infra: Make Avalonia the default UI (#6375)

* misc: Move Ryujinx project to Ryujinx.Gtk3

This breaks release CI for now but that's fine.

Signed-off-by: Mary Guillemard <mary@mary.zone>

* misc: Move Ryujinx.Ava project to Ryujinx

This breaks CI for now, but it's fine.

Signed-off-by: Mary Guillemard <mary@mary.zone>

* infra: Make Avalonia the default UI

Should fix CI after the previous changes.

GTK3 isn't build by the release job anymore, only by PR CI.

This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.

Signed-off-by: Mary Guillemard <mary@mary.zone>

* Fix missing copy in create_app_bundle.sh

Signed-off-by: Mary Guillemard <mary@mary.zone>

* Fix syntax error

Signed-off-by: Mary Guillemard <mary@mary.zone>

---------

Signed-off-by: Mary Guillemard <mary@mary.zone>
This commit is contained in:
Mary Guillemard 2024-03-02 12:51:05 +01:00 committed by GitHub
parent 53b5985da6
commit ec6cb0abb4
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
239 changed files with 1235 additions and 1232 deletions

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using Avalonia.Media.Imaging;
using Avalonia.Platform;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Utilities;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Net.Http;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.ViewModels
{
public class AboutWindowViewModel : BaseModel
{
private Bitmap _githubLogo;
private Bitmap _discordLogo;
private Bitmap _patreonLogo;
private Bitmap _twitterLogo;
private string _version;
private string _supporters;
public Bitmap GithubLogo
{
get => _githubLogo;
set
{
_githubLogo = value;
OnPropertyChanged();
}
}
public Bitmap DiscordLogo
{
get => _discordLogo;
set
{
_discordLogo = value;
OnPropertyChanged();
}
}
public Bitmap PatreonLogo
{
get => _patreonLogo;
set
{
_patreonLogo = value;
OnPropertyChanged();
}
}
public Bitmap TwitterLogo
{
get => _twitterLogo;
set
{
_twitterLogo = value;
OnPropertyChanged();
}
}
public string Supporters
{
get => _supporters;
set
{
_supporters = value;
OnPropertyChanged();
}
}
public string Version
{
get => _version;
set
{
_version = value;
OnPropertyChanged();
}
}
public string Developers => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.AboutPageDeveloperListMore, "gdkchan, Ac_K, marysaka, rip in peri peri, LDj3SNuD, emmaus, Thealexbarney, GoffyDude, TSRBerry, IsaacMarovitz");
public AboutWindowViewModel()
{
Version = Program.Version;
if (ConfigurationState.Instance.UI.BaseStyle.Value == "Light")
{
GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Light.png?assembly=Ryujinx.UI.Common")));
DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Light.png?assembly=Ryujinx.UI.Common")));
PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Light.png?assembly=Ryujinx.UI.Common")));
TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Light.png?assembly=Ryujinx.UI.Common")));
}
else
{
GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Dark.png?assembly=Ryujinx.UI.Common")));
DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Dark.png?assembly=Ryujinx.UI.Common")));
PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Dark.png?assembly=Ryujinx.UI.Common")));
TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Dark.png?assembly=Ryujinx.UI.Common")));
}
Dispatcher.UIThread.InvokeAsync(DownloadPatronsJson);
}
private async Task DownloadPatronsJson()
{
if (!NetworkInterface.GetIsNetworkAvailable())
{
Supporters = LocaleManager.Instance[LocaleKeys.ConnectionError];
return;
}
HttpClient httpClient = new();
try
{
string patreonJsonString = await httpClient.GetStringAsync("https://patreon.ryujinx.org/");
Supporters = string.Join(", ", JsonHelper.Deserialize(patreonJsonString, CommonJsonContext.Default.StringArray)) + "\n\n";
}
catch
{
Supporters = LocaleManager.Instance[LocaleKeys.ApiError];
}
}
}
}

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using Avalonia;
using Avalonia.Collections;
using Avalonia.Media.Imaging;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.UI.Common.Models.Amiibo;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.ViewModels
{
public class AmiiboWindowViewModel : BaseModel, IDisposable
{
private const string DefaultJson = "{ \"amiibo\": [] }";
private const float AmiiboImageSize = 350f;
private readonly string _amiiboJsonPath;
private readonly byte[] _amiiboLogoBytes;
private readonly HttpClient _httpClient;
private readonly StyleableWindow _owner;
private Bitmap _amiiboImage;
private List<AmiiboApi> _amiiboList;
private AvaloniaList<AmiiboApi> _amiibos;
private ObservableCollection<string> _amiiboSeries;
private int _amiiboSelectedIndex;
private int _seriesSelectedIndex;
private bool _enableScanning;
private bool _showAllAmiibo;
private bool _useRandomUuid;
private string _usage;
private static readonly AmiiboJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
{
_owner = owner;
_httpClient = new HttpClient
{
Timeout = TimeSpan.FromSeconds(30),
};
LastScannedAmiiboId = lastScannedAmiiboId;
TitleId = titleId;
Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
_amiiboList = new List<AmiiboApi>();
_amiiboSeries = new ObservableCollection<string>();
_amiibos = new AvaloniaList<AmiiboApi>();
_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.UI.Common/Resources/Logo_Amiibo.png");
_ = LoadContentAsync();
}
public AmiiboWindowViewModel() { }
public string TitleId { get; set; }
public string LastScannedAmiiboId { get; set; }
public UserResult Response { get; private set; }
public bool UseRandomUuid
{
get => _useRandomUuid;
set
{
_useRandomUuid = value;
OnPropertyChanged();
}
}
public bool ShowAllAmiibo
{
get => _showAllAmiibo;
set
{
_showAllAmiibo = value;
ParseAmiiboData();
OnPropertyChanged();
}
}
public AvaloniaList<AmiiboApi> AmiiboList
{
get => _amiibos;
set
{
_amiibos = value;
OnPropertyChanged();
}
}
public ObservableCollection<string> AmiiboSeries
{
get => _amiiboSeries;
set
{
_amiiboSeries = value;
OnPropertyChanged();
}
}
public int SeriesSelectedIndex
{
get => _seriesSelectedIndex;
set
{
_seriesSelectedIndex = value;
FilterAmiibo();
OnPropertyChanged();
}
}
public int AmiiboSelectedIndex
{
get => _amiiboSelectedIndex;
set
{
_amiiboSelectedIndex = value;
EnableScanning = _amiiboSelectedIndex >= 0 && _amiiboSelectedIndex < _amiibos.Count;
SetAmiiboDetails();
OnPropertyChanged();
}
}
public Bitmap AmiiboImage
{
get => _amiiboImage;
set
{
_amiiboImage = value;
OnPropertyChanged();
}
}
public string Usage
{
get => _usage;
set
{
_usage = value;
OnPropertyChanged();
}
}
public bool EnableScanning
{
get => _enableScanning;
set
{
_enableScanning = value;
OnPropertyChanged();
}
}
public void Dispose()
{
GC.SuppressFinalize(this);
_httpClient.Dispose();
}
private static bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
{
if (string.IsNullOrEmpty(json))
{
amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
return false;
}
try
{
amiiboJson = JsonHelper.Deserialize(json, _serializerContext.AmiiboJson);
return true;
}
catch (JsonException exception)
{
Logger.Error?.Print(LogClass.Application, $"Unable to deserialize amiibo data: {exception}");
amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
return false;
}
}
private async Task<AmiiboJson> GetMostRecentAmiiboListOrDefaultJson()
{
bool localIsValid = false;
bool remoteIsValid = false;
AmiiboJson amiiboJson = new();
try
{
try
{
if (File.Exists(_amiiboJsonPath))
{
localIsValid = TryGetAmiiboJson(await File.ReadAllTextAsync(_amiiboJsonPath), out amiiboJson);
}
}
catch (Exception exception)
{
Logger.Warning?.Print(LogClass.Application, $"Unable to read data from '{_amiiboJsonPath}': {exception}");
}
if (!localIsValid || await NeedsUpdate(amiiboJson.LastUpdated))
{
remoteIsValid = TryGetAmiiboJson(await DownloadAmiiboJson(), out amiiboJson);
}
}
catch (Exception exception)
{
if (!(localIsValid || remoteIsValid))
{
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
// Neither local or remote files are valid JSON, close window.
ShowInfoDialog();
Close();
}
else if (!remoteIsValid)
{
Logger.Warning?.Print(LogClass.Application, $"Couldn't update amiibo data: {exception}");
// Only the local file is valid, the local one should be used
// but the user should be warned.
ShowInfoDialog();
}
}
return amiiboJson;
}
private async Task LoadContentAsync()
{
AmiiboJson amiiboJson = await GetMostRecentAmiiboListOrDefaultJson();
_amiiboList = amiiboJson.Amiibo.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
ParseAmiiboData();
}
private void ParseAmiiboData()
{
_amiiboSeries.Clear();
_amiibos.Clear();
for (int i = 0; i < _amiiboList.Count; i++)
{
if (!_amiiboSeries.Contains(_amiiboList[i].AmiiboSeries))
{
if (!ShowAllAmiibo)
{
foreach (AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
{
if (game != null)
{
if (game.GameId.Contains(TitleId))
{
AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
break;
}
}
}
}
else
{
AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
}
}
}
if (LastScannedAmiiboId != "")
{
SelectLastScannedAmiibo();
}
else
{
SeriesSelectedIndex = 0;
}
}
private void SelectLastScannedAmiibo()
{
AmiiboApi scanned = _amiiboList.Find(amiibo => amiibo.GetId() == LastScannedAmiiboId);
SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
}
private void FilterAmiibo()
{
_amiibos.Clear();
if (_seriesSelectedIndex < 0)
{
return;
}
List<AmiiboApi> amiiboSortedList = _amiiboList
.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
.OrderBy(amiibo => amiibo.Name).ToList();
for (int i = 0; i < amiiboSortedList.Count; i++)
{
if (!_amiibos.Contains(amiiboSortedList[i]))
{
if (!_showAllAmiibo)
{
foreach (AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
{
if (game != null)
{
if (game.GameId.Contains(TitleId))
{
_amiibos.Add(amiiboSortedList[i]);
break;
}
}
}
}
else
{
_amiibos.Add(amiiboSortedList[i]);
}
}
}
AmiiboSelectedIndex = 0;
}
private void SetAmiiboDetails()
{
ResetAmiiboPreview();
Usage = string.Empty;
if (_amiiboSelectedIndex < 0)
{
return;
}
AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
string imageUrl = _amiiboList.Find(amiibo => amiibo.Equals(selected)).Image;
StringBuilder usageStringBuilder = new();
for (int i = 0; i < _amiiboList.Count; i++)
{
if (_amiiboList[i].Equals(selected))
{
bool writable = false;
foreach (AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
{
if (item.GameId.Contains(TitleId))
{
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
{
usageStringBuilder.Append($"{Environment.NewLine}- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}");
writable = usageItem.Write;
}
}
}
if (usageStringBuilder.Length == 0)
{
usageStringBuilder.Append($"{LocaleManager.Instance[LocaleKeys.Unknown]}.");
}
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageStringBuilder}";
}
}
_ = UpdateAmiiboPreview(imageUrl);
}
private async Task<bool> NeedsUpdate(DateTime oldLastModified)
{
try
{
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
if (response.IsSuccessStatusCode)
{
return response.Content.Headers.LastModified != oldLastModified;
}
}
catch (HttpRequestException exception)
{
Logger.Error?.Print(LogClass.Application, $"Unable to check for amiibo data updates: {exception}");
}
return false;
}
private async Task<string> DownloadAmiiboJson()
{
try
{
HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
if (response.IsSuccessStatusCode)
{
string amiiboJsonString = await response.Content.ReadAsStringAsync();
try
{
using FileStream dlcJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough);
dlcJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
}
catch (Exception exception)
{
Logger.Warning?.Print(LogClass.Application, $"Couldn't write amiibo data to file '{_amiiboJsonPath}: {exception}'");
}
return amiiboJsonString;
}
Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
}
catch (HttpRequestException exception)
{
Logger.Error?.Print(LogClass.Application, $"Failed to request amiibo data: {exception}");
}
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiFailFetchMessage],
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
return null;
}
private void Close()
{
Dispatcher.UIThread.Post(_owner.Close);
}
private async Task UpdateAmiiboPreview(string imageUrl)
{
HttpResponseMessage response = await _httpClient.GetAsync(imageUrl);
if (response.IsSuccessStatusCode)
{
byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
using MemoryStream memoryStream = new(amiiboPreviewBytes);
Bitmap bitmap = new(memoryStream);
double ratio = Math.Min(AmiiboImageSize / bitmap.Size.Width,
AmiiboImageSize / bitmap.Size.Height);
int resizeHeight = (int)(bitmap.Size.Height * ratio);
int resizeWidth = (int)(bitmap.Size.Width * ratio);
AmiiboImage = bitmap.CreateScaledBitmap(new PixelSize(resizeWidth, resizeHeight));
}
else
{
Logger.Error?.Print(LogClass.Application, $"Failed to get amiibo preview. Response status code: {response.StatusCode}");
}
}
private void ResetAmiiboPreview()
{
using MemoryStream memoryStream = new(_amiiboLogoBytes);
Bitmap bitmap = new(memoryStream);
AmiiboImage = bitmap;
}
private static async void ShowInfoDialog()
{
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
}

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using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace Ryujinx.Ava.UI.ViewModels
{
public class BaseModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
}

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using Avalonia;
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Svg.Skia;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Input;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Text.Json;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.ViewModels
{
public class ControllerInputViewModel : BaseModel, IDisposable
{
private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx.UI.Common/Resources/Controller_ProCon.svg";
private const string JoyConPairResource = "Ryujinx.UI.Common/Resources/Controller_JoyConPair.svg";
private const string JoyConLeftResource = "Ryujinx.UI.Common/Resources/Controller_JoyConLeft.svg";
private const string JoyConRightResource = "Ryujinx.UI.Common/Resources/Controller_JoyConRight.svg";
private const string KeyboardString = "keyboard";
private const string ControllerString = "controller";
private readonly MainWindow _mainWindow;
private PlayerIndex _playerId;
private int _controller;
private int _controllerNumber;
private string _controllerImage;
private int _device;
private object _configuration;
private string _profileName;
private bool _isLoaded;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public IGamepadDriver AvaloniaKeyboardDriver { get; }
public IGamepad SelectedGamepad { get; private set; }
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
internal ObservableCollection<ControllerModel> Controllers { get; set; }
public AvaloniaList<string> ProfilesList { get; set; }
public AvaloniaList<string> DeviceList { get; set; }
// XAML Flags
public bool ShowSettings => _device > 0;
public bool IsController => _device > 1;
public bool IsKeyboard => !IsController;
public bool IsRight { get; set; }
public bool IsLeft { get; set; }
public bool IsModified { get; set; }
public object Configuration
{
get => _configuration;
set
{
_configuration = value;
OnPropertyChanged();
}
}
public PlayerIndex PlayerId
{
get => _playerId;
set
{
if (IsModified)
{
return;
}
IsModified = false;
_playerId = value;
if (!Enum.IsDefined(typeof(PlayerIndex), _playerId))
{
_playerId = PlayerIndex.Player1;
}
LoadConfiguration();
LoadDevice();
LoadProfiles();
_isLoaded = true;
OnPropertyChanged();
}
}
public int Controller
{
get => _controller;
set
{
_controller = value;
if (_controller == -1)
{
_controller = 0;
}
if (Controllers.Count > 0 && value < Controllers.Count && _controller > -1)
{
ControllerType controller = Controllers[_controller].Type;
IsLeft = true;
IsRight = true;
switch (controller)
{
case ControllerType.Handheld:
ControllerImage = JoyConPairResource;
break;
case ControllerType.ProController:
ControllerImage = ProControllerResource;
break;
case ControllerType.JoyconPair:
ControllerImage = JoyConPairResource;
break;
case ControllerType.JoyconLeft:
ControllerImage = JoyConLeftResource;
IsRight = false;
break;
case ControllerType.JoyconRight:
ControllerImage = JoyConRightResource;
IsLeft = false;
break;
}
LoadInputDriver();
LoadProfiles();
}
OnPropertyChanged();
NotifyChanges();
}
}
public string ControllerImage
{
get => _controllerImage;
set
{
_controllerImage = value;
OnPropertyChanged();
OnPropertyChanged(nameof(Image));
}
}
public SvgImage Image
{
get
{
SvgImage image = new();
if (!string.IsNullOrWhiteSpace(_controllerImage))
{
SvgSource source = new(default(Uri));
source.Load(EmbeddedResources.GetStream(_controllerImage));
image.Source = source;
}
return image;
}
}
public string ProfileName
{
get => _profileName; set
{
_profileName = value;
OnPropertyChanged();
}
}
public int Device
{
get => _device;
set
{
_device = value < 0 ? 0 : value;
if (_device >= Devices.Count)
{
return;
}
var selected = Devices[_device].Type;
if (selected != DeviceType.None)
{
LoadControllers();
if (_isLoaded)
{
LoadConfiguration(LoadDefaultConfiguration());
}
}
OnPropertyChanged();
NotifyChanges();
}
}
public InputConfig Config { get; set; }
public ControllerInputViewModel(UserControl owner) : this()
{
if (Program.PreviewerDetached)
{
_mainWindow =
(MainWindow)((IClassicDesktopStyleApplicationLifetime)Application.Current
.ApplicationLifetime).MainWindow;
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner);
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
_isLoaded = false;
LoadDevices();
PlayerId = PlayerIndex.Player1;
}
}
public ControllerInputViewModel()
{
PlayerIndexes = new ObservableCollection<PlayerModel>();
Controllers = new ObservableCollection<ControllerModel>();
Devices = new ObservableCollection<(DeviceType Type, string Id, string Name)>();
ProfilesList = new AvaloniaList<string>();
DeviceList = new AvaloniaList<string>();
ControllerImage = ProControllerResource;
PlayerIndexes.Add(new(PlayerIndex.Player1, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1]));
PlayerIndexes.Add(new(PlayerIndex.Player2, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2]));
PlayerIndexes.Add(new(PlayerIndex.Player3, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3]));
PlayerIndexes.Add(new(PlayerIndex.Player4, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4]));
PlayerIndexes.Add(new(PlayerIndex.Player5, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5]));
PlayerIndexes.Add(new(PlayerIndex.Player6, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6]));
PlayerIndexes.Add(new(PlayerIndex.Player7, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7]));
PlayerIndexes.Add(new(PlayerIndex.Player8, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8]));
PlayerIndexes.Add(new(PlayerIndex.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsHandheld]));
}
private void LoadConfiguration(InputConfig inputConfig = null)
{
Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerId);
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{
Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig);
}
if (Config is StandardControllerInputConfig controllerInputConfig)
{
Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig);
}
}
public void LoadDevice()
{
if (Config == null || Config.Backend == InputBackendType.Invalid)
{
Device = 0;
}
else
{
var type = DeviceType.None;
if (Config is StandardKeyboardInputConfig)
{
type = DeviceType.Keyboard;
}
if (Config is StandardControllerInputConfig)
{
type = DeviceType.Controller;
}
var item = Devices.FirstOrDefault(x => x.Type == type && x.Id == Config.Id);
if (item != default)
{
Device = Devices.ToList().FindIndex(x => x.Id == item.Id);
}
else
{
Device = 0;
}
}
}
public async void ShowMotionConfig()
{
await MotionInputView.Show(this);
}
public async void ShowRumbleConfig()
{
await RumbleInputView.Show(this);
}
private void LoadInputDriver()
{
if (_device < 0)
{
return;
}
string id = GetCurrentGamepadId();
var type = Devices[Device].Type;
if (type == DeviceType.None)
{
return;
}
if (type == DeviceType.Keyboard)
{
if (_mainWindow.InputManager.KeyboardDriver is AvaloniaKeyboardDriver)
{
// NOTE: To get input in this window, we need to bind a custom keyboard driver instead of using the InputManager one as the main window isn't focused...
SelectedGamepad = AvaloniaKeyboardDriver.GetGamepad(id);
}
else
{
SelectedGamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
}
}
else
{
SelectedGamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
}
}
private void HandleOnGamepadDisconnected(string id)
{
Dispatcher.UIThread.Post(() =>
{
LoadDevices();
});
}
private void HandleOnGamepadConnected(string id)
{
Dispatcher.UIThread.Post(() =>
{
LoadDevices();
});
}
private string GetCurrentGamepadId()
{
if (_device < 0)
{
return string.Empty;
}
var device = Devices[Device];
if (device.Type == DeviceType.None)
{
return null;
}
return device.Id.Split(" ")[0];
}
public void LoadControllers()
{
Controllers.Clear();
if (_playerId == PlayerIndex.Handheld)
{
Controllers.Add(new(ControllerType.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeHandheld]));
Controller = 0;
}
else
{
Controllers.Add(new(ControllerType.ProController, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeProController]));
Controllers.Add(new(ControllerType.JoyconPair, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConPair]));
Controllers.Add(new(ControllerType.JoyconLeft, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConLeft]));
Controllers.Add(new(ControllerType.JoyconRight, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConRight]));
if (Config != null && Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType) != -1)
{
Controller = Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType);
}
else
{
Controller = 0;
}
}
}
private static string GetShortGamepadName(string str)
{
const string Ellipsis = "...";
const int MaxSize = 50;
if (str.Length > MaxSize)
{
return $"{str.AsSpan(0, MaxSize - Ellipsis.Length)}{Ellipsis}";
}
return str;
}
private static string GetShortGamepadId(string str)
{
const string Hyphen = "-";
const int Offset = 1;
return str[(str.IndexOf(Hyphen) + Offset)..];
}
public void LoadDevices()
{
lock (Devices)
{
Devices.Clear();
DeviceList.Clear();
Devices.Add((DeviceType.None, Disabled, LocaleManager.Instance[LocaleKeys.ControllerSettingsDeviceDisabled]));
foreach (string id in _mainWindow.InputManager.KeyboardDriver.GamepadsIds)
{
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
if (gamepad != null)
{
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
}
}
foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
{
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
if (gamepad != null)
{
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
{
_controllerNumber++;
}
Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
}
}
_controllerNumber = 0;
DeviceList.AddRange(Devices.Select(x => x.Name));
Device = Math.Min(Device, DeviceList.Count);
}
}
private string GetProfileBasePath()
{
string path = AppDataManager.ProfilesDirPath;
var type = Devices[Device == -1 ? 0 : Device].Type;
if (type == DeviceType.Keyboard)
{
path = Path.Combine(path, KeyboardString);
}
else if (type == DeviceType.Controller)
{
path = Path.Combine(path, ControllerString);
}
return path;
}
private void LoadProfiles()
{
ProfilesList.Clear();
string basePath = GetProfileBasePath();
if (!Directory.Exists(basePath))
{
Directory.CreateDirectory(basePath);
}
ProfilesList.Add((LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault]));
foreach (string profile in Directory.GetFiles(basePath, "*.json", SearchOption.AllDirectories))
{
ProfilesList.Add(Path.GetFileNameWithoutExtension(profile));
}
if (string.IsNullOrWhiteSpace(ProfileName))
{
ProfileName = LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault];
}
}
public InputConfig LoadDefaultConfiguration()
{
var activeDevice = Devices.FirstOrDefault();
if (Devices.Count > 0 && Device < Devices.Count && Device >= 0)
{
activeDevice = Devices[Device];
}
InputConfig config;
if (activeDevice.Type == DeviceType.Keyboard)
{
string id = activeDevice.Id;
config = new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = id,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick =
new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
};
}
else if (activeDevice.Type == DeviceType.Controller)
{
bool isNintendoStyle = Devices.ToList().Find(x => x.Id == activeDevice.Id).Name.Contains("Nintendo");
string id = activeDevice.Id.Split(" ")[0];
config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = id,
ControllerType = ControllerType.ProController,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
RangeLeft = 1.0f,
RangeRight = 1.0f,
TriggerThreshold = 0.5f,
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
{
DpadUp = ConfigGamepadInputId.DpadUp,
DpadDown = ConfigGamepadInputId.DpadDown,
DpadLeft = ConfigGamepadInputId.DpadLeft,
DpadRight = ConfigGamepadInputId.DpadRight,
ButtonMinus = ConfigGamepadInputId.Minus,
ButtonL = ConfigGamepadInputId.LeftShoulder,
ButtonZl = ConfigGamepadInputId.LeftTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Left,
StickButton = ConfigGamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
{
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
ButtonPlus = ConfigGamepadInputId.Plus,
ButtonR = ConfigGamepadInputId.RightShoulder,
ButtonZr = ConfigGamepadInputId.RightTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Right,
StickButton = ConfigGamepadInputId.RightStick,
InvertStickX = false,
InvertStickY = false,
},
Motion = new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
EnableMotion = true,
Sensitivity = 100,
GyroDeadzone = 1,
},
Rumble = new RumbleConfigController
{
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
},
};
}
else
{
config = new InputConfig();
}
config.PlayerIndex = _playerId;
return config;
}
public async void LoadProfile()
{
if (Device == 0)
{
return;
}
InputConfig config = null;
if (string.IsNullOrWhiteSpace(ProfileName))
{
return;
}
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
{
config = LoadDefaultConfiguration();
}
else
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
if (!File.Exists(path))
{
var index = ProfilesList.IndexOf(ProfileName);
if (index != -1)
{
ProfilesList.RemoveAt(index);
}
return;
}
try
{
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
}
catch (JsonException) { }
catch (InvalidOperationException)
{
Logger.Error?.Print(LogClass.Configuration, $"Profile {ProfileName} is incompatible with the current input configuration system.");
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogProfileInvalidProfileErrorMessage, ProfileName));
return;
}
}
if (config != null)
{
_isLoaded = false;
LoadConfiguration(config);
LoadDevice();
_isLoaded = true;
NotifyChanges();
}
}
public async void SaveProfile()
{
if (Device == 0)
{
return;
}
if (Configuration == null)
{
return;
}
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]);
return;
}
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
InputConfig config = null;
if (IsKeyboard)
{
config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
}
else if (IsController)
{
config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
}
config.ControllerType = Controllers[_controller].Type;
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
}
}
public async void RemoveProfile()
{
if (Device == 0 || ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault] || ProfilesList.IndexOf(ProfileName) == -1)
{
return;
}
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileTitle],
LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileMessage],
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
if (File.Exists(path))
{
File.Delete(path);
}
LoadProfiles();
}
}
public void Save()
{
IsModified = false;
List<InputConfig> newConfig = new();
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
newConfig.Remove(newConfig.Find(x => x == null));
if (Device == 0)
{
newConfig.Remove(newConfig.Find(x => x.PlayerIndex == this.PlayerId));
}
else
{
var device = Devices[Device];
if (device.Type == DeviceType.Keyboard)
{
var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>;
inputConfig.Id = device.Id;
}
else
{
var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>;
inputConfig.Id = device.Id.Split(" ")[0];
}
var config = !IsController
? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig()
: (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
config.ControllerType = Controllers[_controller].Type;
config.PlayerIndex = _playerId;
int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId);
if (i == -1)
{
newConfig.Add(config);
}
else
{
newConfig[i] = config;
}
}
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
// Atomically replace and signal input change.
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
public void NotifyChange(string property)
{
OnPropertyChanged(property);
}
public void NotifyChanges()
{
OnPropertyChanged(nameof(Configuration));
OnPropertyChanged(nameof(IsController));
OnPropertyChanged(nameof(ShowSettings));
OnPropertyChanged(nameof(IsKeyboard));
OnPropertyChanged(nameof(IsRight));
OnPropertyChanged(nameof(IsLeft));
}
public void Dispose()
{
GC.SuppressFinalize(this);
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
SelectedGamepad?.Dispose();
AvaloniaKeyboardDriver.Dispose();
}
}
}

