UI: compat: Only use monospaced font for title ID

This commit is contained in:
Evan Husted 2025-01-07 04:49:20 -06:00
parent 5efa7d5dfa
commit ef9c1416ec
3 changed files with 4 additions and 6 deletions

View file

@ -72,7 +72,8 @@ namespace Ryujinx.Ava.Utilities.Compat
public int EventCount { get; }
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
public string FormattedTitleId => TitleId.OrElse(new string(' ', 16));
public string FormattedTitleId => TitleId
.OrElse(new string(' ', 16));
public string FormattedIssueLabels => IssueLabels
.Where(it => !it.StartsWithIgnoreCase("status"))

View file

@ -47,9 +47,8 @@
<Grid Width="750" ColumnDefinitions="Auto,Auto,Auto,*"
Margin="5">
<TextBlock Grid.Column="0"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding GameName}"
Width="333"
Width="320"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Width="135"
@ -60,14 +59,12 @@
<TextBlock Grid.Column="2"
Padding="7, 0"
VerticalAlignment="Center"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding LocalizedStatus}"
Width="85"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
VerticalAlignment="Center"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding FormattedIssueLabels}"
TextWrapping="WrapWithOverflow" />
</Grid>