Commit graph

130 commits

Author SHA1 Message Date
Evan Husted
b0c0e8f7ad misc: chore: Move Fs Integrity Checks getter to ConfigurationState 2025-03-04 18:23:57 -06:00
Evan Husted
2317c06364 misc: small Avalonia project restructure
Moved AppLibrary, Configuration, and PlayReport namespaces to Ryujinx.Systems, add the compat list stuff in the base Ryujinx.Systems namespace.
Moved the compatibility UI stuff to the proper UI view/viewmodel folders.
2025-03-04 18:01:48 -06:00
Evan Husted
57c22a1f32 misc: chore: [ci skip] Reduce duplicated close button & command space styling for dialogs 2025-03-04 02:57:11 -06:00
Evan Husted
b45a65fbdc misc: chore: rework HLEConfiguration 2025-03-04 00:08:01 -06:00
Vladimir Sokolov
2e4de17472
Custom configuration for each game (#632)
![image](https://github.com/user-attachments/assets/5dd139b4-2004-4c13-85d1-fc3378382adf)

![image](https://github.com/user-attachments/assets/9bcb8524-a403-428f-9f98-e8c03c75f079)

Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones. 
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2025-02-25 21:11:20 -06:00
Piplup
9227cbe5a7
Dynamic RPC: Improve Pokemon Scarlet/Violet (#723)
Updated Pokemon Scarlet and Violet to use multi parser it now displays
if your in a team circle and area of the game

![image](https://github.com/user-attachments/assets/6d8d52c5-65a9-4ac3-af91-cb0c03576ad6)
2025-02-25 17:48:47 -06:00
FluffyOMC
1c8276197f
SSBU DRPC - Stage Editing (#707)
Adds it so the Rich Presence now notices when the player edits a custom
stage!
2025-02-25 15:48:35 -06:00
Evan Husted
fe1617ffea
Revert the Metal Experiment (#701)
Metal sounded like a good idea to get in the emulator but frankly I
underestimated just how experimental and not ready it was.
From my write up in the Discord:
```
As is, Metal supports only a few games.
The games it does support freeze on first use of not playing them via Vulkan, because shader translation is broken.
So you need to use a dirty hack to not delete all your shaders.
Not to mention it breaks many games via MoltenVK because of changes to the shared GPU code.

Merging Metal seemed like a great idea, because of the few games it does support.
But I don't think it's worth it. Many of the games it breaks via MoltenVK *don't work via Metal*. 
Which effectively makes current Ryubing worse for Mac users than Ryujinx 1.1.1403.

I think what I'm gonna do is revert Metal, and reopen it as a PR. That way, you can still take advantage of the Metal backend as is, but without making other games worse with no solution.
```

For what it's worth, the shader translation part could at least be
"fixed" by always applying a 30ms delay for shader translation to Metal.
That being said, that solution sucks ass.
The MoltenVK regressions are even worse.



I hope this is not a let down to the Mac users. I hope you realize I'm
reverting this because you're actively getting a worse experience with
it in the emulator.
2025-02-22 21:26:46 -06:00
Evan Husted
2a84656ffc misc: chore: use new array in LdnGameDataReceivedEventArgs instead of collecting the ldn datas into a list 2025-02-20 19:49:17 -06:00
Evan Husted
6c6580ddcc misc: chore: Move the LDN constants into a SharedConstants class 2025-02-20 19:30:00 -06:00
Evan Husted
d0ac83b493 misc: chore: Prevent firmware installation prompt from showing up multiple times during runtime when using --install-firmware 2025-02-20 18:52:45 -06:00
Evan Husted
c2ed0fd5fd UI: --install-firmware startup flag.
Has the normal UI flow, this is just for systems where the file picker doesn't show up.
2025-02-19 23:07:50 -06:00
Evan Husted
b1f61e5143 misc: chore: [ci skip] Reformat PlayReports.cs 2025-02-15 20:52:03 -06:00
Evan Husted
0d7d0e8092 UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup 2025-02-15 20:45:27 -06:00
Evan Husted
f92d09711b misc: chore: rewrite PlayReports.Analyzer creation to use Lazy and create the value alongside DiscordIntegrationModule init 2025-02-15 19:02:53 -06:00
Evan Husted
45ee8cd0e8 misc: Play Report Analyzer: Skyward Sword HD rupee count 2025-02-15 19:02:04 -06:00
Evan Husted
395bbd144a misc: chore: Change Analyzer AddSpec logic to log the non-hexadecimal value and ignore the added entry instead of throwing an exception 2025-02-15 19:01:24 -06:00
Evan Husted
7d59ada798 misc: chore: rename IgnoreApplet to IgnoreControllerApplet 2025-02-15 00:25:28 -06:00
Evan Husted
0965ee905d misc: Fix Match System Time not persisting between emulator launches 2025-02-14 22:18:15 -06:00
Evan Husted
17e8ae1d9a UI: More advanced customization for what happens when Ryujinx loses focus 2025-02-13 01:57:08 -06:00
Evan Husted
ba0cd13cff misc: chore: fix warning [ci skip] 2025-02-11 22:54:24 -06:00
Evan Husted
501b199e24 UI: setting: Disable Input when Out of Focus 2025-02-11 22:12:05 -06:00
Evan Husted
96c33a0b92 misc: chore: [ci skip] AppletMetadata: Use previously retrieved content path 2025-02-11 12:20:52 -06:00
Evan Husted
1eb78872d8 misc: chore: annoyed I missed this, it's very obvious 2025-02-10 19:51:28 -06:00
Evan Husted
fe9fe2a10f UI: Added option to check for updates in the background 2025-02-10 19:28:46 -06:00
Evan Husted
6ab899f621 misc: chore: [ci skip] Use explicit types & target-typed new 2025-02-10 16:44:26 -06:00
Evan Husted
1129ab0e8c misc: chore: Remove unused property in ApplicationData 2025-02-10 15:44:58 -06:00
Evan Husted
b6b391b2cf misc: chore: [ci skip] Remove unused 'using' directives from solution 2025-02-10 14:34:12 -06:00
Evan Husted
f3cf03495d misc: add the ability to ignore UI logs when using trace & debug log levels 2025-02-10 14:25:47 -06:00
Evan Husted
7bce8206d5 misc: chore: small cleanups 2025-02-10 13:59:25 -06:00
Evan Husted
efa0cc7554 UI: Show issue labels of games in the tooltip on playability status 2025-02-09 21:15:38 -06:00
Evan Husted
1c0813d09d misc: chore: [ci skip] shorten lines in FormatterSpecBase.Format & consistently format them 2025-02-09 00:50:11 -06:00
Evan Husted
e4b4e94b56 misc: chore: cleanup Specs.cs 2025-02-09 00:45:46 -06:00
Evan Husted
764c9e9d4e misc: chore: unify GameSpec creation 2025-02-09 00:37:54 -06:00
Evan Husted
05e991db87 misc: chore: collapse all NSO emulator formatters into one method 2025-02-09 00:37:35 -06:00
Evan Husted
93a298523f Dynamic Presence support for every NSO emulator 2025-02-08 16:52:07 -06:00
FluffyOMC
253cbb2810
Initial Implementation of SSBU PlayReport usage! (#638)
Currently, this has as many game modes as I could find to implement,
along with a list of all the characters in the game and their code ID.
2025-02-08 16:23:24 -06:00
Evan Husted
9c226dcc7a misc: chore: [ci skip] rename ValueFormatter to SingleValueFormatter and some minor cleanups 2025-02-08 01:34:44 -06:00
Evan Husted
30a534edcd misc: chore: [ci skip] generify Formatter Specs to be able to run formatters of different types at interleaving priorities 2025-02-08 01:26:23 -06:00
Evan Husted
1d88771d1b Play Report Analyzer v4
You can now access the *entire* play report data in any given value formatter.
The input types have been restructured and, notably, not every instance of Value has an ApplicationMetadata on it. It's now on the container type that also contains the matched values and the entire play report.
2025-02-08 00:22:34 -06:00
Evan Husted
4e8157688e UI: See what games do/don't have an image & dynamic RPC support in the Game Info popup 2025-02-07 18:34:11 -06:00
Evan Husted
2c8edaf89e PlayReport: Add Sparse Multi Value formatters 2025-02-07 15:43:50 -06:00
Evan Husted
d1da937fce misc: chore: [ci skip] XMLdocs on new Play Report Analyzer members 2025-02-05 19:51:43 -06:00
Evan Husted
4a8f98126f [ci skip] remove test 2025-02-05 19:45:29 -06:00
Evan Husted
e55629a908 misc: chore: [ci skip] Play Report Analyzer: Added Multi Value formatters 2025-02-05 19:42:36 -06:00
Evan Husted
c638a7daf8 misc: chore: Move Play Report analyzer into a dedicated namespace and remove the PlayReport name prefix on types 2025-02-05 19:27:44 -06:00
Piplup
5e5e180fea
PlayReportAnalyzer: Added Pokemon Scarlet and Violet (#630)
Every base game location excluding buildings are done, DLC locations
will be added at a later point
2025-02-05 18:32:27 -06:00
FluffyOMC
479b38f035
Add tooltips to game status (#625) 2025-02-05 00:42:20 -06:00
Evan Husted
bd08a111a8 UI: Show what each value is in the Game Info dialog, add game icon 2025-02-04 22:47:12 -06:00
Evan Husted
222ceb818b misc: chore: Use ApplicationLibrary helpers for getting DLCs & Updates for a game 2025-02-04 18:21:49 -06:00