mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-12 17:26:28 +02:00
infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3 This breaks release CI for now but that's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * misc: Move Ryujinx.Ava project to Ryujinx This breaks CI for now, but it's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * infra: Make Avalonia the default UI Should fix CI after the previous changes. GTK3 isn't build by the release job anymore, only by PR CI. This also ensure that the test-ava update package is still generated to allow update from the old testing channel. Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix missing copy in create_app_bundle.sh Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix syntax error Signed-off-by: Mary Guillemard <mary@mary.zone> --------- Signed-off-by: Mary Guillemard <mary@mary.zone>
This commit is contained in:
parent
53b5985da6
commit
ec6cb0abb4
239 changed files with 1235 additions and 1232 deletions
131
src/Ryujinx/UI/ViewModels/AboutWindowViewModel.cs
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131
src/Ryujinx/UI/ViewModels/AboutWindowViewModel.cs
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using Avalonia.Media.Imaging;
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using Avalonia.Platform;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Common.Utilities;
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using Ryujinx.UI.Common.Configuration;
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using System;
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using System.Net.Http;
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using System.Net.NetworkInformation;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class AboutWindowViewModel : BaseModel
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{
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private Bitmap _githubLogo;
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private Bitmap _discordLogo;
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private Bitmap _patreonLogo;
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private Bitmap _twitterLogo;
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private string _version;
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private string _supporters;
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public Bitmap GithubLogo
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{
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get => _githubLogo;
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set
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{
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_githubLogo = value;
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OnPropertyChanged();
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}
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}
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public Bitmap DiscordLogo
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{
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get => _discordLogo;
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set
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{
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_discordLogo = value;
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OnPropertyChanged();
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}
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}
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public Bitmap PatreonLogo
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{
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get => _patreonLogo;
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set
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{
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_patreonLogo = value;
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OnPropertyChanged();
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}
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}
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public Bitmap TwitterLogo
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{
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get => _twitterLogo;
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set
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{
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_twitterLogo = value;
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OnPropertyChanged();
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}
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}
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public string Supporters
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{
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get => _supporters;
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set
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{
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_supporters = value;
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OnPropertyChanged();
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}
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}
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public string Version
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{
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get => _version;
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set
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{
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_version = value;
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OnPropertyChanged();
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}
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}
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public string Developers => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.AboutPageDeveloperListMore, "gdkchan, Ac_K, marysaka, rip in peri peri, LDj3SNuD, emmaus, Thealexbarney, GoffyDude, TSRBerry, IsaacMarovitz");
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public AboutWindowViewModel()
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{
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Version = Program.Version;
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if (ConfigurationState.Instance.UI.BaseStyle.Value == "Light")
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{
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GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Light.png?assembly=Ryujinx.UI.Common")));
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DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Light.png?assembly=Ryujinx.UI.Common")));
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PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Light.png?assembly=Ryujinx.UI.Common")));
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TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Light.png?assembly=Ryujinx.UI.Common")));
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}
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else
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{
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GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Dark.png?assembly=Ryujinx.UI.Common")));
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DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Dark.png?assembly=Ryujinx.UI.Common")));
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PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Dark.png?assembly=Ryujinx.UI.Common")));
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TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Dark.png?assembly=Ryujinx.UI.Common")));
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}
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Dispatcher.UIThread.InvokeAsync(DownloadPatronsJson);
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}
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private async Task DownloadPatronsJson()
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{
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if (!NetworkInterface.GetIsNetworkAvailable())
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{
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Supporters = LocaleManager.Instance[LocaleKeys.ConnectionError];
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return;
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}
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HttpClient httpClient = new();
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try
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{
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string patreonJsonString = await httpClient.GetStringAsync("https://patreon.ryujinx.org/");
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Supporters = string.Join(", ", JsonHelper.Deserialize(patreonJsonString, CommonJsonContext.Default.StringArray)) + "\n\n";
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}
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catch
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{
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Supporters = LocaleManager.Instance[LocaleKeys.ApiError];
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}
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}
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}
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}
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518
src/Ryujinx/UI/ViewModels/AmiiboWindowViewModel.cs
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518
src/Ryujinx/UI/ViewModels/AmiiboWindowViewModel.cs
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using Avalonia;
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using Avalonia.Collections;
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using Avalonia.Media.Imaging;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.UI.Common.Models.Amiibo;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class AmiiboWindowViewModel : BaseModel, IDisposable
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{
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private const string DefaultJson = "{ \"amiibo\": [] }";
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private const float AmiiboImageSize = 350f;
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private readonly string _amiiboJsonPath;
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private readonly byte[] _amiiboLogoBytes;
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private readonly HttpClient _httpClient;
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private readonly StyleableWindow _owner;
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private Bitmap _amiiboImage;
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private List<AmiiboApi> _amiiboList;
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private AvaloniaList<AmiiboApi> _amiibos;
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private ObservableCollection<string> _amiiboSeries;
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private int _amiiboSelectedIndex;
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private int _seriesSelectedIndex;
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private bool _enableScanning;
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private bool _showAllAmiibo;
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private bool _useRandomUuid;
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private string _usage;
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private static readonly AmiiboJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
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{
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_owner = owner;
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_httpClient = new HttpClient
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{
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Timeout = TimeSpan.FromSeconds(30),
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};
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LastScannedAmiiboId = lastScannedAmiiboId;
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TitleId = titleId;
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Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
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_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
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_amiiboList = new List<AmiiboApi>();
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_amiiboSeries = new ObservableCollection<string>();
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_amiibos = new AvaloniaList<AmiiboApi>();
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_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.UI.Common/Resources/Logo_Amiibo.png");
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_ = LoadContentAsync();
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}
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public AmiiboWindowViewModel() { }
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public string TitleId { get; set; }
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public string LastScannedAmiiboId { get; set; }
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public UserResult Response { get; private set; }
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public bool UseRandomUuid
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{
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get => _useRandomUuid;
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set
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{
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_useRandomUuid = value;
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OnPropertyChanged();
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}
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}
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public bool ShowAllAmiibo
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{
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get => _showAllAmiibo;
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set
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{
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_showAllAmiibo = value;
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ParseAmiiboData();
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OnPropertyChanged();
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}
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}
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public AvaloniaList<AmiiboApi> AmiiboList
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{
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get => _amiibos;
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set
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{
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_amiibos = value;
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OnPropertyChanged();
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}
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}
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public ObservableCollection<string> AmiiboSeries
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{
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get => _amiiboSeries;
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set
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{
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_amiiboSeries = value;
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OnPropertyChanged();
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}
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}
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public int SeriesSelectedIndex
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{
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get => _seriesSelectedIndex;
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set
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{
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_seriesSelectedIndex = value;
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FilterAmiibo();
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OnPropertyChanged();
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}
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}
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public int AmiiboSelectedIndex
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{
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get => _amiiboSelectedIndex;
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set
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{
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_amiiboSelectedIndex = value;
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EnableScanning = _amiiboSelectedIndex >= 0 && _amiiboSelectedIndex < _amiibos.Count;
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SetAmiiboDetails();
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OnPropertyChanged();
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}
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}
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public Bitmap AmiiboImage
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{
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get => _amiiboImage;
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set
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{
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_amiiboImage = value;
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OnPropertyChanged();
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}
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}
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public string Usage
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{
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get => _usage;
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set
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{
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_usage = value;
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OnPropertyChanged();
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}
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}
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public bool EnableScanning
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{
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get => _enableScanning;
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set
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{
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_enableScanning = value;
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OnPropertyChanged();
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}
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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_httpClient.Dispose();
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}
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private static bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
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{
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if (string.IsNullOrEmpty(json))
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{
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amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
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return false;
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}
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try
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{
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amiiboJson = JsonHelper.Deserialize(json, _serializerContext.AmiiboJson);
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return true;
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}
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catch (JsonException exception)
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{
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Logger.Error?.Print(LogClass.Application, $"Unable to deserialize amiibo data: {exception}");
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amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
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return false;
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}
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}
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private async Task<AmiiboJson> GetMostRecentAmiiboListOrDefaultJson()
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{
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bool localIsValid = false;
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bool remoteIsValid = false;
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AmiiboJson amiiboJson = new();
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try
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{
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try
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{
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if (File.Exists(_amiiboJsonPath))
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{
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localIsValid = TryGetAmiiboJson(await File.ReadAllTextAsync(_amiiboJsonPath), out amiiboJson);
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}
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}
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catch (Exception exception)
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{
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Logger.Warning?.Print(LogClass.Application, $"Unable to read data from '{_amiiboJsonPath}': {exception}");
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}
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if (!localIsValid || await NeedsUpdate(amiiboJson.LastUpdated))
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{
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remoteIsValid = TryGetAmiiboJson(await DownloadAmiiboJson(), out amiiboJson);
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}
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}
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catch (Exception exception)
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{
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if (!(localIsValid || remoteIsValid))
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{
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Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
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// Neither local or remote files are valid JSON, close window.
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ShowInfoDialog();
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Close();
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}
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else if (!remoteIsValid)
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{
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Logger.Warning?.Print(LogClass.Application, $"Couldn't update amiibo data: {exception}");
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// Only the local file is valid, the local one should be used
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// but the user should be warned.
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ShowInfoDialog();
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}
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}
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return amiiboJson;
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}
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private async Task LoadContentAsync()
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{
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AmiiboJson amiiboJson = await GetMostRecentAmiiboListOrDefaultJson();
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_amiiboList = amiiboJson.Amiibo.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
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ParseAmiiboData();
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}
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private void ParseAmiiboData()
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{
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_amiiboSeries.Clear();
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_amiibos.Clear();
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|
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for (int i = 0; i < _amiiboList.Count; i++)
|
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{
|
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if (!_amiiboSeries.Contains(_amiiboList[i].AmiiboSeries))
|
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{
|
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if (!ShowAllAmiibo)
|
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{
|
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foreach (AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
|
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{
|
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if (game != null)
|
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{
|
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if (game.GameId.Contains(TitleId))
|
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{
|
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AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
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AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (LastScannedAmiiboId != "")
|
||||
{
|
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SelectLastScannedAmiibo();
|
||||
}
|
||||
else
|
||||
{
|
||||
SeriesSelectedIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void SelectLastScannedAmiibo()
|
||||
{
|
||||
AmiiboApi scanned = _amiiboList.Find(amiibo => amiibo.GetId() == LastScannedAmiiboId);
|
||||
|
||||
SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
|
||||
AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
|
||||
}
|
||||
|
||||
private void FilterAmiibo()
|
||||
{
|
||||
_amiibos.Clear();
|
||||
|
||||
if (_seriesSelectedIndex < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
List<AmiiboApi> amiiboSortedList = _amiiboList
|
||||
.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
|
||||
.OrderBy(amiibo => amiibo.Name).ToList();
|
||||
|
||||
for (int i = 0; i < amiiboSortedList.Count; i++)
|
||||
{
|
||||
if (!_amiibos.Contains(amiiboSortedList[i]))
|
||||
{
|
||||
if (!_showAllAmiibo)
|
||||
{
|
||||
foreach (AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
|
||||
{
|
||||
if (game != null)
|
||||
{
|
||||
if (game.GameId.Contains(TitleId))
|
||||
{
|
||||
_amiibos.Add(amiiboSortedList[i]);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_amiibos.Add(amiiboSortedList[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AmiiboSelectedIndex = 0;
|
||||
}
|
||||
|
||||
private void SetAmiiboDetails()
|
||||
{
|
||||
ResetAmiiboPreview();
|
||||
|
||||
Usage = string.Empty;
|
||||
|
||||
if (_amiiboSelectedIndex < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
|
||||
|
||||
string imageUrl = _amiiboList.Find(amiibo => amiibo.Equals(selected)).Image;
|
||||
|
||||
StringBuilder usageStringBuilder = new();
|
||||
|
||||
for (int i = 0; i < _amiiboList.Count; i++)
|
||||
{
|
||||
if (_amiiboList[i].Equals(selected))
|
||||
{
|
||||
bool writable = false;
|
||||
|
||||
foreach (AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
|
||||
{
|
||||
if (item.GameId.Contains(TitleId))
|
||||
{
|
||||
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
|
||||
{
|
||||
usageStringBuilder.Append($"{Environment.NewLine}- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}");
|
||||
|
||||
writable = usageItem.Write;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (usageStringBuilder.Length == 0)
|
||||
{
|
||||
usageStringBuilder.Append($"{LocaleManager.Instance[LocaleKeys.Unknown]}.");
|
||||
}
|
||||
|
||||
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageStringBuilder}";
|
||||
}
|
||||
}
|
||||
|
||||
_ = UpdateAmiiboPreview(imageUrl);
|
||||
}
|
||||
|
||||
private async Task<bool> NeedsUpdate(DateTime oldLastModified)
|
||||
{
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
return response.Content.Headers.LastModified != oldLastModified;
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException exception)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Unable to check for amiibo data updates: {exception}");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private async Task<string> DownloadAmiiboJson()
|
||||
{
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
string amiiboJsonString = await response.Content.ReadAsStringAsync();
|
||||
|
||||
try
|
||||
{
|
||||
using FileStream dlcJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough);
|
||||
dlcJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Couldn't write amiibo data to file '{_amiiboJsonPath}: {exception}'");
|
||||
}
|
||||
|
||||
return amiiboJsonString;
|
||||
}
|
||||
|
||||
Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
|
||||
}
|
||||
catch (HttpRequestException exception)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Failed to request amiibo data: {exception}");
|
||||
}
|
||||
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
||||
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiFailFetchMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||
"",
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void Close()
|
||||
{
|
||||
Dispatcher.UIThread.Post(_owner.Close);
|
||||
}
|
||||
|
||||
private async Task UpdateAmiiboPreview(string imageUrl)
|
||||
{
|
||||
HttpResponseMessage response = await _httpClient.GetAsync(imageUrl);
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
|
||||
using MemoryStream memoryStream = new(amiiboPreviewBytes);
|
||||
|
||||
Bitmap bitmap = new(memoryStream);
|
||||
|
||||
double ratio = Math.Min(AmiiboImageSize / bitmap.Size.Width,
|
||||
AmiiboImageSize / bitmap.Size.Height);
|
||||
|
||||
int resizeHeight = (int)(bitmap.Size.Height * ratio);
|
||||
int resizeWidth = (int)(bitmap.Size.Width * ratio);
|
||||
|
||||
AmiiboImage = bitmap.CreateScaledBitmap(new PixelSize(resizeWidth, resizeHeight));
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Failed to get amiibo preview. Response status code: {response.StatusCode}");
|
||||
}
|
||||
}
|
||||
|
||||
private void ResetAmiiboPreview()
|
||||
{
|
||||
using MemoryStream memoryStream = new(_amiiboLogoBytes);
|
||||
|
||||
Bitmap bitmap = new(memoryStream);
|
||||
|
||||
AmiiboImage = bitmap;
|
||||
}
|
||||
|
||||
private static async void ShowInfoDialog()
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
||||
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||
"",
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
|
||||
}
|
||||
}
|
||||
}
|
15
src/Ryujinx/UI/ViewModels/BaseModel.cs
Normal file
15
src/Ryujinx/UI/ViewModels/BaseModel.cs
Normal file
|
@ -0,0 +1,15 @@
|
|||
using System.ComponentModel;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class BaseModel : INotifyPropertyChanged
|
||||
{
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
}
|
||||
}
|
897
src/Ryujinx/UI/ViewModels/ControllerInputViewModel.cs
Normal file
897
src/Ryujinx/UI/ViewModels/ControllerInputViewModel.cs
Normal file
|
@ -0,0 +1,897 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Svg.Skia;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class ControllerInputViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private const string Disabled = "disabled";
|
||||
private const string ProControllerResource = "Ryujinx.UI.Common/Resources/Controller_ProCon.svg";
|
||||
private const string JoyConPairResource = "Ryujinx.UI.Common/Resources/Controller_JoyConPair.svg";
|
||||
private const string JoyConLeftResource = "Ryujinx.UI.Common/Resources/Controller_JoyConLeft.svg";
|
||||
private const string JoyConRightResource = "Ryujinx.UI.Common/Resources/Controller_JoyConRight.svg";
|
||||
private const string KeyboardString = "keyboard";
|
||||
private const string ControllerString = "controller";
|
||||
private readonly MainWindow _mainWindow;
|
||||
|
||||
private PlayerIndex _playerId;
|
||||
private int _controller;
|
||||
private int _controllerNumber;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
private object _configuration;
|
||||
private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public IGamepadDriver AvaloniaKeyboardDriver { get; }
|
||||
public IGamepad SelectedGamepad { get; private set; }
|
||||
|
||||
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
||||
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
||||
internal ObservableCollection<ControllerModel> Controllers { get; set; }
|
||||
public AvaloniaList<string> ProfilesList { get; set; }
|
||||
public AvaloniaList<string> DeviceList { get; set; }
|
||||
|
||||
// XAML Flags
|
||||
public bool ShowSettings => _device > 0;
|
||||
public bool IsController => _device > 1;
|
||||
public bool IsKeyboard => !IsController;
|
||||
public bool IsRight { get; set; }
|
||||
public bool IsLeft { get; set; }
|
||||
|
||||
public bool IsModified { get; set; }
|
||||
|
||||
public object Configuration
|
||||
{
|
||||
get => _configuration;
|
||||
set
|
||||
{
|
||||
_configuration = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerIndex PlayerId
|
||||
{
|
||||
get => _playerId;
|
||||
set
|
||||
{
|
||||
if (IsModified)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IsModified = false;
|
||||
_playerId = value;
|
||||
|
||||
if (!Enum.IsDefined(typeof(PlayerIndex), _playerId))
|
||||
{
|
||||
_playerId = PlayerIndex.Player1;
|
||||
}
|
||||
|
||||
LoadConfiguration();
|
||||
LoadDevice();
|
||||
LoadProfiles();
|
||||
|
||||
_isLoaded = true;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int Controller
|
||||
{
|
||||
get => _controller;
|
||||
set
|
||||
{
|
||||
_controller = value;
|
||||
|
||||
if (_controller == -1)
|
||||
{
|
||||
_controller = 0;
|
||||
}
|
||||
|
||||
if (Controllers.Count > 0 && value < Controllers.Count && _controller > -1)
|
||||
{
|
||||
ControllerType controller = Controllers[_controller].Type;
|
||||
|
||||
IsLeft = true;
|
||||
IsRight = true;
|
||||
|
||||
switch (controller)
|
||||
{
|
||||
case ControllerType.Handheld:
|
||||
ControllerImage = JoyConPairResource;
|
||||
break;
|
||||
case ControllerType.ProController:
|
||||
ControllerImage = ProControllerResource;
|
||||
break;
|
||||
case ControllerType.JoyconPair:
|
||||
ControllerImage = JoyConPairResource;
|
||||
break;
|
||||
case ControllerType.JoyconLeft:
|
||||
ControllerImage = JoyConLeftResource;
|
||||
IsRight = false;
|
||||
break;
|
||||
case ControllerType.JoyconRight:
|
||||
ControllerImage = JoyConRightResource;
|
||||
IsLeft = false;
|
||||
break;
|
||||
}
|
||||
|
||||
LoadInputDriver();
|
||||
LoadProfiles();
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
NotifyChanges();
|
||||
}
|
||||
}
|
||||
|
||||
public string ControllerImage
|
||||
{
|
||||
get => _controllerImage;
|
||||
set
|
||||
{
|
||||
_controllerImage = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(Image));
|
||||
}
|
||||
}
|
||||
|
||||
public SvgImage Image
|
||||
{
|
||||
get
|
||||
{
|
||||
SvgImage image = new();
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_controllerImage))
|
||||
{
|
||||
SvgSource source = new(default(Uri));
|
||||
|
||||
source.Load(EmbeddedResources.GetStream(_controllerImage));
|
||||
|
||||
image.Source = source;
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
||||
}
|
||||
|
||||
public string ProfileName
|
||||
{
|
||||
get => _profileName; set
|
||||
{
|
||||
_profileName = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int Device
|
||||
{
|
||||
get => _device;
|
||||
set
|
||||
{
|
||||
_device = value < 0 ? 0 : value;
|
||||
|
||||
if (_device >= Devices.Count)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var selected = Devices[_device].Type;
|
||||
|
||||
if (selected != DeviceType.None)
|
||||
{
|
||||
LoadControllers();
|
||||
|
||||
if (_isLoaded)
|
||||
{
|
||||
LoadConfiguration(LoadDefaultConfiguration());
|
||||
}
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
NotifyChanges();
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig Config { get; set; }
|
||||
|
||||
public ControllerInputViewModel(UserControl owner) : this()
|
||||
{
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
_mainWindow =
|
||||
(MainWindow)((IClassicDesktopStyleApplicationLifetime)Application.Current
|
||||
.ApplicationLifetime).MainWindow;
|
||||
|
||||
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner);
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
|
||||
|
