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Audio rendering: reduce memory allocations (#6604)
* - WritableRegion: enable wrapping IMemoryOwner<byte> - IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous. - IVirtualMemoryManager: add GetReadOnlySequence() and impls - ByteMemoryPool: add new method RentCopy() - ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl * - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory - BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods - VirtualMemoryManagerBase: - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses - implement IWritableBlock - add virtual GetReadOnlySequence() with coalescing of contiguous segments - add virtual GetSpan() - add virtual GetWritableRegion() - add abstract IsMapped() - add virtual MapForeign(ulong, nuint, ulong) - add virtual Read<T>() - add virtual Read(ulong, Span<byte>) - add virtual ReadTracked<T>() - add virtual SignalMemoryTracking() - add virtual Write() - add virtual Write<T>() - add virtual WriteUntracked() - add virtual WriteWithRedundancyCheck() - VirtualMemoryManagerRefCountedBase: remove generic type parameters - AddressSpaceManager: remove redundant methods, add required overrides - HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - NativeMemoryManager: add get properties for Pointer and Length - throughout: removed invalid <inheritdoc/> comments * - WritableRegion: enable wrapping IMemoryOwner<byte> - IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous. - IVirtualMemoryManager: add GetReadOnlySequence() and impls - ByteMemoryPool: add new method RentCopy() - ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl * add PagedMemoryRange enumerator types, use them in IVirtualMemoryManager implementations to consolidate page-handling logic and add a new capability - the coalescing of pages for consolidating memory copies and segmentation. * new: more tests for PagedMemoryRangeCoalescingEnumerator showing coalescing of contiguous segments * make some struct properties readonly * put braces around `foreach` bodies * encourage inlining of some PagedMemoryRange*Enumerator members * DynamicRingBuffer: - use ByteMemoryPool - make some methods return without locking when size/count argument = 0 - make generic Read<T>()/Write<T>() non-generic because its only usage is as T = byte - change Read(byte[]...) to Read(Span<byte>...) - change Write(byte[]...) to Write(Span<byte>...) * change IAudioRenderer.RequestUpdate() to take a ReadOnlySequence<byte>, enabling zero-copy audio rendering * HipcGenerator: support ReadOnlySequence<byte> as IPC method parameter * change IAudioRenderer/AudioRenderer RequestUpdate* methods to take input as ReadOnlySequence<byte> * MemoryManagerHostTracked: use rented memory when contiguous in `GetWritableRegion()` * rebase cleanup * dotnet format fixes * format and comment fixes * format long parameter list - take 2 * - add support to HipcGenerator for buffers of type `Memory<byte>` - change `AudioRenderer` `RequestUpdate()` and `RequestUpdateAuto()` to use Memory<byte> for output buffers, removing another memory block allocation/copy * SplitterContext `UpdateState()` and `UpdateData()` smooth out advance/rewind logic, only rewind if magic is invalid * DynamicRingBuffer.Write(): change Span<byte> to ReadOnlySpan<byte>
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32 changed files with 847 additions and 262 deletions
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@ -1,10 +1,12 @@
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using ARMeilleure.Memory;
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using Ryujinx.Common.Memory;
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using Ryujinx.Cpu.Jit.HostTracked;
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using Ryujinx.Cpu.Signal;
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using Ryujinx.Memory;
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using Ryujinx.Memory.Range;
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using Ryujinx.Memory.Tracking;
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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@ -237,11 +239,11 @@ namespace Ryujinx.Cpu.Jit
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}
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else
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{
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Memory<byte> memory = new byte[size];
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IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
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Read(va, memory.Span);
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Read(va, memoryOwner.Memory.Span);
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return new WritableRegion(this, va, memory);
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return new WritableRegion(this, va, memoryOwner);
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}
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}
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