Vova
8eea75a6e8
Small fix
2025-02-23 16:44:10 +10:00
Vova
d1c15f3562
Fixed a bug with the (undo last changes) button in the gamepad settings
2025-02-23 16:16:43 +10:00
Vova
0423fad7ff
Merge branch 'Master_PR' of https://github.com/Goodfeat/Ryujinx_alt into Master_PR
2025-02-23 16:04:12 +10:00
Vova
1951fe0077
Added the ability to delete assigned buttons with the right mouse button in the settings.
...
- for keyboard
- for hotkeys
2025-02-23 15:59:03 +10:00
Vladimir Sokolov
7fd5a63a5d
Merge branch 'master' into Master_PR
2025-02-23 14:18:24 +10:00
Evan Husted
fe1617ffea
Revert the Metal Experiment ( #701 )
...
Metal sounded like a good idea to get in the emulator but frankly I
underestimated just how experimental and not ready it was.
From my write up in the Discord:
```
As is, Metal supports only a few games.
The games it does support freeze on first use of not playing them via Vulkan, because shader translation is broken.
So you need to use a dirty hack to not delete all your shaders.
Not to mention it breaks many games via MoltenVK because of changes to the shared GPU code.
Merging Metal seemed like a great idea, because of the few games it does support.
But I don't think it's worth it. Many of the games it breaks via MoltenVK *don't work via Metal*.
Which effectively makes current Ryubing worse for Mac users than Ryujinx 1.1.1403.
I think what I'm gonna do is revert Metal, and reopen it as a PR. That way, you can still take advantage of the Metal backend as is, but without making other games worse with no solution.
```
For what it's worth, the shader translation part could at least be
"fixed" by always applying a 30ms delay for shader translation to Metal.
That being said, that solution sucks ass.
The MoltenVK regressions are even worse.
I hope this is not a let down to the Mac users. I hope you realize I'm
reverting this because you're actively getting a worse experience with
it in the emulator.
2025-02-22 21:26:46 -06:00
Vova
a0594e8169
Improved interaction with "Input" settings.
...
- paired devices have notifications that they are configured and require connection
- paired devices load the configuration when connected
- A notification appears when changing control configuration settings.
- Now control settings will be saved only when they are changed
- Added a button to roll back changes to the previously saved state
- Fixed a bug: when switching the "player", if the "input device" and "controller type" settings were changed, the save dialog box did not appear.
- "Motion", "Rumble" and "Led" also have events notifying about changes
2025-02-23 10:20:42 +10:00
Evan Husted
2a84656ffc
misc: chore: use new array in LdnGameDataReceivedEventArgs instead of collecting the ldn datas into a list
2025-02-20 19:49:17 -06:00
Evan Husted
d0ac83b493
misc: chore: Prevent firmware installation prompt from showing up multiple times during runtime when using --install-firmware
2025-02-20 18:52:45 -06:00
Evan Husted
c2ed0fd5fd
UI: --install-firmware
startup flag.
...
Has the normal UI flow, this is just for systems where the file picker doesn't show up.
2025-02-19 23:07:50 -06:00
Evan Husted
de16d8fa3e
UI: Remove the ability to select Swedish & Norwegian for System language
...
Switch doesn't natively support these languages, they should only be UI language.
2025-02-19 18:24:24 -06:00
Evan Husted
9b1fb3a27b
misc: chore: missed a collection expression usage in avalonia project
2025-02-18 21:35:30 -06:00
Evan Husted
0d7d0e8092
UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup
2025-02-15 20:45:27 -06:00
Evan Husted
aa2178dbe5
UI: Button to open screenshots folder in File menu
2025-02-15 20:25:17 -06:00
Evan Husted
744d813b87
misc: i18n: change localization of Ignore Applet to Ignore Controller Applet & redo tooltip
2025-02-15 00:40:18 -06:00
Evan Husted
7d59ada798
misc: chore: rename IgnoreApplet to IgnoreControllerApplet
2025-02-15 00:25:28 -06:00
Evan Husted
a4b5304935
UI: Refresh game list when emulated Switch language is changed (to show different logos/names)
2025-02-15 00:20:01 -06:00
Evan Husted
17e8ae1d9a
UI: More advanced customization for what happens when Ryujinx loses focus
2025-02-13 01:57:08 -06:00
Evan Husted
501b199e24
UI: setting: Disable Input when Out of Focus
2025-02-11 22:12:05 -06:00
Evan Husted
8aecccadb8
misc: chore: Format AvaHostUIHandler
2025-02-11 21:23:04 -06:00
Evan Husted
e23d610f49
UI: Change Update Available button text color to white
2025-02-11 21:18:05 -06:00
Evan Husted
f6822f7358
misc: chore: add direct error code tuple to DisplayErrorAppletDialog
...
for use when i find the list of error codes -> causes
2025-02-11 21:09:55 -06:00
Evan Husted
d3f84a1305
misc: chore: Rename UserSelectorDialog to ProfileSelectorDialog
2025-02-11 20:50:06 -06:00
Evan Husted
06d34a5992
misc: chore: optimize UserSelectorDialog closed handler
2025-02-11 20:36:11 -06:00
Evan Husted
e8e1dc6619
misc: chore: this isn't even bound to a XAML element, why was this an async void
2025-02-11 20:30:46 -06:00
Evan Husted
c5603d4c36
UI: Make about window text bigger and add a separator in the right side
2025-02-11 20:22:29 -06:00
Evan Husted
43f7b000ca
misc: chore: Optimize AboutWindowViewModel resource disposal
2025-02-11 20:08:38 -06:00
Evan Husted
ad89cf39b6
UI: Change the Discord invite to link to the rules channel
...
When next stable comes out the old one will be invalidated
2025-02-11 18:21:12 -06:00
Evan Husted
30fef8e96e
misc: chore: Use UpdateCommand instance for the normal Check for Updates button
2025-02-11 00:47:39 -06:00
Evan Husted
9cb5f5689b
UI: Show Update Available button in the system accent color
2025-02-11 00:21:58 -06:00
Evan Husted
a205ec374b
UI: More advanced IsVisible binding for update available button (idk why it's always showing)
2025-02-10 22:42:57 -06:00
Evan Husted
daa648dc40
UI: Correct visibility for new background update button
2025-02-10 22:25:04 -06:00
Evan Husted
1024aa8757
UI: Change the background updater notification to a persistent button on the status bar when not in a game
2025-02-10 22:13:58 -06:00
Evan Husted
fe9fe2a10f
UI: Added option to check for updates in the background
2025-02-10 19:28:46 -06:00
Evan Husted
b6b391b2cf
misc: chore: [ci skip] Remove unused 'using' directives from solution
2025-02-10 14:34:12 -06:00
Evan Husted
f3cf03495d
misc: add the ability to ignore UI logs when using trace & debug log levels
2025-02-10 14:25:47 -06:00
Evan Husted
7bce8206d5
misc: chore: small cleanups
2025-02-10 13:59:25 -06:00
Evan Husted
efa0cc7554
UI: Show issue labels of games in the tooltip on playability status
2025-02-09 21:15:38 -06:00
Evan Husted
4e8157688e
UI: See what games do/don't have an image & dynamic RPC support in the Game Info popup
2025-02-07 18:34:11 -06:00
Evan Husted
5085af0050
UI: Changed the color of "Ingame" from yellow to orange to stand out better in light mode
2025-02-07 18:28:32 -06:00
Evan Husted
a4211fec33
UI: Properly space the play time & last play date in the game info popup
2025-02-06 22:56:25 -06:00
Evan Husted
6af388c623
misc: chore: [ci skip] oops forgot to localize the reset button & confirmation
2025-02-05 02:01:33 -06:00
Evan Husted
45cec4e7cf
UI: In-app Configuration resetting
2025-02-05 01:42:27 -06:00
FluffyOMC
479b38f035
Add tooltips to game status ( #625 )
2025-02-05 00:42:20 -06:00
Evan Husted
3ecc7819cc
UI: Fix the app list sort types using the newly changed localization keys
2025-02-04 23:47:24 -06:00
Evan Husted
4b1d94ccd8
misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use
2025-02-04 23:36:36 -06:00
Evan Husted
4ae9f1c0d2
UI: Use Hosted Games & Player Count localization keys in list view too
2025-02-04 23:31:31 -06:00
Evan Husted
717851985e
UI: Reorganize Game Info dialog popup + localization
2025-02-04 23:28:37 -06:00
Evan Husted
bd08a111a8
UI: Show what each value is in the Game Info dialog, add game icon
2025-02-04 22:47:12 -06:00
Evan Husted
1972a47f39
UI: Game stats button on right click for Grid view users
2025-02-04 19:32:17 -06:00