Add a separate device memory manager (#6153)

* Add a separate device memory manager

* Still need this

* Device writes are always tracked

* Device writes are always tracked (2)

* Rename more instances of gmm to mm
This commit is contained in:
gdkchan 2024-01-22 17:14:46 -03:00 committed by GitHub
parent 90455a05e6
commit f241f88558
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33 changed files with 555 additions and 157 deletions

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@ -10,8 +10,8 @@ namespace Ryujinx.Graphics.Nvdec
{
public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
{
PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
PictureInfo pictureInfo = rm.MemoryManager.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
ReadOnlySpan<byte> bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
Decoder decoder = context.GetVp8Decoder();
@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Nvdec
if (decoder.Decode(ref info, outputSurface, bitstream))
{
SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
SurfaceWriter.Write(rm.MemoryManager, outputSurface, lumaOffset, chromaOffset);
}
rm.Cache.Put(outputSurface);