[Ryujinx.Common] Address dotnet-format issues (#5358)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2211 warnings

* Silence CA1806 and CA1834 issues

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Replace MmeShadowScratch with Array256<uint>

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Second dotnet format pass

* Fix build issues

* Fix StructArrayHelpers.cs

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix return statements

* Fix naming rule violations

* Update src/Ryujinx.Common/Utilities/StreamUtils.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Address review feedback

* Address review feedback

* Rename remaining type parameters to TKey and TValue

* Fix manual formatting for logging levels

* Fix spacing before comments

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-06-28 18:41:38 +02:00 committed by GitHub
parent 0a75b73fa4
commit fc20d9b925
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
96 changed files with 965 additions and 969 deletions

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@ -8,9 +8,9 @@ namespace Ryujinx.Common.Collections
/// <summary>
/// Dictionary that provides the ability for O(logN) Lookups for keys that exist in the Dictionary, and O(logN) lookups for keys immediately greater than or less than a specified key.
/// </summary>
/// <typeparam name="K">Key</typeparam>
/// <typeparam name="V">Value</typeparam>
public class TreeDictionary<K, V> : IntrusiveRedBlackTreeImpl<Node<K, V>>, IDictionary<K, V> where K : IComparable<K>
/// <typeparam name="TKey">Key</typeparam>
/// <typeparam name="TValue">Value</typeparam>
public class TreeDictionary<TKey, TValue> : IntrusiveRedBlackTreeImpl<Node<TKey, TValue>>, IDictionary<TKey, TValue> where TKey : IComparable<TKey>
{
#region Public Methods
@ -20,11 +20,11 @@ namespace Ryujinx.Common.Collections
/// <param name="key">Key of the node value to get</param>
/// <returns>Value associated w/ <paramref name="key"/></returns>
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
public V Get(K key)
public TValue Get(TKey key)
{
ArgumentNullException.ThrowIfNull(key);
Node<K, V> node = GetNode(key);
Node<TKey, TValue> node = GetNode(key);
if (node == null)
{
@ -42,7 +42,7 @@ namespace Ryujinx.Common.Collections
/// <param name="key">Key of the node to add</param>
/// <param name="value">Value of the node to add</param>
/// <exception cref="ArgumentNullException"><paramref name="key"/> or <paramref name="value"/> are null</exception>
public void Add(K key, V value)
public void Add(TKey key, TValue value)
{
ArgumentNullException.ThrowIfNull(key);
ArgumentNullException.ThrowIfNull(value);
@ -55,7 +55,7 @@ namespace Ryujinx.Common.Collections
/// </summary>
/// <param name="key">Key of the node to remove</param>
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
public void Remove(K key)
public void Remove(TKey key)
{
ArgumentNullException.ThrowIfNull(key);
@ -71,9 +71,9 @@ namespace Ryujinx.Common.Collections
/// <param name="key">Key for which to find the floor value of</param>
/// <returns>Key of node immediately less than <paramref name="key"/></returns>
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
public K Floor(K key)
public TKey Floor(TKey key)
{
Node<K, V> node = FloorNode(key);
Node<TKey, TValue> node = FloorNode(key);
if (node != null)
{
return node.Key;
@ -87,9 +87,9 @@ namespace Ryujinx.Common.Collections
/// <param name="key">Key for which to find the ceiling node of</param>
/// <returns>Key of node immediately greater than <paramref name="key"/></returns>
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
public K Ceiling(K key)
public TKey Ceiling(TKey key)
{
Node<K, V> node = CeilingNode(key);
Node<TKey, TValue> node = CeilingNode(key);
if (node != null)
{
return node.Key;
@ -102,12 +102,12 @@ namespace Ryujinx.Common.Collections
/// </summary>
/// <param name="key">Key to find the successor of</param>
/// <returns>Value</returns>
public K SuccessorOf(K key)
public TKey SuccessorOf(TKey key)
{
Node<K, V> node = GetNode(key);
Node<TKey, TValue> node = GetNode(key);
if (node != null)
{
Node<K, V> successor = SuccessorOf(node);
Node<TKey, TValue> successor = SuccessorOf(node);
return successor != null ? successor.Key : default;
}
@ -119,12 +119,12 @@ namespace Ryujinx.Common.Collections
/// </summary>
/// <param name="key">Key to find the predecessor of</param>
/// <returns>Value</returns>
public K PredecessorOf(K key)
public TKey PredecessorOf(TKey key)
{
Node<K, V> node = GetNode(key);
Node<TKey, TValue> node = GetNode(key);
if (node != null)
{
Node<K, V> predecessor = PredecessorOf(node);
Node<TKey, TValue> predecessor = PredecessorOf(node);
return predecessor != null ? predecessor.Key : default;
}
@ -137,19 +137,19 @@ namespace Ryujinx.Common.Collections
/// The key/value pairs will be added in Level Order.
/// </summary>
/// <param name="list">List to add the tree pairs into</param>
public List<KeyValuePair<K, V>> AsLevelOrderList()
public List<KeyValuePair<TKey, TValue>> AsLevelOrderList()
{
List<KeyValuePair<K, V>> list = new List<KeyValuePair<K, V>>();
List<KeyValuePair<TKey, TValue>> list = new();
Queue<Node<K, V>> nodes = new Queue<Node<K, V>>();
Queue<Node<TKey, TValue>> nodes = new();
if (this.Root != null)
{
nodes.Enqueue(this.Root);
}
while (nodes.TryDequeue(out Node<K, V> node))
while (nodes.TryDequeue(out Node<TKey, TValue> node))
{
list.Add(new KeyValuePair<K, V>(node.Key, node.Value));
list.Add(new KeyValuePair<TKey, TValue>(node.Key, node.Value));
if (node.Left != null)
{
nodes.Enqueue(node.Left);
@ -166,9 +166,9 @@ namespace Ryujinx.Common.Collections
/// Adds all the nodes in the dictionary into <paramref name="list"/>.
/// </summary>
/// <returns>A list of all KeyValuePairs sorted by Key Order</returns>
public List<KeyValuePair<K, V>> AsList()
public List<KeyValuePair<TKey, TValue>> AsList()
{
List<KeyValuePair<K, V>> list = new List<KeyValuePair<K, V>>();
List<KeyValuePair<TKey, TValue>> list = new();
AddToList(Root, list);
@ -184,7 +184,7 @@ namespace Ryujinx.Common.Collections
/// </summary>
/// <param name="node">The node to search for nodes within</param>
/// <param name="list">The list to add node to</param>
private void AddToList(Node<K, V> node, List<KeyValuePair<K, V>> list)
private void AddToList(Node<TKey, TValue> node, List<KeyValuePair<TKey, TValue>> list)
{
if (node == null)
{
@ -193,7 +193,7 @@ namespace Ryujinx.Common.Collections
AddToList(node.Left, list);
list.Add(new KeyValuePair<K, V>(node.Key, node.Value));
list.Add(new KeyValuePair<TKey, TValue>(node.Key, node.Value));
AddToList(node.Right, list);
}
@ -204,11 +204,11 @@ namespace Ryujinx.Common.Collections
/// <param name="key">Key of the node to get</param>
/// <returns>Node reference in the tree</returns>
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
private Node<K, V> GetNode(K key)
private Node<TKey, TValue> GetNode(TKey key)
{
ArgumentNullException.ThrowIfNull(key);
Node<K, V> node = Root;
Node<TKey, TValue> node = Root;
while (node != null)
{
int cmp = key.CompareTo(node.Key);
@ -235,9 +235,9 @@ namespace Ryujinx.Common.Collections
/// </summary>
/// <param name="key">Key of the node to insert</param>
/// <param name="value">Value of the node to insert</param>
private void Insert(K key, V value)
private void Insert(TKey key, TValue value)
{
Node<K, V> newNode = BSTInsert(key, value);
Node<TKey, TValue> newNode = BSTInsert(key, value);
RestoreBalanceAfterInsertion(newNode);
}
@ -251,10 +251,10 @@ namespace Ryujinx.Common.Collections
/// <param name="key">Key of the node to insert</param>
/// <param name="value">Value of the node to insert</param>
/// <returns>The inserted Node</returns>
private Node<K, V> BSTInsert(K key, V value)
private Node<TKey, TValue> BSTInsert(TKey key, TValue value)
{
Node<K, V> parent = null;
Node<K, V> node = Root;
Node<TKey, TValue> parent = null;
Node<TKey, TValue> node = Root;
while (node != null)
{
@ -274,7 +274,7 @@ namespace Ryujinx.Common.Collections
return node;
}
}
Node<K, V> newNode = new Node<K, V>(key, value, parent);
Node<TKey, TValue> newNode = new(key, value, parent);
if (newNode.Parent == null)
{
Root = newNode;
@ -296,14 +296,17 @@ namespace Ryujinx.Common.Collections
/// </summary>
/// <param name="key">Key of the node to delete</param>
/// <returns>The deleted Node</returns>
private Node<K, V> Delete(K key)
private Node<TKey, TValue> Delete(TKey key)
{
// O(1) Retrieval
Node<K, V> nodeToDelete = GetNode(key);
Node<TKey, TValue> nodeToDelete = GetNode(key);
if (nodeToDelete == null) return null;
if (nodeToDelete == null)
{
return null;
}
Node<K, V> replacementNode;
Node<TKey, TValue> replacementNode;
if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null)
{
@ -314,7 +317,7 @@ namespace Ryujinx.Common.Collections
replacementNode = PredecessorOf(nodeToDelete);
}
Node<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
Node<TKey, TValue> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
if (tmp != null)
{
@ -354,11 +357,11 @@ namespace Ryujinx.Common.Collections
/// <param name="key">Key for which to find the floor node of</param>
/// <returns>Node whose key is immediately less than or equal to <paramref name="key"/>, or null if no such node is found.</returns>
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
private Node<K, V> FloorNode(K key)
private Node<TKey, TValue> FloorNode(TKey key)
{
ArgumentNullException.ThrowIfNull(key);
Node<K, V> tmp = Root;
Node<TKey, TValue> tmp = Root;
while (tmp != null)
{
@ -382,8 +385,8 @@ namespace Ryujinx.Common.Collections
}
else
{
Node<K, V> parent = tmp.Parent;
Node<K, V> ptr = tmp;
Node<TKey, TValue> parent = tmp.Parent;
Node<TKey, TValue> ptr = tmp;
while (parent != null && ptr == parent.Left)
{
ptr = parent;
@ -406,11 +409,11 @@ namespace Ryujinx.Common.Collections
/// <param name="key">Key for which to find the ceiling node of</param>
/// <returns>Node whose key is immediately greater than or equal to <paramref name="key"/>, or null if no such node is found.</returns>
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
private Node<K, V> CeilingNode(K key)
private Node<TKey, TValue> CeilingNode(TKey key)
{
ArgumentNullException.ThrowIfNull(key);
Node<K, V> tmp = Root;
Node<TKey, TValue> tmp = Root;
while (tmp != null)
{
@ -434,8 +437,8 @@ namespace Ryujinx.Common.Collections
}
else
{
Node<K, V> parent = tmp.Parent;
Node<K, V> ptr = tmp;
Node<TKey, TValue> parent = tmp.Parent;
Node<TKey, TValue> ptr = tmp;
while (parent != null && ptr == parent.Right)
{
ptr = parent;
@ -457,44 +460,44 @@ namespace Ryujinx.Common.Collections
#region Interface Implementations
// Method descriptions are not provided as they are already included as part of the interface.
public bool ContainsKey(K key)
public bool ContainsKey(TKey key)
{
ArgumentNullException.ThrowIfNull(key);
return GetNode(key) != null;
}
bool IDictionary<K, V>.Remove(K key)
bool IDictionary<TKey, TValue>.Remove(TKey key)
{
int count = Count;
Remove(key);
return count > Count;
}
public bool TryGetValue(K key, [MaybeNullWhen(false)] out V value)
public bool TryGetValue(TKey key, [MaybeNullWhen(false)] out TValue value)
{
ArgumentNullException.ThrowIfNull(key);
Node<K, V> node = GetNode(key);
Node<TKey, TValue> node = GetNode(key);
value = node != null ? node.Value : default;
return node != null;
}
public void Add(KeyValuePair<K, V> item)
public void Add(KeyValuePair<TKey, TValue> item)
{
ArgumentNullException.ThrowIfNull(item.Key);
Add(item.Key, item.Value);
}
public bool Contains(KeyValuePair<K, V> item)
public bool Contains(KeyValuePair<TKey, TValue> item)
{
if (item.Key == null)
{
return false;
}
Node<K, V> node = GetNode(item.Key);
Node<TKey, TValue> node = GetNode(item.Key);
if (node != null)
{
return node.Key.Equals(item.Key) && node.Value.Equals(item.Value);
@ -502,27 +505,27 @@ namespace Ryujinx.Common.Collections
return false;
}
public void CopyTo(KeyValuePair<K, V>[] array, int arrayIndex)
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
{
if (arrayIndex < 0 || array.Length - arrayIndex < this.Count)
{
throw new ArgumentOutOfRangeException(nameof(arrayIndex));
}
SortedList<K, V> list = GetKeyValues();
SortedList<TKey, TValue> list = GetKeyValues();
int offset = 0;
for (int i = arrayIndex; i < array.Length && offset < list.Count; i++)
{
array[i] = new KeyValuePair<K, V>(list.Keys[i], list.Values[i]);
array[i] = new KeyValuePair<TKey, TValue>(list.Keys[i], list.Values[i]);
offset++;
}
}
public bool Remove(KeyValuePair<K, V> item)
public bool Remove(KeyValuePair<TKey, TValue> item)
{
Node<K, V> node = GetNode(item.Key);
Node<TKey, TValue> node = GetNode(item.Key);
if (node == null)
{
@ -539,7 +542,7 @@ namespace Ryujinx.Common.Collections
return false;
}
public IEnumerator<KeyValuePair<K, V>> GetEnumerator()
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
return GetKeyValues().GetEnumerator();
}
@ -549,13 +552,13 @@ namespace Ryujinx.Common.Collections
return GetKeyValues().GetEnumerator();
}
public ICollection<K> Keys => GetKeyValues().Keys;
public ICollection<TKey> Keys => GetKeyValues().Keys;
public ICollection<V> Values => GetKeyValues().Values;
public ICollection<TValue> Values => GetKeyValues().Values;
public bool IsReadOnly => false;
public V this[K key]
public TValue this[TKey key]
{
get => Get(key);
set => Add(key, value);
@ -569,16 +572,16 @@ namespace Ryujinx.Common.Collections
/// Returns a sorted list of all the node keys / values in the tree.
/// </summary>
/// <returns>List of node keys</returns>
private SortedList<K, V> GetKeyValues()
private SortedList<TKey, TValue> GetKeyValues()
{
SortedList<K, V> set = new SortedList<K, V>();
Queue<Node<K, V>> queue = new Queue<Node<K, V>>();
SortedList<TKey, TValue> set = new();
Queue<Node<TKey, TValue>> queue = new();
if (Root != null)
{
queue.Enqueue(Root);
}
while (queue.TryDequeue(out Node<K, V> node))
while (queue.TryDequeue(out Node<TKey, TValue> node))
{
set.Add(node.Key, node.Value);
if (null != node.Left)
@ -600,14 +603,14 @@ namespace Ryujinx.Common.Collections
/// <summary>
/// Represents a node in the TreeDictionary which contains a key and value of generic type K and V, respectively.
/// </summary>
/// <typeparam name="K">Key of the node</typeparam>
/// <typeparam name="V">Value of the node</typeparam>
public class Node<K, V> : IntrusiveRedBlackTreeNode<Node<K, V>> where K : IComparable<K>
/// <typeparam name="TKey">Key of the node</typeparam>
/// <typeparam name="TValue">Value of the node</typeparam>
public class Node<TKey, TValue> : IntrusiveRedBlackTreeNode<Node<TKey, TValue>> where TKey : IComparable<TKey>
{
internal K Key;
internal V Value;
internal TKey Key;
internal TValue Value;
internal Node(K key, V value, Node<K, V> parent)
internal Node(TKey key, TValue value, Node<TKey, TValue> parent)
{
Key = key;
Value = value;