UI: Add a show changelog button in the Updater, for new updates & when you're on the latest version.

This commit is contained in:
Evan Husted 2024-11-22 14:38:58 -06:00
parent e2b7738465
commit f8d63f9a2f
22 changed files with 87 additions and 11 deletions

View file

@ -261,6 +261,16 @@ namespace Ryujinx.Ava.UI.Helpers
string.Empty,
LocaleManager.Instance[LocaleKeys.InputDialogOk],
(int)Symbol.Important);
internal static async Task<UserResult> CreateUpdaterUpToDateInfoDialog(string primary, string secondaryText)
=> await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle],
primary,
secondaryText,
LocaleManager.Instance[LocaleKeys.DialogUpdaterShowChangelogMessage],
string.Empty,
LocaleManager.Instance[LocaleKeys.InputDialogOk],
(int)Symbol.Important);
internal static async Task CreateWarningDialog(string primary, string secondaryText)
=> await ShowTextDialog(
@ -309,6 +319,30 @@ namespace Ryujinx.Ava.UI.Helpers
return response == UserResult.Yes;
}
internal static async Task<UserResult> CreateUpdaterChoiceDialog(string title, string primary, string secondaryText)
{
if (_isChoiceDialogOpen)
{
return UserResult.Cancel;
}
_isChoiceDialogOpen = true;
UserResult response = await ShowTextDialog(
title,
primary,
secondaryText,
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.DialogUpdaterShowChangelogMessage],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
(int)Symbol.Help,
UserResult.Yes);
_isChoiceDialogOpen = false;
return response;
}
internal static async Task<bool> CreateExitDialog()
{