)
+
+### GUI:
+ - Set UseFloatingWatermark to false when watermark is empty
+ - Should prevent the text prompt box from having weird jumpy behavior.
+### GPU:
+ - Increase the amount of VRAM cache available for textures based on selected DRAM amount.
+### Misc:
+ - Fix homebrew loading.
+
+
+## [1.2.64](https://github.com/GreemDev/Ryujinx/releases/tag/1.2.64) - 2024-10-30
+PRs [#92](https://github.com/GreemDev/Ryujinx/pull/92), [#96](https://github.com/GreemDev/Ryujinx/pull/96), [#97](https://github.com/GreemDev/Ryujinx/pull/97), [#101](https://github.com/GreemDev/Ryujinx/pull/101), [#103](https://github.com/GreemDev/Ryujinx/pull/103)
+### GUI:
+- Option to show classic-style title bar. Requires restart of emulator to take effect.
+ - This is only relevant on Windows. Other Operating Systems default to this being on and not being changeable, because the custom (current) title bar only works on Windows in the first place.
+### i18n:
+- it_IT:
+ - Add missing Italian strings.
+- pt_BR:
+ - Add missing Brazilian Portuguese strings.
+- fr_FR:
+ - Fix some French strings.
+### MISC:
+- Higher-res logo.
+
+## 1.2.59 - 2024-10-27
+
+PRs [#88](https://github.com/GreemDev/Ryujinx/pull/88), [#87](https://github.com/GreemDev/Ryujinx/pull/87)
+### i18n:
+- fr_FR:
+ - Add missing translations for new features & fix a couple wrong ones.
+ - Fix Ignore Missing Services / Ignore Applet tooltip.
+
+## 1.2.57 - 2024-10-27
+PRs [#60](https://github.com/GreemDev/Ryujinx/pull/60), [#42](https://github.com/GreemDev/Ryujinx/pull/42)
+### GUI:
+- Automatically remove invalid DLC & updates as part of autoload.
+- Added Thai translation for Ignore Applet hover tooltip.
+### INPUT:
+- When using multiple gamepads, when reconnecting they will no longer be mixed up between players.
+
+## 1.2.50 - 2024-10-25
+### GUI:
+- Fix crash when using "delete all" button in mod manager.
+### Updater:
+- Remove Avalonia migration code.
+### MISC:
+- Replace references to IntPtr/UIntPtr to nint/nuint.
+
+## 1.2.45 - 2024-10-25
+### GUI:
+- Added program icon to windows other than the main.
+- Reference translations added in the last version.
+- Shader compile counter is now translated.
+### RPC:
+- Added SONIC X SHADOW GENERATIONS asset image.
+### MISC:
+- Code cleanup.
+
+## 1.2.44 - 2024-10-25
+PR [#59](https://github.com/GreemDev/Ryujinx/pull/59)
+### GUI:
+- Add descriptions for "ignoring applet" translated into other languages.
+
+NOTE: The translation isn't referenced in the code yet, it will be in the next update. These are just the translations.
+
+## Hotfix: 1.2.43 - 2024-10-24
+### GUI:
+- Do not enable Ignore Applet by default when upgrading config version.
+
+## 1.2.42 - 2024-10-24
+Sources:
+
+Init function: https://github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9
+
+Shader counter: https://github.com/MutantAura/Ryujinx/commit/67b873645fd593e83d042a77bf7ab12e5ec97357
+
+Thanks MutantAura :D
+### GUI:
+- Implement shader compile counter (currently not translated, will change, need to pull changes.)
+- Remove graphics backend / GPU name event logic in favor of a single init function.
+
+## 1.2.41 - 2024-10-24
+PR [#54](https://github.com/GreemDev/Ryujinx/pull/54)
+
+Thanks Whitescatz!
+### i18n:
+- th_TH (Thai): Added missing translations, reduce transliterated words, fix grammar.
+
+## 1.2.40 - 2024-10-23
+PR [#40](https://github.com/GreemDev/Ryujinx/pull/40)
+
+Thanks Вова С!
+### GUI:
+- Add option to ignore controller applet upon start.
+
+*This option is under the hacks section for a reason; it ignores intended behavior. Use with caution.
+
+## 1.2.39 - 2024-10-23
+### MISC:
+- Null-coalesce autoloaddirs on config load.
+ - Should prevent crashing on config loads in some circumstances.
+
+## 1.2.38 - 2024-10-23
+PR [#51](https://github.com/GreemDev/Ryujinx/pull/51)
+### i18n:
+- zh_CH (Simplified Chinese): Add some missing translations.
+
+## 1.2.37 - 2024-10-23
+PR [#37](https://github.com/GreemDev/Ryujinx/pull/37)
+
+Thanks Last Breath!
+### GUI:
+- Set the default controller to the Pro Controller.
+
+## 1.2.36 - 2024-10-21
+PR [#30](https://github.com/GreemDev/Ryujinx/pull/30)
+### GUI:
+- Fix repeated dialog popup notifying you of new updates when there aren't any, while having a bundled update inside an XCI and an external update file.
+
+## 1.2.35 - 2024-10-21
+PR [#32](https://github.com/GreemDev/Ryujinx/pull/32)
+### GUI:
+- Replace "expand DRAM" option with a DRAM size dropdown.
+ - Allows for using mods which require a ridiculous amount of memory to allocate from.
+
+## 1.2.34 - 2024-10-21
+PR [#29](https://github.com/GreemDev/Ryujinx/pull/29)
+### GUI:
+- Fix duplicate controller names when 2 controllers of the same type are connected.
+### INPUT:
+- Fix invert x, y, and rotate when mapping physical left stick to logical right stick and vice versa.
+
+## 1.2.32-1.2.33 - 2024-10-21
+### i18n:
+- fr_FR: Added missing strings and general improvements.
+ - Improve French translation clarity & add missing translations by Nebroc351, helped by Fredy27 in the Discord.
+
+## 1.2.31 - 2024-10-21
+### GUI:
+- Revert maximized = fullscreen change.
+ - Fixes fullscreen not hiding the Windows taskbar.
+
+## 1.2.30 - 2024-10-19
+### GUI:
+- Reload game list on locale change.
+- Add keybinds to useful things (namely opening Amiibo scan window (Ctrl + A) and the scan button (Enter)).
+- Reset RPC state when AppHost stops.
+
+### MISC:
+- XML & code cleanups.
+
+## 1.2.29 - 2024-10-19
+### GUI:
+- Remove references to ryujinx.org in the localization files.
+- Switch from downloading amiibo.ryujinx.org to just referencing a file in the repo & images in the repo, under assets/amiibo.
+
+This fork is now entirely independent of the existing Ryujinx infrastructure, and as such the Amiibo features will continue to work in my version when they break in the mainline version.
+
+## 1.2.28 - 2024-10-17
+### GUI:
+- Fix dialog popups doubling the window controls and laying text over the menu bar.
+
+## 1.2.26 - 2024-10-17
+### I18n:
+Added Low-power PPTC mode strings to the translation files.
+### GUI:
+- Remove OS-provided title bar and put the Ryujinx logo next to "File" in the menu bar.
+ - What was in the title bar, Ryujinx version & current game information, is still visible by hovering the Ryujinx icon.
+- Added icons to many actions in dropdown menus.
+### RPC:
+- Added Kirby and the Forgotten Land, Elder Scrolls V Skyrim, and Hyrule Warriors: Age of Calamity to the RPC assets.
+
+## 1.2.25 - 2024-10-14
+### CPU:
+- Add low-power PPTC mode.
+ - Specifically, this setting causes the core count to get reduced by two-thirds, for lower-power but still fast loading if desired, and for unstable CPUs.
+
+## 1.2.24 - 2024-10-14
+### SDL:
+- Move Mouse & MouseDriver to Input project, instead of Headless.
+
+## 1.2.22 - 2024-10-12
+### GUI/RPC:
+- Added RDR, Luigi's Mansion 2 HD & 3 asset images.
+### MISC:
+- Minor code cleanups & improvements.
+- Removed duplicate executable in the release bundle (leftovers from GTK & Avalonia dual releases).
+- Removed Avalonia test release bundle, which was kept in Ryujinx for the OG Avalonia testers. That doesn't apply to this fork, so it's removed.
+
+## 1.2.21 - 2024-10-11
+### GUI/RPC:
+- Add game version string when hovering large image asset.
+- Add version information about this fork to the Ryujinx logo (big when in main menu, small when in game) when hovering.
+
+## 1.2.20 - 2024-10-11
+### MISC:
+- Code cleanups & remove references to Ryujinx Patreon & Twitter.
+### GUI:
+- Add more Discord presence assets.
+
+## 1.2.1-1.2.19 - 2024-10-08 - 2024-10-11
+### GUI/INFRA/MISC:
+- Remove GTK UI.
+- Autoload DLC/Updates from dir ([#12](https://github.com/GreemDev/Ryujinx/pull/12)).
+- Changed executable icon to rainbow logo.
+- Extract Data > Logo now also extracts the square thumbnail you see for the game in the UI.
+- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.
diff --git a/COMPILING.md b/COMPILING.md
index 20a2eb7ff..c989a50eb 100644
--- a/COMPILING.md
+++ b/COMPILING.md
@@ -5,12 +5,12 @@ If you wish to build the emulator yourself, follow these steps:
### Step 1
-Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
+Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2
-Either use `git clone https://github.com/GreemDev/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
+Either use `git clone https://github.com/Ryubing/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index 686ea3994..f2f3c3af2 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -14,13 +14,13 @@ We always welcome bug reports, feature proposals and overall feedback. Here are
### Finding Existing Issues
-Before filing a new issue, please search our [open issues](https://github.com/GreemDev/Ryujinx/issues) to check if it already exists.
+Before filing a new issue, please search our [open issues](https://github.com/Ryubing/Ryujinx/issues) to check if it already exists.
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
### Writing a Good Feature Request
-Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
+Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryubing/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
### Writing a Good Bug Report
@@ -34,13 +34,13 @@ Ideally, a bug report should contain the following information:
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
-When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
+When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/Ryubing/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
## Contributing Changes
Project maintainers will merge changes that both improve the project and meet our standards for code quality.
-The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
+The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/Ryubing/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
### DOs and DON'Ts
@@ -74,14 +74,14 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch.
- - [Build Instructions](https://github.com/GreemDev/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
+ - [Build Instructions](https://github.com/Ryubing/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
- Commit messages should be clear statements of action and intent.
6. Build the repository with your changes.
- Make sure that the builds are clean.
- Make sure that `dotnet format` has been run and any corrections tested and committed.
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
- State in the description what issue or improvement your change is addressing.
- - Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors.
+ - Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/Ryubing/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged.
@@ -90,7 +90,7 @@ We use and recommend the following workflow:
### Good First Issues
-The team marks the most straightforward issues as [good first issues](https://github.com/GreemDev/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
+The team marks the most straightforward issues as [good first issues](https://github.com/Ryubing/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
### Commit Messages
@@ -113,7 +113,7 @@ Also do your best to factor commits appropriately, not too large with unrelated
### PR - CI Process
-The [Ryujinx continuous integration](https://github.com/GreemDev/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
+The [Ryujinx continuous integration](https://github.com/Ryubing/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
* `dotnet format` has not been run on the PR and has outstanding stylistic issues.
@@ -134,5 +134,5 @@ Ryujinx uses some implementations and frameworks from other projects. The follow
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
- The license of the file is left in-tact.
-- The contribution is correctly attributed in the [3rd party notices](https://github.com/GreemDev/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.
+- The contribution is correctly attributed in the [3rd party notices](https://github.com/Ryubing/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.
diff --git a/Directory.Build.props b/Directory.Build.props
new file mode 100644
index 000000000..d7a2ac1f2
--- /dev/null
+++ b/Directory.Build.props
@@ -0,0 +1,6 @@
+
+
+ net9.0
+ latest
+
+
diff --git a/Directory.Packages.props b/Directory.Packages.props
index 7059af0e0..602295d15 100644
--- a/Directory.Packages.props
+++ b/Directory.Packages.props
@@ -3,26 +3,29 @@
true
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
-
+
+
-
-
+
@@ -35,21 +38,25 @@
-
+
+
-
+
+
+
+
-
-
-
-
-
+
+
+
+
+
-
-
+
+
diff --git a/README.md b/README.md
index f6783b412..a9e04ccf6 100644
--- a/README.md
+++ b/README.md
@@ -1,35 +1,27 @@
-
-
-
-
- Ryujinx
-
- (REE-YOU-JINX)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+# Ryujinx
+
+[](https://git.ryujinx.app/ryubing/ryujinx/-/releases)
+[](https://git.ryujinx.app/ryubing/canary/-/releases)
+
+
+
+
+
+
+
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
It was written from scratch and development on the project began in September 2017.
- Ryujinx is available on Github under the MIT license .
+ Ryujinx is available on a self-managed GitLab instance under the MIT license .
@@ -39,21 +31,11 @@
This is not a Ryujinx revival project. This is not a Phoenix project.
- Guides and documentation can be found on the Wiki tab .
-
-
- If you would like a more preservative fork of Ryujinx, check out ryujinx-mirror .
+ Guides and documentation can be found on the Wiki tab .
- Click below to join the Discord:
-
-
-
-
-
-
-
+
## Usage
@@ -63,16 +45,17 @@ failing to meet this requirement may result in a poor gameplay experience or une
## Latest build
-Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
+Stable builds are made every so often, based on the `master` branch, that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
+They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
-You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
+You can find the stable releases [here](https://git.ryujinx.app/ryubing/ryujinx/-/releases).
-Canary builds are compiled automatically for each commit on the master branch.
+Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
-You can find the latest canary release [here](https://github.com/GreemDev/Ryujinx-Canary/releases/latest).
+You can find the canary releases [here](https://git.ryujinx.app/ryubing/canary/-/releases).
## Documentation
@@ -91,7 +74,7 @@ If you are planning to contribute or just want to learn more about this project
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
The fastest option (host, unchecked) is set by default.
- Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
+ Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
NOTE: This feature is enabled by default in the Options menu > System tab.
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!
@@ -105,7 +88,7 @@ If you are planning to contribute or just want to learn more about this project
- **Input**
- We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
+ We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
In all scenarios, you can set up everything inside the input configuration menu.
@@ -118,7 +101,7 @@ If you are planning to contribute or just want to learn more about this project
- **Configuration**
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
- You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
+ You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the Ryujinx data folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## License
@@ -128,7 +111,7 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
## Credits
-- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
+- [LibHac](https://git.ryujinx.app/ryubing/libhac) is used for our file-system.
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
-- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
+- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
\ No newline at end of file
diff --git a/Ryujinx.sln b/Ryujinx.sln
index d661b903c..4babf3fb9 100644
--- a/Ryujinx.sln
+++ b/Ryujinx.sln
@@ -57,14 +57,10 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
-EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
-EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj", "{D4D09B08-D580-4D69-B886-C35D2853F6C8}"
@@ -81,13 +77,16 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
+EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
+ .github\workflows\build.yml = .github\workflows\build.yml
+ .github\workflows\canary.yml = .github\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props
- .github/workflows/release.yml = .github/workflows/release.yml
- .github/workflows/canary.yml = .github/workflows/canary.yml
- .github/workflows/build.yml = .github/workflows/build.yml
+ .github\workflows\release.yml = .github\workflows\release.yml
+ nuget.config = nuget.config
EndProjectSection
EndProject
Global
@@ -204,10 +203,6 @@ Global
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
- {390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
@@ -252,6 +247,9 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
+ {4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/assets/amiibo/Amiibo.json b/assets/amiibo/Amiibo.json
deleted file mode 100644
index 03c2c020e..000000000
--- a/assets/amiibo/Amiibo.json
+++ /dev/null
@@ -1,48348 +0,0 @@
-{
- "amiibo": [
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Sandy",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "04380001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_04380001-03000502.png",
- "name": "Sandy",
- "release": {
- "au": "2016-11-10",
- "eu": "2016-11-11",
- "jp": "2016-11-03",
- "na": "2016-12-02"
- },
- "tail": "03000502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Isabelle",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "01810101",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01810101-00b40502.png",
- "name": "Isabelle - Winter",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00b40502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Sonic",
- "gameSeries": "Sonic",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "32000000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_32000000-00300002.png",
- "name": "Sonic",
- "release": {
- "au": "2015-01-29",
- "eu": "2015-02-20",
- "jp": "2015-01-22",
- "na": "2015-02-01"
- },
- "tail": "00300002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Ava",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "029e0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_029e0001-013d0502.png",
- "name": "Ava",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "013d0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Blanca",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "01b30001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01b30001-00b50502.png",
- "name": "Blanca",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00b50502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Mac",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "02f80001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_02f80001-01380502.png",
- "name": "Mac",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "01380502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Lucha",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "023c0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_023c0001-00bd0502.png",
- "name": "Lucha",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00bd0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Punchy",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "02630001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_02630001-00750502.png",
- "name": "Punchy",
- "release": {
- "au": "2015-10-03",
- "eu": "2015-10-02",
- "jp": "2015-07-30",
- "na": "2015-09-25"
- },
- "tail": "00750502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Violet",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "03700001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_03700001-015d0502.png",
- "name": "Violet",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "015d0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Mii",
- "gameSeries": "Mii",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "07c00000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_07c00000-00210002.png",
- "name": "Mii Brawler",
- "release": {
- "au": "2015-09-26",
- "eu": "2015-09-25",
- "jp": "2015-09-10",
- "na": "2015-11-01"
- },
- "tail": "00210002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Wario",
- "gameSeries": "Mario Sports Superstars",
- "gamesSwitch": [],
- "head": "09c50201",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09c50201-02830e02.png",
- "name": "Wario - Baseball",
- "release": {
- "au": "2017-03-11",
- "eu": "2017-03-10",
- "jp": "2017-03-30",
- "na": "2017-03-24"
- },
- "tail": "02830e02",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Tom",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "026c0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_026c0001-00c30502.png",
- "name": "Tom",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00c30502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Legend Of Zelda",
- "character": "Zelda",
- "gameSeries": "The Legend of Zelda",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive specific crafting materials or a weapon for the character",
- "write": false
- }
- ],
- "gameID": [
- "01002B00111A2000"
- ],
- "gameName": "Hyrule Warriors: Age of Calamity"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a weapon rated 3 stars or higher",
- "write": false
- }
- ],
- "gameID": [
- "0100AE00096EA000"
- ],
- "gameName": "Hyrule Warriors: Definitive Edition"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Legend of Zelda-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a chest of loot, potentially containing gear inspired by the Legend of Zelda series",
- "write": false
- }
- ],
- "gameID": [
- "01000A10041EA000"
- ],
- "gameName": "The Elder Scrolls V: Skyrim"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock one of five amiibo-exclusive Chamber Dungeon chambers",
- "write": false
- },
- {
- "Usage": "Save your Chamber Dungeon to the amiibo to share with friends",
- "write": true
- }
- ],
- "gameID": [
- "01006BB00C6F0000"
- ],
- "gameName": "The Legend of Zelda: Link's Awakening"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Quickly travel between the surface and the sky",
- "write": false
- }
- ],
- "gameID": [
- "01002DA013484000"
- ],
- "gameName": "The Legend of Zelda: Skyward Sword HD"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive character-specific paraglider fabric",
- "write": false
- },
- {
- "Usage": "Receive materials and a weapon or rare item",
- "write": false
- }
- ],
- "gameID": [
- "0100F2C0115B6000"
- ],
- "gameName": "The Legend of Zelda: Tears of the Kingdom"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive the Blue Attire",
- "write": false
- },
- {
- "Usage": "Receive random materials",
- "write": false
- }
- ],
- "gameID": [
- "01008CF01BAAC000"
- ],
- "gameName": "The Legend of Zelda: Echoes of Wisdom"
- }
- ],
- "head": "01010300",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01010300-04140902.png",
- "name": "Zelda & Loftwing",
- "release": {
- "au": "2021-07-16",
- "eu": "2021-07-16",
- "jp": "2021-07-16",
- "na": "2021-07-16"
- },
- "tail": "04140902",
- "type": "Figure"
- },
- {
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- {
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- {
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- "gameID": [
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- "tail": "02eb0502",
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- {
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- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
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- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- "gameID": [
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- "tail": "02e90502",
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- "gameID": [
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- {
- "amiiboUsage": [
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- "gameID": [
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- "gameName": "Hyrule Warriors: Age of Calamity"
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- {
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- "gameID": [
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- "gameName": "Hyrule Warriors: Definitive Edition"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
- "amiiboUsage": [
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- "write": false
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- "gameID": [
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- "gameName": "Miitopia"
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- {
- "amiiboUsage": [
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- "gameID": [
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- "gameID": [
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- },
- {
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- {
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- }
- ],
- "gameID": [
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- ],
- "gameName": "The Elder Scrolls V: Skyrim"
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "The Legend of Zelda: Breath of the Wild"
- },
- {
- "amiiboUsage": [
- {
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- "write": false
- },
- {
- "Usage": "Save your Chamber Dungeon to the amiibo to share with friends",
- "write": true
- }
- ],
- "gameID": [
- "01006BB00C6F0000"
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- "gameName": "The Legend of Zelda: Link's Awakening"
- },
- {
- "amiiboUsage": [
- {
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- },
- {
- "Usage": "Receive materials and a weapon or rare item",
- "write": false
- }
- ],
- "gameID": [
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- "gameName": "The Legend of Zelda: Tears of the Kingdom"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive the Red Tunic",
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- },
- {
- "Usage": "Receive random materials",
- "write": false
- }
- ],
- "gameID": [
- "01008CF01BAAC000"
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
- "amiiboSeries": "Super Smash Bros.",
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameName": "Super Mario 3D World + Bowser's Fury"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Super Mario Odyssey"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Super Mario Party"
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- {
- "amiiboUsage": [
- {
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- "write": true
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- ],
- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- "head": "00070000",
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- {
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- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- "tail": "003a0202",
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- "write": true
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- "gameID": [
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- "gameName": "The Legend of Zelda: Link's Awakening"
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- {
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- {
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- "write": false
- },
- {
- "Usage": "Receive materials and a weapon or rare item",
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- "gameID": [
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- {
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- {
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- {
- "Usage": "Receive random materials",
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- {
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- ],
- "head": "36400000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_36400000-03a20002.png",
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- "tail": "03a20002",
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- {
- "amiiboSeries": "Animal Crossing",
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- {
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- {
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- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- ],
- "gameID": [
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- "head": "01960001",
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- "name": "Kapp'n",
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- "tail": "00480502",
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- {
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- {
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- {
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- {
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- "gameID": [
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- "write": false
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "04500001",
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- "name": "Avery",
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- "tail": "00cf0502",
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- {
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- "character": "Carrie",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
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- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
- "amiiboUsage": [
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- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_03fd0001-01580502.png",
- "name": "Monty",
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- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "01580502",
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- {
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
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- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- }
- ],
- "gameID": [
- "0100152000022000"
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "02060001",
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- "name": "Snooty",
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- "tail": "03120502",
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- {
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- {
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- {
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- "gameID": [
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive weapon for the character and their Rabbid counterpart",
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- ],
- "gameID": [
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- "gameName": "Mario + Rabbids: Kingdom Battle"
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- {
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- {
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- "gameName": "Miitopia"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Super Mario 3D World + Bowser's Fury"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock the character's shiny sticker",
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- }
- ],
- "gameID": [
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- ],
- "gameName": "Super Mario Party"
- },
- {
- "amiiboUsage": [
- {
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- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
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- "gameName": "Super Smash Bros. Ultimate"
- },
- {
- "amiiboUsage": [
- {
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- }
- ],
- "gameID": [
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- "gameName": "Yoshi's Crafted World"
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- "head": "00030102",
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- "tail": "023e0302",
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- {
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- "gameSeries": "Animal Crossing",
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- {
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- {
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- ],
- "gameID": [
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- {
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- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "02a30001",
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- "tail": "02ff0502",
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Genji",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "head": "049c0001",
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- "tail": "01400502",
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- {
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- "gameSeries": "Animal Crossing",
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- {
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "01850001",
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- "tail": "004b0502",
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- {
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- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "03140001",
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- "name": "Ketchup",
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- "eu": "2016-11-11",
- "jp": "2016-11-03",
- "na": "2016-12-02"
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- "tail": "02f40502",
- "type": "Card"
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- {
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- "character": "Midna",
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- {
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- "gameID": [
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- "gameName": "Hyrule Warriors: Age of Calamity"
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- {
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- ],
- "gameID": [
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- "gameName": "Hyrule Warriors: Definitive Edition"
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- {
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- "gameID": [
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- "gameName": "The Elder Scrolls V: Skyrim"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "The Legend of Zelda: Breath of the Wild"
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- {
- "amiiboUsage": [
- {
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- {
- "Usage": "Save your Chamber Dungeon to the amiibo to share with friends",
- "write": true
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- "gameID": [
- "01006BB00C6F0000"
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- "gameName": "The Legend of Zelda: Link's Awakening"
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- {
- "amiiboUsage": [
- {
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- {
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- "gameID": [
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- "gameName": "The Legend of Zelda: Tears of the Kingdom"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive the Red Tunic",
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- },
- {
- "Usage": "Receive random materials",
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- "gameID": [
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- "gameName": "The Legend of Zelda: Echoes of Wisdom"
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- "name": "Midna & Wolf Link",
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- {
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- {
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- {
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- "gameID": [
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- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
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- {
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- "write": false
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- ],
- "gameID": [
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- "gameName": "Miitopia"
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- {
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- {
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- "gameID": [
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- {
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- {
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- {
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- "gameID": [
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- "name": "Luigi",
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- {
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- {
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- "head": "3dc00000",
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- "jp": "2022-09-09",
- "na": "2022-09-09"
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- "tail": "04220002",
- "type": "Figure"
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Timmy & Tommy",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
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- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
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- }
- ],
- "gameID": [
- "01007EF00399C000"
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- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a Spirit of the character",
- "write": false
- },
- {
- "Usage": "Unlock Timmy & Tommy's shop early",
- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- ],
- "head": "01840000",
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- "name": "Timmy & Tommy",
- "release": {
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- "jp": "2016-03-24",
- "na": "2016-03-18"
- },
- "tail": "024d0502",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Marth",
- "gameSeries": "Fire Emblem",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a Fashion Ticket and a Music Ticket, for unlocking any of the available costumes and music tracks",
- "write": false
- }
- ],
- "gameID": [
- "0100A6301214E000"
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- "gameName": "Fire Emblem Engage"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a weapon",
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- }
- ],
- "gameID": [
- "0100F15003E64000"
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- "gameName": "Fire Emblem Warriors"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive better-quality randomized resources, weapons, or equipment",
- "write": false
- }
- ],
- "gameID": [
- "010071F0143EA000"
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- "gameName": "Fire Emblem Warriors: Three Hopes"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special piece of battle music / Receive higher-quality items and materials",
- "write": false
- }
- ],
- "gameID": [
- "010055D009F78000"
- ],
- "gameName": "Fire Emblem: Three Houses"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "21000000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_21000000-000b0002.png",
- "name": "Marth",
- "release": {
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- "eu": "2014-11-28",
- "jp": "2014-12-06",
- "na": "2014-11-21"
- },
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- "gameID": [
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- {
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- "gameName": "The Legend of Zelda: Link's Awakening"
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- {
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- {
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- {
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- "gameSeries": "Mario Sports Superstars",
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- "head": "09c20101",
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- "jp": "2017-03-30",
- "na": "2017-03-24"
- },
- "tail": "02730e02",
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- {
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- "gameSeries": "Animal Crossing",
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- {
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- {
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- ],
- "gameID": [
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- {
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- {
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- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "0a090001",
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- "na": "2021-11-05"
- },
- "tail": "03c00502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Stinky",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
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- ],
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- {
- "amiiboUsage": [
- {
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- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
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- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "026a0001",
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- "name": "Stinky",
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- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "01460502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Francine",
- "gameSeries": "Animal Crossing",
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- {
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- {
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- ],
- "gameID": [
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- {
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- "gameID": [
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- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "016e0502",
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- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Roald",
- "gameSeries": "Animal Crossing",
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- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
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- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "04600001",
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- "name": "Roald",
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- "na": "2015-09-25"
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- "tail": "00a50502",
- "type": "Card"
- },
- {
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- "character": "Boo",
- "gameSeries": "Mario Sports Superstars",
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- "head": "09cb0501",
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- "tail": "02a40e02",
- "type": "Card"
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- {
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- "character": "Monique",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
- "amiiboUsage": [
- {
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- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- "write": false
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- ],
- "gameID": [
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- "head": "02680001",
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- "tail": "007d0502",
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- {
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- {
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- {
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- ],
- "gameID": [
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- {
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "04fc0001",
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- "name": "Tybalt",
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- "jp": "2016-11-03",
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- "tail": "02ee0502",
- "type": "Card"
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- {
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- "character": "Melba",
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- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "03be0001",
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- "jp": "2016-03-24",
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- "tail": "01980502",
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- {
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- "head": "09c10101",
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- "tail": "026e0e02",
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- {
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- {
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- {
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- "gameName": "Fire Emblem Warriors"
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- {
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- "gameID": [
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Kirby Star Allies"
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- {
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- "gameID": [
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- {
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- {
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- {
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- {
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- {
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- ],
- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- {
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- "gameID": [
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- "gameID": [
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- {
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- "gameID": [
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- {
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- "gameID": [
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- "gameName": "Miitopia"
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- "gameName": "Splatoon 2"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock exclusive gear / Save favorite weapons, gear, and control settings / Take photos with the character or saved gear",
- "write": true
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- "gameID": [
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- "gameName": "Splatoon 3"
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- {
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- "gameID": [
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- "name": "Marie",
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- "jp": "2016-07-07",
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- {
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
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- }
- ],
- "gameID": [
- "01003DA010E8A000"
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- "gameName": "Miitopia"
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- {
- "amiiboUsage": [
- {
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- "write": true
- }
- ],
- "gameID": [
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- "gameName": "Splatoon 2"
- },
- {
- "amiiboUsage": [
- {
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- "write": true
- }
- ],
- "gameID": [
- "0100C2500FC20000"
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- "gameName": "Splatoon 3"
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- "head": "08020000",
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- "name": "Marie - Alterna",
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- "jp": "2024-09-05",
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- "tail": "04370402",
- "type": "Figure"
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Marty",
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- "gamesSwitch": [
- {
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- {
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- "write": false
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- {
- "Usage": "Unlock special furniture items and a poster based on the card's Sanrio character",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
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- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
- "amiiboUsage": [
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- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- "head": "018a0000",
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- "tail": "02450502",
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- "gameID": [
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "05000001",
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- "name": "Bianca",
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- "tail": "00e70502",
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- "character": "Mario",
- "gameSeries": "Super Mario",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive weapon for the character and their Rabbid counterpart",
- "write": false
- }
- ],
- "gameID": [
- "010067300059A000"
- ],
- "gameName": "Mario + Rabbids: Kingdom Battle"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a particular power-up depending on the character",
- "write": false
- }
- ],
- "gameID": [
- "010028600EBDA000"
- ],
- "gameName": "Super Mario 3D World + Bowser's Fury"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a character-based costume",
- "write": false
- },
- {
- "Usage": "Gain temporary invincibility",
- "write": false
- }
- ],
- "gameID": [
- "0100000000010000"
- ],
- "gameName": "Super Mario Odyssey"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock the character's shiny sticker",
- "write": false
- }
- ],
- "gameID": [
- "010036B0034E4000"
- ],
- "gameName": "Super Mario Party"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01006000040C2000"
- ],
- "gameName": "Yoshi's Crafted World"
- }
- ],
- "head": "00000000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_00000000-00340102.png",
- "name": "Mario",
- "release": {
- "au": "2015-03-21",
- "eu": "2015-03-20",
- "jp": "2015-03-12",
- "na": "2015-03-20"
- },
- "tail": "00340102",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Mii",
- "gameSeries": "Mii",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "07c00200",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_07c00200-00230002.png",
- "name": "Mii Gunner",
- "release": {
- "au": "2015-09-26",
- "eu": "2015-09-25",
- "jp": "2015-09-10",
- "na": "2015-11-01"
- },
- "tail": "00230002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Super Mario Bros.",
- "character": "Peach",
- "gameSeries": "Super Mario",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a costume based on the character (short-hair version)",
- "write": false
- }
- ],
- "gameID": [
- "01007960049A0000"
- ],
- "gameName": "Bayonetta 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock Super Mario Odyssey-themed levels early",
- "write": false
- }
- ],
- "gameID": [
- "01009BF0072D4000"
- ],
- "gameName": "Captain Toad: Treasure Tracker"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive weapon for the character and their Rabbid counterpart",
- "write": false
- }
- ],
- "gameID": [
- "010067300059A000"
- ],
- "gameName": "Mario + Rabbids: Kingdom Battle"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a particular power-up depending on the character",
- "write": false
- }
- ],
- "gameID": [
- "010028600EBDA000"
- ],
- "gameName": "Super Mario 3D World + Bowser's Fury"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "0100000000010000"
- ],
- "gameName": "Super Mario Odyssey"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a life-up heart",
- "write": false
- }
- ],
- "gameID": [
- "0100000000010000"
- ],
- "gameName": "Super Mario Odyssey"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock the character's shiny sticker",
- "write": false
- }
- ],
- "gameID": [
- "010036B0034E4000"
- ],
- "gameName": "Super Mario Party"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a Spirit of the character",
- "write": false
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01006000040C2000"
- ],
- "gameName": "Yoshi's Crafted World"
- }
- ],
- "head": "00020000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_00020000-03720102.png",
- "name": "Peach - Wedding",
- "release": {
- "au": "2017-10-27",
- "eu": "2017-10-27",
- "jp": "2017-10-27",
- "na": "2017-10-27"
- },
- "tail": "03720102",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Cephalobot",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "0a170001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_0a170001-03ce0502.png",
- "name": "Cephalobot",
- "release": {
- "au": "2021-11-05",
- "eu": "2021-11-05",
- "jp": "2021-11-05",
- "na": "2021-11-05"
- },
- "tail": "03ce0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Gwen",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "04640001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_04640001-00c00502.png",
- "name": "Gwen",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00c00502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Donkey Kong",
- "gameSeries": "Mario Sports Superstars",
- "gamesSwitch": [],
- "head": "09c70101",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09c70101-028c0e02.png",
- "name": "Donkey Kong - Soccer",
- "release": {
- "au": "2017-03-11",
- "eu": "2017-03-10",
- "jp": "2017-03-30",
- "na": "2017-03-24"
- },
- "tail": "028c0e02",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Kevin",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "04870001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_04870001-01bf0502.png",
- "name": "Kevin",
- "release": {
- "au": "2016-06-18",
- "eu": null,
- "jp": "2016-03-24",
- "na": "2016-06-10"
- },
- "tail": "01bf0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Blaire",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "04de0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_04de0001-00ce0502.png",
- "name": "Blaire",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00ce0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Wolfgang",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "050d0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_050d0001-01420502.png",
- "name": "Wolfgang",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "01420502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Yoshi",
- "gameSeries": "Mario Sports Superstars",
- "gamesSwitch": [],
- "head": "09c40301",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09c40301-027f0e02.png",
- "name": "Yoshi - Tennis",
- "release": {
- "au": "2017-03-11",
- "eu": "2017-03-10",
- "jp": "2017-03-30",
- "na": "2017-03-24"
- },
- "tail": "027f0e02",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Resetti",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "018e0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_018e0001-00490502.png",
- "name": "Resetti",
- "release": {
- "au": "2015-10-03",
- "eu": "2015-10-02",
- "jp": "2015-07-30",
- "na": "2015-09-25"
- },
- "tail": "00490502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Peggy",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "04830001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_04830001-01b00502.png",
- "name": "Peggy",
- "release": {
- "au": "2016-06-18",
- "eu": null,
- "jp": "2016-03-24",
- "na": "2016-06-10"
- },
- "tail": "01b00502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Legend Of Zelda",
- "character": "Link",
- "gameSeries": "The Legend of Zelda",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a costume based on the character (short-hair version)",
- "write": false
- }
- ],
- "gameID": [
- "01007960049A0000"
- ],
- "gameName": "Bayonetta 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive specific crafting materials or a weapon for the character",
- "write": false
- }
- ],
- "gameID": [
- "01002B00111A2000"
- ],
- "gameName": "Hyrule Warriors: Age of Calamity"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a weapon rated 3 stars or higher",
- "write": false
- }
- ],
- "gameID": [
- "0100AE00096EA000"
- ],
- "gameName": "Hyrule Warriors: Definitive Edition"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Legend of Zelda-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a chest of loot, potentially containing gear inspired by the Legend of Zelda series",
- "write": false
- }
- ],
- "gameID": [
- "01000A10041EA000"
- ],
- "gameName": "The Elder Scrolls V: Skyrim"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Bring Epona into the game as a rideable horse",
- "write": false
- },
- {
- "Usage": "Receive materials and a rare or exclusive item",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00011E000"
- ],
- "gameName": "The Legend of Zelda: Breath of the Wild"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock one of five amiibo-exclusive Chamber Dungeon chambers",
- "write": false
- },
- {
- "Usage": "Save your Chamber Dungeon to the amiibo to share with friends",
- "write": true
- }
- ],
- "gameID": [
- "01006BB00C6F0000"
- ],
- "gameName": "The Legend of Zelda: Link's Awakening"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive character-specific paraglider fabric",
- "write": false
- },
- {
- "Usage": "Bring Epona into the game as a rideable horse",
- "write": false
- },
- {
- "Usage": "Receive materials and a weapon or rare item",
- "write": false
- }
- ],
- "gameID": [
- "0100F2C0115B6000"
- ],
- "gameName": "The Legend of Zelda: Tears of the Kingdom"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive the Red Tunic",
- "write": false
- },
- {
- "Usage": "Receive random materials",
- "write": false
- }
- ],
- "gameID": [
- "01008CF01BAAC000"
- ],
- "gameName": "The Legend of Zelda: Echoes of Wisdom"
- }
- ],
- "head": "01000000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01000000-034d0902.png",
- "name": "Link - Twilight Princess",
- "release": {
- "au": "2017-06-24",
- "eu": "2017-06-23",
- "jp": "2017-06-23",
- "na": "2017-06-23"
- },
- "tail": "034d0902",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Boyd",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
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- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "036e0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_036e0001-02fb0502.png",
- "name": "Boyd",
- "release": {
- "au": "2016-11-10",
- "eu": "2016-11-11",
- "jp": "2016-11-03",
- "na": "2016-12-02"
- },
- "tail": "02fb0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Monster Hunter",
- "character": "One-Eyed Rathalos",
- "gameSeries": "Monster Hunter",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock Monster Hunter Stories 2 sticker set",
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- }
- ],
- "gameID": [
- "0100B04011742000"
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- "gameName": "Monster Hunter Rise"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a character-based monstie egg",
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- }
- ],
- "gameID": [
- "010069301B1D4000"
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- "gameName": "Monster Hunter Stories"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock the Hakum Rider Outfit layered armor set / Have Tsukino read your fortune and receive a random item",
- "write": false
- }
- ],
- "gameID": [
- "0100E21011446000"
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- "gameName": "Monster Hunter Stories 2: Wings of Ruin"
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- {
- "amiiboUsage": [
- {
- "Usage": "Receive a lot of BP / Receive better supplies (compared to other amiibo)",
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- ],
- "gameID": [
- "0100643002136000"
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- "gameName": "Resident Evil Revelations"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a lot of BP / Receive better supplies (compared to other amiibo)",
- "write": false
- }
- ],
- "gameID": [
- "010095300212A000"
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- "gameName": "Resident Evil Revelations 2"
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- ],
- "head": "35000100",
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- "jp": "2016-10-08",
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- "tail": "02e10f02",
- "type": "Figure"
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Gabi",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
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- }
- ],
- "gameID": [
- "01006F8002326000"
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- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
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- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "04990001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_04990001-00df0502.png",
- "name": "Gabi",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00df0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "T-Bone",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "024f0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_024f0001-00810502.png",
- "name": "T-Bone",
- "release": {
- "au": "2015-10-03",
- "eu": "2015-10-02",
- "jp": "2015-07-30",
- "na": "2015-09-25"
- },
- "tail": "00810502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Wario",
- "gameSeries": "Mario Sports Superstars",
- "gamesSwitch": [],
- "head": "09c50301",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09c50301-02840e02.png",
- "name": "Wario - Tennis",
- "release": {
- "au": "2017-03-11",
- "eu": "2017-03-10",
- "jp": "2017-03-30",
- "na": "2017-03-24"
- },
- "tail": "02840e02",
- "type": "Card"
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- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Fox",
- "gameSeries": "Star Fox",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Star Fox costume",
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- }
- ],
- "gameID": [
- "01007960049A0000"
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- "gameName": "Bayonetta 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "05800000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_05800000-00050002.png",
- "name": "Fox",
- "release": {
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- "eu": "2014-11-28",
- "jp": "2014-12-06",
- "na": "2014-11-21"
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- "tail": "00050002",
- "type": "Figure"
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- {
- "amiiboSeries": "Splatoon",
- "character": "Inkling",
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
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- "gameID": [
- "01007EF00399C000"
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Splatoon-themed racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
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- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
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- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock exclusive gear / Save favorite weapons, gear, and control settings / Take photos with the character or saved gear",
- "write": true
- }
- ],
- "gameID": [
- "01003BC0000A0000"
- ],
- "gameName": "Splatoon 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock exclusive gear / Save favorite weapons, gear, and control settings / Take photos with the character or saved gear",
- "write": true
- }
- ],
- "gameID": [
- "0100C2500FC20000"
- ],
- "gameName": "Splatoon 3"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "08000300",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_08000300-02610402.png",
- "name": "Inkling Squid - Orange",
- "release": {
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- "eu": "2016-07-08",
- "jp": "2016-07-07",
- "na": "2016-07-08"
- },
- "tail": "02610402",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Legend Of Zelda",
- "character": "Ganon",
- "gameSeries": "The Legend of Zelda",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive specific crafting materials or a weapon for the character",
- "write": false
- }
- ],
- "gameID": [
- "01002B00111A2000"
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- "gameName": "Hyrule Warriors: Age of Calamity"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a weapon rated 3 stars or higher",
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- }
- ],
- "gameID": [
- "0100AE00096EA000"
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- "gameName": "Hyrule Warriors: Definitive Edition"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Legend of Zelda-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
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- "gameName": "Mario Kart 8 Deluxe"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- },
- {
- "amiiboUsage": [
- {
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- }
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- "gameID": [
- "01000A10041EA000"
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- "gameName": "The Elder Scrolls V: Skyrim"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive materials and a rare or exclusive item",
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- }
- ],
- "gameID": [
- "01007EF00011E000"
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- "gameName": "The Legend of Zelda: Breath of the Wild"
- },
- {
- "amiiboUsage": [
- {
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- "write": false
- },
- {
- "Usage": "Save your Chamber Dungeon to the amiibo to share with friends",
- "write": true
- }
- ],
- "gameID": [
- "01006BB00C6F0000"
- ],
- "gameName": "The Legend of Zelda: Link's Awakening"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive character-specific paraglider fabric",
- "write": false
- },
- {
- "Usage": "Receive materials and a weapon or rare item",
- "write": false
- }
- ],
- "gameID": [
- "0100F2C0115B6000"
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- "gameName": "The Legend of Zelda: Tears of the Kingdom"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive the Black Cat Clothes",
- "write": false
- },
- {
- "Usage": "Receive random materials",
- "write": false
- }
- ],
- "gameID": [
- "01008CF01BAAC000"
- ],
- "gameName": "The Legend of Zelda: Echoes of Wisdom"
- }
- ],
- "head": "01020100",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01020100-041a0902.png",
- "name": "Ganondorf - Tears of the Kingdom",
- "release": {
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- "eu": "2023-11-03",
- "jp": "2023-11-03",
- "na": "2023-11-03"
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- "tail": "041a0902",
- "type": "Figure"
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Boris",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
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- "gameName": "Animal Crossing: New Horizons"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
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- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "04810001",
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- "name": "Boris",
- "release": {
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- "eu": "2016-11-11",
- "jp": "2016-11-03",
- "na": "2016-12-02"
- },
- "tail": "02f10502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Antonio",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
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- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "02010001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_02010001-016a0502.png",
- "name": "Antonio",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "016a0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Murphy",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
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- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
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- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "02840001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_02840001-02fe0502.png",
- "name": "Murphy",
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- "eu": "2016-11-11",
- "jp": "2016-11-03",
- "na": "2016-12-02"
- },
- "tail": "02fe0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Wade",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "04680001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_04680001-02f20502.png",
- "name": "Wade",
- "release": {
- "au": "2016-11-10",
- "eu": "2016-11-11",
- "jp": "2016-11-03",
- "na": "2016-12-02"
- },
- "tail": "02f20502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Stitches",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "02820001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_02820001-01d60502.png",
- "name": "Stitches - Amiibo Festival",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-11-21",
- "na": "2015-11-13"
- },
- "tail": "01d60502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Pascal",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
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- "type": "Card"
- },
- {
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- "gameSeries": "The Legend of Zelda",
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- {
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- {
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- }
- ],
- "gameID": [
- "01007960049A0000"
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- "gameName": "Bayonetta 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
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- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
- "01002B00111A2000"
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- "gameName": "Hyrule Warriors: Age of Calamity"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a weapon rated 3 stars or higher",
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- ],
- "gameID": [
- "0100AE00096EA000"
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- "gameName": "Hyrule Warriors: Definitive Edition"
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- {
- "amiiboUsage": [
- {
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- }
- ],
- "gameID": [
- "0100152000022000"
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- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Miitopia"
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- {
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- {
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- "gameID": [
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- "gameName": "The Elder Scrolls V: Skyrim"
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- "gameID": [
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- {
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- {
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- {
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- {
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- {
- "amiiboUsage": [
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- "gameID": [
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- "gameName": "Mario + Rabbids: Kingdom Battle"
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Miitopia"
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Super Mario 3D World + Bowser's Fury"
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Super Mario Odyssey"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Super Mario Party"
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- {
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- {
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- "write": true
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- ],
- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- {
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- {
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- ],
- "gameID": [
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- "head": "00000000",
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- "tail": "02390602",
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- {
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- "head": "04800001",
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- "tail": "008d0502",
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- {
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- "head": "09c80101",
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- "tail": "02910e02",
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- {
- "Usage": "Unlock a special costume",
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- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "02ef0001",
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- "tail": "00580502",
- "type": "Card"
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Benedict",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
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- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- "Usage": "Unlock a special costume",
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "029a0001",
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- "name": "Benedict",
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- "tail": "00ee0502",
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- {
- "amiiboSeries": "Animal Crossing",
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- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
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- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
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- "write": false
- }
- ],
- "gameID": [
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- ],
- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "02800001",
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- "name": "Pudge",
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- "tail": "00830502",
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Jay",
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- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
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- ],
- "gameID": [
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- {
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- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- ],
- "gameID": [
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- "head": "022d0001",
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- {
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- "gameID": [
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- "gameName": "Azure Striker Gunvolt: Striker Pack"
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- {
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- ],
- "gameID": [
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- "gameName": "Cyber Shadow"
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- {
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- ],
- "gameID": [
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- "gameName": "Just Shapes & Beats"
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- {
- "amiiboUsage": [
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- "write": true
- },
- {
- "Usage": "Unlock character-specific challenge stages, a character-based fairy companion, and costumes for the character",
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- "gameID": [
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- "gameName": "Shovel Knight"
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- {
- "amiiboUsage": [
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- ],
- "gameID": [
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- "gameName": "Shovel Knight Dig"
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- {
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- "gameID": [
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- "gameName": "Shovel Knight Showdown"
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- {
- "amiiboUsage": [
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
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- "gameID": [
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- "head": "02690001",
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- "tail": "011f0502",
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- {
- "amiiboSeries": "Animal Crossing",
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- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
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- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- "Usage": "Unlock a special costume",
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- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
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- "gameID": [
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- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
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- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "01a90001",
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- "name": "Gracie",
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- "eu": null,
- "jp": "2016-03-24",
- "na": "2016-06-10"
- },
- "tail": "01760502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Fire Emblem",
- "character": "Tiki",
- "gameSeries": "Fire Emblem",
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- {
- "amiiboUsage": [
- {
- "Usage": "Receive a Fashion Ticket and a Music Ticket, for unlocking any of the available costumes and music tracks",
- "write": false
- }
- ],
- "gameID": [
- "0100A6301214E000"
- ],
- "gameName": "Fire Emblem Engage"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive weapon",
- "write": false
- },
- {
- "Usage": "Receive a weapon",
- "write": false
- }
- ],
- "gameID": [
- "0100F15003E64000"
- ],
- "gameName": "Fire Emblem Warriors"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive better-quality randomized resources, weapons, or equipment",
- "write": false
- }
- ],
- "gameID": [
- "010071F0143EA000"
- ],
- "gameName": "Fire Emblem Warriors: Three Hopes"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special piece of battle music / Receive higher-quality items and materials",
- "write": false
- }
- ],
- "gameID": [
- "010055D009F78000"
- ],
- "gameName": "Fire Emblem: Three Houses"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a Spirit of the character",
- "write": false
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "21090000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_21090000-03701202.png",
- "name": "Tiki",
- "release": {
- "au": "2017-10-20",
- "eu": "2017-10-20",
- "jp": "2017-09-28",
- "na": "2017-10-20"
- },
- "tail": "03701202",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Hans",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "03730001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_03730001-01340502.png",
- "name": "Hans",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "01340502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Nat",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "019b0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_019b0001-00b60502.png",
- "name": "Nat",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00b60502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Tommy",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "01860301",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01860301-01750502.png",
- "name": "Tommy - Suit",
- "release": {
- "au": "2016-06-18",
- "eu": null,
- "jp": "2016-03-24",
- "na": "2016-06-10"
- },
- "tail": "01750502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Mega Man",
- "gameSeries": "Megaman",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive E Tanks and other useful in-game items",
- "write": false
- }
- ],
- "gameID": [
- "0100B0C0086B0000"
- ],
- "gameName": "Mega Man 11"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock 11 exclusive challenge stages designed by fans",
- "write": false
- }
- ],
- "gameID": [
- "01002D4007AE0000"
- ],
- "gameName": "Mega Man Legacy Collection"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock new platforming challenges",
- "write": false
- }
- ],
- "gameID": [
- "0100842008EC4000"
- ],
- "gameName": "Mega Man Legacy Collection 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a lot of BP / Receive better supplies (compared to other amiibo)",
- "write": false
- }
- ],
- "gameID": [
- "0100643002136000"
- ],
- "gameName": "Resident Evil Revelations"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a lot of BP / Receive better supplies (compared to other amiibo)",
- "write": false
- }
- ],
- "gameID": [
- "010095300212A000"
- ],
- "gameName": "Resident Evil Revelations 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "34800000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_34800000-02580002.png",
- "name": "Mega Man - Gold Edition",
- "release": {
- "au": null,
- "eu": null,
- "jp": null,
- "na": "2016-02-23"
- },
- "tail": "02580002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Timmy",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "01850201",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01850201-01170502.png",
- "name": "Timmy - Full Apron",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "01170502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Legend Of Zelda",
- "character": "Zelda",
- "gameSeries": "The Legend of Zelda",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive specific crafting materials or a weapon for the character",
- "write": false
- }
- ],
- "gameID": [
- "01002B00111A2000"
- ],
- "gameName": "Hyrule Warriors: Age of Calamity"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a weapon rated 3 stars or higher",
- "write": false
- }
- ],
- "gameID": [
- "0100AE00096EA000"
- ],
- "gameName": "Hyrule Warriors: Definitive Edition"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Legend of Zelda-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a chest of loot, potentially containing gear inspired by the Legend of Zelda series",
- "write": false
- }
- ],
- "gameID": [
- "01000A10041EA000"
- ],
- "gameName": "The Elder Scrolls V: Skyrim"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive materials and a rare or exclusive item",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00011E000"
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- "gameName": "The Legend of Zelda: Breath of the Wild"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock one of five amiibo-exclusive Chamber Dungeon chambers",
- "write": false
- },
- {
- "Usage": "Save your Chamber Dungeon to the amiibo to share with friends",
- "write": true
- }
- ],
- "gameID": [
- "01006BB00C6F0000"
- ],
- "gameName": "The Legend of Zelda: Link's Awakening"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive character-specific paraglider fabric",
- "write": false
- },
- {
- "Usage": "Receive materials and a weapon or rare item",
- "write": false
- }
- ],
- "gameID": [
- "0100F2C0115B6000"
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- "gameName": "The Legend of Zelda: Tears of the Kingdom"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive the Blue Attire",
- "write": false
- },
- {
- "Usage": "Receive random materials",
- "write": false
- }
- ],
- "gameID": [
- "01008CF01BAAC000"
- ],
- "gameName": "The Legend of Zelda: Echoes of Wisdom"
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- ],
- "head": "01010000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01010000-04190902.png",
- "name": "Zelda - Tears of the Kingdom",
- "release": {
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- "jp": "2023-11-03",
- "na": "2023-11-03"
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- "tail": "04190902",
- "type": "Figure"
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- {
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- "character": "Felicity",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "026e0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_026e0001-00ba0502.png",
- "name": "Felicity",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00ba0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Gulliver",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "01a20001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01a20001-017d0502.png",
- "name": "Gulliver",
- "release": {
- "au": "2016-06-18",
- "eu": null,
- "jp": "2016-03-24",
- "na": "2016-06-10"
- },
- "tail": "017d0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Waluigi",
- "gameSeries": "Mario Sports Superstars",
- "gamesSwitch": [],
- "head": "09c60201",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09c60201-02880e02.png",
- "name": "Waluigi - Baseball",
- "release": {
- "au": "2017-03-11",
- "eu": "2017-03-10",
- "jp": "2017-03-30",
- "na": "2017-03-24"
- },
- "tail": "02880e02",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Blathers",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "01920001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01920001-010d0502.png",
- "name": "Blathers",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "010d0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Kirby",
- "character": "Kirby",
- "gameSeries": "Kirby",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Receive star coins and a boost item",
- "write": false
- }
- ],
- "gameID": [
- "01004D300C5AE000"
- ],
- "gameName": "Kirby and the Forgotten Land"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive two Picture Pieces, a Maxim Tomato, and two Point Stars",
- "write": false
- }
- ],
- "gameID": [
- "01007E3006DDA000"
- ],
- "gameName": "Kirby Star Allies"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive more useful items",
- "write": false
- }
- ],
- "gameID": [
- "01006B601380E000"
- ],
- "gameName": "Kirby's Return to Dream Land Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Kirby-themed racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive 20 Fragments",
- "write": false
- }
- ],
- "gameID": [
- "01003FB00C5A8000"
- ],
- "gameName": "Super Kirby Clash"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "1f000000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_1f000000-02540c02.png",
- "name": "Kirby",
- "release": {
- "au": "2016-06-11",
- "eu": "2016-06-10",
- "jp": "2016-04-28",
- "na": "2016-06-10"
- },
- "tail": "02540c02",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Rodeo",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
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- {
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- ],
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- "gameID": [
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- {
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- "gameName": "Super Smash Bros. Ultimate"
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "The Elder Scrolls V: Skyrim"
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- {
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- "gameName": "The Legend of Zelda: Breath of the Wild"
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- {
- "amiiboUsage": [
- {
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- },
- {
- "Usage": "Save your Chamber Dungeon to the amiibo to share with friends",
- "write": true
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- "gameID": [
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- "gameName": "The Legend of Zelda: Link's Awakening"
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- {
- "amiiboUsage": [
- {
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- },
- {
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- "write": false
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- "gameID": [
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- "gameName": "The Legend of Zelda: Tears of the Kingdom"
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- {
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- {
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- },
- {
- "Usage": "Receive random materials",
- "write": false
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- "gameID": [
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- "gameName": "The Legend of Zelda: Echoes of Wisdom"
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- ],
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
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- {
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- {
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- "gameName": "Super Smash Bros. Ultimate"
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- {
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- {
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- "gameID": [
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
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- {
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- "write": true
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- ],
- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- "head": "33400000",
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- "name": "Pac-Man",
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- {
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- {
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- ],
- "gameID": [
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "0a150001",
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- "tail": "03cc0502",
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- {
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- "name": "Luigi - Tennis",
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- "tail": "02700e02",
- "type": "Card"
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- {
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- "gameSeries": "Animal Crossing",
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- {
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- "gameID": [
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "head": "01c10001",
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- "tail": "00540502",
- "type": "Card"
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- {
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- "gameID": [
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- "gameName": "Metroid Dread"
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- {
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- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- "head": "05c10000",
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- "name": "Metroid",
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- "tail": "03661302",
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- {
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- {
- "amiiboUsage": [
- {
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- {
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- {
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameName": "Super Mario Party"
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- "gameID": [
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- "head": "03d20001",
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- {
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- "head": "09c00301",
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- "tail": "026b0e02",
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- {
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- "gameID": [
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- {
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- "gameID": [
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- {
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- ],
- "gameID": [
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- "gameName": "Miitopia"
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- {
- "amiiboUsage": [
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- "write": true
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- ],
- "gameID": [
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- "gameName": "Splatoon 2"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock exclusive gear / Save favorite weapons, gear, and control settings / Take photos with the character or saved gear",
- "write": true
- }
- ],
- "gameID": [
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- "gameName": "Splatoon 3"
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- {
- "amiiboUsage": [
- {
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- "write": true
- }
- ],
- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- "head": "08000300",
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- "name": "Inkling Squid - Neon Purple",
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- "jp": "2017-07-21",
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- "tail": "036b0402",
- "type": "Figure"
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Pietro",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
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- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- }
- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- "write": false
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "04d20001",
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- "tail": "01a70502",
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- {
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- "character": "Baby Mario",
- "gameSeries": "Mario Sports Superstars",
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- "head": "09cc0301",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09cc0301-02a70e02.png",
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- "na": "2017-03-24"
- },
- "tail": "02a70e02",
- "type": "Card"
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- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Diddy Kong",
- "gameSeries": "Mario Sports Superstars",
- "gamesSwitch": [],
- "head": "09c80201",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09c80201-02920e02.png",
- "name": "Diddy Kong - Baseball",
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- "tail": "02920e02",
- "type": "Card"
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Drake",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "03100001",
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- "name": "Drake",
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- "tail": "00f80502",
- "type": "Card"
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- {
- "amiiboSeries": "Animal Crossing",
- "character": "Dobie",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
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- ],
- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- {
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- ],
- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
- "amiiboUsage": [
- {
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- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
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- "gameName": "Mario Kart 8 Deluxe"
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- ],
- "head": "050f0001",
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- "name": "Dobie",
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- "jp": "2016-11-03",
- "na": "2016-12-02"
- },
- "tail": "03140502",
- "type": "Card"
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- {
- "amiiboSeries": "Super Mario Bros.",
- "character": "Peach",
- "gameSeries": "Super Mario",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a costume based on the character (short-hair version)",
- "write": false
- }
- ],
- "gameID": [
- "01007960049A0000"
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- "gameName": "Bayonetta 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive weapon for the character and their Rabbid counterpart",
- "write": false
- }
- ],
- "gameID": [
- "010067300059A000"
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- "gameName": "Mario + Rabbids: Kingdom Battle"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a particular power-up depending on the character",
- "write": false
- }
- ],
- "gameID": [
- "010028600EBDA000"
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- "gameName": "Super Mario 3D World + Bowser's Fury"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a life-up heart",
- "write": false
- }
- ],
- "gameID": [
- "0100000000010000"
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- "gameName": "Super Mario Odyssey"
- },
- {
- "amiiboUsage": [
- {
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- }
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- ],
- "head": "00000000",
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- {
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- {
- "amiiboUsage": [
- {
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- {
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- {
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- {
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- {
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameName": "Super Mario 3D World + Bowser's Fury"
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- {
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- {
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- "gameID": [
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- "gameName": "Super Mario Odyssey"
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- {
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- "gameID": [
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- "gameName": "Super Mario Party"
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- "tail": "039bff02",
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- {
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- {
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- "gameID": [
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- {
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- "tail": "00ae0502",
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- {
- "amiiboSeries": "Super Smash Bros.",
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- "gameID": [
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- {
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- "gameID": [
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- "gameName": "Hyrule Warriors: Definitive Edition"
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- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
- "amiiboUsage": [
- {
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- "gameID": [
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- "gameName": "Miitopia"
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- {
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- {
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- {
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "The Legend of Zelda: Link's Awakening"
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- {
- "amiiboUsage": [
- {
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- "write": false
- },
- {
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- "gameID": [
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- "gameName": "The Legend of Zelda: Tears of the Kingdom"
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- {
- "amiiboUsage": [
- {
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- {
- "Usage": "Receive random materials",
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- "gameID": [
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- "gameName": "The Legend of Zelda: Echoes of Wisdom"
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Animal Crossing: New Horizons"
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- "gameID": [
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- {
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- {
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameName": "Splatoon 2"
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- {
- "amiiboUsage": [
- {
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- ],
- "gameID": [
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- "gameName": "Splatoon 3"
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- {
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- {
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- "gameID": [
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- "gameName": "Super Smash Bros. Ultimate"
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- {
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- "tail": "02bd0e02",
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- {
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- {
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- {
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- "gameID": [
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- "gameName": "Conga Master Party!"
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- {
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- ],
- "gameID": [
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- "gameName": "Mario Kart 8 Deluxe"
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- {
- "amiiboUsage": [
- {
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- "write": true
- }
- ],
- "gameID": [
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- "gameName": "Splatoon 2"
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- {
- "amiiboUsage": [
- {
- "Usage": "Unlock exclusive gear / Save favorite weapons, gear, and control settings / Take photos with the character or saved gear",
- "write": true
- }
- ],
- "gameID": [
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- "gameName": "Splatoon 3"
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- "head": "08050200",
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- "jp": "2022-11-11",
- "na": "2022-11-11"
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- "tail": "041b0402",
- "type": "Figure"
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- {
- "amiiboSeries": "Fire Emblem",
- "character": "Alm",
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- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a Fashion Ticket and a Music Ticket, for unlocking any of the available costumes and music tracks",
- "write": false
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- ],
- "gameID": [
- "0100A6301214E000"
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- "gameName": "Fire Emblem Engage"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a weapon",
- "write": false
- }
- ],
- "gameID": [
- "0100F15003E64000"
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- "gameName": "Fire Emblem Warriors"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive better-quality randomized resources, weapons, or equipment",
- "write": false
- }
- ],
- "gameID": [
- "010071F0143EA000"
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- "gameName": "Fire Emblem Warriors: Three Hopes"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a Spirit of the character",
- "write": false
- }
- ],
- "gameID": [
- "01006A800016E000"
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- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "21060000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_21060000-03601202.png",
- "name": "Alm",
- "release": {
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- "eu": "2017-05-19",
- "jp": "2017-04-20",
- "na": "2017-05-19"
- },
- "tail": "03601202",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Richter",
- "gameSeries": "Castlevania",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
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- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "37c10000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_37c10000-038c0002.png",
- "name": "Richter",
- "release": {
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- "eu": "2020-01-17",
- "jp": "2020-01-17",
- "na": "2020-01-17"
- },
- "tail": "038c0002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Jeremiah",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
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- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "03740101",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_03740101-03190502.png",
- "name": "Rilla",
- "release": {
- "au": null,
- "eu": "2016-11-25",
- "jp": "2016-11-03",
- "na": null
- },
- "tail": "03190502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Villager",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special poster of the character",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "01800000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01800000-00080002.png",
- "name": "Villager",
- "release": {
- "au": "2014-11-29",
- "eu": "2014-11-28",
- "jp": "2014-12-06",
- "na": "2014-11-21"
- },
- "tail": "00080002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Mabel",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "01880001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01880001-03af0502.png",
- "name": "Mabel",
- "release": {
- "au": "2021-11-05",
- "eu": "2021-11-05",
- "jp": "2021-11-05",
- "na": "2021-11-05"
- },
- "tail": "03af0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Tiffany",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "049b0001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_049b0001-00610502.png",
- "name": "Tiffany",
- "release": {
- "au": "2015-10-03",
- "eu": "2015-10-02",
- "jp": "2015-07-30",
- "na": "2015-09-25"
- },
- "tail": "00610502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Bowser Jr.",
- "gameSeries": "Mario Sports Superstars",
- "gamesSwitch": [],
- "head": "09ca0401",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09ca0401-029e0e02.png",
- "name": "Bowser Jr. - Golf",
- "release": {
- "au": "2017-03-11",
- "eu": "2017-03-10",
- "jp": "2017-03-30",
- "na": "2017-03-24"
- },
- "tail": "029e0e02",
- "type": "Card"
- },
- {
- "amiiboSeries": "Kirby",
- "character": "Waddle Dee",
- "gameSeries": "Kirby",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Receive star coins and a boost item",
- "write": false
- }
- ],
- "gameID": [
- "01004D300C5AE000"
- ],
- "gameName": "Kirby and the Forgotten Land"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive two Picture Pieces, a Maxim Tomato, and two Point Stars",
- "write": false
- }
- ],
- "gameID": [
- "01007E3006DDA000"
- ],
- "gameName": "Kirby Star Allies"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive more useful items",
- "write": false
- }
- ],
- "gameID": [
- "01006B601380E000"
- ],
- "gameName": "Kirby's Return to Dream Land Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Kirby-themed racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive 20 Fragments",
- "write": false
- }
- ],
- "gameID": [
- "01003FB00C5A8000"
- ],
- "gameName": "Super Kirby Clash"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a Spirit of the character",
- "write": false
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "1f030000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_1f030000-02570c02.png",
- "name": "Waddle Dee",
- "release": {
- "au": "2016-06-11",
- "eu": "2016-06-10",
- "jp": "2016-04-28",
- "na": "2016-06-10"
- },
- "tail": "02570c02",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Del",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "02c70001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_02c70001-01220502.png",
- "name": "Del",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-01-14",
- "na": "2016-03-18"
- },
- "tail": "01220502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Cookie",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "02f20001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_02f20001-00cc0502.png",
- "name": "Cookie",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00cc0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Donkey Kong",
- "gameSeries": "Mario Sports Superstars",
- "gamesSwitch": [],
- "head": "09c70301",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_09c70301-028e0e02.png",
- "name": "Donkey Kong - Tennis",
- "release": {
- "au": "2017-03-11",
- "eu": "2017-03-10",
- "jp": "2017-03-30",
- "na": "2017-03-24"
- },
- "tail": "028e0e02",
- "type": "Card"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Isabelle",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "01810000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01810000-037d0002.png",
- "name": "Isabelle",
- "release": {
- "au": "2019-07-19",
- "eu": "2019-07-19",
- "jp": "2019-07-19",
- "na": "2019-07-26"
- },
- "tail": "037d0002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Ryu",
- "gameSeries": "Street fighter",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a lot of BP / Receive better supplies (compared to other amiibo)",
- "write": false
- }
- ],
- "gameID": [
- "0100643002136000"
- ],
- "gameName": "Resident Evil Revelations"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a lot of BP / Receive better supplies (compared to other amiibo)",
- "write": false
- }
- ],
- "gameID": [
- "010095300212A000"
- ],
- "gameName": "Resident Evil Revelations 2"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- }
- ],
- "head": "34c00000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_34c00000-02530002.png",
- "name": "Ryu",
- "release": {
- "au": "2016-03-19",
- "eu": "2016-03-18",
- "jp": "2016-04-28",
- "na": "2016-03-18"
- },
- "tail": "02530002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Harry",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "03980001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_03980001-00bf0502.png",
- "name": "Harry",
- "release": {
- "au": "2015-11-21",
- "eu": "2015-11-20",
- "jp": "2015-10-29",
- "na": "2016-01-22"
- },
- "tail": "00bf0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Deli",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "04010001",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_04010001-00660502.png",
- "name": "Deli",
- "release": {
- "au": "2015-10-03",
- "eu": "2015-10-02",
- "jp": "2015-07-30",
- "na": "2015-09-25"
- },
- "tail": "00660502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Animal Crossing",
- "character": "Chelsea",
- "gameSeries": "Animal Crossing",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Invite the character to your campsite and, eventually, to move to your island / Invite the character for photo shoots at Photopia / Unlock a special poster of the character / Invite the character to the Roost for a cup of coffee / Invite the character to Happy Home Paradise to design their vacation home",
- "write": false
- },
- {
- "Usage": "Unlock special furniture items and a poster based on the card's Sanrio character",
- "write": false
- }
- ],
- "gameID": [
- "01006F8002326000"
- ],
- "gameName": "Animal Crossing: New Horizons"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a special costume",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00399C000"
- ],
- "gameName": "Conga Master Party!"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an Animal Crossing-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- }
- ],
- "head": "02e00101",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_02e00101-031d0502.png",
- "name": "Chelsea",
- "release": {
- "au": null,
- "eu": "2016-11-25",
- "jp": "2016-11-03",
- "na": null
- },
- "tail": "031d0502",
- "type": "Card"
- },
- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Ganon",
- "gameSeries": "The Legend of Zelda",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Receive specific crafting materials or a weapon for the character",
- "write": false
- }
- ],
- "gameID": [
- "01002B00111A2000"
- ],
- "gameName": "Hyrule Warriors: Age of Calamity"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a weapon rated 3 stars or higher",
- "write": false
- }
- ],
- "gameID": [
- "0100AE00096EA000"
- ],
- "gameName": "Hyrule Warriors: Definitive Edition"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a Legend of Zelda-themed Mii racing suit",
- "write": false
- }
- ],
- "gameID": [
- "0100152000022000"
- ],
- "gameName": "Mario Kart 8 Deluxe"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
- "write": false
- }
- ],
- "gameID": [
- "01003DA010E8A000"
- ],
- "gameName": "Miitopia"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
- ],
- "gameName": "Super Smash Bros. Ultimate"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive a chest of loot, potentially containing gear inspired by the Legend of Zelda series",
- "write": false
- }
- ],
- "gameID": [
- "01000A10041EA000"
- ],
- "gameName": "The Elder Scrolls V: Skyrim"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive materials and a rare or exclusive item",
- "write": false
- }
- ],
- "gameID": [
- "01007EF00011E000"
- ],
- "gameName": "The Legend of Zelda: Breath of the Wild"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock one of five amiibo-exclusive Chamber Dungeon chambers",
- "write": false
- },
- {
- "Usage": "Save your Chamber Dungeon to the amiibo to share with friends",
- "write": true
- }
- ],
- "gameID": [
- "01006BB00C6F0000"
- ],
- "gameName": "The Legend of Zelda: Link's Awakening"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock an amiibo-exclusive character-specific paraglider fabric",
- "write": false
- },
- {
- "Usage": "Receive materials and a weapon or rare item",
- "write": false
- }
- ],
- "gameID": [
- "0100F2C0115B6000"
- ],
- "gameName": "The Legend of Zelda: Tears of the Kingdom"
- },
- {
- "amiiboUsage": [
- {
- "Usage": "Receive the Black Cat Clothes",
- "write": false
- },
- {
- "Usage": "Receive random materials",
- "write": false
- }
- ],
- "gameID": [
- "01008CF01BAAC000"
- ],
- "gameName": "The Legend of Zelda: Echoes of Wisdom"
- }
- ],
- "head": "01020100",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_01020100-001b0002.png",
- "name": "Ganondorf",
- "release": {
- "au": "2015-07-04",
- "eu": "2015-06-26",
- "jp": "2015-06-11",
- "na": "2015-09-11"
- },
- "tail": "001b0002",
- "type": "Figure"
- },
- {
- "amiiboSeries": "Mario Sports Superstars",
- "character": "Daisy",
- "gameSeries": "Mario Sports Superstars",
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- {
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- {
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- "gameID": [
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameID": [
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- {
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- "gameID": [
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- "head": "03ad0001",
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- {
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- "gameID": [
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- {
- "amiiboUsage": [
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- "gameID": [
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- "gameName": "Mario + Rabbids: Kingdom Battle"
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- {
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- ],
- "gameID": [
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- {
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- "tail": "030f0502",
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- {
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameName": "Mario Kart 8 Deluxe"
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- {
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- {
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- {
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- "gameID": [
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- "gameID": [
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- {
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- "gameName": "Mario Kart 8 Deluxe"
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- {
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- {
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- {
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- {
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- {
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- "gameID": [
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- {
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- {
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- "gameID": [
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- "gameID": [
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- "gameID": [
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- "write": true
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- "gameID": [
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- "gameName": "Jikkyou Powerful Pro Baseball"
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- "name": "Yabe",
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- "jp": "2019-06-27",
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- },
- "tail": "03951702",
- "type": "Card"
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- {
- "amiiboSeries": "Super Smash Bros.",
- "character": "Ness",
- "gameSeries": "Earthbound",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a character-based costume",
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- ],
- "gameID": [
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- "gameName": "Miitopia"
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- {
- "amiiboUsage": [
- {
- "Usage": "Battle and train up a computer-controlled Figure Player of the character",
- "write": true
- }
- ],
- "gameID": [
- "01006A800016E000"
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- "gameName": "Super Smash Bros. Ultimate"
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- ],
- "head": "22800000",
- "image": "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/images/icon_22800000-002c0002.png",
- "name": "Ness",
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- "jp": "2015-04-29",
- "na": "2015-05-29"
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- "tail": "002c0002",
- "type": "Figure"
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- {
- "amiiboSeries": "Shovel Knight",
- "character": "Plague Knight",
- "gameSeries": "Shovel Knight",
- "gamesSwitch": [
- {
- "amiiboUsage": [
- {
- "Usage": "Unlock a fairy companion and player color palette matching the character",
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- ],
- "gameID": [
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- "gameName": "Cyber Shadow"
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- {
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+++ b/assets/locales.json
@@ -0,0 +1,25026 @@
+{
+ "Languages": [
+ "ar_SA",
+ "de_DE",
+ "el_GR",
+ "en_US",
+ "es_ES",
+ "fr_FR",
+ "he_IL",
+ "it_IT",
+ "ja_JP",
+ "ko_KR",
+ "no_NO",
+ "pl_PL",
+ "pt_BR",
+ "ru_RU",
+ "sv_SE",
+ "th_TH",
+ "tr_TR",
+ "uk_UA",
+ "zh_CN",
+ "zh_TW"
+ ],
+ "Locales": [
+ {
+ "ID": "Language",
+ "Translations": {
+ "ar_SA": "اَلْعَرَبِيَّةُ",
+ "de_DE": "Deutsch",
+ "el_GR": "Ελληνικά",
+ "en_US": "English (US)",
+ "es_ES": "Español (ES)",
+ "fr_FR": "Français (FR)",
+ "he_IL": "עִברִית",
+ "it_IT": "Italiano",
+ "ja_JP": "日本語",
+ "ko_KR": "한국어",
+ "no_NO": "Norsk",
+ "pl_PL": "Polski",
+ "pt_BR": "Português (BR)",
+ "ru_RU": "Русский (RU)",
+ "sv_SE": "Svenska",
+ "th_TH": "ภาษาไทย",
+ "tr_TR": "Türkçe",
+ "uk_UA": "Українська",
+ "zh_CN": "简体中文",
+ "zh_TW": "繁體中文 (台灣)"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenApplet",
+ "Translations": {
+ "ar_SA": "فتح التطبيق المصغر",
+ "de_DE": "Öffne Anwendung",
+ "el_GR": "Άνοιγμα Applet",
+ "en_US": "Open Applet",
+ "es_ES": "Abrir applet",
+ "fr_FR": "Ouvrir une applet",
+ "he_IL": "פתח יישומון",
+ "it_IT": "Apri applet",
+ "ja_JP": "アプレットを開く",
+ "ko_KR": "애플릿 열기",
+ "no_NO": "Åpne Program",
+ "pl_PL": "Otwórz Aplet",
+ "pt_BR": "Abrir Applet",
+ "ru_RU": "Открыть апплет",
+ "sv_SE": "Öppna applet",
+ "th_TH": "เปิด Applet",
+ "tr_TR": "Applet'i Aç",
+ "uk_UA": "Відкрити аплет",
+ "zh_CN": "打开小程序",
+ "zh_TW": "開啟小程式"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenAppletOpenMiiApplet",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Mii-Bearbeitungsapplet",
+ "el_GR": "",
+ "en_US": "Mii Edit Applet",
+ "es_ES": "Applet Editor Mii",
+ "fr_FR": "Éditeur de Mii",
+ "he_IL": "",
+ "it_IT": "Applet Editor Mii",
+ "ja_JP": "",
+ "ko_KR": "애플릿 Mii 편집기",
+ "no_NO": "Mii-redigeringsapplet",
+ "pl_PL": "",
+ "pt_BR": "Editor de Mii",
+ "ru_RU": "Апплет Mii Editor",
+ "sv_SE": "Redigera Mii-applet",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Аплет редагування Mii",
+ "zh_CN": "Mii 小程序",
+ "zh_TW": "Mii 編輯器小程式"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenAppletOpenMiiAppletToolTip",
+ "Translations": {
+ "ar_SA": "افتح تطبيق تحرير Mii في الوضع المستقل",
+ "de_DE": "Öffnet das Mii-Editor-Applet im Standalone-Modus",
+ "el_GR": "Άνοιγμα του Mii Editor Applet σε Αυτόνομη λειτουργία",
+ "en_US": "Open Mii Editor Applet in Standalone mode",
+ "es_ES": "Abre el editor de Mii en modo autónomo",
+ "fr_FR": "Ouvrir l’applet Éditeur Mii en mode autonome",
+ "he_IL": "פתח את יישומון עורך ה- Mii במצב עצמאי",
+ "it_IT": "Apri l'applet Editor Mii in modalità Standalone",
+ "ja_JP": "スタンドアロンモードで Mii エディタアプレットを開きます",
+ "ko_KR": "독립 실행형 모드로 Mii 편집기 애플릿 열기",
+ "no_NO": "Åpne Mii Redigerings program i eget vindu",
+ "pl_PL": "Otwórz aplet Mii Editor w trybie indywidualnym",
+ "pt_BR": "Abrir Editor de Mii em Modo Independente",
+ "ru_RU": "Открывает апплет Mii Editor в автономном режиме",
+ "sv_SE": "Öppna Mii Editor Applet i fristående läge",
+ "th_TH": "เปิดโปรแกรม Mii Editor Applet",
+ "tr_TR": "Mii Editör Applet'ini Bağımsız Mod'da Aç",
+ "uk_UA": "Відкрити аплет Mii Editor в автономному режимі",
+ "zh_CN": "打开独立的 Mii 小程序",
+ "zh_TW": "在獨立模式下開啟 Mii 編輯器小程式"
+ }
+ },
+ {
+ "ID": "SettingsTabInputDirectMouseAccess",
+ "Translations": {
+ "ar_SA": "الوصول المباشر للفأرة",
+ "de_DE": "Direkter Mauszugriff",
+ "el_GR": "Άμεση Πρόσβαση Ποντικιού",
+ "en_US": "Direct Mouse Access",
+ "es_ES": "Acceso directo al ratón",
+ "fr_FR": "Accès direct à la souris",
+ "he_IL": "גישה ישירה לעכבר",
+ "it_IT": "Accesso diretto al mouse",
+ "ja_JP": "マウス直接アクセス",
+ "ko_KR": "마우스 직접 접근",
+ "no_NO": "Direkte tilgang med Mus",
+ "pl_PL": "Bezpośredni dostęp do myszy",
+ "pt_BR": "Acesso Direto ao Mouse",
+ "ru_RU": "Прямой ввод мыши",
+ "sv_SE": "Direkt musåtkomst",
+ "th_TH": "เข้าถึงเมาส์ได้โดยตรง",
+ "tr_TR": "Doğrudan Mouse Erişimi",
+ "uk_UA": "Пряме керування мишею",
+ "zh_CN": "直通鼠标操作",
+ "zh_TW": "滑鼠直接存取"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemMemoryManagerMode",
+ "Translations": {
+ "ar_SA": "وضع إدارة الذاكرة:",
+ "de_DE": "Speichermanagermodus:",
+ "el_GR": "Λειτουργία Διαχείρισης Μνήμης:",
+ "en_US": "Memory Manager Mode:",
+ "es_ES": "Modo del administrador de memoria:",
+ "fr_FR": "Mode de gestion de la mémoire :",
+ "he_IL": "מצב מנהל זיכרון:",
+ "it_IT": "Modalità di gestione della memoria:",
+ "ja_JP": "メモリ管理モード:",
+ "ko_KR": "메모리 관리자 모드 :",
+ "no_NO": "Memory Manager-modus",
+ "pl_PL": "Tryb menedżera pamięci:",
+ "pt_BR": "Modo de Gerenciamento da Memória:",
+ "ru_RU": "Режим менеджера памяти:",
+ "sv_SE": "Läge för minnehanterare:",
+ "th_TH": "โหมดจัดการหน่วยความจำ:",
+ "tr_TR": "Hafıza Yönetim Modu:",
+ "uk_UA": "Режим диспетчера пам’яті:",
+ "zh_CN": "内存管理模式:",
+ "zh_TW": "記憶體管理員模式:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemMemoryManagerModeSoftware",
+ "Translations": {
+ "ar_SA": "البرنامج",
+ "de_DE": "Programme",
+ "el_GR": "Λογισμικό",
+ "en_US": "Software",
+ "es_ES": "",
+ "fr_FR": "Logiciel",
+ "he_IL": "תוכנה",
+ "it_IT": "",
+ "ja_JP": "ソフトウェア",
+ "ko_KR": "소프트웨어",
+ "no_NO": "Programvare",
+ "pl_PL": "Oprogramowanie",
+ "pt_BR": "Programa",
+ "ru_RU": "Программное обеспечение",
+ "sv_SE": "Programvara",
+ "th_TH": "ซอฟต์แวร์",
+ "tr_TR": "Yazılım",
+ "uk_UA": "Програмне забезпечення",
+ "zh_CN": "软件管理",
+ "zh_TW": "軟體模式"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemMemoryManagerModeHost",
+ "Translations": {
+ "ar_SA": "المُضيف (سريع)",
+ "de_DE": "Host (schnell)",
+ "el_GR": "Υπολογιστής (γρήγορο)",
+ "en_US": "Host (fast)",
+ "es_ES": "Host (rápido)",
+ "fr_FR": "Hôte (rapide)",
+ "he_IL": "מארח (מהיר)",
+ "it_IT": "Host (veloce)",
+ "ja_JP": "ホスト (高速)",
+ "ko_KR": "호스트(빠름)",
+ "no_NO": "Vert (rask)",
+ "pl_PL": "Gospodarz (szybki)",
+ "pt_BR": "Hóspede (rápido)",
+ "ru_RU": "Хост (быстро)",
+ "sv_SE": "Värd (snabb)",
+ "th_TH": "โฮสต์ (เร็ว)",
+ "tr_TR": "Host (hızlı)",
+ "uk_UA": "Хост (швидко)",
+ "zh_CN": "本机映射 (较快)",
+ "zh_TW": "主體模式 (快速)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemMemoryManagerModeHostUnchecked",
+ "Translations": {
+ "ar_SA": "المضيف (غير مفحوص) (أسرع، غير آمن)",
+ "de_DE": "Host ungeprüft (am schnellsten, unsicher)",
+ "el_GR": "Χωρίς Ελέγχους (γρηγορότερο, μη ασφαλές)",
+ "en_US": "Host Unchecked (fastest, unsafe)",
+ "es_ES": "Host sin verificación (más rápido, inseguro)",
+ "fr_FR": "Hôte non vérifié (plus rapide, non sécurisé)",
+ "he_IL": "מארח לא מבוקר (המהיר ביותר, לא בטוח)",
+ "it_IT": "Host Unchecked (più veloce, non sicura)",
+ "ja_JP": "ホスト, チェックなし (最高速, 安全でない)",
+ "ko_KR": "호스트 확인 안함(가장 빠르나 위험)",
+ "no_NO": "Vert Ukontrollert (raskets, utrygt)",
+ "pl_PL": "Gospodarza (NIESPRAWDZONY, najszybszy, niebezpieczne)",
+ "pt_BR": "Hóspede sem Verificação (mais rápido, inseguro)",
+ "ru_RU": "Хост не установлен (самый быстрый, небезопасный)",
+ "sv_SE": "Värd inte kontrollerad (snabbaste, osäkert)",
+ "th_TH": "ไม่ได้ตรวจสอบโฮสต์ (เร็วที่สุด, แต่ไม่ปลอดภัย)",
+ "tr_TR": "Host Unchecked (en hızlısı, tehlikeli)",
+ "uk_UA": "Неперевірений хост (найшвидший, небезпечний)",
+ "zh_CN": "跳过检查的本机映射 (最快,不安全)",
+ "zh_TW": "主體略過檢查模式 (最快,不安全)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemUseHypervisor",
+ "Translations": {
+ "ar_SA": "استخدم مراقب الأجهزة الافتراضية",
+ "de_DE": "Hypervisor verwenden",
+ "el_GR": "Χρήση Hypervisor",
+ "en_US": "Use Hypervisor",
+ "es_ES": "Usar hipervisor",
+ "fr_FR": "Utiliser l'Hyperviseur",
+ "he_IL": "השתמש ב Hypervisor",
+ "it_IT": "Usa Hypervisor",
+ "ja_JP": "ハイパーバイザーを使用",
+ "ko_KR": "하이퍼바이저 사용",
+ "no_NO": "Bruk Hypervisor",
+ "pl_PL": "Użyj Hipernadzorcy",
+ "pt_BR": "Usar Hipervisor",
+ "ru_RU": "Использовать Hypervisor",
+ "sv_SE": "Använd Hypervisor",
+ "th_TH": "ใช้งาน Hypervisor",
+ "tr_TR": "Hypervisor Kullan",
+ "uk_UA": "Використовувати гіпервізор",
+ "zh_CN": "使用 Hypervisor 虚拟化",
+ "zh_TW": "使用 Hypervisor"
+ }
+ },
+ {
+ "ID": "MenuBarFile",
+ "Translations": {
+ "ar_SA": "_ملف",
+ "de_DE": "_Datei",
+ "el_GR": "_Αρχείο",
+ "en_US": "_File",
+ "es_ES": "_Archivo",
+ "fr_FR": "_Fichier",
+ "he_IL": "_קובץ",
+ "it_IT": "",
+ "ja_JP": "ファイル(_F)",
+ "ko_KR": "파일(_F)",
+ "no_NO": "_Fil",
+ "pl_PL": "_Plik",
+ "pt_BR": "_Arquivo",
+ "ru_RU": "_Файл",
+ "sv_SE": "_Arkiv",
+ "th_TH": "ไฟล์",
+ "tr_TR": "_Dosya",
+ "uk_UA": "_Файл",
+ "zh_CN": "文件(_F)",
+ "zh_TW": "檔案(_F)"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenFromFile",
+ "Translations": {
+ "ar_SA": "_تحميل تطبيق من ملف",
+ "de_DE": "Datei _öffnen",
+ "el_GR": "_Φόρτωση Αρχείου Εφαρμογής",
+ "en_US": "_Load Application From File",
+ "es_ES": "_Cargar aplicación desde un archivo",
+ "fr_FR": "_Charger une application à partir d’un fichier",
+ "he_IL": "_טען יישום מקובץ",
+ "it_IT": "_Carica applicazione da un file",
+ "ja_JP": "ファイルからアプリケーションをロード(_L)",
+ "ko_KR": "파일에서 앱 불러오기(_L)",
+ "no_NO": "_Last inn program fra fil",
+ "pl_PL": "_Załaduj aplikację z pliku",
+ "pt_BR": "_Abrir ROM do Jogo",
+ "ru_RU": "_Добавить приложение из файла",
+ "sv_SE": "_Läs in applikation från fil",
+ "th_TH": "โหลดแอปพลิเคชั่นจากไฟล์",
+ "tr_TR": "_Dosyadan Uygulama Aç",
+ "uk_UA": "_Завантажити програму з файлу",
+ "zh_CN": "加载游戏文件(_L)",
+ "zh_TW": "從檔案載入應用程式(_L)"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenFromFileError",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Keine Anwendungen im ausgewählten Datei gefunden.",
+ "el_GR": "",
+ "en_US": "No applications found in selected file.",
+ "es_ES": "No se encontraron aplicaciones en el archivo seleccionado.",
+ "fr_FR": "Aucune application trouvée dans le fichier sélectionné.",
+ "he_IL": "",
+ "it_IT": "Nessuna applicazione trovata nel file selezionato.",
+ "ja_JP": "",
+ "ko_KR": "선택한 파일에서 앱을 찾을 수 없습니다.",
+ "no_NO": "Ingen apper ble funnet i valgt fil.",
+ "pl_PL": "",
+ "pt_BR": "Nenhum aplicativo encontrado no arquivo selecionado.",
+ "ru_RU": "Приложения в выбранном файле не найдены",
+ "sv_SE": "Inga applikationer hittades i vald fil.",
+ "th_TH": "ไม่พบแอปพลิเคชั่นจากไฟล์ที่เลือก",
+ "tr_TR": "",
+ "uk_UA": "У вибраному файлі не знайдено жодних додатків.",
+ "zh_CN": "未发现应用",
+ "zh_TW": "未能從已選擇的檔案中找到應用程式。"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenUnpacked",
+ "Translations": {
+ "ar_SA": "تحميل لُعْبَة غير محزومة",
+ "de_DE": "_Entpacktes Spiel öffnen",
+ "el_GR": "Φόρτωση Απακετάριστου _Παιχνιδιού",
+ "en_US": "Load _Unpacked Game",
+ "es_ES": "Cargar juego _desempaquetado",
+ "fr_FR": "Charger un jeu décompressé",
+ "he_IL": "טען משחק _שאינו ארוז",
+ "it_IT": "Carica _gioco estratto",
+ "ja_JP": "展開されたゲームをロード",
+ "ko_KR": "압축 푼 게임 불러오기(_U)",
+ "no_NO": "Last inn _Upakket spill",
+ "pl_PL": "Załaduj _rozpakowaną grę",
+ "pt_BR": "Abrir Jogo _Extraído",
+ "ru_RU": "Добавить _распакованную игру",
+ "sv_SE": "Läs in _uppackat spel",
+ "th_TH": "โหลดเกมที่แตกไฟล์แล้ว",
+ "tr_TR": "_Sıkıştırılmamış Oyun Aç",
+ "uk_UA": "Завантажити _розпаковану гру",
+ "zh_CN": "加载解包后的游戏(_U)",
+ "zh_TW": "載入未封裝的遊戲(_U)"
+ }
+ },
+ {
+ "ID": "MenuBarFileLoadDlcFromFolder",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "DLC aus Ordner laden",
+ "el_GR": "",
+ "en_US": "Load DLC From Folder",
+ "es_ES": "Cargar DLC Desde Carpeta",
+ "fr_FR": "Charger les DLC à partir d’un dossier",
+ "he_IL": "",
+ "it_IT": "Carica DLC da una cartella",
+ "ja_JP": "",
+ "ko_KR": "폴더에서 DLC 불러오기",
+ "no_NO": "Last inn DLC fra mappe",
+ "pl_PL": "",
+ "pt_BR": "Carregar DLC da Pasta",
+ "ru_RU": "Загрузить DLC из папки",
+ "sv_SE": "Läs in DLC från mapp",
+ "th_TH": "โหลด DLC จากโฟลเดอร์",
+ "tr_TR": "",
+ "uk_UA": "Завантажити DLC з теки",
+ "zh_CN": "从文件夹加载 DLC",
+ "zh_TW": "從資料夾中載入 DLC"
+ }
+ },
+ {
+ "ID": "MenuBarFileLoadTitleUpdatesFromFolder",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Titel-Updates aus Ordner laden",
+ "el_GR": "",
+ "en_US": "Load Title Updates From Folder",
+ "es_ES": "Cargar Actualizaciones de Títulos Desde Carpeta",
+ "fr_FR": "Charger les mises à jour du titre à partir d’un dossier",
+ "he_IL": "",
+ "it_IT": "Carica aggiornamenti da una cartella",
+ "ja_JP": "",
+ "ko_KR": "폴더에서 타이틀 업데이트 불러오기",
+ "no_NO": "Last inn titteloppdateringer fra mappe",
+ "pl_PL": "",
+ "pt_BR": "Carregar Atualizações de Jogo da Pasta",
+ "ru_RU": "Загрузить обновления из папки",
+ "sv_SE": "Läs in titeluppdateringar från mapp",
+ "th_TH": "โหลดไฟล์อัพเดตจากโฟลเดอร์",
+ "tr_TR": "",
+ "uk_UA": "Завантажити оновлення ігор з теки",
+ "zh_CN": "从文件夹加载游戏更新",
+ "zh_TW": "從資料夾中載入遊戲更新"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenEmuFolder",
+ "Translations": {
+ "ar_SA": "فتح مجلد Ryujinx",
+ "de_DE": "Ryujinx-Ordner öffnen",
+ "el_GR": "Άνοιγμα Φακέλου Ryujinx",
+ "en_US": "Open Ryujinx Folder",
+ "es_ES": "Abrir carpeta de Ryujinx",
+ "fr_FR": "Ouvrir le dossier Ryujinx",
+ "he_IL": "פתח את תיקיית ריוג'ינקס",
+ "it_IT": "Apri cartella di Ryujinx",
+ "ja_JP": "Ryujinx フォルダを開く",
+ "ko_KR": "Ryujinx 폴더 열기",
+ "no_NO": "Åpne Ryujinx mappe",
+ "pl_PL": "Otwórz folder Ryujinx",
+ "pt_BR": "Abrir Pasta do Ryujinx",
+ "ru_RU": "Открыть папку Ryujinx",
+ "sv_SE": "Öppna Ryujinx-mapp",
+ "th_TH": "เปิดโฟลเดอร์ Ryujinx",
+ "tr_TR": "Ryujinx Klasörünü aç",
+ "uk_UA": "Відкрити теку Ryujinx",
+ "zh_CN": "打开 Ryujinx 系统目录",
+ "zh_TW": "開啟 Ryujinx 資料夾"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenScreenshotsFolder",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Open Screenshots Folder",
+ "es_ES": "",
+ "fr_FR": "Ouvrir le dossier des captures d’écran",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "스크린샷 폴더 열기",
+ "no_NO": "Åpne Skjermbilde Mappen",
+ "pl_PL": "",
+ "pt_BR": "Abrir Pasta de Capturas de Tela",
+ "ru_RU": "Открыть папку со скриншотами",
+ "sv_SE": "Öppna skärmbildsmappen",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Відкрити теку скріншотів",
+ "zh_CN": "打开截图文件夹",
+ "zh_TW": "開啟螢幕擷取畫面資料夾"
+ }
+ },
+ {
+ "ID": "MenuBarFileOpenLogsFolder",
+ "Translations": {
+ "ar_SA": "فتح مجلد السجلات",
+ "de_DE": "Logs-Ordner öffnen",
+ "el_GR": "Άνοιγμα Φακέλου Καταγραφής",
+ "en_US": "Open Logs Folder",
+ "es_ES": "Abrir carpeta de registros",
+ "fr_FR": "Ouvrir le dossier des journaux",
+ "he_IL": "פתח את תיקיית קבצי הלוג",
+ "it_IT": "Apri cartella dei log",
+ "ja_JP": "ログフォルダを開く",
+ "ko_KR": "로그 폴더 열기",
+ "no_NO": "Åpne Logg mappen",
+ "pl_PL": "Otwórz folder plików dziennika zdarzeń",
+ "pt_BR": "Abrir Pasta de _Logs",
+ "ru_RU": "Открыть папку с логами",
+ "sv_SE": "Öppna loggmapp",
+ "th_TH": "เปิดโฟลเดอร์ Logs",
+ "tr_TR": "Logs Klasörünü aç",
+ "uk_UA": "Відкрити теку журналів змін",
+ "zh_CN": "打开日志目录",
+ "zh_TW": "開啟日誌資料夾"
+ }
+ },
+ {
+ "ID": "MenuBarFileExit",
+ "Translations": {
+ "ar_SA": "_خروج",
+ "de_DE": "_Beenden",
+ "el_GR": "_Έξοδος",
+ "en_US": "_Exit",
+ "es_ES": "_Salir",
+ "fr_FR": "_Quitter",
+ "he_IL": "_יציאה",
+ "it_IT": "_Esci",
+ "ja_JP": "終了(_E)",
+ "ko_KR": "종료(_E)",
+ "no_NO": "_Avslutt",
+ "pl_PL": "_Wyjdź",
+ "pt_BR": "_Sair",
+ "ru_RU": "_Выход",
+ "sv_SE": "A_vsluta",
+ "th_TH": "_ออก",
+ "tr_TR": "_Çıkış",
+ "uk_UA": "_Вихід",
+ "zh_CN": "退出(_E)",
+ "zh_TW": "結束(_E)"
+ }
+ },
+ {
+ "ID": "MenuBarOptions",
+ "Translations": {
+ "ar_SA": "_خيارات",
+ "de_DE": "_Optionen",
+ "el_GR": "_Επιλογές",
+ "en_US": "_Options",
+ "es_ES": "_Opciones",
+ "fr_FR": "",
+ "he_IL": "_אפשרויות",
+ "it_IT": "_Opzioni",
+ "ja_JP": "オプション(_O)",
+ "ko_KR": "옵션(_O)",
+ "no_NO": "_Alternativer",
+ "pl_PL": "_Opcje",
+ "pt_BR": "_Opções",
+ "ru_RU": "_Настройки",
+ "sv_SE": "I_nställningar",
+ "th_TH": "_ตัวเลือก",
+ "tr_TR": "_Seçenekler",
+ "uk_UA": "_Параметри",
+ "zh_CN": "选项(_O)",
+ "zh_TW": "選項(_O)"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsToggleFullscreen",
+ "Translations": {
+ "ar_SA": "التبديل إلى وضع ملء الشاشة",
+ "de_DE": "Vollbild",
+ "el_GR": "Λειτουργία Πλήρους Οθόνης",
+ "en_US": "Toggle Fullscreen",
+ "es_ES": "Cambiar a pantalla completa.",
+ "fr_FR": "Basculer en plein écran",
+ "he_IL": "שנה מצב- מסך מלא",
+ "it_IT": "Schermo intero",
+ "ja_JP": "全画面切り替え",
+ "ko_KR": "전체 화면 전환",
+ "no_NO": "Fullskjermsvisning av/på",
+ "pl_PL": "Przełącz na tryb pełnoekranowy",
+ "pt_BR": "_Mudar para Tela Cheia",
+ "ru_RU": "Включить полноэкранный режим",
+ "sv_SE": "Växla helskärm",
+ "th_TH": "สลับเป็นโหมดเต็มหน้าจอ",
+ "tr_TR": "Tam Ekran Modunu Aç",
+ "uk_UA": "На весь екран",
+ "zh_CN": "切换全屏",
+ "zh_TW": "切換全螢幕模式"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsStartGamesInFullscreen",
+ "Translations": {
+ "ar_SA": "ابدأ الألعاب في وضع ملء الشاشة",
+ "de_DE": "Spiele im Vollbildmodus starten",
+ "el_GR": "Εκκίνηση Παιχνιδιών σε Πλήρη Οθόνη",
+ "en_US": "Start Games in Fullscreen Mode",
+ "es_ES": "Iniciar juegos en pantalla completa",
+ "fr_FR": "Démarrer les jeux en mode plein écran",
+ "he_IL": "התחל משחקים במסך מלא",
+ "it_IT": "Avvia i giochi a schermo intero",
+ "ja_JP": "全画面モードでゲームを開始",
+ "ko_KR": "전체 화면 모드로 게임 시작",
+ "no_NO": "Start spill i Fullskjermmodus",
+ "pl_PL": "Uruchamiaj gry w trybie pełnoekranowym",
+ "pt_BR": "Iniciar Jogos em Tela Cheia",
+ "ru_RU": "Запускать игры в полноэкранном режиме",
+ "sv_SE": "Starta spel i helskärmsläge",
+ "th_TH": "เริ่มเกมในโหมดเต็มหน้าจอ",
+ "tr_TR": "Oyunları Tam Ekran Modunda Başlat",
+ "uk_UA": "Запускати ігри на весь екран",
+ "zh_CN": "全屏模式启动游戏",
+ "zh_TW": "使用全螢幕模式啟動遊戲"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsStartGamesWithoutUI",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Spiele ohne Benutzeroberfläche starten",
+ "el_GR": "",
+ "en_US": "Start Games with UI Hidden",
+ "es_ES": "",
+ "fr_FR": "Démarrer les jeux avec l’interface cachée",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "UI를 숨긴 상태에서 게임 시작",
+ "no_NO": "Start Spillet med UI Gjemt",
+ "pl_PL": "",
+ "pt_BR": "Iniciar Jogos Ocultando a Interface",
+ "ru_RU": "Запускать игры скрывая интерфейс",
+ "sv_SE": "Starta spel med dolt användargränssnitt",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Запускати ігри з прихованим інтерфейсом",
+ "zh_CN": "启动游戏时隐藏 UI",
+ "zh_TW": "開啟遊戲時隱藏 UI"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsStopEmulation",
+ "Translations": {
+ "ar_SA": "إيقاف المحاكاة",
+ "de_DE": "Emulation beenden",
+ "el_GR": "Διακοπή Εξομοίωσης",
+ "en_US": "Stop Emulation",
+ "es_ES": "Detener emulación",
+ "fr_FR": "Arrêter l'émulation",
+ "he_IL": "עצור אמולציה",
+ "it_IT": "Ferma emulazione",
+ "ja_JP": "エミュレーションを中止",
+ "ko_KR": "에뮬레이션 중지",
+ "no_NO": "Stopp Emulering",
+ "pl_PL": "Zatrzymaj emulację",
+ "pt_BR": "_Parar a Emulação",
+ "ru_RU": "Остановить эмуляцию",
+ "sv_SE": "Stoppa emulering",
+ "th_TH": "หยุดการจำลอง",
+ "tr_TR": "Emülasyonu Durdur",
+ "uk_UA": "Зупинити емуляцію",
+ "zh_CN": "停止模拟",
+ "zh_TW": "停止模擬"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsSettings",
+ "Translations": {
+ "ar_SA": "_الإعدادات",
+ "de_DE": "_Einstellungen",
+ "el_GR": "_Ρυθμίσεις",
+ "en_US": "_Settings",
+ "es_ES": "_Configuración",
+ "fr_FR": "_Paramètres",
+ "he_IL": "_הגדרות",
+ "it_IT": "_Impostazioni",
+ "ja_JP": "設定(_S)",
+ "ko_KR": "설정(_S)",
+ "no_NO": "_Innstillinger",
+ "pl_PL": "_Ustawienia",
+ "pt_BR": "_Configurações",
+ "ru_RU": "_Параметры",
+ "sv_SE": "_Inställningar",
+ "th_TH": "_ตั้งค่า",
+ "tr_TR": "_Seçenekler",
+ "uk_UA": "_Налаштування",
+ "zh_CN": "设置(_S)",
+ "zh_TW": "設定(_S)"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsManageUserProfiles",
+ "Translations": {
+ "ar_SA": "_إدارة الملفات الشخصية للمستخدم",
+ "de_DE": "_Benutzerprofile verwalten",
+ "el_GR": "Διαχείριση Προφίλ _Χρηστών",
+ "en_US": "_Manage User Profiles",
+ "es_ES": "_Gestionar perfiles de usuario",
+ "fr_FR": "_Gérer les profils utilisateur",
+ "he_IL": "_נהל פרופילי משתמש",
+ "it_IT": "_Gestisci i profili utente",
+ "ja_JP": "ユーザプロファイルを管理(_M)",
+ "ko_KR": "사용자 프로필 관리(_M)",
+ "no_NO": "_Administrere Brukerprofiler",
+ "pl_PL": "_Zarządzaj profilami użytkowników",
+ "pt_BR": "_Gerenciar Perfis de Usuário",
+ "ru_RU": "_Менеджер учётных записей",
+ "sv_SE": "_Hantera användarprofiler",
+ "th_TH": "_จัดการโปรไฟล์ผู้ใช้งาน",
+ "tr_TR": "_Kullanıcı Profillerini Yönet",
+ "uk_UA": "_Керувати профілями користувачів",
+ "zh_CN": "管理用户账户(_M)",
+ "zh_TW": "管理使用者設定檔(_M)"
+ }
+ },
+ {
+ "ID": "MenuBarActions",
+ "Translations": {
+ "ar_SA": "_الإجراءات",
+ "de_DE": "_Aktionen",
+ "el_GR": "_Δράσεις",
+ "en_US": "_Actions",
+ "es_ES": "_Acciones",
+ "fr_FR": "",
+ "he_IL": "_פעולות",
+ "it_IT": "_Azioni",
+ "ja_JP": "アクション(_A)",
+ "ko_KR": "동작(_A)",
+ "no_NO": "_Handlinger",
+ "pl_PL": "_Akcje",
+ "pt_BR": "_Ações",
+ "ru_RU": "_Действия",
+ "sv_SE": "Åt_gärder",
+ "th_TH": "การดำเนินการ",
+ "tr_TR": "_Eylemler",
+ "uk_UA": "_Дії",
+ "zh_CN": "操作(_A)",
+ "zh_TW": "動作(_A)"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsSimulateWakeUpMessage",
+ "Translations": {
+ "ar_SA": "محاكاة رسالة الاستيقاظ",
+ "de_DE": "Aufwachnachricht simulieren",
+ "el_GR": "Προσομοίωση Μηνύματος Αφύπνισης",
+ "en_US": "Simulate Wake-up message",
+ "es_ES": "Simular mensaje de reactivación",
+ "fr_FR": "Simuler un message de réveil",
+ "he_IL": "דמה הודעת השכמה",
+ "it_IT": "Simula messaggio Wake-up",
+ "ja_JP": "スリープ復帰メッセージをシミュレート",
+ "ko_KR": "웨이크업 메시지 시뮬레이션",
+ "no_NO": "Simuler oppvåknings-melding",
+ "pl_PL": "Symuluj wiadomość wybudzania",
+ "pt_BR": "_Simular Mensagem de Acordar o Console",
+ "ru_RU": "Имитировать сообщение пробуждения",
+ "sv_SE": "Simulera uppvakningsmeddelande",
+ "th_TH": "จำลองข้อความปลุก",
+ "tr_TR": "Uyandırma Mesajı Simüle Et",
+ "uk_UA": "Симулювати повідомлення про пробудження",
+ "zh_CN": "模拟唤醒消息",
+ "zh_TW": "模擬喚醒訊息"
+ }
+ },
+ {
+ "ID": "MenuBarActionsScanAmiibo",
+ "Translations": {
+ "ar_SA": "فحص Amiibo",
+ "de_DE": "Amiibo scannen",
+ "el_GR": "Σάρωση Amiibo",
+ "en_US": "Scan An Amiibo",
+ "es_ES": "Escanear Amiibo",
+ "fr_FR": "Scanner un Amiibo",
+ "he_IL": "סרוק אמיבו",
+ "it_IT": "Scansiona un Amiibo",
+ "ja_JP": "Amiibo をスキャン",
+ "ko_KR": "Amiibo 스캔",
+ "no_NO": "Skann en Amiibo",
+ "pl_PL": "Skanuj Amiibo",
+ "pt_BR": "Escanear um Amiibo",
+ "ru_RU": "Сканировать Amiibo",
+ "sv_SE": "Skanna en Amiibo",
+ "th_TH": "สแกนหา Amiibo",
+ "tr_TR": "Bir Amiibo Tara",
+ "uk_UA": "Сканувати Amiibo",
+ "zh_CN": "扫描 Amiibo",
+ "zh_TW": "掃描 Amiibo"
+ }
+ },
+ {
+ "ID": "MenuBarActionsScanAmiiboBin",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Amiibo scannen (aus Bin-Datei)",
+ "el_GR": "",
+ "en_US": "Scan An Amiibo (From Bin)",
+ "es_ES": "",
+ "fr_FR": "Scanner un Amiibo (à partir d'un .bin)",
+ "he_IL": "",
+ "it_IT": "Scansiona un Amiibo (da file .bin)",
+ "ja_JP": "",
+ "ko_KR": "Amiibo 스캔(빈에서)",
+ "no_NO": "Skann en Amiibo (fra bin fil)",
+ "pl_PL": "",
+ "pt_BR": "Escaneie um Amiibo (de um .bin)",
+ "ru_RU": "Сканировать Amiibo (из папки Bin)",
+ "sv_SE": "Skanna en Amiibo (från bin-fil)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Сканувати Amiibo (з теки Bin)",
+ "zh_CN": "扫描 Amiibo (从 bin 文件)",
+ "zh_TW": "掃瞄 Amiibo (從 Bin 檔案)"
+ }
+ },
+ {
+ "ID": "MenuBarActionsInstallFirmware",
+ "Translations": {
+ "ar_SA": "تثبيت البرنامج الثابت",
+ "de_DE": "Firmware installieren",
+ "el_GR": "Εγκατάσταση Firmware",
+ "en_US": "Install Firmware",
+ "es_ES": "Instalar firmware",
+ "fr_FR": "Installer le firmware",
+ "he_IL": "התקן קושחה",
+ "it_IT": "Installa firmware",
+ "ja_JP": "ファームウェアをインストール",
+ "ko_KR": "펌웨어 설치",
+ "no_NO": "Installer fastvare",
+ "pl_PL": "Zainstaluj oprogramowanie",
+ "pt_BR": "_Instalar Firmware",
+ "ru_RU": "Установка прошивки",
+ "sv_SE": "Installera firmware",
+ "th_TH": "ติดตั้งเฟิร์มแวร์",
+ "tr_TR": "Yazılım Yükle",
+ "uk_UA": "Встановити прошивку (Firmware)",
+ "zh_CN": "安装系统固件",
+ "zh_TW": "安裝韌體"
+ }
+ },
+ {
+ "ID": "MenuBarActionsInstallFirmwareFromFile",
+ "Translations": {
+ "ar_SA": "تثبيت برنامج ثابت من XCI أو ZIP",
+ "de_DE": "Firmware von einer XCI- oder einer ZIP-Datei installieren",
+ "el_GR": "Εγκατάσταση Firmware από XCI ή ZIP",
+ "en_US": "Install a firmware from XCI or ZIP",
+ "es_ES": "Instalar firmware desde un archivo XCI o ZIP",
+ "fr_FR": "Installer un firmware depuis un fichier XCI ou ZIP",
+ "he_IL": "התקן קושחה מקובץ- ZIP/XCI",
+ "it_IT": "Installa un firmware da file XCI o ZIP",
+ "ja_JP": "XCI または ZIP からファームウェアをインストール",
+ "ko_KR": "XCI 또는 ZIP으로 펌웨어 설치",
+ "no_NO": "Installer en fastvare fra XCI eller ZIP",
+ "pl_PL": "Zainstaluj oprogramowanie z XCI lub ZIP",
+ "pt_BR": "Instalar firmware a partir de um arquivo ZIP/XCI",
+ "ru_RU": "Установить прошивку из XCI или ZIP",
+ "sv_SE": "Installera en firmware från XCI eller ZIP",
+ "th_TH": "ติดตั้งเฟิร์มแวร์จาก ไฟล์ XCI หรือ ไฟล์ ZIP",
+ "tr_TR": "XCI veya ZIP'ten Yazılım Yükle",
+ "uk_UA": "Встановити прошивку з XCI або ZIP",
+ "zh_CN": "从 XCI 或 ZIP 文件安装系统固件",
+ "zh_TW": "從 XCI 或 ZIP 安裝韌體"
+ }
+ },
+ {
+ "ID": "MenuBarActionsInstallFirmwareFromDirectory",
+ "Translations": {
+ "ar_SA": "تثبيت برنامج ثابت من مجلد",
+ "de_DE": "Firmware aus einem Verzeichnis installieren",
+ "el_GR": "Εγκατάσταση Firmware από τοποθεσία",
+ "en_US": "Install a firmware from a directory",
+ "es_ES": "Instalar firmware desde una carpeta",
+ "fr_FR": "Installer un firmware à partir d’un dossier",
+ "he_IL": "התקן קושחה מתוך תקייה",
+ "it_IT": "Installa un firmware da una cartella",
+ "ja_JP": "ディレクトリからファームウェアをインストール",
+ "ko_KR": "디렉터리에서 펌웨어 설치",
+ "no_NO": "Installer en fastvare fra en mappe",
+ "pl_PL": "Zainstaluj oprogramowanie z katalogu",
+ "pt_BR": "Instalar firmware a partir de um diretório",
+ "ru_RU": "Установить прошивку из папки",
+ "sv_SE": "Installera en firmware från en katalog",
+ "th_TH": "ติดตั้งเฟิร์มแวร์จากไดเร็กทอรี",
+ "tr_TR": "Bir Dizin Üzerinden Yazılım Yükle",
+ "uk_UA": "Встановити прошивку з теки",
+ "zh_CN": "从文件夹安装系统固件",
+ "zh_TW": "從資料夾安裝韌體"
+ }
+ },
+ {
+ "ID": "MenuBarActionsInstallKeys",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Schlüssel installieren",
+ "el_GR": "",
+ "en_US": "Install Keys",
+ "es_ES": "",
+ "fr_FR": "Installer des clés",
+ "he_IL": "",
+ "it_IT": "Installa chiavi",
+ "ja_JP": "",
+ "ko_KR": "설치 키",
+ "no_NO": "Installere nøkler",
+ "pl_PL": "",
+ "pt_BR": "Instalar Chaves",
+ "ru_RU": "Установить ключи",
+ "sv_SE": "Installera nycklar",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Встановити ключі",
+ "zh_CN": "安装密匙",
+ "zh_TW": "安裝金鑰"
+ }
+ },
+ {
+ "ID": "MenuBarFileActionsInstallKeysFromFile",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Schlüssel aus KEYS oder ZIP installieren",
+ "el_GR": "",
+ "en_US": "Install keys from KEYS or ZIP",
+ "es_ES": "Instalar keys de KEYS o ZIP",
+ "fr_FR": "Installer des clés à partir de .KEYS ou .ZIP",
+ "he_IL": "",
+ "it_IT": "Installa chiavi da file KEYS o ZIP",
+ "ja_JP": "",
+ "ko_KR": "키나 ZIP에서 키 설치",
+ "no_NO": "Installer nøkler fra KEYS eller ZIP",
+ "pl_PL": "",
+ "pt_BR": "Instalar chaves de CHAVES ou ZIP",
+ "ru_RU": "Установить ключи из файла KEYS или ZIP",
+ "sv_SE": "Installera nycklar från KEYS eller ZIP",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Встановити ключі з файлу .KEYS або .ZIP",
+ "zh_CN": "从 .KEYS 文件或 .ZIP 压缩包安装密匙",
+ "zh_TW": "從 .KEYS 或 .ZIP 安裝金鑰"
+ }
+ },
+ {
+ "ID": "MenuBarFileActionsInstallKeysFromFolder",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Schlüssel aus einem Verzeichnis installieren",
+ "el_GR": "",
+ "en_US": "Install keys from a directory",
+ "es_ES": "Instalar keys de un directorio",
+ "fr_FR": "Installer des clés à partir d'un dossier",
+ "he_IL": "",
+ "it_IT": "Installa chiavi da una cartella",
+ "ja_JP": "",
+ "ko_KR": "디렉터리에서 키 설치",
+ "no_NO": "Installer nøkler fra en mappe",
+ "pl_PL": "",
+ "pt_BR": "Instalar chaves de um diretório",
+ "ru_RU": "Установить ключи из папки",
+ "sv_SE": "Installera nycklar från en katalog",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Встановити ключі з теки",
+ "zh_CN": "从一个文件夹安装密匙",
+ "zh_TW": "從資料夾安裝金鑰"
+ }
+ },
+ {
+ "ID": "MenuBarActionsManageFileTypes",
+ "Translations": {
+ "ar_SA": "إدارة أنواع الملفات",
+ "de_DE": "Dateitypen verwalten",
+ "el_GR": "Διαχείριση τύπων αρχείων",
+ "en_US": "Manage file types",
+ "es_ES": "Administrar tipos de archivo",
+ "fr_FR": "Gérer les types de fichiers",
+ "he_IL": "ניהול סוגי קבצים",
+ "it_IT": "Gestisci i tipi di file",
+ "ja_JP": "ファイル形式を管理",
+ "ko_KR": "파일 형식 관리",
+ "no_NO": "Behandle filtyper",
+ "pl_PL": "Zarządzaj rodzajami plików",
+ "pt_BR": "Gerenciar Tipos de Arquivos",
+ "ru_RU": "Управление типами файлов",
+ "sv_SE": "Hantera filtyper",
+ "th_TH": "จัดการประเภทไฟล์",
+ "tr_TR": "Dosya uzantılarını yönet",
+ "uk_UA": "Керувати типами файлів",
+ "zh_CN": "管理文件扩展名",
+ "zh_TW": "管理檔案類型"
+ }
+ },
+ {
+ "ID": "MenuBarActionsInstallFileTypes",
+ "Translations": {
+ "ar_SA": "تثبيت أنواع الملفات",
+ "de_DE": "Dateitypen installieren",
+ "el_GR": "Εγκαταστήσετε τύπους αρχείων.",
+ "en_US": "Install file types",
+ "es_ES": "Instalar tipos de archivo",
+ "fr_FR": "Installer des types de fichiers",
+ "he_IL": "סוגי קבצי התקנה",
+ "it_IT": "Installa i tipi di file",
+ "ja_JP": "ファイル形式をインストール",
+ "ko_KR": "파일 형식 설치",
+ "no_NO": "Installer filtyper",
+ "pl_PL": "Typy plików instalacyjnych",
+ "pt_BR": "Instalar tipos de arquivos",
+ "ru_RU": "Установить типы файлов",
+ "sv_SE": "Installera filtyper",
+ "th_TH": "ติดตั้งประเภทไฟล์",
+ "tr_TR": "Dosya uzantılarını yükle",
+ "uk_UA": "Встановити типи файлів",
+ "zh_CN": "关联文件扩展名",
+ "zh_TW": "安裝檔案類型"
+ }
+ },
+ {
+ "ID": "MenuBarActionsUninstallFileTypes",
+ "Translations": {
+ "ar_SA": "إزالة أنواع الملفات",
+ "de_DE": "Dateitypen deinstallieren",
+ "el_GR": "Απεγκαταστήσετε τύπους αρχείων",
+ "en_US": "Uninstall file types",
+ "es_ES": "Desinstalar tipos de archivo",
+ "fr_FR": "Désinstaller des types de fichiers",
+ "he_IL": "סוגי קבצי הסרה",
+ "it_IT": "Disinstalla i tipi di file",
+ "ja_JP": "ファイル形式をアンインストール",
+ "ko_KR": "파일 형식 제거",
+ "no_NO": "Avinstaller filtyper",
+ "pl_PL": "Typy plików dezinstalacyjnych",
+ "pt_BR": "Desinstalar tipos de arquivos",
+ "ru_RU": "Удалить типы файлов",
+ "sv_SE": "Avinstallera filtyper",
+ "th_TH": "ถอนการติดตั้งประเภทไฟล์",
+ "tr_TR": "Dosya uzantılarını kaldır",
+ "uk_UA": "Видалити типи файлів",
+ "zh_CN": "取消关联扩展名",
+ "zh_TW": "移除檔案類型"
+ }
+ },
+ {
+ "ID": "MenuBarActionsXCITrimmer",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "XCI-Dateien trimmen",
+ "el_GR": "",
+ "en_US": "Trim XCI Files",
+ "es_ES": "Recortar archivos XCI",
+ "fr_FR": "Réduire les fichiers XCI",
+ "he_IL": "",
+ "it_IT": "Riduci dimensioni dei file XCI",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일 트리머",
+ "no_NO": "Trim XCI-filer",
+ "pl_PL": "",
+ "pt_BR": "Reduzir Arquivos XCI",
+ "ru_RU": "Уменьшить размер XCI файлов",
+ "sv_SE": "Optimera XCI-filer",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Обрізати XCI файли",
+ "zh_CN": "瘦身 XCI 文件",
+ "zh_TW": "修剪 XCI 檔案"
+ }
+ },
+ {
+ "ID": "MenuBarView",
+ "Translations": {
+ "ar_SA": "_عرض",
+ "de_DE": "_Ansicht",
+ "el_GR": "",
+ "en_US": "_View",
+ "es_ES": "",
+ "fr_FR": "_Fenêtre",
+ "he_IL": "",
+ "it_IT": "_Vista",
+ "ja_JP": "",
+ "ko_KR": "보기(_V)",
+ "no_NO": "_Vis",
+ "pl_PL": "",
+ "pt_BR": "Ver",
+ "ru_RU": "_Вид",
+ "sv_SE": "_Visa",
+ "th_TH": "_มุมมอง",
+ "tr_TR": "_Görüntüle",
+ "uk_UA": "_Вид",
+ "zh_CN": "视图(_V)",
+ "zh_TW": "檢視(_V)"
+ }
+ },
+ {
+ "ID": "MenuBarViewWindow",
+ "Translations": {
+ "ar_SA": "حجم النافذة",
+ "de_DE": "Fenstergröße",
+ "el_GR": "",
+ "en_US": "Window Size",
+ "es_ES": "Tamaño Ventana",
+ "fr_FR": "Taille de la fenêtre",
+ "he_IL": "",
+ "it_IT": "Dimensione finestra",
+ "ja_JP": "",
+ "ko_KR": "윈도 창",
+ "no_NO": "Vindu størrelse",
+ "pl_PL": "",
+ "pt_BR": "Tamanho da Janela",
+ "ru_RU": "Размер окна",
+ "sv_SE": "Fönsterstorlek",
+ "th_TH": "ขนาดหน้าต่าง",
+ "tr_TR": "Pencere Boyutu",
+ "uk_UA": "Розмір вікна",
+ "zh_CN": "窗口大小",
+ "zh_TW": "視窗大小"
+ }
+ },
+ {
+ "ID": "MenuBarViewWindow720",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "720p",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "MenuBarViewWindow1080",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "1080p",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "MenuBarViewWindow1440",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "1440p",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "MenuBarViewWindow2160",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "2160p",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "MenuBarHelp",
+ "Translations": {
+ "ar_SA": "_مساعدة",
+ "de_DE": "_Hilfe",
+ "el_GR": "_Βοήθεια",
+ "en_US": "_Help",
+ "es_ES": "_Ayuda",
+ "fr_FR": "_Aide",
+ "he_IL": "_עזרה",
+ "it_IT": "_Aiuto",
+ "ja_JP": "ヘルプ(_H)",
+ "ko_KR": "도움말(_H)",
+ "no_NO": "_Hjelp",
+ "pl_PL": "_Pomoc",
+ "pt_BR": "_Ajuda",
+ "ru_RU": "_Помощь",
+ "sv_SE": "_Hjälp",
+ "th_TH": "_ช่วยเหลือ",
+ "tr_TR": "_Yardım",
+ "uk_UA": "_Довідка",
+ "zh_CN": "帮助(_H)",
+ "zh_TW": "說明(_H)"
+ }
+ },
+ {
+ "ID": "MenuBarHelpCheckForUpdates",
+ "Translations": {
+ "ar_SA": "تحقق من التحديثات",
+ "de_DE": "Nach Updates suchen",
+ "el_GR": "Έλεγχος για Ενημερώσεις",
+ "en_US": "Check for Updates",
+ "es_ES": "Buscar actualizaciones",
+ "fr_FR": "Vérifier les mises à jour",
+ "he_IL": "חפש עדכונים",
+ "it_IT": "Controlla aggiornamenti",
+ "ja_JP": "アップデートを確認",
+ "ko_KR": "업데이트 확인",
+ "no_NO": "Se etter oppdateringer",
+ "pl_PL": "Sprawdź aktualizacje",
+ "pt_BR": "_Verificar Atualizações",
+ "ru_RU": "Проверить наличие обновлений",
+ "sv_SE": "Leta efter uppdateringar",
+ "th_TH": "ตรวจสอบอัปเดต",
+ "tr_TR": "Güncellemeleri Denetle",
+ "uk_UA": "Перевірити оновлення",
+ "zh_CN": "检查更新",
+ "zh_TW": "檢查更新"
+ }
+ },
+ {
+ "ID": "MenuBarHelpFaqAndGuides",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "FAQ & Anleitungen",
+ "el_GR": "",
+ "en_US": "FAQ & Guides",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "Guide e domande frequenti",
+ "ja_JP": "",
+ "ko_KR": "자주 묻는 질문(FAQ) 및 안내",
+ "no_NO": "Vanlige spørsmål og veiledninger",
+ "pl_PL": "",
+ "pt_BR": "FAQ & Guias",
+ "ru_RU": "FAQ и Руководства",
+ "sv_SE": "Frågor, svar och guider",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "FAQ та посібники",
+ "zh_CN": "问答与指南",
+ "zh_TW": "常見問題 (FAQ) 和指南"
+ }
+ },
+ {
+ "ID": "MenuBarHelpFaq",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "FAQ & Fehlerbehebung Seite",
+ "el_GR": "",
+ "en_US": "FAQ & Troubleshooting Page",
+ "es_ES": "",
+ "fr_FR": "FAQ et Dépannage",
+ "he_IL": "",
+ "it_IT": "Domande frequenti e risoluzione dei problemi",
+ "ja_JP": "",
+ "ko_KR": "자주 묻는 질문(FAQ) 및 문제해결 페이지",
+ "no_NO": "FAQ- og feilsøkingsside",
+ "pl_PL": "",
+ "pt_BR": "FAQ e Solução de Problemas",
+ "ru_RU": "FAQ & Устранение неполадок",
+ "sv_SE": "Frågor, svar och felsökningssida",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "FAQ та усунення несправностей (eng)",
+ "zh_CN": "常见问题和问题排除页面",
+ "zh_TW": "常見問題 (FAQ) 和疑難排解頁面"
+ }
+ },
+ {
+ "ID": "MenuBarHelpFaqTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Öffnet die FAQ- und Fehlerbehebungsseite im offiziellen Ryujinx-Wiki",
+ "el_GR": "",
+ "en_US": "Opens the FAQ and Troubleshooting page on the official Ryujinx wiki",
+ "es_ES": "",
+ "fr_FR": "Ouvre la page FAQ et Dépannage sur le wiki officiel de Ryujinx",
+ "he_IL": "",
+ "it_IT": "Apre la pagina della wiki ufficiale di Ryujinx relativa alle domande frequenti e alla risoluzione dei problemi",
+ "ja_JP": "",
+ "ko_KR": "공식 Ryujinx 위키에서 자주 묻는 질문(FAQ) 및 문제 해결 페이지 열기",
+ "no_NO": "Åpner FAQ- og feilsøkingssiden på den offisielle Ryujinx-wikien",
+ "pl_PL": "",
+ "pt_BR": "Abre a página de FAQ e solução de problemas no wiki oficial do Ryujinx",
+ "ru_RU": "Открывает страницы с FAQ и Устранением неполадок на официальной странице вики Ryujinx",
+ "sv_SE": "Öppnar Frågor, svar och felsökningssidan på den officiella Ryujinx-wikin",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Відкриває сторінку з Посібником по усуненню помилок та несправностей на офіційній вікі-сторінці Ryujinx (англійською)",
+ "zh_CN": "打开 Ryujinx 官方 Wiki 的常见问题和问题排除页面",
+ "zh_TW": "開啟官方 Ryujinx Wiki 常見問題 (FAQ) 和疑難排解頁面"
+ }
+ },
+ {
+ "ID": "MenuBarHelpSetup",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Setup- und Konfigurationsanleitung",
+ "el_GR": "",
+ "en_US": "Setup & Configuration Guide",
+ "es_ES": "",
+ "fr_FR": "Guide d'Installation et de Configuration",
+ "he_IL": "",
+ "it_IT": "Guida all'installazione e alla configurazione",
+ "ja_JP": "",
+ "ko_KR": "설치 및 구성 안내",
+ "no_NO": "Oppsett- og konfigurasjonsveiledning",
+ "pl_PL": "",
+ "pt_BR": "Guia de Instalação e Configuração",
+ "ru_RU": "Руководство по установке и настройке",
+ "sv_SE": "Konfigurationsguide",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Посібник зі встановлення та налаштування (eng)",
+ "zh_CN": "安装与配置指南",
+ "zh_TW": "設定和配置指南"
+ }
+ },
+ {
+ "ID": "MenuBarHelpSetupTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Öffnet die Setup- und Konfigurationsanleitung im offiziellen Ryujinx-Wiki",
+ "el_GR": "",
+ "en_US": "Opens the Setup & Configuration guide on the official Ryujinx wiki",
+ "es_ES": "",
+ "fr_FR": "Ouvre le guide d'installation et de configuration sur le wiki officiel de Ryujinx",
+ "he_IL": "",
+ "it_IT": "Apre la guida all'installazione e alla configurazione presente nella wiki ufficiale di Ryujinx",
+ "ja_JP": "",
+ "ko_KR": "공식 Ryujinx 위키에서 설정 및 구성 안내 열기",
+ "no_NO": "Åpner oppsett- og konfigurasjonsveiledningen på den offisielle Ryujinx-wikien",
+ "pl_PL": "",
+ "pt_BR": "Abre o guia de instalação e configuração no wiki oficial do Ryujinx",
+ "ru_RU": "Открывает страницу Руководство по установке и настройке на официальной странице вики Ryujinx",
+ "sv_SE": "Öppnar konfigurationsguiden på den officiella Ryujinx-wikin",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Відкриває посібник з Налаштування та конфігурації на офіційній вікі-сторінці Ryujinx (англійською)",
+ "zh_CN": "打开 Ryujinx 官方 Wiki 的安装与配置指南",
+ "zh_TW": "開啟官方 Ryujinx Wiki 設定和配置指南"
+ }
+ },
+ {
+ "ID": "MenuBarHelpMultiplayer",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Multiplayer (LDN/LAN) Anleitung",
+ "el_GR": "",
+ "en_US": "Multiplayer (LDN/LAN) Guide",
+ "es_ES": "",
+ "fr_FR": "Guide Multijoueur (LDN/LAN)",
+ "he_IL": "",
+ "it_IT": "Guida alla modalità multigiocatore (LDN/LAN)",
+ "ja_JP": "",
+ "ko_KR": "멀티플레이어(LDN/LAN) 안내",
+ "no_NO": "Flerspillerveiledning (LDN/LAN)",
+ "pl_PL": "",
+ "pt_BR": "Guia Multijogador (LDN/LAN)",
+ "ru_RU": "Гайд по мультиплееру (LDN/LAN)",
+ "sv_SE": "Flerspelarguide (LDN/LAN)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Посібник з мультиплеєру (LDN/LAN) (eng)",
+ "zh_CN": "多人游戏(LDN/LAN)指南",
+ "zh_TW": "多人遊戲 (LDN/LAN) 指南"
+ }
+ },
+ {
+ "ID": "MenuBarHelpMultiplayerTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Öffnet die Multiplayer-Anleitung im offiziellen Ryujinx-Wiki",
+ "el_GR": "",
+ "en_US": "Opens the Multiplayer guide on the official Ryujinx wiki",
+ "es_ES": "",
+ "fr_FR": "Ouvre le guide de Multijoueur sur le wiki officiel de Ryujinx",
+ "he_IL": "",
+ "it_IT": "Apre la guida alla modalità multigiocatore presente nella wiki ufficiale di Ryujinx",
+ "ja_JP": "",
+ "ko_KR": "공식 Ryujinx 위키에서 멀티플레이어 안내 열기",
+ "no_NO": "Åpner flerspillerveiledningen på den offisielle Ryujinx-wikien",
+ "pl_PL": "",
+ "pt_BR": "Abre o guia multijogador no wiki oficial do Ryujinx",
+ "ru_RU": "Открывает гайд по мультиплееру на официальной странице вики Ryujinx",
+ "sv_SE": "Öppnar flerspelarguiden på den officiella Ryujinx-wikin",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Відкриває посібник з налаштування Мультиплеєру на офіційній вікі-сторінці Ryujinx (англійською)",
+ "zh_CN": "打开 Ryujinx 官方 Wiki 的多人游戏指南",
+ "zh_TW": "開啟官方 Ryujinx Wiki 多人遊戲 (LDN/LAN) 指南"
+ }
+ },
+ {
+ "ID": "MenuBarHelpAbout",
+ "Translations": {
+ "ar_SA": "حول",
+ "de_DE": "Über Ryujinx",
+ "el_GR": "Σχετικά με",
+ "en_US": "About",
+ "es_ES": "Acerca de",
+ "fr_FR": "À propos",
+ "he_IL": "אודות",
+ "it_IT": "Informazioni",
+ "ja_JP": "Ryujinx について",
+ "ko_KR": "정보",
+ "no_NO": "Om",
+ "pl_PL": "O programie",
+ "pt_BR": "_Sobre",
+ "ru_RU": "О программе",
+ "sv_SE": "Om",
+ "th_TH": "เกี่ยวกับ",
+ "tr_TR": "Hakkında",
+ "uk_UA": "Про застосунок",
+ "zh_CN": "关于",
+ "zh_TW": "關於"
+ }
+ },
+ {
+ "ID": "MenuSearch",
+ "Translations": {
+ "ar_SA": "بحث...",
+ "de_DE": "Suchen...",
+ "el_GR": "Αναζήτηση...",
+ "en_US": "Search...",
+ "es_ES": "Buscar...",
+ "fr_FR": "Rechercher...",
+ "he_IL": "חפש...",
+ "it_IT": "Cerca...",
+ "ja_JP": "検索...",
+ "ko_KR": "찾기...",
+ "no_NO": "Søk ...",
+ "pl_PL": "Wyszukaj...",
+ "pt_BR": "Buscar...",
+ "ru_RU": "Поиск...",
+ "sv_SE": "Sök...",
+ "th_TH": "กำลังค้นหา...",
+ "tr_TR": "Ara...",
+ "uk_UA": "Пошук...",
+ "zh_CN": "搜索...",
+ "zh_TW": "搜尋..."
+ }
+ },
+ {
+ "ID": "GameListHeaderFavorite",
+ "Translations": {
+ "ar_SA": "مفضلة",
+ "de_DE": "Favorit",
+ "el_GR": "Αγαπημένο",
+ "en_US": "Fav",
+ "es_ES": "Favoritos",
+ "fr_FR": "Favoris",
+ "he_IL": "אהוב",
+ "it_IT": "Preferito",
+ "ja_JP": "お気に入り",
+ "ko_KR": "즐겨찾기",
+ "no_NO": "Favoritter",
+ "pl_PL": "Ulubione",
+ "pt_BR": "Favorito",
+ "ru_RU": "Избранное",
+ "sv_SE": "Favorit",
+ "th_TH": "ชื่นชอบ",
+ "tr_TR": "Favori",
+ "uk_UA": "Обране",
+ "zh_CN": "收藏",
+ "zh_TW": "我的最愛"
+ }
+ },
+ {
+ "ID": "GameListHeaderIcon",
+ "Translations": {
+ "ar_SA": "الأيقونة",
+ "de_DE": "",
+ "el_GR": "Εικονίδιο",
+ "en_US": "Icon",
+ "es_ES": "Icono",
+ "fr_FR": "Icône",
+ "he_IL": "סמל",
+ "it_IT": "Icona",
+ "ja_JP": "アイコン",
+ "ko_KR": "아이콘",
+ "no_NO": "Ikon",
+ "pl_PL": "Ikona",
+ "pt_BR": "Ícone",
+ "ru_RU": "Значок",
+ "sv_SE": "Ikon",
+ "th_TH": "ไอคอน",
+ "tr_TR": "Simge",
+ "uk_UA": "Значок",
+ "zh_CN": "图标",
+ "zh_TW": "圖示"
+ }
+ },
+ {
+ "ID": "GameListHeaderApplication",
+ "Translations": {
+ "ar_SA": "الاسم",
+ "de_DE": "",
+ "el_GR": "Όνομα",
+ "en_US": "Name",
+ "es_ES": "Nombre",
+ "fr_FR": "Nom",
+ "he_IL": "שם",
+ "it_IT": "Nome",
+ "ja_JP": "名称",
+ "ko_KR": "이름",
+ "no_NO": "Navn",
+ "pl_PL": "Nazwa",
+ "pt_BR": "Nome",
+ "ru_RU": "Название",
+ "sv_SE": "Namn",
+ "th_TH": "ชื่อ",
+ "tr_TR": "Oyun Adı",
+ "uk_UA": "Назва",
+ "zh_CN": "名称",
+ "zh_TW": "名稱"
+ }
+ },
+ {
+ "ID": "GameListHeaderDeveloper",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Entwickelt von {0}",
+ "el_GR": "",
+ "en_US": "Developed by {0}",
+ "es_ES": "",
+ "fr_FR": "Développé par {0}",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "{0}에서 개발",
+ "no_NO": "Utviklet av {0}",
+ "pl_PL": "",
+ "pt_BR": "Desenvolvido por {0}",
+ "ru_RU": "Разработана {0}",
+ "sv_SE": "Utvecklat av {0}",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Розроблено: {0}",
+ "zh_CN": "由 {0} 开发",
+ "zh_TW": "由 {0} 開發"
+ }
+ },
+ {
+ "ID": "GameListHeaderVersion",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "Έκδοση: {0}",
+ "en_US": "Version: {0}",
+ "es_ES": "Versión: {0}",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "Versione: {0}",
+ "ja_JP": "バージョン: {0}",
+ "ko_KR": "버전: {0}",
+ "no_NO": "Versjon: {0}",
+ "pl_PL": "Wersja: {0}",
+ "pt_BR": "Versão: {0}",
+ "ru_RU": "Версия: {0}",
+ "sv_SE": "",
+ "th_TH": "เวอร์ชั่น: {0}",
+ "tr_TR": "Sürüm: {0}",
+ "uk_UA": "Версія: {0}",
+ "zh_CN": "版本: {0}",
+ "zh_TW": "版本: {0}"
+ }
+ },
+ {
+ "ID": "GameListHeaderTimePlayed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Spielzeit:",
+ "el_GR": "Χρόνος:",
+ "en_US": "Play Time:",
+ "es_ES": "Tiempo jugado:",
+ "fr_FR": "Temps de jeu:",
+ "he_IL": "",
+ "it_IT": "Tempo di gioco:",
+ "ja_JP": "プレイ時間:",
+ "ko_KR": "플레이 타임:",
+ "no_NO": "Spilletid:",
+ "pl_PL": "Czas w grze:",
+ "pt_BR": "Tempo de Jogo:",
+ "ru_RU": "Время в игре:",
+ "sv_SE": "Speltid:",
+ "th_TH": "เล่นไปแล้ว:",
+ "tr_TR": "Oynama Süresi:",
+ "uk_UA": "Зіграно часу:",
+ "zh_CN": "游玩时长:",
+ "zh_TW": "遊玩時數:"
+ }
+ },
+ {
+ "ID": "GameListHeaderLastPlayed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Zuletzt gespielt: ",
+ "el_GR": "Παίχτηκε: ",
+ "en_US": "Last Played:",
+ "es_ES": "Jugado por última vez:",
+ "fr_FR": "Dernière partie jouée:",
+ "he_IL": "",
+ "it_IT": "Ultima partita:",
+ "ja_JP": "最終プレイ日時:",
+ "ko_KR": "마지막 플레이:",
+ "no_NO": "Sist Spilt:",
+ "pl_PL": "Ostatnio grane:",
+ "pt_BR": "Última vez Jogado:",
+ "ru_RU": "Последний запуск:",
+ "sv_SE": "Senast spelad:",
+ "th_TH": "เล่นล่าสุด:",
+ "tr_TR": "Son Oynama Tarihi:",
+ "uk_UA": "Востаннє зіграно:",
+ "zh_CN": "最近游玩:",
+ "zh_TW": "最近遊玩:"
+ }
+ },
+ {
+ "ID": "GameListHeaderFileExtension",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Dateiformat: {0}",
+ "el_GR": "Κατάληξη: {0}",
+ "en_US": "Extension: {0}",
+ "es_ES": "Extensión: {0}",
+ "fr_FR": "Extension du fichier: {0}",
+ "he_IL": "",
+ "it_IT": "Estensione: {0}",
+ "ja_JP": "ファイル拡張子: {0}",
+ "ko_KR": "파일 확장자: {0}",
+ "no_NO": "Fil Eks.: {0}",
+ "pl_PL": "Rozszerzenie pliku: {0}",
+ "pt_BR": "Extensão: {0}",
+ "ru_RU": "Расширение файла: {0}",
+ "sv_SE": "Filändelse: {0}",
+ "th_TH": "นามสกุลไฟล์: {0}",
+ "tr_TR": "Dosya Uzantısı: {0}",
+ "uk_UA": "Розширення файлу: {0}",
+ "zh_CN": "扩展名: {0}",
+ "zh_TW": "副檔名: {0}"
+ }
+ },
+ {
+ "ID": "GameListHeaderFileSize",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Dateigröße: {0}",
+ "el_GR": "Μέγεθος Αρχείου: {0}",
+ "en_US": "File Size: {0}",
+ "es_ES": "Tamaño del archivo: {0}",
+ "fr_FR": "Taille du fichier: {0}",
+ "he_IL": "",
+ "it_IT": "Dimensione file: {0}",
+ "ja_JP": "ファイルサイズ: {0}",
+ "ko_KR": "파일 크기: {0}",
+ "no_NO": "Fil Størrelse: {0}",
+ "pl_PL": "Rozmiar pliku: {0}",
+ "pt_BR": "Tamanho: {0}",
+ "ru_RU": "Размер файла: {0}",
+ "sv_SE": "Filstorlek: {0}",
+ "th_TH": "ขนาดไฟล์: {0}",
+ "tr_TR": "Dosya Boyutu: {0}",
+ "uk_UA": "Розмір файлу: {0}",
+ "zh_CN": "大小: {0}",
+ "zh_TW": "檔案大小: {0}"
+ }
+ },
+ {
+ "ID": "GameListSortDeveloper",
+ "Translations": {
+ "ar_SA": "المطور",
+ "de_DE": "Entwickler",
+ "el_GR": "Προγραμματιστής",
+ "en_US": "Developer",
+ "es_ES": "Desarrollador",
+ "fr_FR": "Développeur",
+ "he_IL": "מפתח",
+ "it_IT": "Sviluppatore",
+ "ja_JP": "開発元",
+ "ko_KR": "개발자",
+ "no_NO": "Utvikler",
+ "pl_PL": "Twórca",
+ "pt_BR": "Desenvolvedor",
+ "ru_RU": "Разработчик",
+ "sv_SE": "Utvecklare",
+ "th_TH": "ผู้พัฒนา",
+ "tr_TR": "Geliştirici",
+ "uk_UA": "Розробник",
+ "zh_CN": "制作商",
+ "zh_TW": "開發者"
+ }
+ },
+ {
+ "ID": "GameListSortTimePlayed",
+ "Translations": {
+ "ar_SA": "وقت اللعب",
+ "de_DE": "Spielzeit",
+ "el_GR": "Χρόνος",
+ "en_US": "Play Time",
+ "es_ES": "Tiempo jugado",
+ "fr_FR": "Temps de jeu",
+ "he_IL": "זמן משחק",
+ "it_IT": "Tempo di gioco",
+ "ja_JP": "プレイ時間",
+ "ko_KR": "플레이 타임",
+ "no_NO": "Spilletid",
+ "pl_PL": "Czas w grze:",
+ "pt_BR": "Tempo de Jogo",
+ "ru_RU": "Время в игре",
+ "sv_SE": "Speltid",
+ "th_TH": "เล่นไปแล้ว",
+ "tr_TR": "Oynama Süresi",
+ "uk_UA": "Зіграно часу",
+ "zh_CN": "游玩时长",
+ "zh_TW": "遊玩時數"
+ }
+ },
+ {
+ "ID": "GameListSortLastPlayed",
+ "Translations": {
+ "ar_SA": "آخر مرة لُعبت",
+ "de_DE": "Zuletzt gespielt",
+ "el_GR": "Παίχτηκε",
+ "en_US": "Last Played",
+ "es_ES": "Jugado por última vez",
+ "fr_FR": "Dernière partie jouée",
+ "he_IL": "שוחק לאחרונה",
+ "it_IT": "Ultima partita",
+ "ja_JP": "最終プレイ日時",
+ "ko_KR": "마지막 플레이",
+ "no_NO": "Sist Spilt",
+ "pl_PL": "Ostatnio grane",
+ "pt_BR": "Última vez Jogado",
+ "ru_RU": "Последний запуск",
+ "sv_SE": "Senast spelad",
+ "th_TH": "เล่นล่าสุด",
+ "tr_TR": "Son Oynama Tarihi",
+ "uk_UA": "Востаннє зіграно",
+ "zh_CN": "最近游玩",
+ "zh_TW": "最近遊玩"
+ }
+ },
+ {
+ "ID": "GameListSortFileExtension",
+ "Translations": {
+ "ar_SA": "صيغة الملف",
+ "de_DE": "Dateiformat",
+ "el_GR": "Κατάληξη",
+ "en_US": "File Ext",
+ "es_ES": "Extensión",
+ "fr_FR": "Extension du fichier",
+ "he_IL": "סיומת קובץ",
+ "it_IT": "Estensione",
+ "ja_JP": "ファイル拡張子",
+ "ko_KR": "파일 확장자",
+ "no_NO": "Fil Eks.",
+ "pl_PL": "Rozszerzenie pliku",
+ "pt_BR": "Extensão",
+ "ru_RU": "Расширение файла",
+ "sv_SE": "Filändelse",
+ "th_TH": "นามสกุลไฟล์",
+ "tr_TR": "Dosya Uzantısı",
+ "uk_UA": "Розширення файлу",
+ "zh_CN": "扩展名",
+ "zh_TW": "副檔名"
+ }
+ },
+ {
+ "ID": "GameListSortFileSize",
+ "Translations": {
+ "ar_SA": "حجم الملف",
+ "de_DE": "Dateigröße",
+ "el_GR": "Μέγεθος Αρχείου",
+ "en_US": "File Size",
+ "es_ES": "Tamaño del archivo",
+ "fr_FR": "Taille du fichier",
+ "he_IL": "גודל הקובץ",
+ "it_IT": "Dimensione file",
+ "ja_JP": "ファイルサイズ",
+ "ko_KR": "파일 크기",
+ "no_NO": "Fil Størrelse",
+ "pl_PL": "Rozmiar pliku",
+ "pt_BR": "Tamanho",
+ "ru_RU": "Размер файла",
+ "sv_SE": "Filstorlek",
+ "th_TH": "ขนาดไฟล์",
+ "tr_TR": "Dosya Boyutu",
+ "uk_UA": "Розмір файлу",
+ "zh_CN": "大小",
+ "zh_TW": "檔案大小"
+ }
+ },
+ {
+ "ID": "GameListSortPath",
+ "Translations": {
+ "ar_SA": "المسار",
+ "de_DE": "Pfad",
+ "el_GR": "Τοποθεσία",
+ "en_US": "Path",
+ "es_ES": "Directorio",
+ "fr_FR": "Chemin",
+ "he_IL": "נתיב",
+ "it_IT": "Percorso",
+ "ja_JP": "パス",
+ "ko_KR": "경로",
+ "no_NO": "Bane",
+ "pl_PL": "Ścieżka",
+ "pt_BR": "Caminho",
+ "ru_RU": "Путь",
+ "sv_SE": "Sökväg",
+ "th_TH": "ที่อยู่ไฟล์",
+ "tr_TR": "Yol",
+ "uk_UA": "Шлях",
+ "zh_CN": "路径",
+ "zh_TW": "路徑"
+ }
+ },
+ {
+ "ID": "GameListSortStatusNameAscending",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "Όνομα: A-Z",
+ "en_US": "Title: A-Z",
+ "es_ES": "Título: A-Z",
+ "fr_FR": "Titre : A-Z",
+ "he_IL": "",
+ "it_IT": "Titolo: A-Z",
+ "ja_JP": "タイトル:A-Z",
+ "ko_KR": "제목: A-Z",
+ "no_NO": "Tittel: A-Z",
+ "pl_PL": "Tytuł: A-Z",
+ "pt_BR": "Título: A-Z",
+ "ru_RU": "Название: А-Z",
+ "sv_SE": "Titel: A-Z",
+ "th_TH": "ชื่อเรื่อง: A-Z",
+ "tr_TR": "Başlık: A-Z",
+ "uk_UA": "Назва: A-Z",
+ "zh_CN": "标题:A-Z",
+ "zh_TW": "標題:A-Z"
+ }
+ },
+ {
+ "ID": "GameListSortStatusNameDescending",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "Τίτλος: Z-A",
+ "en_US": "Title: Z-A",
+ "es_ES": "Título: Z-A",
+ "fr_FR": "Titre : Z-A",
+ "he_IL": "",
+ "it_IT": "Titolo: Z-A",
+ "ja_JP": "タイトル:Z-A",
+ "ko_KR": "제목: Z-A",
+ "no_NO": "Tittel: Z-A",
+ "pl_PL": "Tytuł: Z-A",
+ "pt_BR": "Título: Z-A",
+ "ru_RU": "Название: Z-A",
+ "sv_SE": "Titel: Z-A",
+ "th_TH": "ชื่อเรื่อง: Z-A",
+ "tr_TR": "Başlık: Z-A",
+ "uk_UA": "Назва: Z-A",
+ "zh_CN": "标题:Z-A",
+ "zh_TW": "標題:Z-A"
+ }
+ },
+ {
+ "ID": "GameListSortStatusDisable",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Status: Deaktiviert",
+ "el_GR": "Κατάσταση: Απενεργοποιημένο",
+ "en_US": "Status: Disabled",
+ "es_ES": "Estado: Desactivado",
+ "fr_FR": "Statut : Désactivé",
+ "he_IL": "",
+ "it_IT": "Stato: Disabilitato",
+ "ja_JP": "ステータス:無効",
+ "ko_KR": "상태: 비활성화됨",
+ "no_NO": "Status: Deaktivert",
+ "pl_PL": "Status: Wyłączony",
+ "pt_BR": "Status: Desativado",
+ "ru_RU": "Статус: Отключено",
+ "sv_SE": "Status: Inaktiverad",
+ "th_TH": "",
+ "tr_TR": "Durum: Devre Dışı",
+ "uk_UA": "Статус: Вимкнено",
+ "zh_CN": "状态:禁用",
+ "zh_TW": "狀態:停用"
+ }
+ },
+ {
+ "ID": "GameListSortStatusAscending",
+ "Translations": {
+ "ar_SA": "الحالة: تصاعدي",
+ "de_DE": "Status: Aufsteigend",
+ "el_GR": "Κατάσταση: Αναγόμενη",
+ "en_US": "Status: Ascending",
+ "es_ES": "",
+ "fr_FR": "Statut : Croissant",
+ "he_IL": "סטטוס: עולה",
+ "it_IT": "Stato: Crescente",
+ "ja_JP": "ステータス:昇順",
+ "ko_KR": "상태: 오름차순",
+ "no_NO": "Status: Stigende",
+ "pl_PL": "Stan: Rosnący",
+ "pt_BR": "Status: Crescente",
+ "ru_RU": "Статус: По возрастанию",
+ "sv_SE": "Status: Stigande",
+ "th_TH": "สถานะ: เพิ่มขึ้น",
+ "tr_TR": "Durum: Artan",
+ "uk_UA": "Статус: Зростання",
+ "zh_CN": "状态:升序",
+ "zh_TW": "狀態:遞增"
+ }
+ },
+ {
+ "ID": "GameListSortStatusDescending",
+ "Translations": {
+ "ar_SA": "الحالة: تنازلي",
+ "de_DE": "Status: Absteigend",
+ "el_GR": "Κατάσταση: Καθοδική",
+ "en_US": "Status: Descending",
+ "es_ES": "",
+ "fr_FR": "Statut : Décroissant",
+ "he_IL": "סטטוס: יורד",
+ "it_IT": "Stato: Decrescente",
+ "ja_JP": "ステータス:降順",
+ "ko_KR": "상태: 내림차순",
+ "no_NO": "Status: Synkende",
+ "pl_PL": "Stan: Malejący",
+ "pt_BR": "Status: Decrescente",
+ "ru_RU": "Статус: По Убыванию",
+ "sv_SE": "Status: Fallande",
+ "th_TH": "สถานะ: ลดลง",
+ "tr_TR": "Durum: Azalan",
+ "uk_UA": "Статус: Зменшення",
+ "zh_CN": "状态:降序",
+ "zh_TW": "狀態:遞減"
+ }
+ },
+ {
+ "ID": "GameListHeaderCompatibilityStatus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Kompatibilität:",
+ "el_GR": "",
+ "en_US": "Compatibility:",
+ "es_ES": "",
+ "fr_FR": "Compatibilité :",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "호환성 :",
+ "no_NO": "Kompatibilitet",
+ "pl_PL": "",
+ "pt_BR": "Compatibilidade:",
+ "ru_RU": "Совместимость:",
+ "sv_SE": "Kompatibilitet:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Сумісність:",
+ "zh_CN": "兼容性:",
+ "zh_TW": "相容性:"
+ }
+ },
+ {
+ "ID": "GameListHeaderTitleId",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Title ID:",
+ "es_ES": "",
+ "fr_FR": "ID du titre :",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "타이틀 ID :",
+ "no_NO": "Tittel ID:",
+ "pl_PL": "",
+ "pt_BR": "ID do Título:",
+ "ru_RU": "ID приложения",
+ "sv_SE": "Titel-id:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "ID гри:",
+ "zh_CN": "标题 ID:",
+ "zh_TW": "標題 ID:"
+ }
+ },
+ {
+ "ID": "GameListHeaderHostedGames",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Hosted Games: {0}",
+ "es_ES": "",
+ "fr_FR": "Jeux hébergés : {0}",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "호스트 게임 : {0}",
+ "no_NO": "Spill som Arrangeres: {0}",
+ "pl_PL": "",
+ "pt_BR": "Jogos Hospedados: {0}",
+ "ru_RU": "Запущенно игр: {0}",
+ "sv_SE": "Värdskap för spel: {0}",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Розміщені ігри: {0}",
+ "zh_CN": "服务的游戏: {0}",
+ "zh_TW": "LDN 上主持的遊戲數量: {0}"
+ }
+ },
+ {
+ "ID": "GameListHeaderPlayerCount",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Online Players: {0}",
+ "es_ES": "",
+ "fr_FR": "Joueurs en ligne : {0}",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "온라인 플레이어 : {0}",
+ "no_NO": "Online-spillere: {0}",
+ "pl_PL": "",
+ "pt_BR": "Jogadores Online: {0}",
+ "ru_RU": "Игроков онлайн: {0}",
+ "sv_SE": "Online-spelare: {0}",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Гравців онлайн: {0}",
+ "zh_CN": "在线玩家: {0}",
+ "zh_TW": "LDN 上在線的玩家數量: {0}"
+ }
+ },
+ {
+ "ID": "GameListLabelTotalTimePlayed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Gesamte Spielzeit: {0}",
+ "el_GR": "Συνολικός χρόνος παιχνιδιού: {0}",
+ "en_US": "Total Play Time: {0}",
+ "es_ES": "Tiempo total de juego: {0}",
+ "fr_FR": "Temps de jeu total: {0}",
+ "he_IL": "",
+ "it_IT": "Tempo totale di gioco: {0}",
+ "ja_JP": "",
+ "ko_KR": "총 플레이 시간 : {0}",
+ "no_NO": "",
+ "pl_PL": "Całkowity czas gry: {0}",
+ "pt_BR": "Tempo total de jogo: {0}",
+ "ru_RU": "",
+ "sv_SE": "Total speltid: {0}",
+ "th_TH": "",
+ "tr_TR": "Toplam Oyun Süresi: {0}",
+ "uk_UA": "",
+ "zh_CN": "总游戏时间: {0}",
+ "zh_TW": "總遊戲時間: {0}"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenUserSaveDirectory",
+ "Translations": {
+ "ar_SA": "فتح مجلد حفظ المستخدم",
+ "de_DE": "Spielstand-Verzeichnis öffnen",
+ "el_GR": "Άνοιγμα Τοποθεσίας Αποθήκευσης Χρήστη",
+ "en_US": "Open User Save Directory",
+ "es_ES": "Abrir carpeta de guardado de este usuario",
+ "fr_FR": "Ouvrir le dossier de sauvegarde utilisateur",
+ "he_IL": "פתח את תקיית השמור של המשתמש",
+ "it_IT": "Apri la cartella dei salvataggi dell'utente",
+ "ja_JP": "セーブディレクトリを開く",
+ "ko_KR": "사용자 저장 디렉터리 열기",
+ "no_NO": "Åpne bruker lagrings mappe",
+ "pl_PL": "Otwórz katalog zapisów użytkownika",
+ "pt_BR": "Abrir Diretório de Saves do Usuário",
+ "ru_RU": "Открыть папку с сохранениями",
+ "sv_SE": "Öppna användarkatalog för sparningar",
+ "th_TH": "เปิดไดเร็กทอรี่บันทึกของผู้ใช้",
+ "tr_TR": "Kullanıcı Kayıt Dosyası Dizinini Aç",
+ "uk_UA": "Відкрити теку збережень користувача",
+ "zh_CN": "打开用户存档目录",
+ "zh_TW": "開啟使用者存檔資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenUserSaveDirectoryToolTip",
+ "Translations": {
+ "ar_SA": "يفتح المجلد الذي يحتوي على حفظ المستخدم للتطبيق",
+ "de_DE": "Öffnet das Verzeichnis, welches den Benutzer-Spielstand beinhaltet",
+ "el_GR": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Χρήστη της εφαρμογής",
+ "en_US": "Opens the directory which contains Application's User Save",
+ "es_ES": "Abre la carpeta que contiene la partida guardada del usuario para esta aplicación",
+ "fr_FR": "Ouvre le dossier contenant la sauvegarde utilisateur de l’application",
+ "he_IL": "פותח את תקיית השמור של המשתמש ביישום הנוכחי",
+ "it_IT": "Apre la cartella che contiene i dati di salvataggio dell'utente",
+ "ja_JP": "アプリケーションのユーザセーブデータを格納するディレクトリを開きます",
+ "ko_KR": "앱의 사용자 저장이 포함된 디렉터리 열기",
+ "no_NO": "Åpner mappen som inneholder programmets bruker lagring",
+ "pl_PL": "Otwiera katalog, który zawiera zapis użytkownika dla tej aplikacji",
+ "pt_BR": "Abre o diretório que contém jogos salvos para o usuário atual",
+ "ru_RU": "Открывает папку с пользовательскими сохранениями",
+ "sv_SE": "Öppnar katalogen som innehåller applikationens användarsparade spel",
+ "th_TH": "เปิดไดเร็กทอรี่ซึ่งมีการบันทึกข้อมูลของผู้ใช้แอปพลิเคชัน",
+ "tr_TR": "Uygulamanın Kullanıcı Kaydı'nın bulunduğu dizini açar",
+ "uk_UA": "Відкриває теку, яка містить збереження користувача",
+ "zh_CN": "打开储存游戏用户存档的目录",
+ "zh_TW": "開啟此應用程式的使用者存檔資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenDeviceSaveDirectory",
+ "Translations": {
+ "ar_SA": "فتح مجلد حفظ الجهاز",
+ "de_DE": "Benutzer-Geräte-Verzeichnis öffnen",
+ "el_GR": "Άνοιγμα Τοποθεσίας Συσκευής Χρήστη",
+ "en_US": "Open Device Save Directory",
+ "es_ES": "Abrir carpeta de guardado del sistema para el usuario actual",
+ "fr_FR": "Ouvrir le dossier de sauvegarde de l’appareil",
+ "he_IL": "פתח את תקיית השמור של המכשיר",
+ "it_IT": "Apri la cartella dei salvataggi del dispositivo",
+ "ja_JP": "デバイスディレクトリを開く",
+ "ko_KR": "기기 저장 디렉터리 열기",
+ "no_NO": "Åpne lagringsmappe for enheten",
+ "pl_PL": "Otwórz katalog zapisów urządzenia",
+ "pt_BR": "Abrir Diretório de Saves de Dispositivo do Usuário",
+ "ru_RU": "Открыть папку сохраненных устройств",
+ "sv_SE": "Öppna enhetens katalog för sparade spel",
+ "th_TH": "เปิดไดเร็กทอรี่บันทึกของอุปกรณ์",
+ "tr_TR": "Kullanıcı Cihaz Dizinini Aç",
+ "uk_UA": "Відкрити теку пристроїв користувача",
+ "zh_CN": "打开系统数据目录",
+ "zh_TW": "開啟裝置存檔資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenDeviceSaveDirectoryToolTip",
+ "Translations": {
+ "ar_SA": "يفتح المجلد الذي يحتوي على حفظ الجهاز للتطبيق",
+ "de_DE": "Öffnet das Verzeichnis, welches den Geräte-Spielstände beinhaltet",
+ "el_GR": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Συσκευής της εφαρμογής",
+ "en_US": "Opens the directory which contains Application's Device Save",
+ "es_ES": "Abre la carpeta que contiene la partida guardada del sistema para esta aplicación",
+ "fr_FR": "Ouvre le dossier contenant la sauvegarde locale de l’application",
+ "he_IL": "פותח את הספרייה המכילה את שמור המכשיר של היישום",
+ "it_IT": "Apre la cartella che contiene i dati di salvataggio del dispositivo",
+ "ja_JP": "アプリケーションのデバイスセーブデータを格納するディレクトリを開きます",
+ "ko_KR": "앱의 장치 저장이 포함된 디렉터리 열기",
+ "no_NO": "Åpner mappen som inneholder programmets lagringsenhet",
+ "pl_PL": "Otwiera katalog, który zawiera zapis urządzenia dla tej aplikacji",
+ "pt_BR": "Abre o diretório que contém saves do dispositivo para o usuário atual",
+ "ru_RU": "Открывает папку, содержащую сохраненные устройства",
+ "sv_SE": "Öppnar katalogen som innehåller applikationens sparade spel på enheten",
+ "th_TH": "เปิดไดเรกทอรี่ซึ่งมีบันทึกข้อมูลของอุปกรณ์ในแอปพลิเคชัน",
+ "tr_TR": "Uygulamanın Kullanıcı Cihaz Kaydı'nın bulunduğu dizini açar",
+ "uk_UA": "Відкриває теку, яка містить збережені пристрої",
+ "zh_CN": "打开储存游戏系统数据的目录",
+ "zh_TW": "開啟此應用程式的裝置存檔資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenBcatSaveDirectory",
+ "Translations": {
+ "ar_SA": "فتح مجلد حفظ الـBCAT",
+ "de_DE": "Benutzer-BCAT-Vezeichnis öffnen",
+ "el_GR": "Άνοιγμα Τοποθεσίας BCAT",
+ "en_US": "Open BCAT Save Directory",
+ "es_ES": "Abrir carpeta de guardado BCAT del usuario",
+ "fr_FR": "Ouvrir le dossier de sauvegarde BCAT",
+ "he_IL": "פתח את תקיית השמור של ה-BCAT",
+ "it_IT": "Apri la cartella del salvataggio BCAT",
+ "ja_JP": "BCATディレクトリを開く",
+ "ko_KR": "BCAT 저장 디렉터리 열기",
+ "no_NO": "Åpne BCAT lagringsmappe",
+ "pl_PL": "Otwórz katalog zapisu BCAT obecnego użytkownika",
+ "pt_BR": "Abrir Diretório de Saves BCAT do Usuário",
+ "ru_RU": "Открыть папку сохраненных BCAT",
+ "sv_SE": "Öppna katalog för BCAT-sparningar",
+ "th_TH": "เปิดไดเรกทอรี่บันทึกของ BCAT",
+ "tr_TR": "Kullanıcı BCAT Dizinini Aç",
+ "uk_UA": "Відкрити теку збережень BCAT",
+ "zh_CN": "打开 BCAT 数据目录",
+ "zh_TW": "開啟 BCAT 存檔資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenBcatSaveDirectoryToolTip",
+ "Translations": {
+ "ar_SA": "يفتح المجلد الذي يحتوي على حفظ الـBCAT للتطبيق",
+ "de_DE": "Öffnet das Verzeichnis, welches den BCAT-Cache des Spiels beinhaltet",
+ "el_GR": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση BCAT της εφαρμογής",
+ "en_US": "Opens the directory which contains Application's BCAT Save",
+ "es_ES": "Abrir la carpeta que contiene el guardado BCAT de esta aplicación",
+ "fr_FR": "Ouvre le dossier contenant la sauvegarde BCAT de l’application",
+ "he_IL": "פותח את תקיית שמור ה-BCAT של היישום",
+ "it_IT": "Apre la cartella che contiene il salvataggio BCAT dell'applicazione",
+ "ja_JP": "アプリケーションの BCAT セーブデータを格納するディレクトリを開きます",
+ "ko_KR": "앱의 BCAT 저장이 포함된 디렉터리 열기",
+ "no_NO": "Åpner mappen som inneholder programmets BCAT-lagring",
+ "pl_PL": "Otwiera katalog, który zawiera zapis BCAT dla tej aplikacji",
+ "pt_BR": "Abre o diretório que contém saves BCAT para o usuário atual",
+ "ru_RU": "Открывает папку, содержащую сохраненные BCAT",
+ "sv_SE": "Öppnar katalogen som innehåller applikationens BCAT-sparningar",
+ "th_TH": "เปิดไดเรกทอรี่ซึ่งมีการบันทึกข้อมูลของ BCAT ในแอปพลิเคชัน",
+ "tr_TR": "Uygulamanın Kullanıcı BCAT Kaydı'nın bulunduğu dizini açar",
+ "uk_UA": "Відкриває теку, яка містить BCAT-збереження програми",
+ "zh_CN": "打开储存游戏 BCAT 数据的目录",
+ "zh_TW": "開啟此應用程式的 BCAT 存檔資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuManageTitleUpdates",
+ "Translations": {
+ "ar_SA": "إدارة تحديثات اللُعبة",
+ "de_DE": "Verwalte Spiel-Updates",
+ "el_GR": "Διαχείριση Ενημερώσεων Παιχνιδιού",
+ "en_US": "Manage Title Updates",
+ "es_ES": "Gestionar actualizaciones del juego",
+ "fr_FR": "Gérer les mises à jour du titre",
+ "he_IL": "מנהל עדכוני משחקים",
+ "it_IT": "Gestisci aggiornamenti del gioco",
+ "ja_JP": "アップデートを管理",
+ "ko_KR": "타이틀 업데이트 관리",
+ "no_NO": "Administrer titteloppdateringer",
+ "pl_PL": "Zarządzaj aktualizacjami",
+ "pt_BR": "Gerenciar Atualizações do Jogo",
+ "ru_RU": "Управление обновлениями",
+ "sv_SE": "Hantera speluppdateringar",
+ "th_TH": "จัดการเวอร์ชั่นอัปเดต",
+ "tr_TR": "Oyun Güncellemelerini Yönet",
+ "uk_UA": "Керування оновленнями",
+ "zh_CN": "管理游戏更新",
+ "zh_TW": "管理遊戲更新"
+ }
+ },
+ {
+ "ID": "GameListContextMenuManageTitleUpdatesToolTip",
+ "Translations": {
+ "ar_SA": "يفتح نافذة إدارة تحديث اللُعبة",
+ "de_DE": "Öffnet den Spiel-Update-Manager",
+ "el_GR": "Ανοίγει το παράθυρο διαχείρισης Ενημερώσεων Παιχνιδιού",
+ "en_US": "Opens the Title Update management window",
+ "es_ES": "Abrir la ventana de gestión de actualizaciones de esta aplicación",
+ "fr_FR": "Ouvre la fenêtre de gestion des mises à jour du titre",
+ "he_IL": "פותח את חלון מנהל עדכוני המשחקים",
+ "it_IT": "Apre la finestra di gestione aggiornamenti del gioco",
+ "ja_JP": "タイトルのアップデート管理ウインドウを開きます",
+ "ko_KR": "타이틀 업데이트 관리 창 열기",
+ "no_NO": "Åpner vinduet Tittel - Oppdateringskontroll",
+ "pl_PL": "Otwiera okno zarządzania aktualizacjami danej aplikacji",
+ "pt_BR": "Abre a janela de gerenciamento de atualizações",
+ "ru_RU": "Открывает окно управления обновлениями приложения",
+ "sv_SE": "Öppnar spelets hanteringsfönster för uppdateringar",
+ "th_TH": "เปิดหน้าต่างการจัดการเวอร์ชั่นการอัพเดต",
+ "tr_TR": "Oyun Güncelleme Yönetim Penceresini Açar",
+ "uk_UA": "Відкриває меню керування оновленнями до гри (застосунку)",
+ "zh_CN": "打开游戏更新管理窗口",
+ "zh_TW": "開啟遊戲更新管理視窗"
+ }
+ },
+ {
+ "ID": "GameListContextMenuManageDlc",
+ "Translations": {
+ "ar_SA": "إدارة المحتوي الإضافي",
+ "de_DE": "Verwalten von DLC",
+ "el_GR": "Διαχείριση DLC",
+ "en_US": "Manage DLC",
+ "es_ES": "Gestionar DLC",
+ "fr_FR": "Gérer les DLC",
+ "he_IL": "מנהל הרחבות",
+ "it_IT": "Gestisci DLC",
+ "ja_JP": "DLCを管理",
+ "ko_KR": "DLC 관리",
+ "no_NO": "Administrer DLC",
+ "pl_PL": "Zarządzaj dodatkową zawartością (DLC)",
+ "pt_BR": "Gerenciar DLCs",
+ "ru_RU": "Управление DLC",
+ "sv_SE": "Hantera DLC",
+ "th_TH": "จัดการ DLC",
+ "tr_TR": "DLC'leri Yönet",
+ "uk_UA": "Керування DLC",
+ "zh_CN": "管理 DLC",
+ "zh_TW": "管理 DLC"
+ }
+ },
+ {
+ "ID": "GameListContextMenuManageDlcToolTip",
+ "Translations": {
+ "ar_SA": "يفتح نافذة إدارة المحتوي الإضافي",
+ "de_DE": "Öffnet den DLC-Manager",
+ "el_GR": "Ανοίγει το παράθυρο διαχείρισης DLC",
+ "en_US": "Opens the DLC management window",
+ "es_ES": "Abrir la ventana de gestión del DLC",
+ "fr_FR": "Ouvre la fenêtre de gestion des DLC",
+ "he_IL": "פותח את חלון מנהל הרחבות המשחקים",
+ "it_IT": "Apre la finestra di gestione dei DLC",
+ "ja_JP": "DLC管理ウインドウを開きます",
+ "ko_KR": "DLC 관리 창 열기",
+ "no_NO": "Åpner DLC håndteringsvinduet",
+ "pl_PL": "Otwiera okno zarządzania dodatkową zawartością",
+ "pt_BR": "Abre a janela de gerenciamento de DLCs",
+ "ru_RU": "Открывает окно управления DLC",
+ "sv_SE": "Öppnar DLC-hanteringsfönstret",
+ "th_TH": "เปิดหน้าต่างจัดการ DLC",
+ "tr_TR": "DLC yönetim penceresini açar",
+ "uk_UA": "Відкриває меню керування DLC",
+ "zh_CN": "打开 DLC 管理窗口",
+ "zh_TW": "開啟 DLC 管理視窗"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagement",
+ "Translations": {
+ "ar_SA": "إدارة ذاكرة التخزين المؤقت",
+ "de_DE": "Cache-Verwaltung",
+ "el_GR": "Διαχείριση Προσωρινής Μνήμης",
+ "en_US": "Cache Management",
+ "es_ES": "Gestión de caché ",
+ "fr_FR": "Gestion des caches",
+ "he_IL": "ניהול מטמון",
+ "it_IT": "Gestione della cache",
+ "ja_JP": "キャッシュ管理",
+ "ko_KR": "캐시 관리",
+ "no_NO": "Cache administrasjon",
+ "pl_PL": "Zarządzanie Cache",
+ "pt_BR": "Gerenciamento de Cache",
+ "ru_RU": "Управление кэшем",
+ "sv_SE": "Cachehantering",
+ "th_TH": "จัดการแคช",
+ "tr_TR": "Önbellek Yönetimi",
+ "uk_UA": "Керування кешем",
+ "zh_CN": "缓存管理",
+ "zh_TW": "快取管理"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementPurgePptc",
+ "Translations": {
+ "ar_SA": "قائمة انتظار إعادة بناء الـPPTC",
+ "de_DE": "PPTC als ungültig markieren",
+ "el_GR": "Εκκαθάριση Προσωρινής Μνήμης PPTC",
+ "en_US": "Queue PPTC Rebuild",
+ "es_ES": "Reconstruir PPTC en cola",
+ "fr_FR": "Reconstruire le cache PPTC",
+ "he_IL": "הוסף PPTC לתור בנייה מחדש",
+ "it_IT": "Accoda rigenerazione della cache PPTC",
+ "ja_JP": "PPTC を再構築",
+ "ko_KR": "대기열 PPTC 재구성",
+ "no_NO": "Start PPTC gjenoppbygging",
+ "pl_PL": "Zakolejkuj rekompilację PPTC",
+ "pt_BR": "Reconstruir Cache PPTC",
+ "ru_RU": "Перестроить очередь PPTC",
+ "sv_SE": "Kölägg PPTC Rebuild",
+ "th_TH": "เพิ่มคิวการสร้าง PPTC ใหม่",
+ "tr_TR": "PPTC Yeniden Yapılandırmasını Başlat",
+ "uk_UA": "Додати до черги перекомпіляцію PPTC",
+ "zh_CN": "清除 PPTC 缓存文件",
+ "zh_TW": "佇列 PPTC 重建"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementPurgePptcToolTip",
+ "Translations": {
+ "ar_SA": "تنشيط PPTC لإعادة البناء في وقت الإقلاع عند بدء تشغيل اللعبة التالي",
+ "de_DE": "Markiert den PPTC als ungültig, sodass dieser beim nächsten Spielstart neu erstellt wird",
+ "el_GR": "Διαγράφει την προσωρινή μνήμη PPTC της εφαρμογής",
+ "en_US": "Trigger PPTC to rebuild at boot time on the next game launch",
+ "es_ES": "Elimina la caché de PPTC de esta aplicación",
+ "fr_FR": "Déclencher la reconstruction du cache PPTC au prochain démarrage du jeu",
+ "he_IL": "גרום ל-PPTC להבנות מחדש בפתיחה הבאה של המשחק",
+ "it_IT": "Esegue la rigenerazione della cache PPTC al prossimo avvio del gioco",
+ "ja_JP": "次回のゲーム起動時に PPTC を再構築します",
+ "ko_KR": "다음 게임 실행 부팅 시, PPTC를 트리거하여 다시 구성",
+ "no_NO": "Utløs PPTC for å gjenoppbygge ved oppstart av neste spill-start",
+ "pl_PL": "Zainicjuj Rekompilację PPTC przy następnym uruchomieniu gry",
+ "pt_BR": "Aciona o PPTC para reconstruir o cache no momento da próxima inicialização do jogo",
+ "ru_RU": "Запускает перестройку PPTC во время следующего запуска игры.",
+ "sv_SE": "Gör så att PPTC bygger om vid uppstart när nästa spel startas",
+ "th_TH": "ให้ PPTC สร้างใหม่ในเวลาบูตเมื่อเปิดเกมครั้งถัดไป",
+ "tr_TR": "Oyunun bir sonraki açılışında PPTC'yi yeniden yapılandır",
+ "uk_UA": "Видаляє кеш PPTC застосунку (гри)",
+ "zh_CN": "删除游戏的 PPTC 缓存文件,下次启动游戏时重新编译生成 PPTC 缓存文件",
+ "zh_TW": "下一次啟動遊戲時,觸發 PPTC 進行重建"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementNukePptc",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Purge PPTC cache",
+ "es_ES": "",
+ "fr_FR": "Purger le cache PPTC",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "PPTC 캐시 제거",
+ "no_NO": "Tøm PPTC-bufferen",
+ "pl_PL": "",
+ "pt_BR": "Limpar Cache PPTC",
+ "ru_RU": "Очистить кэш PPTC",
+ "sv_SE": "Rensa PPTC-cache",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Очистити кеш PPTC",
+ "zh_CN": "清理 PPTC 缓存",
+ "zh_TW": "清除 PPTC"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementNukePptcToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Deletes all PPTC cache files for the Application",
+ "es_ES": "",
+ "fr_FR": "Supprime tous les fichiers de cache PPTC de l’application",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "앱의 모든 PPTC 캐시 파일 삭제",
+ "no_NO": "Sletter alle PPTC-cache-filer for applikasjonen",
+ "pl_PL": "",
+ "pt_BR": "Apaga os arquivos de cache PPTC do aplicativo",
+ "ru_RU": "Удаляет все файлы кэша PPTC для приложения",
+ "sv_SE": "Tar bort alla PPTC-cachefiler för applikationen",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Видаляє всі файли кешу PPTC для застосунку",
+ "zh_CN": "删除应用程序的所有 PPTC 缓存",
+ "zh_TW": "清除應用程式的 PPTC"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementPurgeShaderCache",
+ "Translations": {
+ "ar_SA": "تنظيف ذاكرة مرشحات الفيديو المؤقتة",
+ "de_DE": "Shader Cache löschen",
+ "el_GR": "Εκκαθάριση Προσωρινής Μνήμης Shader",
+ "en_US": "Purge Shader Cache",
+ "es_ES": "Limpiar caché de sombreadores",
+ "fr_FR": "Purger le cache des shaders",
+ "he_IL": "ניקוי מטמון הצללות",
+ "it_IT": "Elimina la cache degli shader",
+ "ja_JP": "シェーダーキャッシュを破棄",
+ "ko_KR": "퍼지 셰이더 캐시",
+ "no_NO": "Tøm shader cache",
+ "pl_PL": "Wyczyść pamięć podręczną cieni",
+ "pt_BR": "Limpar Cache de Shader",
+ "ru_RU": "Очистить кэш шейдеров",
+ "sv_SE": "Töm shader cache",
+ "th_TH": "ล้างแคช แสงเงา",
+ "tr_TR": "Shader Önbelleğini Temizle",
+ "uk_UA": "Очистити кеш шейдерів",
+ "zh_CN": "清除着色器缓存文件",
+ "zh_TW": "清除著色器快取"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementPurgeShaderCacheToolTip",
+ "Translations": {
+ "ar_SA": "يحذف ذاكرة مرشحات الفيديو المؤقتة الخاصة بالتطبيق",
+ "de_DE": "Löscht den Shader-Cache der Anwendung",
+ "el_GR": "Διαγράφει την προσωρινή μνήμη Shader της εφαρμογής",
+ "en_US": "Deletes Application's shader cache",
+ "es_ES": "Eliminar la caché de sombreadores de esta aplicación",
+ "fr_FR": "Supprime le cache des shaders de l’application",
+ "he_IL": "מוחק את מטמון ההצללות של היישום",
+ "it_IT": "Elimina la cache degli shader dell'applicazione",
+ "ja_JP": "アプリケーションのシェーダーキャッシュを破棄します",
+ "ko_KR": "앱의 셰이더 캐시 삭제",
+ "no_NO": "Sletter applikasjonens shader cache",
+ "pl_PL": "Usuwa pamięć podręczną cieni danej aplikacji",
+ "pt_BR": "Deleta o cache de Shader do jogo armazenado em disco",
+ "ru_RU": "Удаляет кеш шейдеров приложения",
+ "sv_SE": "Tar bort applikationens shader cache",
+ "th_TH": "ลบแคช แสงเงา ของแอปพลิเคชัน",
+ "tr_TR": "Uygulamanın shader önbelleğini temizler",
+ "uk_UA": "Видаляє кеш шейдерів застосунку (гри)",
+ "zh_CN": "删除游戏的着色器缓存文件,下次启动游戏时重新生成着色器缓存文件",
+ "zh_TW": "清除應用程式的著色器快取檔案"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementOpenPptcDirectory",
+ "Translations": {
+ "ar_SA": "فتح مجلد PPTC",
+ "de_DE": "PPTC-Verzeichnis öffnen",
+ "el_GR": "Άνοιγμα Τοποθεσίας PPTC",
+ "en_US": "Open PPTC Directory",
+ "es_ES": "Abrir carpeta de PPTC",
+ "fr_FR": "Ouvrir le dossier PPTC",
+ "he_IL": "פתח את תקיית PPTC",
+ "it_IT": "Apri la cartella della cache PPTC",
+ "ja_JP": "PPTC ディレクトリを開く",
+ "ko_KR": "PPTC 디렉터리 열기",
+ "no_NO": "Åpne PPTC mappe",
+ "pl_PL": "Otwórz katalog PPTC",
+ "pt_BR": "Abrir Diretório de Cache PPTC",
+ "ru_RU": "Открыть папку PPTC",
+ "sv_SE": "Öppna PPTC-katalog",
+ "th_TH": "เปิดไดเรกทอรี่ PPTC",
+ "tr_TR": "PPTC Dizinini Aç",
+ "uk_UA": "Відкрити теку PPTC",
+ "zh_CN": "打开 PPTC 缓存目录",
+ "zh_TW": "開啟 PPTC 資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementOpenPptcDirectoryToolTip",
+ "Translations": {
+ "ar_SA": "يفتح المجلد الذي يحتوي على ذاكرة التخزين المؤقت للترجمة المستمرة (PPTC) للتطبيق",
+ "de_DE": "Öffnet das Verzeichnis, das den PPTC-Cache der Anwendung beinhaltet",
+ "el_GR": "Ανοίγει την τοποθεσία που περιέχει τη προσωρινή μνήμη PPTC της εφαρμογής",
+ "en_US": "Opens the directory which contains Application's PPTC cache",
+ "es_ES": "Abrir la carpeta que contiene la caché de PPTC de esta aplicación",
+ "fr_FR": "Ouvre le dossier contenant le cache PPTC de l’application",
+ "he_IL": "פותח את התקייה של מטמון ה-PPTC של האפליקציה",
+ "it_IT": "Apre la cartella che contiene la cache PPTC dell'applicazione",
+ "ja_JP": "アプリケーションの PPTC キャッシュを格納するディレクトリを開きます",
+ "ko_KR": "앱의 PPTC 캐시가 포함된 디렉터리 열기",
+ "no_NO": "Åpner mappen som inneholder programmets PPTC cache",
+ "pl_PL": "Otwiera katalog, który zawiera pamięć podręczną PPTC aplikacji",
+ "pt_BR": "Abre o diretório contendo os arquivos do cache PPTC",
+ "ru_RU": "Открывает папку, содержащую PPTC кэш приложений и игр",
+ "sv_SE": "Öppnar katalogen som innehåller applikationens PPTC-cache",
+ "th_TH": "เปิดไดเร็กทอรี่ของ แคช PPTC ในแอปพลิเคชัน",
+ "tr_TR": "Uygulamanın PPTC Önbelleğinin bulunduğu dizini açar",
+ "uk_UA": "Відкриває теку, яка містить PPTC кеш застосунку (гри)",
+ "zh_CN": "打开储存游戏 PPTC 缓存文件的目录",
+ "zh_TW": "開啟此應用程式的 PPTC 快取資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementOpenShaderCacheDirectory",
+ "Translations": {
+ "ar_SA": "فتح مجلد الذاكرة المؤقتة لمرشحات الفيديو ",
+ "de_DE": "Shader-Cache-Verzeichnis öffnen",
+ "el_GR": "Άνοιγμα τοποθεσίας προσωρινής μνήμης Shader",
+ "en_US": "Open Shader Cache Directory",
+ "es_ES": "Abrir carpeta de caché de sombreadores",
+ "fr_FR": "Ouvrir le dossier du cache des shaders",
+ "he_IL": "פתח את תקיית המטמון של ההצללות",
+ "it_IT": "Apri la cartella della cache degli shader",
+ "ja_JP": "シェーダーキャッシュディレクトリを開く",
+ "ko_KR": "셰이더 캐시 디렉터리 열기",
+ "no_NO": "Åpne Shader Cache-mappen",
+ "pl_PL": "Otwórz katalog pamięci podręcznej cieni",
+ "pt_BR": "Abrir Diretório de Shader Cache",
+ "ru_RU": "Открыть папку с кэшем шейдеров",
+ "sv_SE": "Öppna katalog för shader cache",
+ "th_TH": "เปิดไดเรกทอรี่ แคช แสงเงา",
+ "tr_TR": "Shader Önbelleği Dizinini Aç",
+ "uk_UA": "Відкрити теку з кешем шейдерів",
+ "zh_CN": "打开着色器缓存目录",
+ "zh_TW": "開啟著色器快取資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip",
+ "Translations": {
+ "ar_SA": "يفتح المجلد الذي يحتوي على ذاكرة المظللات المؤقتة للتطبيق",
+ "de_DE": "Öffnet das Verzeichnis, das den Shader Cache der Anwendung beinhaltet",
+ "el_GR": "Ανοίγει την τοποθεσία που περιέχει την προσωρινή μνήμη Shader της εφαρμογής",
+ "en_US": "Opens the directory which contains Application's shader cache",
+ "es_ES": "Abrir la carpeta que contiene la caché de sombreadores de esta aplicación",
+ "fr_FR": "Ouvre le dossier contenant le cache des shaders de l’application",
+ "he_IL": "פותח את תקיית מטמון ההצללות של היישום",
+ "it_IT": "Apre la cartella che contiene la cache degli shader dell'applicazione",
+ "ja_JP": "アプリケーションのシェーダーキャッシュを格納するディレクトリを開きます",
+ "ko_KR": "앱의 셰이더 캐시가 포함된 디렉터리 열기",
+ "no_NO": "Åpner mappen som inneholder Programmets shader cache",
+ "pl_PL": "Otwiera katalog, który zawiera pamięć podręczną cieni aplikacji",
+ "pt_BR": "Abre o diretório contendo os arquivos do cache de Shader",
+ "ru_RU": "Открывает папку, содержащую кэш шейдеров приложений и игр",
+ "sv_SE": "Öppnar katalogen som innehåller applikationens shader cache",
+ "th_TH": "เปิดไดเรกทอรี่ของ แคช แสงเงา ในแอปพลิเคชัน",
+ "tr_TR": "Uygulamanın shader önbelleğinin bulunduğu dizini açar",
+ "uk_UA": "Відкриває теку, яка містить кеш шейдерів застосунку (гри)",
+ "zh_CN": "打开储存游戏着色器缓存文件的目录",
+ "zh_TW": "開啟此應用程式的著色器快取資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractData",
+ "Translations": {
+ "ar_SA": "استخراج البيانات",
+ "de_DE": "Daten extrahieren",
+ "el_GR": "Εξαγωγή Δεδομένων",
+ "en_US": "Extract Data",
+ "es_ES": "Extraer datos",
+ "fr_FR": "Extraire les données",
+ "he_IL": "חילוץ נתונים",
+ "it_IT": "Estrai dati",
+ "ja_JP": "データを展開",
+ "ko_KR": "데이터 추출",
+ "no_NO": "Hent ut data",
+ "pl_PL": "Wypakuj dane",
+ "pt_BR": "Extrair Dados",
+ "ru_RU": "Извлечь данные",
+ "sv_SE": "Extrahera data",
+ "th_TH": "แยกส่วนข้อมูล",
+ "tr_TR": "Veriyi Ayıkla",
+ "uk_UA": "Видобути дані",
+ "zh_CN": "提取数据",
+ "zh_TW": "提取資料"
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractDataExeFS",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "ExeFS",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractDataExeFSToolTip",
+ "Translations": {
+ "ar_SA": " استخراج قسم نظام الملفات القابل للتنفيذ (ExeFS) من الإعدادات الحالية للتطبيقات (يتضمن التحديثات)",
+ "de_DE": "Extrahiert das ExeFS aus der aktuellen Anwendungskonfiguration (einschließlich Updates)",
+ "el_GR": "Εξαγωγή της ενότητας ExeFS από την τρέχουσα διαμόρφωση της εφαρμογής (συμπεριλαμβανομένου ενημερώσεων)",
+ "en_US": "Extract the ExeFS section from Application's current config (including updates)",
+ "es_ES": "Extraer la sección ExeFS de la configuración actual de la aplicación (incluyendo actualizaciones)",
+ "fr_FR": "Extraire la section ExeFS de la configuration actuelle de l’application (mises à jour incluses)",
+ "he_IL": "חלץ את קטע ה-ExeFS מתצורת היישום הנוכחית (כולל עדכונים)",
+ "it_IT": "Estrae la sezione ExeFS dall'attuale configurazione dell'applicazione (inclusi gli aggiornamenti)",
+ "ja_JP": "現在のアプリケーション設定(アップデート含む)から ExeFS セクションを展開します",
+ "ko_KR": "앱의 현재 구성에서 ExeFS 추출(업데이트 포함)",
+ "no_NO": "Pakk ut ExeFS seksjonen fra Programmets gjeldende konfigurasjon (inkludert oppdateringer)",
+ "pl_PL": "Wyodrębnij sekcję ExeFS z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
+ "pt_BR": "Extrai a seção ExeFS do jogo (incluindo atualizações)",
+ "ru_RU": "Извлечение раздела ExeFS из текущих настроек приложения (включая обновления)",
+ "sv_SE": "Extrahera ExeFS-sektionen från applikationens aktuella konfiguration (inkl uppdateringar)",
+ "th_TH": "แยกส่วน ExeFS ออกจากการตั้งค่าปัจจุบันของแอปพลิเคชัน (รวมถึงอัปเดต)",
+ "tr_TR": "Uygulamanın geçerli yapılandırmasından ExeFS kısmını ayıkla (Güncellemeler dahil)",
+ "uk_UA": "Видобуває розділ ExeFS із поточної конфігурації програми (включаючи оновлення)",
+ "zh_CN": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)",
+ "zh_TW": "從應用程式的目前配置中提取 ExeFS 分區 (包含更新)"
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractDataRomFS",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "RomFS",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractDataRomFSToolTip",
+ "Translations": {
+ "ar_SA": "استخراج قسم RomFS من الإعدادات الحالية للتطبيقات (يتضمن التحديثات)",
+ "de_DE": "Extrahiert das RomFS aus der aktuellen Anwendungskonfiguration (einschließlich Updates)",
+ "el_GR": "Εξαγωγή της ενότητας RomFS από την τρέχουσα διαμόρφωση της εφαρμογής (συμπεριλαμβανομένου ενημερώσεων)",
+ "en_US": "Extract the RomFS section from Application's current config (including updates)",
+ "es_ES": "Extraer la sección RomFS de la configuración actual de la aplicación (incluyendo actualizaciones)",
+ "fr_FR": "Extraire la section RomFS de la configuration actuelle de l’application (mises à jour incluses)",
+ "he_IL": "חלץ את קטע ה-RomFS מתצורת היישום הנוכחית (כולל עדכונים)",
+ "it_IT": "Estrae la sezione RomFS dall'attuale configurazione dell'applicazione (inclusi gli aggiornamenti)",
+ "ja_JP": "現在のアプリケーション設定(アップデート含む)から RomFS セクションを展開します",
+ "ko_KR": "앱의 현재 구성에서 RomFS 추출(업데이트 포함)",
+ "no_NO": "Pakk ut RomFS seksjonen fra applikasjonens gjeldende konfigurasjon (inkludert oppdateringer)",
+ "pl_PL": "Wyodrębnij sekcję RomFS z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
+ "pt_BR": "Extrai a seção RomFS do jogo (incluindo atualizações)",
+ "ru_RU": "Извлечение раздела RomFS из текущих настроек приложения (включая обновления)",
+ "sv_SE": "Extrahera RomFS-sektionen från applikationens aktuella konfiguration (inkl uppdateringar)",
+ "th_TH": "แยกส่วน RomFS ออกจากการตั้งค่าปัจจุบันของแอปพลิเคชัน (รวมถึงอัพเดต)",
+ "tr_TR": "Uygulamanın geçerli yapılandırmasından RomFS kısmını ayıkla (Güncellemeler dahil)",
+ "uk_UA": "Видобуває розділ RomFS із поточної конфігурації застосунку (включно з оновленнями)",
+ "zh_CN": "从游戏的当前状态中提取 RomFS 分区 (包括更新)",
+ "zh_TW": "從應用程式的目前配置中提取 RomFS 分區 (包含更新)"
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractDataAocRomFS",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "DLC RomFS",
+ "es_ES": "",
+ "fr_FR": "RomFS du DLC",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractDataAocRomFSToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Extract the RomFS from a selected DLC file",
+ "es_ES": "",
+ "fr_FR": "Extraire la RomFS du fichier DLC sélectionné",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "선택한 DLC 파일에서 RomFS 추출",
+ "no_NO": "Pakk ut RomFS filene fra valgt DLC fil",
+ "pl_PL": "",
+ "pt_BR": "Extraia o RomFS de um arquivo DLC selecionado",
+ "ru_RU": "Извлекает файлы RomFS из выбранного файла DLC",
+ "sv_SE": "Extrahera RomFS från en vald DLC-fil",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Витягти RomFS з обраного файлу DLC",
+ "zh_CN": "从选定的 DLC 文件中解压 RomFS",
+ "zh_TW": "從已選擇的 DLC 檔案中提取 RomFS"
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractDataLogo",
+ "Translations": {
+ "ar_SA": "شعار",
+ "de_DE": "",
+ "el_GR": "Λογότυπο",
+ "en_US": "Logo",
+ "es_ES": "Logotipo",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "ロゴ",
+ "ko_KR": "로고",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Logotipo",
+ "ru_RU": "Лого",
+ "sv_SE": "Logotyp",
+ "th_TH": "โลโก้",
+ "tr_TR": "Simge",
+ "uk_UA": "Логотип",
+ "zh_CN": "图标",
+ "zh_TW": "圖示"
+ }
+ },
+ {
+ "ID": "GameListContextMenuExtractDataLogoToolTip",
+ "Translations": {
+ "ar_SA": "استخراج قسم الشعار من الإعدادات الحالية للتطبيقات (يتضمن التحديثات)",
+ "de_DE": "Extrahiert das Logo aus der aktuellen Anwendungskonfiguration (einschließlich Updates)",
+ "el_GR": "Εξαγωγή της ενότητας Logo από την τρέχουσα διαμόρφωση της εφαρμογής (συμπεριλαμβανομένου ενημερώσεων)",
+ "en_US": "Extract the Logo section from Application's current config (including updates)",
+ "es_ES": "Extraer la sección Logo de la configuración actual de la aplicación (incluyendo actualizaciones)",
+ "fr_FR": "Extraire la section Logo de la configuration actuelle de l’application (mises à jour incluses)",
+ "he_IL": "חלץ את קטע ה-Logo מתצורת היישום הנוכחית (כולל עדכונים)",
+ "it_IT": "Estrae la sezione Logo dall'attuale configurazione dell'applicazione (inclusi gli aggiornamenti)",
+ "ja_JP": "現在のアプリケーション設定(アップデート含む)からロゴセクションを展開します",
+ "ko_KR": "앱의 현재 구성에서 로고 섹션 추출 (업데이트 포함)",
+ "no_NO": "Pakk ut Logo-seksjonen fra applikasjonens gjeldende konfigurasjon (inkludert oppdateringer)",
+ "pl_PL": "Wyodrębnij sekcję z logiem z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
+ "pt_BR": "Extrai a seção Logo do jogo (incluindo atualizações)",
+ "ru_RU": "Извлечение раздела с логотипом из текущих настроек приложения (включая обновления)",
+ "sv_SE": "Extrahera Logo-sektionen från applikationens aktuella konfiguration (inkl uppdateringar)",
+ "th_TH": "แยกส่วน โลโก้ ออกจากการตั้งค่าปัจจุบันของแอปพลิเคชัน (รวมถึงอัปเดต)",
+ "tr_TR": "Uygulamanın geçerli yapılandırmasından Logo kısmını ayıkla (Güncellemeler dahil)",
+ "uk_UA": "Видобуває розділ логотипу з поточної конфігурації програми (включаючи оновлення)",
+ "zh_CN": "从游戏的当前状态中提取图标 (包括更新)",
+ "zh_TW": "從應用程式的目前配置中提取 Logo 分區 (包含更新)"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCreateShortcut",
+ "Translations": {
+ "ar_SA": "إنشاء اختصار للتطبيق",
+ "de_DE": "Erstelle Anwendungsverknüpfung",
+ "el_GR": "Δημιουργία Συντόμευσης Εφαρμογής",
+ "en_US": "Create Application Shortcut",
+ "es_ES": "Crear acceso directo de aplicación",
+ "fr_FR": "Créer un raccourci de l’application",
+ "he_IL": "ליצור קיצור דרך לאפליקציה",
+ "it_IT": "Crea collegamento",
+ "ja_JP": "アプリケーションのショートカットを作成",
+ "ko_KR": "바로 가기 만들기",
+ "no_NO": "Lag programsnarvei",
+ "pl_PL": "Utwórz skrót aplikacji",
+ "pt_BR": "Criar Atalho da Aplicação",
+ "ru_RU": "Создать ярлык приложения",
+ "sv_SE": "Skapa genväg till applikation",
+ "th_TH": "สร้างทางลัดของแอปพลิเคชัน",
+ "tr_TR": "Uygulama Kısayolu Oluştur",
+ "uk_UA": "Створити ярлик застосунку",
+ "zh_CN": "创建游戏快捷方式",
+ "zh_TW": "建立應用程式捷徑"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCreateShortcutToolTip",
+ "Translations": {
+ "ar_SA": "أنشئ اختصار سطح مكتب لتشغيل التطبيق المحدد",
+ "de_DE": "Erstelle eine Desktop-Verknüpfung die die gewählte Anwendung startet",
+ "el_GR": "Δημιουργία συντόμευσης επιφάνειας εργασίας που ανοίγει την επιλεγμένη εφαρμογή",
+ "en_US": "Create a Desktop Shortcut that launches the selected Application",
+ "es_ES": "Crear un acceso directo en el escritorio que lance la aplicación seleccionada",
+ "fr_FR": "Créer un raccourci sur le bureau qui lance l’application sélectionnée",
+ "he_IL": "ליצור קיצור דרך בשולחן העבודה שיפתח את אפליקציה זו",
+ "it_IT": "Crea un collegamento sul desktop che avvia l'applicazione selezionata",
+ "ja_JP": "選択したアプリケーションを起動するデスクトップショートカットを作成します",
+ "ko_KR": "선택한 앱을 실행하는 바탕 화면에 바로 가기를 생성",
+ "no_NO": "Lag en snarvei på skrivebordet som starter den valgte Applikasjonen",
+ "pl_PL": "Utwórz skrót na pulpicie, który uruchamia wybraną aplikację",
+ "pt_BR": "Criar um atalho na área de trabalho que inicia o aplicativo selecionado",
+ "ru_RU": "Создает ярлык на рабочем столе, с помощью которого можно запустить игру или приложение",
+ "sv_SE": "Skapa en skrivbordsgenväg som startar vald applikation",
+ "th_TH": "สร้างทางลัดบนเดสก์ท็อปสำหรับใช้แอปพลิเคชันที่เลือก",
+ "tr_TR": "Seçilmiş uygulamayı çalıştıracak bir masaüstü kısayolu oluştur",
+ "uk_UA": "Створити ярлик на робочому столі, який запускатиме вибраний застосунок (гру)",
+ "zh_CN": "创建一个直接启动此游戏的桌面快捷方式",
+ "zh_TW": "建立桌面捷徑,啟動選取的應用程式"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCreateCustomConfiguration",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Create Custom Configuration",
+ "es_ES": "",
+ "fr_FR": "Créer une configuration personnalisée",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 구성 만들기",
+ "no_NO": "Opprett egendefinert konfigurasjon",
+ "pl_PL": "",
+ "pt_BR": "Criar Configuração Custumizada",
+ "ru_RU": "Задать индивидуальные параметры",
+ "sv_SE": "Skapa anpassad konfiguration",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Створити користувацьку конфігурацію",
+ "zh_CN": "创建自定义设置",
+ "zh_TW": "建立遊戲獨立自訂 (per-game) 設定檔"
+ }
+ },
+ {
+ "ID": "GameListContextMenuEditCustomConfiguration",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Edit Custom Configuration",
+ "es_ES": "",
+ "fr_FR": "Modifier la configuration personnalisée",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 구성 편집",
+ "no_NO": "Rediger egendefinert konfigurasjon",
+ "pl_PL": "",
+ "pt_BR": "Editar Configuração Customizada",
+ "ru_RU": "Изменить индивидуальные параметры",
+ "sv_SE": "Redigera anpassad konfiguration",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Редагувати користувацьку конфігурацію",
+ "zh_CN": "编辑自定义设置",
+ "zh_TW": "編輯遊戲獨立自訂 (per-game) 設定檔"
+ }
+ },
+ {
+ "ID": "GameListContextMenuCreateShortcutToolTipMacOS",
+ "Translations": {
+ "ar_SA": "أنشئ اختصار يُشغل التطبيق المحدد في مجلد تطبيقات macOS",
+ "de_DE": "Erstellen Sie eine Verknüpfung im MacOS-Programme-Ordner, die die ausgewählte Anwendung startet",
+ "el_GR": "",
+ "en_US": "Create a shortcut in macOS's Applications folder that launches the selected Application",
+ "es_ES": "Crea un acceso directo en la carpeta de Aplicaciones de macOS que inicie la Aplicación seleccionada",
+ "fr_FR": "Créer un raccourci dans le dossier Applications de macOS qui lance l’application sélectionnée",
+ "he_IL": "ליצור קיצור דרך בתיקיית האפליקציות של macOS שיפתח את אפליקציה זו",
+ "it_IT": "Crea un collegamento nella cartella Applicazioni di macOS che avvia l'applicazione selezionata",
+ "ja_JP": "選択したアプリケーションを起動する ショートカットを macOS の Applications フォルダに作成します",
+ "ko_KR": "선택한 앱을 실행하는 macOS 앱 폴더에 바로 가기 만들기",
+ "no_NO": "Lag snarvei i macOSs Program-mappen som starter det valgte programmet",
+ "pl_PL": "Utwórz skrót w folderze 'Aplikacje' w systemie macOS, który uruchamia wybraną aplikację",
+ "pt_BR": "Crie um atalho na pasta Aplicativos do macOS que abre o Aplicativo selecionado",
+ "ru_RU": "Создает ярлык игры или приложения в папке Программы macOS",
+ "sv_SE": "Skapa en genväg i macOS-programmapp som startar vald applikation",
+ "th_TH": "สร้างทางลัดในโฟลเดอร์ Applications ของ macOS สำหรับใช้แอปพลิเคชันที่เลือก",
+ "tr_TR": "",
+ "uk_UA": "Створити ярлик у каталозі програм macOS, що запускатиме обраний застосунок (гру)",
+ "zh_CN": "在 macOS 的应用程序目录中创建一个直接启动此游戏的快捷方式",
+ "zh_TW": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式"
+ }
+ },
+ {
+ "ID": "CreateCustomConfigurationToolTip",
+ "Translations": {
+ "ar_SA": "ينشئ تكوينًا مستقلًا للعبة الحالية",
+ "de_DE": "Erstellt eine unabhängige Konfiguration für das aktuelle Spiel",
+ "el_GR": "Δημιουργεί μια ανεξάρτητη διαμόρφωση για το τρέχον παιχνίδι",
+ "en_US": "Creates an independent configuration for the selected game",
+ "es_ES": "Crea una configuración independiente para el juego actual",
+ "fr_FR": "Crée une configuration indépendante pour le jeu sélectionné",
+ "he_IL": "יוצר תצורה עצמאית למשחק הנוכחי",
+ "it_IT": "Crea una configurazione indipendente per il gioco attuale",
+ "ja_JP": "現在のゲーム用の独立した設定を作成します",
+ "ko_KR": "현재 게임에 대한 독립적인 설정을 생성합니다",
+ "no_NO": "Oppretter en uavhengig konfigurasjon for det gjeldende spillet",
+ "pl_PL": "Tworzy niezależną konfigurację dla bieżącej gry",
+ "pt_BR": "Cria uma configuração independente para o jogo atual",
+ "ru_RU": "Создает независимую конфигурацию для текущей игры",
+ "sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
+ "th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
+ "tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
+ "uk_UA": "Створюйте незалежну конфігурацію для поточної гри",
+ "zh_CN": "为当前游戏创建独立的配置",
+ "zh_TW": "為已選擇的遊戲建立遊戲獨立自訂 (game-specific) 的設定檔"
+ }
+ },
+ {
+ "ID": "EditCustomConfigurationToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Edit your existing independent configuration for the selected game",
+ "es_ES": "",
+ "fr_FR": "Modifier votre configuration indépendante existante pour le jeu sélectionné",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "선택한 게임에 대한 기존 독립 구성 편집",
+ "no_NO": "Rediger din eksisterende uavhengige konfigurasjon for det valgte spillet",
+ "pl_PL": "",
+ "pt_BR": "Editar sua configuração independente existente para o jogo selecionado",
+ "ru_RU": "Отредактировать существующие независимые параметры для выбранной игры.",
+ "sv_SE": "Redigera din befintliga oberoende konfiguration för det valda spelet",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Відредагувати наявну індивідуальну конфігурацію для цієї гри.",
+ "zh_CN": "编辑选定游戏的现存独立配置",
+ "zh_TW": "為已選擇的遊戲編輯遊戲獨立自訂 (game-specific) 的設定檔"
+ }
+ },
+ {
+ "ID": "GameListContextMenuShowCompatEntry",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Show Compatibility Entry",
+ "es_ES": "",
+ "fr_FR": "Afficher l’entrée de compatibilité",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "호환성 항목 표시",
+ "no_NO": "Vis kompatibilitetsoppføring",
+ "pl_PL": "",
+ "pt_BR": "Mostrar Dados de Compatibilidade",
+ "ru_RU": "Показать записи о совместимости",
+ "sv_SE": "Visa kompatibilitetspost",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Iнформація про сумісність",
+ "zh_CN": "显示兼容性项目",
+ "zh_TW": "顯示相容性資訊"
+ }
+ },
+ {
+ "ID": "GameListContextMenuShowCompatEntryToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Show the selected game in the Compatibility List you can normally access via the Help menu.",
+ "es_ES": "",
+ "fr_FR": "Afficher le jeu sélectionné dans la liste de compatibilité accessible normalement via le menu Aide.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "일반적으로 도움말 메뉴를 통해 접근할 수 있는 호환성 목록에 선택한 게임을 표시합니다.",
+ "no_NO": "Vis det valgte spillet i kompatibilitetslisten, som du vanligvis får tilgang til via Hjelp-menyen.",
+ "pl_PL": "",
+ "pt_BR": "Exibe o jogo selecionado na Lista de Compatibilidade, que normalmente pode ser acessada pelo menu Ajuda.",
+ "ru_RU": "Отобразить выбранную игру в списке совместимости, доступ к которому вы обычно можете получить через меню Справки.",
+ "sv_SE": "Visa valt spel i kompatibilitetslistan som du normalt sett kan komma åt via hjälpmenyn.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Показати цю гру в Списку Сумісності. Список сумісності також можна зайти в меню Довідки.",
+ "zh_CN": "在兼容性列表中显示选定的游戏,您通常可以通过帮助菜单访问。",
+ "zh_TW": "在相容性列表中顯示已選擇的遊戲。你也可以透過「說明」選單開啟。"
+ }
+ },
+ {
+ "ID": "GameListContextMenuShowGameData",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Show Game Info",
+ "es_ES": "",
+ "fr_FR": "Afficher les informations du jeu",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "게임 통계 표시",
+ "no_NO": "Vis Spill Info",
+ "pl_PL": "",
+ "pt_BR": "Mostrar Informações do Jogo",
+ "ru_RU": "Показать информацию об игре",
+ "sv_SE": "Visa spelinformation",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Інформація про гру",
+ "zh_CN": "显示游戏信息",
+ "zh_TW": "顯示遊戲資訊"
+ }
+ },
+ {
+ "ID": "GameListContextMenuShowGameDataToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Show stats & details about the currently selected game.",
+ "es_ES": "",
+ "fr_FR": "Afficher les statistiques et les détails sur le jeu actuellement sélectionné.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "그리드 보기 레이아웃에서 누락된 현재 선택된 게임에 대한 다양한 정보를 표시합니다.",
+ "no_NO": "Vis statistikk og detaljer om det valgte spillet.",
+ "pl_PL": "",
+ "pt_BR": "Exibe estatísticas e detalhes sobre o jogo selecionado.",
+ "ru_RU": "Показывать статистику и подробную информацию о выбранной игре.",
+ "sv_SE": "Visa statistik och detaljer om det aktuella spelet.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Показати статистику та деталі обраної гри.",
+ "zh_CN": "显示当前选定游戏的状态与详细信息。",
+ "zh_TW": "顯示目前已選擇遊戲的狀態及詳細資訊。"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenModsDirectory",
+ "Translations": {
+ "ar_SA": "فتح مجلد التعديلات (Mods)",
+ "de_DE": "Mod-Verzeichnis öffnen",
+ "el_GR": "",
+ "en_US": "Open Mods Directory",
+ "es_ES": "Abrir Directorio de Mods",
+ "fr_FR": "Ouvrir le dossier des mods",
+ "he_IL": "פתח תיקיית מודים",
+ "it_IT": "Apri la cartella delle mod",
+ "ja_JP": "Modディレクトリを開く",
+ "ko_KR": "모드 디렉터리 열기",
+ "no_NO": "Åpne Modifikasjonsmappen",
+ "pl_PL": "Otwórz katalog modów",
+ "pt_BR": "Abrir Pasta de Mods",
+ "ru_RU": "Открыть папку с модами",
+ "sv_SE": "Öppna Mods-katalog",
+ "th_TH": "เปิดไดเร็กทอรี่ Mods",
+ "tr_TR": "Mod Dizinini Aç",
+ "uk_UA": "Відкрити теку з модами",
+ "zh_CN": "打开 MOD 目录",
+ "zh_TW": "開啟模組資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenModsDirectoryToolTip",
+ "Translations": {
+ "ar_SA": "يفتح المجلد الذي يحتوي على تعديلات(mods) التطبيق",
+ "de_DE": "Öffnet das Verzeichnis, welches Mods für die Spiele beinhaltet",
+ "el_GR": "",
+ "en_US": "Opens the directory which contains Application's Mods",
+ "es_ES": "Abre el directorio que contiene los Mods de la Aplicación.",
+ "fr_FR": "Ouvre le dossier contenant les mods de l’application",
+ "he_IL": "פותח את התיקייה שמכילה מודים של האפליקציה",
+ "it_IT": "Apre la cartella che contiene le mod dell'applicazione",
+ "ja_JP": "アプリケーションの Mod データを格納するディレクトリを開きます",
+ "ko_KR": "앱의 모드가 포함된 디렉터리 열기",
+ "no_NO": "Åpner mappen som inneholder programmets modifikasjoner",
+ "pl_PL": "Otwiera katalog zawierający mody dla danej aplikacji",
+ "pt_BR": "Abre a pasta que contém os mods da aplicação",
+ "ru_RU": "Открывает папку, содержащую моды для приложений и игр",
+ "sv_SE": "Öppnar katalogen som innehåller applikationens Mods",
+ "th_TH": "เปิดไดเร็กทอรี่ Mods ของแอปพลิเคชัน",
+ "tr_TR": "",
+ "uk_UA": "Відкриває теку, яка містить модифікації застосунків (ігор)",
+ "zh_CN": "打开存放游戏 MOD 的目录",
+ "zh_TW": "開啟此應用程式模組的資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenSdModsDirectory",
+ "Translations": {
+ "ar_SA": "فتح مجلد تعديلات(mods) أتموسفير",
+ "de_DE": "Atmosphere-Mod-Verzeichnis öffnen",
+ "el_GR": "",
+ "en_US": "Open Atmosphere Mods Directory",
+ "es_ES": "Abrir Directorio de Mods de Atmosphere\n\n\n\n\n\n",
+ "fr_FR": "Ouvrir le dossier des mods Atmosphère",
+ "he_IL": "פתח תיקיית מודים של Atmosphere",
+ "it_IT": "Apri la cartella delle mod Atmosphere",
+ "ja_JP": "Atmosphere Mods ディレクトリを開く",
+ "ko_KR": "Atmosphere 모드 디렉터리 열기",
+ "no_NO": "Åpne Atmosfære modifikasjons mappen",
+ "pl_PL": "Otwórz katalog modów Atmosphere",
+ "pt_BR": "Abrir Diretório de Mods Atmosphere",
+ "ru_RU": "Открыть папку с модами Atmosphere",
+ "sv_SE": "Öppna Atmosphere Mods-katalogen",
+ "th_TH": "เปิดไดเร็กทอรี่ Mods Atmosphere",
+ "tr_TR": "",
+ "uk_UA": "Відкрити теку модифікацій Atmosphere",
+ "zh_CN": "打开大气层系统 MOD 目录",
+ "zh_TW": "開啟 Atmosphere 模組資料夾"
+ }
+ },
+ {
+ "ID": "GameListContextMenuOpenSdModsDirectoryToolTip",
+ "Translations": {
+ "ar_SA": "يفتح مجلد أتموسفير لبطاقة SD البديلة الذي يحتوي على تعديلات التطبيق. مفيد للتعديلات التي تم تعبئتها للأجهزة الحقيقية.",
+ "de_DE": "Öffnet das alternative SD-Karten-Atmosphere-Verzeichnis, das die Mods der Anwendung enthält. Dieser Ordner ist nützlich für Mods, die für echte Hardware erstellt worden sind.",
+ "el_GR": "",
+ "en_US": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
+ "es_ES": "Abre el directorio alternativo de la tarjeta SD de Atmosphere que contiene los Mods de la Aplicación. Útil para los mods que están empaquetados para el hardware real.",
+ "fr_FR": "Ouvre le dossier Atmosphere d’une carte SD alternative contenant les mods de l’application. Utile pour les mods conçus pour fonctionner sur un matériel réel.",
+ "he_IL": "פותח את תיקיית כרטיס ה-SD החלופית של Atmosphere המכילה את המודים של האפליקציה. שימושי עבור מודים שארוזים עבור חומרה אמיתית.",
+ "it_IT": "Apre la cartella alternativa di Atmosphere sulla scheda SD che contiene le mod dell'applicazione. Utile per le mod create per funzionare sull'hardware reale.",
+ "ja_JP": "アプリケーションの Mod データを格納する SD カードの Atmosphere ディレクトリを開きます. 実際のハードウェア用に作成された Mod データに有用です.",
+ "ko_KR": "해당 게임의 모드가 포함된 대체 SD 카드 Atmosphere 디렉터리를 엽니다. 실제 하드웨어용으로 패키징된 모드에 유용합니다.",
+ "no_NO": "Åpner den alternative SD-kortets Atmosfære-mappe som inneholder programmoduser. Nyttig for modifikasjoner som er pakket for ekte maskinvare.",
+ "pl_PL": "Otwiera alternatywny katalog Atmosphere na karcie SD, który zawiera mody danej aplikacji. Przydatne dla modów przygotowanych pod prawdziwy sprzęt.",
+ "pt_BR": "Abre o diretório Atmosphere do cartão SD alternativo que contém os Mods do aplicativo. Útil para mods que são empacotados para hardware real.",
+ "ru_RU": "Открывает папку Atmosphere на альтернативной SD-карте, которая содержит моды для приложений и игр. Полезно для модов, сделанных для реальной консоли.",
+ "sv_SE": "Öppnar den alternativa Atmosphere-katalogen på SD-kort som innehåller applikationens Mods. Användbart för Mods som är paketerade för riktig hårdvara.",
+ "th_TH": "เปิดไดเร็กทอรี่ Atmosphere ของการ์ด SD สำรองซึ่งมี Mods ของแอปพลิเคชัน ซึ่งมีประโยชน์สำหรับ Mods ที่บรรจุมากับฮาร์ดแวร์จริง",
+ "tr_TR": "",
+ "uk_UA": "Відкриває альтернативну теку SD-карти Atmosphere, що містить модифікації до застосунків або ігор. Корисно для модифікацій, зроблених для реального обладнання.",
+ "zh_CN": "打开存放适用于大气层系统的游戏 MOD 的目录,对于为真实硬件打包的 MOD 非常有用",
+ "zh_TW": "開啟此應用程式模組的另一個 SD 卡 Atmosphere 資料夾。適用於為真實硬體封裝的模組。"
+ }
+ },
+ {
+ "ID": "GameListContextMenuTrimXCI",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Check and Trim XCI File",
+ "es_ES": "Verificar y recortar archivo XCI",
+ "fr_FR": "Vérifier et réduire le fichier XCI",
+ "he_IL": "",
+ "it_IT": "Controlla e riduci la dimensione del file XCI",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일 확인 및 트림",
+ "no_NO": "Kontroller og trim XCI-filen",
+ "pl_PL": "",
+ "pt_BR": "Verificar e Reduzir o Arquivo XCI",
+ "ru_RU": "Проверить и обрезать XCI файл",
+ "sv_SE": "Kontrollera och optimera XCI-fil",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Перевірка та нарізка XCI Файлу",
+ "zh_CN": "检查并瘦身 XCI 文件",
+ "zh_TW": "檢查及修剪 XCI 檔案"
+ }
+ },
+ {
+ "ID": "GameListContextMenuTrimXCIToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Check and Trim XCI File to Save Disk Space",
+ "es_ES": "Verificar y recortar archivo XCI para ahorrar espacio en disco",
+ "fr_FR": "Vérifier et découper le fichier XCI pour économiser de l’espace disque",
+ "he_IL": "",
+ "it_IT": "Controlla e riduci la dimensione del file XCI per risparmiare spazio su disco",
+ "ja_JP": "",
+ "ko_KR": "디스크 공간을 절약하기 위해 XCI 파일 확인 및 트림",
+ "no_NO": "Kontroller og trimm XCI-filen for å spare diskplass",
+ "pl_PL": "",
+ "pt_BR": "Verifique e reduza o arquivo XCI para economizar espaço em disco",
+ "ru_RU": "Проверить и обрезать XCI файл для уменьшения его размера",
+ "sv_SE": "Kontrollera och optimera XCI-fil för att spara diskutrymme",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Перевірити та обрізати XCI Файл задля збереження місця на диску",
+ "zh_CN": "检查并瘦身 XCI 文件以节约磁盘空间",
+ "zh_TW": "檢查及修剪 XCI 檔案以節省儲存空間"
+ }
+ },
+ {
+ "ID": "StatusBarGamesLoaded",
+ "Translations": {
+ "ar_SA": "{0}/{1} لعبة تم تحميلها",
+ "de_DE": "{0}/{1} Spiele geladen",
+ "el_GR": "{0}/{1} Φορτωμένα Παιχνίδια",
+ "en_US": "{0}/{1} Games Loaded",
+ "es_ES": "{0}/{1} juegos cargados",
+ "fr_FR": "{0}/{1} Jeux chargés",
+ "he_IL": "{1}/{0} משחקים נטענו",
+ "it_IT": "{0}/{1} giochi caricati",
+ "ja_JP": "{0}/{1} ゲーム",
+ "ko_KR": "{0}/{1}개의 게임 타이틀",
+ "no_NO": "{0}/{1} Spill Lastet",
+ "pl_PL": "{0}/{1} Załadowane gry",
+ "pt_BR": "{0}/{1} Jogos Carregados",
+ "ru_RU": "{0}/{1} игр загружено",
+ "sv_SE": "{0}/{1} spel inlästa",
+ "th_TH": "เกมส์โหลดแล้ว {0}/{1}",
+ "tr_TR": "{0}/{1} Oyun Yüklendi",
+ "uk_UA": "{0}/{1} ігор завантажено",
+ "zh_CN": "{0}/{1} 游戏加载完成",
+ "zh_TW": "{0}/{1} 遊戲已載入"
+ }
+ },
+ {
+ "ID": "StatusBarSystemVersion",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Firmware Version: {0}",
+ "es_ES": "",
+ "fr_FR": "Version du firmware: {0}",
+ "he_IL": "",
+ "it_IT": "Versione firmware: {0}",
+ "ja_JP": "",
+ "ko_KR": "펌웨어 버전 : {0}",
+ "no_NO": "Fastvareversjon: {0}",
+ "pl_PL": "",
+ "pt_BR": "Versão do Firmware: {0}",
+ "ru_RU": "Версия прошивки: {0}",
+ "sv_SE": "Firmware-version: {0}",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Версія прошивки: {0}",
+ "zh_CN": "系统固件版本:{0}",
+ "zh_TW": "系統韌體版本: {0}"
+ }
+ },
+ {
+ "ID": "StatusBarXCIFileTrimming",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Trimming XCI File '{0}'",
+ "es_ES": "Recortando el siguiente archivo XCI: '{0}'",
+ "fr_FR": "Réduction du fichier XCI '{0}'",
+ "he_IL": "",
+ "it_IT": "Riduzione della dimensione del file XCI '{0}'",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일 '{0}' 트리밍",
+ "no_NO": "Trimming av XCI-filen '{0}'",
+ "pl_PL": "",
+ "pt_BR": "Reduzindo o Arquivo XCI '{0}'",
+ "ru_RU": "Обрезается XCI файл '{0}'",
+ "sv_SE": "Optimerar XCI-filen '{0}'",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Обрізається XCI Файлів '{0}'",
+ "zh_CN": "正在瘦身 XCI 文件 '{0}'",
+ "zh_TW": "正在修剪 XCI 檔案 '{0}'"
+ }
+ },
+ {
+ "ID": "LinuxVmMaxMapCountDialogTitle",
+ "Translations": {
+ "ar_SA": "الحد الأدنى لتعيينات الذاكرة المكتشفة",
+ "de_DE": "Niedriges Limit für Speicherzuordnungen erkannt",
+ "el_GR": "Εντοπίστηκε χαμηλό όριο για αντιστοιχίσεις μνήμης",
+ "en_US": "Low limit for memory mappings detected",
+ "es_ES": "Límite inferior para mapeos de memoria detectado",
+ "fr_FR": "Limite basse pour les mappages mémoire détectée",
+ "he_IL": "זוהתה מגבלה נמוכה עבור מיפויי זיכרון",
+ "it_IT": "Rilevato limite basso per le mappature di memoria",
+ "ja_JP": "メモリマッピング上限値が小さすぎます",
+ "ko_KR": "메모리 매핑 한계 감지",
+ "no_NO": "Lav grense for minnetildelinger oppdaget",
+ "pl_PL": "Wykryto niski limit dla przypisań pamięci",
+ "pt_BR": "Detectado limite baixo para mapeamentos de memória",
+ "ru_RU": "Обнаружен низкий лимит разметки памяти",
+ "sv_SE": "Låg gräns för minnesmappningar upptäcktes",
+ "th_TH": "การตั้งค่าหน่วยความถึงขีดจำกัดต่ำสุดแล้ว",
+ "tr_TR": "Bellek Haritaları İçin Düşük Limit Tespit Edildi ",
+ "uk_UA": "Виявлено низьку межу для відображення памʼяті",
+ "zh_CN": "检测到操作系统内存映射最大数量被设置的过低",
+ "zh_TW": "檢測到記憶體映射的低限值"
+ }
+ },
+ {
+ "ID": "LinuxVmMaxMapCountDialogTextPrimary",
+ "Translations": {
+ "ar_SA": "هل ترغب في زيادة قيمة vm.max_map_count إلى {0}",
+ "de_DE": "Möchtest Du den Wert von vm.max_map_count auf {0} erhöhen",
+ "el_GR": "Θα θέλατε να αυξήσετε την τιμή του vm.max_map_count σε {0}",
+ "en_US": "Would you like to increase the value of vm.max_map_count to {0}",
+ "es_ES": "¿Quieres aumentar el valor de vm.max_map_count a {0}?",
+ "fr_FR": "Voulez-vous augmenter la valeur de vm.max_map_count à {0}",
+ "he_IL": "האם תרצה להגביר את הערך של vm.max_map_count ל{0}",
+ "it_IT": "Vuoi aumentare il valore di vm.max_map_count a {0}?",
+ "ja_JP": "vm.max_map_count の値を {0}に増やしますか?",
+ "ko_KR": "vm.max_map_count의 값을 {0}으로 늘리시겠습니까?",
+ "no_NO": "Ønsker du å øke verdien av vm.max_map_count til {0}",
+ "pl_PL": "Czy chcesz zwiększyć wartość vm.max_map_count do {0}",
+ "pt_BR": "Você gostaria de aumentar o valor de vm.max_map_count para {0}",
+ "ru_RU": "Хотите увеличить значение vm.max_map_count до {0}",
+ "sv_SE": "Vill du öka värdet för vm.max_map_count till {0}",
+ "th_TH": "คุณต้องเพิ่มค่า vm.max_map_count ไปยัง {0}",
+ "tr_TR": "vm.max_map_count değerini {0} sayısına yükseltmek ister misiniz",
+ "uk_UA": "Бажаєте збільшити значення vm.max_map_count до {0}",
+ "zh_CN": "你想要将操作系统 vm.max_map_count 的值增加到 {0} 吗",
+ "zh_TW": "您是否要將 vm.max_map_count 的數值增至 {0}?"
+ }
+ },
+ {
+ "ID": "LinuxVmMaxMapCountDialogTextSecondary",
+ "Translations": {
+ "ar_SA": "قد تحاول بعض الألعاب إنشاء المزيد من تعيينات الذاكرة أكثر مما هو مسموح به حاليا. سيغلق ريوجينكس بمجرد تجاوز هذا الحد.",
+ "de_DE": "Einige Spiele könnten versuchen, mehr Speicherzuordnungen zu erstellen, als derzeit erlaubt. Ryujinx wird abstürzen, sobald dieses Limit überschritten wird.",
+ "el_GR": "Μερικά παιχνίδια μπορεί να προσπαθήσουν να δημιουργήσουν περισσότερες αντιστοιχίσεις μνήμης από αυτές που επιτρέπονται τώρα. Ο Ryujinx θα καταρρεύσει μόλις ξεπεραστεί αυτό το όριο.",
+ "en_US": "Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.",
+ "es_ES": "Algunos juegos podrían intentar crear más mapeos de memoria de los permitidos. Ryujinx se bloqueará tan pronto como se supere este límite.",
+ "fr_FR": "Certains jeux peuvent tenter de créer plus de mappages mémoire que ce qui est actuellement autorisé. Ryujinx plantera dès que cette limite sera dépassée.",
+ "he_IL": "משחקים מסוימים עלולים לייצר עוד מיפויי זיכרון ממה שמתאפשר. Ryujinx יקרוס ברגע שהמגבלה תחרוג.",
+ "it_IT": "Alcuni giochi potrebbero provare a creare più mappature di memoria di quanto sia attualmente consentito. Ryujinx si bloccherà non appena questo limite viene superato.",
+ "ja_JP": "ゲームによっては, 現在許可されているサイズより大きなメモリマッピングを作成しようとすることがあります. この制限を超えると, Ryjinx はすぐにクラッシュします.",
+ "ko_KR": "일부 게임은 현재 허용된 것보다 더 많은 메모리 매핑을 만들려고 할 수 있습니다. 이 제한을 초과하면 Ryujinx가 충돌이 발생할 수 있습니다.",
+ "no_NO": "Noen spill kan prøve å lage flere minnekartlegging enn det som er tillatt. Ryujinx vil krasjes så snart denne grensen overskrides.",
+ "pl_PL": "Niektóre gry mogą próbować przypisać sobie więcej pamięci niż obecnie, jest to dozwolone. Ryujinx ulegnie awarii, gdy limit zostanie przekroczony.",
+ "pt_BR": "Alguns jogos podem tentar criar mais mapeamentos de memória do que o atualmente permitido. Ryujinx irá falhar assim que este limite for excedido.",
+ "ru_RU": "Некоторые игры могут создавать большую разметку памяти, чем разрешено на данный момент по умолчанию. Ryujinx вылетит при превышении этого лимита.",
+ "sv_SE": "Vissa spel kan försöka att skapa fler minnesmappningar än vad som tillåts. Ryujinx kommer att krascha så snart som denna gräns överstigs.",
+ "th_TH": "บางเกมอาจพยายามใช้งานหน่วยความจำมากกว่าที่ได้รับอนุญาตในปัจจุบัน Ryujinx จะปิดตัวลงเมื่อเกินขีดจำกัดนี้",
+ "tr_TR": "Bazı oyunlar şu an izin verilen bellek haritası limitinden daha fazlasını yaratmaya çalışabilir. Ryujinx bu limitin geçildiği takdirde kendini kapatıcaktır.",
+ "uk_UA": "Деякі ігри можуть спробувати створити більше відображень памʼяті, ніж це дозволено зараз. Ryujinx закриється (крашнеться), щойно цей ліміт буде перевищено.",
+ "zh_CN": "有些游戏可能会尝试创建超过当前系统允许的内存映射最大数量,若超过当前最大数量,Ryujinx 模拟器将会闪退。",
+ "zh_TW": "某些遊戲可能會嘗試建立超過目前允許的記憶體映射。一旦超過此限制,Ryujinx 就會崩潰。"
+ }
+ },
+ {
+ "ID": "LinuxVmMaxMapCountDialogButtonUntilRestart",
+ "Translations": {
+ "ar_SA": "نعم، حتى إعادة التشغيل التالية",
+ "de_DE": "Ja, bis zum nächsten Neustart",
+ "el_GR": "Ναι, μέχρι την επόμενη επανεκκίνηση",
+ "en_US": "Yes, until the next restart",
+ "es_ES": "Sí, hasta el próximo reinicio",
+ "fr_FR": "Oui, jusqu'au prochain redémarrage",
+ "he_IL": "כן, עד האתחול הבא",
+ "it_IT": "Sì, fino al prossimo riavvio",
+ "ja_JP": "はい, 次回再起動まで",
+ "ko_KR": "예, 다음에 다시 시작할 때까지",
+ "no_NO": "Ja, frem til neste omstart",
+ "pl_PL": "Tak, do następnego ponownego uruchomienia",
+ "pt_BR": "Sim, até a próxima reinicialização",
+ "ru_RU": "Да, до следующего перезапуска",
+ "sv_SE": "Ja, tills nästa omstart",
+ "th_TH": "ใช่, จนกว่าจะรีสตาร์ทครั้งถัดไป",
+ "tr_TR": "Evet, bir sonraki yeniden başlatmaya kadar",
+ "uk_UA": "Так, до наст. перезапуску",
+ "zh_CN": "确定,临时保存(重启后失效)",
+ "zh_TW": "是的,直到下次重新啟動"
+ }
+ },
+ {
+ "ID": "LinuxVmMaxMapCountDialogButtonPersistent",
+ "Translations": {
+ "ar_SA": "نعم، دائمًا",
+ "de_DE": "Ja, permanent",
+ "el_GR": "Ναι, μόνιμα",
+ "en_US": "Yes, permanently",
+ "es_ES": "Si, permanentemente",
+ "fr_FR": "Oui, en permanence",
+ "he_IL": "כן, לצמיתות",
+ "it_IT": "Sì, in modo permanente",
+ "ja_JP": "はい, 恒久的に",
+ "ko_KR": "예, 영구적으로",
+ "no_NO": "Ja, permanent",
+ "pl_PL": "Tak, permanentnie ",
+ "pt_BR": "Sim, permanentemente",
+ "ru_RU": "Да, постоянно",
+ "sv_SE": "Ja, permanent",
+ "th_TH": "ใช่, อย่างถาวร",
+ "tr_TR": "Evet, kalıcı olarak",
+ "uk_UA": "Так, постійно",
+ "zh_CN": "确定,永久保存",
+ "zh_TW": "是的,永久設定"
+ }
+ },
+ {
+ "ID": "LinuxVmMaxMapCountWarningTextPrimary",
+ "Translations": {
+ "ar_SA": "الحد الأقصى لمقدار تعيينات الذاكرة أقل من الموصى به.",
+ "de_DE": "Maximale Anzahl an Speicherzuordnungen ist niedriger als empfohlen.",
+ "el_GR": "Ο μέγιστος αριθμός αντιστοιχίσεων μνήμης είναι μικρότερος από τον συνιστώμενο.",
+ "en_US": "Max amount of memory mappings is lower than recommended.",
+ "es_ES": "La cantidad máxima de mapeos de memoria es menor de lo recomendado.",
+ "fr_FR": "La quantité maximale de mappages mémoire est inférieure à la valeur recommandée.",
+ "he_IL": "הכמות המירבית של מיפויי הזיכרון נמוכה מהמומלץ.",
+ "it_IT": "La quantità massima di mappature di memoria è inferiore a quella consigliata.",
+ "ja_JP": "メモリマッピングの最大量が推奨値よりも小さいです.",
+ "ko_KR": "메모리 매핑의 최대 용량이 권장 용량보다 부족합니다.",
+ "no_NO": "Den maksimale mengden Minnetilordninger er lavere enn anbefalt.",
+ "pl_PL": "Maksymalna ilość przypisanej pamięci jest mniejsza niż zalecana.",
+ "pt_BR": "A quantidade máxima de mapeamentos de memória é menor que a recomendada.",
+ "ru_RU": "Максимальная разметка памяти меньше, чем рекомендуется.",
+ "sv_SE": "Maximal mängd minnesmappningar är lägre än rekommenderat.",
+ "th_TH": "จำนวนสูงสุดของการจัดการหน่วยความจำ ต่ำกว่าที่แนะนำ",
+ "tr_TR": "İzin verilen maksimum bellek haritası değeri tavsiye edildiğinden daha düşük. ",
+ "uk_UA": "Максимальний обсяг виділеної пам'яті менший за рекомендований.",
+ "zh_CN": "内存映射的最大数量低于推荐值。",
+ "zh_TW": "記憶體映射的最大值低於建議值。"
+ }
+ },
+ {
+ "ID": "LinuxVmMaxMapCountWarningTextSecondary",
+ "Translations": {
+ "ar_SA": "القيمة الحالية لـ vm.max_map_count ({0}) أقل من {1}. قد تحاول بعض الألعاب إنشاء المزيد من تعيينات الذاكرة أكثر مما هو مسموح به حاليا. سيغلق ريوجينكس بمجرد تجاوز هذا الحد.\n\nقد ترغب إما في زيادة الحد يدويا أو تثبيت pkexec، مما يسمح لـ ريوجينكس بالمساعدة في ذلك.",
+ "de_DE": "Der aktuelle Wert von vm.max_map_count ({0}) ist kleiner als {1}. Einige Spiele könnten versuchen, mehr Speicherzuordnungen zu erstellen, als derzeit erlaubt. Ryujinx wird abstürzen, sobald dieses Limit überschritten wird.\n\nDu kannst das Limit entweder manuell erhöhen oder pkexec installieren, damit Ryujinx Dir dabei hilft.",
+ "el_GR": "Η τρέχουσα τιμή του vm.max_map_count ({0}) είναι χαμηλότερη από {1}. Ορισμένα παιχνίδια μπορεί να προσπαθήσουν να δημιουργήσουν περισσότερες αντιστοιχίσεις μνήμης από αυτές που επιτρέπονται τώρα. Ο Ryujinx θα συντριβεί μόλις ξεπεραστεί το όριο.\n\nΜπορεί να θέλετε είτε να αυξήσετε χειροκίνητα το όριο ή να εγκαταστήσετε το pkexec, το οποίο επιτρέπει Ryujinx να βοηθήσει με αυτό.",
+ "en_US": "The current value of vm.max_map_count ({0}) is lower than {1}. Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.\n\nYou might want to either manually increase the limit or install pkexec, which allows Ryujinx to assist with that.",
+ "es_ES": "El valor actual de vm.max_map_count ({0}) es menor que {1}. Algunos juegos podrían intentar crear más mapeos de memoria de los permitidos actualmente. Ryujinx se bloqueará tan pronto como se supere este límite.\n\nPuede que desee aumentar manualmente el límite o instalar pkexec, lo que permite a Ryujinx ayudar con eso.",
+ "fr_FR": "La valeur actuelle de vm.max_map_count ({0}) est inférieure à {1}. Certains jeux pourraient tenter de créer plus de mappages mémoire que ce qui est actuellement autorisé. Ryujinx plantera dès que cette limite sera dépassée.\n\nVous pouvez soit augmenter manuellement cette limite, soit installer pkexec, qui permet à Ryujinx de vous aider dans cette opération.",
+ "he_IL": "הערך הנוכחי של vm.max_map_count {0} נמוך מ{1}. משחקים מסוימים עלולים לייצר עוד מיפוי זיכרון ממה שמתאפשר.Ryujinx יקרוס ברגע שהמגבלה תחרוג.\n\nיתכן ותרצה להעלות את המגבלה הנוכחית או להתקין את pkexec, אשר יאפשר לRyujinx לסייע בכך.",
+ "it_IT": "Il valore corrente di vm.max_map_count ({0}) è inferiore a {1}. Alcuni giochi potrebbero provare a creare più mappature di memoria di quanto sia attualmente consentito. Ryujinx si bloccherà non appena questo limite viene superato.\n\nPotresti voler aumentare manualmente il limite o installare pkexec, il che permette a Ryujinx di assisterlo.",
+ "ja_JP": "vm.max_map_count の現在値 {0} は {1} よりも小さいです. ゲームによっては現在許可されている値よりも大きなメモリマッピングを作成しようとする場合があります. 上限を越えた場合, Ryujinx はクラッシュします.",
+ "ko_KR": "vm.max_map_count({0})의 현재 값은 {1}보다 낮습니다. 일부 게임은 현재 허용된 것보다 더 많은 메모리 매핑을 만들려고 할 수 있습니다. Ryujinx는 이 제한을 초과하자마자 충돌할 것입니다.\n\n제한을 수동으로 늘리거나 Ryujinx가 이를 지원할 수 있도록 pkexec를 설치하는 것을 추천합니다.",
+ "no_NO": "Gjeldende verdi av vm.max_map_count ({0}) er lavere enn {1}. Noen spill kan prøve å lage flere minnedelinger enn det som er tillatt. Ryujinx vil kræsje så snart denne grensen overskrides.\n\nDet kan hende du ønsker å enten øke grensen eller installere pkexec manuelt, slik at Ryujinx kan hjelpe til med det.",
+ "pl_PL": "Obecna wartość vm.max_map_count ({0}) jest mniejsza niż {1}. Niektóre gry mogą próbować stworzyć więcej mapowań pamięci niż obecnie jest to dozwolone. Ryujinx napotka crash, gdy dojdzie do takiej sytuacji.\n\nMożesz chcieć ręcznie zwiększyć limit lub zainstalować pkexec, co pozwala Ryujinx na pomoc w tym zakresie.",
+ "pt_BR": "O valor atual de vm.max_map_count ({0}) é menor que {1}. Alguns jogos podem tentar criar mais mapeamentos de memória do que o permitido no momento. Ryujinx vai falhar assim que este limite for excedido.\n\nTalvez você queira aumentar o limite manualmente ou instalar pkexec, o que permite que Ryujinx ajude com isso.",
+ "ru_RU": "Текущее значение vm.max_map_count ({0}) меньше, чем {1}. Некоторые игры могут попытаться создать большую разметку памяти, чем разрешено в данный момент. Ryujinx вылетит как только этот лимит будет превышен.\n\nВозможно, вам потребуется вручную увеличить лимит или установить pkexec, что позволит Ryujinx помочь справиться с превышением лимита.",
+ "sv_SE": "Det aktuella värdet för vm.max_map_count ({0}) är lägre än {1}. Vissa spel kan försöka att skapa fler minnesmappningar än vad som tillåts. Ryujinx kommer att krascha så snart som denna gräns överstigs.\n\nDu kanske vill manuellt öka gränsen eller installera pkexec, vilket tillåter att Ryujinx hjälper till med det.",
+ "th_TH": "ค่าปัจจุบันของ vm.max_map_count ({0}) มีค่าต่ำกว่า {1} บางเกมอาจพยายามใช้หน่วยความจำมากกว่าที่ได้รับอนุญาตในปัจจุบัน Ryujinx จะปิดตัวลงเมื่อเกินขีดจำกัดนี้\n\nคุณอาจต้องการตั้งค่าเพิ่มขีดจำกัดด้วยตนเองหรือติดตั้ง pkexec ซึ่งอนุญาตให้ Ryujinx ช่วยเหลือคุณได้",
+ "tr_TR": "Şu anki vm.max_map_count değeri {0}, bu {1} değerinden daha az. Bazı oyunlar şu an izin verilen bellek haritası limitinden daha fazlasını yaratmaya çalışabilir. Ryujinx bu limitin geçildiği takdirde kendini kapatıcaktır.\n\nManuel olarak bu limiti arttırmayı deneyebilir ya da pkexec'i yükleyebilirsiniz, bu da Ryujinx'in yardımcı olmasına izin verir.",
+ "uk_UA": "Поточне значення vm.max_map_count ({0}) менше за {1}. Деякі ігри можуть спробувати створити більше відображень пам’яті, ніж дозволено наразі. Ryujinx закриється (крашнеться), щойно цей ліміт буде перевищено.\n\nВи можете збільшити ліміт власноруч або встановити pkexec, який допоможе Ryujinx впоратися з перевищенням ліміту.",
+ "zh_CN": "vm.max_map_count ({0}) 的当前值小于 {1}。 有些游戏可能会尝试创建超过当前系统允许的内存映射最大数量,若超过当前最大数量,Ryujinx 模拟器将会闪退。\n\n你可以手动增加内存映射最大数量,或者安装 pkexec,它可以辅助 Ryujinx 完成内存映射最大数量的修改操作。",
+ "zh_TW": "目前 vm.max_map_count ({0}) 的數值小於 {1}。某些遊戲可能會嘗試建立比目前允許值更多的記憶體映射。一旦超過此限制,Ryujinx 就會崩潰。\n\n您可能需要手動提高上限,或者安裝 pkexec,讓 Ryujinx 協助提高上限。"
+ }
+ },
+ {
+ "ID": "Settings",
+ "Translations": {
+ "ar_SA": "إعدادات",
+ "de_DE": "Einstellungen",
+ "el_GR": "Ρυθμίσεις",
+ "en_US": "Settings",
+ "es_ES": "Configuración",
+ "fr_FR": "Paramètres",
+ "he_IL": "הגדרות",
+ "it_IT": "Impostazioni",
+ "ja_JP": "設定",
+ "ko_KR": "설정",
+ "no_NO": "Innstillinger",
+ "pl_PL": "Ustawienia",
+ "pt_BR": "Configurações",
+ "ru_RU": "Параметры",
+ "sv_SE": "Inställningar",
+ "th_TH": "ตั้งค่า",
+ "tr_TR": "Ayarlar",
+ "uk_UA": "Налаштування",
+ "zh_CN": "设置",
+ "zh_TW": "設定"
+ }
+ },
+ {
+ "ID": "SettingsWithInfo",
+ "Translations": {
+ "ar_SA": "{0} - إعدادات",
+ "de_DE": "Einstellungen - {0}",
+ "el_GR": "Ρυθμίσεις - {0}",
+ "en_US": "Settings - {0}",
+ "es_ES": "Configuración - {0}",
+ "fr_FR": "Paramètres - {0}",
+ "he_IL": "{0} - הגדרות",
+ "it_IT": "Impostazioni - {0}",
+ "ja_JP": "設定 - {0}",
+ "ko_KR": "설정 - {0}",
+ "no_NO": "Innstillinger - {0}",
+ "pl_PL": "Ustawienia - {0}",
+ "pt_BR": "Configurações - {0}",
+ "ru_RU": "Параметры - {0}",
+ "sv_SE": "Inställningar - {0}",
+ "th_TH": "ตั้งค่า - {0}",
+ "tr_TR": "Ayarlar - {0}",
+ "uk_UA": "Налаштування - {0}",
+ "zh_CN": "设置 - {0}",
+ "zh_TW": "設定 - {0}"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneral",
+ "Translations": {
+ "ar_SA": "واجهة المستخدم",
+ "de_DE": "Oberfläche",
+ "el_GR": "Εμφάνιση",
+ "en_US": "User Interface",
+ "es_ES": "Interfaz de usuario",
+ "fr_FR": "Interface Utilisateur",
+ "he_IL": "ממשק משתמש",
+ "it_IT": "Interfaccia utente",
+ "ja_JP": "ユーザインタフェース",
+ "ko_KR": "사용자 인터페이스",
+ "no_NO": "Brukergrensesnitt",
+ "pl_PL": "Interfejs użytkownika",
+ "pt_BR": "Interface do Usuário",
+ "ru_RU": "Интерфейс",
+ "sv_SE": "Användargränssnitt",
+ "th_TH": "หน้าจอผู้ใช้",
+ "tr_TR": "Kullancı Arayüzü",
+ "uk_UA": "Інтерфейс",
+ "zh_CN": "用户界面",
+ "zh_TW": "使用者介面"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralGeneral",
+ "Translations": {
+ "ar_SA": "عام",
+ "de_DE": "Allgemein",
+ "el_GR": "Γενικά",
+ "en_US": "General",
+ "es_ES": "",
+ "fr_FR": "Général",
+ "he_IL": "כללי",
+ "it_IT": "Generali",
+ "ja_JP": "一般",
+ "ko_KR": "일반",
+ "no_NO": "Generelt",
+ "pl_PL": "Ogólne",
+ "pt_BR": "Geral",
+ "ru_RU": "Общее",
+ "sv_SE": "Allmänt",
+ "th_TH": "ทั่วไป",
+ "tr_TR": "Genel",
+ "uk_UA": "Загальні",
+ "zh_CN": "常规",
+ "zh_TW": "一般"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralEnableDiscordRichPresence",
+ "Translations": {
+ "ar_SA": "تمكين وجود ديسكورد الغني",
+ "de_DE": "Aktiviere die Statusanzeige für Discord",
+ "el_GR": "Ενεργοποίηση Εμπλουτισμένης Παρουσίας Discord",
+ "en_US": "Enable Discord Rich Presence",
+ "es_ES": "Habilitar estado en Discord",
+ "fr_FR": "Activer Discord Rich Presence",
+ "he_IL": "הפעלת תצוגה עשירה בדיסקורד",
+ "it_IT": "Attiva Discord Rich Presence",
+ "ja_JP": "Discord リッチプレゼンスを有効にする",
+ "ko_KR": "디스코드 활동 상태 활성화",
+ "no_NO": "Aktiver Discord Rik Tilstedeværelse",
+ "pl_PL": "Włącz Bogatą Obecność Discord",
+ "pt_BR": "Habilitar Presença no Discord",
+ "ru_RU": "Статус активности в Discord",
+ "sv_SE": "Aktivera Discord Rich Presence",
+ "th_TH": "เปิดใช้งาน Discord Rich Presence",
+ "tr_TR": "Discord Zengin İçerik'i Etkinleştir",
+ "uk_UA": "Увімкнути розширену присутність Discord",
+ "zh_CN": "启用 Discord 在线状态展示",
+ "zh_TW": "啟用 Discord 動態狀態展示"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralCheckUpdatesOnLaunch",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Check for Updates:",
+ "es_ES": "",
+ "fr_FR": "Vérifier les mises à jour : ",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "업데이트 확인 :",
+ "no_NO": "Se etter Oppdateringer:",
+ "pl_PL": "",
+ "pt_BR": "Verificar Atualizações:",
+ "ru_RU": "Проверка наличия обновлений",
+ "sv_SE": "Leta efter uppdateringar:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Перевірка оновлень:",
+ "zh_CN": "检查更新",
+ "zh_TW": "檢查更新:"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralCheckUpdatesOnLaunchOff",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Off",
+ "es_ES": "",
+ "fr_FR": "Désactivé",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "끔",
+ "no_NO": "Av",
+ "pl_PL": "",
+ "pt_BR": "Desligado",
+ "ru_RU": "Отключить",
+ "sv_SE": "Av",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вимкнути",
+ "zh_CN": "关闭",
+ "zh_TW": "關閉"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Prompt",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "프롬프트",
+ "no_NO": "Spør",
+ "pl_PL": "",
+ "pt_BR": "Ao Abrir",
+ "ru_RU": "При запуске",
+ "sv_SE": "Fråga",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Запитувати щоразу",
+ "zh_CN": "提示",
+ "zh_TW": "提示"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralCheckUpdatesOnLaunchBackground",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Background",
+ "es_ES": "",
+ "fr_FR": "En arrière-plan",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "백그라운드",
+ "no_NO": "Bakgrunn",
+ "pl_PL": "",
+ "pt_BR": "2° Plano",
+ "ru_RU": "В фоне",
+ "sv_SE": "Bakgrund",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Оновлювати в фоні",
+ "zh_CN": "背景",
+ "zh_TW": "背景"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralFocusLossType",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "On Emulator Focus Lost:",
+ "es_ES": "",
+ "fr_FR": "Lorsque l’émulateur perd le focus :",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "에뮬레이터 초점 손실 :",
+ "no_NO": "På Emulator Fokus Tapt:",
+ "pl_PL": "",
+ "pt_BR": "Ao Perder o Foco:",
+ "ru_RU": "При выходе эмулятора из фокуса",
+ "sv_SE": "När emulatorn tappar fokus:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "При втраті фокуса емулятором:",
+ "zh_CN": "当模拟器在后台时:",
+ "zh_TW": "當模擬器「失去焦點」(如切換工作)時:"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralFocusLossTypeDoNothing",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Do Nothing",
+ "es_ES": "",
+ "fr_FR": "Ne rien faire",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "아무것도 하지 않음",
+ "no_NO": "Gjør Ingenting",
+ "pl_PL": "",
+ "pt_BR": "Não Fazer Nada",
+ "ru_RU": "Ничего не делать",
+ "sv_SE": "Gör ingenting",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Нічого не робити",
+ "zh_CN": "什么事情也不做",
+ "zh_TW": "沒有動作"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralFocusLossTypeBlockInput",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Block Input",
+ "es_ES": "",
+ "fr_FR": "Bloquer la saisie",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "입력 차단",
+ "no_NO": "Blokkinngang",
+ "pl_PL": "",
+ "pt_BR": "Bloquear Controles",
+ "ru_RU": "Блокировать управление",
+ "sv_SE": "Blockera inmatning",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Блокувати введення",
+ "zh_CN": "禁用输入",
+ "zh_TW": "停用輸入"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralFocusLossTypeMuteAudio",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Mute Volume",
+ "es_ES": "",
+ "fr_FR": "Couper le son",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "음소거",
+ "no_NO": "Demp Lyd",
+ "pl_PL": "",
+ "pt_BR": "Ficar Mudo",
+ "ru_RU": "Отключить звук",
+ "sv_SE": "Stäng av ljudet",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вимкнути звук",
+ "zh_CN": "静音",
+ "zh_TW": "靜音"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralFocusLossTypeBlockInputAndMuteAudio",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Block Input & Mute Volume",
+ "es_ES": "",
+ "fr_FR": "Bloquer la saisie & couper le son",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "입력 차단 및 음소거",
+ "no_NO": "Blokker Inputs og demp Volumet",
+ "pl_PL": "",
+ "pt_BR": "Bloquear Controles & Ficar Mudo",
+ "ru_RU": "Блокировать управление и отключить звук",
+ "sv_SE": "Blockera inmatningar och stäng av ljudet",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Блокувати введення та Вимкнути звук",
+ "zh_CN": "阻止输入且静音",
+ "zh_TW": "停用輸入且靜音"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralFocusLossTypePauseEmulation",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Pause Emulation",
+ "es_ES": "",
+ "fr_FR": "Mettre l’émulation en pause",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "에뮬레이션 일시 중지",
+ "no_NO": "Pause Emulatoren",
+ "pl_PL": "",
+ "pt_BR": "Pausar a Emulação",
+ "ru_RU": "Поставить паузу",
+ "sv_SE": "Pausa emuleringen",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Поставити на паузу",
+ "zh_CN": "暂停模拟",
+ "zh_TW": "暫停模擬"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralShowConfirmExitDialog",
+ "Translations": {
+ "ar_SA": "إظهار مربع حوار \"تأكيد الخروج\"",
+ "de_DE": "Zeige den \"Beenden bestätigen\"-Dialog",
+ "el_GR": "Εμφάνιση διαλόγου \"Επιβεβαίωση Εξόδου\".",
+ "en_US": "Show \"Confirm Exit\" Dialog",
+ "es_ES": "Mostrar diálogo de confirmación al cerrar",
+ "fr_FR": "Afficher le message de \"Confirmation de sortie\"",
+ "he_IL": "הראה דיאלוג \"אשר יציאה\"",
+ "it_IT": "Mostra dialogo \"Conferma Uscita\"",
+ "ja_JP": "\"終了を確認\" ダイアログを表示する",
+ "ko_KR": "\"종료 확인\" 대화 상자 표시",
+ "no_NO": "Vis \"Bekreft Avslutt\" vinduet",
+ "pl_PL": "Pokazuj okno dialogowe \"Potwierdź wyjście\"",
+ "pt_BR": "Exibir \"Diálogo de confirmação\" ao Sair",
+ "ru_RU": "Подтверждать выход из приложения",
+ "sv_SE": "Visa \"Bekräfta avslut\"-dialog",
+ "th_TH": "แสดง \"ปุ่มยืนยันการออก\" เมื่อออกเกม",
+ "tr_TR": "\"Çıkışı Onayla\" Diyaloğunu Göster",
+ "uk_UA": "Показати діалогове вікно «Підтвердити вихід».",
+ "zh_CN": "退出游戏时需要确认",
+ "zh_TW": "顯示「確認結束」對話方塊"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralRememberWindowState",
+ "Translations": {
+ "ar_SA": "تذكر حجم/موضع النافذة",
+ "de_DE": "Fenstergröße/-position merken",
+ "el_GR": "",
+ "en_US": "Remember Window Size/Position",
+ "es_ES": "Recordar Tamaño/Posición de la Ventana",
+ "fr_FR": "Mémoriser la taille/position de la fenêtre",
+ "he_IL": "",
+ "it_IT": "Ricorda la dimensione e la posizione della finestra",
+ "ja_JP": "",
+ "ko_KR": "창 크기/위치 기억",
+ "no_NO": "Husk vinduets størrelse/posisjon",
+ "pl_PL": "",
+ "pt_BR": "Lembrar Tamanho e Posição da Janela",
+ "ru_RU": "Запомнить размер/положение окна",
+ "sv_SE": "Kom ihåg fönstrets storlek/position",
+ "th_TH": "จดจำ ขนาดหน้าต่างแอพพลิเคชั่น/คำแหน่ง",
+ "tr_TR": "",
+ "uk_UA": "Запам'ятати Розмір/Позицію вікна",
+ "zh_CN": "记住窗口大小和位置",
+ "zh_TW": "記住視窗大小/位置"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralDisableInputWhenOutOfFocus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Disable Input when Out of Focus",
+ "es_ES": "",
+ "fr_FR": "Désactiver la saisie en cas de perte de focus",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "초점이 맞지 않으면 입력 비활성화",
+ "no_NO": "Deaktiver inndata når vinduet er ute av fokus",
+ "pl_PL": "",
+ "pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
+ "ru_RU": "Отключает управление при выходе из фокуса",
+ "sv_SE": "Inaktivera inmatning när fokus tappas",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вимкнути введення, якщо вікно неактивне",
+ "zh_CN": "在后台时禁用输入",
+ "zh_TW": "在「失去焦點」時停用輸入"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralShowOldUI",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Show Original UI Style (Requires restart)",
+ "es_ES": "",
+ "fr_FR": "Afficher le style d’interface original (redémarrage requis)",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "원래 UI 스타일 표시(다시 시작 필요)",
+ "no_NO": "Vis original UI-stil (krever omstart)",
+ "pl_PL": "",
+ "pt_BR": "Mostrar Estilo Original da Interface (Requer Reinicialização)",
+ "ru_RU": "Включить оригинальный интерфейса (требуется перезагрузка)",
+ "sv_SE": "Visa ursprunglig gränssnittsstil (kräver omstart)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Показати оригінальний UI (Потрібен перезапуск)",
+ "zh_CN": "显示原始 UI 样式 (需要重启)",
+ "zh_TW": "顯示原始 UI 樣式 (需要重新啟動 Ryujinx)"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralShowOldUIToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Show the older Avalonia Ryujinx UI reminiscent of Ryujinx 1.1.1403. This is enabled by default on platforms that are not Windows.\nThe classic-style title bar is back and major window layout reworkings are reversed; such as the settings navigation placement above this tooltip.",
+ "es_ES": "",
+ "fr_FR": "Afficher l’ancienne interface Avalonia Ryujinx, rappelant Ryujinx 1.1.1403. Cette option est activée par défaut sur les plateformes autres que Windows.\nLa barre de titre au style classique est de retour et les modifications majeures de la disposition des fenêtres sont annulées, comme le placement de la navigation des paramètres au-dessus de cette infobulle.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "Ryujinx 1.1.1403을 연상시키는 이전 Avalonia Ryujinx UI를 표시합니다. 이 기능은 윈도가 아닌 플랫폼에서는 기본적으로 활성화됩니다.\n 클래식 스타일의 타이틀 바가 돌아왔고 주요 창 레이아웃 변경 사항이 원래대로 적용됩니다. 이 툴팁 위의 설정 탐색 배치와 같은 경우입니다.",
+ "no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
+ "pl_PL": "",
+ "pt_BR": "Mostrar a Interface Avalonia antiga do Ryujinx 1.1.1403. Esta versão é ativada por padrão nas plataformas que não sejam Windows. \nO estilo clássico da Barra de Título retorna e grande parte das mudanças do Layout de janela são revertidas; assim como as configurações de posicionamento da navegação acima dessa descrição.",
+ "ru_RU": "Показать старый пользовательский интерфейс Avalonia Ryujinx, напоминающий Ryujinx 1.1.1403. Включено по умолчанию на платформах, отличных от Windows.\nСтрока заголовка в классическом стиле вернётся на место, а основные изменения в оформлении окна будут отменены; например, расположение навигации по настройкам над этой всплывающей подсказкой.",
+ "sv_SE": "Visa det gamla Ryuijinx-gränssnittet baserat på Avalonia som påminner om version 1.1.1403. Detta är aktiverat som standard på plattformat som inte är Windows.\nDen klassiska titelfältet är tillbaka och de stora omarbetningarna av fönsterlayouten är omvända, till exempel placeringen av inställningsnavigeringen ovanför detta verktygstips.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Показати старий інтерфейс Avalonia Ryujinx, який був у Ryujinx 1.1.1403. Ця опція активна за замовчуванням на всіх інших, окрім Windows платформах.\nПовернеться класична панель заголовка, а всі суттєві зміни інтерфейсу будуть скасовані, зокрема горизонтальне розміщення навігації в налаштуваннях.",
+ "zh_CN": "显示旧的类似 Ryujinx 1.1.1403 的 Avalonia Ryujinx UI。在非 Windows 平台上默认启用此选项。\n经典样式的标题栏已回归并且恢复了对窗口布局的重大重构;例如在工具提示上方放置设置导航。",
+ "zh_TW": "顯示舊版 Ryujinx 1.1.1403 的 Avalonia UI 樣式。在非 Windows 平台預設啟用。\n經典樣式的標題欄已回歸,並且還原了對設定視窗佈局的大型重構:例如在工具提示上方設置導覽列。"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralHideCursor",
+ "Translations": {
+ "ar_SA": "إخفاء المؤشر:",
+ "de_DE": "Mauszeiger ausblenden",
+ "el_GR": "Απόκρυψη Κέρσορα:",
+ "en_US": "Hide Cursor:",
+ "es_ES": "Esconder el cursor:",
+ "fr_FR": "Masquer le Curseur :",
+ "he_IL": "הסתר את הסמן",
+ "it_IT": "Nascondi il cursore:",
+ "ja_JP": "マウスカーソルを非表示",
+ "ko_KR": "커서 숨기기 :",
+ "no_NO": "Skjul musepeker:",
+ "pl_PL": "Ukryj kursor:",
+ "pt_BR": "Esconder Cursor do Mouse:",
+ "ru_RU": "Скрывать курсор",
+ "sv_SE": "Dölj markör:",
+ "th_TH": "ซ่อน เคอร์เซอร์:",
+ "tr_TR": "İşaretçiyi Gizle:",
+ "uk_UA": "Сховати курсор:",
+ "zh_CN": "隐藏鼠标指针:",
+ "zh_TW": "隱藏滑鼠游標:"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralHideCursorNever",
+ "Translations": {
+ "ar_SA": "مطلقا",
+ "de_DE": "Niemals",
+ "el_GR": "Ποτέ",
+ "en_US": "Never",
+ "es_ES": "Nunca",
+ "fr_FR": "Jamais",
+ "he_IL": "אף פעם",
+ "it_IT": "Mai",
+ "ja_JP": "決して",
+ "ko_KR": "절대 안 함",
+ "no_NO": "Aldri",
+ "pl_PL": "Nigdy",
+ "pt_BR": "Nunca",
+ "ru_RU": "Никогда",
+ "sv_SE": "Aldrig",
+ "th_TH": "ไม่ต้อง",
+ "tr_TR": "Hiçbir Zaman",
+ "uk_UA": "Ніколи",
+ "zh_CN": "从不隐藏",
+ "zh_TW": "從不"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralHideCursorOnIdle",
+ "Translations": {
+ "ar_SA": "عند الخمول",
+ "de_DE": "Mauszeiger bei Inaktivität ausblenden",
+ "el_GR": "Απόκρυψη Δρομέα στην Αδράνεια",
+ "en_US": "On Idle",
+ "es_ES": "Ocultar cursor cuando esté inactivo",
+ "fr_FR": "Si inactif",
+ "he_IL": "במצב סרק",
+ "it_IT": "Quando è inattivo",
+ "ja_JP": "アイドル時",
+ "ko_KR": "유휴 상태",
+ "no_NO": "Når inaktiv",
+ "pl_PL": "Gdy bezczynny",
+ "pt_BR": "Quando Ocioso",
+ "ru_RU": "В простое",
+ "sv_SE": "Vid overksam",
+ "th_TH": "เมื่อไม่ได้ใช้งาน",
+ "tr_TR": "Hareketsiz Durumda",
+ "uk_UA": "Сховати у режимі очікування",
+ "zh_CN": "自动隐藏",
+ "zh_TW": "閒置時"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralHideCursorAlways",
+ "Translations": {
+ "ar_SA": "دائما",
+ "de_DE": "Immer",
+ "el_GR": "Πάντα",
+ "en_US": "Always",
+ "es_ES": "Siempre",
+ "fr_FR": "Toujours",
+ "he_IL": "תמיד",
+ "it_IT": "Sempre",
+ "ja_JP": "常時",
+ "ko_KR": "항상",
+ "no_NO": "Alltid",
+ "pl_PL": "Zawsze",
+ "pt_BR": "Sempre",
+ "ru_RU": "Всегда",
+ "sv_SE": "Alltid",
+ "th_TH": "ตลอดเวลา",
+ "tr_TR": "Her Zaman",
+ "uk_UA": "Завжди",
+ "zh_CN": "始终隐藏",
+ "zh_TW": "總是"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralGameDirectories",
+ "Translations": {
+ "ar_SA": "مجلدات الألعاب",
+ "de_DE": "Spielverzeichnisse",
+ "el_GR": "Τοποθεσίες παιχνιδιών",
+ "en_US": "Game Directories",
+ "es_ES": "Carpetas de juegos",
+ "fr_FR": "Dossiers des jeux",
+ "he_IL": "תקיות משחקים",
+ "it_IT": "Cartelle dei giochi",
+ "ja_JP": "ゲームディレクトリ",
+ "ko_KR": "게임 데릭터리",
+ "no_NO": "Spillmapper",
+ "pl_PL": "Katalogi gier",
+ "pt_BR": "Pasta de Jogos",
+ "ru_RU": "Папки с играми",
+ "sv_SE": "Spelkataloger",
+ "th_TH": "ไดเรกทอรี่ของเกม",
+ "tr_TR": "Oyun Dizinleri",
+ "uk_UA": "Тека ігор",
+ "zh_CN": "游戏目录",
+ "zh_TW": "遊戲資料夾"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralAutoloadDirectories",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Autoload DLC/Updates Directories",
+ "es_ES": "Carpetas de DLC/Actualizaciones para Carga Automática",
+ "fr_FR": "Charger automatiquement les dossiers de DLC/mises à jour",
+ "he_IL": "",
+ "it_IT": "Cartelle di caricamento automatico di DLC/aggiornamenti",
+ "ja_JP": "",
+ "ko_KR": "DLC/업데이트 디렉터리 자동 불러오기",
+ "no_NO": "Autoload DLC/Updates-mapper",
+ "pl_PL": "",
+ "pt_BR": "Carregar Automaticamente Pasta de DLC e Atualizações",
+ "ru_RU": "Автозагрузка папки с DLC/Обновлениями",
+ "sv_SE": "Läs automatiskt in DLC/speluppdateringar",
+ "th_TH": "โหลดไดเรกทอรี DLC/ไฟล์อัปเดต อัตโนมัติ",
+ "tr_TR": "",
+ "uk_UA": "Автозавантаження теки DLC/Оновлень",
+ "zh_CN": "自动加载 DLC 及 游戏更新 的目录",
+ "zh_TW": "自動載入 DLC/遊戲更新資料夾"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralAutoloadNote",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "DLC and Updates which refer to missing files will be unloaded automatically",
+ "es_ES": "DLC y Actualizaciones que hacen referencia a archivos ausentes serán desactivado automáticamente",
+ "fr_FR": "Les DLC et mises à jour faisant référence à des fichiers manquants seront déchargés automatiquement.",
+ "he_IL": "",
+ "it_IT": "Aggiornamenti e DLC che fanno riferimento a file mancanti verranno disabilitati automaticamente",
+ "ja_JP": "",
+ "ko_KR": "누락된 파일을 참조하는 DLC 및 업데이트가 자동으로 불러오기 취소",
+ "no_NO": "DLC og oppdateringer som henviser til manglende filer, vil bli lastet ned automatisk",
+ "pl_PL": "",
+ "pt_BR": "DLCs e Atualizações que se referem a arquivos ausentes serão desabilitados automaticamente",
+ "ru_RU": "DLC и обновления, которые ссылаются на отсутствующие файлы, будут выгружаться автоматически",
+ "sv_SE": "DLC och speluppdateringar som refererar till saknade filer kommer inte att läsas in automatiskt",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "DLC та Оновлення, які посилаються на відсутні файли, будуть автоматично вимкнуті.",
+ "zh_CN": "DLC 及 游戏更新 可自动加载和卸载",
+ "zh_TW": "遺失的 DLC 及遊戲更新檔案將會在自動載入中移除"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralAdd",
+ "Translations": {
+ "ar_SA": "إضافة",
+ "de_DE": "Hinzufügen",
+ "el_GR": "Προσθήκη",
+ "en_US": "Add",
+ "es_ES": "Agregar",
+ "fr_FR": "Ajouter",
+ "he_IL": "הוסף",
+ "it_IT": "Aggiungi",
+ "ja_JP": "追加",
+ "ko_KR": "추가",
+ "no_NO": "Legg til",
+ "pl_PL": "Dodaj",
+ "pt_BR": "Adicionar",
+ "ru_RU": "Добавить",
+ "sv_SE": "Lägg till",
+ "th_TH": "เพิ่ม",
+ "tr_TR": "Ekle",
+ "uk_UA": "Додати",
+ "zh_CN": "添加",
+ "zh_TW": "新增"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralRemove",
+ "Translations": {
+ "ar_SA": "إزالة",
+ "de_DE": "Entfernen",
+ "el_GR": "Αφαίρεση",
+ "en_US": "Remove",
+ "es_ES": "Quitar",
+ "fr_FR": "Retirer",
+ "he_IL": "הסר",
+ "it_IT": "Rimuovi",
+ "ja_JP": "削除",
+ "ko_KR": "제거",
+ "no_NO": "Fjern",
+ "pl_PL": "Usuń",
+ "pt_BR": "Remover",
+ "ru_RU": "Удалить",
+ "sv_SE": "Ta bort",
+ "th_TH": "เอาออก",
+ "tr_TR": "Kaldır",
+ "uk_UA": "Видалити",
+ "zh_CN": "删除",
+ "zh_TW": "刪除"
+ }
+ },
+ {
+ "ID": "SettingsTabSystem",
+ "Translations": {
+ "ar_SA": "النظام",
+ "de_DE": "",
+ "el_GR": "Σύστημα",
+ "en_US": "System",
+ "es_ES": "Sistema",
+ "fr_FR": "Système",
+ "he_IL": "מערכת",
+ "it_IT": "Sistema",
+ "ja_JP": "システム",
+ "ko_KR": "시스템",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Sistema",
+ "ru_RU": "Система",
+ "sv_SE": "",
+ "th_TH": "ระบบ",
+ "tr_TR": "Sistem",
+ "uk_UA": "Система",
+ "zh_CN": "系统",
+ "zh_TW": "系統"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemCore",
+ "Translations": {
+ "ar_SA": "النواة",
+ "de_DE": "Kern",
+ "el_GR": "Πυρήνας",
+ "en_US": "Core",
+ "es_ES": "Núcleo",
+ "fr_FR": "Paramètres généraux",
+ "he_IL": "ליבה",
+ "it_IT": "Principale",
+ "ja_JP": "コア",
+ "ko_KR": "코어",
+ "no_NO": "Kjerne",
+ "pl_PL": "Główne",
+ "pt_BR": "Principal",
+ "ru_RU": "Основные настройки",
+ "sv_SE": "Kärna",
+ "th_TH": "แกนกลาง",
+ "tr_TR": "Çekirdek",
+ "uk_UA": "Ядро",
+ "zh_CN": "核心",
+ "zh_TW": "核心"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemRegion",
+ "Translations": {
+ "ar_SA": "منطقة النظام:",
+ "de_DE": "Systemregion:",
+ "el_GR": "Περιοχή Συστήματος:",
+ "en_US": "System Region:",
+ "es_ES": "Región del sistema:",
+ "fr_FR": "Région du système :",
+ "he_IL": "אזור מערכת:",
+ "it_IT": "Regione del sistema:",
+ "ja_JP": "地域:",
+ "ko_KR": "시스템 지역 :",
+ "no_NO": "System region:",
+ "pl_PL": "Region systemu:",
+ "pt_BR": "Região do Sistema:",
+ "ru_RU": "Регион прошивки:",
+ "sv_SE": "Systemregion:",
+ "th_TH": "ภูมิภาคของระบบ:",
+ "tr_TR": "Sistem Bölgesi:",
+ "uk_UA": "Регіон системи:",
+ "zh_CN": "系统区域:",
+ "zh_TW": "系統區域:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemRegionJapan",
+ "Translations": {
+ "ar_SA": "اليابان",
+ "de_DE": "",
+ "el_GR": "Ιαπωνία",
+ "en_US": "Japan",
+ "es_ES": "Japón",
+ "fr_FR": "Japon",
+ "he_IL": "יפן",
+ "it_IT": "Giappone",
+ "ja_JP": "日本",
+ "ko_KR": "일본",
+ "no_NO": "",
+ "pl_PL": "Japonia",
+ "pt_BR": "Japão",
+ "ru_RU": "Япония",
+ "sv_SE": "",
+ "th_TH": "ญี่ปุ่น",
+ "tr_TR": "Japonya",
+ "uk_UA": "Японія",
+ "zh_CN": "日本",
+ "zh_TW": "日本"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemRegionUSA",
+ "Translations": {
+ "ar_SA": "الولايات المتحدة الأمريكية",
+ "de_DE": "",
+ "el_GR": "ΗΠΑ",
+ "en_US": "USA",
+ "es_ES": "EEUU",
+ "fr_FR": "États-Unis",
+ "he_IL": "ארה\"ב",
+ "it_IT": "Stati Uniti d'America",
+ "ja_JP": "アメリカ",
+ "ko_KR": "미국",
+ "no_NO": "",
+ "pl_PL": "Stany Zjednoczone",
+ "pt_BR": "EUA",
+ "ru_RU": "США",
+ "sv_SE": "",
+ "th_TH": "สหรัฐอเมริกา",
+ "tr_TR": "ABD",
+ "uk_UA": "США",
+ "zh_CN": "美国",
+ "zh_TW": "美國"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemRegionEurope",
+ "Translations": {
+ "ar_SA": "أوروبا",
+ "de_DE": "Europa",
+ "el_GR": "Ευρώπη",
+ "en_US": "Europe",
+ "es_ES": "Europa",
+ "fr_FR": "",
+ "he_IL": "אירופה",
+ "it_IT": "Europa",
+ "ja_JP": "ヨーロッパ",
+ "ko_KR": "유럽",
+ "no_NO": "Europa",
+ "pl_PL": "Europa",
+ "pt_BR": "Europa",
+ "ru_RU": "Европа",
+ "sv_SE": "Europa",
+ "th_TH": "ยุโรป",
+ "tr_TR": "Avrupa",
+ "uk_UA": "Європа",
+ "zh_CN": "欧洲",
+ "zh_TW": "歐洲"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemRegionAustralia",
+ "Translations": {
+ "ar_SA": "أستراليا",
+ "de_DE": "Australien",
+ "el_GR": "Αυστραλία",
+ "en_US": "Australia",
+ "es_ES": "",
+ "fr_FR": "Australie",
+ "he_IL": "אוסטרליה",
+ "it_IT": "",
+ "ja_JP": "オーストラリア",
+ "ko_KR": "호주",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Austrália",
+ "ru_RU": "Австралия",
+ "sv_SE": "Australien",
+ "th_TH": "ออสเตรเลีย",
+ "tr_TR": "Avustralya",
+ "uk_UA": "Австралія",
+ "zh_CN": "澳大利亚",
+ "zh_TW": "澳洲"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemRegionChina",
+ "Translations": {
+ "ar_SA": "الصين",
+ "de_DE": "",
+ "el_GR": "Κίνα",
+ "en_US": "China",
+ "es_ES": "",
+ "fr_FR": "Chine",
+ "he_IL": "סין",
+ "it_IT": "Cina",
+ "ja_JP": "中国",
+ "ko_KR": "중국",
+ "no_NO": "Kina",
+ "pl_PL": "Chiny",
+ "pt_BR": "",
+ "ru_RU": "Китай",
+ "sv_SE": "Kina",
+ "th_TH": "จีน",
+ "tr_TR": "Çin",
+ "uk_UA": "Китай",
+ "zh_CN": "中国",
+ "zh_TW": "中國"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemRegionKorea",
+ "Translations": {
+ "ar_SA": "كوريا",
+ "de_DE": "",
+ "el_GR": "Κορέα",
+ "en_US": "Korea",
+ "es_ES": "Corea",
+ "fr_FR": "Corée",
+ "he_IL": "קוריאה",
+ "it_IT": "Corea",
+ "ja_JP": "韓国",
+ "ko_KR": "한국",
+ "no_NO": "Koreansk",
+ "pl_PL": "",
+ "pt_BR": "Coreia",
+ "ru_RU": "Корея",
+ "sv_SE": "",
+ "th_TH": "เกาหลี",
+ "tr_TR": "Kore",
+ "uk_UA": "Корея",
+ "zh_CN": "韩国",
+ "zh_TW": "韓國"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemRegionTaiwan",
+ "Translations": {
+ "ar_SA": "تايوان",
+ "de_DE": "",
+ "el_GR": "Ταϊβάν",
+ "en_US": "Taiwan",
+ "es_ES": "Taiwán",
+ "fr_FR": "Taïwan",
+ "he_IL": "טייוואן",
+ "it_IT": "",
+ "ja_JP": "台湾",
+ "ko_KR": "대만",
+ "no_NO": "",
+ "pl_PL": "Tajwan",
+ "pt_BR": "",
+ "ru_RU": "Тайвань",
+ "sv_SE": "",
+ "th_TH": "ไต้หวัน",
+ "tr_TR": "Tayvan",
+ "uk_UA": "Тайвань",
+ "zh_CN": "台湾地区",
+ "zh_TW": "台灣 (中華民國)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguage",
+ "Translations": {
+ "ar_SA": "لغة النظام:",
+ "de_DE": "Systemsprache:",
+ "el_GR": "Γλώσσα Συστήματος:",
+ "en_US": "System Language:",
+ "es_ES": "Idioma del sistema:",
+ "fr_FR": "Langue du système :",
+ "he_IL": "שפת המערכת:",
+ "it_IT": "Lingua del sistema:",
+ "ja_JP": "言語:",
+ "ko_KR": "시스템 언어 :",
+ "no_NO": "Systemspråk",
+ "pl_PL": "Język systemu:",
+ "pt_BR": "Idioma do Sistema:",
+ "ru_RU": "Язык системы:",
+ "sv_SE": "Systemspråk:",
+ "th_TH": "ภาษาของระบบ:",
+ "tr_TR": "Sistem Dili:",
+ "uk_UA": "Мова системи:",
+ "zh_CN": "系统语言:",
+ "zh_TW": "系統語言:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageJapanese",
+ "Translations": {
+ "ar_SA": "اليابانية",
+ "de_DE": "Japanisch",
+ "el_GR": "Ιαπωνικά",
+ "en_US": "Japanese",
+ "es_ES": "Japonés",
+ "fr_FR": "Japonais",
+ "he_IL": "יפנית",
+ "it_IT": "Giapponese",
+ "ja_JP": "日本語",
+ "ko_KR": "일본어",
+ "no_NO": "Japansk",
+ "pl_PL": "Japoński",
+ "pt_BR": "Japonês",
+ "ru_RU": "Японский",
+ "sv_SE": "Japanska",
+ "th_TH": "ญี่ปุ่น",
+ "tr_TR": "Japonca",
+ "uk_UA": "Японська",
+ "zh_CN": "日语",
+ "zh_TW": "日文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageAmericanEnglish",
+ "Translations": {
+ "ar_SA": "الإنجليزية الأمريكية",
+ "de_DE": "Amerikanisches Englisch",
+ "el_GR": "Αμερικάνικα Αγγλικά",
+ "en_US": "American English",
+ "es_ES": "Inglés americano",
+ "fr_FR": "Anglais Américain",
+ "he_IL": "אנגלית אמריקאית",
+ "it_IT": "Inglese americano",
+ "ja_JP": "英語(アメリカ)",
+ "ko_KR": "미국 영어",
+ "no_NO": "Amerikansk engelsk",
+ "pl_PL": "Angielski (Stany Zjednoczone)",
+ "pt_BR": "Inglês Americano",
+ "ru_RU": "Английский (США)",
+ "sv_SE": "Amerikansk engelska",
+ "th_TH": "อังกฤษ (อเมริกัน)",
+ "tr_TR": "Amerikan İngilizcesi",
+ "uk_UA": "Англійська (США)",
+ "zh_CN": "英语(美国)",
+ "zh_TW": "英文 (美國)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageFrench",
+ "Translations": {
+ "ar_SA": "الفرنسية",
+ "de_DE": "Französisch",
+ "el_GR": "Γαλλικά",
+ "en_US": "French",
+ "es_ES": "Francés",
+ "fr_FR": "Français",
+ "he_IL": "צרפתית",
+ "it_IT": "Francese",
+ "ja_JP": "フランス語",
+ "ko_KR": "프랑스어",
+ "no_NO": "Fransk",
+ "pl_PL": "Francuski",
+ "pt_BR": "Francês",
+ "ru_RU": "Французский",
+ "sv_SE": "Franska",
+ "th_TH": "ฝรั่งเศส",
+ "tr_TR": "Fransızca",
+ "uk_UA": "Французька",
+ "zh_CN": "法语",
+ "zh_TW": "法文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageGerman",
+ "Translations": {
+ "ar_SA": "الألمانية",
+ "de_DE": "Deutsch",
+ "el_GR": "Γερμανικά",
+ "en_US": "German",
+ "es_ES": "Alemán",
+ "fr_FR": "Allemand",
+ "he_IL": "גרמנית",
+ "it_IT": "Tedesco",
+ "ja_JP": "ドイツ語",
+ "ko_KR": "독일어",
+ "no_NO": "Tysk",
+ "pl_PL": "Niemiecki",
+ "pt_BR": "Alemão",
+ "ru_RU": "Немецкий",
+ "sv_SE": "Tyska",
+ "th_TH": "เยอรมัน",
+ "tr_TR": "Almanca",
+ "uk_UA": "Німецька",
+ "zh_CN": "德语",
+ "zh_TW": "德文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageItalian",
+ "Translations": {
+ "ar_SA": "الإيطالية",
+ "de_DE": "Italienisch",
+ "el_GR": "Ιταλικά",
+ "en_US": "Italian",
+ "es_ES": "Italiano",
+ "fr_FR": "Italien",
+ "he_IL": "איטלקית",
+ "it_IT": "Italiano",
+ "ja_JP": "イタリア語",
+ "ko_KR": "이탈리아어",
+ "no_NO": "Italiensk",
+ "pl_PL": "Włoski",
+ "pt_BR": "Italiano",
+ "ru_RU": "Итальянский",
+ "sv_SE": "Italienska",
+ "th_TH": "อิตาลี",
+ "tr_TR": "İtalyanca",
+ "uk_UA": "Італійська",
+ "zh_CN": "意大利语",
+ "zh_TW": "義大利文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageSpanish",
+ "Translations": {
+ "ar_SA": "الإسبانية",
+ "de_DE": "Spanisch",
+ "el_GR": "Ισπανικά",
+ "en_US": "Spanish",
+ "es_ES": "Español",
+ "fr_FR": "Espagnol",
+ "he_IL": "ספרדית",
+ "it_IT": "Spagnolo",
+ "ja_JP": "スペイン語",
+ "ko_KR": "스페인어",
+ "no_NO": "Spansk",
+ "pl_PL": "Hiszpański",
+ "pt_BR": "Espanhol",
+ "ru_RU": "Испанский",
+ "sv_SE": "Spanska",
+ "th_TH": "สเปน",
+ "tr_TR": "İspanyolca",
