misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.

This commit is contained in:
Evan Husted 2024-10-26 08:46:41 -05:00
parent a09d314817
commit dfb4854d19
172 changed files with 902 additions and 914 deletions

View file

@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Backends.SDL2
// NOTE: We use a DllImport here because of marshaling issue for spec.
#pragma warning disable SYSLIB1054
[DllImport("SDL2")]
private static extern int SDL_GetDefaultAudioInfo(IntPtr name, out SDL_AudioSpec spec, int isCapture);
private static extern int SDL_GetDefaultAudioInfo(nint name, out SDL_AudioSpec spec, int isCapture);
#pragma warning restore SYSLIB1054
public SDL2HardwareDeviceDriver()
@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Backends.SDL2
SDL2Driver.Instance.Initialize();
int res = SDL_GetDefaultAudioInfo(IntPtr.Zero, out var spec, 0);
int res = SDL_GetDefaultAudioInfo(nint.Zero, out var spec, 0);
if (res != 0)
{
@ -136,7 +136,7 @@ namespace Ryujinx.Audio.Backends.SDL2
desired.callback = callback;
uint device = SDL_OpenAudioDevice(IntPtr.Zero, 0, ref desired, out SDL_AudioSpec got, 0);
uint device = SDL_OpenAudioDevice(nint.Zero, 0, ref desired, out SDL_AudioSpec got, 0);
if (device == 0)
{