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using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using DynamicData;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Application = Avalonia.Application;
using Path = System.IO.Path;
namespace Ryujinx.Ava.UI.ViewModels
{
public class DownloadableContentManagerViewModel : BaseModel
{
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
private readonly string _downloadableContentJsonPath;
private readonly VirtualFileSystem _virtualFileSystem;
private AvaloniaList<DownloadableContentModel> _downloadableContents = new();
private AvaloniaList<DownloadableContentModel> _views = new();
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
private string _search;
private readonly ulong _titleId;
private readonly IStorageProvider _storageProvider;
private static readonly DownloadableContentJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<DownloadableContentModel> DownloadableContents
{
get => _downloadableContents;
set
{
_downloadableContents = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
}
public AvaloniaList<DownloadableContentModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public AvaloniaList<DownloadableContentModel> SelectedDownloadableContents
{
get => _selectedDownloadableContents;
set
{
_selectedDownloadableContents = value;
OnPropertyChanged();
}
}
public string Search
{
get => _search;
set
{
_search = value;
OnPropertyChanged();
Sort();
}
}
public string UpdateCount
{
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
}
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
_storageProvider = desktop.MainWindow.StorageProvider;
}
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
try
{
_downloadableContentContainerList = JsonHelper.DeserializeFromFile(_downloadableContentJsonPath, _serializerContext.ListDownloadableContentContainer);
}
catch
{
Logger.Error?.Print(LogClass.Configuration, "Downloadable Content JSON failed to deserialize.");
_downloadableContentContainerList = new List<DownloadableContentContainer>();
}
LoadDownloadableContents();
}
private void LoadDownloadableContents()
{
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
{
if (File.Exists(downloadableContentContainer.ContainerPath))
{
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
PartitionFileSystem partitionFileSystem = new();
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
{
using UniqueRef<IFile> ncaFile = new();
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
if (nca != null)
{
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
downloadableContentContainer.ContainerPath,
downloadableContentNca.FullPath,
downloadableContentNca.Enabled);
DownloadableContents.Add(content);
if (content.Enabled)
{
SelectedDownloadableContents.Add(content);
}
OnPropertyChanged(nameof(UpdateCount));
}
}
}
}
// NOTE: Save the list again to remove leftovers.
Save();
Sort();
}
public void Sort()
{
DownloadableContents.AsObservableChangeSet()
.Filter(Filter)
.Bind(out var view).AsObservableList();
_views.Clear();
_views.AddRange(view);
OnPropertyChanged(nameof(Views));
}
private bool Filter(object arg)
{
if (arg is DownloadableContentModel content)
{
return string.IsNullOrWhiteSpace(_search) || content.FileName.ToLower().Contains(_search.ToLower()) || content.TitleId.ToLower().Contains(_search.ToLower());
}
return false;
}
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
{
try
{
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
}
catch (Exception ex)
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadFileErrorMessage], ex.Message, containerPath));
});
}
return null;
}
public async void Add()
{
var result = await _storageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
AllowMultiple = true,
FileTypeFilter = new List<FilePickerFileType>
{
new("NSP")
{
Patterns = new[] { "*.nsp" },
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" },
MimeTypes = new[] { "application/x-nx-nsp" },
},
},
});
foreach (var file in result)
{
await AddDownloadableContent(file.Path.LocalPath);
}
}
private async Task AddDownloadableContent(string path)
{
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
{
return;
}
using FileStream containerFile = File.OpenRead(path);
PartitionFileSystem partitionFileSystem = new();
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
bool containsDownloadableContent = false;
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
{
break;
}
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true);
DownloadableContents.Add(content);
SelectedDownloadableContents.Add(content);
OnPropertyChanged(nameof(UpdateCount));
Sort();
containsDownloadableContent = true;
}
}
if (!containsDownloadableContent)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
}
}
public void Remove(DownloadableContentModel model)
{
DownloadableContents.Remove(model);
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
public void RemoveAll()
{
DownloadableContents.Clear();
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
public void EnableAll()
{
SelectedDownloadableContents = new(DownloadableContents);
}
public void DisableAll()
{
SelectedDownloadableContents.Clear();
}
public void Save()
{
_downloadableContentContainerList.Clear();
DownloadableContentContainer container = default;
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
{
if (container.ContainerPath != downloadableContent.ContainerPath)
{
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
{
_downloadableContentContainerList.Add(container);
}
container = new DownloadableContentContainer
{
ContainerPath = downloadableContent.ContainerPath,
DownloadableContentNcaList = new List<DownloadableContentNca>(),
};
}
container.DownloadableContentNcaList.Add(new DownloadableContentNca
{
Enabled = downloadableContent.Enabled,
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
FullPath = downloadableContent.FullPath,
});
}
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
{
_downloadableContentContainerList.Add(container);
}
JsonHelper.SerializeToFile(_downloadableContentJsonPath, _downloadableContentContainerList, _serializerContext.ListDownloadableContentContainer);
}
}
}

