mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-06-28 06:46:24 +02:00
misc: Refactor Discord integration to listen on TitleIDs.CurrentApplication changes instead of waiting to be directly told when to change states.
This commit is contained in:
parent
1dd69912b1
commit
f463ea1c5d
6 changed files with 45 additions and 9 deletions
|
@ -2,6 +2,7 @@ using LibHac.Common;
|
|||
using LibHac.Ns;
|
||||
using Ryujinx.Audio.Backends.CompatLayer;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
|
@ -17,6 +18,8 @@ namespace Ryujinx.HLE
|
|||
{
|
||||
public class Switch : IDisposable
|
||||
{
|
||||
public static Switch Shared { get; private set; }
|
||||
|
||||
public HLEConfiguration Configuration { get; }
|
||||
public IHardwareDeviceDriver AudioDeviceDriver { get; }
|
||||
public MemoryBlock Memory { get; }
|
||||
|
@ -77,6 +80,8 @@ namespace Ryujinx.HLE
|
|||
DirtyHacks = Configuration.Hacks;
|
||||
UpdateVSyncInterval();
|
||||
#pragma warning restore IDE0055
|
||||
|
||||
Shared = this;
|
||||
}
|
||||
|
||||
public void ProcessFrame()
|
||||
|
@ -145,6 +150,9 @@ namespace Ryujinx.HLE
|
|||
AudioDeviceDriver.Dispose();
|
||||
FileSystem.Dispose();
|
||||
Memory.Dispose();
|
||||
|
||||
TitleIDs.CurrentApplication = null;
|
||||
Shared = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue