Replace System.Diagnostics.Debug.WriteLine with Ryujinx logger

This commit is contained in:
Barış Hamil 2025-06-21 12:59:45 +03:00
parent abb22a8a47
commit e9e06a6800
2 changed files with 4 additions and 2 deletions

View file

@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using SkiaSharp; using SkiaSharp;
using System; using System;
@ -86,7 +87,7 @@ namespace Ryujinx.Graphics.Gpu.Overlay
} }
catch (Exception ex) catch (Exception ex)
{ {
System.Diagnostics.Debug.WriteLine($"Failed to load image: {ex.Message}"); Logger.Error?.Print(LogClass.Gpu, $"Failed to load image: {ex.Message}");
_bitmap = null; _bitmap = null;
} }
} }

View file

@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Graphics.Gpu.Image;
@ -331,7 +332,7 @@ namespace Ryujinx.Graphics.Gpu
catch (Exception ex) catch (Exception ex)
{ {
// Silently fail if overlay rendering doesn't work // Silently fail if overlay rendering doesn't work
System.Diagnostics.Debug.WriteLine($"Overlay rendering failed: {ex.Message}"); Logger.Error?.Print(LogClass.Gpu, $"Overlay rendering failed: {ex.Message}");
} }
} }