mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-03 10:16:26 +02:00
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
This commit is contained in:
parent
a09d314817
commit
dfb4854d19
172 changed files with 902 additions and 914 deletions
|
@ -97,7 +97,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
|
||||
SizedInternalFormat format = (SizedInternalFormat)FormatTable.GetFormatInfo(Info.Format).PixelInternalFormat;
|
||||
|
||||
GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
|
||||
GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer.ToInt32(), (nint)buffer.Offset, buffer.Size);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
|
|
@ -464,7 +464,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
_copyPboSize = requiredSize;
|
||||
|
||||
GL.BindBuffer(BufferTarget.PixelPackBuffer, _copyPboHandle);
|
||||
GL.BufferData(BufferTarget.PixelPackBuffer, requiredSize, IntPtr.Zero, BufferUsageHint.DynamicCopy);
|
||||
GL.BufferData(BufferTarget.PixelPackBuffer, requiredSize, nint.Zero, BufferUsageHint.DynamicCopy);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -282,7 +282,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
}
|
||||
else
|
||||
{
|
||||
IntPtr target = _renderer.PersistentBuffers.Default.GetHostArray(size);
|
||||
nint target = _renderer.PersistentBuffers.Default.GetHostArray(size);
|
||||
|
||||
WriteTo(target);
|
||||
|
||||
|
@ -307,7 +307,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
}
|
||||
else
|
||||
{
|
||||
IntPtr target = _renderer.PersistentBuffers.Default.GetHostArray(size);
|
||||
nint target = _renderer.PersistentBuffers.Default.GetHostArray(size);
|
||||
|
||||
int offset = WriteTo2D(target, layer, level);
|
||||
|
||||
|
@ -339,15 +339,15 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
|
||||
public void WriteToPbo(int offset, bool forceBgra)
|
||||
{
|
||||
WriteTo(IntPtr.Zero + offset, forceBgra);
|
||||
WriteTo(nint.Zero + offset, forceBgra);
|
||||
}
|
||||
|
||||
public int WriteToPbo2D(int offset, int layer, int level)
|
||||
{
|
||||
return WriteTo2D(IntPtr.Zero + offset, layer, level);
|
||||
return WriteTo2D(nint.Zero + offset, layer, level);
|
||||
}
|
||||
|
||||
private int WriteTo2D(IntPtr data, int layer, int level)
|
||||
private int WriteTo2D(nint data, int layer, int level)
|
||||
{
|
||||
TextureTarget target = Target.Convert();
|
||||
|
||||
|
@ -390,7 +390,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
return 0;
|
||||
}
|
||||
|
||||
private void WriteTo(IntPtr data, bool forceBgra = false)
|
||||
private void WriteTo(nint data, bool forceBgra = false)
|
||||
{
|
||||
TextureTarget target = Target.Convert();
|
||||
|
||||
|
@ -457,7 +457,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
var dataSpan = data.Span;
|
||||
fixed (byte* ptr = dataSpan)
|
||||
{
|
||||
ReadFrom((IntPtr)ptr, dataSpan.Length);
|
||||
ReadFrom((nint)ptr, dataSpan.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -474,7 +474,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
int width = Math.Max(Info.Width >> level, 1);
|
||||
int height = Math.Max(Info.Height >> level, 1);
|
||||
|
||||
ReadFrom2D((IntPtr)ptr, layer, level, 0, 0, width, height);
|
||||
ReadFrom2D((nint)ptr, layer, level, 0, 0, width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -492,7 +492,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
fixed (byte* ptr = data.Span)
|
||||
{
|
||||
ReadFrom2D(
|
||||
(IntPtr)ptr,
|
||||
(nint)ptr,
|
||||
layer,
|
||||
level,
|
||||
region.X,
|
||||
|
@ -507,15 +507,15 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
|
||||
public void ReadFromPbo(int offset, int size)
|
||||
{
|
||||
ReadFrom(IntPtr.Zero + offset, size);
|
||||
ReadFrom(nint.Zero + offset, size);
|
||||
}
|
||||
|
||||
public void ReadFromPbo2D(int offset, int layer, int level, int width, int height)
|
||||
{
|
||||
ReadFrom2D(IntPtr.Zero + offset, layer, level, 0, 0, width, height);
|
||||
ReadFrom2D(nint.Zero + offset, layer, level, 0, 0, width, height);
|
||||
}
|
||||
|
||||
private void ReadFrom2D(IntPtr data, int layer, int level, int x, int y, int width, int height)
|
||||
private void ReadFrom2D(nint data, int layer, int level, int x, int y, int width, int height)
|
||||
{
|
||||
int mipSize = Info.GetMipSize2D(level);
|
||||
|
||||
|
@ -535,7 +535,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
return data;
|
||||
}
|
||||
|
||||
private void ReadFrom2D(IntPtr data, int layer, int level, int x, int y, int width, int height, int mipSize)
|
||||
private void ReadFrom2D(nint data, int layer, int level, int x, int y, int width, int height, int mipSize)
|
||||
{
|
||||
TextureTarget target = Target.Convert();
|
||||
|
||||
|
@ -694,7 +694,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||
}
|
||||
}
|
||||
|
||||
private void ReadFrom(IntPtr data, int size)
|
||||
private void ReadFrom(nint data, int size)
|
||||
{
|
||||
TextureTarget target = Target.Convert();
|
||||
int baseLevel = 0;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue