Commit graph

18 commits

Author SHA1 Message Date
GreemDev
77a797f154 Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
This reverts merge request !47
2025-06-15 20:45:26 -05:00
MrKev
ea027d65a7 Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)
See merge request ryubing/ryujinx!47
2025-06-11 17:58:27 -05:00
MrKev
361d0c5632 Fix ~3500 analyser issues
See merge request ryubing/ryujinx!44
2025-05-30 17:08:34 -05:00
GreemDev
2aa072fbfa fix: Super Mario Party Jamboree audio renderer crashing
See merge request ryubing/ryujinx!34
2025-05-24 17:00:30 -05:00
Evan Husted
3c2f283ec7 misc: chore: Use collection expressions in Audio project 2025-01-26 15:41:47 -06:00
Daniel Zauner
5ff962be37
fix index out of range check in GetCoefficientAtIndex (#164) 2024-11-03 13:58:27 -06:00
Evan Husted
dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 2024-10-26 08:46:50 -05:00
gdkchan
a2c0035013
Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372)
* Update audio renderer to REV13: Add support for compressor statistics and volume reset

* XML docs

* Disable stats reset

* Wrong comment

* Fix more XML docs

* PR feedback
2024-10-01 11:30:57 +01:00
gdkchan
4d84df9487
Update audio renderer to REV12: Add support for splitter biquad filter (#6813)
* Update audio renderer to REV12: Add support for splitter biquad filter

* Formatting

* Official names

* Update BiquadFilterState size + other fixes

* Update tests

* Update comment for version 2

* Size test for SplitterDestinationVersion2

* Should use Volume1 if no ramp
2024-05-17 16:46:43 -03:00
gdkchan
d4d0a48bfe
Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC

* Migrate audout

* Migrate audin

* Migrate hwopus

* Bye bye old audio service

* Switch volume control to IHardwareDeviceDriver

* Somewhat unrelated changes

* Remove Concentus reference from HLE

* Implement OpenAudioRendererForManualExecution

* Remove SetVolume/GetVolume methods that are not necessary

* Remove SetVolume/GetVolume methods that are not necessary (2)

* Fix incorrect volume update

* PR feedback

* PR feedback

* Stub audrec

* Init outParameter

* Make FinalOutputRecorderParameter/Internal readonly

* Make FinalOutputRecorder IDisposable

* Fix HardwareOpusDecoderManager parameter buffers

* Opus work buffer size and error handling improvements

* Add AudioInProtocolName enum

* Fix potential divisions by zero
2024-02-22 16:58:33 -03:00
TSRBerry
2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 14:17:13 +01:00
gdkchan
41b104d0fb
Fix audio renderer compressor effect (#5742)
* Delete DecibelToLinearExtended and fix Log10 function

* Fix CopyBuffer and ClearBuffer

* Change effect states from class to struct + formatting

* Formatting

* Make UpdateLowPassFilter readonly

* More compressor fixes
2023-09-29 10:48:49 +00:00
gdkchan
7f96dbc024
Fix invalid audio renderer buffer size when end offset < start offset (#5588)
* Fix invalid audio renderer buffer size when end offset < start offset

* Fix possible overflow on IsSampleOffsetInRangeForPcm
2023-08-20 08:56:30 +02:00
TSRBerry
515fc32b21
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-02 01:27:18 +02:00
TSRBerry
fbaf62c230
Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Mary
5cbdfbc7a4
amadeus: Allow 5.1 sink output (#4894)
* amadeus: Allow 5.1 sink output

Also add a simple Stereo to 5.1 change for device sink.

Tested against NES - Nintendo Switch Online that output stereo on the
audio renderer.

* Remove outdated comment
2023-05-12 00:19:19 +02:00
Mary
40d47b7aa2
amadeus: Fix wrong channel mapping check and an old typo (#4888)
* amadeus: Fix wrong channel mapping check

This was always going to happens, as a result quadratic would break and
move index after the channel count point, effectively breaking
input/output indices.

* amadeus: Fix reverb 3d early delay wrong output index
2023-05-11 20:14:02 +02:00
TSR Berry
cee7121058 Move solution and projects to src 2023-04-27 23:51:14 +02:00