+ "uk_UA": "Іспанська",
+ "zh_CN": "西班牙语",
+ "zh_TW": "西班牙文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageChinese",
+ "Translations": {
+ "ar_SA": "الصينية",
+ "de_DE": "Chinesisch",
+ "el_GR": "Κινέζικα",
+ "en_US": "Chinese",
+ "es_ES": "Chino",
+ "fr_FR": "Chinois",
+ "he_IL": "סינית",
+ "it_IT": "Cinese",
+ "ja_JP": "中国語",
+ "ko_KR": "중국어",
+ "no_NO": "Kinesisk",
+ "pl_PL": "Chiński",
+ "pt_BR": "Chinês",
+ "ru_RU": "Китайский",
+ "sv_SE": "Kinesiska",
+ "th_TH": "จีน",
+ "tr_TR": "Çince",
+ "uk_UA": "Китайська",
+ "zh_CN": "中文(简体)——无效",
+ "zh_TW": "中文 (中國)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageKorean",
+ "Translations": {
+ "ar_SA": "الكورية",
+ "de_DE": "Koreanisch",
+ "el_GR": "Κορεάτικα",
+ "en_US": "Korean",
+ "es_ES": "Coreano",
+ "fr_FR": "Coréen",
+ "he_IL": "קוריאנית",
+ "it_IT": "Coreano",
+ "ja_JP": "韓国語",
+ "ko_KR": "한국어",
+ "no_NO": "Koreansk",
+ "pl_PL": "Koreański",
+ "pt_BR": "Coreano",
+ "ru_RU": "Корейский",
+ "sv_SE": "Koreanska",
+ "th_TH": "เกาหลี",
+ "tr_TR": "Korece",
+ "uk_UA": "Корейська",
+ "zh_CN": "韩语",
+ "zh_TW": "韓文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageDutch",
+ "Translations": {
+ "ar_SA": "الهولندية",
+ "de_DE": "Niederländisch",
+ "el_GR": "Ολλανδικά",
+ "en_US": "Dutch",
+ "es_ES": "Neerlandés/Holandés",
+ "fr_FR": "Néerlandais",
+ "he_IL": "הולנדית",
+ "it_IT": "Olandese",
+ "ja_JP": "オランダ語",
+ "ko_KR": "네덜란드어",
+ "no_NO": "Nederlandsk",
+ "pl_PL": "Holenderski",
+ "pt_BR": "Holandês",
+ "ru_RU": "Нидерландский",
+ "sv_SE": "Nederländska",
+ "th_TH": "ดัตช์",
+ "tr_TR": "Flemenkçe",
+ "uk_UA": "Нідерландська",
+ "zh_CN": "荷兰语",
+ "zh_TW": "荷蘭文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguagePortuguese",
+ "Translations": {
+ "ar_SA": "البرتغالية",
+ "de_DE": "Portugiesisch",
+ "el_GR": "Πορτογαλικά",
+ "en_US": "Portuguese",
+ "es_ES": "Portugués",
+ "fr_FR": "Portugais",
+ "he_IL": "פורטוגזית",
+ "it_IT": "Portoghese",
+ "ja_JP": "ポルトガル語",
+ "ko_KR": "포르투갈어",
+ "no_NO": "Portugisisk",
+ "pl_PL": "Portugalski",
+ "pt_BR": "Português",
+ "ru_RU": "Португальский",
+ "sv_SE": "Portugisiska",
+ "th_TH": "โปรตุเกส",
+ "tr_TR": "Portekizce",
+ "uk_UA": "Португальська",
+ "zh_CN": "葡萄牙语",
+ "zh_TW": "葡萄牙文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageRussian",
+ "Translations": {
+ "ar_SA": "الروسية",
+ "de_DE": "Russisch",
+ "el_GR": "Ρώσικα",
+ "en_US": "Russian",
+ "es_ES": "Ruso",
+ "fr_FR": "Russe",
+ "he_IL": "רוסית",
+ "it_IT": "Russo",
+ "ja_JP": "ロシア語",
+ "ko_KR": "러시아어",
+ "no_NO": "Russisk",
+ "pl_PL": "Rosyjski",
+ "pt_BR": "Russo",
+ "ru_RU": "Русский",
+ "sv_SE": "Ryska",
+ "th_TH": "รัสเซีย",
+ "tr_TR": "Rusça",
+ "uk_UA": "Російська",
+ "zh_CN": "俄语",
+ "zh_TW": "俄文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageTaiwanese",
+ "Translations": {
+ "ar_SA": "التايوانية",
+ "de_DE": "Taiwanesisch",
+ "el_GR": "Ταϊβανέζικα",
+ "en_US": "Taiwanese",
+ "es_ES": "Taiwanés",
+ "fr_FR": "Taïwanais",
+ "he_IL": "טייוואנית",
+ "it_IT": "",
+ "ja_JP": "台湾語",
+ "ko_KR": "대만어",
+ "no_NO": "Taiwansk",
+ "pl_PL": "Tajwański",
+ "pt_BR": "Taiwanês",
+ "ru_RU": "Тайваньский",
+ "sv_SE": "Taiwanesiska",
+ "th_TH": "จีนตัวเต็ม (ไต้หวัน)",
+ "tr_TR": "Tayvanca",
+ "uk_UA": "Тайванська",
+ "zh_CN": "中文(繁体)——无效",
+ "zh_TW": "中文 (台灣)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageBritishEnglish",
+ "Translations": {
+ "ar_SA": "الإنجليزية البريطانية",
+ "de_DE": "Britisches Englisch",
+ "el_GR": "Βρετανικά Αγγλικά",
+ "en_US": "British English",
+ "es_ES": "Inglés británico",
+ "fr_FR": "Anglais Britannique ",
+ "he_IL": "אנגלית בריטית",
+ "it_IT": "Inglese britannico",
+ "ja_JP": "英語(イギリス)",
+ "ko_KR": "영국 영어",
+ "no_NO": "Britisk engelsk",
+ "pl_PL": "Angielski (Wielka Brytania)",
+ "pt_BR": "Inglês Britânico",
+ "ru_RU": "Английский (Великобритания)",
+ "sv_SE": "Brittisk engelska",
+ "th_TH": "อังกฤษ (บริติช)",
+ "tr_TR": "İngiliz İngilizcesi",
+ "uk_UA": "Англійська (Великобританія)",
+ "zh_CN": "英语(英国)",
+ "zh_TW": "英文 (英國)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageCanadianFrench",
+ "Translations": {
+ "ar_SA": "الفرنسية الكندية",
+ "de_DE": "Kanadisches Französisch",
+ "el_GR": "Καναδικά Γαλλικά",
+ "en_US": "Canadian French",
+ "es_ES": "Francés canadiense",
+ "fr_FR": "Français Canadien",
+ "he_IL": "צרפתית קנדית",
+ "it_IT": "Francese canadese",
+ "ja_JP": "フランス語(カナダ)",
+ "ko_KR": "캐나다 프랑스어",
+ "no_NO": "Canadisk Fransk",
+ "pl_PL": "Kanadyjski Francuski",
+ "pt_BR": "Francês Canadense",
+ "ru_RU": "Французский (Канада)",
+ "sv_SE": "Kanadensisk franska",
+ "th_TH": "ฝรั่งเศส (แคนาดา)",
+ "tr_TR": "Kanada Fransızcası",
+ "uk_UA": "Французька (Канада)",
+ "zh_CN": "加拿大法语",
+ "zh_TW": "加拿大法文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageLatinAmericanSpanish",
+ "Translations": {
+ "ar_SA": "إسبانية أمريكا اللاتينية",
+ "de_DE": "Lateinamerikanisches Spanisch",
+ "el_GR": "Λατινοαμερικάνικα Ισπανικά",
+ "en_US": "Latin American Spanish",
+ "es_ES": "Español latinoamericano",
+ "fr_FR": "Espagnol Latino-Américain",
+ "he_IL": "ספרדית אמריקה הלטינית",
+ "it_IT": "Spagnolo latino americano",
+ "ja_JP": "スペイン語(ラテンアメリカ)",
+ "ko_KR": "남미 스페인어",
+ "no_NO": "Latinamerikansk spansk",
+ "pl_PL": "Hiszpański (Ameryka Łacińska)",
+ "pt_BR": "Espanhol Latino",
+ "ru_RU": "Испанский (Латинская Америка)",
+ "sv_SE": "Latinamerikansk spanska",
+ "th_TH": "สเปน (ลาตินอเมริกา)",
+ "tr_TR": "Latin Amerika İspanyolcası",
+ "uk_UA": "Іспанська (Латиноамериканська)",
+ "zh_CN": "拉美西班牙语",
+ "zh_TW": "美洲西班牙文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageSimplifiedChinese",
+ "Translations": {
+ "ar_SA": "الصينية المبسطة",
+ "de_DE": "Vereinfachtes Chinesisch",
+ "el_GR": "Απλοποιημένα Κινέζικα",
+ "en_US": "Simplified Chinese",
+ "es_ES": "Chino simplificado",
+ "fr_FR": "Chinois simplifié",
+ "he_IL": "סינית פשוטה",
+ "it_IT": "Cinese semplificato",
+ "ja_JP": "中国語",
+ "ko_KR": "중국어 간체",
+ "no_NO": "Forenklet kinesisk",
+ "pl_PL": "Chiński (Uproszczony)",
+ "pt_BR": "Chinês Simplificado",
+ "ru_RU": "Китайский (упрощённый)",
+ "sv_SE": "Förenklad kinesiska",
+ "th_TH": "จีน (ตัวย่อ)",
+ "tr_TR": "Basitleştirilmiş Çince",
+ "uk_UA": "Спрощена китайська",
+ "zh_CN": "简体中文(推荐)",
+ "zh_TW": "簡體中文"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageTraditionalChinese",
+ "Translations": {
+ "ar_SA": "الصينية التقليدية",
+ "de_DE": "Traditionelles Chinesisch",
+ "el_GR": "Παραδοσιακά Κινεζικά",
+ "en_US": "Traditional Chinese",
+ "es_ES": "Chino tradicional",
+ "fr_FR": "Chinois traditionnel",
+ "he_IL": "סינית מסורתית",
+ "it_IT": "Cinese tradizionale",
+ "ja_JP": "台湾語",
+ "ko_KR": "중국어 번체",
+ "no_NO": "Tradisjonell Kinesisk",
+ "pl_PL": "Chiński (Tradycyjny)",
+ "pt_BR": "Chinês Tradicional",
+ "ru_RU": "Китайский (традиционный)",
+ "sv_SE": "Traditionell kinesiska",
+ "th_TH": "จีน (ดั้งเดิม)",
+ "tr_TR": "Geleneksel Çince",
+ "uk_UA": "Традиційна китайська",
+ "zh_CN": "繁体中文(推荐)",
+ "zh_TW": "正體中文 (建議)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemTimeZone",
+ "Translations": {
+ "ar_SA": "النطاق الزمني للنظام:",
+ "de_DE": "System-Zeitzone:",
+ "el_GR": "Ζώνη Ώρας Συστήματος:",
+ "en_US": "System Time Zone:",
+ "es_ES": "Zona horaria del sistema:",
+ "fr_FR": "Fuseau horaire du système\u00A0:",
+ "he_IL": "אזור זמן מערכת:",
+ "it_IT": "Fuso orario del sistema:",
+ "ja_JP": "タイムゾーン:",
+ "ko_KR": "시스템 시간대 :",
+ "no_NO": "System Tidssone:",
+ "pl_PL": "Strefa czasowa systemu:",
+ "pt_BR": "Fuso Horário do Sistema:",
+ "ru_RU": "Часовой пояс системы:",
+ "sv_SE": "Systemets tidszon:",
+ "th_TH": "เขตเวลาของระบบ:",
+ "tr_TR": "Sistem Saat Dilimi:",
+ "uk_UA": "Часовий пояс системи:",
+ "zh_CN": "系统时区:",
+ "zh_TW": "系統時區:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemTime",
+ "Translations": {
+ "ar_SA": "توقيت النظام:",
+ "de_DE": "Systemzeit:",
+ "el_GR": "Ώρα Συστήματος:",
+ "en_US": "System Time:",
+ "es_ES": "Hora del sistema:",
+ "fr_FR": "Heure du système :",
+ "he_IL": "זמן מערכת:",
+ "it_IT": "Data e ora del sistema:",
+ "ja_JP": "時刻:",
+ "ko_KR": "시스템 시간 :",
+ "no_NO": "System tid:",
+ "pl_PL": "Czas systemu:",
+ "pt_BR": "Data e Hora do Sistema:",
+ "ru_RU": "Системное время:",
+ "sv_SE": "Systemtid:",
+ "th_TH": "เวลาของระบบ:",
+ "tr_TR": "Sistem Saati:",
+ "uk_UA": "Час системи:",
+ "zh_CN": "系统时钟:",
+ "zh_TW": "系統時鐘:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemTimeMatch",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Match System Time",
+ "es_ES": "",
+ "fr_FR": "Synchroniser avec l’heure du système",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "매치 시스템 시간",
+ "no_NO": "Match systemtid",
+ "pl_PL": "",
+ "pt_BR": "Sincronizar com o Sistema PC",
+ "ru_RU": "Соответствовать времени в системе",
+ "sv_SE": "Matcha systemtid",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Синхронізувати з системним годинником",
+ "zh_CN": "与系统时间同步",
+ "zh_TW": "與系統時間同步"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemEnablePptc",
+ "Translations": {
+ "ar_SA": "PPTC (ذاكرة التخزين المؤقت للترجمة المستمرة)",
+ "de_DE": "",
+ "el_GR": "Ενεργοποίηση PPTC (Profiled Persistent Translation Cache)",
+ "en_US": "PPTC (Profiled Persistent Translation Cache)",
+ "es_ES": "PPTC (Cache de Traducción de Perfil Persistente)",
+ "fr_FR": "Activer le PPTC (Profiled Persistent Translation Cache)",
+ "he_IL": "",
+ "it_IT": "Attiva PPTC (Profiled Persistent Translation Cache)",
+ "ja_JP": "",
+ "ko_KR": "PPTC(프로파일된 영구 번역 캐시)",
+ "no_NO": "PPTC (Profilert Vedvarende Oversettelseshurtigbuffer)",
+ "pl_PL": "PPTC (Profilowana pamięć podręczna trwałych łłumaczeń)",
+ "pt_BR": "PPTC (Cache de Tradução Persistente de Perfil)",
+ "ru_RU": "Использовать PPTC (Profiled Persistent Translation Cache)",
+ "sv_SE": "PPTC (Profilerad bestående översättningscache)",
+ "th_TH": "PPTC (แคชโปรไฟล์การแปลแบบถาวร)",
+ "tr_TR": "PPTC (Profilli Sürekli Çeviri Önbelleği)",
+ "uk_UA": "PPTC (профільований постійний кеш перекладу)",
+ "zh_CN": "开启 PPTC 缓存",
+ "zh_TW": "PPTC (剖析式持久轉譯快取, Profiled Persistent Translation Cache)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemEnableLowPowerPptc",
+ "Translations": {
+ "ar_SA": "Low-power PPTC",
+ "de_DE": "Kleinleistungs-PPTC",
+ "el_GR": "Low-power PPTC",
+ "en_US": "Low-power PPTC cache",
+ "es_ES": "Cache PPTC de bajo consumo",
+ "fr_FR": "Cache PPTC de faible puissance",
+ "he_IL": "Low-power PPTC",
+ "it_IT": "Caricamento PPTC a basso consumo energetico",
+ "ja_JP": "Low-power PPTC",
+ "ko_KR": "저전력 PPTC 캐시",
+ "no_NO": "PPTC med lavt strømforbruk",
+ "pl_PL": "Low-power PPTC",
+ "pt_BR": "Cache PPTC com Baixo Consumo de Energia",
+ "ru_RU": "PPTC с низким электропотреблением",
+ "sv_SE": "PPTC med låg strömförbrukning",
+ "th_TH": "PPTC แบบพลังงานตํ่า",
+ "tr_TR": "Low-power PPTC",
+ "uk_UA": "Low-power PPTC",
+ "zh_CN": "低功耗 PPTC 加载",
+ "zh_TW": "低功耗 PPTC"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemTurboMultiplier",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Turbo Mode multiplier:",
+ "es_ES": "",
+ "fr_FR": "Multiplicateur du Mode Turbo :",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "터보 모드 배수 :",
+ "no_NO": "Multiplikator i turbomodus:",
+ "pl_PL": "",
+ "pt_BR": "Multiplicador do Modo Turbo",
+ "ru_RU": "",
+ "sv_SE": "Multiplikator för turboläge:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Множник Турборежиму:",
+ "zh_CN": "涡轮模式倍数:",
+ "zh_TW": "加速模式倍數:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemTurboMultiplierValueToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "The Turbo mode multiplier target value.\n\nLeave at 200 if unsure.",
+ "es_ES": "",
+ "fr_FR": "La valeur souhaitée du multiplicateur du mode Turbo.\n\nLaissez à 200 si vous n'êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "터보 모드 배수 목표 값입니다.\n\n모르면 200으로 두세요.",
+ "no_NO": "Målverdien for multiplikatoren i turbomodus. \n\nLa syå på 200 hvis du er usikker.",
+ "pl_PL": "",
+ "pt_BR": "O valor do Multiplicador do Modo Turbo. Deixe em 200 se não tiver certeza.",
+ "ru_RU": "",
+ "sv_SE": "Målvärdet för multiplikatorn i turboläget. \n\nLämna den på 200 om du är osäker.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Цільове значення коефіцієнта Турборежиму.\n\nЗалиште 200, якщо не впевнені",
+ "zh_CN": "涡轮模式倍数的目标值。\n\n如果不确定请保留为 200。",
+ "zh_TW": "加速模式倍數的數值。\n\n如果不確定,請保持數值為 200。"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemTurboMultiplierToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Turbo mode is an emulator feature which effectively causes speed up or slow down when a game is not frame-rate sensitive.\nYou can toggle this feature in-game with a hotkey, configurable in Ryujinx Keyboard Hotkeys settings.\n\nLeave at 200 if unsure.",
+ "es_ES": "",
+ "fr_FR": "Le Mode Turbo est une fonctionnalité de l’émulateur qui permet d’accélérer ou de ralentir le jeu lorsque celui-ci n’est pas sensible au taux de rafraîchissement.\nVous pouvez activer ou désactiver cette fonction en jeu via un raccourci clavier, configurable dans les paramètres des raccourcis clavier de Ryujinx.\n\nLaissez à 200 si vous n’êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "터보 모드는 게임이 프레임 속도에 민감하지 않을 때 효과적으로 속도를 높이거나 낮추는 에뮬레이터 기능입니다.\n이 기능은 Ryujinx 키보드 단축키 설정에서 구성할 수 있는 단축키를 사용하여 게임 내에서 전환할 수 있습니다.\n\n모르면 200으로 두세요.",
+ "no_NO": "Turbo-modus er en emulatorfunksjon som effektivt øker eller senker hastigheten når et spill ikke er følsom for bildefrekvens.\nDu kan slå på denne funksjonen i spillet med en hurtigtast, som kan konfigureres i Ryujinx Keyboard Hotkeys-innstillingene.\n\nLa den stå på 200 hvis du er usikker.",
+ "pl_PL": "",
+ "pt_BR": "O Modo Turbo é um recurso do emulador que efetivamente aumenta ou dimimui a velocidade de um jogo quando o mesmo não é sensivel à taxa de quadros. \nVocê pode ativar esse recurso dentro do jogo com uma tecla de atalho, configurável nas Configurações de Teclas de Atalho do Ryujinx. \n\nDeixe em 200 se não tiver certeza.",
+ "ru_RU": "",
+ "sv_SE": "Turboläget är en emulatorfunktion som effektivt ökar eller sänker hastigheten när ett spel inte är känsligt för bildfrekvens.\nDu kan växla denna funktion i spelet med en snabbtangent, konfigurerbar i Ryujinx inställningar för snabbtangenter.\n\nLämna den på 200 om du är osäker.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Турборежим (Turbo mode) – функція емулятора, що ефективно прискорює або сповільнює гру, якщо та не чутлива до частоти кадрів. Цю функцію можна ввімкнути/вимкнути безпосередньо під час гри за допомогою гарячої клавіші, яку можна прив'язати в меню \"Гарячі клавіші\" в налаштуваннях.",
+ "zh_CN": "涡轮模式是一种模拟器功能当游戏对帧率不敏感时它可以有效地导致加速或降速。\n您可以在游戏中使用热键切换此功能,它可以在 Ryujinx 的键盘热键设置进行设置。\n\n如果不确定则保留为 200。",
+ "zh_TW": "加速模式是一種模擬器功能,其目的為加速或減速對不是以影格速率為速度 (frame-rate sensitive) 的遊戲。\n你可以在遊戲中以快捷鍵切換此功能,而快捷鍵可於 Ryujinx 鍵盤快捷鍵中設置。\n\n如果不確定,請保持數值為 200。"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemEnableFsIntegrityChecks",
+ "Translations": {
+ "ar_SA": "التحقق من سلامة نظام الملفات",
+ "de_DE": "FS Integritätsprüfung",
+ "el_GR": "Ενεργοποίηση Ελέγχων Ακεραιότητας FS",
+ "en_US": "FS Integrity Checks",
+ "es_ES": "Comprobar integridad de los archivos",
+ "fr_FR": "Vérification de l’intégrité du système de fichiers (FS)",
+ "he_IL": "FS בדיקות תקינות",
+ "it_IT": "Attiva controlli d'integrità FS",
+ "ja_JP": "ファイルシステム整合性チェック",
+ "ko_KR": "파일 시스템 무결성 검사",
+ "no_NO": "FS Integritetssjekk",
+ "pl_PL": "Sprawdzanie integralności systemu plików",
+ "pt_BR": "Verificações de Integridade do FS",
+ "ru_RU": "Проверка целостности файловой системы",
+ "sv_SE": "Integritetskontroller av filsystem",
+ "th_TH": "ตรวจสอบความถูกต้องของ FS",
+ "tr_TR": "FS Bütünlük Kontrolleri",
+ "uk_UA": "Перевірка цілісності FS",
+ "zh_CN": "启用文件系统完整性检查",
+ "zh_TW": "啟用檔案系統完整性檢查"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemAudioBackend",
+ "Translations": {
+ "ar_SA": "خلفية الصوت:",
+ "de_DE": "Audio-Backend:",
+ "el_GR": "Backend Ήχου:",
+ "en_US": "Audio Backend:",
+ "es_ES": "Motor de audio:",
+ "fr_FR": "Bibliothèque Audio :",
+ "he_IL": "אחראי שמע:",
+ "it_IT": "Backend audio:",
+ "ja_JP": "音声バックエンド:",
+ "ko_KR": "음향 후단부 :",
+ "no_NO": "Lyd Backend:",
+ "pl_PL": "Backend Dżwięku:",
+ "pt_BR": "Módulo de Áudio:",
+ "ru_RU": "Аудио бэкенд:",
+ "sv_SE": "Ljudbakände:",
+ "th_TH": "ระบบเสียงเบื้องหลัง:",
+ "tr_TR": "Ses Motoru:",
+ "uk_UA": "Аудіосистема:",
+ "zh_CN": "音频处理引擎:",
+ "zh_TW": "音效後端:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemAudioBackendDummy",
+ "Translations": {
+ "ar_SA": "زائف",
+ "de_DE": "Ohne Funktion",
+ "el_GR": "Απενεργοποιημένο",
+ "en_US": "Dummy",
+ "es_ES": "Vacío",
+ "fr_FR": "Désactivée",
+ "he_IL": "גולם",
+ "it_IT": "",
+ "ja_JP": "ダミー",
+ "ko_KR": "더미",
+ "no_NO": "",
+ "pl_PL": "Atrapa",
+ "pt_BR": "Nenhum",
+ "ru_RU": "Без звука",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Yapay",
+ "uk_UA": "Вимкнено",
+ "zh_CN": "无",
+ "zh_TW": "虛設 (Dummy)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemAudioBackendOpenAL",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "OpenAL",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabSystemAudioBackendSoundIO",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "SoundIO",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Lyd Inn/Ut",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabSystemAudioBackendSDL2",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "SDL2",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabSystemHacks",
+ "Translations": {
+ "ar_SA": "هاكات",
+ "de_DE": "",
+ "el_GR": "Μικροδιορθώσεις",
+ "en_US": "Hacks",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "האצות",
+ "it_IT": "Espedienti",
+ "ja_JP": "ハック",
+ "ko_KR": "핵",
+ "no_NO": "",
+ "pl_PL": "Hacki",
+ "pt_BR": "Trapaças",
+ "ru_RU": "Хаки",
+ "sv_SE": "Hack",
+ "th_TH": "แฮ็ก",
+ "tr_TR": "Hack'ler",
+ "uk_UA": "Хитрощі",
+ "zh_CN": "修改",
+ "zh_TW": "補釘修正"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemHacksNote",
+ "Translations": {
+ "ar_SA": "قد يتسبب في عدم الاستقرار",
+ "de_DE": " (Kann Fehler verursachen)",
+ "el_GR": " (Μπορεί να προκαλέσουν αστάθεια)",
+ "en_US": "May cause instability",
+ "es_ES": " (Pueden causar inestabilidad)",
+ "fr_FR": "Peut causer des instabilités",
+ "he_IL": "עלול לגרום לאי יציבות",
+ "it_IT": "Possono causare instabilità",
+ "ja_JP": " (挙動が不安定になる可能性があります)",
+ "ko_KR": "불안정성을 유발할 수 있음",
+ "no_NO": "Kan forårsake ustabilitet",
+ "pl_PL": " (mogą powodować niestabilność)",
+ "pt_BR": "Pode causar instabilidade",
+ "ru_RU": "Возможна нестабильная работа",
+ "sv_SE": "Kan orsaka instabilitet",
+ "th_TH": "อาจทำให้เกิดข้อผิดพลาดได้",
+ "tr_TR": " (dengesizlik oluşturabilir)",
+ "uk_UA": " (може викликати нестабільність)",
+ "zh_CN": "会导致模拟器不稳定",
+ "zh_TW": "可能導致模擬器不穩定"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemDramSize",
+ "Translations": {
+ "ar_SA": "استخدام تخطيط الذاكرة البديل (المطورين)",
+ "de_DE": "DRAM Größe:",
+ "el_GR": "Μέγεθος DRAM:",
+ "en_US": "DRAM size:",
+ "es_ES": "Tamaño DRAM:",
+ "fr_FR": "Taille de la DRAM :",
+ "he_IL": "השתמש בפריסת זיכרון חלופית (נועד למפתחים)",
+ "it_IT": "Dimensione memoria DRAM:",
+ "ja_JP": "DRAMサイズ:",
+ "ko_KR": "DRAM 크기 :",
+ "no_NO": "DRAM Mengde",
+ "pl_PL": "Użyj alternatywnego układu pamięci (Deweloperzy)",
+ "pt_BR": "Tamanho da DRAM:",
+ "ru_RU": "Использовать альтернативный макет памяти (для разработчиков)",
+ "sv_SE": "DRAM-storlek:",
+ "th_TH": "ใช้หน่วยความจำสำรอง (โหมดนักพัฒนา)",
+ "tr_TR": "Alternatif bellek düzeni kullan (Geliştirici)",
+ "uk_UA": "Використовувати альтернативне розташування пам'яті (для розробників)",
+ "zh_CN": "使用开发机的内存布局(开发人员使用)",
+ "zh_TW": "使用替代的記憶體配置 (開發者專用)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemDramSize4GiB",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "4GiB",
+ "es_ES": "",
+ "fr_FR": "4GiO",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "4GB",
+ "no_NO": "4GB",
+ "pl_PL": "",
+ "pt_BR": "4GB",
+ "ru_RU": "4ГиБ",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "4Гб",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabSystemDramSize6GiB",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "6GiB",
+ "es_ES": "",
+ "fr_FR": "6GiO",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "6GB",
+ "no_NO": "6GB",
+ "pl_PL": "",
+ "pt_BR": "6GB",
+ "ru_RU": "6ГиБ",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "6Гб",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabSystemDramSize8GiB",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "8GiB",
+ "es_ES": "",
+ "fr_FR": "8GiO",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "8GB",
+ "no_NO": "8GB",
+ "pl_PL": "",
+ "pt_BR": "8GB",
+ "ru_RU": "8ГиБ",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "8Гб",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabSystemDramSize12GiB",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "12GiB",
+ "es_ES": "",
+ "fr_FR": "12GiO",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "12GB",
+ "no_NO": "12GB",
+ "pl_PL": "",
+ "pt_BR": "12GB",
+ "ru_RU": "12ГиБ",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "12Гб",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabSystemIgnoreMissingServices",
+ "Translations": {
+ "ar_SA": "تجاهل الخدمات المفقودة",
+ "de_DE": "Ignoriere fehlende Dienste",
+ "el_GR": "Αγνόηση υπηρεσιών που λείπουν",
+ "en_US": "Ignore Missing Services",
+ "es_ES": "Ignorar servicios no implementados",
+ "fr_FR": "Ignorer les services manquants",
+ "he_IL": "התעלם משירותים חסרים",
+ "it_IT": "Ignora servizi mancanti",
+ "ja_JP": "未実装サービスを無視する",
+ "ko_KR": "누락된 서비스 무시",
+ "no_NO": "Ignorer manglende tjenester",
+ "pl_PL": "Ignoruj Brakujące Usługi",
+ "pt_BR": "Ignorar Serviços Ausentes",
+ "ru_RU": "Игнорировать отсутствующие службы",
+ "sv_SE": "Ignorera saknade tjänster",
+ "th_TH": "เมินเฉยบริการที่หายไป",
+ "tr_TR": "Eksik Servisleri Görmezden Gel",
+ "uk_UA": "Ігнорувати відсутні служби",
+ "zh_CN": "忽略缺失的服务",
+ "zh_TW": "忽略缺少的模擬器功能"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemIgnoreControllerApplet",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Ignore Controller Applet",
+ "es_ES": "",
+ "fr_FR": "Ignorer l’applet de contrôleur",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "컨트롤러 애플릿 무시",
+ "no_NO": "Ignorer Kontroller-applet",
+ "pl_PL": "",
+ "pt_BR": "Ignorar Applet do Controlador",
+ "ru_RU": "Игнорировать апплет контроллера",
+ "sv_SE": "Ignorera kontroller-applet",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Ігнорувати Аплет Контролера",
+ "zh_CN": "忽略控制器小程序",
+ "zh_TW": "忽略控制器小程式"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSkipUserProfilesManager",
+ "Translations": {
+ "ar_SA": "تخطي مربع حوار 'إدارة الملفات الشخصية للمستخدم'",
+ "de_DE": "Überspringen des Dialogs 'Benutzerprofile verwalten'",
+ "el_GR": "Παράκαμψη διαλόγου 'Διαχείριση Προφίλ _Χρηστών'",
+ "en_US": "Skip dialog 'Manage User Profiles'",
+ "es_ES": "Omitir el diálogo 'Gestionar perfiles de usuario'",
+ "fr_FR": "Ignorer la boîte de dialogue « Gérer les profils utilisateur »",
+ "he_IL": "דילוג על הדיאלוג 'נהל פרופילי משתמש'",
+ "it_IT": "Salta la finestra di dialogo 'Gestisci i profili utente'",
+ "ja_JP": "「ユーザプロファイルを管理」ダイアログをスキップ",
+ "ko_KR": "'사용자 프로필 관리' 대화 상자 건너뛰기",
+ "no_NO": "Hopp over dialogen 'Administrere Brukerprofiler'",
+ "pl_PL": "Pomiń okno dialogowe 'Zarządzaj profilami użytkowników'",
+ "pt_BR": "Ignorar a caixa de diálogo 'Gerenciar Perfis de Usuário'",
+ "ru_RU": "Пропустить диалог 'Менеджер учётных записей'",
+ "sv_SE": "Hoppa över dialogen 'Hantera användarprofiler'",
+ "th_TH": "ข้ามหน้าต่างโต้ตอบ 'จัดการโปรไฟล์ผู้ใช้งาน'",
+ "tr_TR": "'Kullanıcı Profillerini Yönet' iletişim kutusunu atla",
+ "uk_UA": "Пропустити діалог 'Керувати профілями користувачів'",
+ "zh_CN": "跳过 “管理用户账户” 对话框",
+ "zh_TW": "略過對話框「管理使用者設定檔」"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphics",
+ "Translations": {
+ "ar_SA": "الرسومات",
+ "de_DE": "Grafik",
+ "el_GR": "Γραφικά",
+ "en_US": "Graphics",
+ "es_ES": "Gráficos",
+ "fr_FR": "Graphismes",
+ "he_IL": "גרפיקה",
+ "it_IT": "Grafica",
+ "ja_JP": "グラフィックス",
+ "ko_KR": "그래픽",
+ "no_NO": "Grafikk",
+ "pl_PL": "Grafika",
+ "pt_BR": "Gráficos",
+ "ru_RU": "Графика",
+ "sv_SE": "Grafik",
+ "th_TH": "กราฟฟิก",
+ "tr_TR": "Grafikler",
+ "uk_UA": "Графіка",
+ "zh_CN": "图形",
+ "zh_TW": "圖形"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAPI",
+ "Translations": {
+ "ar_SA": "API الرسومات و تحسين",
+ "de_DE": "Grafik-API & Optimierung",
+ "el_GR": "API Γραφικά & Βελτιστοποίηση",
+ "en_US": "Graphics API & Optimization",
+ "es_ES": "API de gráficos & Optimización",
+ "fr_FR": "API Graphique & Optimisation",
+ "he_IL": "ממשק גראפי & אופטימיזציה",
+ "it_IT": "API grafica & Ottimizzazione",
+ "ja_JP": "グラフィックスAPI&最適化",
+ "ko_KR": "그래픽 API & 최적화",
+ "no_NO": "Grafikk-API & Optimalisering",
+ "pl_PL": "Graficzne API & Optymalizacja",
+ "pt_BR": "API gráfica & Otimização",
+ "ru_RU": "Графический API & Оптимизация",
+ "sv_SE": "Grafik-API & Optimering",
+ "th_TH": "API กราฟฟิก & การเพิ่มประสิทธิภาพ",
+ "tr_TR": "Grafikler API & Optimizasyon",
+ "uk_UA": "Графічний API & Оптимізація",
+ "zh_CN": "图形 API & 优化",
+ "zh_TW": "圖形 API & 優化"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsEnableShaderCache",
+ "Translations": {
+ "ar_SA": "تفعيل ذاكرة المظللات المؤقتة",
+ "de_DE": "Shader-Cache aktivieren",
+ "el_GR": "Ενεργοποίηση Προσωρινής Μνήμης Shader",
+ "en_US": "Enable Shader Cache",
+ "es_ES": "Habilitar caché de sombreadores",
+ "fr_FR": "Activer le cache des shaders",
+ "he_IL": "הפעל מטמון הצללות",
+ "it_IT": "Attiva la cache degli shader",
+ "ja_JP": "シェーダーキャッシュを有効にする",
+ "ko_KR": "셰이더 캐시 활성화",
+ "no_NO": "Aktiver Shader Cachen",
+ "pl_PL": "Włącz pamięć podręczną cieni",
+ "pt_BR": "Habilitar Cache de Shader",
+ "ru_RU": "Кэшировать шейдеры",
+ "sv_SE": "Aktivera Shader Cache",
+ "th_TH": "เปิดใช้งาน แคชแสงเงา",
+ "tr_TR": "Shader Önbelleğini Etkinleştir",
+ "uk_UA": "Увімкнути кеш шейдерів",
+ "zh_CN": "启用着色器缓存",
+ "zh_TW": "啟用著色器快取"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAnisotropicFiltering",
+ "Translations": {
+ "ar_SA": "تصفية:",
+ "de_DE": "Anisotrope Filterung:",
+ "el_GR": "Ανισότροπο Φιλτράρισμα:",
+ "en_US": "Anisotropic Filtering:",
+ "es_ES": "Filtro anisotrópico:",
+ "fr_FR": "Filtrage anisotrope :",
+ "he_IL": "סינון אניסוטרופי:",
+ "it_IT": "Filtro anisotropico:",
+ "ja_JP": "異方性フィルタリング:",
+ "ko_KR": "이방성 필터링 :",
+ "no_NO": "Anisotropisk filtrering:",
+ "pl_PL": "Filtrowanie anizotropowe:",
+ "pt_BR": "Filtro Anisotrópico:",
+ "ru_RU": "Анизотропная фильтрация:",
+ "sv_SE": "Anisotropisk filtrering:",
+ "th_TH": "ตัวกรองแบบ Anisotropic:",
+ "tr_TR": "Eşyönsüz Doku Süzmesi:",
+ "uk_UA": "Анізотропна фільтрація:",
+ "zh_CN": "各向异性过滤:",
+ "zh_TW": "各向異性過濾:"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAnisotropicFilteringAuto",
+ "Translations": {
+ "ar_SA": "تلقائي",
+ "de_DE": "",
+ "el_GR": "Αυτόματο",
+ "en_US": "Auto",
+ "es_ES": "Automático",
+ "fr_FR": "",
+ "he_IL": "אוטומטי",
+ "it_IT": "Automatico",
+ "ja_JP": "自動",
+ "ko_KR": "자동",
+ "no_NO": "Automatisk",
+ "pl_PL": "Automatyczne",
+ "pt_BR": "Automático",
+ "ru_RU": "Автоматически",
+ "sv_SE": "Automatiskt",
+ "th_TH": "อัตโนมัติ",
+ "tr_TR": "Otomatik",
+ "uk_UA": "Авто",
+ "zh_CN": "自动",
+ "zh_TW": "自動"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAnisotropicFiltering2x",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "2x",
+ "es_ES": "x2",
+ "fr_FR": "x2",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "2배",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "2 倍"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAnisotropicFiltering4x",
+ "Translations": {
+ "ar_SA": "4×",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "4x",
+ "es_ES": "x4",
+ "fr_FR": "x4",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "4배",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "4 倍"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAnisotropicFiltering8x",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "8x",
+ "es_ES": "x8",
+ "fr_FR": "x8",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "8배",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "8 倍"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAnisotropicFiltering16x",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "16x",
+ "es_ES": "x16",
+ "fr_FR": "x16",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "16배",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "16 倍"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsResolutionScale",
+ "Translations": {
+ "ar_SA": "مقياس الدقة",
+ "de_DE": "Auflösungsskalierung:",
+ "el_GR": "Κλίμακα Ανάλυσης:",
+ "en_US": "Resolution Scale:",
+ "es_ES": "Escala de resolución:",
+ "fr_FR": "Échelle de résolution :",
+ "he_IL": "קנה מידה של רזולוציה:",
+ "it_IT": "Scala della risoluzione:",
+ "ja_JP": "解像度:",
+ "ko_KR": "해상도 배율 :",
+ "no_NO": "Oppløsnings skala:",
+ "pl_PL": "Skalowanie rozdzielczości:",
+ "pt_BR": "Escala de Resolução:",
+ "ru_RU": "Масштабирование:",
+ "sv_SE": "Upplösningsskalning:",
+ "th_TH": "อัตราส่วนความละเอียด:",
+ "tr_TR": "Çözünürlük Ölçeği:",
+ "uk_UA": "Роздільна здатність:",
+ "zh_CN": "分辨率缩放:",
+ "zh_TW": "解析度比例:"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsResolutionScaleCustom",
+ "Translations": {
+ "ar_SA": "مخصص (لا ينصح به)",
+ "de_DE": "Benutzerdefiniert (nicht empfohlen)",
+ "el_GR": "Προσαρμοσμένο (Δεν συνιστάται)",
+ "en_US": "Custom (Not recommended)",
+ "es_ES": "Personalizada (no recomendado)",
+ "fr_FR": "Personnalisée (non recommandée)",
+ "he_IL": "מותאם אישית (לא מומלץ)",
+ "it_IT": "Personalizzata (Non raccomandata)",
+ "ja_JP": "カスタム (非推奨)",
+ "ko_KR": "사용자 정의(권장하지 않음)",
+ "no_NO": "Egendefinert (anbefales ikke)",
+ "pl_PL": "Niestandardowa (Niezalecane)",
+ "pt_BR": "Customizada (Não recomendado)",
+ "ru_RU": "Пользовательское (не рекомендуется)",
+ "sv_SE": "Anpassad (rekommenderas inte)",
+ "th_TH": "กำหนดเอง (ไม่แนะนำ)",
+ "tr_TR": "Özel (Tavsiye Edilmez)",
+ "uk_UA": "Користувацька (не рекомендовано)",
+ "zh_CN": "自定义(不推荐)",
+ "zh_TW": "自訂 (不建議使用)"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsResolutionScaleNative",
+ "Translations": {
+ "ar_SA": "الأصل (720p/1080p)",
+ "de_DE": "Nativ (720p/1080p)",
+ "el_GR": "Εγγενής (720p/1080p)",
+ "en_US": "Native (720p/1080p)",
+ "es_ES": "Nativa (720p/1080p)",
+ "fr_FR": "Natif (720p/1080p)",
+ "he_IL": "מקורי (720p/1080p)",
+ "it_IT": "Nativa (720p/1080p)",
+ "ja_JP": "ネイティブ (720p/1080p)",
+ "ko_KR": "원본(720p/1080p)",
+ "no_NO": "Naturlig (720p/1080p)",
+ "pl_PL": "Natywna (720p/1080p)",
+ "pt_BR": "Nativa (720p/1080p)",
+ "ru_RU": "Нативное (720p/1080p)",
+ "sv_SE": "Inbyggd (720p/1080p)",
+ "th_TH": "พื้นฐานระบบ (720p/1080p)",
+ "tr_TR": "Yerel (720p/1080p)",
+ "uk_UA": "Стандартний (720p/1080p)",
+ "zh_CN": "原生 (720p/1080p)",
+ "zh_TW": "原生 (720p/1080p)"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsResolutionScale2x",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "2x (1440p/2160p)",
+ "es_ES": "x2 (1440p/2160p)",
+ "fr_FR": "x2 (1440p/2160p)",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "2배(1440p/2160p)",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "2 倍 (1440p/2160p)",
+ "zh_TW": "2 倍 (1440p/2160p)"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsResolutionScale3x",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "3x (2160p/3240p)",
+ "es_ES": "x3 (2160p/3240p)",
+ "fr_FR": "x3 (2160p/3240p)",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "3배(2160p/3240p)",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "3 倍 (2160p/3240p)",
+ "zh_TW": "3 倍 (2160p/3240p)"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsResolutionScale4x",
+ "Translations": {
+ "ar_SA": "4x (2880p/4320p) (لا ينصح به)",
+ "de_DE": "4x (2880p/4320p) (Nicht empfohlen)",
+ "el_GR": "",
+ "en_US": "4x (2880p/4320p) (Not recommended)",
+ "es_ES": "4x (2880p/4320p) (no recomendado)",
+ "fr_FR": "x4 (2880p/4320p) (non recommandé)",
+ "he_IL": "4x (2880p/4320p) (לא מומלץ)",
+ "it_IT": "4x (2880p/4320p) (Non consigliato)",
+ "ja_JP": "4x (2880p/4320p) (非推奨)",
+ "ko_KR": "4배(2880p/4320p) (권장하지 않음)",
+ "no_NO": "4x (2880p/4320p) (anbefales ikke)",
+ "pl_PL": "4x (2880p/4320p) (niezalecane)",
+ "pt_BR": "4x (2880p/4320p) (Não recomendado)",
+ "ru_RU": "4x (2880p/4320p) (не рекомендуется)",
+ "sv_SE": "4x (2880p/4320p) (rekommenderas inte)",
+ "th_TH": "4x (2880p/4320p) (ไม่แนะนำ)",
+ "tr_TR": "4x (2880p/4320p) (Tavsiye Edilmez)",
+ "uk_UA": "4x (2880p/4320p) (Не рекомендується)",
+ "zh_CN": "4 倍 (2880p/4320p) (不推荐)",
+ "zh_TW": "4 倍 (2880p/4320p) (不建議使用)"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAspectRatio",
+ "Translations": {
+ "ar_SA": "نسبة الارتفاع إلى العرض:",
+ "de_DE": "Bildseitenverhältnis:",
+ "el_GR": "Αναλογία Απεικόνισης:",
+ "en_US": "Aspect Ratio:",
+ "es_ES": "Relación de aspecto:",
+ "fr_FR": "Format d'image :",
+ "he_IL": "יחס גובה-רוחב:",
+ "it_IT": "Rapporto d'aspetto:",
+ "ja_JP": "アスペクト比:",
+ "ko_KR": "종횡비 :",
+ "no_NO": "Bildeformat",
+ "pl_PL": "Format obrazu:",
+ "pt_BR": "Proporção da Tela:",
+ "ru_RU": "Соотношение сторон:",
+ "sv_SE": "Bildförhållande:",
+ "th_TH": "อัตราส่วนภาพ:",
+ "tr_TR": "En-Boy Oranı:",
+ "uk_UA": "Співвідношення сторін:",
+ "zh_CN": "宽高比:",
+ "zh_TW": "顯示長寬比例:"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAspectRatio4x3",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "4:3",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAspectRatio16x9",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "16:9",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAspectRatio16x10",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "16:10",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAspectRatio21x9",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "21:9",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAspectRatio32x9",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "32:9",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsAspectRatioStretch",
+ "Translations": {
+ "ar_SA": "تمديد لتناسب النافذة",
+ "de_DE": "An Fenster anpassen",
+ "el_GR": "Έκταση σε όλο το παράθυρο",
+ "en_US": "Stretch to Fit Window",
+ "es_ES": "Estirar a la ventana",
+ "fr_FR": "Ajuster à la taille de la fenêtre",
+ "he_IL": "מתח לגודל חלון",
+ "it_IT": "Adatta alla finestra",
+ "ja_JP": "ウインドウサイズに合わせる",
+ "ko_KR": "창에 맞춰 늘리기",
+ "no_NO": "Strekk for og Tilpasse vindu",
+ "pl_PL": "Rozciągnij do Okna",
+ "pt_BR": "Esticar até Caber",
+ "ru_RU": "Растянуть до размеров окна",
+ "sv_SE": "Sträck ut för att passa fönster",
+ "th_TH": "ยืดภาพเพื่อให้พอดีกับหน้าต่าง",
+ "tr_TR": "Pencereye Sığdırmak İçin Genişlet",
+ "uk_UA": "Розтягнути до розміру вікна",
+ "zh_CN": "拉伸以适应窗口",
+ "zh_TW": "拉伸以適應視窗"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsDeveloperOptions",
+ "Translations": {
+ "ar_SA": "خيارات المطور",
+ "de_DE": "Optionen für Entwickler",
+ "el_GR": "Επιλογές Προγραμματιστή",
+ "en_US": "Developer Options",
+ "es_ES": "Opciones de desarrollador",
+ "fr_FR": "Options pour les développeurs",
+ "he_IL": "אפשרויות מפתח",
+ "it_IT": "Opzioni per sviluppatori",
+ "ja_JP": "開発者向けオプション",
+ "ko_KR": "개발자 옵션",
+ "no_NO": "Utvikleralternativer",
+ "pl_PL": "Opcje programisty",
+ "pt_BR": "Opções do Desenvolvedor",
+ "ru_RU": "Параметры разработчика",
+ "sv_SE": "Utvecklarinställningar",
+ "th_TH": "ตัวเลือกนักพัฒนา",
+ "tr_TR": "Geliştirici Seçenekleri",
+ "uk_UA": "Параметри розробника",
+ "zh_CN": "开发者选项",
+ "zh_TW": "開發者選項"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsShaderDumpPath",
+ "Translations": {
+ "ar_SA": "مسار تفريغ المظللات:",
+ "de_DE": "Grafik-Shader-Dump-Pfad:",
+ "el_GR": "Τοποθεσία Shaders Γραφικών:",
+ "en_US": "Graphics Shader Dump Path:",
+ "es_ES": "Directorio de volcado de sombreadores:",
+ "fr_FR": "Chemin de vidage des shaders graphiques :",
+ "he_IL": "",
+ "it_IT": "Percorso di dump degli shader:",
+ "ja_JP": "グラフィックス シェーダー ダンプパス:",
+ "ko_KR": "그래픽 셰이더 덤프 경로 :",
+ "no_NO": "Grafikk Shader Dump bane:",
+ "pl_PL": "Ścieżka do zgranych cieni graficznych:",
+ "pt_BR": "Diretório para Despejo de Shaders:",
+ "ru_RU": "Путь дампа графических шейдеров",
+ "sv_SE": "Sökväg för Graphics Shader Dump:",
+ "th_TH": "ที่เก็บ ดัมพ์ไฟล์ แสงเงา:",
+ "tr_TR": "Grafik Shader Döküm Yolu:",
+ "uk_UA": "Шлях скидання графічного шейдера:",
+ "zh_CN": "图形着色器转储路径:",
+ "zh_TW": "圖形著色器傾印路徑:"
+ }
+ },
+ {
+ "ID": "SettingsTabLogging",
+ "Translations": {
+ "ar_SA": "تسجيل",
+ "de_DE": "Logs",
+ "el_GR": "Καταγραφή",
+ "en_US": "Logging",
+ "es_ES": "Registros",
+ "fr_FR": "Journalisation",
+ "he_IL": "רישום",
+ "it_IT": "Log",
+ "ja_JP": "ロギング",
+ "ko_KR": "로그 기록",
+ "no_NO": "",
+ "pl_PL": "Dziennik zdarzeń",
+ "pt_BR": "Log",
+ "ru_RU": "Журналирование",
+ "sv_SE": "Loggning",
+ "th_TH": "ประวัติ",
+ "tr_TR": "Loglama",
+ "uk_UA": "Налагодження",
+ "zh_CN": "日志",
+ "zh_TW": "日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingLogging",
+ "Translations": {
+ "ar_SA": "تسجيل",
+ "de_DE": "Logs",
+ "el_GR": "Καταγραφή",
+ "en_US": "Logging",
+ "es_ES": "Registros",
+ "fr_FR": "Journalisation",
+ "he_IL": "רישום",
+ "it_IT": "Log",
+ "ja_JP": "ロギング",
+ "ko_KR": "로그 기록",
+ "no_NO": "",
+ "pl_PL": "Dziennik zdarzeń",
+ "pt_BR": "Log",
+ "ru_RU": "Журналирование",
+ "sv_SE": "Loggning",
+ "th_TH": "ประวัติ",
+ "tr_TR": "Loglama",
+ "uk_UA": "Налагодження",
+ "zh_CN": "日志",
+ "zh_TW": "日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableLoggingToFile",
+ "Translations": {
+ "ar_SA": "تفعيل التسجيل إلى ملف",
+ "de_DE": "Protokollierung in Datei aktivieren",
+ "el_GR": "Ενεργοποίηση Καταγραφής Αρχείου",
+ "en_US": "Enable Logging to File",
+ "es_ES": "Habilitar registro a archivo",
+ "fr_FR": "Activer la journalisation dans un fichier",
+ "he_IL": "אפשר רישום לקובץ",
+ "it_IT": "Salva i log su file",
+ "ja_JP": "ファイルへのロギングを有効にする",
+ "ko_KR": "파일에 로그 기록 활성화",
+ "no_NO": "Aktiver logging til fil",
+ "pl_PL": "Włącz rejestrowanie zdarzeń do pliku",
+ "pt_BR": "Salvar Logs em Arquivo",
+ "ru_RU": "Включить запись в файл",
+ "sv_SE": "Aktivera loggning till fil",
+ "th_TH": "เปิดใช้งานการบันทึกประวัติ ไปยังไฟล์",
+ "tr_TR": "Logları Dosyaya Kaydetmeyi Etkinleştir",
+ "uk_UA": "Увімкнути налагодження у файл",
+ "zh_CN": "将日志写入文件",
+ "zh_TW": "啟用日誌寫入到檔案"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableStubLogs",
+ "Translations": {
+ "ar_SA": "تفعيل سجلات الـStub",
+ "de_DE": "Aktiviere Stub-Logs",
+ "el_GR": "Ενεργοποίηση Καταγραφής Stub",
+ "en_US": "Enable Stub Logs",
+ "es_ES": "Habilitar registros de Stub",
+ "fr_FR": "Activer les journaux stub",
+ "he_IL": "אפשר רישום בדל",
+ "it_IT": "Attiva log di stub",
+ "ja_JP": "Stub ログを有効にする",
+ "ko_KR": "조각 기록 활성화",
+ "no_NO": "Aktiver Stub-logger",
+ "pl_PL": "Wlącz Skróty Logów",
+ "pt_BR": "Habilitar Logs de Stub",
+ "ru_RU": "Включить журнал-заглушку",
+ "sv_SE": "Aktivera stubbloggar",
+ "th_TH": "เปิดใช้งานการบันทึกประวัติ",
+ "tr_TR": "Stub Loglarını Etkinleştir",
+ "uk_UA": "Увімкнути журнали заглушки",
+ "zh_CN": "启用存根日志",
+ "zh_TW": "啟用 Stub 日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableInfoLogs",
+ "Translations": {
+ "ar_SA": "تفعيل سجلات المعلومات",
+ "de_DE": "Aktiviere Info-Logs",
+ "el_GR": "Ενεργοποίηση Καταγραφής Πληροφοριών",
+ "en_US": "Enable Info Logs",
+ "es_ES": "Habilitar registros de Info",
+ "fr_FR": "Activer les journaux d'informations",
+ "he_IL": "אפשר רישום מידע",
+ "it_IT": "Attiva log di informazioni",
+ "ja_JP": "Info ログを有効にする",
+ "ko_KR": "정보 기록 활성화",
+ "no_NO": "Aktiver informasjonslogger",
+ "pl_PL": "Włącz Logi Informacyjne",
+ "pt_BR": "Habilitar Logs de Informação",
+ "ru_RU": "Включить информационный журнал",
+ "sv_SE": "Aktivera informationsloggar",
+ "th_TH": "เปิดใช้งานการบันทึกประวัติการใช้งาน",
+ "tr_TR": "Bilgi Loglarını Etkinleştir",
+ "uk_UA": "Увімкнути інформаційні журнали",
+ "zh_CN": "启用信息日志",
+ "zh_TW": "啟用資訊日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableWarningLogs",
+ "Translations": {
+ "ar_SA": "تفعيل سجلات التحذير",
+ "de_DE": "Aktiviere Warn-Logs",
+ "el_GR": "Ενεργοποίηση Καταγραφής Προειδοποίησης",
+ "en_US": "Enable Warning Logs",
+ "es_ES": "Habilitar registros de Advertencia",
+ "fr_FR": "Activer les journaux d'avertissements",
+ "he_IL": "אפשר רישום אזהרות",
+ "it_IT": "Attiva log di avviso",
+ "ja_JP": "Warning ログを有効にする",
+ "ko_KR": "경고 기록 활성화",
+ "no_NO": "Aktiver varsellogger",
+ "pl_PL": "Włącz Logi Ostrzeżeń",
+ "pt_BR": "Habilitar Logs de Alerta",
+ "ru_RU": "Включить журнал предупреждений",
+ "sv_SE": "Aktivera varningsloggar",
+ "th_TH": "เปิดใช้งานการบันทึกประวัติคำเตือน",
+ "tr_TR": "Uyarı Loglarını Etkinleştir",
+ "uk_UA": "Увімкнути журнали попереджень",
+ "zh_CN": "启用警告日志",
+ "zh_TW": "啟用警告日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableErrorLogs",
+ "Translations": {
+ "ar_SA": "تفعيل سجلات الأخطاء",
+ "de_DE": "Aktiviere Fehler-Logs",
+ "el_GR": "Ενεργοποίηση Καταγραφής Σφαλμάτων",
+ "en_US": "Enable Error Logs",
+ "es_ES": "Habilitar registros de Error",
+ "fr_FR": "Activer les journaux d'erreurs",
+ "he_IL": "אפשר רישום שגיאות",
+ "it_IT": "Attiva log di errore",
+ "ja_JP": "Error ログを有効にする",
+ "ko_KR": "오류 기록 활성화",
+ "no_NO": "Aktiver feillogger",
+ "pl_PL": "Włącz Logi Błędów",
+ "pt_BR": "Habilitar Logs de Erro",
+ "ru_RU": "Включить журнал ошибок",
+ "sv_SE": "Aktivera felloggar",
+ "th_TH": "เปิดใช้งานการบันทึกประวัติข้อผิดพลาด",
+ "tr_TR": "Hata Loglarını Etkinleştir",
+ "uk_UA": "Увімкнути журнали помилок",
+ "zh_CN": "启用错误日志",
+ "zh_TW": "啟用錯誤日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableTraceLogs",
+ "Translations": {
+ "ar_SA": "تفعيل سجلات التتبع",
+ "de_DE": "Aktiviere Trace-Logs",
+ "el_GR": "Ενεργοποίηση Καταγραφής Ιχνών",
+ "en_US": "Enable Trace Logs",
+ "es_ES": "Habilitar registros de Rastro",
+ "fr_FR": "Activer les journaux de trace",
+ "he_IL": "הפעל רישום מעקבי",
+ "it_IT": "Attiva log di trace",
+ "ja_JP": "Trace ログを有効にする",
+ "ko_KR": "추적 기록 활성화",
+ "no_NO": "Aktiver spor logger",
+ "pl_PL": "Włącz Logi Śledzenia",
+ "pt_BR": "Habilitar Logs de Rastreamento",
+ "ru_RU": "Включить журнал трассировки",
+ "sv_SE": "Aktivera spårloggar",
+ "th_TH": "เปิดใช้งานการบันทึกประวัติการติดตาม",
+ "tr_TR": "Trace Loglarını Etkinleştir",
+ "uk_UA": "Увімкнути журнали трасування",
+ "zh_CN": "启用跟踪日志",
+ "zh_TW": "啟用追蹤日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableGuestLogs",
+ "Translations": {
+ "ar_SA": "تفعيل سجلات الضيوف",
+ "de_DE": "Aktiviere Gast-Logs",
+ "el_GR": "Ενεργοποίηση Καταγραφής Επισκεπτών",
+ "en_US": "Enable Guest Logs",
+ "es_ES": "Habilitar registros de Guest",
+ "fr_FR": "Activer les journaux invités",
+ "he_IL": "הפעל רישום מארח",
+ "it_IT": "Attiva log del guest",
+ "ja_JP": "Guest ログを有効にする",
+ "ko_KR": "방문 기록 활성화",
+ "no_NO": "Aktiver gjestelogger",
+ "pl_PL": "Włącz Logi Gości",
+ "pt_BR": "Habilitar Logs de Convidados",
+ "ru_RU": "Включить гостевые журналы",
+ "sv_SE": "Aktivera gästloggar",
+ "th_TH": "เปิดใช้งานการบันทึกประวัติผู้เยี่ยมชม",
+ "tr_TR": "Guest Loglarını Etkinleştir",
+ "uk_UA": "Увімкнути журнали гостей",
+ "zh_CN": "启用访客日志",
+ "zh_TW": "啟用客體日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableAvaloniaLogs",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Enable UI Logs",
+ "es_ES": "",
+ "fr_FR": "Activer les journaux UI",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "UI 로그 활성화",
+ "no_NO": "Aktivere UI-logger",
+ "pl_PL": "",
+ "pt_BR": "Habilitar Logs da IU",
+ "ru_RU": "Включить журнал интерфейса",
+ "sv_SE": "Aktivera gränssnittsloggar",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Увімкнути журнали інтерфейсу",
+ "zh_CN": "启用 UI 日志",
+ "zh_TW": "啟用 UI 日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableFsAccessLogs",
+ "Translations": {
+ "ar_SA": "تمكين سجلات الوصول إلى نظام الملفات",
+ "de_DE": "Aktiviere Fs Zugriff-Logs",
+ "el_GR": "Ενεργοποίηση Καταγραφής Πρόσβασης FS",
+ "en_US": "Enable Fs Access Logs",
+ "es_ES": "Habilitar registros de Fs Access",
+ "fr_FR": "Activer les journaux d'accès au système de fichiers",
+ "he_IL": "אפשר רישום גישת קבצי מערכת",
+ "it_IT": "Attiva log di accesso FS",
+ "ja_JP": "Fs アクセスログを有効にする",
+ "ko_KR": "파일 시스템 접속 기록 활성화",
+ "no_NO": "Aktiver Fs tilgangslogger",
+ "pl_PL": "Włącz Logi Dostępu do Systemu Plików",
+ "pt_BR": "Habilitar Logs de Acesso Fs",
+ "ru_RU": "Включить журналы доступа файловой системы",
+ "sv_SE": "Aktivera loggar för filsystemsåtkomst",
+ "th_TH": "เปิดใช้งานการบันทึกประวัติการเข้าถึง Fs",
+ "tr_TR": "Fs Erişim Loglarını Etkinleştir",
+ "uk_UA": "Увімкнути журнали доступу до файлової системи",
+ "zh_CN": "启用文件访问日志",
+ "zh_TW": "啟用檔案系統存取日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingFsGlobalAccessLogMode",
+ "Translations": {
+ "ar_SA": "وضع سجل الوصول العالمي لنظام الملفات:",
+ "de_DE": "Fs Globaler Zugriff-Log-Modus:",
+ "el_GR": "Λειτουργία Καταγραφής Καθολικής Πρόσβασης FS:",
+ "en_US": "Fs Global Access Log Mode:",
+ "es_ES": "Modo de registros Fs Global Access:",
+ "fr_FR": "Mode global des journaux d’accès FS",
+ "he_IL": "מצב רישום גלובלי של גישת קבצי מערכת",
+ "it_IT": "Modalità log di accesso globale FS:",
+ "ja_JP": "Fs グローバルアクセスログモード:",
+ "ko_KR": "파일 시스템 전역 접속 로그 모드 :",
+ "no_NO": "Fs Global Access-logg-modus:",
+ "pl_PL": "Tryb globalnego dziennika zdarzeń systemu plików:",
+ "pt_BR": "Modo de Log de Acesso Global Fs:",
+ "ru_RU": "Режим журнала глобального доступа файловой системы:",
+ "sv_SE": "Loggläge för global filsystemsåtkomst:",
+ "th_TH": "โหมด การเข้าถึงประวัติส่วนกลาง:",
+ "tr_TR": "Fs Evrensel Erişim Log Modu:",
+ "uk_UA": "Режим журналу глобального доступу файлової системи:",
+ "zh_CN": "文件系统全局访问日志模式:",
+ "zh_TW": "檔案系統全域存取日誌模式:"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingDeveloperOptions",
+ "Translations": {
+ "ar_SA": "خيارات المطور",
+ "de_DE": "Entwickleroptionen",
+ "el_GR": "Επιλογές Προγραμματιστή (ΠΡΟΕΙΔΟΠΟΙΗΣΗ: Η απόδοση Θα μειωθεί)",
+ "en_US": "Developer Options",
+ "es_ES": "Opciones de desarrollador (ADVERTENCIA: empeorarán el rendimiento)",
+ "fr_FR": "Options pour les développeurs",
+ "he_IL": "אפשרויות מפתח",
+ "it_IT": "Opzioni per sviluppatori",
+ "ja_JP": "開発者オプション",
+ "ko_KR": "개발자 옵션",
+ "no_NO": "Utvikleralternativer",
+ "pl_PL": "Opcje programisty (UWAGA: wpływa na wydajność)",
+ "pt_BR": "Opções do Desenvolvedor",
+ "ru_RU": "Параметры разработчика",
+ "sv_SE": "Utvecklarinställningar",
+ "th_TH": "ตัวเลือกนักพัฒนา",
+ "tr_TR": "Geliştirici Seçenekleri (UYARI: Performansı düşürecektir)",
+ "uk_UA": "Параметри розробника (УВАГА: шкодить продуктивності!)",
+ "zh_CN": "开发者选项",
+ "zh_TW": "開發者選項"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingDeveloperOptionsNote",
+ "Translations": {
+ "ar_SA": "تحذير: سوف يقلل من الأداء",
+ "de_DE": "ACHTUNG: Wird die Leistung reduzieren",
+ "el_GR": "ΠΡΟΕΙΔΟΠΟΙΗΣΗ: Θα μειώσει την απόδοση",
+ "en_US": "WARNING: Will reduce performance",
+ "es_ES": "ADVERTENCIA: Reducirá el rendimiento",
+ "fr_FR": "ATTENTION : Réduira les performances",
+ "he_IL": "אזהרה: יפחית ביצועים",
+ "it_IT": "ATTENZIONE: ridurranno le prestazioni",
+ "ja_JP": "警告: パフォーマンスを低下させます",
+ "ko_KR": "경고 : 성능이 감소합니다.",
+ "no_NO": "Advarsel: Vil redusere ytelsen",
+ "pl_PL": "UWAGA: Pogrorszy wydajność",
+ "pt_BR": "AVISO: Reduzirá o desempenho",
+ "ru_RU": "ВНИМАНИЕ: эти настройки снижают производительность",
+ "sv_SE": "VARNING: Kommer att reducera prestandan",
+ "th_TH": "คำเตือน: จะทำให้ประสิทธิภาพลดลง",
+ "tr_TR": "UYARI: Oyun performansı azalacak",
+ "uk_UA": "УВАГА: Зміна параметрів нижче має негативний вплив на продуктивність",
+ "zh_CN": "警告:会降低模拟器性能",
+ "zh_TW": "警告: 會降低效能"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingGraphicsBackendLogLevel",
+ "Translations": {
+ "ar_SA": "مستوى سجل خلفية الرسومات:",
+ "de_DE": "Protokollstufe des Grafik-Backends:",
+ "el_GR": "Επίπεδο Καταγραφής Διεπαφής Γραφικών:",
+ "en_US": "Graphics Backend Log Level:",
+ "es_ES": "Nivel de registro de backend gráficos:",
+ "fr_FR": "Niveau de journalisation du backend graphique :",
+ "he_IL": "רישום גרפיקת קצה אחורי:",
+ "it_IT": "Livello di log del backend grafico:",
+ "ja_JP": "グラフィックスバックエンド ログレベル:",
+ "ko_KR": "그래픽 후단부 기록 레벨 :",
+ "no_NO": "Grafikk Backend-loggnivå:",
+ "pl_PL": "Poziom rejestrowania do dziennika zdarzeń Backendu Graficznego:",
+ "pt_BR": "Nível de Log do Renderizador Gráfico:",
+ "ru_RU": "Уровень журнала бэкенда графики:",
+ "sv_SE": "Loggnivå för grafikbakände:",
+ "th_TH": "ระดับการบันทึกประวัติ กราฟิกเบื้องหลัง:",
+ "tr_TR": "Grafik Arka Uç Günlük Düzeyi",
+ "uk_UA": "Рівень журналу графічного бекенда:",
+ "zh_CN": "图形引擎日志级别:",
+ "zh_TW": "圖形後端日誌等級:"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingGraphicsBackendLogLevelNone",
+ "Translations": {
+ "ar_SA": "لا شيء",
+ "de_DE": "Keine",
+ "el_GR": "Κανένα",
+ "en_US": "None",
+ "es_ES": "Nada",
+ "fr_FR": "Aucun",
+ "he_IL": "כלום",
+ "it_IT": "Nessuno",
+ "ja_JP": "なし",
+ "ko_KR": "없음",
+ "no_NO": "Ingen",
+ "pl_PL": "Nic",
+ "pt_BR": "Nenhum",
+ "ru_RU": "Нет",
+ "sv_SE": "Ingen",
+ "th_TH": "ไม่มี",
+ "tr_TR": "Hiçbiri",
+ "uk_UA": "Немає",
+ "zh_CN": "无",
+ "zh_TW": "無"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingGraphicsBackendLogLevelError",
+ "Translations": {
+ "ar_SA": "خطأ",
+ "de_DE": "Fehler",
+ "el_GR": "Σφάλμα",
+ "en_US": "Error",
+ "es_ES": "Errores",
+ "fr_FR": "Erreur",
+ "he_IL": "שגיאה",
+ "it_IT": "Errore",
+ "ja_JP": "エラー",
+ "ko_KR": "오류",
+ "no_NO": "Feil",
+ "pl_PL": "Błędy",
+ "pt_BR": "Erro",
+ "ru_RU": "Ошибка",
+ "sv_SE": "Fel",
+ "th_TH": "ผิดพลาด",
+ "tr_TR": "Hata",
+ "uk_UA": "Помилка",
+ "zh_CN": "错误",
+ "zh_TW": "錯誤"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingGraphicsBackendLogLevelPerformance",
+ "Translations": {
+ "ar_SA": "تباطؤ",
+ "de_DE": "Verlangsamungen",
+ "el_GR": "Επιβραδύνσεις",
+ "en_US": "Slowdowns",
+ "es_ES": "Ralentizaciones",
+ "fr_FR": "Ralentissements",
+ "he_IL": "האטות",
+ "it_IT": "Rallentamenti",
+ "ja_JP": "パフォーマンス低下",
+ "ko_KR": "감속",
+ "no_NO": "Tregere",
+ "pl_PL": "Spowolnienia",
+ "pt_BR": "Lentidão",
+ "ru_RU": "Замедления",
+ "sv_SE": "Långsamheter",
+ "th_TH": "ช้าลง",
+ "tr_TR": "Yavaşlamalar",
+ "uk_UA": "Уповільнення",
+ "zh_CN": "减速",
+ "zh_TW": "減速"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingGraphicsBackendLogLevelAll",
+ "Translations": {
+ "ar_SA": "الكل",
+ "de_DE": "Alle",
+ "el_GR": "Όλα",
+ "en_US": "All",
+ "es_ES": "Todo",
+ "fr_FR": "Tout",
+ "he_IL": "הכל",
+ "it_IT": "Tutto",
+ "ja_JP": "すべて",
+ "ko_KR": "모두",
+ "no_NO": "Alle",
+ "pl_PL": "Wszystko",
+ "pt_BR": "Todos",
+ "ru_RU": "Всё",
+ "sv_SE": "Alla",
+ "th_TH": "ทั้งหมด",
+ "tr_TR": "Hepsi",
+ "uk_UA": "Все",
+ "zh_CN": "全部",
+ "zh_TW": "全部"
+ }
+ },
+ {
+ "ID": "SettingsTabLoggingEnableDebugLogs",
+ "Translations": {
+ "ar_SA": "تمكين سجلات التصحيح",
+ "de_DE": "Aktiviere Debug-Log",
+ "el_GR": "Ενεργοποίηση Αρχείων Καταγραφής Εντοπισμού Σφαλμάτων",
+ "en_US": "Enable Debug Logs",
+ "es_ES": "Habilitar registros de debug",
+ "fr_FR": "Activer les journaux de débogage",
+ "he_IL": "אפשר רישום ניפוי באגים",
+ "it_IT": "Attiva log di debug",
+ "ja_JP": "デバッグログを有効にする",
+ "ko_KR": "디버그 기록 활성화",
+ "no_NO": "Aktiver feilsøkingslogger",
+ "pl_PL": "Włącz dzienniki zdarzeń do debugowania",
+ "pt_BR": "Habilitar Logs de Depuração",
+ "ru_RU": "Включить журнал отладки",
+ "sv_SE": "Aktivera felsökningsloggar",
+ "th_TH": "เปิดใช้งาน ประวัติข้อบกพร่อง",
+ "tr_TR": "Hata Ayıklama Loglarını Etkinleştir",
+ "uk_UA": "Увімкнути журнали налагодження",
+ "zh_CN": "启用调试日志",
+ "zh_TW": "啟用偵錯日誌"
+ }
+ },
+ {
+ "ID": "SettingsTabInput",
+ "Translations": {
+ "ar_SA": "الإدخال",
+ "de_DE": "Eingabe",
+ "el_GR": "Χειρισμός",
+ "en_US": "Input",
+ "es_ES": "Entrada",
+ "fr_FR": "Contrôles",
+ "he_IL": "קלט",
+ "it_IT": "Comandi",
+ "ja_JP": "入力",
+ "ko_KR": "입력",
+ "no_NO": "Inndata",
+ "pl_PL": "Sterowanie",
+ "pt_BR": "Controle",
+ "ru_RU": "Управление",
+ "sv_SE": "Inmatning",
+ "th_TH": "ป้อนข้อมูล",
+ "tr_TR": "Giriş Yöntemi",
+ "uk_UA": "Керування",
+ "zh_CN": "输入",
+ "zh_TW": "輸入"
+ }
+ },
+ {
+ "ID": "SettingsTabInputUseGlobalInput",
+ "Translations": {
+ "ar_SA": "إدخال عالمي",
+ "de_DE": "Globale Eingabe",
+ "el_GR": "Παγκόσμια εισαγωγή",
+ "en_US": "Global Input",
+ "es_ES": "Entrada Global",
+ "fr_FR": "Saisie Globale",
+ "he_IL": "קלט גלובלי",
+ "it_IT": "Input Globale",
+ "ja_JP": "グローバル入力",
+ "ko_KR": "글로벌 입력",
+ "no_NO": "Global Inndata",
+ "pl_PL": "Globalny Wpis",
+ "pt_BR": "Entrada Global",
+ "ru_RU": "Глобальный Ввод",
+ "sv_SE": "Global Input",
+ "th_TH": "การป้อนข้อมูลแบบโกลบอล",
+ "tr_TR": "Küresel Girdi",
+ "uk_UA": "Глобальний Ввід",
+ "zh_CN": "全局输入",
+ "zh_TW": "全域輸入"
+ }
+ },
+ {
+ "ID": "SettingsTabInputEnableDockedMode",
+ "Translations": {
+ "ar_SA": "تركيب بالمنصة",
+ "de_DE": "Angedockter Modus",
+ "el_GR": "Ενεργοποίηση Docked Mode",
+ "en_US": "Docked Mode",
+ "es_ES": "Modo dock/TV",
+ "fr_FR": "Mode Docké",
+ "he_IL": "מצב עגינה",
+ "it_IT": "Attiva modalità TV",
+ "ja_JP": "ドッキングモード",
+ "ko_KR": "도킹 모드",
+ "no_NO": "Forankret modus",
+ "pl_PL": "Tryb zadokowany",
+ "pt_BR": "Modo TV",
+ "ru_RU": "Стационарный режим",
+ "sv_SE": "Dockat läge",
+ "th_TH": "ด็อกโหมด",
+ "tr_TR": "Docked Modu Etkinleştir",
+ "uk_UA": "Режим док-станції",
+ "zh_CN": "主机模式",
+ "zh_TW": "底座模式"
+ }
+ },
+ {
+ "ID": "SettingsTabInputDirectKeyboardAccess",
+ "Translations": {
+ "ar_SA": "الوصول المباشر للوحة المفاتيح",
+ "de_DE": "Direkter Tastaturzugriff",
+ "el_GR": "Άμεση Πρόσβαση στο Πληκτρολόγιο",
+ "en_US": "Direct Keyboard Access",
+ "es_ES": "Acceso directo al teclado",
+ "fr_FR": "Accès direct au clavier",
+ "he_IL": "גישה ישירה למקלדת",
+ "it_IT": "Accesso diretto alla tastiera",
+ "ja_JP": "キーボード直接アクセス",
+ "ko_KR": "키보드 직접 접속",
+ "no_NO": "Direkte tastaturtilgang",
+ "pl_PL": "Bezpośredni dostęp do klawiatury",
+ "pt_BR": "Acesso Direto ao Teclado",
+ "ru_RU": "Прямой ввод клавиатуры",
+ "sv_SE": "Direkt tangentbordsåtkomst",
+ "th_TH": "เข้าถึงคีย์บอร์ดโดยตรง",
+ "tr_TR": "Doğrudan Klavye Erişimi",
+ "uk_UA": "Прямий доступ з клавіатури",
+ "zh_CN": "直通键盘控制",
+ "zh_TW": "鍵盤直接存取"
+ }
+ },
+ {
+ "ID": "SettingsButtonSave",
+ "Translations": {
+ "ar_SA": "حفظ",
+ "de_DE": "Speichern",
+ "el_GR": "Αποθήκευση",
+ "en_US": "Save",
+ "es_ES": "Guardar",
+ "fr_FR": "Enregistrer",
+ "he_IL": "שמירה",
+ "it_IT": "Salva",
+ "ja_JP": "セーブ",
+ "ko_KR": "저장",
+ "no_NO": "Lagre",
+ "pl_PL": "Zapisz",
+ "pt_BR": "Salvar",
+ "ru_RU": "Сохранить",
+ "sv_SE": "Spara",
+ "th_TH": "บันทึก",
+ "tr_TR": "Kaydet",
+ "uk_UA": "Зберегти",
+ "zh_CN": "保存",
+ "zh_TW": "儲存"
+ }
+ },
+ {
+ "ID": "SettingsButtonClose",
+ "Translations": {
+ "ar_SA": "إغلاق",
+ "de_DE": "Schließen",
+ "el_GR": "Κλείσιμο",
+ "en_US": "Close",
+ "es_ES": "Cerrar",
+ "fr_FR": "Fermer",
+ "he_IL": "סגירה",
+ "it_IT": "Chiudi",
+ "ja_JP": "閉じる",
+ "ko_KR": "닫기",
+ "no_NO": "Lukk",
+ "pl_PL": "Zamknij",
+ "pt_BR": "Fechar",
+ "ru_RU": "Закрыть",
+ "sv_SE": "Stäng",
+ "th_TH": "ปิด",
+ "tr_TR": "Kapat",
+ "uk_UA": "Закрити",
+ "zh_CN": "关闭",
+ "zh_TW": "關閉"
+ }
+ },
+ {
+ "ID": "SettingsButtonReset",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Reset Settings",
+ "es_ES": "",
+ "fr_FR": "Réinitialiser les paramètres",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "설정 초기화",
+ "no_NO": "Tilbakestill innstillinger",
+ "pl_PL": "",
+ "pt_BR": "Redefinir Configurações",
+ "ru_RU": "Сбросить настройки",
+ "sv_SE": "Nollställ inställningar",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Скинути налаштування",
+ "zh_CN": "重置设置",
+ "zh_TW": "重設設定"
+ }
+ },
+ {
+ "ID": "SettingsButtonResetConfirm",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "I want to reset my settings.",
+ "es_ES": "",
+ "fr_FR": "Je veux réinitialiser mes paramètres.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "설정을 초기화하고 싶습니다.",
+ "no_NO": "Jeg vil tilbakestille innstillingene mine.",
+ "pl_PL": "",
+ "pt_BR": "Quero redefinir minhas configurações.",
+ "ru_RU": "Я хочу сбросить свои настройки.",
+ "sv_SE": "Jag vill nollställa mina inställningar.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Я хочу скинути налаштування.",
+ "zh_CN": "我要重置我的设置。",
+ "zh_TW": "我想重設我的設定。"
+ }
+ },
+ {
+ "ID": "SettingsButtonOk",
+ "Translations": {
+ "ar_SA": "موافق",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "OK",
+ "es_ES": "Aceptar",
+ "fr_FR": "",
+ "he_IL": "אישור",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "확인",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "Ok",
+ "th_TH": "ตกลง",
+ "tr_TR": "Tamam",
+ "uk_UA": "",
+ "zh_CN": "确定",
+ "zh_TW": "確定"
+ }
+ },
+ {
+ "ID": "SettingsButtonCancel",
+ "Translations": {
+ "ar_SA": "إلغاء",
+ "de_DE": "Abbrechen",
+ "el_GR": "Ακύρωση",
+ "en_US": "Cancel",
+ "es_ES": "Cancelar",
+ "fr_FR": "Annuler",
+ "he_IL": "ביטול",
+ "it_IT": "Annulla",
+ "ja_JP": "キャンセル",
+ "ko_KR": "취소",
+ "no_NO": "Avbryt",
+ "pl_PL": "Anuluj",
+ "pt_BR": "Cancelar",
+ "ru_RU": "Отмена",
+ "sv_SE": "Avbryt",
+ "th_TH": "ยกเลิก",
+ "tr_TR": "İptal",
+ "uk_UA": "Скасувати",
+ "zh_CN": "取消",
+ "zh_TW": "取消"
+ }
+ },
+ {
+ "ID": "SettingsButtonApply",
+ "Translations": {
+ "ar_SA": "تطبيق",
+ "de_DE": "Übernehmen",
+ "el_GR": "Εφαρμογή",
+ "en_US": "Apply",
+ "es_ES": "Aplicar",
+ "fr_FR": "Appliquer",
+ "he_IL": "החל",
+ "it_IT": "Applica",
+ "ja_JP": "適用",
+ "ko_KR": "적용",
+ "no_NO": "Bruk",
+ "pl_PL": "Zastosuj",
+ "pt_BR": "Aplicar",
+ "ru_RU": "Применить",
+ "sv_SE": "Verkställ",
+ "th_TH": "นำไปใช้",
+ "tr_TR": "Uygula",
+ "uk_UA": "Застосувати",
+ "zh_CN": "应用",
+ "zh_TW": "套用"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer",
+ "Translations": {
+ "ar_SA": "اللاعب",
+ "de_DE": "Spieler",
+ "el_GR": "Παίχτης",
+ "en_US": "Player",
+ "es_ES": "Jugador",
+ "fr_FR": "Joueur",
+ "he_IL": "שחקן/ית",
+ "it_IT": "Giocatore",
+ "ja_JP": "プレイヤー",
+ "ko_KR": "플레이어",
+ "no_NO": "Spiller",
+ "pl_PL": "Gracz",
+ "pt_BR": "Jogador",
+ "ru_RU": "Игрок",
+ "sv_SE": "Spelare",
+ "th_TH": "ผู้เล่น",
+ "tr_TR": "Oyuncu",
+ "uk_UA": "Гравець",
+ "zh_CN": "玩家",
+ "zh_TW": "玩家"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer1",
+ "Translations": {
+ "ar_SA": "اللاعب 1",
+ "de_DE": "Spieler 1",
+ "el_GR": "Παίχτης 1",
+ "en_US": "Player 1",
+ "es_ES": "Jugador 1",
+ "fr_FR": "Joueur 1",
+ "he_IL": "שחקן/ית 1",
+ "it_IT": "Giocatore 1",
+ "ja_JP": "プレイヤー 1",
+ "ko_KR": "플레이어 1",
+ "no_NO": "Spiller 1",
+ "pl_PL": "Gracz 1",
+ "pt_BR": "Jogador 1",
+ "ru_RU": "Игрок 1",
+ "sv_SE": "Spelare 1",
+ "th_TH": "ผู้เล่นคนที่ 1",
+ "tr_TR": "Oyuncu 1",
+ "uk_UA": "Гравець 1",
+ "zh_CN": "玩家 1",
+ "zh_TW": "玩家 1"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer2",
+ "Translations": {
+ "ar_SA": "اللاعب 2",
+ "de_DE": "Spieler 2",
+ "el_GR": "Παίχτης 2",
+ "en_US": "Player 2",
+ "es_ES": "Jugador 2",
+ "fr_FR": "Joueur 2",
+ "he_IL": "שחקן/ית 2",
+ "it_IT": "Giocatore 2",
+ "ja_JP": "プレイヤー 2",
+ "ko_KR": "플레이어 2",
+ "no_NO": "Spiller 2",
+ "pl_PL": "Gracz 2",
+ "pt_BR": "Jogador 2",
+ "ru_RU": "Игрок 2",
+ "sv_SE": "Spelare 2",
+ "th_TH": "ผู้เล่นคนที่ 2",
+ "tr_TR": "Oyuncu 2",
+ "uk_UA": "Гравець 2",
+ "zh_CN": "玩家 2",
+ "zh_TW": "玩家 2"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer3",
+ "Translations": {
+ "ar_SA": "اللاعب 3",
+ "de_DE": "Spieler 3",
+ "el_GR": "Παίχτης 3",
+ "en_US": "Player 3",
+ "es_ES": "Jugador 3",
+ "fr_FR": "Joueur 3",
+ "he_IL": "שחקן/ית 3",
+ "it_IT": "Giocatore 3",
+ "ja_JP": "プレイヤー 3",
+ "ko_KR": "플레이어 3",
+ "no_NO": "Spiller 3",
+ "pl_PL": "Gracz 3",
+ "pt_BR": "Jogador 3",
+ "ru_RU": "Игрок 3",
+ "sv_SE": "Spelare 3",
+ "th_TH": "ผู้เล่นคนที่ 3",
+ "tr_TR": "Oyuncu 3",
+ "uk_UA": "Гравець 3",
+ "zh_CN": "玩家 3",
+ "zh_TW": "玩家 3"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer4",
+ "Translations": {
+ "ar_SA": "اللاعب 4",
+ "de_DE": "Spieler 4",
+ "el_GR": "Παίχτης 4",
+ "en_US": "Player 4",
+ "es_ES": "Jugador 4",
+ "fr_FR": "Joueur 4",
+ "he_IL": "שחקן/ית 4",
+ "it_IT": "Giocatore 4",
+ "ja_JP": "プレイヤー 4",
+ "ko_KR": "플레이어 4",
+ "no_NO": "Spiller 4",
+ "pl_PL": "Gracz 4",
+ "pt_BR": "Jogador 4",
+ "ru_RU": "Игрок 4",
+ "sv_SE": "Spelare 4",
+ "th_TH": "ผู้เล่นคนที่ 4",
+ "tr_TR": "Oyuncu 4",
+ "uk_UA": "Гравець 4",
+ "zh_CN": "玩家 4",
+ "zh_TW": "玩家 4"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer5",
+ "Translations": {
+ "ar_SA": "اللاعب 5",
+ "de_DE": "Spieler 5",
+ "el_GR": "Παίχτης 5",
+ "en_US": "Player 5",
+ "es_ES": "Jugador 5",
+ "fr_FR": "Joueur 5",
+ "he_IL": "שחקן/ית 5",
+ "it_IT": "Giocatore 5",
+ "ja_JP": "プレイヤー 5",
+ "ko_KR": "플레이어 5",
+ "no_NO": "Spiller 5",
+ "pl_PL": "Gracz 5",
+ "pt_BR": "Jogador 5",
+ "ru_RU": "Игрок 5",
+ "sv_SE": "Spelare 5",
+ "th_TH": "ผู้เล่นคนที่ 5",
+ "tr_TR": "Oyuncu 5",
+ "uk_UA": "Гравець 5",
+ "zh_CN": "玩家 5",
+ "zh_TW": "玩家 5"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer6",
+ "Translations": {
+ "ar_SA": "اللاعب 6",
+ "de_DE": "Spieler 6",
+ "el_GR": "Παίχτης 6",
+ "en_US": "Player 6",
+ "es_ES": "Jugador 6",
+ "fr_FR": "Joueur 6",
+ "he_IL": "שחקן/ית 6",
+ "it_IT": "Giocatore 6",
+ "ja_JP": "プレイヤー 6",
+ "ko_KR": "플레이어 6",
+ "no_NO": "Spiller 6",
+ "pl_PL": "Gracz 6",
+ "pt_BR": "Jogador 6",
+ "ru_RU": "Игрок 6",
+ "sv_SE": "Spelare 6",
+ "th_TH": "ผู้เล่นคนที่ 6",
+ "tr_TR": "Oyuncu 6",
+ "uk_UA": "Гравець 6",
+ "zh_CN": "玩家 6",
+ "zh_TW": "玩家 6"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer7",
+ "Translations": {
+ "ar_SA": "اللاعب 7",
+ "de_DE": "Spieler 7",
+ "el_GR": "Παίχτης 7",
+ "en_US": "Player 7",
+ "es_ES": "Jugador 7",
+ "fr_FR": "Joueur 7",
+ "he_IL": "שחקן/ית 7",
+ "it_IT": "Giocatore 7",
+ "ja_JP": "プレイヤー 7",
+ "ko_KR": "플레이어 7",
+ "no_NO": "Spiller 7",
+ "pl_PL": "Gracz 7",
+ "pt_BR": "Jogador 7",
+ "ru_RU": "Игрок 7",
+ "sv_SE": "Spelare 7",
+ "th_TH": "ผู้เล่นคนที่ 7",
+ "tr_TR": "Oyuncu 7",
+ "uk_UA": "Гравець 7",
+ "zh_CN": "玩家 7",
+ "zh_TW": "玩家 7"
+ }
+ },
+ {
+ "ID": "ControllerSettingsPlayer8",
+ "Translations": {
+ "ar_SA": "اللاعب 8",
+ "de_DE": "Spieler 8",
+ "el_GR": "Παίχτης 8",
+ "en_US": "Player 8",
+ "es_ES": "Jugador 8",
+ "fr_FR": "Joueur 8",
+ "he_IL": "שחקן/ית 8",
+ "it_IT": "Giocatore 8",
+ "ja_JP": "プレイヤー 8",
+ "ko_KR": "플레이어 8",
+ "no_NO": "Spiller 8",
+ "pl_PL": "Gracz 8",
+ "pt_BR": "Jogador 8",
+ "ru_RU": "Игрок 8",
+ "sv_SE": "Spelare 8",
+ "th_TH": "ผู้เล่นคนที่ 8",
+ "tr_TR": "Oyuncu 8",
+ "uk_UA": "Гравець 8",
+ "zh_CN": "玩家 8",
+ "zh_TW": "玩家 8"
+ }
+ },
+ {
+ "ID": "ControllerSettingsHandheld",
+ "Translations": {
+ "ar_SA": "محمول",
+ "de_DE": "",
+ "el_GR": "Χειροκίνητο",
+ "en_US": "Handheld",
+ "es_ES": "Portátil",
+ "fr_FR": "Portable",
+ "he_IL": "נייד",
+ "it_IT": "Portatile",
+ "ja_JP": "携帯",
+ "ko_KR": "휴대",
+ "no_NO": "Håndholdt",
+ "pl_PL": "Przenośny",
+ "pt_BR": "Portátil",
+ "ru_RU": "Портативный",
+ "sv_SE": "Handhållen",
+ "th_TH": "แฮนด์เฮลด์โหมด",
+ "tr_TR": "Portatif Mod",
+ "uk_UA": "Портативний",
+ "zh_CN": "掌机模式",
+ "zh_TW": "手提模式"
+ }
+ },
+ {
+ "ID": "ControllerSettingsInputDevice",
+ "Translations": {
+ "ar_SA": "جهاز الإدخال",
+ "de_DE": "Eingabegerät",
+ "el_GR": "Συσκευή Χειρισμού",
+ "en_US": "Input Device",
+ "es_ES": "Dispositivo de entrada",
+ "fr_FR": "Périphérique",
+ "he_IL": "מכשיר קלט",
+ "it_IT": "Dispositivo di input",
+ "ja_JP": "入力デバイス",
+ "ko_KR": "입력 장치",
+ "no_NO": "Inndataenhet",
+ "pl_PL": "Urządzenie wejściowe",
+ "pt_BR": "Dispositivo de Entrada",
+ "ru_RU": "Устройство ввода",
+ "sv_SE": "Inmatningsenhet",
+ "th_TH": "อุปกรณ์ป้อนข้อมูล",
+ "tr_TR": "Giriş Cihazı",
+ "uk_UA": "Пристрій введення",
+ "zh_CN": "输入设备",
+ "zh_TW": "輸入裝置"
+ }
+ },
+ {
+ "ID": "ControllerSettingsWaitingConnectDevice",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Configuration found:\n\nName:\t{0}\nGUID:\t{1}\n\n Waiting for controller connection...",
+ "es_ES": "",
+ "fr_FR": "Configuration trouvée:\n\nNom:\t{0}\nGUID:\t{1}\n\nEn attente de la connexion de la manette...",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "발견된 구성 :\n\n이름 : \t{0}\n가이드 : \t{1}\n\n 컨트롤러 연결 대기 중...",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Configuração encontrada:\n\nNome:\t{0}\nGUID:\t{1}\n\n Aguardando conexão do controle...",
+ "ru_RU": "",
+ "sv_SE": "Konfiguration hittad:\n\nNamn:\t{0}\nGUID:\t{1}\n\n Väntar på anslutning till kontroller...",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "发现配置:\n\n名称:\t{0}\nGUID:\t{1}\n\n 正在等待控制器连接...",
+ "zh_TW": "找到控制器的配置:\n\n名稱:\t{0}\nGUID:\t{1}\n\n 正在等待控制器連線..."
+ }
+ },
+ {
+ "ID": "ControllerSettingsRefresh",
+ "Translations": {
+ "ar_SA": "تحديث",
+ "de_DE": "Aktualisieren",
+ "el_GR": "Ανανέωση",
+ "en_US": "Refresh",
+ "es_ES": "Actualizar",
+ "fr_FR": "Actualiser",
+ "he_IL": "רענון",
+ "it_IT": "Ricarica",
+ "ja_JP": "更新",
+ "ko_KR": "새로 고침",
+ "no_NO": "Oppdater",
+ "pl_PL": "Odśwież",
+ "pt_BR": "Atualizar",
+ "ru_RU": "Обновить",
+ "sv_SE": "Uppdatera",
+ "th_TH": "รีเฟรช",
+ "tr_TR": "Yenile",
+ "uk_UA": "Оновити",
+ "zh_CN": "刷新",
+ "zh_TW": "重新整理"
+ }
+ },
+ {
+ "ID": "ControllerSettingsDeviceDisabled",
+ "Translations": {
+ "ar_SA": "معطل",
+ "de_DE": "Deaktiviert",
+ "el_GR": "Απενεργοποιημένο",
+ "en_US": "Disabled",
+ "es_ES": "Deshabilitado",
+ "fr_FR": "Désactivé",
+ "he_IL": "מושבת",
+ "it_IT": "Disabilitato",
+ "ja_JP": "無効",
+ "ko_KR": "비활성화",
+ "no_NO": "Deaktivert",
+ "pl_PL": "Wyłączone",
+ "pt_BR": "Desabilitado",
+ "ru_RU": "Отключить",
+ "sv_SE": "Inaktiverad",
+ "th_TH": "ปิดการใช้งาน",
+ "tr_TR": "Devre Dışı",
+ "uk_UA": "Вимкнено",
+ "zh_CN": "禁用",
+ "zh_TW": "已停用"
+ }
+ },
+ {
+ "ID": "ControllerSettingsControllerType",
+ "Translations": {
+ "ar_SA": "نوع وحدة التحكم",
+ "de_DE": "Controller-Typ",
+ "el_GR": "Τύπος Χειριστηρίου",
+ "en_US": "Controller Type",
+ "es_ES": "Tipo de Mando",
+ "fr_FR": "Type de manette",
+ "he_IL": "סוג שלט",
+ "it_IT": "Tipo di controller",
+ "ja_JP": "コントローラ種別",
+ "ko_KR": "컨트롤러 유형",
+ "no_NO": "Kontrollertype",
+ "pl_PL": "Typ kontrolera",
+ "pt_BR": "Tipo de Controle",
+ "ru_RU": "Тип контроллера",
+ "sv_SE": "Kontrollertyp",
+ "th_TH": "ประเภทคอนโทรลเลอร์",
+ "tr_TR": "Kumanda Tipi",
+ "uk_UA": "Тип контролера",
+ "zh_CN": "手柄类型",
+ "zh_TW": "控制器類型"
+ }
+ },
+ {
+ "ID": "ControllerSettingsControllerTypeHandheld",
+ "Translations": {
+ "ar_SA": "محمول",
+ "de_DE": "",
+ "el_GR": "Φορητό",
+ "en_US": "Handheld",
+ "es_ES": "Portátil",
+ "fr_FR": "Portable",
+ "he_IL": "נייד",
+ "it_IT": "Portatile",
+ "ja_JP": "携帯",
+ "ko_KR": "휴대용",
+ "no_NO": "Håndholdt",
+ "pl_PL": "Przenośny",
+ "pt_BR": "Portátil",
+ "ru_RU": "Портативный",
+ "sv_SE": "Handhållen",
+ "th_TH": "แฮนด์เฮลด์",
+ "tr_TR": "Portatif Mod",
+ "uk_UA": "Портативний",
+ "zh_CN": "掌机",
+ "zh_TW": "手提模式"
+ }
+ },
+ {
+ "ID": "ControllerSettingsControllerTypeProController",
+ "Translations": {
+ "ar_SA": "وحدة تحكم برو",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Pro Controller",
+ "es_ES": "Mando Pro",
+ "fr_FR": "Manette Switch Pro",
+ "he_IL": "שלט פרו ",
+ "it_IT": "",
+ "ja_JP": "Pro コントローラ",
+ "ko_KR": "프로 컨트롤러",
+ "no_NO": "",
+ "pl_PL": "Pro Kontroler",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "โปรคอนโทรลเลอร์",
+ "tr_TR": "Profesyonel Kumanda",
+ "uk_UA": "Геймпад Nintendo Switch Pro",
+ "zh_CN": "Pro 手柄",
+ "zh_TW": "Pro 控制器"
+ }
+ },
+ {
+ "ID": "ControllerSettingsControllerTypeJoyConPair",
+ "Translations": {
+ "ar_SA": "زوج جوي كون",
+ "de_DE": "Joy-Con-Paar",
+ "el_GR": "Ζεύγος JoyCon",
+ "en_US": "JoyCon Pair",
+ "es_ES": "Doble Joy-Con",
+ "fr_FR": "JoyCon Joints",
+ "he_IL": "ג'ויקון הותאם",
+ "it_IT": "Coppia di JoyCon",
+ "ja_JP": "JoyCon ペア",
+ "ko_KR": "조이콘 페어링",
+ "no_NO": "JoyCon Par",
+ "pl_PL": "Para JoyCon-ów",
+ "pt_BR": "Par de JoyCon",
+ "ru_RU": "JoyCon (пара)",
+ "sv_SE": "JoyCon (par)",
+ "th_TH": "จับคู่ จอยคอน",
+ "tr_TR": "JoyCon Çifti",
+ "uk_UA": "Обидва JoyCon",
+ "zh_CN": "双 JoyCon 手柄",
+ "zh_TW": "雙 JoyCon"
+ }
+ },
+ {
+ "ID": "ControllerSettingsControllerTypeJoyConLeft",
+ "Translations": {
+ "ar_SA": "جوي كون اليسار ",
+ "de_DE": "Linker Joy-Con",
+ "el_GR": "Αριστερό JoyCon",
+ "en_US": "JoyCon Left",
+ "es_ES": "Joy-Con Izquierdo",
+ "fr_FR": "JoyCon Gauche",
+ "he_IL": "ג'ויקון שמאלי ",
+ "it_IT": "JoyCon sinistro",
+ "ja_JP": "JoyCon 左",
+ "ko_KR": "좌측 조이콘",
+ "no_NO": "JoyCon venstre",
+ "pl_PL": "Lewy JoyCon",
+ "pt_BR": "JoyCon Esquerdo",
+ "ru_RU": "JoyCon (левый)",
+ "sv_SE": "JoyCon vänster",
+ "th_TH": "จอยคอน ด้านซ้าย",
+ "tr_TR": "JoyCon Sol",
+ "uk_UA": "Лівий JoyCon",
+ "zh_CN": "左 JoyCon 手柄",
+ "zh_TW": "左 JoyCon"
+ }
+ },
+ {
+ "ID": "ControllerSettingsControllerTypeJoyConRight",
+ "Translations": {
+ "ar_SA": " جوي كون اليمين",
+ "de_DE": "Rechter Joy-Con",
+ "el_GR": "Δεξί JoyCon",
+ "en_US": "JoyCon Right",
+ "es_ES": "Joy-Con Derecho",
+ "fr_FR": "JoyCon Droite",
+ "he_IL": "ג'ויקון ימני",
+ "it_IT": "JoyCon destro",
+ "ja_JP": "JoyCon 右",
+ "ko_KR": "우측 조이콘",
+ "no_NO": "JoyCon høyre",
+ "pl_PL": "Prawy JoyCon",
+ "pt_BR": "JoyCon Direito",
+ "ru_RU": "JoyCon (правый)",
+ "sv_SE": "JoyCon höger",
+ "th_TH": "จอยคอน ด้านขวา",
+ "tr_TR": "JoyCon Sağ",
+ "uk_UA": "Правий JoyCon",
+ "zh_CN": "右 JoyCon 手柄",
+ "zh_TW": "右 JoyCon"
+ }
+ },
+ {
+ "ID": "ControllerSettingsProfile",
+ "Translations": {
+ "ar_SA": "الملف الشخصي",
+ "de_DE": "Profil",
+ "el_GR": "Προφίλ",
+ "en_US": "Profile",
+ "es_ES": "Perfil",
+ "fr_FR": "Profil",
+ "he_IL": "פרופיל",
+ "it_IT": "Profilo",
+ "ja_JP": "プロファイル",
+ "ko_KR": "프로필",
+ "no_NO": "Profil",
+ "pl_PL": "Profil",
+ "pt_BR": "Perfil",
+ "ru_RU": "Профиль",
+ "sv_SE": "Profil",
+ "th_TH": "โปรไฟล์",
+ "tr_TR": "Profil",
+ "uk_UA": "Профіль",
+ "zh_CN": "配置文件",
+ "zh_TW": "設定檔"
+ }
+ },
+ {
+ "ID": "ControllerSettingsProfileDefault",
+ "Translations": {
+ "ar_SA": "افتراضي",
+ "de_DE": "Standard",
+ "el_GR": "Προκαθορισμένο",
+ "en_US": "Default",
+ "es_ES": "Predeterminado",
+ "fr_FR": "Défaut",
+ "he_IL": "ברירת המחדל",
+ "it_IT": "Predefinito",
+ "ja_JP": "デフォルト",
+ "ko_KR": "기본",
+ "no_NO": "Standard",
+ "pl_PL": "Domyślny",
+ "pt_BR": "Padrão",
+ "ru_RU": "По умолчанию",
+ "sv_SE": "Standard",
+ "th_TH": "ค่าเริ่มต้น",
+ "tr_TR": "Varsayılan",
+ "uk_UA": "Типовий",
+ "zh_CN": "默认设置",
+ "zh_TW": "預設"
+ }
+ },
+ {
+ "ID": "ControllerSettingsLoad",
+ "Translations": {
+ "ar_SA": "تحميل",
+ "de_DE": "Laden",
+ "el_GR": "Φόρτωση",
+ "en_US": "Load",
+ "es_ES": "Cargar",
+ "fr_FR": "Charger",
+ "he_IL": "טעינה",
+ "it_IT": "Carica",
+ "ja_JP": "ロード",
+ "ko_KR": "불러오기",
+ "no_NO": "Last",
+ "pl_PL": "Wczytaj",
+ "pt_BR": "Carregar",
+ "ru_RU": "Загрузить",
+ "sv_SE": "Läs in",
+ "th_TH": "โหลด",
+ "tr_TR": "Yükle",
+ "uk_UA": "Завантажити",
+ "zh_CN": "加载",
+ "zh_TW": "載入"
+ }
+ },
+ {
+ "ID": "ControllerSettingsAdd",
+ "Translations": {
+ "ar_SA": "إضافة",
+ "de_DE": "Hinzufügen",
+ "el_GR": "Προσθήκη",
+ "en_US": "Add",
+ "es_ES": "Agregar",
+ "fr_FR": "Ajouter",
+ "he_IL": "הוספה",
+ "it_IT": "Aggiungi",
+ "ja_JP": "追加",
+ "ko_KR": "추가",
+ "no_NO": "Legg til",
+ "pl_PL": "Dodaj",
+ "pt_BR": "Adicionar",
+ "ru_RU": "Добавить",
+ "sv_SE": "Lägg till",
+ "th_TH": "เพิ่ม",
+ "tr_TR": "Ekle",
+ "uk_UA": "Додати",
+ "zh_CN": "新建",
+ "zh_TW": "新增"
+ }
+ },
+ {
+ "ID": "ControllerSettingsModifiedNotification",
+ "Translations": {
+ "ar_SA": "(تم التعديل!)",
+ "de_DE": "(modifiziert!)",
+ "el_GR": "(τροποποιημένο!)",
+ "en_US": "(Modified!)",
+ "es_ES": "(modificado!)",
+ "fr_FR": "(modifié!)",
+ "he_IL": "(שונה!)",
+ "it_IT": "(modificato!)",
+ "ja_JP": "(変更済み!)",
+ "ko_KR": "(수정됨!)",
+ "no_NO": "(modifisert!)",
+ "pl_PL": "(zmodyfikowane!)",
+ "pt_BR": "(modificado!)",
+ "ru_RU": "(изменено!)",
+ "sv_SE": "(ändrad!)",
+ "th_TH": "(แก้ไขแล้ว!)",
+ "tr_TR": "(değiştirildi!)",
+ "uk_UA": "(модифіковано!)",
+ "zh_CN": "(已修改!)",
+ "zh_TW": "(已修改!)"
+ }
+ },
+ {
+ "ID": "ControllerSettingsDisableDeviceForSaving",
+ "Translations": {
+ "ar_SA": "تم إعداد التحكم.\n\nفي انتظار اتصال وحدة التحكم...",
+ "de_DE": "Steuerung konfiguriert.\n\nWarten auf die Verbindung des Controllers...",
+ "el_GR": "Η διαχείριση έχει ρυθμιστεί.\n\nΑναμένεται σύνδεση του χειριστηρίου...",
+ "en_US": "Control configured.\n\nWaiting for controller connection...",
+ "es_ES": "Control configurado.\n\nEsperando la conexión del controlador...",
+ "fr_FR": "Contrôle configuré.\n\nEn attente de la connexion de la manette...",
+ "he_IL": "השליטה הוגדרה.\n\nממתין לחיבור הבקר...",
+ "it_IT": "Controllo configurato.\n\nIn attesa della connessione del controller...",
+ "ja_JP": "コントロールが設定されました。\n\nコントローラーの接続を待っています...",
+ "ko_KR": "제어가 설정되었습니다.\n\n컨트롤러 연결 대기 중...",
+ "no_NO": "Kontroll konfigurert.\n\nVenter på tilkobling av kontroller...",
+ "pl_PL": "Sterowanie skonfigurowane.\n\nOczekiwanie na połączenie kontrolera...",
+ "pt_BR": "Controle configurado.\n\nAguardando conexão do controle...",
+ "ru_RU": "Управление настроено.\n\nОжидается подключение контроллера...",
+ "sv_SE": "Kontroll konfigurerad.\n\nVäntar på anslutning av kontrollen...",
+ "th_TH": "การควบคุมได้รับการตั้งค่าแล้ว\n\nกำลังรอการเชื่อมต่อคอนโทรลเลอร์...",
+ "tr_TR": "Kontrol yapılandırıldı.\n\nKontrolcü bağlantısı bekleniyor...",
+ "uk_UA": "Керування налаштовано.\n\nОчікується підключення контролера...",
+ "zh_CN": "已配置控制器。\n\n正在等待控制器连接...",
+ "zh_TW": "控制已設定。\n\n等待控制器連接..."
+ }
+ },
+ {
+ "ID": "ControllerSettingsUnlink",
+ "Translations": {
+ "ar_SA": "إلغاء الربط",
+ "de_DE": "Entkoppeln",
+ "el_GR": "Αποσύνδεση",
+ "en_US": "Unlink",
+ "es_ES": "Desvincular",
+ "fr_FR": "Dissocier",
+ "he_IL": "ניתוק קישור",
+ "it_IT": "Scollega",
+ "ja_JP": "リンク解除",
+ "ko_KR": "연결 해제",
+ "no_NO": "Frakoble",
+ "pl_PL": "Odłącz",
+ "pt_BR": "Desvincular",
+ "ru_RU": "Отвязать",
+ "sv_SE": "Koppla från",
+ "th_TH": "ยกเลิกการเชื่อมโยง",
+ "tr_TR": "Bağlantıyı Kes",
+ "uk_UA": "Відв'язати",
+ "zh_CN": "取消绑定",
+ "zh_TW": "解除綁定"
+ }
+ },
+ {
+ "ID": "ControllerSettingsRemove",
+ "Translations": {
+ "ar_SA": "إزالة",
+ "de_DE": "Entfernen",
+ "el_GR": "Αφαίρεση",
+ "en_US": "Remove",
+ "es_ES": "Quitar",
+ "fr_FR": "Supprimer",
+ "he_IL": "הסר",
+ "it_IT": "Rimuovi",
+ "ja_JP": "削除",
+ "ko_KR": "제거",
+ "no_NO": "Fjern",
+ "pl_PL": "Usuń",
+ "pt_BR": "Remover",
+ "ru_RU": "Удалить",
+ "sv_SE": "Ta bort",
+ "th_TH": "เอาออก",
+ "tr_TR": "Kaldır",
+ "uk_UA": "Видалити",
+ "zh_CN": "删除",
+ "zh_TW": "刪除"
+ }
+ },
+ {
+ "ID": "ControllerSettingsButtons",
+ "Translations": {
+ "ar_SA": "الأزرار",
+ "de_DE": "Aktionstasten",
+ "el_GR": "Κουμπιά",
+ "en_US": "Buttons",
+ "es_ES": "Botones",
+ "fr_FR": "Boutons",
+ "he_IL": "כפתורים",
+ "it_IT": "Pulsanti",
+ "ja_JP": "ボタン",
+ "ko_KR": "버튼",
+ "no_NO": "Knapper",
+ "pl_PL": "Przyciski",
+ "pt_BR": "Botões",
+ "ru_RU": "Кнопки",
+ "sv_SE": "Handlingsknappar",
+ "th_TH": "ปุ่มกด",
+ "tr_TR": "Tuşlar",
+ "uk_UA": "Кнопки",
+ "zh_CN": "基础按键",
+ "zh_TW": "按鍵"
+ }
+ },
+ {
+ "ID": "ControllerSettingsButtonA",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "Α",
+ "en_US": "A",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsButtonB",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "B",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsButtonX",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "X",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsButtonY",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Y",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsButtonPlus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "+",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsButtonMinus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "-",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsDPad",
+ "Translations": {
+ "ar_SA": "أسهم الاتجاهات",
+ "de_DE": "Steuerkreuz",
+ "el_GR": "Κατευθυντικό Pad",
+ "en_US": "Directional Pad",
+ "es_ES": "Pad direccional",
+ "fr_FR": "Croix directionnelle",
+ "he_IL": "כפתורי כיוונים",
+ "it_IT": "Croce direzionale",
+ "ja_JP": "十字キー",
+ "ko_KR": "방향키",
+ "no_NO": "Retningsfelt",
+ "pl_PL": "Krzyżak (D-Pad)",
+ "pt_BR": "Direcional (D-Pad)",
+ "ru_RU": "Кнопки направления (D-pad)",
+ "sv_SE": "Riktningsknappar",
+ "th_TH": "ปุ่มลูกศร",
+ "tr_TR": "Yön Tuşları",
+ "uk_UA": "Панель направлення",
+ "zh_CN": "方向键",
+ "zh_TW": "方向鍵"
+ }
+ },
+ {
+ "ID": "ControllerSettingsDPadUp",
+ "Translations": {
+ "ar_SA": "اعلى",
+ "de_DE": "Hoch",
+ "el_GR": "Πάνω",
+ "en_US": "Up",
+ "es_ES": "Arriba",
+ "fr_FR": "Haut",
+ "he_IL": "מעלה",
+ "it_IT": "Su",
+ "ja_JP": "上",
+ "ko_KR": "↑",
+ "no_NO": "Opp",
+ "pl_PL": "Góra",
+ "pt_BR": "Cima",
+ "ru_RU": "Вверх",
+ "sv_SE": "Upp",
+ "th_TH": "ขึ้น",
+ "tr_TR": "Yukarı",
+ "uk_UA": "Вгору",
+ "zh_CN": "上",
+ "zh_TW": "上"
+ }
+ },
+ {
+ "ID": "ControllerSettingsDPadDown",
+ "Translations": {
+ "ar_SA": "أسفل",
+ "de_DE": "Runter",
+ "el_GR": "Κάτω",
+ "en_US": "Down",
+ "es_ES": "Abajo",
+ "fr_FR": "Bas",
+ "he_IL": "מטה",
+ "it_IT": "Giù",
+ "ja_JP": "下",
+ "ko_KR": "↓",
+ "no_NO": "Ned",
+ "pl_PL": "Dół",
+ "pt_BR": "Baixo",
+ "ru_RU": "Вниз",
+ "sv_SE": "Ner",
+ "th_TH": "ลง",
+ "tr_TR": "Aşağı",
+ "uk_UA": "Вниз",
+ "zh_CN": "下",
+ "zh_TW": "下"
+ }
+ },
+ {
+ "ID": "ControllerSettingsDPadLeft",
+ "Translations": {
+ "ar_SA": "يسار",
+ "de_DE": "Links",
+ "el_GR": "Αριστερά",
+ "en_US": "Left",
+ "es_ES": "Izquierda",
+ "fr_FR": "Gauche",
+ "he_IL": "שמאלה",
+ "it_IT": "Sinistra",
+ "ja_JP": "左",
+ "ko_KR": "←",
+ "no_NO": "Venstre",
+ "pl_PL": "Lewo",
+ "pt_BR": "Esquerda",
+ "ru_RU": "Влево",
+ "sv_SE": "Vänster",
+ "th_TH": "ซ้าย",
+ "tr_TR": "Sol",
+ "uk_UA": "Вліво",
+ "zh_CN": "左",
+ "zh_TW": "左"
+ }
+ },
+ {
+ "ID": "ControllerSettingsDPadRight",
+ "Translations": {
+ "ar_SA": "يمين",
+ "de_DE": "Rechts",
+ "el_GR": "Δεξιά",
+ "en_US": "Right",
+ "es_ES": "Derecha",
+ "fr_FR": "Droite",
+ "he_IL": "ימינה",
+ "it_IT": "Destra",
+ "ja_JP": "右",
+ "ko_KR": "→",
+ "no_NO": "Høyre",
+ "pl_PL": "Prawo",
+ "pt_BR": "Direita",
+ "ru_RU": "Вправо",
+ "sv_SE": "Höger",
+ "th_TH": "ขวา",
+ "tr_TR": "Sağ",
+ "uk_UA": "Вправо",
+ "zh_CN": "右",
+ "zh_TW": "右"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickButton",
+ "Translations": {
+ "ar_SA": "زر",
+ "de_DE": "",
+ "el_GR": "Κουμπί",
+ "en_US": "Button",
+ "es_ES": "Botón",
+ "fr_FR": "Bouton",
+ "he_IL": "כפתור",
+ "it_IT": "Pulsante",
+ "ja_JP": "ボタン",
+ "ko_KR": "버튼",
+ "no_NO": "Knapp",
+ "pl_PL": "Przycisk",
+ "pt_BR": "Botão",
+ "ru_RU": "Нажатие на стик",
+ "sv_SE": "Knapp",
+ "th_TH": "ปุ่ม",
+ "tr_TR": "Tuş",
+ "uk_UA": "Кнопка",
+ "zh_CN": "按下摇杆",
+ "zh_TW": "搖桿按鍵"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickUp",
+ "Translations": {
+ "ar_SA": "فوق",
+ "de_DE": "Hoch",
+ "el_GR": "Πάνω",
+ "en_US": "Up",
+ "es_ES": "Arriba",
+ "fr_FR": "Haut",
+ "he_IL": "למעלה",
+ "it_IT": "Su",
+ "ja_JP": "上",
+ "ko_KR": "↑",
+ "no_NO": "Opp",
+ "pl_PL": "Góra ",
+ "pt_BR": "Cima",
+ "ru_RU": "Вверх",
+ "sv_SE": "Upp",
+ "th_TH": "ขึ้น",
+ "tr_TR": "Yukarı",
+ "uk_UA": "Уверх",
+ "zh_CN": "上",
+ "zh_TW": "上"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickDown",
+ "Translations": {
+ "ar_SA": "أسفل",
+ "de_DE": "Runter",
+ "el_GR": "Κάτω",
+ "en_US": "Down",
+ "es_ES": "Abajo",
+ "fr_FR": "Bas",
+ "he_IL": "למטה",
+ "it_IT": "Giù",
+ "ja_JP": "下",
+ "ko_KR": "↓",
+ "no_NO": "Ned",
+ "pl_PL": "Dół ",
+ "pt_BR": "Baixo",
+ "ru_RU": "Вниз",
+ "sv_SE": "Ner",
+ "th_TH": "ลง",
+ "tr_TR": "Aşağı",
+ "uk_UA": "Униз",
+ "zh_CN": "下",
+ "zh_TW": "下"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickLeft",
+ "Translations": {
+ "ar_SA": "يسار",
+ "de_DE": "Links",
+ "el_GR": "Αριστερά",
+ "en_US": "Left",
+ "es_ES": "Izquierda",
+ "fr_FR": "Gauche",
+ "he_IL": "שמאלה",
+ "it_IT": "Sinistra",
+ "ja_JP": "左",
+ "ko_KR": "←",
+ "no_NO": "Venstre",
+ "pl_PL": "Lewo",
+ "pt_BR": "Esquerda",
+ "ru_RU": "Влево",
+ "sv_SE": "Vänster",
+ "th_TH": "ซ้าย",
+ "tr_TR": "Sol",
+ "uk_UA": "Ліворуч",
+ "zh_CN": "左",
+ "zh_TW": "左"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickRight",
+ "Translations": {
+ "ar_SA": "يمين",
+ "de_DE": "Rechts",
+ "el_GR": "Δεξιά",
+ "en_US": "Right",
+ "es_ES": "Derecha",
+ "fr_FR": "Droite",
+ "he_IL": "ימינה",
+ "it_IT": "Destra",
+ "ja_JP": "右",
+ "ko_KR": "→",
+ "no_NO": "Høyre",
+ "pl_PL": "Prawo",
+ "pt_BR": "Direita",
+ "ru_RU": "Вправо",
+ "sv_SE": "Höger",
+ "th_TH": "ขวา",
+ "tr_TR": "Sağ",
+ "uk_UA": "Праворуч",
+ "zh_CN": "右",
+ "zh_TW": "右"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickStick",
+ "Translations": {
+ "ar_SA": "عصا",
+ "de_DE": "",
+ "el_GR": "Μοχλός",
+ "en_US": "Stick",
+ "es_ES": "Palanca",
+ "fr_FR": "Joystick",
+ "he_IL": "סטיק",
+ "it_IT": "Levetta",
+ "ja_JP": "スティック",
+ "ko_KR": "스틴",
+ "no_NO": "Styrespak",
+ "pl_PL": "Gałka",
+ "pt_BR": "Analógico",
+ "ru_RU": "Стик",
+ "sv_SE": "Spak",
+ "th_TH": "จอยสติ๊ก",
+ "tr_TR": "Analog",
+ "uk_UA": "Стик",
+ "zh_CN": "摇杆",
+ "zh_TW": "搖桿"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickInvertXAxis",
+ "Translations": {
+ "ar_SA": "عكس عرض العصا",
+ "de_DE": "X-Achse invertieren",
+ "el_GR": "Αντιστροφή Μοχλού X",
+ "en_US": "Invert Stick X",
+ "es_ES": "Invertir eje X",
+ "fr_FR": "Inverser l'axe X",
+ "he_IL": "הפיכת הX של הסטיק",
+ "it_IT": "Inverti levetta X",
+ "ja_JP": "X軸を反転",
+ "ko_KR": "스틱 X축 반전",
+ "no_NO": "Inverter Styrespak X",
+ "pl_PL": "Odwróć gałkę X",
+ "pt_BR": "Inverter Eixo X",
+ "ru_RU": "Инвертировать ось X",
+ "sv_SE": "Invertera Spak X",
+ "th_TH": "กลับทิศทางของแกน X",
+ "tr_TR": "X Eksenini Tersine Çevir",
+ "uk_UA": "Обернути вісь стику X",
+ "zh_CN": "摇杆左右反转",
+ "zh_TW": "搖桿左右反向"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickInvertYAxis",
+ "Translations": {
+ "ar_SA": "عكس أفق العصا",
+ "de_DE": "Y-Achse invertieren",
+ "el_GR": "Αντιστροφή Μοχλού Y",
+ "en_US": "Invert Stick Y",
+ "es_ES": "Invertir eje Y",
+ "fr_FR": "Inverser l'axe Y",
+ "he_IL": "הפיכת הY של הסטיק",
+ "it_IT": "Inverti levetta Y",
+ "ja_JP": "Y軸を反転",
+ "ko_KR": "스틱 Y축 반전",
+ "no_NO": "Inverter Styrespak Y",
+ "pl_PL": "Odwróć gałkę Y",
+ "pt_BR": "Inverter Eixo Y",
+ "ru_RU": "Инвертировать ось Y",
+ "sv_SE": "Invertera Spak Y",
+ "th_TH": "กลับทิศทางของแกน Y",
+ "tr_TR": "Y Eksenini Tersine Çevir",
+ "uk_UA": "Обернути вісь стику Y",
+ "zh_CN": "摇杆上下反转",
+ "zh_TW": "搖桿上下反向"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickDeadzone",
+ "Translations": {
+ "ar_SA": "المنطقة الميتة:",
+ "de_DE": "",
+ "el_GR": "Νεκρή Ζώνη:",
+ "en_US": "Deadzone:",
+ "es_ES": "Zona muerta:",
+ "fr_FR": "Zone morte :",
+ "he_IL": "שטח מת:",
+ "it_IT": "Zona morta:",
+ "ja_JP": "遊び:",
+ "ko_KR": "데드존 :",
+ "no_NO": "Død sone:",
+ "pl_PL": "Martwa strefa:",
+ "pt_BR": "Zona Morta:",
+ "ru_RU": "Мёртвая зона:",
+ "sv_SE": "Dödläge:",
+ "th_TH": "โซนที่ไม่ทำงานของ จอยสติ๊ก:",
+ "tr_TR": "Ölü Bölge",
+ "uk_UA": "Мертва зона:",
+ "zh_CN": "死区:",
+ "zh_TW": "無感帶:"
+ }
+ },
+ {
+ "ID": "ControllerSettingsLStick",
+ "Translations": {
+ "ar_SA": "العصا اليسرى",
+ "de_DE": "Linker Analogstick",
+ "el_GR": "Αριστερός Μοχλός",
+ "en_US": "Left Stick",
+ "es_ES": "Palanca izquierda",
+ "fr_FR": "Joystick Gauche",
+ "he_IL": "מקל שמאלי",
+ "it_IT": "Levetta sinistra",
+ "ja_JP": "左スティック",
+ "ko_KR": "좌측 스틱",
+ "no_NO": "Venstre styrespak",
+ "pl_PL": "Lewa Gałka",
+ "pt_BR": "Analógico Esquerdo",
+ "ru_RU": "Левый стик",
+ "sv_SE": "Vänster spak",
+ "th_TH": "จอยสติ๊ก ด้านซ้าย",
+ "tr_TR": "Sol Analog",
+ "uk_UA": "Лівий джойстик",
+ "zh_CN": "左摇杆",
+ "zh_TW": "左搖桿"
+ }
+ },
+ {
+ "ID": "ControllerSettingsRStick",
+ "Translations": {
+ "ar_SA": "العصا اليمنى",
+ "de_DE": "Rechter Analogstick",
+ "el_GR": "Δεξιός Μοχλός",
+ "en_US": "Right Stick",
+ "es_ES": "Palanca derecha",
+ "fr_FR": "Joystick Droit",
+ "he_IL": "מקל ימני",
+ "it_IT": "Levetta destra",
+ "ja_JP": "右スティック",
+ "ko_KR": "우측 스틱",
+ "no_NO": "Høyre styrespak",
+ "pl_PL": "Prawa Gałka",
+ "pt_BR": "Analógico Direito",
+ "ru_RU": "Правый стик",
+ "sv_SE": "Höger spak",
+ "th_TH": "จอยสติ๊ก ด้านขวา",
+ "tr_TR": "Sağ Analog",
+ "uk_UA": "Правий джойстик",
+ "zh_CN": "右摇杆",
+ "zh_TW": "右搖桿"
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggersLeft",
+ "Translations": {
+ "ar_SA": "الأزندة اليسرى",
+ "de_DE": "Linker Trigger",
+ "el_GR": "Αριστερή Σκανδάλη",
+ "en_US": "Triggers Left",
+ "es_ES": "Gatillos izquierdos",
+ "fr_FR": "Gâchettes Gauche",
+ "he_IL": "הדק שמאלי",
+ "it_IT": "Grilletto sinistro",
+ "ja_JP": "左トリガー",
+ "ko_KR": "좌측 트리거",
+ "no_NO": "Utløsere venstre",
+ "pl_PL": "Lewe Triggery",
+ "pt_BR": "Gatilho Esquerda",
+ "ru_RU": "Триггеры слева",
+ "sv_SE": "Avtryckare vänster",
+ "th_TH": "ทริกเกอร์ ด้านซ้าย",
+ "tr_TR": "Tetikler Sol",
+ "uk_UA": "Тригери ліворуч",
+ "zh_CN": "左扳机",
+ "zh_TW": "左扳機"
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggersRight",
+ "Translations": {
+ "ar_SA": "الأزندة اليمني",
+ "de_DE": "Rechter Trigger",
+ "el_GR": "Δεξιά Σκανδάλη",
+ "en_US": "Triggers Right",
+ "es_ES": "Gatillos derechos",
+ "fr_FR": "Gâchettes Droite",
+ "he_IL": "הדק ימני",
+ "it_IT": "Grilletto destro",
+ "ja_JP": "右トリガー",
+ "ko_KR": "우측 트리거",
+ "no_NO": "Utløsere høyre",
+ "pl_PL": "Prawe Triggery",
+ "pt_BR": "Gatilho Direita",
+ "ru_RU": "Триггеры справа",
+ "sv_SE": "Avtryckare höger",
+ "th_TH": "ทริกเกอร์ ด้านขวา",
+ "tr_TR": "Tetikler Sağ",
+ "uk_UA": "Тригери праворуч",
+ "zh_CN": "右扳机",
+ "zh_TW": "右扳機"
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggersButtonsLeft",
+ "Translations": {
+ "ar_SA": "أزرار الزناد اليسرى",
+ "de_DE": "Linke Schultertaste",
+ "el_GR": "Αριστερά Κουμπιά Σκανδάλης",
+ "en_US": "Trigger Buttons Left",
+ "es_ES": "Botones de gatillo izquierdos",
+ "fr_FR": "Boutons Gâchettes Gauche",
+ "he_IL": "כפתור הדק שמאלי",
+ "it_IT": "Pulsante dorsale sinistro",
+ "ja_JP": "左トリガーボタン",
+ "ko_KR": "좌측 트리거 버튼",
+ "no_NO": "Utløserknapper Venstre",
+ "pl_PL": "Lewe Przyciski Triggerów",
+ "pt_BR": "Botões de Gatilho da Esquerda",
+ "ru_RU": "Триггерные кнопки слева",
+ "sv_SE": "Avtryckare knappar vänster",
+ "th_TH": "ปุ่มทริกเกอร์ ด้านซ้าย",
+ "tr_TR": "Tetik Tuşları Sol",
+ "uk_UA": "Кнопки тригерів ліворуч",
+ "zh_CN": "左扳机键",
+ "zh_TW": "左扳機鍵"
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggersButtonsRight",
+ "Translations": {
+ "ar_SA": "أزرار الزناد اليمنى",
+ "de_DE": "Rechte Schultertaste",
+ "el_GR": "Δεξιά Κουμπιά Σκανδάλης",
+ "en_US": "Trigger Buttons Right",
+ "es_ES": "Botones de gatillo derechos",
+ "fr_FR": "Boutons Gâchettes Droite",
+ "he_IL": "כפתור הדק ימני",
+ "it_IT": "Pulsante dorsale destro",
+ "ja_JP": "右トリガーボタン",
+ "ko_KR": "우측 트리거 버튼",
+ "no_NO": "Utløserknapper høyre",
+ "pl_PL": "Prawe Przyciski Triggerów",
+ "pt_BR": "Botões de Gatilho da Direita",
+ "ru_RU": "Триггерные кнопки справа",
+ "sv_SE": "Avtryckare knappar höger",
+ "th_TH": "ปุ่มทริกเกอร์ ด้านขวา",
+ "tr_TR": "Tetik Tuşları Sağ",
+ "uk_UA": "Кнопки тригерів праворуч",
+ "zh_CN": "右扳机键",
+ "zh_TW": "右扳機鍵"
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggers",
+ "Translations": {
+ "ar_SA": "أزندة",
+ "de_DE": "Trigger",
+ "el_GR": "Σκανδάλες",
+ "en_US": "Triggers",
+ "es_ES": "Gatillos",
+ "fr_FR": "Gâchettes",
+ "he_IL": "הדקים",
+ "it_IT": "Grilletti",
+ "ja_JP": "トリガー",
+ "ko_KR": "트리거",
+ "no_NO": "Utløsere",
+ "pl_PL": "Triggery",
+ "pt_BR": "Gatilhos",
+ "ru_RU": "Триггеры",
+ "sv_SE": "Avtryckare",
+ "th_TH": "ทริกเกอร์",
+ "tr_TR": "Tetikler",
+ "uk_UA": "Тригери",
+ "zh_CN": "扳机",
+ "zh_TW": "板機"
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggerL",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "L",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggerR",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "R",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggerZL",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "ZL",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggerZR",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "ZR",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsLeftSL",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "SL",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsLeftSR",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "SR",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsRightSL",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "SL",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsRightSR",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "SR",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsExtraButtonsLeft",
+ "Translations": {
+ "ar_SA": "الأزرار اليسار",
+ "de_DE": "Linke Aktionstasten",
+ "el_GR": "Αριστερά Κουμπιά",
+ "en_US": "Buttons Left",
+ "es_ES": "Botones izquierdos",
+ "fr_FR": "Boutons Gauche",
+ "he_IL": "כפתורים משמאל",
+ "it_IT": "Tasto sinistro",
+ "ja_JP": "左ボタン",
+ "ko_KR": "좌측 버튼",
+ "no_NO": "Knapper til venstre",
+ "pl_PL": "Lewe Przyciski",
+ "pt_BR": "Botões da Esquerda",
+ "ru_RU": "Левые кнопки",
+ "sv_SE": "Knappar vänster",
+ "th_TH": "ปุ่มกดเสริม ด้านซ้าย",
+ "tr_TR": "Tuşlar Sol",
+ "uk_UA": "Кнопки ліворуч",
+ "zh_CN": "左背键",
+ "zh_TW": "左背鍵"
+ }
+ },
+ {
+ "ID": "ControllerSettingsExtraButtonsRight",
+ "Translations": {
+ "ar_SA": "الأزرار اليمين",
+ "de_DE": "Rechte Aktionstasten",
+ "el_GR": "Δεξιά Κουμπιά",
+ "en_US": "Buttons Right",
+ "es_ES": "Botones derechos",
+ "fr_FR": "Boutons Droite",
+ "he_IL": "כפתורים מימין",
+ "it_IT": "Tasto destro",
+ "ja_JP": "右ボタン",
+ "ko_KR": "우측 버튼",
+ "no_NO": "Knapper til høyre",
+ "pl_PL": "Prawe Przyciski",
+ "pt_BR": "Botões da Direita",
+ "ru_RU": "Правые кнопки",
+ "sv_SE": "Knappar höger",
+ "th_TH": "ปุ่มกดเสริม ด้านขวา",
+ "tr_TR": "Tuşlar Sağ",
+ "uk_UA": "Кнопки праворуч",
+ "zh_CN": "右背键",
+ "zh_TW": "右背鍵"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMisc",
+ "Translations": {
+ "ar_SA": "إعدادات إضافية",
+ "de_DE": "Verschiedenes",
+ "el_GR": "Διάφορα",
+ "en_US": "Miscellaneous",
+ "es_ES": "Misceláneo",
+ "fr_FR": "Divers",
+ "he_IL": "שונות",
+ "it_IT": "Varie",
+ "ja_JP": "その他",
+ "ko_KR": "기타",
+ "no_NO": "Diverse",
+ "pl_PL": "Różne",
+ "pt_BR": "Miscelâneas",
+ "ru_RU": "Разное",
+ "sv_SE": "Diverse",
+ "th_TH": "การควบคุมเพิ่มเติม",
+ "tr_TR": "Diğer",
+ "uk_UA": "Різне",
+ "zh_CN": "其他",
+ "zh_TW": "其他"
+ }
+ },
+ {
+ "ID": "ControllerSettingsTriggerThreshold",
+ "Translations": {
+ "ar_SA": "قوة التحفيز:",
+ "de_DE": "Empfindlichkeit:",
+ "el_GR": "Κατώφλι Σκανδάλης:",
+ "en_US": "Trigger Threshold:",
+ "es_ES": "Límite de gatillos:",
+ "fr_FR": "Seuil de déclenchement :",
+ "he_IL": "סף הדק:",
+ "it_IT": "Sensibilità dei grilletti:",
+ "ja_JP": "トリガーしきい値:",
+ "ko_KR": "트리거 임계값 :",
+ "no_NO": "Utløser terskel:",
+ "pl_PL": "Próg Triggerów:",
+ "pt_BR": "Sensibilidade do Gatilho:",
+ "ru_RU": "Порог срабатывания:",
+ "sv_SE": "Tröskelvärde avtryckare:",
+ "th_TH": "ตั้งค่าขีดจำกัดการกด:",
+ "tr_TR": "Tetik Eşiği:",
+ "uk_UA": "Поріг спрацьовування:",
+ "zh_CN": "扳机阈值:",
+ "zh_TW": "扳機閾值:"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMotion",
+ "Translations": {
+ "ar_SA": "الحركة",
+ "de_DE": "Bewegung",
+ "el_GR": "Κίνηση",
+ "en_US": "Motion",
+ "es_ES": "Movimiento",
+ "fr_FR": "Mouvements",
+ "he_IL": "תנועה",
+ "it_IT": "Movimento",
+ "ja_JP": "モーション",
+ "ko_KR": "모션",
+ "no_NO": "Bevegelse",
+ "pl_PL": "Ruch",
+ "pt_BR": "Sensor de Movimento",
+ "ru_RU": "Движение",
+ "sv_SE": "Rörelse",
+ "th_TH": "การเคลื่อนไหว",
+ "tr_TR": "Hareket",
+ "uk_UA": "Рух",
+ "zh_CN": "体感",
+ "zh_TW": "體感"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMotionUseCemuhookCompatibleMotion",
+ "Translations": {
+ "ar_SA": "استخدام الحركة المتوافقة مع CemuHook",
+ "de_DE": "CemuHook kompatible Bewegungssteuerung",
+ "el_GR": "Κίνηση συμβατή με CemuHook",
+ "en_US": "Use CemuHook compatible motion",
+ "es_ES": "Usar movimiento compatible con CemuHook",
+ "fr_FR": "Utiliser la détection de mouvements compatible CemuHook",
+ "he_IL": "השתמש בתנועת CemuHook תואמת ",
+ "it_IT": "Usa sensore compatibile con CemuHook",
+ "ja_JP": "CemuHook 互換モーションを使用",
+ "ko_KR": "CemuHook 호환 모션 사용",
+ "no_NO": "Bruk CemuHook kompatibel bevegelse",
+ "pl_PL": "Użyj ruchu zgodnego z CemuHook",
+ "pt_BR": "Usar Sensor Compatível com CemuHook",
+ "ru_RU": "Включить совместимость с CemuHook",
+ "sv_SE": "Använd CemuHook-kompatibel rörelse",
+ "th_TH": "ใช้การเคลื่อนไหวที่เข้ากันได้กับ CemuHook",
+ "tr_TR": "CemuHook uyumlu hareket kullan",
+ "uk_UA": "Використовувати рух, сумісний з CemuHook",
+ "zh_CN": "使用 CemuHook 兼容的体感协议",
+ "zh_TW": "使用與 CemuHook 相容的體感"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMotionControllerSlot",
+ "Translations": {
+ "ar_SA": "خانة وحدة التحكم:",
+ "de_DE": "Controller-Slot:",
+ "el_GR": "Υποδοχή Χειριστηρίου:",
+ "en_US": "Controller Slot:",
+ "es_ES": "Puerto del mando:",
+ "fr_FR": "Contrôleur ID :",
+ "he_IL": "מיקום שלט",
+ "it_IT": "Slot del controller:",
+ "ja_JP": "コントローラ スロット:",
+ "ko_KR": "컨트롤러 슬롯 :",
+ "no_NO": "Kontrollertype:",
+ "pl_PL": "Slot Kontrolera:",
+ "pt_BR": "Slot do Controle:",
+ "ru_RU": "Слот контроллера:",
+ "sv_SE": "Kontrollerplats:",
+ "th_TH": "ช่องเสียบ คอนโทรลเลอร์:",
+ "tr_TR": "Kumanda Yuvası:",
+ "uk_UA": "Слот контролера:",
+ "zh_CN": "手柄槽位:",
+ "zh_TW": "控制器插槽:"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMotionMirrorInput",
+ "Translations": {
+ "ar_SA": "إعادة الإدخال",
+ "de_DE": "Eingabe spiegeln",
+ "el_GR": "Καθρεπτισμός Χειρισμού",
+ "en_US": "Mirror Input",
+ "es_ES": "Paralelizar derecho e izquierdo",
+ "fr_FR": "Inverser les contrôles",
+ "he_IL": "קלט מראה",
+ "it_IT": "Input specchiato",
+ "ja_JP": "入力反転",
+ "ko_KR": "미러 입력",
+ "no_NO": "Speilvend",
+ "pl_PL": "Odzwierciedlaj Sterowanie",
+ "pt_BR": "Espelhar Movimento",
+ "ru_RU": "Зеркальный ввод",
+ "sv_SE": "Spegla inmatning",
+ "th_TH": "นำเข้าการสะท้อน การควบคุม",
+ "tr_TR": "Girişi Aynala",
+ "uk_UA": "Дзеркальний вхід",
+ "zh_CN": "镜像操作",
+ "zh_TW": "鏡像輸入"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMotionRightJoyConSlot",
+ "Translations": {
+ "ar_SA": "خانة جويكون اليمين :",
+ "de_DE": "Rechter Joy-Con-Slot:",
+ "el_GR": "Δεξιά Υποδοχή JoyCon:",
+ "en_US": "Right JoyCon Slot:",
+ "es_ES": "Puerto del Joy-Con derecho:",
+ "fr_FR": "JoyCon Droit ID :",
+ "he_IL": "מיקום ג'ויקון ימני",
+ "it_IT": "Slot JoyCon destro:",
+ "ja_JP": "JoyCon 右 スロット:",
+ "ko_KR": "우측 조이콘 슬롯:",
+ "no_NO": "Høyre JoyCon set:",
+ "pl_PL": "Prawy Slot JoyCon:",
+ "pt_BR": "Slot do JoyCon Direito:",
+ "ru_RU": "Слот правого JoyCon:",
+ "sv_SE": "Höger JoyCon-plats:",
+ "th_TH": "ช่องเสียบ จอยคอน ด้านขวา:",
+ "tr_TR": "Sağ JoyCon Yuvası:",
+ "uk_UA": "Правий слот JoyCon:",
+ "zh_CN": "右 JoyCon 槽位:",
+ "zh_TW": "右 JoyCon 插槽:"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMotionServerHost",
+ "Translations": {
+ "ar_SA": "مضيف الخادم:",
+ "de_DE": "",
+ "el_GR": "Κεντρικός Υπολογιστής Διακομιστή:",
+ "en_US": "Server Host:",
+ "es_ES": "Host del servidor:",
+ "fr_FR": "Serveur d'hébergement :",
+ "he_IL": "מארח השרת:",
+ "it_IT": "Server:",
+ "ja_JP": "サーバ:",
+ "ko_KR": "서버 호스트 :",
+ "no_NO": "Server Vert:",
+ "pl_PL": "Host Serwera:",
+ "pt_BR": "Endereço do Servidor:",
+ "ru_RU": "Хост сервера:",
+ "sv_SE": "Servervärd:",
+ "th_TH": "เจ้าของเซิร์ฟเวอร์:",
+ "tr_TR": "Sunucu Sahibi:",
+ "uk_UA": "Хост сервера:",
+ "zh_CN": "服务器地址:",
+ "zh_TW": "伺服器主機位址:"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMotionGyroSensitivity",
+ "Translations": {
+ "ar_SA": "حساسية مستشعر الحركة:",
+ "de_DE": "Gyro-Empfindlichkeit:",
+ "el_GR": "Ευαισθησία Γυροσκοπίου:",
+ "en_US": "Gyro Sensitivity:",
+ "es_ES": "Sensibilidad de Gyro:",
+ "fr_FR": "Sensibilitée du gyroscope :",
+ "he_IL": "רגישות ג'ירוסקופ:",
+ "it_IT": "Sensibilità del giroscopio:",
+ "ja_JP": "ジャイロ感度:",
+ "ko_KR": "자이로 감도 :",
+ "no_NO": "Gyro følsomhet:",
+ "pl_PL": "Czułość Żyroskopu:",
+ "pt_BR": "Sensibilidade do Giroscópio:",
+ "ru_RU": "Чувствительность гироскопа:",
+ "sv_SE": "Känslighet för gyro:",
+ "th_TH": "ความไวของ Gyro:",
+ "tr_TR": "Gyro Hassasiyeti:",
+ "uk_UA": "Чутливість гіроскопа:",
+ "zh_CN": "陀螺仪敏感度:",
+ "zh_TW": "陀螺儀靈敏度:"
+ }
+ },
+ {
+ "ID": "ControllerSettingsMotionGyroDeadzone",
+ "Translations": {
+ "ar_SA": "منطقة مستشعر الحركة الميتة:",
+ "de_DE": "Gyro-Deadzone:",
+ "el_GR": "Νεκρή Ζώνη Γυροσκοπίου:",
+ "en_US": "Gyro Deadzone:",
+ "es_ES": "Zona muerta de Gyro:",
+ "fr_FR": "Zone morte du gyroscope :",
+ "he_IL": "שטח מת של הג'ירוסקופ:",
+ "it_IT": "Zona morta del giroscopio:",
+ "ja_JP": "ジャイロ遊び:",
+ "ko_KR": "자이로 데드존 :",
+ "no_NO": "Gyro Dødsone:",
+ "pl_PL": "Deadzone Żyroskopu:",
+ "pt_BR": "Zona Morta do Giroscópio:",
+ "ru_RU": "Мертвая зона гироскопа:",
+ "sv_SE": "Dödläge för gyro:",
+ "th_TH": "ส่วนไม่ทำงานของ Gyro:",
+ "tr_TR": "Gyro Ölü Bölgesi:",
+ "uk_UA": "Мертва зона гіроскопа:",
+ "zh_CN": "陀螺仪死区:",
+ "zh_TW": "陀螺儀無感帶:"
+ }
+ },
+ {
+ "ID": "ControllerSettingsLed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "LED",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "LED-подсветка",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "LED-підсвітка",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "ControllerSettingsLedColorDisable",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Disable",
+ "es_ES": "",
+ "fr_FR": "Désactiver",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "비활성화",
+ "no_NO": "Deaktiver",
+ "pl_PL": "",
+ "pt_BR": "Desabilitar",
+ "ru_RU": "Отключить",
+ "sv_SE": "Inaktivera",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вимкнути",
+ "zh_CN": "关闭",
+ "zh_TW": "關閉"
+ }
+ },
+ {
+ "ID": "ControllerSettingsLedColorRainbow",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Rainbow",
+ "es_ES": "",
+ "fr_FR": "Arc-en-ciel",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "레인보우",
+ "no_NO": "Regnbue",
+ "pl_PL": "",
+ "pt_BR": "Arco-íris",
+ "ru_RU": "Радужная",
+ "sv_SE": "Regnbåge",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Веселка",
+ "zh_CN": "彩虹",
+ "zh_TW": "彩虹"
+ }
+ },
+ {
+ "ID": "ControllerSettingsLedColorRainbowSpeed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Rainbow Speed",
+ "es_ES": "",
+ "fr_FR": "Vitesse des couleurs",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "레인보우 속도",
+ "no_NO": "Regnbue Hastighet",
+ "pl_PL": "",
+ "pt_BR": "Velocidade do Arco-íris",
+ "ru_RU": "Скорость переливания",
+ "sv_SE": "Regnbågshastighet",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Швидкість зміни кольорів",
+ "zh_CN": "彩虹滚动速度",
+ "zh_TW": "彩虹滾動速度"
+ }
+ },
+ {
+ "ID": "ControllerSettingsLedColor",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Color",
+ "es_ES": "",
+ "fr_FR": "Couleur",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "색상",
+ "no_NO": "Farge",
+ "pl_PL": "",
+ "pt_BR": "Cor",
+ "ru_RU": "Цвет",
+ "sv_SE": "Färg",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Колір",
+ "zh_CN": "颜色",
+ "zh_TW": "顏色"
+ }
+ },
+ {
+ "ID": "ControllerSettingsSave",
+ "Translations": {
+ "ar_SA": "حفظ",
+ "de_DE": "Speichern",
+ "el_GR": "Αποθήκευση",
+ "en_US": "Save",
+ "es_ES": "Guardar",
+ "fr_FR": "Enregistrer",
+ "he_IL": "שמירה",
+ "it_IT": "Salva",
+ "ja_JP": "セーブ",
+ "ko_KR": "저장",
+ "no_NO": "Lagre",
+ "pl_PL": "Zapisz",
+ "pt_BR": "Salvar",
+ "ru_RU": "Сохранить",
+ "sv_SE": "Spara",
+ "th_TH": "บันทึก",
+ "tr_TR": "Kaydet",
+ "uk_UA": "Зберегти",
+ "zh_CN": "保存",
+ "zh_TW": "儲存"
+ }
+ },
+ {
+ "ID": "ControllerSettingsClose",
+ "Translations": {
+ "ar_SA": "إغلاق",
+ "de_DE": "Schließen",
+ "el_GR": "Κλείσιμο",
+ "en_US": "Close",
+ "es_ES": "Cerrar",
+ "fr_FR": "Fermer",
+ "he_IL": "סגירה",
+ "it_IT": "Chiudi",
+ "ja_JP": "閉じる",
+ "ko_KR": "닫기",
+ "no_NO": "Lukk",
+ "pl_PL": "Zamknij",
+ "pt_BR": "Fechar",
+ "ru_RU": "Закрыть",
+ "sv_SE": "Stäng",
+ "th_TH": "ปิด",
+ "tr_TR": "Kapat",
+ "uk_UA": "Закрити",
+ "zh_CN": "关闭",
+ "zh_TW": "關閉"
+ }
+ },
+ {
+ "ID": "KeyUnknown",
+ "Translations": {
+ "ar_SA": "مجهول",
+ "de_DE": "Unbekannt",
+ "el_GR": "",
+ "en_US": "Unknown",
+ "es_ES": "Desconocido",
+ "fr_FR": "Inconnu",
+ "he_IL": "",
+ "it_IT": "Sconosciuto",
+ "ja_JP": "",
+ "ko_KR": "알 수 없음",
+ "no_NO": "Ukjent",
+ "pl_PL": "",
+ "pt_BR": "Desconhecido",
+ "ru_RU": "Неизвестно",
+ "sv_SE": "Okänd",
+ "th_TH": "ไม่รู้จัก",
+ "tr_TR": "",
+ "uk_UA": "Невизначено",
+ "zh_CN": "未知",
+ "zh_TW": "未知"
+ }
+ },
+ {
+ "ID": "KeyShiftLeft",
+ "Translations": {
+ "ar_SA": "زر Shift الأيسر",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Shift Left",
+ "es_ES": "",
+ "fr_FR": "Maj Gauche",
+ "he_IL": "",
+ "it_IT": "Maiusc sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 Shift",
+ "no_NO": "Skift venstre",
+ "pl_PL": "",
+ "pt_BR": "Shift Esquerdo",
+ "ru_RU": "Левый Shift",
+ "sv_SE": "Skift vänster",
+ "th_TH": "",
+ "tr_TR": "Sol Shift",
+ "uk_UA": "Shift Лівий",
+ "zh_CN": "左侧Shift",
+ "zh_TW": "左 Shift"
+ }
+ },
+ {
+ "ID": "KeyShiftRight",
+ "Translations": {
+ "ar_SA": "زر Shift الأيمن",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Shift Right",
+ "es_ES": "",
+ "fr_FR": "Maj Droite",
+ "he_IL": "",
+ "it_IT": "Maiusc destro",
+ "ja_JP": "",
+ "ko_KR": "우측 Shift",
+ "no_NO": "Skift høyre",
+ "pl_PL": "",
+ "pt_BR": "Shift Direito",
+ "ru_RU": "Правый Shift",
+ "sv_SE": "Skift höger",
+ "th_TH": "",
+ "tr_TR": "Sağ Shift",
+ "uk_UA": "Shift Правий",
+ "zh_CN": "右侧Shift",
+ "zh_TW": "右 Shift"
+ }
+ },
+ {
+ "ID": "KeyControlLeft",
+ "Translations": {
+ "ar_SA": "زر Ctrl الأيسر",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Ctrl Left",
+ "es_ES": "",
+ "fr_FR": "Ctrl Gauche",
+ "he_IL": "",
+ "it_IT": "Ctrl sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 Ctrl",
+ "no_NO": "Ctrl venstre",
+ "pl_PL": "",
+ "pt_BR": "Ctrl Esquerdo",
+ "ru_RU": "Левый Ctrl",
+ "sv_SE": "Ctrl vänster",
+ "th_TH": "",
+ "tr_TR": "Sol Ctrl",
+ "uk_UA": "Ctrl Лівий",
+ "zh_CN": "左侧Ctrl",
+ "zh_TW": "左 Ctrl"
+ }
+ },
+ {
+ "ID": "KeyMacControlLeft",
+ "Translations": {
+ "ar_SA": "زر ⌃ الأيسر",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "⌃ Left",
+ "es_ES": "",
+ "fr_FR": "⌃ Gauche",
+ "he_IL": "",
+ "it_IT": "⌃ sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 ⌃",
+ "no_NO": "⌃ Venstre",
+ "pl_PL": "",
+ "pt_BR": "⌃ Esquerda",
+ "ru_RU": "Левый ⌃",
+ "sv_SE": "^ Vänster",
+ "th_TH": "",
+ "tr_TR": "⌃ Sol",
+ "uk_UA": "⌃ Лівий",
+ "zh_CN": "左侧⌃",
+ "zh_TW": "左 ⌃"
+ }
+ },
+ {
+ "ID": "KeyControlRight",
+ "Translations": {
+ "ar_SA": "زر Ctrl الأيمن",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Ctrl Right",
+ "es_ES": "",
+ "fr_FR": "Ctrl Droite",
+ "he_IL": "",
+ "it_IT": "Ctrl destro",
+ "ja_JP": "",
+ "ko_KR": "우측 Ctrl",
+ "no_NO": "Ctrl høyre",
+ "pl_PL": "",
+ "pt_BR": "Ctrl Direito",
+ "ru_RU": "Правый Ctrl",
+ "sv_SE": "Ctrl höger",
+ "th_TH": "",
+ "tr_TR": "Sağ Control",
+ "uk_UA": "Ctrl Правий",
+ "zh_CN": "右侧Ctrl",
+ "zh_TW": "右 Ctrl"
+ }
+ },
+ {
+ "ID": "KeyMacControlRight",
+ "Translations": {
+ "ar_SA": "زر ⌃ الأيمن",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "⌃ Right",
+ "es_ES": "",
+ "fr_FR": "⌃ Droite",
+ "he_IL": "",
+ "it_IT": "⌃ destro",
+ "ja_JP": "",
+ "ko_KR": "우측 ⌃",
+ "no_NO": "⌃ Høyre",
+ "pl_PL": "",
+ "pt_BR": "⌃ Direito",
+ "ru_RU": "Правый ⌃",
+ "sv_SE": "^ Höger",
+ "th_TH": "",
+ "tr_TR": "⌃ Sağ",
+ "uk_UA": "⌃ Правий",
+ "zh_CN": "右侧⌃",
+ "zh_TW": "右 ⌃"
+ }
+ },
+ {
+ "ID": "KeyAltLeft",
+ "Translations": {
+ "ar_SA": "زر Alt الأيسر",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Alt Left",
+ "es_ES": "",
+ "fr_FR": "Alt Gauche",
+ "he_IL": "",
+ "it_IT": "Alt sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 Alt",
+ "no_NO": "Alt Venstre",
+ "pl_PL": "",
+ "pt_BR": "Alt Esquerdo",
+ "ru_RU": "Левый Alt",
+ "sv_SE": "Alt vänster",
+ "th_TH": "",
+ "tr_TR": "Sol Alt",
+ "uk_UA": "Alt Лівий",
+ "zh_CN": "左侧Alt",
+ "zh_TW": "左 Alt"
+ }
+ },
+ {
+ "ID": "KeyMacAltLeft",
+ "Translations": {
+ "ar_SA": "زر ⌥ الأيسر",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "⌥ Left",
+ "es_ES": "",
+ "fr_FR": "⌥ Gauche",
+ "he_IL": "",
+ "it_IT": "⌥ sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 ⌥",
+ "no_NO": "⌥ Venstre",
+ "pl_PL": "",
+ "pt_BR": "⌥ Esquerda",
+ "ru_RU": "Левый ⌥",
+ "sv_SE": "⌥ vänster",
+ "th_TH": "",
+ "tr_TR": "⌥ Sol",
+ "uk_UA": "⌥ Лівий",
+ "zh_CN": "左侧⌥",
+ "zh_TW": "左 ⌥"
+ }
+ },
+ {
+ "ID": "KeyAltRight",
+ "Translations": {
+ "ar_SA": "زر Alt الأيمن",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Alt Right",
+ "es_ES": "",
+ "fr_FR": "Alt Droite",
+ "he_IL": "",
+ "it_IT": "Alt destro",
+ "ja_JP": "",
+ "ko_KR": "우측 Alt",
+ "no_NO": "Alt høyre",
+ "pl_PL": "",
+ "pt_BR": "Alt Direito",
+ "ru_RU": "Правый Alt",
+ "sv_SE": "Alt höger",
+ "th_TH": "",
+ "tr_TR": "Sağ Alt",
+ "uk_UA": "Alt Правий",
+ "zh_CN": "右侧Alt",
+ "zh_TW": "右 Alt"
+ }
+ },
+ {
+ "ID": "KeyMacAltRight",
+ "Translations": {
+ "ar_SA": "زر ⌥ الأيمن",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "⌥ Right",
+ "es_ES": "",
+ "fr_FR": "⌥ Droite",
+ "he_IL": "",
+ "it_IT": "⌥ destro",
+ "ja_JP": "",
+ "ko_KR": "우측 ⌥",
+ "no_NO": "⌥ Høyre",
+ "pl_PL": "",
+ "pt_BR": "⌥ Direito",
+ "ru_RU": "Правый ⌥",
+ "sv_SE": "⌥ höger",
+ "th_TH": "",
+ "tr_TR": "⌥ Sağ",
+ "uk_UA": "⌥ Правий",
+ "zh_CN": "右侧⌥",
+ "zh_TW": "右 ⌥"
+ }
+ },
+ {
+ "ID": "KeyWinLeft",
+ "Translations": {
+ "ar_SA": "زر ⊞ الأيسر",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "⊞ Left",
+ "es_ES": "",
+ "fr_FR": "⊞ Gauche",
+ "he_IL": "",
+ "it_IT": "⊞ sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 ⊞",
+ "no_NO": "⊞ Venstre",
+ "pl_PL": "",
+ "pt_BR": "⊞ Esquerdo",
+ "ru_RU": "Левый ⊞",
+ "sv_SE": "⊞ vänster",
+ "th_TH": "",
+ "tr_TR": "⊞ Sol",
+ "uk_UA": "⊞ Лівий",
+ "zh_CN": "左侧⊞",
+ "zh_TW": "左 ⊞"
+ }
+ },
+ {
+ "ID": "KeyMacWinLeft",
+ "Translations": {
+ "ar_SA": "زر ⌘ الأيسر",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "⌘ Left",
+ "es_ES": "",
+ "fr_FR": "⌘ Gauche",
+ "he_IL": "",
+ "it_IT": "⌘ sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 ⌘",
+ "no_NO": "⌘ Venstre",
+ "pl_PL": "",
+ "pt_BR": "⌘ Esquerdo",
+ "ru_RU": "Левый ⌘",
+ "sv_SE": "⌘ vänster",
+ "th_TH": "",
+ "tr_TR": "⌘ Sol",
+ "uk_UA": "⌘ Лівий",
+ "zh_CN": "左侧⌘",
+ "zh_TW": "左 ⌘"
+ }
+ },
+ {
+ "ID": "KeyWinRight",
+ "Translations": {
+ "ar_SA": "زر ⊞ الأيمن",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "⊞ Right",
+ "es_ES": "",
+ "fr_FR": "⊞ Droite",
+ "he_IL": "",
+ "it_IT": "⊞ destro",
+ "ja_JP": "",
+ "ko_KR": "우측 ⊞",
+ "no_NO": "⊞ Høyre",
+ "pl_PL": "",
+ "pt_BR": "⊞ Direito",
+ "ru_RU": "Правый ⊞",
+ "sv_SE": "⊞ höger",
+ "th_TH": "",
+ "tr_TR": "⊞ Sağ",
+ "uk_UA": "⊞ Правий",
+ "zh_CN": "右侧⊞",
+ "zh_TW": "右 ⊞"
+ }
+ },
+ {
+ "ID": "KeyMacWinRight",
+ "Translations": {
+ "ar_SA": "زر ⌘ الأيمن",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "⌘ Right",
+ "es_ES": "",
+ "fr_FR": "⌘ Droite",
+ "he_IL": "",
+ "it_IT": "⌘ destro",
+ "ja_JP": "",
+ "ko_KR": "우측 ⌘",
+ "no_NO": "⌘ Høyre",
+ "pl_PL": "",
+ "pt_BR": "⌘ Direito",
+ "ru_RU": "Правый ⌘",
+ "sv_SE": "⌘ höger",
+ "th_TH": "",
+ "tr_TR": "⌘ Sağ",
+ "uk_UA": "⌘ Правий",
+ "zh_CN": "右侧⌘",
+ "zh_TW": "右 ⌘"
+ }
+ },
+ {
+ "ID": "KeyMenu",
+ "Translations": {
