Migrate to .NET 9 (#198)

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Marco Carvalho 2024-12-19 21:52:25 -03:00 committed by GitHub
parent 8db5a7e98b
commit ff6628149d
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136 changed files with 278 additions and 270 deletions

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@ -4,6 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy.Types;
using Ryujinx.Horizon.Common;
using System;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
{
@ -17,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
private KEvent _accumulatedSuspendedTickChangedEvent;
private int _accumulatedSuspendedTickChangedEventHandle;
private readonly object _fatalSectionLock = new();
private readonly Lock _fatalSectionLock = new();
private int _fatalSectionCount;
// TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0.