Add a separate device memory manager (#6153)

* Add a separate device memory manager

* Still need this

* Device writes are always tracked

* Device writes are always tracked (2)

* Rename more instances of gmm to mm
This commit is contained in:
gdkchan 2024-01-22 17:14:46 -03:00 committed by GitHub
parent 90455a05e6
commit f241f88558
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33 changed files with 555 additions and 157 deletions

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@ -1,4 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Device;
using System;
using System.Threading;
@ -7,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
/// <summary>
/// GPU synchronization manager.
/// </summary>
public class SynchronizationManager
public class SynchronizationManager : ISynchronizationManager
{
/// <summary>
/// The maximum number of syncpoints supported by the GM20B.
@ -29,12 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
}
}
/// <summary>
/// Increment the value of a syncpoint with a given id.
/// </summary>
/// <param name="id">The id of the syncpoint</param>
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
/// <returns>The incremented value of the syncpoint</returns>
/// <inheritdoc/>
public uint IncrementSyncpoint(uint id)
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
@ -42,12 +38,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
return _syncpoints[id].Increment();
}
/// <summary>
/// Get the value of a syncpoint with a given id.
/// </summary>
/// <param name="id">The id of the syncpoint</param>
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
/// <returns>The value of the syncpoint</returns>
/// <inheritdoc/>
public uint GetSyncpointValue(uint id)
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
@ -84,15 +75,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
_syncpoints[id].UnregisterCallback(waiterInformation);
}
/// <summary>
/// Wait on a syncpoint with a given id at a target threshold.
/// The callback will be called once the threshold is reached and will automatically be unregistered.
/// </summary>
/// <param name="id">The id of the syncpoint</param>
/// <param name="threshold">The target threshold</param>
/// <param name="timeout">The timeout</param>
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
/// <returns>True if timed out</returns>
/// <inheritdoc/>
public bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout)
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);