||||
_isLoaded = false;
|
||||
|
||||
LoadDevices();
|
||||
|
||||
PlayerId = PlayerIndex.Player1;
|
||||
}
|
||||
}
|
||||
|
||||
public ControllerInputViewModel()
|
||||
{
|
||||
PlayerIndexes = new ObservableCollection<PlayerModel>();
|
||||
Controllers = new ObservableCollection<ControllerModel>();
|
||||
Devices = new ObservableCollection<(DeviceType Type, string Id, string Name)>();
|
||||
ProfilesList = new AvaloniaList<string>();
|
||||
DeviceList = new AvaloniaList<string>();
|
||||
|
||||
ControllerImage = ProControllerResource;
|
||||
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player1, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player2, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player3, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player4, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player5, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player6, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player7, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player8, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsHandheld]));
|
||||
}
|
||||
|
||||
private void LoadConfiguration(InputConfig inputConfig = null)
|
||||
{
|
||||
Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerId);
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig);
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig);
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadDevice()
|
||||
{
|
||||
if (Config == null || Config.Backend == InputBackendType.Invalid)
|
||||
{
|
||||
Device = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
var type = DeviceType.None;
|
||||
|
||||
if (Config is StandardKeyboardInputConfig)
|
||||
{
|
||||
type = DeviceType.Keyboard;
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig)
|
||||
{
|
||||
type = DeviceType.Controller;
|
||||
}
|
||||
|
||||
var item = Devices.FirstOrDefault(x => x.Type == type && x.Id == Config.Id);
|
||||
if (item != default)
|
||||
{
|
||||
Device = Devices.ToList().FindIndex(x => x.Id == item.Id);
|
||||
}
|
||||
else
|
||||
{
|
||||
Device = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async void ShowMotionConfig()
|
||||
{
|
||||
await MotionInputView.Show(this);
|
||||
}
|
||||
|
||||
public async void ShowRumbleConfig()
|
||||
{
|
||||
await RumbleInputView.Show(this);
|
||||
}
|
||||
|
||||
private void LoadInputDriver()
|
||||
{
|
||||
if (_device < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string id = GetCurrentGamepadId();
|
||||
var type = Devices[Device].Type;
|
||||
|
||||
if (type == DeviceType.None)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (type == DeviceType.Keyboard)
|
||||
{
|
||||
if (_mainWindow.InputManager.KeyboardDriver is AvaloniaKeyboardDriver)
|
||||
{
|
||||
// NOTE: To get input in this window, we need to bind a custom keyboard driver instead of using the InputManager one as the main window isn't focused...
|
||||
SelectedGamepad = AvaloniaKeyboardDriver.GetGamepad(id);
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedGamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedGamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleOnGamepadDisconnected(string id)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
LoadDevices();
|
||||
});
|
||||
}
|
||||
|
||||
private void HandleOnGamepadConnected(string id)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
LoadDevices();
|
||||
});
|
||||
}
|
||||
|
||||
private string GetCurrentGamepadId()
|
||||
{
|
||||
if (_device < 0)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
var device = Devices[Device];
|
||||
|
||||
if (device.Type == DeviceType.None)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return device.Id.Split(" ")[0];
|
||||
}
|
||||
|
||||
public void LoadControllers()
|
||||
{
|
||||
Controllers.Clear();
|
||||
|
||||
if (_playerId == PlayerIndex.Handheld)
|
||||
{
|
||||
Controllers.Add(new(ControllerType.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeHandheld]));
|
||||
|
||||
Controller = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
Controllers.Add(new(ControllerType.ProController, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeProController]));
|
||||
Controllers.Add(new(ControllerType.JoyconPair, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConPair]));
|
||||
Controllers.Add(new(ControllerType.JoyconLeft, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConLeft]));
|
||||
Controllers.Add(new(ControllerType.JoyconRight, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConRight]));
|
||||
|
||||
if (Config != null && Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType) != -1)
|
||||
{
|
||||
Controller = Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType);
|
||||
}
|
||||
else
|
||||
{
|
||||
Controller = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string GetShortGamepadName(string str)
|
||||
{
|
||||
const string Ellipsis = "...";
|
||||
const int MaxSize = 50;
|
||||
|
||||
if (str.Length > MaxSize)
|
||||
{
|
||||
return $"{str.AsSpan(0, MaxSize - Ellipsis.Length)}{Ellipsis}";
|
||||
}
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
private static string GetShortGamepadId(string str)
|
||||
{
|
||||
const string Hyphen = "-";
|
||||
const int Offset = 1;
|
||||
|
||||
return str[(str.IndexOf(Hyphen) + Offset)..];
|
||||
}
|
||||
|
||||
public void LoadDevices()
|
||||
{
|
||||
lock (Devices)
|
||||
{
|
||||
Devices.Clear();
|
||||
DeviceList.Clear();
|
||||
Devices.Add((DeviceType.None, Disabled, LocaleManager.Instance[LocaleKeys.ControllerSettingsDeviceDisabled]));
|
||||
|
||||
foreach (string id in _mainWindow.InputManager.KeyboardDriver.GamepadsIds)
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
||||
{
|
||||
_controllerNumber++;
|
||||
}
|
||||
|
||||
Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
|
||||
}
|
||||
}
|
||||
|
||||
_controllerNumber = 0;
|
||||
|
||||
DeviceList.AddRange(Devices.Select(x => x.Name));
|
||||
Device = Math.Min(Device, DeviceList.Count);
|
||||
}
|
||||
}
|
||||
|
||||
private string GetProfileBasePath()
|
||||
{
|
||||
string path = AppDataManager.ProfilesDirPath;
|
||||
var type = Devices[Device == -1 ? 0 : Device].Type;
|
||||
|
||||
if (type == DeviceType.Keyboard)
|
||||
{
|
||||
path = Path.Combine(path, KeyboardString);
|
||||
}
|
||||
else if (type == DeviceType.Controller)
|
||||
{
|
||||
path = Path.Combine(path, ControllerString);
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
private void LoadProfiles()
|
||||
{
|
||||
ProfilesList.Clear();
|
||||
|
||||
string basePath = GetProfileBasePath();
|
||||
|
||||
if (!Directory.Exists(basePath))
|
||||
{
|
||||
Directory.CreateDirectory(basePath);
|
||||
}
|
||||
|
||||
ProfilesList.Add((LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault]));
|
||||
|
||||
foreach (string profile in Directory.GetFiles(basePath, "*.json", SearchOption.AllDirectories))
|
||||
{
|
||||
ProfilesList.Add(Path.GetFileNameWithoutExtension(profile));
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(ProfileName))
|
||||
{
|
||||
ProfileName = LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault];
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig LoadDefaultConfiguration()
|
||||
{
|
||||
var activeDevice = Devices.FirstOrDefault();
|
||||
|
||||
if (Devices.Count > 0 && Device < Devices.Count && Device >= 0)
|
||||
{
|
||||
activeDevice = Devices[Device];
|
||||
}
|
||||
|
||||
InputConfig config;
|
||||
if (activeDevice.Type == DeviceType.Keyboard)
|
||||
{
|
||||
string id = activeDevice.Id;
|
||||
|
||||
config = new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = id,
|
||||
ControllerType = ControllerType.ProController,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = Key.Up,
|
||||
DpadDown = Key.Down,
|
||||
DpadLeft = Key.Left,
|
||||
DpadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
LeftJoyconStick =
|
||||
new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
},
|
||||
};
|
||||
}
|
||||
else if (activeDevice.Type == DeviceType.Controller)
|
||||
{
|
||||
bool isNintendoStyle = Devices.ToList().Find(x => x.Id == activeDevice.Id).Name.Contains("Nintendo");
|
||||
|
||||
string id = activeDevice.Id.Split(" ")[0];
|
||||
|
||||
config = new StandardControllerInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
Id = id,
|
||||
ControllerType = ControllerType.ProController,
|
||||
DeadzoneLeft = 0.1f,
|
||||
DeadzoneRight = 0.1f,
|
||||
RangeLeft = 1.0f,
|
||||
RangeRight = 1.0f,
|
||||
TriggerThreshold = 0.5f,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
DpadUp = ConfigGamepadInputId.DpadUp,
|
||||
DpadDown = ConfigGamepadInputId.DpadDown,
|
||||
DpadLeft = ConfigGamepadInputId.DpadLeft,
|
||||
DpadRight = ConfigGamepadInputId.DpadRight,
|
||||
ButtonMinus = ConfigGamepadInputId.Minus,
|
||||
ButtonL = ConfigGamepadInputId.LeftShoulder,
|
||||
ButtonZl = ConfigGamepadInputId.LeftTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Left,
|
||||
StickButton = ConfigGamepadInputId.LeftStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
|
||||
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
|
||||
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
|
||||
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
|
||||
ButtonPlus = ConfigGamepadInputId.Plus,
|
||||
ButtonR = ConfigGamepadInputId.RightShoulder,
|
||||
ButtonZr = ConfigGamepadInputId.RightTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Right,
|
||||
StickButton = ConfigGamepadInputId.RightStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
},
|
||||
Motion = new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
EnableMotion = true,
|
||||
Sensitivity = 100,
|
||||
GyroDeadzone = 1,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
EnableRumble = false,
|
||||
},
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
config = new InputConfig();
|
||||
}
|
||||
|
||||
config.PlayerIndex = _playerId;
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
public async void LoadProfile()
|
||||
{
|
||||
if (Device == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
InputConfig config = null;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(ProfileName))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
|
||||
{
|
||||
config = LoadDefaultConfiguration();
|
||||
}
|
||||
else
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
var index = ProfilesList.IndexOf(ProfileName);
|
||||
if (index != -1)
|
||||
{
|
||||
ProfilesList.RemoveAt(index);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
|
||||
}
|
||||
catch (JsonException) { }
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Configuration, $"Profile {ProfileName} is incompatible with the current input configuration system.");
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogProfileInvalidProfileErrorMessage, ProfileName));
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (config != null)
|
||||
{
|
||||
_isLoaded = false;
|
||||
|
||||
LoadConfiguration(config);
|
||||
|
||||
LoadDevice();
|
||||
|
||||
_isLoaded = true;
|
||||
|
||||
NotifyChanges();
|
||||
}
|
||||
}
|
||||
|
||||
public async void SaveProfile()
|
||||
{
|
||||
if (Device == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Configuration == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
|
||||
|
||||
if (validFileName)
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
InputConfig config = null;
|
||||
|
||||
if (IsKeyboard)
|
||||
{
|
||||
config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
|
||||
}
|
||||
else if (IsController)
|
||||
{
|
||||
config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
|
||||
}
|
||||
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
|
||||
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
|
||||
|
||||
await File.WriteAllTextAsync(path, jsonString);
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
else
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
public async void RemoveProfile()
|
||||
{
|
||||
if (Device == 0 || ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault] || ProfilesList.IndexOf(ProfileName) == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileTitle],
|
||||
LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
if (File.Exists(path))
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
IsModified = false;
|
||||
|
||||
List<InputConfig> newConfig = new();
|
||||
|
||||
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
|
||||
|
||||
newConfig.Remove(newConfig.Find(x => x == null));
|
||||
|
||||
if (Device == 0)
|
||||
{
|
||||
newConfig.Remove(newConfig.Find(x => x.PlayerIndex == this.PlayerId));
|
||||
}
|
||||
else
|
||||
{
|
||||
var device = Devices[Device];
|
||||
|
||||
if (device.Type == DeviceType.Keyboard)
|
||||
{
|
||||
var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>;
|
||||
inputConfig.Id = device.Id;
|
||||
}
|
||||
else
|
||||
{
|
||||
var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>;
|
||||
inputConfig.Id = device.Id.Split(" ")[0];
|
||||
}
|
||||
|
||||
var config = !IsController
|
||||
? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig()
|
||||
: (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
config.PlayerIndex = _playerId;
|
||||
|
||||
int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId);
|
||||
if (i == -1)
|
||||
{
|
||||
newConfig.Add(config);
|
||||
}
|
||||
else
|
||||
{
|
||||
newConfig[i] = config;
|
||||
}
|
||||
}
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
||||
|
||||
// Atomically replace and signal input change.
