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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-22 15:27:10 +02:00
Apply new naming rule to all projects except Vp9 (#5407)
This commit is contained in:
parent
b186ec9fc5
commit
fbaf62c230
42 changed files with 334 additions and 335 deletions
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@ -1299,17 +1299,17 @@ namespace ARMeilleure.Instructions
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Debug.Assert((op.Size & 1) == 0 && op.RegisterSize == RegisterSize.Simd128);
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const int sm0 = 0 << 6 | 0 << 4 | 0 << 2 | 0 << 0;
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const int sm1 = 1 << 6 | 1 << 4 | 1 << 2 | 1 << 0;
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const int sm2 = 2 << 6 | 2 << 4 | 2 << 2 | 2 << 0;
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const int sm3 = 3 << 6 | 3 << 4 | 3 << 2 | 3 << 0;
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const int SM0 = 0 << 6 | 0 << 4 | 0 << 2 | 0 << 0;
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const int SM1 = 1 << 6 | 1 << 4 | 1 << 2 | 1 << 0;
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const int SM2 = 2 << 6 | 2 << 4 | 2 << 2 | 2 << 0;
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const int SM3 = 3 << 6 | 3 << 4 | 3 << 2 | 3 << 0;
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Operand nCopy = context.Copy(GetVec(op.Rn));
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Operand part0 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, nCopy, Const(sm0));
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Operand part1 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, nCopy, Const(sm1));
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Operand part2 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, nCopy, Const(sm2));
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Operand part3 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, nCopy, Const(sm3));
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Operand part0 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, nCopy, Const(SM0));
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Operand part1 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, nCopy, Const(SM1));
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Operand part2 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, nCopy, Const(SM2));
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Operand part3 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, nCopy, Const(SM3));
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Operand res = emit(emit(part0, part1), emit(part2, part3));
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@ -1340,13 +1340,13 @@ namespace ARMeilleure.Instructions
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if ((op.Size & 1) == 0)
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{
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const int sm0 = 2 << 6 | 2 << 4 | 2 << 2 | 0 << 0;
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const int sm1 = 2 << 6 | 2 << 4 | 2 << 2 | 1 << 0;
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const int SM0 = 2 << 6 | 2 << 4 | 2 << 2 | 0 << 0;
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const int SM1 = 2 << 6 | 2 << 4 | 2 << 2 | 1 << 0;
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Operand zeroN = context.VectorZeroUpper64(n);
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op0 = context.AddIntrinsic(Intrinsic.X86Pshufd, zeroN, Const(sm0));
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op1 = context.AddIntrinsic(Intrinsic.X86Pshufd, zeroN, Const(sm1));
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op0 = context.AddIntrinsic(Intrinsic.X86Pshufd, zeroN, Const(SM0));
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op1 = context.AddIntrinsic(Intrinsic.X86Pshufd, zeroN, Const(SM1));
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}
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else /* if ((op.Size & 1) == 1) */
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{
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@ -1412,11 +1412,11 @@ namespace ARMeilleure.Instructions
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}
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else /* if (op.RegisterSize == RegisterSize.Simd128) */
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{
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const int sm0 = 2 << 6 | 0 << 4 | 2 << 2 | 0 << 0;
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const int sm1 = 3 << 6 | 1 << 4 | 3 << 2 | 1 << 0;
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const int SM0 = 2 << 6 | 0 << 4 | 2 << 2 | 0 << 0;
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const int SM1 = 3 << 6 | 1 << 4 | 3 << 2 | 1 << 0;
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Operand part0 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, mCopy, Const(sm0));
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Operand part1 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, mCopy, Const(sm1));
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Operand part0 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, mCopy, Const(SM0));
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Operand part1 = context.AddIntrinsic(Intrinsic.X86Shufps, nCopy, mCopy, Const(SM1));
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context.Copy(GetVec(op.Rd), emit(part0, part1));
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}
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@ -408,7 +408,7 @@ namespace ARMeilleure.Instructions
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if (Optimizations.UseGfni)
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{
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const long bitMatrix =
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const long BitMatrix =
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(0b10000000L << 56) |
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(0b01000000L << 48) |
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(0b00100000L << 40) |
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@ -418,7 +418,7 @@ namespace ARMeilleure.Instructions
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(0b00000010L << 8) |
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(0b00000001L << 0);
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Operand vBitMatrix = X86GetAllElements(context, bitMatrix);
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Operand vBitMatrix = X86GetAllElements(context, BitMatrix);
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Operand res = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, GetVec(op.Rn), vBitMatrix, Const(0));
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@ -469,12 +469,12 @@ namespace ARMeilleure.Instructions
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Operand n = GetVec(op.Rn);
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const long maskE0 = 06L << 56 | 07L << 48 | 04L << 40 | 05L << 32 | 02L << 24 | 03L << 16 | 00L << 8 | 01L << 0;
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const long maskE1 = 14L << 56 | 15L << 48 | 12L << 40 | 13L << 32 | 10L << 24 | 11L << 16 | 08L << 8 | 09L << 0;
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const long MaskE0 = 06L << 56 | 07L << 48 | 04L << 40 | 05L << 32 | 02L << 24 | 03L << 16 | 00L << 8 | 01L << 0;
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const long MaskE1 = 14L << 56 | 15L << 48 | 12L << 40 | 13L << 32 | 10L << 24 | 11L << 16 | 08L << 8 | 09L << 0;
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Operand mask = X86GetScalar(context, maskE0);
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Operand mask = X86GetScalar(context, MaskE0);
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mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
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mask = EmitVectorInsert(context, mask, Const(MaskE1), 1, 3);
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Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask);
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@ -503,21 +503,21 @@ namespace ARMeilleure.Instructions
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if (op.Size == 0)
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{
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const long maskE0 = 04L << 56 | 05L << 48 | 06L << 40 | 07L << 32 | 00L << 24 | 01L << 16 | 02L << 8 | 03L << 0;
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const long maskE1 = 12L << 56 | 13L << 48 | 14L << 40 | 15L << 32 | 08L << 24 | 09L << 16 | 10L << 8 | 11L << 0;
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const long MaskE0 = 04L << 56 | 05L << 48 | 06L << 40 | 07L << 32 | 00L << 24 | 01L << 16 | 02L << 8 | 03L << 0;
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const long MaskE1 = 12L << 56 | 13L << 48 | 14L << 40 | 15L << 32 | 08L << 24 | 09L << 16 | 10L << 8 | 11L << 0;
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mask = X86GetScalar(context, maskE0);
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mask = X86GetScalar(context, MaskE0);
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mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
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mask = EmitVectorInsert(context, mask, Const(MaskE1), 1, 3);
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}
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else /* if (op.Size == 1) */
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{
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const long maskE0 = 05L << 56 | 04L << 48 | 07L << 40 | 06L << 32 | 01L << 24 | 00L << 16 | 03L << 8 | 02L << 0;
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const long maskE1 = 13L << 56 | 12L << 48 | 15L << 40 | 14L << 32 | 09L << 24 | 08L << 16 | 11L << 8 | 10L << 0;
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const long MaskE0 = 05L << 56 | 04L << 48 | 07L << 40 | 06L << 32 | 01L << 24 | 00L << 16 | 03L << 8 | 02L << 0;
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const long MaskE1 = 13L << 56 | 12L << 48 | 15L << 40 | 14L << 32 | 09L << 24 | 08L << 16 | 11L << 8 | 10L << 0;
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mask = X86GetScalar(context, maskE0);
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mask = X86GetScalar(context, MaskE0);
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mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
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mask = EmitVectorInsert(context, mask, Const(MaskE1), 1, 3);
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}
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Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask);
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@ -547,30 +547,30 @@ namespace ARMeilleure.Instructions
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if (op.Size == 0)
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{
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const long maskE0 = 00L << 56 | 01L << 48 | 02L << 40 | 03L << 32 | 04L << 24 | 05L << 16 | 06L << 8 | 07L << 0;
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const long maskE1 = 08L << 56 | 09L << 48 | 10L << 40 | 11L << 32 | 12L << 24 | 13L << 16 | 14L << 8 | 15L << 0;
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const long MaskE0 = 00L << 56 | 01L << 48 | 02L << 40 | 03L << 32 | 04L << 24 | 05L << 16 | 06L << 8 | 07L << 0;
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const long MaskE1 = 08L << 56 | 09L << 48 | 10L << 40 | 11L << 32 | 12L << 24 | 13L << 16 | 14L << 8 | 15L << 0;
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mask = X86GetScalar(context, maskE0);
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mask = X86GetScalar(context, MaskE0);
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mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
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mask = EmitVectorInsert(context, mask, Const(MaskE1), 1, 3);
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}
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else if (op.Size == 1)
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{
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const long maskE0 = 01L << 56 | 00L << 48 | 03L << 40 | 02L << 32 | 05L << 24 | 04L << 16 | 07L << 8 | 06L << 0;
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const long maskE1 = 09L << 56 | 08L << 48 | 11L << 40 | 10L << 32 | 13L << 24 | 12L << 16 | 15L << 8 | 14L << 0;
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const long MaskE0 = 01L << 56 | 00L << 48 | 03L << 40 | 02L << 32 | 05L << 24 | 04L << 16 | 07L << 8 | 06L << 0;
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const long MaskE1 = 09L << 56 | 08L << 48 | 11L << 40 | 10L << 32 | 13L << 24 | 12L << 16 | 15L << 8 | 14L << 0;
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mask = X86GetScalar(context, maskE0);
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mask = X86GetScalar(context, MaskE0);
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mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
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mask = EmitVectorInsert(context, mask, Const(MaskE1), 1, 3);
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}
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else /* if (op.Size == 2) */
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{
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const long maskE0 = 03L << 56 | 02L << 48 | 01L << 40 | 00L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0;
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const long maskE1 = 11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 15L << 24 | 14L << 16 | 13L << 8 | 12L << 0;