+ "ar_SA": "زر القائمة",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Menu",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "Menù",
+ "ja_JP": "",
+ "ko_KR": "메뉴",
+ "no_NO": "Meny",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Меню",
+ "sv_SE": "Meny",
+ "th_TH": "",
+ "tr_TR": "Menü",
+ "uk_UA": "Меню",
+ "zh_CN": "菜单键",
+ "zh_TW": "功能表鍵"
+ }
+ },
+ {
+ "ID": "KeyUp",
+ "Translations": {
+ "ar_SA": "فوق",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Up",
+ "es_ES": "",
+ "fr_FR": "Haut",
+ "he_IL": "",
+ "it_IT": "Su",
+ "ja_JP": "",
+ "ko_KR": "↑",
+ "no_NO": "Opp",
+ "pl_PL": "",
+ "pt_BR": "Cima",
+ "ru_RU": "Вверх",
+ "sv_SE": "Upp",
+ "th_TH": "",
+ "tr_TR": "Yukarı",
+ "uk_UA": "Вгору ↑",
+ "zh_CN": "上",
+ "zh_TW": "上"
+ }
+ },
+ {
+ "ID": "KeyDown",
+ "Translations": {
+ "ar_SA": "اسفل",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Down",
+ "es_ES": "",
+ "fr_FR": "Bas",
+ "he_IL": "",
+ "it_IT": "Giù",
+ "ja_JP": "",
+ "ko_KR": "↓",
+ "no_NO": "Ned",
+ "pl_PL": "",
+ "pt_BR": "Baixo",
+ "ru_RU": "Вниз",
+ "sv_SE": "Ner",
+ "th_TH": "",
+ "tr_TR": "Aşağı",
+ "uk_UA": "Вниз ↓",
+ "zh_CN": "下",
+ "zh_TW": "下"
+ }
+ },
+ {
+ "ID": "KeyLeft",
+ "Translations": {
+ "ar_SA": "يسار",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Left",
+ "es_ES": "",
+ "fr_FR": "Gauche",
+ "he_IL": "",
+ "it_IT": "Sinistra",
+ "ja_JP": "",
+ "ko_KR": "←",
+ "no_NO": "Venstre",
+ "pl_PL": "",
+ "pt_BR": "Esquerda",
+ "ru_RU": "Влево",
+ "sv_SE": "Vänster",
+ "th_TH": "",
+ "tr_TR": "Sol",
+ "uk_UA": "Вліво ←",
+ "zh_CN": "左",
+ "zh_TW": "左"
+ }
+ },
+ {
+ "ID": "KeyRight",
+ "Translations": {
+ "ar_SA": "يمين",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Right",
+ "es_ES": "",
+ "fr_FR": "Droite",
+ "he_IL": "",
+ "it_IT": "Destra",
+ "ja_JP": "",
+ "ko_KR": "→",
+ "no_NO": "Høyre",
+ "pl_PL": "",
+ "pt_BR": "Direita",
+ "ru_RU": "Вправо",
+ "sv_SE": "Höger",
+ "th_TH": "",
+ "tr_TR": "Sağ",
+ "uk_UA": "Вправо →",
+ "zh_CN": "右",
+ "zh_TW": "右"
+ }
+ },
+ {
+ "ID": "KeyEnter",
+ "Translations": {
+ "ar_SA": "مفتاح الإدخال",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Enter",
+ "es_ES": "",
+ "fr_FR": "Entrée",
+ "he_IL": "",
+ "it_IT": "Invio",
+ "ja_JP": "",
+ "ko_KR": "엔터",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "回车键",
+ "zh_TW": "Enter 鍵"
+ }
+ },
+ {
+ "ID": "KeyEscape",
+ "Translations": {
+ "ar_SA": "زر Escape",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Escape",
+ "es_ES": "",
+ "fr_FR": "Esc",
+ "he_IL": "",
+ "it_IT": "Esc",
+ "ja_JP": "",
+ "ko_KR": "Esc",
+ "no_NO": "Esc-tast",
+ "pl_PL": "",
+ "pt_BR": "Esc",
+ "ru_RU": "Esc",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Esc",
+ "uk_UA": "Esc",
+ "zh_CN": "Esc",
+ "zh_TW": "Esc 鍵"
+ }
+ },
+ {
+ "ID": "KeySpace",
+ "Translations": {
+ "ar_SA": "مسافة",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Space",
+ "es_ES": "",
+ "fr_FR": "Espace",
+ "he_IL": "",
+ "it_IT": "Spazio",
+ "ja_JP": "",
+ "ko_KR": "스페이스",
+ "no_NO": "Mellomrom",
+ "pl_PL": "",
+ "pt_BR": "Espaço",
+ "ru_RU": "Пробел",
+ "sv_SE": "Blanksteg",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Пробіл",
+ "zh_CN": "空格键",
+ "zh_TW": "空白鍵"
+ }
+ },
+ {
+ "ID": "KeyTab",
+ "Translations": {
+ "ar_SA": "زر Tab",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Tab",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "탭",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Tab 鍵"
+ }
+ },
+ {
+ "ID": "KeyBackSpace",
+ "Translations": {
+ "ar_SA": "زر المسح للخلف",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Backspace",
+ "es_ES": "",
+ "fr_FR": "Retour arrière",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "백스페이스",
+ "no_NO": "Tilbaketast",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Geri tuşu",
+ "uk_UA": "",
+ "zh_CN": "退格键",
+ "zh_TW": "Backspace 鍵"
+ }
+ },
+ {
+ "ID": "KeyInsert",
+ "Translations": {
+ "ar_SA": "زر Insert",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Insert",
+ "es_ES": "",
+ "fr_FR": "Inser",
+ "he_IL": "",
+ "it_IT": "Ins",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Sett inn",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Insert 鍵"
+ }
+ },
+ {
+ "ID": "KeyDelete",
+ "Translations": {
+ "ar_SA": "زر الحذف",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Delete",
+ "es_ES": "",
+ "fr_FR": "Suppr",
+ "he_IL": "",
+ "it_IT": "Canc",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Slett",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Delete 鍵"
+ }
+ },
+ {
+ "ID": "KeyPageUp",
+ "Translations": {
+ "ar_SA": "زر Page Up",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Page Up",
+ "es_ES": "",
+ "fr_FR": "Pg.Préc",
+ "he_IL": "",
+ "it_IT": "Pag. Su",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Side opp",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "向上捲頁鍵"
+ }
+ },
+ {
+ "ID": "KeyPageDown",
+ "Translations": {
+ "ar_SA": "زر Page Down",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Page Down",
+ "es_ES": "",
+ "fr_FR": "Pg.Suiv",
+ "he_IL": "",
+ "it_IT": "Pag. Giù",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Side ned",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "向下捲頁鍵"
+ }
+ },
+ {
+ "ID": "KeyHome",
+ "Translations": {
+ "ar_SA": "زر Home",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Home",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "Inizio",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Hjem",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Home 鍵"
+ }
+ },
+ {
+ "ID": "KeyEnd",
+ "Translations": {
+ "ar_SA": "زر End",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "End",
+ "es_ES": "",
+ "fr_FR": "Fin",
+ "he_IL": "",
+ "it_IT": "Fine",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Avslutt",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "End 鍵"
+ }
+ },
+ {
+ "ID": "KeyCapsLock",
+ "Translations": {
+ "ar_SA": "زر الحروف الكبيرة",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Caps Lock",
+ "es_ES": "",
+ "fr_FR": "Verr. Maj",
+ "he_IL": "",
+ "it_IT": "Bloc Maiusc",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Skiftelås",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Caps Lock 鍵"
+ }
+ },
+ {
+ "ID": "KeyScrollLock",
+ "Translations": {
+ "ar_SA": "زر Scroll Lock",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Scroll Lock",
+ "es_ES": "",
+ "fr_FR": "Arr. Déf.",
+ "he_IL": "",
+ "it_IT": "Bloc Scorr",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Rullelås",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Scroll Lock 鍵"
+ }
+ },
+ {
+ "ID": "KeyPrintScreen",
+ "Translations": {
+ "ar_SA": "زر Print Screen",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Print Screen",
+ "es_ES": "",
+ "fr_FR": "Imp. Écran",
+ "he_IL": "",
+ "it_IT": "Stamp",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Skjermbilde",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Print Screen 鍵"
+ }
+ },
+ {
+ "ID": "KeyPause",
+ "Translations": {
+ "ar_SA": "زر Pause",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Pause",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "Pausa",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Stans midlertidig",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Pause 鍵"
+ }
+ },
+ {
+ "ID": "KeyNumLock",
+ "Translations": {
+ "ar_SA": "زر Num Lock",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Num Lock",
+ "es_ES": "",
+ "fr_FR": "Verr. Num",
+ "he_IL": "",
+ "it_IT": "Bloc Num",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Numerisk Lås",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": "Num Lock 鍵"
+ }
+ },
+ {
+ "ID": "KeyClear",
+ "Translations": {
+ "ar_SA": "زر Clear",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Clear",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "Tøm",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "Töm",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Очистити",
+ "zh_CN": "清除键",
+ "zh_TW": "清除"
+ }
+ },
+ {
+ "ID": "KeyKeypad0",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 0",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 0",
+ "es_ES": "",
+ "fr_FR": "Num. 0",
+ "he_IL": "",
+ "it_IT": "Tast. num. 0",
+ "ja_JP": "",
+ "ko_KR": "키패드 0",
+ "no_NO": "Numerisk 0",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "0 (цифровий блок)",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Блок цифр 0",
+ "zh_CN": "小键盘0",
+ "zh_TW": "數字鍵 0"
+ }
+ },
+ {
+ "ID": "KeyKeypad1",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 1",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 1",
+ "es_ES": "",
+ "fr_FR": "Num. 1",
+ "he_IL": "",
+ "it_IT": "Tast. num. 1",
+ "ja_JP": "",
+ "ko_KR": "키패드 1",
+ "no_NO": "Numerisk 1",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 1",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Блок цифр 1",
+ "zh_CN": "小键盘1",
+ "zh_TW": "數字鍵 1"
+ }
+ },
+ {
+ "ID": "KeyKeypad2",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 2",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 2",
+ "es_ES": "",
+ "fr_FR": "Num. 2",
+ "he_IL": "",
+ "it_IT": "Tast. num. 2",
+ "ja_JP": "",
+ "ko_KR": "키패드 2",
+ "no_NO": "Numerisk 2",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 2",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "2 (цифровий блок)",
+ "zh_CN": "小键盘2",
+ "zh_TW": "數字鍵 2"
+ }
+ },
+ {
+ "ID": "KeyKeypad3",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 3",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 3",
+ "es_ES": "",
+ "fr_FR": "Num. 3",
+ "he_IL": "",
+ "it_IT": "Tast. num. 3",
+ "ja_JP": "",
+ "ko_KR": "키패드 3",
+ "no_NO": "Numerisk 3",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 3",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "3 (цифровий блок)",
+ "zh_CN": "小键盘3",
+ "zh_TW": "數字鍵 3"
+ }
+ },
+ {
+ "ID": "KeyKeypad4",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 4",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 4",
+ "es_ES": "",
+ "fr_FR": "Num. 4",
+ "he_IL": "",
+ "it_IT": "Tast. num. 4",
+ "ja_JP": "",
+ "ko_KR": "키패드 4",
+ "no_NO": "Numerisk 4",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 4",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "4 (цифровий блок)",
+ "zh_CN": "小键盘4",
+ "zh_TW": "數字鍵 4"
+ }
+ },
+ {
+ "ID": "KeyKeypad5",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 5",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 5",
+ "es_ES": "",
+ "fr_FR": "Num. 5",
+ "he_IL": "",
+ "it_IT": "Tast. num. 5",
+ "ja_JP": "",
+ "ko_KR": "키패드 5",
+ "no_NO": "Numerisk 5",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 5",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "5 (цифровий блок)",
+ "zh_CN": "小键盘5",
+ "zh_TW": "數字鍵 5"
+ }
+ },
+ {
+ "ID": "KeyKeypad6",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 6",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 6",
+ "es_ES": "",
+ "fr_FR": "Num. 6",
+ "he_IL": "",
+ "it_IT": "Tast. num. 6",
+ "ja_JP": "",
+ "ko_KR": "키패드 6",
+ "no_NO": "Numerisk 6",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 6",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "6 (цифровий блок)",
+ "zh_CN": "小键盘6",
+ "zh_TW": "數字鍵 6"
+ }
+ },
+ {
+ "ID": "KeyKeypad7",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 7",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 7",
+ "es_ES": "",
+ "fr_FR": "Num. 7",
+ "he_IL": "",
+ "it_IT": "Tast. num. 7",
+ "ja_JP": "",
+ "ko_KR": "키패드 7",
+ "no_NO": "Numerisk 7",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 7",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "7 (цифровий блок)",
+ "zh_CN": "小键盘7",
+ "zh_TW": "數字鍵 7"
+ }
+ },
+ {
+ "ID": "KeyKeypad8",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 8",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 8",
+ "es_ES": "",
+ "fr_FR": "Num. 8",
+ "he_IL": "",
+ "it_IT": "Tast. num. 8",
+ "ja_JP": "",
+ "ko_KR": "키패드 8",
+ "no_NO": "Numerisk 8",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 8",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "8 (цифровий блок)",
+ "zh_CN": "小键盘8",
+ "zh_TW": "數字鍵 8"
+ }
+ },
+ {
+ "ID": "KeyKeypad9",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام 9",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad 9",
+ "es_ES": "",
+ "fr_FR": "Num. 9",
+ "he_IL": "",
+ "it_IT": "Tast. num. 9",
+ "ja_JP": "",
+ "ko_KR": "키패드 9",
+ "no_NO": "Numerisk 9",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Блок цифр 9",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "9 (цифровий блок)",
+ "zh_CN": "小键盘9",
+ "zh_TW": "數字鍵 9"
+ }
+ },
+ {
+ "ID": "KeyKeypadDivide",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام علامة القسمة",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad Divide",
+ "es_ES": "",
+ "fr_FR": "Num. Diviser",
+ "he_IL": "",
+ "it_IT": "Tast. num. /",
+ "ja_JP": "",
+ "ko_KR": "키패드 분할",
+ "no_NO": "Numerisk Dele",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "/ (блок цифр)",
+ "sv_SE": "Keypad /",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "/ (цифровий блок)",
+ "zh_CN": "小键盘/",
+ "zh_TW": "數字鍵除號"
+ }
+ },
+ {
+ "ID": "KeyKeypadMultiply",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام علامة الضرب",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad Multiply",
+ "es_ES": "",
+ "fr_FR": "Num. Multiplier",
+ "he_IL": "",
+ "it_IT": "Tast. num. *",
+ "ja_JP": "",
+ "ko_KR": "키패드 멀티플",
+ "no_NO": "Numerisk Multiplisere",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "* (блок цифр)",
+ "sv_SE": "Keypad *",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "* (цифровий блок)",
+ "zh_CN": "小键盘*",
+ "zh_TW": "數字鍵乘號"
+ }
+ },
+ {
+ "ID": "KeyKeypadSubtract",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام علامة الطرح\n",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad Subtract",
+ "es_ES": "",
+ "fr_FR": "Num. Soustraire",
+ "he_IL": "",
+ "it_IT": "Tast. num. -",
+ "ja_JP": "",
+ "ko_KR": "키패드 빼기",
+ "no_NO": "Numerisk Subtrakt",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "- (блок цифр)",
+ "sv_SE": "Keypad -",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "- (цифровий блок)",
+ "zh_CN": "小键盘-",
+ "zh_TW": "數字鍵減號"
+ }
+ },
+ {
+ "ID": "KeyKeypadAdd",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام علامة الزائد",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad Add",
+ "es_ES": "",
+ "fr_FR": "Num. Ajouter",
+ "he_IL": "",
+ "it_IT": "Tast. num. +",
+ "ja_JP": "",
+ "ko_KR": "키패드 추가",
+ "no_NO": "Numerisk Legg til",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "+ (блок цифр)",
+ "sv_SE": "Keypad +",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "+ (цифровий блок)",
+ "zh_CN": "小键盘+",
+ "zh_TW": "數字鍵加號"
+ }
+ },
+ {
+ "ID": "KeyKeypadDecimal",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام الفاصلة العشرية",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad Decimal",
+ "es_ES": "",
+ "fr_FR": "Num. Point",
+ "he_IL": "",
+ "it_IT": "Tast. num. sep. decimale",
+ "ja_JP": "",
+ "ko_KR": "숫자 키패드",
+ "no_NO": "Numerisk Desimal",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": ". (блок цифр)",
+ "sv_SE": "Keypad ,",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": ". (цифровий блок)",
+ "zh_CN": "小键盘.",
+ "zh_TW": "數字鍵小數點"
+ }
+ },
+ {
+ "ID": "KeyKeypadEnter",
+ "Translations": {
+ "ar_SA": "لوحة الأرقام زر الإدخال",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Keypad Enter",
+ "es_ES": "",
+ "fr_FR": "Num. Ent",
+ "he_IL": "",
+ "it_IT": "Tast. num. Invio",
+ "ja_JP": "",
+ "ko_KR": "키패드 입력",
+ "no_NO": "Numerisk Enter",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Enter (блок цифр)",
+ "sv_SE": "Enter (numerisk)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Enter (цифровий блок)",
+ "zh_CN": "小键盘回车键",
+ "zh_TW": "數字鍵 Enter"
+ }
+ },
+ {
+ "ID": "KeyNumber0",
+ "Translations": {
+ "ar_SA": "٠",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "0",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber1",
+ "Translations": {
+ "ar_SA": "١",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "1",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber2",
+ "Translations": {
+ "ar_SA": "٢",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "2",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber3",
+ "Translations": {
+ "ar_SA": "٣",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "3",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber4",
+ "Translations": {
+ "ar_SA": "٤",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "4",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber5",
+ "Translations": {
+ "ar_SA": "٥",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "5",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber6",
+ "Translations": {
+ "ar_SA": "٦",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "6",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber7",
+ "Translations": {
+ "ar_SA": "٧",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "7",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber8",
+ "Translations": {
+ "ar_SA": "٨",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "8",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyNumber9",
+ "Translations": {
+ "ar_SA": "٩",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "9",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyTilde",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "~",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "ò",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyGrave",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "`",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyMinus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "-",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyPlus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "+",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyBracketLeft",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "[",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "'",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyBracketRight",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "]",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "ì",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeySemicolon",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": ";",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "è",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyQuote",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "\"",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "à",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyComma",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": ",",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyPeriod",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": ".",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeySlash",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "/",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "ù",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyBackSlash",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "\\",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "<",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "KeyUnbound",
+ "Translations": {
+ "ar_SA": "غير مرتبط",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Unbound",
+ "es_ES": "",
+ "fr_FR": "Non Attribuée",
+ "he_IL": "",
+ "it_IT": "Non assegnato",
+ "ja_JP": "",
+ "ko_KR": "연동 해제",
+ "no_NO": "Ikke bundet",
+ "pl_PL": "",
+ "pt_BR": "Não Atribuído",
+ "ru_RU": "Не привязано",
+ "sv_SE": "Obunden",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Відв'язати",
+ "zh_CN": "未分配",
+ "zh_TW": "未分配"
+ }
+ },
+ {
+ "ID": "GamepadLeftStick",
+ "Translations": {
+ "ar_SA": "زر عصا التحكم اليسرى",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "L Stick Button",
+ "es_ES": "",
+ "fr_FR": "Bouton Joystick G.",
+ "he_IL": "",
+ "it_IT": "Pulsante levetta sinistra",
+ "ja_JP": "",
+ "ko_KR": "좌측 스틱 버튼",
+ "no_NO": "Venstre Styrespak Trykk",
+ "pl_PL": "",
+ "pt_BR": "Botão Analógico Esquerdo",
+ "ru_RU": "Кнопка лев. стика",
+ "sv_SE": "L-spakknapp",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "L Кнопка Стіку",
+ "zh_CN": "左摇杆按键",
+ "zh_TW": "左搖桿按鍵"
+ }
+ },
+ {
+ "ID": "GamepadRightStick",
+ "Translations": {
+ "ar_SA": "زر عصا التحكم اليمنى",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "R Stick Button",
+ "es_ES": "",
+ "fr_FR": "Bouton Joystick D.",
+ "he_IL": "",
+ "it_IT": "Pulsante levetta destra",
+ "ja_JP": "",
+ "ko_KR": "우측 스틱 버튼",
+ "no_NO": "Høyre Styrespak Trykk",
+ "pl_PL": "",
+ "pt_BR": "Botão Analógico Direito",
+ "ru_RU": "Кнопка пр. стика",
+ "sv_SE": "R-spakknapp",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "R Кнопка Стіку",
+ "zh_CN": "右摇杆按键",
+ "zh_TW": "右搖桿按鍵"
+ }
+ },
+ {
+ "ID": "GamepadLeftShoulder",
+ "Translations": {
+ "ar_SA": "زر الكتف الأيسر L",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Left Shoulder",
+ "es_ES": "",
+ "fr_FR": "Bouton Gâchette G.",
+ "he_IL": "",
+ "it_IT": "Pulsante dorsale sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 숄더",
+ "no_NO": "Venstre Skulder",
+ "pl_PL": "",
+ "pt_BR": "Ombro Esquerdo",
+ "ru_RU": "Левый бампер",
+ "sv_SE": "Vänster kantknapp",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Лівий Бампер",
+ "zh_CN": "左肩键L",
+ "zh_TW": "左肩鍵"
+ }
+ },
+ {
+ "ID": "GamepadRightShoulder",
+ "Translations": {
+ "ar_SA": "زر الكتف الأيمن R",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Right Shoulder",
+ "es_ES": "",
+ "fr_FR": "Bouton Gâchette D.",
+ "he_IL": "",
+ "it_IT": "Pulsante dorsale destro",
+ "ja_JP": "",
+ "ko_KR": "우측 숄더",
+ "no_NO": "Høyre Skulder",
+ "pl_PL": "",
+ "pt_BR": "Ombro Direito",
+ "ru_RU": "Правый бампер",
+ "sv_SE": "Höger kantknapp",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Правий Бампер",
+ "zh_CN": "右肩键R",
+ "zh_TW": "右肩鍵"
+ }
+ },
+ {
+ "ID": "GamepadLeftTrigger",
+ "Translations": {
+ "ar_SA": "زر الزناد الأيسر (ZL)",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Left Trigger",
+ "es_ES": "",
+ "fr_FR": "Gâchette Gauche",
+ "he_IL": "",
+ "it_IT": "Grilletto sinistro",
+ "ja_JP": "",
+ "ko_KR": "좌측 트리거",
+ "no_NO": "Venstre utløser",
+ "pl_PL": "",
+ "pt_BR": "Gatilho Esquerdo",
+ "ru_RU": "Левый триггер",
+ "sv_SE": "Vänster avtryckare",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Лівий Тригер",
+ "zh_CN": "左扳机键ZL",
+ "zh_TW": "左扳機"
+ }
+ },
+ {
+ "ID": "GamepadRightTrigger",
+ "Translations": {
+ "ar_SA": "زر الزناد الأيمن (ZR)",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Right Trigger",
+ "es_ES": "",
+ "fr_FR": "Gâchette Droite",
+ "he_IL": "",
+ "it_IT": "Grilletto destro",
+ "ja_JP": "",
+ "ko_KR": "우측 트리거",
+ "no_NO": "Høyre utløser",
+ "pl_PL": "",
+ "pt_BR": "Gatilho Direito",
+ "ru_RU": "Правый триггер",
+ "sv_SE": "Höger avtryckare",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Правий Тригер",
+ "zh_CN": "右扳机键ZR",
+ "zh_TW": "右扳機"
+ }
+ },
+ {
+ "ID": "GamepadDpadUp",
+ "Translations": {
+ "ar_SA": "فوق",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Up",
+ "es_ES": "",
+ "fr_FR": "Haut",
+ "he_IL": "",
+ "it_IT": "Su",
+ "ja_JP": "",
+ "ko_KR": "↑",
+ "no_NO": "Opp",
+ "pl_PL": "",
+ "pt_BR": "Cima",
+ "ru_RU": "Вверх",
+ "sv_SE": "Upp",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вверх",
+ "zh_CN": "上键",
+ "zh_TW": "上"
+ }
+ },
+ {
+ "ID": "GamepadDpadDown",
+ "Translations": {
+ "ar_SA": "اسفل",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Down",
+ "es_ES": "",
+ "fr_FR": "Bas",
+ "he_IL": "",
+ "it_IT": "Giù",
+ "ja_JP": "",
+ "ko_KR": "↓",
+ "no_NO": "Ned",
+ "pl_PL": "",
+ "pt_BR": "Baixo",
+ "ru_RU": "Вниз",
+ "sv_SE": "Ner",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вниз",
+ "zh_CN": "下键",
+ "zh_TW": "下"
+ }
+ },
+ {
+ "ID": "GamepadDpadLeft",
+ "Translations": {
+ "ar_SA": "يسار",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Left",
+ "es_ES": "",
+ "fr_FR": "Gauche",
+ "he_IL": "",
+ "it_IT": "Sinistra",
+ "ja_JP": "",
+ "ko_KR": "←",
+ "no_NO": "Venstre",
+ "pl_PL": "",
+ "pt_BR": "Esquerda",
+ "ru_RU": "Влево",
+ "sv_SE": "Vänster",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вліво",
+ "zh_CN": "左键",
+ "zh_TW": "左"
+ }
+ },
+ {
+ "ID": "GamepadDpadRight",
+ "Translations": {
+ "ar_SA": "يمين",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Right",
+ "es_ES": "",
+ "fr_FR": "Droite",
+ "he_IL": "",
+ "it_IT": "Destra",
+ "ja_JP": "",
+ "ko_KR": "→",
+ "no_NO": "Høyre",
+ "pl_PL": "",
+ "pt_BR": "Direita",
+ "ru_RU": "Вправо",
+ "sv_SE": "Höger",
+ "th_TH": "",
+ "tr_TR": "Sağ",
+ "uk_UA": "Вправо",
+ "zh_CN": "右键",
+ "zh_TW": "右"
+ }
+ },
+ {
+ "ID": "GamepadMinus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "-",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "-键",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "GamepadPlus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "+",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "4",
+ "uk_UA": "",
+ "zh_CN": "+键",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "GamepadGuide",
+ "Translations": {
+ "ar_SA": "دليل",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Guide",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "Guida",
+ "ja_JP": "",
+ "ko_KR": "가이드",
+ "no_NO": "Veiledning",
+ "pl_PL": "",
+ "pt_BR": "Guia",
+ "ru_RU": "Кнопка меню",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Rehber",
+ "uk_UA": "Меню",
+ "zh_CN": "主页键",
+ "zh_TW": "快顯功能表鍵"
+ }
+ },
+ {
+ "ID": "GamepadMisc1",
+ "Translations": {
+ "ar_SA": "متنوع",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Misc",
+ "es_ES": "",
+ "fr_FR": "Autre",
+ "he_IL": "",
+ "it_IT": "Altro",
+ "ja_JP": "",
+ "ko_KR": "기타",
+ "no_NO": "Diverse",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Прочее",
+ "sv_SE": "Diverse",
+ "th_TH": "",
+ "tr_TR": "Diğer",
+ "uk_UA": "Інше",
+ "zh_CN": "截图键",
+ "zh_TW": "其他按鍵"
+ }
+ },
+ {
+ "ID": "GamepadPaddle1",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Paddle 1",
+ "es_ES": "",
+ "fr_FR": "Palette 1",
+ "he_IL": "",
+ "it_IT": "Tasto extra 1",
+ "ja_JP": "",
+ "ko_KR": "패들 1",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Доп.кнопка 1",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Pedal 1",
+ "uk_UA": "Додаткова кнопка 1",
+ "zh_CN": "其他按键1",
+ "zh_TW": "其他按鍵 1"
+ }
+ },
+ {
+ "ID": "GamepadPaddle2",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Paddle 2",
+ "es_ES": "",
+ "fr_FR": "Palette 2",
+ "he_IL": "",
+ "it_IT": "Tasto extra 2",
+ "ja_JP": "",
+ "ko_KR": "패들 2",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Доп.кнопка 2",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Pedal 2",
+ "uk_UA": "Додаткова кнопка 2",
+ "zh_CN": "其他按键2",
+ "zh_TW": "其他按鍵 2"
+ }
+ },
+ {
+ "ID": "GamepadPaddle3",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Paddle 3",
+ "es_ES": "",
+ "fr_FR": "Palette 3",
+ "he_IL": "",
+ "it_IT": "Tasto extra 3",
+ "ja_JP": "",
+ "ko_KR": "패들 3",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Доп.кнопка 3",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Pedal 3",
+ "uk_UA": "Додаткова кнопка 3",
+ "zh_CN": "其他按键3",
+ "zh_TW": "其他按鍵 3"
+ }
+ },
+ {
+ "ID": "GamepadPaddle4",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Paddle 4",
+ "es_ES": "",
+ "fr_FR": "Palette 4",
+ "he_IL": "",
+ "it_IT": "Tasto extra 4",
+ "ja_JP": "",
+ "ko_KR": "패들 4",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Доп.кнопка 4",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Pedal 4",
+ "uk_UA": "Додаткова кнопка 4",
+ "zh_CN": "其他按键4",
+ "zh_TW": "其他按鍵 4"
+ }
+ },
+ {
+ "ID": "GamepadTouchpad",
+ "Translations": {
+ "ar_SA": "لوحة اللمس",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Touchpad",
+ "es_ES": "",
+ "fr_FR": "Pavé tactile",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "터치패드",
+ "no_NO": "Berøringsplate",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Тачпад",
+ "sv_SE": "Pekplatta",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Сенсорна панель",
+ "zh_CN": "触摸板",
+ "zh_TW": "觸控板"
+ }
+ },
+ {
+ "ID": "GamepadSingleLeftTrigger0",
+ "Translations": {
+ "ar_SA": "زر الزناد الأيسر 0",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Left Trigger 0",
+ "es_ES": "",
+ "fr_FR": "Gâchette Gauche 0",
+ "he_IL": "",
+ "it_IT": "Grilletto sinistro 0",
+ "ja_JP": "",
+ "ko_KR": "좌측 트리거 0",
+ "no_NO": "Venstre utløser 0",
+ "pl_PL": "",
+ "pt_BR": "Gatilho Esquerdo 0",
+ "ru_RU": "Левый триггер 0",
+ "sv_SE": "Vänster avtryckare 0",
+ "th_TH": "",
+ "tr_TR": "Sol Tetik 0",
+ "uk_UA": "Лівий Тригер 0",
+ "zh_CN": "左扳机0",
+ "zh_TW": "左扳機 0"
+ }
+ },
+ {
+ "ID": "GamepadSingleRightTrigger0",
+ "Translations": {
+ "ar_SA": "زر الزناد الأيمن 0",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Right Trigger 0",
+ "es_ES": "",
+ "fr_FR": "Gâchette Droite 0",
+ "he_IL": "",
+ "it_IT": "Grilletto destro 0",
+ "ja_JP": "",
+ "ko_KR": "우측 트리거 0",
+ "no_NO": "Høyre utløser 0",
+ "pl_PL": "",
+ "pt_BR": "Gatilho Direito 0",
+ "ru_RU": "Правый триггер 0",
+ "sv_SE": "Höger avtryckare 0",
+ "th_TH": "",
+ "tr_TR": "Sağ Tetik 0",
+ "uk_UA": "Правий Тригер 0",
+ "zh_CN": "右扳机0",
+ "zh_TW": "右扳機 0"
+ }
+ },
+ {
+ "ID": "GamepadSingleLeftTrigger1",
+ "Translations": {
+ "ar_SA": "زر الزناد الأيسر 1",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Left Trigger 1",
+ "es_ES": "",
+ "fr_FR": "Gâchette Gauche 1",
+ "he_IL": "",
+ "it_IT": "Grilletto sinistro 1",
+ "ja_JP": "",
+ "ko_KR": "좌측 트리거 1",
+ "no_NO": "Venstre utløser 1",
+ "pl_PL": "",
+ "pt_BR": " Gatilho Esquerdo 1",
+ "ru_RU": "Левый триггер 1",
+ "sv_SE": "Vänster avtryckare 1",
+ "th_TH": "",
+ "tr_TR": "Sol Tetik 1",
+ "uk_UA": "Лівий Тригер 1",
+ "zh_CN": "左扳机1",
+ "zh_TW": "左扳機 1"
+ }
+ },
+ {
+ "ID": "GamepadSingleRightTrigger1",
+ "Translations": {
+ "ar_SA": "زر الزناد الأيمن 1",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Right Trigger 1",
+ "es_ES": "",
+ "fr_FR": "Gâchette Droite 1",
+ "he_IL": "",
+ "it_IT": "Grilletto destro 1",
+ "ja_JP": "",
+ "ko_KR": "우측 트리거 1",
+ "no_NO": "Høyre utløser 1",
+ "pl_PL": "",
+ "pt_BR": "Gatilho Direito 1",
+ "ru_RU": "Правый триггер 1",
+ "sv_SE": "Höger avtryckare 1",
+ "th_TH": "",
+ "tr_TR": "Sağ Tetik 1",
+ "uk_UA": "Правий Тригер 1",
+ "zh_CN": "右扳机1",
+ "zh_TW": "右扳機 1"
+ }
+ },
+ {
+ "ID": "StickLeft",
+ "Translations": {
+ "ar_SA": "عصا التحكم اليسرى",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Left Stick",
+ "es_ES": "",
+ "fr_FR": "Joystick Gauche",
+ "he_IL": "",
+ "it_IT": "Levetta sinistra",
+ "ja_JP": "",
+ "ko_KR": "좌측 스틱",
+ "no_NO": "Venstre styrespak",
+ "pl_PL": "",
+ "pt_BR": "Analógico Esquerdo",
+ "ru_RU": "Левый стик",
+ "sv_SE": "Vänster spak",
+ "th_TH": "",
+ "tr_TR": "Sol Çubuk",
+ "uk_UA": "Лівий Стік",
+ "zh_CN": "左摇杆",
+ "zh_TW": "左搖桿"
+ }
+ },
+ {
+ "ID": "StickRight",
+ "Translations": {
+ "ar_SA": "عصا التحكم اليمنى",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Right Stick",
+ "es_ES": "",
+ "fr_FR": "Joystick Droite",
+ "he_IL": "",
+ "it_IT": "Levetta destra",
+ "ja_JP": "",
+ "ko_KR": "우측 스틱",
+ "no_NO": "Høyre styrespak",
+ "pl_PL": "",
+ "pt_BR": "Analógico Direito",
+ "ru_RU": "Правый стик",
+ "sv_SE": "Höger spak",
+ "th_TH": "",
+ "tr_TR": "Sağ çubuk",
+ "uk_UA": "Правий Стік",
+ "zh_CN": "右摇杆",
+ "zh_TW": "右搖桿"
+ }
+ },
+ {
+ "ID": "UserProfilesSelectedUserProfile",
+ "Translations": {
+ "ar_SA": "الملف الشخصي المحدد للمستخدم:",
+ "de_DE": "Ausgewähltes Profil:",
+ "el_GR": "Επιλεγμένο Προφίλ Χρήστη:",
+ "en_US": "Selected User Profile:",
+ "es_ES": "Perfil de usuario seleccionado:",
+ "fr_FR": "Profil utilisateur sélectionné :",
+ "he_IL": "פרופיל המשתמש הנבחר:",
+ "it_IT": "Profilo utente selezionato:",
+ "ja_JP": "選択されたユーザプロファイル:",
+ "ko_KR": "선택된 사용자 프로필 :",
+ "no_NO": "Valgt brukerprofil:",
+ "pl_PL": "Wybrany profil użytkownika:",
+ "pt_BR": "Perfil de Usuário Selecionado:",
+ "ru_RU": "Выбранный пользовательский профиль:",
+ "sv_SE": "Vald användarprofil:",
+ "th_TH": "เลือกโปรไฟล์ผู้ใช้งาน:",
+ "tr_TR": "Seçili Kullanıcı Profili:",
+ "uk_UA": "Вибраний профіль користувача:",
+ "zh_CN": "选定的用户账户:",
+ "zh_TW": "選取的使用者設定檔:"
+ }
+ },
+ {
+ "ID": "UserProfilesSaveProfileName",
+ "Translations": {
+ "ar_SA": "حفظ اسم الملف الشخصي",
+ "de_DE": "Profilname speichern",
+ "el_GR": "Αποθήκευση Ονόματος Προφίλ",
+ "en_US": "Save Profile Name",
+ "es_ES": "Guardar nombre de perfil",
+ "fr_FR": "Enregistrer le nom du profil",
+ "he_IL": "שמור שם פרופיל",
+ "it_IT": "Salva nome del profilo",
+ "ja_JP": "プロファイル名をセーブ",
+ "ko_KR": "프로필 이름 저장",
+ "no_NO": "Lagre profilnavnet",
+ "pl_PL": "Zapisz nazwę profilu",
+ "pt_BR": "Salvar Nome de Perfil",
+ "ru_RU": "Сохранить пользовательский профиль",
+ "sv_SE": "Spara profilnamn",
+ "th_TH": "บันทึกชื่อโปรไฟล์",
+ "tr_TR": "Profil İsmini Kaydet",
+ "uk_UA": "Зберегти ім'я профілю",
+ "zh_CN": "保存名称",
+ "zh_TW": "儲存設定檔名稱"
+ }
+ },
+ {
+ "ID": "UserProfilesChangeProfileImage",
+ "Translations": {
+ "ar_SA": "تغيير صورة الملف الشخصي",
+ "de_DE": "Profilbild ändern",
+ "el_GR": "Αλλαγή Εικόνας Προφίλ",
+ "en_US": "Change Profile Image",
+ "es_ES": "Cambiar imagen de perfil",
+ "fr_FR": "Changer l'image du profil",
+ "he_IL": "שנה תמונת פרופיל",
+ "it_IT": "Cambia immagine profilo",
+ "ja_JP": "プロファイル画像を変更",
+ "ko_KR": "프로필 이미지 변경",
+ "no_NO": "Endre profilbilde",
+ "pl_PL": "Zmień obrazek profilu",
+ "pt_BR": "Mudar Imagem de Perfil",
+ "ru_RU": "Изменить аватар",
+ "sv_SE": "Byt profilbild",
+ "th_TH": "เปลี่ยนรูปโปรไฟล์",
+ "tr_TR": "Profil Resmini Değiştir",
+ "uk_UA": "Змінити зображення профілю",
+ "zh_CN": "更换头像",
+ "zh_TW": "變更設定檔圖像"
+ }
+ },
+ {
+ "ID": "UserProfilesAvailableUserProfiles",
+ "Translations": {
+ "ar_SA": "الملفات الشخصية للمستخدم المتاحة:",
+ "de_DE": "Verfügbare Profile:",
+ "el_GR": "Διαθέσιμα Προφίλ Χρηστών:",
+ "en_US": "Available User Profiles:",
+ "es_ES": "Perfiles de usuario disponibles:",
+ "fr_FR": "Profils utilisateurs disponibles :",
+ "he_IL": "פרופילי משתמש זמינים:",
+ "it_IT": "Profili utente disponibili:",
+ "ja_JP": "利用可能なユーザプロファイル:",
+ "ko_KR": "사용 가능한 사용자 프로필 :",
+ "no_NO": "Tilgjengelige brukerprofiler:",
+ "pl_PL": "Dostępne profile użytkownika:",
+ "pt_BR": "Perfis de Usuário Disponíveis:",
+ "ru_RU": "Доступные профили пользователей:",
+ "sv_SE": "Tillgängliga användarprofiler:",
+ "th_TH": "โปรไฟล์ผู้ใช้ที่ใช้งานได้:",
+ "tr_TR": "Mevcut Kullanıcı Profilleri:",
+ "uk_UA": "Доступні профілі користувачів:",
+ "zh_CN": "现有用户账户:",
+ "zh_TW": "可用的使用者設定檔:"
+ }
+ },
+ {
+ "ID": "UserProfilesAddNewProfile",
+ "Translations": {
+ "ar_SA": "إنشاء ملف الشخصي",
+ "de_DE": "Neues Profil",
+ "el_GR": "Προσθήκη Νέου Προφίλ",
+ "en_US": "Create Profile",
+ "es_ES": "Añadir nuevo perfil",
+ "fr_FR": "Créer un profil",
+ "he_IL": "צור פרופיל",
+ "it_IT": "Aggiungi nuovo profilo",
+ "ja_JP": "プロファイルを作成",
+ "ko_KR": "프로필 만들기",
+ "no_NO": "Opprett Profil",
+ "pl_PL": "Utwórz profil",
+ "pt_BR": "Criar Perfil",
+ "ru_RU": "Добавить новый профиль",
+ "sv_SE": "Skapa profil",
+ "th_TH": "สร้างโปรไฟล์ใหม่",
+ "tr_TR": "Yeni Profil Ekle",
+ "uk_UA": "Створити профіль",
+ "zh_CN": "新建账户",
+ "zh_TW": "建立設定檔"
+ }
+ },
+ {
+ "ID": "UserProfilesDelete",
+ "Translations": {
+ "ar_SA": "حذف",
+ "de_DE": "Löschen",
+ "el_GR": "Διαγράφω",
+ "en_US": "Delete",
+ "es_ES": "Eliminar",
+ "fr_FR": "Supprimer",
+ "he_IL": "מחיקה",
+ "it_IT": "Elimina",
+ "ja_JP": "削除",
+ "ko_KR": "삭제",
+ "no_NO": "Slett",
+ "pl_PL": "Usuń",
+ "pt_BR": "Apagar",
+ "ru_RU": "Удалить",
+ "sv_SE": "Ta bort",
+ "th_TH": "ลบ",
+ "tr_TR": "Sil",
+ "uk_UA": "Видалити",
+ "zh_CN": "删除",
+ "zh_TW": "刪除"
+ }
+ },
+ {
+ "ID": "UserProfilesClose",
+ "Translations": {
+ "ar_SA": "إغلاق",
+ "de_DE": "Schließen",
+ "el_GR": "Κλείσιμο",
+ "en_US": "Close",
+ "es_ES": "Cerrar",
+ "fr_FR": "Fermer",
+ "he_IL": "סגור",
+ "it_IT": "Chiudi",
+ "ja_JP": "閉じる",
+ "ko_KR": "닫기",
+ "no_NO": "Lukk",
+ "pl_PL": "Zamknij",
+ "pt_BR": "Fechar",
+ "ru_RU": "Закрыть",
+ "sv_SE": "Stäng",
+ "th_TH": "ปิด",
+ "tr_TR": "Kapat",
+ "uk_UA": "Закрити",
+ "zh_CN": "关闭",
+ "zh_TW": "關閉"
+ }
+ },
+ {
+ "ID": "ProfileNameSelectionWatermark",
+ "Translations": {
+ "ar_SA": "اختر اسم مستعار",
+ "de_DE": "Wähle einen Spitznamen",
+ "el_GR": "Επιλέξτε ψευδώνυμο",
+ "en_US": "Choose a nickname",
+ "es_ES": "Escoge un apodo",
+ "fr_FR": "Choisir un pseudo",
+ "he_IL": "בחרו כינוי",
+ "it_IT": "Scegli un soprannome",
+ "ja_JP": "ニックネームを選択",
+ "ko_KR": "별명 선택",
+ "no_NO": "Velg ett kallenavn",
+ "pl_PL": "Wybierz pseudonim",
+ "pt_BR": "Escolha um Apelido",
+ "ru_RU": "Введите никнейм",
+ "sv_SE": "Välj ett smeknamn",
+ "th_TH": "เลือก ชื่อเล่น",
+ "tr_TR": "Kullanıcı Adı Seç",
+ "uk_UA": "Оберіть псевдонім",
+ "zh_CN": "输入昵称",
+ "zh_TW": "選擇暱稱"
+ }
+ },
+ {
+ "ID": "ProfileImageSelectionTitle",
+ "Translations": {
+ "ar_SA": "تحديد صورة الملف الشخصي",
+ "de_DE": "Auswahl des Profilbildes",
+ "el_GR": "Επιλογή Εικόνας Προφίλ",
+ "en_US": "Profile Image Selection",
+ "es_ES": "Selección de imagen de perfil",
+ "fr_FR": "Sélection de l'image du profil",
+ "he_IL": "בחירת תמונת פרופיל",
+ "it_IT": "Selezione dell'immagine profilo",
+ "ja_JP": "プロファイル画像選択",
+ "ko_KR": "프로필 이미지 선택",
+ "no_NO": "Valg av profilbilde",
+ "pl_PL": "Wybór Obrazu Profilu",
+ "pt_BR": "Seleção da Imagem de Perfil",
+ "ru_RU": "Выбор изображения профиля",
+ "sv_SE": "Välj profilbild",
+ "th_TH": "เลือก รูปโปรไฟล์ ของคุณ",
+ "tr_TR": "Profil Resmi Seçimi",
+ "uk_UA": "Вибір зображення профілю",
+ "zh_CN": "选择头像",
+ "zh_TW": "設定檔圖像選取"
+ }
+ },
+ {
+ "ID": "ProfileImageSelectionHeader",
+ "Translations": {
+ "ar_SA": "اختر صورة الملف الشخصي",
+ "de_DE": "Wähle ein Profilbild aus",
+ "el_GR": "Επιλέξτε μία Εικόνα Προφίλ",
+ "en_US": "Choose a profile Image",
+ "es_ES": "Elige una imagen de perfil",
+ "fr_FR": "Choisir l'image du profil",
+ "he_IL": "בחרו תמונת פרופיל",
+ "it_IT": "Scegli un'immagine profilo",
+ "ja_JP": "プロファイル画像を選択",
+ "ko_KR": "프로필 이미지를 선택",
+ "no_NO": "Velg et profilbilde",
+ "pl_PL": "Wybierz zdjęcie profilowe",
+ "pt_BR": "Escolha uma Imagem de Perfil",
+ "ru_RU": "Выбор аватара",
+ "sv_SE": "Välj en profilbild",
+ "th_TH": "เลือก รูปโปรไฟล์",
+ "tr_TR": "Profil Resmi Seç",
+ "uk_UA": "Виберіть зображення профілю",
+ "zh_CN": "选择合适的头像图片",
+ "zh_TW": "選擇設定檔圖像"
+ }
+ },
+ {
+ "ID": "ProfileImageSelectionNote",
+ "Translations": {
+ "ar_SA": "يمكنك استيراد صورة ملف شخصي مخصصة، أو تحديد صورة رمزية من البرامج الثابتة للنظام",
+ "de_DE": "Es kann ein eigenes Profilbild importiert werden oder ein Avatar aus der System-Firmware",
+ "el_GR": "Μπορείτε να εισαγάγετε μία προσαρμοσμένη εικόνα προφίλ ή να επιλέξετε ένα avatar από το Firmware",
+ "en_US": "You may import a custom profile image, or select an avatar from system firmware",
+ "es_ES": "Puedes importar una imagen de perfil personalizada, o seleccionar un avatar del firmware de sistema",
+ "fr_FR": "Vous pouvez importer une image de profil personnalisée ou sélectionner un avatar depuis le firmware système",
+ "he_IL": "אתם יכולים לייבא תמונת פרופיל מותאמת אישית, או לבחור אווטאר מקושחת המערכת",
+ "it_IT": "Puoi importare un'immagine profilo personalizzata o selezionare un avatar dal firmware del sistema",
+ "ja_JP": "カスタム画像をインポート, またはファームウェア内のアバターを選択できます",
+ "ko_KR": "사용자 지정 프로필 이미지를 가져오거나 시스템 펌웨어에서 아바타 선택 가능",
+ "no_NO": "Du kan importere et tilpasset profilbilde, eller velge en avatar fra system fastvare",
+ "pl_PL": "Możesz zaimportować niestandardowy obraz profilu lub wybrać awatar z firmware'u systemowego",
+ "pt_BR": "Você pode importar uma imagem customizada, ou selecionar um avatar do Firmware",
+ "ru_RU": "Вы можете импортировать собственное изображение или выбрать аватар из системной прошивки.",
+ "sv_SE": "Du kan importera en anpassad profilbild eller välja en avatar från systemets firmware",
+ "th_TH": "คุณสามารถนำเข้ารูปโปรไฟล์ที่กำหนดเองได้ หรือ เลือกรูปที่มีจากระบบ",
+ "tr_TR": "Özel bir profil resmi içeri aktarabilir veya sistem avatarlarından birini seçebilirsiniz",
+ "uk_UA": "Ви можете імпортувати власне зображення профілю або вибрати аватар із мікропрограми системи",
+ "zh_CN": "您可以导入自定义头像,或从模拟器系统固件中选择预设头像",
+ "zh_TW": "您可以匯入自訂的設定檔圖像,或從系統韌體中選取大頭貼。"
+ }
+ },
+ {
+ "ID": "ProfileImageSelectionImportImage",
+ "Translations": {
+ "ar_SA": "استيراد ملف الصورة",
+ "de_DE": "Bilddatei importieren",
+ "el_GR": "Εισαγωγή Αρχείου Εικόνας",
+ "en_US": "Import Image File",
+ "es_ES": "Importar imagen",
+ "fr_FR": "Importer une image",
+ "he_IL": "ייבוא קובץ תמונה",
+ "it_IT": "Importa file immagine",
+ "ja_JP": "画像ファイルをインポート",
+ "ko_KR": "이미지 파일 가져오기",
+ "no_NO": "Importer bildefil",
+ "pl_PL": "Importuj Plik Obrazu",
+ "pt_BR": "Importar Arquivo de Imagem",
+ "ru_RU": "Импорт изображения",
+ "sv_SE": "Importera bildfil",
+ "th_TH": "นำเข้า ไฟล์รูปภาพ",
+ "tr_TR": "Resim İçeri Aktar",
+ "uk_UA": "Імпорт файлу зображення",
+ "zh_CN": "导入图像文件",
+ "zh_TW": "匯入圖像檔案"
+ }
+ },
+ {
+ "ID": "ProfileImageSelectionSelectAvatar",
+ "Translations": {
+ "ar_SA": "حدد الصورة الرمزية من البرنامج الثابتة",
+ "de_DE": "Firmware-Avatar auswählen",
+ "el_GR": "Επιλέξτε Avatar από Firmware",
+ "en_US": "Select Firmware Avatar",
+ "es_ES": "Seleccionar avatar del firmware",
+ "fr_FR": "Choisir un avatar du firmware",
+ "he_IL": "בחרו אוואטר קושחה",
+ "it_IT": "Seleziona avatar dal firmware",
+ "ja_JP": "ファームウェア内のアバターを選択",
+ "ko_KR": "펌웨어 아바타 선택",
+ "no_NO": "Velg fastvare profilbilde",
+ "pl_PL": "Wybierz domyślny awatar z oprogramowania konsoli",
+ "pt_BR": "Selecionar Avatar do Firmware",
+ "ru_RU": "Встроенные аватары",
+ "sv_SE": "Välj avatar från firmware",
+ "th_TH": "เลือก รูปอวาต้า จากระบบ",
+ "tr_TR": "Yazılım Avatarı Seç",
+ "uk_UA": "Виберіть аватар прошивки ",
+ "zh_CN": "选择预设头像",
+ "zh_TW": "選取韌體大頭貼"
+ }
+ },
+ {
+ "ID": "InputDialogTitle",
+ "Translations": {
+ "ar_SA": "حوار الإدخال",
+ "de_DE": "Eingabe-Dialog",
+ "el_GR": "Διάλογος Εισαγωγής",
+ "en_US": "Input Dialog",
+ "es_ES": "Cuadro de diálogo de entrada",
+ "fr_FR": "Boîte de saisie",
+ "he_IL": "דיאלוג קלט",
+ "it_IT": "Finestra di input",
+ "ja_JP": "入力ダイアログ",
+ "ko_KR": "대화 상자 입력",
+ "no_NO": "Dialogboksen Inndata",
+ "pl_PL": "Okno Dialogowe Wprowadzania",
+ "pt_BR": "Diálogo de texto",
+ "ru_RU": "Диалоговое окно ввода",
+ "sv_SE": "Inmatningsdialog",
+ "th_TH": "กล่องโต้ตอบการป้อนข้อมูล",
+ "tr_TR": "Giriş Yöntemi Diyaloğu",
+ "uk_UA": "Діалог введення",
+ "zh_CN": "输入对话框",
+ "zh_TW": "輸入對話方塊"
+ }
+ },
+ {
+ "ID": "InputDialogOk",
+ "Translations": {
+ "ar_SA": "موافق",
+ "de_DE": "",
+ "el_GR": "ΟΚ",
+ "en_US": "OK",
+ "es_ES": "Aceptar",
+ "fr_FR": "",
+ "he_IL": "בסדר",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "확인",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "ОК",
+ "sv_SE": "Ok",
+ "th_TH": "ตกลง",
+ "tr_TR": "Tamam",
+ "uk_UA": "",
+ "zh_CN": "完成",
+ "zh_TW": "確定"
+ }
+ },
+ {
+ "ID": "InputDialogCancel",
+ "Translations": {
+ "ar_SA": "إلغاء",
+ "de_DE": "Abbrechen",
+ "el_GR": "Ακύρωση",
+ "en_US": "Cancel",
+ "es_ES": "Cancelar",
+ "fr_FR": "Annuler",
+ "he_IL": "ביטול",
+ "it_IT": "Annulla",
+ "ja_JP": "キャンセル",
+ "ko_KR": "취소",
+ "no_NO": "Avbryt",
+ "pl_PL": "Anuluj",
+ "pt_BR": "Cancelar",
+ "ru_RU": "Отмена",
+ "sv_SE": "Avbryt",
+ "th_TH": "ยกเลิก",
+ "tr_TR": "İptal",
+ "uk_UA": "Скасувати",
+ "zh_CN": "取消",
+ "zh_TW": "取消"
+ }
+ },
+ {
+ "ID": "InputDialogCancelling",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Cancelling",
+ "es_ES": "",
+ "fr_FR": "Annulation en cours",
+ "he_IL": "",
+ "it_IT": "Annullamento in corso",
+ "ja_JP": "",
+ "ko_KR": "취소하기",
+ "no_NO": "Kansellerer",
+ "pl_PL": "",
+ "pt_BR": "Cancelando",
+ "ru_RU": "Отмена",
+ "sv_SE": "Avbryter",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Скасування",
+ "zh_CN": "正在取消",
+ "zh_TW": "正在取消"
+ }
+ },
+ {
+ "ID": "InputDialogClose",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Close",
+ "es_ES": "",
+ "fr_FR": "Fermer",
+ "he_IL": "",
+ "it_IT": "Chiudi",
+ "ja_JP": "",
+ "ko_KR": "닫기",
+ "no_NO": "Lukk",
+ "pl_PL": "",
+ "pt_BR": "Fechar",
+ "ru_RU": "Закрыть",
+ "sv_SE": "Stäng",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Закрити",
+ "zh_CN": "关闭",
+ "zh_TW": "關閉"
+ }
+ },
+ {
+ "ID": "InputDialogAddNewProfileTitle",
+ "Translations": {
+ "ar_SA": "اختر اسم الملف الشخصي",
+ "de_DE": "Wähle den Profilnamen",
+ "el_GR": "Επιλογή Ονόματος Προφίλ",
+ "en_US": "Choose the Profile Name",
+ "es_ES": "Introducir nombre de perfil",
+ "fr_FR": "Choisir un nom de profil",
+ "he_IL": "בחרו את שם הפרופיל",
+ "it_IT": "Scegli il nome del profilo",
+ "ja_JP": "プロファイル名を選択",
+ "ko_KR": "프로필 이름 선택",
+ "no_NO": "Velg profilnavnet",
+ "pl_PL": "Wybierz nazwę profilu",
+ "pt_BR": "Escolha o Nome de Perfil",
+ "ru_RU": "Выберите никнейм",
+ "sv_SE": "Välj ett profilnamn",
+ "th_TH": "เลือก ชื่อโปรไฟล์",
+ "tr_TR": "Profil İsmini Seç",
+ "uk_UA": "Виберіть ім'я профілю",
+ "zh_CN": "选择用户名称",
+ "zh_TW": "選擇設定檔名稱"
+ }
+ },
+ {
+ "ID": "InputDialogAddNewProfileHeader",
+ "Translations": {
+ "ar_SA": "الرجاء إدخال اسم الملف الشخصي",
+ "de_DE": "Bitte gebe einen Profilnamen ein",
+ "el_GR": "Εισαγωγή Ονόματος Προφίλ",
+ "en_US": "Please Enter a Profile Name",
+ "es_ES": "Por favor elige un nombre de usuario",
+ "fr_FR": "Veuillez saisir un nom de profil.",
+ "he_IL": "אנא הזינו שם לפרופיל",
+ "it_IT": "Digita un nome profilo",
+ "ja_JP": "プロファイル名を入力してください",
+ "ko_KR": "프로필 이름을 입력",
+ "no_NO": "Vennligst skriv inn et profilnavn",
+ "pl_PL": "Wprowadź nazwę profilu",
+ "pt_BR": "Escreva o Nome do Perfil",
+ "ru_RU": "Пожалуйста, введите никнейм",
+ "sv_SE": "Ange ett profilnamn",
+ "th_TH": "กรุณาใส่ชื่อโปรไฟล์",
+ "tr_TR": "Lütfen Bir Profil İsmi Girin",
+ "uk_UA": "Будь ласка, введіть ім'я профілю",
+ "zh_CN": "请输入账户名称",
+ "zh_TW": "請輸入設定檔名稱"
+ }
+ },
+ {
+ "ID": "InputDialogAddNewProfileSubtext",
+ "Translations": {
+ "ar_SA": "(الطول الأقصى: {0})",
+ "de_DE": "(Maximale Länge: {0})",
+ "el_GR": "(Σύνολο Χαρακτήρων: {0})",
+ "en_US": "(Max Length: {0})",
+ "es_ES": "(Máximo de caracteres: {0})",
+ "fr_FR": "(Longueur max.: {0})",
+ "he_IL": "(אורך מרבי: {0})",
+ "it_IT": "(Lunghezza massima: {0})",
+ "ja_JP": "(最大長: {0})",
+ "ko_KR": "(최대 길이 : {0})",
+ "no_NO": "(Maks lengde: {0})",
+ "pl_PL": "(Maksymalna długość: {0})",
+ "pt_BR": "(Máximo de Caracteres: {0})",
+ "ru_RU": "(Максимальная длина: {0})",
+ "sv_SE": "(Max längd: {0})",
+ "th_TH": "(ความยาวสูงสุด: {0})",
+ "tr_TR": "(Maksimum Uzunluk: {0})",
+ "uk_UA": "(Макс. довжина: {0})",
+ "zh_CN": "(最大长度:{0})",
+ "zh_TW": "(最大長度: {0})"
+ }
+ },
+ {
+ "ID": "AvatarChoose",
+ "Translations": {
+ "ar_SA": "اختر الصورة الرمزية",
+ "de_DE": "Bestätigen",
+ "el_GR": "Επιλογή",
+ "en_US": "Choose Avatar",
+ "es_ES": "Escoger",
+ "fr_FR": "Choisir un avatar",
+ "he_IL": "בחרו דמות",
+ "it_IT": "Scegli",
+ "ja_JP": "選択",
+ "ko_KR": "아바타 선택",
+ "no_NO": "Velg profilbilde",
+ "pl_PL": "Wybierz awatar",
+ "pt_BR": "Escolha o Avatar",
+ "ru_RU": "Выбрать аватар",
+ "sv_SE": "Välj avatar",
+ "th_TH": "เลือก รูปอวาต้า ของคุณ",
+ "tr_TR": "Seç",
+ "uk_UA": "Вибрати",
+ "zh_CN": "保存选定头像",
+ "zh_TW": "選擇大頭貼"
+ }
+ },
+ {
+ "ID": "AvatarSetBackgroundColor",
+ "Translations": {
+ "ar_SA": "تعيين لون الخلفية",
+ "de_DE": "Hintergrundfarbe auswählen",
+ "el_GR": "Ορισμός Χρώματος Φόντου",
+ "en_US": "Set Background Color",
+ "es_ES": "Establecer color de fondo",
+ "fr_FR": "Choisir une couleur de fond",
+ "he_IL": "הגדר צבע רקע",
+ "it_IT": "Imposta colore di sfondo",
+ "ja_JP": "背景色を指定",
+ "ko_KR": "배경색 설정",
+ "no_NO": "Angi bakgrunnsfarge",
+ "pl_PL": "Ustaw kolor tła",
+ "pt_BR": "Definir cor de Fundo",
+ "ru_RU": "Установить цвет фона",
+ "sv_SE": "Välj bakgrundsfärg",
+ "th_TH": "ตั้งค่าสีพื้นหลัง",
+ "tr_TR": "Arka Plan Rengi Ayarla",
+ "uk_UA": "Встановити колір фону",
+ "zh_CN": "设置背景色",
+ "zh_TW": "設定背景顏色"
+ }
+ },
+ {
+ "ID": "AvatarClose",
+ "Translations": {
+ "ar_SA": "إغلاق",
+ "de_DE": "Schließen",
+ "el_GR": "Κλείσιμο",
+ "en_US": "Close",
+ "es_ES": "Cerrar",
+ "fr_FR": "Fermer",
+ "he_IL": "סגור",
+ "it_IT": "Chiudi",
+ "ja_JP": "閉じる",
+ "ko_KR": "닫기",
+ "no_NO": "Lukk",
+ "pl_PL": "Zamknij",
+ "pt_BR": "Fechar",
+ "ru_RU": "Закрыть",
+ "sv_SE": "Stäng",
+ "th_TH": "ปิด",
+ "tr_TR": "Kapat",
+ "uk_UA": "Закрити",
+ "zh_CN": "关闭",
+ "zh_TW": "關閉"
+ }
+ },
+ {
+ "ID": "ControllerSettingsLoadProfileToolTip",
+ "Translations": {
+ "ar_SA": "تحميل الملف الشخصي",
+ "de_DE": "Lädt ein Profil",
+ "el_GR": "Φόρτωση Προφίλ",
+ "en_US": "Load Profile",
+ "es_ES": "Cargar perfil",
+ "fr_FR": "Charger un profil",
+ "he_IL": "טען פרופיל",
+ "it_IT": "Carica profilo",
+ "ja_JP": "プロファイルをロード",
+ "ko_KR": "프로필 불러오기",
+ "no_NO": "Last inn profil",
+ "pl_PL": "Wczytaj profil",
+ "pt_BR": "Carregar Perfil",
+ "ru_RU": "Загрузить профиль",
+ "sv_SE": "Läs in profil",
+ "th_TH": "โหลด โปรไฟล์",
+ "tr_TR": "Profil Yükle",
+ "uk_UA": "Завантажити профіль",
+ "zh_CN": "加载配置文件",
+ "zh_TW": "載入設定檔"
+ }
+ },
+ {
+ "ID": "ControllerSettingsViewProfileToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "View Profile",
+ "es_ES": "Ver perfil",
+ "fr_FR": "Voir Profil",
+ "he_IL": "",
+ "it_IT": "Visualizza profilo",
+ "ja_JP": "",
+ "ko_KR": "프로필 보기",
+ "no_NO": "Se Profil",
+ "pl_PL": "",
+ "pt_BR": "Ver Perfil",
+ "ru_RU": "Показать профиль",
+ "sv_SE": "Visa profil",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Показати профіль",
+ "zh_CN": "预览配置文件",
+ "zh_TW": "檢視設定檔"
+ }
+ },
+ {
+ "ID": "ControllerSettingsAddProfileToolTip",
+ "Translations": {
+ "ar_SA": "إضافة ملف شخصي",
+ "de_DE": "Fügt ein Profil hinzu",
+ "el_GR": "Προσθήκη Προφίλ",
+ "en_US": "Add Profile",
+ "es_ES": "Agregar perfil",
+ "fr_FR": "Ajouter un profil",
+ "he_IL": "הוסף פרופיל",
+ "it_IT": "Aggiungi profilo",
+ "ja_JP": "プロファイルを追加",
+ "ko_KR": "프로필 추가",
+ "no_NO": "Legg til profil",
+ "pl_PL": "Dodaj profil",
+ "pt_BR": "Adicionar Perfil",
+ "ru_RU": "Добавить профиль",
+ "sv_SE": "Lägg till profil",
+ "th_TH": "เพิ่ม โปรไฟล์",
+ "tr_TR": "Profil Ekle",
+ "uk_UA": "Додати профіль",
+ "zh_CN": "新增配置文件",
+ "zh_TW": "新增設定檔"
+ }
+ },
+ {
+ "ID": "ControllerSettingsRemoveProfileToolTip",
+ "Translations": {
+ "ar_SA": "إزالة الملف الشخصي",
+ "de_DE": "Entfernt ein Profil",
+ "el_GR": "Κατάργηση Προφίλ",
+ "en_US": "Remove Profile",
+ "es_ES": "Eliminar perfil",
+ "fr_FR": "Supprimer un profil",
+ "he_IL": "הסר פרופיל",
+ "it_IT": "Rimuovi profilo",
+ "ja_JP": "プロファイルを削除",
+ "ko_KR": "프로필 삭제",
+ "no_NO": "Fjern profil",
+ "pl_PL": "Usuń profil",
+ "pt_BR": "Remover Perfil",
+ "ru_RU": "Удалить профиль",
+ "sv_SE": "Ta bort profil",
+ "th_TH": "ลบ โปรไฟล์",
+ "tr_TR": "Profili Kaldır",
+ "uk_UA": "Видалити профіль",
+ "zh_CN": "删除配置文件",
+ "zh_TW": "刪除設定檔"
+ }
+ },
+ {
+ "ID": "ControllerSettingsSaveProfileToolTip",
+ "Translations": {
+ "ar_SA": "حفظ الملف الشخصي",
+ "de_DE": "Speichert ein Profil",
+ "el_GR": "Αποθήκευση Προφίλ",
+ "en_US": "Save Profile",
+ "es_ES": "Guardar perfil",
+ "fr_FR": "Enregistrer un profil",
+ "he_IL": "שמור פרופיל",
+ "it_IT": "Salva profilo",
+ "ja_JP": "プロファイルをセーブ",
+ "ko_KR": "프로필 추가",
+ "no_NO": "Lagre Profil",
+ "pl_PL": "Zapisz profil",
+ "pt_BR": "Salvar Perfil",
+ "ru_RU": "Сохранить профиль",
+ "sv_SE": "Spara profil",
+ "th_TH": "บันทึก โปรไฟล์",
+ "tr_TR": "Profili Kaydet",
+ "uk_UA": "Зберегти профіль",
+ "zh_CN": "保存配置文件",
+ "zh_TW": "儲存設定檔"
+ }
+ },
+ {
+ "ID": "ControllerSettingsCancelCurrentChangesToolTip",
+ "Translations": {
+ "ar_SA": "إلغاء التغييرات الحالية",
+ "de_DE": "Aktuelle Änderungen abbrechen",
+ "el_GR": "Ακύρωση τρεχουσών αλλαγών",
+ "en_US": "Cancel current changes",
+ "es_ES": "Cancelar los cambios actuales",
+ "fr_FR": "Annuler les modifications en cours",
+ "he_IL": "ביטול השינויים הנוכחיים",
+ "it_IT": "Annulla le modifiche correnti",
+ "ja_JP": "現在の変更をキャンセル",
+ "ko_KR": "현재 변경 취소",
+ "no_NO": "Avbryt gjeldende endringer",
+ "pl_PL": "Anuluj bieżące zmiany",
+ "pt_BR": "Cancelar alterações atuais",
+ "ru_RU": "Отменить текущие изменения",
+ "sv_SE": "Avbryt aktuella ändringar",
+ "th_TH": "ยกเลิกการเปลี่ยนแปลงปัจจุบัน",
+ "tr_TR": "Geçerli değişiklikleri iptal et",
+ "uk_UA": "Скасувати поточні зміни",
+ "zh_CN": "取消当前更改",
+ "zh_TW": "取消當前變更"
+ }
+ },
+ {
+ "ID": "MenuBarFileToolsTakeScreenshot",
+ "Translations": {
+ "ar_SA": "أخذ لقطة للشاشة",
+ "de_DE": "Screenshot aufnehmen",
+ "el_GR": "Λήψη Στιγμιότυπου",
+ "en_US": "Take Screenshot",
+ "es_ES": "Captura de pantalla",
+ "fr_FR": "Prendre une capture d'écran",
+ "he_IL": "צלם מסך",
+ "it_IT": "Cattura uno screenshot",
+ "ja_JP": "スクリーンショットを撮影",
+ "ko_KR": "스크린샷 찍기",
+ "no_NO": "Ta skjermbilde",
+ "pl_PL": "Zrób zrzut ekranu",
+ "pt_BR": "Tirar Captura de tela",
+ "ru_RU": "Сделать снимок экрана",
+ "sv_SE": "Ta skärmbild",
+ "th_TH": "ถ่ายภาพหน้าจอ",
+ "tr_TR": "Ekran Görüntüsü Al",
+ "uk_UA": "Зробити знімок екрана",
+ "zh_CN": "保存截屏",
+ "zh_TW": "儲存擷取畫面"
+ }
+ },
+ {
+ "ID": "MenuBarFileToolsHideUi",
+ "Translations": {
+ "ar_SA": "إخفاء واجهة المستخدم",
+ "de_DE": "Oberfläche ausblenden",
+ "el_GR": "Απόκρυψη UI",
+ "en_US": "Hide UI",
+ "es_ES": "Ocultar interfaz",
+ "fr_FR": "Masquer l'interface utilisateur",
+ "he_IL": "הסתר ממשק משתמש ",
+ "it_IT": "Nascondi l'interfaccia",
+ "ja_JP": "UIを隠す",
+ "ko_KR": "UI 숨기기",
+ "no_NO": "Skjul brukergrensesnitt",
+ "pl_PL": "Ukryj interfejs użytkownika",
+ "pt_BR": "Esconder Interface",
+ "ru_RU": "Скрыть интерфейс",
+ "sv_SE": "Dölj gränssnittet",
+ "th_TH": "ซ่อน UI",
+ "tr_TR": "Arayüzü Gizle",
+ "uk_UA": "Сховати інтерфейс",
+ "zh_CN": "隐藏菜单栏和状态栏",
+ "zh_TW": "隱藏 UI"
+ }
+ },
+ {
+ "ID": "GameListContextMenuRunApplication",
+ "Translations": {
+ "ar_SA": "تشغيل التطبيق",
+ "de_DE": "Anwendung ausführen",
+ "el_GR": "Εκτέλεση Εφαρμογής",
+ "en_US": "Run Application",
+ "es_ES": "Ejecutar aplicación",
+ "fr_FR": "Démarrer l'application",
+ "he_IL": "הרץ יישום",
+ "it_IT": "Esegui applicazione",
+ "ja_JP": "アプリケーションを実行",
+ "ko_KR": "앱 실행",
+ "no_NO": "Kjør programmet",
+ "pl_PL": "Uruchom aplikację ",
+ "pt_BR": "Executar Aplicativo",
+ "ru_RU": "Запуск приложения",
+ "sv_SE": "Kör applikation",
+ "th_TH": "เปิดใช้งานแอปพลิเคชัน",
+ "tr_TR": "Uygulamayı Çalıştır",
+ "uk_UA": "Запустити",
+ "zh_CN": "启动游戏",
+ "zh_TW": "執行應用程式"
+ }
+ },
+ {
+ "ID": "GameListContextMenuToggleFavorite",
+ "Translations": {
+ "ar_SA": "تعيين كمفضل",
+ "de_DE": "Als Favoriten hinzufügen/entfernen",
+ "el_GR": "Εναλλαγή Αγαπημένου",
+ "en_US": "Toggle Favorite",
+ "es_ES": "Marcar favorito",
+ "fr_FR": "Basculer favori",
+ "he_IL": "למתג העדפה",
+ "it_IT": "Preferito",
+ "ja_JP": "お気に入りを切り替え",
+ "ko_KR": "즐겨찾기 전환",
+ "no_NO": "Vis/Skjul favoritter",
+ "pl_PL": "Przełącz na ulubione",
+ "pt_BR": "Marcar como Favorito",
+ "ru_RU": "Добавить в избранное",
+ "sv_SE": "Växla som favorit",
+ "th_TH": "สลับรายการโปรด",
+ "tr_TR": "Favori Ayarla",
+ "uk_UA": "Додати в обрані",
+ "zh_CN": "收藏",
+ "zh_TW": "加入/移除為我的最愛"
+ }
+ },
+ {
+ "ID": "GameListContextMenuToggleFavoriteToolTip",
+ "Translations": {
+ "ar_SA": "تبديل الحالة المفضلة للعبة",
+ "de_DE": "Aktiviert den Favoriten-Status des Spiels",
+ "el_GR": "Εναλλαγή της Κατάστασης Αγαπημένο του Παιχνιδιού",
+ "en_US": "Toggle Favorite status of Game",
+ "es_ES": "Marca o desmarca el juego como favorito",
+ "fr_FR": "Basculer le statut favori du jeu",
+ "he_IL": "למתג סטטוס העדפה של משחק",
+ "it_IT": "Segna il gioco come preferito",
+ "ja_JP": "ゲームをお気に入りに含めるかどうかを切り替えます",
+ "ko_KR": "게임의 즐겨찾기 상태 전환",
+ "no_NO": "Vis/Skjul favorittstatus for spillet",
+ "pl_PL": "Przełącz status Ulubionej Gry",
+ "pt_BR": "Marca ou desmarca o jogo como favorito",
+ "ru_RU": "Добавляет игру в избранное и помечает звёздочкой",
+ "sv_SE": "Växla favoritstatus för spelet",
+ "th_TH": "สลับสถานะเกมที่ชื่นชอบ",
+ "tr_TR": "Oyunu Favorilere Ekle/Çıkar",
+ "uk_UA": "Додати або вилучити гру з обраних",
+ "zh_CN": "切换游戏的收藏状态",
+ "zh_TW": "切換遊戲的我的最愛狀態"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralTheme",
+ "Translations": {
+ "ar_SA": "السمة:",
+ "de_DE": "Design:",
+ "el_GR": "",
+ "en_US": "Theme:",
+ "es_ES": "Tema:",
+ "fr_FR": "Thème :",
+ "he_IL": "ערכת נושא:",
+ "it_IT": "Tema:",
+ "ja_JP": "テーマ:",
+ "ko_KR": "테마 :",
+ "no_NO": "Tema:",
+ "pl_PL": "Motyw:",
+ "pt_BR": "Tema:",
+ "ru_RU": "Тема:",
+ "sv_SE": "Tema:",
+ "th_TH": "ธีม:",
+ "tr_TR": "Tema:",
+ "uk_UA": "Тема:",
+ "zh_CN": "主题:",
+ "zh_TW": "佈景主題:"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralThemeAuto",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Auto",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "Automatico",
+ "ja_JP": "",
+ "ko_KR": "자동",
+ "no_NO": "Automatisk",
+ "pl_PL": "",
+ "pt_BR": "Automático",
+ "ru_RU": "Авто",
+ "sv_SE": "Automatiskt",
+ "th_TH": "อัตโนมัติ",
+ "tr_TR": "",
+ "uk_UA": "Авто.",
+ "zh_CN": "自动",
+ "zh_TW": "自動"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralThemeDark",
+ "Translations": {
+ "ar_SA": "داكن",
+ "de_DE": "Dunkel",
+ "el_GR": "",
+ "en_US": "Dark",
+ "es_ES": "Oscuro",
+ "fr_FR": "Sombre",
+ "he_IL": "כהה",
+ "it_IT": "Scuro",
+ "ja_JP": "ダーク",
+ "ko_KR": "다크",
+ "no_NO": "Mørk",
+ "pl_PL": "Ciemny",
+ "pt_BR": "Escuro",
+ "ru_RU": "Тёмная",
+ "sv_SE": "Mörkt",
+ "th_TH": "มืด",
+ "tr_TR": "Karanlık",
+ "uk_UA": "Темна",
+ "zh_CN": "深色(暗黑)",
+ "zh_TW": "深色"
+ }
+ },
+ {
+ "ID": "SettingsTabGeneralThemeLight",
+ "Translations": {
+ "ar_SA": "فاتح",
+ "de_DE": "Hell",
+ "el_GR": "",
+ "en_US": "Light",
+ "es_ES": "Claro",
+ "fr_FR": "Clair",
+ "he_IL": "בהיר",
+ "it_IT": "Chiaro",
+ "ja_JP": "ライト",
+ "ko_KR": "라이트",
+ "no_NO": "Lys",
+ "pl_PL": "Jasny",
+ "pt_BR": "Claro",
+ "ru_RU": "Светлая",
+ "sv_SE": "Ljust",
+ "th_TH": "สว่าง",
+ "tr_TR": "Aydınlık",
+ "uk_UA": "Світла",
+ "zh_CN": "浅色(亮色)",
+ "zh_TW": "淺色"
+ }
+ },
+ {
+ "ID": "ControllerSettingsConfigureGeneral",
+ "Translations": {
+ "ar_SA": "ضبط",
+ "de_DE": "Konfigurieren",
+ "el_GR": "Παραμέτρων",
+ "en_US": "Configure",
+ "es_ES": "Configurar",
+ "fr_FR": "Configurer",
+ "he_IL": "הגדר",
+ "it_IT": "Configura",
+ "ja_JP": "設定",
+ "ko_KR": "설정",
+ "no_NO": "Konfigurer",
+ "pl_PL": "Konfiguruj",
+ "pt_BR": "Configurar",
+ "ru_RU": "Настройка",
+ "sv_SE": "Konfigurera",
+ "th_TH": "กำหนดค่า",
+ "tr_TR": "Ayarla",
+ "uk_UA": "Налаштування",
+ "zh_CN": "配置",
+ "zh_TW": "配置"
+ }
+ },
+ {
+ "ID": "ControllerSettingsRumble",
+ "Translations": {
+ "ar_SA": "الاهتزاز",
+ "de_DE": "Vibration",
+ "el_GR": "Δόνηση",
+ "en_US": "Rumble",
+ "es_ES": "Vibración",
+ "fr_FR": "Vibration",
+ "he_IL": "רטט",
+ "it_IT": "Vibrazione",
+ "ja_JP": "振動",
+ "ko_KR": "진동",
+ "no_NO": "Vibrasjon",
+ "pl_PL": "Wibracje",
+ "pt_BR": "Vibração",
+ "ru_RU": "Вибрация",
+ "sv_SE": "Vibration",
+ "th_TH": "การสั่นไหว",
+ "tr_TR": "Titreşim",
+ "uk_UA": "Вібрація",
+ "zh_CN": "震动",
+ "zh_TW": "震動"
+ }
+ },
+ {
+ "ID": "ControllerSettingsRumbleStrongMultiplier",
+ "Translations": {
+ "ar_SA": "مضاعف اهتزاز قوي",
+ "de_DE": "Starker Vibrations-Multiplikator",
+ "el_GR": "Ισχυρός Πολλαπλασιαστής Δόνησης",
+ "en_US": "Strong Rumble Multiplier",
+ "es_ES": "Multiplicador de vibraciones fuertes",
+ "fr_FR": "Multiplicateur de vibrations fortes",
+ "he_IL": "העצמת רטט חזק",
+ "it_IT": "Moltiplicatore vibrazione forte",
+ "ja_JP": "強振動の補正値",
+ "ko_KR": "강력한 진동 증폭기",
+ "no_NO": "Sterk Vibrasjon multiplikator",
+ "pl_PL": "Mnożnik mocnych wibracji",
+ "pt_BR": "Multiplicador de Vibração Forte",
+ "ru_RU": "Множитель сильной вибрации",
+ "sv_SE": "Försvaga stark vibration",
+ "th_TH": "เพิ่มความแรงการสั่น",
+ "tr_TR": "Güçlü Titreşim Çoklayıcı",
+ "uk_UA": "Множник сильної вібрації",
+ "zh_CN": "强震动幅度",
+ "zh_TW": "強震動調節"
+ }
+ },
+ {
+ "ID": "ControllerSettingsRumbleWeakMultiplier",
+ "Translations": {
+ "ar_SA": "مضاعف اهتزاز ضعيف",
+ "de_DE": "Schwacher Vibrations-Multiplikator",
+ "el_GR": "Αδύναμος Πολλαπλασιαστής Δόνησης",
+ "en_US": "Weak Rumble Multiplier",
+ "es_ES": "Multiplicador de vibraciones débiles",
+ "fr_FR": "Multiplicateur de vibrations faibles",
+ "he_IL": "מכפיל רטט חלש",
+ "it_IT": "Moltiplicatore vibrazione debole",
+ "ja_JP": "弱振動の補正値",
+ "ko_KR": "약한 진동 증폭기",
+ "no_NO": "Svak Vibrasjon multiplikator",
+ "pl_PL": "Mnożnik słabych wibracji",
+ "pt_BR": "Multiplicador de Vibração Fraca",
+ "ru_RU": "Множитель слабой вибрации",
+ "sv_SE": "Förstärk svag vibration",
+ "th_TH": "ลดความแรงการสั่น",
+ "tr_TR": "Zayıf Titreşim Seviyesi",
+ "uk_UA": "Множник слабкої вібрації",
+ "zh_CN": "弱震动幅度",
+ "zh_TW": "弱震動調節"
+ }
+ },
+ {
+ "ID": "DialogMessageSaveNotAvailableMessage",
+ "Translations": {
+ "ar_SA": "لا توجد بيانات الحفظ لـ {0} [{1:x16}]",
+ "de_DE": "Es existieren keine Speicherdaten für {0} [{1:x16}]",
+ "el_GR": "Δεν υπάρχουν αποθηκευμένα δεδομένα για το {0} [{1:x16}]",
+ "en_US": "There is no savedata for {0} [{1:x16}]",
+ "es_ES": "No hay datos de guardado para {0} [{1:x16}]",
+ "fr_FR": "Il n'y a aucune sauvegarde pour {0} [{1:x16}]",
+ "he_IL": "אין שמור משחק עבור [{1:x16}] {0}",
+ "it_IT": "Non ci sono dati di salvataggio per {0} [{1:x16}]",
+ "ja_JP": "{0} [{1:x16}] のセーブデータはありません",
+ "ko_KR": "{0} [{1:x16}]에 대한 저장 데이터가 없음",
+ "no_NO": "Det er ingen lagrede data for {0} [{1:x16}]",
+ "pl_PL": "Nie ma zapisanych danych dla {0} [{1:x16}]",
+ "pt_BR": "Não há jogos salvos para {0} [{1:x16}]",
+ "ru_RU": "Нет сохранений для {0} [{1:x16}]",
+ "sv_SE": "Det finns inget sparat spel för {0} [{1:x16}]",
+ "th_TH": "ไม่มีข้อมูลบันทึกไว้สำหรับ {0} [{1:x16}]",
+ "tr_TR": "{0} [{1:x16}] için kayıt verisi bulunamadı",
+ "uk_UA": "Немає збережених даних для {0} [{1:x16}]",
+ "zh_CN": "没有 {0} [{1:x16}] 的游戏存档",
+ "zh_TW": "沒有 {0} [{1:x16}] 的存檔"
+ }
+ },
+ {
+ "ID": "DialogMessageSaveNotAvailableCreateSaveMessage",
+ "Translations": {
+ "ar_SA": "هل ترغب في إنشاء بيانات الحفظ لهذه اللعبة؟",
+ "de_DE": "Sollen Speicherdaten für dieses Spiel erstellt werden?",
+ "el_GR": "Θέλετε να αποθηκεύσετε δεδομένα για αυτό το παιχνίδι;",
+ "en_US": "Would you like to create savedata for this game?",
+ "es_ES": "¿Quieres crear datos de guardado para este juego?",
+ "fr_FR": "Voulez-vous créer une sauvegarde pour ce jeu ?",
+ "he_IL": "האם תרצה ליצור שמור משחק עבור המשחק הזה?",
+ "it_IT": "Vuoi creare dei dati di salvataggio per questo gioco?",
+ "ja_JP": "このゲームのセーブデータを作成してよろしいですか?",
+ "ko_KR": "이 게임의 저장 데이터를 만들겠습니까?",
+ "no_NO": "Vil du lage lagrede data for dette spillet",
+ "pl_PL": "Czy chcesz utworzyć zapis danych dla tej gry?",
+ "pt_BR": "Você gostaria de criar dados salvos para este jogo?",
+ "ru_RU": "Создать сохранение для этой игры?",
+ "sv_SE": "Vill du skapa sparat spel för detta spel?",
+ "th_TH": "คุณต้องการสร้างบันทึกข้อมูลสำหรับเกมนี้หรือไม่?",
+ "tr_TR": "Bu oyun için kayıt verisi oluşturmak ister misiniz?",
+ "uk_UA": "Хочете створити дані збереження для цієї гри?",
+ "zh_CN": "是否创建该游戏的存档?",
+ "zh_TW": "您想為這款遊戲建立存檔嗎?"
+ }
+ },
+ {
+ "ID": "DialogConfirmationTitle",
+ "Translations": {
+ "ar_SA": "{0} - تأكيد",
+ "de_DE": "{0} - Bestätigung",
+ "el_GR": "{0} - Επιβεβαίωση",
+ "en_US": "{0} - Confirmation",
+ "es_ES": "{0} - Confirmación",
+ "fr_FR": "",
+ "he_IL": "{0} - אישור",
+ "it_IT": "{0} - Conferma",
+ "ja_JP": "{0} - 確認",
+ "ko_KR": "{0} - 확인",
+ "no_NO": "{0} - Bekreftelse",
+ "pl_PL": "{0} - Potwierdzenie",
+ "pt_BR": "{0} - Confirmação",
+ "ru_RU": "{0} — Подтверждение",
+ "sv_SE": "{0} - Bekräftelse",
+ "th_TH": "{0} - ยืนยัน",
+ "tr_TR": "{0} - Onay",
+ "uk_UA": "{0} - Підтвердження",
+ "zh_CN": "{0} - 确认",
+ "zh_TW": "{0} - 確認"
+ }
+ },
+ {
+ "ID": "DialogUpdaterTitle",
+ "Translations": {
+ "ar_SA": "{0} - المحدث",
+ "de_DE": "",
+ "el_GR": "{0} - Ενημερωτής",
+ "en_US": "{0} - Updater",
+ "es_ES": "{0} - Actualizador",
+ "fr_FR": "{0} - Mise à Jour",
+ "he_IL": "{0} - מעדכן",
+ "it_IT": "{0} - Aggiornamento",
+ "ja_JP": "{0} - アップデータ",
+ "ko_KR": "{0} - 업데이터",
+ "no_NO": "{0} – Oppdaterer",
+ "pl_PL": "{0} - Asystent aktualizacji",
+ "pt_BR": "{0} - Atualizador",
+ "ru_RU": "{0} — Обновление",
+ "sv_SE": "{0} - Uppdatering",
+ "th_TH": "{0} - อัพเดต",
+ "tr_TR": "{0} - Güncelleyici",
+ "uk_UA": "{0} - Програма оновлення",
+ "zh_CN": "{0} - 更新",
+ "zh_TW": "{0} - 更新程式"
+ }
+ },
+ {
+ "ID": "DialogErrorTitle",
+ "Translations": {
+ "ar_SA": "{0} - خطأ",
+ "de_DE": "{0} - Fehler",
+ "el_GR": "{0} - Σφάλμα",
+ "en_US": "{0} - Error",
+ "es_ES": "",
+ "fr_FR": "{0} - Erreur",
+ "he_IL": "{0} - שגיאה",
+ "it_IT": "{0} - Errore",
+ "ja_JP": "{0} - エラー",
+ "ko_KR": "{0} - 오류",
+ "no_NO": "{0} - Feil",
+ "pl_PL": "{0} - Błąd",
+ "pt_BR": "{0} - Erro",
+ "ru_RU": "{0} — Ошибка",
+ "sv_SE": "{0} - Fel",
+ "th_TH": "{0} - ผิดพลาด",
+ "tr_TR": "{0} - Hata",
+ "uk_UA": "{0} - Помилка",
+ "zh_CN": "{0} - 错误",
+ "zh_TW": "{0} - 錯誤"
+ }
+ },
+ {
+ "ID": "DialogWarningTitle",
+ "Translations": {
+ "ar_SA": "{0} - تحذير",
+ "de_DE": "{0} - Warnung",
+ "el_GR": "{0} - Προειδοποίηση",
+ "en_US": "{0} - Warning",
+ "es_ES": "{0} - Advertencia",
+ "fr_FR": "{0} - Avertissement",
+ "he_IL": "{0} - אזהרה",
+ "it_IT": "{0} - Avviso",
+ "ja_JP": "{0} - 警告",
+ "ko_KR": "{0} - 경고",
+ "no_NO": "{0} - Advarsel",
+ "pl_PL": "{0} - Ostrzeżenie",
+ "pt_BR": "{0} - Alerta",
+ "ru_RU": "{0} — Предупреждение",
+ "sv_SE": "{0} - Varning",
+ "th_TH": "{0} - คำเตือน",
+ "tr_TR": "{0} - Uyarı",
+ "uk_UA": "{0} - Попередження",
+ "zh_CN": "{0} - 警告",
+ "zh_TW": "{0} - 警告"
+ }
+ },
+ {
+ "ID": "DialogExitTitle",
+ "Translations": {
+ "ar_SA": "{0} - الخروج",
+ "de_DE": "{0} - Beenden",
+ "el_GR": "{0} - Έξοδος",
+ "en_US": "{0} - Exit",
+ "es_ES": "{0} - Salir",
+ "fr_FR": "{0} - Quitter",
+ "he_IL": "{0} - יציאה",
+ "it_IT": "{0} - Esci",
+ "ja_JP": "{0} - 終了",
+ "ko_KR": "{0} - 종료",
+ "no_NO": "{0} - Avslutt",
+ "pl_PL": "{0} - Wyjdź",
+ "pt_BR": "{0} - Sair",
+ "ru_RU": "{0} — Выход",
+ "sv_SE": "{0} - Avslut",
+ "th_TH": "{0} - ออก",
+ "tr_TR": "{0} - Çıkış",
+ "uk_UA": "{0} - Вихід",
+ "zh_CN": "{0} - 退出",
+ "zh_TW": "{0} - 結束"
+ }
+ },
+ {
+ "ID": "DialogErrorMessage",
+ "Translations": {
+ "ar_SA": "واجه ريوجينكس خطأ",
+ "de_DE": "Ein Fehler ist aufgetreten",
+ "el_GR": "Το Ryujinx αντιμετώπισε σφάλμα",
+ "en_US": "Ryujinx has encountered an error",
+ "es_ES": "Ryujinx encontró un error",
+ "fr_FR": "Ryujinx a rencontré une erreur",
+ "he_IL": "ריוג'ינקס נתקל בשגיאה",
+ "it_IT": "Ryujinx ha riscontrato un problema",
+ "ja_JP": "エラーが発生しました",
+ "ko_KR": "Ryujinx에서 오류 발생",
+ "no_NO": "Ryujinx har støtt på ett problem",
+ "pl_PL": "Ryujinx napotkał błąd",
+ "pt_BR": "Ryujinx encontrou um erro",
+ "ru_RU": "Ryujinx обнаружил ошибку",
+ "sv_SE": "Ryujinx har påträffat ett fel",
+ "th_TH": "Ryujinx พบข้อผิดพลาด",
+ "tr_TR": "Ryujinx bir hata ile karşılaştı",
+ "uk_UA": "У Ryujinx сталася помилка",
+ "zh_CN": "Ryujinx 模拟器发生错误",
+ "zh_TW": "Ryujinx 遇到了錯誤"
+ }
+ },
+ {
+ "ID": "DialogExitMessage",
+ "Translations": {
+ "ar_SA": "هل أنت متأكد من أنك تريد إغلاق ريوجينكس؟",
+ "de_DE": "Ryujinx wirklich schließen?",
+ "el_GR": "Είστε βέβαιοι ότι θέλετε να κλείσετε το Ryujinx;",
+ "en_US": "Are you sure you want to close Ryujinx?",
+ "es_ES": "¿Seguro que quieres cerrar Ryujinx?",
+ "fr_FR": "Êtes-vous sûr de vouloir fermer Ryujinx ?",
+ "he_IL": "האם אתם בטוחים שאתם רוצים לסגור את ריוג'ינקס?",
+ "it_IT": "Sei sicuro di voler chiudere Ryujinx?",
+ "ja_JP": "Ryujinx を閉じてよろしいですか?",
+ "ko_KR": "정말 Ryujinx를 닫으시겠습니까?",
+ "no_NO": "Er du sikker på at du ønsker å lukke Ryujinx?",
+ "pl_PL": "Czy na pewno chcesz zamknąć Ryujinx?",
+ "pt_BR": "Tem certeza que deseja fechar o Ryujinx?",
+ "ru_RU": "Вы уверены, что хотите выйти из Ryujinx?",
+ "sv_SE": "Är du säker på att du vill avsluta Ryujinx?",
+ "th_TH": "คุณแน่ใจหรือไม่ว่าต้องการปิด Ryujinx หรือไม่?",
+ "tr_TR": "Ryujinx'i kapatmak istediğinizden emin misiniz?",
+ "uk_UA": "Ви впевнені, що бажаєте закрити Ryujinx?",
+ "zh_CN": "是否关闭 Ryujinx 模拟器?",
+ "zh_TW": "您確定要關閉 Ryujinx 嗎?"
+ }
+ },
+ {
+ "ID": "DialogExitSubMessage",
+ "Translations": {
+ "ar_SA": "سيتم فقدان كافة البيانات غير المحفوظة!",
+ "de_DE": "Alle nicht gespeicherten Daten gehen verloren!",
+ "el_GR": "Όλα τα μη αποθηκευμένα δεδομένα θα χαθούν!",
+ "en_US": "All unsaved data will be lost!",
+ "es_ES": "¡Se perderán los datos no guardados!",
+ "fr_FR": "Toutes les données non enregistrées seront perdues !",
+ "he_IL": "כל הנתונים שלא נשמרו יאבדו!",
+ "it_IT": "Tutti i dati non salvati andranno persi!",
+ "ja_JP": "セーブされていないデータはすべて失われます!",
+ "ko_KR": "저장되지 않은 모든 데이터는 손실됩니다!",
+ "no_NO": "Alle ulagrede data vil gå tapt!",
+ "pl_PL": "Wszystkie niezapisane dane zostaną utracone!",
+ "pt_BR": "Todos os dados que não foram salvos serão perdidos!",
+ "ru_RU": "Все несохранённые данные будут потеряны",
+ "sv_SE": "Allt data som inte sparats kommer att förloras!",
+ "th_TH": "ข้อมูลทั้งหมดที่ไม่ได้บันทึกทั้งหมดจะสูญหาย!",
+ "tr_TR": "Kaydedilmeyen bütün veriler kaybedilecek!",
+ "uk_UA": "Усі незбережені дані буде втрачено!",
+ "zh_CN": "未保存的进度将会丢失!",
+ "zh_TW": "所有未儲存的資料將會遺失!"
+ }
+ },
+ {
+ "ID": "DialogMessageCreateSaveErrorMessage",
+ "Translations": {
+ "ar_SA": "حدث خطأ أثناء إنشاء بيانات الحفظ المحددة: {0}",
+ "de_DE": "Es ist ein Fehler bei der Erstellung der angegebenen Speicherdaten aufgetreten: {0}",
+ "el_GR": "Σφάλμα κατά τη δημιουργία των αποθηκευμένων δεδομένων: {0}",
+ "en_US": "There was an error creating the specified savedata: {0}",
+ "es_ES": "Hubo un error al crear los datos de guardado especificados: {0}",
+ "fr_FR": "Une erreur s'est produite lors de la création de la sauvegarde spécifiée : {0}",
+ "he_IL": "אירעה שגיאה ביצירת שמור המשחק שצויין: {0}",
+ "it_IT": "C'è stato un errore durante la creazione dei dati di salvataggio: {0}",
+ "ja_JP": "セーブデータ: {0} の作成中にエラーが発生しました",
+ "ko_KR": "지정된 저장 데이터를 생성하는 동안 오류가 발생 : {0}",
+ "no_NO": "Det oppstod en feil under oppretting av den angitte lagredata: {0}",
+ "pl_PL": "Wystąpił błąd podczas tworzenia określonych zapisanych danych: {0}",
+ "pt_BR": "Ocorreu um erro ao criar os dados salvos especificados: {0}",
+ "ru_RU": "Произошла ошибка при создании указанных данных сохранения: {0}",
+ "sv_SE": "Det inträffade ett fel vid skapandet av angivet sparat spel: {0}",
+ "th_TH": "มีข้อผิดพลาดในการสร้างข้อมูลบันทึกที่ระบุ: {0}",
+ "tr_TR": "Belirtilen kayıt verisi oluşturulurken bir hata oluştu: {0}",
+ "uk_UA": "Під час створення вказаних даних збереження сталася помилка: {0}",
+ "zh_CN": "创建指定存档时出错:{0}",
+ "zh_TW": "建立指定的存檔時出現錯誤: {0}"
+ }
+ },
+ {
+ "ID": "DialogMessageFindSaveErrorMessage",
+ "Translations": {
+ "ar_SA": "حدث خطأ أثناء البحث عن بيانات الحفظ المحددة: {0}",
+ "de_DE": "Es ist ein Fehler beim Suchen der angegebenen Speicherdaten aufgetreten: {0}",
+ "el_GR": "Σφάλμα κατά την εύρεση των αποθηκευμένων δεδομένων: {0}",
+ "en_US": "There was an error finding the specified savedata: {0}",
+ "es_ES": "Hubo un error encontrando los datos de guardado especificados: {0}",
+ "fr_FR": "Une erreur s'est produite lors de la recherche de la sauvegarde spécifiée : {0}",
+ "he_IL": "אירעה שגיאה במציאת שמור המשחק שצויין: {0}",
+ "it_IT": "C'è stato un errore durante la ricerca dei dati di salvataggio: {0}",
+ "ja_JP": "セーブデータ: {0} の検索中にエラーが発生しました",
+ "ko_KR": "지정된 저장 데이터를 찾는 중 오류가 발생 : {0}",
+ "no_NO": "Det oppstod en feil under oppretting av den angitte lagredata: {0}",
+ "pl_PL": "Wystąpił błąd podczas próby znalezienia określonych zapisanych danych: {0}",
+ "pt_BR": "Ocorreu um erro ao encontrar os dados salvos especificados: {0}",
+ "ru_RU": "Произошла ошибка при поиске указанных данных сохранения: {0}",
+ "sv_SE": "Det inträffade ett fel vid sökandet av angivet sparat spel: {0}",
+ "th_TH": "มีข้อผิดพลาดในการค้นหาข้อมูลบันทึกที่ระบุไว้: {0}",
+ "tr_TR": "Belirtilen kayıt verisi bulunmaya çalışırken hata: {0}",
+ "uk_UA": "Під час пошуку вказаних даних збереження сталася помилка: {0}",
+ "zh_CN": "查找指定存档时出错:{0}",
+ "zh_TW": "尋找指定的存檔時出現錯誤: {0}"
+ }
+ },
+ {
+ "ID": "FolderDialogExtractTitle",
+ "Translations": {
+ "ar_SA": "اختر المجلد الذي تريد الاستخراج إليه",
+ "de_DE": "Wähle den Ordner, in welchen die Dateien entpackt werden sollen",
+ "el_GR": "Επιλέξτε τον φάκελο στον οποίο θέλετε να εξαγάγετε",
+ "en_US": "Choose the folder to extract into",
+ "es_ES": "Elige la carpeta en la que deseas extraer",
+ "fr_FR": "Choisissez le dossier dans lequel extraire",
+ "he_IL": "בחרו את התיקייה לחילוץ",
+ "it_IT": "Scegli una cartella in cui estrarre",
+ "ja_JP": "展開フォルダを選択",
+ "ko_KR": "압축을 풀 폴더를 선택",
+ "no_NO": "Velg mappen å pakke ut i",
+ "pl_PL": "Wybierz folder, do którego chcesz rozpakować",
+ "pt_BR": "Escolha a pasta para extrair",
+ "ru_RU": "Выберите папку для извлечения",
+ "sv_SE": "Välj en mapp att extrahera till",
+ "th_TH": "เลือกโฟลเดอร์ที่จะแตกไฟล์เข้าไป",
+ "tr_TR": "İçine ayıklanacak klasörü seç",
+ "uk_UA": "Виберіть теку для видобування",
+ "zh_CN": "选择要提取到的文件夹",
+ "zh_TW": "選擇要解壓到的資料夾"
+ }
+ },
+ {
+ "ID": "DialogNcaExtractionMessage",
+ "Translations": {
+ "ar_SA": "استخراج قسم {0} من {1}...",
+ "de_DE": "Extrahiert {0} abschnitt von {1}...",
+ "el_GR": "Εξαγωγή ενότητας {0} από {1}...",
+ "en_US": "Extracting {0} section from {1}...",
+ "es_ES": "Extrayendo {0} sección de {1}...",
+ "fr_FR": "Extraction de la section {0} depuis {1}...",
+ "he_IL": "מלחץ {0} ממקטע {1}...",
+ "it_IT": "Estrazione della sezione {0} da {1}...",
+ "ja_JP": "{1} から {0} セクションを展開中...",
+ "ko_KR": "{1}에서 {0} 단면 추출 중...",
+ "no_NO": "Trekker ut {0} seksjonen fra {1}...",
+ "pl_PL": "Wypakowywanie sekcji {0} z {1}...",
+ "pt_BR": "Extraindo seção {0} de {1}...",
+ "ru_RU": "Извлечение {0} раздела из {1}...",
+ "sv_SE": "Extraherar {0}-sektion från {1}...",
+ "th_TH": "กำลังแตกไฟล์ {0} จากส่วน {1}...",
+ "tr_TR": "{1} den {0} kısmı ayıklanıyor...",
+ "uk_UA": "Видобування розділу {0} з {1}...",
+ "zh_CN": "提取 {1} 的 {0} 分区...",
+ "zh_TW": "從 {1} 提取 {0} 分區..."
+ }
+ },
+ {
+ "ID": "DialogNcaExtractionTitle",
+ "Translations": {
+ "ar_SA": "مستخرج قسم NCA",
+ "de_DE": "NCA-Abschnitt-Extraktor",
+ "el_GR": "NCA Εξαγωγέας Τμημάτων",
+ "en_US": "NCA Section Extractor",
+ "es_ES": "Extractor de sección NCA",
+ "fr_FR": "Extracteur de la section NCA",
+ "he_IL": "מחלץ מקטע NCA",
+ "it_IT": "Estrazione sezione NCA",
+ "ja_JP": "NCA セクション展開",
+ "ko_KR": "NCA 단면 추출기",
+ "no_NO": "Ryujinx - NCA Seksjon Ekstraktor",
+ "pl_PL": "Asystent wypakowania sekcji NCA",
+ "pt_BR": "Extrator de Seções NCA",
+ "ru_RU": "Извлечение разделов NCA",
+ "sv_SE": "Ryujinx - Extrahera NCA-sektion",
+ "th_TH": "เครื่องมือแตกไฟล์ของ NCA",
+ "tr_TR": "NCA Kısmı Ayıklayıcısı",
+ "uk_UA": "Екстрактор розділів NCA",
+ "zh_CN": "NCA 分区提取",
+ "zh_TW": "NCA 分區提取器"
+ }
+ },
+ {
+ "ID": "DialogNcaExtractionMainNcaNotFoundErrorMessage",
+ "Translations": {
+ "ar_SA": "فشل الاستخراج. لم يكن NCA الرئيسي موجودا في الملف المحدد.",
+ "de_DE": "Extraktion fehlgeschlagen. Der Hauptheader der NCA war in der ausgewählten Datei nicht vorhanden.",
+ "el_GR": "Αποτυχία εξαγωγής. Η κύρια NCA δεν υπήρχε στο επιλεγμένο αρχείο.",
+ "en_US": "Extraction failure. The main NCA was not present in the selected file.",
+ "es_ES": "Fallo de extracción. El NCA principal no estaba presente en el archivo seleccionado.",
+ "fr_FR": "Échec de l'extraction. Le NCA principal n'était pas présent dans le fichier sélectionné.",
+ "he_IL": "כשל בחילוץ. ה-NCA הראשי לא היה קיים בקובץ שנבחר.",
+ "it_IT": "L'estrazione è fallita. L'NCA principale non era presente nel file selezionato.",
+ "ja_JP": "展開に失敗しました. 選択されたファイルにはメイン NCA が存在しません.",
+ "ko_KR": "추출에 실패했습니다. 선택한 파일에 기본 NCA가 없습니다.",
+ "no_NO": "Uttrekksfeil. Hoveddelen av NCA var ikke tilstede i valgt fil.",
+ "pl_PL": "Niepowodzenie podczas wypakowywania. W wybranym pliku nie było głównego NCA.",
+ "pt_BR": "Falha na extração. O NCA principal não foi encontrado no arquivo selecionado.",
+ "ru_RU": "Ошибка извлечения. Основной NCA не присутствовал в выбранном файле.",
+ "sv_SE": "Fel vid extrahering. Main NCA hittades inte i vald fil.",
+ "th_TH": "เกิดความล้มเหลวในการแตกไฟล์เนื่องจากไม่พบ NCA หลักในไฟล์ที่เลือก",
+ "tr_TR": "Ayıklama hatası. Ana NCA seçilen dosyada bulunamadı.",
+ "uk_UA": "Помилка видобування. Основний NCA не був присутній у вибраному файлі.",
+ "zh_CN": "提取失败,所选文件中没有 NCA 文件",
+ "zh_TW": "提取失敗。所選檔案中不存在主 NCA 檔案。"
+ }
+ },
+ {
+ "ID": "DialogNcaExtractionCheckLogErrorMessage",
+ "Translations": {
+ "ar_SA": "فشل الاستخراج. اقرأ ملف التسجيل لمزيد من المعلومات.",
+ "de_DE": "Extraktion fehlgeschlagen. Überprüfe die Logs für weitere Informationen.",
+ "el_GR": "Αποτυχία εξαγωγής. Διαβάστε το αρχείο καταγραφής για περισσότερες πληροφορίες.",
+ "en_US": "Extraction failed. Please check the log file for more details.",
+ "es_ES": "Fallo de extracción. Lee el registro para más información.",
+ "fr_FR": "Échec de l'extraction. Lisez le fichier journal pour plus d'informations.",
+ "he_IL": "כשל בחילוץ. קרא את קובץ הרישום למידע נוסף.",
+ "it_IT": "L'estrazione è fallita. Consulta il file di log per maggiori informazioni.",
+ "ja_JP": "展開に失敗しました. 詳細はログを確認してください.",
+ "ko_KR": "추출에 실패했습니다. 자세한 내용은 로그 파일을 확인하시기 바랍니다.",
+ "no_NO": "Uttrekkingsfeil. Les loggfilen for mer informasjon.",
+ "pl_PL": "Niepowodzenie podczas wypakowywania. Przeczytaj plik dziennika, aby uzyskać więcej informacji.",
+ "pt_BR": "Falha na extração. Leia o arquivo de log para mais informações.",
+ "ru_RU": "Ошибка извлечения. Прочтите файл журнала для получения дополнительной информации.",
+ "sv_SE": "Fel vid extrahering. Läs i loggfilen för mer information.",
+ "th_TH": "เกิดความล้มเหลวในการแตกไฟล์ โปรดอ่านไฟล์บันทึกประวัติเพื่อดูข้อมูลเพิ่มเติม",
+ "tr_TR": "Ayıklama hatası. Ek bilgi için kayıt dosyasını okuyun.",
+ "uk_UA": "Помилка видобування. Прочитайте файл журналу для отримання додаткової інформації.",
+ "zh_CN": "提取失败,请查看日志文件获取详情",
+ "zh_TW": "提取失敗。請閱讀日誌檔案了解更多資訊。"
+ }
+ },
+ {
+ "ID": "DialogNcaExtractionSuccessMessage",
+ "Translations": {
+ "ar_SA": "تم الاستخراج بنجاح.",
+ "de_DE": "Extraktion erfolgreich abgeschlossen.",
+ "el_GR": "Η εξαγωγή ολοκληρώθηκε με επιτυχία.",
+ "en_US": "Extraction completed successfully.",
+ "es_ES": "Se completó la extracción con éxito.",
+ "fr_FR": "Extraction terminée avec succès.",
+ "he_IL": "החילוץ הושלם בהצלחה.",
+ "it_IT": "Estrazione completata con successo.",
+ "ja_JP": "展開が正常終了しました",
+ "ko_KR": "성공적으로 추출이 완료되었습니다.",
+ "no_NO": "Utvinningen er fullført.",
+ "pl_PL": "Wypakowywanie zakończone pomyślnie.",
+ "pt_BR": "Extração concluída com êxito.",
+ "ru_RU": "Извлечение завершено успешно.",
+ "sv_SE": "Extraheringen lyckades.",
+ "th_TH": "การแตกไฟล์เสร็จสมบูรณ์แล้ว",
+ "tr_TR": "Ayıklama başarıyla tamamlandı.",
+ "uk_UA": "Видобування успішно завершено.",
+ "zh_CN": "提取成功!",
+ "zh_TW": "提取成功。"
+ }
+ },
+ {
+ "ID": "DialogUpdaterConvertFailedMessage",
+ "Translations": {
+ "ar_SA": "فشل تحويل إصدار ريوجينكس الحالي.",
+ "de_DE": "Die Konvertierung der aktuellen Ryujinx-Version ist fehlgeschlagen.",
+ "el_GR": "Αποτυχία μετατροπής της τρέχουσας έκδοσης Ryujinx.",
+ "en_US": "Unable to convert the current Ryujinx version.",
+ "es_ES": "No se pudo convertir la versión actual de Ryujinx.",
+ "fr_FR": "Échec de la conversion de la version actuelle de Ryujinx.",
+ "he_IL": "המרת הגרסה הנוכחית של ריוג'ינקס נכשלה.",
+ "it_IT": "La conversione dell'attuale versione di Ryujinx è fallita.",
+ "ja_JP": "現在の Ryujinx バージョンの変換に失敗しました.",
+ "ko_KR": "현재 Ryujinx 버전을 변환할 수 없습니다.",
+ "no_NO": "Kunne ikke konvertere gjeldende Ryujinx-versjon.",
+ "pl_PL": "Nie udało się przekonwertować obecnej wersji Ryujinx.",
+ "pt_BR": "Falha ao converter a versão atual do Ryujinx.",
+ "ru_RU": "Не удалось преобразовать текущую версию Ryujinx.",
+ "sv_SE": "Misslyckades med att konvertera aktuell Ryujinx-version.",
+ "th_TH": "ไม่สามารถแปลงเวอร์ชั่น Ryujinx ปัจจุบันได้",
+ "tr_TR": "Güncel Ryujinx sürümü dönüştürülemedi.",
+ "uk_UA": "Не вдалося конвертувати поточну версію Ryujinx.",
+ "zh_CN": "无法切换当前 Ryujinx 版本。",
+ "zh_TW": "無法轉換目前的 Ryujinx 版本。"
+ }
+ },
+ {
+ "ID": "DialogUpdaterCancelUpdateMessage",
+ "Translations": {
+ "ar_SA": "إلغاء التحديث",
+ "de_DE": "Update wird abgebrochen!",
+ "el_GR": "Ακύρωση Ενημέρωσης!",
+ "en_US": "Update canceled!",
+ "es_ES": "¡Cancelando actualización!",
+ "fr_FR": "Annuler la mise à jour !",
+ "he_IL": "מבטל עדכון!",
+ "it_IT": "Annullamento dell'aggiornamento in corso!",
+ "ja_JP": "アップデータをキャンセル中!",
+ "ko_KR": "업데이트가 취소되었습니다!",
+ "no_NO": "Avbryter oppdatering!",
+ "pl_PL": "Anulowanie aktualizacji!",
+ "pt_BR": "Atualização Cancelada!",
+ "ru_RU": "Отмена обновления...",
+ "sv_SE": "Avbryter uppdatering!",
+ "th_TH": "ยกเลิกการอัพเดต!",
+ "tr_TR": "Güncelleme iptal ediliyor!",
+ "uk_UA": "Скасування оновлення!",
+ "zh_CN": "取消更新!",
+ "zh_TW": "取消更新!"
+ }
+ },
+ {
+ "ID": "DialogUpdaterAlreadyOnLatestVersionMessage",
+ "Translations": {
+ "ar_SA": "أنت تستخدم بالفعل أحدث إصدار من ريوجينكس!",
+ "de_DE": "Es wird bereits die aktuellste Version von Ryujinx benutzt",
+ "el_GR": "Χρησιμοποιείτε ήδη την πιο ενημερωμένη έκδοση του Ryujinx!",
+ "en_US": "You are already using the latest version of Ryujinx!",
+ "es_ES": "¡Ya tienes la versión más reciente de Ryujinx!",
+ "fr_FR": "Vous utilisez déjà la dernière version de Ryujinx !",
+ "he_IL": "אתם כבר משתמשים בגרסה המעודכנת ביותר של ריוג'ינקס!",
+ "it_IT": "Stai già usando la versione più recente di Ryujinx!",
+ "ja_JP": "最新バージョンの Ryujinx を使用中です!",
+ "ko_KR": "이미 최신 버전의 Ryujinx를 사용 중입니다!",
+ "no_NO": "Du bruker allerede den nyeste versjonen av Ryujinx!",
+ "pl_PL": "Używasz już najnowszej wersji Ryujinx!",
+ "pt_BR": "Você já está usando a versão mais recente do Ryujinx!",
+ "ru_RU": "Вы используете самую последнюю версию Ryujinx",
+ "sv_SE": "Du använder redan den senaste versionen av Ryujinx!",
+ "th_TH": "คุณกำลังใช้ Ryujinx เวอร์ชั่นที่อัปเดตล่าสุด!",
+ "tr_TR": "Zaten Ryujinx'in en güncel sürümünü kullanıyorsunuz!",
+ "uk_UA": "Ви вже використовуєте останню версію Ryujinx!",
+ "zh_CN": "您使用的 Ryujinx 模拟器是最新版本。",
+ "zh_TW": "您已經在使用最新版本的 Ryujinx!"
+ }
+ },
+ {
+ "ID": "DialogUpdaterConvertFailedServerMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Failed to convert the Ryujinx version received from the update server.",
+ "es_ES": "",
+ "fr_FR": "Échec de la conversion de la version de Ryujinx reçue du serveur de mise à jour.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "업데이트 서버에서 받은 Ryujinx 버전을 변환하는 데 실패했습니다.",
+ "no_NO": "Kunne ikke konvertere Ryujinx-versjonen som ble mottatt fra oppdateringsserveren.",
+ "pl_PL": "",
+ "pt_BR": "Falha em atualizar a versão do Ryujinx recebida do servidor de atualização.",
+ "ru_RU": "",
+ "sv_SE": "Det gick inte att konvertera Ryujinx-versionen som mottogs från uppdateringsservern.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "无法转换从更新服务器接收的 Ryujinx 版本。",
+ "zh_TW": "無法轉換從更新伺服器接收的 Ryujinx 版本。"
+ }
+ },
+ {
+ "ID": "DialogUpdaterDownloadingMessage",
+ "Translations": {
+ "ar_SA": "جاري تنزيل التحديث...",
+ "de_DE": "Update wird heruntergeladen...",
+ "el_GR": "Λήψη Ενημέρωσης...",
+ "en_US": "Downloading Update...",
+ "es_ES": "Descargando actualización...",
+ "fr_FR": "Téléchargement de la mise à jour...",
+ "he_IL": "מוריד עדכון...",
+ "it_IT": "Download dell'aggiornamento...",
+ "ja_JP": "アップデートをダウンロード中...",
+ "ko_KR": "업데이트 내려받는 중...",
+ "no_NO": "Laster ned oppdatering...",
+ "pl_PL": "Pobieranie aktualizacji...",
+ "pt_BR": "Baixando Atualização...",
+ "ru_RU": "Загрузка обновления...",
+ "sv_SE": "Hämtar uppdatering...",
+ "th_TH": "กำลังดาวน์โหลดอัปเดต...",
+ "tr_TR": "Güncelleme İndiriliyor...",
+ "uk_UA": "Завантаження оновлення...",
+ "zh_CN": "下载更新中...",
+ "zh_TW": "正在下載更新..."
+ }
+ },
+ {
+ "ID": "DialogRebooterMessage",
+ "Translations": {
+ "ar_SA": "من فضلك انتظر، المحاكي في طور إعادة التشغيل",
+ "de_DE": "Bitte warten Sie, der Emulator wird neu gestartet",
+ "el_GR": "Παρακαλώ περιμένετε, ο εξομοιωτής επανεκκινείται",
+ "en_US": "Please wait, the emulator is restarting",
+ "es_ES": "Por favor, espere, el emulador se está reiniciando",
+ "fr_FR": "Veuillez patienter, l’émulateur redémarre",
+ "he_IL": "אנא המתן, המחקה מתארגן מחדש",
+ "it_IT": "Attendere prego, l'emulatore si sta riavviando",
+ "ja_JP": "お待ちください、エミュレーターが再起動しています",
+ "ko_KR": "잠시만 기다려 주세요, 에뮬레이터가 재시작 중입니다",
+ "no_NO": "Vennligst vent, emulatoren starter på nytt",
+ "pl_PL": "Proszę czekać, emulator jest w trakcie ponownego uruchamiania",
+ "pt_BR": "Por favor, aguarde, o emulador está reiniciando",
+ "ru_RU": "Пожалуйста, подождите, эмулятор перезапускается",
+ "sv_SE": "Vänligen vänta, emulatorn startar om",
+ "th_TH": "กรุณารอสักครู่, ตัวจำลองกำลังเริ่มใหม่",
+ "tr_TR": "Lütfen bekleyin, emülatör yeniden başlatılıyor",
+ "uk_UA": "Будь ласка, зачекайте, емулятор перезавантажується",
+ "zh_CN": "请稍等,模拟器正在重新启动",
+ "zh_TW": "請稍候,模擬器正在重新啟動"
+ }
+ },
+ {
+ "ID": "DialogUpdaterExtractionMessage",
+ "Translations": {
+ "ar_SA": "جاري استخراج التحديث...",
+ "de_DE": "Update wird entpackt...",
+ "el_GR": "Εξαγωγή Ενημέρωσης...",
+ "en_US": "Extracting Update...",
+ "es_ES": "Extrayendo actualización...",
+ "fr_FR": "Extraction de la mise à jour…",
+ "he_IL": "מחלץ עדכון...",
+ "it_IT": "Estrazione dell'aggiornamento...",
+ "ja_JP": "アップデートを展開中...",
+ "ko_KR": "업데이트 추출 중...",
+ "no_NO": "Pakker ut oppdatering...",
+ "pl_PL": "Wypakowywanie Aktualizacji...",
+ "pt_BR": "Extraindo Atualização...",
+ "ru_RU": "Извлечение обновления...",
+ "sv_SE": "Extraherar uppdatering...",
+ "th_TH": "กำลังแตกไฟล์อัปเดต...",
+ "tr_TR": "Güncelleme Ayıklanıyor...",
+ "uk_UA": "Видобування оновлення...",
+ "zh_CN": "正在提取更新...",
+ "zh_TW": "正在提取更新..."
+ }
+ },
+ {
+ "ID": "DialogUpdaterRenamingMessage",
+ "Translations": {
+ "ar_SA": "إعادة تسمية التحديث...",
+ "de_DE": "Update wird umbenannt...",
+ "el_GR": "Μετονομασία Ενημέρωσης...",
+ "en_US": "Renaming Update...",
+ "es_ES": "Renombrando actualización...",
+ "fr_FR": "Renommage de la mise à jour...",
+ "he_IL": "משנה את שם העדכון...",
+ "it_IT": "Ridenominazione dell'aggiornamento...",
+ "ja_JP": "アップデートをリネーム中...",
+ "ko_KR": "이름 변경 업데이트...",
+ "no_NO": "Endrer navn på oppdatering...",
+ "pl_PL": "Zmiana Nazwy Aktualizacji...",
+ "pt_BR": "Renomeando Atualização...",
+ "ru_RU": "Переименование обновления...",
+ "sv_SE": "Byter namn på uppdatering...",
+ "th_TH": "กำลังลบไฟล์เก่า...",
+ "tr_TR": "Güncelleme Yeniden Adlandırılıyor...",
+ "uk_UA": "Перейменування оновлення...",
+ "zh_CN": "正在重命名更新...",
+ "zh_TW": "重新命名更新..."
+ }
+ },
+ {
+ "ID": "DialogUpdaterAddingFilesMessage",
+ "Translations": {
+ "ar_SA": "إضافة تحديث جديد...",
+ "de_DE": "Update wird hinzugefügt...",
+ "el_GR": "Προσθήκη Νέας Ενημέρωσης...",
+ "en_US": "Adding New Update...",
+ "es_ES": "Aplicando actualización...",
+ "fr_FR": "Ajout d'une nouvelle mise à jour...",
+ "he_IL": "מוסיף עדכון חדש...",
+ "it_IT": "Aggiunta del nuovo aggiornamento...",
+ "ja_JP": "新規アップデートを追加中...",
+ "ko_KR": "새 업데이트 추가 중...",
+ "no_NO": "Legger til ny oppdatering...",
+ "pl_PL": "Dodawanie Nowej Aktualizacji...",
+ "pt_BR": "Adicionando Nova Atualização...",
+ "ru_RU": "Добавление нового обновления...",
+ "sv_SE": "Lägger till ny uppdatering...",
+ "th_TH": "กำลังเพิ่มไฟล์อัปเดตใหม่...",
+ "tr_TR": "Yeni Güncelleme Ekleniyor...",
+ "uk_UA": "Додавання нового оновлення...",
+ "zh_CN": "安装更新中...",
+ "zh_TW": "加入新更新..."
+ }
+ },
+ {
+ "ID": "DialogUpdaterShowChangelogMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Show Changelog",
+ "es_ES": "",
+ "fr_FR": "Afficher Changelog",
+ "he_IL": "",
+ "it_IT": "Mostra il changelog",
+ "ja_JP": "",
+ "ko_KR": "변경 로그 보기",
+ "no_NO": "Vis endringslogg",
+ "pl_PL": "",
+ "pt_BR": "Ver Registro de Alterações",
+ "ru_RU": "Показать список изменений",
+ "sv_SE": "Visa ändringslogg",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Показати список змін",
+ "zh_CN": "显示更新日志",
+ "zh_TW": "顯示更新日誌"
+ }
+ },
+ {
+ "ID": "DialogUpdaterCompleteMessage",
+ "Translations": {
+ "ar_SA": "اكتمل التحديث",
+ "de_DE": "Update abgeschlossen!",
+ "el_GR": "Η Ενημέρωση Ολοκληρώθηκε!",
+ "en_US": "Update Complete!",
+ "es_ES": "¡Actualización completa!",
+ "fr_FR": "Mise à jour terminée !",
+ "he_IL": "העדכון הושלם!",
+ "it_IT": "Aggiornamento completato!",
+ "ja_JP": "アップデート完了!",
+ "ko_KR": "업데이트가 완료되었습니다!",
+ "no_NO": "Oppdateringen er fullført!",
+ "pl_PL": "Aktualizacja Zakończona!",
+ "pt_BR": "Atualização Concluída!",
+ "ru_RU": "Обновление завершено",
+ "sv_SE": "Uppdatering färdig!",
+ "th_TH": "อัปเดตเสร็จสมบูรณ์แล้ว!",
+ "tr_TR": "Güncelleme Tamamlandı!",
+ "uk_UA": "Оновлення завершено!",
+ "zh_CN": "更新成功!",
+ "zh_TW": "更新成功!"
+ }
+ },
+ {
+ "ID": "DialogUpdaterRestartMessage",
+ "Translations": {
+ "ar_SA": "هل تريد إعادة تشغيل ريوجينكس الآن؟",
+ "de_DE": "Ryujinx jetzt neu starten?",
+ "el_GR": "Θέλετε να επανεκκινήσετε το Ryujinx τώρα;",
+ "en_US": "Do you want to restart Ryujinx now?",
+ "es_ES": "¿Quieres reiniciar Ryujinx?",
+ "fr_FR": "Voulez-vous redémarrer Ryujinx maintenant ?",
+ "he_IL": "האם אתם רוצים להפעיל מחדש את ריוג'ינקס עכשיו?",
+ "it_IT": "Vuoi riavviare Ryujinx adesso?",
+ "ja_JP": "すぐに Ryujinx を再起動しますか?",
+ "ko_KR": "지금 Ryujinx를 다시 시작하시겠습니까?",
+ "no_NO": "Vil du starte Ryujinx på nytt nå?",
+ "pl_PL": "Czy chcesz teraz zrestartować Ryujinx?",
+ "pt_BR": "Deseja reiniciar o Ryujinx agora?",
+ "ru_RU": "Перезапустить Ryujinx?",
+ "sv_SE": "Vill du starta om Ryujinx nu?",
+ "th_TH": "คุณต้องการรีสตาร์ท Ryujinx ตอนนี้หรือไม่?",
+ "tr_TR": "Ryujinx'i şimdi yeniden başlatmak istiyor musunuz?",
+ "uk_UA": "Перезапустити Ryujinx зараз?",
+ "zh_CN": "是否立即重启 Ryujinx 模拟器?",
+ "zh_TW": "您現在要重新啟動 Ryujinx 嗎?"
+ }
+ },
+ {
+ "ID": "DialogUpdaterNoInternetMessage",
+ "Translations": {
+ "ar_SA": "أنت غير متصل بالإنترنت.",
+ "de_DE": "Es besteht keine Verbindung mit dem Internet!",
+ "el_GR": "Δεν είστε συνδεδεμένοι στο Διαδίκτυο!",
+ "en_US": "You are not connected to the Internet!",
+ "es_ES": "¡No estás conectado a internet!",
+ "fr_FR": "Vous n'êtes pas connecté à Internet !",
+ "he_IL": "אתם לא מחוברים לאינטרנט!",
+ "it_IT": "Non sei connesso ad Internet!",
+ "ja_JP": "インターネットに接続されていません!",
+ "ko_KR": "인터넷에 연결되어 있지 않습니다!",
+ "no_NO": "Du er ikke tilkoblet internett",
+ "pl_PL": "Nie masz połączenia z Internetem!",
+ "pt_BR": "Você não está conectado à Internet!",
+ "ru_RU": "Вы не подключены к интернету",
+ "sv_SE": "Du är inte ansluten till internet!",
+ "th_TH": "คุณไม่ได้เชื่อมต่อกับอินเทอร์เน็ต!",
+ "tr_TR": "İnternete bağlı değilsiniz!",
+ "uk_UA": "Ви не підключені до Інтернету!",
+ "zh_CN": "没有连接到网络",
+ "zh_TW": "您沒有連線到網際網路!"
+ }
+ },
+ {
+ "ID": "DialogUpdaterNoInternetSubMessage",
+ "Translations": {
+ "ar_SA": "يرجى التحقق من أن لديك اتصال إنترنت فعال!",
+ "de_DE": "Bitte vergewissern, dass eine funktionierende Internetverbindung existiert!",
+ "el_GR": "Επαληθεύστε ότι έχετε σύνδεση στο Διαδίκτυο που λειτουργεί!",
+ "en_US": "Please verify that you have a working Internet connection!",
+ "es_ES": "¡Por favor, verifica que tu conexión a Internet funciona!",
+ "fr_FR": "Veuillez vérifier que vous avez une connexion Internet fonctionnelle !",
+ "he_IL": "אנא ודא שיש לך חיבור אינטרנט תקין!",
+ "it_IT": "Verifica di avere una connessione ad Internet funzionante!",
+ "ja_JP": "インターネット接続が正常動作しているか確認してください!",
+ "ko_KR": "인터넷이 제대로 연결되어 있는지 확인하세요!",
+ "no_NO": "Kontroller at du har en fungerende Internett-tilkobling!",
+ "pl_PL": "Sprawdź, czy masz działające połączenie internetowe!",
+ "pt_BR": "Por favor, certifique-se de que você tem uma conexão funcional à Internet!",
+ "ru_RU": "Убедитесь, что у вас работает подключение к интернету",
+ "sv_SE": "Försäkra dig om att du har en fungerande internetanslutning!",
+ "th_TH": "โปรดตรวจสอบว่าคุณมีการเชื่อมต่ออินเทอร์เน็ตว่ามีการใช้งานได้หรือไม่!",
+ "tr_TR": "Lütfen aktif bir internet bağlantınız olduğunu kontrol edin!",
+ "uk_UA": "Будь ласка, переконайтеся, що у вас є робоче підключення до Інтернету!",
+ "zh_CN": "请确保互联网连接正常。",
+ "zh_TW": "請確認您的網際網路連線正常!"
+ }
+ },
+ {
+ "ID": "DialogUpdaterDirtyBuildMessage",
+ "Translations": {
+ "ar_SA": "لا يمكنك تحديث نسخة القذرة من ريوجينكس!",
+ "de_DE": "Inoffizielle Versionen von Ryujinx können nicht aktualisiert werden",
+ "el_GR": "Δεν μπορείτε να ενημερώσετε μία Πρόχειρη Έκδοση του Ryujinx!",
+ "en_US": "You cannot update a Dirty build of Ryujinx!",
+ "es_ES": "¡No puedes actualizar una versión \"dirty\" de Ryujinx!",
+ "fr_FR": "Vous ne pouvez pas mettre à jour une version Dirty de Ryujinx !",
+ "he_IL": "אתם לא יכולים לעדכן מבנה מלוכלך של ריוג'ינקס!",
+ "it_IT": "Non puoi aggiornare una Dirty build di Ryujinx!",
+ "ja_JP": "Dirty ビルドの Ryujinx はアップデートできません!",
+ "ko_KR": "Ryujinx의 더티 빌드는 업데이트할 수 없습니다!",
+ "no_NO": "Du kan ikke oppdatere en skitten versjon av Ryujinx!",
+ "pl_PL": "Nie możesz zaktualizować Dirty wersji Ryujinx!",
+ "pt_BR": "Você não pode atualizar uma compilação Dirty do Ryujinx!",
+ "ru_RU": "Вы не можете обновлять Dirty Build",
+ "sv_SE": "Du kan inte uppdatera en Dirty build av Ryujinx!",
+ "th_TH": "คุณไม่สามารถอัปเดต Dirty build ของ Ryujinx ได้!",
+ "tr_TR": "Ryujinx'in Dirty build'lerini güncelleyemezsiniz!",
+ "uk_UA": "Ви не можете оновити брудну збірку Ryujinx!",
+ "zh_CN": "无法更新非官方版本的 Ryujinx 模拟器!",
+ "zh_TW": "您無法更新非官方版本的 Ryujinx!"
+ }
+ },
+ {
+ "ID": "DialogUpdaterDirtyBuildSubMessage",
+ "Translations": {
+ "ar_SA": "الرجاء تحميل ريوجينكس من https://ryujinx.app/download إذا كنت تبحث عن إصدار مدعوم.",
+ "de_DE": "Lade Ryujinx bitte von hier herunter, um eine unterstützte Version zu erhalten: https://ryujinx.app/download",
+ "el_GR": "Κάντε λήψη του Ryujinx στη διεύθυνση https://ryujinx.app/download εάν αναζητάτε μία υποστηριζόμενη έκδοση.",
+ "en_US": "Please download Ryujinx at https://ryujinx.app/download if you are looking for a supported version.",
+ "es_ES": "Por favor, descarga Ryujinx en https://ryujinx.app/download si buscas una versión con soporte.",
+ "fr_FR": "Veuillez télécharger Ryujinx sur https://ryujinx.app/download si vous recherchez une version prise en charge.",
+ "he_IL": "אם אתם מחפשים גרסא נתמכת, אנא הורידו את ריוג'ינקס בכתובת https://ryujinx.app/download",
+ "it_IT": "Scarica Ryujinx da https://ryujinx.app/download se stai cercando una versione supportata.",
+ "ja_JP": "サポートされているバージョンをお探しなら, https://ryujinx.app/download で Ryujinx をダウンロードしてください.",
+ "ko_KR": "지원되는 버전을 찾으신다면 https://ryujinx.app/download 에서 Ryujinx를 내려받으세요.",
+ "no_NO": "Vennligst last ned Ryujinx på https://ryujinx.app/download hvis du ser etter en støttet versjon.",
+ "pl_PL": "Pobierz Ryujinx ze strony https://ryujinx.app/download, jeśli szukasz obsługiwanej wersji.",
+ "pt_BR": "Por favor, baixe o Ryujinx em https://ryujinx.app/download se está procurando por uma versão suportada.",
+ "ru_RU": "Загрузите Ryujinx по адресу https://ryujinx.app/download если вам нужна поддерживаемая версия.",
+ "sv_SE": "Hämta Ryujinx från https://ryujinx.app/download om du letar efter en version som stöds.",
+ "th_TH": "โปรดดาวน์โหลด Ryujinx ได้ที่ https://ryujinx.app/download หากคุณกำลังมองหาเวอร์ชั่นที่รองรับ",
+ "tr_TR": "Desteklenen bir sürüm için lütfen Ryujinx'i https://ryujinx.app/download sitesinden indirin.",
+ "uk_UA": "Будь ласка, завантажте Ryujinx на https://ryujinx.app/download, якщо ви шукаєте підтримувану версію.",
+ "zh_CN": "如果想使用受支持的版本,请您在 https://ryujinx.app/download 下载官方版本。",
+ "zh_TW": "如果您正在尋找受官方支援的版本,請從 https://ryujinx.app/download 下載 Ryujinx。"
+ }
+ },
+ {
+ "ID": "DialogRestartRequiredMessage",
+ "Translations": {
+ "ar_SA": "يتطلب إعادة التشغيل",
+ "de_DE": "Neustart erforderlich",
+ "el_GR": "Απαιτείται Επανεκκίνηση",
+ "en_US": "Restart Required",
+ "es_ES": "Se necesita reiniciar",
+ "fr_FR": "Redémarrage requis",
+ "he_IL": "אתחול נדרש",
+ "it_IT": "Riavvio richiesto",
+ "ja_JP": "再起動が必要",
+ "ko_KR": "다시 시작 필요",
+ "no_NO": "Omstart Kreves",
+ "pl_PL": "Wymagane Ponowne Uruchomienie",
+ "pt_BR": "Reinicialização Necessária",
+ "ru_RU": "Требуется перезапуск",
+ "sv_SE": "Omstart krävs",
+ "th_TH": "จำเป็นต้องรีสตาร์ทเพื่อให้การอัพเดตสามารถให้งานได้",
+ "tr_TR": "Yeniden Başlatma Gerekli",
+ "uk_UA": "Потрібен перезапуск",
+ "zh_CN": "需要重启模拟器",
+ "zh_TW": "需要重新啟動"
+ }
+ },
+ {
+ "ID": "DialogThemeRestartMessage",
+ "Translations": {
+ "ar_SA": "تم حفظ السمة. إعادة التشغيل مطلوبة لتطبيق السمة.",
+ "de_DE": "Das Design wurde gespeichert. Ein Neustart ist erforderlich, um das Design anzuwenden.",
+ "el_GR": "Το θέμα έχει αποθηκευτεί. Απαιτείται επανεκκίνηση για την εφαρμογή του θέματος.",
+ "en_US": "Theme has been saved. A restart is needed to apply the theme.",
+ "es_ES": "Tema guardado. Se necesita reiniciar para aplicar el tema.",
+ "fr_FR": "Le thème a été enregistré. Un redémarrage est requis pour appliquer le thème.",
+ "he_IL": "ערכת הנושא נשמרה. יש צורך בהפעלה מחדש כדי להחיל את ערכת הנושא.",
+ "it_IT": "Il tema è stato salvato. È richiesto un riavvio per applicare il tema.",
+ "ja_JP": "テーマがセーブされました. テーマを適用するには再起動が必要です.",
+ "ko_KR": "테마를 저장했습니다. 테마를 적용하려면 다시 시작해야 합니다.",
+ "no_NO": "Temaet har blitt lagret. En omstart kreves for å bruke temaet.",
+ "pl_PL": "Motyw został zapisany. Aby zastosować motyw, konieczne jest ponowne uruchomienie.",
+ "pt_BR": "O tema foi salvo. Uma reinicialização é necessária para aplicar o tema.",
+ "ru_RU": "Тема сохранена. Для применения темы требуется выполнить перезапуск.",
+ "sv_SE": "Temat har sparats. En omstart krävs för att verkställa ändringen.",
+ "th_TH": "บันทึกธีมแล้ว จำเป็นต้องรีสตาร์ทเพื่อใช้ธีม",
+ "tr_TR": "Tema kaydedildi. Temayı uygulamak için yeniden başlatma gerekiyor.",
+ "uk_UA": "Тему збережено. Щоб застосувати тему, потрібен перезапуск.",
+ "zh_CN": "主题设置已保存,需要重启模拟器才能生效。",
+ "zh_TW": "佈景主題設定已儲存。需要重新啟動才能套用主題。"
+ }
+ },
+ {
+ "ID": "DialogThemeRestartSubMessage",
+ "Translations": {
+ "ar_SA": "هل تريد إعادة التشغيل",
+ "de_DE": "Jetzt neu starten?",
+ "el_GR": "Θέλετε να κάνετε επανεκκίνηση",
+ "en_US": "Do you want to restart",
+ "es_ES": "¿Quieres reiniciar?",
+ "fr_FR": "Voulez-vous redémarrer ?",
+ "he_IL": "האם ברצונך להפעיל מחדש?",
+ "it_IT": "Vuoi riavviare?",
+ "ja_JP": "再起動しますか",
+ "ko_KR": "다시 시작하시겠습니까?",
+ "no_NO": "Vil du starte på nytt",
+ "pl_PL": "Czy chcesz uruchomić ponownie?",
+ "pt_BR": "Deseja reiniciar?",
+ "ru_RU": "Выполнить перезапуск?",
+ "sv_SE": "Vill du starta om",
+ "th_TH": "คุณต้องการรีสตาร์ทหรือไม่?",
+ "tr_TR": "Yeniden başlatmak ister misiniz",
+ "uk_UA": "Ви хочете перезапустити",
+ "zh_CN": "是否要重启模拟器?",
+ "zh_TW": "您要重新啟動嗎"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallEmbeddedMessage",
+ "Translations": {
+ "ar_SA": "هل ترغب في تثبيت البرنامج الثابت المدمج في هذه اللعبة؟ (البرنامج الثابت {0})",
+ "de_DE": "Die in diesem Spiel enthaltene Firmware installieren? (Firmware {0})",
+ "el_GR": "Θα θέλατε να εγκαταστήσετε το Firmware που είναι ενσωματωμένο σε αυτό το παιχνίδι; (Firmware {0})",
+ "en_US": "Would you like to install the firmware embedded in this game? (Firmware {0})",
+ "es_ES": "¿Quieres instalar el firmware incluido en este juego? (Firmware versión {0})",
+ "fr_FR": "Voulez-vous installer le firmware intégré dans ce jeu ? (Firmware {0})",
+ "he_IL": "האם תרצו להתקין את הקושחה המוטמעת במשחק הזה? (קושחה {0})",
+ "it_IT": "Vuoi installare il firmware incluso in questo gioco? (Firmware {0})",
+ "ja_JP": "このゲームに含まれるファームウェアをインストールしてよろしいですか? (ファームウェア {0})",
+ "ko_KR": "이 게임에 포함된 펌웨어를 설치하시겠습니까?(Firmware {0})",
+ "no_NO": "Ønsker du å installere fastvaren innebygd i dette spillet? (Firmware {0})",
+ "pl_PL": "Czy chcesz zainstalować firmware wbudowany w tę grę? (Firmware {0})",
+ "pt_BR": "Gostaria de instalar o firmware incluso neste jogo? (Firmware {0})",
+ "ru_RU": "Хотите установить прошивку, встроенную в эту игру? (Прошивка {0})",
+ "sv_SE": "Vill du installera det firmware som är inbäddat i detta spel? (Firmware {0})",
+ "th_TH": "คุณต้องการติดตั้งเฟิร์มแวร์ที่ฝังอยู่ในเกมนี้หรือไม่? (เฟิร์มแวร์ {0})",
+ "tr_TR": "Bu oyunun içine gömülü olan yazılımı yüklemek ister misiniz? (Firmware {0})",
+ "uk_UA": "Бажаєте встановити прошивку, вбудовану в цю гру? (Прошивка {0})",
+ "zh_CN": "要安装游戏文件中内嵌的系统固件吗?(固件版本 {0})",
+ "zh_TW": "您想安裝遊戲內建的韌體嗎? (韌體 {0})"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallEmbeddedSuccessMessage",
+ "Translations": {
+ "ar_SA": "لم يتم العثور على أي برنامج ثابت مثبت ولكن ريوجينكس كان قادرا على تثبيت البرنامج الثابت {0} من اللعبة المقدمة.\nسيبدأ المحاكي الآن.",
+ "de_DE": "Es wurde keine installierte Firmware gefunden, aber Ryujinx konnte die Firmware {0} aus dem bereitgestellten Spiel installieren.\nRyujinx wird nun gestartet.",
+ "el_GR": "",
+ "en_US": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
+ "es_ES": "No se encontró ning{un firmware instalado pero Ryujinx pudo instalar firmware {0} del juego proporcionado.\nEl emulador iniciará.",
+ "fr_FR": "Aucun firmware installé n'a été trouvé mais Ryujinx a pu installer le firmware {0} à partir du jeu fourni.\nL'émulateur va maintenant démarrer.",
+ "he_IL": "לא נמצאה קושחה מותקנת אבל ריוג'ינקס הצליח להתקין קושחה {0} מהמשחק שסופק. \nהאמולטור יופעל כעת.",
+ "it_IT": "Non è stato trovato alcun firmware installato, ma Ryujinx è riuscito ad installare il firmware {0} dal gioco fornito.\nL'emulatore si avvierà adesso.",
+ "ja_JP": "ファームウェアがインストールされていませんが, ゲームに含まれるファームウェア {0} をインストールできます.\nエミュレータが開始します.",
+ "ko_KR": "설치된 펌웨어를 찾을 수 없지만 Ryujinx는 제공된 게임에서 펌웨어 {0}을(를) 설치할 수 있습니다.\n이제 에뮬레이터가 시작됩니다.",
+ "no_NO": "Det ble ikke funnet noen installert fastvare, men Ryujinx kunne installere fastvare {0} fra det oppgitte spillet.\nemulatoren vil nå starte.",
+ "pl_PL": "Nie znaleziono zainstalowanego oprogramowania, ale Ryujinx był w stanie zainstalować oprogramowanie {0} z dostarczonej gry.\n\nEmulator uruchomi się teraz.",
+ "pt_BR": "Nenhum firmware instalado foi encontrado, mas o Ryujinx conseguiu instalar o firmware {0} a partir do jogo fornecido.\nO emulador será iniciado agora.",
+ "ru_RU": "Установленная прошивка не была найдена, но Ryujinx удалось установить прошивку {0} из предоставленной игры.\nТеперь эмулятор запустится.",
+ "sv_SE": "Inget installerat firmware hittades men Ryujinx kunde installera firmware {0} från angiven spel.\nEmulatorn kommer nu att startas.",
+ "th_TH": "ไม่พบเฟิร์มแวร์ที่ติดตั้งไว้ แต่ Ryujinx จะติดตั้งเฟิร์มแวร์ได้ {0} จากเกมที่ให้มา\nขณะนี้โปรแกรมจำลองจะเริ่มทำงาน",
+ "tr_TR": "",
+ "uk_UA": "Встановлену прошивку не знайдено, але Ryujinx вдалося встановити прошивку {0} з наданої гри.\nТепер запуститься емулятор.",
+ "zh_CN": "Ryujinx 模拟器已经从当前游戏文件中安装了系统固件 {0} 。\n模拟器现在可以正常运行了。",
+ "zh_TW": "未找到已安裝的韌體,但 Ryujinx 可以從現有的遊戲安裝韌體{0}。\n模擬器現在可以執行。"
+ }
+ },
+ {
+ "ID": "DialogFirmwareNoFirmwareInstalledMessage",
+ "Translations": {
+ "ar_SA": "لا يوجد برنامج ثابت مثبت",
+ "de_DE": "Keine Firmware installiert",
+ "el_GR": "Δεν έχει εγκατασταθεί Firmware",
+ "en_US": "No Firmware Installed",
+ "es_ES": "No hay firmware instalado",
+ "fr_FR": "Aucun Firmware installé",
+ "he_IL": "לא מותקנת קושחה",
+ "it_IT": "Nessun firmware installato",
+ "ja_JP": "ファームウェアがインストールされていません",
+ "ko_KR": "펌웨어가 설치되어 있지 않음",
+ "no_NO": "Ingen fastvare installert",
+ "pl_PL": "Brak Zainstalowanego Firmware'u",
+ "pt_BR": "Nenhum Firmware Instalado",
+ "ru_RU": "Прошивка не установлена",
+ "sv_SE": "Inget firmware installerat",
+ "th_TH": "ไม่มีการติดตั้งเฟิร์มแวร์",
+ "tr_TR": "Yazılım Yüklü Değil",
+ "uk_UA": "Прошивка не встановлена",
+ "zh_CN": "未安装系统固件",
+ "zh_TW": "未安裝韌體"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstalledMessage",
+ "Translations": {
+ "ar_SA": "تم تثبيت البرنامج الثابت {0}",
+ "de_DE": "Firmware {0} wurde installiert",
+ "el_GR": "Το Firmware {0} εγκαταστάθηκε",
+ "en_US": "Firmware {0} was installed",
+ "es_ES": "Se instaló el firmware {0}",
+ "fr_FR": "Le firmware {0} a été installé",
+ "he_IL": "הקושחה {0} הותקנה",
+ "it_IT": "Il firmware {0} è stato installato",
+ "ja_JP": "ファームウェア {0} がインストールされました",
+ "ko_KR": "펌웨어 {0}이(가) 설치됨",
+ "no_NO": "fastvare {0} ble installert",
+ "pl_PL": "Firmware {0} został zainstalowany",
+ "pt_BR": "Firmware {0} foi instalado",
+ "ru_RU": "Прошивка {0} была установлена",
+ "sv_SE": "Firmware {0} installerades",
+ "th_TH": "เฟิร์มแวร์ {0} ติดตั้งแล้ว",
+ "tr_TR": "Yazılım {0} yüklendi",
+ "uk_UA": "Встановлено прошивку {0}",
+ "zh_CN": "已安装系统固件 {0}",
+ "zh_TW": "已安裝韌體{0}"
+ }
+ },
+ {
+ "ID": "DialogInstallFileTypesSuccessMessage",
+ "Translations": {
+ "ar_SA": "تم تثبيت أنواع الملفات بنجاح!",
+ "de_DE": "Dateitypen erfolgreich installiert!",
+ "el_GR": "Επιτυχής εγκατάσταση τύπων αρχείων!",
+ "en_US": "Successfully installed file types!",
+ "es_ES": "¡Tipos de archivos instalados con éxito!",
+ "fr_FR": "Types de fichiers installés avec succès!",
+ "he_IL": "סוגי קבצים הותקנו בהצלחה!",
+ "it_IT": "Tipi di file installati con successo!",
+ "ja_JP": "ファイル形式のインストールに成功しました!",
+ "ko_KR": "파일 형식을 성공적으로 설치했습니다!",
+ "no_NO": "Filtyper ble installert!",
+ "pl_PL": "Pomyślnie zainstalowano typy plików!",
+ "pt_BR": "Tipos de arquivo instalados com sucesso!",
+ "ru_RU": "Типы файлов успешно установлены",
+ "sv_SE": "Filtyper har installerats!",
+ "th_TH": "ติดตั้งตามประเภทของไฟล์สำเร็จแล้ว!",
+ "tr_TR": "Dosya uzantıları başarıyla yüklendi!",
+ "uk_UA": "Успішно встановлено типи файлів!",
+ "zh_CN": "关联文件类型成功!",
+ "zh_TW": "成功安裝檔案類型!"
+ }
+ },
+ {
+ "ID": "DialogInstallFileTypesErrorMessage",
+ "Translations": {
+ "ar_SA": "فشل تثبيت أنواع الملفات.",
+ "de_DE": "Dateitypen konnten nicht installiert werden.",
+ "el_GR": "Απέτυχε η εγκατάσταση τύπων αρχείων.",
+ "en_US": "Failed to install file types.",
+ "es_ES": "No se pudo desinstalar los tipos de archivo.",
+ "fr_FR": "Échec de l'installation des types de fichiers.",
+ "he_IL": "נכשל בהתקנת סוגי קבצים.",
+ "it_IT": "Impossibile installare i tipi di file.",
+ "ja_JP": "ファイル形式のインストールに失敗しました.",
+ "ko_KR": "파일 형식을 설치하지 못했습니다.",
+ "no_NO": "Kunne ikke installere filtyper.",
+ "pl_PL": "Nie udało się zainstalować typów plików.",
+ "pt_BR": "Falha ao instalar tipos de arquivo.",
+ "ru_RU": "Не удалось установить типы файлов.",
+ "sv_SE": "Misslyckades med att installera filtyper.",
+ "th_TH": "ติดตั้งตามประเภทของไฟล์ไม่สำเร็จ",
+ "tr_TR": "Dosya uzantıları yükleme işlemi başarısız oldu.",
+ "uk_UA": "Не вдалося встановити типи файлів.",
+ "zh_CN": "关联文件类型失败!",
+ "zh_TW": "無法安裝檔案類型。"
+ }
+ },
+ {
+ "ID": "DialogUninstallFileTypesSuccessMessage",
+ "Translations": {
+ "ar_SA": "تم إلغاء تثبيت أنواع الملفات بنجاح!",
+ "de_DE": "Dateitypen erfolgreich deinstalliert!",
+ "el_GR": "Επιτυχής απεγκατάσταση τύπων αρχείων!",
+ "en_US": "Successfully uninstalled file types!",
+ "es_ES": "¡Tipos de archivos desinstalados con éxito!",
+ "fr_FR": "Types de fichiers désinstallés avec succès!",
+ "he_IL": "סוגי קבצים הוסרו בהצלחה!",
+ "it_IT": "Tipi di file disinstallati con successo!",
+ "ja_JP": "ファイル形式のアンインストールに成功しました!",
+ "ko_KR": "파일 형식이 성공적으로 제거되었습니다!",
+ "no_NO": "Filtyper ble avinstallert!",
+ "pl_PL": "Pomyślnie odinstalowano typy plików!",
+ "pt_BR": "Tipos de arquivo desinstalados com sucesso!",
+ "ru_RU": "Типы файлов успешно удалены",
+ "sv_SE": "Filtyper avinstallerades!",
+ "th_TH": "ถอนการติดตั้งตามประเภทของไฟล์สำเร็จแล้ว!",
+ "tr_TR": "Dosya uzantıları başarıyla kaldırıldı!",
+ "uk_UA": "Успішно видалено типи файлів!",
+ "zh_CN": "成功解除文件类型关联!",
+ "zh_TW": "成功移除檔案類型!"
