feature: Initial .NET 10 Support

Works as of .NET 10.0.0-preview.3.25171.5
This commit is contained in:
GreemDev 2025-04-17 04:13:40 -05:00
parent d98ed30450
commit e96f1df058
8 changed files with 12 additions and 11 deletions

View file

@ -58,16 +58,16 @@ namespace Ryujinx.Audio.Backends.CompatLayer
switch (realSampleFormat)
{
case SampleFormat.PcmInt8:
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(new Span<byte>(convertedSamples)), samples);
break;
case SampleFormat.PcmInt24:
PcmHelper.ConvertSampleToPcm24(convertedSamples, samples);
break;
case SampleFormat.PcmInt32:
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(new Span<byte>(convertedSamples)), samples);
break;
case SampleFormat.PcmFloat:
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples);
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(new Span<byte>(convertedSamples)), samples);
break;
default:
throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented.");

View file

@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Integration
public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
{
data.CopyTo(MemoryMarshal.Cast<byte, short>(_buffer));
data.CopyTo(MemoryMarshal.Cast<byte, short>(new Span<byte>(_buffer)));
_session.QueueBuffer(new AudioBuffer
{

View file

@ -171,7 +171,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
{
MemoryManager memoryManager = _channel.MemoryManager;
Span<byte> data = MemoryMarshal.Cast<int, byte>(_buffer)[.._size];
Span<byte> data = MemoryMarshal.Cast<int, byte>(new Span<int>(_buffer))[.._size];
if (_isLinear && _lineCount == 1)
{

View file

@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
start = sizeAligned;
}
Span<uint> outSpan = MemoryMarshal.Cast<byte, uint>(output);
Span<uint> outSpan = MemoryMarshal.Cast<byte, uint>(new Span<byte>(output));
ReadOnlySpan<uint> dataSpan = MemoryMarshal.Cast<byte, uint>(data);
for (int i = start / sizeof(uint); i < dataSpan.Length; i++)
{

View file

@ -1321,8 +1321,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
context.Memory.Read(context.Request.PtrBuff[1].Position, vibrationValueBuffer);
Span<VibrationDeviceHandle> deviceHandles = MemoryMarshal.Cast<byte, VibrationDeviceHandle>(vibrationDeviceHandleBuffer);
Span<VibrationValue> vibrationValues = MemoryMarshal.Cast<byte, VibrationValue>(vibrationValueBuffer);
Span<VibrationDeviceHandle> deviceHandles = MemoryMarshal.Cast<byte, VibrationDeviceHandle>(new Span<byte>(vibrationDeviceHandleBuffer));
Span<VibrationValue> vibrationValues = MemoryMarshal.Cast<byte, VibrationValue>(new Span<byte>(vibrationValueBuffer));
if (!deviceHandles.IsEmpty && vibrationValues.Length == deviceHandles.Length)
{