Infra: Capitalisation Consistency (#6296)

* Rename Ryujinx.UI.Common

* Rename Ryujinx.UI.LocaleGenerator

* Update in Files

AboutWindow

* Configuration State

* Rename projects

* Ryujinx/UI

* Fix build

* Main remaining inconsistencies

* HLE.UI Namespace

* HLE.UI Files

* Namespace

* Ryujinx.UI.Common.Configuration.UI

* Ryujinx.UI.Common,Configuration.UI Files

* More instances
This commit is contained in:
Isaac Marovitz 2024-02-11 02:09:18 +00:00 committed by GitHub
parent 84d6e8d121
commit f06d22d6f0
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
189 changed files with 648 additions and 648 deletions

View file

@ -1,4 +1,4 @@
using Ryujinx.HLE.Ui;
using Ryujinx.HLE.UI;
using System.Threading;
using System.Threading.Tasks;

View file

@ -1,8 +1,8 @@
using Ryujinx.HLE.Ui;
using Ryujinx.HLE.UI;
namespace Ryujinx.Headless.SDL2
{
internal class HeadlessHostUiTheme : IHostUiTheme
internal class HeadlessHostUiTheme : IHostUITheme
{
public string FontFamily => "sans-serif";

View file

@ -7,7 +7,7 @@ using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.Ui;
using Ryujinx.HLE.UI;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
using Ryujinx.SDL2.Common;
@ -25,7 +25,7 @@ using Switch = Ryujinx.HLE.Switch;
namespace Ryujinx.Headless.SDL2
{
abstract partial class WindowBase : IHostUiHandler, IDisposable
abstract partial class WindowBase : IHostUIHandler, IDisposable
{
protected const int DefaultWidth = 1280;
protected const int DefaultHeight = 720;
@ -53,7 +53,7 @@ namespace Ryujinx.Headless.SDL2
protected IntPtr WindowHandle { get; set; }
public IHostUiTheme HostUiTheme { get; }
public IHostUITheme HostUITheme { get; }
public int Width { get; private set; }
public int Height { get; private set; }
public int DisplayId { get; set; }
@ -106,7 +106,7 @@ namespace Ryujinx.Headless.SDL2
_gpuDoneEvent = new ManualResetEvent(false);
_aspectRatio = aspectRatio;
_enableMouse = enableMouse;
HostUiTheme = new HeadlessHostUiTheme();
HostUITheme = new HeadlessHostUiTheme();
SDL2Driver.Instance.Initialize();
}
@ -465,7 +465,7 @@ namespace Ryujinx.Headless.SDL2
Exit();
}
public bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText)
public bool DisplayInputDialog(SoftwareKeyboardUIArgs args, out string userText)
{
// SDL2 doesn't support input dialogs
userText = "Ryujinx";
@ -480,7 +480,7 @@ namespace Ryujinx.Headless.SDL2
return true;
}
public bool DisplayMessageDialog(ControllerAppletUiArgs args)
public bool DisplayMessageDialog(ControllerAppletUIArgs args)
{
string playerCount = args.PlayerCountMin == args.PlayerCountMax ? $"exactly {args.PlayerCountMin}" : $"{args.PlayerCountMin}-{args.PlayerCountMax}";