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using Avalonia;
using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using DynamicData;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS;
using System;
using System.IO;
using System.Linq;
namespace Ryujinx.Ava.UI.ViewModels
{
public class ModManagerViewModel : BaseModel
{
private readonly string _modJsonPath;
private AvaloniaList<ModModel> _mods = new();
private AvaloniaList<ModModel> _views = new();
private AvaloniaList<ModModel> _selectedMods = new();
private string _search;
private readonly ulong _applicationId;
private readonly IStorageProvider _storageProvider;
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<ModModel> Mods
{
get => _mods;
set
{
_mods = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ModCount));
Sort();
}
}
public AvaloniaList<ModModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public AvaloniaList<ModModel> SelectedMods
{
get => _selectedMods;
set
{
_selectedMods = value;
OnPropertyChanged();
}
}
public string Search
{
get => _search;
set
{
_search = value;
OnPropertyChanged();
Sort();
}
}
public string ModCount
{
get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count);
}
public ModManagerViewModel(ulong applicationId)
{
_applicationId = applicationId;
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
_storageProvider = desktop.MainWindow.StorageProvider;
}
LoadMods(applicationId);
}
private void LoadMods(ulong applicationId)
{
Mods.Clear();
SelectedMods.Clear();
string[] modsBasePaths = [ModLoader.GetSdModsBasePath(), ModLoader.GetModsBasePath()];
foreach (var path in modsBasePaths)
{
var inSd = path == ModLoader.GetSdModsBasePath();
var modCache = new ModLoader.ModCache();
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
foreach (var mod in modCache.RomfsDirs)
{
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
{
Mods.Add(modModel);
}
}
foreach (var mod in modCache.RomfsContainers)
{
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
}
foreach (var mod in modCache.ExefsDirs)
{
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
{
Mods.Add(modModel);
}
}
foreach (var mod in modCache.ExefsContainers)
{
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
}
}
Sort();
}
public void Sort()
{
Mods.AsObservableChangeSet()
.Filter(Filter)
.Bind(out var view).AsObservableList();
_views.Clear();
_views.AddRange(view);
SelectedMods = new(Views.Where(x => x.Enabled));
OnPropertyChanged(nameof(ModCount));
OnPropertyChanged(nameof(Views));
OnPropertyChanged(nameof(SelectedMods));
}
private bool Filter(object arg)
{
if (arg is ModModel content)
{
return string.IsNullOrWhiteSpace(_search) || content.Name.ToLower().Contains(_search.ToLower());
}
return false;
}
public void Save()
{
ModMetadata modData = new();
foreach (ModModel mod in Mods)
{
modData.Mods.Add(new Mod
{
Name = mod.Name,
Path = mod.Path,
Enabled = SelectedMods.Contains(mod),
});
}
JsonHelper.SerializeToFile(_modJsonPath, modData, _serializerContext.ModMetadata);
}
public void Delete(ModModel model)
{
var isSubdir = true;
var pathToDelete = model.Path;
var basePath = model.InSd ? ModLoader.GetSdModsBasePath() : ModLoader.GetModsBasePath();
var modsDir = ModLoader.GetApplicationDir(basePath, _applicationId.ToString("x16"));
if (new DirectoryInfo(model.Path).Parent?.FullName == modsDir)
{
isSubdir = false;
}
if (isSubdir)
{
var parentDir = String.Empty;
foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly))
{
if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path))
{
parentDir = dir;
break;
}
}
if (parentDir == String.Empty)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.DialogModDeleteNoParentMessage,
model.Path));
});
return;
}
}
Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{pathToDelete}\"");
Directory.Delete(pathToDelete, true);
Mods.Remove(model);
OnPropertyChanged(nameof(ModCount));
Sort();
}
private void AddMod(DirectoryInfo directory)
{
string[] directories;
try
{
directories = Directory.GetDirectories(directory.ToString(), "*", SearchOption.AllDirectories);
}
catch (Exception exception)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.DialogLoadFileErrorMessage,
exception.ToString(),
directory));
});
return;
}
var destinationDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16"));
// TODO: More robust checking for valid mod folders
var isDirectoryValid = true;
if (directories.Length == 0)
{
isDirectoryValid = false;
}
if (!isDirectoryValid)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogModInvalidMessage]);
});
return;
}
foreach (var dir in directories)
{
string dirToCreate = dir.Replace(directory.Parent.ToString(), destinationDir);
// Mod already exists
if (Directory.Exists(dirToCreate))
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.DialogLoadFileErrorMessage,
LocaleManager.Instance[LocaleKeys.DialogModAlreadyExistsMessage],
dirToCreate));
});
return;
}
Directory.CreateDirectory(dirToCreate);
}
var files = Directory.GetFiles(directory.ToString(), "*", SearchOption.AllDirectories);
foreach (var file in files)
{
File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true);
}
LoadMods(_applicationId);
}
public async void Add()
{
var result = await _storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.SelectModDialogTitle],
AllowMultiple = true,
});
foreach (var folder in result)
{
AddMod(new DirectoryInfo(folder.Path.LocalPath));
}
}
public void DeleteAll()
{
foreach (var mod in Mods)
{
Delete(mod);
}
Mods.Clear();
OnPropertyChanged(nameof(ModCount));
Sort();
}
public void EnableAll()
{
SelectedMods = new(Mods);
}
public void DisableAll()
{
SelectedMods.Clear();
}
}
}

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namespace Ryujinx.Ava.UI.ViewModels
{
public class MotionInputViewModel : BaseModel
{
private int _slot;
public int Slot
{
get => _slot;
set
{
_slot = value;
OnPropertyChanged();
}
}
private int _altSlot;
public int AltSlot
{
get => _altSlot;
set
{
_altSlot = value;
OnPropertyChanged();
}
}
private string _dsuServerHost;
public string DsuServerHost
{
get => _dsuServerHost;
set
{
_dsuServerHost = value;
OnPropertyChanged();
}
}
private int _dsuServerPort;
public int DsuServerPort
{
get => _dsuServerPort;
set
{
_dsuServerPort = value;
OnPropertyChanged();
}
}
private bool _mirrorInput;
public bool MirrorInput
{
get => _mirrorInput;
set
{
_mirrorInput = value;
OnPropertyChanged();
}
}
private int _sensitivity;
public int Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
OnPropertyChanged();
}
}
private double _gryoDeadzone;
public double GyroDeadzone
{
get => _gryoDeadzone;
set
{
_gryoDeadzone = value;
OnPropertyChanged();
}
}
private bool _enableCemuHookMotion;
public bool EnableCemuHookMotion
{
get => _enableCemuHookMotion;
set
{
_enableCemuHookMotion = value;
OnPropertyChanged();
}
}
}
}

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namespace Ryujinx.Ava.UI.ViewModels
{
public class RumbleInputViewModel : BaseModel
{
private float _strongRumble;
public float StrongRumble
{
get => _strongRumble;
set
{
_strongRumble = value;
OnPropertyChanged();
}
}
private float _weakRumble;
public float WeakRumble
{
get => _weakRumble;
set
{
_weakRumble = value;
OnPropertyChanged();
}
}
}
}

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using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Threading;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Audio.Backends.SoundIo;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Configuration.System;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
namespace Ryujinx.Ava.UI.ViewModels
{
public class SettingsViewModel : BaseModel
{
private readonly VirtualFileSystem _virtualFileSystem;
private readonly ContentManager _contentManager;
private TimeZoneContentManager _timeZoneContentManager;
private readonly List<string> _validTzRegions;
private readonly Dictionary<string, string> _networkInterfaces;
private float _customResolutionScale;
private int _resolutionScale;
private int _graphicsBackendMultithreadingIndex;
private float _volume;
private bool _isVulkanAvailable = true;
private bool _directoryChanged;
private readonly List<string> _gpuIds = new();
private KeyboardHotkeys _keyboardHotkeys;
private int _graphicsBackendIndex;
private int _scalingFilter;
private int _scalingFilterLevel;
public event Action CloseWindow;
public event Action SaveSettingsEvent;
private int _networkInterfaceIndex;
private int _multiplayerModeIndex;
public int ResolutionScale
{
get => _resolutionScale;
set
{
_resolutionScale = value;
OnPropertyChanged(nameof(CustomResolutionScale));
OnPropertyChanged(nameof(IsCustomResolutionScaleActive));
}
}
public int GraphicsBackendMultithreadingIndex
{
get => _graphicsBackendMultithreadingIndex;
set
{
_graphicsBackendMultithreadingIndex = value;
if (_graphicsBackendMultithreadingIndex != (int)ConfigurationState.Instance.Graphics.BackendThreading.Value)
{
Dispatcher.UIThread.InvokeAsync(() =>
ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
"",
"",
LocaleManager.Instance[LocaleKeys.InputDialogOk],
LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle])
);
}
OnPropertyChanged();
}
}
public float CustomResolutionScale
{
get => _customResolutionScale;
set
{
_customResolutionScale = MathF.Round(value, 1);
OnPropertyChanged();
}
}
public bool IsVulkanAvailable
{
get => _isVulkanAvailable;
set
{
_isVulkanAvailable = value;
OnPropertyChanged();
}
}
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
public bool DirectoryChanged
{
get => _directoryChanged;
set
{
_directoryChanged = value;
OnPropertyChanged();
}
}
public bool IsMacOS => OperatingSystem.IsMacOS();
public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; }
public int HideCursor { get; set; }
public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; }
public bool EnableVsync { get; set; }
public bool EnablePptc { get; set; }
public bool EnableInternetAccess { get; set; }
public bool EnableFsIntegrityChecks { get; set; }
public bool IgnoreMissingServices { get; set; }
public bool ExpandDramSize { get; set; }
public bool EnableShaderCache { get; set; }
public bool EnableTextureRecompression { get; set; }
public bool EnableMacroHLE { get; set; }
public bool EnableColorSpacePassthrough { get; set; }
public bool ColorSpacePassthroughAvailable => IsMacOS;
public bool EnableFileLog { get; set; }
public bool EnableStub { get; set; }
public bool EnableInfo { get; set; }
public bool EnableWarn { get; set; }
public bool EnableError { get; set; }
public bool EnableTrace { get; set; }
public bool EnableGuest { get; set; }
public bool EnableFsAccessLog { get; set; }
public bool EnableDebug { get; set; }
public bool IsOpenAlEnabled { get; set; }
public bool IsSoundIoEnabled { get; set; }
public bool IsSDL2Enabled { get; set; }
public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
public bool IsVulkanSelected => GraphicsBackendIndex == 0;
public bool UseHypervisor { get; set; }
public string TimeZone { get; set; }
public string ShaderDumpPath { get; set; }
public int Language { get; set; }
public int Region { get; set; }
public int FsGlobalAccessLogMode { get; set; }
public int AudioBackend { get; set; }
public int MaxAnisotropy { get; set; }
public int AspectRatio { get; set; }
public int AntiAliasingEffect { get; set; }
public string ScalingFilterLevelText => ScalingFilterLevel.ToString("0");
public int ScalingFilterLevel
{
get => _scalingFilterLevel;
set
{
_scalingFilterLevel = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ScalingFilterLevelText));
}
}
public int OpenglDebugLevel { get; set; }
public int MemoryMode { get; set; }
public int BaseStyleIndex { get; set; }
public int GraphicsBackendIndex
{
get => _graphicsBackendIndex;
set
{
_graphicsBackendIndex = value;
OnPropertyChanged();
OnPropertyChanged(nameof(IsVulkanSelected));
}
}
public int ScalingFilter
{
get => _scalingFilter;
set
{
_scalingFilter = value;
OnPropertyChanged();
OnPropertyChanged(nameof(IsScalingFilterActive));
}
}
public int PreferredGpuIndex { get; set; }
public float Volume
{
get => _volume;
set
{
_volume = value;
ConfigurationState.Instance.System.AudioVolume.Value = _volume / 100;
OnPropertyChanged();
}
}
public DateTimeOffset CurrentDate { get; set; }
public TimeSpan CurrentTime { get; set; }
internal AvaloniaList<TimeZone> TimeZones { get; set; }
public AvaloniaList<string> GameDirectories { get; set; }
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
public AvaloniaList<string> NetworkInterfaceList
{
get => new(_networkInterfaces.Keys);
}
public AvaloniaList<string> MultiplayerModes
{
get => new(Enum.GetNames<MultiplayerMode>());
}
public KeyboardHotkeys KeyboardHotkeys
{
get => _keyboardHotkeys;
set
{
_keyboardHotkeys = value;
OnPropertyChanged();
}
}
public int NetworkInterfaceIndex
{
get => _networkInterfaceIndex;
set
{
_networkInterfaceIndex = value != -1 ? value : 0;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
}
}
public int MultiplayerModeIndex
{
get => _multiplayerModeIndex;
set
{
_multiplayerModeIndex = value;
ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (Program.PreviewerDetached)
{
Task.Run(LoadTimeZones);
}
}
public SettingsViewModel()
{
GameDirectories = new AvaloniaList<string>();
TimeZones = new AvaloniaList<TimeZone>();
AvailableGpus = new ObservableCollection<ComboBoxItem>();
_validTzRegions = new List<string>();
_networkInterfaces = new Dictionary<string, string>();
Task.Run(CheckSoundBackends);
Task.Run(PopulateNetworkInterfaces);
if (Program.PreviewerDetached)
{
Task.Run(LoadAvailableGpus);
LoadCurrentConfiguration();
}
}
public async Task CheckSoundBackends()
{
IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
await Dispatcher.UIThread.InvokeAsync(() =>
{
OnPropertyChanged(nameof(IsOpenAlEnabled));
OnPropertyChanged(nameof(IsSoundIoEnabled));
OnPropertyChanged(nameof(IsSDL2Enabled));
});
}
private async Task LoadAvailableGpus()
{
AvailableGpus.Clear();
var devices = VulkanRenderer.GetPhysicalDevices();
if (devices.Length == 0)
{
IsVulkanAvailable = false;
GraphicsBackendIndex = 1;
}
else
{
foreach (var device in devices)
{
await Dispatcher.UIThread.InvokeAsync(() =>
{
_gpuIds.Add(device.Id);
AvailableGpus.Add(new ComboBoxItem { Content = $"{device.Name} {(device.IsDiscrete ? "(dGPU)" : "")}" });
});
}
}
// GPU configuration needs to be loaded during the async method or it will always return 0.
PreferredGpuIndex = _gpuIds.Contains(ConfigurationState.Instance.Graphics.PreferredGpu) ?
_gpuIds.IndexOf(ConfigurationState.Instance.Graphics.PreferredGpu) : 0;
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(PreferredGpuIndex)));
}
public async Task LoadTimeZones()
{
_timeZoneContentManager = new TimeZoneContentManager();
_timeZoneContentManager.InitializeInstance(_virtualFileSystem, _contentManager, IntegrityCheckLevel.None);
foreach ((int offset, string location, string abbr) in _timeZoneContentManager.ParseTzOffsets())
{
int hours = Math.DivRem(offset, 3600, out int seconds);
int minutes = Math.Abs(seconds) / 60;
string abbr2 = abbr.StartsWith('+') || abbr.StartsWith('-') ? string.Empty : abbr;
await Dispatcher.UIThread.InvokeAsync(() =>
{
TimeZones.Add(new TimeZone($"UTC{hours:+0#;-0#;+00}:{minutes:D2}", location, abbr2));
_validTzRegions.Add(location);
});
}
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(TimeZone)));
}
private async Task PopulateNetworkInterfaces()
{
_networkInterfaces.Clear();
_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
{
await Dispatcher.UIThread.InvokeAsync(() =>
{
_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
});
}
// Network interface index needs to be loaded during the async method or it will always return 0.
NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(NetworkInterfaceIndex)));
}
public void ValidateAndSetTimeZone(string location)
{
if (_validTzRegions.Contains(location))
{
TimeZone = location;
}
}
public void LoadCurrentConfiguration()
{
ConfigurationState config = ConfigurationState.Instance;
// User Interface
EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit;
HideCursor = (int)config.HideCursor.Value;
GameDirectories.Clear();
GameDirectories.AddRange(config.UI.GameDirs.Value);
BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
// Input
EnableDockedMode = config.System.EnableDockedMode;
EnableKeyboard = config.Hid.EnableKeyboard;
EnableMouse = config.Hid.EnableMouse;
// Keyboard Hotkeys
KeyboardHotkeys = config.Hid.Hotkeys.Value;
// System
Region = (int)config.System.Region.Value;
Language = (int)config.System.Language.Value;
TimeZone = config.System.TimeZone;
DateTime currentDateTime = DateTime.Now;
CurrentDate = currentDateTime.Date;
CurrentTime = currentDateTime.TimeOfDay.Add(TimeSpan.FromSeconds(config.System.SystemTimeOffset));
EnableVsync = config.Graphics.EnableVsync;
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
ExpandDramSize = config.System.ExpandRam;
IgnoreMissingServices = config.System.IgnoreMissingServices;
// CPU
EnablePptc = config.System.EnablePtc;
MemoryMode = (int)config.System.MemoryManagerMode.Value;
UseHypervisor = config.System.UseHypervisor;
// Graphics
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
// Physical devices are queried asynchronously hence the prefered index config value is loaded in LoadAvailableGpus().
EnableShaderCache = config.Graphics.EnableShaderCache;
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
EnableMacroHLE = config.Graphics.EnableMacroHLE;
EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
CustomResolutionScale = config.Graphics.ResScaleCustom;
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
AspectRatio = (int)config.Graphics.AspectRatio.Value;
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
ShaderDumpPath = config.Graphics.ShadersDumpPath;
AntiAliasingEffect = (int)config.Graphics.AntiAliasing.Value;
ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
// Audio
AudioBackend = (int)config.System.AudioBackend.Value;
Volume = config.System.AudioVolume * 100;
// Network
EnableInternetAccess = config.System.EnableInternetAccess;
// LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
// Logging
EnableFileLog = config.Logger.EnableFileLog;
EnableStub = config.Logger.EnableStub;
EnableInfo = config.Logger.EnableInfo;
EnableWarn = config.Logger.EnableWarn;
EnableError = config.Logger.EnableError;
EnableTrace = config.Logger.EnableTrace;
EnableGuest = config.Logger.EnableGuest;
EnableDebug = config.Logger.EnableDebug;
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
}
public void SaveSettings()
{
ConfigurationState config = ConfigurationState.Instance;
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.HideCursor.Value = (HideCursorMode)HideCursor;
if (_directoryChanged)
{
List<string> gameDirs = new(GameDirectories);
config.UI.GameDirs.Value = gameDirs;
}
config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
// Input
config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard;
config.Hid.EnableMouse.Value = EnableMouse;
// Keyboard Hotkeys
config.Hid.Hotkeys.Value = KeyboardHotkeys;
// System
config.System.Region.Value = (Region)Region;
config.System.Language.Value = (Language)Language;
if (_validTzRegions.Contains(TimeZone))
{
config.System.TimeZone.Value = TimeZone;
}
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
config.Graphics.EnableVsync.Value = EnableVsync;
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.ExpandRam.Value = ExpandDramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
// CPU
config.System.EnablePtc.Value = EnablePptc;
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
config.System.UseHypervisor.Value = UseHypervisor;
// Graphics
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
config.Graphics.EnableColorSpacePassthrough.Value = EnableColorSpacePassthrough;
config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
config.Graphics.AntiAliasing.Value = (AntiAliasing)AntiAliasingEffect;
config.Graphics.ScalingFilter.Value = (ScalingFilter)ScalingFilter;
config.Graphics.ScalingFilterLevel.Value = ScalingFilterLevel;
if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
{
DriverUtilities.ToggleOGLThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
}
config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
// Audio
AudioBackend audioBackend = (AudioBackend)AudioBackend;
if (audioBackend != config.System.AudioBackend.Value)
{
config.System.AudioBackend.Value = audioBackend;
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
}
config.System.AudioVolume.Value = Volume / 100;
// Network
config.System.EnableInternetAccess.Value = EnableInternetAccess;
// Logging
config.Logger.EnableFileLog.Value = EnableFileLog;
config.Logger.EnableStub.Value = EnableStub;
config.Logger.EnableInfo.Value = EnableInfo;
config.Logger.EnableWarn.Value = EnableWarn;
config.Logger.EnableError.Value = EnableError;
config.Logger.EnableTrace.Value = EnableTrace;
config.Logger.EnableGuest.Value = EnableGuest;
config.Logger.EnableDebug.Value = EnableDebug;
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
MainWindow.UpdateGraphicsConfig();
SaveSettingsEvent?.Invoke();
_directoryChanged = false;
}
private static void RevertIfNotSaved()
{
Program.ReloadConfig();
}
public void ApplyButton()
{
SaveSettings();
}
public void OkButton()
{
SaveSettings();
CloseWindow?.Invoke();
}
public void CancelButton()
{
RevertIfNotSaved();
CloseWindow?.Invoke();
}
}
}

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using Avalonia;
using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.UI.App.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Path = System.IO.Path;
using SpanHelpers = LibHac.Common.SpanHelpers;
namespace Ryujinx.Ava.UI.ViewModels
{
public class TitleUpdateViewModel : BaseModel
{
public TitleUpdateMetadata TitleUpdateWindowData;
public readonly string TitleUpdateJsonPath;
private VirtualFileSystem VirtualFileSystem { get; }
private ulong TitleId { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
private object _selectedUpdate;
private static readonly TitleUpdateMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<TitleUpdateModel> TitleUpdates
{
get => _titleUpdates;
set
{
_titleUpdates = value;
OnPropertyChanged();
}
}
public AvaloniaList<object> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public object SelectedUpdate
{
get => _selectedUpdate;
set
{
_selectedUpdate = value;
OnPropertyChanged();
}
}
public IStorageProvider StorageProvider;
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
{
VirtualFileSystem = virtualFileSystem;
TitleId = titleId;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
StorageProvider = desktop.MainWindow.StorageProvider;
}
TitleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
try
{
TitleUpdateWindowData = JsonHelper.DeserializeFromFile(TitleUpdateJsonPath, _serializerContext.TitleUpdateMetadata);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {TitleId} at {TitleUpdateJsonPath}");
TitleUpdateWindowData = new TitleUpdateMetadata
{
Selected = "",
Paths = new List<string>(),
};
Save();
}
LoadUpdates();
}
private void LoadUpdates()
{
foreach (string path in TitleUpdateWindowData.Paths)
{
AddUpdate(path);
}
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == TitleUpdateWindowData.Selected, null);
SelectedUpdate = selected;
// NOTE: Save the list again to remove leftovers.
Save();
SortUpdates();
}
public void SortUpdates()
{
var list = TitleUpdates.ToList();
list.Sort((first, second) =>
{
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
{
return -1;
}
if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
{
return 1;
}
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
});
Views.Clear();
Views.Add(new BaseModel());
Views.AddRange(list);
if (SelectedUpdate == null)
{
SelectedUpdate = Views[0];
}
else if (!TitleUpdates.Contains(SelectedUpdate))
{
if (Views.Count > 1)
{
SelectedUpdate = Views[1];
}
else
{
SelectedUpdate = Views[0];
}
}
}
private void AddUpdate(string path)
{
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
try
{
var pfs = new PartitionFileSystem();
pfs.Initialize(file.AsStorage()).ThrowIfFailure();
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, pfs, TitleId.ToString("x16"), 0);
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new();
using UniqueRef<IFile> nacpFile = new();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
}
else
{
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]));
}
}
catch (Exception ex)
{
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadFileErrorMessage, ex.Message, path)));
}
}
}
public void RemoveUpdate(TitleUpdateModel update)
{
TitleUpdates.Remove(update);
SortUpdates();
}
public async Task Add()
{
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
{
AllowMultiple = true,
FileTypeFilter = new List<FilePickerFileType>
{
new(LocaleManager.Instance[LocaleKeys.AllSupportedFormats])
{
Patterns = new[] { "*.nsp" },
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" },
MimeTypes = new[] { "application/x-nx-nsp" },
},
},
});
foreach (var file in result)
{
AddUpdate(file.Path.LocalPath);
}
SortUpdates();
}
public void Save()
{
TitleUpdateWindowData.Paths.Clear();
TitleUpdateWindowData.Selected = "";
foreach (TitleUpdateModel update in TitleUpdates)
{
TitleUpdateWindowData.Paths.Add(update.Path);
if (update == SelectedUpdate)
{
TitleUpdateWindowData.Selected = update.Path;
}
}
JsonHelper.SerializeToFile(TitleUpdateJsonPath, TitleUpdateWindowData, _serializerContext.TitleUpdateMetadata);
}
}
}

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using Avalonia.Media;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using Color = Avalonia.Media.Color;
namespace Ryujinx.Ava.UI.ViewModels
{
internal class UserFirmwareAvatarSelectorViewModel : BaseModel
{
private static readonly Dictionary<string, byte[]> _avatarStore = new();
private ObservableCollection<ProfileImageModel> _images;
private Color _backgroundColor = Colors.White;
private int _selectedIndex;
public UserFirmwareAvatarSelectorViewModel()
{
_images = new ObservableCollection<ProfileImageModel>();
LoadImagesFromStore();
}
public Color BackgroundColor
{
get => _backgroundColor;
set
{
_backgroundColor = value;
OnPropertyChanged();
ChangeImageBackground();
}
}
public ObservableCollection<ProfileImageModel> Images
{
get => _images;
set
{
_images = value;
OnPropertyChanged();
}
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
if (_selectedIndex == -1)
{
SelectedImage = null;
}
else
{
SelectedImage = _images[_selectedIndex].Data;
}
OnPropertyChanged();
}
}
public byte[] SelectedImage { get; private set; }
private void LoadImagesFromStore()
{
Images.Clear();
foreach (var image in _avatarStore)
{
Images.Add(new ProfileImageModel(image.Key, image.Value));
}
}
private void ChangeImageBackground()
{
foreach (var image in Images)
{
image.BackgroundColor = new SolidColorBrush(BackgroundColor);
}
}
public static void PreloadAvatars(ContentManager contentManager, VirtualFileSystem virtualFileSystem)
{
if (_avatarStore.Count > 0)
{
return;
}
string contentPath = contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.BuiltInSystem, NcaContentType.Data);
string avatarPath = VirtualFileSystem.SwitchPathToSystemPath(contentPath);
if (!string.IsNullOrWhiteSpace(avatarPath))
{
using IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open);
Nca nca = new(virtualFileSystem.KeySet, ncaFileStream);
IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
foreach (DirectoryEntryEx item in romfs.EnumerateEntries())
{
// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") && item.FullPath.Contains("szs"))
{
using var file = new UniqueRef<IFile>();
romfs.OpenFile(ref file.Ref, ("/" + item.FullPath).ToU8Span(), OpenMode.Read).ThrowIfFailure();
using MemoryStream stream = new();
using MemoryStream streamPng = new();
file.Get.AsStream().CopyTo(stream);
stream.Position = 0;
Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
avatarImage.SaveAsPng(streamPng);
_avatarStore.Add(item.FullPath, streamPng.ToArray());
}
}
}
}
private static byte[] DecompressYaz0(Stream stream)
{
using BinaryReader reader = new(stream);
reader.ReadInt32(); // Magic
uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
reader.ReadInt64(); // Padding
byte[] input = new byte[stream.Length - stream.Position];
stream.Read(input, 0, input.Length);
uint inputOffset = 0;
byte[] output = new byte[decodedLength];
uint outputOffset = 0;
ushort mask = 0;
byte header = 0;
while (outputOffset < decodedLength)
{
if ((mask >>= 1) == 0)
{
header = input[inputOffset++];
mask = 0x80;
}
if ((header & mask) != 0)
{
if (outputOffset == output.Length)
{
break;
}
output[outputOffset++] = input[inputOffset++];
}
else
{
byte byte1 = input[inputOffset++];
byte byte2 = input[inputOffset++];
uint dist = (uint)((byte1 & 0xF) << 8) | byte2;
uint position = outputOffset - (dist + 1);
uint length = (uint)byte1 >> 4;
if (length == 0)
{
length = (uint)input[inputOffset++] + 0x12;
}
else
{
length += 2;
}
uint gap = outputOffset - position;
uint nonOverlappingLength = length;
if (nonOverlappingLength > gap)
{
nonOverlappingLength = gap;
}
Buffer.BlockCopy(output, (int)position, output, (int)outputOffset, (int)nonOverlappingLength);
outputOffset += nonOverlappingLength;
position += nonOverlappingLength;
length -= nonOverlappingLength;
while (length-- > 0)
{
output[outputOffset++] = output[position++];
}
}
}
return output;
}
}
}

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namespace Ryujinx.Ava.UI.ViewModels
{
internal class UserProfileImageSelectorViewModel : BaseModel
{
private bool _firmwareFound;
public bool FirmwareFound
{
get => _firmwareFound;
set
{
_firmwareFound = value;
OnPropertyChanged();
}
}
}
}

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using Microsoft.IdentityModel.Tokens;
using Ryujinx.Ava.UI.Models;
using System;
using System.Collections.ObjectModel;
namespace Ryujinx.Ava.UI.ViewModels
{
public class UserProfileViewModel : BaseModel, IDisposable
{
public UserProfileViewModel()
{
Profiles = new ObservableCollection<BaseModel>();
LostProfiles = new ObservableCollection<UserProfile>();
IsEmpty = LostProfiles.IsNullOrEmpty();
}
public ObservableCollection<BaseModel> Profiles { get; set; }
public ObservableCollection<UserProfile> LostProfiles { get; set; }
public bool IsEmpty { get; set; }
public void Dispose()
{
GC.SuppressFinalize(this);
}
}
}

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using DynamicData;
using DynamicData.Binding;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace Ryujinx.Ava.UI.ViewModels
{
public class UserSaveManagerViewModel : BaseModel
{
private int _sortIndex;
private int _orderIndex;
private string _search;
private ObservableCollection<SaveModel> _saves = new();
private ObservableCollection<SaveModel> _views = new();
private readonly AccountManager _accountManager;
public string SaveManagerHeading => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SaveManagerHeading, _accountManager.LastOpenedUser.Name, _accountManager.LastOpenedUser.UserId);
public int SortIndex
{
get => _sortIndex;
set
{
_sortIndex = value;
OnPropertyChanged();
Sort();
}
}
public int OrderIndex
{
get => _orderIndex;
set
{
_orderIndex = value;
OnPropertyChanged();
Sort();
}
}
public string Search
{
get => _search;
set
{
_search = value;
OnPropertyChanged();
Sort();
}
}
public ObservableCollection<SaveModel> Saves
{
get => _saves;
set
{
_saves = value;
OnPropertyChanged();
Sort();
}
}
public ObservableCollection<SaveModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public UserSaveManagerViewModel(AccountManager accountManager)
{
_accountManager = accountManager;
}
public void Sort()
{
Saves.AsObservableChangeSet()
.Filter(Filter)
.Sort(GetComparer())
.Bind(out var view).AsObservableList();
_views.Clear();
_views.AddRange(view);
OnPropertyChanged(nameof(Views));
}
private bool Filter(object arg)
{
if (arg is SaveModel save)
{
return string.IsNullOrWhiteSpace(_search) || save.Title.ToLower().Contains(_search.ToLower());
}
return false;
}
private IComparer<SaveModel> GetComparer()
{
return SortIndex switch
{
0 => OrderIndex == 0
? SortExpressionComparer<SaveModel>.Ascending(save => save.Title)
: SortExpressionComparer<SaveModel>.Descending(save => save.Title),
1 => OrderIndex == 0
? SortExpressionComparer<SaveModel>.Ascending(save => save.Size)
: SortExpressionComparer<SaveModel>.Descending(save => save.Size),
_ => null,
};
}
}
}