misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.

This commit is contained in:
Evan Husted 2024-10-26 08:46:41 -05:00
parent a09d314817
commit dfb4854d19
172 changed files with 902 additions and 914 deletions

View file

@ -15,14 +15,14 @@ namespace Ryujinx.Graphics.OpenGL.Helper
{
if (name != LibraryName)
{
return IntPtr.Zero;
return nint.Zero;
}
if (!NativeLibrary.TryLoad("libGL.so.1", assembly, path, out IntPtr result))
if (!NativeLibrary.TryLoad("libGL.so.1", assembly, path, out nint result))
{
if (!NativeLibrary.TryLoad("libGL.so", assembly, path, out result))
{
return IntPtr.Zero;
return nint.Zero;
}
}
@ -31,6 +31,6 @@ namespace Ryujinx.Graphics.OpenGL.Helper
}
[LibraryImport(LibraryName, EntryPoint = "glXGetCurrentContext")]
public static partial IntPtr GetCurrentContext();
public static partial nint GetCurrentContext();
}
}

View file

@ -10,6 +10,6 @@ namespace Ryujinx.Graphics.OpenGL.Helper
private const string LibraryName = "OPENGL32.DLL";
[LibraryImport(LibraryName, EntryPoint = "wglGetCurrentContext")]
public static partial IntPtr GetCurrentContext();
public static partial nint GetCurrentContext();
}
}