mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-05-17 05:07:42 +02:00
Compare commits
3 commits
09fca86b86
...
2f25ec8a51
Author | SHA1 | Date | |
---|---|---|---|
![]() |
2f25ec8a51 | ||
![]() |
2ea9e945ab | ||
![]() |
5d8451b41a |
5 changed files with 17 additions and 15 deletions
|
@ -4939,7 +4939,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Multiplikator för turboläge:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
|
@ -4964,7 +4964,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Målvärdet för multiplikatorn i turboläget. \n\nLämna den på 200 om du är osäker.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
|
@ -4989,7 +4989,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Turboläget är en emulatorfunktion som effektivt ökar eller sänker hastigheten när ett spel inte är känsligt för bildfrekvens.\nDu kan växla denna funktion i spelet med en snabbtangent, konfigurerbar i Ryujinx inställningar för snabbtangenter.\n\nLämna den på 200 om du är osäker.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
|
@ -10014,7 +10014,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Enter (блок цифр)",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Enter (numerisk)",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Enter (цифровий блок)",
|
||||
|
@ -11064,7 +11064,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Тачпад",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Pekplatta",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Сенсорна панель",
|
||||
|
@ -18189,7 +18189,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "{0} bilder/s ({1}ms)",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
|
@ -18214,7 +18214,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "{0} bilder/s ({1}ms), Turbo ({2}%)",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
|
@ -23964,7 +23964,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Turboläge:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
|
@ -23989,7 +23989,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Snabbtangenten för turboläge.\nKonfigurera beteendet för turboläge i Ryujinx CPU-inställningar.\n\nLämna Obunden om du är osäker.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
|
@ -24014,7 +24014,7 @@
|
|||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Endast när du trycker ner",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
|
@ -15,7 +15,7 @@ namespace Ryujinx.BuildValidationTasks
|
|||
{
|
||||
Console.WriteLine("Running Locale Validation Task...");
|
||||
|
||||
string path = projectPath + "src/Ryujinx/Assets/locales.json";
|
||||
string path = projectPath + "assets/locales.json";
|
||||
string data;
|
||||
|
||||
using (StreamReader sr = new(path))
|
||||
|
|
|
@ -154,7 +154,7 @@ namespace Ryujinx.Ava.Common.Locale
|
|||
{
|
||||
Dictionary<LocaleKeys, string> localeStrings = new();
|
||||
|
||||
_localeData ??= EmbeddedResources.ReadAllText("Ryujinx/Assets/locales.json")
|
||||
_localeData ??= EmbeddedResources.ReadAllText("Ryujinx/Assets/Locale.json")
|
||||
.Into(it => JsonHelper.Deserialize(it, LocalesJsonContext.Default.LocalesJson));
|
||||
|
||||
foreach (LocalesEntry locale in _localeData.Value.Locales)
|
||||
|
|
|
@ -154,7 +154,9 @@
|
|||
<EmbeddedResource Include="..\..\docs\compatibility.csv" LogicalName="RyujinxGameCompatibilityList">
|
||||
<Link>Assets\RyujinxGameCompatibility.csv</Link>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Assets\locales.json" />
|
||||
<EmbeddedResource Include="..\..\assets\locales.json">
|
||||
<Link>Assets\Locale.json</Link>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
|
@ -173,6 +175,6 @@
|
|||
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AdditionalFiles Include="Assets\locales.json" />
|
||||
<AdditionalFiles Include="..\..\assets\locales.json" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
|
@ -76,7 +76,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
|||
|
||||
private static IEnumerable<MenuItem> GenerateLanguageMenuItems()
|
||||
{
|
||||
const string LocalePath = "Ryujinx/Assets/locales.json";
|
||||
const string LocalePath = "Ryujinx/Assets/Locale.json";
|
||||
|
||||
string languageJson = EmbeddedResources.ReadAllText(LocalePath);
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue