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UI: Rename Show Title Bar + Revamp for global settings window
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22 changed files with 156 additions and 94 deletions
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@ -137,13 +137,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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// Key is Title ID
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public SafeDictionary<string, LdnGameData.Array> LdnData = [];
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// The UI specifically uses a thicker bordered variant of the icon to avoid crunching out the border at lower resolutions.
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// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
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// The border gets reduced to colored pixels in the 4 corners.
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public static readonly Bitmap IconBitmap =
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new(Assembly.GetAssembly(typeof(MainWindowViewModel))!
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.GetManifestResourceStream("Ryujinx.Assets.UIImages.Logo_Ryujinx_AntiAlias.png")!);
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public MainWindow Window { get; init; }
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internal AppHost AppHost { get; set; }
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@ -1794,7 +1787,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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if (WindowState is not WindowState.Normal)
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{
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WindowState = WindowState.Normal;
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Window.TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
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Window.TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowOldUI;
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if (IsGameRunning)
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{
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