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Migrate to .NET 9 (#198)
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136 changed files with 278 additions and 270 deletions
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@ -4,6 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy.Types;
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using Ryujinx.Horizon.Common;
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using System;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
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{
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@ -17,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
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private KEvent _accumulatedSuspendedTickChangedEvent;
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private int _accumulatedSuspendedTickChangedEventHandle;
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private readonly object _fatalSectionLock = new();
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private readonly Lock _fatalSectionLock = new();
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private int _fatalSectionCount;
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// TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0.
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