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3 commits

Author SHA1 Message Date
SomeoneIsWorking
0fe43da112 Merge branch 'input-cycle' into 'master'
Input cycling and overlay system

See merge request [ryubing/ryujinx!72](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/72)
2025-06-21 05:01:17 -05:00
Barış Hamil
e9e06a6800 Replace System.Diagnostics.Debug.WriteLine with Ryujinx logger 2025-06-21 12:59:45 +03:00
Barış Hamil
abb22a8a47 Remove unused GetOverlayManager method from Window class 2025-06-21 12:56:24 +03:00
2 changed files with 4 additions and 10 deletions

View file

@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using SkiaSharp;
using System;
@ -86,7 +87,7 @@ namespace Ryujinx.Graphics.Gpu.Overlay
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"Failed to load image: {ex.Message}");
Logger.Error?.Print(LogClass.Gpu, $"Failed to load image: {ex.Message}");
_bitmap = null;
}
}

View file

@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Image;
@ -331,7 +332,7 @@ namespace Ryujinx.Graphics.Gpu
catch (Exception ex)
{
// Silently fail if overlay rendering doesn't work
System.Diagnostics.Debug.WriteLine($"Overlay rendering failed: {ex.Message}");
Logger.Error?.Print(LogClass.Gpu, $"Overlay rendering failed: {ex.Message}");
}
}
@ -359,14 +360,6 @@ namespace Ryujinx.Graphics.Gpu
return false;
}
/// <summary>
/// Get the overlay manager for external access
/// </summary>
public OverlayManager GetOverlayManager()
{
return _overlayManager;
}
/// <summary>
/// Dispose resources
/// </summary>