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const long MaskE0 = 03L << 56 | 02L << 48 | 01L << 40 | 00L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0;
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const long MaskE1 = 11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 15L << 24 | 14L << 16 | 13L << 8 | 12L << 0;
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mask = X86GetScalar(context, maskE0);
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mask = X86GetScalar(context, MaskE0);
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mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
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mask = EmitVectorInsert(context, mask, Const(MaskE1), 1, 3);
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}
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Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask);
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@ -175,10 +175,10 @@ namespace ARMeilleure.Instructions
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public static ushort FPRoundCv(double real, ExecutionContext context)
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{
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const int minimumExp = -14;
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const int MinimumExp = -14;
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const int e = 5;
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const int f = 10;
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const int E = 5;
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const int F = 10;
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bool sign;
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double mantissa;
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@ -208,15 +208,15 @@ namespace ARMeilleure.Instructions
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exponent++;
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}
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uint biasedExp = (uint)Math.Max(exponent - minimumExp + 1, 0);
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uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
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if (biasedExp == 0u)
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{
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mantissa /= Math.Pow(2d, minimumExp - exponent);
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mantissa /= Math.Pow(2d, MinimumExp - exponent);
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}
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uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, f));
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double error = mantissa * Math.Pow(2d, f) - (double)intMant;
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uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, F));
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double error = mantissa * Math.Pow(2d, F) - (double)intMant;
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if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
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{
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@ -256,12 +256,12 @@ namespace ARMeilleure.Instructions
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{
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intMant++;
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if (intMant == 1u << f)
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if (intMant == 1u << F)
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{
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biasedExp = 1u;
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}
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if (intMant == 1u << (f + 1))
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if (intMant == 1u << (F + 1))
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{
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biasedExp++;
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intMant >>= 1;
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@ -272,7 +272,7 @@ namespace ARMeilleure.Instructions
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if ((context.Fpcr & FPCR.Ahp) == 0)
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{
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if (biasedExp >= (1u << e) - 1u)
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if (biasedExp >= (1u << E) - 1u)
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{
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resultBits = overflowToInf ? FPInfinity(sign) : FPMaxNormal(sign);
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@ -287,7 +287,7 @@ namespace ARMeilleure.Instructions
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}
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else
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{
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if (biasedExp >= 1u << e)
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if (biasedExp >= 1u << E)
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{
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resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
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@ -354,10 +354,10 @@ namespace ARMeilleure.Instructions
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private static float FPRoundCv(double real, ExecutionContext context)
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{
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const int minimumExp = -126;
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const int MinimumExp = -126;
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const int e = 8;
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const int f = 23;
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const int E = 8;
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const int F = 23;
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bool sign;
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double mantissa;
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@ -387,22 +387,22 @@ namespace ARMeilleure.Instructions
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exponent++;
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}
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if ((context.Fpcr & FPCR.Fz) != 0 && exponent < minimumExp)
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if ((context.Fpcr & FPCR.Fz) != 0 && exponent < MinimumExp)
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{
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context.Fpsr |= FPSR.Ufc;
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return SoftFloat32.FPZero(sign);
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}
