GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
|
||||
Content="{locale:Locale GameListHeaderApplication}"
|
||||
Checked="Sort_Checked" />
|
||||
<RadioButton Tag="Developer" GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
|
||||
Content="{locale:Locale GameListHeaderDeveloper}"
|
||||
Checked="Sort_Checked" />
|
||||
<RadioButton Tag="TotalTimePlayed" GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
|
||||
Content="{locale:Locale GameListHeaderTimePlayed}"
|
||||
Checked="Sort_Checked" />
|
||||
<RadioButton Tag="LastPlayed" GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
|
||||
Content="{locale:Locale GameListHeaderLastPlayed}"
|
||||
Checked="Sort_Checked" />
|
||||
<RadioButton Tag="FileType" GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
|
||||
Content="{locale:Locale GameListHeaderFileExtension}"
|
||||
Checked="Sort_Checked" />
|
||||
<RadioButton Tag="FileSize" GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
|
||||
Content="{locale:Locale GameListHeaderFileSize}"
|
||||
Checked="Sort_Checked" />
|
||||
<RadioButton Tag="Path" GroupName="Sort"
|
||||
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
|
||||
Content="{locale:Locale GameListHeaderPath}"
|
||||
Checked="Sort_Checked" />
|
||||
</StackPanel>
|
||||
<Border HorizontalAlignment="Stretch" Margin="5" Height="2" BorderBrush="White"
|
||||
Width="60" BorderThickness="0,1,0,0">
|
||||
<Separator HorizontalAlignment="Stretch" Height="0" />
|
||||
</Border>
|
||||
<RadioButton Tag="Ascending" IsChecked="{Binding IsAscending, Mode=OneTime}"
|
||||
GroupName="Order"
|
||||
Content="{locale:Locale OrderAscending}" Checked="Order_Checked" />
|
||||
<RadioButton Tag="Descending" GroupName="Order"
|
||||
IsChecked="{Binding !IsAscending, Mode=OneTime}"
|
||||
Content="{locale:Locale OrderDescending}" Checked="Order_Checked" />
|
||||
</StackPanel>
|
||||
</Flyout>
|
||||
</ui:DropDownButton.Flyout>
|
||||
</ui:DropDownButton>
|
||||
<TextBlock DockPanel.Dock="Right" HorizontalAlignment="Right"
|
||||
Text="{locale:Locale CommonSort}" VerticalAlignment="Center" Margin="10,0" />
|
||||
</DockPanel>
|
||||
<controls:GameListView
|
||||
x:Name="GameList"
|
||||
Grid.Row="1"
|
||||
HorizontalContentAlignment="Stretch"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalContentAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding IsList}" />
|
||||
<controls:GameGridView
|
||||
x:Name="GameGrid"
|
||||
Grid.Row="1"
|
||||
HorizontalContentAlignment="Stretch"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalContentAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding IsGrid}" />
|
||||
</Grid>
|
||||
</ContentControl>
|
||||
<Grid Grid.Row="1"
|
||||
VerticalAlignment="Stretch"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
ZIndex="1000"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid
|
||||
HorizontalAlignment="Center"
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Margin="40"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Border
|
||||
Grid.Column="0"
|
||||
Grid.RowSpan="2"
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Width="256"
|
||||
Height="256"
|
||||
Margin="10"
|
||||
Padding="4"
|
||||
BorderBrush="Black"
|
||||
BorderThickness="2"
|
||||
BoxShadow="4 4 32 8 #40000000"
|
||||
CornerRadius="3">
|
||||
<Image
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Width="256"
|
||||
Height="256"
|
||||
Source="{Binding SelectedIcon, Converter={StaticResource ByteImage}}" />
|
||||
</Border>
|
||||
<Grid Grid.Column="1"
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Grid.Row="0"
|
||||
Margin="10"
|
||||
FontSize="30"
|
||||
FontWeight="Bold"
|
||||
TextWrapping="Wrap"
|
||||
Text="{Binding LoadHeading}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Grid.Row="1"
|
||||
CornerRadius="5"
|
||||
ClipToBounds="True"
|
||||
BorderBrush="{Binding ProgressBarBackgroundColor}"
|
||||
Padding="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="10"
|
||||
BorderThickness="1">
|
||||
<ProgressBar
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Height="10"
|
||||
Margin="0"
|
||||
Padding="0"
|
||||
CornerRadius="5"
|
||||
ClipToBounds="True"
|
||||
MinWidth="500"
|
||||
HorizontalAlignment="Stretch"
|
||||
Background="{Binding ProgressBarBackgroundColor}"
|
||||
Foreground="{Binding ProgressBarForegroundColor}"
|
||||
Maximum="{Binding ProgressMaximum}"
|
||||
Minimum="0"
|
||||
IsIndeterminate="{Binding IsLoadingIndeterminate}"
|
||||
Value="{Binding ProgressValue}" />
|
||||
</Border>
|
||||
<TextBlock
|
||||
IsVisible="{Binding ShowLoadProgress}"
|
||||
