Parse UI enum directly

This commit is contained in:
GreemDev 2025-07-02 05:06:12 -05:00
parent 81b454282a
commit fbb2f4bde0

View file

@ -282,16 +282,16 @@ namespace Ryujinx.Ava
// Check if region was overridden. // Check if region was overridden.
if (CommandLineState.OverrideSystemRegion is not null) if (CommandLineState.OverrideSystemRegion is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out HLE.HOS.SystemState.RegionCode result)) if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Region result))
{ {
ConfigurationState.Instance.System.Region.Value = result.ToUI(); ConfigurationState.Instance.System.Region.Value = result;
} }
//Check if language was overridden. //Check if language was overridden.
if (CommandLineState.OverrideSystemLanguage is not null) if (CommandLineState.OverrideSystemLanguage is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out HLE.HOS.SystemState.SystemLanguage result)) if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Language result))
{ {
ConfigurationState.Instance.System.Language.Value = result.ToUI(); ConfigurationState.Instance.System.Language.Value = result;
} }
// Check if hardware-acceleration was overridden. // Check if hardware-acceleration was overridden.