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uint biasedExp = (uint)Math.Max(exponent - minimumExp + 1, 0);
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uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
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if (biasedExp == 0u)
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{
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mantissa /= Math.Pow(2d, minimumExp - exponent);
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mantissa /= Math.Pow(2d, MinimumExp - exponent);
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}
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uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, f));
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double error = mantissa * Math.Pow(2d, f) - (double)intMant;
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uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, F));
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double error = mantissa * Math.Pow(2d, F) - (double)intMant;
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if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
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{
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@ -442,12 +442,12 @@ namespace ARMeilleure.Instructions
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{
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intMant++;
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if (intMant == 1u << f)
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if (intMant == 1u << F)
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{
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biasedExp = 1u;
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}
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if (intMant == 1u << (f + 1))
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if (intMant == 1u << (F + 1))
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{
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biasedExp++;
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intMant >>= 1;
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@ -456,7 +456,7 @@ namespace ARMeilleure.Instructions
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float result;
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if (biasedExp >= (1u << e) - 1u)
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if (biasedExp >= (1u << E) - 1u)
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{
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result = overflowToInf ? SoftFloat32.FPInfinity(sign) : SoftFloat32.FPMaxNormal(sign);
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@ -529,10 +529,10 @@ namespace ARMeilleure.Instructions
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private static double FPRoundCv(double real, ExecutionContext context)
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{
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const int minimumExp = -1022;
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const int MinimumExp = -1022;
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const int e = 11;
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const int f = 52;
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const int E = 11;
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const int F = 52;
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bool sign;
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double mantissa;
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@ -562,22 +562,22 @@ namespace ARMeilleure.Instructions
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exponent++;
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}
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if ((context.Fpcr & FPCR.Fz) != 0 && exponent < minimumExp)
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if ((context.Fpcr & FPCR.Fz) != 0 && exponent < MinimumExp)
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{
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context.Fpsr |= FPSR.Ufc;
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return SoftFloat64.FPZero(sign);
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}
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uint biasedExp = (uint)Math.Max(exponent - minimumExp + 1, 0);
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uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
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if (biasedExp == 0u)
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{
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mantissa /= Math.Pow(2d, minimumExp - exponent);
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mantissa /= Math.Pow(2d, MinimumExp - exponent);
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}
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ulong intMant = (ulong)Math.Floor(mantissa * Math.Pow(2d, f));
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double error = mantissa * Math.Pow(2d, f) - (double)intMant;
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ulong intMant = (ulong)Math.Floor(mantissa * Math.Pow(2d, F));
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double error = mantissa * Math.Pow(2d, F) - (double)intMant;
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if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
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{
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@ -617,12 +617,12 @@ namespace ARMeilleure.Instructions
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{
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intMant++;
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if (intMant == 1ul << f)
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if (intMant == 1ul << F)
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{
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biasedExp = 1u;
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}
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if (intMant == 1ul << (f + 1))
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if (intMant == 1ul << (F + 1))
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{
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biasedExp++;
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intMant >>= 1;
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@ -631,7 +631,7 @@ namespace ARMeilleure.Instructions
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double result;
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if (biasedExp >= (1u << e) - 1u)
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if (biasedExp >= (1u << E) - 1u)
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{
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result = overflowToInf ? SoftFloat64.FPInfinity(sign) : SoftFloat64.FPMaxNormal(sign);
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