Grid.Row="2"
|
||||
Margin="10"
|
||||
FontSize="18"
|
||||
Text="{Binding CacheLoadStatus}"
|
||||
TextAlignment="Left" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Grid
|
||||
Name="StatusBar"
|
||||
Grid.Row="2"
|
||||
Height="30"
|
||||
Margin="0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
VerticalAlignment="Bottom"
|
||||
DockPanel.Dock="Bottom"
|
||||
IsVisible="{Binding ShowMenuAndStatusBar}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Grid.Column="0" IsVisible="{Binding EnableNonGameRunningControls}"
|
||||
VerticalAlignment="Center" Margin="10,0">
|
||||
<Grid Margin="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Button
|
||||
Width="25"
|
||||
Height="25"
|
||||
MinWidth="0"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
Background="Transparent"
|
||||
Command="{ReflectionBinding LoadApplications}">
|
||||
<ui:SymbolIcon Symbol="Refresh" Height="100" Width="50" />
|
||||
</Button>
|
||||
<TextBlock
|
||||
Name="LoadStatus"
|
||||
Grid.Column="1"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding EnableNonGameRunningControls}"
|
||||
Text="{locale:Locale StatusBarGamesLoaded}" />
|
||||
<ProgressBar
|
||||
Name="LoadProgressBar"
|
||||
Grid.Column="2"
|
||||
Height="6"
|
||||
Maximum="{Binding StatusBarProgressMaximum}"
|
||||
Value="{Binding StatusBarProgressValue}"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="{DynamicResource HighlightColor}"
|
||||
IsVisible="{Binding EnableNonGameRunningControls}" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Margin="10,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsGameRunning}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Name="VsyncStatus"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="{Binding VsyncColor}"
|
||||
PointerReleased="VsyncStatus_PointerReleased"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Margin="0,0,5,0"
|
||||
Text="VSync"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Margin="2,0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
BorderThickness="1"
|
||||
Height="12"
|
||||
BorderBrush="Gray" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
Name="DockedStatus"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
PointerReleased="DockedStatus_PointerReleased"
|
||||
Text="{Binding DockedStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Margin="2,0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
BorderThickness="1"
|
||||
Height="12"
|
||||
BorderBrush="Gray" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
Name="AspectRatioStatus"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
PointerReleased="AspectRatioStatus_PointerReleased"
|
||||
Text="{Binding AspectRatioStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Margin="2,0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
BorderThickness="1"
|
||||
Height="12"
|
||||
BorderBrush="Gray" />
|
||||
<ui:ToggleSplitButton
|
||||
Margin="-2,0,-3,0"
|
||||
Padding="5,0,0,5"
|
||||
Name="VolumeStatus"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
BorderBrush="{DynamicResource ThemeContentBackgroundColor}"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
IsChecked="{Binding VolumeMuted}"
|
||||
Content="{Binding VolumeStatusText}">
|
||||
<ui:ToggleSplitButton.Flyout>
|
||||
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
|
||||
<Grid Margin="0">
|
||||
<Slider Value="{Binding Volume}"
|
||||
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
|
||||
Minimum="0"
|
||||
Maximum="1"
|
||||
TickFrequency="0.05"
|
||||
IsSnapToTickEnabled="True"
|
||||
Padding="0"
|
||||
Margin="0"
|
||||
SmallChange="0.01"
|
||||
LargeChange="0.05"
|
||||
Width="150" />
|
||||
</Grid>
|
||||
</Flyout>
|
||||
</ui:ToggleSplitButton.Flyout>
|
||||
</ui:ToggleSplitButton>
|
||||
<Border
|
||||
Width="2"
|
||||
Margin="2,0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
BorderThickness="1"
|
||||
Height="12"
|
||||
BorderBrush="Gray" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding GameStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
Margin="2,0"
|
||||
BorderThickness="1"
|
||||
Height="12"
|
||||
BorderBrush="Gray" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding FifoStatusText}"
|
||||
TextAlignment="Left" />
|
||||
<Border
|
||||
Width="2"
|
||||
Margin="2,0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
BorderThickness="1"
|
||||
Height="12"
|
||||
BorderBrush="Gray" />
|
||||
<TextBlock
|
||||
Margin="5,0,5,0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding GpuStatusText}"
|
||||
TextAlignment="Left" />
|
||||
</StackPanel>
|
||||
<StackPanel VerticalAlignment="Center" IsVisible="{Binding ShowFirmwareStatus}" Grid.Column="3"
|
||||
Orientation="Horizontal" Margin="10, 0">
|
||||
<TextBlock
|
||||
Name="FirmwareStatus"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0"
|
||||
Text="{locale:Locale StatusBarSystemVersion}" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
719
Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs
Normal file
719
Ryujinx.Ava/Ui/Windows/MainWindow.axaml.cs
Normal file
|
@ -0,0 +1,719 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Threading;
|
||||
using Avalonia.Win32;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.Ui.Applet;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using InputManager = Ryujinx.Input.HLE.InputManager;
|
||||
using ProgressBar = Avalonia.Controls.ProgressBar;
|
||||
namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
public class MainWindow : StyleableWindow
|
||||
{
|
||||
private bool _canUpdate;
|
||||
private bool _isClosing;
|
||||
private bool _isLoading;
|
||||
|
||||
private Control _mainViewContent;
|
||||
|
||||
private UserChannelPersistence _userChannelPersistence;
|
||||
private static bool _deferLoad;
|
||||
private static string _launchPath;
|
||||
private static bool _startFullscreen;
|
||||
private string _currentEmulatedGamePath;
|
||||
internal readonly AvaHostUiHandler UiHandler;
|
||||
private AutoResetEvent _rendererWaitEvent;
|
||||
|
||||
public VirtualFileSystem VirtualFileSystem { get; private set; }
|
||||
public ContentManager ContentManager { get; private set; }
|
||||
public AccountManager AccountManager { get; private set; }
|
||||
|
||||
public LibHacHorizonManager LibHacHorizonManager { get; private set; }
|
||||
|
||||
public AppHost AppHost { get; private set; }
|
||||
public InputManager InputManager { get; private set; }
|
||||
|
||||
public RendererControl GlRenderer { get; private set; }
|
||||
public ContentControl ContentFrame { get; private set; }
|
||||
public TextBlock LoadStatus { get; private set; }
|
||||
public TextBlock FirmwareStatus { get; private set; }
|
||||
public TextBox SearchBox { get; private set; }
|
||||
public ProgressBar LoadProgressBar { get; private set; }
|
||||
public Menu Menu { get; private set; }
|
||||
public MenuItem UpdateMenuItem { get; private set; }
|
||||
public MenuItem ActionsMenuItem { get; private set; }
|
||||
public GameGridView GameGrid { get; private set; }
|
||||
public GameListView GameList { get; private set; }
|
||||
public OffscreenTextBox HiddenTextBox { get; private set; }
|
||||
public HotKeyControl FullscreenHotKey { get; private set; }
|
||||
public HotKeyControl FullscreenHotKey2 { get; private set; }
|
||||
public HotKeyControl DockToggleHotKey { get; private set; }
|
||||
public HotKeyControl ExitHotKey { get; private set; }
|
||||
public ToggleSplitButton VolumeStatus { get; set; }
|
||||
public MainWindowViewModel ViewModel { get; private set; }
|
||||
|
||||
public bool CanUpdate
|
||||
{
|
||||
get => _canUpdate;
|
||||
set
|
||||
{
|
||||
_canUpdate = value;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() => UpdateMenuItem.IsEnabled = _canUpdate);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool ShowKeyErrorOnLoad { get; set; }
|
||||
public ApplicationLibrary ApplicationLibrary { get; set; }
|
||||
|
||||
public MainWindow()
|
||||
{
|
||||
ViewModel = new MainWindowViewModel(this);
|
||||
|
||||
DataContext = ViewModel;
|
||||
|
||||
InitializeComponent();
|
||||
AttachDebugDevTools();
|
||||
|
||||
UiHandler = new AvaHostUiHandler(this);
|
||||
|
||||
Title = $"Ryujinx {Program.Version}";
|
||||
|
||||
Height = Height / Program.WindowScaleFactor;
|
||||
Width = Width / Program.WindowScaleFactor;
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Initialize();
|
||||
|
||||
ViewModel.Initialize();
|
||||
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
||||
|
||||
LoadGameList();
|
||||
|
||||
CheckLaunchState();
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
Program.WindowScaleFactor = this.PlatformImpl.RenderScaling;
|
||||
}
|
||||
_rendererWaitEvent = new AutoResetEvent(false);
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void AttachDebugDevTools()
|
||||
{
|
||||
this.AttachDevTools();
|
||||
}
|
||||
|
||||
public void LoadGameList()
|
||||
{
|
||||
if (_isLoading)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_isLoading = true;
|
||||
|
||||
ViewModel.LoadApplications();
|
||||
|
||||
_isLoading = false;
|
||||
}
|
||||
|
||||
private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
|
||||
{
|
||||
if (ViewModel.ShowMenuAndStatusBar && !ViewModel.ShowLoadProgress)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
if (args.VSyncEnabled)
|
||||
{
|
||||
ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ff2eeac9"));
|
||||
}
|
||||
else
|
||||
{
|
||||
ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ffff4554"));
|
||||
}
|
||||
|
||||
ViewModel.DockedStatusText = args.DockedMode;
|
||||
ViewModel.AspectRatioStatusText = args.AspectRatio;
|
||||
ViewModel.GameStatusText = args.GameStatus;
|
||||
ViewModel.FifoStatusText = args.FifoStatus;
|
||||
ViewModel.GpuStatusText = args.GpuName;
|
||||
|
||||
ViewModel.ShowStatusSeparator = true;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
|
||||
{
|
||||
if (args.Application != null)
|
||||
{
|
||||
ViewModel.SelectedIcon = args.Application.Icon;
|
||||
|
||||
string path = new FileInfo(args.Application.Path).FullName;
|
||||
|
||||
LoadApplication(path);
|
||||
}
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
public async Task PerformanceCheck()
|
||||
{
|
||||
if (ConfigurationState.Instance.Logger.EnableTrace.Value)
|
||||
{
|
||||
string mainMessage = LocaleManager.Instance["DialogPerformanceCheckLoggingEnabledMessage"];
|
||||
string secondaryMessage = LocaleManager.Instance["DialogPerformanceCheckLoggingEnabledConfirmMessage"];
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(this, mainMessage, secondaryMessage, LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
||||
|
||||
if (result != UserResult.Yes)
|
||||
{
|
||||
ConfigurationState.Instance.Logger.EnableTrace.Value = false;
|
||||
|
||||
SaveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
|
||||
{
|
||||
string mainMessage = LocaleManager.Instance["DialogPerformanceCheckShaderDumpEnabledMessage"];
|
||||
string secondaryMessage = LocaleManager.Instance["DialogPerformanceCheckShaderDumpEnabledConfirmMessage"];
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(this, mainMessage, secondaryMessage, LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
||||
|
||||
if (result != UserResult.Yes)
|
||||
{
|
||||
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
|
||||
|
||||
SaveConfig();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg)
|
||||
{
|
||||
_deferLoad = true;
|
||||
_launchPath = launchPathArg;
|
||||
_startFullscreen = startFullscreenArg;
|
||||
}
|
||||
|
||||
#pragma warning disable CS1998
|
||||
public async void LoadApplication(string path, bool startFullscreen = false, string titleName = "")
|
||||
#pragma warning restore CS1998
|
||||
{
|
||||
if (AppHost != null)
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(this,
|
||||
LocaleManager.Instance["DialogLoadAppGameAlreadyLoadedMessage"],
|
||||
LocaleManager.Instance["DialogLoadAppGameAlreadyLoadedSubMessage"],
|
||||
LocaleManager.Instance["InputDialogOk"],
|
||||
"",
|
||||
LocaleManager.Instance["RyujinxInfo"]);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
#if RELEASE
|
||||
await PerformanceCheck();
|
||||
#endif
|
||||
|
||||
Logger.RestartTime();
|
||||
|
||||
if (ViewModel.SelectedIcon == null)
|
||||
{
|
||||
ViewModel.SelectedIcon = ApplicationLibrary.GetApplicationIcon(path);
|
||||
}
|
||||
|
||||
PrepareLoadScreen();
|
||||
|
||||
_mainViewContent = ContentFrame.Content as Control;
|
||||
|
||||
GlRenderer = new RendererControl(3, 3, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
|
||||
AppHost = new AppHost(GlRenderer, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
|
||||
|
||||
if (!AppHost.LoadGuestApplication().Result)
|
||||
{
|
||||
AppHost.DisposeContext();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
|
||||
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
||||
|
||||
SwitchToGameControl(startFullscreen);
|
||||
|
||||
_currentEmulatedGamePath = path;
|
||||
Thread gameThread = new Thread(InitializeGame)
|
||||
{
|
||||
Name = "GUI.WindowThread"
|
||||
};
|
||||
gameThread.Start();
|
||||
}
|
||||
|
||||
private void InitializeGame()
|
||||
{
|
||||
GlRenderer.GlInitialized += GlRenderer_Created;
|
||||
|
||||
AppHost.StatusUpdatedEvent += Update_StatusBar;
|
||||
AppHost.AppExit += AppHost_AppExit;
|
||||
|
||||
_rendererWaitEvent.WaitOne();
|
||||
|
||||
AppHost?.Start();
|
||||
|
||||
AppHost.DisposeContext();
|
||||
}
|
||||
|
||||
|
||||
private void HandleRelaunch()
|
||||
{
|
||||
if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
|
||||
{
|
||||
_userChannelPersistence.ShouldRestart = false;
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
LoadApplication(_currentEmulatedGamePath);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// otherwise, clear state.
|
||||
_userChannelPersistence = new UserChannelPersistence();
|
||||
_currentEmulatedGamePath = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void SwitchToGameControl(bool startFullscreen = false)
|
||||
{
|
||||
ViewModel.ShowContent = true;
|
||||
ViewModel.ShowLoadProgress = false;
|
||||
ViewModel.IsLoadingIndeterminate = false;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
ContentFrame.Content = GlRenderer;
|
||||
|
||||
if (startFullscreen && WindowState != WindowState.FullScreen)
|
||||
{
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
|
||||
GlRenderer.Focus();
|
||||
});
|
||||
}
|
||||
|
||||
public void ShowLoading(bool startFullscreen = false)
|
||||
{
|
||||
ViewModel.ShowContent = false;
|
||||
ViewModel.ShowLoadProgress = true;
|
||||
ViewModel.IsLoadingIndeterminate = true;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
if (startFullscreen && WindowState != WindowState.FullScreen)
|
||||
{
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void GlRenderer_Created(object sender, EventArgs e)
|
||||
{
|
||||
ShowLoading();
|
||||
|
||||
_rendererWaitEvent.Set();
|
||||
}
|
||||
|
||||
private void AppHost_AppExit(object sender, EventArgs e)
|
||||
{
|
||||
if (_isClosing)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.IsGameRunning = false;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
if (ContentFrame.Content != _mainViewContent)
|
||||
{
|
||||
ContentFrame.Content = _mainViewContent;
|
||||
}
|
||||
|
||||
ViewModel.ShowMenuAndStatusBar = true;
|
||||
ViewModel.ShowContent = true;
|
||||
ViewModel.ShowLoadProgress = false;
|
||||
ViewModel.IsLoadingIndeterminate = false;
|
||||
|
||||
AppHost = null;
|
||||
|
||||
HandleRelaunch();
|
||||
});
|
||||
GlRenderer.GlInitialized -= GlRenderer_Created;
|
||||
GlRenderer = null;
|
||||
|
||||
ViewModel.SelectedIcon = null;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Title = $"Ryujinx {Program.Version}";
|
||||
});
|
||||
}
|
||||
|
||||
public void Sort_Checked(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is RadioButton button)
|
||||
{
|
||||
var sort = Enum.Parse<ApplicationSort>(button.Tag.ToString());
|
||||
ViewModel.Sort(sort);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void HandleWindowStateChanged(WindowState state)
|
||||
{
|
||||
WindowState = state;
|
||||
|
||||
if (state != WindowState.Minimized)
|
||||
{
|
||||
Renderer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
public void Order_Checked(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is RadioButton button)
|
||||
{
|
||||
var tag = button.Tag.ToString();
|
||||
ViewModel.Sort(tag != "Descending");
|
||||
}
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
_userChannelPersistence = new UserChannelPersistence();
|
||||
VirtualFileSystem = VirtualFileSystem.CreateInstance();
|
||||
LibHacHorizonManager = new LibHacHorizonManager();
|
||||
ContentManager = new ContentManager(VirtualFileSystem);
|
||||
|
||||
LibHacHorizonManager.InitializeFsServer(VirtualFileSystem);
|
||||
LibHacHorizonManager.InitializeArpServer();
|
||||
LibHacHorizonManager.InitializeBcatServer();
|
||||
LibHacHorizonManager.InitializeSystemClients();
|
||||
|
||||
ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem);
|
||||
|
||||
// Save data created before we supported extra data in directory save data will not work properly if
|
||||
// given empty extra data. Luckily some of that extra data can be created using the data from the
|
||||
// save data indexer, which should be enough to check access permissions for user saves.
|
||||
// Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
|
||||
// Consider removing this at some point in the future when we don't need to worry about old saves.
|
||||
VirtualFileSystem.FixExtraData(LibHacHorizonManager.RyujinxClient);
|
||||
|
||||
AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient, Program.CommandLineProfile);
|
||||
|
||||
VirtualFileSystem.ReloadKeySet();
|
||||
|
||||
ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this);
|
||||
|
||||
RefreshFirmwareStatus();
|
||||
}
|
||||
|
||||
protected async void CheckLaunchState()
|
||||
{
|
||||
if (ShowKeyErrorOnLoad)
|
||||
{
|
||||
ShowKeyErrorOnLoad = false;
|
||||
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, this));
|
||||
}
|
||||
|
||||
if (_deferLoad)
|
||||
{
|
||||
_deferLoad = false;
|
||||
|
||||
LoadApplication(_launchPath, _startFullscreen);
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false, this))
|
||||
{
|
||||
await Updater.BeginParse(this, false).ContinueWith(task =>
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}");
|
||||
}, TaskContinuationOptions.OnlyOnFaulted);
|
||||
}
|
||||
}
|
||||
|
||||
public void RefreshFirmwareStatus()
|
||||
{
|
||||
SystemVersion version = null;
|
||||
try
|
||||
{
|
||||
version = ContentManager.GetCurrentFirmwareVersion();
|
||||
}
|
||||
catch (Exception) { }
|
||||
|
||||
bool hasApplet = false;
|
||||
|
||||
if (version != null)
|
||||
{
|
||||
LocaleManager.Instance.UpdateDynamicValue("StatusBarSystemVersion",
|
||||
version.VersionString);
|
||||
|
||||
hasApplet = version.Major > 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
LocaleManager.Instance.UpdateDynamicValue("StatusBarSystemVersion", "0.0");
|
||||
}
|
||||
|
||||
ViewModel.IsAppletMenuActive = hasApplet;
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
|
||||
ContentFrame = this.FindControl<ContentControl>("Content");
|
||||
GameList = this.FindControl<GameListView>("GameList");
|
||||
LoadStatus = this.FindControl<TextBlock>("LoadStatus");
|
||||
FirmwareStatus = this.FindControl<TextBlock>("FirmwareStatus");
|
||||
LoadProgressBar = this.FindControl<ProgressBar>("LoadProgressBar");
|
||||
SearchBox = this.FindControl<TextBox>("SearchBox");
|
||||
Menu = this.FindControl<Menu>("Menu");
|
||||
UpdateMenuItem = this.FindControl<MenuItem>("UpdateMenuItem");
|
||||
GameGrid = this.FindControl<GameGridView>("GameGrid");
|
||||
HiddenTextBox = this.FindControl<OffscreenTextBox>("HiddenTextBox");
|
||||
FullscreenHotKey = this.FindControl<HotKeyControl>("FullscreenHotKey");
|
||||
FullscreenHotKey2 = this.FindControl<HotKeyControl>("FullscreenHotKey2");
|
||||
DockToggleHotKey = this.FindControl<HotKeyControl>("DockToggleHotKey");
|
||||
ExitHotKey = this.FindControl<HotKeyControl>("ExitHotKey");
|
||||
VolumeStatus = this.FindControl<ToggleSplitButton>("VolumeStatus");
|
||||
ActionsMenuItem = this.FindControl<MenuItem>("ActionsMenuItem");
|
||||
|
||||
VolumeStatus.Click += VolumeStatus_CheckedChanged;
|
||||
|
||||
GameGrid.ApplicationOpened += Application_Opened;
|
||||
|
||||
GameGrid.DataContext = ViewModel;
|
||||
|
||||
GameList.ApplicationOpened += Application_Opened;
|
||||
|
||||
GameList.DataContext = ViewModel;
|
||||
|
||||
LoadHotKeys();
|
||||
}
|
||||
|
||||
public static void UpdateGraphicsConfig()
|
||||
{
|
||||
int resScale = ConfigurationState.Instance.Graphics.ResScale;
|
||||
float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
|
||||
|
||||
GraphicsConfig.ResScale = resScale == -1 ? resScaleCustom : resScale;
|
||||
GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
||||
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
||||
}
|
||||
|
||||
public void LoadHotKeys()
|
||||
{
|
||||
HotKeyManager.SetHotKey(FullscreenHotKey, new KeyGesture(Key.Enter, KeyModifiers.Alt));
|
||||
HotKeyManager.SetHotKey(FullscreenHotKey2, new KeyGesture(Key.F11));
|
||||
HotKeyManager.SetHotKey(DockToggleHotKey, new KeyGesture(Key.F9));
|
||||
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
|
||||
}
|
||||
|
||||
public static void SaveConfig()
|
||||
{
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
|
||||
public void UpdateGameMetadata(string titleId)
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
});
|
||||
}
|
||||
|
||||
private void PrepareLoadScreen()
|
||||
{
|
||||
using MemoryStream stream = new MemoryStream(ViewModel.SelectedIcon);
|
||||
using var gameIconBmp = SixLabors.ImageSharp.Image.Load<Bgra32>(stream);
|
||||
|
||||
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
|
||||
|
||||
const int ColorDivisor = 4;
|
||||
|
||||
Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
|
||||
Color progressBgColor = Color.FromRgb(
|
||||
(byte)(dominantColor.R / ColorDivisor),
|
||||
(byte)(dominantColor.G / ColorDivisor),
|
||||
(byte)(dominantColor.B / ColorDivisor));
|
||||
|
||||
ViewModel.ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
|
||||
ViewModel.ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
{
|
||||
ViewModel.SearchText = SearchBox.Text;
|
||||
}
|
||||
|
||||
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (AppHost != null)
|
||||
{
|
||||
await AppHost.ShowExitPrompt();
|
||||
}
|
||||
}
|
||||
|
||||
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
AppHost?.Pause();
|
||||
});
|
||||
}
|
||||
|
||||
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
AppHost?.Resume();
|
||||
});
|
||||
}
|
||||
|
||||
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
if (sender is MenuItem)
|
||||
{
|
||||
ViewModel.IsAmiiboRequested = AppHost.Device.System.SearchingForAmiibo(out _);
|
||||
}
|
||||
}
|
||||
|
||||
private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
AppHost.Device.EnableDeviceVsync = !AppHost.Device.EnableDeviceVsync;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {AppHost.Device.EnableDeviceVsync}");
|
||||
}
|
||||
|
||||
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
}
|
||||
|
||||
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
{
|
||||
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
|
||||
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
|
||||
}
|
||||
|
||||
private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e)
|
||||
{
|
||||
var volumeSplitButton = sender as ToggleSplitButton;
|
||||
if (ViewModel.IsGameRunning)
|
||||
{
|
||||
if (!volumeSplitButton.IsChecked)
|
||||
{
|
||||
AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
|
||||
}
|
||||
else
|
||||
{
|
||||
AppHost.Device.SetVolume(0);
|
||||
}
|
||||
|
||||
ViewModel.Volume = AppHost.Device.GetVolume();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnClosing(CancelEventArgs e)
|
||||
{
|
||||
if (!_isClosing && AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
|
||||
{
|
||||
e.Cancel = true;
|
||||
|
||||
ConfirmExit();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
_isClosing = true;
|
||||
|
||||
if (AppHost != null)
|
||||
{
|
||||
AppHost.AppExit -= AppHost_AppExit;
|
||||
AppHost.AppExit += (sender, e) =>
|
||||
{
|
||||
AppHost = null;
|
||||
|
||||
Dispatcher.UIThread.Post(Close);
|
||||
};
|
||||
AppHost?.Stop();
|
||||
|
||||
e.Cancel = true;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ApplicationLibrary.CancelLoading();
|
||||
InputManager.Dispose();
|
||||
Program.Exit();
|
||||
|
||||
base.OnClosing(e);
|
||||
}
|
||||
|
||||
private void ConfirmExit()
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
_isClosing = await ContentDialogHelper.CreateExitDialog(this);
|
||||
|
||||
if (_isClosing)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
47
Ryujinx.Ava/Ui/Windows/StyleableWindow.cs
Normal file
47
Ryujinx.Ava/Ui/Windows/StyleableWindow.cs
Normal file
|
@ -0,0 +1,47 @@
|
|||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Avalonia.Platform;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
public class StyleableWindow : Window
|
||||
{
|
||||
public ContentDialog ContentDialog { get; private set; }
|
||||
public IBitmap IconImage { get; set; }
|
||||
|
||||
public StyleableWindow()
|
||||
{
|
||||
WindowStartupLocation = WindowStartupLocation.CenterOwner;
|
||||
TransparencyLevelHint = WindowTransparencyLevel.None;
|
||||
|
||||
using Stream stream = Assembly.GetAssembly(typeof(Ryujinx.Ui.Common.Configuration.ConfigurationState)).GetManifestResourceStream("Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
|
||||
|
||||
Icon = new WindowIcon(stream);
|
||||
stream.Position = 0;
|
||||
IconImage = new Bitmap(stream);
|
||||
}
|
||||
|
||||
public void LoadDialog()
|
||||
{
|
||||
ContentDialog = this.FindControl<ContentDialog>("ContentDialog");
|
||||
}
|
||||
|
||||
protected override void OnOpened(EventArgs e)
|
||||
{
|
||||
base.OnOpened(e);
|
||||
ContentDialog = this.FindControl<ContentDialog>("ContentDialog");
|
||||
}
|
||||
|
||||
protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
|
||||
{
|
||||
base.OnApplyTemplate(e);
|
||||
|
||||
ExtendClientAreaChromeHints = ExtendClientAreaChromeHints.SystemChrome | ExtendClientAreaChromeHints.OSXThickTitleBar;
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Ava/Ui/Windows/TimeZone.cs
Normal file
16
Ryujinx.Ava/Ui/Windows/TimeZone.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
public class TimeZone
|
||||
{
|
||||
public TimeZone(string utcDifference, string location, string abbreviation)
|
||||
{
|
||||
UtcDifference = utcDifference;
|
||||
Location = location;
|
||||
Abbreviation = abbreviation;
|
||||
}
|
||||
|
||||
public string UtcDifference { get; set; }
|
||||
public string Location { get; set; }
|
||||
public string Abbreviation { get; set; }
|
||||
}
|
||||
}
|
37
Ryujinx.Ava/Ui/Windows/UpdaterWindow.axaml
Normal file
37
Ryujinx.Ava/Ui/Windows/UpdaterWindow.axaml
Normal file
|
@ -0,0 +1,37 @@
|
|||
<window:StyleableWindow xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="400" d:DesignHeight="350"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
x:Class="Ryujinx.Ava.Ui.Windows.UpdaterWindow"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
CanResize="False"
|
||||
SizeToContent="Height"
|
||||
Width="500" MinHeight="500" Height="500"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
MinWidth="500"
|
||||
Title="Ryujinx Updater">
|
||||
<Grid Margin="20" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock Grid.Row="1" HorizontalAlignment="Stretch" TextAlignment="Center" Height="20" Name="MainText" />
|
||||
<TextBlock Height="20" HorizontalAlignment="Stretch" TextAlignment="Center" Name="SecondaryText" Grid.Row="2" />
|
||||
<ProgressBar IsVisible="False" HorizontalAlignment="Stretch" Name="ProgressBar" Maximum="100" Minimum="0"
|
||||
Margin="20" Grid.Row="3" />
|
||||
<StackPanel IsVisible="False" Name="ButtonBox" Orientation="Horizontal" Spacing="20" Grid.Row="4"
|
||||
HorizontalAlignment="Right">
|
||||
<Button Command="{Binding YesPressed}" MinWidth="50">
|
||||
<TextBlock TextAlignment="Center" Text="{locale:Locale InputDialogYes}" />
|
||||
</Button>
|
||||
<Button Command="{Binding NoPressed}" MinWidth="50">
|
||||
<TextBlock TextAlignment="Center" Text="{locale:Locale InputDialogNo}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
93
Ryujinx.Ava/Ui/Windows/UpdaterWindow.axaml.cs
Normal file
93
Ryujinx.Ava/Ui/Windows/UpdaterWindow.axaml.cs
Normal file
|
@ -0,0 +1,93 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Modules;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
public class UpdaterWindow : StyleableWindow
|
||||
{
|
||||
private readonly string _buildUrl;
|
||||
private readonly MainWindow _mainWindow;
|
||||
private readonly Version _newVersion;
|
||||
private bool _restartQuery;
|
||||
|
||||
public UpdaterWindow()
|
||||
{
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
#if DEBUG
|
||||
this.AttachDevTools();
|
||||
#endif
|
||||
Title = LocaleManager.Instance["RyujinxUpdater"];
|
||||
}
|
||||
|
||||
public UpdaterWindow(MainWindow mainWindow, Version newVersion, string buildUrl) : this()
|
||||
{
|
||||
_mainWindow = mainWindow;
|
||||
_newVersion = newVersion;
|
||||
_buildUrl = buildUrl;
|
||||
}
|
||||
|
||||
public TextBlock MainText { get; set; }
|
||||
public TextBlock SecondaryText { get; set; }
|
||||
public ProgressBar ProgressBar { get; set; }
|
||||
public StackPanel ButtonBox { get; set; }
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
|
||||
MainText = this.FindControl<TextBlock>("MainText");
|
||||
SecondaryText = this.FindControl<TextBlock>("SecondaryText");
|
||||
ProgressBar = this.FindControl<ProgressBar>("ProgressBar");
|
||||
ButtonBox = this.FindControl<StackPanel>("ButtonBox");
|
||||
}
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int chmod(string path, uint mode);
|
||||
|
||||
public void YesPressed()
|
||||
{
|
||||
if (_restartQuery)
|
||||
{
|
||||
string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
||||
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
||||
string ryuArg = string.Join(" ", Environment.GetCommandLineArgs().AsEnumerable().Skip(1).ToArray());
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
chmod(ryuExe, 0777);
|
||||
}
|
||||
|
||||
Process.Start(ryuExe, ryuArg);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
ButtonBox.IsVisible = false;
|
||||
ProgressBar.IsVisible = true;
|
||||
|
||||
SecondaryText.Text = "";
|
||||
_restartQuery = true;
|
||||
|
||||
Updater.UpdateRyujinx(this, _buildUrl);
|
||||
}
|
||||
}
|
||||
|
||||
public void NoPressed()
|
||||
{
|
||||
_mainWindow.UpdateMenuItem.IsEnabled = true;
|
||||
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue