misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.

This commit is contained in:
Evan Husted 2024-10-26 08:46:41 -05:00
parent a09d314817
commit dfb4854d19
172 changed files with 902 additions and 914 deletions

View file

@ -10,41 +10,41 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
private const string LibraryName = "libsoundio";
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void OnDeviceChangeNativeDelegate(IntPtr ctx);
public delegate void OnDeviceChangeNativeDelegate(nint ctx);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void OnBackendDisconnectedDelegate(IntPtr ctx, SoundIoError err);
public delegate void OnBackendDisconnectedDelegate(nint ctx, SoundIoError err);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void OnEventsSignalDelegate(IntPtr ctx);
public delegate void OnEventsSignalDelegate(nint ctx);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void EmitRtPrioWarningDelegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void JackCallbackDelegate(IntPtr msg);
public delegate void JackCallbackDelegate(nint msg);
[StructLayout(LayoutKind.Sequential)]
public struct SoundIoStruct
{
public IntPtr UserData;
public IntPtr OnDeviceChange;
public IntPtr OnBackendDisconnected;
public IntPtr OnEventsSignal;
public nint UserData;
public nint OnDeviceChange;
public nint OnBackendDisconnected;
public nint OnEventsSignal;
public SoundIoBackend CurrentBackend;
public IntPtr ApplicationName;
public IntPtr EmitRtPrioWarning;
public IntPtr JackInfoCallback;
public IntPtr JackErrorCallback;
public nint ApplicationName;
public nint EmitRtPrioWarning;
public nint JackInfoCallback;
public nint JackErrorCallback;
}
public struct SoundIoChannelLayout
{
public IntPtr Name;
public nint Name;
public int ChannelCount;
public Array24<SoundIoChannelId> Channels;
public static IntPtr GetDefault(int channelCount)
public static nint GetDefault(int channelCount)
{
return soundio_channel_layout_get_default(channelCount);
}
@ -63,17 +63,17 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
public struct SoundIoDevice
{
public IntPtr SoundIo;
public IntPtr Id;
public IntPtr Name;
public nint SoundIo;
public nint Id;
public nint Name;
public SoundIoDeviceAim Aim;
public IntPtr Layouts;
public nint Layouts;
public int LayoutCount;
public SoundIoChannelLayout CurrentLayout;
public IntPtr Formats;
public nint Formats;
public int FormatCount;
public SoundIoFormat CurrentFormat;
public IntPtr SampleRates;
public nint SampleRates;
public int SampleRateCount;
public int SampleRateCurrent;
public double SoftwareLatencyMin;
@ -86,17 +86,17 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
public struct SoundIoOutStream
{
public IntPtr Device;
public nint Device;
public SoundIoFormat Format;
public int SampleRate;
public SoundIoChannelLayout Layout;
public double SoftwareLatency;
public float Volume;
public IntPtr UserData;
public IntPtr WriteCallback;
public IntPtr UnderflowCallback;
public IntPtr ErrorCallback;
public IntPtr Name;
public nint UserData;
public nint WriteCallback;
public nint UnderflowCallback;
public nint ErrorCallback;
public nint Name;
public bool NonTerminalHint;
public int BytesPerFrame;
public int BytesPerSample;
@ -105,74 +105,74 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
public struct SoundIoChannelArea
{
public IntPtr Pointer;
public nint Pointer;
public int Step;
}
[LibraryImport(LibraryName)]
internal static partial IntPtr soundio_create();
internal static partial nint soundio_create();
[LibraryImport(LibraryName)]
internal static partial SoundIoError soundio_connect(IntPtr ctx);
internal static partial SoundIoError soundio_connect(nint ctx);
[LibraryImport(LibraryName)]
internal static partial void soundio_disconnect(IntPtr ctx);
internal static partial void soundio_disconnect(nint ctx);
[LibraryImport(LibraryName)]
internal static partial void soundio_flush_events(IntPtr ctx);
internal static partial void soundio_flush_events(nint ctx);
[LibraryImport(LibraryName)]
internal static partial int soundio_output_device_count(IntPtr ctx);
internal static partial int soundio_output_device_count(nint ctx);
[LibraryImport(LibraryName)]
internal static partial int soundio_default_output_device_index(IntPtr ctx);
internal static partial int soundio_default_output_device_index(nint ctx);
[LibraryImport(LibraryName)]
internal static partial IntPtr soundio_get_output_device(IntPtr ctx, int index);
internal static partial nint soundio_get_output_device(nint ctx, int index);
[LibraryImport(LibraryName)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static partial bool soundio_device_supports_format(IntPtr devCtx, SoundIoFormat format);
internal static partial bool soundio_device_supports_format(nint devCtx, SoundIoFormat format);
[LibraryImport(LibraryName)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static partial bool soundio_device_supports_layout(IntPtr devCtx, IntPtr layout);
internal static partial bool soundio_device_supports_layout(nint devCtx, nint layout);
[LibraryImport(LibraryName)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static partial bool soundio_device_supports_sample_rate(IntPtr devCtx, int sampleRate);
internal static partial bool soundio_device_supports_sample_rate(nint devCtx, int sampleRate);
[LibraryImport(LibraryName)]
internal static partial IntPtr soundio_outstream_create(IntPtr devCtx);
internal static partial nint soundio_outstream_create(nint devCtx);
[LibraryImport(LibraryName)]
internal static partial SoundIoError soundio_outstream_open(IntPtr outStreamCtx);
internal static partial SoundIoError soundio_outstream_open(nint outStreamCtx);
[LibraryImport(LibraryName)]
internal static partial SoundIoError soundio_outstream_start(IntPtr outStreamCtx);
internal static partial SoundIoError soundio_outstream_start(nint outStreamCtx);
[LibraryImport(LibraryName)]
internal static partial SoundIoError soundio_outstream_begin_write(IntPtr outStreamCtx, IntPtr areas, IntPtr frameCount);
internal static partial SoundIoError soundio_outstream_begin_write(nint outStreamCtx, nint areas, nint frameCount);
[LibraryImport(LibraryName)]
internal static partial SoundIoError soundio_outstream_end_write(IntPtr outStreamCtx);
internal static partial SoundIoError soundio_outstream_end_write(nint outStreamCtx);
[LibraryImport(LibraryName)]
internal static partial SoundIoError soundio_outstream_pause(IntPtr devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause);
internal static partial SoundIoError soundio_outstream_pause(nint devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause);
[LibraryImport(LibraryName)]
internal static partial SoundIoError soundio_outstream_set_volume(IntPtr devCtx, double volume);
internal static partial SoundIoError soundio_outstream_set_volume(nint devCtx, double volume);
[LibraryImport(LibraryName)]
internal static partial void soundio_outstream_destroy(IntPtr streamCtx);
internal static partial void soundio_outstream_destroy(nint streamCtx);
[LibraryImport(LibraryName)]
internal static partial void soundio_destroy(IntPtr ctx);
internal static partial void soundio_destroy(nint ctx);
[LibraryImport(LibraryName)]
internal static partial IntPtr soundio_channel_layout_get_default(int channelCount);
internal static partial nint soundio_channel_layout_get_default(int channelCount);
[LibraryImport(LibraryName)]
internal static partial IntPtr soundio_strerror(SoundIoError err);
internal static partial nint soundio_strerror(SoundIoError err);
}
}

View file

@ -8,13 +8,13 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
{
public class SoundIoContext : IDisposable
{
private IntPtr _context;
private nint _context;
private Action<SoundIoError> _onBackendDisconnect;
private OnBackendDisconnectedDelegate _onBackendDisconnectNative;
public IntPtr Context => _context;
public nint Context => _context;
internal SoundIoContext(IntPtr context)
internal SoundIoContext(nint context)
{
_context = context;
_onBackendDisconnect = null;
@ -60,9 +60,9 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
public SoundIoDeviceContext GetOutputDevice(int index)
{
IntPtr deviceContext = soundio_get_output_device(_context, index);
nint deviceContext = soundio_get_output_device(_context, index);
if (deviceContext == IntPtr.Zero)
if (deviceContext == nint.Zero)
{
return null;
}
@ -72,9 +72,9 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
public static SoundIoContext Create()
{
IntPtr context = soundio_create();
nint context = soundio_create();
if (context == IntPtr.Zero)
if (context == nint.Zero)
{
return null;
}
@ -84,9 +84,9 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
protected virtual void Dispose(bool disposing)
{
IntPtr currentContext = Interlocked.Exchange(ref _context, IntPtr.Zero);
nint currentContext = Interlocked.Exchange(ref _context, nint.Zero);
if (currentContext != IntPtr.Zero)
if (currentContext != nint.Zero)
{
soundio_destroy(currentContext);
}

View file

@ -7,11 +7,11 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
{
public class SoundIoDeviceContext
{
private readonly IntPtr _context;
private readonly nint _context;
public IntPtr Context => _context;
public nint Context => _context;
internal SoundIoDeviceContext(IntPtr context)
internal SoundIoDeviceContext(nint context)
{
_context = context;
}
@ -36,9 +36,9 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
public SoundIoOutStreamContext CreateOutStream()
{
IntPtr context = soundio_outstream_create(_context);
nint context = soundio_outstream_create(_context);
if (context == IntPtr.Zero)
if (context == nint.Zero)
{
return null;
}

View file

@ -8,19 +8,19 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
public class SoundIoOutStreamContext : IDisposable
{
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private unsafe delegate void WriteCallbackDelegate(IntPtr ctx, int frameCountMin, int frameCountMax);
private unsafe delegate void WriteCallbackDelegate(nint ctx, int frameCountMin, int frameCountMax);
private IntPtr _context;
private IntPtr _nameStored;
private nint _context;
private nint _nameStored;
private Action<int, int> _writeCallback;
private WriteCallbackDelegate _writeCallbackNative;
public IntPtr Context => _context;
public nint Context => _context;
internal SoundIoOutStreamContext(IntPtr context)
internal SoundIoOutStreamContext(nint context)
{
_context = context;
_nameStored = IntPtr.Zero;
_nameStored = nint.Zero;
_writeCallback = null;
_writeCallbackNative = null;
}
@ -40,7 +40,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
{
var context = GetOutContext();
if (_nameStored != IntPtr.Zero && context.Name == _nameStored)
if (_nameStored != nint.Zero && context.Name == _nameStored)
{
Marshal.FreeHGlobal(_nameStored);
}
@ -124,14 +124,14 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
public Span<SoundIoChannelArea> BeginWrite(ref int frameCount)
{
IntPtr arenas = default;
nint arenas = default;
int nativeFrameCount = frameCount;
unsafe
{
var frameCountPtr = &nativeFrameCount;
var arenasPtr = &arenas;
CheckError(soundio_outstream_begin_write(_context, (IntPtr)arenasPtr, (IntPtr)frameCountPtr));
CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr));
frameCount = *frameCountPtr;
@ -143,10 +143,10 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
protected virtual void Dispose(bool disposing)
{
if (_context != IntPtr.Zero)
if (_context != nint.Zero)
{
soundio_outstream_destroy(_context);
_context = IntPtr.Zero;
_context = nint.Zero;
}
}