mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
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infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3 This breaks release CI for now but that's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * misc: Move Ryujinx.Ava project to Ryujinx This breaks CI for now, but it's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * infra: Make Avalonia the default UI Should fix CI after the previous changes. GTK3 isn't build by the release job anymore, only by PR CI. This also ensure that the test-ava update package is still generated to allow update from the old testing channel. Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix missing copy in create_app_bundle.sh Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix syntax error Signed-off-by: Mary Guillemard <mary@mary.zone> --------- Signed-off-by: Mary Guillemard <mary@mary.zone>
This commit is contained in:
parent
53b5985da6
commit
ec6cb0abb4
239 changed files with 1235 additions and 1232 deletions
614
src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
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614
src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
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using Avalonia.Collections;
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using Avalonia.Controls;
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using Avalonia.Threading;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Vulkan;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using Ryujinx.UI.Common.Configuration;
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using Ryujinx.UI.Common.Configuration.System;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class SettingsViewModel : BaseModel
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{
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly ContentManager _contentManager;
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private TimeZoneContentManager _timeZoneContentManager;
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private readonly List<string> _validTzRegions;
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private readonly Dictionary<string, string> _networkInterfaces;
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private float _customResolutionScale;
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private int _resolutionScale;
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private int _graphicsBackendMultithreadingIndex;
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private float _volume;
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private bool _isVulkanAvailable = true;
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private bool _directoryChanged;
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private readonly List<string> _gpuIds = new();
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private KeyboardHotkeys _keyboardHotkeys;
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private int _graphicsBackendIndex;
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private int _scalingFilter;
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private int _scalingFilterLevel;
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public event Action CloseWindow;
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public event Action SaveSettingsEvent;
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private int _networkInterfaceIndex;
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private int _multiplayerModeIndex;
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public int ResolutionScale
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{
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get => _resolutionScale;
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set
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{
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_resolutionScale = value;
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OnPropertyChanged(nameof(CustomResolutionScale));
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OnPropertyChanged(nameof(IsCustomResolutionScaleActive));
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}
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}
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public int GraphicsBackendMultithreadingIndex
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{
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get => _graphicsBackendMultithreadingIndex;
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set
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{
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_graphicsBackendMultithreadingIndex = value;
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if (_graphicsBackendMultithreadingIndex != (int)ConfigurationState.Instance.Graphics.BackendThreading.Value)
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{
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Dispatcher.UIThread.InvokeAsync(() =>
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ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
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"",
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"",
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle])
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);
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}
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OnPropertyChanged();
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}
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}
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public float CustomResolutionScale
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{
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get => _customResolutionScale;
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set
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{
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_customResolutionScale = MathF.Round(value, 1);
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OnPropertyChanged();
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}
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}
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public bool IsVulkanAvailable
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{
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get => _isVulkanAvailable;
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set
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{
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_isVulkanAvailable = value;
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OnPropertyChanged();
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}
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}
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public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
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public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
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public bool DirectoryChanged
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{
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get => _directoryChanged;
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set
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{
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_directoryChanged = value;
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OnPropertyChanged();
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}
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}
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public bool IsMacOS => OperatingSystem.IsMacOS();
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public bool EnableDiscordIntegration { get; set; }
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public bool CheckUpdatesOnStart { get; set; }
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public bool ShowConfirmExit { get; set; }
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public int HideCursor { get; set; }
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public bool EnableDockedMode { get; set; }
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public bool EnableKeyboard { get; set; }
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public bool EnableMouse { get; set; }
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public bool EnableVsync { get; set; }
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public bool EnablePptc { get; set; }
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public bool EnableInternetAccess { get; set; }
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public bool EnableFsIntegrityChecks { get; set; }
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public bool IgnoreMissingServices { get; set; }
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public bool ExpandDramSize { get; set; }
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public bool EnableShaderCache { get; set; }
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public bool EnableTextureRecompression { get; set; }
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public bool EnableMacroHLE { get; set; }
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public bool EnableColorSpacePassthrough { get; set; }
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public bool ColorSpacePassthroughAvailable => IsMacOS;
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public bool EnableFileLog { get; set; }
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public bool EnableStub { get; set; }
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public bool EnableInfo { get; set; }
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public bool EnableWarn { get; set; }
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public bool EnableError { get; set; }
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public bool EnableTrace { get; set; }
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public bool EnableGuest { get; set; }
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public bool EnableFsAccessLog { get; set; }
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public bool EnableDebug { get; set; }
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public bool IsOpenAlEnabled { get; set; }
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public bool IsSoundIoEnabled { get; set; }
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public bool IsSDL2Enabled { get; set; }
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public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
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public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
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public bool IsVulkanSelected => GraphicsBackendIndex == 0;
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public bool UseHypervisor { get; set; }
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public string TimeZone { get; set; }
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public string ShaderDumpPath { get; set; }
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public int Language { get; set; }
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public int Region { get; set; }
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public int FsGlobalAccessLogMode { get; set; }
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public int AudioBackend { get; set; }
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public int MaxAnisotropy { get; set; }
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public int AspectRatio { get; set; }
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public int AntiAliasingEffect { get; set; }
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public string ScalingFilterLevelText => ScalingFilterLevel.ToString("0");
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public int ScalingFilterLevel
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{
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get => _scalingFilterLevel;
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set
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{
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_scalingFilterLevel = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ScalingFilterLevelText));
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}
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}
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public int OpenglDebugLevel { get; set; }
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public int MemoryMode { get; set; }
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public int BaseStyleIndex { get; set; }
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public int GraphicsBackendIndex
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{
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get => _graphicsBackendIndex;
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set
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{
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_graphicsBackendIndex = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(IsVulkanSelected));
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}
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}
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public int ScalingFilter
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{
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get => _scalingFilter;
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set
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{
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_scalingFilter = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(IsScalingFilterActive));
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}
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}
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public int PreferredGpuIndex { get; set; }
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public float Volume
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{
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get => _volume;
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set
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{
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_volume = value;
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ConfigurationState.Instance.System.AudioVolume.Value = _volume / 100;
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OnPropertyChanged();
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}
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}
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public DateTimeOffset CurrentDate { get; set; }
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public TimeSpan CurrentTime { get; set; }
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internal AvaloniaList<TimeZone> TimeZones { get; set; }
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public AvaloniaList<string> GameDirectories { get; set; }
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public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
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public AvaloniaList<string> NetworkInterfaceList
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{
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get => new(_networkInterfaces.Keys);
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}
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public AvaloniaList<string> MultiplayerModes
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{
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get => new(Enum.GetNames<MultiplayerMode>());
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}
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public KeyboardHotkeys KeyboardHotkeys
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{
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get => _keyboardHotkeys;
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set
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{
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_keyboardHotkeys = value;
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OnPropertyChanged();
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}
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}
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public int NetworkInterfaceIndex
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{
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get => _networkInterfaceIndex;
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set
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{
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_networkInterfaceIndex = value != -1 ? value : 0;
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ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
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}
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}
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public int MultiplayerModeIndex
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{
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get => _multiplayerModeIndex;
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set
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{
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_multiplayerModeIndex = value;
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ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
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}
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}
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public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
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{
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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if (Program.PreviewerDetached)
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{
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Task.Run(LoadTimeZones);
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}
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}
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public SettingsViewModel()
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{
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GameDirectories = new AvaloniaList<string>();
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TimeZones = new AvaloniaList<TimeZone>();
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AvailableGpus = new ObservableCollection<ComboBoxItem>();
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_validTzRegions = new List<string>();
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_networkInterfaces = new Dictionary<string, string>();
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Task.Run(CheckSoundBackends);
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Task.Run(PopulateNetworkInterfaces);
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if (Program.PreviewerDetached)
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{
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Task.Run(LoadAvailableGpus);
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LoadCurrentConfiguration();
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}
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}
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public async Task CheckSoundBackends()
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{
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IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
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IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
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IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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OnPropertyChanged(nameof(IsOpenAlEnabled));
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OnPropertyChanged(nameof(IsSoundIoEnabled));
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OnPropertyChanged(nameof(IsSDL2Enabled));
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});
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}
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private async Task LoadAvailableGpus()
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{
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AvailableGpus.Clear();
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var devices = VulkanRenderer.GetPhysicalDevices();
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if (devices.Length == 0)
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{
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IsVulkanAvailable = false;
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GraphicsBackendIndex = 1;
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}
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else
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{
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foreach (var device in devices)
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{
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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_gpuIds.Add(device.Id);
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AvailableGpus.Add(new ComboBoxItem { Content = $"{device.Name} {(device.IsDiscrete ? "(dGPU)" : "")}" });
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});
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}
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}
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// GPU configuration needs to be loaded during the async method or it will always return 0.
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PreferredGpuIndex = _gpuIds.Contains(ConfigurationState.Instance.Graphics.PreferredGpu) ?
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_gpuIds.IndexOf(ConfigurationState.Instance.Graphics.PreferredGpu) : 0;
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(PreferredGpuIndex)));
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}
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public async Task LoadTimeZones()
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{
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_timeZoneContentManager = new TimeZoneContentManager();
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_timeZoneContentManager.InitializeInstance(_virtualFileSystem, _contentManager, IntegrityCheckLevel.None);
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foreach ((int offset, string location, string abbr) in _timeZoneContentManager.ParseTzOffsets())
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{
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int hours = Math.DivRem(offset, 3600, out int seconds);
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int minutes = Math.Abs(seconds) / 60;
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string abbr2 = abbr.StartsWith('+') || abbr.StartsWith('-') ? string.Empty : abbr;
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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TimeZones.Add(new TimeZone($"UTC{hours:+0#;-0#;+00}:{minutes:D2}", location, abbr2));
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_validTzRegions.Add(location);
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});
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}
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(TimeZone)));
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}
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private async Task PopulateNetworkInterfaces()
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{
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_networkInterfaces.Clear();
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_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
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foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
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{
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
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});
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}
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// Network interface index needs to be loaded during the async method or it will always return 0.
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NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(NetworkInterfaceIndex)));
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}
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public void ValidateAndSetTimeZone(string location)
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{
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if (_validTzRegions.Contains(location))
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{
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TimeZone = location;
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}
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}
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public void LoadCurrentConfiguration()
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{
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ConfigurationState config = ConfigurationState.Instance;
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// User Interface
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EnableDiscordIntegration = config.EnableDiscordIntegration;
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CheckUpdatesOnStart = config.CheckUpdatesOnStart;
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ShowConfirmExit = config.ShowConfirmExit;
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HideCursor = (int)config.HideCursor.Value;
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GameDirectories.Clear();
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GameDirectories.AddRange(config.UI.GameDirs.Value);
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BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
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// Input
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EnableDockedMode = config.System.EnableDockedMode;
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EnableKeyboard = config.Hid.EnableKeyboard;
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EnableMouse = config.Hid.EnableMouse;
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// Keyboard Hotkeys
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KeyboardHotkeys = config.Hid.Hotkeys.Value;
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// System
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Region = (int)config.System.Region.Value;
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Language = (int)config.System.Language.Value;
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TimeZone = config.System.TimeZone;
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DateTime currentDateTime = DateTime.Now;
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CurrentDate = currentDateTime.Date;
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CurrentTime = currentDateTime.TimeOfDay.Add(TimeSpan.FromSeconds(config.System.SystemTimeOffset));
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EnableVsync = config.Graphics.EnableVsync;
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EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
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ExpandDramSize = config.System.ExpandRam;
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IgnoreMissingServices = config.System.IgnoreMissingServices;
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// CPU
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EnablePptc = config.System.EnablePtc;
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MemoryMode = (int)config.System.MemoryManagerMode.Value;
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UseHypervisor = config.System.UseHypervisor;
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// Graphics
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GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
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// Physical devices are queried asynchronously hence the prefered index config value is loaded in LoadAvailableGpus().
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EnableShaderCache = config.Graphics.EnableShaderCache;
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EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
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EnableMacroHLE = config.Graphics.EnableMacroHLE;
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EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
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ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
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CustomResolutionScale = config.Graphics.ResScaleCustom;
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MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
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AspectRatio = (int)config.Graphics.AspectRatio.Value;
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GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
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ShaderDumpPath = config.Graphics.ShadersDumpPath;
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AntiAliasingEffect = (int)config.Graphics.AntiAliasing.Value;
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ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
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ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
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// Audio
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AudioBackend = (int)config.System.AudioBackend.Value;
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Volume = config.System.AudioVolume * 100;
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// Network
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EnableInternetAccess = config.System.EnableInternetAccess;
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// LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
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// Logging
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EnableFileLog = config.Logger.EnableFileLog;
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EnableStub = config.Logger.EnableStub;
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EnableInfo = config.Logger.EnableInfo;
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EnableWarn = config.Logger.EnableWarn;
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||||
EnableError = config.Logger.EnableError;
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EnableTrace = config.Logger.EnableTrace;
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EnableGuest = config.Logger.EnableGuest;
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EnableDebug = config.Logger.EnableDebug;
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EnableFsAccessLog = config.Logger.EnableFsAccessLog;
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FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
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OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
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||||
MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
|
||||
}
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
ConfigurationState config = ConfigurationState.Instance;
|
||||
|
||||
// User Interface
|
||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
|
||||
if (_directoryChanged)
|
||||
{
|
||||
List<string> gameDirs = new(GameDirectories);
|
||||
config.UI.GameDirs.Value = gameDirs;
|
||||
}
|
||||
|
||||
config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
||||
|
||||
// Input
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||
config.Hid.EnableMouse.Value = EnableMouse;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
config.Hid.Hotkeys.Value = KeyboardHotkeys;
|
||||
|
||||
// System
|
||||
config.System.Region.Value = (Region)Region;
|
||||
config.System.Language.Value = (Language)Language;
|
||||
|
||||
if (_validTzRegions.Contains(TimeZone))
|
||||
{
|
||||
config.System.TimeZone.Value = TimeZone;
|
||||
}
|
||||
|
||||
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
|
||||
config.Graphics.EnableVsync.Value = EnableVsync;
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.ExpandRam.Value = ExpandDramSize;
|
||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||
|
||||
// CPU
|
||||
config.System.EnablePtc.Value = EnablePptc;
|
||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||
config.System.UseHypervisor.Value = UseHypervisor;
|
||||
|
||||
// Graphics
|
||||
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
||||
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
||||
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
||||
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
|
||||
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
|
||||
config.Graphics.EnableColorSpacePassthrough.Value = EnableColorSpacePassthrough;
|
||||
config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
|
||||
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
|
||||
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
|
||||
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
|
||||
config.Graphics.AntiAliasing.Value = (AntiAliasing)AntiAliasingEffect;
|
||||
config.Graphics.ScalingFilter.Value = (ScalingFilter)ScalingFilter;
|
||||
config.Graphics.ScalingFilterLevel.Value = ScalingFilterLevel;
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
|
||||
{
|
||||
DriverUtilities.ToggleOGLThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
|
||||
}
|
||||
|
||||
config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
|
||||
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
|
||||
|
||||
// Audio
|
||||
AudioBackend audioBackend = (AudioBackend)AudioBackend;
|
||||
if (audioBackend != config.System.AudioBackend.Value)
|
||||
{
|
||||
config.System.AudioBackend.Value = audioBackend;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
|
||||
}
|
||||
|
||||
config.System.AudioVolume.Value = Volume / 100;
|
||||
|
||||
// Network
|
||||
config.System.EnableInternetAccess.Value = EnableInternetAccess;
|
||||
|
||||
// Logging
|
||||
config.Logger.EnableFileLog.Value = EnableFileLog;
|
||||
config.Logger.EnableStub.Value = EnableStub;
|
||||
config.Logger.EnableInfo.Value = EnableInfo;
|
||||
config.Logger.EnableWarn.Value = EnableWarn;
|
||||
config.Logger.EnableError.Value = EnableError;
|
||||
config.Logger.EnableTrace.Value = EnableTrace;
|
||||
config.Logger.EnableGuest.Value = EnableGuest;
|
||||
config.Logger.EnableDebug.Value = EnableDebug;
|
||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||
|
||||
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
|
||||
config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
|
||||
|
||||
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
|
||||
SaveSettingsEvent?.Invoke();
|
||||
|
||||
_directoryChanged = false;
|
||||
}
|
||||
|
||||
private static void RevertIfNotSaved()
|
||||
{
|
||||
Program.ReloadConfig();
|
||||
}
|
||||
|
||||
public void ApplyButton()
|
||||
{
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
public void OkButton()
|
||||
{
|
||||
SaveSettings();
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
|
||||
public void CancelButton()
|
||||
{
|
||||
RevertIfNotSaved();
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue