Ensure shader local and shared memory sizes are not zero (#5321)

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gdkchan 2023-06-17 16:28:27 -03:00 committed by GitHub
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commit f9a538bb0f
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6 changed files with 88 additions and 18 deletions

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@ -21,6 +21,8 @@ namespace Ryujinx.Graphics.Shader.Translation
RtLayer = 1 << 5,
IaIndexing = 1 << 7,
OaIndexing = 1 << 8,
FixedFuncAttr = 1 << 9
FixedFuncAttr = 1 << 9,
LocalMemory = 1 << 10,
SharedMemory = 1 << 11
}
}