|
||||
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
|
||||
ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
|
||||
public void NotifyChange(string property)
|
||||
{
|
||||
OnPropertyChanged(property);
|
||||
}
|
||||
|
||||
public void NotifyChanges()
|
||||
{
|
||||
OnPropertyChanged(nameof(Configuration));
|
||||
OnPropertyChanged(nameof(IsController));
|
||||
OnPropertyChanged(nameof(ShowSettings));
|
||||
OnPropertyChanged(nameof(IsKeyboard));
|
||||
OnPropertyChanged(nameof(IsRight));
|
||||
OnPropertyChanged(nameof(IsLeft));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
|
||||
SelectedGamepad?.Dispose();
|
||||
|
||||
AvaloniaKeyboardDriver.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
340
src/Ryujinx/UI/ViewModels/DownloadableContentManagerViewModel.cs
Normal file
340
src/Ryujinx/UI/ViewModels/DownloadableContentManagerViewModel.cs
Normal file
|
@ -0,0 +1,340 @@
|
|||
using Avalonia.Collections;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Application = Avalonia.Application;
|
||||
using Path = System.IO.Path;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class DownloadableContentManagerViewModel : BaseModel
|
||||
{
|
||||
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private AvaloniaList<DownloadableContentModel> _downloadableContents = new();
|
||||
private AvaloniaList<DownloadableContentModel> _views = new();
|
||||
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
|
||||
|
||||
private string _search;
|
||||
private readonly ulong _titleId;
|
||||
private readonly IStorageProvider _storageProvider;
|
||||
|
||||
private static readonly DownloadableContentJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> DownloadableContents
|
||||
{
|
||||
get => _downloadableContents;
|
||||
set
|
||||
{
|
||||
_downloadableContents = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> SelectedDownloadableContents
|
||||
{
|
||||
get => _selectedDownloadableContents;
|
||||
set
|
||||
{
|
||||
_selectedDownloadableContents = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string Search
|
||||
{
|
||||
get => _search;
|
||||
set
|
||||
{
|
||||
_search = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public string UpdateCount
|
||||
{
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
|
||||
}
|
||||
|
||||
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
|
||||
_titleId = titleId;
|
||||
|
||||
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
_storageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
|
||||
try
|
||||
{
|
||||
_downloadableContentContainerList = JsonHelper.DeserializeFromFile(_downloadableContentJsonPath, _serializerContext.ListDownloadableContentContainer);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Configuration, "Downloadable Content JSON failed to deserialize.");
|
||||
_downloadableContentContainerList = new List<DownloadableContentContainer>();
|
||||
}
|
||||
|
||||
LoadDownloadableContents();
|
||||
}
|
||||
|
||||
private void LoadDownloadableContents()
|
||||
{
|
||||
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
|
||||
{
|
||||
if (File.Exists(downloadableContentContainer.ContainerPath))
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new();
|
||||
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using UniqueRef<IFile> ncaFile = new();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
if (nca != null)
|
||||
{
|
||||
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled);
|
||||
|
||||
DownloadableContents.Add(content);
|
||||
|
||||
if (content.Enabled)
|
||||
{
|
||||
SelectedDownloadableContents.Add(content);
|
||||
}
|
||||
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Save the list again to remove leftovers.
|
||||
Save();
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
{
|
||||
DownloadableContents.AsObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Bind(out var view).AsObservableList();
|
||||
|
||||
_views.Clear();
|
||||
_views.AddRange(view);
|
||||
OnPropertyChanged(nameof(Views));
|
||||
}
|
||||
|
||||
private bool Filter(object arg)
|
||||
{
|
||||
if (arg is DownloadableContentModel content)
|
||||
{
|
||||
return string.IsNullOrWhiteSpace(_search) || content.FileName.ToLower().Contains(_search.ToLower()) || content.TitleId.ToLower().Contains(_search.ToLower());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadFileErrorMessage], ex.Message, containerPath));
|
||||
});
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
var result = await _storageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
|
||||
AllowMultiple = true,
|
||||
FileTypeFilter = new List<FilePickerFileType>
|
||||
{
|
||||
new("NSP")
|
||||
{
|
||||
Patterns = new[] { "*.nsp" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" },
|
||||
MimeTypes = new[] { "application/x-nx-nsp" },
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
foreach (var file in result)
|
||||
{
|
||||
await AddDownloadableContent(file.Path.LocalPath);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task AddDownloadableContent(string path)
|
||||
{
|
||||
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new();
|
||||
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true);
|
||||
DownloadableContents.Add(content);
|
||||
SelectedDownloadableContents.Add(content);
|
||||
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(DownloadableContentModel model)
|
||||
{
|
||||
DownloadableContents.Remove(model);
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void RemoveAll()
|
||||
{
|
||||
DownloadableContents.Clear();
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
SelectedDownloadableContents = new(DownloadableContents);
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
SelectedDownloadableContents.Clear();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
_downloadableContentContainerList.Clear();
|
||||
|
||||
DownloadableContentContainer container = default;
|
||||
|
||||
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
|
||||
{
|
||||
if (container.ContainerPath != downloadableContent.ContainerPath)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
}
|
||||
|
||||
container = new DownloadableContentContainer
|
||||
{
|
||||
ContainerPath = downloadableContent.ContainerPath,
|
||||
DownloadableContentNcaList = new List<DownloadableContentNca>(),
|
||||
};
|
||||
}
|
||||
|
||||
container.DownloadableContentNcaList.Add(new DownloadableContentNca
|
||||
{
|
||||
Enabled = downloadableContent.Enabled,
|
||||
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
|
||||
FullPath = downloadableContent.FullPath,
|
||||
});
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
}
|
||||
|
||||
JsonHelper.SerializeToFile(_downloadableContentJsonPath, _downloadableContentContainerList, _serializerContext.ListDownloadableContentContainer);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
1708
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs
Normal file
1708
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs
Normal file
File diff suppressed because it is too large
Load diff
336
src/Ryujinx/UI/ViewModels/ModManagerViewModel.cs
Normal file
336
src/Ryujinx/UI/ViewModels/ModManagerViewModel.cs
Normal file
|
@ -0,0 +1,336 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class ModManagerViewModel : BaseModel
|
||||
{
|
||||
private readonly string _modJsonPath;
|
||||
|
||||
private AvaloniaList<ModModel> _mods = new();
|
||||
private AvaloniaList<ModModel> _views = new();
|
||||
private AvaloniaList<ModModel> _selectedMods = new();
|
||||
|
||||
private string _search;
|
||||
private readonly ulong _applicationId;
|
||||
private readonly IStorageProvider _storageProvider;
|
||||
|
||||
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public AvaloniaList<ModModel> Mods
|
||||
{
|
||||
get => _mods;
|
||||
set
|
||||
{
|
||||
_mods = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<ModModel> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<ModModel> SelectedMods
|
||||
{
|
||||
get => _selectedMods;
|
||||
set
|
||||
{
|
||||
_selectedMods = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string Search
|
||||
{
|
||||
get => _search;
|
||||
set
|
||||
{
|
||||
_search = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public string ModCount
|
||||
{
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count);
|
||||
}
|
||||
|
||||
public ModManagerViewModel(ulong applicationId)
|
||||
{
|
||||
_applicationId = applicationId;
|
||||
|
||||
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
|
||||
|
||||
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
_storageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
LoadMods(applicationId);
|
||||
}
|
||||
|
||||
private void LoadMods(ulong applicationId)
|
||||
{
|
||||
Mods.Clear();
|
||||
SelectedMods.Clear();
|
||||
|
||||
string[] modsBasePaths = [ModLoader.GetSdModsBasePath(), ModLoader.GetModsBasePath()];
|
||||
|
||||
foreach (var path in modsBasePaths)
|
||||
{
|
||||
var inSd = path == ModLoader.GetSdModsBasePath();
|
||||
var modCache = new ModLoader.ModCache();
|
||||
|
||||
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
|
||||
|
||||
foreach (var mod in modCache.RomfsDirs)
|
||||
{
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
|
||||
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
|
||||
{
|
||||
Mods.Add(modModel);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.RomfsContainers)
|
||||
{
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.ExefsDirs)
|
||||
{
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
|
||||
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
|
||||
{
|
||||
Mods.Add(modModel);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.ExefsContainers)
|
||||
{
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
|
||||
}
|
||||
}
|
||||
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
{
|
||||
Mods.AsObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Bind(out var view).AsObservableList();
|
||||
|
||||
_views.Clear();
|
||||
_views.AddRange(view);
|
||||
|
||||
SelectedMods = new(Views.Where(x => x.Enabled));
|
||||
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
OnPropertyChanged(nameof(Views));
|
||||
OnPropertyChanged(nameof(SelectedMods));
|
||||
}
|
||||
|
||||
private bool Filter(object arg)
|
||||
{
|
||||
if (arg is ModModel content)
|
||||
{
|
||||
return string.IsNullOrWhiteSpace(_search) || content.Name.ToLower().Contains(_search.ToLower());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
ModMetadata modData = new();
|
||||
|
||||
foreach (ModModel mod in Mods)
|
||||
{
|
||||
modData.Mods.Add(new Mod
|
||||
{
|
||||
Name = mod.Name,
|
||||
Path = mod.Path,
|
||||
Enabled = SelectedMods.Contains(mod),
|
||||
});
|
||||
}
|
||||
|
||||
JsonHelper.SerializeToFile(_modJsonPath, modData, _serializerContext.ModMetadata);
|
||||
}
|
||||
|
||||
public void Delete(ModModel model)
|
||||
{
|
||||
var isSubdir = true;
|
||||
var pathToDelete = model.Path;
|
||||
var basePath = model.InSd ? ModLoader.GetSdModsBasePath() : ModLoader.GetModsBasePath();
|
||||
var modsDir = ModLoader.GetApplicationDir(basePath, _applicationId.ToString("x16"));
|
||||
|
||||
if (new DirectoryInfo(model.Path).Parent?.FullName == modsDir)
|
||||
{
|
||||
isSubdir = false;
|
||||
}
|
||||
|
||||
if (isSubdir)
|
||||
{
|
||||
var parentDir = String.Empty;
|
||||
|
||||
foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly))
|
||||
{
|
||||
if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path))
|
||||
{
|
||||
parentDir = dir;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (parentDir == String.Empty)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogModDeleteNoParentMessage,
|
||||
model.Path));
|
||||
});
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{pathToDelete}\"");
|
||||
Directory.Delete(pathToDelete, true);
|
||||
|
||||
Mods.Remove(model);
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
private void AddMod(DirectoryInfo directory)
|
||||
{
|
||||
string[] directories;
|
||||
|
||||
try
|
||||
{
|
||||
directories = Directory.GetDirectories(directory.ToString(), "*", SearchOption.AllDirectories);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogLoadFileErrorMessage,
|
||||
exception.ToString(),
|
||||
directory));
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
var destinationDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16"));
|
||||
|
||||
// TODO: More robust checking for valid mod folders
|
||||
var isDirectoryValid = true;
|
||||
|
||||
if (directories.Length == 0)
|
||||
{
|
||||
isDirectoryValid = false;
|
||||
}
|
||||
|
||||
if (!isDirectoryValid)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogModInvalidMessage]);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var dir in directories)
|
||||
{
|
||||
string dirToCreate = dir.Replace(directory.Parent.ToString(), destinationDir);
|
||||
|
||||
// Mod already exists
|
||||
if (Directory.Exists(dirToCreate))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogLoadFileErrorMessage,
|
||||
LocaleManager.Instance[LocaleKeys.DialogModAlreadyExistsMessage],
|
||||
dirToCreate));
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(dirToCreate);
|
||||
}
|
||||
|
||||
var files = Directory.GetFiles(directory.ToString(), "*", SearchOption.AllDirectories);
|
||||
|
||||
foreach (var file in files)
|
||||
{
|
||||
File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true);
|
||||
}
|
||||
|
||||
LoadMods(_applicationId);
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
var result = await _storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectModDialogTitle],
|
||||
AllowMultiple = true,
|
||||
});
|
||||
|
||||
foreach (var folder in result)
|
||||
{
|
||||
AddMod(new DirectoryInfo(folder.Path.LocalPath));
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteAll()
|
||||
{
|
||||
foreach (var mod in Mods)
|
||||
{
|
||||
Delete(mod);
|
||||
}
|
||||
|
||||
Mods.Clear();
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
SelectedMods = new(Mods);
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
SelectedMods.Clear();
|
||||
}
|
||||
}
|
||||
}
|
93
src/Ryujinx/UI/ViewModels/MotionInputViewModel.cs
Normal file
93
src/Ryujinx/UI/ViewModels/MotionInputViewModel.cs
Normal file
|
@ -0,0 +1,93 @@
|
|||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class MotionInputViewModel : BaseModel
|
||||
{
|
||||
private int _slot;
|
||||
public int Slot
|
||||
{
|
||||
get => _slot;
|
||||
set
|
||||
{
|
||||
_slot = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private int _altSlot;
|
||||
public int AltSlot
|
||||
{
|
||||
get => _altSlot;
|
||||
set
|
||||
{
|
||||
_altSlot = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private string _dsuServerHost;
|
||||
public string DsuServerHost
|
||||
{
|
||||
get => _dsuServerHost;
|
||||
set
|
||||
{
|
||||
_dsuServerHost = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private int _dsuServerPort;
|
||||
public int DsuServerPort
|
||||
{
|
||||
get => _dsuServerPort;
|
||||
set
|
||||
{
|
||||
_dsuServerPort = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _mirrorInput;
|
||||
public bool MirrorInput
|
||||
{
|
||||
get => _mirrorInput;
|
||||
set
|
||||
{
|
||||
_mirrorInput = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private int _sensitivity;
|
||||
public int Sensitivity
|
||||
{
|
||||
get => _sensitivity;
|
||||
set
|
||||
{
|
||||
_sensitivity = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private double _gryoDeadzone;
|
||||
public double GyroDeadzone
|
||||
{
|
||||
get => _gryoDeadzone;
|
||||
set
|
||||
{
|
||||
_gryoDeadzone = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableCemuHookMotion;
|
||||
public bool EnableCemuHookMotion
|
||||
{
|
||||
get => _enableCemuHookMotion;
|
||||
set
|
||||
{
|
||||
_enableCemuHookMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
27
src/Ryujinx/UI/ViewModels/RumbleInputViewModel.cs
Normal file
27
src/Ryujinx/UI/ViewModels/RumbleInputViewModel.cs
Normal file
|
@ -0,0 +1,27 @@
|
|||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class RumbleInputViewModel : BaseModel
|
||||
{
|
||||
private float _strongRumble;
|
||||
public float StrongRumble
|
||||
{
|
||||
get => _strongRumble;
|
||||
set
|
||||
{
|
||||
_strongRumble = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _weakRumble;
|
||||
public float WeakRumble
|
||||
{
|
||||
get => _weakRumble;
|
||||
set
|
||||
{
|
||||
_weakRumble = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
614
src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
Normal file
614
src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
Normal file
|
@ -0,0 +1,614 @@
|
|||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.OpenAL;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Audio.Backends.SoundIo;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration.System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class SettingsViewModel : BaseModel
|
||||
{
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private readonly ContentManager _contentManager;
|
||||
private TimeZoneContentManager _timeZoneContentManager;
|
||||
|
||||
private readonly List<string> _validTzRegions;
|
||||
|
||||
private readonly Dictionary<string, string> _networkInterfaces;
|
||||
|
||||
private float _customResolutionScale;
|
||||
private int _resolutionScale;
|
||||
private int _graphicsBackendMultithreadingIndex;
|
||||
private float _volume;
|
||||
private bool _isVulkanAvailable = true;
|
||||
private bool _directoryChanged;
|
||||
private readonly List<string> _gpuIds = new();
|
||||
private KeyboardHotkeys _keyboardHotkeys;
|
||||
private int _graphicsBackendIndex;
|
||||
private int _scalingFilter;
|
||||
private int _scalingFilterLevel;
|
||||
|
||||
public event Action CloseWindow;
|
||||
public event Action SaveSettingsEvent;
|
||||
private int _networkInterfaceIndex;
|
||||
private int _multiplayerModeIndex;
|
||||
|
||||
public int ResolutionScale
|
||||
{
|
||||
get => _resolutionScale;
|
||||
set
|
||||
{
|
||||
_resolutionScale = value;
|
||||
|
||||
OnPropertyChanged(nameof(CustomResolutionScale));
|
||||
OnPropertyChanged(nameof(IsCustomResolutionScaleActive));
|
||||
}
|
||||
}
|
||||
|
||||
public int GraphicsBackendMultithreadingIndex
|
||||
{
|
||||
get => _graphicsBackendMultithreadingIndex;
|
||||
set
|
||||
{
|
||||
_graphicsBackendMultithreadingIndex = value;
|
||||
|
||||
if (_graphicsBackendMultithreadingIndex != (int)ConfigurationState.Instance.Graphics.BackendThreading.Value)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
|
||||
"",
|
||||
"",
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||
LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle])
|
||||
);
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float CustomResolutionScale
|
||||
{
|
||||
get => _customResolutionScale;
|
||||
set
|
||||
{
|
||||
_customResolutionScale = MathF.Round(value, 1);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsVulkanAvailable
|
||||
{
|
||||
get => _isVulkanAvailable;
|
||||
set
|
||||
{
|
||||
_isVulkanAvailable = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
|
||||
|
||||
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
|
||||
|
||||
public bool DirectoryChanged
|
||||
{
|
||||
get => _directoryChanged;
|
||||
set
|
||||
{
|
||||
_directoryChanged = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsMacOS => OperatingSystem.IsMacOS();
|
||||
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
public int HideCursor { get; set; }
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
public bool EnableVsync { get; set; }
|
||||
public bool EnablePptc { get; set; }
|
||||
public bool EnableInternetAccess { get; set; }
|
||||
public bool EnableFsIntegrityChecks { get; set; }
|
||||
public bool IgnoreMissingServices { get; set; }
|
||||
public bool ExpandDramSize { get; set; }
|
||||
public bool EnableShaderCache { get; set; }
|
||||
public bool EnableTextureRecompression { get; set; }
|
||||
public bool EnableMacroHLE { get; set; }
|
||||
public bool EnableColorSpacePassthrough { get; set; }
|
||||
public bool ColorSpacePassthroughAvailable => IsMacOS;
|
||||
public bool EnableFileLog { get; set; }
|
||||
public bool EnableStub { get; set; }
|
||||
public bool EnableInfo { get; set; }
|
||||
public bool EnableWarn { get; set; }
|
||||
public bool EnableError { get; set; }
|
||||
public bool EnableTrace { get; set; }
|
||||
public bool EnableGuest { get; set; }
|
||||
public bool EnableFsAccessLog { get; set; }
|
||||
public bool EnableDebug { get; set; }
|
||||
public bool IsOpenAlEnabled { get; set; }
|
||||
public bool IsSoundIoEnabled { get; set; }
|
||||
public bool IsSDL2Enabled { get; set; }
|
||||
public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
|
||||
public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
|
||||
|
||||
public bool IsVulkanSelected => GraphicsBackendIndex == 0;
|
||||
public bool UseHypervisor { get; set; }
|
||||
|
||||
public string TimeZone { get; set; }
|
||||
public string ShaderDumpPath { get; set; }
|
||||
|
||||
public int Language { get; set; }
|
||||
public int Region { get; set; }
|
||||
public int FsGlobalAccessLogMode { get; set; }
|
||||
public int AudioBackend { get; set; }
|
||||
public int MaxAnisotropy { get; set; }
|
||||
public int AspectRatio { get; set; }
|
||||
public int AntiAliasingEffect { get; set; }
|
||||
public string ScalingFilterLevelText => ScalingFilterLevel.ToString("0");
|
||||
public int ScalingFilterLevel
|
||||
{
|
||||
get => _scalingFilterLevel;
|
||||
set
|
||||
{
|
||||
_scalingFilterLevel = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(ScalingFilterLevelText));
|
||||
}
|
||||
}
|
||||
public int OpenglDebugLevel { get; set; }
|
||||
public int MemoryMode { get; set; }
|
||||
public int BaseStyleIndex { get; set; }
|
||||
public int GraphicsBackendIndex
|
||||
{
|
||||
get => _graphicsBackendIndex;
|
||||
set
|
||||
{
|
||||
_graphicsBackendIndex = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsVulkanSelected));
|
||||
}
|
||||
}
|
||||
public int ScalingFilter
|
||||
{
|
||||
get => _scalingFilter;
|
||||
set
|
||||
{
|
||||
_scalingFilter = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsScalingFilterActive));
|
||||
}
|
||||
}
|
||||
|
||||
public int PreferredGpuIndex { get; set; }
|
||||
|
||||
public float Volume
|
||||
{
|
||||
get => _volume;
|
||||
set
|
||||
{
|
||||
_volume = value;
|
||||
|
||||
ConfigurationState.Instance.System.AudioVolume.Value = _volume / 100;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public DateTimeOffset CurrentDate { get; set; }
|
||||
public TimeSpan CurrentTime { get; set; }
|
||||
|
||||
internal AvaloniaList<TimeZone> TimeZones { get; set; }
|
||||
public AvaloniaList<string> GameDirectories { get; set; }
|
||||
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
|
||||
|
||||
public AvaloniaList<string> NetworkInterfaceList
|
||||
{
|
||||
get => new(_networkInterfaces.Keys);
|
||||
}
|
||||
|
||||
public AvaloniaList<string> MultiplayerModes
|
||||
{
|
||||
get => new(Enum.GetNames<MultiplayerMode>());
|
||||
}
|
||||
|
||||
public KeyboardHotkeys KeyboardHotkeys
|
||||
{
|
||||
get => _keyboardHotkeys;
|
||||
set
|
||||
{
|
||||
_keyboardHotkeys = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int NetworkInterfaceIndex
|
||||
{
|
||||
get => _networkInterfaceIndex;
|
||||
set
|
||||
{
|
||||
_networkInterfaceIndex = value != -1 ? value : 0;
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
|
||||
}
|
||||
}
|
||||
|
||||
public int MultiplayerModeIndex
|
||||
{
|
||||
get => _multiplayerModeIndex;
|
||||
set
|
||||
{
|
||||
_multiplayerModeIndex = value;
|
||||
ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Task.Run(LoadTimeZones);
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel()
|
||||
{
|
||||
GameDirectories = new AvaloniaList<string>();
|
||||
TimeZones = new AvaloniaList<TimeZone>();
|
||||
AvailableGpus = new ObservableCollection<ComboBoxItem>();
|
||||
_validTzRegions = new List<string>();
|
||||
_networkInterfaces = new Dictionary<string, string>();
|
||||
|
||||
Task.Run(CheckSoundBackends);
|
||||
Task.Run(PopulateNetworkInterfaces);
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Task.Run(LoadAvailableGpus);
|
||||
LoadCurrentConfiguration();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task CheckSoundBackends()
|
||||
{
|
||||
IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
|
||||
IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
|
||||
IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
OnPropertyChanged(nameof(IsOpenAlEnabled));
|
||||
OnPropertyChanged(nameof(IsSoundIoEnabled));
|
||||
OnPropertyChanged(nameof(IsSDL2Enabled));
|
||||
});
|
||||
}
|
||||
|
||||
private async Task LoadAvailableGpus()
|
||||
{
|
||||
AvailableGpus.Clear();
|
||||
|
||||
var devices = VulkanRenderer.GetPhysicalDevices();
|
||||
|
||||
if (devices.Length == 0)
|
||||
{
|
||||
IsVulkanAvailable = false;
|
||||
GraphicsBackendIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var device in devices)
|
||||
{
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
_gpuIds.Add(device.Id);
|
||||
|
||||
AvailableGpus.Add(new ComboBoxItem { Content = $"{device.Name} {(device.IsDiscrete ? "(dGPU)" : "")}" });
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// GPU configuration needs to be loaded during the async method or it will always return 0.
|
||||
PreferredGpuIndex = _gpuIds.Contains(ConfigurationState.Instance.Graphics.PreferredGpu) ?
|
||||
_gpuIds.IndexOf(ConfigurationState.Instance.Graphics.PreferredGpu) : 0;
|
||||
|
||||
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(PreferredGpuIndex)));
|
||||
}
|
||||
|
||||
public async Task LoadTimeZones()
|
||||
{
|
||||
_timeZoneContentManager = new TimeZoneContentManager();
|
||||
|
||||
_timeZoneContentManager.InitializeInstance(_virtualFileSystem, _contentManager, IntegrityCheckLevel.None);
|
||||
|
||||
foreach ((int offset, string location, string abbr) in _timeZoneContentManager.ParseTzOffsets())
|
||||
{
|
||||
int hours = Math.DivRem(offset, 3600, out int seconds);
|
||||
int minutes = Math.Abs(seconds) / 60;
|
||||
|
||||
string abbr2 = abbr.StartsWith('+') || abbr.StartsWith('-') ? string.Empty : abbr;
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
TimeZones.Add(new TimeZone($"UTC{hours:+0#;-0#;+00}:{minutes:D2}", location, abbr2));
|
||||
|
||||
_validTzRegions.Add(location);
|
||||
});
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(TimeZone)));
|
||||
}
|
||||
|
||||
private async Task PopulateNetworkInterfaces()
|
||||
{
|
||||
_networkInterfaces.Clear();
|
||||
_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
|
||||
|
||||
foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
|
||||
{
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
|
||||
});
|
||||
}
|
||||
|
||||
// Network interface index needs to be loaded during the async method or it will always return 0.
|
||||
NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
|
||||
|
||||
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(NetworkInterfaceIndex)));
|
||||
}
|
||||
|
||||
public void ValidateAndSetTimeZone(string location)
|
||||
{
|
||||
if (_validTzRegions.Contains(location))
|
||||
{
|
||||
TimeZone = location;
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadCurrentConfiguration()
|
||||
{
|
||||
ConfigurationState config = ConfigurationState.Instance;
|
||||
|
||||
// User Interface
|
||||
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
||||
ShowConfirmExit = config.ShowConfirmExit;
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
||||
|
||||
BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
|
||||
|
||||
// Input
|
||||
EnableDockedMode = config.System.EnableDockedMode;
|
||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||
EnableMouse = config.Hid.EnableMouse;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
KeyboardHotkeys = config.Hid.Hotkeys.Value;
|
||||
|
||||
// System
|
||||
Region = (int)config.System.Region.Value;
|
||||
Language = (int)config.System.Language.Value;
|
||||
TimeZone = config.System.TimeZone;
|
||||
|
||||
DateTime currentDateTime = DateTime.Now;
|
||||
|
||||
CurrentDate = currentDateTime.Date;
|
||||
CurrentTime = currentDateTime.TimeOfDay.Add(TimeSpan.FromSeconds(config.System.SystemTimeOffset));
|
||||
|
||||
EnableVsync = config.Graphics.EnableVsync;
|
||||
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
|
||||
ExpandDramSize = config.System.ExpandRam;
|
||||
IgnoreMissingServices = config.System.IgnoreMissingServices;
|
||||
|
||||
// CPU
|
||||
EnablePptc = config.System.EnablePtc;
|
||||
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
||||
UseHypervisor = config.System.UseHypervisor;
|
||||
|
||||
// Graphics
|
||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||
// Physical devices are queried asynchronously hence the prefered index config value is loaded in LoadAvailableGpus().
|
||||
EnableShaderCache = config.Graphics.EnableShaderCache;
|
||||
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
|
||||
EnableMacroHLE = config.Graphics.EnableMacroHLE;
|
||||
EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
|
||||
ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
|
||||
CustomResolutionScale = config.Graphics.ResScaleCustom;
|
||||
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
|
||||
AspectRatio = (int)config.Graphics.AspectRatio.Value;
|
||||
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
|
||||
ShaderDumpPath = config.Graphics.ShadersDumpPath;
|
||||
AntiAliasingEffect = (int)config.Graphics.AntiAliasing.Value;
|
||||
ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
|
||||
ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
|
||||
|
||||
// Audio
|
||||
AudioBackend = (int)config.System.AudioBackend.Value;
|
||||
Volume = config.System.AudioVolume * 100;
|
||||
|
||||
// Network
|
||||
EnableInternetAccess = config.System.EnableInternetAccess;
|
||||
// LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
|
||||
|
||||
// Logging
|
||||
EnableFileLog = config.Logger.EnableFileLog;
|
||||
EnableStub = config.Logger.EnableStub;
|
||||
EnableInfo = config.Logger.EnableInfo;
|
||||
EnableWarn = config.Logger.EnableWarn;
|
||||
EnableError = config.Logger.EnableError;
|
||||
EnableTrace = config.Logger.EnableTrace;
|
||||
EnableGuest = config.Logger.EnableGuest;
|
||||
EnableDebug = config.Logger.EnableDebug;
|
||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||
|
||||
MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
|
||||
}
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
ConfigurationState config = ConfigurationState.Instance;
|
||||
|
||||
// User Interface
|
||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
|
||||
if (_directoryChanged)
|
||||
{
|
||||
List<string> gameDirs = new(GameDirectories);
|
||||
config.UI.GameDirs.Value = gameDirs;
|
||||
}
|
||||
|
||||
config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
||||
|
||||
// Input
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||
config.Hid.EnableMouse.Value = EnableMouse;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
config.Hid.Hotkeys.Value = KeyboardHotkeys;
|
||||
|
||||
// System
|
||||
config.System.Region.Value = (Region)Region;
|
||||
config.System.Language.Value = (Language)Language;
|
||||
|
||||
if (_validTzRegions.Contains(TimeZone))
|
||||
{
|
||||
config.System.TimeZone.Value = TimeZone;
|
||||
}
|
||||
|
||||
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
|
||||
config.Graphics.EnableVsync.Value = EnableVsync;
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.ExpandRam.Value = ExpandDramSize;
|
||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||
|
||||
// CPU
|
||||
config.System.EnablePtc.Value = EnablePptc;
|
||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||
config.System.UseHypervisor.Value = UseHypervisor;
|
||||
|
||||
// Graphics
|
||||
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
||||
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
||||
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
||||
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
|
||||
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
|
||||
config.Graphics.EnableColorSpacePassthrough.Value = EnableColorSpacePassthrough;
|
||||
config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
|
||||
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
|
||||
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
|
||||
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
|
||||
config.Graphics.AntiAliasing.Value = (AntiAliasing)AntiAliasingEffect;
|
||||
config.Graphics.ScalingFilter.Value = (ScalingFilter)ScalingFilter;
|
||||
config.Graphics.ScalingFilterLevel.Value = ScalingFilterLevel;
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
|
||||
{
|
||||
DriverUtilities.ToggleOGLThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
|
||||
}
|
||||
|
||||
config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
|
||||
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
|
||||
|
||||
// Audio
|
||||
AudioBackend audioBackend = (AudioBackend)AudioBackend;
|
||||
if (audioBackend != config.System.AudioBackend.Value)
|
||||
{
|
||||
config.System.AudioBackend.Value = audioBackend;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
|
||||
}
|
||||
|
||||
config.System.AudioVolume.Value = Volume / 100;
|
||||
|
||||
// Network
|
||||
config.System.EnableInternetAccess.Value = EnableInternetAccess;
|
||||
|
||||
// Logging
|
||||
config.Logger.EnableFileLog.Value = EnableFileLog;
|
||||
config.Logger.EnableStub.Value = EnableStub;
|
||||
config.Logger.EnableInfo.Value = EnableInfo;
|
||||
config.Logger.EnableWarn.Value = EnableWarn;
|
||||
config.Logger.EnableError.Value = EnableError;
|
||||
config.Logger.EnableTrace.Value = EnableTrace;
|
||||
config.Logger.EnableGuest.Value = EnableGuest;
|
||||
config.Logger.EnableDebug.Value = EnableDebug;
|
||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||
|
||||
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
|
||||
config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
|
||||
|
||||
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
|
||||
SaveSettingsEvent?.Invoke();
|
||||
|
||||
_directoryChanged = false;
|
||||
}
|
||||
|
||||
private static void RevertIfNotSaved()
|
||||
{
|
||||
Program.ReloadConfig();
|
||||
}
|
||||
|
||||
public void ApplyButton()
|
||||
{
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
public void OkButton()
|
||||
{
|
||||
SaveSettings();
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
|
||||
public void CancelButton()
|
||||
{
|
||||
RevertIfNotSaved();
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
249
src/Ryujinx/UI/ViewModels/TitleUpdateViewModel.cs
Normal file
249
src/Ryujinx/UI/ViewModels/TitleUpdateViewModel.cs
Normal file
|
@ -0,0 +1,249 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
using SpanHelpers = LibHac.Common.SpanHelpers;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class TitleUpdateViewModel : BaseModel
|
||||
{
|
||||
public TitleUpdateMetadata TitleUpdateWindowData;
|
||||
public readonly string TitleUpdateJsonPath;
|
||||
private VirtualFileSystem VirtualFileSystem { get; }
|
||||
private ulong TitleId { get; }
|
||||
|
||||
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
|
||||
private AvaloniaList<object> _views = new();
|
||||
private object _selectedUpdate;
|
||||
|
||||
private static readonly TitleUpdateMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public AvaloniaList<TitleUpdateModel> TitleUpdates
|
||||
{
|
||||
get => _titleUpdates;
|
||||
set
|
||||
{
|
||||
_titleUpdates = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<object> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public object SelectedUpdate
|
||||
{
|
||||
get => _selectedUpdate;
|
||||
set
|
||||
{
|
||||
_selectedUpdate = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public IStorageProvider StorageProvider;
|
||||
|
||||
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
|
||||
TitleId = titleId;
|
||||
|
||||
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
StorageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
TitleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
|
||||
|
||||
try
|
||||
{
|
||||
TitleUpdateWindowData = JsonHelper.DeserializeFromFile(TitleUpdateJsonPath, _serializerContext.TitleUpdateMetadata);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {TitleId} at {TitleUpdateJsonPath}");
|
||||
|
||||
TitleUpdateWindowData = new TitleUpdateMetadata
|
||||
{
|
||||
Selected = "",
|
||||
Paths = new List<string>(),
|
||||
};
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
LoadUpdates();
|
||||
}
|
||||
|
||||
private void LoadUpdates()
|
||||
{
|
||||
foreach (string path in TitleUpdateWindowData.Paths)
|
||||
{
|
||||
AddUpdate(path);
|
||||
}
|
||||
|
||||
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == TitleUpdateWindowData.Selected, null);
|
||||
|
||||
SelectedUpdate = selected;
|
||||
|
||||
// NOTE: Save the list again to remove leftovers.
|
||||
Save();
|
||||
SortUpdates();
|
||||
}
|
||||
|
||||
public void SortUpdates()
|
||||
{
|
||||
var list = TitleUpdates.ToList();
|
||||
|
||||
list.Sort((first, second) =>
|
||||
{
|
||||
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
|
||||
});
|
||||
|
||||
Views.Clear();
|
||||
Views.Add(new BaseModel());
|
||||
Views.AddRange(list);
|
||||
|
||||
if (SelectedUpdate == null)
|
||||
{
|
||||
SelectedUpdate = Views[0];
|
||||
}
|
||||
else if (!TitleUpdates.Contains(SelectedUpdate))
|
||||
{
|
||||
if (Views.Count > 1)
|
||||
{
|
||||
SelectedUpdate = Views[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedUpdate = Views[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddUpdate(string path)
|
||||
{
|
||||
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
|
||||
{
|
||||
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
|
||||
|
||||
try
|
||||
{
|
||||
var pfs = new PartitionFileSystem();
|
||||
pfs.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, pfs, TitleId.ToString("x16"), 0);
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
ApplicationControlProperty controlData = new();
|
||||
|
||||
using UniqueRef<IFile> nacpFile = new();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadFileErrorMessage, ex.Message, path)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveUpdate(TitleUpdateModel update)
|
||||
{
|
||||
TitleUpdates.Remove(update);
|
||||
|
||||
SortUpdates();
|
||||
}
|
||||
|
||||
public async Task Add()
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
AllowMultiple = true,
|
||||
FileTypeFilter = new List<FilePickerFileType>
|
||||
{
|
||||
new(LocaleManager.Instance[LocaleKeys.AllSupportedFormats])
|
||||
{
|
||||
Patterns = new[] { "*.nsp" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" },
|
||||
MimeTypes = new[] { "application/x-nx-nsp" },
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
foreach (var file in result)
|
||||
{
|
||||
AddUpdate(file.Path.LocalPath);
|
||||
}
|
||||
|
||||
SortUpdates();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
TitleUpdateWindowData.Paths.Clear();
|
||||
TitleUpdateWindowData.Selected = "";
|
||||
|
||||
foreach (TitleUpdateModel update in TitleUpdates)
|
||||
{
|
||||
TitleUpdateWindowData.Paths.Add(update.Path);
|
||||
|
||||
if (update == SelectedUpdate)
|
||||
{
|
||||
TitleUpdateWindowData.Selected = update.Path;
|
||||
}
|
||||
}
|
||||
|
||||
JsonHelper.SerializeToFile(TitleUpdateJsonPath, TitleUpdateWindowData, _serializerContext.TitleUpdateMetadata);
|
||||
}
|
||||
}
|
||||
}
|
222
src/Ryujinx/UI/ViewModels/UserFirmwareAvatarSelectorViewModel.cs
Normal file
222
src/Ryujinx/UI/ViewModels/UserFirmwareAvatarSelectorViewModel.cs
Normal file
|
@ -0,0 +1,222 @@
|
|||
using Avalonia.Media;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ncm;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using Color = Avalonia.Media.Color;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal class UserFirmwareAvatarSelectorViewModel : BaseModel
|
||||
{
|
||||
private static readonly Dictionary<string, byte[]> _avatarStore = new();
|
||||
|
||||
private ObservableCollection<ProfileImageModel> _images;
|
||||
private Color _backgroundColor = Colors.White;
|
||||
|
||||
private int _selectedIndex;
|
||||
|
||||
public UserFirmwareAvatarSelectorViewModel()
|
||||
{
|
||||
_images = new ObservableCollection<ProfileImageModel>();
|
||||
|
||||
LoadImagesFromStore();
|
||||
}
|
||||
|
||||
public Color BackgroundColor
|
||||
{
|
||||
get => _backgroundColor;
|
||||
set
|
||||
{
|
||||
_backgroundColor = value;
|
||||
OnPropertyChanged();
|
||||
ChangeImageBackground();
|
||||
}
|
||||
}
|
||||
|
||||
public ObservableCollection<ProfileImageModel> Images
|
||||
{
|
||||
get => _images;
|
||||
set
|
||||
{
|
||||
_images = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int SelectedIndex
|
||||
{
|
||||
get => _selectedIndex;
|
||||
set
|
||||
{
|
||||
_selectedIndex = value;
|
||||
|
||||
if (_selectedIndex == -1)
|
||||
{
|
||||
SelectedImage = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedImage = _images[_selectedIndex].Data;
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] SelectedImage { get; private set; }
|
||||
|
||||
private void LoadImagesFromStore()
|
||||
{
|
||||
Images.Clear();
|
||||
|
||||
foreach (var image in _avatarStore)
|
||||
{
|
||||
Images.Add(new ProfileImageModel(image.Key, image.Value));
|
||||
}
|
||||
}
|
||||
|
||||
private void ChangeImageBackground()
|
||||
{
|
||||
foreach (var image in Images)
|
||||
{
|
||||
image.BackgroundColor = new SolidColorBrush(BackgroundColor);
|
||||
}
|
||||
}
|
||||
|
||||
public static void PreloadAvatars(ContentManager contentManager, VirtualFileSystem virtualFileSystem)
|
||||
{
|
||||
if (_avatarStore.Count > 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string contentPath = contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.BuiltInSystem, NcaContentType.Data);
|
||||
string avatarPath = VirtualFileSystem.SwitchPathToSystemPath(contentPath);
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(avatarPath))
|
||||
{
|
||||
using IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open);
|
||||
|
||||
Nca nca = new(virtualFileSystem.KeySet, ncaFileStream);
|
||||
IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
|
||||
foreach (DirectoryEntryEx item in romfs.EnumerateEntries())
|
||||
{
|
||||
// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
|
||||
if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") && item.FullPath.Contains("szs"))
|
||||
{
|
||||
using var file = new UniqueRef<IFile>();
|
||||
|
||||
romfs.OpenFile(ref file.Ref, ("/" + item.FullPath).ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
using MemoryStream stream = new();
|
||||
using MemoryStream streamPng = new();
|
||||
|
||||
file.Get.AsStream().CopyTo(stream);
|
||||
|
||||
stream.Position = 0;
|
||||
|
||||
Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
|
||||
|
||||
avatarImage.SaveAsPng(streamPng);
|
||||
|
||||
_avatarStore.Add(item.FullPath, streamPng.ToArray());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static byte[] DecompressYaz0(Stream stream)
|
||||
{
|
||||
using BinaryReader reader = new(stream);
|
||||
|
||||
reader.ReadInt32(); // Magic
|
||||
|
||||
uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
|
||||
|
||||
reader.ReadInt64(); // Padding
|
||||
|
||||
byte[] input = new byte[stream.Length - stream.Position];
|
||||
stream.Read(input, 0, input.Length);
|
||||
|
||||
uint inputOffset = 0;
|
||||
|
||||
byte[] output = new byte[decodedLength];
|
||||
uint outputOffset = 0;
|
||||
|
||||
ushort mask = 0;
|
||||
byte header = 0;
|
||||
|
||||
while (outputOffset < decodedLength)
|
||||
{
|
||||
if ((mask >>= 1) == 0)
|
||||
{
|
||||
header = input[inputOffset++];
|
||||
mask = 0x80;
|
||||
}
|
||||
|
||||
if ((header & mask) != 0)
|
||||
{
|
||||
if (outputOffset == output.Length)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
output[outputOffset++] = input[inputOffset++];
|
||||
}
|
||||
else
|
||||
{
|
||||
byte byte1 = input[inputOffset++];
|
||||
byte byte2 = input[inputOffset++];
|
||||
|
||||
uint dist = (uint)((byte1 & 0xF) << 8) | byte2;
|
||||
uint position = outputOffset - (dist + 1);
|
||||
|
||||
uint length = (uint)byte1 >> 4;
|
||||
if (length == 0)
|
||||
{
|
||||
length = (uint)input[inputOffset++] + 0x12;
|
||||
}
|
||||
else
|
||||
{
|
||||
length += 2;
|
||||
}
|
||||
|
||||
uint gap = outputOffset - position;
|
||||
uint nonOverlappingLength = length;
|
||||
|
||||
if (nonOverlappingLength > gap)
|
||||
{
|
||||
nonOverlappingLength = gap;
|
||||
}
|
||||
|
||||
Buffer.BlockCopy(output, (int)position, output, (int)outputOffset, (int)nonOverlappingLength);
|
||||
outputOffset += nonOverlappingLength;
|
||||
position += nonOverlappingLength;
|
||||
length -= nonOverlappingLength;
|
||||
|
||||
while (length-- > 0)
|
||||
{
|
||||
output[outputOffset++] = output[position++];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal class UserProfileImageSelectorViewModel : BaseModel
|
||||
{
|
||||
private bool _firmwareFound;
|
||||
|
||||
public bool FirmwareFound
|
||||
{
|
||||
get => _firmwareFound;
|
||||
|
||||
set
|
||||
{
|
||||
_firmwareFound = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
28
src/Ryujinx/UI/ViewModels/UserProfileViewModel.cs
Normal file
28
src/Ryujinx/UI/ViewModels/UserProfileViewModel.cs
Normal file
|
@ -0,0 +1,28 @@
|
|||
using Microsoft.IdentityModel.Tokens;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using System;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class UserProfileViewModel : BaseModel, IDisposable
|
||||
{
|
||||
public UserProfileViewModel()
|
||||
{
|
||||
Profiles = new ObservableCollection<BaseModel>();
|
||||
LostProfiles = new ObservableCollection<UserProfile>();
|
||||
IsEmpty = LostProfiles.IsNullOrEmpty();
|
||||
}
|
||||
|
||||
public ObservableCollection<BaseModel> Profiles { get; set; }
|
||||
|
||||
public ObservableCollection<UserProfile> LostProfiles { get; set; }
|
||||
|
||||
public bool IsEmpty { get; set; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
117
src/Ryujinx/UI/ViewModels/UserSaveManagerViewModel.cs
Normal file
117
src/Ryujinx/UI/ViewModels/UserSaveManagerViewModel.cs
Normal file
|
@ -0,0 +1,117 @@
|
|||
using DynamicData;
|
||||
using DynamicData.Binding;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class UserSaveManagerViewModel : BaseModel
|
||||
{
|
||||
private int _sortIndex;
|
||||
private int _orderIndex;
|
||||
private string _search;
|
||||
private ObservableCollection<SaveModel> _saves = new();
|
||||
private ObservableCollection<SaveModel> _views = new();
|
||||
private readonly AccountManager _accountManager;
|
||||
|
||||
public string SaveManagerHeading => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SaveManagerHeading, _accountManager.LastOpenedUser.Name, _accountManager.LastOpenedUser.UserId);
|
||||
|
||||
public int SortIndex
|
||||
{
|
||||
get => _sortIndex;
|
||||
set
|
||||
{
|
||||
_sortIndex = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public int OrderIndex
|
||||
{
|
||||
get => _orderIndex;
|
||||
set
|
||||
{
|
||||
_orderIndex = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public string Search
|
||||
{
|
||||
get => _search;
|
||||
set
|
||||
{
|
||||
_search = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public ObservableCollection<SaveModel> Saves
|
||||
{
|
||||
get => _saves;
|
||||
set
|
||||
{
|
||||
_saves = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public ObservableCollection<SaveModel> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public UserSaveManagerViewModel(AccountManager accountManager)
|
||||
{
|
||||
_accountManager = accountManager;
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
{
|
||||
Saves.AsObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Sort(GetComparer())
|
||||
.Bind(out var view).AsObservableList();
|
||||
|
||||
_views.Clear();
|
||||
_views.AddRange(view);
|
||||
OnPropertyChanged(nameof(Views));
|
||||
}
|
||||
|
||||
private bool Filter(object arg)
|
||||
{
|
||||
if (arg is SaveModel save)
|
||||
{
|
||||
return string.IsNullOrWhiteSpace(_search) || save.Title.ToLower().Contains(_search.ToLower());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private IComparer<SaveModel> GetComparer()
|
||||
{
|
||||
return SortIndex switch
|
||||
{
|
||||
0 => OrderIndex == 0
|
||||
? SortExpressionComparer<SaveModel>.Ascending(save => save.Title)
|
||||
: SortExpressionComparer<SaveModel>.Descending(save => save.Title),
|
||||
1 => OrderIndex == 0
|
||||
? SortExpressionComparer<SaveModel>.Ascending(save => save.Size)
|
||||
: SortExpressionComparer<SaveModel>.Descending(save => save.Size),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue