* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Silence dotnet format IDE0060 warnings
* Address dotnet format CA1401 warnings
* dotnet-format fixes after rebase
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Another rebase, another dotnet format run
* Run dotnet format style after rebase
* Add comments to disabled warnings
* Remove a few unused parameters
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Address IDE0251 warnings
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* Small optimizations
* Remove alignment
* Apply formatting
* Fix build issues
* Final pass for dotnet format
* Add trailing commas
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Add trailing commas
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Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Ava UI: Expose games build ID for cheat management
* Fix bad merge
* Change integrity check level to error on invalid
* Add support for GDK
* Remove whitespace
* Add BID identifier
* PR Comments fix
* Restore title id in cheats GTK window
* use halign center instead of margin_left
* Merge
* fix after merge
* PR comments fix - design AVA
* PR fix - Move GetApplicationBuildId to ApplicationData class
* PR comment fix - Add empty line before method
* Align with PR #4755
* PR comments fix
* Change BuildId label to support translation
* Comments fix
* Remove unused BuildIdLabel property
* UI: Fix sections extraction
There is currently an issue when the update NCA doesn't contains the section we want to extract, this is fixed by adding a check.
I have fixed the inverted handler of ExeFs/Logo introduced in #4755.
Fixes#4521
* Addresses feedback
* Fix case sensitivity for mod subdirectories
* Small refactoring of ModLoader
* Don't share instruction list between all cheats
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
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Co-authored-by: riperiperi <rhy3756547@hotmail.com>
* UI: Move ApplicationContextMenu in a separated class
This PR remove duplicated code related to the context menu on the Application list/grid by create a control for the menu which include related handler.
I've renamed "GameList/GameGrid" by "Application" for consistencies. And I've removed all uneeded field from the project file too.
While I cleaned up things, I've found an issue about purging Ptc/Shader cache, both methods list files even if the user say "No", shader cache is purged even if the user say "No". It's fixed.
* Adresses feedbacks