+ }
+ },
+ {
+ "ID": "DialogUninstallFileTypesErrorMessage",
+ "Translations": {
+ "ar_SA": "فشل إلغاء تثبيت أنواع الملفات.",
+ "de_DE": "Deinstallation der Dateitypen fehlgeschlagen.",
+ "el_GR": "Αποτυχία απεγκατάστασης τύπων αρχείων.",
+ "en_US": "Failed to uninstall file types.",
+ "es_ES": "No se pudo desinstalar los tipos de archivo.",
+ "fr_FR": "Échec de la désinstallation des types de fichiers.",
+ "he_IL": "נכשל בהסרת סוגי קבצים.",
+ "it_IT": "Disinstallazione dei tipi di file non riuscita.",
+ "ja_JP": "ファイル形式のアンインストールに失敗しました.",
+ "ko_KR": "파일 형식을 제거하지 못했습니다.",
+ "no_NO": "Kunne ikke avinstallere filtyper.",
+ "pl_PL": "Nie udało się odinstalować typów plików.",
+ "pt_BR": "Falha ao desinstalar tipos de arquivo.",
+ "ru_RU": "Не удалось удалить типы файлов.",
+ "sv_SE": "Misslyckades med att avinstallera filtyper.",
+ "th_TH": "ไม่สามารถถอนการติดตั้งตามประเภทของไฟล์ได้",
+ "tr_TR": "Dosya uzantıları kaldırma işlemi başarısız oldu.",
+ "uk_UA": "Не вдалося видалити типи файлів.",
+ "zh_CN": "解除文件类型关联失败!",
+ "zh_TW": "無法移除檔案類型。"
+ }
+ },
+ {
+ "ID": "DialogOpenSettingsWindowLabel",
+ "Translations": {
+ "ar_SA": "فتح نافذة الإعدادات",
+ "de_DE": "Fenster-Einstellungen öffnen",
+ "el_GR": "Άνοιγμα Παραθύρου Ρυθμίσεων",
+ "en_US": "Open Settings Window",
+ "es_ES": "Abrir ventana de opciones",
+ "fr_FR": "Ouvrir la fenêtre des paramètres",
+ "he_IL": "פתח את חלון ההגדרות",
+ "it_IT": "Apri finestra delle impostazioni",
+ "ja_JP": "設定ウインドウを開く",
+ "ko_KR": "설정 창 열기",
+ "no_NO": "Åpne innstillinger-vinduet",
+ "pl_PL": "Otwórz Okno Ustawień",
+ "pt_BR": "Abrir Janela de Configurações",
+ "ru_RU": "Открывает окно параметров",
+ "sv_SE": "Öppna inställningar",
+ "th_TH": "เปิดหน้าต่างการตั้งค่า",
+ "tr_TR": "Seçenekler Penceresini Aç",
+ "uk_UA": "Відкрити вікно налаштувань",
+ "zh_CN": "打开设置窗口",
+ "zh_TW": "開啟設定視窗"
+ }
+ },
+ {
+ "ID": "DialogOpenXCITrimmerWindowLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI Trimmer Window",
+ "es_ES": "Ventana recortador XCI",
+ "fr_FR": "Fenêtre de réduction de fichiers XCI",
+ "he_IL": "",
+ "it_IT": "Riduci dimensioni dei file XCI",
+ "ja_JP": "",
+ "ko_KR": "XCI 트리머 창",
+ "no_NO": "XCI Trimmervindu",
+ "pl_PL": "",
+ "pt_BR": "Janela de Redução XCI",
+ "ru_RU": "Окно триммера XCI",
+ "sv_SE": "XCI-optimerare",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вікно XCI Тримера",
+ "zh_CN": "XCI 文件瘦身窗口",
+ "zh_TW": "XCI 修剪器視窗"
+ }
+ },
+ {
+ "ID": "DialogControllerAppletTitle",
+ "Translations": {
+ "ar_SA": "تطبيق وحدة التحكم المصغر",
+ "de_DE": "Controller-Applet",
+ "el_GR": "Applet Χειρισμού",
+ "en_US": "Controller Applet",
+ "es_ES": "Applet de mandos",
+ "fr_FR": "Programme Manette",
+ "he_IL": "יישומון בקר",
+ "it_IT": "Applet del controller",
+ "ja_JP": "コントローラアプレット",
+ "ko_KR": "컨트롤러 애플릿",
+ "no_NO": "Kontroller Applet",
+ "pl_PL": "Aplet Kontrolera",
+ "pt_BR": "Applet de Controle",
+ "ru_RU": "Апплет контроллера",
+ "sv_SE": "Handkontroller-applet",
+ "th_TH": "คอนโทรลเลอร์ Applet",
+ "tr_TR": "Kumanda Applet'i",
+ "uk_UA": "Аплет контролера",
+ "zh_CN": "控制器小窗口",
+ "zh_TW": "控制器小程式"
+ }
+ },
+ {
+ "ID": "DialogMessageDialogErrorExceptionMessage",
+ "Translations": {
+ "ar_SA": "خطأ في عرض مربع حوار الرسالة: {0}",
+ "de_DE": "Fehler bei der Anzeige des Meldungs-Dialogs: {0}",
+ "el_GR": "Σφάλμα εμφάνισης του διαλόγου Μηνυμάτων: {0}",
+ "en_US": "Error displaying Message Dialog: {0}",
+ "es_ES": "Error al mostrar cuadro de diálogo: {0}",
+ "fr_FR": "Erreur lors de l'affichage de la boîte de dialogue : {0}",
+ "he_IL": "שגיאה בהצגת דיאלוג ההודעה: {0}",
+ "it_IT": "Errore nella visualizzazione della finestra di dialogo: {0}",
+ "ja_JP": "メッセージダイアログ表示エラー: {0}",
+ "ko_KR": "메시지 대화 상자 표시 오류 : {0}",
+ "no_NO": "Feil ved visning av meldings-dialog: {0}",
+ "pl_PL": "Błąd wyświetlania okna Dialogowego Wiadomości: {0}",
+ "pt_BR": "Erro ao exibir diálogo de mensagem: {0}",
+ "ru_RU": "Ошибка отображения сообщения: {0}",
+ "sv_SE": "Fel vid visning av meddelandedialog: {0}",
+ "th_TH": "เกิดข้อผิดพลาดในการแสดงกล่องโต้ตอบข้อความ: {0}",
+ "tr_TR": "Mesaj diyaloğu gösterilirken hata: {0}",
+ "uk_UA": "Помилка показу діалогового вікна повідомлення: {0}",
+ "zh_CN": "显示消息对话框时出错:{0}",
+ "zh_TW": "顯示訊息對話方塊時出現錯誤: {0}"
+ }
+ },
+ {
+ "ID": "DialogSoftwareKeyboardErrorExceptionMessage",
+ "Translations": {
+ "ar_SA": "خطأ في عرض لوحة مفاتيح البرامج: {0}",
+ "de_DE": "Fehler bei der Anzeige der Software-Tastatur: {0}",
+ "el_GR": "Σφάλμα εμφάνισης Λογισμικού Πληκτρολογίου: {0}",
+ "en_US": "Error displaying Software Keyboard: {0}",
+ "es_ES": "Error al mostrar teclado de software: {0}",
+ "fr_FR": "Erreur lors de l'affichage du clavier logiciel: {0}",
+ "he_IL": "שגיאה בהצגת תוכנת המקלדת: {0}",
+ "it_IT": "Errore nella visualizzazione della tastiera software: {0}",
+ "ja_JP": "ソフトウェアキーボード表示エラー: {0}",
+ "ko_KR": "소프트웨어 키보드 표시 오류 : {0}",
+ "no_NO": "Feil ved visning av programvaretastatur: {0}",
+ "pl_PL": "Błąd wyświetlania Klawiatury Oprogramowania: {0}",
+ "pt_BR": "Erro ao exibir teclado virtual: {0}",
+ "ru_RU": "Ошибка отображения программной клавиатуры: {0}",
+ "sv_SE": "Fel vid visning av programvarutangentbord: {0}",
+ "th_TH": "เกิดข้อผิดพลาดในการแสดงซอฟต์แวร์แป้นพิมพ์: {0}",
+ "tr_TR": "Mesaj diyaloğu gösterilirken hata: {0}",
+ "uk_UA": "Помилка показу програмної клавіатури: {0}",
+ "zh_CN": "显示软件键盘时出错:{0}",
+ "zh_TW": "顯示軟體鍵盤時出現錯誤: {0}"
+ }
+ },
+ {
+ "ID": "DialogErrorAppletErrorExceptionMessage",
+ "Translations": {
+ "ar_SA": "خطأ في عرض مربع حوار خطأ التطبيق المصغر: {0}",
+ "de_DE": "Fehler beim Anzeigen des ErrorApplet-Dialogs: {0}",
+ "el_GR": "Σφάλμα εμφάνισης του διαλόγου ErrorApplet: {0}",
+ "en_US": "Error displaying ErrorApplet Dialog: {0}",
+ "es_ES": "Error al mostrar díalogo ErrorApplet: {0}",
+ "fr_FR": "Erreur lors de l'affichage de la boîte de dialogue ErrorApplet: {0}",
+ "he_IL": "שגיאה בהצגת דיאלוג ErrorApplet: {0}",
+ "it_IT": "Errore nella visualizzazione della finestra dell'ErrorApplet: {0}",
+ "ja_JP": "エラーアプレットダイアログ表示エラー: {0}",
+ "ko_KR": "애플릿 오류 대화 상자 표시 오류 : {0}",
+ "no_NO": "Feil ved visning av Feilmeldingsdialog: {0}",
+ "pl_PL": "Błąd wyświetlania okna Dialogowego ErrorApplet: {0}",
+ "pt_BR": "Erro ao exibir applet ErrorApplet: {0}",
+ "ru_RU": "Ошибка отображения диалогового окна ErrorApplet: {0}",
+ "sv_SE": "Fel vid visning av ErrorApplet-dialog: {0}",
+ "th_TH": "เกิดข้อผิดพลาดในการแสดงกล่องโต้ตอบ ข้อผิดพลาดของ Applet: {0}",
+ "tr_TR": "Applet diyaloğu gösterilirken hata: {0}",
+ "uk_UA": "Помилка показу діалогового вікна ErrorApplet: {0}",
+ "zh_CN": "显示错误对话框时出错:{0}",
+ "zh_TW": "顯示錯誤對話方塊時出現錯誤: {0}"
+ }
+ },
+ {
+ "ID": "DialogUserErrorDialogMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0}: {1}",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "{0} : {1}",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "DialogUserErrorDialogInfoMessage",
+ "Translations": {
+ "ar_SA": "لمزيد من المعلومات حول كيفية إصلاح هذا الخطأ، اتبع دليل الإعداد الخاص بنا.",
+ "de_DE": "\nWeitere Informationen zur Behebung dieses Fehlers können in unserem Setup-Guide gefunden werden.",
+ "el_GR": "\nΓια πληροφορίες σχετικά με τον τρόπο διόρθωσης του σφάλματος, ακολουθήστε τον Οδηγό Εγκατάστασης.",
+ "en_US": "\nFor more information on how to fix this error, follow our Setup Guide.",
+ "es_ES": "\nPara más información sobre cómo arreglar este error, sigue nuestra Guía de Instalación.",
+ "fr_FR": "\nPour plus d'informations sur la manière de corriger cette erreur, suivez notre Guide d'Installation.",
+ "he_IL": "\nלמידע נוסף על איך לתקן שגיאה זו, עקוב אחר מדריך ההתקנה שלנו.",
+ "it_IT": "\nPer maggiori informazioni su come risolvere questo errore, segui la nostra guida all'installazione.",
+ "ja_JP": "\nこのエラーへの対処方法については, セットアップガイドを参照してください.",
+ "ko_KR": "\n이 오류를 해결하는 방법에 대한 자세한 내용은 설정 가이드를 참조하세요.",
+ "no_NO": "\nFor mer informasjon om hvordan du fikser denne feilen, følg vår oppsettsveiledning.",
+ "pl_PL": "\nAby uzyskać więcej informacji o tym, jak naprawić ten błąd, zapoznaj się z naszym Przewodnikiem instalacji.",
+ "pt_BR": "\nPara mais informações sobre como corrigir esse erro, siga nosso Guia de Configuração.",
+ "ru_RU": "\nДля получения дополнительной информации о том, как исправить эту ошибку, следуйте нашему Руководству по установке.",
+ "sv_SE": "\nFölj vår konfigurationsguide för mer information om hur man rättar till detta fel.",
+ "th_TH": "\nสำหรับข้อมูลเพิ่มเติมเกี่ยวกับวิธีแก้ไขข้อผิดพลาดนี้ โปรดทำตามคำแนะนำในการตั้งค่าของเรา",
+ "tr_TR": "\nBu hatayı düzeltmek adına daha fazla bilgi için kurulum kılavuzumuzu takip edin.",
+ "uk_UA": "\nДля отримання додаткової інформації про те, як виправити цю помилку, дотримуйтесь нашого посібника з налаштування.",
+ "zh_CN": "\n有关修复此错误的更多信息,可以查看我们的安装指南。",
+ "zh_TW": "\n有關如何修復此錯誤的更多資訊,請參閱我們的設定指南。"
+ }
+ },
+ {
+ "ID": "DialogUserErrorDialogTitle",
+ "Translations": {
+ "ar_SA": "خطأ ريوجينكس ({0})",
+ "de_DE": "Ryujinx Fehler ({0})",
+ "el_GR": "Σφάλμα Ryujinx ({0})",
+ "en_US": "Ryujinx Error ({0})",
+ "es_ES": "",
+ "fr_FR": "Erreur Ryujinx ({0})",
+ "he_IL": "שגיאת Ryujinx ({0})",
+ "it_IT": "Errore di Ryujinx ({0})",
+ "ja_JP": "Ryujinx エラー ({0})",
+ "ko_KR": "Ryujinx 오류 ({0})",
+ "no_NO": "Ryujinx Feilmelding ({0})",
+ "pl_PL": "Błąd Ryujinxa ({0})",
+ "pt_BR": "Erro do Ryujinx ({0})",
+ "ru_RU": "Ошибка Ryujinx ({0})",
+ "sv_SE": "Ryujinx-fel ({0}",
+ "th_TH": "ข้อผิดพลาด Ryujinx ({0})",
+ "tr_TR": "Ryujinx Hatası ({0})",
+ "uk_UA": "Помилка Ryujinx ({0})",
+ "zh_CN": "Ryujinx 错误 ({0})",
+ "zh_TW": "Ryujinx 錯誤 ({0})"
+ }
+ },
+ {
+ "ID": "DialogAmiiboApiTitle",
+ "Translations": {
+ "ar_SA": "أميبو API",
+ "de_DE": "Amiibo-API",
+ "el_GR": "API για Amiibo.",
+ "en_US": "Amiibo API",
+ "es_ES": "",
+ "fr_FR": "API Amiibo",
+ "he_IL": "ממשק תכנות אמיבו",
+ "it_IT": "API Amiibo",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "API Amiibo",
+ "pt_BR": "API Amiibo",
+ "ru_RU": "API Amiibo",
+ "sv_SE": "Amiibo-API",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "API Amiibo",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "DialogAmiiboApiFailFetchMessage",
+ "Translations": {
+ "ar_SA": "حدث خطأ أثناء جلب المعلومات من API.",
+ "de_DE": "Beim Abrufen von Informationen aus der API ist ein Fehler aufgetreten.",
+ "el_GR": "Παρουσιάστηκε σφάλμα κατά την ανάκτηση πληροφοριών από το API.",
+ "en_US": "An error occured while fetching information from the API.",
+ "es_ES": "Ocurrió un error al recibir información de la API.",
+ "fr_FR": "Une erreur est survenue lors de la récupération des informations de l'API.",
+ "he_IL": "אירעה שגיאה בעת שליפת מידע מהממשק.",
+ "it_IT": "Si è verificato un errore durante il recupero delle informazioni dall'API.",
+ "ja_JP": "API からの情報取得中にエラーが発生しました.",
+ "ko_KR": "API에서 정보를 가져오는 중에 오류가 발생했습니다.",
+ "no_NO": "En feil oppstod under henting av informasjon fra API.",
+ "pl_PL": "Wystąpił błąd podczas pobierania informacji z API.",
+ "pt_BR": "Um erro ocorreu ao tentar obter informações da API.",
+ "ru_RU": "Произошла ошибка при получении информации из API.",
+ "sv_SE": "Ett fel inträffade vid hämtning av information från API.",
+ "th_TH": "เกิดข้อผิดพลาดขณะเรียกข้อมูลจาก API",
+ "tr_TR": "API'dan bilgi alırken bir hata oluştu.",
+ "uk_UA": "Під час отримання інформації з API сталася помилка.",
+ "zh_CN": "从 API 获取信息时出错。",
+ "zh_TW": "從 API 取得資訊時出現錯誤。"
+ }
+ },
+ {
+ "ID": "DialogAmiiboApiConnectErrorMessage",
+ "Translations": {
+ "ar_SA": "غير قادر على الاتصال بخادم API أميبو. قد تكون الخدمة معطلة أو قد تحتاج إلى التحقق من اتصالك بالإنترنت.",
+ "de_DE": "Verbindung zum Amiibo API Server kann nicht hergestellt werden. Der Dienst ist möglicherweise nicht verfügbar oder es existiert keine Internetverbindung.",
+ "el_GR": "Δεν είναι δυνατή η σύνδεση με τον διακομιστή Amiibo API. Η υπηρεσία μπορεί να είναι εκτός λειτουργίας ή μπορεί να χρειαστεί να επαληθεύσετε ότι έχετε ενεργή σύνδεσή στο Διαδίκτυο.",
+ "en_US": "Unable to connect to Amiibo API server. The service may be down or you may need to verify your internet connection is online.",
+ "es_ES": "No se pudo conectar al servidor de la API Amiibo. El servicio puede estar caído o tu conexión a internet puede haberse desconectado.",
+ "fr_FR": "Impossible de se connecter au serveur API Amiibo. Le service est peut-être hors service ou vous devriez peut-être vérifier que votre connexion internet est connectée.",
+ "he_IL": "לא ניתן להתחבר לממשק שרת האמיבו. ייתכן שהשירות מושבת או שתצטרך לוודא שהחיבור לאינטרנט שלך מקוון.",
+ "it_IT": "Impossibile connettersi al server dell'API Amiibo. Il servizio potrebbe non essere disponibile o potresti non essere connesso a Internet.",
+ "ja_JP": "Amiibo API サーバに接続できませんでした. サーバがダウンしているか, インターネット接続に問題があるかもしれません.",
+ "ko_KR": "Amiibo API 서버에 연결할 수 없습니다. 서비스가 다운되었거나 인터넷 연결이 온라인 상태인지 확인이 필요합니다.",
+ "no_NO": "Kan ikke koble til Amiibo API server. Tjenesten kan være nede, eller du må kanskje verifisere at din internettforbindelse er tilkoblet.",
+ "pl_PL": "Nie można połączyć się z serwerem API Amiibo. Usługa może nie działać lub może być konieczne sprawdzenie, czy połączenie internetowe jest online.",
+ "pt_BR": "Não foi possível conectar ao servidor da API Amiibo. O serviço pode estar fora do ar ou você precisa verificar sua conexão com a Internet.",
+ "ru_RU": "Не удалось подключиться к серверу Amiibo API. Служба может быть недоступна или вам может потребоваться проверить ваше интернет-соединение.",
+ "sv_SE": "Kunde inte ansluta till Amiibo API-server. Tjänsten kanske är nere eller så behöver du kontrollera att din internetanslutning fungerar.",
+ "th_TH": "ไม่สามารถเชื่อมต่อกับเซิร์ฟเวอร์ Amiibo API บางบริการอาจหยุดทำงาน หรือไม่คุณต้องทำการตรวจสอบว่าอินเทอร์เน็ตของคุณอยู่ในสถานะเชื่อมต่ออยู่หรือไม่",
+ "tr_TR": "Amiibo API sunucusuna bağlanılamadı. Sunucu çevrimdışı olabilir veya uygun bir internet bağlantınızın olduğunu kontrol etmeniz gerekebilir.",
+ "uk_UA": "Неможливо підключитися до сервера Amiibo API. Можливо, служба не працює або вам потрібно перевірити, чи є підключення до Інтернету.",
+ "zh_CN": "无法连接到 Amiibo API 服务器,服务可能已关闭,或者没有连接互联网。",
+ "zh_TW": "無法連接 Amiibo API 伺服器。服務可能已停機,或者您可能需要確認網際網路連線是否在線上。"
+ }
+ },
+ {
+ "ID": "DialogProfileInvalidProfileErrorMessage",
+ "Translations": {
+ "ar_SA": "الملف الشخصي {0} غير متوافق مع نظام تكوين الإدخال الحالي.",
+ "de_DE": "Das Profil {0} ist mit dem aktuellen Eingabekonfigurationssystem nicht kompatibel.",
+ "el_GR": "Το προφίλ {0} δεν είναι συμβατό με το τρέχον σύστημα χειρισμού.",
+ "en_US": "Profile {0} is incompatible with the current input configuration system.",
+ "es_ES": "El perfil {0} no es compatible con el sistema actual de configuración de entrada.",
+ "fr_FR": "Le profil {0} est incompatible avec le système de configuration de manette actuel.",
+ "he_IL": "הפרופיל {0} אינו תואם למערכת תצורת הקלט הנוכחית.",
+ "it_IT": "Il profilo {0} non è compatibile con l'attuale sistema di configurazione input.",
+ "ja_JP": "プロファイル {0} は現在の入力設定システムと互換性がありません.",
+ "ko_KR": "프로필 {0}은(는) 현재 입력 구성 시스템과 호환되지 않습니다.",
+ "no_NO": "Profil {0} er ikke kompatibel med den gjeldende inndata konfigurasjonen",
+ "pl_PL": "Profil {0} jest niezgodny z bieżącym systemem konfiguracji sterowania.",
+ "pt_BR": "Perfil {0} é incompatível com o sistema de configuração de controle atual.",
+ "ru_RU": "Профиль {0} несовместим с текущей системой конфигурации ввода.",
+ "sv_SE": "Profilen {0} är inte kompatibel med aktuell konfiguration för inmatning.",
+ "th_TH": "โปรไฟล์ {0} ไม่สามารถทำงานได้กับระบบกำหนดค่าอินพุตปัจจุบัน",
+ "tr_TR": "Profil {0} güncel giriş konfigürasyon sistemi ile uyumlu değil.",
+ "uk_UA": "Профіль {0} несумісний із поточною системою конфігурації вводу.",
+ "zh_CN": "配置文件 {0} 与当前输入配置系统不兼容。",
+ "zh_TW": "設定檔 {0} 與目前輸入配置系統不相容。"
+ }
+ },
+ {
+ "ID": "DialogProfileDefaultProfileOverwriteErrorMessage",
+ "Translations": {
+ "ar_SA": "لا يمكن الكتابة فوق الملف الشخصي الافتراضي",
+ "de_DE": "Das Standardprofil kann nicht überschrieben werden",
+ "el_GR": "Το προεπιλεγμένο προφίλ δεν μπορεί να αντικατασταθεί",
+ "en_US": "Default Profile can not be overwritten",
+ "es_ES": "El perfil predeterminado no se puede sobreescribir",
+ "fr_FR": "Le profil par défaut ne peut pas être écrasé",
+ "he_IL": "לא ניתן להחליף את פרופיל ברירת המחדל",
+ "it_IT": "Il profilo predefinito non può essere sovrascritto",
+ "ja_JP": "デフォルトのプロファイルは上書きできません",
+ "ko_KR": "기본 프로필은 덮어쓸 수 없음",
+ "no_NO": "Standard profil kan ikke overskrives",
+ "pl_PL": "Profil Domyślny nie może zostać nadpisany",
+ "pt_BR": "O perfil Padrão não pode ser substituído",
+ "ru_RU": "Профиль по умолчанию не может быть перезаписан",
+ "sv_SE": "Standardprofilen kan inte skrivas över",
+ "th_TH": "โปรไฟล์เริ่มต้นไม่สามารถเขียนทับได้",
+ "tr_TR": "Varsayılan Profil'in üstüne yazılamaz",
+ "uk_UA": "Стандартний профіль не можна перезаписати",
+ "zh_CN": "不允许覆盖默认配置文件",
+ "zh_TW": "無法覆蓋預設設定檔"
+ }
+ },
+ {
+ "ID": "DialogProfileDeleteProfileTitle",
+ "Translations": {
+ "ar_SA": "حذف الملف الشخصي",
+ "de_DE": "Profil löschen",
+ "el_GR": "Διαγραφή Προφίλ",
+ "en_US": "Deleting Profile",
+ "es_ES": "Eliminando perfil",
+ "fr_FR": "Suppression du profil",
+ "he_IL": "מוחק פרופיל",
+ "it_IT": "Eliminazione profilo",
+ "ja_JP": "プロファイルを削除中",
+ "ko_KR": "프로필 삭제하기",
+ "no_NO": "Sletter profil",
+ "pl_PL": "Usuwanie Profilu",
+ "pt_BR": "Apagando Perfil",
+ "ru_RU": "Удаление профиля",
+ "sv_SE": "Tar bort profilen",
+ "th_TH": "กำลังลบโปรไฟล์",
+ "tr_TR": "Profil Siliniyor",
+ "uk_UA": "Видалення профілю",
+ "zh_CN": "删除配置文件",
+ "zh_TW": "刪除設定檔"
+ }
+ },
+ {
+ "ID": "DialogProfileDeleteProfileMessage",
+ "Translations": {
+ "ar_SA": "هذا الإجراء لا رجعة فيه، هل أنت متأكد من أنك تريد المتابعة؟",
+ "de_DE": "Diese Aktion kann nicht rückgängig gemacht werden. Wirklich fortfahren?",
+ "el_GR": "Αυτή η ενέργεια είναι μη αναστρέψιμη, είστε βέβαιοι ότι θέλετε να συνεχίσετε;",
+ "en_US": "This action is irreversible, are you sure you want to continue?",
+ "es_ES": "Esta acción es irreversible, ¿estás seguro de querer continuar?",
+ "fr_FR": "Cette action est irréversible, êtes-vous sûr de vouloir continuer ?",
+ "he_IL": "פעולה זו היא בלתי הפיכה, האם אתם בטוחים שברצונכם להמשיך?",
+ "it_IT": "Quest'azione è irreversibile, sei sicuro di voler continuare?",
+ "ja_JP": "このアクションは元に戻せません. 本当に続けてよろしいですか?",
+ "ko_KR": "이 작업은 되돌릴 수 없습니다. 계속하시겠습니까?",
+ "no_NO": "Denne handlingen er irreversibel, er du sikker på at du vil fortsette?",
+ "pl_PL": "Ta czynność jest nieodwracalna, czy na pewno chcesz kontynuować?",
+ "pt_BR": "Essa ação é irreversível, tem certeza que deseja continuar?",
+ "ru_RU": "Это действие необратимо. Вы уверены, что хотите продолжить?",
+ "sv_SE": "Denna åtgärd går inte att ångra. Är du säker på att du vill fortsätta?",
+ "th_TH": "การดำเนินการนี้ไม่สามารถย้อนกลับได้ คุณแน่ใจหรือไม่ว่าต้องการดำเนินการต่อหรือไม่?",
+ "tr_TR": "Bu eylem geri döndürülemez, devam etmek istediğinizden emin misiniz?",
+ "uk_UA": "Цю дію неможливо скасувати. Ви впевнені, що бажаєте продовжити?",
+ "zh_CN": "删除后不可恢复,确认删除吗?",
+ "zh_TW": "此動作不可復原,您確定要繼續嗎?"
+ }
+ },
+ {
+ "ID": "DialogWarning",
+ "Translations": {
+ "ar_SA": "تحذير",
+ "de_DE": "Warnung",
+ "el_GR": "Προειδοποίηση",
+ "en_US": "Warning",
+ "es_ES": "Advertencia",
+ "fr_FR": "Avertissement",
+ "he_IL": "אזהרה",
+ "it_IT": "Avviso",
+ "ja_JP": "警告",
+ "ko_KR": "경고",
+ "no_NO": "Advarsel",
+ "pl_PL": "Uwaga",
+ "pt_BR": "Alerta",
+ "ru_RU": "Внимание",
+ "sv_SE": "Varning",
+ "th_TH": "คำเตือน",
+ "tr_TR": "Uyarı",
+ "uk_UA": "Увага",
+ "zh_CN": "警告",
+ "zh_TW": "警告"
+ }
+ },
+ {
+ "ID": "DialogPPTCDeletionMessage",
+ "Translations": {
+ "ar_SA": "أنت على وشك الإنتظار لإعادة بناء ذاكرة التخزين المؤقت للترجمة المستمرة (PPTC) عند الإقلاع التالي لـ:\n\n{0}\n\nأمتأكد من رغبتك في المتابعة؟",
+ "de_DE": "Du bist dabei den PPTC für das folgende Spiel als ungültig zu markieren:\n\n{0}\n\nWirklich fortfahren?",
+ "el_GR": "Πρόκειται να διαγράψετε την προσωρινή μνήμη PPTC για :\n\n{0}\n\nΕίστε βέβαιοι ότι θέλετε να συνεχίσετε;",
+ "en_US": "You are about to queue a PPTC rebuild on the next boot of:\n\n{0}\n\nAre you sure you want to proceed?",
+ "es_ES": "Vas a borrar la caché de PPTC para:\n\n{0}\n\n¿Estás seguro de querer continuar?",
+ "fr_FR": "Vous êtes sur le point de programmer une reconstruction PPTC au prochain démarrage de :\n\n{0}\n\nÊtes-vous sûr de vouloir continuer ?",
+ "he_IL": "אם תמשיכו אתם עומדים לגרום לבנייה מחדש של מטמון ה-PPTC עבור:\n\n{0}",
+ "it_IT": "Stai per accodare la rigenerazione della cache PPTC al prossimo avvio per:\n\n{0}\n\nSei sicuro di voler proseguire?",
+ "ja_JP": "次回起動時に PPTC を再構築します:\n\n{0}\n\n実行してよろしいですか?",
+ "ko_KR": "다음에 부팅할 때, PPTC 재구축을 대기열에 추가하려고 합니다.\n\n{0}\n\n계속하시겠습니까?",
+ "no_NO": "Du er i ferd med å bygge en PPTC i køen ved neste oppstart av:\n\n{0}\n\nEr du sikker på at du vil fortsette?",
+ "pl_PL": "Masz zamiar umieścić w kolejce rekompilację PPTC przy następnym uruchomieniu:\n\n{0}\n\nCzy na pewno chcesz kontynuować?",
+ "pt_BR": "Você está prestes a enfileirar uma reconstrução PPTC na próxima inicialização de:\n\n{0}\n\nTem certeza de que deseja continuar?",
+ "ru_RU": "Вы собираетесь перестроить кэш PPTC при следующем запуске для:\n\n{0}\n\nВы уверены, что хотите продолжить?",
+ "sv_SE": "Du är på väg att kölägga en PPTC rebuild vid nästa uppstart av:\n\n{0}\n\nÄr du säker på att du vill fortsätta?",
+ "th_TH": "คุณกำลังตั้งค่าให้มีการสร้าง PPTC ใหม่ในการบูตครั้งถัดไป:\n\n{0}\n\nคุณแน่ใจหรือไม่ว่าต้องการดำเนินการต่อหรือไม่?",
+ "tr_TR": "Belirtilen PPTC cache silinecek :\n\n{0}\n\nDevam etmek istediğinizden emin misiniz?",
+ "uk_UA": "Ви збираєтеся видалити кеш PPTC для:\n\n{0}\n\nВи впевнені, що бажаєте продовжити?",
+ "zh_CN": "您即将删除:\n\n{0} 的 PPTC 缓存文件\n\n确定吗?",
+ "zh_TW": "您將在下一次啟動時佇列重建以下遊戲的 PPTC:\n\n{0}\n\n您確定要繼續嗎?"
+ }
+ },
+ {
+ "ID": "DialogPPTCDeletionErrorMessage",
+ "Translations": {
+ "ar_SA": "خطأ خلال تنظيف ذاكرة التخزين المؤقت للترجمة المستمرة (PPTC) في {0}: {1}",
+ "de_DE": "Fehler bei der Löschung des PPTC Caches bei {0}: {1}",
+ "el_GR": "Σφάλμα κατά την εκκαθάριση προσωρινής μνήμης PPTC στο {0}: {1}",
+ "en_US": "Error purging PPTC cache at {0}: {1}",
+ "es_ES": "Error purgando la caché de PPTC en {0}: {1}",
+ "fr_FR": "Erreur lors de la purge du cache PPTC à {0}: {1}",
+ "he_IL": "שגיאה בטיהור מטמון PPTC ב-{0}: {1}",
+ "it_IT": "Errore nell'eliminazione della cache PPTC a {0}: {1}",
+ "ja_JP": "PPTC キャッシュ破棄エラー {0}: {1}",
+ "ko_KR": "{0}에서 PPTC 캐시를 지우는 중 오류 발생 : {1}",
+ "no_NO": "Feil under rensing av PPTC cache ved {0}: {1}",
+ "pl_PL": "Błąd czyszczenia cache PPTC w {0}: {1}",
+ "pt_BR": "Erro ao limpar cache PPTC em {0}: {1}",
+ "ru_RU": "Ошибка очистки кэша PPTC в {0}: {1}",
+ "sv_SE": "Fel vid tömning av PPTC-cache i {0}: {1}",
+ "th_TH": "มีข้อผิดพลาดในการล้างแคช PPTC {0}: {1}",
+ "tr_TR": "Belirtilen PPTC cache temizlenirken hata {0}: {1}",
+ "uk_UA": "Помилка очищення кешу PPTC на {0}: {1}",
+ "zh_CN": "清除 {0} 的 PPTC 缓存文件时出错:{1}",
+ "zh_TW": "在 {0} 清除 PPTC 快取時出錯: {1}"
+ }
+ },
+ {
+ "ID": "DialogPPTCNukeMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "You are about to purge all PPTC data from:\n\n{0}\n\nAre you sure you want to proceed?",
+ "es_ES": "",
+ "fr_FR": "Vous êtes sur le point de supprimer toutes les données PPTC de :\n\n{0}\n\nÊtes-vous sûr de vouloir continuer ?",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "다음에서 모든 PPTC 데이터를 제거하려고 합니다:\n\n{0}\n\n계속하시겠습니까?",
+ "no_NO": "Du er i ferd med å slette alle PPTC-data fra:\n\n{0}\n\n\nEr du sikker på at du vil fortsette?",
+ "pl_PL": "",
+ "pt_BR": "Você está prestes a limpar todos os dados PPTC de:\n\n{0}\n\nTem certeza de que deseja continuar?",
+ "ru_RU": "Вы собираетесь удалить все данные PPTC из:\n\n{0}\n\nВы уверены, что хотите продолжить?",
+ "sv_SE": "Du är på väg att ta bort allt PPTC-data från:\n\n{0}\n\nÄr du säker på att du vill fortsätta?",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Ви збираєтесь видалити всі дані PPTC з:\n\n{0}\n\nБажаєте продовжити цю операцію?",
+ "zh_CN": "您正要清理 PPTC 数据:\n\n{0}\n\n您确实要继续吗?",
+ "zh_TW": "您將要刪除以下遊戲的 PPTC:\n\n{0}\n\n您確定要繼續嗎?"
+ }
+ },
+ {
+ "ID": "DialogShaderDeletionMessage",
+ "Translations": {
+ "ar_SA": "أنت على وشك حذف ذاكرة المظللات المؤقتة ل:\n\n{0}\n\nهل انت متأكد انك تريد المتابعة؟",
+ "de_DE": "Du bist dabei, den Shader Cache zu löschen für :\n\n{0}\n\nWirklich fortfahren?",
+ "el_GR": "Πρόκειται να διαγράψετε την προσωρινή μνήμη Shader για :\n\n{0}\n\nΕίστε βέβαιοι ότι θέλετε να συνεχίσετε;",
+ "en_US": "You are about to delete the Shader cache for :\n\n{0}\n\nAre you sure you want to proceed?",
+ "es_ES": "Vas a borrar la caché de sombreadores para:\n\n{0}\n\n¿Estás seguro de querer continuar?",
+ "fr_FR": "Vous êtes sur le point de supprimer le cache des shaders pour :\n\n{0}\n\nÊtes-vous sûr de vouloir continuer ?",
+ "he_IL": "אם תמשיכו אתם עומדים למחוק את מטמון ההצללות עבור:\n\n{0}",
+ "it_IT": "Stai per eliminare la cache degli shader per:\n\n{0}\n\nSei sicuro di voler proseguire?",
+ "ja_JP": "シェーダーキャッシュを破棄しようとしています:\n\n{0}\n\n実行してよろしいですか?",
+ "ko_KR": "다음 셰이더 캐시를 삭제 :\n\n{0}\n\n계속하시겠습니까?",
+ "no_NO": "Du er i ferd med å slette Shader cachen for :\n\n{0}\n\nEr du sikker på at du vil fortsette?",
+ "pl_PL": "Zamierzasz usunąć cache Shaderów dla :\n\n{0}\n\nNa pewno chcesz kontynuować?",
+ "pt_BR": "Você está prestes a apagar o cache de Shader para :\n\n{0}\n\nTem certeza que deseja continuar?",
+ "ru_RU": "Вы собираетесь удалить кэш шейдеров для:\n\n{0}\n\nВы уверены, что хотите продолжить?",
+ "sv_SE": "Du är på väg att ta bort shader cache för :\n\n{0}\n\nÄr du säker på att du vill fortsätta?",
+ "th_TH": "คุณกำลังจะลบแคชแสงเงา:\n\n{0}\n\nคุณแน่ใจหรือไม่ว่าต้องการดำเนินการต่อหรือไม่?",
+ "tr_TR": "Belirtilen Shader cache silinecek :\n\n{0}\n\nDevam etmek istediğinizden emin misiniz?",
+ "uk_UA": "Ви збираєтеся видалити кеш шейдерів для:\n\n{0}\n\nВи впевнені, що бажаєте продовжити?",
+ "zh_CN": "您即将删除:\n\n{0} 的着色器缓存文件\n\n确定吗?",
+ "zh_TW": "您將刪除以下遊戲的著色器快取:\n\n{0}\n\n您確定要繼續嗎?"
+ }
+ },
+ {
+ "ID": "DialogShaderDeletionErrorMessage",
+ "Translations": {
+ "ar_SA": "حدث خطأ أثناء تنظيف ذاكرة المظللات المؤقتة في {0}: {1}",
+ "de_DE": "Es ist ein Fehler bei der Löschung des Shader Caches bei {0}: {1} aufgetreten",
+ "el_GR": "Σφάλμα κατά την εκκαθάριση προσωρινής μνήμης Shader στο {0}: {1}",
+ "en_US": "Error purging Shader cache at {0}: {1}",
+ "es_ES": "Error purgando la caché de sombreadores en {0}: {1}",
+ "fr_FR": "Erreur lors de l’élimination du cache des shaders à {0} : {1}",
+ "he_IL": "שגיאה בניקוי מטמון ההצללות ב-{0}: {1}",
+ "it_IT": "Errore nell'eliminazione della cache degli shader a {0}: {1}",
+ "ja_JP": "シェーダーキャッシュ破棄エラー {0}: {1}",
+ "ko_KR": "{0}에서 셰이더 캐시를 삭제하는 중 오류 발생 : {1}",
+ "no_NO": "Feil under tømming av Shader cache ved {0}: {1}",
+ "pl_PL": "Błąd czyszczenia cache Shaderów w {0}: {1}",
+ "pt_BR": "Erro ao limpar o cache do Shader em {0}: {1}",
+ "ru_RU": "Ошибка очистки кэша шейдеров в {0}: {1}",
+ "sv_SE": "Fel vid tömning av shader cache i {0}: {1}",
+ "th_TH": "เกิดข้อผิดพลาดในการล้าง แคชแสงเงา {0}: {1}",
+ "tr_TR": "Belirtilen Shader cache temizlenirken hata {0}: {1}",
+ "uk_UA": "Помилка очищення кешу шейдерів на {0}: {1}",
+ "zh_CN": "清除 {0} 的着色器缓存文件时出错:{1}",
+ "zh_TW": "在 {0} 清除著色器快取時出錯: {1}"
+ }
+ },
+ {
+ "ID": "DialogRyujinxErrorMessage",
+ "Translations": {
+ "ar_SA": "واجه ريوجينكس خطأ",
+ "de_DE": "Ein Fehler ist aufgetreten",
+ "el_GR": "Το Ryujinx αντιμετώπισε σφάλμα",
+ "en_US": "Ryujinx has encountered an error",
+ "es_ES": "Ryujinx ha encontrado un error",
+ "fr_FR": "Ryujinx a rencontré une erreur",
+ "he_IL": "ריוג'ינקס נתקלה בשגיאה",
+ "it_IT": "Ryujinx ha incontrato un errore",
+ "ja_JP": "エラーが発生しました",
+ "ko_KR": "Ryujinx에서 오류 발생",
+ "no_NO": "Ryujinx har støtt på ett problem",
+ "pl_PL": "Ryujinx napotkał błąd",
+ "pt_BR": "Ryujinx encontrou um erro",
+ "ru_RU": "Ryujinx обнаружил ошибку",
+ "sv_SE": "Ryujinx har påträffat ett fel",
+ "th_TH": "Ryujinx พบข้อผิดพลาด",
+ "tr_TR": "Ryujinx bir hata ile karşılaştı",
+ "uk_UA": "У Ryujinx сталася помилка",
+ "zh_CN": "Ryujinx 模拟器发生错误",
+ "zh_TW": "Ryujinx 遇到錯誤"
+ }
+ },
+ {
+ "ID": "DialogInvalidTitleIdErrorMessage",
+ "Translations": {
+ "ar_SA": "خطأ في واجهة المستخدم: اللعبة المحددة لم يكن لديها معرف عنوان صالح",
+ "de_DE": "UI Fehler: Das ausgewählte Spiel hat keine gültige Titel-ID",
+ "el_GR": "Σφάλμα UI: Το επιλεγμένο παιχνίδι δεν έχει έγκυρο αναγνωριστικό τίτλου",
+ "en_US": "UI error: The selected game did not have a valid title ID",
+ "es_ES": "Error de interfaz: El juego seleccionado no tiene una ID válida",
+ "fr_FR": "Erreur d'UI : Le jeu sélectionné n'a pas d'ID de titre valide",
+ "he_IL": "שגיאת ממשק משתמש: למשחק שנבחר לא קיים מזהה משחק",
+ "it_IT": "Errore UI: Il gioco selezionato non ha un ID titolo valido",
+ "ja_JP": "UI エラー: 選択されたゲームは有効なタイトル ID を保持していません",
+ "ko_KR": "UI 오류 : 선택한 게임에 유효한 타이틀 ID가 없음",
+ "no_NO": "UI-feil: Det valgte spillet har ikke en gyldig tittel-ID",
+ "pl_PL": "Błąd UI: Wybrana gra nie miała prawidłowego ID tytułu",
+ "pt_BR": "Erro de interface: O jogo selecionado não tem um ID de título válido",
+ "ru_RU": "Ошибка пользовательского интерфейса: выбранная игра не имеет действительного ID.",
+ "sv_SE": "Gränssnittsfel: Angivet spel saknar ett giltigt title ID",
+ "th_TH": "ข้อผิดพลาดของ UI: เกมที่เลือกไม่มีชื่อ ID ที่ถูกต้อง",
+ "tr_TR": "Arayüz hatası: Seçilen oyun geçerli bir title ID'ye sahip değil",
+ "uk_UA": "Помилка інтерфейсу: вибрана гра не мала дійсного ідентифікатора назви",
+ "zh_CN": "用户界面错误:所选游戏没有有效的游戏 ID",
+ "zh_TW": "UI 錯誤: 所選遊戲沒有有效的遊戲 ID"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallerFirmwareNotFoundErrorMessage",
+ "Translations": {
+ "ar_SA": "لم يتم العثور على برنامج ثابت للنظام صالح في {0}.",
+ "de_DE": "Es wurde keine gültige System-Firmware gefunden in {0}.",
+ "el_GR": "Δεν βρέθηκε έγκυρο Firmware συστήματος στο {0}.",
+ "en_US": "A valid system firmware was not found in {0}.",
+ "es_ES": "No se pudo encontrar un firmware válido en {0}.",
+ "fr_FR": "Un firmware valide n'a pas été trouvé dans {0}.",
+ "he_IL": "לא נמצאה קושחת מערכת תקפה ב-{0}.",
+ "it_IT": "Un firmware del sistema valido non è stato trovato in {0}.",
+ "ja_JP": "{0} には有効なシステムファームウェアがありません.",
+ "ko_KR": "{0}에서 유효한 시스템 펌웨어를 찾을 수 없습니다.",
+ "no_NO": "En gyldig systemfastvare ble ikke funnet i {0}.",
+ "pl_PL": "Nie znaleziono prawidłowego firmware'u systemowego w {0}.",
+ "pt_BR": "Um firmware de sistema válido não foi encontrado em {0}.",
+ "ru_RU": "Валидная системная прошивка не найдена в {0}.",
+ "sv_SE": "Ett giltigt systemfirmware hittades inte i {0}.",
+ "th_TH": "ไม่พบเฟิร์มแวร์ของระบบที่ถูกต้อง {0}.",
+ "tr_TR": "{0} da geçerli bir sistem firmware'i bulunamadı.",
+ "uk_UA": "Дійсна прошивка системи не знайдена в {0}.",
+ "zh_CN": "在路径 {0} 中找不到有效的 Switch 系统固件。",
+ "zh_TW": "在 {0} 中未發現有效的系統韌體。"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallerFirmwareInstallTitle",
+ "Translations": {
+ "ar_SA": "تثبيت البرنامج الثابت {0}",
+ "de_DE": "Installiere Firmware {0}",
+ "el_GR": "Εγκατάσταση Firmware {0}",
+ "en_US": "Install Firmware {0}",
+ "es_ES": "Instalar firmware {0}",
+ "fr_FR": "Installer le Firmware {0}",
+ "he_IL": "התקן קושחה {0}",
+ "it_IT": "Installa firmware {0}",
+ "ja_JP": "ファームウェア {0} をインストール",
+ "ko_KR": "펌웨어 {0} 설치",
+ "no_NO": "Installer fastvare {0}",
+ "pl_PL": "Zainstaluj Firmware {0}",
+ "pt_BR": "Instalar Firmware {0}",
+ "ru_RU": "Установить прошивку {0}",
+ "sv_SE": "Installera firmware {0}",
+ "th_TH": "ติดตั้งเฟิร์มแวร์ {0}",
+ "tr_TR": "Firmware {0} Yükle",
+ "uk_UA": "Встановити прошивку {0}",
+ "zh_CN": "安装系统固件 {0}",
+ "zh_TW": "安裝韌體 {0}"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallerFirmwareInstallMessage",
+ "Translations": {
+ "ar_SA": "سيتم تثبيت إصدار النظام {0}.",
+ "de_DE": "Systemversion {0} wird jetzt installiert.",
+ "el_GR": "Θα εγκατασταθεί η έκδοση συστήματος {0}.",
+ "en_US": "System version {0} will be installed.",
+ "es_ES": "Se instalará la versión de sistema {0}.",
+ "fr_FR": "La version {0} du système sera installée.",
+ "he_IL": "גירסת המערכת {0} תותקן.",
+ "it_IT": "La versione del sistema {0} sarà installata.",
+ "ja_JP": "システムバージョン {0} がインストールされます.",
+ "ko_KR": "시스템 버전 {0}이(가) 설치됩니다.",
+ "no_NO": "Systemversjon {0} vil bli installert.",
+ "pl_PL": "Wersja systemu {0} zostanie zainstalowana.",
+ "pt_BR": "A versão do sistema {0} será instalada.",
+ "ru_RU": "Будет установлена версия прошивки {0}.",
+ "sv_SE": "Systemversion {0} kommer att installeras.",
+ "th_TH": "ระบบเวอร์ชั่น {0} ได้รับการติดตั้งเร็วๆ นี้",
+ "tr_TR": "Sistem sürümü {0} yüklenecek.",
+ "uk_UA": "Буде встановлено версію системи {0}.",
+ "zh_CN": "即将安装系统固件版本 {0} 。",
+ "zh_TW": "即將安裝系統韌體版本 {0}。"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallerFirmwareInstallSubMessage",
+ "Translations": {
+ "ar_SA": "\n\nهذا سيحل محل إصدار النظام الحالي {0}.",
+ "de_DE": "\n\nDies wird die aktuelle Systemversion {0} ersetzen.",
+ "el_GR": "\n\nΑυτό θα αντικαταστήσει την τρέχουσα έκδοση συστήματος {0}.",
+ "en_US": "\n\nThis will replace the current system version {0}.",
+ "es_ES": "\n\nEsto reemplazará la versión de sistema actual, {0}.",
+ "fr_FR": "\n\nCela remplacera la version actuelle du système {0}.",
+ "he_IL": "\n\nזה יחליף את גרסת המערכת הנוכחית {0}.",
+ "it_IT": "\n\nQuesta sostituirà l'attuale versione del sistema ({0}).",
+ "ja_JP": "\n\n現在のシステムバージョン {0} を置き換えます.",
+ "ko_KR": "\n\n현재 시스템 버전 {0}을(를) 대체합니다.",
+ "no_NO": "\n\nDette erstatter den gjeldende systemversjonen {0}.",
+ "pl_PL": "\n\nZastąpi to obecną wersję systemu {0}.",
+ "pt_BR": "\n\nIsso substituirá a versão do sistema atual {0}.",
+ "ru_RU": "\n\nЭто заменит текущую версию прошивки {0}.",
+ "sv_SE": "\n\nDetta kommer att ersätta aktuella systemversionen {0}.",
+ "th_TH": "\n\nสิ่งนี้จะแทนที่เวอร์ชั่นของระบบเวอร์ชั่นปัจจุบัน {0}.",
+ "tr_TR": "\n\nBu şimdiki sistem sürümünün yerini alacak {0}.",
+ "uk_UA": "\n\nЦе замінить поточну версію системи {0}.",
+ "zh_CN": "\n\n替换当前系统固件版本 {0} 。",
+ "zh_TW": "\n\n這將取代目前的系統韌體版本 {0}。"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallerFirmwareInstallConfirmMessage",
+ "Translations": {
+ "ar_SA": "\nهل تريد المتابعة؟",
+ "de_DE": "\n\nMöchtest du fortfahren?",
+ "el_GR": "\n\nΘέλετε να συνεχίσετε;",
+ "en_US": "\n\nDo you want to continue?",
+ "es_ES": "\n\n¿Continuar?",
+ "fr_FR": "\n\nVoulez-vous continuer ?",
+ "he_IL": "\n\nהאם ברצונך להמשיך?",
+ "it_IT": "\n\nVuoi continuare?",
+ "ja_JP": "\n\n続けてよろしいですか?",
+ "ko_KR": "\n\n계속하시겠습니까?",
+ "no_NO": "Vil du fortsette?",
+ "pl_PL": "\n\nCzy chcesz kontynuować?",
+ "pt_BR": "\n\nDeseja continuar?",
+ "ru_RU": "\n\nПродолжить?",
+ "sv_SE": "\n\nVill du fortsätta?",
+ "th_TH": "\n\nคุณต้องการดำเนินการต่อหรือไม่?",
+ "tr_TR": "\n\nDevam etmek istiyor musunuz?",
+ "uk_UA": "\n\nВи хочете продовжити?",
+ "zh_CN": "\n\n是否继续?",
+ "zh_TW": "\n\n您確定要繼續嗎?"
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallerFirmwareInstallWaitMessage",
+ "Translations": {
+ "ar_SA": "تثبيت البرنامج الثابت...",
+ "de_DE": "Firmware wird installiert...",
+ "el_GR": "Εγκατάσταση Firmware...",
+ "en_US": "Installing firmware...",
+ "es_ES": "Instalando firmware...",
+ "fr_FR": "Installation du firmware...",
+ "he_IL": "מתקין קושחה...",
+ "it_IT": "Installazione del firmware...",
+ "ja_JP": "ファームウェアをインストール中...",
+ "ko_KR": "펌웨어 설치 중...",
+ "no_NO": "Installerer fastvare...",
+ "pl_PL": "Instalowanie firmware'u...",
+ "pt_BR": "Instalando firmware...",
+ "ru_RU": "Установка прошивки...",
+ "sv_SE": "Installerar firmware...",
+ "th_TH": "กำลังติดตั้งเฟิร์มแวร์...",
+ "tr_TR": "Firmware yükleniyor...",
+ "uk_UA": "Встановлення прошивки...",
+ "zh_CN": "安装系统固件中...",
+ "zh_TW": "正在安裝韌體..."
+ }
+ },
+ {
+ "ID": "DialogFirmwareInstallerFirmwareInstallSuccessMessage",
+ "Translations": {
+ "ar_SA": "تم تثبيت إصدار النظام {0} بنجاح.",
+ "de_DE": "Systemversion {0} wurde erfolgreich installiert.",
+ "el_GR": "Η έκδοση συστήματος {0} εγκαταστάθηκε με επιτυχία.",
+ "en_US": "System version {0} successfully installed.",
+ "es_ES": "Versión de sistema {0} instalada con éxito.",
+ "fr_FR": "Version du système {0} installée avec succès.",
+ "he_IL": "גרסת המערכת {0} הותקנה בהצלחה.",
+ "it_IT": "La versione del sistema {0} è stata installata.",
+ "ja_JP": "システムバージョン {0} が正常にインストールされました.",
+ "ko_KR": "시스템 버전 {0}이(가) 설치되었습니다.",
+ "no_NO": "Systemversjon {0} ble installert.",
+ "pl_PL": "Wersja systemu {0} została pomyślnie zainstalowana.",
+ "pt_BR": "Versão do sistema {0} instalada com sucesso.",
+ "ru_RU": "Прошивка версии {0} успешно установлена.",
+ "sv_SE": "Systemversion {0} har installerats.",
+ "th_TH": "ระบบเวอร์ชั่น {0} ติดตั้งเรียบร้อยแล้ว",
+ "tr_TR": "Sistem sürümü {0} başarıyla yüklendi.",
+ "uk_UA": "Версію системи {0} успішно встановлено.",
+ "zh_CN": "成功安装系统固件版本 {0} 。",
+ "zh_TW": "成功安裝系統韌體版本 {0}。"
+ }
+ },
+ {
+ "ID": "DialogKeysInstallerKeysNotFoundErrorMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "An invalid Keys file was found in {0}",
+ "es_ES": "Se halló un archivo Keys inválido en {0}",
+ "fr_FR": "Un fichier de clés invalide a été trouvé dans {0}",
+ "he_IL": "",
+ "it_IT": "È stato trovato un file di chiavi non valido in {0}",
+ "ja_JP": "",
+ "ko_KR": "{0}에서 잘못된 키 파일이 발견",
+ "no_NO": "En ugyldig Keys-fil ble funnet i {0}.",
+ "pl_PL": "",
+ "pt_BR": "Um arquivo Chaves inválido foi encontrado em {0}",
+ "ru_RU": "В {0} были найдены некорректные ключи",
+ "sv_SE": "En ogiltig nyckelfil hittades i {0}",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Виявлено неправильний файл ключів у теці {0}",
+ "zh_CN": "在 {0} 发现了一个无效的密匙文件",
+ "zh_TW": "找到無效的金鑰檔案 {0}"
+ }
+ },
+ {
+ "ID": "DialogKeysInstallerKeysInstallTitle",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Install Keys",
+ "es_ES": "Instalar Keys",
+ "fr_FR": "Installer des clés",
+ "he_IL": "",
+ "it_IT": "Installa chiavi",
+ "ja_JP": "",
+ "ko_KR": "설치 키",
+ "no_NO": "Installere nøkler",
+ "pl_PL": "",
+ "pt_BR": "Instalar Chaves",
+ "ru_RU": "Установить ключи",
+ "sv_SE": "Installera nycklar",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Встановлення Ключів",
+ "zh_CN": "安装密匙",
+ "zh_TW": "安裝金鑰"
+ }
+ },
+ {
+ "ID": "DialogKeysInstallerKeysInstallMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "New Keys file will be installed.",
+ "es_ES": "Un nuevo archivo Keys será instalado.",
+ "fr_FR": "Nouveau fichier de clés sera installé.",
+ "he_IL": "",
+ "it_IT": "Un nuovo file di chiavi sarà installato.",
+ "ja_JP": "",
+ "ko_KR": "새로운 키 파일이 설치됩니다.",
+ "no_NO": "Ny Keys-fil vil bli installert.",
+ "pl_PL": "",
+ "pt_BR": "O novo arquivo Chaves será instalado",
+ "ru_RU": "Будут установлены новые ключи.",
+ "sv_SE": "Ny nyckelfil kommer att installeras.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Новий файл Ключів буде встановлено",
+ "zh_CN": "将会安装新密匙文件",
+ "zh_TW": "將會安裝新增的金鑰檔案。"
+ }
+ },
+ {
+ "ID": "DialogKeysInstallerKeysInstallSubMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "\n\nThis may replace some of the current installed Keys.",
+ "es_ES": "\n\nEsto puede reemplazar algunas de las Keys actualmente instaladas.",
+ "fr_FR": "\n\nCela peut remplacer certaines des clés actuellement installées.",
+ "he_IL": "",
+ "it_IT": "\n\nAlcune delle chiavi già installate potrebbero essere sovrascritte.",
+ "ja_JP": "",
+ "ko_KR": "\n\n이로 인해 현재 설치된 키 중 일부가 대체될 수 있습니다.",
+ "no_NO": "\n\nDette kan erstatte noen av de nåværende installerte nøklene.",
+ "pl_PL": "",
+ "pt_BR": "\n\nIsso pode substituir algumas das chaves instaladas atualmente.",
+ "ru_RU": "\n\nЭто действие может перезаписать установленные ключи.",
+ "sv_SE": "\n\nDetta kan ersätta några av de redan installerade nycklarna.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "\n\nЦе замінить собою поточні файли Ключів.",
+ "zh_CN": "\n\n这也许会替换掉一些当前已安装的密匙",
+ "zh_TW": "\n\n這將取代部分已安裝的金鑰。"
+ }
+ },
+ {
+ "ID": "DialogKeysInstallerKeysInstallConfirmMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "\n\nDo you want to continue?",
+ "es_ES": "\n\nDeseas continuar?",
+ "fr_FR": "\n\nVoulez-vous continuer ?",
+ "he_IL": "",
+ "it_IT": "\n\nVuoi continuare?",
+ "ja_JP": "",
+ "ko_KR": "\n\n계속하시겠습니까?",
+ "no_NO": "\n\nVil du fortsette?",
+ "pl_PL": "",
+ "pt_BR": "\n\nVocê quer continuar?",
+ "ru_RU": "\n\nХотите продолжить?",
+ "sv_SE": "\n\nVill du fortsätta?",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "\n\nВи хочете продовжити?",
+ "zh_CN": "\n\n你想要继续吗?",
+ "zh_TW": "\n\n是否繼續?"
+ }
+ },
+ {
+ "ID": "DialogKeysInstallerKeysInstallWaitMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Installing Keys...",
+ "es_ES": "Instalando Keys...",
+ "fr_FR": "Installation des clés...",
+ "he_IL": "",
+ "it_IT": "Installazione delle chiavi...",
+ "ja_JP": "",
+ "ko_KR": "키 설치 중...",
+ "no_NO": "Installere nøkler...",
+ "pl_PL": "",
+ "pt_BR": "Instalando Chaves...",
+ "ru_RU": "Установка ключей...",
+ "sv_SE": "Installerar nycklar...",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Встановлення Ключів...",
+ "zh_CN": "安装密匙中。。。",
+ "zh_TW": "正在安裝金鑰..."
+ }
+ },
+ {
+ "ID": "DialogKeysInstallerKeysInstallSuccessMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "New Keys file successfully installed.",
+ "es_ES": "Nuevo archivo Keys instalado con éxito.",
+ "fr_FR": "Nouveau fichier de clés a été installé.",
+ "he_IL": "",
+ "it_IT": "Nuovo file di chiavi installato con successo.",
+ "ja_JP": "",
+ "ko_KR": "새로운 키 파일이 성공적으로 설치되었습니다.",
+ "no_NO": "Ny Keys -fil installert.",
+ "pl_PL": "",
+ "pt_BR": "Novo arquivo de chaves instalado com sucesso.",
+ "ru_RU": "Новые ключи были успешно установлены.",
+ "sv_SE": "Ny nyckelfil installerades.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Нові ключі встановлено.",
+ "zh_CN": "已成功安装新密匙文件",
+ "zh_TW": "成功安裝新增的金鑰檔案。"
+ }
+ },
+ {
+ "ID": "DialogUserProfileDeletionWarningMessage",
+ "Translations": {
+ "ar_SA": "لن تكون هناك ملفات الشخصية أخرى لفتحها إذا تم حذف الملف الشخصي المحدد",
+ "de_DE": "Es können keine anderen Profile geöffnet werden, wenn das ausgewählte Profil gelöscht wird.",
+ "el_GR": "Δεν θα υπάρχουν άλλα προφίλ εάν διαγραφεί το επιλεγμένο",
+ "en_US": "There would be no other profiles to be opened if selected profile is deleted",
+ "es_ES": "Si eliminas el perfil seleccionado no quedará ningún otro perfil",
+ "fr_FR": "Il n'y aurait aucun autre profil à ouvrir si le profil sélectionné est supprimé",
+ "he_IL": "לא יהיו פרופילים אחרים שייפתחו אם הפרופיל שנבחר יימחק",
+ "it_IT": "Non ci sarebbero altri profili da aprire se il profilo selezionato venisse cancellato",
+ "ja_JP": "選択されたプロファイルを削除すると,プロファイルがひとつも存在しなくなります",
+ "ko_KR": "선택한 프로필을 삭제하면 다른 프로필을 열 수 없음",
+ "no_NO": "Det vil ikke være noen profiler å åpnes hvis valgt profil blir slettet",
+ "pl_PL": "Nie będzie innych profili do otwarcia, jeśli wybrany profil zostanie usunięty",
+ "pt_BR": "Não haveria nenhum perfil selecionado se o perfil atual fosse deletado",
+ "ru_RU": "Если выбранный профиль будет удален, другие профили не будут открываться.",
+ "sv_SE": "Det skulle inte finnas några andra profiler att öppnas om angiven profil tas bort",
+ "th_TH": "จะไม่มีโปรไฟล์อื่นให้เปิดหากโปรไฟล์ที่เลือกถูกลบ",
+ "tr_TR": "Seçilen profil silinirse kullanılabilen başka profil kalmayacak",
+ "uk_UA": "Якщо вибраний профіль буде видалено, інші профілі не відкриватимуться",
+ "zh_CN": "删除后将没有可用的账户",
+ "zh_TW": "如果刪除選取的設定檔,將無法開啟其他設定檔"
+ }
+ },
+ {
+ "ID": "DialogUserProfileDeletionConfirmMessage",
+ "Translations": {
+ "ar_SA": "هل تريد حذف الملف الشخصي المحدد",
+ "de_DE": "Möchtest du das ausgewählte Profil löschen?",
+ "el_GR": "Θέλετε να διαγράψετε το επιλεγμένο προφίλ",
+ "en_US": "Do you want to delete the selected profile",
+ "es_ES": "¿Quieres eliminar el perfil seleccionado?",
+ "fr_FR": "Voulez-vous supprimer le profil sélectionné ?",
+ "he_IL": "האם ברצונך למחוק את הפרופיל שנבחר",
+ "it_IT": "Vuoi eliminare il profilo selezionato?",
+ "ja_JP": "選択されたプロファイルを削除しますか",
+ "ko_KR": "선택한 프로필을 삭제하시겠습니까?",
+ "no_NO": "Vil du slette den valgte profilen",
+ "pl_PL": "Czy chcesz usunąć wybrany profil",
+ "pt_BR": "Deseja deletar o perfil selecionado",
+ "ru_RU": "Удалить выбранный профиль?",
+ "sv_SE": "Vill du ta bort den valda profilen",
+ "th_TH": "คุณต้องการลบโปรไฟล์ที่เลือกหรือไม่?",
+ "tr_TR": "Seçilen profili silmek istiyor musunuz",
+ "uk_UA": "Ви хочете видалити вибраний профіль",
+ "zh_CN": "是否删除所选账户",
+ "zh_TW": "您是否要刪除所選設定檔"
+ }
+ },
+ {
+ "ID": "DialogUserProfileUnsavedChangesTitle",
+ "Translations": {
+ "ar_SA": "تحذير - التغييرات غير محفوظة",
+ "de_DE": "Warnung - Nicht gespeicherte Änderungen",
+ "el_GR": "Προσοχή - Μην Αποθηκευμένες Αλλαγές.",
+ "en_US": "Warning - Unsaved Changes",
+ "es_ES": "Advertencia - Cambios sin guardar",
+ "fr_FR": "Avertissement - Modifications non enregistrées",
+ "he_IL": "אזהרה - שינויים לא שמורים",
+ "it_IT": "Attenzione - Modifiche non salvate",
+ "ja_JP": "警告 - 保存されていない変更",
+ "ko_KR": "경고 - 저장되지 않은 변경 사항",
+ "no_NO": "Advarsel - Ulagrede endringer",
+ "pl_PL": "Uwaga - Niezapisane zmiany",
+ "pt_BR": "Alerta - Alterações não salvas",
+ "ru_RU": "Внимание - Несохраненные изменения",
+ "sv_SE": "Varning - Ej sparade ändringar",
+ "th_TH": "คำเตือน - มีการเปลี่ยนแปลงที่ไม่ได้บันทึก",
+ "tr_TR": "Uyarı - Kaydedilmemiş Değişiklikler",
+ "uk_UA": "Увага — Незбережені зміни",
+ "zh_CN": "警告 - 有未保存的更改",
+ "zh_TW": "警告 - 未儲存的變更"
+ }
+ },
+ {
+ "ID": "DialogUserProfileUnsavedChangesMessage",
+ "Translations": {
+ "ar_SA": "لقد قمت بإجراء تغييرات على الملف الشخصي لهذا المستخدم هذا ولم يتم حفظها.",
+ "de_DE": "Sie haben Änderungen an diesem Nutzerprofil vorgenommen, die nicht gespeichert wurden.",
+ "el_GR": "Έχετε κάνει αλλαγές σε αυτό το προφίλ χρήστη που δεν έχουν αποθηκευτεί.",
+ "en_US": "You have made changes to this user profile that have not been saved.",
+ "es_ES": "Ha realizado cambios en este perfil de usuario que no han sido guardados.",
+ "fr_FR": "Vous avez apporté des modifications à ce profil utilisateur qui n'ont pas été enregistrées.",
+ "he_IL": "ביצעת שינויים בפרופיל משתמש זה שלא נשמרו.",
+ "it_IT": "Hai apportato modifiche a questo profilo utente che non sono state salvate.",
+ "ja_JP": "保存されていないユーザプロファイルを変更しました.",
+ "ko_KR": "저장되지 않은 사용자 프로필의 변경 사항이 있습니다.",
+ "no_NO": "Du har gjort endringer i denne brukerprofilen som ikke er lagret.",
+ "pl_PL": "Wprowadziłeś zmiany dla tego profilu użytkownika, które nie zostały zapisane.",
+ "pt_BR": "Você fez alterações para este perfil de usuário que não foram salvas.",
+ "ru_RU": "В эту учётную запись внесены изменения, которые не были сохранены.",
+ "sv_SE": "Du har gjort ändringar i denna användarprofil som inte har sparats.",
+ "th_TH": "คุณได้ทำการเปลี่ยนแปลงโปรไฟล์ผู้ใช้นี้โดยไม่ได้รับการบันทึก",
+ "tr_TR": "Kullanıcı profilinizde kaydedilmemiş değişiklikler var.",
+ "uk_UA": "Ви зробили зміни у цьому профілю користувача які не було збережено.",
+ "zh_CN": "您对该账户的更改尚未保存。",
+ "zh_TW": "您對該使用者設定檔所做的變更尚未儲存。"
+ }
+ },
+ {
+ "ID": "DialogUserProfileUnsavedChangesSubMessage",
+ "Translations": {
+ "ar_SA": "هل تريد تجاهل التغييرات؟",
+ "de_DE": "Möchten Sie Ihre Änderungen wirklich verwerfen?",
+ "el_GR": "Θέλετε να απορρίψετε τις αλλαγές σας;",
+ "en_US": "Do you want to discard your changes?",
+ "es_ES": "¿Quieres descartar los cambios realizados?",
+ "fr_FR": "Voulez-vous annuler vos modifications ?",
+ "he_IL": "האם ברצונך למחוק את השינויים האחרונים?",
+ "it_IT": "Vuoi scartare le modifiche?",
+ "ja_JP": "変更を破棄しますか?",
+ "ko_KR": "변경 사항을 취소하시겠습니까?",
+ "no_NO": "Vil du forkaste endringene dine?",
+ "pl_PL": "Czy chcesz odrzucić zmiany?",
+ "pt_BR": "Deseja descartar as alterações?",
+ "ru_RU": "Отменить изменения?",
+ "sv_SE": "Vill du förkasta dina ändringar?",
+ "th_TH": "คุณต้องการทิ้งการเปลี่ยนแปลงของคุณหรือไม่?",
+ "tr_TR": "Yaptığınız değişiklikleri iptal etmek istediğinize emin misiniz?",
+ "uk_UA": "Бажаєте скасувати зміни?",
+ "zh_CN": "确定要放弃更改吗?",
+ "zh_TW": "您確定要放棄變更嗎?"
+ }
+ },
+ {
+ "ID": "DialogControllerSettingsModifiedConfirmMessage",
+ "Translations": {
+ "ar_SA": "تم تحديث إعدادات وحدة التحكم الحالية.",
+ "de_DE": "Die aktuellen Controller-Einstellungen wurden aktualisiert.",
+ "el_GR": "Οι τρέχουσες ρυθμίσεις χειρισμού έχουν ενημερωθεί.",
+ "en_US": "The current controller settings has been updated.",
+ "es_ES": "Se ha actualizado la configuración del mando actual.",
+ "fr_FR": "Les paramètres actuels de la manette ont été mis à jour.",
+ "he_IL": "הגדרות השלט הנוכחי עודכנו.",
+ "it_IT": "Le attuali impostazioni del controller sono state aggiornate.",
+ "ja_JP": "現在のコントローラ設定が更新されました.",
+ "ko_KR": "현재 컨트롤러 설정이 업데이트되었습니다.",
+ "no_NO": "Innstillinger for gjeldende kontroller har blitt oppdatert.",
+ "pl_PL": "Aktualne ustawienia kontrolera zostały zaktualizowane.",
+ "pt_BR": "As configurações de controle atuais foram atualizadas.",
+ "ru_RU": "Текущие настройки управления обновлены.",
+ "sv_SE": "Aktuella kontrollerinställningar har uppdaterats.",
+ "th_TH": "การตั้งค่าคอนโทรลเลอร์ปัจจุบันได้รับการอัปเดตแล้ว",
+ "tr_TR": "Geçerli kumanda seçenekleri güncellendi.",
+ "uk_UA": "Поточні налаштування контролера оновлено.",
+ "zh_CN": "当前的输入设置已更新",
+ "zh_TW": "目前控制器設定已更新。"
+ }
+ },
+ {
+ "ID": "DialogControllerSettingsModifiedConfirmSubMessage",
+ "Translations": {
+ "ar_SA": "هل تريد الحفظ ؟",
+ "de_DE": "Controller-Einstellungen speichern?",
+ "el_GR": "Θέλετε να αποθηκεύσετε;",
+ "en_US": "Do you want to save?",
+ "es_ES": "¿Guardar cambios?",
+ "fr_FR": "Voulez-vous sauvegarder ?",
+ "he_IL": "האם ברצונך לשמור?",
+ "it_IT": "Vuoi salvare?",
+ "ja_JP": "セーブしますか?",
+ "ko_KR": "저장하시겠습니까?",
+ "no_NO": "Vil du lagre?",
+ "pl_PL": "Czy chcesz zapisać?",
+ "pt_BR": "Deseja salvar?",
+ "ru_RU": "Сохранить?",
+ "sv_SE": "Vill du spara?",
+ "th_TH": "คุณต้องการบันทึกหรือไม่?",
+ "tr_TR": "Kaydetmek istiyor musunuz?",
+ "uk_UA": "Ви хочете зберегти?",
+ "zh_CN": "是否保存?",
+ "zh_TW": "您想要儲存嗎?"
+ }
+ },
+ {
+ "ID": "DialogLoadFileErrorMessage",
+ "Translations": {
+ "ar_SA": "{0}. ملف خاطئ: {1}",
+ "de_DE": "{0}. Fehlerhafte Datei: {1}",
+ "el_GR": "",
+ "en_US": "{0}. Errored File: {1}",
+ "es_ES": "{0}. Archivo con error: {1}",
+ "fr_FR": "{0}. Fichier avec erreur : {1}",
+ "he_IL": "{0}. קובץ שגוי: {1}",
+ "it_IT": "{0}. Errore file: {1}",
+ "ja_JP": "{0}. エラー発生ファイル: {1}",
+ "ko_KR": "{0}. 오류 파일 : {1}",
+ "no_NO": "{0}. Feilet fil: {1}",
+ "pl_PL": "{0}. Błędny plik: {1}",
+ "pt_BR": "{0}. Arquivo com erro: {1}",
+ "ru_RU": "{0}. Файл с ошибкой: {1}",
+ "sv_SE": "{0}. Fel i filen: {1}",
+ "th_TH": "{0} ไฟล์เกิดข้อผิดพลาด: {1}",
+ "tr_TR": "{0}. Hatalı Dosya: {1}",
+ "uk_UA": "{0}. Файл з помилкою: {1}",
+ "zh_CN": "{0}. 错误的文件:{1}",
+ "zh_TW": "{0}。出錯檔案: {1}"
+ }
+ },
+ {
+ "ID": "DialogModAlreadyExistsMessage",
+ "Translations": {
+ "ar_SA": "التعديل موجود بالفعل",
+ "de_DE": "Mod ist bereits vorhanden",
+ "el_GR": "",
+ "en_US": "Mod already exists",
+ "es_ES": "El mod ya existe",
+ "fr_FR": "Le mod existe déjà",
+ "he_IL": "מוד כבר קיים",
+ "it_IT": "La mod risulta già installata",
+ "ja_JP": "Modはすでに存在します",
+ "ko_KR": "이미 존재하는 모드",
+ "no_NO": "Modifikasjon eksisterer allerede",
+ "pl_PL": "Modyfikacja już istnieje",
+ "pt_BR": "O mod já existe",
+ "ru_RU": "Мод уже существует",
+ "sv_SE": "Modd finns redan",
+ "th_TH": "มีม็อดนี้อยู่แล้ว",
+ "tr_TR": "Mod zaten var",
+ "uk_UA": "Модифікація вже існує",
+ "zh_CN": "MOD 已存在",
+ "zh_TW": "模組已經存在"
+ }
+ },
+ {
+ "ID": "DialogModInvalidMessage",
+ "Translations": {
+ "ar_SA": "المجلد المحدد لا يحتوي على تعديل!",
+ "de_DE": "Das angegebene Verzeichnis enthält keine Mods!",
+ "el_GR": "",
+ "en_US": "The specified directory does not contain a mod!",
+ "es_ES": "¡El directorio especificado no contiene un mod!",
+ "fr_FR": "Le répertoire spécifié ne contient pas de mod !",
+ "he_IL": "התיקייה שצוינה אינה מכילה מוד",
+ "it_IT": "La cartella specificata non contiene nessuna mod!",
+ "ja_JP": "指定したディレクトリにはmodが含まれていません!",
+ "ko_KR": "지정한 디렉터리에 모드가 없습니다!",
+ "no_NO": "Den angitte mappen inneholder ikke en modifikasjon!",
+ "pl_PL": "Podany katalog nie zawiera modyfikacji!",
+ "pt_BR": "O diretório especificado não contém um mod!",
+ "ru_RU": "Выбранная папка не содержит модов",
+ "sv_SE": "Den angivna katalogen innehåller inte en modd!",
+ "th_TH": "ไดเร็กทอรีที่ระบุไม่มี ม็อดอยู่!",
+ "tr_TR": "",
+ "uk_UA": "Вказана тека не містить модифікації!",
+ "zh_CN": "指定的目录找不到 MOD 文件!",
+ "zh_TW": "指定資料夾不包含模組!"
+ }
+ },
+ {
+ "ID": "DialogModDeleteNoParentMessage",
+ "Translations": {
+ "ar_SA": "فشل الحذف: لم يمكن العثور على المجلد الرئيسي للتعديل\"{0}\"!",
+ "de_DE": "Löschen fehlgeschlagen: Das übergeordnete Verzeichnis für den Mod \"{0}\" konnte nicht gefunden werden!",
+ "el_GR": "",
+ "en_US": "Failed to Delete: Could not find the parent directory for mod \"{0}\"!",
+ "es_ES": "Error al eliminar: ¡No se pudo encontrar el directorio principal para el mod \"{0}\"!",
+ "fr_FR": "Échec de la suppression : impossible de trouver le répertoire parent du mod \"{0} \" !",
+ "he_IL": "נכשל למחוק: לא היה ניתן למצוא את תיקיית האב למוד \"{0}\"!\n",
+ "it_IT": "Eliminazione non riuscita: impossibile trovare la directory superiore per la mod \"{0}\"!",
+ "ja_JP": "削除に失敗しました: Mod \"{0}\" の親ディレクトリが見つかりませんでした!",
+ "ko_KR": "삭제 실패 : \"{0}\" 모드의 상위 디렉터리를 찾을 수 없습니다!",
+ "no_NO": "Kunne ikke slette: Fant ikke overordnet mappe for mod \"{0}\"!",
+ "pl_PL": "Nie udało się usunąć: Nie można odnaleźć katalogu nadrzędnego dla modyfikacji \"{0}\"!",
+ "pt_BR": "Falha ao excluir: Não foi possível encontrar o diretório pai do mod \"{0}\"!",
+ "ru_RU": "Невозможно удалить: не удалось найти папку мода \"{0}\"",
+ "sv_SE": "Misslyckades med att ta bort: Kunde inte hitta föräldrakatalogen för modden \"{0}\"!",
+ "th_TH": "ไม่สามารถลบ: ไม่พบไดเร็กทอรีหลักสำหรับ ม็อด \"{0}\"!",
+ "tr_TR": "Silme Başarısız: \"{0}\" Modu için üst dizin bulunamadı! ",
+ "uk_UA": "Не видалено: Не знайдено батьківський каталог (теку) для модифікації \"{0}\"!",
+ "zh_CN": "删除失败:找不到 MOD 的父目录“{0}”!",
+ "zh_TW": "刪除失敗: 無法找到模組「{0}」的父資料夾!"
+ }
+ },
+ {
+ "ID": "DialogDlcNoDlcErrorMessage",
+ "Translations": {
+ "ar_SA": "الملف المحدد لا يحتوي على محتوى إضافي للعنوان المحدد!",
+ "de_DE": "Die angegebene Datei enthält keinen DLC für den ausgewählten Titel!",
+ "el_GR": "Το αρχείο δεν περιέχει DLC για τον επιλεγμένο τίτλο!",
+ "en_US": "The specified file does not contain a DLC for the selected title!",
+ "es_ES": "¡Ese archivo no contiene contenido descargable para el título seleccionado!",
+ "fr_FR": "Le fichier spécifié ne contient pas de DLC pour le titre sélectionné !",
+ "he_IL": "הקובץ שצוין אינו מכיל DLC עבור המשחק שנבחר!",
+ "it_IT": "Il file specificato non contiene un DLC per il titolo selezionato!",
+ "ja_JP": "選択されたファイルはこのタイトル用の DLC ではありません!",
+ "ko_KR": "지정된 파일에 선택한 타이틀의 DLC가 포함되어 있지 않습니다!",
+ "no_NO": "Den angitte filen inneholder ikke en DLC for den valgte tittelen!",
+ "pl_PL": "Określony plik nie zawiera DLC dla wybranego tytułu!",
+ "pt_BR": "O arquivo especificado não contém DLCs para o título selecionado!",
+ "ru_RU": "Указанный файл не содержит DLC для выбранной игры",
+ "sv_SE": "Den angivna filen innehåller inte en DLC för angivet spel!",
+ "th_TH": "ไฟล์ที่ระบุไม่มี DLC สำหรับชื่อที่เลือก!",
+ "tr_TR": "Belirtilen dosya seçilen oyun için DLC içermiyor!",
+ "uk_UA": "Зазначений файл не містить DLC для обраної гри!",
+ "zh_CN": "选择的文件不是当前游戏的 DLC!",
+ "zh_TW": "指定檔案不包含所選遊戲的 DLC!"
+ }
+ },
+ {
+ "ID": "DialogPerformanceCheckLoggingEnabledMessage",
+ "Translations": {
+ "ar_SA": "لقد تم تمكين تسجيل التتبع، والذي تم تصميمه ليتم استخدامه من قبل المطورين فقط.",
+ "de_DE": "Es wurde die Debug Protokollierung aktiviert",
+ "el_GR": "Έχετε ενεργοποιημένη την καταγραφή εντοπισμού σφαλμάτων, η οποία έχει σχεδιαστεί για χρήση μόνο από προγραμματιστές.",
+ "en_US": "You have trace logging enabled, which is designed to be used by developers only.",
+ "es_ES": "Has habilitado los registros debug, diseñados solo para uso de los desarrolladores.",
+ "fr_FR": "Vous avez activé la journalisation des traces, conçue pour être utilisée uniquement par les développeurs.",
+ "he_IL": "הפעלת רישום מעקב, אשר נועד לשמש מפתחים בלבד.",
+ "it_IT": "Hai abilitato il trace logging, che è progettato per essere usato solo dagli sviluppatori.",
+ "ja_JP": "トレースロギングを有効にします. これは開発者のみに有用な機能です.",
+ "ko_KR": "개발자만 사용하도록 설계된 추적 기록이 활성화되어 있습니다.",
+ "no_NO": "Du har sporing aktivert, noe som er designet til å bli brukt av utviklere.",
+ "pl_PL": "Masz włączone rejestrowanie śledzenia, które jest przeznaczone tylko dla programistów.",
+ "pt_BR": "Os logs de depuração estão ativos, esse recurso é feito para ser usado apenas por desenvolvedores.",
+ "ru_RU": "У вас включено ведение журнала отладки, предназначенное только для разработчиков.",
+ "sv_SE": "Du har spårloggning aktiverat som endast är designat att användas av utvecklare.",
+ "th_TH": "คุณได้เปิดใช้งานการบันทึกการติดตาม ซึ่งออกแบบมาเพื่อให้นักพัฒนาใช้เท่านั้น",
+ "tr_TR": "Sadece geliştiriler için dizayn edilen Trace Loglama seçeneği etkin.",
+ "uk_UA": "Ви увімкнули журнал налагодження, призначений лише для розробників.",
+ "zh_CN": "您启用了跟踪日志,该功能仅供开发人员使用。",
+ "zh_TW": "您已啟用追蹤日誌,該功能僅供開發者使用。"
+ }
+ },
+ {
+ "ID": "DialogPerformanceCheckLoggingEnabledConfirmMessage",
+ "Translations": {
+ "ar_SA": "للحصول على الأداء الأمثل، يوصى بتعطيل تسجيل التتبع. هل ترغب في تعطيل تسجيل التتبع الآن؟",
+ "de_DE": "Um eine optimale Leistung zu erzielen, wird empfohlen, die Debug Protokollierung zu deaktivieren. Debug Protokollierung jetzt deaktivieren?",
+ "el_GR": "Για βέλτιστη απόδοση, συνιστάται η απενεργοποίηση καταγραφής εντοπισμού σφαλμάτων. Θέλετε να απενεργοποιήσετε την καταγραφή τώρα;",
+ "en_US": "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
+ "es_ES": "Para un rendimiento óptimo, se recomienda deshabilitar los registros debug. ¿Quieres deshabilitarlos ahora?",
+ "fr_FR": "Pour des performances optimales, il est recommandé de désactiver la journalisation de trace. Souhaitez-vous désactiver la journalisation de trace maintenant ?",
+ "he_IL": "לביצועים מיטביים, מומלץ להשבית את רישום המעקב. האם ברצונך להשבית את רישום המעקב כעת?",
+ "it_IT": "Per prestazioni ottimali, si raccomanda di disabilitare il trace logging. Vuoi disabilitarlo adesso?",
+ "ja_JP": "パフォーマンス最適化のためには,トレースロギングを無効にすることを推奨します. トレースロギングを無効にしてよろしいですか?",
+ "ko_KR": "최적의 성능을 위해서는 추적 기록을 비활성화하는 것이 좋습니다. 지금 추적 기록을 비활성화하시겠습니까?",
+ "no_NO": "For optimal ytelse er det anbefalt å deaktivere spor-logging. Ønsker du å deaktivere spor-logging nå?",
+ "pl_PL": "Aby uzyskać optymalną wydajność, zaleca się wyłączenie rejestrowania śledzenia. Czy chcesz teraz wyłączyć rejestrowanie śledzenia?",
+ "pt_BR": "Para melhor performance, é recomendável desabilitar os logs de depuração. Gostaria de desabilitar os logs de depuração agora?",
+ "ru_RU": "Для оптимальной производительности рекомендуется отключить ведение журнала отладки. Хотите отключить?",
+ "sv_SE": "Det rekommenderas att inaktivera spårloggning för optimal prestanda. Vill du inaktivera spårloggning nu?",
+ "th_TH": "เพื่อประสิทธิภาพสูงสุด ขอแนะนำให้ปิดใช้งานการบันทึกการติดตาม คุณต้องการปิดใช้การบันทึกการติดตามตอนนี้หรือไม่?",
+ "tr_TR": "En iyi performans için trace loglama'nın devre dışı bırakılması tavsiye edilir. Trace loglama seçeneğini şimdi devre dışı bırakmak ister misiniz?",
+ "uk_UA": "Для оптимальної продуктивності рекомендується вимкнути ведення журналу налагодження. Ви хочете вимкнути ведення журналу налагодження зараз?",
+ "zh_CN": "为了获得最佳性能,建议禁用跟踪日志记录。您是否要立即禁用?",
+ "zh_TW": "為獲得最佳效能,建議停用追蹤日誌。您是否要立即停用追蹤日誌嗎?"
+ }
+ },
+ {
+ "ID": "DialogPerformanceCheckShaderDumpEnabledMessage",
+ "Translations": {
+ "ar_SA": "لقد قمت بتمكين تفريغ المظللات، والذي تم تصميمه ليستخدمه المطورون فقط.",
+ "de_DE": "Es wurde das Shader Dumping aktiviert, das nur von Entwicklern verwendet werden soll.",
+ "el_GR": "Έχετε ενεργοποιήσει το Shader Dumping, το οποίο έχει σχεδιαστεί για χρήση μόνο από προγραμματιστές.",
+ "en_US": "You have shader dumping enabled, which is designed to be used by developers only.",
+ "es_ES": "Has habilitado el volcado de sombreadores, diseñado solo para uso de los desarrolladores.",
+ "fr_FR": "Vous avez activé l'extraction des shaders, qui est conçu pour être utilisé par les développeurs uniquement.",
+ "he_IL": "הפעלת השלכת הצללה, שנועדה לשמש מפתחים בלבד.",
+ "it_IT": "Hai abilitato il dump degli shader, che è progettato per essere usato solo dagli sviluppatori.",
+ "ja_JP": "シェーダーダンプを有効にします. これは開発者のみに有用な機能です.",
+ "ko_KR": "개발자만 사용하도록 설계된 셰이더 덤핑이 활성화되어 있습니다.",
+ "no_NO": "Du har aktiv dumping av shader, som bare er laget for å brukes av utviklere.",
+ "pl_PL": "Masz włączone zrzucanie shaderów, które jest przeznaczone tylko dla programistów.",
+ "pt_BR": "O despejo de shaders está ativo, esse recurso é feito para ser usado apenas por desenvolvedores.",
+ "ru_RU": "У вас включен дамп шейдеров, который предназначен только для разработчиков.",
+ "sv_SE": "Du har aktiverat shader dumping som endast är designat att användas av utvecklare.",
+ "th_TH": "คุณได้เปิดใช้งาน การดัมพ์เชเดอร์ ซึ่งออกแบบมาเพื่อให้นักพัฒนาใช้งานเท่านั้น",
+ "tr_TR": "Sadece geliştiriler için dizayn edilen Shader Dumping seçeneği etkin.",
+ "uk_UA": "Ви увімкнули скидання шейдерів, призначений лише для розробників.",
+ "zh_CN": "您启用了着色器转储,该功能仅供开发人员使用。",
+ "zh_TW": "您已啟用著色器傾印,該功能僅供開發者使用。"
+ }
+ },
+ {
+ "ID": "DialogPerformanceCheckShaderDumpEnabledConfirmMessage",
+ "Translations": {
+ "ar_SA": "للحصول على الأداء الأمثل، يوصى بتعطيل تفريغ المظللات. هل ترغب في تعطيل تفريغ المظللات الآن؟",
+ "de_DE": "Für eine optimale Leistung wird empfohlen, das Shader Dumping zu deaktivieren. Shader Dumping jetzt deaktivieren?",
+ "el_GR": "Για βέλτιστη απόδοση, συνιστάται να απενεργοποιήσετε το Shader Dumping. Θέλετε να απενεργοποιήσετε τώρα το Shader Dumping;",
+ "en_US": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
+ "es_ES": "Para un rendimiento óptimo, se recomienda deshabilitar el volcado de sombreadores. ¿Quieres deshabilitarlo ahora?",
+ "fr_FR": "Pour des performances optimales, il est recommandé de désactiver l'extraction des shaders. Souhaitez-vous désactiver l'extraction des shaders maintenant ?",
+ "he_IL": "לביצועים מיטביים, מומלץ להשבית את השלכת הצללה. האם ברצונך להשבית את השלכת הצללה עכשיו?",
+ "it_IT": "Per prestazioni ottimali, si raccomanda di disabilitare il dump degli shader. Vuoi disabilitarlo adesso?",
+ "ja_JP": "パフォーマンス最適化のためには, シェーダーダンプを無効にすることを推奨します. シェーダーダンプを無効にしてよろしいですか?",
+ "ko_KR": "최적의 성능을 위해서는 셰이더 덤핑을 비활성화하는 것이 좋습니다. 지금 셰이더 덤핑을 비활성화하시겠습니까?",
+ "no_NO": "For optimal ytelse er det anbefalt å deaktivere dumping. Ønsker du å deaktivere shader dumping nå?",
+ "pl_PL": "Aby uzyskać optymalną wydajność, zaleca się wyłączenie zrzucania shaderów. Czy chcesz teraz wyłączyć zrzucanie shaderów?",
+ "pt_BR": "Para melhor performance, é recomendável desabilitar o despejo de shaders. Gostaria de desabilitar o despejo de shaders agora?",
+ "ru_RU": "Для оптимальной производительности рекомендуется отключить дамп шейдеров. Хотите отключить дамп шейдеров?",
+ "sv_SE": "Det rekommenderas att inaktivera shader dumping för optimal prestanda. Vill du inaktivera shader dumping nu?",
+ "th_TH": "เพื่อประสิทธิภาพสูงสุด ขอแนะนำให้ปิดใช้การดัมพ์เชเดอร์ คุณต้องการปิดการใช้งานการ ดัมพ์เชเดอร์ ตอนนี้หรือไม่?",
+ "tr_TR": "En iyi performans için Shader Dumping'in devre dışı bırakılması tavsiye edilir. Shader Dumping seçeneğini şimdi devre dışı bırakmak ister misiniz?",
+ "uk_UA": "Для оптимальної продуктивності рекомендується вимкнути скидання шейдерів. Ви хочете вимкнути скидання шейдерів зараз?",
+ "zh_CN": "为了获得最佳性能,建议禁用着色器转储。您是否要立即禁用?",
+ "zh_TW": "為獲得最佳效能,建議停用著色器傾印。您是否要立即停用著色器傾印嗎?"
+ }
+ },
+ {
+ "ID": "DialogLoadAppGameAlreadyLoadedMessage",
+ "Translations": {
+ "ar_SA": "تم تحميل لعبة بالفعل",
+ "de_DE": "Es wurde bereits ein Spiel gestartet",
+ "el_GR": "Ένα παιχνίδι έχει ήδη φορτωθεί",
+ "en_US": "A game has already been loaded",
+ "es_ES": "Ya has cargado un juego",
+ "fr_FR": "Un jeu a déjà été chargé",
+ "he_IL": "ישנו משחק שכבר רץ כעת",
+ "it_IT": "Un gioco è già stato caricato",
+ "ja_JP": "ゲームはすでにロード済みです",
+ "ko_KR": "이미 게임을 불러옴",
+ "no_NO": "Et spill er allerede lastet inn",
+ "pl_PL": "Gra została już załadowana",
+ "pt_BR": "Um jogo já foi carregado",
+ "ru_RU": "Игра уже загружена",
+ "sv_SE": "Ett spel har redan lästs in",
+ "th_TH": "ทำการโหลดเกมเรียบร้อยแล้ว",
+ "tr_TR": "Bir oyun zaten yüklendi",
+ "uk_UA": "Гру вже завантажено",
+ "zh_CN": "游戏已经启动",
+ "zh_TW": "已載入此遊戲"
+ }
+ },
+ {
+ "ID": "DialogLoadAppGameAlreadyLoadedSubMessage",
+ "Translations": {
+ "ar_SA": "الرجاء إيقاف المحاكاة أو إغلاق المحاكي قبل بدء لعبة أخرى.",
+ "de_DE": "Bitte beende die Emulation oder schließe den Emulator, vor dem Starten eines neuen Spiels",
+ "el_GR": "Σταματήστε την εξομοίωση ή κλείστε τον εξομοιωτή πριν ξεκινήσετε ένα άλλο παιχνίδι.",
+ "en_US": "Please stop emulation or close the emulator before launching another game.",
+ "es_ES": "Por favor, detén la emulación o cierra el emulador antes de iniciar otro juego.",
+ "fr_FR": "Veuillez arrêter l'émulation ou fermer l'émulateur avant de lancer un autre jeu.",
+ "he_IL": "אנא הפסק את האמולציה או סגור את האמולטור לפני הפעלת משחק אחר.",
+ "it_IT": "Ferma l'emulazione o chiudi l'emulatore prima di avviare un altro gioco.",
+ "ja_JP": "別のゲームを起動する前に, エミュレーションを中止またはエミュレータを閉じてください.",
+ "ko_KR": "다른 게임을 실행하기 전에 에뮬레이션을 중지하거나 에뮬레이터를 닫으세요.",
+ "no_NO": "Slutt å emulere eller lukk emulatoren før du starter et annet spill.",
+ "pl_PL": "Zatrzymaj emulację lub zamknij emulator przed uruchomieniem innej gry.",
+ "pt_BR": "Por favor, pare a emulação ou feche o emulador antes de abrir outro jogo.",
+ "ru_RU": "Пожалуйста, остановите эмуляцию или закройте эмулятор перед запуском другой игры.",
+ "sv_SE": "Stoppa emuleringen eller stäng emulatorn innan du startar ett annat spel.",
+ "th_TH": "โปรดหยุดการจำลอง หรือปิดโปรแกรมจำลองก่อนที่จะเปิดเกมอื่น",
+ "tr_TR": "Lütfen yeni bir oyun açmadan önce emülasyonu durdurun veya emülatörü kapatın.",
+ "uk_UA": "Зупиніть емуляцію або закрийте емулятор перед запуском іншої гри.",
+ "zh_CN": "请停止模拟或关闭模拟器,再启动另一个游戏。",
+ "zh_TW": "請停止模擬或關閉模擬器,然後再啟動另一款遊戲。"
+ }
+ },
+ {
+ "ID": "DialogUpdateAddUpdateErrorMessage",
+ "Translations": {
+ "ar_SA": "الملف المحدد لا يحتوي على تحديث للعنوان المحدد!",
+ "de_DE": "Die angegebene Datei enthält keine Updates für den ausgewählten Titel!",
+ "el_GR": "Το αρχείο δεν περιέχει ενημέρωση για τον επιλεγμένο τίτλο!",
+ "en_US": "The specified file does not contain an update for the selected title!",
+ "es_ES": "¡Ese archivo no contiene una actualización para el título seleccionado!",
+ "fr_FR": "Le fichier spécifié ne contient pas de mise à jour pour le titre sélectionné !",
+ "he_IL": "הקובץ שצוין אינו מכיל עדכון עבור המשחק שנבחר!",
+ "it_IT": "Il file specificato non contiene un aggiornamento per il titolo selezionato!",
+ "ja_JP": "選択されたファイルはこのタイトル用のアップデートではありません!",
+ "ko_KR": "지정한 파일에 선택한 타이틀에 대한 업데이트가 포함되어 있지 않습니다!",
+ "no_NO": "Den angitte filen inneholder ikke en oppdatering for den valgte tittelen!",
+ "pl_PL": "Określony plik nie zawiera aktualizacji dla wybranego tytułu!",
+ "pt_BR": "O arquivo especificado não contém atualizações para o título selecionado!",
+ "ru_RU": "Указанный файл не содержит обновлений для выбранного приложения",
+ "sv_SE": "Angiven fil innehåller inte en uppdatering för angivet spel!",
+ "th_TH": "ไฟล์ที่ระบุไม่มีการอัพเดตสำหรับชื่อเรื่องที่เลือก!",
+ "tr_TR": "Belirtilen dosya seçilen oyun için güncelleme içermiyor!",
+ "uk_UA": "Зазначений файл не містить оновлення для вибраного заголовка!",
+ "zh_CN": "选择的文件不是当前游戏的更新!",
+ "zh_TW": "指定檔案不包含所選遊戲的更新!"
+ }
+ },
+ {
+ "ID": "DialogSettingsBackendThreadingWarningTitle",
+ "Translations": {
+ "ar_SA": "تحذير - خلفية متعددة المسارات",
+ "de_DE": "Warnung - Render Threading",
+ "el_GR": "Προειδοποίηση - Backend Threading",
+ "en_US": "Warning - Backend Threading",
+ "es_ES": "Advertencia - multihilado de gráficos",
+ "fr_FR": "Avertissement - Backend Threading ",
+ "he_IL": "אזהרה - ריבוי תהליכי רקע",
+ "it_IT": "Avviso - Backend Threading",
+ "ja_JP": "警告 - バックエンドスレッディング",
+ "ko_KR": "경고 - 후단부 스레딩",
+ "no_NO": "Advarsel - Backend Tråd",
+ "pl_PL": "Ostrzeżenie — Wątki Backend",
+ "pt_BR": "Alerta - Enfileiramento do Renderizador Gráfico",
+ "ru_RU": "Предупреждение: многопоточность в бэкенде",
+ "sv_SE": "Varning - Backend Threading",
+ "th_TH": "คำเตือน - การทำเธรดแบ็กเอนด์",
+ "tr_TR": "Uyarı - Backend Threading",
+ "uk_UA": "Попередження - потокове керування сервером",
+ "zh_CN": "警告 - 图形引擎多线程",
+ "zh_TW": "警告 - 後端執行緒處理中"
+ }
+ },
+ {
+ "ID": "DialogSettingsBackendThreadingWarningMessage",
+ "Translations": {
+ "ar_SA": "يجب إعادة تشغيل ريوجينكس بعد تغيير هذا الخيار حتى يتم تطبيقه بالكامل. اعتمادا على النظام الأساسي الخاص بك، قد تحتاج إلى تعطيل تعدد المسارات الخاص ببرنامج الرسومات التشغيل الخاص بك يدويًا عند استخدام الخاص بريوجينكس.",
+ "de_DE": "Ryujinx muss muss neu gestartet werden, damit die Änderungen wirksam werden. Abhängig von dem Betriebssystem muss möglicherweise das Multithreading des Treibers manuell deaktiviert werden, wenn Ryujinx verwendet wird.",
+ "el_GR": "Το Ryujinx πρέπει να επανεκκινηθεί αφού αλλάξει αυτή η επιλογή για να εφαρμοστεί πλήρως. Ανάλογα με την πλατφόρμα σας, μπορεί να χρειαστεί να απενεργοποιήσετε με μη αυτόματο τρόπο το multithreading του ίδιου του προγράμματος οδήγησης όταν χρησιμοποιείτε το Ryujinx.",
+ "en_US": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
+ "es_ES": "Ryujinx debe reiniciarse para aplicar este cambio. Dependiendo de tu plataforma, puede que tengas que desactivar manualmente la optimización enlazada de tus controladores gráficos para usar el multihilo de Ryujinx.",
+ "fr_FR": "Ryujinx doit être redémarré après avoir modifié cette option pour que les changements soient pleinement pris en compte. Selon votre plateforme, il se peut que vous deviez désactiver manuellement le multithreading propre à votre pilote lorsque vous utilisez celui de Ryujinx",
+ "he_IL": "יש להפעיל מחדש את ריוג'ינקס לאחר שינוי אפשרות זו כדי שהיא תחול במלואה. בהתאם לפלטפורמה שלך, ייתכן שיהיה עליך להשבית ידנית את ריבוי ההליכים של ההתקן שלך בעת השימוש ב-ריוג'ינקס.",
+ "it_IT": "Ryujinx deve essere riavviato dopo aver cambiato questa opzione per applicarla completamente. A seconda della tua piattaforma, potrebbe essere necessario disabilitare manualmente il multithreading del driver quando usi quello di Ryujinx.",
+ "ja_JP": "このオプションの変更を完全に適用するには Ryujinx の再起動が必要です. プラットフォームによっては, Ryujinx のものを使用する前に手動でドライバ自身のマルチスレッディングを無効にする必要があるかもしれません.",
+ "ko_KR": "완전히 적용하려면 이 옵션을 변경한 후 Ryujinx를 다시 시작해야 합니다. 플랫폼에 따라 Ryujinx를 사용할 때 드라이버 자체의 다중 스레딩을 수동으로 비활성화해야 할 수도 있습니다.",
+ "no_NO": "Ryujinx må startes på nytt etter at dette alternativet er endret slik at det tas i bruk helt. Avhengig av plattformen din, må du kanskje manuelt skru av driveren's egen flertråder når du bruker Ryujinx's.",
+ "pl_PL": "Ryujinx musi zostać ponownie uruchomiony po zmianie tej opcji, aby działał w pełni. W zależności od platformy może być konieczne ręczne wyłączenie sterownika wielowątkowości podczas korzystania z Ryujinx.",
+ "pt_BR": "Ryujinx precisa ser reiniciado após mudar essa opção para que ela tenha efeito. Dependendo da sua plataforma, pode ser preciso desabilitar o multithreading do driver de vídeo quando usar o Ryujinx.",
+ "ru_RU": "Для применения этой настройки необходимо перезапустить Ryujinx. В зависимости от используемой вами операционной системы, вам может потребоваться вручную отключить многопоточность драйвера при использовании Ryujinx.",
+ "sv_SE": "Ryujinx måste startas om efter att denna inställning ändras för att verkställa den. Beroende på din plattform så kanske du måste manuellt inaktivera drivrutinens egna multithreading när Ryujinx används.",
+ "th_TH": "Ryujinx ต้องรีสตาร์ทหลังจากเปลี่ยนตัวเลือกนี้จึงจะใช้งานได้อย่างสมบูรณ์ คุณอาจต้องปิดการใช้งาน มัลติเธรด ของไดรเวอร์ของคุณด้วยตนเองเมื่อใช้ Ryujinx ทั้งนี้ขึ้นอยู่กับแพลตฟอร์มของคุณ",
+ "tr_TR": "Bu seçeneğin tamamen uygulanması için Ryujinx'in kapatıp açılması gerekir. Kullandığınız işletim sistemine bağlı olarak, Ryujinx'in multithreading'ini kullanırken driver'ınızın multithreading seçeneğini kapatmanız gerekebilir.",
+ "uk_UA": "Ryujinx потрібно перезапустити після зміни цього параметра, щоб він застосовувався повністю. Залежно від вашої платформи вам може знадобитися вручну вимкнути власну багатопотоковість драйвера під час використання Ryujinx.",
+ "zh_CN": "更改此选项后,必须重启 Ryujinx 模拟器才能生效。\n\n当启用图形引擎多线程时,根据显卡不同,您可能需要手动禁用显卡驱动程序自身的多线程(线程优化)。",
+ "zh_TW": "變更此選項後,必須重新啟動 Ryujinx 才能完全生效。使用 Ryujinx 的多執行緒功能時,可能需要手動停用驅動程式本身的多執行緒功能,這取決於您的平台。"
+ }
+ },
+ {
+ "ID": "DialogModManagerDeletionWarningMessage",
+ "Translations": {
+ "ar_SA": "أنت على وشك حذف التعديل: {0}\n\nهل انت متأكد انك تريد المتابعة؟",
+ "de_DE": "Du bist dabei, diesen Mod zu lösche. {0}\n\nMöchtest du wirklich fortfahren?",
+ "el_GR": "",
+ "en_US": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
+ "es_ES": "Estás a punto de eliminar el mod: {0}\n\n¿Estás seguro de que quieres continuar?",
+ "fr_FR": "Vous êtes sur le point de supprimer le mod : {0}\n\nÊtes-vous sûr de vouloir continuer ?",
+ "he_IL": "אתה עומד למחוק את המוד: {0}\nהאם אתה בטוח שאתה רוצה להמשיך?",
+ "it_IT": "Stai per eliminare la mod: {0}\n\nConfermi di voler procedere?",
+ "ja_JP": "以下のModを削除しようとしています: {0}\n\n続行してもよろしいですか?",
+ "ko_KR": "모드 삭제 : {0}\n\n계속하시겠습니까?",
+ "no_NO": "Du er i ferd med å slette modifikasjonen: {0}\n\ner du sikker på at du vil fortsette?",
+ "pl_PL": "Zamierzasz usunąć modyfikacje: {0}\n\nCzy na pewno chcesz kontynuować?",
+ "pt_BR": "Você está prestes a excluir o mod: {0}\n\nTem certeza de que deseja continuar?",
+ "ru_RU": "Вы сейчас удалите мод: {0}\n\nВы уверены, что хотите продолжить?",
+ "sv_SE": "Du är på väg att ta bort modden: {0}\n\nÄr du säker på att du vill fortsätta?",
+ "th_TH": "คุณกำลังจะลบ ม็อด: {0}\n\nคุณแน่ใจหรือไม่ว่าต้องการดำเนินการต่อ?",
+ "tr_TR": "",
+ "uk_UA": "Ви збираєтесь видалити модифікацію: {0}\n\nВи дійсно бажаєте продовжити?",
+ "zh_CN": "您即将删除 MOD:{0} \n\n确定吗?",
+ "zh_TW": "您將刪除模組: {0}\n\n您確定要繼續嗎?"
+ }
+ },
+ {
+ "ID": "DialogModManagerDeletionAllWarningMessage",
+ "Translations": {
+ "ar_SA": "أنت على وشك حذف كافة التعديلات لهذا العنوان.\n\nهل انت متأكد انك تريد المتابعة؟",
+ "de_DE": "Du bist dabei, alle Mods für diesen Titel zu löschen.\n\nMöchtest du wirklich fortfahren?",
+ "el_GR": "",
+ "en_US": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
+ "es_ES": "Estás a punto de eliminar todos los Mods para este título.\n\n¿Estás seguro de que quieres continuar?",
+ "fr_FR": "Vous êtes sur le point de supprimer tous les mods pour ce titre.\n\nÊtes-vous sûr de vouloir continuer ?",
+ "he_IL": "אתה עומד למחוק את כל המודים בשביל משחק זה.\n\nהאם אתה בטוח שאתה רוצה להמשיך?",
+ "it_IT": "Stai per eliminare tutte le mod per questo titolo.\n\nVuoi davvero procedere?",
+ "ja_JP": "このタイトルの Mod をすべて削除しようとしています.\n\n続行してもよろしいですか?",
+ "ko_KR": "이 타이틀에 대한 모드를 모두 삭제하려고 합니다.\n\n계속하시겠습니까?",
+ "no_NO": "Du er i ferd med å slette alle modifikasjonene for denne tittelen: {0}\n\ner du sikker på at du vil fortsette?",
+ "pl_PL": "Zamierzasz usunąć wszystkie modyfikacje dla wybranego tytułu: {0}\n\nCzy na pewno chcesz kontynuować?",
+ "pt_BR": "Você está prestes a excluir todos os mods para este jogo.\n\nTem certeza de que deseja continuar?",
+ "ru_RU": "Вы сейчас удалите все выбранные моды для этой игры.\n\nВы уверены, что хотите продолжить?",
+ "sv_SE": "Du är på väg att ta bort alla moddar för detta spel.\n\nÄr du säker på att du vill fortsätta?",
+ "th_TH": "คุณกำลังจะลบม็อดทั้งหมดสำหรับชื่อนี้\n\nคุณแน่ใจหรือไม่ว่าต้องการดำเนินการต่อ?",
+ "tr_TR": "",
+ "uk_UA": "Ви збираєтесь видалити всі модифікації для цього Додатка.\n\nВи дійсно бажаєте продовжити?",
+ "zh_CN": "您即将删除该游戏的所有 MOD,\n\n确定吗?",
+ "zh_TW": "您即將刪除此遊戲的所有模組。\n\n您確定要繼續嗎?"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsFeaturesOptions",
+ "Translations": {
+ "ar_SA": "المميزات",
+ "de_DE": "Erweiterungen",
+ "el_GR": "Χαρακτηριστικά",
+ "en_US": "Features",
+ "es_ES": "Funcionalidades",
+ "fr_FR": "Fonctionnalités",
+ "he_IL": "אפשרויות",
+ "it_IT": "Funzionalità",
+ "ja_JP": "機能",
+ "ko_KR": "기능",
+ "no_NO": "Funksjoner",
+ "pl_PL": "Funkcje",
+ "pt_BR": "Recursos",
+ "ru_RU": "Функции",
+ "sv_SE": "Funktioner",
+ "th_TH": "คุณสมบัติ",
+ "tr_TR": "Özellikler",
+ "uk_UA": "Особливості",
+ "zh_CN": "功能",
+ "zh_TW": "功能"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsBackendMultithreading",
+ "Translations": {
+ "ar_SA": "تعدد المسارات لخلفية الرسومات:",
+ "de_DE": "Grafik-Backend Multithreading:",
+ "el_GR": "Πολυνηματική Επεξεργασία Γραφικών:",
+ "en_US": "Graphics Backend Multithreading:",
+ "es_ES": "Multihilado del motor gráfico:",
+ "fr_FR": "Interface graphique multithread :",
+ "he_IL": "אחראי גרפיקה רב-תהליכי:",
+ "it_IT": "Multithreading del backend grafico:",
+ "ja_JP": "グラフィックスバックエンドのマルチスレッド実行:",
+ "ko_KR": "그래픽 후단부 다중 스레딩 :",
+ "no_NO": "Grafikk Backend Fleroppgavekjøring",
+ "pl_PL": "Wielowątkowość Backendu Graficznego:",
+ "pt_BR": "Multi Enfileiramento do Renderizador Gráfico:",
+ "ru_RU": "Многопоточность графического бэкенда:",
+ "sv_SE": "Multitrådning för grafikbakände:",
+ "th_TH": "มัลติเธรด กราฟิกเบื้องหลัง:",
+ "tr_TR": "Grafik Backend Multithreading:",
+ "uk_UA": "Багатопотоковість графічного сервера:",
+ "zh_CN": "图形引擎多线程:",
+ "zh_TW": "圖形後端多執行緒:"
+ }
+ },
+ {
+ "ID": "CommonAuto",
+ "Translations": {
+ "ar_SA": "تلقائي",
+ "de_DE": "",
+ "el_GR": "Αυτόματο",
+ "en_US": "Auto",
+ "es_ES": "Automático",
+ "fr_FR": "",
+ "he_IL": "אוטומטי",
+ "it_IT": "Automatico",
+ "ja_JP": "自動",
+ "ko_KR": "자동",
+ "no_NO": "Automatisk",
+ "pl_PL": "",
+ "pt_BR": "Automático",
+ "ru_RU": "Автоматически",
+ "sv_SE": "Automatiskt",
+ "th_TH": "อัตโนมัติ",
+ "tr_TR": "Otomatik",
+ "uk_UA": "Авто",
+ "zh_CN": "自动(推荐)",
+ "zh_TW": "自動"
+ }
+ },
+ {
+ "ID": "CommonOff",
+ "Translations": {
+ "ar_SA": "معطل",
+ "de_DE": "Aus",
+ "el_GR": "Ανενεργό",
+ "en_US": "Off",
+ "es_ES": "Desactivado",
+ "fr_FR": "Désactivé",
+ "he_IL": "כבוי",
+ "it_IT": "Disattivato",
+ "ja_JP": "オフ",
+ "ko_KR": "끔",
+ "no_NO": "Av",
+ "pl_PL": "Wyłączone",
+ "pt_BR": "Desligado",
+ "ru_RU": "Выключено",
+ "sv_SE": "Av",
+ "th_TH": "ปิดการใช้งาน",
+ "tr_TR": "Kapalı",
+ "uk_UA": "Вимкнути",
+ "zh_CN": "关闭",
+ "zh_TW": "關閉"
+ }
+ },
+ {
+ "ID": "CommonOn",
+ "Translations": {
+ "ar_SA": "تشغيل",
+ "de_DE": "An",
+ "el_GR": "Ενεργό",
+ "en_US": "On",
+ "es_ES": "Activado",
+ "fr_FR": "Activé",
+ "he_IL": "דלוק",
+ "it_IT": "Attivo",
+ "ja_JP": "オン",
+ "ko_KR": "켬",
+ "no_NO": "På",
+ "pl_PL": "Włączone",
+ "pt_BR": "Ligado",
+ "ru_RU": "Включено",
+ "sv_SE": "På",
+ "th_TH": "เปิดใช้งาน",
+ "tr_TR": "Açık",
+ "uk_UA": "Увімкнути",
+ "zh_CN": "打开",
+ "zh_TW": "開啟"
+ }
+ },
+ {
+ "ID": "InputDialogYes",
+ "Translations": {
+ "ar_SA": "نعم",
+ "de_DE": "Ja",
+ "el_GR": "Ναι",
+ "en_US": "Yes",
+ "es_ES": "Sí",
+ "fr_FR": "Oui",
+ "he_IL": "כן",
+ "it_IT": "Sì",
+ "ja_JP": "はい",
+ "ko_KR": "예",
+ "no_NO": "Ja",
+ "pl_PL": "Tak",
+ "pt_BR": "Sim",
+ "ru_RU": "Да",
+ "sv_SE": "Ja",
+ "th_TH": "ใช่",
+ "tr_TR": "Evet",
+ "uk_UA": "Так",
+ "zh_CN": "是",
+ "zh_TW": "是"
+ }
+ },
+ {
+ "ID": "InputDialogNo",
+ "Translations": {
+ "ar_SA": "لا",
+ "de_DE": "Nein",
+ "el_GR": "Όχι",
+ "en_US": "No",
+ "es_ES": "",
+ "fr_FR": "Non",
+ "he_IL": "לא",
+ "it_IT": "",
+ "ja_JP": "いいえ",
+ "ko_KR": "아니오",
+ "no_NO": "Nei",
+ "pl_PL": "Nie",
+ "pt_BR": "Não",
+ "ru_RU": "Нет",
+ "sv_SE": "Nej",
+ "th_TH": "ไม่ใช่",
+ "tr_TR": "Hayır",
+ "uk_UA": "Ні",
+ "zh_CN": "否",
+ "zh_TW": "否"
+ }
+ },
+ {
+ "ID": "DialogProfileInvalidProfileNameErrorMessage",
+ "Translations": {
+ "ar_SA": "يحتوي اسم الملف على أحرف غير صالحة. يرجى المحاولة مرة أخرى.",
+ "de_DE": "Der Dateiname enthält ungültige Zeichen. Bitte erneut versuchen.",
+ "el_GR": "Το όνομα αρχείου περιέχει μη έγκυρους χαρακτήρες. Παρακαλώ προσπαθήστε ξανά.",
+ "en_US": "The file name contains invalid characters. Please try again.",
+ "es_ES": "El nombre de archivo contiene caracteres inválidos. Por favor, inténtalo de nuevo.",
+ "fr_FR": "Le nom du fichier contient des caractères invalides. Veuillez réessayer.",
+ "he_IL": "שם הקובץ מכיל תווים לא חוקיים. אנא נסה שוב.",
+ "it_IT": "Il nome del file contiene dei caratteri non validi. Riprova.",
+ "ja_JP": "プロファイル名に無効な文字が含まれています. 再度試してみてください.",
+ "ko_KR": "파일 이름에 잘못된 문자가 포함되어 있습니다. 다시 시도하세요.",
+ "no_NO": "Filnavnet inneholder ugyldige tegn. Prøv på nytt.",
+ "pl_PL": "Nazwa pliku zawiera nieprawidłowe znaki. Proszę spróbuj ponownie.",
+ "pt_BR": "O nome do arquivo contém caracteres inválidos. Por favor, tente novamente.",
+ "ru_RU": "Имя файла содержит недопустимые символы. Пожалуйста, попробуйте еще раз.",
+ "sv_SE": "Filnamnet innehåller ogiltiga tecken. Försök igen.",
+ "th_TH": "ชื่อไฟล์ประกอบด้วยอักขระที่ไม่ถูกต้อง กรุณาลองอีกครั้ง",
+ "tr_TR": "Dosya adı geçersiz karakter içeriyor. Lütfen tekrar deneyin.",
+ "uk_UA": "Ім'я файлу містить неприпустимі символи. Будь ласка, спробуйте ще раз.",
+ "zh_CN": "文件名包含无效字符,请重试。",
+ "zh_TW": "檔案名稱包含無效字元。請重試。"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsPauseEmulation",
+ "Translations": {
+ "ar_SA": "إيقاف مؤقت",
+ "de_DE": "",
+ "el_GR": "Παύση",
+ "en_US": "Pause",
+ "es_ES": "Pausar",
+ "fr_FR": "",
+ "he_IL": "הפסק",
+ "it_IT": "Metti in pausa",
+ "ja_JP": "一時停止",
+ "ko_KR": "일시 중지",
+ "no_NO": "Stans midlertidig",
+ "pl_PL": "Pauza",
+ "pt_BR": "Pausar",
+ "ru_RU": "Пауза эмуляции",
+ "sv_SE": "Paus",
+ "th_TH": "หยุดชั่วคราว",
+ "tr_TR": "Durdur",
+ "uk_UA": "Пауза",
+ "zh_CN": "暂停",
+ "zh_TW": "暫停"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsResumeEmulation",
+ "Translations": {
+ "ar_SA": "استئناف",
+ "de_DE": "Fortsetzen",
+ "el_GR": "Συνέχιση",
+ "en_US": "Resume",
+ "es_ES": "Reanudar",
+ "fr_FR": "Reprendre",
+ "he_IL": "המשך",
+ "it_IT": "Riprendi",
+ "ja_JP": "再開",
+ "ko_KR": "다시 시작",
+ "no_NO": "Gjenoppta",
+ "pl_PL": "Wznów",
+ "pt_BR": "Resumir",
+ "ru_RU": "Продолжить",
+ "sv_SE": "Återuppta",
+ "th_TH": "ดำเนินการต่อ",
+ "tr_TR": "Devam Et",
+ "uk_UA": "Продовжити",
+ "zh_CN": "继续",
+ "zh_TW": "繼續"
+ }
+ },
+ {
+ "ID": "AboutUrlTooltipMessage",
+ "Translations": {
+ "ar_SA": "انقر لفتح موقع ريوجينكس في متصفحك الافتراضي.",
+ "de_DE": "Klicke hier, um die Ryujinx Website im Standardbrowser zu öffnen.",
+ "el_GR": "Κάντε κλικ για να ανοίξετε τον ιστότοπο Ryujinx στο προεπιλεγμένο πρόγραμμα περιήγησης.",
+ "en_US": "Click to open the Ryujinx website in your default browser.",
+ "es_ES": "Haz clic para abrir el sitio web de Ryujinx en tu navegador predeterminado.",
+ "fr_FR": "Cliquez pour ouvrir le site de Ryujinx dans votre navigateur par défaut",
+ "he_IL": "לחץ כדי לפתוח את אתר ריוג'ינקס בדפדפן ברירת המחדל שלך.",
+ "it_IT": "Clicca per aprire il sito web di Ryujinx nel tuo browser predefinito.",
+ "ja_JP": "クリックするとデフォルトのブラウザで Ryujinx のウェブサイトを開きます.",
+ "ko_KR": "클릭하면 기본 브라우저에서 Ryujinx 웹사이트가 열립니다.",
+ "no_NO": "Klikk for å åpne Ryujinx nettsiden i din standardnettleser.",
+ "pl_PL": "Kliknij, aby otworzyć stronę Ryujinx w domyślnej przeglądarce.",
+ "pt_BR": "Clique para abrir o site do Ryujinx no seu navegador padrão.",
+ "ru_RU": "Нажмите, чтобы открыть веб-сайт Ryujinx в браузере",
+ "sv_SE": "Klicka för att öppna Ryujinx webbsida i din webbläsare.",
+ "th_TH": "คลิกเพื่อเปิดเว็บไซต์ Ryujinx บนเบราว์เซอร์เริ่มต้นของคุณ",
+ "tr_TR": "Ryujinx'in websitesini varsayılan tarayıcınızda açmak için tıklayın.",
+ "uk_UA": "Натисніть, щоб відкрити сайт Ryujinx у браузері за замовчування.",
+ "zh_CN": "在浏览器中打开 Ryujinx 模拟器官网。",
+ "zh_TW": "在預設瀏覽器中開啟 Ryujinx 網站。"
+ }
+ },
+ {
+ "ID": "AboutDisclaimerMessage",
+ "Translations": {
+ "ar_SA": "ريوجينكس لا ينتمي إلى نينتندو™،\nأو أي من شركائها بأي شكل من الأشكال.",
+ "de_DE": "Ryujinx ist in keinster Weise weder mit Nintendo™, \nnoch mit deren Partnern verbunden.",
+ "el_GR": "Το Ryujinx δεν είναι συνδεδεμένο με τη Nintendo™,\nούτε με κανέναν από τους συνεργάτες της, με οποιονδήποτε τρόπο.",
+ "en_US": "Ryujinx is not affiliated with Nintendo™,\nor any of its partners, in any way.",
+ "es_ES": "Ryujinx no tiene afiliación alguna con Nintendo™,\nni con ninguno de sus socios.",
+ "fr_FR": "Ryujinx n’est en aucun cas affilié à Nintendo™,\nni à aucun de ses partenaires, de quelque manière que ce soit.",
+ "he_IL": "ריוג'ינקס אינה מזוהת עם נינטנדו,\nאו שוטפייה בכל דרך שהיא.",
+ "it_IT": "Ryujinx non è affiliato con Nintendo™,\no i suoi partner, in alcun modo.",
+ "ja_JP": "Ryujinx は Nintendo™ および\nそのパートナー企業とは一切関係ありません.",
+ "ko_KR": "Ryujinx는 Nintendo™\n또는 그 파트너와 제휴한 바가 없습니다.",
+ "no_NO": "Ryujinx er ikke knyttet til NintendoTM,\neller noen av samarbeidspartnerne sine, på noen som helst måte.",
+ "pl_PL": "Ryujinx nie jest w żaden sposób powiązany z Nintendo™,\nani z żadnym z jej partnerów.",
+ "pt_BR": "Ryujinx não é afiliado com a Nintendo™,\nou qualquer um de seus parceiros, de nenhum modo.",
+ "ru_RU": "Ryujinx никоим образом не связан ни с Nintendo™, ни с кем-либо из ее партнеров.",
+ "sv_SE": "Ryujinx har ingen koppling till Nintendo™,\neller någon av dess samarbetspartners.",
+ "th_TH": "ทางผู้พัฒนาโปรแกรม Ryujinx ไม่มีส่วนเกี่ยวข้องกับทางบริษัท Nintendo™\nหรือพันธมิตรใดๆ ทั้งสิ้น!",
+ "tr_TR": "Ryujinx, Nintendo™ veya ortaklarıyla herhangi bir şekilde bağlantılı değildir.",
+ "uk_UA": "Ryujinx жодним чином не пов’язаний з Nintendo™,\nчи будь-яким із їхніх партнерів.",
+ "zh_CN": "Ryujinx 与 Nintendo™ 以及其合作伙伴没有任何关联。",
+ "zh_TW": "Ryujinx 和 Nintendo™\n或其任何合作夥伴完全沒有關聯。"
+ }
+ },
+ {
+ "ID": "AboutAmiiboDisclaimerMessage",
+ "Translations": {
+ "ar_SA": "AmiiboAPI (www.amiiboapi.com) يتم \nاستخدامه في محاكاة أمبيو لدينا.",
+ "de_DE": "AmiiboAPI (www.amiiboapi.com) wird in unserer Amiibo \nEmulation benutzt.",
+ "el_GR": "Το AmiiboAPI (www.amiiboapi.com) χρησιμοποιείται\nστην προσομοίωση Amiibo.",
+ "en_US": "AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.",
+ "es_ES": "Utilizamos AmiiboAPI (www.amiiboapi.com)\nen nuestra emulación de Amiibo.",
+ "fr_FR": "AmiiboAPI (www.amiiboapi.com) est utilisé\ndans notre émulation Amiibo.",
+ "he_IL": "ממשק אמיבו (www.amiiboapi.com) משומש בהדמיית האמיבו שלנו.",
+ "it_IT": "AmiiboAPI (www.amiiboapi.com) è usata\nnella nostra emulazione Amiibo.",
+ "ja_JP": "AmiiboAPI (www.amiiboapi.com) は\nAmiibo エミュレーションに使用されています.",
+ "ko_KR": "AmiiboAPI(www.amiiboapi.com)는\nAmiibo 에뮬레이션에 사용됩니다.",
+ "no_NO": "AmiiboAPI (www.amiiboapi.com) brukes sammen med\ni vår Amiibo-emulsjon.",
+ "pl_PL": "AmiiboAPI (www.amiiboapi.com) jest używane\nw naszej emulacji Amiibo.",
+ "pt_BR": "AmiiboAPI (www.amiiboapi.com) é usado\nem nossa emulação de Amiibo.",
+ "ru_RU": "Amiibo API (www.amiiboapi.com) используется для эмуляции Amiibo.",
+ "sv_SE": "AmiiboAPI (www.amiiboapi.com) används\ni vår Amiibo-emulation.",
+ "th_TH": "AmiiboAPI (www.amiiboapi.com) ถูกใช้\nในการจำลอง อะมิโบ ของเรา",
+ "tr_TR": "Amiibo emülasyonumuzda \nAmiiboAPI (www.amiiboapi.com) kullanılmaktadır.",
+ "uk_UA": "AmiiboAPI (www.amiiboapi.com) використовується в нашій емуляції Amiibo.",
+ "zh_CN": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com)。",
+ "zh_TW": "我們在 Amiibo 模擬中\n使用了 AmiiboAPI (www.amiiboapi.com)。"
+ }
+ },
+ {
+ "ID": "AboutGitLabUrlTooltipMessage",
+ "Translations": {
+ "ar_SA": "انقر لفتح صفحة ريوجينكس في غيت هاب في متصفحك الافتراضي.",
+ "de_DE": "Klicke hier, um die Ryujinx GitLab Seite im Standardbrowser zu öffnen.",
+ "el_GR": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx GitLab στο προεπιλεγμένο πρόγραμμα περιήγησης.",
+ "en_US": "Click to open the Ryujinx GitLab page in your default browser.",
+ "es_ES": "Haz clic para abrir el GitLab de Ryujinx en tu navegador predeterminado.",
+ "fr_FR": "Cliquez pour ouvrir la page GitLab de Ryujinx dans votre navigateur par défaut.",
+ "he_IL": "לחץ כדי לפתוח את דף הגיטהב של ריוג'ינקס בדפדפן ברירת המחדל שלך.",
+ "it_IT": "Clicca per aprire la pagina GitLab di Ryujinx nel tuo browser predefinito.",
+ "ja_JP": "クリックするとデフォルトのブラウザで Ryujinx の GitLab ページを開きます.",
+ "ko_KR": "클릭하면 기본 브라우저에서 Ryujinx GitLab 페이지가 열립니다.",
+ "no_NO": "Klikk for å åpne Ryujinx GitLab siden i din standardnettleser.",
+ "pl_PL": "Kliknij, aby otworzyć stronę GitLab Ryujinx w domyślnej przeglądarce.",
+ "pt_BR": "Clique para abrir a página do GitLab do Ryujinx no seu navegador padrão.",
+ "ru_RU": "Нажмите, чтобы открыть страницу Ryujinx на GitLab",
+ "sv_SE": "Klicka för att öppna Ryujinx GitLab-sida i din webbläsare.",
+ "th_TH": "คลิกเพื่อเปิดหน้า GitLab ของ Ryujinx บนเบราว์เซอร์เริ่มต้นของคุณ",
+ "tr_TR": "Ryujinx'in GitLab sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
+ "uk_UA": "Натисніть, щоб відкрити сторінку GitLab Ryujinx у браузері.",
+ "zh_CN": "在浏览器中打开 Ryujinx 的 GitLab 代码库。",
+ "zh_TW": "在預設瀏覽器中開啟 Ryujinx 的 GitLab 網頁。"
+ }
+ },
+ {
+ "ID": "AboutDiscordUrlTooltipMessage",
+ "Translations": {
+ "ar_SA": "انقر لفتح دعوة إلى خادم ريوجينكس في ديكسورد في متصفحك الافتراضي.",
+ "de_DE": "Klicke hier, um eine Einladung zum Ryujinx Discord Server im Standardbrowser zu öffnen.",
+ "el_GR": "Κάντε κλικ για να ανοίξετε μία πρόσκληση στον διακομιστή Ryujinx Discord στο προεπιλεγμένο πρόγραμμα περιήγησης.",
+ "en_US": "Click to open an invite to the Ryujinx Discord server in your default browser.",
+ "es_ES": "Haz clic para recibir una invitación al Discord de Ryujinx en tu navegador predeterminado.",
+ "fr_FR": "Cliquez pour ouvrir une invitation au serveur Discord de Ryujinx dans votre navigateur par défaut.",
+ "he_IL": "לחץ כדי לפתוח הזמנה לשרת הדיסקורד של ריוג'ינקס בדפדפן ברירת המחדל שלך.",
+ "it_IT": "Clicca per aprire un invito al server Discord di Ryujinx nel tuo browser predefinito.",
+ "ja_JP": "クリックするとデフォルトのブラウザで Ryujinx の Discord サーバを開きます.",
+ "ko_KR": "클릭하면 기본 브라우저에서 Ryujinx 디스코드 서버 초대장이 열립니다.",
+ "no_NO": "Klikk for å åpne en invitasjon til Ryujinx Discord-serveren i nettleseren din.",
+ "pl_PL": "Kliknij, aby otworzyć zaproszenie na serwer Discord Ryujinx w domyślnej przeglądarce.",
+ "pt_BR": "Clique para abrir um convite ao servidor do Discord do Ryujinx no seu navegador padrão.",
+ "ru_RU": "Нажмите, чтобы открыть приглашение на сервер Ryujinx в Discord",
+ "sv_SE": "Klicka för att öppna en inbjudan till Ryujinx Discord-server i din webbläsare.",
+ "th_TH": "คลิกเพื่อเปิดคำเชิญเข้าสู่เซิร์ฟเวอร์ Discord ของ Ryujinx บนเบราว์เซอร์เริ่มต้นของคุณ",
+ "tr_TR": "Varsayılan tarayıcınızda Ryujinx'in Discord'una bir davet açmak için tıklayın.",
+ "uk_UA": "Натисніть, щоб відкрити запрошення на сервер Discord Ryujinx у браузері.",
+ "zh_CN": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
+ "zh_TW": "在預設瀏覽器中開啟 Ryujinx 的 Discord 邀請連結。"
+ }
+ },
+ {
+ "ID": "AboutRyujinxAboutTitle",
+ "Translations": {
+ "ar_SA": "حول:",
+ "de_DE": "Über:",
+ "el_GR": "Σχετικά με:",
+ "en_US": "About:",
+ "es_ES": "Acerca de:",
+ "fr_FR": "À propos :",
+ "he_IL": "אודות:",
+ "it_IT": "Informazioni:",
+ "ja_JP": "Ryujinx について:",
+ "ko_KR": "정보 :",
+ "no_NO": "Om:",
+ "pl_PL": "O Aplikacji:",
+ "pt_BR": "Sobre:",
+ "ru_RU": "О программе:",
+ "sv_SE": "Om:",
+ "th_TH": "เกี่ยวกับ:",
+ "tr_TR": "Hakkında:",
+ "uk_UA": "Про програму:",
+ "zh_CN": "关于:",
+ "zh_TW": "關於:"
+ }
+ },
+ {
+ "ID": "AboutRyujinxAboutContent",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Ryujinx is an emulator for the Nintendo Switch™ 1.\nGet all the latest news in our Discord.\nDevelopers interested in contributing can find out more on our GitLab or Discord.",
+ "es_ES": "",
+ "fr_FR": "Ryujinx est un émulateur pour la Nintendo Switch™ 1.\nObtenez les dernières nouvelles sur notre Discord.\nLes développeurs souhaitant contribuer peuvent en savoir plus sur notre GitLab ou Discord.",
+ "he_IL": "",
+ "it_IT": "Ryujinx è un emulatore della console Nintendo Switch™ 1.\nRimani aggiornato sulle ultime novità nel nostro server Discord.\nGli sviluppatori interessati a contribuire possono trovare maggiori informazioni su Discord o sulla nostra pagina GitLab.",
+ "ja_JP": "",
+ "ko_KR": "Ryujinx는 Nintendo Switch™ 1용 에뮬레이터입니다.\n모든 최신 소식을 Discord에서 확인하세요.\n기여에 관심이 있는 개발자는 GitLab 또는 Discord에서 자세한 내용을 확인할 수 있습니다.",
+ "no_NO": "Ryujinx er en emulator for Nintendo Switch™ 1\nVennligst støtt oss på Patreon.\nFå alle de siste nyhetene på vår Twitter eller Discord.\nUtviklere som er interessert i å bidra kan finne ut mer på GitLab eller Discord.",
+ "pl_PL": "",
+ "pt_BR": "Ryujinx é um emulador de Nintendo Switch™ 1.\nReceba todas as últimas notícias em nosso Discord.\nDesenvolvedores interessados em contribuir podem descobrir mais em nosso GitLab ou Discord.",
+ "ru_RU": "Ryujinx - это эмулятор для Nintendo Switch™ 1.\nПолучайте все последние новости разработки в нашем Discord.\nРазработчики, заинтересованные в участии, могут узнать больше на нашем GitLab или Discord.",
+ "sv_SE": "Ryujinx är en emulator för Nintendo Switch™ 1.\nFå de senaste nyheterna via vår Discord.\nUtvecklare som är intresserade att bidra kan hitta mer info på vår GitLab eller Discord.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Ryujinx — це емулятор для Nintendo Switch™ 1.\nОстанні новини можна отримати в нашому Discord.\nРозробники, що бажають долучитись до розробки та зробити свій внесок, можуть отримати більше інформації на нашому GitLab або в Discord.",
+ "zh_CN": "Ryujinx 是一个 Nintendo Switch™ 1 模拟器。\n有兴趣做出贡献的开发者可以在我们的 GitLab 或 Discord 上了解更多信息。\n",
+ "zh_TW": "Ryujinx 是一款 Nintendo Switch™ 1 模擬器。\n關注我們的 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者,可以在我們的 GitLab 或 Discord 上了解更多資訊。"
+ }
+ },
+ {
+ "ID": "AboutRyujinxMaintainersTitle",
+ "Translations": {
+ "ar_SA": "تتم صيانته بواسطة:",
+ "de_DE": "Entwickelt von:",
+ "el_GR": "Συντηρείται από:",
+ "en_US": "Maintained By:",
+ "es_ES": "Mantenido por:",
+ "fr_FR": "Maintenu par :",
+ "he_IL": "מתוחזק על ידי:",
+ "it_IT": "Mantenuto da:",
+ "ja_JP": "開発者:",
+ "ko_KR": "유지 관리 :",
+ "no_NO": "Vedlikeholdt av:",
+ "pl_PL": "Utrzymywany Przez:",
+ "pt_BR": "Mantido por:",
+ "ru_RU": "Разработка:",
+ "sv_SE": "Underhålls av:",
+ "th_TH": "ได้รับการดูแลโดย:",
+ "tr_TR": "Geliştiriciler:",
+ "uk_UA": "Підтримується:",
+ "zh_CN": "开发维护人员名单:",
+ "zh_TW": "維護者:"
+ }
+ },
+ {
+ "ID": "AboutRyujinxFormerMaintainersTitle",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Formerly Maintained By:",
+ "es_ES": "",
+ "fr_FR": "Anciennement Maintenu par :",
+ "he_IL": "",
+ "it_IT": "Mantenuto in precedenza da:",
+ "ja_JP": "",
+ "ko_KR": "이전 관리자 :",
+ "no_NO": "Tidligere vedlikeholdt av:",
+ "pl_PL": "",
+ "pt_BR": "Anteriormente mantido por:",
+ "ru_RU": "Поддержка:",
+ "sv_SE": "Underhölls tidigare av:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Минулі розробники:",
+ "zh_CN": "曾经的维护者:",
+ "zh_TW": "過往的維護者:"
+ }
+ },
+ {
+ "ID": "AboutRyujinxMaintainersContentTooltipMessage",
+ "Translations": {
+ "ar_SA": "انقر لفتح صفحة المساهمين في متصفحك الافتراضي.",
+ "de_DE": "Klicke hier, um die Liste der Mitwirkenden im Standardbrowser zu öffnen.",
+ "el_GR": "Κάντε κλικ για να ανοίξετε τη σελίδα Συνεισφέροντες στο προεπιλεγμένο πρόγραμμα περιήγησης.",
+ "en_US": "Click to open the Contributors page in your default browser.",
+ "es_ES": "Haz clic para abrir la página de contribuidores en tu navegador predeterminado.",
+ "fr_FR": "Cliquez pour ouvrir la page Contributeurs dans votre navigateur par défaut.",
+ "he_IL": "לחץ כדי לפתוח את דף התורמים בדפדפן ברירת המחדל שלך.",
+ "it_IT": "Clicca per aprire la pagina dei contributori nel tuo browser predefinito.",
+ "ja_JP": "クリックするとデフォルトのブラウザで 貢献者のページを開きます.",
+ "ko_KR": "클릭하면 기본 브라우저에서 기여자 페이지가 열립니다.",
+ "no_NO": "Klikk for å åpne Bidragsyter-siden i standardleseren din.",
+ "pl_PL": "Kliknij, aby otworzyć stronę Współtwórcy w domyślnej przeglądarce.",
+ "pt_BR": "Clique para abrir a página de contribuidores no seu navegador padrão.",
+ "ru_RU": "Нажмите, чтобы открыть страницу с участниками",
+ "sv_SE": "Klicka för att öppna sidan över personer som bidragit till projektet i din webbläsare.",
+ "th_TH": "คลิกเพื่อเปิดหน้าผู้มีส่วนร่วมบนเบราว์เซอร์เริ่มต้นของคุณ",
+ "tr_TR": "Katkıda bulunanlar sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
+ "uk_UA": "Натисніть, щоб відкрити сторінку співавторів у вашому браузері за замовчування.",
+ "zh_CN": "在浏览器中打开贡献者页面",
+ "zh_TW": "在預設瀏覽器中開啟貢獻者的網頁"
+ }
+ },
+ {
+ "ID": "AmiiboSeriesLabel",
+ "Translations": {
+ "ar_SA": "مجموعة أميبو",
+ "de_DE": "Amiibo-Serie",
+ "el_GR": "Σειρά Amiibo",
+ "en_US": "Amiibo Series",
+ "es_ES": "Serie de Amiibo",
+ "fr_FR": "Séries Amiibo",
+ "he_IL": "סדרת אמיבו",
+ "it_IT": "Serie Amiibo",
+ "ja_JP": "Amiibo シリーズ",
+ "ko_KR": "Amiibo 시리즈",
+ "no_NO": "Amibo Serie",
+ "pl_PL": "Seria Amiibo",
+ "pt_BR": "Franquia Amiibo",
+ "ru_RU": "Серия Amiibo",
+ "sv_SE": "Amiibo-serie",
+ "th_TH": "",
+ "tr_TR": "Amiibo Serisi",
+ "uk_UA": "Серія Amiibo",
+ "zh_CN": "Amiibo 系列",
+ "zh_TW": "Amiibo 系列"
+ }
+ },
+ {
+ "ID": "AmiiboCharacterLabel",
+ "Translations": {
+ "ar_SA": "شخصية",
+ "de_DE": "Charakter",
+ "el_GR": "Χαρακτήρας",
+ "en_US": "Character",
+ "es_ES": "Personaje",
+ "fr_FR": "Personnage",
+ "he_IL": "דמות",
+ "it_IT": "Personaggio",
+ "ja_JP": "キャラクタ",
+ "ko_KR": "캐릭터",
+ "no_NO": "Karakter",
+ "pl_PL": "Postać",
+ "pt_BR": "Personagem",
+ "ru_RU": "Персонаж",
+ "sv_SE": "Karaktär",
+ "th_TH": "ตัวละคร",
+ "tr_TR": "Karakter",
+ "uk_UA": "Персонаж",
+ "zh_CN": "角色",
+ "zh_TW": "角色"
+ }
+ },
+ {
+ "ID": "AmiiboScanButtonLabel",
+ "Translations": {
+ "ar_SA": "فحصه",
+ "de_DE": "Einscannen",
+ "el_GR": "Σαρώστε το",
+ "en_US": "Scan It",
+ "es_ES": "Escanear",
+ "fr_FR": "Scanner",
+ "he_IL": "סרוק את זה",
+ "it_IT": "Scansiona",
+ "ja_JP": "スキャン",
+ "ko_KR": "스캔하기",
+ "no_NO": "Skanne det",
+ "pl_PL": "Zeskanuj",
+ "pt_BR": "Escanear",
+ "ru_RU": "Сканировать",
+ "sv_SE": "Skanna den",
+ "th_TH": "สแกนเลย",
+ "tr_TR": "Tarat",
+ "uk_UA": "Сканувати",
+ "zh_CN": "扫描",
+ "zh_TW": "掃描"
+ }
+ },
+ {
+ "ID": "AmiiboOptionsShowAllLabel",
+ "Translations": {
+ "ar_SA": "إظهار كل أميبو",
+ "de_DE": "Zeige alle Amiibos",
+ "el_GR": "Εμφάνιση όλων των Amiibo",
+ "en_US": "Show All Amiibo",
+ "es_ES": "Mostrar todos los Amiibo",
+ "fr_FR": "Afficher tous les Amiibo",
+ "he_IL": "הצג את כל האמיבואים",
+ "it_IT": "Mostra tutti gli amiibo",
+ "ja_JP": "すべての Amiibo を表示",
+ "ko_KR": "모든 Amiibo 표시",
+ "no_NO": "Vis alle Amiibo",
+ "pl_PL": "Pokaż Wszystkie Amiibo",
+ "pt_BR": "Exibir Todos os Amiibos",
+ "ru_RU": "Показать все Amiibo",
+ "sv_SE": "Visa alla Amiibo",
+ "th_TH": "แสดง Amiibo ทั้งหมด",
+ "tr_TR": "Tüm Amiibo'ları Göster",
+ "uk_UA": "Показати всі Amiibo",
+ "zh_CN": "显示所有 Amiibo",
+ "zh_TW": "顯示所有 Amiibo"
+ }
+ },
+ {
+ "ID": "AmiiboOptionsUsRandomTagLabel",
+ "Translations": {
+ "ar_SA": "هاك: استخدم علامة Uuid عشوائية ",
+ "de_DE": "Hack: Benutze zufällige Tag-UUID",
+ "el_GR": "Hack: Χρησιμοποιήστε τυχαίο αναγνωριστικό UUID",
+ "en_US": "Hack: Use Random tag Uuid",
+ "es_ES": "Hack: usar etiqueta aleatoria Uuid",
+ "fr_FR": "Hack : Utiliser un tag Uuid aléatoire",
+ "he_IL": "האצה: השתמש בתג Uuid אקראי",
+ "it_IT": "Espediente: Usa un UUID del tag casuale",
+ "ja_JP": "ハック: ランダムな Uuid を使用",
+ "ko_KR": "핵 : 무작위 태그 Uuid 사용",
+ "no_NO": "Hack: Bruk tilfeldig tag-Uuid",
+ "pl_PL": "Hack: Użyj losowego UUID tagu",
+ "pt_BR": "Hack: Usar Uuid de tag Aleatório",
+ "ru_RU": "Хак: Использовать случайный тег Uuid",
+ "sv_SE": "Hack: Använd slumpmässig tagg för Uuid",
+ "th_TH": "แฮ็ค: สุ่มแท็ก Uuid",
+ "tr_TR": "Hack: Rastgele bir Uuid kullan",
+ "uk_UA": "Хитрість: Використовувати випадковий тег Uuid",
+ "zh_CN": "修改:使用随机生成的 Amiibo ID",
+ "zh_TW": "補釘修正:使用隨機標記的 Uuid"
+ }
+ },
+ {
+ "ID": "DlcManagerTableHeadingEnabledLabel",
+ "Translations": {
+ "ar_SA": "مفعل",
+ "de_DE": "Aktiviert",
+ "el_GR": "Ενεργοποιημένο",
+ "en_US": "Enabled",
+ "es_ES": "Habilitado",
+ "fr_FR": "Activé",
+ "he_IL": "מאופשר",
+ "it_IT": "Abilitato",
+ "ja_JP": "有効",
+ "ko_KR": "활성화",
+ "no_NO": "Aktivert",
+ "pl_PL": "Włączone",
+ "pt_BR": "Habilitado",
+ "ru_RU": "Включено",
+ "sv_SE": "Aktiverad",
+ "th_TH": "เปิดใช้งานแล้ว",
+ "tr_TR": "Etkin",
+ "uk_UA": "Увімкнено",
+ "zh_CN": "已启用",
+ "zh_TW": "已啟用"
+ }
+ },
+ {
+ "ID": "DlcManagerTableHeadingTitleIdLabel",
+ "Translations": {
+ "ar_SA": "معرف العنوان",
+ "de_DE": "Title-ID",
+ "el_GR": "Αναγνωριστικό τίτλου",
+ "en_US": "Title ID",
+ "es_ES": "ID de título",
+ "fr_FR": "ID du titre",
+ "he_IL": "מזהה משחק",
+ "it_IT": "ID Titolo",
+ "ja_JP": "タイトルID",
+ "ko_KR": "타이틀 ID",
+ "no_NO": "Tittel ID",
+ "pl_PL": "ID Tytułu",
+ "pt_BR": "ID do Título",
+ "ru_RU": "ID приложения",
+ "sv_SE": "Titel-ID",
+ "th_TH": "ชื่อไอดี",
+ "tr_TR": "Başlık ID",
+ "uk_UA": "ID заголовка",
+ "zh_CN": "游戏 ID",
+ "zh_TW": "遊戲 ID"
+ }
+ },
+ {
+ "ID": "DlcManagerTableHeadingContainerPathLabel",
+ "Translations": {
+ "ar_SA": "مسار الحاوية",
+ "de_DE": "Container-Pfad",
+ "el_GR": "Τοποθεσία DLC",
+ "en_US": "Container Path",
+ "es_ES": "Directorio del contenedor",
+ "fr_FR": "Chemin du conteneur",
+ "he_IL": "נתיב מכיל",
+ "it_IT": "Percorso del contenitore",
+ "ja_JP": "コンテナパス",
+ "ko_KR": "컨테이너 경로",
+ "no_NO": "Beholder bane",
+ "pl_PL": "Ścieżka Kontenera",
+ "pt_BR": "Caminho do Contêiner",
+ "ru_RU": "Путь к контейнеру",
+ "sv_SE": "Container-sökväg",
+ "th_TH": "คอนเทนเนอร์เก็บไฟล์",
+ "tr_TR": "Container Yol",
+ "uk_UA": "Шлях до контейнеру",
+ "zh_CN": "容器路径",
+ "zh_TW": "容器路徑"
+ }
+ },
+ {
+ "ID": "DlcManagerTableHeadingFullPathLabel",
+ "Translations": {
+ "ar_SA": "المسار كاملا",
+ "de_DE": "Vollständiger-Pfad",
+ "el_GR": "Πλήρης τοποθεσία",
+ "en_US": "Full Path",
+ "es_ES": "Directorio completo",
+ "fr_FR": "Chemin complet",
+ "he_IL": "נתיב מלא",
+ "it_IT": "Percorso completo",
+ "ja_JP": "フルパス",
+ "ko_KR": "전체 경로",
+ "no_NO": "Fullstendig bane",
+ "pl_PL": "Pełna Ścieżka",
+ "pt_BR": "Caminho Completo",
+ "ru_RU": "Полный путь",
+ "sv_SE": "Fullständig sökväg",
+ "th_TH": "ที่เก็บไฟล์แบบเต็ม",
+ "tr_TR": "Tam Yol",
+ "uk_UA": "Повний шлях",
+ "zh_CN": "完整路径",
+ "zh_TW": "完整路徑"
+ }
+ },
+ {
+ "ID": "DlcManagerRemoveAllButton",
+ "Translations": {
+ "ar_SA": "حذف الكل",
+ "de_DE": "Entferne alle",
+ "el_GR": "Αφαίρεση όλων",
+ "en_US": "Remove All",
+ "es_ES": "Quitar todo",
+ "fr_FR": "Tout supprimer",
+ "he_IL": "מחק הכל",
+ "it_IT": "Rimuovi tutti",
+ "ja_JP": "すべて削除",
+ "ko_KR": "모두 제거",
+ "no_NO": "Fjern alle",
+ "pl_PL": "Usuń Wszystkie",
+ "pt_BR": "Remover Todos",
+ "ru_RU": "Удалить все",
+ "sv_SE": "Ta bort allt",
+ "th_TH": "ลบทั้งหมด",
+ "tr_TR": "Tümünü kaldır",
+ "uk_UA": "Видалити все",
+ "zh_CN": "全部删除",
+ "zh_TW": "全部刪除"
+ }
+ },
+ {
+ "ID": "DlcManagerEnableAllButton",
+ "Translations": {
+ "ar_SA": "تشغيل الكل",
+ "de_DE": "Alle aktivieren",
+ "el_GR": "Ενεργοποίηση Όλων",
+ "en_US": "Enable All",
+ "es_ES": "Activar todas",
+ "fr_FR": "Tout activer",
+ "he_IL": "אפשר הכל",
+ "it_IT": "Abilita tutto",
+ "ja_JP": "すべて有効",
+ "ko_KR": "모두 활성화",
+ "no_NO": "Aktiver alle",
+ "pl_PL": "Włącz Wszystkie",
+ "pt_BR": "Habilitar Todos",
+ "ru_RU": "Включить все",
+ "sv_SE": "Aktivera allt",
+ "th_TH": "เปิดใช้งานทั้งหมด",
+ "tr_TR": "Tümünü Aktif Et",
+ "uk_UA": "Увімкнути всі",
+ "zh_CN": "全部启用",
+ "zh_TW": "全部啟用"
+ }
+ },
+ {
+ "ID": "DlcManagerDisableAllButton",
+ "Translations": {
+ "ar_SA": "تعطيل الكل",
+ "de_DE": "Alle deaktivieren",
+ "el_GR": "Απενεργοποίηση Όλων",
+ "en_US": "Disable All",
+ "es_ES": "Desactivar todos",
+ "fr_FR": "Tout désactiver",
+ "he_IL": "השבת הכל",
+ "it_IT": "Disabilita tutto",
+ "ja_JP": "すべて無効",
+ "ko_KR": "모두 비활성화",
+ "no_NO": "Deaktiver alle",
+ "pl_PL": "Wyłącz Wszystkie",
+ "pt_BR": "Desabilitar Todos",
+ "ru_RU": "Отключить все",
+ "sv_SE": "Inaktivera allt",
+ "th_TH": "ปิดใช้งานทั้งหมด",
+ "tr_TR": "Tümünü Devre Dışı Bırak",
+ "uk_UA": "Вимкнути всі",
+ "zh_CN": "全部停用",
+ "zh_TW": "全部停用"
+ }
+ },
+ {
+ "ID": "ModManagerDeleteAllButton",
+ "Translations": {
+ "ar_SA": "حذف الكل",
+ "de_DE": "Alle löschen",
+ "el_GR": "",
+ "en_US": "Delete All",
+ "es_ES": "Eliminar Todo",
+ "fr_FR": "Tout supprimer",
+ "he_IL": "מחק הכל",
+ "it_IT": "Elimina tutto",
+ "ja_JP": "すべて削除",
+ "ko_KR": "모두 삭제",
+ "no_NO": "Slett alt",
+ "pl_PL": "Usuń wszystko",
+ "pt_BR": "Apagar Tudo",
+ "ru_RU": "Удалить все",
+ "sv_SE": "Ta bort allt",
+ "th_TH": "ลบทั้งหมด",
+ "tr_TR": "Hepsini Sil",
+ "uk_UA": "Видалити все",
+ "zh_CN": "全部刪除",
+ "zh_TW": "全部刪除"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsChangeLanguage",
+ "Translations": {
+ "ar_SA": "تغيير اللغة",
+ "de_DE": "Sprache ändern",
+ "el_GR": "Αλλαξε γλώσσα",
+ "en_US": "Change Language",
+ "es_ES": "Cambiar idioma",
+ "fr_FR": "Changer la langue",
+ "he_IL": "החלף שפה",
+ "it_IT": "Cambia lingua",
+ "ja_JP": "言語を変更",
+ "ko_KR": "언어 변경",
+ "no_NO": "Endre språk",
+ "pl_PL": "Zmień język",
+ "pt_BR": "Mudar Idioma",
+ "ru_RU": "Сменить язык",
+ "sv_SE": "Byt språk",
+ "th_TH": "เปลี่ยนภาษา",
+ "tr_TR": "Dili Değiştir",
+ "uk_UA": "Змінити мову",
+ "zh_CN": "更改界面语言",
+ "zh_TW": "變更語言"
+ }
+ },
+ {
+ "ID": "MenuBarShowFileTypes",
+ "Translations": {
+ "ar_SA": "إظهار أنواع الملفات",
+ "de_DE": "Dateitypen anzeigen",
+ "el_GR": "Εμφάνιση Τύπων Αρχείων",
+ "en_US": "Show File Types",
+ "es_ES": "Mostrar tipos de archivo",
+ "fr_FR": "Afficher les types de fichiers",
+ "he_IL": "הצג מזהה סוג קובץ",
+ "it_IT": "Mostra tipi di file",
+ "ja_JP": "ファイル形式を表示",
+ "ko_KR": "파일 형식 표시",
+ "no_NO": "Vis Filtyper",
+ "pl_PL": "Pokaż typy plików",
+ "pt_BR": "Mostrar Tipos de Arquivo",
+ "ru_RU": "Показывать форматы файлов",
+ "sv_SE": "Visa filtyper",
+ "th_TH": "แสดงประเภทของไฟล์",
+ "tr_TR": "Dosya Uzantılarını Göster",
+ "uk_UA": "Показати типи файлів",
+ "zh_CN": "主页显示的文件类型",
+ "zh_TW": "顯示檔案類型"
+ }
+ },
+ {
+ "ID": "CommonSort",
+ "Translations": {
+ "ar_SA": "فرز",
+ "de_DE": "Sortieren",
+ "el_GR": "Κατάταξη",
+ "en_US": "Sort",
+ "es_ES": "Orden",
+ "fr_FR": "Trier",
+ "he_IL": "מיין",
+ "it_IT": "Ordina",
+ "ja_JP": "並べ替え",
+ "ko_KR": "정렬",
+ "no_NO": "Sorter",
+ "pl_PL": "Sortuj",
+ "pt_BR": "Ordenar",
+ "ru_RU": "Сортировка",
+ "sv_SE": "Sortera",
+ "th_TH": "เรียงลำดับ",
+ "tr_TR": "Sırala",
+ "uk_UA": "Сортувати",
+ "zh_CN": "排序",
+ "zh_TW": "排序"
+ }
+ },
+ {
+ "ID": "CommonShowNames",
+ "Translations": {
+ "ar_SA": "عرض الأسماء",
+ "de_DE": "Spiel-Namen anzeigen",
+ "el_GR": "Εμφάνιση ονομάτων",
+ "en_US": "Show Names",
+ "es_ES": "Mostrar nombres",
+ "fr_FR": "Afficher les noms",
+ "he_IL": "הצג שמות",
+ "it_IT": "Mostra nomi",
+ "ja_JP": "名称を表示",
+ "ko_KR": "이름 표시",
+ "no_NO": "Vis navn",
+ "pl_PL": "Pokaż Nazwy",
+ "pt_BR": "Exibir Nomes",
+ "ru_RU": "Показывать названия",
+ "sv_SE": "Visa namn",
+ "th_TH": "แสดงชื่อ",
+ "tr_TR": "İsimleri Göster",
+ "uk_UA": "Показати назви",
+ "zh_CN": "显示名称",
+ "zh_TW": "顯示名稱"
+ }
+ },
+ {
+ "ID": "CommonFavorite",
+ "Translations": {
+ "ar_SA": "المفضلة",
+ "de_DE": "Favoriten",
+ "el_GR": "Αγαπημένα",
+ "en_US": "Favorite",
+ "es_ES": "Favorito",
+ "fr_FR": "Favoris",
+ "he_IL": "מועדף",
+ "it_IT": "Preferito",
+ "ja_JP": "お気に入り",
+ "ko_KR": "즐겨찾기",
+ "no_NO": "Favoritt",
+ "pl_PL": "Ulubione",
+ "pt_BR": "Favorito",
+ "ru_RU": "Избранное",
+ "sv_SE": "Favorit",
+ "th_TH": "สิ่งที่ชื่นชอบ",
+ "tr_TR": "Favori",
+ "uk_UA": "Обрані",
+ "zh_CN": "收藏",
+ "zh_TW": "我的最愛"
+ }
+ },
+ {
+ "ID": "OrderAscending",
+ "Translations": {
+ "ar_SA": "تصاعدي",
+ "de_DE": "Aufsteigend",
+ "el_GR": "Αύξουσα",
+ "en_US": "Ascending",
+ "es_ES": "Ascendente",
+ "fr_FR": "Croissant",
+ "he_IL": "סדר עולה",
+ "it_IT": "Crescente",
+ "ja_JP": "昇順",
+ "ko_KR": "오름차순",
+ "no_NO": "Stigende",
+ "pl_PL": "Rosnąco",
+ "pt_BR": "Ascendente",
+ "ru_RU": "По возрастанию",
+ "sv_SE": "Stigande",
+ "th_TH": "จากน้อยไปมาก",
+ "tr_TR": "Artan",
+ "uk_UA": "За зростанням",
+ "zh_CN": "升序",
+ "zh_TW": "從小到大"
+ }
+ },
+ {
+ "ID": "OrderDescending",
+ "Translations": {
+ "ar_SA": "تنازلي",
+ "de_DE": "Absteigend",
+ "el_GR": "Φθίνουσα",
+ "en_US": "Descending",
+ "es_ES": "Descendente",
+ "fr_FR": "Décroissant",
+ "he_IL": "סדר יורד",
+ "it_IT": "Decrescente",
+ "ja_JP": "降順",
+ "ko_KR": "내림차순",
+ "no_NO": "Synkende",
+ "pl_PL": "Malejąco",
+ "pt_BR": "Descendente",
+ "ru_RU": "По убыванию",
+ "sv_SE": "Fallande",
+ "th_TH": "จากมากไปน้อย",
+ "tr_TR": "Azalan",
+ "uk_UA": "За спаданням",
+ "zh_CN": "降序",
+ "zh_TW": "從大到小"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsFeatures",
+ "Translations": {
+ "ar_SA": "الميزات والتحسينات",
+ "de_DE": "Erweiterungen",
+ "el_GR": "Χαρακτηριστικά & Βελτιώσεις",
+ "en_US": "Features & Enhancements",
+ "es_ES": "Funcionalidades Y Mejoras",
+ "fr_FR": "Fonctionnalités & Améliorations",
+ "he_IL": "תכונות ושיפורים",
+ "it_IT": "Funzionalità e miglioramenti",
+ "ja_JP": "機能",
+ "ko_KR": "기능 및 개선 사항",
+ "no_NO": "Funksjoner & forbedringer",
+ "pl_PL": "Funkcje i Ulepszenia",
+ "pt_BR": "Recursos & Melhorias",
+ "ru_RU": "Функции и улучшения",
+ "sv_SE": "Funktioner och förbättringar",
+ "th_TH": "คุณสมบัติ และ การเพิ่มประสิทธิภาพ",
+ "tr_TR": "Özellikler & İyileştirmeler",
+ "uk_UA": "Функції та вдосконалення",
+ "zh_CN": "功能与优化",
+ "zh_TW": "功能與改進"
+ }
+ },
+ {
+ "ID": "ErrorWindowTitle",
+ "Translations": {
+ "ar_SA": "نافذة الخطأ",
+ "de_DE": "Fehler-Fenster",
+ "el_GR": "Παράθυρο σφάλματος",
+ "en_US": "Error Window",
+ "es_ES": "Ventana de error",
+ "fr_FR": "Fenêtre d'erreur",
+ "he_IL": "חלון שגיאה",
+ "it_IT": "Finestra di errore",
+ "ja_JP": "エラーウインドウ",
+ "ko_KR": "오류 창",
+ "no_NO": "Feilvindu",
+ "pl_PL": "Okno Błędu",
+ "pt_BR": "Janela de Erro",
+ "ru_RU": "Окно ошибки",
+ "sv_SE": "Felfönster",
+ "th_TH": "หน้าต่างแสดงข้อผิดพลาด",
+ "tr_TR": "Hata Penceresi",
+ "uk_UA": "Вікно помилок",
+ "zh_CN": "错误窗口",
+ "zh_TW": "錯誤視窗"
+ }
+ },
+ {
+ "ID": "ToggleDiscordTooltip",
+ "Translations": {
+ "ar_SA": "اختر ما إذا كنت تريد عرض ريوجينكس في نشاط ديسكورد \"يتم تشغيله حاليا\" أم لا",
+ "de_DE": "Zeige momentanes Spiel auf Discord",
+ "el_GR": "Ενεργοποιεί ή απενεργοποιεί την Εμπλουτισμένη Παρουσία σας στο Discord",
+ "en_US": "Choose whether or not to display Ryujinx on your \"currently playing\" Discord activity",
+ "es_ES": "Elige si muestras Ryujinx o no en tu actividad de Discord cuando lo estés usando",
+ "fr_FR": "Choisissez d’afficher ou non Ryujinx dans votre activité Discord « en cours de jeu »",
+ "he_IL": "בחרו להציג את ריוג'ינקס או לא בפעילות הדיסקורד שלכם \"משוחק כרגע\".",
+ "it_IT": "Scegli se mostrare o meno Ryujinx nella tua attività su Discord",
+ "ja_JP": "Discord の \"現在プレイ中\" アクティビティに Ryujinx を表示するかどうかを選択します",
+ "ko_KR": "\"현재 진행 중인\" 디스코드 활동에 Ryujinx를 표시할지 여부를 선택",
+ "no_NO": "Velg om Ryujinx skal vises på din \"spillende\" Discord aktivitet eller ikke",
+ "pl_PL": "Wybierz, czy chcesz wyświetlać Ryujinx w swojej \"aktualnie grane\" aktywności Discord",
+ "pt_BR": "Escolha se deseja mostrar Ryujinx ou não na sua atividade do Discord quando estiver usando-o",
+ "ru_RU": "Включает или отключает отображение статуса «Играет в игру» в Discord",
+ "sv_SE": "Välj huruvida Ryujinx ska visas på din \"spelar för tillfället\" Discord-aktivitet",
+ "th_TH": "เลือกว่าจะแสดง Ryujinx ในกิจกรรม Discord \"ที่กำลังเล่นอยู่\" ของคุณหรือไม่?",
+ "tr_TR": "Ryujinx'i \"şimdi oynanıyor\" Discord aktivitesinde göstermeyi veya göstermemeyi seçin",
+ "uk_UA": "Виберіть, чи відображати Ryujinx у вашій «поточній грі» в Discord",
+ "zh_CN": "选择是否在 Discord 中显示您的游玩状态",
+ "zh_TW": "啟用或關閉 Discord 動態狀態展示"
+ }
+ },
+ {
+ "ID": "AddGameDirBoxTooltip",
+ "Translations": {
+ "ar_SA": "أدخل مجلد اللعبة لإضافته إلى القائمة",
+ "de_DE": "Gibt das Spielverzeichnis an, das der Liste hinzuzufügt wird",
+ "el_GR": "Εισαγάγετε μία τοποθεσία παιχνιδιών για προσθήκη στη λίστα",
+ "en_US": "Enter a game directory to add to the list",
+ "es_ES": "Elige un directorio de juegos para mostrar en la ventana principal",
+ "fr_FR": "Entrez un répertoire de jeux à ajouter à la liste",
+ "he_IL": "הזן תקיית משחקים כדי להוסיף לרשימה",
+ "it_IT": "Inserisci una cartella dei giochi per aggiungerla alla lista",
+ "ja_JP": "リストに追加するゲームディレクトリを入力します",
+ "ko_KR": "목록에 추가할 게임 디렉터리를 입력",
+ "no_NO": "Angi en spillmappe for å legge til i listen",
+ "pl_PL": "Wprowadź katalog gier aby dodać go do listy",
+ "pt_BR": "Escreva um diretório de jogo para adicionar à lista",
+ "ru_RU": "Введите путь к папке с играми для добавления ее в список выше",
+ "sv_SE": "Ange en spelkatalog att lägga till i listan",
+ "th_TH": "ป้อนไดเรกทอรี่เกมที่จะทำการเพิ่มลงในรายการ",
+ "tr_TR": "Listeye eklemek için oyun dizini seçin",
+ "uk_UA": "Додайте теку з іграми, щоб додати їх до списку",
+ "zh_CN": "输入要添加的游戏目录",
+ "zh_TW": "輸入要新增到清單中的遊戲資料夾"
+ }
+ },
+ {
+ "ID": "AddGameDirTooltip",
+ "Translations": {
+ "ar_SA": "إضافة مجلد اللعبة إلى القائمة",
+ "de_DE": "Fügt ein neues Spielverzeichnis hinzu",
+ "el_GR": "Προσθέστε μία τοποθεσία παιχνιδιών στη λίστα",
+ "en_US": "Add a game directory to the list",
+ "es_ES": "Agrega un directorio de juegos a la lista",
+ "fr_FR": "Ajouter un répertoire de jeux à la liste",
+ "he_IL": "הוסף תקיית משחקים לרשימה",
+ "it_IT": "Aggiungi una cartella dei giochi alla lista",
+ "ja_JP": "リストにゲームディレクトリを追加します",
+ "ko_KR": "목록에 게임 디렉터리 추가",
+ "no_NO": "Legg til en spillmappe i listen",
+ "pl_PL": "Dodaj katalog gier do listy",
+ "pt_BR": "Adicionar um diretório de jogo à lista",
+ "ru_RU": "Добавить папку с играми в список",
+ "sv_SE": "Lägg till en spelkatalog till listan",
+ "th_TH": "เพิ่มไดเรกทอรี่เกมลงในรายการ",
+ "tr_TR": "Listeye oyun dizini ekle",
+ "uk_UA": "Додати теку з іграми до списку",
+ "zh_CN": "添加游戏目录到列表中",
+ "zh_TW": "新增遊戲資料夾到清單中"
+ }
+ },
+ {
+ "ID": "RemoveGameDirTooltip",
+ "Translations": {
+ "ar_SA": "إزالة مجلد اللعبة المحدد",
+ "de_DE": "Entfernt das ausgewähltes Spielverzeichnis",
+ "el_GR": "Αφαιρέστε την επιλεγμένη τοποθεσία παιχνιδιών",
+ "en_US": "Remove selected game directory",
+ "es_ES": "Quita el directorio seleccionado de la lista",
+ "fr_FR": "Supprimer le répertoire de jeu sélectionné",
+ "he_IL": "הסר את תקיית המשחקים שנבחרה",
+ "it_IT": "Rimuovi la cartella dei giochi selezionata",
+ "ja_JP": "選択したゲームディレクトリを削除します",
+ "ko_KR": "선택한 게임 디렉터리 제거",
+ "no_NO": "Fjern valgt spillmappe",
+ "pl_PL": "Usuń wybrany katalog gier",
+ "pt_BR": "Remover diretório de jogo selecionado",
+ "ru_RU": "Удалить выбранную папку игры",
+ "sv_SE": "Ta bort vald spelkatalog",
+ "th_TH": "ลบไดเรกทอรี่เกมที่เลือก",
+ "tr_TR": "Seçili oyun dizinini kaldır",
+ "uk_UA": "Видалити вибрану теку гри",
+ "zh_CN": "移除选中的目录",
+ "zh_TW": "移除選取的遊戲資料夾"
+ }
+ },
+ {
+ "ID": "AddAutoloadDirBoxTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Enter an autoload directory to add to the list",
+ "es_ES": "Elige un directorio de carga automática para agregar a la lista",
+ "fr_FR": "Saisissez un répertoire d’autochargement à ajouter à la liste",
+ "he_IL": "",
+ "it_IT": "Inserisci una cartella di caricamento automatico da aggiungere alla lista",
+ "ja_JP": "",
+ "ko_KR": "목록에 추가할 자동 불러오기 디렉터리를 입력",
+ "no_NO": "Angi en autoload-mappe som skal legges til i listen",
+ "pl_PL": "",
+ "pt_BR": "Insira um diretório de carregamento automático para adicionar à lista",
+ "ru_RU": "Введите папку автозагрузки для добавления в список",
+ "sv_SE": "Ange en katalog att automatiskt läsa in till listan",
+ "th_TH": "ป้อนไดเร็กทอรีสำหรับโหลดอัตโนมัติเพื่อเพิ่มลงในรายการ",
+ "tr_TR": "",
+ "uk_UA": "Введіть шлях автозавантаження для додавання до списку",
+ "zh_CN": "输入需要添加到列表中的自动加载目录",
+ "zh_TW": "輸入要新增到清單中的「自動載入 DLC/遊戲更新資料夾」"
+ }
+ },
+ {
+ "ID": "AddAutoloadDirTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Add an autoload directory to the list",
+ "es_ES": "Agregar un directorio de carga automática a la lista",
+ "fr_FR": "Ajouter un répertoire d’autochargement à la liste",
+ "he_IL": "",
+ "it_IT": "Aggiungi una cartella di caricamento automatico alla lista",
+ "ja_JP": "",
+ "ko_KR": "목록에 자동 불러오기 디렉터리 추가",
+ "no_NO": "Legg til en autoload-mappe i listen",
+ "pl_PL": "",
+ "pt_BR": "Adicionar um diretório de carregamento automático à lista",
+ "ru_RU": "Добавить папку автозагрузки в список",
+ "sv_SE": "Lägg till en katalog att automatiskt läsa in till listan",
+ "th_TH": "ป้อนไดเร็กทอรีสำหรับโหลดอัตโนมัติเพื่อเพิ่มลงในรายการ",
+ "tr_TR": "",
+ "uk_UA": "Додайте шлях автозавантаження для додавання до списку",
+ "zh_CN": "添加一个自动加载目录到列表中",
+ "zh_TW": "新增「自動載入 DLC/遊戲更新資料夾」到清單中"
+ }
+ },
+ {
+ "ID": "RemoveAutoloadDirTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Remove selected autoload directory",
+ "es_ES": "Eliminar el directorio de carga automática seleccionado",
+ "fr_FR": "Supprimer le répertoire d’autochargement sélectionné",
+ "he_IL": "",
+ "it_IT": "Rimuovi la cartella di caricamento automatico selezionata",
+ "ja_JP": "",
+ "ko_KR": "선택한 자동 불러오기 디렉터리 제거",
+ "no_NO": "Fjern valgt autoload-mappe",
+ "pl_PL": "",
+ "pt_BR": "Remover o diretório de carregamento automático selecionado",
+ "ru_RU": "Убрать папку автозагрузки из списка",
+ "sv_SE": "Ta bort markerad katalog för automatisk inläsning",
+ "th_TH": "ลบไดเรกทอรีสำหรับโหลดอัตโนมัติที่เลือก",
+ "tr_TR": "",
+ "uk_UA": "Видалити вибрану теку автозавантаження",
+ "zh_CN": "移除被选中的自动加载目录",
+ "zh_TW": "移除選取的「自動載入 DLC/遊戲更新資料夾」"
+ }
+ },
+ {
+ "ID": "CustomThemeCheckTooltip",
+ "Translations": {
+ "ar_SA": "استخدم سمة أفالونيا المخصصة لواجهة المستخدم الرسومية لتغيير مظهر قوائم المحاكي",
+ "de_DE": "Verwende ein eigenes Design für die Emulator-Benutzeroberfläche",
+ "el_GR": "Ενεργοποίηση ή απενεργοποίηση προσαρμοσμένων θεμάτων στο GUI",
+ "en_US": "Use a custom Avalonia theme for the GUI to change the appearance of the emulator menus",
+ "es_ES": "Activa o desactiva los temas personalizados para la interfaz",
+ "fr_FR": "Utilisez un thème Avalonia personnalisé pour modifier l'apparence des menus de l'émulateur",
+ "he_IL": "השתמש בעיצוב מותאם אישית של אבלוניה עבור ה-ממשק הגראפי כדי לשנות את המראה של תפריטי האמולטור",
+ "it_IT": "Utilizza un tema di Avalonia personalizzato per cambiare l'aspetto dei menù dell'emulatore",
+ "ja_JP": "エミュレータのメニュー外観を変更するためカスタム Avalonia テーマを使用します",
+ "ko_KR": "GUI용 사용자 정의 Avalonia 테마를 사용하여 에뮬레이터 메뉴의 모양 변경",
+ "no_NO": "Bruk et egendefinert Avalonia tema for GUI for å endre utseende til emulatormenyene",
+ "pl_PL": "Użyj niestandardowego motywu Avalonia dla GUI, aby zmienić wygląd menu emulatora",
+ "pt_BR": "Use um tema Avalonia personalizado para a GUI para alterar a aparência dos menus do emulador",
+ "ru_RU": "Включить или отключить пользовательские темы",
+ "sv_SE": "Använd ett anpassat Avalonia-tema för gränssnittet för att ändra utseendet i emulatormenyerna",
+ "th_TH": "ใช้ธีม Avalonia แบบกำหนดเองสำหรับ GUI เพื่อเปลี่ยนรูปลักษณ์ของเมนูโปรแกรมจำลอง",
+ "tr_TR": "Emülatör pencerelerinin görünümünü değiştirmek için özel bir Avalonia teması kullan",
+ "uk_UA": "Використовуйте користувацьку тему Avalonia для графічного інтерфейсу, щоб змінити вигляд меню емулятора",
+ "zh_CN": "使用自定义的 Avalonia 主题作为模拟器菜单的外观",
+ "zh_TW": "為圖形使用者介面使用自訂 Avalonia 佈景主題,變更模擬器功能表的外觀"
+ }
+ },
+ {
+ "ID": "CustomThemePathTooltip",
+ "Translations": {
+ "ar_SA": "مسار سمة واجهة المستخدم المخصصة",
+ "de_DE": "Gibt den Pfad zum Design für die Emulator-Benutzeroberfläche an",
+ "el_GR": "Διαδρομή προς το προσαρμοσμένο θέμα GUI",
+ "en_US": "Path to custom GUI theme",
+ "es_ES": "Carpeta que contiene los temas personalizados para la interfaz",
+ "fr_FR": "Chemin vers le thème personnalisé de l'interface utilisateur",
+ "he_IL": "נתיב לערכת נושא לממשק גראפי מותאם אישית",
+ "it_IT": "Percorso al tema dell'interfaccia personalizzato",
+ "ja_JP": "カスタム GUI テーマのパスです",
+ "ko_KR": "사용자 정의 GUI 테마 경로",
+ "no_NO": "Bane til egendefinert GUI-tema",
+ "pl_PL": "Ścieżka do niestandardowego motywu GUI",
+ "pt_BR": "Diretório do tema customizado",
+ "ru_RU": "Путь к пользовательской теме интерфейса",
+ "sv_SE": "Sökväg till anpassat gränssnittstema",
+ "th_TH": "ไปยังที่เก็บไฟล์ธีม GUI แบบกำหนดเอง",
+ "tr_TR": "Özel arayüz temasının yolu",
+ "uk_UA": "Шлях до користувацької теми графічного інтерфейсу",
+ "zh_CN": "自定义主题的目录",
+ "zh_TW": "自訂 GUI 佈景主題的路徑"
+ }
+ },
+ {
+ "ID": "CustomThemeBrowseTooltip",
+ "Translations": {
+ "ar_SA": "تصفح للحصول على سمة واجهة المستخدم المخصصة",
+ "de_DE": "Ermöglicht die Suche nach einem benutzerdefinierten Design für die Emulator-Benutzeroberfläche",
+ "el_GR": "Αναζητήστε ένα προσαρμοσμένο θέμα GUI",
+ "en_US": "Browse for a custom GUI theme",
+ "es_ES": "Busca un tema personalizado para la interfaz",
+ "fr_FR": "Parcourir un thème personnalisé pour l’interface graphique",
+ "he_IL": "חפש עיצוב ממשק גראפי מותאם אישית",
+ "it_IT": "Scegli un tema dell'interfaccia personalizzato",
+ "ja_JP": "カスタム GUI テーマを参照します",
+ "ko_KR": "사용자 정의 GUI 테마 찾아보기",
+ "no_NO": "Søk etter et egendefinert GUI-tema",
+ "pl_PL": "Wyszukaj niestandardowy motyw GUI",
+ "pt_BR": "Navegar até um tema customizado",
+ "ru_RU": "Просмотр пользовательской темы интерфейса",
+ "sv_SE": "Bläddra efter ett anpassat gränssnittstema",
+ "th_TH": "เรียกดูธีม GUI ที่กำหนดเอง",
+ "tr_TR": "Özel arayüz teması için göz at",
+ "uk_UA": "Огляд користувацької теми графічного інтерфейсу",
+ "zh_CN": "查找自定义主题",
+ "zh_TW": "瀏覽自訂 GUI 佈景主題"
+ }
+ },
+ {
+ "ID": "UseGlobalInputTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "If this option is enabled in custom settings, the global input configuration will be used.\n\nIn the global settings: you can enable or disable it as needed; this setting will be inherited by any new custom configurations created.",
+ "es_ES": "",
+ "fr_FR": "Si cette option est activée dans les paramètres personnalisés, la configuration d’entrée globale sera utilisée.\n\nDans les paramètres globaux, vous pouvez l’activer ou la désactiver selon vos besoins ; ce réglage sera alors hérité par toutes les nouvelles configurations personnalisées créées",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "사용자 지정 설정에서 이 옵션을 활성화하면 전역 입력 구성이 사용됩니다.\n\n전역 설정에서 필요에 따라 활성화하거나 비활성화할 수 있습니다. 이 설정은 새로 생성된 모든 사용자 지정 구성에 상속됩니다.",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Se esta opção está ativada nas configurações customizadas, as configurações globais de entrada serão usadas.\n\nNas configurações globais: você pode ativar ou desativá-las se necessário; está configuração será herdada por qualquer nova configuração customizada criada.",
+ "ru_RU": "Если эта опция включена в пользовательских настройках, будет использована глобальная конфигурация ввода.\n\nВ глобальных настройках: переключите эту опцию по своему усмотрению, это будет унаследовано для вновь созданых пользовательских конфигураций",
+ "sv_SE": "Om det här alternativet är aktiverat i anpassade inställningar kommer den globala inmatningskonfigurationen att användas.\n\nI de globala inställningarna: du kan aktivera eller inaktivera det efter behov; den här inställningen kommer att ärvas av alla nya anpassade konfigurationer som skapas.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "如果在自定义设置中启用了此选项,则将使用全局输入配置。\n\n在全局设置中: 您可以根据需要启用或禁用它;之后创建的任何自定义配置都将继承此设置。",
+ "zh_TW": "如果在自訂設定啟用了此選項,則將使用全域輸入配置。\n\n在全域設定中:你可以根據需要啟用或停用它;之後建立的任何自訂配置都將繼承此設定。"
+ }
+ },
+ {
+ "ID": "DockModeToggleTooltip",
+ "Translations": {
+ "ar_SA": "يجعل وضع تركيب بالمنصة النظام الذي تمت محاكاته بمثابة جهاز نينتندو سويتش الذي تم تركيبه بالمنصة. يؤدي هذا إلى تحسين الدقة الرسومية في معظم الألعاب. على العكس من ذلك، سيؤدي تعطيل هذا إلى جعل النظام الذي تمت محاكاته يعمل كجهاز نينتندو سويتش محمول، مما يقلل من جودة الرسومات.\n\nقم بتكوين عناصر تحكم اللاعب 1 إذا كنت تخطط لاستخدام وضع تركيب بالمنصة؛ قم بتكوين عناصر التحكم المحمولة إذا كنت تخطط لاستخدام الوضع المحمول.\n\nاتركه مشغل إذا لم تكن متأكدا.",
+ "de_DE": "Im gedockten Modus verhält sich das emulierte System wie eine Nintendo Switch im TV Modus. Dies verbessert die grafische Qualität der meisten Spiele. Umgekehrt führt die Deaktivierung dazu, dass sich das emulierte System wie eine Nintendo Switch im Handheld Modus verhält, was die Grafikqualität beeinträchtigt.\n\nKonfiguriere das Eingabegerät für Spieler 1, um im Docked Modus zu spielen; konfiguriere das Controllerprofil via der Handheld Option, wenn geplant wird den Handheld Modus zu nutzen.\n\nIm Zweifelsfall AN lassen.",
+ "el_GR": "Ενεργοποιήστε ή απενεργοποιήστε τη λειτουργία σύνδεσης",
+ "en_US": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.",
+ "es_ES": "El modo dock o modo TV hace que la consola emulada se comporte como una Nintendo Switch en su dock. Esto mejora la calidad gráfica en la mayoría de los juegos. Del mismo modo, si lo desactivas, el sistema emulado se comportará como una Nintendo Switch en modo portátil, reduciendo la cálidad de los gráficos.\n\nConfigura los controles de \"Jugador\" 1 si planeas jugar en modo dock/TV; configura los controles de \"Portátil\" si planeas jugar en modo portátil.\n\nActívalo si no sabes qué hacer.",
+ "fr_FR": "Le mode docké fait que le système émulé se comporte comme une Nintendo Switch en mode dock. Cela améliore la qualité graphique dans la plupart des jeux. À l’inverse, désactiver ce mode fera que le système émulé se comporte comme une Nintendo Switch en mode portable, ce qui réduit la qualité graphique.\n\nConfigurez les contrôles du joueur 1 si vous prévoyez d’utiliser le mode docké ; configurez les contrôles pour le mode portable si vous comptez utiliser ce dernier.\n\nLaissez ACTIVÉ si vous n’êtes pas sûr..",
+ "he_IL": "מצב עגינה גורם למערכת המדומה להתנהג כ-נינטנדו סוויץ' בתחנת עגינתו. זה משפר את הנאמנות הגרפית ברוב המשחקים.\n לעומת זאת, השבתה של תכונה זו תגרום למערכת המדומה להתנהג כ- נינטנדו סוויץ' נייד, ולהפחית את איכות הגרפיקה.\n\nהגדירו את שלט שחקן 1 אם אתם מתכננים להשתמש במצב עגינה; הגדירו את פקדי כף היד אם אתם מתכננים להשתמש במצב נייד.\n\nמוטב להשאיר דלוק אם אתם לא בטוחים.",
+ "it_IT": "La modalità TV fa sì che il sistema emulato si comporti come una Nintendo Switch posizionata nella sua base. Ciò migliora la qualità grafica nella maggior parte dei giochi. Al contrario, disabilitandola il sistema emulato si comporterà come una Nintendo Switch in modalità portatile, riducendo la qualità grafica.\n\nConfigura i controlli del giocatore 1 se intendi usare la modalità TV; configura i controlli della modalità portatile se intendi usare quest'ultima.\n\nNel dubbio, lascia l'opzione attiva.",
+ "ja_JP": "有効にすると,ドッキングされた Nintendo Switch をエミュレートします.多くのゲームではグラフィックス品質が向上します.\n無効にすると,携帯モードの Nintendo Switch をエミュレートします.グラフィックスの品質は低下します.\n\nドッキングモード有効ならプレイヤー1の,無効なら携帯の入力を設定してください.\n\nよくわからない場合はオンのままにしてください.",
+ "ko_KR": "도킹 모드를 사용하면 에뮬레이트된 시스템이 도킹된 Nintendo Switch처럼 동작합니다. 이 경우, 대부분의 게임에서 그래픽 충실도를 향상시킵니다. 반대로 이 기능을 비활성화하면 에뮬레이트된 시스템이 휴대용 Nintendo Switch처럼 작동하여 그래픽 품질이 저하됩니다.\n\n도킹 모드를 사용할 계획이라면 플레이어 1 컨트롤을 구성하세요. 휴대용 모드를 사용하려는 경우 휴대용 컨트롤을 구성하십시오.\n\n모르면 체크 상태로 두세요.",
+ "no_NO": "Forankret modus gjør at systemet oppføre seg som en forankret Nintendo Switch. Dette forbedrer grafikkkvaliteten i de fleste spill. Motsatt vil deaktivering av dette gjøre at systemet oppføre seg som en håndholdt Nintendo Switch, noe som reduserer grafikkkvaliteten.\n\nKonfigurer spiller 1 kontroller hvis du planlegger å bruke forankret modus; konfigurer håndholdte kontroller hvis du planlegger å bruke håndholdte modus.\n\nLa PÅ hvis du er usikker.",
+ "pl_PL": "Tryb Zadokowany sprawia, że emulowany system zachowuje się jak zadokowany Nintendo Switch. Poprawia to jakość grafiki w większości gier. I odwrotnie, wyłączenie tej opcji sprawi, że emulowany system będzie zachowywał się jak przenośny Nintendo Switch, zmniejszając jakość grafiki.\n\nSkonfiguruj sterowanie gracza 1, jeśli planujesz używać trybu Zadokowanego; Skonfiguruj sterowanie przenośne, jeśli planujesz używać trybu przenośnego.\n\nPozostaw WŁĄCZONY, jeśli nie masz pewności.",
+ "pt_BR": "O modo TV faz o sistema emulado se comportar como um Nintendo Switch na TV, o que melhora a fidelidade gráfica na maioria dos jogos. Por outro lado, desativar essa opção fará o sistema emulado se comportar como um Nintendo Switch portátil, reduzindo a qualidade gráfica.\n\nConfigure os controles do jogador 1 se planeja usar o modo TV; configure os controles de portátil se planeja usar o modo Portátil.\n\nMantenha ativado se estiver em dúvida.",
+ "ru_RU": "\"Стационарный\" режим запускает эмулятор, как если бы Nintendo Switch находилась в доке, что улучшает графику и разрешение в большинстве игр. И наоборот, при отключении этого режима эмулятор будет запускать игры в \"Портативном\" режиме, снижая качество графики.\n\nНастройте управление для Игрока 1 если планируете использовать эмулятор в \"Стационарном\" режиме; настройте портативное управление если планируете использовать эмулятор в \"Портативном\" режиме.\n\nРекомендуется оставить включенным.",
+ "sv_SE": "Dockat läge gör att det emulerade systemet beter sig som en dockad Nintendo Switch. Detta förbättrar grafiken i de flesta spel. Inaktiveras detta så kommer det emulerade systemet att bete sig som en handhållen Nintendo Switch, vilket reducerar grafikkvaliteten.\n\nKonfigurera kontrollen för Spelare 1 om du planerar att använda dockat läge; konfigurera handhållna kontroller om du planerar att använda handhållet läge.\n\nLämna PÅ om du är osäker.",
+ "th_TH": "ด็อกโหมด ทำให้ระบบจำลองการทำงานเสมือน Nintendo ที่กำลังเชื่อมต่ออยู่ด็อก สิ่งนี้จะปรับปรุงความเสถียรภาพของกราฟิกในเกมส่วนใหญ่ ในทางกลับกัน การปิดใช้จะทำให้ระบบจำลองทำงานเหมือนกับ Nintendo Switch แบบพกพา ส่งผลให้คุณภาพกราฟิกลดลง\n\nแนะนำกำหนดค่าควบคุมของผู้เล่น 1 หากวางแผนที่จะใช้ด็อกโหมด กำหนดค่าการควบคุมแบบ แฮนด์เฮลด์ หากวางแผนที่จะใช้โหมดแฮนด์เฮลด์\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
+ "tr_TR": "Docked modu emüle edilen sistemin yerleşik Nintendo Switch gibi davranmasını sağlar. Bu çoğu oyunda grafik kalitesini arttırır. Diğer yandan, bu seçeneği devre dışı bırakmak emüle edilen sistemin portatif Ninendo Switch gibi davranmasını sağlayıp grafik kalitesini düşürür.\n\nDocked modu kullanmayı düşünüyorsanız 1. Oyuncu kontrollerini; Handheld modunu kullanmak istiyorsanız portatif kontrollerini konfigüre edin.\n\nEmin değilseniz aktif halde bırakın.",
+ "uk_UA": "У режимі док-станції емульована система веде себе як приєднаний Nintendo Switch. Це покращує точність графіки в більшості ігор. І навпаки, вимкнення цього призведе до того, що емульована система поводитиметься як портативний комутатор Nintendo, погіршуючи якість графіки.\n\nНалаштуйте елементи керування для гравця 1, якщо плануєте використовувати режим док-станції; налаштуйте ручні елементи керування, якщо плануєте використовувати портативний режим.\n\nЗалиште увімкненим, якщо не впевнені.",
+ "zh_CN": "启用 Switch 的主机模式(电视模式、底座模式),就是模拟 Switch 连接底座的情况;若禁用主机模式,则使用 Switch 的掌机模式,就是模拟手持 Switch 运行游戏的情况。\n对于绝大多数游戏而言,主机模式会比掌机模式,画质更高,同时性能消耗也更高。\n\n简而言之,想要更好画质则启用主机模式;电脑硬件性能不足则禁用主机模式。\n\n如果使用主机模式,请选择“玩家 1”的手柄设置;如果使用掌机模式,请选择“掌机模式”的手柄设置。\n\n如果不确定,请保持开启状态。",
+ "zh_TW": "底座模式可使模擬系統表現為底座的 Nintendo Switch。這可以提高大多數遊戲的圖形保真度。反之,停用該模式將使模擬系統表現為手提模式的 Nintendo Switch,從而降低圖形品質。\n\n如果計劃使用底座模式,請配置玩家 1 控制;如果計劃使用手提模式,請配置手提控制。\n\n如果不確定,請保持開啟狀態。"
+ }
+ },
+ {
+ "ID": "DirectKeyboardTooltip",
+ "Translations": {
+ "ar_SA": "دعم الوصول المباشر للوحة المفاتيح (HID). يوفر وصول الألعاب إلى لوحة المفاتيح الخاصة بك كجهاز لإدخال النص.\n\nيعمل فقط مع الألعاب التي تدعم استخدام لوحة المفاتيح في الأصل على أجهزة سويتش.\n\nاتركه معطلا إذا كنت غير متأكد.",
+ "de_DE": "Direkter Zugriff auf die Tastatur (HID). Bietet Spielen Zugriff auf Ihre Tastatur als Texteingabegerät.\n\nFunktioniert nur mit Spielen, die die Tastaturnutzung auf Switch-Hardware nativ unterstützen.\n\nAus lassen, wenn unsicher.",
+ "el_GR": "",
+ "en_US": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.",
+ "es_ES": "Soporte de acceso directo al teclado (HID). Proporciona a los juegos acceso a su teclado como dispositivo de entrada de texto.\n\nSolo funciona con juegos que permiten de forma nativa el uso del teclado en el hardware de Switch.\n\nDesactívalo si no sabes qué hacer.",
+ "fr_FR": "Prise en charge de l’accès direct au clavier (HID). Permet aux jeux d’accéder à votre clavier comme périphérique de saisie de texte.\n\nFonctionne uniquement avec les jeux qui supportent nativement l’utilisation du clavier sur la console Switch.\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "Supporto per l'accesso diretto alla tastiera (HID). Fornisce ai giochi l'accesso alla tastiera come dispositivo di inserimento del testo.\n\nFunziona solo con i giochi che supportano nativamente l'utilizzo della tastiera su hardware Switch.\n\nNel dubbio, lascia l'opzione disattivata.",
+ "ja_JP": "直接キーボード アクセス (HID) のサポートです. テキスト入力デバイスとしてキーボードへのゲームアクセスを提供します.\n\nSwitchハードウェアでキーボードの使用をネイティブにサポートしているゲームでのみ動作します.\n\nわからない場合はオフのままにしてください.",
+ "ko_KR": "키보드 직접 접속(HID)을 지원합니다. 텍스트 입력 장치로 키보드에 대한 게임 접속을 제공합니다.\n\nSwitch 하드웨어에서 키보드 사용을 기본적으로 지원하는 게임에서만 작동합니다.\n\n모르면 체크 해제 상태로 두세요.",
+ "no_NO": "Direkte tastaturtilgang (HID) støtte. Gir deg spill-tilgang til tastaturet som en tekstinnlegg-enhet.\n\nfungerer kun med spill som lokalt støtter tastaturbruk på Ninteno SwitchTM maskinvare.\n\nLa være AV hvis du er usikker.",
+ "pl_PL": "Obsługa bezpośredniego dostępu do klawiatury (HID). Zapewnia dostęp gier do klawiatury jako urządzenia do wprowadzania tekstu.\n\nDziała tylko z grami, które natywnie wspierają użycie klawiatury w urządzeniu Switch hardware.\n\nPozostaw wyłączone w razie braku pewności.",
+ "pt_BR": "Suporte para acesso direto ao teclado (HID). Permite que os jogos acessem seu teclado como um dispositivo de entrada de texto.\n\nFunciona apenas com jogos que suportam o uso de teclado nativamente no hardware do Switch.\n\nDeixe desativado se estiver em dúvida.",
+ "ru_RU": "Поддержка прямого ввода с клавиатуры (HID). Предоставляет игре прямой доступ к клавиатуре в качестве устройства ввода текста.\nРаботает только с играми, которые изначально поддерживают использование клавиатуры с Switch.\nРекомендуется оставить выключенным.",
+ "sv_SE": "Stöd för direkt tangentbordsåtkomst (HID). Ger spel åtkomst till ditt tangentbord som en textinmatningsenhet.\n\nFungerar endast med spel som har inbyggt stöd för tangentbordsanvändning på Switch-hårdvara.\n\nLämna AV om du är osäker.",
+ "th_TH": "รองรับการเข้าถึงแป้นพิมพ์โดยตรง (HID) ให้เกมเข้าถึงคีย์บอร์ดของคุณเป็นอุปกรณ์ป้อนข้อความ\n\nใช้งานได้กับเกมที่รองรับการใช้งานคีย์บอร์ดบนฮาร์ดแวร์ของ Switch เท่านั้น\n\nหากคุณไม่แน่ใจให้ปิดใช้งานไว้",
+ "tr_TR": "",
+ "uk_UA": "Підтримка прямого доступу до клавіатури (HID). Надає іграм доступ до клавіатури для вводу тексту.\n\nПрацює тільки з іграми, які підтримують клавіатуру на обладнанні Switch.\n\nЗалиште вимкненим, якщо не впевнені.",
+ "zh_CN": "直接键盘访问(HID)支持,游戏可以直接访问键盘作为文本输入设备。\n\n仅适用于在 Switch 硬件上原生支持键盘的游戏。\n\n如果不确定,请保持关闭状态。",
+ "zh_TW": "支援直接鍵盤存取 (HID)。遊戲可將鍵盤作為文字輸入裝置。\n\n僅適用於在 Switch 硬體上原生支援使用鍵盤的遊戲。\n\n如果不確定,請保持關閉狀態。"
+ }
+ },
+ {
+ "ID": "DirectMouseTooltip",
+ "Translations": {
+ "ar_SA": "دعم الوصول المباشر للوحة المفاتيح (HID). يوفر وصول الألعاب إلى لوحة المفاتيح الخاصة بك كجهاز لإدخال النص.\n\nيعمل فقط مع الألعاب التي تدعم استخدام لوحة المفاتيح في الأصل على أجهزة سويتش.\n\nاتركه معطلا إذا كنت غير متأكد.",
+ "de_DE": "Unterstützt den direkten Mauszugriff (HID). Bietet Spielen Zugriff auf Ihre Maus als Zeigegerät.\n\nFunktioniert nur mit Spielen, die nativ die Steuerung mit der Maus auf Switch-Hardware unterstützen (nur sehr wenige).\n\nTouchscreen-Funktionalität ist möglicherweise eingeschränkt, wenn dies aktiviert ist.\n\n Aus lassen, wenn unsicher.",
+ "el_GR": "",
+ "en_US": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.",
+ "es_ES": "Soporte de acceso directo al mouse (HID). Proporciona a los juegos acceso a su mouse como puntero.\n\nSolo funciona con juegos que permiten de forma nativa el uso de controles con mouse en el hardware de switch, lo cual son pocos.\n\nCuando esté activado, la funcionalidad de pantalla táctil puede no funcionar.\n\nDesactívalo si no sabes qué hacer.",
+ "fr_FR": "Prise en charge de l’accès direct à la souris (HID). Permet aux jeux d’accéder à votre souris comme périphérique de pointage.\n\nNe fonctionne qu’avec les jeux qui supportent nativement les contrôles souris sur la console Switch, ce qui est rare.\n\nLorsque cette option est activée, la fonctionnalité de l’écran tactile peut ne pas fonctionner.\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "Supporto per l'accesso diretto al mouse (HID). Fornisce ai giochi l'accesso al mouse come dispositivo di puntamento.\n\nFunziona solo con i rari giochi che supportano nativamente l'utilizzo del mouse su hardware Switch.\n\nQuando questa opzione è attivata, il touchscreen potrebbe non funzionare.\n\nNel dubbio, lascia l'opzione disattivata.",
+ "ja_JP": "直接マウスアクセス (HID) のサポートです. ポインティングデバイスとしてマウスへのゲームアクセスを提供します.\n\nSwitchハードウェアでマウスの使用をネイティブにサポートしているゲームでのみ動作します.\n\n有効にしている場合, タッチスクリーン機能は動作しない場合があります.\n\nわからない場合はオフのままにしてください.",
+ "ko_KR": "마우스 직접 접속(HID)을 지원합니다. 마우스에 대한 게임 접속을 포인팅 장치로 제공합니다.\n\nSwitch 하드웨어에서 마우스 컨트롤을 기본적으로 지원하는 게임에서만 작동하며 거의 없습니다.\n\n활성화하면 터치 스크린 기능이 작동하지 않을 수 있습니다.\n\n모르면 체크 해제 상태로 두세요.",
+ "no_NO": "Direkte musepeker (HID) støtte. Gir deg spill-tilgang til musepeker.\n\nfungerer kun med spill som lokalt støtter musepekere på Ninteno SwitchTM maskinvare.\n\nNår aktivert, kan det hende touch funksjoner ikke fungerer\n\nLa være AV hvis du er usikker.",
+ "pl_PL": "Obsługa bezpośredniego dostępu do myszy (HID). Zapewnia dostęp gier do myszy jako urządzenia wskazującego.\n\nDziała tylko z grami, które natywnie obsługują przyciski myszy w urządzeniu Switch, które są nieliczne i daleko między nimi.\n\nPo włączeniu funkcja ekranu dotykowego może nie działać.\n\nPozostaw wyłączone w razie wątpliwości.",
+ "pt_BR": "Suporte para acesso direto ao mouse (HID). Permite que os jogos acessem seu mouse como um dispositivo de apontamento.\n\nFunciona apenas com jogos que suportam controles de mouse nativamente no hardware do Switch, o que é raro.\n\nQuando ativado, a funcionalidade de tela sensível ao toque pode não funcionar.\n\nDeixe desativado se estiver em dúvida.",
+ "ru_RU": "Поддержка прямого ввода мыши (HID). Предоставляет игре прямой доступ к мыши в качестве указывающего устройства.\nРаботает только с играми, которые изначально поддерживают использование мыши совместно с железом Switch.\nРекомендуется оставить выключенным.",
+ "sv_SE": "Stöd för direkt musåtkomst (HID). Ger spel åtkomst till din mus som pekdon.\n\nFungerar endast med spel som har inbyggt stöd för muskontroller på Switch-hårdvara, som är endast ett fåtal.\n\nViss pekskärmsfunktionalitet kanske inte fungerar när aktiverat.\n\nLämna AV om du är osäker.",
+ "th_TH": "รองรับการเข้าถึงเมาส์โดยตรง (HID) ให้เกมเข้าถึงเมาส์ของคุณเป็นอุปกรณ์ชี้ตำแหน่ง\n\nใช้งานได้เฉพาะกับเกมที่รองรับการควบคุมเมาส์บนฮาร์ดแวร์ของ Switch เท่านั้น ซึ่งมีอยู่ไม่มากนัก\n\nเมื่อเปิดใช้งาน ฟังก์ชั่นหน้าจอสัมผัสอาจไม่ทำงาน\n\nหากคุณไม่แน่ใจให้ปิดใช้งานไว้",
+ "tr_TR": "",
+ "uk_UA": "Підтримка прямого доступу до миші (HID). Надає іграм доступ до миші, як пристрій вказування.\n\nПрацює тільки з тими іграми, що підтримують мишу на обладнанні Switch (таких небагато).\n\nФункціонал сенсорного екрану може не працювати, якщо увімкнути цю функцію.\n\nЗалиште вимкненим, якщо не впевнені.",
+ "zh_CN": "直接鼠标访问(HID)支持,游戏可以直接访问鼠标作为指针输入设备。\n\n只适用于在 Switch 硬件上原生支持鼠标控制的游戏,这种游戏很少。\n\n启用后,触屏功能可能无法正常工作。\n\n如果不确定,请保持关闭状态。",
+ "zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。"
+ }
+ },
+ {
+ "ID": "RegionTooltip",
+ "Translations": {
+ "ar_SA": "تغيير منطقة النظام",
+ "de_DE": "Ändert die Systemregion",
+ "el_GR": "Αλλαγή Περιοχής Συστήματος",
+ "en_US": "Change System Region",
+ "es_ES": "Cambia la región del sistema",
+ "fr_FR": "Changer la région du système",
+ "he_IL": "שנה אזור מערכת",
+ "it_IT": "Cambia regione di sistema",
+ "ja_JP": "システムの地域を変更します",
+ "ko_KR": "시스템 지역 변경",
+ "no_NO": "Endre systemregion",
+ "pl_PL": "Zmień Region Systemu",
+ "pt_BR": "Mudar a Região do Sistema",
+ "ru_RU": "Сменяет регион системы",
+ "sv_SE": "Ändra systemets region",
+ "th_TH": "เปลี่ยนภูมิภาคของระบบ",
+ "tr_TR": "Sistem Bölgesini Değiştir",
+ "uk_UA": "Змінити регіон системи",
+ "zh_CN": "更改系统区域",
+ "zh_TW": "變更系統區域"
+ }
+ },
+ {
+ "ID": "LanguageTooltip",
+ "Translations": {
+ "ar_SA": "تغيير لغة النظام",
+ "de_DE": "Ändert die Systemsprache",
+ "el_GR": "Αλλαγή Γλώσσας Συστήματος",
+ "en_US": "Change System Language",
+ "es_ES": "Cambia el idioma del sistema",
+ "fr_FR": "Changer la langue du système",
+ "he_IL": "שנה שפת מערכת",
+ "it_IT": "Cambia lingua di sistema",
+ "ja_JP": "システムの言語を変更します",
+ "ko_KR": "시스템 언어 변경",
+ "no_NO": "Endre systemspråk",
+ "pl_PL": "Zmień język systemu",
+ "pt_BR": "Mudar o Idioma do Sistema",
+ "ru_RU": "Меняет язык системы",
+ "sv_SE": "Ändra systemets språk",
+ "th_TH": "เปลี่ยนภาษาของระบบ",
+ "tr_TR": "Sistem Dilini Değiştir",
+ "uk_UA": "Змінити мову системи",
+ "zh_CN": "更改系统语言",
+ "zh_TW": "變更系統語言"
+ }
+ },
+ {
+ "ID": "TimezoneTooltip",
+ "Translations": {
+ "ar_SA": "تغيير النطاق الزمني للنظام",
+ "de_DE": "Ändert die Systemzeitzone",
+ "el_GR": "Αλλαγή Ζώνης Ώρας Συστήματος",
+ "en_US": "Change System TimeZone",
+ "es_ES": "Cambia la zona horaria del sistema",
+ "fr_FR": "Changer le fuseau horaire du système",
+ "he_IL": "שנה את אזור הזמן של המערכת",
+ "it_IT": "Cambia fuso orario di sistema",
+ "ja_JP": "システムのタイムゾーンを変更します",
+ "ko_KR": "시스템 시간대 변경",
+ "no_NO": "Endre systemtidssone",
+ "pl_PL": "Zmień Strefę Czasową Systemu",
+ "pt_BR": "Mudar o Fuso-Horário do Sistema",
+ "ru_RU": "Меняет часовой пояс системы",
+ "sv_SE": "Ändra systemets tidszon",
+ "th_TH": "เปลี่ยนโซนเวลาของระบบ",
+ "tr_TR": "Sistem Saat Dilimini Değiştir",
+ "uk_UA": "Змінити часовий пояс системи",
+ "zh_CN": "更改系统时区",
+ "zh_TW": "變更系統時區"
+ }
+ },
+ {
+ "ID": "TimeTooltip",
+ "Translations": {
+ "ar_SA": "تغيير وقت النظام",
+ "de_DE": "Ändert die Systemzeit",
+ "el_GR": "Αλλαγή Ώρας Συστήματος",
+ "en_US": "Change System Time",
+ "es_ES": "Cambia la hora del sistema",
+ "fr_FR": "Changer l'heure du système",
+ "he_IL": "שנה זמן מערכת",
+ "it_IT": "Cambia data e ora di sistema",
+ "ja_JP": "システムの時刻を変更します",
+ "ko_KR": "시스템 시간 변경",
+ "no_NO": "Endre systemtid",
+ "pl_PL": "Zmień czas systemowy",
+ "pt_BR": "Mudar a Data e Hora do Sistema",
+ "ru_RU": "Меняет системное время системы",
+ "sv_SE": "Ändra systemtid",
+ "th_TH": "เปลี่ยนเวลาของระบบ",
+ "tr_TR": "Sistem Saatini Değiştir",
+ "uk_UA": "Змінити системний час",
+ "zh_CN": "更改系统时间",
+ "zh_TW": "變更系統時鐘"
+ }
+ },
+ {
+ "ID": "MatchTimeTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Sync System Time to match your PC's current date & time.",
+ "es_ES": "",
+ "fr_FR": "Synchroniser l’heure système avec la date et l’heure actuelles de votre PC.",
+ "he_IL": "",
+ "it_IT": "Sincronizza data e ora del sistema con quelle del PC.",
+ "ja_JP": "",
+ "ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.",
+ "no_NO": "Resynkroniser systemtiden slik at den samsvarer med PC-ens gjeldende dato og klokkeslett.",
+ "pl_PL": "",
+ "pt_BR": "Sincroniza a data e hora do emulador com seu sistema PC",
+ "ru_RU": "Повторно синхронизирует системное время, чтобы оно соответствовало текущей дате и времени вашего компьютера.",
+ "sv_SE": "Återsynkronisera systemtiden för att matcha din dators aktuella datum och tid.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Синхронізувати системний час, щоб він відповідав поточній даті та часу вашого ПК.",
+ "zh_CN": "重新同步系统时间以匹配您电脑的当前日期和时间。",
+ "zh_TW": "重新同步系統韌體時間至 PC 目前的日期和時間。"
+ }
+ },
+ {
+ "ID": "VSyncToggleTooltip",
+ "Translations": {
+ "ar_SA": "محاكاة المزامنة العمودية للجهاز. في الأساس محدد الإطار لغالبية الألعاب؛ قد يؤدي تعطيله إلى تشغيل الألعاب بسرعة أعلى أو جعل شاشات التحميل تستغرق وقتا أطول أو تتعطل.\n\nيمكن تبديله داخل اللعبة باستخدام مفتاح التشغيل السريع الذي تفضله (F1 افتراضيا). نوصي بالقيام بذلك إذا كنت تخطط لتعطيله.\n\nاتركه ممكنا إذا لم تكن متأكدا.",
+ "de_DE": "Vertikale Synchronisierung der emulierten Konsole. Diese Option ist quasi ein Frame-Limiter für die meisten Spiele; die Deaktivierung kann dazu führen, dass Spiele mit höherer Geschwindigkeit laufen oder Ladebildschirme länger benötigen/hängen bleiben.\n\nKann beim Spielen mit einem frei wählbaren Hotkey ein- und ausgeschaltet werden (standardmäßig F1). \n\nIm Zweifelsfall AN lassen.",
+ "el_GR": "",
+ "en_US": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
+ "es_ES": "Sincronización vertical de la consola emulada. En práctica un limitador del framerate para la mayoría de los juegos; desactivando puede causar que juegos corran a mayor velocidad o que las pantallas de carga tarden más o queden atascados.\n\nSe puede alternar en juego utilizando una tecla de acceso rápido configurable (F1 by default). Recomendamos hacer esto en caso de querer desactivar sincroniziación vertical.\n\nDesactívalo si no sabes qué hacer.",
+ "fr_FR": "Synchronisation verticale de la console émulée. Il s'agit essentiellement d'un limiteur de fréquence d'images pour la majorité des jeux ; la désactivation peut entraîner une accélération du jeu ou provoquer des temps de chargement plus longs, voire des blocages..\n\nPeut être activée/désactivée en jeu via un raccourci clavier de votre choix (F1 par défaut). Nous recommandons d’utiliser ce raccourci si vous prévoyez de la désactiver.\n\nLaissez ACTIVÉE si vous n’êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "Sincronizzazione verticale della console emulata. Funziona essenzialmente come un limitatore del framerate per la maggior parte dei giochi; disabilitarla può far girare giochi a velocità più alta, allungare le schermate di caricamento o farle bloccare.\n\nPuò essere attivata mentre giochi con un tasto di scelta rapida (F1 per impostazione predefinita). Ti consigliamo di farlo se hai intenzione di disabilitarla.\n\nNel dubbio, lascia l'opzione attiva.",
+ "ja_JP": "エミュレートされたゲーム機の垂直同期です. 多くのゲームにおいて, フレームリミッタとして機能します. 無効にすると, ゲームが高速で実行されたり, ロード中に時間がかかったり, 止まったりすることがあります.\n\n設定したホットキー(デフォルトではF1)で, ゲーム内で切り替え可能です. 無効にする場合は, この操作を行うことをおすすめします.\n\nよくわからない場合はオンのままにしてください.",
+ "ko_KR": "에뮬레이트된 콘솔의 수직 동기화입니다. 기본적으로 대부분의 게임에서 프레임 제한 기능으로, 비활성화하면 게임이 더 빠른 속도로 실행되거나 로딩 화면이 더 오래 걸리거나 멈출 수 있습니다.\n\n게임 내에서 원하는 단축키(기본값은 F1)로 전환할 수 있습니다. 비활성화하려면 이 작업을 수행하는 것이 좋습니다.\n\n모르면 체크 상태로 두세요.",
+ "no_NO": "Emuler konsollens loddrett synkronisering. på ett vis en bildefrekvens begrensning for de fleste spill; deaktivering kan få spill til å kjøre med høyere hastighet, eller til å laste skjermene tar lengre tid eller sitter fast.\n\nkan byttes inn i spillet med en hurtigtast for preferansen (F1 som standard). Vi anbefaler å gjøre dette hvis du planlegger å deaktivere dette.\n\nLa være PÅ hvis du er usikker.",
+ "pl_PL": "Synchronizacja pionowa emulowanej konsoli. Zasadniczo ogranicznik klatek dla większości gier; wyłączenie jej może spowodować, że gry będą działać z większą szybkością, ekrany wczytywania wydłużą się lub nawet utkną.\n\nMoże być przełączana w grze za pomocą preferowanego skrótu klawiszowego. Zalecamy to zrobić, jeśli planujesz ją wyłączyć.\n\nW razie wątpliwości pozostaw WŁĄCZONĄ.",
+ "pt_BR": "V-Sync do console emulado. Funciona essencialmente como um limitador de quadros para a maioria dos jogos; desativá-lo pode fazer com que os jogos rodem em uma velocidade mais alta ou que telas de carregamento demorem mais ou travem.\n\nPode ser alternado durante o jogo com uma tecla de atalho de sua preferência (F1 por padrão). Recomendamos isso caso planeje desativá-lo.\n\nMantenha ligado se estiver em dúvida.",
+ "ru_RU": "Эмуляция вертикальной синхронизации консоли, которая ограничивает количество кадров в секунду в большинстве игр; отключение может привести к тому, что игры будут запущены с более высокой частотой кадров, но загрузка игры может занять больше времени, либо игра не запустится вообще.\n\nМожно включать и выключать эту настройку непосредственно в игре с помощью горячих клавиш (F1 по умолчанию). Если планируете отключить вертикальную синхронизацию, рекомендуем настроить горячие клавиши.\n\nРекомендуется оставить включенным.",
+ "sv_SE": "Emulerade konsollens vertikala synk. I grund och botten en begränsare för bitrutor för de flesta spel; inaktivera den kan orsaka att spel kör på en högre hastighet eller gör att skärmar tar längre tid att läsa eller fastnar i dem.\n\nKan växlas inne i spelet med en snabbtangent som du väljer (F1 som standard). Vi rekommenderar att göra detta om du planerar att inaktivera den.\n\nLämna PÅ om du är osäker.",
+ "th_TH": "Vertical Sync ของคอนโซลจำลอง โดยพื้นฐานแล้วเป็นตัวจำกัดเฟรมสำหรับเกมส่วนใหญ่ การปิดใช้งานอาจทำให้เกมทำงานด้วยความเร็วสูงขึ้น หรือทำให้หน้าจอการโหลดใช้เวลานานขึ้นหรือค้าง\n\nสามารถสลับได้ในเกมด้วยปุ่มลัดตามที่คุณต้องการ (F1 เป็นค่าเริ่มต้น) เราขอแนะนำให้ทำเช่นนี้หากคุณวางแผนที่จะปิดการใช้งาน\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
+ "tr_TR": "",
+ "uk_UA": "Емуляція Вертикальної Синхронізації консолі. По суті, це обмежувач кадрів для більшості ігор; його вимкнення може призвести до того, що ігри працюватимуть на вищій швидкості, екрани завантаження триватимуть довше чи зупинятимуться.\n\nМожна перемикати в грі гарячою клавішею (За умовчанням F1). Якщо ви плануєте вимкнути функцію, рекомендуємо зробити це через гарячу клавішу.\n\nЗалиште увімкненим, якщо не впевнені.",
+ "zh_CN": "模拟控制台的垂直同步,开启后会降低大部分游戏的帧率。关闭后,可以获得更高的帧率,但也可能导致游戏画面加载耗时更长或卡住。\n\n在游戏中可以使用热键进行切换(默认为 F1 键)。\n\n如果不确定,请保持开启状态。",
+ "zh_TW": "模擬遊戲機的垂直同步。對大多數遊戲來說,它本質上是一個幀率限制器;停用它可能會導致遊戲以更高的速度執行,或使載入畫面耗時更長或卡住。\n\n可以在遊戲中使用快速鍵進行切換 (預設為 F1)。如果您打算停用,我們建議您這樣做。\n\n如果不確定,請保持開啟狀態。"
+ }
+ },
+ {
+ "ID": "PptcToggleTooltip",
+ "Translations": {
+ "ar_SA": "يحفظ وظائف JIT المترجمة بحيث لا تحتاج إلى ترجمتها في كل مرة يتم فيها تحميل اللعبة.\n\nيقلل من التقطيع ويسرع بشكل ملحوظ أوقات التشغيل بعد التشغيل الأول للعبة.\n\nاتركه ممكنا إذا لم تكن متأكدا.",
+ "de_DE": "Speichert übersetzte JIT-Funktionen, sodass jene nicht jedes Mal übersetzt werden müssen, wenn das Spiel geladen wird.\n\nVerringert Stottern und die Zeit beim zweiten und den darauffolgenden Startvorgängen eines Spiels erheblich.\n\nIm Zweifelsfall AN lassen.",
+ "el_GR": "Ενεργοποιεί ή απενεργοποιεί το PPTC",
+ "en_US": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
+ "es_ES": "Guarda funciones de JIT traducidas para que no sea necesario traducirlas cada vez que el juego carga.\n\nReduce los tirones y acelera significativamente el tiempo de inicio de los juegos después de haberlos ejecutado al menos una vez.\n\nActívalo si no sabes qué hacer.",
+ "fr_FR": "Sauvegarde les fonctions JIT traduites afin qu’elles n’aient pas besoin d’être retraduites à chaque chargement du jeu.\n\nRéduit les lags et accélère considérablement le temps de chargement après le premier lancement d'un jeu.\n\nLaissez ACTIVÉ si vous n’êtes pas sûr.",
+ "he_IL": "שומר את פונקציות ה-JIT המתורגמות כך שלא יצטרכו לעבור תרגום שוב כאשר משחק עולה.\n\nמפחית תקיעות ומשפר מהירות עלייה של המערכת אחרי הפתיחה הראשונה של המשחק.\n\nמוטב להשאיר דלוק אם לא בטוחים.",
+ "it_IT": "Salva le funzioni JIT tradotte in modo che non debbano essere tradotte tutte le volte che si avvia un determinato gioco.\n\nRiduce i fenomeni di stuttering e velocizza sensibilmente gli avvii successivi del gioco.\n\nNel dubbio, lascia l'opzione attiva.",
+ "ja_JP": "翻訳されたJIT関数をセーブすることで, ゲームをロードするたびに毎回翻訳する処理を不要とします.\n\n一度ゲームを起動すれば,二度目以降の起動時遅延を大きく軽減できます.\n\nよくわからない場合はオンのままにしてください.",
+ "ko_KR": "번역된 JIT 함수를 저장하여 게임을 불러올 때마다 번역할 필요가 없도록 합니다.\n\n게임을 처음 부팅한 후 끊김 현상을 줄이고 부팅 시간을 크게 단축합니다.\n\n모르면 체크 상태로 두세요.",
+ "no_NO": "Lagrer oversatte JIT funksjoner så de ikke trenger og bli oversatt hver gang spillet laster.\n\nKan redusere hakkete spilling og gjør at spillet starter opp raskere ved første oppstart.\n\nLa være PÅ om usikker.",
+ "pl_PL": "Zapisuje przetłumaczone funkcje JIT, dzięki czemu nie muszą być tłumaczone za każdym razem, gdy gra się ładuje.\n\nZmniejsza zacinanie się i znacznie przyspiesza uruchamianie po pierwszym uruchomieniu gry.\n\nJeśli nie masz pewności, pozostaw WŁĄCZONE",
+ "pt_BR": "Salva funções JIT traduzidas para que elas não precisem ser traduzidas toda vez que o jogo for carregado.\n\nReduz a trepidação e acelera significativamente os tempos de inicialização após a primeira inicialização de um jogo.\n\nDeixe LIGADO se não tiver certeza.",
+ "ru_RU": "Сохраняет скомпилированные JIT-функции для того, чтобы не преобразовывать их по новой каждый раз при запуске игры.\n\nУменьшает статтеры и значительно ускоряет последующую загрузку игр.\n\nРекомендуется оставить включенным.",
+ "sv_SE": "Sparar översatta JIT-funktioner så att de inte behöver översättas varje gång som spelet läses in.\n\nMinskar stuttering och snabbare på uppstartstiden väsentligt efter första uppstarten av ett spel.\n\nLämna PÅ om du är osäker.",
+ "th_TH": "บันทึกฟังก์ชั่น JIT ที่แปลแล้ว ดังนั้นจึงไม่จำเป็นต้องแปลทุกครั้งที่โหลดเกม\n\nลดอาการกระตุกและเร่งความเร็วการบูตได้อย่างมากหลังจากการบูตครั้งแรกของเกม\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
+ "tr_TR": "Çevrilen JIT fonksiyonlarını oyun her açıldığında çevrilmek zorunda kalmaması için kaydeder.\n\nTeklemeyi azaltır ve ilk açılıştan sonra oyunların ilk açılış süresini ciddi biçimde hızlandırır.\n\nEmin değilseniz aktif halde bırakın.",
+ "uk_UA": "Зберігає перекладені функції JIT, щоб їх не потрібно було перекладати кожного разу, коли гра завантажується.\n\nЗменшує заїкання (stuttering) та значно прискорює наступні завантаження гри (після першого завантаження).\n\nЗалиште увімкненим, якщо не впевнені.",
+ "zh_CN": "缓存已编译的游戏指令,这样每次游戏加载时就无需重新编译。\n\n可以减少卡顿和启动时间,提高游戏响应速度。\n\n如果不确定,请保持开启状态。",
+ "zh_TW": "儲存已轉譯的 JIT 函數,這樣每次載入遊戲時就無需再轉譯這些函數。\n\n減少遊戲首次啟動後的卡頓現象,並大大加快啟動時間。\n\n如果不確定,請保持開啟狀態。"
+ }
+ },
+ {
+ "ID": "LowPowerPptcToggleTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Lädt den PPTC mit einem Drittel der verfügbaren Prozessorkernen",
+ "el_GR": "",
+ "en_US": "Load the PPTC using a third of the amount of cores.",
+ "es_ES": "Cargue el PPTC utilizando un tercio de la cantidad de núcleos.",
+ "fr_FR": "Charger le PPTC en utilisant un tiers des cœurs disponibles.",
+ "he_IL": "",
+ "it_IT": "Carica la cache PPTC usando un terzo dei core del processore.",
+ "ja_JP": "",
+ "ko_KR": "코어의 3분의 1을 사용하여 PPTC를 불러옵니다.",
+ "no_NO": "Last inn PPTC med en tredjedel av antall kjerner.",
+ "pl_PL": "",
+ "pt_BR": "Carrega o PPTC usando um terço da quantidade de núcleos.",
+ "ru_RU": "Загрузить PPTC, используя треть от количества ядер.",
+ "sv_SE": "Läs in PPTC med en tredjedel av mängden kärnor.",
+ "th_TH": "โหลด PPTC โดยใช้หนึ่งในสามของจำนวนคอร์",
+ "tr_TR": "",
+ "uk_UA": "Завантажувати PPTC використовуючи третину від кількості ядер.",
+ "zh_CN": "使用三分之一的核心数加载 PPTC.",
+ "zh_TW": "使用 CPU 核心數量的三分之一載入 PPTC。"
+ }
+ },
+ {
+ "ID": "FsIntegrityToggleTooltip",
+ "Translations": {
+ "ar_SA": "يتحقق من وجود ملفات تالفة عند تشغيل لعبة ما، وإذا تم اكتشاف ملفات تالفة، فسيتم عرض خطأ تجزئة في السجل.\n\nليس له أي تأثير على الأداء ويهدف إلى المساعدة في استكشاف الأخطاء وإصلاحها.\n\nاتركه مفعلا إذا كنت غير متأكد.",
+ "de_DE": "Prüft beim Startvorgang auf beschädigte Dateien und zeigt bei beschädigten Dateien einen Hash-Fehler (Hash Error) im Log an.\n\nDiese Einstellung hat keinen Einfluss auf die Leistung und hilft bei der Fehlersuche.\n\nIm Zweifelsfall AN lassen.",
+ "el_GR": "Ενεργοποιεί τους ελέγχους ακεραιότητας σε αρχεία περιεχομένου παιχνιδιού",
+ "en_US": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
+ "es_ES": "Comprueba si hay archivos corruptos en los juegos que ejecutes al abrirlos, y si detecta archivos corruptos, muestra un error de Hash en los registros.\n\nEsto no tiene impacto alguno en el rendimiento y está pensado para ayudar a resolver problemas.\n\nActívalo si no sabes qué hacer.",
+ "fr_FR": "Vérifie la présence de fichiers corrompus au démarrage d’un jeu. En cas de fichiers corrompus détectés, un message d’erreur de hachage s’affiche dans le journal.\n\nN’a aucun impact sur les performances et est destiné à faciliter le dépannage.\n\nLaissez ACTIVÉ si vous n’êtes pas sûr.",
+ "he_IL": "בודק לקבצים שגויים כאשר משחק עולה, ואם מתגלים כאלו, מציג את מזהה השגיאה שלהם לקובץ הלוג.\n\nאין לכך השפעה על הביצועים ונועד לעזור לבדיקה וניפוי שגיאות של האמולטור.\n\nמוטב להשאיר דלוק אם לא בטוחים.",
+ "it_IT": "Controlla la presenza di file corrotti quando si avvia un gioco. Se vengono rilevati dei file corrotti, verrà mostrato un errore di hash nel log.\n\nQuesta opzione non influisce sulle prestazioni ed è pensata per facilitare la risoluzione dei problemi.\n\nNel dubbio, lascia l'opzione attiva.",
+ "ja_JP": "ゲーム起動時にファイル破損をチェックし,破損が検出されたらログにハッシュエラーを表示します..\n\nパフォーマンスには影響なく, トラブルシューティングに役立ちます.\n\nよくわからない場合はオンのままにしてください.",
+ "ko_KR": "게임을 부팅할 때 손상된 파일을 확인하고, 손상된 파일이 감지되면 로그에 해시 오류를 표시합니다.\n\n성능에 영향을 미치지 않으며 문제 해결에 도움이 됩니다.\n\n모르면 체크 상태로 두세요.",
+ "no_NO": "Sjekker for korrupte filer ved oppstart av et spill, og dersom korrupte filer oppdages, viser en hashfeil i loggen.\n\nhar ingen innvirkning på ytelsen og er ment å hjelpe med feilsøking.\n\nLa være PÅ hvis usikker.",
+ "pl_PL": "Sprawdza pliki podczas uruchamiania gry i jeśli zostaną wykryte uszkodzone pliki, wyświetla w dzienniku błąd hash.\n\nNie ma wpływu na wydajność i ma pomóc w rozwiązywaniu problemów.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
+ "pt_BR": "Verifica se há arquivos corrompidos ao inicializar um jogo e, se forem detectados, exibe um erro de hash no log.\n\nNão tem impacto no desempenho e tem como objetivo ajudar na solução de problemas.\n\nDeixe LIGADO se não tiver certeza.",
+ "ru_RU": "Проверяет файлы при загрузке игры и если обнаружены поврежденные файлы, выводит сообщение о поврежденном хэше в журнале.\n\nНе влияет на производительность и необходим для помощи в устранении неполадок.\n\nРекомендуется оставить включенным.",
+ "sv_SE": "Letar efter skadade filer när ett spel startas upp, och om skadade filer hittas, visas ett kontrollsummefel i loggen.\n\nHar ingen påverkan på prestandan och är tänkt att hjälpa felsökningen.\n\nLämna PÅ om du är osäker.",
+ "th_TH": "ตรวจสอบไฟล์ที่เสียหายเมื่อบูตเกม และหากตรวจพบไฟล์ที่เสียหาย จะแสดงข้อผิดพลาดของแฮชในบันทึก\n\nไม่มีผลกระทบต่อประสิทธิภาพการทำงานและมีไว้เพื่อช่วยในการแก้ไขปัญหา\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
+ "tr_TR": "Oyun açarken hatalı dosyaların olup olmadığını kontrol eder, ve hatalı dosya bulursa log dosyasında hash hatası görüntüler.\n\nPerformansa herhangi bir etkisi yoktur ve sorun gidermeye yardımcı olur.\n\nEmin değilseniz aktif halde bırakın.",
+ "uk_UA": "Перевіряє наявність пошкоджених файлів під час завантаження гри, і якщо виявлено пошкоджені файли, показує помилку хешу в журналі.\n\nНе впливає на продуктивність і призначений для усунення несправностей.\n\nЗалиште увімкненим, якщо не впевнені.",
+ "zh_CN": "启动游戏时检查游戏文件的完整性,并在日志中记录损坏的文件。\n\n对性能没有影响,用于排查故障。\n\n如果不确定,请保持开启状态。",
+ "zh_TW": "在啟動遊戲時檢查損壞的檔案,如果檢測到損壞的檔案,則在日誌中顯示雜湊值錯誤。\n\n對效能沒有影響,旨在幫助排除故障。\n\n如果不確定,請保持開啟狀態。"
+ }
+ },
+ {
+ "ID": "AudioBackendTooltip",
+ "Translations": {
+ "ar_SA": "يغير الواجهة الخلفية المستخدمة لتقديم الصوت.\n\nSDL2 هو الخيار المفضل، بينما يتم استخدام OpenAL وSoundIO كبديلين. زائف لن يكون لها صوت.\n\nاضبط على SDL2 إذا لم تكن متأكدا.",
+ "de_DE": "Ändert das Backend, das zum Rendern von Audio verwendet wird.\n\nSDL2 ist das bevorzugte Audio-Backend, OpenAL und SoundIO sind als Alternativen vorhanden. Dummy wird keinen Audio-Output haben.\n\nIm Zweifelsfall SDL2 auswählen.",
+ "el_GR": "Αλλαγή ήχου υποστήριξης",
+ "en_US": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
+ "es_ES": "Cambia el motor usado para renderizar audio.\n\nSDL2 es el preferido, mientras que OpenAL y SoundIO se usan si hay problemas con este. Dummy no produce audio.\n\nSelecciona SDL2 si no sabes qué hacer.",
+ "fr_FR": "Change le moteur utilisé pour le rendu audio.\n\nSDL2 est le moteur recommandé, tandis qu’OpenAL et SoundIO sont utilisés en secours. Dummy ne produit aucun son.\n\nLaissez sur SDL2 si vous n'êtes pas sûr.",
+ "he_IL": "משנה את אחראי השמע.\n\nSDL2 הוא הנבחר, למראת שOpenAL וגם SoundIO משומשים כאפשרויות חלופיות. אפשרות הDummy לא תשמיע קול כלל.\n\nמוטב להשאיר על SDL2 אם לא בטוחים.",
+ "it_IT": "Cambia il backend usato per riprodurre l'audio.\n\nSDL2 è quello preferito, mentre OpenAL e SoundIO sono usati come ripiego. Dummy non riprodurrà alcun suono.\n\nNel dubbio, imposta l'opzione su SDL2.",
+ "ja_JP": "音声レンダリングに使用するバックエンドを変更します.\n\nSDL2 が優先され, OpenAL と SoundIO はフォールバックとして使用されます. ダミーは音声出力しません.\n\nよくわからない場合は SDL2 を設定してください.",
+ "ko_KR": "오디오 렌더링에 사용되는 백엔드를 변경합니다.\n\nSDL2가 선호되는 반면 OpenAL 및 SoundIO는 대체 수단으로 사용됩니다. 더미에는 소리가 나지 않습니다.\n\n모르면 SDL2로 설정하세요.",
+ "no_NO": "Endrer backend brukt til å gjengi lyd.\n\nSDL2 er foretrukket, mens OpenAL og SoundIO brukes som reserveløsning. Dummy kommer ikke til å ha lyd.\n\nSett til SDL2 hvis usikker.",
+ "pl_PL": "Zmienia backend używany do renderowania dźwięku.\n\nSDL2 jest preferowany, podczas gdy OpenAL i SoundIO są używane jako rezerwy. Dummy nie będzie odtwarzać dźwięku.\n\nW razie wątpliwości ustaw SDL2.",
+ "pt_BR": "Altera o módulo usado para renderizar áudio.\n\nSDL2 é o preferido, enquanto OpenAL e SoundIO são usados como fallbacks. Dummy não terá som.\n\nDefina como SDL2 se não tiver certeza.",
+ "ru_RU": "Изменяет используемый аудио бэкенд для рендера звука.\n\nSDL2 является предпочтительным вариантом, в то время как OpenAL и SoundIO используются в качестве резервных.\n\nРекомендуется использование SDL2.",
+ "sv_SE": "Ändrar bakänden som används för att rendera ljud.\n\nSDL2 är den föredragna, men OpenAL och SoundIO används för att falla tillbaka på. Dummy har inget ljud.\n\nStäll in till SDL2 om du är osäker.",
+ "th_TH": "เปลี่ยนแบ็กเอนด์ที่ใช้ในการเรนเดอร์เสียง\n\nแนะนำเป็น SDL2 ในขณะที่ OpenAL และ SoundIO ถูกใช้เป็นทางเลือกสำรอง ดัมมี่จะไม่มีเสียง\n\nตั้งค่าเป็น SDL2 หากคุณไม่แน่ใจ",
+ "tr_TR": "Ses çıkış motorunu değiştirir.\n\nSDL2 tercih edilen seçenektir, OpenAL ve SoundIO ise alternatif olarak kullanılabilir. Dummy seçeneğinde ses çıkışı olmayacaktır.\n\nEmin değilseniz SDL2 seçeneğine ayarlayın.",
+ "uk_UA": "Змінює серверну частину, яка використовується для відтворення аудіо.\n\nSDL2 є кращим, тоді як OpenAL і SoundIO використовуються як резервні варіанти. Dummy не матиме звуку.\n\nВстановіть SDL2, якщо не впевнені.",
+ "zh_CN": "更改音频处理引擎。\n\n推荐选择“SDL2”,另外“OpenAL”和“SoundIO”可以作为备选,选择“无”将没有声音。\n\n如果不确定,请设置为“SDL2”。",
+ "zh_TW": "變更用於繪製音訊的後端。\n\nSDL2 是首選,而 OpenAL 和 SoundIO 則作為備用。虛設 (Dummy) 將沒有聲音。\n\n如果不確定,請設定為 SDL2。"
+ }
+ },
+ {
+ "ID": "MemoryManagerTooltip",
+ "Translations": {
+ "ar_SA": "تغيير كيفية تعيين ذاكرة الضيف والوصول إليها. يؤثر بشكل كبير على أداء وحدة المعالجة المركزية التي تمت محاكاتها.\n\nاضبط على المضيف غير محدد إذا لم تكن متأكدا.",
+ "de_DE": "Ändert wie der Gastspeicher abgebildet wird und wie auf ihn zugegriffen wird. Beinflusst die Leistung der emulierten CPU erheblich.\n\nIm Zweifelsfall Host ungeprüft auswählen.",
+ "el_GR": "Αλλάξτε τον τρόπο αντιστοίχισης και πρόσβασης στη μνήμη επισκέπτη. Επηρεάζει σε μεγάλο βαθμό την απόδοση της προσομοίωσης της CPU.",
+ "en_US": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
+ "es_ES": "Cambia la forma de mapear y acceder a la memoria del guest. Afecta en gran medida al rendimiento de la CPU emulada.\n\nSelecciona \"Host sin verificación\" si no sabes qué hacer.",
+ "fr_FR": "Modifie la manière dont la mémoire émulée est mappée et accédée. Impacte fortement les performances du processeur émulé.\n\nLaissez sur HÔTE NON VÉRIFIÉ si vous n'êtes pas sûr.",
+ "he_IL": "שנה איך שזיכרון מארח מיוחד ומונגד. משפיע מאוד על ביצועי המעבד המדומה.\n\nמוטב להשאיר על מארח לא מבוקר אם לא בטוחים.",
+ "it_IT": "Cambia il modo in cui la memoria guest è mappata e vi si accede. Influisce notevolmente sulle prestazioni della CPU emulata.\n\nNel dubbio, imposta l'opzione su Host Unchecked.",
+ "ja_JP": "ゲストメモリのマップ/アクセス方式を変更します. エミュレートされるCPUのパフォーマンスに大きな影響を与えます.\n\nよくわからない場合は「ホスト,チェックなし」を設定してください.",
+ "ko_KR": "게스트 메모리 매핑 및 접속 방법을 변경합니다. 에뮬레이트된 CPU 성능에 큰 영향을 미칩니다.\n\n모르면 호스트 확인 안 함으로 설정합니다.",
+ "no_NO": "Endre hvordan gjesteminne tilordnes og åpnes. Påvirker emulator CPU-ytelsen veldig mye.\n\nSett til HOST UNCHECKED hvis usikker.",
+ "pl_PL": "Zmień sposób mapowania i uzyskiwania dostępu do pamięci gości. Znacznie wpływa na wydajność emulowanego procesora.\n\nUstaw na HOST UNCHECKED, jeśli nie masz pewności.",
+ "pt_BR": "Altera como a memória do convidado é mapeada e acessada. Afeta muito o desempenho da CPU emulada.\n\nDefina como HÓSPEDE SEM VERIFICAÇÃO se não tiver certeza.",
+ "ru_RU": "Меняет разметку и доступ к гостевой памяти. Значительно влияет на производительность процессора.\n\nРекомендуется оставить «Хост не установлен»",
+ "sv_SE": "Ändra hur gästminne mappas och ges åtkomst till. Påverkar emulerad CPU-prestanda mycket.\n\nStäll in till \"Värd inte kontrollerad\" om du är osäker.",
+ "th_TH": "เปลี่ยนวิธีการเข้าถึงหน่วยความจำของผู้เยี่ยมชม ส่งผลอย่างมากต่อประสิทธิภาพการทำงานของ CPU ที่จำลอง\n\nตั้งค่าเป็น ไม่ได้ตรวจสอบโฮสต์ หากคุณไม่แน่ใจ",
+ "tr_TR": "Guest hafızasının nasıl tahsis edilip erişildiğini değiştirir. Emüle edilen CPU performansını ciddi biçimde etkiler.\n\nEmin değilseniz HOST UNCHECKED seçeneğine ayarlayın.",
+ "uk_UA": "Змінює спосіб відображення та доступу до гостьової пам’яті. Значно впливає на продуктивність емульованого ЦП.\n\nВстановіть «Неперевірений хост», якщо не впевнені.",
+ "zh_CN": "更改模拟器内存映射和访问的方式,对模拟器 CPU 的性能影响很大。\n\n如果不确定,请设置为“跳过检查的本机映射”。",
+ "zh_TW": "變更客體記憶體的映射和存取方式。這會極大地影響模擬 CPU 效能。\n\n如果不確定,請設定為主體略過檢查模式。"
+ }
+ },
+ {
+ "ID": "MemoryManagerSoftwareTooltip",
+ "Translations": {
+ "ar_SA": "استخدام جدول الصفحات البرمجي لترجمة العناوين. أعلى دقة ولكن أبطأ أداء.",
+ "de_DE": "Verwendung einer Software-Seitentabelle für die Adressumsetzung. Höchste Genauigkeit, aber langsamste Leistung.",
+ "el_GR": "Χρησιμοποιήστε έναν πίνακα σελίδων λογισμικού για τη μετάφραση διευθύνσεων. Υψηλότερη ακρίβεια αλλά πιο αργή απόδοση.",
+ "en_US": "Use a software page table for address translation. Highest accuracy but slowest performance.",
+ "es_ES": "Usa una tabla de paginación de software para traducir direcciones. Ofrece la precisión más exacta pero el rendimiento más lento.",
+ "fr_FR": "Utilise une table des pages logicielle pour la traduction des adresses. Offre la plus grande précision mais les performances sont les plus lentes.",
+ "he_IL": "השתמש בתוכנת ה-page table בכדי להתייחס לתרגומים. דיוק מרבי לקונסולה אך המימוש הכי איטי.",
+ "it_IT": "Usa una software page table per la traduzione degli indirizzi. Massima precisione ma prestazioni più lente.",
+ "ja_JP": "アドレス変換にソフトウェアページテーブルを使用します. 非常に正確ですがパフォーマンスが大きく低下します.",
+ "ko_KR": "주소 번역에 소프트웨어 페이지 테이블을 사용합니다. 정확도는 가장 높지만 가장 느립니다.",
+ "no_NO": "Bruk en programvareside tabell for adresseoversettelse. Høyeste nøyaktighet, men tregeste ytelse.",
+ "pl_PL": "Użyj tabeli stron oprogramowania do translacji adresów. Najwyższa celność, ale najwolniejsza wydajność.",
+ "pt_BR": "Usar uma tabela de página via software para tradução de endereços. Maior precisão, porém performance mais baixa.",
+ "ru_RU": "Использует таблицу страниц для преобразования адресов. \nСамая высокая точность, но самая низкая производительность.",
+ "sv_SE": "Använd en programvarubaserad page table för adressöversättning. Högsta noggrannhet men lägsta prestanda.",
+ "th_TH": "ใช้ตารางหน้าซอฟต์แวร์สำหรับการแปลที่อยู่ ความแม่นยำสูงสุดแต่ประสิทธิภาพช้าที่สุด",
+ "tr_TR": "Adres çevirisi için bir işlemci sayfası kullanır. En yüksek doğruluğu ve en yavaş performansı sunar.",
+ "uk_UA": "Використовує програмну таблицю сторінок для перекладу адрес. Найвища точність, але найповільніша продуктивність.",
+ "zh_CN": "使用软件内存页进行内存地址映射,最准确但是速度最慢。",
+ "zh_TW": "使用軟體分頁表進行位址轉換。精度最高,但效能最差。"
+ }
+ },
+ {
+ "ID": "MemoryManagerHostTooltip",
+ "Translations": {
+ "ar_SA": "تعيين الذاكرة مباشرة في مساحة عنوان المضيف. تجميع وتنفيذ JIT أسرع بكثير.",
+ "de_DE": "Direkte Zuordnung von Speicher im Host-Adressraum. Viel schnellere JIT-Kompilierung und Ausführung.",
+ "el_GR": "Απευθείας αντιστοίχιση της μνήμης στον χώρο διευθύνσεων υπολογιστή υποδοχής. Πολύ πιο γρήγορη μεταγλώττιση και εκτέλεση JIT.",
+ "en_US": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
+ "es_ES": "Mapea la memoria directamente en la dirección de espacio del host. Compilación y ejecución JIT mucho más rápida.",
+ "fr_FR": "Mappe directement la mémoire dans l’espace d’adressage de l’hôte. Compilation JIT et exécution beaucoup plus rapides.",
+ "he_IL": "ממפה זיכרון ישירות לכתובת המארח. מהיר בהרבה ביכולות קימפול ה-JIT והריצה.",
+ "it_IT": "Mappa direttamente la memoria nello spazio degli indirizzi dell'host. Compilazione ed esecuzione JIT molto più veloce.",
+ "ja_JP": "ホストのアドレス空間にメモリを直接マップします.JITのコンパイルと実行速度が大きく向上します.",
+ "ko_KR": "호스트 주소 공간에 메모리를 직접 매핑합니다. JIT 컴파일 및 실행 속도가 훨씬 빨라집니다.",
+ "no_NO": "Direkte kartminne i vertens adresseområde. Mye raskere JIT kompilering og utførelse.",
+ "pl_PL": "Bezpośrednio mapuj pamięć w przestrzeni adresowej hosta. Znacznie szybsza kompilacja i wykonanie JIT.",
+ "pt_BR": "Mapeia memória no espaço de endereço hóspede diretamente. Compilação e execução do JIT muito mais rápida.",
+ "ru_RU": "Прямая разметка памяти в адресном пространстве хоста. \nЗначительно более быстрые запуск и компиляция JIT.",
+ "sv_SE": "Direkt mappning av minne i host address space. Mycket snabbare JIT-kompilering och körning.",
+ "th_TH": "แมปหน่วยความจำในพื้นที่ที่อยู่โฮสต์โดยตรง การคอมไพล์และดำเนินการของ JIT เร็วขึ้นมาก",
+ "tr_TR": "Hafızayı doğrudan host adres aralığında tahsis eder. Çok daha hızlı JIT derleme ve işletimi sunar.",
+ "uk_UA": "Пряме відображення пам'яті в адресному просторі хосту. Набагато швидша компіляція та виконання JIT.",
+ "zh_CN": "直接映射内存页到电脑内存,使得即时编译和执行的效率更高。",
+ "zh_TW": "直接映射主體位址空間中的記憶體。更快的 JIT 編譯和執行速度。"
+ }
+ },
+ {
+ "ID": "MemoryManagerUnsafeTooltip",
+ "Translations": {
+ "ar_SA": "تعيين الذاكرة مباشرة، ولكن لا تخفي العنوان داخل مساحة عنوان الضيف قبل الوصول. أسرع، ولكن على حساب السلامة. يمكن لتطبيق الضيف الوصول إلى الذاكرة من أي مكان في ريوجينكس، لذا قم بتشغيل البرامج التي تثق بها فقط مع هذا الوضع.",
+ "de_DE": "Direkte Zuordnung des Speichers, aber keine Maskierung der Adresse innerhalb des Gastadressraums vor dem Zugriff. Schneller, aber auf Kosten der Sicherheit. Die Gastanwendung kann von überall in Ryujinx auf den Speicher zugreifen, daher sollte in diesem Modus nur Programme ausgeführt werden denen vertraut wird.",
+ "el_GR": "Απευθείας χαρτογράφηση της μνήμης, αλλά μην καλύπτετε τη διεύθυνση εντός του χώρου διευθύνσεων επισκέπτη πριν από την πρόσβαση. Πιο γρήγορα, αλλά με κόστος ασφάλειας. Η εφαρμογή μπορεί να έχει πρόσβαση στη μνήμη από οπουδήποτε στο Ryujinx, επομένως εκτελείτε μόνο προγράμματα που εμπιστεύεστε με αυτήν τη λειτουργία.",
+ "en_US": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
+ "es_ES": "Mapea la memoria directamente, pero no enmascara la dirección dentro del espacio de dirección del guest antes del acceso. El modo más rápido, pero a costa de seguridad. La aplicación guest puede acceder a la memoria desde cualquier parte en Ryujinx, así que ejecuta solo programas en los que confíes cuando uses este modo.",
+ "fr_FR": "Mappe directement la mémoire, mais sans masquer l’adresse dans l’espace d’adressage invité avant l’accès. Plus rapide, mais au détriment de la sécurité. L’application invitée peut accéder à n’importe quelle zone mémoire de Ryujinx ; n’utilisez ce mode qu’avec des programmes de confiance.",
+ "he_IL": "ממפה זיכרון ישירות, אך לא ממסך את הכתובת בתוך כתובת המארח לפני הגישה. מהיר, אך במחיר של הגנה. יישום המארח בעל גישה לזיכרון מכל מקום בריוג'ינקס, לכן הריצו איתו רק קבצים שאתם סומכים עליהם.",
+ "it_IT": "Mappa direttamente la memoria, ma non maschera l'indirizzo all'interno dello spazio degli indirizzi guest prima dell'accesso. Più veloce, ma a costo della sicurezza. L'applicazione guest può accedere alla memoria da qualsiasi punto di Ryujinx, quindi esegui solo programmi di cui ti fidi con questa modalità.",
+ "ja_JP": "メモリを直接マップしますが, アクセス前にゲストのアドレス空間内のアドレスをマスクしません. より高速になりますが, 安全性が犠牲になります. ゲストアプリケーションは Ryujinx のどこからでもメモリにアクセスできるので,このモードでは信頼できるプログラムだけを実行するようにしてください.",
+ "ko_KR": "메모리를 직접 매핑하되 접속하기 전에 게스트 주소 공간 내의 주소를 마스킹하지 않습니다. 더 빠르지만 안전성이 희생됩니다. 게스트 애플리케이션은 Ryujinx의 어느 곳에서나 메모리에 접속할 수 있으므로 이 모드에서는 신뢰할 수 있는 프로그램만 실행하세요.",
+ "no_NO": "Direkte kartminne, men ikke masker adressen i gjesteadressen før du har tilgang. raskere, men på bekostning av sikkerhet. gjeste-programmet kan få tilgang til minne fra hvor som helst i Ryujinx, så bare kjøre programmer du stoler på med denne modusen.",
+ "pl_PL": "Bezpośrednio mapuj pamięć, ale nie maskuj adresu w przestrzeni adresowej gościa przed uzyskaniem dostępu. Szybciej, ale kosztem bezpieczeństwa. Aplikacja gościa może uzyskać dostęp do pamięci z dowolnego miejsca w Ryujinx, więc w tym trybie uruchamiaj tylko programy, którym ufasz.",
+ "pt_BR": "Mapeia memória diretamente, mas sem limitar o acesso ao espaço de endereçamento do sistema convidado. Mais rápido, porém menos seguro. O aplicativo convidado pode acessar memória de qualquer parte do Ryujinx, então apenas rode programas em que você confia nesse modo.",
+ "ru_RU": "Производит прямую разметку памяти, но не маскирует адрес в гостевом адресном пространстве перед получением доступа. \nБыстро, но небезопасно. Гостевое приложение может получить доступ к памяти из Ryujinx, поэтому в этом режиме рекомендуется запускать только те программы, которым вы доверяете.",
+ "sv_SE": "Direkt mappning av minne, men maskera inte adressen inom guest address space innan åtkomst. Snabbare men kostar säkerhet. Gästapplikationen kan komma åt minne från överallt i Ryujinx, så kör endast program som du litar på i detta läge.",
+ "th_TH": "แมปหน่วยความจำโดยตรง แต่อย่าตั้งค่าที่อยู่ของผู้เยี่ยมชมก่อนที่จะเข้าถึง เร็วกว่า แต่ต้องแลกกับความปลอดภัย แอปพลิเคชั่นของผู้เยี่ยมชมสามารถเข้าถึงหน่วยความจำได้จากทุกที่ใน Ryujinx แนะนำให้รันเฉพาะโปรแกรมที่คุณเชื่อถือในโหมดนี้",
+ "tr_TR": "Hafızayı doğrudan tahsis eder, ancak host aralığına erişimden önce adresi maskelemez. Daha iyi performansa karşılık emniyetten ödün verir. Misafir uygulama Ryujinx içerisinden istediği hafızaya erişebilir, bu sebeple bu seçenek ile sadece güvendiğiniz uygulamaları çalıştırın.",
+ "uk_UA": "Пряме відображення пам’яті, але не маскує адресу в гостьовому адресному просторі перед доступом. Швидше, але ціною безпеки. Гостьова програма може отримати доступ до пам’яті з будь-якого місця в Ryujinx, тому запускайте в цьому режимі лише програми, яким ви довіряєте.",
+ "zh_CN": "直接映射内存页到电脑内存,并且不检查内存溢出,使得效率更高,但牺牲了安全。\n游戏程序可以访问模拟器内存的任意地址,所以不安全。\n建议此模式下只运行您信任的游戏程序。",
+ "zh_TW": "直接映射記憶體,但在存取前不封鎖客體位址空間內的位址。速度更快,但相對不安全。訪客應用程式可以從 Ryujinx 中的任何地方存取記憶體,因此只能使用該模式執行您信任的程式。"
+ }
+ },
+ {
+ "ID": "UseHypervisorTooltip",
+ "Translations": {
+ "ar_SA": "استخدم هايبرڤايزور بدلا من JIT. يعمل على تحسين الأداء بشكل كبير عند توفره، ولكنه قد يكون غير مستقر في حالته الحالية.",
+ "de_DE": "Verwende Hypervisor anstelle von JIT. Verbessert die Leistung stark, falls vorhanden, kann jedoch in seinem aktuellen Zustand instabil sein.",
+ "el_GR": "Χρησιμοποιήστε Hypervisor αντί για JIT. Βελτιώνει σημαντικά την απόδοση όταν διατίθεται, αλλά μπορεί να είναι ασταθής στην τρέχουσα κατάστασή του.",
+ "en_US": "Use Hypervisor instead of JIT. Greatly improves performance when available, but can be unstable in its current state.",
+ "es_ES": "Usar Hypervisor en lugar de JIT. Mejora enormemente el rendimiento cuando está disponible, pero puede ser inestable en su estado actual.",
+ "fr_FR": "Utiliser l'Hyperviseur au lieu du JIT. Améliore considérablement les performances lorsque disponible, mais peut être instable dans son état actuel.",
+ "he_IL": "השתמש ב- Hypervisor במקום JIT. משפר מאוד ביצועים כשניתן, אבל יכול להיות לא יציב במצבו הנוכחי.",
+ "it_IT": "Usa Hypervisor invece di JIT. Migliora notevolmente le prestazioni quando disponibile, ma può essere instabile nel suo stato attuale.",
+ "ja_JP": "JIT の代わりにハイパーバイザーを使用します. 利用可能な場合, パフォーマンスが大幅に向上しますが, 現在の状態では不安定になる可能性があります.",
+ "ko_KR": "JIT 대신 Hypervisor를 사용하세요. 사용 가능한 경우 성능이 크게 향상되지만 현재 상태에서는 불안정할 수 있습니다.",
+ "no_NO": "Bruk Hypervisor i stedet for JIT. Det øker ytelsen mye hvis det er tilgjengelig, men det kan være ustabilt i den nåværende tilstanden.",
+ "pl_PL": "Użyj Hiperwizora zamiast JIT. Znacznie poprawia wydajność, gdy jest dostępny, ale może być niestabilny w swoim obecnym stanie ",
+ "pt_BR": "Usa o Hypervisor em vez de JIT (recompilador dinâmico). Melhora significativamente o desempenho quando disponível, mas pode ser instável no seu estado atual.",
+ "ru_RU": "Использует Hypervisor вместо JIT. Значительно увеличивает производительность, но может работать нестабильно.",
+ "sv_SE": "Använd hypervisor istället för JIT. Förbättrar prestandan avsevärt när den finns tillgänglig men kan ge ostabilitet i dess aktuella tillstånd.",
+ "th_TH": "ใช้ Hypervisor แทน JIT ปรับปรุงประสิทธิภาพอย่างมากเมื่อพร้อมใช้งาน แต่อาจไม่เสถียรในสถานะปัจจุบัน",
+ "tr_TR": "JIT yerine Hypervisor kullan. Uygun durumlarda performansı büyük oranda arttırır. Ancak şu anki halinde stabil durumda çalışmayabilir.",
+ "uk_UA": "Використання гіпервізор замість JIT. Значно покращує продуктивність, коли доступний, але може бути нестабільним у поточному стані.",
+ "zh_CN": "使用 Hypervisor 虚拟机代替即时编译,在可用的情况下能大幅提高性能,但目前可能还不稳定。",
+ "zh_TW": "使用 Hypervisor 取代 JIT。使用時可大幅提高效能,但在目前狀態下可能不穩定。"
+ }
+ },
+ {
+ "ID": "DRamTooltip",
+ "Translations": {
+ "ar_SA": "يستخدم تخطيط وضع الذاكرة البديل لتقليد نموذج سويتش المطورين.\n\nيعد هذا مفيدا فقط لحزم النسيج عالية الدقة أو تعديلات دقة 4K. لا يحسن الأداء.\n\nاتركه معطلا إذا لم تكن متأكدا.",
+ "de_DE": "Erhöht den Arbeitsspeicher des emulierten Systems von 4 GiB auf 6 GiB.\n\nDies ist nur für Texturenpakete mit höherer Auflösung oder Mods mit 4K-Auflösung nützlich. Diese Option verbessert NICHT die Leistung.\n\nIm Zweifelsfall AUS lassen.",
+ "el_GR": "Επεκτείνει την ποσότητα της μνήμης στο εξομοιούμενο σύστημα από 4 GiB σε 6 GiB",
+ "en_US": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
+ "es_ES": "Expande la memoria DRAM del sistema emulado de 4GiB a 6GiB.\n\nUtilizar solo con packs de texturas HD o mods de resolución 4K. NO mejora el rendimiento.\n\nDesactívalo si no sabes qué hacer.",
+ "fr_FR": "Utilise un mode mémoire alternatif avec 4, 6, 8 ou 12GiO de DRAM pour simuler un modèle de développement Switch.\n\nUtile uniquement pour les packs de textures haute résolution ou les mods en 4K.\nN’améliore PAS les performances.\n\nLaissez à 4GiO si vous n’êtes pas sûr.",
+ "he_IL": "מנצל תצורת מצב-זיכרון חלופית לחכות את מכשיר הפיתוח של הסוויץ'.\n\nזה שימושי להחלפת חבילות מרקמים באיכותיים יותר או כאלו ברזולוציית 4k. לא משפר ביצועים.\n\nמוטב להשאיר כבוי אם לא בטוחים.",
+ "it_IT": "Utilizza un layout di memoria alternativo per imitare un'unità di sviluppo di Switch.\n\nQuesta opzione è utile soltanto per i pacchetti di texture ad alta risoluzione o per le mod che aumentano la risoluzione a 4K. NON migliora le prestazioni.\n\nNel dubbio, lascia l'opzione disattivata.",
+ "ja_JP": "エミュレートされたシステムのメモリ容量を 4GiB から 6GiB に増加します.\n\n高解像度のテクスチャパックや 4K解像度の mod を使用する場合に有用です. パフォーマンスを改善するものではありません.\n\nよくわからない場合はオフのままにしてください.",
+ "ko_KR": "Switch 개발 모델을 모방하기 위해 8GB DRAM이 포함된 대체 메모리 모드를 활용합니다.\n\n이는 고해상도 텍스처 팩 또는 4K 해상도 모드에만 유용합니다. 성능을 개선하지 않습니다.\n\n모르면 체크 해제 상태로 두세요.",
+ "no_NO": "Bruker en alternativ minnemodus med 8GiB i DRAM for og etterligne Switch utvikler modeller.\n\nDette er bare nyttig for teksturpakker eller 4k oppløsningsmoduler. Forbedrer IKKE ytelsen.\n\nLa AV hvis usikker.",
+ "pl_PL": "Wykorzystuje alternatywny układ MemoryMode, aby naśladować model rozwojowy Switcha.\n\nJest to przydatne tylko w przypadku pakietów tekstur o wyższej rozdzielczości lub modów w rozdzielczości 4k. NIE poprawia wydajności.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
+ "pt_BR": "Utiliza um modo de memória alternativo com 6, 8 ou 12 GB de DRAM para imitar um modelo de desenvolvimento do Switch.\n\nIsso só é útil para pacotes de textura de alta resolução ou mods de resolução 4k. NÃO melhora o desempenho.\n\nDeixe em 4 GB se não tiver certeza.",
+ "ru_RU": "Использует альтернативный макет MemoryMode для имитации использования Nintendo Switch в режиме разработчика.\n\nПолезно только для пакетов текстур с высоким разрешением или модов добавляющих разрешение 4К. Не улучшает производительность.\n\nРекомендуется оставить выключенным.",
+ "sv_SE": "Använder ett alternativt minnesläge med 8GiB av DRAM för att efterlikna en utvecklingsmodell av Switch.\n\nDetta är endast användbart för texturpaket med högre upplösning eller moddar för 4k-upplösning. Det förbättrar INTE prestandan.\n\nLämna AV om du är osäker.",
+ "th_TH": "ใช้รูปแบบ MemoryMode ทางเลือกเพื่อเลียนแบบโมเดลการพัฒนาสวิตช์\n\nสิ่งนี้มีประโยชน์สำหรับแพ็กพื้นผิวที่มีความละเอียดสูงกว่าหรือม็อดที่มีความละเอียด 4k เท่านั้น\n\nปล่อยให้ปิดหากคุณไม่แน่ใจ",
+ "tr_TR": "Emüle edilen sistem hafızasını 4GiB'dan 6GiB'a yükseltir.\n\nBu seçenek yalnızca yüksek çözünürlük doku paketleri veya 4k çözünürlük modları için kullanılır. Performansı artırMAZ!\n\nEmin değilseniz devre dışı bırakın.",
+ "uk_UA": "Використовує альтернативний макет MemoryMode для імітації моделі розробки Switch.\n\nЦе корисно лише для пакетів текстур з вищою роздільною здатністю або модифікацій із роздільною здатністю 4K. НЕ покращує продуктивність.\n\nЗалиште вимкненим, якщо не впевнені.",
+ "zh_CN": "模拟 Switch 开发机的内存布局。\n\n不会提高性能,某些高清纹理包或 4k 分辨率 MOD 可能需要使用此选项。\n\n如果不确定,请保持关闭状态。",
+ "zh_TW": "利用另一種 MemoryMode 配置來模仿 Switch 開發模式。\n\n這僅對高解析度紋理套件或 4K 解析度模組有用。不會提高效能。\n\n如果不確定,請設定為 4GiB。"
+ }
+ },
+ {
+ "ID": "IgnoreMissingServicesTooltip",
+ "Translations": {
+ "ar_SA": "يتجاهل خدمات نظام هوريزون غير المنفذة. قد يساعد هذا في تجاوز الأعطال عند تشغيل ألعاب معينة.\n\nاتركه معطلا إذا كنت غير متأكد.",
+ "de_DE": "Durch diese Option werden nicht implementierte Dienste der Switch-Firmware ignoriert. Dies kann dabei helfen, Abstürze beim Starten bestimmter Spiele zu umgehen.\n\nIm Zweifelsfall AUS lassen.",
+ "el_GR": "Ενεργοποίηση ή απενεργοποίηση της αγνοώησης για υπηρεσίες που λείπουν",
+ "en_US": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
+ "es_ES": "Hack para ignorar servicios no implementados del Horizon OS. Esto puede ayudar a sobrepasar crasheos cuando inicies ciertos juegos.\n\nDesactívalo si no sabes qué hacer.",
+ "fr_FR": "Ignore les services Horizon OS non implémentés. Cela peut aider à éviter les plantages au démarrage de certains jeux.\n\nLaissez DÉSACTIVÉ si vous n’êtes pas sûr.",
+ "he_IL": "מתעלם מפעולות שלא קיבלו מימוש במערכת ההפעלה Horizon OS. זה עלול לעזור לעקוף קריסות של היישום במשחקים מסויימים.\n\nמוטב להשאיר כבוי אם לא בטוחים.",
+ "it_IT": "Ignora i servizi non implementati del sistema operativo Horizon. Può aiutare ad aggirare gli arresti anomali che si verificano avviando alcuni giochi.\n\nNel dubbio, lascia l'opzione disattivata.",
+ "ja_JP": "未実装の Horizon OS サービスを無視します. 特定のゲームにおいて起動時のクラッシュを回避できる場合があります.\n\nよくわからない場合はオフのままにしてください.",
+ "ko_KR": "구현되지 않은 Horizon OS 서비스는 무시됩니다. 특정 게임을 부팅할 때, 발생하는 충돌을 우회하는 데 도움이 될 수 있습니다.\n\n모르면 체크 해제 상태로 두세요.",
+ "no_NO": "Ignorerer ikke implementerte Horisont OS-tjenester. Dette kan hjelpe med å omgå krasj ved oppstart av enkelte spill.\n\nLa AV hvis du er usikker.",
+ "pl_PL": "Ignoruje niezaimplementowane usługi Horizon OS. Może to pomóc w ominięciu awarii podczas uruchamiania niektórych gier.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
+ "pt_BR": "Ignora serviços não implementados do Horizon OS. Isso pode ajudar a contornar travamentos ao inicializar certos jogos.\n\nDeixe OFF se não tiver certeza.",
+ "ru_RU": "Игнорирует нереализованные сервисы Horizon в новых прошивках. Эта настройка поможет избежать вылеты при запуске определенных игр.\n\nРекомендуется оставить выключенным.",
+ "sv_SE": "Ignorerar Horizon OS-tjänster som inte har implementerats. Detta kan avhjälpa krascher när vissa spel startar upp.\n\nLämna AV om du är osäker.",
+ "th_TH": "ละเว้นบริการ Horizon OS ที่ยังไม่ได้ใช้งาน วิธีนี้อาจช่วยในการหลีกเลี่ยงข้อผิดพลาดเมื่อบูตเกมบางเกม\n\nปล่อยให้ปิดหากคุณไม่แน่ใจ",
+ "tr_TR": "Henüz programlanmamış Horizon işletim sistemi servislerini görmezden gelir. Bu seçenek belirli oyunların açılırken çökmesinin önüne geçmeye yardımcı olabilir.\n\nEmin değilseniz devre dışı bırakın.",
+ "uk_UA": "Ігнорує нереалізовані служби Horizon OS. Це може допомогти в обході збоїв під час завантаження певних ігор.\n\nЗалиште вимкненим якщо не впевнені.",
+ "zh_CN": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用了新的未知系统服务,可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后,则无需开启此选项。\n\n如果不确定,请保持关闭状态。",
+ "zh_TW": "忽略未實現的 Horizon OS 服務。這可能有助於在啟動某些遊戲時避免崩潰。\n\n如果不確定,請保持關閉狀態。"
+ }
+ },
+ {
+ "ID": "IgnoreControllerAppletTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "The Controller Applet dialog will not appear if the gamepad is disconnected while an application is running.\n\nLeave OFF if unsure.",
+ "es_ES": "",
+ "fr_FR": "La fenêtre de l’applet manette ne s’affichera pas si la manette est déconnectée pendant l’exécution d’une application\n\nLaissez DÉSACTIVÉ si vous n’êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "앱이 실행 중일 때, 게임패드의 연결이 끊어지면 컨트롤러 애플릿 대화 상자가 나타나지 않습니다.\n\n모르시면 체크 해제 상태로 두십시오.",
+ "no_NO": "Håndkontroller-appleten vises ikke hvis gamepaden kobles fra mens et program kjører.",
+ "pl_PL": "",
+ "pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
+ "ru_RU": "Диалоговое окно апплета контроллера не будет отображаться, если геймпад отключен во время работы приложения.\n\nОставьте выключенным, если не уверены.",
+ "sv_SE": "Handkontroller-appleten kommer inte att visas om gamepaden är frånkopplad under tiden en applikation körs.\n\nLämna AV om du är osäker.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.",
+ "zh_CN": "在应用程序运行时如果游戏手柄断开连接则不会显示控制器小程序对话框。\n\n如果不确定,请保持关闭状态。",
+ "zh_TW": "在模擬應用程式時如果遊戲手柄中斷連線則不會顯示控制器小程式。\n\n如果不確定,請保持關閉狀態。"
+ }
+ },
+ {
+ "ID": "SkipUserProfilesTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Diese Option überspringt den Dialog 'Benutzerprofile verwalten' während des Spiels und verwendet ein voreingestelltes Profil.\n\nDie Profilumschaltung finden Sie unter 'Einstellungen' - 'Benutzerprofile verwalten'. Wählen Sie das gewünschte Profil aus, bevor Sie das Spiel laden.",
+ "el_GR": "Αυτή η επιλογή παρακάμπτει το παράθυρο διαλόγου 'Διαχειριστής Προφίλ Χρήστη' κατά τη διάρκεια του παιχνιδιού, χρησιμοποιώντας ένα προεπιλεγμένο προφίλ.\n\nΗ εναλλαγή προφίλ βρίσκεται στις 'Ρυθμίσεις' - 'Διαχειριστής Προφίλ Χρήστη'. Επιλέξτε το επιθυμητό προφίλ πριν φορτώσετε το παιχνίδι.",
+ "en_US": "This option skips the 'Manage User Profiles' dialog during gameplay, using a pre-selected profile.\n\nProfile switching is found in 'Settings' - 'Manager User Profiles'. Select the desired profile before loading the game.",
+ "es_ES": "Esta opción omite el diálogo de 'Gestionar perfiles de usuario' durante el juego, utilizando un perfil preseleccionado.\n\nEl cambio de perfil se encuentra en 'Configuración' - 'Gestionar perfiles de usuario'. Seleccione el perfil deseado antes de cargar el juego.",
+ "fr_FR": "Cette option permet d'éviter le dialogue du 'Gérer les profils d'utilisateurs' pendant le jeu, en utilisant un profil pré-sélectionné.\n\nLa sélection du profil se trouve dans 'Paramètres' - 'Gérer les profils d'utilisateurs'. Sélectionnez le profil souhaité avant de lancer le jeu.",
+ "he_IL": "",
+ "it_IT": "Questa opzione salta la finestra di dialogo 'Gestisci i profili utente' durante il gioco, utilizzando un profilo pre-selezionato.\n\nIl cambio del profilo si trova in 'Impostazioni' - 'Gestisci i profili utente'. Seleziona il profilo desiderato prima di caricare il gioco.",
+ "ja_JP": "このオプションは、ゲームプレイ中に「ユーザプロファイルを管理」ダイアログをスキップし、事前に選択されたプロファイルを使用します。\n\nプロファイルの切り替えは、「設定」-「ユーザプロファイルを管理」で見つけることができます。ゲームのロード前に目的のプロファイルをを選択してください。",
+ "ko_KR": "이 옵션은 게임 플레이 중 '사용자 프로필 관리' 대화 상자를 건너뛰고, 미리 선택된 프로필을 사용합니다.\n\n프로필 전환은 '설정' - '사용자 프로필 관리'에서 찾을 수 있습니다. 게임 로드 전에 원하는 프로필을 선택하세요.",
+ "no_NO": "Dette alternativet hopper over dialogen 'Administrere Brukerprofiler' under spilling, og bruker en forhåndsvalgt profil.\n\nProfilbytte finnes i 'Innstillinger' - 'Administrer Brukerprofiler'. Velg ønsket profil før du laster spillet.",
+ "pl_PL": "Ta opcja pomija okno dialogowe 'Zarządzaj profilami użytkowników' podczas gry, używając wcześniej wybrany profil.\n\nPrzełączanie profili można znaleźć w 'Ustawienia' - 'Zarządzaj Profilami Użytkowników'. Wybierz żądany profil przed załadowaniem gry.",
+ "pt_BR": "Esta opção ignora a caixa de diálogo 'Gerenciar Perfis de Usuário' durante o jogo, usando um perfil pré-selecionado.\n\nO gerenciamento de perfis pode ser encontrado em 'Configurações' - 'Gerenciar Perfis de Usuários'. Selecione o perfil desejado antes de carregar o jogo.",
+ "ru_RU": "Эта опция пропускает диалоговое окно 'Менеджер учётных записей' во время игры, используя предварительно выбранный профиль.\n\nПереключение профилей можно найти в 'Параметры' - 'Менеджер учётных записей'. Выберите желаемый профиль перед загрузкой игры.",
+ "sv_SE": "Det här alternativet hoppar över dialogrutan 'Hantera användarprofiler' under spelet och använder en förvald profil.\n\nProfilväxling finns i 'Inställningar' - 'Hantera användarprofiler'. Välj önskad profil innan du laddar spelet.",
+ "th_TH": "ตัวเลือกนี้จะข้ามหน้าต่าง 'จัดการโปรไฟล์ผู้ใช้งาน' ระหว่างเล่นเกม โดยใช้โปรไฟล์ที่เลือกไว้ล่วงหน้า\n\nการสลับโปรไฟล์สามารถพบได้ใน 'ตั้งค่า' - 'จัดการโปรไฟล์ผู้ใช้งาน' เลือกโปรไฟล์ที่คุณต้องการก่อนโหลดเกม",
+ "tr_TR": "Bu seçenek, oyun sırasında 'Kullanıcı Profillerini Yönet' iletişim kutusunu atlar ve önceden seçilmiş bir profil kullanır.\n\nProfil değiştirme 'Seçenekler' - 'Kullanıcı Profillerini Yönet' bölümünde bulunur. Oyunu yüklemeden önce istediğiniz profili seçin.",
+ "uk_UA": "Ця опція пропускає діалогове вікно 'Керувати профілями користувачів' під час гри, використовуючи попередньо вибраний профіль.\n\nПеремикання профілів можна знайти в 'Налаштування' - 'Керувати профілями користувачів'. Виберіть потрібний профіль перед завантаженням гри.",
+ "zh_CN": "此选项将跳过在游戏过程中出现的 “管理用户账户” 对话框,使用预选的账户。\n\n可以在“设置” - “管理用户账户”中找到账户切换。 在加载游戏之前选择所需的账户。",
+ "zh_TW": "這個選項跳過遊戲過程中的「管理使用者設定檔」對話框,使用預先選取的設定。\n\n可以在「設定」-「管理使用者設定檔」中找到設定檔切換。 在載入遊戲前選擇您需要的設定檔。"
+ }
+ },
+ {
+ "ID": "GraphicsBackendThreadingTooltip",
+ "Translations": {
+ "ar_SA": "ينفذ أوامر الواجهة الخلفية للرسومات على مسار ثاني.\n\nيعمل على تسريع عملية تجميع المظللات وتقليل التقطيع وتحسين الأداء على برامج تشغيل وحدة الرسوميات دون دعم المسارات المتعددة الخاصة بهم. أداء أفضل قليلا على برامج التشغيل ذات المسارات المتعددة.\n\nاضبط على تلقائي إذا لم تكن متأكدا.",
+ "de_DE": "Führt Grafik-Backend Befehle auf einem zweiten Thread aus.\n\nDies beschleunigt die Shader-Kompilierung, reduziert Stottern und verbessert die Leistung auf GPU-Treibern ohne eigene Multithreading-Unterstützung. Geringfügig bessere Leistung bei Treibern mit Multithreading.\n\nIm Zweifelsfall auf AUTO stellen.",
+ "el_GR": "Ενεργοποίηση Πολυνηματικής Επεξεργασίας Γραφικών",
+ "en_US": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
+ "es_ES": "Ejecuta los comandos del motor gráfico en un segundo hilo. Acelera la compilación de sombreadores, reduce los tirones, y mejora el rendimiento en controladores gráficos que no realicen su propio procesamiento con múltiples hilos. Rendimiento ligeramente superior en controladores gráficos que soporten múltiples hilos.\n\nSelecciona \"Auto\" si no sabes qué hacer.",
+ "fr_FR": "Exécute des commandes du backend graphiques sur un second thread.\n\nAccélère la compilation des shaders, réduit les crashs et les lags, améliore les performances sur les pilotes GPU sans support natif du multithreading. Offre une légère amélioration des performances sur les pilotes multithreadés.\n\nRéglez sur AUTO si vous n’êtes pas sûr.",
+ "he_IL": "מריץ פקודות גראפיקה בתהליך שני נפרד.\n\nמאיץ עיבוד הצללות, מפחית תקיעות ומשפר ביצועים של דרייבר כרטיסי מסך אשר לא תומכים בהרצה רב-תהליכית.\n\nמוטב להשאיר על אוטומטי אם לא בטוחים.",
+ "it_IT": "Esegue i comandi del backend grafico su un secondo thread.\n\nVelocizza la compilazione degli shader, riduce lo stuttering e migliora le prestazioni sui driver grafici senza il supporto integrato al multithreading. Migliora leggermente le prestazioni sui driver che supportano il multithreading.\n\nNel dubbio, imposta l'opzione su Automatico.",
+ "ja_JP": "グラフィックスバックエンドのコマンドを別スレッドで実行します.\n\nシェーダのコンパイルを高速化し, 遅延を軽減し, マルチスレッド非対応の GPU ドライバにおいてパフォーマンスを改善します. マルチスレッド対応のドライバでも若干パフォーマンス改善が見られます.\n\nよくわからない場合は自動に設定してください.",
+ "ko_KR": "2번째 스레드에서 그래픽 후단부 명령을 실행합니다.\n\n셰이더 컴파일 속도를 높이고, 끊김 현상을 줄이며, 자체 다중 스레딩 지원 없이 GPU 드라이버의 성능을 향상시킵니다. 다중 스레딩이 있는 드라이버에서 성능이 좀 더 좋습니다.\n\n모르면 자동으로 설정합니다.",
+ "no_NO": "Utfører grafikkbackend kommandoer på en annen tråd.\n\nØker hastigheten for shaderkomprimering, reduserer hakking og forbedrer ytelsen til GPU-drivere uten å spre støtten fra sine egne. Litt bedre ytelse på drivere med flertråd.\n\nSett for å AUTO hvis usikker.",
+ "pl_PL": "Wykonuje polecenia backend'u graficznego w drugim wątku.\n\nPrzyspiesza kompilację shaderów, zmniejsza zacinanie się i poprawia wydajność sterowników GPU bez własnej obsługi wielowątkowości. Nieco lepsza wydajność w sterownikach z wielowątkowością.\n\nUstaw na AUTO, jeśli nie masz pewności.",
+ "pt_BR": "Executa comandos do renderizador gráfico em um segundo thread.\n\nAcelera a compilação de shader, reduz a gagueira e melhora o desempenho em drivers de GPU sem suporte multithreading próprio. Desempenho ligeiramente melhor em drivers com multithreading.\n\nDefina como AUTO se não tiver certeza.",
+ "ru_RU": "Выполняет команды графического бэкенда на втором потоке.\n\nУскоряет компиляцию шейдеров, уменьшает статтеры и повышает производительность на драйверах видеоадаптера без поддержки многопоточности. Производительность на драйверах с многопоточностью немного выше.\n\nРекомендуется оставить Автоматически.",
+ "sv_SE": "Kör kommandon för grafikbakände i en andra tråd.\n\nSnabbar upp shader compilation, minskar stuttering och förbättrar prestandan på GPU-drivrutiner utan stöd för egen multithreading. Något bättre prestanda på drivrutiner med multithreading.\n\nStäll in till AUTO om du är osäker.",
+ "th_TH": "ดำเนินการคำสั่งแบ็กเอนด์กราฟิกบนเธรดที่สอง\n\nเร่งความเร็วการคอมไพล์ ลดการกระตุก และปรับปรุงประสิทธิภาพการทำงานของไดรเวอร์ GPU โดยไม่ต้องรองรับมัลติเธรดในตัว ประสิทธิภาพที่ดีขึ้นเล็กน้อยสำหรับไดรเวอร์ที่มีมัลติเธรด\n\nตั้งเป็น อัตโนมัติ หากคุณไม่แน่ใจ",
+ "tr_TR": "Grafik arka uç komutlarını ikinci bir iş parçacığında işletir.\n\nKendi multithreading desteği olmayan sürücülerde shader derlemeyi hızlandırıp performansı artırır. Multithreading desteği olan sürücülerde çok az daha iyi performans sağlar.\n\nEmin değilseniz Otomatik seçeneğine ayarlayın.",
+ "uk_UA": "Виконує команди графічного сервера в другому потоці.\n\nПрискорює компіляцію шейдерів, зменшує затримки та покращує продуктивність драйверів GPU без власної підтримки багатопоточності. Трохи краща продуктивність на драйверах з багатопотоковістю.\nВстановіть значення «Авто» якщо не впевнені",
+ "zh_CN": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译,减少卡顿,提高 GPU 的性能。\n\n如果不确定,请设置为“自动”。",
+ "zh_TW": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定,請設定為自動。"
+ }
+ },
+ {
+ "ID": "GalThreadingTooltip",
+ "Translations": {
+ "ar_SA": "ينفذ أوامر الواجهة الخلفية للرسومات على مسار ثاني.\n\nيعمل على تسريع عملية تجميع المظللات وتقليل التقطيع وتحسين الأداء على برامج تشغيل وحدة الرسوميات دون دعم المسارات المتعددة الخاصة بهم. أداء أفضل قليلا على برامج التشغيل ذات المسارات المتعددة.\n\nاضبط على تلقائي إذا لم تكن متأكدا.",
+ "de_DE": "Führt Grafik-Backend Befehle auf einem zweiten Thread aus.\n\nDies Beschleunigt die Shader-Kompilierung, reduziert Stottern und verbessert die Leistung auf GPU-Treibern ohne eigene Multithreading-Unterstützung. Geringfügig bessere Leistung bei Treibern mit Multithreading.\n\nIm Zweifelsfall auf auf AUTO stellen.",
+ "el_GR": "Εκτελεί εντολές γραφικών σε ένα δεύτερο νήμα. Επιτρέπει την πολυνηματική μεταγλώττιση Shader σε χρόνο εκτέλεσης, μειώνει το τρεμόπαιγμα και βελτιώνει την απόδοση των προγραμμάτων οδήγησης χωρίς τη δική τους υποστήριξη πολλαπλών νημάτων. Ποικίλες κορυφαίες επιδόσεις σε προγράμματα οδήγησης με multithreading. Μπορεί να χρειαστεί επανεκκίνηση του Ryujinx για να απενεργοποιήσετε σωστά την ενσωματωμένη λειτουργία πολλαπλών νημάτων του προγράμματος οδήγησης ή ίσως χρειαστεί να το κάνετε χειροκίνητα για να έχετε την καλύτερη απόδοση.",
+ "en_US": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
+ "es_ES": "Ejecuta los comandos del motor gráfico en un segundo hilo. Acelera la compilación de sombreadores, reduce los tirones, y mejora el rendimiento en controladores gráficos que no realicen su propio procesamiento con múltiples hilos. Rendimiento ligeramente superior en controladores gráficos que soporten múltiples hilos.\n\nSelecciona \"Auto\" si no sabes qué hacer.",
+ "fr_FR": "Exécute des commandes du backend graphiques sur un second thread.\n\nAccélère la compilation des shaders, réduit les crashs et les lags, améliore les performances sur les pilotes GPU sans support natif du multithreading. Offre une légère amélioration des performances sur les pilotes multithreadés.\n\nRéglez sur AUTO si vous n’êtes pas sûr.",
+ "he_IL": "מריץ פקודות גראפיקה בתהליך שני נפרד.\n\nמאיץ עיבוד הצללות, מפחית תקיעות ומשפר ביצועים של דרייבר כרטיסי מסך אשר לא תומכים בהרצה רב-תהליכית.\n\nמוטב להשאיר על אוטומטי אם לא בטוחים.",
+ "it_IT": "Esegue i comandi del backend grafico su un secondo thread.\n\nVelocizza la compilazione degli shader, riduce lo stuttering e migliora le prestazioni sui driver grafici senza il supporto integrato al multithreading. Migliora leggermente le prestazioni sui driver che supportano il multithreading.\n\nNel dubbio, imposta l'opzione su Automatico.",
+ "ja_JP": "グラフィックスバックエンドのコマンドを別スレッドで実行します.\n\nシェーダのコンパイルを高速化し, 遅延を軽減し, マルチスレッド非対応の GPU ドライバにおいてパフォーマンスを改善します. マルチスレッド対応のドライバでも若干パフォーマンス改善が見られます.\n\nよくわからない場合は自動に設定してください.",
+ "ko_KR": "2번째 스레드에서 그래픽 후단부 명령을 실행합니다.\n\n셰이더 컴파일 속도를 높이고 끊김 현상을 줄이며 자체 다중 스레딩 지원 없이 GPU 드라이버의 성능을 향상시킵니다. 다중 스레딩이 있는 드라이버에서 성능이 좀 더 좋습니다.\n\n모르면 자동으로 설정합니다.",
+ "no_NO": "Utfører grafikkbackend kommandoer på en annen tråd.\n\nØker hastigheten for shaderkomprimering, reduserer hakking og forbedrer ytelsen til GPU-drivere uten flertråd støtte. Litt bedre ytelse på drivere med flertråd.\n\nSett for å AUTO hvis usikker.",
+ "pl_PL": "Wykonuje polecenia backend'u graficznego w drugim wątku.\n\nPrzyspiesza kompilację shaderów, zmniejsza zacinanie się i poprawia wydajność sterowników GPU bez własnej obsługi wielowątkowości. Nieco lepsza wydajność w sterownikach z wielowątkowością.\n\nUstaw na AUTO, jeśli nie masz pewności.",
+ "pt_BR": "Executa comandos do renderizador gráfico em um segundo thread.\n\nAcelera a compilação de shader, reduz a gagueira e melhora o desempenho em drivers de GPU sem suporte multithreading próprio. Desempenho ligeiramente melhor em drivers com multithreading.\n\nDefina como AUTO se não tiver certeza.",
+ "ru_RU": "Выполняет команды графического бэкенда на втором потоке.\n\nУскоряет компиляцию шейдеров, уменьшает статтеры и повышает производительность на драйверах видеоадаптера без поддержки многопоточности. Производительность на драйверах с многопоточностью немного выше.\n\nРекомендуется оставить Автоматически.",
+ "sv_SE": "Kör kommandon för grafikbakände i en andra tråd.\n\nSnabbar upp shader compilation, minskar stuttering och förbättrar prestandan på GPU-drivrutiner utan stöd för egen multithreading. Något bättre prestanda på drivrutiner med multithreading.\n\nStäll in till AUTO om du är osäker.",
+ "th_TH": "ดำเนินการคำสั่งแบ็กเอนด์กราฟิกบนเธรดที่สอง\n\nเร่งความเร็วการคอมไพล์เชเดอร์ ลดการกระตุก และปรับปรุงประสิทธิภาพการทำงานของไดรเวอร์ GPU โดยไม่ต้องรองรับมัลติเธรดในตัว ประสิทธิภาพที่ดีขึ้นเล็กน้อยสำหรับไดรเวอร์ที่มีมัลติเธรด\n\nตั้งเป็น อัตโนมัติ หากคุณไม่แน่ใจ",
+ "tr_TR": "Grafik arka uç komutlarını ikinci bir iş parçacığında işletir.\n\nKendi multithreading desteği olmayan sürücülerde shader derlemeyi hızlandırıp performansı artırır. Multithreading desteği olan sürücülerde çok az daha iyi performans sağlar.\n\nEmin değilseniz Otomatik seçeneğine ayarlayın.",
+ "uk_UA": "Виконує команди графічного сервера в другому потоці.\n\nПрискорює компіляцію шейдерів, зменшує затримки та покращує продуктивність драйверів GPU без власної підтримки багатопоточності. Трохи краща продуктивність на драйверах з багатопотоковістю.\n\nВстановіть значення «Авто» якщо не впевнені.",
+ "zh_CN": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译,减少卡顿,提高 GPU 的性能。\n\n如果不确定,请设置为“自动”。",
+ "zh_TW": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定,請設定為自動。"
+ }
+ },
+ {
+ "ID": "ShaderCacheToggleTooltip",
+ "Translations": {
+ "ar_SA": "يحفظ ذاكرة المظللات المؤقتة على القرص مما يقلل من التقطيع في عمليات التشغيل اللاحقة.\n\nاتركه مفعلا إذا لم تكن متأكدا.",
+ "de_DE": "Speichert einen persistenten Shader Cache, der das Stottern bei nachfolgenden Durchläufen reduziert.\n\nIm Zweifelsfall AN lassen.",
+ "el_GR": "Ενεργοποιεί ή απενεργοποιεί την Προσωρινή Μνήμη Shader",
+ "en_US": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
+ "es_ES": "Guarda una caché de sombreadores en disco, la cual reduce los tirones a medida que vas jugando.\n\nActívalo si no sabes qué hacer.",
+ "fr_FR": "Sauvegarde un cache de shaders sur disque, ce qui réduit les saccades lors des exécutions suivantes.\n\nLaissez ACTIVÉ si vous n'êtes pas sûr.",
+ "he_IL": "שומר זכרון מטמון של הצללות, דבר שמפחית תקיעות בריצות מסוימות.\n\nמוטב להשאיר דלוק אם לא בטוחים.",
+ "it_IT": "Salva una cache degli shader su disco che riduce i fenomeni di stuttering nelle esecuzioni successive.\n\nNel dubbio, lascia l'opzione attiva.",
+ "ja_JP": "ディスクシェーダーキャッシュをセーブし,次回以降の実行時遅延を軽減します.\n\nよくわからない場合はオンのままにしてください.",
+ "ko_KR": "후속 실행 시 끊김 현상을 줄이는 디스크 셰이더 캐시를 저장합니다.\n\n모르면 체크 상태로 두세요.",
+ "no_NO": "Lagrer en disk shader cache som reduserer hakking jo flere ganger du spiller.\n\nLa være PÅ om usikker.",
+ "pl_PL": "Zapisuje pamięć podręczną shaderów na dysku, co zmniejsza zacinanie się w kolejnych uruchomieniach.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
+ "pt_BR": "Salva um cache de shader no disco que reduz a trepidação em execuções subsequentes.\n\nDeixe LIGADO se não tiver certeza.",
+ "ru_RU": "Сохраняет кэш шейдеров на диске, для уменьшения статтеров при последующих запусках.\n\nРекомендуется оставить включенным.",
+ "sv_SE": "Sparar en disk shader cache som minskar stuttering i efterföljande körningar.\n\nLämna PÅ om du är osäker.",
+ "th_TH": "บันทึกแคชแสงเงาของดิสก์ซึ่งช่วยลดการกระตุกในการรันครั้งต่อๆ ไป\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
+ "tr_TR": "Sonraki çalışmalarda takılmaları engelleyen bir gölgelendirici disk önbelleğine kaydeder.",
+ "uk_UA": "Зберігає кеш дискового шейдера, що зменшує затримки під час наступних запусків.\n\nЗалиште увімкненим якщо не впевнені.",
+ "zh_CN": "模拟器将已编译的着色器保存到硬盘,可以减少游戏再次渲染相同图形导致的卡顿。\n\n如果不确定,请保持开启状态。",
+ "zh_TW": "儲存磁碟著色器快取,減少後續執行時的卡頓。\n\n如果不確定,請保持開啟狀態。"
+ }
+ },
+ {
+ "ID": "ResolutionScaleTooltip",
+ "Translations": {
+ "ar_SA": "يضاعف دقة عرض اللعبة.\n\nقد لا تعمل بعض الألعاب مع هذا وتبدو منقطة حتى عند زيادة الدقة؛ بالنسبة لهذه الألعاب، قد تحتاج إلى العثور على تعديلات تزيل تنعيم الحواف أو تزيد من دقة العرض الداخلي. لاستخدام الأخير، من المحتمل أن ترغب في تحديد أصلي.\n\nيمكن تغيير هذا الخيار أثناء تشغيل اللعبة بالنقر فوق \"تطبيق\" أدناه؛ يمكنك ببساطة تحريك نافذة الإعدادات جانبًا والتجربة حتى تجد المظهر المفضل للعبة.\n\nضع في اعتبارك أن 4x مبالغة في أي إعداد تقريبًا.",
+ "de_DE": "Multipliziert die Rendering-Auflösung des Spiels.\n\nEinige wenige Spiele funktionieren damit nicht und sehen auch bei höherer Auflösung pixelig aus; für diese Spiele müssen Sie möglicherweise Mods finden, die Anti-Aliasing entfernen oder die interne Rendering-Auflösung erhöhen. Für die Verwendung von Letzterem sollten Sie Native wählen.\n\nSie können diese Option ändern, während ein Spiel läuft, indem Sie unten auf \"Übernehmen\" klicken; Sie können das Einstellungsfenster einfach zur Seite schieben und experimentieren, bis Sie Ihr bevorzugtes Aussehen für ein Spiel gefunden haben.\n\nDenken Sie daran, dass 4x für praktisch jedes Setup Overkill ist.",
+ "el_GR": "",
+ "en_US": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
+ "es_ES": "Multiplica la resolución de rendereo del juego.\n\nAlgunos juegos podrían no funcionar con esto y verse pixelado al aumentar la resolución; en esos casos, quizás sería necesario buscar mods que de anti-aliasing o que aumenten la resolución interna. Para usar este último, probablemente necesitarás seleccionar Nativa.\n\nEsta opción puede ser modificada mientras que un juego este corriendo haciendo click en \"Aplicar\" más abajo; simplemente puedes mover la ventana de configuración a un lado y experimentar hasta que encuentres tu estilo preferido para un juego.\n\nTener en cuenta que 4x es excesivo para prácticamente cualquier configuración.",
+ "fr_FR": "Multiplie la résolution de rendu du jeu.\n\nQuelques jeux peuvent ne pas fonctionner avec cette fonctionnalité et apparaître pixelisés même lorsque la résolution est augmentée ; pour ces jeux, vous devrez peut-être trouver des mods qui suppriment l'anti-aliasing ou qui augmentent leur résolution de rendu interne. Pour utiliser cette dernière option, vous voudrez probablement sélectionner \"Natif\".\n\nCette option peut être modifiée pendant qu'un jeu est en cours d'exécution en cliquant sur \"Appliquer\" ci-dessous ; vous pouvez simplement déplacer la fenêtre des paramètres sur le côté et expérimenter jusqu'à ce que vous trouviez l'apparence souhaitée pour un jeu.\n\nGardez à l'esprit que 4x est excessif pour pratiquement n'importe quelle configuration.",
+ "he_IL": "",
+ "it_IT": "Moltiplica la risoluzione di rendering del gioco.\n\nAlcuni giochi potrebbero non funzionare con questa opzione e sembrare pixelati anche quando la risoluzione è aumentata; per quei giochi, potrebbe essere necessario trovare mod che rimuovono l'anti-aliasing o che aumentano la risoluzione di rendering interna. Per quest'ultimo caso, probabilmente dovrai selezionare Nativo (1x).\n\nQuesta opzione può essere modificata mentre un gioco è in esecuzione facendo clic su \"Applica\" qui sotto; puoi semplicemente spostare la finestra delle impostazioni da parte e sperimentare fino a quando non trovi il tuo look preferito.\n\nTieni presente che \"4x\" è eccessivo per praticamente qualsiasi configurazione.",
+ "ja_JP": "ゲームのレンダリング解像度倍率を設定します.\n\n解像度を上げてもピクセルのように見えるゲームもあります. そのようなゲームでは, アンチエイリアスを削除するか, 内部レンダリング解像度を上げる mod を見つける必要があるかもしれません. その場合, ようなゲームでは、ネイティブを選択してください.\n\nこのオプションはゲーム実行中に下の「適用」をクリックすることで変更できます. 設定ウィンドウを脇に移動して, ゲームが好みの表示になるよう試してみてください.\n\nどのような設定でも, \"4x\" はやり過ぎであることを覚えておいてください.",
+ "ko_KR": "게임의 렌더링 해상도를 배가시킵니다.\n\n일부 게임에서는 이 기능이 작동하지 않고 해상도가 높아져도 픽셀화되어 보일 수 있습니다. 해당 게임의 경우 앤티 앨리어싱을 제거하거나 내부 렌더링 해상도를 높이는 모드를 찾아야 할 수 있습니다. 후자를 사용하려면 기본을 선택하는 것이 좋습니다.\n\n이 옵션은 아래의 \"적용\"을 클릭하여 게임이 실행되는 동안 변경할 수 있습니다. 설정 창을 옆으로 옮기고 원하는 게임 모양을 찾을 때까지 실험해 보세요.\n\n4배는 거의 모든 설정에서 과하다는 점을 명심하세요.",
+ "no_NO": "Dobler spillets gjengivelse.\n\nNoen få spill fungerer kanskje ikke med dette aktivert og kan se veldig pikselert ut selv når gjengivelsen er økt; for de spillene, så kan det hende du må bruke modifikasjoner som fjerner anti-aliasing eller som øker den interne gjengivelsen. For og bruke sistnenvte, så vil du helst bruke \"Native\".\n\nHa til tanke at 4x er unødig for virituelt alle maskiner.",
+ "pl_PL": "",
+ "pt_BR": "Multiplica a resolução de renderização do jogo.\n\nAlguns jogos podem não funcionar bem com essa opção e apresentar uma aparência pixelada, mesmo com o aumento da resolução; para esses jogos, talvez seja necessário encontrar mods que removam o anti-aliasing ou aumentem a resolução de renderização interna. Ao usar a segunda opção, provavelmente desejará selecionar Nativa.\n\nEssa opção pode ser alterada enquanto um jogo está em execução, clicando em \"Aplicar\" abaixo; basta mover a janela de configurações para o lado e experimentar até encontrar o visual preferido para o jogo.\n\nLembre-se de que 4x é exagerado para praticamente qualquer configuração.",
+ "ru_RU": "Увеличивает разрешение рендера игры.\n\nНекоторые игры могут не работать с этой настройкой и выглядеть смазано даже когда разрешение увеличено. Для таких игр может потребоваться установка модов, которые убирают сглаживание или увеличивают разрешение рендеринга. \nДля использования последнего, вам нужно будет выбрать опцию «Нативное».\n\nЭта опция может быть изменена во время игры по нажатию кнопки «Применить» ниже. Вы можете просто переместить окно настроек в сторону и поэкспериментировать, пока не подберете подходящие настройки для конкретной игры.\n\nИмейте в виду, что «4x» является излишеством.",
+ "sv_SE": "Multiplicerar spelets renderingsupplösning.\n\nNågra spel kanske inte fungerar med detta och ser pixelerade ut även när upplösningen ökas; för dessa spel så kan du behöva hitta moddar som tar bort anti-aliasing eller som ökar deras interna renderingsupplösning. För att använda det senare, kommer du sannolikt vilja välja Inbyggd.\n\nDet här alternativet kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nTänk på att 4x är overkill för praktiskt taget alla maskiner.",
+ "th_TH": "คูณความละเอียดการเรนเดอร์ของเกม\n\nเกมบางเกมอาจไม่สามารถใช้งานได้และดูเป็นพิกเซลแม้ว่าความละเอียดจะเพิ่มขึ้นก็ตาม สำหรับเกมเหล่านั้น คุณอาจต้องค้นหาม็อดที่ลบรอยหยักของภาพหรือเพิ่มความละเอียดในการเรนเดอร์ภายใน หากต้องการใช้อย่างหลัง คุณอาจต้องเลือก Native\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำมาใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม\n\nโปรดทราบว่า 4x นั้นเกินความจำเป็นสำหรับการตั้งค่าแทบทุกประเภท",
+ "tr_TR": "",
+ "uk_UA": "Множить роздільну здатність гри.\n\nДеякі ігри можуть не працювати з цією функцією, і виглядатимуть піксельними; для цих ігор треба знайти модифікації, що зупиняють згладжування або підвищують роздільну здатність. Для останніх модифікацій, вибирайте \"Native\".\n\nЦей параметр можна міняти коли гра запущена кліком на \"Застосувати\"; ви можете перемістити вікно налаштувань і поекспериментувати з видом гри.\n\nМайте на увазі, що 4x це занадто для будь-якого комп'ютера.",
+ "zh_CN": "将游戏的渲染分辨率乘以一个倍数。\n\n有些游戏可能不适用这项设置,而且即使提高了分辨率仍然看起来像素化;对于这些游戏,您可能需要找到移除抗锯齿或提高内部渲染分辨率的 MOD。当使用这些 MOD 时,建议设置为“原生”。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n请记住,对于几乎所有人而言,4倍分辨率都是过度的。",
+ "zh_TW": "使用倍數提升遊戲的繪製解析度。\n\n少數遊戲可能無法使用此功能,即使提高解析度也會顯得像素化;對於這些遊戲,您可能需要找到去除反鋸齒或提高內部繪製解析度的模組。對於後者,您可能需要選擇原生。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n請記住,4 倍幾乎對任何設定都是過度的。"
+ }
+ },
+ {
+ "ID": "ResolutionScaleEntryTooltip",
+ "Translations": {
+ "ar_SA": "مقياس دقة النقطة العائمة، مثل 1.5. من المرجح أن تتسبب المقاييس غير المتكاملة في حدوث مشكلات أو تعطل.",
+ "de_DE": "Fließkomma Auflösungsskalierung, wie 1,5.\n Bei nicht ganzzahligen Werten ist die Wahrscheinlichkeit größer, dass Probleme entstehen, die auch zum Absturz führen können.",
+ "el_GR": "Κλίμακα ανάλυσης κινητής υποδιαστολής, όπως 1,5. Οι μη αναπόσπαστες τιμές είναι πιθανό να προκαλέσουν προβλήματα ή σφάλματα.",
+ "en_US": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
+ "es_ES": "Escalado de resolución de coma flotante, como por ejemplo 1,5. Los valores no íntegros pueden causar errores gráficos o crashes.",
+ "fr_FR": "Échelle de résolution à virgule, telle que : 1.5. Les échelles non intégrales sont plus susceptibles de causer des problèmes ou des crashs.",
+ "he_IL": "שיפור רזולוציית נקודה צפה, כגון 1.5. הוא שיפור לא אינטגרלי הנוטה לגרום יותר בעיות או להקריס.",
+ "it_IT": "Scala della risoluzione in virgola mobile, come 1,5. I valori non interi hanno maggiori probabilità di causare problemi o arresti anomali.",
+ "ja_JP": "1.5 のような整数でない倍率を指定すると,問題が発生したりクラッシュしたりする場合があります.",
+ "ko_KR": "부동 소수점 해상도 스케일(예: 1.5)입니다. 적분이 아닌 스케일은 문제나 충돌을 일으킬 가능성이 높습니다.",
+ "no_NO": "Det er mer sannsynlig at flytende punktoppløsning skalaer som 1.5. Ikke-integrerte skalaer forårsaker problemer eller krasj.",
+ "pl_PL": "Skala rozdzielczości zmiennoprzecinkowej, np. 1,5. Skale niecałkowite częściej powodują problemy lub awarie.",
+ "pt_BR": "Escala de resolução de ponto flutuante, como 1.5. Valores não inteiros tem probabilidade maior de causar problemas ou quebras.",
+ "ru_RU": "Масштабирование разрешения с плавающей запятой, например 1,5. Неинтегральное масштабирование с большой вероятностью вызовет сбои в работе.",
+ "sv_SE": "Skala för floating point resolution, såsom 1.5. Icke-heltalsskalor är mer benägna att orsaka problem eller krasch.",
+ "th_TH": "สเกลความละเอียดจุดทศนิยม เช่น 1.5 ไม่ใช่จำนวนเต็มของสเกล มีแนวโน้มที่จะก่อให้เกิดปัญหาหรือความผิดพลาดได้",
+ "tr_TR": "Küsüratlı çözünürlük ölçeği, 1.5 gibi. Küsüratlı ölçekler hata oluşturmaya ve çökmeye daha yatkındır.",
+ "uk_UA": "Масштаб роздільної здатності з плаваючою комою, наприклад 1,5. Не інтегральні масштаби, швидше за все, спричинять проблеми або збій.",
+ "zh_CN": "建议设置为整数倍,带小数的分辨率缩放倍数(例如1.5),非整数倍的缩放容易导致问题或闪退。",
+ "zh_TW": "浮點解析度刻度,如 1.5。非整數刻度更容易出現問題或崩潰。"
+ }
+ },
+ {
+ "ID": "AnisotropyTooltip",
+ "Translations": {
+ "ar_SA": "مستوى تصفية. اضبط على تلقائي لاستخدام القيمة التي تطلبها اللعبة.",
+ "de_DE": "Stufe der Anisotropen Filterung. Auf Auto setzen, um den vom Spiel geforderten Wert zu verwenden.",
+ "el_GR": "",
+ "en_US": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
+ "es_ES": "Nivel de filtrado anisotrópico. Setear en Auto para utilizar el valor solicitado por el juego.",
+ "fr_FR": "Niveau de filtrage anisotrope. Réglez sur Auto pour utiliser la valeur demandée par le jeu.",
+ "he_IL": "",
+ "it_IT": "Livello del filtro anisotropico. Imposta su Automatico per usare il valore richiesto dal gioco.",
+ "ja_JP": "異方性フィルタリングのレベルです. ゲームが要求する値を使用する場合は「自動」を設定してください.",
+ "ko_KR": "이방성 필터링 수준입니다. 게임에서 요청한 값을 사용하려면 자동으로 설정하세요.",
+ "no_NO": "Nivå av Anisotropisk filtrering. Sett til Auto for å bruke verdien som kreves av spillet.",
+ "pl_PL": "",
+ "pt_BR": "Nível de Filtragem Anisotrópica. Defina como Automático para usar o valor solicitado pelo jogo.",
+ "ru_RU": "Уровень анизотропной фильтрации. \n\nУстановите значение Автоматически, чтобы использовать значение по умолчанию игры.",
+ "sv_SE": "Nivå av anisotropisk filtrering. Ställ in till Automatiskt för att använda det värde som begärts av spelet.",
+ "th_TH": "ระดับของ Anisotropic ตั้งค่าเป็นอัตโนมัติเพื่อใช้ค่าพื้นฐานของเกม",
+ "tr_TR": "",
+ "uk_UA": "Рівень анізотропної фільтрації. Встановіть «Авто», щоб використовувати значення яке вимагає гра.",
+ "zh_CN": "各向异性过滤等级,可以提高倾斜视角纹理的清晰度。\n当设置为“自动”时,使用游戏自身设定的等级。",
+ "zh_TW": "各向異性過濾等級。設定為自動可使用遊戲要求的值。"
+ }
+ },
+ {
+ "ID": "AspectRatioTooltip",
+ "Translations": {
+ "ar_SA": "يتم تطبيق نسبة العرض إلى الارتفاع على نافذة العارض.\n\nقم بتغيير هذا فقط إذا كنت تستخدم تعديل نسبة العرض إلى الارتفاع للعبتك، وإلا سيتم تمديد الرسومات.\n\nاتركه16:9 إذا لم تكن متأكدا.",
+ "de_DE": "Seitenverhältnis, das auf das Renderer-Fenster angewendet wird.\n\nÄndern Sie dies nur, wenn Sie einen Seitenverhältnis-Mod für Ihr Spiel verwenden, da sonst die Grafik gestreckt wird.\n\nLassen Sie es auf 16:9, wenn Sie unsicher sind.",
+ "el_GR": "",
+ "en_US": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
+ "es_ES": "Relación de aspecto aplicada a la ventana del renderizador.\n\nSolamente modificar esto si estás utilizando un mod de relación de aspecto para su juego, en cualquier otro caso los gráficos se estirarán.\n\nDejar en 16:9 si no sabe que hacer.",
+ "fr_FR": "Format\u00A0d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format\u00A0d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "Proporzioni dello schermo applicate alla finestra di renderizzazione.\n\nCambialo solo se stai usando una mod di proporzioni per il tuo gioco, altrimenti la grafica verrà allungata.\n\nLasciare il 16:9 se incerto.",
+ "ja_JP": "レンダリングウインドウに適用するアスペクト比です.\n\nゲームにアスペクト比を変更する mod を使用している場合のみ変更してください.\n\nわからない場合は16:9のままにしておいてください.\n",
+ "ko_KR": "렌더러 창에 적용되는 종횡비입니다.\n\n게임에 종횡비 모드를 사용하는 경우에만 이 설정을 변경하세요. 그렇지 않으면 그래픽이 늘어납니다.\n\n모르면 16:9로 두세요.",
+ "no_NO": "Sideforhold angitt til gjengitt vindu.\n\nBare bytt dette om du bruker en modifikasjon som forandrer Sideforholdet på spillet ditt, ellers vil grafikken bli strukket.\n\nLa være på 16:9 om usikker.",
+ "pl_PL": "",
+ "pt_BR": "Proporção de Tela aplicada à janela do renderizador.\n\nAltere isso apenas se estiver usando um mod de proporção para o seu jogo; caso contrário, os gráficos ficarão esticados.\n\nMantenha em 16:9 se estiver em dúvida.",
+ "ru_RU": "Соотношение сторон окна рендерера.\n\nИзмените эту настройку только если вы используете мод для соотношения сторон, иначе изображение будет растянуто.\n\nРекомендуется настройка 16:9.",
+ "sv_SE": "Bildförhållande att appliceras på renderarfönstret.\n\nÄndra endast detta om du använder en modd för bildförhållande till ditt spel, annars kommer grafiken att sträckas ut.\n\nLämna den till 16:9 om du är osäker.",
+ "th_TH": "อัตราส่วนภาพที่ใช้กับหน้าต่างตัวแสดงภาพ\n\nเปลี่ยนสิ่งนี้หากคุณใช้ตัวดัดแปลงอัตราส่วนกว้างยาวสำหรับเกมของคุณ ไม่เช่นนั้นกราฟิกจะถูกยืดออก\n\nทิ้งไว้ที่ 16:9 หากไม่แน่ใจ",
+ "tr_TR": "",
+ "uk_UA": "Співвідношення сторін застосовано до вікна рендера.\n\nМіняйте тільки, якщо використовуєте модифікацію співвідношення сторін для гри, інакше зображення буде розтягнутим.\n\nЗалиште на \"16:9\", якщо не впевнені.",
+ "zh_CN": "游戏渲染窗口的宽高比。\n\n只有当游戏使用了修改宽高比的 MOD 时才需要修改这个设置,否则图像会被拉伸。\n\n如果不确定,请保持为“16:9”。",
+ "zh_TW": "套用於繪製器視窗的長寬比。\n\n只有在遊戲中使用長寬比模組時才可變更,否則圖形會被拉伸。\n\n如果不確定,請保持 16:9 狀態。"
+ }
+ },
+ {
+ "ID": "ShaderDumpPathTooltip",
+ "Translations": {
+ "ar_SA": "مسار تفريغ المظللات",
+ "de_DE": "Grafik-Shader-Dump-Pfad",
+ "el_GR": "Τοποθεσία Εναπόθεσης Προσωρινής Μνήμης Shaders",
+ "en_US": "Graphics Shaders Dump Path",
+ "es_ES": "Directorio en el cual se volcarán los sombreadores de los gráficos",
+ "fr_FR": "Chemin de sauvegarde des shaders graphiques",
+ "he_IL": "נתיב השלכת הצללות גראפיות",
+ "it_IT": "Percorso di dump degli shader",
+ "ja_JP": "グラフィックス シェーダー ダンプのパスです",
+ "ko_KR": "그래픽 셰이더 덤프 경로",
+ "no_NO": "Grafikk Shader Dump bane",
+ "pl_PL": "Ścieżka Zrzutu Shaderów Grafiki",
+ "pt_BR": "Diretório de Despejo de Shaders",
+ "ru_RU": "Путь с дампами графических шейдеров",
+ "sv_SE": "Sökväg för Graphics Shaders Dump",
+ "th_TH": "ที่เก็บ ดัมพ์ไฟล์เชเดอร์",
+ "tr_TR": "Grafik Shader Döküm Yolu",
+ "uk_UA": "Шлях до дампу графічних шейдерів",
+ "zh_CN": "转储图形着色器的路径",
+ "zh_TW": "圖形著色器傾印路徑"
+ }
+ },
+ {
+ "ID": "FileLogTooltip",
+ "Translations": {
+ "ar_SA": "حفظ تسجيل وحدة التحكم إلى ملف سجل على القرص. لا يؤثر على الأداء.",
+ "de_DE": "Speichert die Konsolenausgabe in einer Log-Datei auf der Festplatte. Hat keinen Einfluss auf die Leistung.",
+ "el_GR": "Ενεργοποιεί ή απενεργοποιεί την καταγραφή σε ένα αρχείο στο δίσκο",
+ "en_US": "Saves console logging to a log file on disk. Does not affect performance.",
+ "es_ES": "Guarda los registros de la consola en archivos en disco. No afectan al rendimiento.",
+ "fr_FR": "Enregistre les journaux de la console dans un fichier sur le disque. N’affecte pas les performances.",
+ "he_IL": "שומר את רישומי שורת הפקודות לזיכרון, לא משפיע על ביצועי היישום.",
+ "it_IT": "Salva il log della console in un file su disco. Non influisce sulle prestazioni.",
+ "ja_JP": "コンソール出力されるログをディスク上のログファイルにセーブします. パフォーマンスには影響を与えません.",
+ "ko_KR": "디스크의 로그 파일에 콘솔 기록을 저장합니다. 성능에 영향을 주지 않습니다.",
+ "no_NO": "Lagrer konsoll-logging til en loggfil på harddisken. Påvirker ikke ytelsen.",
+ "pl_PL": "Zapisuje logowanie konsoli w pliku dziennika na dysku. Nie wpływa na wydajność.",
+ "pt_BR": "Salva o log do console em um arquivo de log no disco. Não afeta o desempenho.",
+ "ru_RU": "Включает ведение журнала в файл на диске. Не влияет на производительность.",
+ "sv_SE": "Sparar konsolloggning till en loggfil på disk. Påverkar inte prestandan.",
+ "th_TH": "บันทึกประวัติคอนโซลลงในไฟล์บันทึก จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
+ "tr_TR": "Konsol loglarını diskte bir log dosyasına kaydeder. Performansı etkilemez.",
+ "uk_UA": "Зберігає консольне ведення журналу у файл на диску. Не впливає на продуктивність.",
+ "zh_CN": "将控制台日志保存到硬盘文件,不影响性能。",
+ "zh_TW": "將控制台日誌儲存到磁碟上的日誌檔案中。不會影響效能。"
+ }
+ },
+ {
+ "ID": "StubLogTooltip",
+ "Translations": {
+ "ar_SA": "طباعة رسائل سجل stub في وحدة التحكم. لا يؤثر على الأداء.",
+ "de_DE": "Ausgabe von Stub-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
+ "el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων καταγραφής ατελειών",
+ "en_US": "Prints stub log messages in the console. Does not affect performance.",
+ "es_ES": "Escribe mensajes de Stub en la consola. No afectan al rendimiento.",
+ "fr_FR": "Affiche dans la console les journaux stub. N’affecte pas les performances.",
+ "he_IL": "מדפיס רישומים כושלים לשורת הפקודות. לא משפיע על ביצועי היישום.",
+ "it_IT": "Stampa i messaggi di log relativi alle stub nella console. Non influisce sulle prestazioni.",
+ "ja_JP": "stub ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
+ "ko_KR": "콘솔에 조각 기록 메시지를 출력합니다. 성능에 영향을 주지 않습니다.",
+ "no_NO": "Skriver ut log meldinger i konsollen. Påvirker ikke ytelsen.",
+ "pl_PL": "Wyświetla w konsoli skrótowe komunikaty dziennika. Nie wpływa na wydajność.",
+ "pt_BR": "Imprime mensagens de log stub no console. Não afeta o desempenho.",
+ "ru_RU": "Включает ведение журнала-заглушки. Не влияет на производительность.",
+ "sv_SE": "Skriver ut stubbloggmeddelanden i konsollen. Påverkar inte prestandan.",
+ "th_TH": "พิมพ์ข้อความประวัติในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
+ "tr_TR": "Stub log mesajlarını konsola yazdırır. Performansı etkilemez.",
+ "uk_UA": "Відображає повідомлення журналу-заглушки (tub log) в консолі. Не впливає на продуктивність.",
+ "zh_CN": "在控制台中显示存根日志,不影响性能。",
+ "zh_TW": "在控制台中輸出日誌訊息。不會影響效能。"
+ }
+ },
+ {
+ "ID": "InfoLogTooltip",
+ "Translations": {
+ "ar_SA": "طباعة رسائل سجل المعلومات في وحدة التحكم. لا يؤثر على الأداء.",
+ "de_DE": "Ausgabe von Info-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
+ "el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής πληροφοριών",
+ "en_US": "Prints info log messages in the console. Does not affect performance.",
+ "es_ES": "Escribe mensajes de Info en la consola. No afectan al rendimiento.",
+ "fr_FR": "Affiche dans la console les journaux info. N’affecte pas les performances.",
+ "he_IL": "מדפיק רישומי מידע לשורת הפקודות. לא משפיע על ביצועי היישום.",
+ "it_IT": "Stampa i messaggi di log informativi nella console. Non influisce sulle prestazioni.",
+ "ja_JP": "info ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
+ "ko_KR": "콘솔에 정보 기록 메시지를 출력합니다. 성능에 영향을 주지 않습니다.",
+ "no_NO": "Skriver ut info loggmeldinger i konsollen. Påvirker ikke ytelse.",
+ "pl_PL": "Wyświetla komunikaty dziennika informacyjnego w konsoli. Nie wpływa na wydajność.",
+ "pt_BR": "Imprime mensagens de log de informações no console. Não afeta o desempenho.",
+ "ru_RU": "Включает вывод сообщений информационного журнала в консоль. Не влияет на производительность.",
+ "sv_SE": "Skriver ut informationsloggmeddelanden i konsollen. Påverkar inte prestandan.",
+ "th_TH": "พิมพ์ข้อความบันทึกข้อมูลในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
+ "tr_TR": "Bilgi log mesajlarını konsola yazdırır. Performansı etkilemez.",
+ "uk_UA": "Виводить повідомлення журналу інформації (info log) в консоль. Не впливає на продуктивність.",
+ "zh_CN": "在控制台中显示信息日志,不影响性能。",
+ "zh_TW": "在控制台中輸出資訊日誌訊息。不會影響效能。"
+ }
+ },
+ {
+ "ID": "WarnLogTooltip",
+ "Translations": {
+ "ar_SA": "طباعة رسائل سجل التحذير في وحدة التحكم. لا يؤثر على الأداء.",
+ "de_DE": "Ausgabe von Warn-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
+ "el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων καταγραφής προειδοποιήσεων",
+ "en_US": "Prints warning log messages in the console. Does not affect performance.",
+ "es_ES": "Escribe mensajes de Advertencia en la consola. No afectan al rendimiento.",
+ "fr_FR": "Affiche dans la console les journaux d’avertissement. N’affecte pas les performances.",
+ "he_IL": "מדפיק רישומי הערות לשורת הפקודות. לא משפיע על ביצועי היישום.",
+ "it_IT": "Stampa i messaggi di log relativi agli avvisi nella console. Non influisce sulle prestazioni.",
+ "ja_JP": "warning ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
+ "ko_KR": "콘솔에 경고 기록 메시지를 출력합니다. 성능에 영향을 주지 않습니다.",
+ "no_NO": "Skriver ut varselloggmeldinger i konsollen. påvirker ikke ytelsen.",
+ "pl_PL": "Wyświetla komunikaty dziennika ostrzeżeń w konsoli. Nie wpływa na wydajność.",
+ "pt_BR": "Imprime mensagens de log de aviso no console. Não afeta o desempenho.",
+ "ru_RU": "Включает вывод сообщений журнала предупреждений в консоль. Не влияет на производительность.",
+ "sv_SE": "Skriver ut varningsloggmeddelanden i konsollen. Påverkar inte prestandan.",
+ "th_TH": "พิมพ์ข้อความประวัติการเตือนในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
+ "tr_TR": "Uyarı log mesajlarını konsola yazdırır. Performansı etkilemez.",
+ "uk_UA": "Додає повідомлення журналу попереджень (warning log) до консолі. Не впливає на продуктивність.",
+ "zh_CN": "在控制台中显示警告日志,不影响性能。",
+ "zh_TW": "在控制台中輸出警告日誌訊息。不會影響效能。"
+ }
+ },
+ {
+ "ID": "ErrorLogTooltip",
+ "Translations": {
+ "ar_SA": "طباعة رسائل سجل الأخطاء في وحدة التحكم. لا يؤثر على الأداء.",
+ "de_DE": "Ausgabe von Fehler-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
+ "el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής σφαλμάτων",
+ "en_US": "Prints error log messages in the console. Does not affect performance.",
+ "es_ES": "Escribe mensajes de Error en la consola. No afectan al rendimiento.",
+ "fr_FR": "Affiche dans la console les journaux d’erreur. N’affecte pas les performances.",
+ "he_IL": "מדפיס רישומי שגיאות לשורת הפקודות. לא משפיע על ביצועי היישום.",
+ "it_IT": "Stampa i messaggi di log relativi agli errori nella console. Non influisce sulle prestazioni.",
+ "ja_JP": "error ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
+ "ko_KR": "콘솔에 오류 기록 메시지를 출력합니다. 성능에 영향을 주지 않습니다.",
+ "no_NO": "Skriver ut feilloggmeldinger i konsollen. Påvirker ikke ytelse.",
+ "pl_PL": "Wyświetla w konsoli komunikaty dziennika błędów. Nie wpływa na wydajność.",
+ "pt_BR": "Imprime mensagens de log de erro no console. Não afeta o desempenho.",
+ "ru_RU": "Включает вывод сообщений журнала ошибок. Не влияет на производительность.",
+ "sv_SE": "Skriver ut felloggmeddelanden i konsollen. Påverkar inte prestandan.",
+ "th_TH": "พิมพ์ข้อความบันทึกข้อผิดพลาดในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
+ "tr_TR": "Hata log mesajlarını konsola yazdırır. Performansı etkilemez.",
+ "uk_UA": "Додає повідомлення журналу помилок (error log) до консолі. Не впливає на продуктивність.",
+ "zh_CN": "在控制台中显示错误日志,不影响性能。",
+ "zh_TW": "在控制台中輸出錯誤日誌訊息。不會影響效能。"
+ }
+ },
+ {
+ "ID": "TraceLogTooltip",
+ "Translations": {
+ "ar_SA": "طباعة رسائل سجل التتبع في وحدة التحكم. لا يؤثر على الأداء.",
+ "de_DE": "Ausgabe von Trace-Log in der Konsole. Hat keinen Einfluss auf die Leistung.",
+ "el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής ιχνών",
+ "en_US": "Prints trace log messages in the console. Does not affect performance.",
+ "es_ES": "Escribe mensajes de Rastro en la consola. No afectan al rendimiento.",
+ "fr_FR": "Affiche dans la console les journaux de trace. N’affecte pas les performances.",
+ "he_IL": "מדפיק רישומי זיכרון לשורת הפקודות. לא משפיע על ביצועי היישום.",
+ "it_IT": "Stampa i messaggi di log relativi al trace nella console. Non influisce sulle prestazioni.",
+ "ja_JP": "trace ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
+ "ko_KR": "콘솔에 추적 기록 메시지를 출력합니다. 성능에 영향을 주지 않습니다.",
+ "no_NO": "Skriver ut sporbare loggmeldinger i konsollen. påvirker ikke ytelsen.",
+ "pl_PL": "Wyświetla komunikaty dziennika śledzenia w konsoli. Nie wpływa na wydajność.",
+ "pt_BR": "Imprime mensagens de log de rastreamento no console. Não afeta o desempenho.",
+ "ru_RU": "Выводит сообщения журнала трассировки в консоли. Не влияет на производительность.",
+ "sv_SE": "Skriver ut spårloggmeddelanden i konsollen. Påverkar inte prestandan.",
+ "th_TH": "พิมพ์ข้อความประวัติการติดตามในคอนโซล ไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
+ "tr_TR": "Trace log mesajlarını konsola yazdırır. Performansı etkilemez.",
+ "uk_UA": "Додає повідомлення журналу трасування (trace log) до консолі. Не впливає на продуктивність.",
+ "zh_CN": "在控制台中显示跟踪日志。",
+ "zh_TW": "在控制台中輸出追蹤日誌訊息。不會影響效能。"
+ }
+ },
+ {
+ "ID": "GuestLogTooltip",
+ "Translations": {
+ "ar_SA": "طباعة رسائل سجل الضيف في وحدة التحكم. لا يؤثر على الأداء.",
+ "de_DE": "Ausgabe von Gast-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
+ "el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων καταγραφής επισκεπτών",
+ "en_US": "Prints guest log messages in the console. Does not affect performance.",
+ "es_ES": "Escribe mensajes de Guest en la consola. No afectan al rendimiento.",
+ "fr_FR": "Affiche dans la console les journaux du système invité. N’affecte pas les performances.",
+ "he_IL": "מדפיס רישומי אורח לשורת הפקודות. לא משפיע על ביצועי היישום.",
+ "it_IT": "Stampa i messaggi di log del guest nella console. Non influisce sulle prestazioni.",
+ "ja_JP": "guest ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
+ "ko_KR": "콘솔에 게스트 로그 메시지를 출력합니다. 성능에 영향을 주지 않습니다.",
+ "no_NO": "Skriver ut gjesteloggmeldinger i konsollen. påvirker ikke ytelsen.",
+ "pl_PL": "Wyświetla komunikaty dziennika gości w konsoli. Nie wpływa na wydajność.",
+ "pt_BR": "Imprime mensagens de log do convidado no console. Não afeta o desempenho.",
+ "ru_RU": "Включает вывод сообщений гостевого журнала. Не влияет на производительность.",
+ "sv_SE": "Skriver ut gästloggmeddelanden i konsollen. Påverkar inte prestandan.",
+ "th_TH": "พิมพ์ข้อความประวัติของผู้เยี่ยมชมในคอนโซล ไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
+ "tr_TR": "Guest log mesajlarını konsola yazdırır. Performansı etkilemez.",
+ "uk_UA": "Додає повідомлення журналу гостей (guest log) до консолі. Не впливає на продуктивність.",
+ "zh_CN": "在控制台中显示访客日志,不影响性能。",
+ "zh_TW": "在控制台中輸出客體日誌訊息。不會影響效能。"
+ }
+ },
+ {
+ "ID": "FileAccessLogTooltip",
+ "Translations": {
+ "ar_SA": "طباعة رسائل سجل الوصول إلى الملفات في وحدة التحكم.",
+ "de_DE": "Ausgabe von FS-Zugriff-Logs in der Konsole.",
+ "el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής πρόσβασης",
+ "en_US": "Prints file access log messages in the console.",
+ "es_ES": "Activa mensajes de acceso a archivo en la consola",
+ "fr_FR": "Affiche dans la console les journaux d’accès aux fichiers.",
+ "he_IL": "מדפיס גישות לקבצי רישום לשורת הפקודות.",
+ "it_IT": "Stampa i messaggi di log relativi all'accesso ai file nella console.",
+ "ja_JP": "ファイルアクセスログメッセージをコンソールに出力します.",
+ "ko_KR": "콘솔에 파일 접속 기록 메시지를 출력합니다.",
+ "no_NO": "Skriver ut filtilgang til loggmeldinger i konsollen.",
+ "pl_PL": "Wyświetla w konsoli komunikaty dziennika dostępu do plików.",
+ "pt_BR": "Imprime mensagens de log de acesso a arquivos no console.",
+ "ru_RU": "Включает вывод сообщений журнала доступа к файлам.",
+ "sv_SE": "Skriver ut loggmeddelanden för filåtkomst i konsollen.",
+ "th_TH": "พิมพ์ข้อความบันทึกการเข้าถึงไฟล์ในคอนโซล",
+ "tr_TR": "Dosya sistemi erişim log mesajlarını konsola yazdırır.",
+ "uk_UA": "Виводить повідомлення журналу доступу (access log) до файлів в консоль.",
+ "zh_CN": "在控制台中显示文件访问日志。",
+ "zh_TW": "在控制台中輸出檔案存取日誌訊息。"
+ }
+ },
+ {
+ "ID": "FSAccessLogModeTooltip",
+ "Translations": {
+ "ar_SA": "تمكين إخراج سجل الوصول إلى نظام الملفات إلى وحدة التحكم. الأوضاع الممكنة هي 0-3",
+ "de_DE": "Aktiviert die Ausgabe des FS-Zugriff-Logs in der Konsole. Mögliche Modi sind 0-3",
+ "el_GR": "Ενεργοποιεί την έξοδο καταγραφής πρόσβασης FS στην κονσόλα. Οι πιθανοί τρόποι λειτουργίας είναι 0-3",
+ "en_US": "Enables FS access log output to the console. Possible modes are 0-3",
+ "es_ES": "Activa registros FS Access en la consola. Los modos posibles son entre 0 y 3",
+ "fr_FR": "Active l’affichage des journaux d’accès FS dans la console. Les modes possibles sont de 0 à 3.",
+ "he_IL": "מאפשר גישה לרישומי FS ליציאת שורת הפקודות. האפשרויות הינן 0-3.",
+ "it_IT": "Attiva l'output dei log di accesso FS nella console. Le modalità possibili vanno da 0 a 3",
+ "ja_JP": "コンソールへのファイルシステムアクセスログ出力を有効にします.0-3 のモードが有効です",
+ "ko_KR": "콘솔에 파일 시스템 접속 기록 출력을 활성화합니다. 가능한 모드는 0-3",
+ "no_NO": "Aktiverer FS tilgang loggutgang til konsollen. Mulige moduser er 0-3",
+ "pl_PL": "Włącza wyjście dziennika dostępu FS do konsoli. Możliwe tryby to 0-3",
+ "pt_BR": "Habilita a saída do log de acesso FS para o console. Os modos possíveis são 0-3",
+ "ru_RU": "Включает вывод журнала доступа к файловой системе. Возможные режимы: 0-3",
+ "sv_SE": "Aktiverar loggutdata för filsystemsåtkomst i konsollen. Möjliga lägen är 0-3",
+ "th_TH": "เปิดใช้งาน เอาต์พุตประวัติการเข้าถึง FS ไปยังคอนโซล โหมดที่เป็นไปได้คือ 0-3",
+ "tr_TR": "Konsola FS erişim loglarının yazılmasını etkinleştirir. Kullanılabilir modlar 0-3'tür",
+ "uk_UA": "Увімкнути виведення журналу доступу (access log) до файлової системи в консоль. Можливі режими: 0-3",
+ "zh_CN": "在控制台中显示文件系统访问日志,可选模式为 0-3。",
+ "zh_TW": "啟用檔案系統存取日誌輸出到控制台中。可能的模式為 0 到 3"
+ }
+ },
+ {
+ "ID": "DeveloperOptionTooltip",
+ "Translations": {
+ "ar_SA": "استخدمه بعناية",
+ "de_DE": "Mit Vorsicht verwenden",
+ "el_GR": "Χρησιμοποιήστε με προσοχή",
+ "en_US": "Use with care",
+ "es_ES": "Usar con cuidado",
+ "fr_FR": "À utiliser avec précaution",
+ "he_IL": "השתמש בזהירות",
+ "it_IT": "Usa con cautela",
+ "ja_JP": "使用上の注意",
+ "ko_KR": "주의해서 사용",
+ "no_NO": "Bruk med forsiktighet",
+ "pl_PL": "Używaj ostrożnie",
+ "pt_BR": "Use com cuidado",
+ "ru_RU": "Используйте с осторожностью",
+ "sv_SE": "Använd med försiktighet",
+ "th_TH": "โปรดใช้ด้วยความระมัดระวัง",
+ "tr_TR": "Dikkatli kullanın",
+ "uk_UA": "Використовувати обережно",
+ "zh_CN": "请谨慎使用",
+ "zh_TW": "謹慎使用"
+ }
+ },
+ {
+ "ID": "AvaloniaLogTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Prints Avalonia (UI) log messages in the console.",
+ "es_ES": "",
+ "fr_FR": "Affiche les journaux Avalonia (UI) dans la console.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "콘솔에 Avalonia(UI) 로그 메시지를 출력합니다.",
+ "no_NO": "Skriver ut Avalonia (UI)-loggmeldinger i konsollen.",
+ "pl_PL": "",
+ "pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
+ "ru_RU": "Выводит сообщения журнала Avalonia (интерфейс) в консоли.",
+ "sv_SE": "Skriver ut loggmeddelanden från Avalonia (användargränssnittet) i konsollen.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Виводити повідомлення журналу Avalonia (UI) в консоль",
+ "zh_CN": "在控制台显示 Avalonia (UI) 的日志信息",
+ "zh_TW": "在控制台中輸出 Avalonia (UI) 日誌訊息。"
+ }
+ },
+ {
+ "ID": "OpenGlLogLevel",
+ "Translations": {
+ "ar_SA": "يتطلب تمكين مستويات السجل المناسبة",
+ "de_DE": "Erfordert die Aktivierung der entsprechenden Log-Level",
+ "el_GR": "Απαιτεί τα κατάλληλα επίπεδα καταγραφής ενεργοποιημένα",
+ "en_US": "Requires appropriate log levels enabled",
+ "es_ES": "Requiere activar los niveles de registro apropiados",
+ "fr_FR": "Nécessite l'activation des niveaux de journalisation appropriés",
+ "he_IL": "דורש הפעלת רמות רישום מתאימות",
+ "it_IT": "Richiede che i livelli di log appropriati siano abilitati",
+ "ja_JP": "適切なログレベルを有効にする必要があります",
+ "ko_KR": "적절한 기록 수준이 활성화되어 있어야 함",
+ "no_NO": "Krever riktige loggnivåer aktivert",
+ "pl_PL": "Wymaga włączonych odpowiednich poziomów logów",
+ "pt_BR": "Requer níveis de log apropriados habilitados",
+ "ru_RU": "Требует включения соответствующих уровней ведения журнала",
+ "sv_SE": "Kräver att lämpliga loggnivåer aktiveras",
+ "th_TH": "จำเป็นต้องเปิดใช้งานระดับบันทึกที่เหมาะสม",
+ "tr_TR": "Uygun log seviyesinin aktif olmasını gerektirir",
+ "uk_UA": "Потрібно увімкнути відповідні рівні журналу (log)",
+ "zh_CN": "需要启用适当的日志级别",
+ "zh_TW": "需要啟用適當的日誌等級"
+ }
+ },
+ {
+ "ID": "DebugLogTooltip",
+ "Translations": {
+ "ar_SA": "طباعة رسائل سجل التصحيح في وحدة التحكم.\n\nاستخدم هذا فقط إذا طلب منك أحد الموظفين تحديدًا ذلك، لأنه سيجعل من الصعب قراءة السجلات وسيؤدي إلى تدهور أداء المحاكي.",
+ "de_DE": "Ausgabe von Debug-Logs in der Konsole.\n\nVerwende diese Option nur auf ausdrückliche Anweisung von Ryujinx Entwicklern, da sie das Lesen der Protokolle erschwert und die Leistung des Emulators verschlechtert.",
+ "el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής εντοπισμού σφαλμάτων",
+ "en_US": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
+ "es_ES": "Escribe mensajes de debug en la consola\n\nActiva esto solo si un miembro del equipo te lo pide expresamente, pues hará que el registro sea difícil de leer y empeorará el rendimiento del emulador.",
+ "fr_FR": "Affiche dans la console les journaux de débogage.\n\nN’utilisez cette option que si un membre du personnel vous l’a expressément demandé, car cela rendra les journaux difficiles à lire et dégradera les performances de l’émulateur.",
+ "he_IL": "מדפיס הודעות יומן ניפוי באגים בשורת הפקודות.",
+ "it_IT": "Stampa i messaggi di log per il debug nella console.\n\nUsa questa opzione solo se specificatamente richiesto da un membro del team, dal momento che rende i log difficili da leggere e riduce le prestazioni dell'emulatore.",
+ "ja_JP": "デバッグログメッセージをコンソールに出力します.\n\nログが読みづらくなり,エミュレータのパフォーマンスが低下するため,開発者から特別な指示がある場合のみ使用してください.",
+ "ko_KR": "콘솔에 디버그 기록 메시지를 출력합니다.\n\n담당자가 특별히 요청한 경우에만 이 기능을 사용하십시오. 로그를 읽기 어렵게 만들고 에뮬레이터 성능을 저하시킬 수 있기 때문입니다.",
+ "no_NO": "Skriver ut loggmeldinger i konsollen.\n\nBruk bare dette hvis et medlem har gitt spesifikke instruksjoner, siden det vil gjøre loggene vanskelig å lese og forverre emulatorytelse.",
+ "pl_PL": "Wyświetla komunikaty dziennika debugowania w konsoli.\n\nUżywaj tego tylko na wyraźne polecenie członka załogi, ponieważ utrudni to odczytanie dzienników i pogorszy wydajność emulatora.",
+ "pt_BR": "Imprime mensagens de log de depuração no console.\n\nUse isso somente se for especificamente instruído por um membro da equipe, pois isso tornará os logs difíceis de ler e piorará o desempenho do emulador.",
+ "ru_RU": "Выводит журнал сообщений отладки в консоли.\n\nИспользуйте только в случае просьбы разработчика, так как включение этой функции затруднит чтение журналов и ухудшит работу эмулятора.",
+ "sv_SE": "Skriver ut felsökningsloggmeddelanden i konsolen.\n\nAnvänd endast detta om det är specifikt instruerat av en medarbetare, eftersom det kommer att göra loggar svåra att läsa och försämra emulatorprestanda.",
+ "th_TH": "พิมพ์ข้อความประวัติการแก้ไขข้อบกพร่องในคอนโซล\n\nใช้สิ่งนี้เฉพาะเมื่อได้รับคำแนะนำจากผู้ดูแลเท่านั้น เนื่องจากจะทำให้บันทึกอ่านยากและทำให้ประสิทธิภาพของโปรแกรมจำลองแย่ลง",
+ "tr_TR": "Debug log mesajlarını konsola yazdırır.\n\nBu seçeneği yalnızca geliştirici üyemiz belirtirse aktifleştirin, çünkü bu seçenek log dosyasını okumayı zorlaştırır ve emülatörün performansını düşürür.",
+ "uk_UA": "Виводить повідомлення журналу налагодження в консолі.\n\nВикористовуйте лише за спеціальною вказівкою розробника, оскільки увімкнення цього параметру ускладнить читання журналів (logs) і погіршить роботу емулятора.",
+ "zh_CN": "在控制台中显示调试日志。\n\n仅在特别需要时使用此功能,因为它会导致日志信息难以阅读,并降低模拟器性能。",
+ "zh_TW": "在控制台中輸出偵錯日誌訊息。\n\n只有在人員特別指示的情況下才能使用,因為這會導致日誌難以閱讀,並降低模擬器效能。"
+ }
+ },
+ {
+ "ID": "LoadApplicationFileTooltip",
+ "Translations": {
+ "ar_SA": "افتح مستكشف الملفات لاختيار ملف متوافق مع سويتش لتحميله",
+ "de_DE": "Öffnet die Dateiauswahl um Datei zu laden, welche mit der Switch kompatibel ist",
+ "el_GR": "Ανοίξτε έναν επιλογέα αρχείων για να επιλέξετε ένα αρχείο συμβατό με το Switch για φόρτωση",
+ "en_US": "Open a file explorer to choose a Switch compatible file to load",
+ "es_ES": "Abre el explorador de archivos para elegir un archivo compatible con Switch para cargar",
+ "fr_FR": "Ouvre un explorateur de fichiers pour choisir un fichier compatible Switch à charger.",
+ "he_IL": "פתח סייר קבצים כדי לבחור קובץ תואם סוויץ' לטעינה",
+ "it_IT": "Apri un selettore file per scegliere un file compatibile con Switch da caricare",
+ "ja_JP": "ロードする Switch 互換のファイルを選択するためファイルエクスプローラを開きます",
+ "ko_KR": "파일 탐색기를 열어 불러올 Switch 호환 파일을 선택",
+ "no_NO": "Åpne filutforsker for å velge en Switch kompatibel fil å laste",
+ "pl_PL": "Otwórz eksplorator plików, aby wybrać plik kompatybilny z Switch do wczytania",
+ "pt_BR": "Abre um explorador de arquivos para escolher um arquivo compatível com o Switch para carregar",
+ "ru_RU": "Открывает файловый менеджер для выбора файла, совместимого с Nintendo Switch.",
+ "sv_SE": "Öppna en filutforskare för att välja en Switch-kompatibel fil att läsa in",
+ "th_TH": "เปิดตัวสำรวจไฟล์เพื่อเลือกไฟล์ที่เข้ากันได้กับ Switch ที่จะโหลด",
+ "tr_TR": "Switch ile uyumlu bir dosya yüklemek için dosya tarayıcısını açar",
+ "uk_UA": "Відкриває Файловий провідник, щоб обрати для завантаження сумісний зі Switch файл",
+ "zh_CN": "选择 Switch 游戏文件并加载",
+ "zh_TW": "開啟檔案總管,選擇與 Switch 相容的檔案來載入"
+ }
+ },
+ {
+ "ID": "LoadApplicationFolderTooltip",
+ "Translations": {
+ "ar_SA": "افتح مستكشف الملفات لاختيار تطبيق متوافق مع سويتش للتحميل",
+ "de_DE": "Öffnet die Dateiauswahl um ein Spiel zu laden, welches mit der Switch kompatibel ist",
+ "el_GR": "Ανοίξτε έναν επιλογέα αρχείων για να επιλέξετε μία μη συσκευασμένη εφαρμογή, συμβατή με το Switch για φόρτωση",
+ "en_US": "Open a file explorer to choose a Switch compatible, unpacked application to load",
+ "es_ES": "Abre el explorador de archivos para elegir un archivo desempaquetado y compatible con Switch para cargar",
+ "fr_FR": "Ouvre un explorateur de fichiers pour choisir une application dépaquetée compatible Switch à charger.",
+ "he_IL": "פתח סייר קבצים כדי לבחור יישום תואם סוויץ', לא ארוז לטעינה.",
+ "it_IT": "Apri un selettore file per scegliere un'applicazione estratta compatibile con Switch da caricare",
+ "ja_JP": "ロードする Switch 互換の展開済みアプリケーションを選択するためファイルエクスプローラを開きます",
+ "ko_KR": "Switch와 호환되는 압축 해제된 앱을 선택하여 불러오려면 파일 탐색기를 엽니다.",
+ "no_NO": "Åpne en filutforsker for å velge en Switch kompatibel, upakket applikasjon for å laste",
+ "pl_PL": "Otwórz eksplorator plików, aby wybrać zgodną z Switch, rozpakowaną aplikację do załadowania",
+ "pt_BR": "Abre um explorador de arquivos para escolher um aplicativo descompactado compatível com o Switch para carregar",
+ "ru_RU": "Открывает файловый менеджер для выбора распакованного приложения, совместимого с Nintendo Switch.",
+ "sv_SE": "Öppna en filutforskare för att välja en Switch-kompatibel, uppackad applikation att läsa in",
+ "th_TH": "เปิดตัวสำรวจไฟล์เพื่อเลือกไฟล์ที่เข้ากันได้กับ Switch ที่จะโหลด",
+ "tr_TR": "Switch ile uyumlu ayrıştırılmamış bir uygulama yüklemek için dosya tarayıcısını açar",
+ "uk_UA": "Відкриває Файловий провідник, щоб обрати сумісну зі Switch розпаковану програму для завантаження",
+ "zh_CN": "选择解包后的 Switch 游戏目录并加载",
+ "zh_TW": "開啟檔案總管,選擇與 Switch 相容且未封裝的應用程式來載入"
+ }
+ },
+ {
+ "ID": "LoadDlcFromFolderTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Open a file explorer to choose one or more folders to bulk load DLC from",
+ "es_ES": "Abrir un explorador de archivos para seleccionar una o más carpetas para cargar DLC de forma masiva",
+ "fr_FR": "Ouvre un explorateur de fichiers pour choisir un ou plusieurs dossiers afin de charger en masse des DLC",
+ "he_IL": "",
+ "it_IT": "Apri un selettore file per scegliere una o più cartelle dalle quali caricare DLC in blocco",
+ "ja_JP": "",
+ "ko_KR": "파일 탐색기를 열어 DLC를 일괄 불러오기할 폴더를 하나 이상 선택",
+ "no_NO": "Åpne en filutforsker for å velge en eller flere mapper å laste inn DLC fra",
+ "pl_PL": "",
+ "pt_BR": "Abre um explorador de arquivos para escolher uma ou mais pastas para carregar DLC em massa",
+ "ru_RU": "Открывает проводник, для выбора одной или нескольких папок для массовой загрузки DLC",
+ "sv_SE": "Öppna en filutforskare för att välja en eller flera mappar att läsa in alla DLC från",
+ "th_TH": "เปิดตัวสำรวจไฟล์เพื่อเลือกหนึ่งโฟลเดอร์ขึ้นไปเพื่อโหลด DLC จำนวนมาก",
+ "tr_TR": "",
+ "uk_UA": "Відкриває Файловий провідник для обрання однієї або декількох тек для масового завантаження DLC",
+ "zh_CN": "打开文件资源管理器以选择一个或多个文件夹来批量加载 DLC。",
+ "zh_TW": "開啟檔案總管,選擇一個或多個資料夾來大量載入 DLC"
+ }
+ },
+ {
+ "ID": "LoadTitleUpdatesFromFolderTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Open a file explorer to choose one or more folders to bulk load title updates from",
+ "es_ES": "Abrir un explorador de archivos para seleccionar una o más carpetas para cargar actualizaciones de título de forma masiva",
+ "fr_FR": "Ouvre un explorateur de fichiers pour choisir un ou plusieurs dossiers afin de charger en masse des mises à jour de titre.",
+ "he_IL": "",
+ "it_IT": "Apri un selettore file per scegliere una o più cartelle dalle quali caricare aggiornamenti in blocco",
+ "ja_JP": "",
+ "ko_KR": "파일 탐색기를 열어 하나 이상의 폴더를 선택하여 대량으로 타이틀 업데이트 불러오기",
+ "no_NO": "Åpne en filutforsker for å velge en eller flere mapper som du vil laste inn titteloppdateringer fra",
+ "pl_PL": "",
+ "pt_BR": "Abre um explorador de arquivos para escolher uma ou mais pastas para carregar em massa as atualizações de títulos",
+ "ru_RU": "Открывает проводник, чтобы выбрать одну или несколько папок для массовой загрузки обновлений приложений",
+ "sv_SE": "Öppna en filutforskare för att välja en eller flera mappar att läsa in alla titeluppdateringar från",
+ "th_TH": "เปิดตัวสำรวจไฟล์เพื่อเลือกหนึ่งโฟลเดอร์ขึ้นไปเพื่อโหลดไฟล์อัปเดตจำนวนมาก",
+ "tr_TR": "",
+ "uk_UA": "Відкриває Файловий Провідник для обрання однієї або декількох тек для масового завантаження оновлень",
+ "zh_CN": "打开文件资源管理器以选择一个或多个文件夹来批量加载游戏更新。",
+ "zh_TW": "開啟檔案總管,選擇一個或多個資料夾來大量載入遊戲更新"
+ }
+ },
+ {
+ "ID": "OpenRyujinxFolderTooltip",
+ "Translations": {
+ "ar_SA": "فتح مجلد نظام ملفات ريوجينكس",
+ "de_DE": "Öffnet den Ordner, der das Ryujinx Dateisystem enthält",
+ "el_GR": "Ανοίξτε το φάκελο συστήματος αρχείων Ryujinx",
+ "en_US": "Open Ryujinx filesystem folder",
+ "es_ES": "Abre la carpeta de sistema de Ryujinx",
+ "fr_FR": "Ouvrir le dossier du système de fichiers Ryujinx",
+ "he_IL": "פתח את תיקיית מערכת הקבצים ריוג'ינקס",
+ "it_IT": "Apri la cartella del filesystem di Ryujinx",
+ "ja_JP": "Ryujinx ファイルシステムフォルダを開きます",
+ "ko_KR": "Ryujinx 파일 시스템 폴더 열기",
+ "no_NO": "Åpne Ryujinx filsystem-mappen",
+ "pl_PL": "Otwórz folder systemu plików Ryujinx",
+ "pt_BR": "Abre a pasta do sistema de arquivos Ryujinx",
+ "ru_RU": "Открывает папку с файлами Ryujinx",
+ "sv_SE": "Öppna Ryujinx-filsystemsmappen",
+ "th_TH": "เปิดโฟลเดอร์ระบบไฟล์ Ryujinx",
+ "tr_TR": "Ryujinx dosya sistem klasörünü açar",
+ "uk_UA": "Відкриває теку з файлами Ryujinx",
+ "zh_CN": "打开 Ryujinx 模拟器系统目录",
+ "zh_TW": "開啟 Ryujinx 檔案系統資料夾"
+ }
+ },
+ {
+ "ID": "OpenScreenshotFolderTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Open Ryujinx screenshots folder",
+ "es_ES": "",
+ "fr_FR": "Ouvrir le dossier des captures d’écran Ryujinx",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "Ryujinx 스크린샷 폴더 열기",
+ "no_NO": "Åpne Ryujinx skjermbildemappen",
+ "pl_PL": "",
+ "pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
+ "ru_RU": "Открывает папку скриншотов Ryujinx",
+ "sv_SE": "Öppna Ryujinx skärmbildsmapp",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx",
+ "zh_CN": "打开 Ryujinx 截图文件夹",
+ "zh_TW": "開啟 Ryujinx 螢幕擷取畫面資料夾"
+ }
+ },
+ {
+ "ID": "OpenRyujinxLogsTooltip",
+ "Translations": {
+ "ar_SA": "يفتح المجلد الذي تتم كتابة السجلات إليه",
+ "de_DE": "Öffnet den Ordner, in welchem die Logs gespeichert werden",
+ "el_GR": "Ανοίξτε το φάκελο στον οποίο διατηρούνται τα αρχεία καταγραφής",
+ "en_US": "Opens the folder where logs are written to",
+ "es_ES": "Abre la carpeta en la que se guardan los registros",
+ "fr_FR": "Ouvre le dossier où les journaux sont enregistrés",
+ "he_IL": "פותח את התיקיה שאליה נכתבים רישומים",
+ "it_IT": "Apre la cartella dove vengono salvati i log",
+ "ja_JP": "ログが格納されるフォルダを開きます",
+ "ko_KR": "로그가 기록되는 폴더 열기",
+ "no_NO": "Åpner mappen hvor logger er lagret",
+ "pl_PL": "Otwiera folder, w którym zapisywane są logi",
+ "pt_BR": "Abre a pasta onde os logs são gravados",
+ "ru_RU": "Открывает папку, в которую записываются логи",
+ "sv_SE": "Öppnar mappen där loggarna har skrivits till",
+ "th_TH": "เปิดโฟลเดอร์ ที่เก็บไฟล์ประวัติ",
+ "tr_TR": "Log dosyalarının bulunduğu klasörü açar",
+ "uk_UA": "Відкриває теку, куди зберігаються журнали (logs)",
+ "zh_CN": "打开日志存放的目录",
+ "zh_TW": "開啟日誌被寫入的資料夾"
+ }
+ },
+ {
+ "ID": "ExitTooltip",
+ "Translations": {
+ "ar_SA": "الخروج من ريوجينكس",
+ "de_DE": "Beendet Ryujinx",
+ "el_GR": "Έξοδος από το Ryujinx",
+ "en_US": "Exit Ryujinx",
+ "es_ES": "Cierra Ryujinx",
+ "fr_FR": "Quitter Ryujinx",
+ "he_IL": "צא מריוג'ינקס",
+ "it_IT": "Esci da Ryujinx",
+ "ja_JP": "Ryujinx を終了します",
+ "ko_KR": "Ryujinx 종료",
+ "no_NO": "Avslutt Ryujinx",
+ "pl_PL": "Wyjdź z Ryujinx",
+ "pt_BR": "Sair do Ryujinx",
+ "ru_RU": "Выйти из Ryujinx",
+ "sv_SE": "Avsluta Ryujinx",
+ "th_TH": "ออกจากโปรแกรม Ryujinx",
+ "tr_TR": "Ryujinx'ten çıkış yapmayı sağlar",
+ "uk_UA": "Закриває Ryujinx",
+ "zh_CN": "退出 Ryujinx 模拟器",
+ "zh_TW": "結束 Ryujinx"
+ }
+ },
+ {
+ "ID": "OpenSettingsTooltip",
+ "Translations": {
+ "ar_SA": "فتح نافذة الإعدادات",
+ "de_DE": "Öffnet das Einstellungsfenster",
+ "el_GR": "Ανοίξτε το παράθυρο Ρυθμίσεων",
+ "en_US": "Open settings window",
+ "es_ES": "Abre la ventana de configuración",
+ "fr_FR": "Ouvrir la fenêtre des paramètres",
+ "he_IL": "פתח את חלון ההגדרות",
+ "it_IT": "Apri la finestra delle impostazioni",
+ "ja_JP": "設定ウインドウを開きます",
+ "ko_KR": "설정 창 열기",
+ "no_NO": "Åpne innstillinger-vinduet",
+ "pl_PL": "Otwórz okno ustawień",
+ "pt_BR": "Abrir janela de configurações",
+ "ru_RU": "Открывает окно параметров",
+ "sv_SE": "Öppna inställningar",
+ "th_TH": "เปิดหน้าต่างการตั้งค่า",
+ "tr_TR": "Seçenekler penceresini açar",
+ "uk_UA": "Відкриває вікно налаштувань",
+ "zh_CN": "打开设置窗口",
+ "zh_TW": "開啟設定視窗"
+ }
+ },
+ {
+ "ID": "OpenProfileManagerTooltip",
+ "Translations": {
+ "ar_SA": "فتح نافذة إدارة الملفات الشخصية للمستخدمين",
+ "de_DE": "Öffnet das Profilverwaltungsfenster",
+ "el_GR": "Ανοίξτε το παράθυρο Διαχείρισης Προφίλ Χρήστη",
+ "en_US": "Open User Profiles Manager window",
+ "es_ES": "Abre la ventana para gestionar los perfiles de usuario",
+ "fr_FR": "Ouvrir la fenêtre du gestionnaire de profils d'utilisateurs",
+ "he_IL": "פתח את חלון מנהל פרופילי המשתמש",
+ "it_IT": "Apri la finestra di gestione dei profili utente",
+ "ja_JP": "ユーザプロファイル管理ウインドウを開きます",
+ "ko_KR": "사용자 프로필 관리자 창 열기",
+ "no_NO": "Åpne vindu for brukerprofiler",
+ "pl_PL": "Otwórz okno Menedżera Profili Użytkownika",
+ "pt_BR": "Abrir Janela de Gerenciamento de Perfis",
+ "ru_RU": "Открыть менеджер учётных записей",
+ "sv_SE": "Öppna hanterare för användarprofiler",
+ "th_TH": "เปิดหน้าต่างตัวจัดการโปรไฟล์ผู้ใช้",
+ "tr_TR": "Kullanıcı profil yöneticisi penceresini açar",
+ "uk_UA": "Відкриває вікно диспетчера профілів користувачів",
+ "zh_CN": "打开用户账户管理窗口",
+ "zh_TW": "開啟使用者設定檔管理員視窗"
+ }
+ },
+ {
+ "ID": "StopEmulationTooltip",
+ "Translations": {
+ "ar_SA": "إيقاف محاكاة اللعبة الحالية والعودة إلى اختيار اللعبة",
+ "de_DE": "Beendet die Emulation des derzeitigen Spiels und kehrt zu der Spielauswahl zurück",
+ "el_GR": "Σταματήστε την εξομοίωση του τρέχοντος παιχνιδιού και επιστρέψτε στην επιλογή παιχνιδιού",
+ "en_US": "Stop emulation of the current game and return to game selection",
+ "es_ES": "Detiene la emulación del juego actual y regresa a la selección de juegos",
+ "fr_FR": "Arrêter l'émulation du jeu en cours et revenir à la sélection des jeux",
+ "he_IL": "הפסק את הדמייה של המשחק הנוכחי וחזור למסך בחירת המשחק",
+ "it_IT": "Ferma l'emulazione del gioco attuale e torna alla selezione dei giochi",
+ "ja_JP": "ゲームのエミュレーションを中止してゲーム選択画面に戻ります",
+ "ko_KR": "현재 게임의 에뮬레이션을 중지하고 게임 선택으로 돌아가기",
+ "no_NO": "Stopp emuleringen av dette spillet og gå tilbake til spill valg",
+ "pl_PL": "Zatrzymaj emulację bieżącej gry i wróć do wyboru gier",
+ "pt_BR": "Parar emulação do jogo atual e voltar a seleção de jogos",
+ "ru_RU": "Остановка эмуляции текущей игры с последующим возвратом к списку игр",
+ "sv_SE": "Stoppa emulering av aktuellt spel och återgå till spelväljaren",
+ "th_TH": "หยุดการจำลองของเกมที่เปิดอยู่ในปัจจุบันและกลับไปยังการเลือกเกม",
+ "tr_TR": "Oynanmakta olan oyunun emülasyonunu durdurup oyun seçimine geri döndürür",
+ "uk_UA": "Зупиняє емуляцію поточної гри та повертається до вибору гри",
+ "zh_CN": "停止运行当前游戏,并回到主界面",
+ "zh_TW": "停止模擬目前遊戲,返回遊戲選擇介面"
+ }
+ },
+ {
+ "ID": "CheckUpdatesTooltip",
+ "Translations": {
+ "ar_SA": "التحقق من وجود تحديثات لريوجينكس",
+ "de_DE": "Sucht nach Updates für Ryujinx",
+ "el_GR": "Ελέγξτε για ενημερώσεις του Ryujinx",
+ "en_US": "Check for updates to Ryujinx",
+ "es_ES": "Busca actualizaciones para Ryujinx",
+ "fr_FR": "Vérifier les mises à jour de Ryujinx",
+ "he_IL": "בדוק אם קיימים עדכונים לריוג'ינקס",
+ "it_IT": "Controlla la presenza di aggiornamenti di Ryujinx",
+ "ja_JP": "Ryujinx のアップデートを確認します",
+ "ko_KR": "Ryujinx 업데이트 확인",
+ "no_NO": "Se etter oppdateringer til Ryujinx",
+ "pl_PL": "Sprawdź aktualizacje Ryujinx",
+ "pt_BR": "Verificar por atualizações para o Ryujinx",
+ "ru_RU": "Проверяет наличие обновлений Ryujinx",
+ "sv_SE": "Leta efter uppdateringar för Ryujinx",
+ "th_TH": "ตรวจสอบอัปเดตของ Ryujinx",
+ "tr_TR": "Ryujinx güncellemelerini denetlemeyi sağlar",
+ "uk_UA": "Перевіряє наявність оновлень для Ryujinx",
+ "zh_CN": "检查 Ryujinx 新版本",
+ "zh_TW": "檢查 Ryujinx 的更新"
+ }
+ },
+ {
+ "ID": "OpenAboutTooltip",
+ "Translations": {
+ "ar_SA": "فتح حول النافذة",
+ "de_DE": "Öffnet das 'Über Ryujinx'-Fenster",
+ "el_GR": "Ανοίξτε το Παράθυρο Σχετικά",
+ "en_US": "Open About Window",
+ "es_ES": "Abre la ventana \"Acerca de\"",
+ "fr_FR": "Ouvrir la fenêtre À Propos",
+ "he_IL": "פתח את חלון אודות היישום",
+ "it_IT": "Apri la finestra delle informazioni",
+ "ja_JP": "Ryujinx についてのウインドウを開きます",
+ "ko_KR": "정보 창 열기",
+ "no_NO": "Åpne Om Vindu",
+ "pl_PL": "Otwórz Okno Informacje",
+ "pt_BR": "Abrir Janela Sobre",
+ "ru_RU": "Открывает окно «О программе»",
+ "sv_SE": "Öppna Om-fönstret",
+ "th_TH": "เปิดหน้าต่าง เกี่ยวกับ",
+ "tr_TR": "Hakkında penceresini açar",
+ "uk_UA": "Відкриває вікно «Про застосунок»",
+ "zh_CN": "打开关于窗口",
+ "zh_TW": "開啟關於視窗"
+ }
+ },
+ {
+ "ID": "GridSize",
+ "Translations": {
+ "ar_SA": "حجم الشبكة",
+ "de_DE": "Rastergröße",
+ "el_GR": "Μέγεθος Πλέγματος",
+ "en_US": "Grid Size",
+ "es_ES": "Tamaño de cuadrícula",
+ "fr_FR": "Taille de la grille",
+ "he_IL": "גודל רשת",
+ "it_IT": "Dimensione griglia",
+ "ja_JP": "グリッドサイズ",
+ "ko_KR": "그리드 크기",
+ "no_NO": "Rutenett størrelse",
+ "pl_PL": "Wielkość siatki",
+ "pt_BR": "Tamanho da Grade",
+ "ru_RU": "Размер сетки",
+ "sv_SE": "Rutnätsstorlek",
+ "th_TH": "ขนาดตาราง",
+ "tr_TR": "Öge Boyutu",
+ "uk_UA": "Розмір сітки",
+ "zh_CN": "网格尺寸",
+ "zh_TW": "網格尺寸"
+ }
+ },
+ {
+ "ID": "GridSizeTooltip",
+ "Translations": {
+ "ar_SA": "تغيير حجم عناصر الشبكة",
+ "de_DE": "Ändert die Größe der Rasterelemente",
+ "el_GR": "Αλλαγή μεγέθους στοιχείων πλέγματος",
+ "en_US": "Change the size of grid items",
+ "es_ES": "Cambia el tamaño de los objetos en la cuadrícula",
+ "fr_FR": "Modifier la taille des éléments de la grille",
+ "he_IL": "שנה את גודל המוצרים על הרשת.",
+ "it_IT": "Cambia la dimensione dei riquadri della griglia",
+ "ja_JP": "グリッドサイズを変更します",
+ "ko_KR": "그리드 항목의 크기 변경",
+ "no_NO": "Endre størrelsen på rutenettet elementer",
+ "pl_PL": "Zmień rozmiar elementów siatki",
+ "pt_BR": "Mudar tamanho dos items da grade",
+ "ru_RU": "Меняет размер сетки элементов",
+ "sv_SE": "Ändra objektstorleken för rutnätet",
+ "th_TH": "เปลี่ยนขนาด ของตาราง",
+ "tr_TR": "Grid ögelerinin boyutunu değiştirmeyi sağlar",
+ "uk_UA": "Змінити розмір елементів сітки",
+ "zh_CN": "调整网格项目的大小",
+ "zh_TW": "調整網格的大小"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemSystemLanguageBrazilianPortuguese",
+ "Translations": {
+ "ar_SA": "البرتغالية البرازيلية",
+ "de_DE": "Brasilianisches Portugiesisch",
+ "el_GR": "Πορτογαλικά Βραζιλίας",
+ "en_US": "Brazilian Portuguese",
+ "es_ES": "Portugués brasileño",
+ "fr_FR": "Portugais Brésilien",
+ "he_IL": "פורטוגלית ברזילאית",
+ "it_IT": "Portoghese brasiliano",
+ "ja_JP": "ポルトガル語(ブラジル)",
+ "ko_KR": "브라질 포르투갈어",
+ "no_NO": "Brasiliansk portugisisk",
+ "pl_PL": "Brazylijski Portugalski",
+ "pt_BR": "Português do Brasil",
+ "ru_RU": "Португальский язык (Бразилия)",
+ "sv_SE": "Portugisiska (braziliansk)",
+ "th_TH": "บราซิล โปรตุเกส",
+ "tr_TR": "Brezilya Portekizcesi",
+ "uk_UA": "Португальська (Бразилія)",
+ "zh_CN": "巴西葡萄牙语",
+ "zh_TW": "巴西葡萄牙文"
+ }
+ },
+ {
+ "ID": "AboutRyujinxContributorsButtonHeader",
+ "Translations": {
+ "ar_SA": "رؤية جميع المساهمين",
+ "de_DE": "Alle Mitwirkenden anzeigen",
+ "el_GR": "Δείτε Όλους τους Συντελεστές",
+ "en_US": "See All Contributors",
+ "es_ES": "Ver todos los contribuidores",
+ "fr_FR": "Voir tous les contributeurs",
+ "he_IL": "צפה בכל התורמים",
+ "it_IT": "Mostra tutti i contributori",
+ "ja_JP": "すべての貢献者を確認",
+ "ko_KR": "모든 기여자 보기",
+ "no_NO": "Se alle bidragsytere",
+ "pl_PL": "Zobacz Wszystkich Współtwórców",
+ "pt_BR": "Ver Todos os Contribuidores",
+ "ru_RU": "Посмотреть всех участников",
+ "sv_SE": "Visa alla som bidragit",
+ "th_TH": "ดูผู้มีส่วนร่วมทั้งหมด",
+ "tr_TR": "Tüm katkıda bulunanları gör",
+ "uk_UA": "Переглянути всіх співавторів",
+ "zh_CN": "查看所有贡献者",
+ "zh_TW": "查看所有貢獻者"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemAudioVolume",
+ "Translations": {
+ "ar_SA": "مستوى الصوت:",
+ "de_DE": "Lautstärke: ",
+ "el_GR": "Ενταση Ήχου: ",
+ "en_US": "Volume: ",
+ "es_ES": "Volumen: ",
+ "fr_FR": "Volume :",
+ "he_IL": "עוצמת קול: ",
+ "it_IT": "",
+ "ja_JP": "音量: ",
+ "ko_KR": "음량 : ",
+ "no_NO": "Lydnivå: ",
+ "pl_PL": "Głośność: ",
+ "pt_BR": "Volume:",
+ "ru_RU": "Громкость: ",
+ "sv_SE": "Volym: ",
+ "th_TH": "ระดับเสียง: ",
+ "tr_TR": "Ses Seviyesi: ",
+ "uk_UA": "Гучність: ",
+ "zh_CN": "音量:",
+ "zh_TW": "音量:"
+ }
+ },
+ {
+ "ID": "AudioVolumeTooltip",
+ "Translations": {
+ "ar_SA": "تغيير مستوى الصوت",
+ "de_DE": "Ändert die Lautstärke",
+ "el_GR": "Αλλαγή Έντασης Ήχου",
+ "en_US": "Change Audio Volume",
+ "es_ES": "Ajusta el nivel de volumen",
+ "fr_FR": "Modifier le volume audio",
+ "he_IL": "שנה עוצמת קול",
+ "it_IT": "Cambia volume audio",
+ "ja_JP": "音量を変更します",
+ "ko_KR": "음량 변경",
+ "no_NO": "Endre lydenivå",
+ "pl_PL": "Zmień Głośność Dźwięku",
+ "pt_BR": "Mudar Volume do Áudio",
+ "ru_RU": "Изменяет громкость звука",
+ "sv_SE": "Ändra ljudvolym",
+ "th_TH": "ปรับระดับเสียง",
+ "tr_TR": "Ses seviyesini değiştirir",
+ "uk_UA": "Регулювання гучності",
+ "zh_CN": "调节音量",
+ "zh_TW": "調節音量"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemEnableInternetAccess",
+ "Translations": {
+ "ar_SA": "الوصول إلى إنترنت كضيف/وضع LAN",
+ "de_DE": "Gast-Internet-Zugang/LAN Modus",
+ "el_GR": "Ενεργοποίηση πρόσβασης επισκέπτη στο Διαδίκτυο",
+ "en_US": "Guest Internet Access/LAN Mode",
+ "es_ES": "Conectar guest a Internet/Modo LAN",
+ "fr_FR": "Accès Internet Invité/Mode LAN",
+ "he_IL": "אפשר גישה לאינטרנט בתור אורח/חיבור לאן",
+ "it_IT": "Attiva l'accesso a Internet da parte del guest/Modalità LAN",
+ "ja_JP": "ゲストインターネットアクセス / LAN モード",
+ "ko_KR": "게스트 인터넷 접속/LAN 모드",
+ "no_NO": "Internett-tilgang for gjeste/LAN-modus",
+ "pl_PL": "Dostęp do Internetu Gościa/Tryb LAN",
+ "pt_BR": "Acesso à Internet para Convidados/Modo LAN",
+ "ru_RU": "Гостевой доступ в интернет/сетевой режим",
+ "sv_SE": "Gäståtkomst för Internet/LAN-läge",
+ "th_TH": "การเข้าถึงอินเทอร์เน็ตของผู้เยี่ยมชม/โหมด LAN",
+ "tr_TR": "Guest Internet Erişimi/LAN Modu",
+ "uk_UA": "Гостьовий доступ до Інтернету/режим LAN",
+ "zh_CN": "启用网络连接(局域网)",
+ "zh_TW": "訪客網際網路存取/區域網路模式"
+ }
+ },
+ {
+ "ID": "EnableInternetAccessTooltip",
+ "Translations": {
+ "ar_SA": "للسماح للتطبيق الذي تمت محاكاته بالاتصال بالإنترنت.\n\nيمكن للألعاب التي تحتوي على وضع LAN الاتصال ببعضها البعض عند تمكين ذلك وتوصيل الأنظمة بنفس نقطة الوصول. وهذا يشمل الأجهزة الحقيقية أيضا.\n\nلا يسمح بالاتصال بخوادم نينتندو. قد يتسبب في حدوث عطل في بعض الألعاب التي تحاول الاتصال بالإنترنت.\n\nاتركه معطلا إذا لم تكن متأكدا.",
+ "de_DE": "Erlaubt es der emulierten Anwendung sich mit dem Internet zu verbinden.\n\nSpiele die den LAN-Modus unterstützen, ermöglichen es Ryujinx sich sowohl mit anderen Ryujinx-Systemen, als auch mit offiziellen Nintendo Switch Konsolen zu verbinden. Allerdings nur, wenn diese Option aktiviert ist und die Systeme mit demselben lokalen Netzwerk verbunden sind.\n\nDies erlaubt KEINE Verbindung zu Nintendo-Servern. Kann bei bestimmten Spielen die versuchen sich mit dem Internet zu verbinden zum Absturz führen.\n\nIm Zweifelsfall AUS lassen",
+ "el_GR": "Επιτρέπει την πρόσβαση επισκέπτη στο Διαδίκτυο. Εάν ενεργοποιηθεί, η εξομοιωμένη κονσόλα Switch θα συμπεριφέρεται σαν να είναι συνδεδεμένη στο Διαδίκτυο. Λάβετε υπόψη ότι σε ορισμένες περιπτώσεις, οι εφαρμογές ενδέχεται να εξακολουθούν να έχουν πρόσβαση στο Διαδίκτυο, ακόμη και όταν αυτή η επιλογή είναι απενεργοποιημένη",
+ "en_US": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
+ "es_ES": "Permite a la aplicación emulada conectarse a Internet.\n\nLos juegos que tengan modo LAN podrán conectarse entre sí habilitando esta opción y estando conectados al mismo módem. Asimismo, esto permite conexiones con consolas reales.\n\nNO permite conectar con los servidores de Nintendo Online. Puede causar que ciertos juegos crasheen al intentar conectarse a sus servidores.\n\nDesactívalo si no estás seguro.",
+ "fr_FR": "Permet à l'application émulée de se connecter à Internet.\n\nLes jeux avec un mode LAN peuvent se connecter les uns aux autres lorsque cette option est cochée et que les systèmes sont connectés au même point d'accès. Cela inclut également les vrais consoles.\n\nCette option n'autorise PAS la connexion aux serveurs Nintendo. Elle peut faire planter certains jeux qui essaient de se connecter à l'Internet.\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
+ "he_IL": "מאפשר ליישומים באמולצייה להתחבר לאינטרנט.\n\nמשחקים עם חיבור לאן יכולים להתחבר אחד לשני כשאופצייה זו מופעלת והמערכות מתחברות לאותה נקודת גישה. כמו כן זה כולל שורות פקודות אמיתיות גם.\n\nאופצייה זו לא מאפשרת חיבור לשרתי נינטנדו. כשהאופצייה דלוקה היא עלולה לגרום לקריסת היישום במשחקים מסויימים שמנסים להתחבר לאינטרנט.\n\nמוטב להשאיר כבוי אם לא בטוחים.",
+ "it_IT": "Consente all'applicazione emulata di connettersi a Internet.\n\nI giochi che dispongono di una modalità LAN possono connettersi tra di loro quando questa opzione è abilitata e sono connessi alla stessa rete, comprese le console reali.\n\nQuesta opzione NON consente la connessione ai server di Nintendo. Potrebbe causare arresti anomali in alcuni giochi che provano a connettersi a Internet.\n\nNel dubbio, lascia l'opzione disattivata.",
+ "ja_JP": "エミュレートしたアプリケーションをインターネットに接続できるようにします.\n\nLAN モードを持つゲーム同士は,この機能を有効にして同じアクセスポイントに接続すると接続できます. 実機も含まれます.\n\n任天堂のサーバーには接続できません. インターネットに接続しようとすると,特定のゲームでクラッシュすることがあります.\n\nよくわからない場合はオフのままにしてください.",
+ "ko_KR": "에뮬레이트된 앱을 인터넷에 연결할 수 있습니다.\n\nLAN 모드가 있는 게임은 이 기능이 활성화되고 시스템이 동일한 접속 포인트에 연결되어 있을 때 서로 연결할 수 있습니다. 이는 실제 콘솔도 포함됩니다.\n\nNintendo 서버 연결을 허용하지 않습니다. 인터넷에 연결을 시도하는 특정 게임에서 충돌이 발생할 수 있습니다.\n\n모르면 체크 해제 상태로 두세요.",
+ "no_NO": "Tillater emulert applikasjon å koble til Internett.\n\nSpill med en LAN-modus kan koble til hverandre når dette er aktivert og systemene er koblet til det samme tilgangspunktet. Dette inkluderer ekte konsoller også.\n\ntillater IKKE tilkobling til Nintendo servere. Kan forårsake krasjing i enkelte spill som prøver å koble til Internett.\n\nLa stå AV hvis du er usikker.",
+ "pl_PL": "Pozwala emulowanej aplikacji na łączenie się z Internetem.\n\nGry w trybie LAN mogą łączyć się ze sobą, gdy ta opcja jest włączona, a systemy są połączone z tym samym punktem dostępu. Dotyczy to również prawdziwych konsol.\n\nNie pozwala na łączenie się z serwerami Nintendo. Może powodować awarie niektórych gier, które próbują połączyć się z Internetem.\n\nPozostaw WYŁĄCZONE, jeśli nie masz pewności.",
+ "pt_BR": "Permite que o aplicativo emulado se conecte à Internet.\n\nJogos com modo LAN podem se conectar uns aos outros quando isso está habilitado e os sistemas estão conectados ao mesmo ponto de acesso. Isso inclui consoles reais também.\n\nNÃO permite a conexão com servidores Nintendo. Pode causar travamentos em certos jogos que tentam se conectar à Internet.\n\nDeixe DESLIGADO se não tiver certeza.",
+ "ru_RU": "Позволяет эмулированному приложению подключаться к Интернету.\n\nПри включении этой функции игры с возможностью сетевой игры могут подключаться друг к другу, если все эмуляторы (или реальные консоли) подключены к одной и той же точке доступа.\n\nНЕ разрешает подключение к серверам Nintendo. Может вызвать сбой в некоторых играх, которые пытаются подключиться к Интернету.\n\nРекомендутеся оставить выключенным.",
+ "sv_SE": "Tillåter det emulerade programmet att ansluta till internet.\n\nSpel med ett LAN-läge kan ansluta till varandra när detta är aktiverat och systemen är anslutna till samma åtkomstpunkt. Detta inkluderar riktiga konsoler också.\n\nTillåter INTE anslutning till Nintendo-servrar. Kan orsaka kraschar i vissa spel som försöker ansluta till internet.\n\nLämna AV om du är osäker.",
+ "th_TH": "อนุญาตให้แอปพลิเคชันจำลองเชื่อมต่ออินเทอร์เน็ต\n\nเกมที่มีโหมด LAN สามารถเชื่อมต่อระหว่างกันได้เมื่อเปิดใช้งานและระบบเชื่อมต่อกับจุดเชื่อมต่อเดียวกัน รวมถึงคอนโซลจริงด้วย\n\nไม่อนุญาตให้มีการเชื่อมต่อกับเซิร์ฟเวอร์ Nintendo อาจทำให้เกิดการหยุดทำงานในบางเกมที่พยายามเชื่อมต่ออินเทอร์เน็ต\n\nปล่อยให้ปิดหากคุณไม่แน่ใจ",
+ "tr_TR": "Emüle edilen uygulamanın internete bağlanmasını sağlar.\n\nLAN modu bulunan oyunlar bu seçenek ile birbirine bağlanabilir ve sistemler aynı access point'e bağlanır. Bu gerçek konsolları da kapsar.\n\nNintendo sunucularına bağlanmayı sağlaMAZ. Internete bağlanmaya çalışan baz oyunların çökmesine sebep olabilr.\n\nEmin değilseniz devre dışı bırakın.",
+ "uk_UA": "Дозволяє емульованому застосунку підключатися до Інтернету.\n\nІгри з режимом локальної мережі (LAN) можуть підключатися одна до одної за умови, якщо опція увімкнена і системи підключені до однієї точки доступу (це також працює і зі справжніми консолями).\n\nНЕ дозволяє підключатися до серверів Nintendo. Може призвести до збою в деяких іграх, які намагаються підключитися до Інтернету.\n\nЗалиште вимкненим, якщо не впевнені.",
+ "zh_CN": "允许模拟的游戏程序访问网络。\n\n当多个模拟器或实体 Switch 连接到同一个网络时,带有局域网模式的游戏便可以相互通信。\n\n即使开启此选项也无法访问 Nintendo 服务器,有可能导致某些尝试联网的游戏闪退。\n\n如果不确定,请保持关闭状态。",
+ "zh_TW": "允許模擬應用程式連線網際網路。\n\n當啟用此功能且系統連線到同一接入點時,具有區域網路模式的遊戲可相互連線。這也包括真正的遊戲機。\n\n不允許連接 Nintendo 伺服器。可能會導致某些嘗試連線網際網路的遊戲崩潰。\n\n如果不確定,請保持關閉狀態。"
+ }
+ },
+ {
+ "ID": "GameListContextMenuManageCheatToolTip",
+ "Translations": {
+ "ar_SA": "إدارة الغش",
+ "de_DE": "Öffnet den Cheat-Manager",
+ "el_GR": "Διαχείριση Κόλπων",
+ "en_US": "Manage Cheats",
+ "es_ES": "Activa o desactiva los cheats",
+ "fr_FR": "Gérer les cheats",
+ "he_IL": "נהל צ'יטים",
+ "it_IT": "Gestisci trucchi",
+ "ja_JP": "チートを管理します",
+ "ko_KR": "치트 관리",
+ "no_NO": "Administrer juksemoduser",
+ "pl_PL": "Zarządzaj Kodami",
+ "pt_BR": "Gerenciar Trapaças",
+ "ru_RU": "Открывает окно управления читами",
+ "sv_SE": "Hantera fusk",
+ "th_TH": "ฟังก์ชั่นจัดการสูตรโกง",
+ "tr_TR": "Hileleri yönetmeyi sağlar",
+ "uk_UA": "Відкриває меню керування чит-кодами (cheats)",
+ "zh_CN": "管理当前游戏的金手指",
+ "zh_TW": "管理密技"
+ }
+ },
+ {
+ "ID": "GameListContextMenuManageCheat",
+ "Translations": {
+ "ar_SA": "إدارة الغش",
+ "de_DE": "Cheats verwalten",
+ "el_GR": "Διαχείριση Κόλπων",
+ "en_US": "Manage Cheats",
+ "es_ES": "Administrar cheats",
+ "fr_FR": "Gérer les cheats",
+ "he_IL": "נהל צ'יטים",
+ "it_IT": "Gestisci trucchi",
+ "ja_JP": "チートを管理",
+ "ko_KR": "치트 관리",
+ "no_NO": "Administrer juksemoduser",
+ "pl_PL": "Zarządzaj Kodami",
+ "pt_BR": "Gerenciar Trapaças",
+ "ru_RU": "Управление читами",
+ "sv_SE": "Hantera fusk",
+ "th_TH": "ฟังก์ชั่นจัดการสูตรโกง",
+ "tr_TR": "Hileleri Yönet",
+ "uk_UA": "Керування читами",
+ "zh_CN": "管理金手指",
+ "zh_TW": "管理密技"
+ }
+ },
+ {
+ "ID": "GameListContextMenuManageModToolTip",
+ "Translations": {
+ "ar_SA": "إدارة التعديلات",
+ "de_DE": "Mods verwalten",
+ "el_GR": "",
+ "en_US": "Manage Mods",
+ "es_ES": "Gestionar Mods",
+ "fr_FR": "Gérer les mods",
+ "he_IL": "נהל מודים",
+ "it_IT": "Gestisci mod",
+ "ja_JP": "Modを管理します",
+ "ko_KR": "모드 관리",
+ "no_NO": "Administrer modifikasjoner",
+ "pl_PL": "Zarządzaj modyfikacjami",
+ "pt_BR": "Gerenciar Mods",
+ "ru_RU": "Открывает окно управления модами",
+ "sv_SE": "Hantera moddar",
+ "th_TH": "ฟังก์ชั่นจัดการม็อด",
+ "tr_TR": "Modları Yönet",
+ "uk_UA": "Відкриває меню керування модифікаціями (mods)",
+ "zh_CN": "管理当前游戏的 MOD",
+ "zh_TW": "管理模組"
+ }
+ },
+ {
+ "ID": "GameListContextMenuManageMod",
+ "Translations": {
+ "ar_SA": "إدارة التعديلات",
+ "de_DE": "Mods verwalten",
+ "el_GR": "",
+ "en_US": "Manage Mods",
+ "es_ES": "Gestionar Mods",
+ "fr_FR": "Gérer les mods",
+ "he_IL": "נהל מודים",
+ "it_IT": "Gestisci mod",
+ "ja_JP": "",
+ "ko_KR": "모드 관리",
+ "no_NO": "Administrer modifikasjoner",
+ "pl_PL": "Zarządzaj modyfikacjami",
+ "pt_BR": "Gerenciar Mods",
+ "ru_RU": "Управление модами",
+ "sv_SE": "Hantera moddar",
+ "th_TH": "ฟังก์ชั่นจัดการม็อด",
+ "tr_TR": "Modları Yönet",
+ "uk_UA": "Керування модами",
+ "zh_CN": "管理 MOD",
+ "zh_TW": "管理模組"
+ }
+ },
+ {
+ "ID": "ControllerSettingsStickRange",
+ "Translations": {
+ "ar_SA": "نطاق:",
+ "de_DE": "Bereich:",
+ "el_GR": "Εύρος:",
+ "en_US": "Range:",
+ "es_ES": "Alcance:",
+ "fr_FR": "Intervalle :",
+ "he_IL": "טווח:",
+ "it_IT": "Raggio:",
+ "ja_JP": "範囲:",
+ "ko_KR": "범위 :",
+ "no_NO": "Omfang:",
+ "pl_PL": "Zasięg:",
+ "pt_BR": "Intervalo:",
+ "ru_RU": "Диапазон:",
+ "sv_SE": "Omfång:",
+ "th_TH": "ขอบเขต:",
+ "tr_TR": "Menzil:",
+ "uk_UA": "Діапазон:",
+ "zh_CN": "范围:",
+ "zh_TW": "範圍:"
+ }
+ },
+ {
+ "ID": "DialogStopEmulationTitle",
+ "Translations": {
+ "ar_SA": "{0} - إيقاف المحاكاة",
+ "de_DE": "{0} - Beende Emulation",
+ "el_GR": "{0} - Διακοπή εξομοίωσης",
+ "en_US": "{0} - Stop Emulation",
+ "es_ES": "{0} - Detener emulación",
+ "fr_FR": "{0} - Arrêt de l'émulation",
+ "he_IL": "{0} - עצור אמולציה",
+ "it_IT": "{0} - Ferma emulazione",
+ "ja_JP": "{0} - エミュレーションを中止",
+ "ko_KR": "{0} - 에뮬레이션 중지",
+ "no_NO": "{0} - Stopp emulasjon",
+ "pl_PL": "{0} - Zatrzymaj Emulację",
+ "pt_BR": "{0} - Parar emulação",
+ "ru_RU": "{0} - Остановка эмуляции",
+ "sv_SE": "{0} - Stoppa emulering",
+ "th_TH": "{0} - หยุดการจำลอง",
+ "tr_TR": "{0} - Emülasyonu Durdur",
+ "uk_UA": "{0} - Зупинити емуляцію",
+ "zh_CN": "{0} - 停止模拟",
+ "zh_TW": "{0} - 停止模擬"
+ }
+ },
+ {
+ "ID": "DialogStopEmulationMessage",
+ "Translations": {
+ "ar_SA": "هل أنت متأكد أنك تريد إيقاف المحاكاة؟",
+ "de_DE": "Emulation wirklich beenden?",
+ "el_GR": "Είστε βέβαιοι ότι θέλετε να σταματήσετε την εξομοίωση;",
+ "en_US": "Are you sure you want to stop emulation?",
+ "es_ES": "¿Seguro que quieres detener la emulación actual?",
+ "fr_FR": "Êtes-vous sûr de vouloir arrêter l'émulation ?",
+ "he_IL": "האם אתם בטוחים שאתם רוצים לסגור את האמולצייה?",
+ "it_IT": "Sei sicuro di voler fermare l'emulazione?",
+ "ja_JP": "エミュレーションを中止してよろしいですか?",
+ "ko_KR": "에뮬레이션을 중지하시겠습니까?",
+ "no_NO": "Er du sikker på at du vil stoppe emulasjonen?",
+ "pl_PL": "Czy na pewno chcesz zatrzymać emulację?",
+ "pt_BR": "Tem certeza que deseja parar a emulação?",
+ "ru_RU": "Вы уверены, что хотите остановить эмуляцию?",
+ "sv_SE": "Är du säker på att du vill stoppa emuleringen?",
+ "th_TH": "คุณแน่ใจหรือไม่ว่าต้องการหยุดการจำลองหรือไม่?",
+ "tr_TR": "Emülasyonu durdurmak istediğinizden emin misiniz?",
+ "uk_UA": "Ви впевнені, що хочете зупинити емуляцію?",
+ "zh_CN": "确定要停止模拟?",
+ "zh_TW": "您確定要停止模擬嗎?"
+ }
+ },
+ {
+ "ID": "SettingsTabCpu",
+ "Translations": {
+ "ar_SA": "المعالج",
+ "de_DE": "",
+ "el_GR": "Επεξεργαστής",
+ "en_US": "CPU",
+ "es_ES": "",
+ "fr_FR": "Processeur",
+ "he_IL": "מעבד",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "중앙처리장치",
+ "no_NO": "Prosessor",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Процессор",
+ "sv_SE": "Processor",
+ "th_TH": "ซีพียู",
+ "tr_TR": "İşlemci",
+ "uk_UA": "Процесор",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabAudio",
+ "Translations": {
+ "ar_SA": "الصوت",
+ "de_DE": "",
+ "el_GR": "Ήχος",
+ "en_US": "Audio",
+ "es_ES": "Sonido",
+ "fr_FR": "",
+ "he_IL": "שמע",
+ "it_IT": "",
+ "ja_JP": "音声",
+ "ko_KR": "음향",
+ "no_NO": "Lyd",
+ "pl_PL": "Dżwięk",
+ "pt_BR": "Áudio",
+ "ru_RU": "Аудио",
+ "sv_SE": "Ljud",
+ "th_TH": "เสียง",
+ "tr_TR": "Ses",
+ "uk_UA": "Аудіо",
+ "zh_CN": "音频",
+ "zh_TW": "音訊"
+ }
+ },
+ {
+ "ID": "SettingsTabNetwork",
+ "Translations": {
+ "ar_SA": "الشبكة",
+ "de_DE": "Netzwerk",
+ "el_GR": "Δίκτυο",
+ "en_US": "Network",
+ "es_ES": "Red",
+ "fr_FR": "Réseau",
+ "he_IL": "רשת",
+ "it_IT": "Rete",
+ "ja_JP": "ネットワーク",
+ "ko_KR": "네트워크",
+ "no_NO": "Nettverk",
+ "pl_PL": "Sieć",
+ "pt_BR": "Rede",
+ "ru_RU": "Сеть",
+ "sv_SE": "Nätverk",
+ "th_TH": "เครือข่าย",
+ "tr_TR": "Ağ",
+ "uk_UA": "Мережа",
+ "zh_CN": "网络",
+ "zh_TW": "網路"
+ }
+ },
+ {
+ "ID": "SettingsTabNetworkConnection",
+ "Translations": {
+ "ar_SA": "اتصال الشبكة",
+ "de_DE": "Netwerkverbindung",
+ "el_GR": "Σύνδεση δικτύου",
+ "en_US": "Network Connection",
+ "es_ES": "Conexión de red",
+ "fr_FR": "Connexion réseau",
+ "he_IL": "חיבור רשת",
+ "it_IT": "Connessione di rete",
+ "ja_JP": "ネットワーク接続",
+ "ko_KR": "네트워크 연결",
+ "no_NO": "Nettverk tilkobling",
+ "pl_PL": "Połączenie Sieciowe",
+ "pt_BR": "Conexão de Rede",
+ "ru_RU": "Подключение к сети",
+ "sv_SE": "Nätverksanslutning",
+ "th_TH": "การเชื่อมต่อเครือข่าย",
+ "tr_TR": "Ağ Bağlantısı",
+ "uk_UA": "Підключення до мережі",
+ "zh_CN": "网络连接",
+ "zh_TW": "網路連線"
+ }
+ },
+ {
+ "ID": "SettingsTabCpuCache",
+ "Translations": {
+ "ar_SA": "ذاكرة المعالج المؤقت",
+ "de_DE": "CPU-Cache",
+ "el_GR": "Προσωρινή Μνήμη CPU",
+ "en_US": "CPU Cache",
+ "es_ES": "Caché de CPU",
+ "fr_FR": "Cache Processeur",
+ "he_IL": "מטמון מעבד",
+ "it_IT": "Cache CPU",
+ "ja_JP": "CPU キャッシュ",
+ "ko_KR": "CPU 캐시",
+ "no_NO": "CPU-buffer",
+ "pl_PL": "Cache CPU",
+ "pt_BR": "Cache da CPU",
+ "ru_RU": "Кэш процессора",
+ "sv_SE": "CPU-cache",
+ "th_TH": "แคชซีพียู",
+ "tr_TR": "İşlemci Belleği",
+ "uk_UA": "Кеш процесора (CPU Cache)",
+ "zh_CN": "CPU 缓存",
+ "zh_TW": "CPU 快取"
+ }
+ },
+ {
+ "ID": "SettingsTabCpuMemory",
+ "Translations": {
+ "ar_SA": "وضع المعالج",
+ "de_DE": "CPU-Speicher",
+ "el_GR": "Μνήμη CPU",
+ "en_US": "CPU Mode",
+ "es_ES": "Memoria de CPU",
+ "fr_FR": "Mémoire Processeur",
+ "he_IL": "מצב מעבד",
+ "it_IT": "Modalità CPU",
+ "ja_JP": "CPU メモリ",
+ "ko_KR": "CPU 모드",
+ "no_NO": "Prosessor modus",
+ "pl_PL": "Pamięć CPU",
+ "pt_BR": "Modo da CPU",
+ "ru_RU": "Режим работы процессора",
+ "sv_SE": "CPU-läge",
+ "th_TH": "โหมดซีพียู",
+ "tr_TR": "CPU Hafızası",
+ "uk_UA": "Режим процесора (CPU Mode)",
+ "zh_CN": "CPU 模式",
+ "zh_TW": "CPU 模式"
+ }
+ },
+ {
+ "ID": "UpdaterDisabledWarningTitle",
+ "Translations": {
+ "ar_SA": "المحدث معطل!",
+ "de_DE": "Updater deaktiviert!",
+ "el_GR": "Ο Διαχειριστής Ενημερώσεων Είναι Απενεργοποιημένος!",
+ "en_US": "Updater Disabled!",
+ "es_ES": "¡Actualizador deshabilitado!",
+ "fr_FR": "Mises à jour désactivées !",
+ "he_IL": "מעדכן מושבת!",
+ "it_IT": "Updater disabilitato!",
+ "ja_JP": "アップデータは無効です!",
+ "ko_KR": "업데이터가 비활성화되었습니다!",
+ "no_NO": "Oppdatering Deaktivert!",
+ "pl_PL": "Aktualizator Wyłączony!",
+ "pt_BR": "Atualizador Desabilitado!",
+ "ru_RU": "Средство обновления отключено",
+ "sv_SE": "Uppdateringar inaktiverade!",
+ "th_TH": "ปิดใช้งานการอัปเดตแล้ว!",
+ "tr_TR": "Güncelleyici Devre Dışı!",
+ "uk_UA": "Оновлення вимкнено!",
+ "zh_CN": "已禁用更新!",
+ "zh_TW": "更新已停用!"
+ }
+ },
+ {
+ "ID": "FpsStatusBarText",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} FPS ({1}ms)",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "{0}FPS({1}밀리초)",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "{0} bilder/s ({1}ms)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "{0} FPS ({1}毫秒)",
+ "zh_TW": "{0} FPS ({1}毫秒)"
+ }
+ },
+ {
+ "ID": "FpsTurboStatusBarText",
+ "Translations": {
+ "ar_SA": "{0} FPS ({1}ms), التوربو %{2}",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} FPS ({1}ms), Turbo ({2}%)",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "{0}FPS({1}밀리초), ({2}%) 터보",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "{0} bilder/s ({1}ms), Turbo ({2}%)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "{0} FPS ({1}ms), Турбо ({2}%)",
+ "zh_CN": "{0} FPS ({1}ms), 涡轮 ({2}%)",
+ "zh_TW": "{0} FPS ({1}ms), 加速 ({2}%)"
+ }
+ },
+ {
+ "ID": "UpdaterBackgroundStatusBarButtonText",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Update Available!",
+ "es_ES": "",
+ "fr_FR": "Mise à jour disponible !",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "업데이트 가능!",
+ "no_NO": "Oppdatering tilgjengelig!",
+ "pl_PL": "",
+ "pt_BR": "Atualização Disponível!",
+ "ru_RU": "Доступно обновление!",
+ "sv_SE": "Uppdatering finns tillgänglig!",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Доступне оновлення!",
+ "zh_CN": "有可用的更新!",
+ "zh_TW": "有可用的更新!"
+ }
+ },
+ {
+ "ID": "ControllerSettingsRotate90",
+ "Translations": {
+ "ar_SA": "تدوير 90 درجة في اتجاه عقارب الساعة",
+ "de_DE": "Um 90° rotieren",
+ "el_GR": "Περιστροφή 90° Δεξιόστροφα",
+ "en_US": "Rotate 90° Clockwise",
+ "es_ES": "Rotar 90° en el sentido de las agujas del reloj",
+ "fr_FR": "Faire pivoter de 90° à droite",
+ "he_IL": "סובב 90° עם בכיוון השעון",
+ "it_IT": "Ruota in senso orario di 90°",
+ "ja_JP": "時計回りに 90° 回転",
+ "ko_KR": "시계 방향으로 90° 회전",
+ "no_NO": "Roter 90° med klokken",
+ "pl_PL": "Obróć o 90° w Prawo",
+ "pt_BR": "Rodar 90° Sentido Horário",
+ "ru_RU": "Повернуть на 90° по часовой стрелке",
+ "sv_SE": "Rotera 90° medurs",
+ "th_TH": "หมุน 90 องศา ตามเข็มนาฬิกา",
+ "tr_TR": "Saat yönünde 90° Döndür",
+ "uk_UA": "Повернути на 90° за годинниковою стрілкою",
+ "zh_CN": "顺时针旋转 90°",
+ "zh_TW": "順時針旋轉 90°"
+ }
+ },
+ {
+ "ID": "IconSize",
+ "Translations": {
+ "ar_SA": "حجم الأيقونة",
+ "de_DE": "Cover Größe",
+ "el_GR": "Μέγεθος Εικονιδίου",
+ "en_US": "Icon Size",
+ "es_ES": "Tamaño de iconos",
+ "fr_FR": "Taille d'icône",
+ "he_IL": "גודל הסמל",
+ "it_IT": "Dimensioni icone",
+ "ja_JP": "アイコンサイズ",
+ "ko_KR": "아이콘 크기",
+ "no_NO": "Ikon størrelse",
+ "pl_PL": "Rozmiar ikon",
+ "pt_BR": "Tamanho do Ícone",
+ "ru_RU": "Размер обложек",
+ "sv_SE": "Ikonstorlek",
+ "th_TH": "ขนาดไอคอน",
+ "tr_TR": "Ikon Boyutu",
+ "uk_UA": "Розмір обкладинки",
+ "zh_CN": "图标尺寸",
+ "zh_TW": "圖示大小"
+ }
+ },
+ {
+ "ID": "IconSizeTooltip",
+ "Translations": {
+ "ar_SA": "تغيير حجم أيقونات اللعبة",
+ "de_DE": "Ändert die Größe der Spiel-Cover",
+ "el_GR": "Αλλάξτε μέγεθος εικονιδίων των παιχνιδιών",
+ "en_US": "Change the size of game icons",
+ "es_ES": "Cambia el tamaño de los iconos de juegos",
+ "fr_FR": "Changer la taille des icônes de jeu",
+ "he_IL": "שנה את גודל הסמלים של משחקים",
+ "it_IT": "Cambia le dimensioni delle icone dei giochi",
+ "ja_JP": "ゲームアイコンのサイズを変更します",
+ "ko_KR": "게임 아이콘 크기 변경",
+ "no_NO": "Endre størrelsen på spillikonene",
+ "pl_PL": "Zmień rozmiar ikon gry",
+ "pt_BR": "Muda o tamanho do ícone do jogo",
+ "ru_RU": "Меняет размер обложек",
+ "sv_SE": "Ändra storleken för spelikonerna",
+ "th_TH": "เปลี่ยนขนาดของไอคอนเกม",
+ "tr_TR": "Oyun ikonlarının boyutunu değiştirmeyi sağlar",
+ "uk_UA": "Змінити розмір обкладинок (значків) ігор",
+ "zh_CN": "更改游戏图标的显示尺寸",
+ "zh_TW": "變更遊戲圖示的大小"
+ }
+ },
+ {
+ "ID": "MenuBarOptionsShowConsole",
+ "Translations": {
+ "ar_SA": "عرض وحدة التحكم",
+ "de_DE": "Zeige Konsole",
+ "el_GR": "Εμφάνιση Κονσόλας",
+ "en_US": "Show Console",
+ "es_ES": "Mostrar consola",
+ "fr_FR": "Afficher la console",
+ "he_IL": "הצג שורת פקודות",
+ "it_IT": "Mostra console",
+ "ja_JP": "コンソールを表示",
+ "ko_KR": "콘솔 표시",
+ "no_NO": "Vis konsoll",
+ "pl_PL": "Pokaż Konsolę",
+ "pt_BR": "Exibir Console",
+ "ru_RU": "Показать консоль",
+ "sv_SE": "Visa konsoll",
+ "th_TH": "แสดง คอนโซล",
+ "tr_TR": "Konsol'u Göster",
+ "uk_UA": "Показати консоль",
+ "zh_CN": "显示控制台",
+ "zh_TW": "顯示控制台"
+ }
+ },
+ {
+ "ID": "ShaderCachePurgeError",
+ "Translations": {
+ "ar_SA": "حدث خطأ أثناء تنظيف ذاكرة المظللات المؤقتة في {0}: {1}",
+ "de_DE": "Es ist ein Fehler beim löschen des Shader Caches aufgetreten bei {0}: {1}",
+ "el_GR": "Σφάλμα κατά την εκκαθάριση του shader cache στο {0}: {1}",
+ "en_US": "Error purging shader cache at {0}: {1}",
+ "es_ES": "Error al eliminar la caché de sombreadores en {0}: {1}",
+ "fr_FR": "Erreur lors de la purge du cache des shaders à {0} : {1}",
+ "he_IL": "שגיאה בניקוי מטמון ההצללות ב-{0}: {1}",
+ "it_IT": "Errore nell'eliminazione della cache degli shader a {0}: {1}",
+ "ja_JP": "シェーダーキャッシュの破棄エラー {0}: {1}",
+ "ko_KR": "{0}에서 셰이더 캐시를 삭제하는 중 오류 발생 : {1}",
+ "no_NO": "Feil under tømming av shader cache ved {0}: {1}",
+ "pl_PL": "Błąd podczas czyszczenia cache shaderów w {0}: {1}",
+ "pt_BR": "Erro ao limpar o cache do shader em {0}: {1}",
+ "ru_RU": "Ошибка очистки кэша шейдеров в {0}: {1}",
+ "sv_SE": "Fel vid tömning av shader cache i {0}: {1}",
+ "th_TH": "เกิดข้อผิดพลาดในการล้างแคชแสงเงา {0}: {1}",
+ "tr_TR": "Belirtilen shader cache temizlenirken hata {0}: {1}",
+ "uk_UA": "Помилка очищення кешу шейдера {0}: {1}",
+ "zh_CN": "清除 {0} 的着色器缓存文件时出错:{1}",
+ "zh_TW": "在 {0} 清除著色器快取時出錯: {1}"
+ }
+ },
+ {
+ "ID": "UserErrorNoKeys",
+ "Translations": {
+ "ar_SA": "المفاتيح غير موجودة",
+ "de_DE": "Keys nicht gefunden",
+ "el_GR": "Τα κλειδιά δεν βρέθηκαν",
+ "en_US": "Keys not found",
+ "es_ES": "No se encontraron keys",
+ "fr_FR": "Clés non trouvées",
+ "he_IL": "המפתחות לא נמצאו",
+ "it_IT": "Chiavi non trovate",
+ "ja_JP": "Keys がありません",
+ "ko_KR": "키를 찾을 수 없음",
+ "no_NO": "Finner ikke nøkler",
+ "pl_PL": "Nie znaleziono kluczy",
+ "pt_BR": "Chaves não encontradas",
+ "ru_RU": "Ключи не найдены",
+ "sv_SE": "Nycklarna hittades inte",
+ "th_TH": "ไม่พบ คีย์",
+ "tr_TR": "Keys bulunamadı",
+ "uk_UA": "Ключі не знайдено",
+ "zh_CN": "找不到密钥Keys",
+ "zh_TW": "找不到金鑰"
+ }
+ },
+ {
+ "ID": "UserErrorNoFirmware",
+ "Translations": {
+ "ar_SA": "لم يتم العثور على البرنامج الثابت",
+ "de_DE": "Firmware nicht gefunden",
+ "el_GR": "Το firmware δε βρέθηκε",
+ "en_US": "Firmware not found",
+ "es_ES": "No se encontró firmware",
+ "fr_FR": "Firmware introuvable",
+ "he_IL": "קושחה לא נמצאה",
+ "it_IT": "Firmware non trovato",
+ "ja_JP": "ファームウェアがありません",
+ "ko_KR": "펌웨어를 찾을 수 없음",
+ "no_NO": "Fastvare ikke funnet",
+ "pl_PL": "Nie znaleziono firmware'u",
+ "pt_BR": "Firmware não encontrado",
+ "ru_RU": "Прошивка не найдена",
+ "sv_SE": "Firmware hittades inte",
+ "th_TH": "ไม่พบ เฟิร์มแวร์",
+ "tr_TR": "Firmware bulunamadı",
+ "uk_UA": "Прошивка не знайдена",
+ "zh_CN": "未安装系统固件",
+ "zh_TW": "找不到韌體"
+ }
+ },
+ {
+ "ID": "UserErrorFirmwareParsingFailed",
+ "Translations": {
+ "ar_SA": "خطأ في تحليل البرنامج الثابت",
+ "de_DE": "Firmware-Analysierung-Fehler",
+ "el_GR": "Σφάλμα ανάλυσης firmware",
+ "en_US": "Firmware parsing error",
+ "es_ES": "Error al analizar el firmware",
+ "fr_FR": "Erreur d'analyse du firmware",
+ "he_IL": "שגיאת ניתוח קושחה",
+ "it_IT": "Errore di analisi del firmware",
+ "ja_JP": "ファームウェアのパーズエラー",
+ "ko_KR": "펌웨어 구문 분석 오류",
+ "no_NO": "Fastvare analysefeil",
+ "pl_PL": "Błąd parsowania firmware'u",
+ "pt_BR": "Erro de análise de firmware",
+ "ru_RU": "Ошибка извлечения прошивки",
+ "sv_SE": "Tolkningsfel i firmware",
+ "th_TH": "เกิดข้อผิดพลาดในการวิเคราะห์เฟิร์มแวร์",
+ "tr_TR": "Firmware çözümleme hatası",
+ "uk_UA": "Помилка аналізу прошивки",
+ "zh_CN": "固件文件解析出错",
+ "zh_TW": "韌體解析錯誤"
+ }
+ },
+ {
+ "ID": "UserErrorApplicationNotFound",
+ "Translations": {
+ "ar_SA": "التطبيق غير موجود",
+ "de_DE": "Anwendung nicht gefunden",
+ "el_GR": "Η εφαρμογή δε βρέθηκε",
+ "en_US": "Application not found",
+ "es_ES": "No se encontró la aplicación",
+ "fr_FR": "Application introuvable",
+ "he_IL": "יישום לא נמצא",
+ "it_IT": "Applicazione non trovata",
+ "ja_JP": "アプリケーションがありません",
+ "ko_KR": "앱을 찾을 수 없음",
+ "no_NO": "Applikasjon ikke funnet",
+ "pl_PL": "Aplikacja nie znaleziona",
+ "pt_BR": "Aplicativo não encontrado",
+ "ru_RU": "Приложение не найдено",
+ "sv_SE": "Applikationen hittades inte",
+ "th_TH": "ไม่พบ แอปพลิเคชัน",
+ "tr_TR": "Uygulama bulunamadı",
+ "uk_UA": "Застосунок не знайдено",
+ "zh_CN": "找不到游戏程序",
+ "zh_TW": "找不到應用程式"
+ }
+ },
+ {
+ "ID": "UserErrorUnknown",
+ "Translations": {
+ "ar_SA": "خطأ غير معروف",
+ "de_DE": "Unbekannter Fehler",
+ "el_GR": "Άγνωστο σφάλμα",
+ "en_US": "Unknown error",
+ "es_ES": "Error desconocido",
+ "fr_FR": "Erreur inconnue",
+ "he_IL": "שגיאה לא ידועה",
+ "it_IT": "Errore sconosciuto",
+ "ja_JP": "不明なエラー",
+ "ko_KR": "알 수 없는 오류",
+ "no_NO": "Ukjent feil",
+ "pl_PL": "Nieznany błąd",
+ "pt_BR": "Erro desconhecido",
+ "ru_RU": "Неизвестная ошибка",
+ "sv_SE": "Okänt fel",
+ "th_TH": "ข้อผิดพลาดที่ไม่รู้จัก",
+ "tr_TR": "Bilinmeyen hata",
+ "uk_UA": "Невідома помилка",
+ "zh_CN": "未知错误",
+ "zh_TW": "未知錯誤"
+ }
+ },
+ {
+ "ID": "UserErrorUndefined",
+ "Translations": {
+ "ar_SA": "خطأ غير محدد",
+ "de_DE": "Undefinierter Fehler",
+ "el_GR": "Αόριστο σφάλμα",
+ "en_US": "Undefined error",
+ "es_ES": "Error indefinido",
+ "fr_FR": "Erreur non définie",
+ "he_IL": "שגיאה לא מוגדרת",
+ "it_IT": "Errore non definito",
+ "ja_JP": "未定義エラー",
+ "ko_KR": "정의되지 않은 오류",
+ "no_NO": "Udefinert feil",
+ "pl_PL": "Niezdefiniowany błąd",
+ "pt_BR": "Erro indefinido",
+ "ru_RU": "Неопределенная ошибка",
+ "sv_SE": "Odefinierat fel",
+ "th_TH": "ข้อผิดพลาดที่ไม่ได้ระบุ",
+ "tr_TR": "Tanımlanmayan hata",
+ "uk_UA": "Невизначена помилка",
+ "zh_CN": "未定义错误",
+ "zh_TW": "未定義錯誤"
+ }
+ },
+ {
+ "ID": "UserErrorNoKeysDescription",
+ "Translations": {
+ "ar_SA": "لم يتمكن ريوجينكس من العثور على ملف 'prod.keys' الخاص بك",
+ "de_DE": "Ryujinx konnte deine 'prod.keys' Datei nicht finden",
+ "el_GR": "Το Ryujinx δεν κατάφερε να εντοπίσει το αρχείο 'prod.keys'",
+ "en_US": "Ryujinx was unable to find your 'prod.keys' file",
+ "es_ES": "Ryujinx no pudo encontrar tus 'prod.keys'.",
+ "fr_FR": "Ryujinx n'a pas pu trouver votre fichier 'prod.keys'",
+ "he_IL": "ריוג'ינקס לא הצליח למצוא את קובץ ה-'prod.keys' שלך",
+ "it_IT": "Ryujinx non è riuscito a trovare il file 'prod.keys'",
+ "ja_JP": "'prod.keys' が見つかりませんでした",
+ "ko_KR": "Ryujinx가 'prod.keys' 파일을 찾지 못함",
+ "no_NO": "Ryujinx kunne ikke finne 'prod.keys' filen din",
+ "pl_PL": "Ryujinx nie mógł znaleźć twojego pliku 'prod.keys'",
+ "pt_BR": "Ryujinx não conseguiu encontrar o seu arquivo 'prod.keys'",
+ "ru_RU": "Ryujinx не удалось найти ваш 'prod.keys' файл",
+ "sv_SE": "Ryujinx kunde inte hitta din 'prod.keys'-fil",
+ "th_TH": "Ryujinx ไม่พบไฟล์ 'prod.keys' ในเครื่องของคุณ",
+ "tr_TR": "Ryujinx 'prod.keys' dosyasını bulamadı",
+ "uk_UA": "Ryujinx не вдалося знайти ваш файл «prod.keys».",
+ "zh_CN": "Ryujinx 模拟器找不到“prod.keys”密钥文件",
+ "zh_TW": "Ryujinx 無法找到您的「prod.keys」檔案"
+ }
+ },
+ {
+ "ID": "UserErrorNoFirmwareDescription",
+ "Translations": {
+ "ar_SA": "لم يتمكن ريوجينكس من العثور على أية برامج ثابتة مثبتة",
+ "de_DE": "Ryujinx konnte keine installierte Firmware finden!",
+ "el_GR": "Το Ryujinx δεν κατάφερε να εντοπίσει κανένα εγκατεστημένο firmware",
+ "en_US": "Ryujinx was unable to find any firmwares installed",
+ "es_ES": "Ryujinx no pudo encontrar un firmware instalado.",
+ "fr_FR": "Ryujinx n'a pas trouvé de firmware installé",
+ "he_IL": "ריוג'ינקס לא הצליחה למצוא קושחה מותקנת",
+ "it_IT": "Ryujinx non è riuscito a trovare alcun firmware installato",
+ "ja_JP": "インストールされたファームウェアが見つかりませんでした",
+ "ko_KR": "설치된 펌웨어를 찾을 수 없음",
+ "no_NO": "Ryujinx kunne ikke finne noen fastvare installert",
+ "pl_PL": "Ryujinx nie mógł znaleźć żadnego zainstalowanego firmware'u",
+ "pt_BR": "Ryujinx não conseguiu encontrar nenhum Firmware instalado",
+ "ru_RU": "Ryujinx не удалось найти ни одной установленной прошивки",
+ "sv_SE": "Ryujinx kunde inte hitta några installerade firmwares",
+ "th_TH": "Ryujinx ไม่พบ เฟิร์มแวร์ที่ติดตั้งไว้ในเครื่องของคุณ",
+ "tr_TR": "Ryujinx yüklü herhangi firmware bulamadı",
+ "uk_UA": "Ryujinx не вдалося знайти встановлену прошивку",
+ "zh_CN": "Ryujinx 模拟器未安装 Switch 系统固件",
+ "zh_TW": "Ryujinx 無法找到已安裝的任何韌體"
+ }
+ },
+ {
+ "ID": "UserErrorFirmwareParsingFailedDescription",
+ "Translations": {
+ "ar_SA": "لم يتمكن ريوجينكس من تحليل البرامج الثابتة المتوفرة. يحدث هذا عادة بسبب المفاتيح القديمة.",
+ "de_DE": "Ryujinx konnte die zu verfügung gestellte Firmware nicht analysieren. Ein möglicher Grund dafür sind veraltete keys.",
+ "el_GR": "Το Ryujinx δεν κατάφερε να αναλύσει το συγκεκριμένο firmware. Αυτό συνήθως οφείλετε σε ξεπερασμένα/παλιά κλειδιά.",
+ "en_US": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
+ "es_ES": "Ryujinx no pudo analizar el firmware. Normalmente esto ocurre debido a keys desfasadas.",
+ "fr_FR": "Ryujinx n'a pas pu analyser le firmware fourni. Cela est généralement dû à des clés obsolètes.",
+ "he_IL": "ריוג'ינקס לא הצליחה לנתח את הקושחה שסופקה. זה נגרם בדרך כלל על ידי מפתחות לא עדכניים.",
+ "it_IT": "Ryujinx non è riuscito ad analizzare il firmware. Questo di solito è causato da chiavi non aggiornate.",
+ "ja_JP": "ファームウェアをパーズできませんでした.通常,古いキーが原因です.",
+ "ko_KR": "Ryujinx가 제공된 펌웨어를 구문 분석하지 못했습니다. 이는 일반적으로 오래된 키로 인해 발생합니다.",
+ "no_NO": "Ryujinx klarte ikke å analysere levert fastvare. Dette er vanligvis forårsaket av utdaterte nøkler.",
+ "pl_PL": "Ryujinx nie był w stanie zparsować dostarczonego firmware'u. Jest to zwykle spowodowane nieaktualnymi kluczami.",
+ "pt_BR": "Ryujinx não conseguiu ler o Firmware fornecido. Geralmente isso é causado por chaves desatualizadas.",
+ "ru_RU": "Ryujinx не удалось распаковать выбранную прошивку. Обычно это вызвано устаревшими ключами.",
+ "sv_SE": "Ryujinx kunde inte tolka angiven firmware. Detta sker oftast med utdaterade nycklar.",
+ "th_TH": "Ryujinx ไม่สามารถวิเคราะห์เฟิร์มแวร์ที่ให้มาได้ ซึ่งมักมีสาเหตุมาจากคีย์ที่เก่าจนเกินไป",
+ "tr_TR": "Ryujinx temin edilen firmware'i çözümleyemedi. Bu durum genellikle güncel olmayan keys'den kaynaklanır.",
+ "uk_UA": "Ryujinx не вдалося проаналізувати прошивку. Зазвичай це спричинено застарілими ключами.",
+ "zh_CN": "Ryujinx 模拟器无法解密当前固件,一般是由于使用了旧版的密钥导致的。",
+ "zh_TW": "Ryujinx 無法解析所提供的韌體。這通常是由於金鑰過時造成的。"
+ }
+ },
+ {
+ "ID": "UserErrorApplicationNotFoundDescription",
+ "Translations": {
+ "ar_SA": "تعذر على ريوجينكس العثور على تطبيق صالح في المسار المحدد.",
+ "de_DE": "Ryujinx konnte keine valide Anwendung an dem gegeben Pfad finden.",
+ "el_GR": "Το Ryujinx δεν κατάφερε να εντοπίσει έγκυρη εφαρμογή στη συγκεκριμένη διαδρομή.",
+ "en_US": "Ryujinx couldn't find a valid application at the given path.",
+ "es_ES": "Ryujinx no pudo encontrar una aplicación válida en ese camino.",
+ "fr_FR": "Ryujinx n'a pas pu trouver une application valide dans le chemin indiqué.",
+ "he_IL": "ריוג'ינקס לא מצאה יישום תקין בנתיב הנתון",
+ "it_IT": "Ryujinx non è riuscito a trovare un'applicazione valida nel percorso specificato.",
+ "ja_JP": "指定されたパスに有効なアプリケーションがありませんでした.",
+ "ko_KR": "Ryujinx가 해당 경로에서 유효한 앱을 찾을 수 없습니다.",
+ "no_NO": "Ryujinx kunne ikke finne en gyldig applikasjon på den gitte banen.",
+ "pl_PL": "Ryujinx nie mógł znaleźć prawidłowej aplikacji na podanej ścieżce.",
+ "pt_BR": "Ryujinx não conseguiu encontrar um aplicativo válido no caminho fornecido.",
+ "ru_RU": "Ryujinx не удалось найти валидное приложение по указанному пути.",
+ "sv_SE": "Ryujinx kunde inte hitta en giltig applikation i angiven sökväg.",
+ "th_TH": "Ryujinx ไม่พบแอปพลิเคชันที่ถูกต้องในที่เก็บไฟล์ที่กำหนด",
+ "tr_TR": "Ryujinx belirtilen yolda geçerli bir uygulama bulamadı.",
+ "uk_UA": "Ryujinx не вдалося знайти дійсний застосунок (гру) за вказаним шляхом",
+ "zh_CN": "Ryujinx 模拟器在所选路径中找不到有效的游戏程序。",
+ "zh_TW": "Ryujinx 無法在指定路徑下找到有效的應用程式。"
+ }
+ },
+ {
+ "ID": "UserErrorUnknownDescription",
+ "Translations": {
+ "ar_SA": "حدث خطأ غير معروف!",
+ "de_DE": "Ein unbekannter Fehler ist aufgetreten!",
+ "el_GR": "Παρουσιάστηκε άγνωστο σφάλμα.",
+ "en_US": "An unknown error occured!",
+ "es_ES": "¡Ocurrió un error desconocido!",
+ "fr_FR": "Une erreur inconnue est survenue !",
+ "he_IL": "קרתה שגיאה לא ידועה!",
+ "it_IT": "Si è verificato un errore sconosciuto!",
+ "ja_JP": "不明なエラーが発生しました!",
+ "ko_KR": "알 수 없는 오류가 발생했습니다!",
+ "no_NO": "En ukjent feil oppstod!",
+ "pl_PL": "Wystąpił nieznany błąd!",
+ "pt_BR": "Ocorreu um erro desconhecido!",
+ "ru_RU": "Произошла неизвестная ошибка",
+ "sv_SE": "Ett okänt fel inträffade!",
+ "th_TH": "เกิดข้อผิดพลาดที่ไม่รู้จัก!",
+ "tr_TR": "Bilinmeyen bir hata oluştu!",
+ "uk_UA": "Сталася невідома помилка!",
+ "zh_CN": "出现未知错误!",
+ "zh_TW": "發生未知錯誤!"
+ }
+ },
+ {
+ "ID": "UserErrorUndefinedDescription",
+ "Translations": {
+ "ar_SA": "حدث خطأ غير محدد! لا ينبغي أن يحدث هذا، يرجى الاتصال بمطور!",
+ "de_DE": "Ein undefinierter Fehler ist aufgetreten! Dies sollte nicht passieren. Bitte kontaktiere einen Entwickler!",
+ "el_GR": "Παρουσιάστηκε ένα άγνωστο σφάλμα! Αυτό δεν πρέπει να συμβεί, παρακαλώ επικοινωνήστε με έναν προγραμματιστή!",
+ "en_US": "An undefined error occured! This shouldn't happen, please contact a dev!",
+ "es_ES": "¡Ocurrió un error indefinido! Esto no debería pasar, por favor, ¡contacta con un desarrollador!",
+ "fr_FR": "Une erreur inconnue est survenue ! Cela ne devrait pas se produire, merci de contacter un développeur !",
+ "he_IL": "קרתה שגיאה לא מוגדרת! זה לא אמור לקרות, אנא צרו קשר עם מפתח!",
+ "it_IT": "Si è verificato un errore sconosciuto! Ciò non dovrebbe accadere, contatta uno sviluppatore!",
+ "ja_JP": "未定義のエラーが発生しました! 発生すべきものではないので,開発者にご連絡ください!",
+ "ko_KR": "정의되지 않은 오류가 발생했습니다! 이런 일이 발생하면 안 되니 개발자에게 문의하세요!",
+ "no_NO": "En udefinert feil oppstod! Dette burde ikke skje, vennligst kontakt en utvikler!",
+ "pl_PL": "Wystąpił niezdefiniowany błąd! To nie powinno się zdarzyć, skontaktuj się z deweloperem!",
+ "pt_BR": "Um erro indefinido occoreu! Isso não deveria acontecer, por favor contate um desenvolvedor!",
+ "ru_RU": "Произошла неизвестная ошибка. Этого не должно происходить, пожалуйста, свяжитесь с разработчиками.",
+ "sv_SE": "Ett odefinierat fel inträffade! Detta ska inte hända. Kontakta en utvecklare!",
+ "th_TH": "เกิดข้อผิดพลาดที่ไม่สามารถระบุได้! สิ่งนี้ไม่ควรเกิดขึ้น โปรดติดต่อผู้พัฒนา!",
+ "tr_TR": "Tanımlanmayan bir hata oluştu! Bu durum ile karşılaşılmamalıydı, lütfen bir geliştirici ile iletişime geçin!",
+ "uk_UA": "Виникла невизначена помилка! Це не повинно було статися. Будь ласка, зверніться до розробника!",
+ "zh_CN": "出现未定义错误!此类错误不应出现,请联系开发者!",
+ "zh_TW": "發生未定義錯誤! 這種情況不應該發生,請聯絡開發人員!"
+ }
+ },
+ {
+ "ID": "OpenSetupGuideMessage",
+ "Translations": {
+ "ar_SA": "فتح دليل الإعداد",
+ "de_DE": "Öffne den 'Setup Guide'",
+ "el_GR": "Ανοίξτε τον Οδηγό Εγκατάστασης.",
+ "en_US": "Open the Setup Guide",
+ "es_ES": "Abrir la guía de instalación",
+ "fr_FR": "Ouvrir le guide d'installation",
+ "he_IL": "פתח מדריך התקנה",
+ "it_IT": "Apri la guida all'installazione",
+ "ja_JP": "セットアップガイドを開く",
+ "ko_KR": "설정 가이드 열기",
+ "no_NO": "Åpne oppsettsveiledningen",
+ "pl_PL": "Otwórz Podręcznik Konfiguracji",
+ "pt_BR": "Abrir o Guia de Configuração",
+ "ru_RU": "Открыть руководство по установке",
+ "sv_SE": "Öppna konfigurationsguiden",
+ "th_TH": "เปิดคู่มือการตั้งค่า",
+ "tr_TR": "Kurulum Kılavuzunu Aç",
+ "uk_UA": "Відкрити посібник із налаштування",
+ "zh_CN": "打开安装指南",
+ "zh_TW": "開啟設定指南"
+ }
+ },
+ {
+ "ID": "NoUpdate",
+ "Translations": {
+ "ar_SA": "لا يوجد تحديث",
+ "de_DE": "Kein Update",
+ "el_GR": "Καμία Eνημέρωση",
+ "en_US": "No Update",
+ "es_ES": "No actualizado",
+ "fr_FR": "Aucune mise à jour",
+ "he_IL": "אין עדכון",
+ "it_IT": "Nessun aggiornamento",
+ "ja_JP": "アップデートなし",
+ "ko_KR": "업데이트 없음",
+ "no_NO": "Ingen oppdatering",
+ "pl_PL": "Brak Aktualizacji",
+ "pt_BR": "Sem Atualizações",
+ "ru_RU": "Без обновлений",
+ "sv_SE": "Ingen uppdatering",
+ "th_TH": "ไม่มีการอัปเดต",
+ "tr_TR": "Güncelleme Yok",
+ "uk_UA": "НБез оновлень",
+ "zh_CN": "无更新(默认版本)",
+ "zh_TW": "沒有更新"
+ }
+ },
+ {
+ "ID": "TitleUpdateVersionLabel",
+ "Translations": {
+ "ar_SA": "الإصدار: {0}",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Version {0}",
+ "es_ES": "Versión {0}",
+ "fr_FR": "",
+ "he_IL": "גרסה: {0}",
+ "it_IT": "Versione {0}",
+ "ja_JP": "バージョン {0}",
+ "ko_KR": "버전 {0}",
+ "no_NO": "Versjon {0}",
+ "pl_PL": "Wersja {0}",
+ "pt_BR": "Versão {0}",
+ "ru_RU": "Версия {0}",
+ "sv_SE": "",
+ "th_TH": "เวอร์ชั่น {0}",
+ "tr_TR": "Sürüm {0}",
+ "uk_UA": "Версія {0}",
+ "zh_CN": "游戏更新的版本 {0}",
+ "zh_TW": "版本 {0}"
+ }
+ },
+ {
+ "ID": "TitleBundledUpdateVersionLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Bundled: Version {0}",
+ "es_ES": "Incorporado: Versión {0}",
+ "fr_FR": "Inclus : Version {0}",
+ "he_IL": "",
+ "it_IT": "Incluso: Versione {0}",
+ "ja_JP": "",
+ "ko_KR": "번들 : 버전 {0}",
+ "no_NO": "Pakket: Versjon {0}",
+ "pl_PL": "",
+ "pt_BR": "Empacotado: Versão {0}",
+ "ru_RU": "Баднл: Версия {0}",
+ "sv_SE": "Bundlad: Version {0}",
+ "th_TH": "Bundled: เวอร์ชั่น {0}",
+ "tr_TR": "",
+ "uk_UA": "Комплектні: Версія {0}",
+ "zh_CN": "捆绑:版本 {0}",
+ "zh_TW": "附帶: 版本 {0}"
+ }
+ },
+ {
+ "ID": "TitleBundledDlcLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Bundled:",
+ "es_ES": "Incorporado:",
+ "fr_FR": "Inclus :",
+ "he_IL": "",
+ "it_IT": "Incluso:",
+ "ja_JP": "",
+ "ko_KR": "번들 :",
+ "no_NO": "Pakket:",
+ "pl_PL": "",
+ "pt_BR": "Empacotado:",
+ "ru_RU": "Бандл:",
+ "sv_SE": "Bundlad:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Комплектні:",
+ "zh_CN": "捆绑:",
+ "zh_TW": "附帶:"
+ }
+ },
+ {
+ "ID": "TitleXCIStatusPartialLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Partial",
+ "es_ES": "Parcial",
+ "fr_FR": "Partiel",
+ "he_IL": "",
+ "it_IT": "Parziale",
+ "ja_JP": "",
+ "ko_KR": "일부",
+ "no_NO": "Delvis",
+ "pl_PL": "",
+ "pt_BR": "Parcial",
+ "ru_RU": "Частично",
+ "sv_SE": "Delvis",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Часткові",
+ "zh_CN": "分区",
+ "zh_TW": "部分"
+ }
+ },
+ {
+ "ID": "TitleXCIStatusTrimmableLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Untrimmed",
+ "es_ES": "Sin recortar",
+ "fr_FR": "Non réduit",
+ "he_IL": "",
+ "it_IT": "Dim. originale",
+ "ja_JP": "",
+ "ko_KR": "트리밍되지 않음",
+ "no_NO": "Ikke trimmet",
+ "pl_PL": "",
+ "pt_BR": "Não Reduzido",
+ "ru_RU": "Не обрезан",
+ "sv_SE": "Orörd",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Необрізані",
+ "zh_CN": "没有瘦身的",
+ "zh_TW": "未修剪"
+ }
+ },
+ {
+ "ID": "TitleXCIStatusUntrimmableLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Trimmed",
+ "es_ES": "Recortado",
+ "fr_FR": "Réduit",
+ "he_IL": "",
+ "it_IT": "Dim. ridotta",
+ "ja_JP": "",
+ "ko_KR": "트리밍됨",
+ "no_NO": "Trimmet",
+ "pl_PL": "",
+ "pt_BR": "Reduzido",
+ "ru_RU": "Обрезан",
+ "sv_SE": "Optimerad",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Обрізані",
+ "zh_CN": "经过瘦身的",
+ "zh_TW": "已修剪"
+ }
+ },
+ {
+ "ID": "TitleXCIStatusFailedLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "(Failed)",
+ "es_ES": "(Fallido)",
+ "fr_FR": "(Échoué)",
+ "he_IL": "",
+ "it_IT": "(Fallito)",
+ "ja_JP": "",
+ "ko_KR": "(실패)",
+ "no_NO": "(Mislyktes)",
+ "pl_PL": "",
+ "pt_BR": "Falhou",
+ "ru_RU": "(Ошибка)",
+ "sv_SE": "(misslyckades)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "(Невдача)",
+ "zh_CN": "(失败)",
+ "zh_TW": "(失敗)"
+ }
+ },
+ {
+ "ID": "TitleXCICanSaveLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Save {0:n0} Mb",
+ "es_ES": "Ahorra {0:n0} Mb",
+ "fr_FR": "Économiser {0:n0} Mo",
+ "he_IL": "",
+ "it_IT": "Risparmia {0:n0} MB",
+ "ja_JP": "",
+ "ko_KR": "{0:n0} Mb 저장",
+ "no_NO": "Spare {0:n0} Mb",
+ "pl_PL": "",
+ "pt_BR": "Salvar {0:n0} Mb",
+ "ru_RU": "Сохранить {0:n0} Мб",
+ "sv_SE": "Spara {0:n0} Mb",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Зберегти {0:n0} Мб",
+ "zh_CN": "能节约 {0:n0} Mb",
+ "zh_TW": "可節省 {0:n0} Mb"
+ }
+ },
+ {
+ "ID": "TitleXCISavingLabel",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Saved {0:n0} Mb",
+ "es_ES": "{0:n0} Mb ahorrado(s)",
+ "fr_FR": "Économisé {0:n0} Mo",
+ "he_IL": "",
+ "it_IT": "Risparmiati {0:n0} MB",
+ "ja_JP": "",
+ "ko_KR": "{0:n0}Mb 저장됨",
+ "no_NO": "Spart {0:n0} Mb",
+ "pl_PL": "",
+ "pt_BR": "Salvo {0:n0} Mb",
+ "ru_RU": "Сохранено {0:n0} Мб",
+ "sv_SE": "Sparade {0:n0} Mb",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Збережено {0:n0} Мб",
+ "zh_CN": "节约了 {0:n0} Mb",
+ "zh_TW": "已節省 {0:n0} Mb"
+ }
+ },
+ {
+ "ID": "RyujinxInfo",
+ "Translations": {
+ "ar_SA": "{0} - معلومات",
+ "de_DE": "",
+ "el_GR": "{0} - Πληροφορίες",
+ "en_US": "{0} - Info",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "{0} - מידע",
+ "it_IT": "{0} - Informazioni",
+ "ja_JP": "{0} - 情報",
+ "ko_KR": "{0} - 정보",
+ "no_NO": "{0} - Informasjon",
+ "pl_PL": "",
+ "pt_BR": "{0} - Informação",
+ "ru_RU": "{0} - Информация",
+ "sv_SE": "{0} - Information",
+ "th_TH": "{0} – ข้อมูล",
+ "tr_TR": "{0} - Bilgi",
+ "uk_UA": "{0} - Інформація",
+ "zh_CN": "{0} - 信息",
+ "zh_TW": "{0} - 資訊"
+ }
+ },
+ {
+ "ID": "RyujinxConfirm",
+ "Translations": {
+ "ar_SA": "{0} - تأكيد",
+ "de_DE": "{0} - Bestätigung",
+ "el_GR": "{0} - Επιβεβαίωση",
+ "en_US": "{0} - Confirmation",
+ "es_ES": "{0} - Confirmación",
+ "fr_FR": "",
+ "he_IL": "{0} - אישור",
+ "it_IT": "{0} - Conferma",
+ "ja_JP": "{0} - 確認",
+ "ko_KR": "{0} - 확인",
+ "no_NO": "{0} - Bekreftelse",
+ "pl_PL": "{0} - Potwierdzenie",
+ "pt_BR": "{0} - Confirmação",
+ "ru_RU": "{0} - Подтверждение",
+ "sv_SE": "{0} - Bekräfta",
+ "th_TH": "{0} - ยืนยัน",
+ "tr_TR": "{0} - Doğrulama",
+ "uk_UA": "{0} - Підтвердження",
+ "zh_CN": "{0} - 确认",
+ "zh_TW": "{0} - 確認"
+ }
+ },
+ {
+ "ID": "FileDialogAllTypes",
+ "Translations": {
+ "ar_SA": "كل الأنواع",
+ "de_DE": "Alle Typen",
+ "el_GR": "Όλοι οι τύποι",
+ "en_US": "All types",
+ "es_ES": "Todos los tipos",
+ "fr_FR": "Tous les types",
+ "he_IL": "כל הסוגים",
+ "it_IT": "Tutti i tipi",
+ "ja_JP": "すべての種別",
+ "ko_KR": "모든 형식",
+ "no_NO": "Alle typer",
+ "pl_PL": "Wszystkie typy",
+ "pt_BR": "Todos os tipos",
+ "ru_RU": "Все типы",
+ "sv_SE": "Alla typer",
+ "th_TH": "ทุกประเภท",
+ "tr_TR": "Tüm türler",
+ "uk_UA": "Всі типи",
+ "zh_CN": "全部类型",
+ "zh_TW": "全部類型"
+ }
+ },
+ {
+ "ID": "Never",
+ "Translations": {
+ "ar_SA": "مطلقا",
+ "de_DE": "Niemals",
+ "el_GR": "Ποτέ",
+ "en_US": "Never",
+ "es_ES": "Nunca",
+ "fr_FR": "Jamais",
+ "he_IL": "אף פעם",
+ "it_IT": "Mai",
+ "ja_JP": "決して",
+ "ko_KR": "절대 안 함",
+ "no_NO": "Aldri",
+ "pl_PL": "Nigdy",
+ "pt_BR": "Nunca",
+ "ru_RU": "Никогда",
+ "sv_SE": "Aldrig",
+ "th_TH": "ไม่ต้อง",
+ "tr_TR": "Hiçbir Zaman",
+ "uk_UA": "Ніколи",
+ "zh_CN": "从不",
+ "zh_TW": "從不"
+ }
+ },
+ {
+ "ID": "SwkbdMinCharacters",
+ "Translations": {
+ "ar_SA": "يجب أن يبلغ طوله {0} حرفا على الأقل",
+ "de_DE": "Muss mindestens {0} Zeichen lang sein",
+ "el_GR": "Πρέπει να έχει μήκος τουλάχιστον {0} χαρακτήρες",
+ "en_US": "Must be at least {0} characters long",
+ "es_ES": "Debe tener al menos {0} caracteres",
+ "fr_FR": "Doit comporter au moins {0} caractères",
+ "he_IL": "לפחות {0} תווים",
+ "it_IT": "Non può avere meno di {0} caratteri",
+ "ja_JP": "最低 {0} 文字必要です",
+ "ko_KR": "{0}자 이상이어야 함",
+ "no_NO": "Må være minimum {0} tegn lang",
+ "pl_PL": "Musi mieć co najmniej {0} znaków",
+ "pt_BR": "Deve ter pelo menos {0} caracteres",
+ "ru_RU": "Должно быть не менее {0} символов.",
+ "sv_SE": "Får endast vara minst {0} tecken långt",
+ "th_TH": "ต้องมีความยาวของตัวอักษรอย่างน้อย {0} ตัว",
+ "tr_TR": "En az {0} karakter uzunluğunda olmalı",
+ "uk_UA": "Мінімальна кількість символів: {0}",
+ "zh_CN": "不少于 {0} 个字符",
+ "zh_TW": "長度必須至少為 {0} 個字元"
+ }
+ },
+ {
+ "ID": "SwkbdMinRangeCharacters",
+ "Translations": {
+ "ar_SA": "يجب أن يتكون من {0}-{1} حرفا",
+ "de_DE": "Muss {0}-{1} Zeichen lang sein",
+ "el_GR": "Πρέπει να έχει μήκος {0}-{1} χαρακτήρες",
+ "en_US": "Must be {0}-{1} characters long",
+ "es_ES": "Debe tener {0}-{1} caracteres",
+ "fr_FR": "Doit comporter entre {0} et {1} caractères",
+ "he_IL": "באורך {0}-{1} תווים",
+ "it_IT": "Può avere da {0} a {1} caratteri",
+ "ja_JP": "{0}-{1} 文字にしてください",
+ "ko_KR": "{0}-{1}자 길이여야 함",
+ "no_NO": "Må være {0}-{1} tegn",
+ "pl_PL": "Musi mieć długość od {0}-{1} znaków",
+ "pt_BR": "Deve ter entre {0}-{1} caracteres",
+ "ru_RU": "Должно быть {0}-{1} символов",
+ "sv_SE": "Får endast vara {0}-{1} tecken långt",
+ "th_TH": "ต้องมีความยาวของตัวอักษร {0}-{1} ตัว",
+ "tr_TR": "{0}-{1} karakter uzunluğunda olmalı",
+ "uk_UA": "Має бути {0}-{1} символів",
+ "zh_CN": "必须为 {0}-{1} 个字符",
+ "zh_TW": "長度必須為 {0} 到 {1} 個字元"
+ }
+ },
+ {
+ "ID": "CabinetTitle",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Cabinet Dialog",
+ "es_ES": "Diálogo Gabinete",
+ "fr_FR": "Dialogue de Cabinet",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "캐비닛 대화 상자",
+ "no_NO": "Dialogboks for kabinett",
+ "pl_PL": "",
+ "pt_BR": "Diálogo do Gabinete",
+ "ru_RU": "Сообщение кабинета",
+ "sv_SE": "Cabinet-dialog",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Сповіщення Cabinet",
+ "zh_CN": "档案对话框",
+ "zh_TW": "Cabinet 對話方塊"
+ }
+ },
+ {
+ "ID": "CabinetDialog",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Enter your Amiibo's new name",
+ "es_ES": "Ingresa el nuevo nombre de tu Amiibo",
+ "fr_FR": "Entrer le nouveau nom de votre Amiibo",
+ "he_IL": "",
+ "it_IT": "Inserisci il nuovo nome del tuo Amiibo",
+ "ja_JP": "",
+ "ko_KR": "Amiibo의 새 이름 입력하기",
+ "no_NO": "Skriv inn Amiiboens nye navn",
+ "pl_PL": "",
+ "pt_BR": "Digite o novo nome do seu Amiibo",
+ "ru_RU": "Введите новое имя вашего Amiibo",
+ "sv_SE": "Ange nya namnet för din Amiibo",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вкажіть Ваше нове ім'я Amiibo",
+ "zh_CN": "输入你的 Amiibo 的新名字",
+ "zh_TW": "輸入 Amiibo 的新名稱"
+ }
+ },
+ {
+ "ID": "CabinetScanDialog",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Please scan your Amiibo now.",
+ "es_ES": "Escanea tu Amiibo ahora.",
+ "fr_FR": "Veuillez scannez votre Amiibo.",
+ "he_IL": "",
+ "it_IT": "Scansiona ora il tuo Amiibo.",
+ "ja_JP": "",
+ "ko_KR": "지금 Amiibo를 스캔하세요.",
+ "no_NO": "Vennligst skann Amiiboene dine nå.",
+ "pl_PL": "",
+ "pt_BR": "Por favor, escaneie seu Amiibo agora.",
+ "ru_RU": "Пожалуйста, отсканируйте свой Amiibo.",
+ "sv_SE": "Skanna din Amiibo nu.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Будь ласка, проскануйте Ваш Amiibo.",
+ "zh_CN": "请现在扫描你的 Amiibo",
+ "zh_TW": "請掃描你的 Amiibo。"
+ }
+ },
+ {
+ "ID": "SoftwareKeyboard",
+ "Translations": {
+ "ar_SA": "لوحة المفاتيح البرمجية",
+ "de_DE": "Software-Tastatur",
+ "el_GR": "Εικονικό Πληκτρολόγιο",
+ "en_US": "Software Keyboard",
+ "es_ES": "Teclado de software",
+ "fr_FR": "Clavier logiciel",
+ "he_IL": "מקלדת וירטואלית",
+ "it_IT": "Tastiera software",
+ "ja_JP": "ソフトウェアキーボード",
+ "ko_KR": "소프트웨어 키보드",
+ "no_NO": "Programvare Tastatur",
+ "pl_PL": "Klawiatura Oprogramowania",
+ "pt_BR": "Teclado por Software",
+ "ru_RU": "Программная клавиатура",
+ "sv_SE": "Programvarutangentbord",
+ "th_TH": "ซอฟต์แวร์คีย์บอร์ด",
+ "tr_TR": "Yazılım Klavyesi",
+ "uk_UA": "Програмна клавіатура",
+ "zh_CN": "软键盘",
+ "zh_TW": "軟體鍵盤"
+ }
+ },
+ {
+ "ID": "SoftwareKeyboardModeNumeric",
+ "Translations": {
+ "ar_SA": "يجب أن يكون 0-9 أو '.' فقط",
+ "de_DE": "Darf nur 0-9 oder \".\" sein",
+ "el_GR": "Πρέπει να είναι 0-9 ή '.' μόνο",
+ "en_US": "Must be 0-9 or '.' only",
+ "es_ES": "Debe ser sólo 0-9 o '.'",
+ "fr_FR": "Doit être 0-9 ou '.' uniquement",
+ "he_IL": "חייב להיות בין 0-9 או '.' בלבד",
+ "it_IT": "Può contenere solo numeri o '.'",
+ "ja_JP": "0-9 または '.' のみでなければなりません",
+ "ko_KR": "0-9 또는 '.'만 가능",
+ "no_NO": "Må kun være 0-9 eller '.'",
+ "pl_PL": "Może składać się jedynie z 0-9 lub '.'",
+ "pt_BR": "Deve ser somente 0-9 ou '.'",
+ "ru_RU": "Должно быть в диапазоне 0-9 или '.'",
+ "sv_SE": "Får endast vara 0-9 eller '.'",
+ "th_TH": "ต้องเป็น 0-9 หรือ '.' เท่านั้น",
+ "tr_TR": "Sadece 0-9 veya '.' olabilir",
+ "uk_UA": "Повинно бути лише 0-9 або “.”",
+ "zh_CN": "只能输入 0-9 或 \".\"",
+ "zh_TW": "必須是 0 到 9 或「.」"
+ }
+ },
+ {
+ "ID": "SoftwareKeyboardModeAlphabet",
+ "Translations": {
+ "ar_SA": "يجب أن تكون الأحرف غير CJK فقط",
+ "de_DE": "Keine CJK-Zeichen",
+ "el_GR": "Πρέπει να μην είναι μόνο χαρακτήρες CJK",
+ "en_US": "Must be non CJK-characters only",
+ "es_ES": "Solo deben ser caracteres no CJK",
+ "fr_FR": "Doit être uniquement des caractères non CJK",
+ "he_IL": "מחויב להיות ללא אותיות CJK",
+ "it_IT": "Può contenere solo caratteri non CJK",
+ "ja_JP": "CJK文字以外のみ",
+ "ko_KR": "CJK 문자가 아닌 문자만 가능",
+ "no_NO": "Må kun være uten CJK-tegn",
+ "pl_PL": "Nie może zawierać znaków CJK",
+ "pt_BR": "Apenas devem ser caracteres não CJK.",
+ "ru_RU": "Не должно быть CJK-символов",
+ "sv_SE": "Får endast vara icke-CJK-tecken",
+ "th_TH": "ต้องเป็นตัวอักษรที่ไม่ใช่ประเภท CJK เท่านั้น",
+ "tr_TR": "Sadece CJK-characters olmayan karakterler olabilir",
+ "uk_UA": "Повинно бути лише не CJK-символи",
+ "zh_CN": "仅支持非中文字符",
+ "zh_TW": "必須是「非中日韓字元」 (non CJK)"
+ }
+ },
+ {
+ "ID": "SoftwareKeyboardModeASCII",
+ "Translations": {
+ "ar_SA": "يجب أن يكون نص ASCII فقط",
+ "de_DE": "Nur ASCII-Text",
+ "el_GR": "Πρέπει να είναι μόνο κείμενο ASCII",
+ "en_US": "Must be ASCII text only",
+ "es_ES": "Solo deben ser texto ASCII",
+ "fr_FR": "Doit être uniquement du texte ASCII",
+ "he_IL": "מחויב להיות טקסט אסקיי",
+ "it_IT": "Può contenere solo testo ASCII",
+ "ja_JP": "ASCII文字列のみ",
+ "ko_KR": "ASCII 텍스트만 가능",
+ "no_NO": "Må være kun ASCII-tekst",
+ "pl_PL": "Musi zawierać tylko tekst ASCII",
+ "pt_BR": "Deve ser apenas texto ASCII",
+ "ru_RU": "Текст должен быть только в ASCII кодировке",
+ "sv_SE": "Får endast vara ASCII-text",
+ "th_TH": "ต้องเป็นตัวอักษร ASCII เท่านั้น",
+ "tr_TR": "Sadece ASCII karakterler olabilir",
+ "uk_UA": "Повинно бути лише ASCII текст",
+ "zh_CN": "仅支持 ASCII 字符",
+ "zh_TW": "必須是 ASCII 文字"
+ }
+ },
+ {
+ "ID": "ControllerAppletControllers",
+ "Translations": {
+ "ar_SA": "وحدات التحكم المدعومة:",
+ "de_DE": "Unterstützte Controller:",
+ "el_GR": "",
+ "en_US": "Supported Controllers:",
+ "es_ES": "Controladores Compatibles:",
+ "fr_FR": "Contrôleurs pris en charge :",
+ "he_IL": "בקרים נתמכים:",
+ "it_IT": "Controller supportati:",
+ "ja_JP": "サポートされているコントローラ:",
+ "ko_KR": "지원되는 컨트롤러 :",
+ "no_NO": "Støttede kontrollere:",
+ "pl_PL": "Obsługiwane Kontrolery:",
+ "pt_BR": "Controladores Suportados:",
+ "ru_RU": "Поддерживаемые геймпады:",
+ "sv_SE": "Handkontroller som stöds:",
+ "th_TH": "คอนโทรลเลอร์ที่รองรับ:",
+ "tr_TR": "Desteklenen Kumandalar:",
+ "uk_UA": "Підтримувані контролери:",
+ "zh_CN": "支持的手柄:",
+ "zh_TW": "支援的控制器:"
+ }
+ },
+ {
+ "ID": "ControllerAppletPlayers",
+ "Translations": {
+ "ar_SA": "اللاعبين:",
+ "de_DE": "Spieler:",
+ "el_GR": "",
+ "en_US": "Players:",
+ "es_ES": "Jugadores:",
+ "fr_FR": "Joueurs :",
+ "he_IL": "שחקנים:",
+ "it_IT": "Giocatori:",
+ "ja_JP": "プレイヤー:",
+ "ko_KR": "플레이어 :",
+ "no_NO": "Spillere:",
+ "pl_PL": "Gracze:",
+ "pt_BR": "Jogadores:",
+ "ru_RU": "Игроки:",
+ "sv_SE": "Spelare:",
+ "th_TH": "ผู้เล่น:",
+ "tr_TR": "Oyuncular:",
+ "uk_UA": "Гравці:",
+ "zh_CN": "玩家:",
+ "zh_TW": "玩家:"
+ }
+ },
+ {
+ "ID": "ControllerAppletDescription",
+ "Translations": {
+ "ar_SA": "الإعدادات الحالية غير صالحة. افتح الإعدادات وأعد تكوين المدخلات الخاصة بك.",
+ "de_DE": "Ihre aktuelle Konfiguration ist ungültig. Öffnen Sie die Einstellungen und konfigurieren Sie Ihre Eingaben neu.",
+ "el_GR": "",
+ "en_US": "Your current configuration is invalid. Open settings and reconfigure your inputs.",
+ "es_ES": "Tu configuración actual no es válida. Abre la configuración y vuelve a configurar tus entradas",
+ "fr_FR": "Votre configuration actuelle n'est pas valide. Ouvrez les paramètres et reconfigurez vos contrôles.",
+ "he_IL": "התצורה הנוכחית אינה תקינה. פתח הגדרות והגדר מחדש את הקלטים שלך.",
+ "it_IT": "La configurazione corrente non è valida. Aprire le impostazioni e riconfigurare gli input.",
+ "ja_JP": "現在の設定は無効です. 設定を開いて入力を再設定してください.",
+ "ko_KR": "현재 구성이 유효하지 않습니다. 설정을 열고 입력을 다시 구성하십시오.",
+ "no_NO": "Din nåværende konfigurasjon er ugyldig. Åpne innstillinger og konfigurer inndata.",
+ "pl_PL": "Twoja aktualna konfiguracja jest nieprawidłowa. Otwórz ustawienia i skonfiguruj swoje wejścia.",
+ "pt_BR": "Sua configuração atual é inválida. Abra as configurações e reconfigure suas entradas.",
+ "ru_RU": "Текущая конфигурация некорректна. Откройте параметры и перенастройте управление.",
+ "sv_SE": "Din aktuella konfiguration är ogiltig. Öppna inställningarna och konfigurera om din inmatning.",
+ "th_TH": "การกำหนดค่าปัจจุบันของคุณไม่ถูกต้อง กรุณาเปิดการตั้งค่าและกำหนดค่าอินพุตของคุณใหม่",
+ "tr_TR": "Halihazırdaki konfigürasyonunuz geçersiz. Ayarları açın ve girişlerinizi yeniden konfigüre edin.",
+ "uk_UA": "Поточна конфігурація невірна. Відкрийте налаштування та переналаштуйте Ваші дані.",
+ "zh_CN": "您当前的输入配置无效。打开设置并重新设置您的输入选项。",
+ "zh_TW": "您目前的配置無效。開啟設定並重新配置輸入。"
+ }
+ },
+ {
+ "ID": "ControllerAppletDocked",
+ "Translations": {
+ "ar_SA": "تم ضبط وضع تركيب بالمنصة. يجب تعطيل التحكم المحمول.",
+ "de_DE": "Andockmodus gesetzt. Handheld-Steuerung sollte deaktiviert worden sein.",
+ "el_GR": "",
+ "en_US": "Docked mode set. Handheld control should be disabled.",
+ "es_ES": "Modo acoplado activado. El modo portátil debería estar desactivado.",
+ "fr_FR": "Mode station d'accueil défini. Le mode contrôle portable doit être désactivé.",
+ "he_IL": "מצב עגינה מוגדר. כדאי ששליטה ניידת תהיה מושבתת.",
+ "it_IT": "Modalità TV attivata. Gli input della modalità portatile dovrebbero essere disabilitati.",
+ "ja_JP": "ドッキングモードが設定されています. 携帯コントロールは無効にする必要があります.",
+ "ko_KR": "도킹 모드가 설정되었습니다. 휴대용 제어 기능을 비활성화해야 합니다.",
+ "no_NO": "Docked modus. Håndholdt kontroll skal være deaktivert.",
+ "pl_PL": "Ustawiony tryb zadokowany. Sterowanie przenośne powinno być wyłączone.",
+ "pt_BR": "Modo TV definido. O controle portátil deve ser desabilitado.",
+ "ru_RU": "Используется стационарный режим. Управление в портативном режиме должно быть отключено.",
+ "sv_SE": "Dockat läge angivet. Handhållna kontroller bör inaktiveras.",
+ "th_TH": "ตั้งค่าด็อกโหมด ควรปิดใช้งานการควบคุมแบบแฮนด์เฮลด์",
+ "tr_TR": "Docked mod ayarlandı. Portatif denetim devre dışı bırakılmalı.",
+ "uk_UA": "Встановлений режим в док-станції. Вимкніть портативні контролери.",
+ "zh_CN": "已经设置为主机模式,应禁用掌机手柄操控。",
+ "zh_TW": "已設定底座模式。手提控制應該停用。"
+ }
+ },
+ {
+ "ID": "UpdaterRenaming",
+ "Translations": {
+ "ar_SA": "إعادة تسمية الملفات القديمة...",
+ "de_DE": "Alte Dateien umbenennen...",
+ "el_GR": "Μετονομασία Παλαιών Αρχείων...",
+ "en_US": "Renaming Old Files...",
+ "es_ES": "Renombrando archivos viejos...",
+ "fr_FR": "Renommage des anciens fichiers...",
+ "he_IL": "משנה שמות של קבצים ישנים...",
+ "it_IT": "Ridenominazione dei vecchi file...",
+ "ja_JP": "古いファイルをリネーム中...",
+ "ko_KR": "오래된 파일 이름 바꾸기...",
+ "no_NO": "Omdøper gamle filer...",
+ "pl_PL": "Zmienianie Nazw Starych Plików...",
+ "pt_BR": "Renomeando arquivos antigos...",
+ "ru_RU": "Переименование старых файлов...",
+ "sv_SE": "Byter namn på gamla filer...",
+ "th_TH": "กำลังเปลี่ยนชื่อไฟล์เก่า...",
+ "tr_TR": "Eski dosyalar yeniden adlandırılıyor...",
+ "uk_UA": "Перейменування старих файлів...",
+ "zh_CN": "正在重命名旧文件...",
+ "zh_TW": "正在重新命名舊檔案..."
+ }
+ },
+ {
+ "ID": "UpdaterRenameFailed",
+ "Translations": {
+ "ar_SA": "المحدث غير قادر على إعادة تسمية الملف: {0}",
+ "de_DE": "Der Updater konnte die folgende Datei nicht umbenennen: {0}",
+ "el_GR": "Δεν ήταν δυνατή η μετονομασία του αρχείου: {0}",
+ "en_US": "Updater was unable to rename file: {0}",
+ "es_ES": "El actualizador no pudo renombrar el archivo: {0}",
+ "fr_FR": "Impossible de renommer le fichier : {0}",
+ "he_IL": "המעדכן לא הצליח לשנות את שם הקובץ: {0}",
+ "it_IT": "Non è stato possibile rinominare il file: {0}",
+ "ja_JP": "ファイルをリネームできませんでした: {0}",
+ "ko_KR": "업데이터가 파일 이름을 바꿀 수 없음 : {0}",
+ "no_NO": "Oppdateringen kunne ikke gi filen nytt navn: {0}",
+ "pl_PL": "Aktualizator nie mógł zmienić nazwy pliku: {0}",
+ "pt_BR": "O atualizador não conseguiu renomear o arquivo: {0}",
+ "ru_RU": "Программе обновления не удалось переименовать файл: {0}",
+ "sv_SE": "Uppdateraren kunde inte byta namn på filen: {0}",
+ "th_TH": "โปรแกรมอัปเดตไม่สามารถเปลี่ยนชื่อไฟล์ได้: {0}",
+ "tr_TR": "Güncelleyici belirtilen dosyayı yeniden adlandıramadı: {0}",
+ "uk_UA": "Програмі оновлення не вдалося перейменувати файл: {0}",
+ "zh_CN": "更新过程中无法重命名文件:{0}",
+ "zh_TW": "更新程式無法重新命名檔案: {0}"
+ }
+ },
+ {
+ "ID": "UpdaterAddingFiles",
+ "Translations": {
+ "ar_SA": "إضافة ملفات جديدة...",
+ "de_DE": "Neue Dateien hinzufügen...",
+ "el_GR": "Προσθήκη Νέων Αρχείων...",
+ "en_US": "Adding New Files...",
+ "es_ES": "Añadiendo nuevos archivos...",
+ "fr_FR": "Ajout des nouveaux fichiers...",
+ "he_IL": "מוסיף קבצים חדשים...",
+ "it_IT": "Aggiunta dei nuovi file...",
+ "ja_JP": "新規ファイルを追加中...",
+ "ko_KR": "새 파일 추가...",
+ "no_NO": "Legger til nye filer...",
+ "pl_PL": "Dodawanie Nowych Plików...",
+ "pt_BR": "Adicionando Novos Arquivos...",
+ "ru_RU": "Добавление новых файлов...",
+ "sv_SE": "Lägger till nya filer...",
+ "th_TH": "กำลังเพิ่มไฟล์ใหม่...",
+ "tr_TR": "Yeni Dosyalar Ekleniyor...",
+ "uk_UA": "Додавання нових файлів...",
+ "zh_CN": "安装更新中...",
+ "zh_TW": "正在加入新檔案..."
+ }
+ },
+ {
+ "ID": "UpdaterExtracting",
+ "Translations": {
+ "ar_SA": "استخراج التحديث...",
+ "de_DE": "Update extrahieren...",
+ "el_GR": "Εξαγωγή Ενημέρωσης...",
+ "en_US": "Extracting Update...",
+ "es_ES": "Extrayendo actualización...",
+ "fr_FR": "Extraction de la mise à jour…",
+ "he_IL": "מחלץ עדכון...",
+ "it_IT": "Estrazione dell'aggiornamento...",
+ "ja_JP": "アップデートを展開中...",
+ "ko_KR": "업데이트 추출...",
+ "no_NO": "Pakker ut oppdatering...",
+ "pl_PL": "Wypakowywanie Aktualizacji...",
+ "pt_BR": "Extraíndo Atualização...",
+ "ru_RU": "Извлечение обновления...",
+ "sv_SE": "Extraherar uppdatering...",
+ "th_TH": "กำลังแยกการอัปเดต...",
+ "tr_TR": "Güncelleme Ayrıştırılıyor...",
+ "uk_UA": "Видобування оновлення...",
+ "zh_CN": "正在提取更新...",
+ "zh_TW": "正在提取更新..."
+ }
+ },
+ {
+ "ID": "UpdaterDownloading",
+ "Translations": {
+ "ar_SA": "تحميل التحديث...",
+ "de_DE": "Update herunterladen...",
+ "el_GR": "Λήψη Ενημέρωσης...",
+ "en_US": "Downloading Update...",
+ "es_ES": "Descargando actualización...",
+ "fr_FR": "Téléchargement de la mise à jour...",
+ "he_IL": "מוריד עדכון...",
+ "it_IT": "Download dell'aggiornamento...",
+ "ja_JP": "アップデートをダウンロード中...",
+ "ko_KR": "업데이트 내려받는 중...",
+ "no_NO": "Laster ned oppdatering...",
+ "pl_PL": "Pobieranie Aktualizacji...",
+ "pt_BR": "Baixando Atualização...",
+ "ru_RU": "Загрузка обновления...",
+ "sv_SE": "Hämtar uppdatering...",
+ "th_TH": "กำลังดาวน์โหลดอัปเดต...",
+ "tr_TR": "Güncelleme İndiriliyor...",
+ "uk_UA": "Завантаження оновлення...",
+ "zh_CN": "下载更新中...",
+ "zh_TW": "正在下載更新..."
+ }
+ },
+ {
+ "ID": "Docked",
+ "Translations": {
+ "ar_SA": "تركيب بالمنصة",
+ "de_DE": "",
+ "el_GR": "Προσκολλημένο",
+ "en_US": "Docked",
+ "es_ES": "Dock/TV",
+ "fr_FR": "Mode Docké",
+ "he_IL": "בתחנת עגינה",
+ "it_IT": "TV",
+ "ja_JP": "ドッキング",
+ "ko_KR": "도킹",
+ "no_NO": "Forankret",
+ "pl_PL": "Zadokowany",
+ "pt_BR": "Dock/TV",
+ "ru_RU": "Стационарный режим",
+ "sv_SE": "Dockad",
+ "th_TH": "ด็อก",
+ "tr_TR": "",
+ "uk_UA": "Док-станція",
+ "zh_CN": "主机模式",
+ "zh_TW": "底座模式"
+ }
+ },
+ {
+ "ID": "Handheld",
+ "Translations": {
+ "ar_SA": "محمول",
+ "de_DE": "",
+ "el_GR": "Χειροκίνητο",
+ "en_US": "Handheld",
+ "es_ES": "Portátil",
+ "fr_FR": "Mode Portable",
+ "he_IL": "נייד",
+ "it_IT": "Portatile",
+ "ja_JP": "携帯",
+ "ko_KR": "휴대",
+ "no_NO": "Håndholdt",
+ "pl_PL": "Przenośny",
+ "pt_BR": "Portátil",
+ "ru_RU": "Портативный режим",
+ "sv_SE": "Handhållen",
+ "th_TH": "แฮนด์เฮลด์",
+ "tr_TR": "El tipi",
+ "uk_UA": "Портативний",
+ "zh_CN": "掌机模式",
+ "zh_TW": "手提模式"
+ }
+ },
+ {
+ "ID": "ConnectionError",
+ "Translations": {
+ "ar_SA": "خطأ في الاتصال",
+ "de_DE": "Verbindungsfehler.",
+ "el_GR": "Σφάλμα Σύνδεσης.",
+ "en_US": "Connection Error.",
+ "es_ES": "Error de conexión.",
+ "fr_FR": "Erreur de connexion.",
+ "he_IL": "שגיאת חיבור",
+ "it_IT": "Errore di connessione.",
+ "ja_JP": "接続エラー.",
+ "ko_KR": "연결 오류가 발생했습니다.",
+ "no_NO": "Tilkoblingsfeil",
+ "pl_PL": "Błąd Połączenia.",
+ "pt_BR": "Erro de Conexão.",
+ "ru_RU": "Ошибка соединения",
+ "sv_SE": "Anslutningsfel.",
+ "th_TH": "การเชื่อมต่อล้มเหลว",
+ "tr_TR": "Bağlantı Hatası.",
+ "uk_UA": "Помилка з'єднання.",
+ "zh_CN": "连接错误。",
+ "zh_TW": "連線錯誤。"
+ }
+ },
+ {
+ "ID": "AboutPageDeveloperListMore",
+ "Translations": {
+ "ar_SA": "{0} والمزيد...",
+ "de_DE": "{0} und mehr...",
+ "el_GR": "{0} και περισσότερα...",
+ "en_US": "{0} and more...",
+ "es_ES": "{0} y más...",
+ "fr_FR": "{0} et plus...",
+ "he_IL": "{0} ועוד...",
+ "it_IT": "{0} e altri ancora...",
+ "ja_JP": "{0}, その他大勢...",
+ "ko_KR": "{0} 외...",
+ "no_NO": "{0} og mer...",
+ "pl_PL": "{0} i więcej...",
+ "pt_BR": "{0} e mais...",
+ "ru_RU": "{0} и другие...",
+ "sv_SE": "{0} och fler...",
+ "th_TH": "{0} และอื่นๆ ...",
+ "tr_TR": "{0} ve daha fazla...",
+ "uk_UA": "{0} та інші...",
+ "zh_CN": "{0} 等开发者...",
+ "zh_TW": "{0} 等人..."
+ }
+ },
+ {
+ "ID": "ApiError",
+ "Translations": {
+ "ar_SA": "خطأ في API.",
+ "de_DE": "API Fehler.",
+ "el_GR": "Σφάλμα API.",
+ "en_US": "API Error.",
+ "es_ES": "Error de API.",
+ "fr_FR": "Erreur API.",
+ "he_IL": "שגיאת ממשק.",
+ "it_IT": "Errore dell'API.",
+ "ja_JP": "API エラー.",
+ "ko_KR": "API 오류.",
+ "no_NO": "API feil.",
+ "pl_PL": "Błąd API.",
+ "pt_BR": "Erro de API.",
+ "ru_RU": "Ошибка API.",
+ "sv_SE": "API-fel.",
+ "th_TH": "ข้อผิดพลาดของ API",
+ "tr_TR": "API Hatası.",
+ "uk_UA": "Помилка API.",
+ "zh_CN": "API 错误。",
+ "zh_TW": "API 錯誤。"
+ }
+ },
+ {
+ "ID": "LoadingHeading",
+ "Translations": {
+ "ar_SA": "جاري تحميل {0}",
+ "de_DE": "{0} wird gestartet",
+ "el_GR": "Φόρτωση {0}",
+ "en_US": "Loading {0}",
+ "es_ES": "Cargando {0}",
+ "fr_FR": "Chargement {0}",
+ "he_IL": "טוען {0}",
+ "it_IT": "Caricamento di {0}",
+ "ja_JP": "ロード中: {0}",
+ "ko_KR": "{0} 불러오는 중",
+ "no_NO": "Laster {0}",
+ "pl_PL": "Wczytywanie {0}",
+ "pt_BR": "Carregando {0}",
+ "ru_RU": "Загрузка {0}",
+ "sv_SE": "Läser in {0}",
+ "th_TH": "กำลังโหลด {0}",
+ "tr_TR": "{0} Yükleniyor",
+ "uk_UA": "Завантаження {0}",
+ "zh_CN": "正在启动 {0}",
+ "zh_TW": "正在載入 {0}"
+ }
+ },
+ {
+ "ID": "CompilingPPTC",
+ "Translations": {
+ "ar_SA": "تجميع الـ(PPTC)",
+ "de_DE": "PPTC wird kompiliert",
+ "el_GR": "Μεταγλώττιση του PPTC",
+ "en_US": "Compiling PPTC",
+ "es_ES": "Compilando PPTC",
+ "fr_FR": "Compilation PPTC",
+ "he_IL": "קימפול PPTC",
+ "it_IT": "Compilazione PPTC",
+ "ja_JP": "PPTC をコンパイル中",
+ "ko_KR": "PPTC 컴파일",
+ "no_NO": "Sammensetter PPTC",
+ "pl_PL": "Kompilowanie PPTC",
+ "pt_BR": "Compilando PPTC",
+ "ru_RU": "Компиляция PPTC",
+ "sv_SE": "Kompilerar PPTC",
+ "th_TH": "กำลังคอมไพล์ PPTC",
+ "tr_TR": "PPTC Derleniyor",
+ "uk_UA": "Компіляція PPTC",
+ "zh_CN": "编译 PPTC 缓存中",
+ "zh_TW": "正在編譯 PPTC"
+ }
+ },
+ {
+ "ID": "CompilingShaders",
+ "Translations": {
+ "ar_SA": "تجميع المظللات",
+ "de_DE": "Shader werden kompiliert",
+ "el_GR": "Σύνταξη των Shaders",
+ "en_US": "Compiling Shaders",
+ "es_ES": "Compilando sombreadores",
+ "fr_FR": "Compilation des shaders",
+ "he_IL": "קימפול הצללות",
+ "it_IT": "Compilazione degli shader",
+ "ja_JP": "シェーダーをコンパイル中",
+ "ko_KR": "셰이더 컴파일",
+ "no_NO": "Samler Shaders",
+ "pl_PL": "Kompilowanie Shaderów",
+ "pt_BR": "Compilando Shaders",
+ "ru_RU": "Компиляция шейдеров",
+ "sv_SE": "Kompilerar shaders",
+ "th_TH": "กำลังคอมไพล์ พื้นผิวและแสงเงา",
+ "tr_TR": "Shaderlar Derleniyor",
+ "uk_UA": "Компіляція шейдерів",
+ "zh_CN": "编译着色器中",
+ "zh_TW": "正在編譯著色器"
+ }
+ },
+ {
+ "ID": "AllKeyboards",
+ "Translations": {
+ "ar_SA": "كل لوحات المفاتيح",
+ "de_DE": "Alle Tastaturen",
+ "el_GR": "Όλα τα πληκτρολόγια",
+ "en_US": "All keyboards",
+ "es_ES": "Todos los teclados",
+ "fr_FR": "Tous les claviers",
+ "he_IL": "כל המקלדות",
+ "it_IT": "Tutte le tastiere",
+ "ja_JP": "すべてのキーボード",
+ "ko_KR": "모든 키보드",
+ "no_NO": "Alle tastaturer",
+ "pl_PL": "Wszystkie klawiatury",
+ "pt_BR": "Todos os Teclados",
+ "ru_RU": "Все клавиатуры",
+ "sv_SE": "Alla tangentbord",
+ "th_TH": "คีย์บอร์ดทั้งหมด",
+ "tr_TR": "Tüm Klavyeler",
+ "uk_UA": "Усі клавіатури",
+ "zh_CN": "所有键盘",
+ "zh_TW": "所有鍵盤"
+ }
+ },
+ {
+ "ID": "OpenFileDialogTitle",
+ "Translations": {
+ "ar_SA": "حدد ملف مدعوم لفتحه",
+ "de_DE": "Wähle eine unterstützte Datei",
+ "el_GR": "Επιλέξτε ένα υποστηριζόμενο αρχείο για άνοιγμα",
+ "en_US": "Select a supported file to open",
+ "es_ES": "Selecciona un archivo soportado para cargar",
+ "fr_FR": "Sélectionnez un fichier compatible à ouvrir",
+ "he_IL": "בחר קובץ נתמך לפתיחה",
+ "it_IT": "Seleziona un file supportato da aprire",
+ "ja_JP": "開くファイルを選択",
+ "ko_KR": "지원되는 파일을 선택하여 열기",
+ "no_NO": "Velg en støttet fil for å åpne",
+ "pl_PL": "Wybierz obsługiwany plik do otwarcia",
+ "pt_BR": "Selecione um arquivo suportado para abrir",
+ "ru_RU": "Выберите совместимый файл для открытия",
+ "sv_SE": "Välj en fil som stöds att öppna",
+ "th_TH": "เลือกไฟล์ที่สนับสนุนเพื่อเปิด",
+ "tr_TR": "Açmak için desteklenen bir dosya seçin",
+ "uk_UA": "Виберіть підтримуваний файл для відкриття",
+ "zh_CN": "选择支持的游戏文件并加载",
+ "zh_TW": "選取支援的檔案格式"
+ }
+ },
+ {
+ "ID": "OpenFolderDialogTitle",
+ "Translations": {
+ "ar_SA": "حدد مجلدا يحتوي على لعبة غير مضغوطة",
+ "de_DE": "Wähle einen Ordner mit einem entpackten Spiel",
+ "el_GR": "Επιλέξτε ένα φάκελο με ένα αποσυμπιεσμένο παιχνίδι",
+ "en_US": "Select a folder with an unpacked game",
+ "es_ES": "Selecciona una carpeta con un juego desempaquetado",
+ "fr_FR": "Sélectionnez un dossier avec un jeu décompressé",
+ "he_IL": "בחר תיקיה עם משחק לא ארוז",
+ "it_IT": "Seleziona una cartella con un gioco estratto",
+ "ja_JP": "展開されたゲームフォルダを選択",
+ "ko_KR": "압축 해제된 게임이 있는 폴더를 선택",
+ "no_NO": "Velg en mappe med et pakket ut spill",
+ "pl_PL": "Wybierz folder z rozpakowaną grą",
+ "pt_BR": "Selecione uma pasta com um jogo descompactado",
+ "ru_RU": "Выберите папку с распакованной игрой",
+ "sv_SE": "Välj en mapp med ett uppackat spel",
+ "th_TH": "เลือกโฟลเดอร์ที่มีเกมที่แตกไฟล์แล้ว",
+ "tr_TR": "Ayrıştırılmamış oyun içeren bir klasör seçin",
+ "uk_UA": "Виберіть теку з розпакованою грою",
+ "zh_CN": "选择包含解包游戏的目录并加载",
+ "zh_TW": "選取未封裝遊戲的資料夾"
+ }
+ },
+ {
+ "ID": "AllSupportedFormats",
+ "Translations": {
+ "ar_SA": "كل التنسيقات المدعومة",
+ "de_DE": "Alle unterstützten Formate",
+ "el_GR": "Όλες Οι Υποστηριζόμενες Μορφές",
+ "en_US": "All Supported Formats",
+ "es_ES": "Todos los formatos soportados",
+ "fr_FR": "Tous les formats supportés",
+ "he_IL": "כל הפורמטים הנתמכים",
+ "it_IT": "Tutti i formati supportati",
+ "ja_JP": "すべての対応フォーマット",
+ "ko_KR": "지원되는 모든 형식",
+ "no_NO": "Alle støttede formater",
+ "pl_PL": "Wszystkie Obsługiwane Formaty",
+ "pt_BR": "Todos os Formatos Suportados",
+ "ru_RU": "Все поддерживаемые форматы",
+ "sv_SE": "Alla format som stöds",
+ "th_TH": "รูปแบบที่รองรับทั้งหมด",
+ "tr_TR": "Tüm Desteklenen Formatlar",
+ "uk_UA": "Усі підтримувані формати",
+ "zh_CN": "所有支持的格式",
+ "zh_TW": "所有支援的格式"
+ }
+ },
+ {
+ "ID": "RyujinxUpdater",
+ "Translations": {
+ "ar_SA": "محدث {0}",
+ "de_DE": "",
+ "el_GR": "{0} Ενημερωτής",
+ "en_US": "{0} Updater",
+ "es_ES": "Actualizador de {0}",
+ "fr_FR": "Mise à jour de {0}",
+ "he_IL": "מעדכן {0}",
+ "it_IT": "Aggiornamento di {0}",
+ "ja_JP": "{0} アップデータ",
+ "ko_KR": "{0} 업데이터",
+ "no_NO": "{0} Oppgradering",
+ "pl_PL": "Aktualizator {0}",
+ "pt_BR": "Atualizador do {0}",
+ "ru_RU": "{0} Обновление",
+ "sv_SE": "Uppdaterare för {0}",
+ "th_TH": "ตัวอัปเดต {0}",
+ "tr_TR": "{0} Güncelleyicisi",
+ "uk_UA": "Програма оновлення {0}",
+ "zh_CN": "{0} 更新",
+ "zh_TW": "{0} 更新程式"
+ }
+ },
+ {
+ "ID": "RyujinxRebooter",
+ "Translations": {
+ "ar_SA": "إعادة تشغيل {0}",
+ "de_DE": "Neustart von {0}",
+ "el_GR": "Επανεκκίνηση {0}",
+ "en_US": "{0} Reboot",
+ "es_ES": "Reinicio de {0}",
+ "fr_FR": "Redémarrage de {0}",
+ "he_IL": "אתחול {0}",
+ "it_IT": "Riavvio di {0}",
+ "ja_JP": "{0} 再起動",
+ "ko_KR": "{0} 재부팅",
+ "no_NO": "Omstart av {0}",
+ "pl_PL": "Ponowne uruchomienie {0}",
+ "pt_BR": "Reinício de {0}",
+ "ru_RU": "{0} Перезагрузка",
+ "sv_SE": "Ominläsning av {0}",
+ "th_TH": "เริ่มต้นใหม่ {0}",
+ "tr_TR": "{0} Yeniden Başlatma",
+ "uk_UA": "Перезавантаження {0}",
+ "zh_CN": "{0} 重启",
+ "zh_TW": "{0} 重新啟動"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeys",
+ "Translations": {
+ "ar_SA": "مفاتيح الاختصار في لوحة المفاتيح",
+ "de_DE": "Tastatur-Hotkeys",
+ "el_GR": "Συντομεύσεις Πληκτρολογίου",
+ "en_US": "Keyboard Hotkeys",
+ "es_ES": "Atajos de teclado",
+ "fr_FR": "Raccourcis clavier",
+ "he_IL": "מקשי קיצור במקלדת",
+ "it_IT": "Tasti di scelta rapida",
+ "ja_JP": "キーボード ホットキー",
+ "ko_KR": "키보드 단축키",
+ "no_NO": "Hurtigtaster for tastatur",
+ "pl_PL": "Skróty Klawiszowe Klawiatury",
+ "pt_BR": "Atalhos do Teclado",
+ "ru_RU": "Горячие клавиши",
+ "sv_SE": "Snabbtangenter",
+ "th_TH": "ปุ่มลัดของคีย์บอร์ด",
+ "tr_TR": "Klavye Kısayolları",
+ "uk_UA": "Гарячі клавіші",
+ "zh_CN": "快捷键",
+ "zh_TW": "鍵盤快速鍵"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysHotkeys",
+ "Translations": {
+ "ar_SA": "مفاتيح الاختصار في لوحة المفاتيح",
+ "de_DE": "Tastatur-Hotkeys",
+ "el_GR": "Συντομεύσεις Πληκτρολογίου",
+ "en_US": "Keyboard Hotkeys",
+ "es_ES": "Atajos de teclado",
+ "fr_FR": "Raccourcis clavier",
+ "he_IL": "מקשי קיצור במקלדת",
+ "it_IT": "Tasti di scelta rapida",
+ "ja_JP": "キーボード ホットキー",
+ "ko_KR": "키보드 단축키",
+ "no_NO": "Hurtigtaster for tastatur",
+ "pl_PL": "Skróty Klawiszowe Klawiatury",
+ "pt_BR": "Atalhos do Teclado",
+ "ru_RU": "Горячие клавиши",
+ "sv_SE": "Snabbtangenter",
+ "th_TH": "ปุ่มลัดของคีย์บอร์ด",
+ "tr_TR": "Klavye Kısayolları",
+ "uk_UA": "Гарячі клавіші клавіатури",
+ "zh_CN": "键盘快捷键",
+ "zh_TW": "鍵盤快捷鍵"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysScreenshotHotkey",
+ "Translations": {
+ "ar_SA": "لقطة الشاشة:",
+ "de_DE": "",
+ "el_GR": "Στιγμιότυπο Οθόνης:",
+ "en_US": "Screenshot:",
+ "es_ES": "Captura de pantalla:",
+ "fr_FR": "Capture d'écran :",
+ "he_IL": "צילום מסך:",
+ "it_IT": "Cattura uno screenshot:",
+ "ja_JP": "スクリーンショット:",
+ "ko_KR": "스크린샷 :",
+ "no_NO": "Skjermbilde",
+ "pl_PL": "Zrzut Ekranu:",
+ "pt_BR": "Captura de Tela:",
+ "ru_RU": "Скриншот:",
+ "sv_SE": "Skärmbild:",
+ "th_TH": "ภาพหน้าจอ:",
+ "tr_TR": "Ekran Görüntüsü Al:",
+ "uk_UA": "Знімок екрана:",
+ "zh_CN": "保存截屏:",
+ "zh_TW": "擷取畫面:"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysShowUiHotkey",
+ "Translations": {
+ "ar_SA": "عرض واجهة المستخدم:",
+ "de_DE": "Zeige UI:",
+ "el_GR": "Εμφάνιση Διεπαφής Χρήστη:",
+ "en_US": "Show UI:",
+ "es_ES": "Mostrar interfaz:",
+ "fr_FR": "Afficher UI :",
+ "he_IL": "הצג ממשק משתמש:",
+ "it_IT": "Mostra l'interfaccia:",
+ "ja_JP": "UI表示:",
+ "ko_KR": "UI 표시 :",
+ "no_NO": "Vis UI:",
+ "pl_PL": "Pokaż UI:",
+ "pt_BR": "Exibir UI:",
+ "ru_RU": "Показать интерфейс:",
+ "sv_SE": "Visa gränssnitt:",
+ "th_TH": "แสดง UI:",
+ "tr_TR": "Arayüzü Göster:",
+ "uk_UA": "Показати інтерфейс:",
+ "zh_CN": "隐藏菜单栏和状态栏:",
+ "zh_TW": "顯示 UI:"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysPauseHotkey",
+ "Translations": {
+ "ar_SA": "إيقاف مؤقت:",
+ "de_DE": "Pausieren:",
+ "el_GR": "Παύση:",
+ "en_US": "Pause:",
+ "es_ES": "Pausar:",
+ "fr_FR": "Suspendre :",
+ "he_IL": "הפסק:",
+ "it_IT": "Metti in pausa:",
+ "ja_JP": "一時停止:",
+ "ko_KR": "중지 :",
+ "no_NO": "Stans midlertidig:",
+ "pl_PL": "Pauza:",
+ "pt_BR": "Pausar:",
+ "ru_RU": "Пауза эмуляции:",
+ "sv_SE": "Paus:",
+ "th_TH": "หยุดชั่วคราว:",
+ "tr_TR": "Durdur:",
+ "uk_UA": "Пауза:",
+ "zh_CN": "暂停:",
+ "zh_TW": "暫停:"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysToggleMuteHotkey",
+ "Translations": {
+ "ar_SA": "كتم:",
+ "de_DE": "Stummschalten:",
+ "el_GR": "Σίγαση:",
+ "en_US": "Mute:",
+ "es_ES": "Silenciar:",
+ "fr_FR": "Couper le son :",
+ "he_IL": "השתק:",
+ "it_IT": "Disattiva l'audio:",
+ "ja_JP": "ミュート:",
+ "ko_KR": "음소거 :",
+ "no_NO": "Demp:",
+ "pl_PL": "Wycisz:",
+ "pt_BR": "Mudo:",
+ "ru_RU": "Выключить звук:",
+ "sv_SE": "Tyst:",
+ "th_TH": "ปิดเสียง:",
+ "tr_TR": "Sustur:",
+ "uk_UA": "Вимкнути звук:",
+ "zh_CN": "静音:",
+ "zh_TW": "靜音:"
+ }
+ },
+ {
+ "ID": "ControllerMotionTitle",
+ "Translations": {
+ "ar_SA": "إعدادات التحكم بالحركة",
+ "de_DE": "Bewegungssteuerung - Einstellungen",
+ "el_GR": "Ρυθμίσεις Ελέγχου Κίνησης",
+ "en_US": "Motion Control Settings",
+ "es_ES": "Opciones de controles de movimiento",
+ "fr_FR": "Paramètres du contrôle de mouvement",
+ "he_IL": "הגדרות שליטת תנועות ג'ירוסקופ",
+ "it_IT": "Impostazioni dei sensori di movimento",
+ "ja_JP": "モーションコントロール設定",
+ "ko_KR": "모션 컨트롤 설정",
+ "no_NO": "Innstillinger for bevegelses kontroll",
+ "pl_PL": "Ustawienia Sterowania Ruchowego",
+ "pt_BR": "Configurações do Controle de Movimento",
+ "ru_RU": "Настройки управления движением",
+ "sv_SE": "Inställningar för rörelsekontroller",
+ "th_TH": "ตั้งค่าควบคุมการเคลื่อนไหว",
+ "tr_TR": "Hareket Kontrol Seçenekleri",
+ "uk_UA": "Налаштування керування рухом",
+ "zh_CN": "体感设置",
+ "zh_TW": "體感控制設定"
+ }
+ },
+ {
+ "ID": "ControllerRumbleTitle",
+ "Translations": {
+ "ar_SA": "إعدادات الهزاز",
+ "de_DE": "Vibration - Einstellungen",
+ "el_GR": "Ρυθμίσεις Δόνησης",
+ "en_US": "Rumble Settings",
+ "es_ES": "Opciones de vibración",
+ "fr_FR": "Paramètres de vibration",
+ "he_IL": "הגדרות רטט",
+ "it_IT": "Impostazioni di vibrazione",
+ "ja_JP": "振動設定",
+ "ko_KR": "진동 설정",
+ "no_NO": "Innstillinger for Vibrasjon",
+ "pl_PL": "Ustawienia Wibracji",
+ "pt_BR": "Configurações de Vibração",
+ "ru_RU": "Настройки вибрации",
+ "sv_SE": "Inställningar för vibration",
+ "th_TH": "ตั้งค่าการสั่นไหว",
+ "tr_TR": "Titreşim Seçenekleri",
+ "uk_UA": "Налаштування вібрації",
+ "zh_CN": "震动设置",
+ "zh_TW": "震動設定"
+ }
+ },
+ {
+ "ID": "ControllerLedTitle",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "LED Settings",
+ "es_ES": "",
+ "fr_FR": "Paramètres LED",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "LED 설정",
+ "no_NO": "LED-innstillinger",
+ "pl_PL": "",
+ "pt_BR": "Configurações de LED",
+ "ru_RU": "Настройки LED-подсветки",
+ "sv_SE": "LED-inställningar",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Налаштування LED",
+ "zh_CN": "LED 设置",
+ "zh_TW": "LED 設定"
+ }
+ },
+ {
+ "ID": "SettingsSelectThemeFileDialogTitle",
+ "Translations": {
+ "ar_SA": "حدد ملف السمة",
+ "de_DE": "Wähle ein Design für die Emulator-Benutzeroberfläche",
+ "el_GR": "Επιλογή Αρχείου Θέματος",
+ "en_US": "Select Theme File",
+ "es_ES": "Selecciona un archivo de tema",
+ "fr_FR": "Sélectionnez un fichier de thème",
+ "he_IL": "בחרו קובץ ערכת נושא",
+ "it_IT": "Seleziona file del tema",
+ "ja_JP": "テーマファイルを選択",
+ "ko_KR": "테마 파일 선택",
+ "no_NO": "Velg tema fil",
+ "pl_PL": "Wybierz Plik Motywu",
+ "pt_BR": "Selecionar Arquivo de Tema",
+ "ru_RU": "Выбрать файл темы",
+ "sv_SE": "Välj temafil",
+ "th_TH": "เลือกธีมไฟล์",
+ "tr_TR": "Tema Dosyası Seç",
+ "uk_UA": "Виберіть файл теми",
+ "zh_CN": "选择主题文件",
+ "zh_TW": "選取佈景主題檔案"
+ }
+ },
+ {
+ "ID": "SettingsXamlThemeFile",
+ "Translations": {
+ "ar_SA": "ملف سمة Xaml",
+ "de_DE": "Xaml Design-Datei",
+ "el_GR": "Αρχείο Θέματος Xaml",
+ "en_US": "Xaml Theme File",
+ "es_ES": "Archivo de tema Xaml",
+ "fr_FR": "Fichier thème Xaml",
+ "he_IL": "קובץ ערכת נושא Xaml",
+ "it_IT": "File del tema XAML",
+ "ja_JP": "Xaml テーマファイル",
+ "ko_KR": "Xaml 테마 파일",
+ "no_NO": "Xaml tema-fil",
+ "pl_PL": "Plik Motywu Xaml",
+ "pt_BR": "Arquivo de Tema Xaml",
+ "ru_RU": "Файл темы Xaml",
+ "sv_SE": "Xaml-temafil",
+ "th_TH": "ไฟล์ธีมรูปแบบ XAML",
+ "tr_TR": "Xaml Tema Dosyası",
+ "uk_UA": "Файл теми Xaml",
+ "zh_CN": "Xaml 主题文件",
+ "zh_TW": "Xaml 佈景主題檔案"
+ }
+ },
+ {
+ "ID": "AvatarWindowTitle",
+ "Translations": {
+ "ar_SA": "إدارة الحسابات - الصورة الرمزية",
+ "de_DE": "Profile verwalten - Avatar",
+ "el_GR": "Διαχείριση Λογαριασμών - Avatar",
+ "en_US": "Manage Accounts - Avatar",
+ "es_ES": "Administrar cuentas - Avatar",
+ "fr_FR": "Gérer les Comptes - Avatar",
+ "he_IL": "ניהול חשבונות - אוואטר",
+ "it_IT": "Gestisci account - Avatar",
+ "ja_JP": "アカウント - アバター管理",
+ "ko_KR": "계정 관리 - 아바타",
+ "no_NO": "Administrer kontoer - Profilbilde",
+ "pl_PL": "Zarządzaj Kontami — Avatar",
+ "pt_BR": "Gerenciar Contas - Avatar",
+ "ru_RU": "Управление аккаунтами - Аватар",
+ "sv_SE": "Hantera konton - Avatar",
+ "th_TH": "จัดการบัญชี - อวาต้า",
+ "tr_TR": "Hesapları Yönet - Avatar",
+ "uk_UA": "Керування обліковими записами - Аватар",
+ "zh_CN": "管理账户 - 头像",
+ "zh_TW": "管理帳戶 - 大頭貼"
+ }
+ },
+ {
+ "ID": "Amiibo",
+ "Translations": {
+ "ar_SA": "أميبو",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Amiibo",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "אמיבו",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Амибо",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "Unknown",
+ "Translations": {
+ "ar_SA": "غير معروف",
+ "de_DE": "Unbekannt",
+ "el_GR": "Άγνωστο",
+ "en_US": "Unknown",
+ "es_ES": "Desconocido",
+ "fr_FR": "Inconnu",
+ "he_IL": "לא ידוע",
+ "it_IT": "Sconosciuto",
+ "ja_JP": "不明",
+ "ko_KR": "알 수 없음",
+ "no_NO": "Ukjent",
+ "pl_PL": "Nieznane",
+ "pt_BR": "Desconhecido",
+ "ru_RU": "Неизвестно",
+ "sv_SE": "Okänt",
+ "th_TH": "ไม่รู้จัก",
+ "tr_TR": "Bilinmeyen",
+ "uk_UA": "Невідомо",
+ "zh_CN": "未知",
+ "zh_TW": "未知"
+ }
+ },
+ {
+ "ID": "Usage",
+ "Translations": {
+ "ar_SA": "الاستخدام",
+ "de_DE": "Nutzung",
+ "el_GR": "Χρήση",
+ "en_US": "Usage",
+ "es_ES": "Uso",
+ "fr_FR": "Utilisation",
+ "he_IL": "שימוש",
+ "it_IT": "Utilizzo",
+ "ja_JP": "使用法",
+ "ko_KR": "사용법",
+ "no_NO": "Forbruk",
+ "pl_PL": "Użycie",
+ "pt_BR": "Uso",
+ "ru_RU": "Применение",
+ "sv_SE": "Användning",
+ "th_TH": "การใช้งาน",
+ "tr_TR": "Kullanım",
+ "uk_UA": "Використання",
+ "zh_CN": "用法",
+ "zh_TW": "用途"
+ }
+ },
+ {
+ "ID": "Writable",
+ "Translations": {
+ "ar_SA": "قابل للكتابة",
+ "de_DE": "Beschreibbar",
+ "el_GR": "Εγγράψιμο",
+ "en_US": "Writable",
+ "es_ES": "Escribible",
+ "fr_FR": "Ecriture possible",
+ "he_IL": "ניתן לכתיבה",
+ "it_IT": "Scrivibile",
+ "ja_JP": "書き込み可能",
+ "ko_KR": "쓰기 가능",
+ "no_NO": "Skrivbart",
+ "pl_PL": "Zapisywalne",
+ "pt_BR": "Gravável",
+ "ru_RU": "Доступно для записи",
+ "sv_SE": "Skrivbar",
+ "th_TH": "สามารถเขียนทับได้",
+ "tr_TR": "Yazılabilir",
+ "uk_UA": "Можливість запису",
+ "zh_CN": "可写入",
+ "zh_TW": "可寫入"
+ }
+ },
+ {
+ "ID": "SelectDlcDialogTitle",
+ "Translations": {
+ "ar_SA": "حدد ملفات المحتوي الإضافي",
+ "de_DE": "DLC-Dateien auswählen",
+ "el_GR": "Επιλογή αρχείων DLC",
+ "en_US": "Select DLC files",
+ "es_ES": "Selecciona archivo(s) de DLC",
+ "fr_FR": "Sélectionnez les fichiers DLC",
+ "he_IL": "בחרו קבצי הרחבות משחק",
+ "it_IT": "Seleziona file dei DLC",
+ "ja_JP": "DLC ファイルを選択",
+ "ko_KR": "DLC 파일 선택",
+ "no_NO": "Velg DLC-filer",
+ "pl_PL": "Wybierz pliki DLC",
+ "pt_BR": "Selecionar Arquivos de DLC",
+ "ru_RU": "Выберите файлы DLC",
+ "sv_SE": "Välj DLC-filer",
+ "th_TH": "เลือกไฟล์ DLC",
+ "tr_TR": "DLC dosyalarını seç",
+ "uk_UA": "Виберіть файли DLC",
+ "zh_CN": "选择 DLC 文件",
+ "zh_TW": "選取 DLC 檔案"
+ }
+ },
+ {
+ "ID": "SelectUpdateDialogTitle",
+ "Translations": {
+ "ar_SA": "حدد ملفات التحديث",
+ "de_DE": "Update-Datei auswählen",
+ "el_GR": "Επιλογή αρχείων ενημέρωσης",
+ "en_US": "Select update files",
+ "es_ES": "Selecciona archivo(s) de actualización",
+ "fr_FR": "Sélectionnez les fichiers de mise à jour",
+ "he_IL": "בחרו קבצי עדכון",
+ "it_IT": "Seleziona file di aggiornamento",
+ "ja_JP": "アップデートファイルを選択",
+ "ko_KR": "업데이트 파일 선택",
+ "no_NO": "Velg oppdateringsfiler",
+ "pl_PL": "Wybierz pliki aktualizacji",
+ "pt_BR": "Selecionar arquivos de atualização",
+ "ru_RU": "Выберите файлы обновлений",
+ "sv_SE": "Välj uppdateringsfiler",
+ "th_TH": "เลือกไฟล์อัพเดต",
+ "tr_TR": "Güncelleme dosyalarını seç",
+ "uk_UA": "Виберіть файли оновлення",
+ "zh_CN": "选择更新文件",
+ "zh_TW": "選取更新檔"
+ }
+ },
+ {
+ "ID": "SelectModDialogTitle",
+ "Translations": {
+ "ar_SA": "حدد مجلد التعديل",
+ "de_DE": "Mod-Ordner auswählen",
+ "el_GR": "",
+ "en_US": "Select mod directory",
+ "es_ES": "Seleccionar un directorio de Mods",
+ "fr_FR": "Sélectionnez le répertoire du mod",
+ "he_IL": "בחר תיקיית מודים",
+ "it_IT": "Seleziona cartella delle mod",
+ "ja_JP": "modディレクトリを選択",
+ "ko_KR": "모드 디렉터리 선택",
+ "no_NO": "Velg modifikasjons mappe",
+ "pl_PL": "Wybierz katalog modów",
+ "pt_BR": "Selecione o diretório do mod",
+ "ru_RU": "Выбрать папку с модами",
+ "sv_SE": "Välj moddkatalog",
+ "th_TH": "เลือกไดเรกทอรี Mods",
+ "tr_TR": "Mod Dizinini Seç",
+ "uk_UA": "Виберіть теку з модами",
+ "zh_CN": "选择 MOD 目录",
+ "zh_TW": "選取模組資料夾"
+ }
+ },
+ {
+ "ID": "TrimXCIFileDialogTitle",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Check and Trim XCI File",
+ "es_ES": "Verificar y recortar archivo XCI",
+ "fr_FR": "Vérifier et Réduire le fichier XCI",
+ "he_IL": "",
+ "it_IT": "Controlla e riduci la dimensione del file XCI",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일 확인 및 정리",
+ "no_NO": "Kontroller og trim XCI-filen",
+ "pl_PL": "",
+ "pt_BR": "Verifique e Reduza o Arquivo XCI",
+ "ru_RU": "Проверить и обрезать XCI файл",
+ "sv_SE": "Kontrollera och optimera XCI-filer",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Перевірити та Обрізати XCI файл",
+ "zh_CN": "检查并瘦身 XCI 文件",
+ "zh_TW": "檢查及修剪 XCI 檔案"
+ }
+ },
+ {
+ "ID": "TrimXCIFileDialogPrimaryText",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "This function will first check the empty space and then trim the XCI File to save disk space.",
+ "es_ES": "Esta función verificará el espacio vacío y después recortará el archivo XCI para ahorrar espacio en disco",
+ "fr_FR": "Cette fonction vérifie d’abord l’espace libre, puis réduit le fichier XCI pour économiser de l’espace disque.",
+ "he_IL": "",
+ "it_IT": "Questa funzionalità controllerà prima lo spazio libero e poi ridurrà la dimensione del file XCI per risparmiare spazio su disco.",
+ "ja_JP": "",
+ "ko_KR": "이 기능은 먼저 충분한 공간을 확보한 다음 XCI 파일을 트리밍하여 디스크 공간을 절약합니다.",
+ "no_NO": "Denne funksjonen kontrollerer først hvor mye plass som er ledig, og trimmer deretter XCI-filen for å spare diskplass.",
+ "pl_PL": "",
+ "pt_BR": "Esta função primeiro verificará o espaço vazio e depois reduzirá o arquivo XCI para economizar espaço em disco.",
+ "ru_RU": "Эта функция сначала проверит наличие пустого пространства, а затем обрежет файл XCI, чтобы сэкономить место на диске.",
+ "sv_SE": "Denna funktion kommer först att kontrollera ledigt utrymme och sedan optimera XCI-filen för att spara diskutrymme.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Ця функція спочатку перевірить наявність порожнього місця, після чого обріже файл XCI для економії місця на диску.",
+ "zh_CN": "这个功能将会先检查 XCI 文件,再对其执行瘦身操作以节约磁盘空间。",
+ "zh_TW": "此功能首先檢查 XCI 檔案是否有可修剪的字元,然後修剪檔案以節省儲存空間。"
+ }
+ },
+ {
+ "ID": "TrimXCIFileDialogSecondaryText",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Current File Size: {0:n} MB\nGame Data Size: {1:n} MB\nDisk Space Savings: {2:n} MB",
+ "es_ES": "Tamaño de archivo actual: {0:n} MB\nTamaño de datos de juego: {1:n} MB\nAhorro de espacio en disco: {2:n} MB",
+ "fr_FR": "Taille actuelle du fichier: {0:n} MB\nTaille des données du jeu: {1:n} MB\nEspace disque économisé: {2:n} MB",
+ "he_IL": "",
+ "it_IT": "Dimensione attuale del file: {0:n} MB\nDimensione dei dati del gioco: {1:n} MB\nRisparmio spazio su disco: {2:n} MB",
+ "ja_JP": "",
+ "ko_KR": "현재 파일 크기 : {0:n}MB\n게임 데이터 크기 : {1:n}MB\n디스크 공간 절약 : {2:n}MB",
+ "no_NO": "Nåværende filstørrelse: 0:n MB\nSpilldatastørrelse: {1:n} MB\nDiskplassbesparelse: {2:n} MB",
+ "pl_PL": "",
+ "pt_BR": "Tamanho atual do arquivo: {0:n} MB\nTamanho dos dados do jogo: {1:n} MB\nEconomia de espaço em disco: {2:n} MB",
+ "ru_RU": "Размер текущего файла: {0:n} Мб\nРазмер игровых данных: {1:n} MB\nЭкономия дискового пространства: {2:n} Мб",
+ "sv_SE": "Aktuell filstorlek: {0:n} MB\nStorlek för speldata: {1:n} MB\nSparat diskutrymme: {2:n} MB",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Поточний розмір файла: {0:n} MB\nРозмір файлів гри: {1:n} MB\nЕкономія місця: {2:n} MB",
+ "zh_CN": "当前文件大小: {0:n} MB\n游戏数据大小: {1:n} MB\n节约的磁盘空间: {2:n} MB",
+ "zh_TW": "現在的檔案大小: {0:n} MB\n遊戲資料大小: {1:n} MB\n節省的儲存空間: {2:n} MB"
+ }
+ },
+ {
+ "ID": "TrimXCIFileNoTrimNecessary",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI File does not need to be trimmed. Check logs for further details",
+ "es_ES": "El archivo XCI no necesita ser recortado. Verifica los logs para más detalles.",
+ "fr_FR": "Le fichier XCI n’a pas besoin d’être réduit. Référez-vous aux journaux pour plus de détails.",
+ "he_IL": "",
+ "it_IT": "Non è necessario ridurre la dimensione del file XCI. Controlla i log per ulteriori dettagli",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일은 트리밍할 필요가 없습니다. 자세한 내용은 로그를 확인",
+ "no_NO": "XCI-filen trenger ikke å trimmes. Sjekk loggene for mer informasjon",
+ "pl_PL": "",
+ "pt_BR": "O arquivo XCI não precisa ser reduzido. Verifique os logs para mais detalhes",
+ "ru_RU": "Файл XCI не нуждается в обрезке. Проверьте логи для получения более подробной информации",
+ "sv_SE": "XCI-filen behöver inte optimeras. Kontrollera loggen för mer information",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "XCI файл не потребує обрізання. Перевірте журнали (logs) для отримання додаткової інформації",
+ "zh_CN": "XCI 文件不需要被瘦身。查看日志以获得更多细节。",
+ "zh_TW": "XCI 檔案不需要修剪。檢查日誌以取得更多資訊"
+ }
+ },
+ {
+ "ID": "TrimXCIFileNoUntrimPossible",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI File cannot be untrimmed. Check logs for further details",
+ "es_ES": "El recorte del archivo XCI no puede ser deshecho. Verifica los registros para más detalles.",
+ "fr_FR": "Fichier XCI ne peut pas être dé-réduit. Référez-vous aux journaux pour plus de détails",
+ "he_IL": "",
+ "it_IT": "Il file XCI non può essere riportato alla sua dimensione originale. Controlla i log per ulteriori dettagli",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일은 트리밍을 해제할 수 없습니다. 자세한 내용은 로그를 확인",
+ "no_NO": "XCI-filen kan ikke trimmes. Sjekk loggene for mer informasjon",
+ "pl_PL": "",
+ "pt_BR": "O arquivo XCI reduzido não pode ser desfeito. Verifique os logs para mais detalhes",
+ "ru_RU": "XCI файл не может быть обрезан. Проверьте логи для получения более подробной информации",
+ "sv_SE": "XCI-filen kan inte avoptimeras. Kontrollera loggen för mer information",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "XCI файл не може бути обрізаний. Перевірте журнали (logs) для отримання додаткової інформації",
+ "zh_CN": "XCI 文件不能被瘦身。查看日志以获得更多细节。",
+ "zh_TW": "XCI 檔案不能被修剪。檢查日誌以取得更多資訊"
+ }
+ },
+ {
+ "ID": "TrimXCIFileReadOnlyFileCannotFix",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI File is Read Only and could not be made writable. Check logs for further details",
+ "es_ES": "El archivo XCI es de solo Lectura y no se le puede escribir. Lee el registro para más información.",
+ "fr_FR": "Fichier XCI est en Lecture Seule et n'a pas pu être rendu accessible en écriture. Référez-vous aux journaux pour plus de détails",
+ "he_IL": "",
+ "it_IT": "Il file XCI è in sola lettura e non può essere reso accessibile in scrittura. Controlla i log per ulteriori dettagli",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일은 읽기 전용이므로 쓰기 가능하게 만들 수 없습니다. 자세한 내용은 로그를 확인",
+ "no_NO": "XCI-filen er skrivebeskyttet og kunne ikke gjøres skrivbar. Sjekk loggene for mer informasjon",
+ "pl_PL": "",
+ "pt_BR": "O arquivo XCI é somente leitura e não pôde ser tornado gravável. Verifique os logs para mais detalhes",
+ "ru_RU": "Файл XCI доступен только для чтения и его невозможно сделать доступным для записи. Проверьте логи для получения более подробной информации",
+ "sv_SE": "XCI-filen är skrivskyddad och kunde inte göras skrivbar. Kontrollera loggen för mer information",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "XCI файл \"Тільки для Читання\" і не може бути прочитаним. Перевірте журнали (logs) для отримання додаткової інформації",
+ "zh_CN": "XCI 文件是只读的,且不可以被标记为可读取的。查看日志以获得更多细节。",
+ "zh_TW": "XCI 檔案是唯讀,並且無法改成可寫入。檢查日誌以取得更多資訊"
+ }
+ },
+ {
+ "ID": "TrimXCIFileFileSizeChanged",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI File has changed in size since it was scanned. Please check the file is not being written to and try again.",
+ "es_ES": "El archivo XCI ha cambiado de tamaño desde que fue escaneado. Verifica que no se esté escribiendo al archivo y vuelve a intentarlo.",
+ "fr_FR": "La taille du fichier XCI a changé depuis son analyse. Veuillez vérifier que le fichier n’est pas en cours d’écriture, puis réessayez.",
+ "he_IL": "",
+ "it_IT": "La dimensione del file XCI è cambiata da quando è stato scansionato. Controlla che il file non stia venendo scritto da qualche altro programma e poi riprova.",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일이 스캔된 후 크기가 변경되었습니다. 파일이 쓰여지고 있지 않은지 확인하고 다시 시도하세요.",
+ "no_NO": "XCI File har endret størrelse siden den ble skannet. Kontroller at det ikke skrives til filen, og prøv på nytt.",
+ "pl_PL": "",
+ "pt_BR": "O arquivo XCI mudou de tamanho desde que foi escaneado. Verifique se o arquivo não está sendo gravado e tente novamente.",
+ "ru_RU": "Файл XCI изменился в размере после сканирования. Проверьте, не производится ли запись в этот файл, и повторите попытку.",
+ "sv_SE": "XCI-filen har ändrats i storlek sedan den lästes av. Kontrollera att filen inte skrivs till och försök igen.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Розмір файлу XCI змінився з моменту сканування. Перевірте, чи не записується файл, та спробуйте знову",
+ "zh_CN": "XCI 文件在扫描后大小发生了变化。请检查文件是否未被写入,然后重试。",
+ "zh_TW": "XCI 檔案大小比較上次的掃瞄已經改變。請檢查檔案是否未被寫入,然後再嘗試。"
+ }
+ },
+ {
+ "ID": "TrimXCIFileFreeSpaceCheckFailed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI File has data in the free space area, it is not safe to trim",
+ "es_ES": "El archivo XCI tiene datos en el área de espacio libre, no es seguro recortar.",
+ "fr_FR": "Fichier XCI a des données dans la zone d'espace libre, ce n'est pas sûr de réduire",
+ "he_IL": "",
+ "it_IT": "Il file XCI contiene dei dati nello spazio libero, non è sicuro ridurne la dimensione",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일에 여유 공간 영역에 데이터가 있으므로 트리밍하는 것이 안전하지 않음",
+ "no_NO": "XCI-filen har data i ledig plass, og det er ikke trygt å trimme den",
+ "pl_PL": "",
+ "pt_BR": "O arquivo XCI tem dados na área de espaço livre, não é seguro reduzi-lo",
+ "ru_RU": "XCI файл содержит данные в пустой зоне, обрезать его небезопасно",
+ "sv_SE": "XCI-filen har data i det lediga utrymmet. Den är inte säker att optimera",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Файл XCI містить дані в зоні вільного простору, тому обрізка небезпечна",
+ "zh_CN": "XCI 文件的空闲区域内有数据,不能安全瘦身。",
+ "zh_TW": "XCI 檔案有數據儲存於可節省儲存空間的區域,所以試圖修剪並不安全"
+ }
+ },
+ {
+ "ID": "TrimXCIFileInvalidXCIFile",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI File contains invalid data. Check logs for further details",
+ "es_ES": "El archivo XCI contiene datos inválidos. Lee el registro para más información.",
+ "fr_FR": "Fichier XCI contient des données invalides. Regarder les journaux pour plus de détails",
+ "he_IL": "",
+ "it_IT": "Il file XCI contiene dei dati non validi. Controlla i log per ulteriori dettagli",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일에 유효하지 않은 데이터가 포함되어 있습니다. 자세한 내용은 로그를 확인",
+ "no_NO": "XCI-filen inneholder ugyldige data. Sjekk loggene for ytterligere detaljer",
+ "pl_PL": "",
+ "pt_BR": "O arquivo XCI contém dados inválidos. Verifique os logs para obter mais detalhes",
+ "ru_RU": "Файл XCI содержит недопустимые данные. Проверьте логи для получения дополнительной информации",
+ "sv_SE": "XCI-filen innehåller ogiltig data. Kontrollera loggen för mer information",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "XCI Файл містить недійсні дані. Перевірте журнали (logs) для отримання додаткової інформації",
+ "zh_CN": "XCI 文件含有无效数据。查看日志以获得更多细节。",
+ "zh_TW": "XCI 檔案帶有無效的數據。檢查日誌以取得更多資訊"
+ }
+ },
+ {
+ "ID": "TrimXCIFileFileIOWriteError",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI File could not be opened for writing. Check logs for further details",
+ "es_ES": "El archivo XCI no se puede abrir para escribirlo. Lee el registro para más información.",
+ "fr_FR": "Fichier XCI n'a pas pu été ouvert pour écriture. Regarder les journaux pour plus de détails",
+ "he_IL": "",
+ "it_IT": "Il file XCI non può essere aperto in scrittura. Controlla i log per ulteriori dettagli",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일을 쓰기 위해 열 수 없습니다. 자세한 내용은 로그를 확인",
+ "no_NO": "XCI-filen kunne ikke åpnes for skriving. Sjekk loggene for ytterligere detaljer",
+ "pl_PL": "",
+ "pt_BR": "O arquivo XCI não pôde ser aberto para gravação. Verifique os logs para mais detalhes",
+ "ru_RU": "XCI файл не удалось открыть для записи. Проверьте логи для получения дополнительной информации",
+ "sv_SE": "XCI-filen kunde inte öppnas för skrivning. Kontrollera loggen för mer information",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "XCI Файл файл не вдалося відкрити для запису. Перевірте журнали для додаткової інформації",
+ "zh_CN": "XCI 文件不能被读写。查看日志以获得更多细节。",
+ "zh_TW": "XCI 檔案不能被寫入。檢查日誌以取得更多資訊"
+ }
+ },
+ {
+ "ID": "TrimXCIFileFailedPrimaryText",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Trimming of the XCI file failed",
+ "es_ES": "El recorte del archivo XCI falló",
+ "fr_FR": "Réduction du fichier XCI a échoué",
+ "he_IL": "",
+ "it_IT": "Riduzione della dimensione del file XCI fallita",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일 트리밍에 실패",
+ "no_NO": "Trimming av XCI-filen mislyktes",
+ "pl_PL": "",
+ "pt_BR": "A redução do arquivo XCI falhou",
+ "ru_RU": "Обрезка файла XCI не удалась",
+ "sv_SE": "Optimering av XCI-filen misslyckades",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Не вдалося обрізати файл XCI",
+ "zh_CN": "XCI 文件瘦身失败",
+ "zh_TW": "修剪 XCI 檔案失敗"
+ }
+ },
+ {
+ "ID": "TrimXCIFileCancelled",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "The operation was cancelled",
+ "es_ES": "La operación fue cancelada",
+ "fr_FR": "L'opération a été annulée",
+ "he_IL": "",
+ "it_IT": "L'operazione è stata annullata",
+ "ja_JP": "",
+ "ko_KR": "작업이 취소됨",
+ "no_NO": "Operasjonen ble avlyst",
+ "pl_PL": "",
+ "pt_BR": "A operação foi cancelada",
+ "ru_RU": "Операция была отменена",
+ "sv_SE": "Åtgärden avbröts",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Операція перервана",
+ "zh_CN": "操作已取消",
+ "zh_TW": "修剪已取消"
+ }
+ },
+ {
+ "ID": "TrimXCIFileFileUndertermined",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "No operation was performed",
+ "es_ES": "No se realizó ninguna operación",
+ "fr_FR": "Aucune opération a été faite",
+ "he_IL": "",
+ "it_IT": "Non è stata effettuata alcuna operazione",
+ "ja_JP": "",
+ "ko_KR": "작업이 수행되지 않음",
+ "no_NO": "Ingen operasjon ble utført",
+ "pl_PL": "",
+ "pt_BR": "Nenhuma operação foi realizada",
+ "ru_RU": "Операция не была проведена",
+ "sv_SE": "Ingen åtgärd genomfördes",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Операція не проводилася",
+ "zh_CN": "未执行操作",
+ "zh_TW": "沒有修剪"
+ }
+ },
+ {
+ "ID": "UserProfileWindowTitle",
+ "Translations": {
+ "ar_SA": "مدير الملفات الشخصية للمستخدمين",
+ "de_DE": "Benutzerprofile verwalten",
+ "el_GR": "Διαχειριστής Προφίλ Χρήστη",
+ "en_US": "User Profiles Manager",
+ "es_ES": "Administrar perfiles de usuario",
+ "fr_FR": "Gestionnaire de profils utilisateur",
+ "he_IL": "ניהול פרופילי משתמש",
+ "it_IT": "Gestione profili utente",
+ "ja_JP": "ユーザプロファイルを管理",
+ "ko_KR": "사용자 프로필 관리자",
+ "no_NO": "Bruker Profiler Behandler",
+ "pl_PL": "Menedżer Profili Użytkowników",
+ "pt_BR": "Gerenciador de Perfis de Usuário",
+ "ru_RU": "Менеджер учётных записей",
+ "sv_SE": "Hanterare för användarprofiler",
+ "th_TH": "จัดการโปรไฟล์ผู้ใช้",
+ "tr_TR": "Kullanıcı Profillerini Yönet",
+ "uk_UA": "Менеджер профілів користувачів",
+ "zh_CN": "管理用户账户",
+ "zh_TW": "使用者設定檔管理員"
+ }
+ },
+ {
+ "ID": "CheatWindowTitle",
+ "Translations": {
+ "ar_SA": "مدير الغش",
+ "de_DE": "Spiel-Cheats verwalten",
+ "el_GR": "Διαχειριστής των Cheats",
+ "en_US": "Cheats Manager",
+ "es_ES": "Administrar cheats",
+ "fr_FR": "Gestionnaire de cheats",
+ "he_IL": "נהל צ'יטים למשחק",
+ "it_IT": "Gestione trucchi",
+ "ja_JP": "チート管理",
+ "ko_KR": "치트 관리자",
+ "no_NO": "Juksing behandler",
+ "pl_PL": "Menedżer Kodów",
+ "pt_BR": "Gerenciador de Trapaças",
+ "ru_RU": "Менеджер читов",
+ "sv_SE": "Fuskhanterare",
+ "th_TH": "จัดการสูตรโกง",
+ "tr_TR": "Oyun Hilelerini Yönet",
+ "uk_UA": "Менеджер читів",
+ "zh_CN": "金手指管理器",
+ "zh_TW": "密技管理員"
+ }
+ },
+ {
+ "ID": "DlcWindowTitle",
+ "Translations": {
+ "ar_SA": "إدارة المحتوى القابل للتنزيل لـ {0} ({1})",
+ "de_DE": "Spiel-DLC verwalten",
+ "el_GR": "Downloadable Content Manager",
+ "en_US": "Manage Downloadable Content for {0} ({1})",
+ "es_ES": "Administrar contenido descargable",
+ "fr_FR": "Gérer le contenu téléchargeable pour {0} ({1})",
+ "he_IL": "נהל הרחבות משחק עבור {0} ({1})",
+ "it_IT": "Gestisci DLC per {0} ({1})",
+ "ja_JP": "DLC 管理",
+ "ko_KR": "{0} ({1})의 내려받기 가능한 콘텐츠 관리",
+ "no_NO": "Behandle nedlastbart innhold for {0} ({1})",
+ "pl_PL": "Menedżer Zawartości do Pobrania",
+ "pt_BR": "Gerenciar conteúdo para download para {0} ({1})",
+ "ru_RU": "Управление DLC для {0} ({1})",
+ "sv_SE": "Hantera hämtningsbart innehåll för {0} ({1})",
+ "th_TH": "จัดการ DLC ที่ดาวน์โหลดได้สำหรับ {0} ({1})",
+ "tr_TR": "Oyun DLC'lerini Yönet",
+ "uk_UA": "Менеджер вмісту для завантаження",
+ "zh_CN": "管理 {0} ({1}) 的 DLC",
+ "zh_TW": "管理 {0} 的可下載內容 ({1})"
+ }
+ },
+ {
+ "ID": "ModWindowTitle",
+ "Translations": {
+ "ar_SA": "إدارة التعديلات لـ {0} ({1})",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Manage Mods for {0} ({1})",
+ "es_ES": "Administrar Mods para {0} ({1})",
+ "fr_FR": "Gérer les mods pour {0} ({1})",
+ "he_IL": "",
+ "it_IT": "Gestisci mod per {0} ({1})",
+ "ja_JP": "",
+ "ko_KR": "{0}({1})의 모드 관리",
+ "no_NO": "Administrere Modifikasjoner for {0} ({1})",
+ "pl_PL": "Zarządzaj modami dla {0} ({1})",
+ "pt_BR": "Gerenciar Mods para {0} ({1})",
+ "ru_RU": "Управление модами для {0} ({1})",
+ "sv_SE": "Hantera moddar för {0} ({1})",
+ "th_TH": "จัดการม็อดที่ดาวน์โหลดได้สำหรับ {0} ({1})",
+ "tr_TR": "",
+ "uk_UA": "Керувати модами для {0} ({1})",
+ "zh_CN": "管理 {0} ({1}) 的 MOD",
+ "zh_TW": "管理 {0} 的模組 ({1})"
+ }
+ },
+ {
+ "ID": "UpdateWindowTitle",
+ "Translations": {
+ "ar_SA": "مدير تحديث العنوان",
+ "de_DE": "Spiel-Updates verwalten",
+ "el_GR": "Διαχειριστής Ενημερώσεων Τίτλου",
+ "en_US": "Title Update Manager",
+ "es_ES": "Administrar actualizaciones",
+ "fr_FR": "Gestionnaire de mises à jour",
+ "he_IL": "נהל עדכוני משחקים",
+ "it_IT": "Gestione aggiornamenti",
+ "ja_JP": "アップデート管理",
+ "ko_KR": "타이틀 업데이트 관리자",
+ "no_NO": "Tittel oppdatering behandler",
+ "pl_PL": "Menedżer Aktualizacji Tytułu",
+ "pt_BR": "Gerenciador de Atualização de Título",
+ "ru_RU": "Менеджер обновлений игр",
+ "sv_SE": "Hanterare för speluppdateringar",
+ "th_TH": "จัดการอัปเดตหัวข้อ",
+ "tr_TR": "Oyun Güncellemelerini Yönet",
+ "uk_UA": "Менеджер оновлення назв",
+ "zh_CN": "游戏更新管理器",
+ "zh_TW": "遊戲更新管理員"
+ }
+ },
+ {
+ "ID": "XCITrimmerWindowTitle",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "XCI File Trimmer",
+ "es_ES": "Recortador de archivos XCI",
+ "fr_FR": "Réducteur de fichiers XCI",
+ "he_IL": "",
+ "it_IT": "Riduci dimensioni dei file XCI",
+ "ja_JP": "",
+ "ko_KR": "XCI 파일 트리머",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Redutor de Arquivo XCI",
+ "ru_RU": "Уменьшение размера XCI файлов",
+ "sv_SE": "Optimera XCI-filer",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Обрізка XCI Файлів",
+ "zh_CN": "XCI 文件瘦身器",
+ "zh_TW": "XCI 檔案修剪器"
+ }
+ },
+ {
+ "ID": "XCITrimmerTitleStatusCount",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} of {1} Title(s) Selected",
+ "es_ES": "{0} de {1} Título(s) seleccionado(s)",
+ "fr_FR": "{0} sur {1} Fichier(s) Sélectionnés",
+ "he_IL": "",
+ "it_IT": "{0} di {1} titoli selezionati",
+ "ja_JP": "",
+ "ko_KR": "{1}개 타이틀 중 {0}개 선택됨",
+ "no_NO": "{0} av {1} Valgte tittel(er)",
+ "pl_PL": "",
+ "pt_BR": "{0} de {1} Título(s) Selecionado(s)",
+ "ru_RU": "{0} из {1} файла(ов) выбрано",
+ "sv_SE": "{0} av {1} spel markerade",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "{0} з {1} тайтл(ів) обрано",
+ "zh_CN": "在 {1} 中选中了 {0} 个游戏 ",
+ "zh_TW": "已選擇 {1} 之 {0} 的遊戲"
+ }
+ },
+ {
+ "ID": "XCITrimmerTitleStatusCountWithFilter",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} of {1} Title(s) Selected ({2} displayed)",
+ "es_ES": "{0} de {1} Título(s) seleccionado(s) ({2} mostrado(s))",
+ "fr_FR": "{0} sur {1} Fichier(s) Sélectionnés ({2} affiché(s)",
+ "he_IL": "",
+ "it_IT": "{0} di {1} titoli selezionati ({2} visualizzati)",
+ "ja_JP": "",
+ "ko_KR": "{1}개 타이틀 중 {0}개 선택됨({2}개 표시됨)",
+ "no_NO": "{0} av {1} Tittel(er) valgt ({2} vises)",
+ "pl_PL": "",
+ "pt_BR": "{0} de {1} Título(s) Selecionado(s) ({2} exibidos)",
+ "ru_RU": "{0} из {1} файла(ов) выбрано ({2} показано)",
+ "sv_SE": "{0} av {1} spel markerade ({2} visade)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "{0} з {1} тайтл(ів) обрано ({2} відображається)",
+ "zh_CN": "在 {1} 中选中了 {0} 个游戏 (显示了 {2} 个)",
+ "zh_TW": "已選擇 {1} 之 {0} 的遊戲 (已顯示 {2} 個)"
+ }
+ },
+ {
+ "ID": "XCITrimmerTitleStatusTrimming",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Trimming {0} Title(s)...",
+ "es_ES": "Recortando {0} Título(s)...",
+ "fr_FR": "Réduction de {0} Fichier(s)...",
+ "he_IL": "",
+ "it_IT": "Riduzione delle dimensioni di {0} titolo/i...",
+ "ja_JP": "",
+ "ko_KR": "{0}개의 타이틀을 트리밍 중...",
+ "no_NO": "Trimming av {0} tittel(er)...",
+ "pl_PL": "",
+ "pt_BR": "Reduzindo {0} Título(s)...",
+ "ru_RU": "Обрезка {0} файла(ов)...",
+ "sv_SE": "Optimerar {0} spel...",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Обрізка {0} тайтл(ів)...",
+ "zh_CN": "{0} 个游戏瘦身中。。。",
+ "zh_TW": "正在修剪 {0} 個遊戲..."
+ }
+ },
+ {
+ "ID": "XCITrimmerTitleStatusUntrimming",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Untrimming {0} Title(s)...",
+ "es_ES": "Deshaciendo recorte de {0} Título(s)...",
+ "fr_FR": "Dé-Réduction de {0} Fichier(s)...",
+ "he_IL": "",
+ "it_IT": "Ripristino alle dimensioni originali di {0} titolo/i...",
+ "ja_JP": "",
+ "ko_KR": "{0}개의 타이틀을 트리밍 해제 중...",
+ "no_NO": "Untrimming {0} Tittel(er)...",
+ "pl_PL": "",
+ "pt_BR": "Desfazendo redução {0} Título(s)...",
+ "ru_RU": "Отмена обрезки {0} файла(ов)...",
+ "sv_SE": "Avoptimerar {0} spel...",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Необрізаних {0} тайтл(ів)...",
+ "zh_CN": "正在精简 {0} 个游戏",
+ "zh_TW": "正在反修剪 {0} 個遊戲..."
+ }
+ },
+ {
+ "ID": "XCITrimmerTitleStatusFailed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Failed",
+ "es_ES": "Fallido",
+ "fr_FR": "Échoué",
+ "he_IL": "",
+ "it_IT": "Fallito",
+ "ja_JP": "",
+ "ko_KR": "실패",
+ "no_NO": "Mislyktes",
+ "pl_PL": "",
+ "pt_BR": "Falhou",
+ "ru_RU": "Ошибка",
+ "sv_SE": "Misslyckades",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Невдача",
+ "zh_CN": "失败",
+ "zh_TW": "失敗"
+ }
+ },
+ {
+ "ID": "XCITrimmerPotentialSavings",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Potential Savings",
+ "es_ES": "Ahorro potencial",
+ "fr_FR": "Économies Potentielles",
+ "he_IL": "",
+ "it_IT": "Risparmio potenziale",
+ "ja_JP": "",
+ "ko_KR": "잠재적 비용 절감",
+ "no_NO": "Potensielle besparelser",
+ "pl_PL": "",
+ "pt_BR": "Economia Potencial",
+ "ru_RU": "Потенциально освобождено места",
+ "sv_SE": "Möjlig besparning",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Потенційна економія",
+ "zh_CN": "潜在的储存空间节省",
+ "zh_TW": "潛在節省的儲存空間"
+ }
+ },
+ {
+ "ID": "XCITrimmerActualSavings",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Actual Savings",
+ "es_ES": "Ahorro real",
+ "fr_FR": "Économies Réelles",
+ "he_IL": "",
+ "it_IT": "Risparmio effettivo",
+ "ja_JP": "",
+ "ko_KR": "실제 비용 절감",
+ "no_NO": "Faktiske besparelser",
+ "pl_PL": "",
+ "pt_BR": "Economia Real",
+ "ru_RU": "Реально освобождено места",
+ "sv_SE": "Faktisk besparning",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Зекономлено",
+ "zh_CN": "实际的储存空间节省",
+ "zh_TW": "實際節省的儲存空間"
+ }
+ },
+ {
+ "ID": "XCITrimmerSavingsMb",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0:n0} Mb",
+ "es_ES": "",
+ "fr_FR": "{0:n0} Mo",
+ "he_IL": "",
+ "it_IT": "{0:n0} MB",
+ "ja_JP": "",
+ "ko_KR": "{0:n0}MB",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "{0:n0} Мб",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "{0:n0} Мб",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "XCITrimmerSelectDisplayed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Select Shown",
+ "es_ES": "Seleccionar mostrado(s)",
+ "fr_FR": "Sélectionner Affiché",
+ "he_IL": "",
+ "it_IT": "Seleziona visualizzati",
+ "ja_JP": "",
+ "ko_KR": "표시됨 선택",
+ "no_NO": "Velg vist",
+ "pl_PL": "",
+ "pt_BR": "Marcar Todos",
+ "ru_RU": "Выбрать то что показано",
+ "sv_SE": "Markera visade",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вибрати показані",
+ "zh_CN": "选定显示的",
+ "zh_TW": "選擇已顯示"
+ }
+ },
+ {
+ "ID": "XCITrimmerDeselectDisplayed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Deselect Shown",
+ "es_ES": "Deseleccionar mostrado(s)",
+ "fr_FR": "Désélectionner Affiché",
+ "he_IL": "",
+ "it_IT": "Deseleziona visualizzati",
+ "ja_JP": "",
+ "ko_KR": "표시됨 선택 취소",
+ "no_NO": "Opphev valg av Vist",
+ "pl_PL": "",
+ "pt_BR": "Desmarcar Todos",
+ "ru_RU": "Отменить выбор показанного",
+ "sv_SE": "Avmarkera visade",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Скасувати вибір показаного",
+ "zh_CN": "反选显示的",
+ "zh_TW": "取消選擇已顯示"
+ }
+ },
+ {
+ "ID": "XCITrimmerSortName",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Title",
+ "es_ES": "Título",
+ "fr_FR": "Titre",
+ "he_IL": "",
+ "it_IT": "Titolo",
+ "ja_JP": "",
+ "ko_KR": "타이틀",
+ "no_NO": "Tittel",
+ "pl_PL": "",
+ "pt_BR": "Título",
+ "ru_RU": "Приложение",
+ "sv_SE": "Titel",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Назва",
+ "zh_CN": "标题",
+ "zh_TW": "名稱"
+ }
+ },
+ {
+ "ID": "XCITrimmerSortSaved",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Space Savings",
+ "es_ES": "Ahorro de espacio",
+ "fr_FR": "Économies de disque dur",
+ "he_IL": "",
+ "it_IT": "Spazio risparmiato",
+ "ja_JP": "",
+ "ko_KR": "공간 절약s",
+ "no_NO": "Plassbesparelser",
+ "pl_PL": "",
+ "pt_BR": "Economia de Espaço",
+ "ru_RU": "Сохранение места на диске",
+ "sv_SE": "Utrymmesbesparning",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Економія місця",
+ "zh_CN": "节省空间",
+ "zh_TW": "節省的儲存空間"
+ }
+ },
+ {
+ "ID": "XCITrimmerTrim",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Trim",
+ "es_ES": "Recortar",
+ "fr_FR": "Réduire",
+ "he_IL": "",
+ "it_IT": "Riduci dimensioni",
+ "ja_JP": "",
+ "ko_KR": "트림",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Reduzir XCI",
+ "ru_RU": "Обрезать",
+ "sv_SE": "Optimera",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Обрізка",
+ "zh_CN": "瘦身",
+ "zh_TW": "修剪"
+ }
+ },
+ {
+ "ID": "XCITrimmerUntrim",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Untrim",
+ "es_ES": "Deshacer recorte",
+ "fr_FR": "Dé-Réduire",
+ "he_IL": "",
+ "it_IT": "Riporta alle dimensioni originali",
+ "ja_JP": "",
+ "ko_KR": "언트림",
+ "no_NO": "Utrim",
+ "pl_PL": "",
+ "pt_BR": "Desfazer Redução",
+ "ru_RU": "Отмена обрезки",
+ "sv_SE": "Avoptimera",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Зшивання",
+ "zh_CN": "取消精简",
+ "zh_TW": "反修剪"
+ }
+ },
+ {
+ "ID": "UpdateWindowUpdateAddedMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} new update(s) added",
+ "es_ES": "{0} nueva(s) actualización(es) agregada(s)",
+ "fr_FR": "{0} nouvelle(s) mise(s) à jour ajoutée(s)",
+ "he_IL": "",
+ "it_IT": "{0} nuovo/i aggiornamento/i aggiunto/i",
+ "ja_JP": "",
+ "ko_KR": "{0}개의 새 업데이트가 추가됨",
+ "no_NO": "{0} ny(e) oppdatering(er) lagt til",
+ "pl_PL": "",
+ "pt_BR": "{0} nova(s) atualização(ões) adicionada(s)",
+ "ru_RU": "Добавлено {0} новых обновлений",
+ "sv_SE": "{0} nya uppdatering(ar) lades till",
+ "th_TH": "{0} อัพเดตที่เพิ่มมาใหม่",
+ "tr_TR": "",
+ "uk_UA": "{0} нових оновлень додано",
+ "zh_CN": "{0} 个更新被添加",
+ "zh_TW": "已加入 {0} 個遊戲更新"
+ }
+ },
+ {
+ "ID": "UpdateWindowBundledContentNotice",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Bundled updates cannot be removed, only disabled.",
+ "es_ES": "Las actualizaciones agrupadas no pueden ser eliminadas, solamente deshabilitadas.",
+ "fr_FR": "Les mises à jour incluses avec le jeu ne peuvent pas être supprimées mais peuvent être désactivées.",
+ "he_IL": "",
+ "it_IT": "Gli aggiornamenti inclusi non possono essere rimossi, ma solo disabilitati.",
+ "ja_JP": "",
+ "ko_KR": "번들 업데이트는 제거할 수 없으며, 비활성화만 가능합니다.",
+ "no_NO": "Medfølgende oppdateringer kan ikke fjernes, bare deaktiveres.",
+ "pl_PL": "",
+ "pt_BR": "Atualizações incorporadas não podem ser removidas, apenas desativadas.",
+ "ru_RU": "Обновления бандлов не могут быть удалены, только отключены.",
+ "sv_SE": "Bundlade uppdateringar kan inte tas bort, endast inaktiveras.",
+ "th_TH": "แพ็คที่อัพเดตมาไม่สามารถลบทิ้งได้ สามารถปิดใช้งานได้เท่านั้น",
+ "tr_TR": "",
+ "uk_UA": "Вбудовані оновлення не можуть бути видалені, лише вимкнені.",
+ "zh_CN": "游戏整合的更新无法移除,可尝试禁用。",
+ "zh_TW": "附帶的遊戲更新只能被停用而無法被刪除。"
+ }
+ },
+ {
+ "ID": "CheatWindowHeading",
+ "Translations": {
+ "ar_SA": "الغش متوفر لـ {0} [{1}]",
+ "de_DE": "Cheats verfügbar für {0} [{1}]",
+ "el_GR": "Διαθέσιμα Cheats για {0} [{1}]",
+ "en_US": "Cheats Available for {0} [{1}]",
+ "es_ES": "Cheats disponibles para {0} [{1}]",
+ "fr_FR": "Cheats disponibles pour {0} [{1}]",
+ "he_IL": "צ'יטים זמינים עבור {0} [{1}]",
+ "it_IT": "Trucchi disponibili per {0} [{1}]",
+ "ja_JP": "利用可能なチート {0} [{1}]",
+ "ko_KR": "{0} [{1}]에 사용 가능한 치트",
+ "no_NO": "Juks tilgjengelig for {0} [{1}]",
+ "pl_PL": "Kody Dostępne dla {0} [{1}]",
+ "pt_BR": "Trapaças disponíveis para {0} [{1}]",
+ "ru_RU": "Доступные читы для {0} [{1}]",
+ "sv_SE": "Fusk tillgängliga för {0} [{1}]",
+ "th_TH": "สูตรโกงมีให้สำหรับ {0} [{1}]",
+ "tr_TR": "{0} için Hile mevcut [{1}]",
+ "uk_UA": "Чит-коди доступні для {0} [{1}]",
+ "zh_CN": "适用于 {0} [{1}] 的金手指",
+ "zh_TW": "可用於 {0} [{1}] 的密技"
+ }
+ },
+ {
+ "ID": "BuildId",
+ "Translations": {
+ "ar_SA": "معرف البناء:",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "BuildId:",
+ "es_ES": "Id de compilación:",
+ "fr_FR": "BuildId :",
+ "he_IL": "מזהה בניה:",
+ "it_IT": "ID Build",
+ "ja_JP": "ビルドID:",
+ "ko_KR": "빌드ID:",
+ "no_NO": "VersjonsId:",
+ "pl_PL": "Identyfikator wersji:",
+ "pt_BR": "ID da Build:",
+ "ru_RU": "ID версии:",
+ "sv_SE": "Bygg-id:",
+ "th_TH": "รหัสการสร้าง:",
+ "tr_TR": "",
+ "uk_UA": "ID збірки:",
+ "zh_CN": "游戏版本 ID:",
+ "zh_TW": "組建識別碼:"
+ }
+ },
+ {
+ "ID": "DlcWindowBundledContentNotice",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Bundled DLC cannot be removed, only disabled.",
+ "es_ES": "",
+ "fr_FR": "Le DLC inclus ne peut pas être supprimé, seulement désactivé.",
+ "he_IL": "",
+ "it_IT": "I DLC inclusi non possono essere rimossi, ma solo disabilitati.",
+ "ja_JP": "",
+ "ko_KR": "번들 DLC는 제거할 수 없으며 비활성화만 가능합니다.",
+ "no_NO": "Medfølgende DLC kan ikke fjernes, bare deaktiveres.",
+ "pl_PL": "",
+ "pt_BR": "DLCs incorporadas não podem ser removidas, apenas desativadas.",
+ "ru_RU": "DLC бандлов не могут быть удалены, только отключены.",
+ "sv_SE": "Bundlade DLC kan inte tas bort, endast inaktiveras.",
+ "th_TH": "แพ็ค DLC ไม่สามารถลบทิ้งได้ สามารถปิดใช้งานได้เท่านั้น",
+ "tr_TR": "",
+ "uk_UA": "Комплектні DLC (бандли) не можуть бути видаленими, лише вимкненими.",
+ "zh_CN": "游戏整合的 DLC 无法移除,可尝试禁用。",
+ "zh_TW": "附帶的 DLC 只能被停用而無法被刪除。"
+ }
+ },
+ {
+ "ID": "DlcWindowHeading",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} DLC(s) available",
+ "es_ES": "",
+ "fr_FR": "{0} DLC(s) disponibles",
+ "he_IL": "{0} הרחבות משחק",
+ "it_IT": "{0} DLC disponibile/i",
+ "ja_JP": "",
+ "ko_KR": "{0} DLC 사용 가능",
+ "no_NO": "{0} Nedlastbare innhold(er)",
+ "pl_PL": "",
+ "pt_BR": "{0} DLC(s) disponíveis",
+ "ru_RU": "{0} доступных DLC",
+ "sv_SE": "{0} DLC(er) tillgängliga",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "{0} DLC доступно",
+ "zh_CN": "{0} 个 DLC",
+ "zh_TW": "{0} 個可下載內容"
+ }
+ },
+ {
+ "ID": "DlcWindowDlcAddedMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} new downloadable content(s) added",
+ "es_ES": "Se agregaron {0} nuevo(s) contenido(s) descargable(s)",
+ "fr_FR": "{0} nouveau(x) contenu(s) téléchargeable(s) ajouté(s)",
+ "he_IL": "",
+ "it_IT": "{0} nuovo/i DLC aggiunto/i",
+ "ja_JP": "",
+ "ko_KR": "{0}개의 새로운 내려받기 가능한 콘텐츠가 추가됨",
+ "no_NO": "{0} nytt nedlastbart innhold lagt til",
+ "pl_PL": "",
+ "pt_BR": "{0} novo(s) conteúdo(s) para download adicionado(s)",
+ "ru_RU": "Добавлено {0} новых DLC",
+ "sv_SE": "{0} nya hämtningsbara innehåll lades till",
+ "th_TH": "{0} DLC ใหม่ที่เพิ่มเข้ามา",
+ "tr_TR": "",
+ "uk_UA": "{0} нового завантажувального вмісту додано",
+ "zh_CN": "{0} 个 DLC 被添加",
+ "zh_TW": "已加入 {0} 個 DLC"
+ }
+ },
+ {
+ "ID": "AutoloadDlcAddedMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} new downloadable content(s) added",
+ "es_ES": "Se agregaron {0} nuevo(s) contenido(s) descargable(s)",
+ "fr_FR": "{0} nouveau(x) contenu(s) téléchargeable(s) ajouté(s)",
+ "he_IL": "",
+ "it_IT": "{0} nuovo/i DLC aggiunto/i",
+ "ja_JP": "",
+ "ko_KR": "{0}개의 새로운 내려받기 가능한 콘텐츠가 추가됨",
+ "no_NO": "{0} nytt nedlastbart innhold lagt til",
+ "pl_PL": "",
+ "pt_BR": "{0} novo(s) conteúdo(s) para download adicionado(s)",
+ "ru_RU": "Добавлено {0} новых DLC",
+ "sv_SE": "{0} nya hämtningsbara innehåll lades till",
+ "th_TH": "{0} ใหม่ที่เพิ่มเข้ามา",
+ "tr_TR": "",
+ "uk_UA": "{0} нового завантажувального вмісту додано",
+ "zh_CN": "{0} 个 DLC 被添加",
+ "zh_TW": "已加入 {0} 個 DLC"
+ }
+ },
+ {
+ "ID": "AutoloadDlcRemovedMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} missing downloadable content(s) removed",
+ "es_ES": "Se eliminaron {0} contenido(s) descargable(s) faltantes",
+ "fr_FR": "{0} contenu(s) téléchargeable(s) manquant(s) supprimé(s)",
+ "he_IL": "",
+ "it_IT": "{0} DLC mancante/i rimosso/i",
+ "ja_JP": "",
+ "ko_KR": "{0}개의 내려받기 가능한 콘텐츠가 제거됨",
+ "no_NO": "{0} manglende nedlastbart innhold fjernet",
+ "pl_PL": "",
+ "pt_BR": "{0} conteúdo(s) para download ausente(s) removido(s)",
+ "ru_RU": "{0} отсутствующих DLC удалено",
+ "sv_SE": "{0} saknade hämtningsbara innehåll togs bort",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "{0} відсутнього завантажувального вмісту видалено",
+ "zh_CN": "{0} 个失效的 DLC 已移除",
+ "zh_TW": "已刪除 {0} 個遺失的 DLC"
+ }
+ },
+ {
+ "ID": "AutoloadUpdateAddedMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} new update(s) added",
+ "es_ES": "Se agregaron {0} nueva(s) actualización(es)",
+ "fr_FR": "{0} nouvelle(s) mise(s) à jour ajoutée(s)",
+ "he_IL": "",
+ "it_IT": "{0} nuovo/i aggiornamento/i aggiunto/i",
+ "ja_JP": "",
+ "ko_KR": "{0}개의 새 업데이트가 추가됨",
+ "no_NO": "{0} ny(e) oppdatering(er) lagt til",
+ "pl_PL": "",
+ "pt_BR": "{0} nova(s) atualização(ões) adicionada(s)",
+ "ru_RU": "{0} новых обновлений добавлено",
+ "sv_SE": "{0} nya uppdatering(ar) lades till",
+ "th_TH": "{0} อัพเดตใหม่ที่เพิ่มเข้ามา",
+ "tr_TR": "",
+ "uk_UA": "{0} нових оновлень додано",
+ "zh_CN": "{0} 个游戏更新被添加",
+ "zh_TW": "已加入 {0} 個遊戲更新"
+ }
+ },
+ {
+ "ID": "AutoloadUpdateRemovedMessage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} missing update(s) removed",
+ "es_ES": "Se eliminaron {0} actualización(es) faltantes",
+ "fr_FR": "{0} mises à jour manquantes supprimées",
+ "he_IL": "",
+ "it_IT": "{0} aggiornamento/i mancante/i rimosso/i",
+ "ja_JP": "",
+ "ko_KR": "누락된 업데이트 {0}개 삭제",
+ "no_NO": "{0} manglende oppdatering(er) fjernet",
+ "pl_PL": "",
+ "pt_BR": "{0} atualização(ões) ausente(s) removida(s)",
+ "ru_RU": "{0} отсутствующих обновлений удалено",
+ "sv_SE": "{0} saknade uppdatering(ar) togs bort",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "{0} відсутніх оновлень видалено",
+ "zh_CN": "{0} 个失效的游戏更新已移除",
+ "zh_TW": "已刪除 {0} 個遺失的遊戲更新"
+ }
+ },
+ {
+ "ID": "ModWindowHeading",
+ "Translations": {
+ "ar_SA": "{0} تعديل",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "{0} Mod(s)",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "{0} מוד(ים)",
+ "it_IT": "{0} mod",
+ "ja_JP": "",
+ "ko_KR": "{0} 모드",
+ "no_NO": "{0} Modifikasjoner(s)",
+ "pl_PL": "{0} Mod(y/ów)",
+ "pt_BR": "",
+ "ru_RU": "Моды для {0} ",
+ "sv_SE": "{0} modd(ar)",
+ "th_TH": "{0} ม็อด",
+ "tr_TR": "{0} Mod(lar)",
+ "uk_UA": "{0} мод(ів)",
+ "zh_CN": "{0} Mod",
+ "zh_TW": "{0} 模組"
+ }
+ },
+ {
+ "ID": "UserProfilesEditProfile",
+ "Translations": {
+ "ar_SA": "تعديل المحدد",
+ "de_DE": "Profil bearbeiten",
+ "el_GR": "Επεξεργασία Επιλεγμένων",
+ "en_US": "Edit Selected",
+ "es_ES": "Editar selección",
+ "fr_FR": "Éditer la sélection",
+ "he_IL": "ערוך נבחר/ים",
+ "it_IT": "Modifica selezionati",
+ "ja_JP": "編集",
+ "ko_KR": "선택 항목 편집",
+ "no_NO": "Rediger Valgte",
+ "pl_PL": "Edytuj Zaznaczone",
+ "pt_BR": "Editar selecionado",
+ "ru_RU": "Изменить выбранные",
+ "sv_SE": "Redigera markerade",
+ "th_TH": "แก้ไขที่เลือกแล้ว",
+ "tr_TR": "Seçiliyi Düzenle",
+ "uk_UA": "Редагувати вибране",
+ "zh_CN": "编辑所选",
+ "zh_TW": "編輯所選"
+ }
+ },
+ {
+ "ID": "Continue",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Continue",
+ "es_ES": "Continuar",
+ "fr_FR": "Continuer",
+ "he_IL": "",
+ "it_IT": "Continua",
+ "ja_JP": "",
+ "ko_KR": "계속",
+ "no_NO": "Fortsett",
+ "pl_PL": "",
+ "pt_BR": "Continuar",
+ "ru_RU": "Продолжить",
+ "sv_SE": "Fortsätt",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Продовжити",
+ "zh_CN": "继续",
+ "zh_TW": "繼續"
+ }
+ },
+ {
+ "ID": "Cancel",
+ "Translations": {
+ "ar_SA": "إلغاء",
+ "de_DE": "Abbrechen",
+ "el_GR": "Ακύρωση",
+ "en_US": "Cancel",
+ "es_ES": "Cancelar",
+ "fr_FR": "Annuler",
+ "he_IL": "בטל",
+ "it_IT": "Annulla",
+ "ja_JP": "キャンセル",
+ "ko_KR": "취소",
+ "no_NO": "Avbryt",
+ "pl_PL": "Anuluj",
+ "pt_BR": "Cancelar",
+ "ru_RU": "Отмена",
+ "sv_SE": "Avbryt",
+ "th_TH": "ยกเลิก",
+ "tr_TR": "İptal",
+ "uk_UA": "Скасувати",
+ "zh_CN": "取消",
+ "zh_TW": "取消"
+ }
+ },
+ {
+ "ID": "Save",
+ "Translations": {
+ "ar_SA": "حفظ",
+ "de_DE": "Speichern",
+ "el_GR": "Αποθήκευση",
+ "en_US": "Save",
+ "es_ES": "Guardar",
+ "fr_FR": "Enregistrer",
+ "he_IL": "שמור",
+ "it_IT": "Salva",
+ "ja_JP": "セーブ",
+ "ko_KR": "저장",
+ "no_NO": "Lagre",
+ "pl_PL": "Zapisz",
+ "pt_BR": "Salvar",
+ "ru_RU": "Сохранить",
+ "sv_SE": "Spara",
+ "th_TH": "บันทึก",
+ "tr_TR": "Kaydet",
+ "uk_UA": "Зберегти",
+ "zh_CN": "保存",
+ "zh_TW": "儲存"
+ }
+ },
+ {
+ "ID": "Discard",
+ "Translations": {
+ "ar_SA": "تجاهل",
+ "de_DE": "Verwerfen",
+ "el_GR": "Απόρριψη",
+ "en_US": "Discard",
+ "es_ES": "Descartar",
+ "fr_FR": "Abandonner",
+ "he_IL": "השלך",
+ "it_IT": "Scarta",
+ "ja_JP": "破棄",
+ "ko_KR": "폐기",
+ "no_NO": "Forkast",
+ "pl_PL": "Odrzuć",
+ "pt_BR": "Descartar",
+ "ru_RU": "Отменить",
+ "sv_SE": "Förkasta",
+ "th_TH": "ละทิ้ง",
+ "tr_TR": "Iskarta",
+ "uk_UA": "Скасувати",
+ "zh_CN": "放弃",
+ "zh_TW": "放棄變更"
+ }
+ },
+ {
+ "ID": "Paused",
+ "Translations": {
+ "ar_SA": "متوقف مؤقتا",
+ "de_DE": "Pausiert",
+ "el_GR": "Σε παύση",
+ "en_US": "Paused",
+ "es_ES": "Pausado",
+ "fr_FR": "Suspendu",
+ "he_IL": "מושהה",
+ "it_IT": "In pausa",
+ "ja_JP": "一時停止中",
+ "ko_KR": "일시 중지됨",
+ "no_NO": "Satt på pause",
+ "pl_PL": "Wstrzymano",
+ "pt_BR": "Pausado",
+ "ru_RU": "Приостановлено",
+ "sv_SE": "Pausad",
+ "th_TH": "หยุดชั่วคราว",
+ "tr_TR": "Durduruldu",
+ "uk_UA": "Призупинено",
+ "zh_CN": "已暂停",
+ "zh_TW": "暫停"
+ }
+ },
+ {
+ "ID": "UserProfilesSetProfileImage",
+ "Translations": {
+ "ar_SA": "تعيين صورة الملف الشخصي",
+ "de_DE": "Profilbild einrichten",
+ "el_GR": "Ορισμός Εικόνας Προφίλ",
+ "en_US": "Set Profile Image",
+ "es_ES": "Elegir Imagen de Perfil ",
+ "fr_FR": "Définir l'image de profil",
+ "he_IL": "הגדר תמונת פרופיל",
+ "it_IT": "Imposta immagine profilo",
+ "ja_JP": "プロファイル画像を設定",
+ "ko_KR": "프로필 이미지 설정",
+ "no_NO": "Angi profilbilde",
+ "pl_PL": "Ustaw Obraz Profilu",
+ "pt_BR": "Definir Imagem de Perfil",
+ "ru_RU": "Установить аватар",
+ "sv_SE": "Välj profilbild",
+ "th_TH": "ตั้งค่ารูปโปรไฟล์",
+ "tr_TR": "Profil Resmi Ayarla",
+ "uk_UA": "Встановити зображення профілю",
+ "zh_CN": "选择头像",
+ "zh_TW": "設定設定檔圖像"
+ }
+ },
+ {
+ "ID": "UserProfileEmptyNameError",
+ "Translations": {
+ "ar_SA": "الاسم مطلوب",
+ "de_DE": "Name ist erforderlich",
+ "el_GR": "Απαιτείται όνομα",
+ "en_US": "Name is required",
+ "es_ES": "El nombre es obligatorio",
+ "fr_FR": "Le nom est requis",
+ "he_IL": "נדרש שם",
+ "it_IT": "Il nome è obbligatorio",
+ "ja_JP": "名称が必要です",
+ "ko_KR": "이름 필수 입력",
+ "no_NO": "Navn er påkrevd",
+ "pl_PL": "Nazwa jest wymagana",
+ "pt_BR": "Nome é obrigatório",
+ "ru_RU": "Необходимо ввести никнейм",
+ "sv_SE": "Namn krävs",
+ "th_TH": "จำเป็นต้องระบุชื่อ",
+ "tr_TR": "İsim gerekli",
+ "uk_UA": "Імʼя обовʼязкове",
+ "zh_CN": "必须输入名称",
+ "zh_TW": "名稱為必填"
+ }
+ },
+ {
+ "ID": "UserProfileNoImageError",
+ "Translations": {
+ "ar_SA": "يجب تعيين صورة الملف الشخصي",
+ "de_DE": "Bitte ein Profilbild auswählen",
+ "el_GR": "Η εικόνα προφίλ πρέπει να οριστεί",
+ "en_US": "Profile image must be set",
+ "es_ES": "Debe establecerse la imagen de perfil",
+ "fr_FR": "L'image du profil doit être définie",
+ "he_IL": "נדרשת תמונת פרופיל",
+ "it_IT": "Dev'essere impostata un'immagine profilo",
+ "ja_JP": "プロファイル画像が必要です",
+ "ko_KR": "프로필 이미지를 설정해야 함",
+ "no_NO": "Profilbilde må være angitt",
+ "pl_PL": "Należy ustawić obraz profilowy",
+ "pt_BR": "A Imagem de Perfil Deve ser Definida",
+ "ru_RU": "Необходимо установить аватар",
+ "sv_SE": "Profilbild måste anges",
+ "th_TH": "จำเป็นต้องตั้งค่ารูปโปรไฟล์",
+ "tr_TR": "Profil resmi ayarlanmalıdır",
+ "uk_UA": "Зображення профілю обовʼязкове",
+ "zh_CN": "必须设置头像",
+ "zh_TW": "必須設定設定檔圖像"
+ }
+ },
+ {
+ "ID": "GameUpdateWindowHeading",
+ "Translations": {
+ "ar_SA": "إدارة التحديثات لـ {0} ({1})",
+ "de_DE": "Update verfügbar für {0} [{1}]",
+ "el_GR": "{0} Update(s) available for {1} ({2})",
+ "en_US": "Manage Updates for {0} ({1})",
+ "es_ES": "Actualizaciones disponibles para {0} [{1}]",
+ "fr_FR": "Gérer les mises à jour pour {0} ({1})",
+ "he_IL": "נהל עדכונים עבור {0} ({1})",
+ "it_IT": "Gestisci aggiornamenti per {0} ({1})",
+ "ja_JP": "利用可能なアップデート {0} [{1}]",
+ "ko_KR": "{0} ({1})에 대한 업데이트 관리",
+ "no_NO": "Administrer oppdateringer for {0} ({1})",
+ "pl_PL": "{0} Aktualizacje dostępne dla {1} ({2})",
+ "pt_BR": "{0} atualizações disponíveis para {1} ({2})",
+ "ru_RU": "Доступные обновления для {0} ({1})",
+ "sv_SE": "Hantera uppdateringar för {0} ({1})",
+ "th_TH": "จัดการอัพเดตสำหรับ {0} ({1})",
+ "tr_TR": "{0} için güncellemeler mevcut [{1}]",
+ "uk_UA": "Доступні оновлення для {0} ({1})",
+ "zh_CN": "管理 {0} ({1}) 的更新",
+ "zh_TW": "管理 {0} 的更新 ({1})"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysResScaleUpHotkey",
+ "Translations": {
+ "ar_SA": "زيادة الدقة:",
+ "de_DE": "Auflösung erhöhen:",
+ "el_GR": "Αύξηση της ανάλυσης:",
+ "en_US": "Increase resolution:",
+ "es_ES": "Aumentar la resolución:",
+ "fr_FR": "Augmenter la résolution :",
+ "he_IL": "שפר רזולוציה:",
+ "it_IT": "Aumenta la risoluzione:",
+ "ja_JP": "解像度を上げる:",
+ "ko_KR": "해상도 증가 :",
+ "no_NO": "Øke oppløsning:",
+ "pl_PL": "Zwiększ Rozdzielczość:",
+ "pt_BR": "Aumentar a Resolução:",
+ "ru_RU": "Увеличить разрешение:",
+ "sv_SE": "Öka upplösning:",
+ "th_TH": "เพิ่มความละเอียด:",
+ "tr_TR": "Çözünürlüğü artır:",
+ "uk_UA": "Збільшити роздільну здатність:",
+ "zh_CN": "提高分辨率:",
+ "zh_TW": "提高解析度:"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysResScaleDownHotkey",
+ "Translations": {
+ "ar_SA": "خفض الدقة:",
+ "de_DE": "Auflösung verringern:",
+ "el_GR": "Μείωση της ανάλυσης:",
+ "en_US": "Decrease resolution:",
+ "es_ES": "Disminuir la resolución:",
+ "fr_FR": "Diminuer la résolution :",
+ "he_IL": "הפחת רזולוציה:",
+ "it_IT": "Riduci la risoluzione:",
+ "ja_JP": "解像度を下げる:",
+ "ko_KR": "해상도 감소 :",
+ "no_NO": "Reduser oppløsning:",
+ "pl_PL": "Zmniejsz Rozdzielczość:",
+ "pt_BR": "Reduzir a Resolução:",
+ "ru_RU": "Уменьшить разрешение:",
+ "sv_SE": "Sänk upplösning:",
+ "th_TH": "ลดความละเอียด:",
+ "tr_TR": "Çözünürlüğü azalt:",
+ "uk_UA": "Зменшити роздільну здатність:",
+ "zh_CN": "降低分辨率:",
+ "zh_TW": "降低解析度:"
+ }
+ },
+ {
+ "ID": "UserProfilesName",
+ "Translations": {
+ "ar_SA": "الاسم:",
+ "de_DE": "",
+ "el_GR": "Όνομα:",
+ "en_US": "Name:",
+ "es_ES": "Nombre:",
+ "fr_FR": "Nom :",
+ "he_IL": "שם:",
+ "it_IT": "Nome:",
+ "ja_JP": "名称:",
+ "ko_KR": "이름 :",
+ "no_NO": "Navn:",
+ "pl_PL": "Nazwa:",
+ "pt_BR": "Nome:",
+ "ru_RU": "Никнейм:",
+ "sv_SE": "Namn:",
+ "th_TH": "ชื่อ:",
+ "tr_TR": "İsim:",
+ "uk_UA": "Імʼя",
+ "zh_CN": "名称:",
+ "zh_TW": "名稱:"
+ }
+ },
+ {
+ "ID": "UserProfilesUserId",
+ "Translations": {
+ "ar_SA": "معرف المستخدم:",
+ "de_DE": "Benutzer-ID:",
+ "el_GR": "User Id:",
+ "en_US": "User ID:",
+ "es_ES": "Id de Usuario:",
+ "fr_FR": "Identifiant utilisateur : ",
+ "he_IL": "מזהה משתמש:",
+ "it_IT": "ID utente:",
+ "ja_JP": "ユーザID:",
+ "ko_KR": "사용자 ID :",
+ "no_NO": "Bruker ID:",
+ "pl_PL": "ID Użytkownika:",
+ "pt_BR": "ID de Usuário:",
+ "ru_RU": "ID пользователя:",
+ "sv_SE": "Användar-id:",
+ "th_TH": "รหัสผู้ใช้:",
+ "tr_TR": "Kullanıcı Adı:",
+ "uk_UA": "ID користувача:",
+ "zh_CN": "用户 ID:",
+ "zh_TW": "使用者 ID:"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsBackend",
+ "Translations": {
+ "ar_SA": "خلفية الرسومات",
+ "de_DE": "Grafik-Backend:",
+ "el_GR": "Σύστημα Υποστήριξης Γραφικών",
+ "en_US": "Graphics Backend",
+ "es_ES": "Fondo de gráficos",
+ "fr_FR": "API de Rendu",
+ "he_IL": "אחראי גראפיקה",
+ "it_IT": "Backend grafico",
+ "ja_JP": "グラフィックスバックエンド",
+ "ko_KR": "그래픽 후단부",
+ "no_NO": "Grafikk Backend",
+ "pl_PL": "Backend Graficzny",
+ "pt_BR": "Renderizador Gráfico",
+ "ru_RU": "Графический бэкенд",
+ "sv_SE": "Grafikbakände",
+ "th_TH": "กราฟิกเบื้องหลัง",
+ "tr_TR": "Grafik Arka Ucu",
+ "uk_UA": "Графічний API",
+ "zh_CN": "图形渲染引擎:",
+ "zh_TW": "圖形後端"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsBackendTooltip",
+ "Translations": {
+ "ar_SA": "حدد الواجهة الخلفية للرسومات التي سيتم استخدامها في المحاكي.\n\nيعد برنامج فولكان أفضل بشكل عام لجميع بطاقات الرسومات الحديثة، طالما أن برامج التشغيل الخاصة بها محدثة. يتميز فولكان أيضا بتجميع مظللات أسرع (أقل تقطيعا) على جميع بائعي وحدات معالجة الرسومات.\n\nقد يحقق أوبن جي أل نتائج أفضل على وحدات معالجة الرسومات إنفيديا القديمة، أو على وحدات معالجة الرسومات إي إم دي القديمة على لينكس، أو على وحدات معالجة الرسومات ذات ذاكرة الوصول العشوائي للفيديوالأقل، على الرغم من أن تعثرات تجميع المظللات ستكون أكبر.\n\nاضبط على فولكان إذا لم تكن متأكدا. اضبط على أوبن جي أل إذا كانت وحدة معالجة الرسومات الخاصة بك لا تدعم فولكان حتى مع أحدث برامج تشغيل الرسومات.",
+ "de_DE": "Wählen Sie das Grafik-Backend, das im Emulator verwendet werden soll.\n\nVulkan ist insgesamt besser für alle modernen Grafikkarten geeignet, sofern deren Treiber auf dem neuesten Stand sind. Vulkan bietet auch eine schnellere Shader-Kompilierung (weniger Stottern) auf allen GPU-Anbietern.\n\nOpenGL kann auf alten Nvidia-GPUs, alten AMD-GPUs unter Linux oder auf GPUs mit geringerem VRAM bessere Ergebnisse erzielen, obwohl die Shader-Kompilierung stärker stottert.\n\nSetzen Sie auf Vulkan, wenn Sie unsicher sind. Stellen Sie OpenGL ein, wenn Ihr Grafikprozessor selbst mit den neuesten Grafiktreibern Vulkan nicht unterstützt.",
+ "el_GR": "",
+ "en_US": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
+ "es_ES": "Seleccione el backend gráfico que utilizará el emulador.\n\nVulkan, en general, es mejor para todas las tarjetas gráficas modernas, mientras que sus controladores estén actualizados. Vulkan también cuenta con complicación más rápida de sombreadores (menos tirones) en todos los proveredores de GPU.\n\nOpenGL puede lograr mejores resultados en GPU Nvidia antiguas, GPU AMD antiguas en Linux o en GPUs con menor VRAM, aunque tirones de compilación de sombreadores serán mayores.\n\nSetear en Vulkan si no sabe que hacer. Setear en OpenGL si su GPU no tiene soporte para Vulkan aún con los últimos controladores gráficos.",
+ "fr_FR": "Sélectionnez le moteur graphique à utiliser dans l’émulateur.\n\nVulkan est généralement préférable pour toutes les cartes graphiques modernes, à condition que leurs pilotes soient à jour. Vulkan offre également une compilation des shaders plus rapide (moins de saccades) chez tous les fabricants de GPU.\n\nOpenGL peut donner de meilleurs résultats sur d’anciennes cartes Nvidia, sur de vieux GPU AMD sous Linux, ou sur des GPU avec moins de mémoire vidéo, mais la compilation des shaders provoquera davantage de saccade\n\nChoisissez Vulkan si vous n’êtes pas sûr. Optez pour OpenGL si votre GPU ne prend pas en charge Vulkan, même avec les derniers pilotes graphiques.",
+ "he_IL": "",
+ "it_IT": "Seleziona il backend grafico che verrà utilizzato nell'emulatore.\n\nVulkan è nel complesso migliore per tutte le schede grafiche moderne, a condizione che i relativi driver siano aggiornati. Vulkan dispone anche di una compilazione degli shader più veloce (con minore stuttering) su tutte le marche di GPU.\n\nOpenGL può ottenere risultati migliori su vecchie GPU Nvidia, su vecchie GPU AMD su Linux, o su GPU con poca VRAM, anche se lo stuttering dovuto alla compilazione degli shader sarà maggiore.\n\nNel dubbio, scegli Vulkan. Seleziona OpenGL se la GPU non supporta Vulkan nemmeno con i driver grafici più recenti.",
+ "ja_JP": "エミュレーションに使用するグラフィックスバックエンドを選択します.\n\nVulkanは, 最近のグラフィックカードでドライバが最新であれば, 全体的に優れています. すべてのGPUベンダーで, シェーダーコンパイルがより高速で, スタッタリングが少ないのが特徴です.\n\n古いNvidia GPU, Linuxでの古いAMD GPU, VRAMの少ないGPUなどでは, OpenGLの方が良い結果が得られるかもしれません. ですが, シェーダーコンパイルのスタッターは大きくなります.\n\n不明な場合はVulkanに設定してください。最新のグラフィックドライバでもVulkanをサポートしていないGPUの場合は, OpenGLに設定してください.",
+ "ko_KR": "에뮬레이터에서 사용할 그래픽 후단부를 선택합니다.\n\nVulkan은 드라이버가 최신 상태인 한 모든 최신 그래픽 카드에 전반적으로 더 좋습니다. Vulkan은 또한 모든 GPU 공급업체에서 더 빠른 셰이더 컴파일(덜 끊김)을 제공합니다.\n\nOpenGL은 오래된 Nvidia GPU, Linux의 오래된 AMD GPU 또는 VRAM이 낮은 GPU에서 더 나은 결과를 얻을 수 있지만 셰이더 컴파일 끊김이 더 큽니다.\n\n모르면 Vulkan으로 설정합니다. 최신 그래픽 드라이버를 사용해도 GPU가 Vulkan을 지원하지 않는 경우 OpenGL로 설정하세요..",
+ "no_NO": "Velg grafikkbackend som skal brukes i emulatoren.\n\nVulkan er generelt bedre for alle moderne grafikkort, så lenge driverne er oppdatert. Vulkan har også en raskere sammenstilling av Shader (mindre hakkete) på alle GPU-leverandører.\n\nOpenGL kan oppnå bedre resultater for eldre Nvidia GPU-er, på eldre AMD GPU-er på Linux, eller på GPU-er med lavere VRAM, selv om skyggekompileringsutløser vil være større.\n\nSett til Vulkan hvis du er usikker. Sett til OpenGL hvis ikke GPU-en støtter Vulkan selv med de nyeste grafikkdriverne.",
+ "pl_PL": "",
+ "pt_BR": "Selecione o renderizador gráfico que será usado no emulador.\n\nO Vulkan é melhor no geral para todas as placas de vídeo modernas, desde que seus drivers estejam atualizados. O Vulkan também apresenta compilação de shader mais rápida (menos travamentos) em todos os fornecedores de GPU.\n\nO OpenGL pode obter melhores resultados em GPUs Nvidia antigas, em GPUs AMD antigas no Linux ou em GPUs com VRAM menor, embora os travamentos de compilação de shader sejam maiores.\n\nDefina como Vulkan se não tiver certeza. Defina como OpenGL se sua GPU não suportar Vulkan, mesmo com os drivers gráficos mais recentes.",
+ "ru_RU": "Выбирает бэкенд, который будет использован в эмуляторе.\n\nVulkan является лучшим выбором для всех современных графических карт с актуальными драйверами. В Vulkan также включена более быстрая компиляция шейдеров (меньше статтеров) для всех видеоадаптеров.\n\nПри использовании OpenGL можно достичь лучших результатов на старых видеоадаптерах Nvidia и AMD в Linux или на видеоадаптерах с небольшим количеством видеопамяти, хотя статтеров при компиляции шейдеров будет больше.\n\nРекомендуется использовать Vulkan. Используйте OpenGL, если ваш видеоадаптер не поддерживает Vulkan даже с актуальными драйверами.",
+ "sv_SE": "Väljer den grafikbakände som ska användas i emulatorn.\n\nVulkan är oftast bättre för alla moderna grafikkort, så länge som deras drivrutiner är uppdaterade. Vulkan har också funktioner för snabbare shader compilation (mindre stuttering) för alla GPU-tillverkare.\n\nOpenGL kan nå bättre resultat på gamla Nvidia GPU:er, på äldre AMD GPU:er på Linux, eller på GPU:er med lägre VRAM, även om shader compilation stuttering kommer att vara större.\n\nStäll in till Vulkan om du är osäker. Ställ in till OpenGL om du GPU inte har stöd för Vulkan även med de senaste grafikdrivrutinerna.",
+ "th_TH": "เลือกกราฟิกเบื้องหลังที่จะใช้ในโปรแกรมจำลอง\n\nโดยรวมแล้ว Vulkan นั้นดีกว่าสำหรับการ์ดจอรุ่นใหม่ทั้งหมด ตราบใดที่ไดรเวอร์ยังอัพเดทอยู่เสมอ Vulkan ยังมีคุณสมบัติการคอมไพล์เชเดอร์ที่เร็วขึ้น(และลดอาการกระตุก) สำหรับ GPU อื่นๆทุกอัน\n\nOpenGL อาจได้รับผลลัพธ์ที่ดีกว่าบน Nvidia GPU รุ่นเก่า, AMD GPU รุ่นเก่าบน Linux หรือบน GPU ที่มี VRAM น้อย แม้ว่าการคอมไพล์เชเดอร์ จะทำให้อาการกระตุกมากขึ้นก็ตาม\n\nตั้งค่าเป็น Vulkan หากไม่แน่ใจ ตั้งค่าเป็น OpenGL หาก GPU ของคุณไม่รองรับ Vulkan แม้จะมีไดรเวอร์กราฟิกล่าสุดก็ตาม",
+ "tr_TR": "",
+ "uk_UA": "Оберіть графічний API (Graphics Backend), який буде використовуватись емулятором.\n\n\"Vulkan\" є найкращим вибором для всіх сучасних графічних процесорів (GPU) за умови наявності актуальних драйверів. Vulkan також забезпечує швидшу компіляцію шейдерів, що зменшує кількість фризів (т.зв. \"заїкань\" зображення), незалежно від виробника GPU.\n\n\"OpenGL\" може дати кращі результати на старих відеокартах Nvidia, старих відеокартах AMD на Linux або на відеокартах з меншою кількістю VRAM, але \"заїкання\" через компіляцію шейдерів будуть частіші.\n\nЯкщо не впевнені, встановіть на \"Vulkan\". Встановіть на \"OpenGL\", якщо ваша відеокарта не підтримує Vulkan навіть на останніх драйверах.",
+ "zh_CN": "选择模拟器中使用的图像渲染引擎。\n\n安装了最新显卡驱动程序的所有现代显卡基本都支持 Vulkan,Vulkan 能够提供更快的着色器编译(较少的卡顿)。\n\n在旧版 Nvidia 显卡上、Linux 上的旧版 AMD 显卡,或者显存较低的显卡上,OpenGL 可能会取得更好的效果,但着色器编译更慢(更多的卡顿)。\n\n如果不确定,请设置为“Vulkan”。如果您的 GPU 已安装了最新显卡驱动程序也不支持 Vulkan,那请设置为“OpenGL”。",
+ "zh_TW": "選擇模擬器將使用的圖形後端。\n\n只要驅動程式是最新的,Vulkan 對所有現代顯示卡來說都更好用。Vulkan 還能在所有 GPU 廠商上實現更快的著色器編譯 (減少卡頓)。\n\nOpenGL 在舊式 Nvidia GPU、Linux 上的舊式 AMD GPU 或 VRAM 較低的 GPU 上可能會取得更好的效果,不過著色器編譯的卡頓會更嚴重。\n\n如果不確定,請設定為 Vulkan。如果您的 GPU 使用最新的圖形驅動程式也不支援 Vulkan,請設定為 OpenGL。"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsBackendAuto",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Auto",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "Automatico",
+ "ja_JP": "",
+ "ko_KR": "자동",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Automático",
+ "ru_RU": "Авто",
+ "sv_SE": "Automatiskt",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Автоматично",
+ "zh_CN": "自动",
+ "zh_TW": "自動"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsBackendAutoTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Uses Vulkan.\nOn an ARM Mac, and when playing a game that runs well under it, uses the Metal backend.",
+ "es_ES": "",
+ "fr_FR": "Utilise Vulkan.\nSur un Mac ARM, et lorsqu’un jeu fonctionne bien avec, utilise le moteur Metal.",
+ "he_IL": "",
+ "it_IT": "Utilizza Vulkan.\nSu un Mac con processore ARM, utilizza il backend Metal nei giochi che funzionano bene con quest'ultimo.",
+ "ja_JP": "",
+ "ko_KR": "Vulkan을 사용합니다.\nARM 맥에서 해당 플랫폼에서 잘 실행되는 게임을 플레이하는 경우 Metal 후단부를 사용합니다.",
+ "no_NO": "Bruker Vulkan \nPå en ARM Mac, og når du spiller et spill som kjører bra under den, bruker du Metal-backend.",
+ "pl_PL": "",
+ "pt_BR": "Usa Vulkan.\nEm um Mac ARM, e ao jogar um jogo que roda bem nele, usa o renderizador Metal.",
+ "ru_RU": "Использует Vulkan.\nНа Mac с ARM процессорами используется Metal, если игра с ним совместима и хорошо работает.",
+ "sv_SE": "Använder Vulkan.\nPå en ARM Mac och vid spel som körs bra på den så används Metal-bakänden.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Використовує Vulkan.\nНа Mac з процесором ARM використовується графічний API Metal, якщо гра під нього оптимізована.",
+ "zh_CN": "使用 Vulkan。\n在 ARM Mac 上,当玩在其下运行良好的游戏时,使用 Metal 后端。",
+ "zh_TW": "使用Vulkan。\n在 ARM Mac 上,如果遊戲執行性能良好時,則將使用 Metal 後端。"
+ }
+ },
+ {
+ "ID": "SettingsEnableTextureRecompression",
+ "Translations": {
+ "ar_SA": "تمكين إعادة ضغط التكستر",
+ "de_DE": "Textur-Rekompression",
+ "el_GR": "Ενεργοποίηση Επανασυμπίεσης Των Texture",
+ "en_US": "Enable Texture Recompression",
+ "es_ES": "Activar recompresión de texturas",
+ "fr_FR": "Activer la recompression des textures",
+ "he_IL": "אפשר דחיסה מחדש של המרקם",
+ "it_IT": "Attiva la ricompressione delle texture",
+ "ja_JP": "テクスチャの再圧縮を有効にする",
+ "ko_KR": "텍스처 재압축 활성화",
+ "no_NO": "Aktiver teksturkomprimering",
+ "pl_PL": "Włącz Rekompresję Tekstur",
+ "pt_BR": "Habilitar Recompressão de Texturas",
+ "ru_RU": "Пережимать текстуры",
+ "sv_SE": "Aktivera Texture Recompression",
+ "th_TH": "เปิดใช้งาน การบีบอัดพื้นผิวอีกครั้ง",
+ "tr_TR": "Yeniden Doku Sıkıştırılmasını Aktif Et",
+ "uk_UA": "Увімкнути рекомпресію текстури",
+ "zh_CN": "启用纹理压缩",
+ "zh_TW": "啟用材質重新壓縮"
+ }
+ },
+ {
+ "ID": "SettingsEnableTextureRecompressionTooltip",
+ "Translations": {
+ "ar_SA": "يضغط تكستر ASTC من أجل تقليل استخدام ذاكرة الوصول العشوائي للفيديو.\n\nتتضمن الألعاب التي تستخدم تنسيق النسيج هذا Astral Chain وBayonetta 3 وFire Emblem Engage وMetroid Prime Remastered وSuper Mario Bros. Wonder وThe Legend of Zelda: Tears of the Kingdom.\n\nمن المحتمل أن تتعطل بطاقات الرسومات التي تحتوي على 4 جيجا بايت من ذاكرة الوصول العشوائي للفيديو أو أقل في مرحلة ما أثناء تشغيل هذه الألعاب.\n\nقم بالتمكين فقط في حالة نفاد ذاكرة الوصول العشوائي للفيديو في الألعاب المذكورة أعلاه. اتركه معطلا إذا لم تكن متأكدا.",
+ "de_DE": "Komprimiert ASTC-Texturen, um die VRAM-Nutzung zu reduzieren.\n\nZu den Spielen, die dieses Texturformat verwenden, gehören Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder und The Legend of Zelda: Tears of the Kingdom.\n\nGrafikkarten mit 4GiB VRAM oder weniger werden beim Ausführen dieser Spiele wahrscheinlich irgendwann abstürzen.\n\nAktivieren Sie diese Option nur, wenn Ihnen bei den oben genannten Spielen der VRAM ausgeht. Lassen Sie es aus, wenn Sie unsicher sind.",
+ "el_GR": "",
+ "en_US": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
+ "es_ES": "Comprimir texturas ASTC para reducir uso de VRAM.\n\nJuegos que utilizan este formato de textura incluyen Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder y The Legend of Zelda: Tears of the Kingdom.\n\nTarjetas gráficas con 4GiB de VRAM o menos probalemente se caeran en algún momento mientras que estén corriendo estos juegos.\n\nActivar solo si está quedan sin VRAM en los juegos antes mencionados. Desactívalo si no sabes qué hacer.",
+ "fr_FR": "Compresse les textures ASTC pour réduire l’utilisation de la VRAM.\n\nLes jeux utilisant ce format de texture incluent Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder et The Legend of Zelda: Tears of the Kingdom.\n\nLes cartes graphiques avec 4GiO de VRAM ou moins risquent de planter à un moment donné en jouant à ces jeux.\n\nActivez cette option uniquement si vous manquez de VRAM sur ces jeux. Laissez DÉSACTIVÉ si vous n'êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "Comprime le texture ASTC per ridurre l'utilizzo di VRAM.\n\nI giochi che utilizzano questo formato di texture includono Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder e The Legend of Zelda: Tears of the Kingdom.\n\nLe schede grafiche con 4GiB o meno di VRAM probabilmente si bloccheranno ad un certo punto durante l'esecuzione di questi giochi.\n\nAttiva questa opzione solo se sei a corto di VRAM nei giochi sopra menzionati. Nel dubbio, lascia l'opzione disattivata.",
+ "ja_JP": "VRAM使用量を減らすためにASTCテクスチャを圧縮します.\n\nこのテクスチャフォーマットを使用するゲームには, Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder, The Legend of Zelda: Tears of the Kingdomが含まれます.\n\nVRAMが4GB以下のグラフィックカードでは, これらのゲームを実行中にクラッシュする可能性があります.\n\n前述のゲームでVRAMが不足している場合のみ有効にしてください. 不明な場合はオフにしてください.",
+ "ko_KR": "VRAM 사용량을 줄이기 위해 ASTC 텍스처를 압축합니다.\n\n이 텍스처 형식을 사용하는 게임에는 애스트럴 체인, 베요네타 3, 파이어 엠블렘 인게이지, 메트로이드 프라임 리마스터, 슈퍼 마리오브라더스 원더, 젤다의 전설 티어스 오브 더 킹덤이 있습니다.\n\n4GiB VRAM 이하의 그래픽 카드는 이러한 게임을 실행하는 동안 어느 시점에서 충돌할 가능성이 있습니다.\n\n위에서 언급한 게임에서 VRAM이 부족한 경우에만 활성화합니다. 모르면 체크 해제 상태로 두세요.",
+ "no_NO": "Kompresser ASTC-teksturer for å redusere VRAM-bruk.\n\nSpill som bruker dette teksturformatet, inkluderer Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGrafikkkort med 4GiB VRAM eller mindre, vil sannsynligvis krasje på et tidspunkt når spillene kjører.\n\nAktiver bare hvis du går tom for VRAM på nevnte spill. La AV om du er usikker.",
+ "pl_PL": "",
+ "pt_BR": "Compacta texturas ASTC para reduzir o uso de VRAM.\n\nJogos que usam esse formato de textura incluem Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder e The Legend of Zelda: Tears of the Kingdom.\n\nPlacas gráficas com 4GB VRAM ou menos provavelmente travarão em algum momento durante a execução desses jogos.\n\nHabilite somente se estiver ficando sem VRAM nos jogos mencionados acima. Deixe DESLIGADO se não tiver certeza.",
+ "ru_RU": "Сжатие ASTC текстур для уменьшения использования VRAM. \n\nИгры, использующие этот формат текстур: Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder и The Legend of Zelda: Tears of the Kingdom. \nНа видеоадаптерах с 4GiB видеопамяти или менее возможны вылеты при запуске этих игр. \n\nВключите, только если у вас заканчивается видеопамять в вышеупомянутых играх. \n\nРекомендуется оставить выключенным.",
+ "sv_SE": "Komprimerar ASTC-texturer för att minska VRAM-användning.\n\nSpel som använder detta texturformat inkluderar Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder och The Legend of Zelda: Tears of the Kingdom.\n\nGrafikkort med 4GiB VRAM eller mindre kommer sannolikt krascha någon gång när du kör dessa spel.\n\nAktivera endast om du har slut på VRAM på ovan nämnda spel. Lämna AV om du är osäker.",
+ "th_TH": "บีบอัดพื้นผิว ASTC เพื่อลดการใช้งาน VRAM\n\nเกมที่ใช้รูปแบบพื้นผิวนี้ ได้แก่ Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder และ The Legend of Zelda: Tears of the Kingdom\n\nการ์ดจอที่มี 4GiB VRAM หรือน้อยกว่ามีแนวโน้มที่จะพังในบางจุดขณะเล่นเกมเหล่านี้\n\nเปิดใช้งานเฉพาะในกรณีที่ VRAM ของคุณใกล้หมดในเกมที่กล่าวมาข้างต้น ปล่อยให้ปิดหากไม่แน่ใจ",
+ "tr_TR": "",
+ "uk_UA": "Стискає текстури ASTC, щоб зменшити використання VRAM.\n\nЦим форматом текстур користуються такі ігри, як: Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder та The Legend of Zelda: Tears of the Kingdom.\n\nІснує висока ймовірність збоїв при запуску цих ігор на відеокартах з 4ГБ VRAM або менше.\n\nВмикайте тільки якщо у вас закінчується VRAM на зазначених іграх. Залиште на \"Вимкнути\", якщо не впевнені.",
+ "zh_CN": "压缩 ASTC 纹理以减少 VRAM (显存)的占用。\n\n使用此纹理格式的游戏包括:异界锁链(Astral Chain),蓓优妮塔3(Bayonetta 3),火焰纹章Engage(Fire Emblem Engage),密特罗德 究极(Metroid Prime Remased),超级马力欧兄弟 惊奇(Super Mario Bros. Wonder)以及塞尔达传说 王国之泪(The Legend of Zelda: Tears of the Kingdom)。\n\n显存小于4GB的显卡在运行这些游戏时可能会偶发闪退。\n\n只有当您在上述游戏中的显存不足时才需要启用此选项。\n\n如果不确定,请保持关闭状态。",
+ "zh_TW": "壓縮 ASTC 紋理,以減少 VRAM 占用。\n\n使用這種紋理格式的遊戲包括 Astral Chain、Bayonetta 3、Fire Emblem Engage、Metroid Prime Remastered、Super Mario Bros. Wonder 和 The Legend of Zelda: Tears of the Kingdom。\n\n使用 4GB 或更低 VRAM 的顯示卡在執行這些遊戲時可能會崩潰。\n\n只有在上述遊戲的 VRAM 即將耗盡時才啟用。如果不確定,請保持關閉狀態。"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsPreferredGpu",
+ "Translations": {
+ "ar_SA": "وحدة معالجة الرسوميات المفضلة",
+ "de_DE": "Bevorzugte GPU:",
+ "el_GR": "Προτιμώμενη GPU",
+ "en_US": "Preferred GPU",
+ "es_ES": "GPU preferida",
+ "fr_FR": "GPU préféré",
+ "he_IL": "כרטיס גראפי מועדף",
+ "it_IT": "GPU preferita",
+ "ja_JP": "優先使用するGPU",
+ "ko_KR": "기본 GPU",
+ "no_NO": "Foretrukket GPU",
+ "pl_PL": "Preferowane GPU",
+ "pt_BR": "GPU Preferida",
+ "ru_RU": "Предпочтительный видеоадаптер",
+ "sv_SE": "Föredragen GPU",
+ "th_TH": "GPU ที่ต้องการ",
+ "tr_TR": "Kullanılan GPU",
+ "uk_UA": "Бажаний GPU",
+ "zh_CN": "首选 GPU:",
+ "zh_TW": "優先選取的 GPU"
+ }
+ },
+ {
+ "ID": "SettingsTabGraphicsPreferredGpuTooltip",
+ "Translations": {
+ "ar_SA": "حدد بطاقة الرسومات التي سيتم استخدامها مع الواجهة الخلفية لرسومات فولكان.\n\nلا يؤثر على وحدة معالجة الرسومات التي سيستخدمها أوبن جي أل.\n\nاضبط على وحدة معالجة الرسومات التي تم وضع علامة عليها كـ \"dGPU\" إذا لم تكن متأكدًا. إذا لم يكن هناك واحد، اتركه.",
+ "de_DE": "Wähle die Grafikkarte aus, die mit dem Vulkan Grafik-Backend verwendet werden soll.\n\nDies hat keinen Einfluss auf die GPU die OpenGL verwendet.\n\nIm Zweifelsfall die als \"dGPU\" gekennzeichnete GPU auswählen. Diese Einstellung unberührt lassen, wenn keine zur Auswahl steht.",
+ "el_GR": "Επιλέξτε την κάρτα γραφικών η οποία θα χρησιμοποιηθεί από το Vulkan.\n\nΔεν επηρεάζει το OpenGL.\n\nΔιαλέξτε την GPU που διαθέτει την υπόδειξη \"dGPU\" αν δεν είστε βέβαιοι. Αν δεν υπάρχει κάποιαν, το πειράξετε",
+ "en_US": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
+ "es_ES": "Selecciona la tarjeta gráfica que se utilizará con los back-end de gráficos Vulkan.\n\nNo afecta la GPU que utilizará OpenGL.\n\nFije a la GPU marcada como \"dGUP\" ante dudas. Si no hay una, no haga modificaciones.",
+ "fr_FR": "Sélectionnez la carte graphique qui sera utilisée avec le moteur graphique Vulkan.\n\nCela n’affecte pas le GPU utilisé par OpenGL.\n\nChoisissez le GPU identifié comme « dGPU » si vous n’êtes pas sûr. S’il n’y en a pas, laissez tel quel.",
+ "he_IL": "בחר את הכרטיס הגראפי שישומש עם הגראפיקה של וולקאן.\n\nדבר זה לא משפיע על הכרטיס הגראפי שישומש עם OpenGL.\n\nמוטב לבחור את ה-GPU המסומן כ-\"dGPU\" אם אינכם בטוחים, אם זו לא אופצייה, אל תשנו דבר.",
+ "it_IT": "Seleziona la scheda grafica che verrà usata con il backend grafico Vulkan.\n\nL'opzione non modifica la GPU usata da OpenGL.\n\nNel dubbio, seleziona la GPU contrassegnata come \"dGPU\". Se non ce n'è una, lascia intatta questa opzione.",
+ "ja_JP": "Vulkanグラフィックスバックエンドで使用されるグラフィックスカードを選択します.\n\nOpenGLが使用するGPUには影響しません.\n\n不明な場合は, \"dGPU\" としてフラグが立っているGPUに設定します. ない場合はそのままにします.",
+ "ko_KR": "Vulkan 그래픽 후단부와 함께 사용할 그래픽 카드를 선택하세요.\n\nOpenGL에서 사용할 GPU에는 영향을 미치지 않습니다.\n\n모르면 \"dGPU\"로 플래그가 지정된 GPU로 설정하세요. 없으면 그대로 두세요.",
+ "no_NO": "Velg grafikkkortet som skal brukes sammen med Vulkan grafikkbackenden\n\nPåvirker ikke GPU-er som OpenGL skal bruke.\n\nSett til GPU-merket som \"dGPU\" hvis usikker. Hvis det ikke det er en, la være uberørt.",
+ "pl_PL": "Wybierz kartę graficzną, która będzie używana z backendem graficznym Vulkan.\n\nNie wpływa na GPU używane przez OpenGL.\n\nW razie wątpliwości ustaw flagę GPU jako \"dGPU\". Jeśli żadnej nie ma, pozostaw nietknięte.",
+ "pt_BR": "Selecione a placa de vídeo que será usada com o renderizador gráfico Vulkan.\n\nNão afeta a GPU que OpenGL usará.\n\nSelecione \"dGPU\" em caso de dúvida. Se não houver nenhuma, não mexa.",
+ "ru_RU": "Выберает видеоадаптер, который будет использоваться графическим бэкендом Vulkan.\n\nЭта настройка не влияет на видеоадаптер, который будет использоваться с OpenGL.\n\nЕсли вы не уверены что нужно выбрать, используйте графический процессор, помеченный как «dGPU». Если его нет, оставьте выбор по умолчанию.",
+ "sv_SE": "Välj grafikkortet som ska användas med Vulkan-grafikbakänden.\n\nPåverkar inte GPU:n som OpenGL använder.\n\nStäll in till den GPU som flaggats som \"dGPU\" om osäker. Om det inte finns någon, lämna orörd.",
+ "th_TH": "เลือกการ์ดจอที่จะใช้กับแบ็กเอนด์กราฟิก Vulkan\n\nไม่ส่งผลต่อ GPU ที่ OpenGL จะใช้\n\nตั้งค่าเป็น GPU ที่ถูกตั้งค่าสถานะเป็น \"dGPU\" ถ้าหากคุณไม่แน่ใจ ,หากไม่มีก็ปล่อยทิ้งไว้โดยไม่ต้องแตะต้องมัน",
+ "tr_TR": "Vulkan Grafik Arka Ucu ile kullanılacak Ekran Kartını Seçin.\n\nOpenGL'nin kullanacağı GPU'yu etkilemez.\n\n Emin değilseniz \"dGPU\" olarak işaretlenmiş GPU'ya ayarlayın. Eğer yoksa, dokunmadan bırakın.\n",
+ "uk_UA": "Виберіть відеоадаптер (GPU), який використовуватиметься з графічним API Vulkan.\n\nНалаштування не впливає на відеоадаптер, що використовуватиме API OpenGL.\n\nОберіть «dGPU», якщо не впевнені. Якщо такого пункту немає, то залиште налаштування за замовчуванням.",
+ "zh_CN": "选择 Vulkan 图形引擎使用的 GPU。\n\n此选项不会影响 OpenGL 使用的 GPU。\n\n如果不确定,建议选择\"独立显卡(dGPU)\"。如果没有独立显卡,则无需改动此选项。",
+ "zh_TW": "選擇將與 Vulkan 圖形後端一起使用的顯示卡。\n\n不會影響 OpenGL 將使用的 GPU。\n\n如果不確定,請設定為標記為「dGPU」的 GPU。如果沒有,則保持原狀。"
+ }
+ },
+ {
+ "ID": "SettingsAppRequiredRestartMessage",
+ "Translations": {
+ "ar_SA": "مطلوب إعادة تشغيل ريوجينكس",
+ "de_DE": "Ein Neustart von Ryujinx ist erforderlich",
+ "el_GR": "Απαιτείται Επανεκκίνηση Του Ryujinx",
+ "en_US": "Ryujinx Restart Required",
+ "es_ES": "Reinicio de Ryujinx requerido.",
+ "fr_FR": "Redémarrage de Ryujinx requis",
+ "he_IL": "ריוג'ינקס דורש אתחול מחדש",
+ "it_IT": "È richiesto un riavvio di Ryujinx",
+ "ja_JP": "Ryujinx の再起動が必要です",
+ "ko_KR": "Ryujinx 다시 시작 필요",
+ "no_NO": "Ryujinx Omstart nødvendig",
+ "pl_PL": "Wymagane Zrestartowanie Ryujinx",
+ "pt_BR": "Reinicialização do Ryujinx Necessária",
+ "ru_RU": "Требуется перезапуск Ryujinx",
+ "sv_SE": "Omstart av Ryujinx krävs",
+ "th_TH": "จำเป็นต้องรีสตาร์ท Ryujinx",
+ "tr_TR": "Ryujinx'i Yeniden Başlatma Gerekli",
+ "uk_UA": "Необхідно перезапустити Ryujinx",
+ "zh_CN": "Ryujinx 模拟器需要重启",
+ "zh_TW": "需要重新啟動 Ryujinx"
+ }
+ },
+ {
+ "ID": "SettingsGpuBackendRestartMessage",
+ "Translations": {
+ "ar_SA": "تم تعديل إعدادات الواجهة الخلفية للرسومات أو وحدة معالجة الرسومات. سيتطلب هذا إعادة التشغيل ليتم تطبيقه",
+ "de_DE": "Das Grafik-Backend oder die Grafikkarteneinstellungen wurden geändert. Ein Neustart ist erforderlich um diese Einstellungen anzuwenden.",
+ "el_GR": "Οι ρυθμίσεις GPU έχουν αλλαχτεί. Θα χρειαστεί επανεκκίνηση του Ryujinx για να τεθούν σε ισχύ.",
+ "en_US": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
+ "es_ES": "La configuración de la GPU o del back-end de los gráficos fue modificada. Es necesario reiniciar para que se aplique.",
+ "fr_FR": "Les paramètres de l'interface graphique ou du GPU ont été modifiés. Cela nécessitera un redémarrage pour être appliqué",
+ "he_IL": "הגדרות אחראי גרפיקה או כרטיס גראפי שונו. זה ידרוש הפעלה מחדש כדי להחיל שינויים",
+ "it_IT": "Le impostazioni del backend grafico o della GPU sono state modificate. È necessario un riavvio per applicare le modifiche",
+ "ja_JP": "グラフィックスバックエンドまたはGPUの設定が変更されました. 変更を適用するには再起動する必要があります",
+ "ko_KR": "그래픽 후단부 또는 GPU 설정이 수정되었습니다. 이를 적용하려면 다시 시작이 필요",
+ "no_NO": "Grafikk Backend eller GPU-innstillinger er endret. Dette krever en omstart for å aktiveres",
+ "pl_PL": "Zmieniono ustawienia Backendu Graficznego lub GPU. Będzie to wymagało ponownego uruchomienia",
+ "pt_BR": "Configurações do renderizador gráfico ou da GPU foram alteradas. Uma reinicialização é necessária para que as mudanças tenham efeito.",
+ "ru_RU": "Графический бэкенд или настройки графического процессора были изменены. Требуется перезапуск для вступления в силу изменений.",
+ "sv_SE": "Grafikbakänden eller GPU-inställningar har ändrats. Detta kräver en omstart",
+ "th_TH": "การตั้งค่ากราฟิกเบื้องหลังหรือ GPU ได้รับการแก้ไขแล้ว สิ่งนี้จะต้องมีการรีสตาร์ทจึงจะสามารถใช้งานได้",
+ "tr_TR": "Grafik Motoru ya da GPU ayarları değiştirildi. Bu işlemin uygulanması için yeniden başlatma gerekli.",
+ "uk_UA": "Налаштування графічного сервера або GPU було змінено. Для цього знадобиться перезапуск",
+ "zh_CN": "您修改了图形引擎或 GPU 设置,需要重启模拟器才能生效",
+ "zh_TW": "圖形後端或 GPU 設定已修改。這需要重新啟動才能套用。"
+ }
+ },
+ {
+ "ID": "SettingsGpuBackendRestartSubMessage",
+ "Translations": {
+ "ar_SA": "\n\nهل تريد إعادة التشغيل الآن؟",
+ "de_DE": "Ryujinx jetzt neu starten?",
+ "el_GR": "Θέλετε να κάνετε επανεκκίνηση τώρα;",
+ "en_US": "Do you want to restart now?",
+ "es_ES": "¿Quieres reiniciar ahora?",
+ "fr_FR": "\n\nVoulez-vous redémarrer maintenant ?",
+ "he_IL": "האם ברצונך להפעיל מחדש כעט?",
+ "it_IT": "Vuoi riavviare ora?",
+ "ja_JP": "今すぐ再起動しますか?",
+ "ko_KR": "지금 다시 시작하시겠습니까?",
+ "no_NO": "Vil du starte på nytt nå?",
+ "pl_PL": "Czy chcesz zrestartować teraz?",
+ "pt_BR": "Deseja reiniciar agora?",
+ "ru_RU": "Перезапустить сейчас?",
+ "sv_SE": "Vill du starta om nu?",
+ "th_TH": "คุณต้องการรีสตาร์ทตอนนี้หรือไม่?",
+ "tr_TR": "Şimdi yeniden başlatmak istiyor musunuz?",
+ "uk_UA": "Бажаєте перезапустити зараз?",
+ "zh_CN": "是否要立即重启模拟器?",
+ "zh_TW": "您現在要重新啟動嗎?"
+ }
+ },
+ {
+ "ID": "RyujinxUpdaterMessage",
+ "Translations": {
+ "ar_SA": "هل تريد تحديث ريوجينكس إلى أحدث إصدار؟",
+ "de_DE": "Möchtest du Ryujinx auf die neueste Version aktualisieren?",
+ "el_GR": "Θέλετε να ενημερώσετε το Ryujinx στην πιο πρόσφατη έκδοση:",
+ "en_US": "Do you want to update Ryujinx to the latest version?",
+ "es_ES": "¿Quieres actualizar Ryujinx a la última versión?",
+ "fr_FR": "Voulez-vous mettre à jour Ryujinx vers la dernière version ?",
+ "he_IL": "האם ברצונך לעדכן את ריוג'ינקס לגרסא האחרונה?",
+ "it_IT": "Vuoi aggiornare Ryujinx all'ultima versione?",
+ "ja_JP": "Ryujinx を最新版にアップデートしますか?",
+ "ko_KR": "Ryujinx를 최신 버전으로 업데이트하시겠습니까?",
+ "no_NO": "Ønsker du å oppdatere Ryujinx til den nyeste versjonen?",
+ "pl_PL": "Czy chcesz zaktualizować Ryujinx do najnowszej wersji?",
+ "pt_BR": "Você quer atualizar o Ryujinx para a última versão?",
+ "ru_RU": "Обновить Ryujinx до последней версии?",
+ "sv_SE": "Vill du uppdatera Ryujinx till senaste versionen?",
+ "th_TH": "คุณต้องการอัพเดต Ryujinx เป็นเวอร์ชั่นล่าสุดหรือไม่?",
+ "tr_TR": "Ryujinx'i en son sürüme güncellemek ister misiniz?",
+ "uk_UA": "Бажаєте оновити Ryujinx до останньої версії?",
+ "zh_CN": "是否更新 Ryujinx 到最新的版本?",
+ "zh_TW": "您想將 Ryujinx 升級到最新版本嗎?"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysVolumeUpHotkey",
+ "Translations": {
+ "ar_SA": "زيادة مستوى الصوت:",
+ "de_DE": "Lautstärke erhöhen:",
+ "el_GR": "Αύξηση Έντασης:",
+ "en_US": "Increase Volume:",
+ "es_ES": "Aumentar volumen:",
+ "fr_FR": "Augmenter le volume :",
+ "he_IL": "הגבר את עוצמת הקול:",
+ "it_IT": "Alza il volume:",
+ "ja_JP": "音量を上げる:",
+ "ko_KR": "음량 증가 :",
+ "no_NO": "Øk Volum:",
+ "pl_PL": "Zwiększ Głośność:",
+ "pt_BR": "Aumentar Volume:",
+ "ru_RU": "Увеличить громкость:",
+ "sv_SE": "Öka volym:",
+ "th_TH": "เพิ่มระดับเสียง:",
+ "tr_TR": "Sesi Arttır:",
+ "uk_UA": "Збільшити гучність:",
+ "zh_CN": "音量加:",
+ "zh_TW": "提高音量:"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysVolumeDownHotkey",
+ "Translations": {
+ "ar_SA": "خفض مستوى الصوت:",
+ "de_DE": "Lautstärke verringern:",
+ "el_GR": "Μείωση Έντασης:",
+ "en_US": "Decrease Volume:",
+ "es_ES": "Disminuir volumen:",
+ "fr_FR": "Diminuer le volume :",
+ "he_IL": "הנמך את עוצמת הקול:",
+ "it_IT": "Abbassa il volume:",
+ "ja_JP": "音量を下げる:",
+ "ko_KR": "음량 감소 :",
+ "no_NO": "Reduser Volum:",
+ "pl_PL": "Zmniejsz Głośność:",
+ "pt_BR": "Diminuir Volume:",
+ "ru_RU": "Уменьшить громкость:",
+ "sv_SE": "Sänk volym:",
+ "th_TH": "ลดระดับเสียง:",
+ "tr_TR": "Sesi Azalt:",
+ "uk_UA": "Зменшити гучність:",
+ "zh_CN": "音量减:",
+ "zh_TW": "降低音量:"
+ }
+ },
+ {
+ "ID": "SettingsEnableMacroHLE",
+ "Translations": {
+ "ar_SA": "تمكين Maro HLE",
+ "de_DE": "HLE Makros aktivieren",
+ "el_GR": "Ενεργοποίηση του Macro HLE",
+ "en_US": "Enable Macro HLE",
+ "es_ES": "Activar Macros HLE",
+ "fr_FR": "Activer les macros HLE",
+ "he_IL": "",
+ "it_IT": "Attiva HLE macro",
+ "ja_JP": "マクロの高レベルエミュレーション (HLE) を有効にする",
+ "ko_KR": "매크로 HLE 활성화",
+ "no_NO": "Aktiver Makro HLE",
+ "pl_PL": "Włącz Macro HLE",
+ "pt_BR": "Habilitar Macro HLE",
+ "ru_RU": "Использовать макрос высокоуровневой эмуляции видеоадаптера",
+ "sv_SE": "Aktivera Macro HLE",
+ "th_TH": "เปิดใช้งาน มาโคร HLE",
+ "tr_TR": "Macro HLE'yi Aktifleştir",
+ "uk_UA": "Увімкнути макрос HLE",
+ "zh_CN": "启用 HLE 宏加速",
+ "zh_TW": "啟用 Macro HLE"
+ }
+ },
+ {
+ "ID": "SettingsEnableMacroHLETooltip",
+ "Translations": {
+ "ar_SA": "محاكاة عالية المستوى لكود مايكرو وحدة معالجة الرسوميات.\n\nيعمل على تحسين الأداء، ولكنه قد يسبب خللا رسوميا في بعض الألعاب.\n\nاتركه مفعلا إذا لم تكن متأكدا.",
+ "de_DE": "High-Level-Emulation von GPU-Makrocode.\n\nVerbessert die Leistung, kann aber in einigen Spielen zu Grafikfehlern führen.\n\nBei Unsicherheit AKTIVIEREN.",
+ "el_GR": "Προσομοίωση του κώδικα GPU Macro .\n\nΒελτιώνει την απόδοση, αλλά μπορεί να προκαλέσει γραφικά προβλήματα σε μερικά παιχνίδια.\n\nΑφήστε ΕΝΕΡΓΟ αν δεν είστε σίγουροι.",
+ "en_US": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
+ "es_ES": "Emulación alto-nivel del código de Macros de GPU\n\nIncrementa el rendimiento, pero puede causar errores gráficos en algunos juegos.\n\nDeja esta opción activada si no estás seguro.",
+ "fr_FR": "Émulation de haut niveau du code de Macro GPU.\n\nAméliore les performances, mais peut causer des artefacts graphiques dans certains jeux.\n\nLaissez ACTIVÉ si vous n'êtes pas sûr.",
+ "he_IL": "אמולצייה ברמה גבוהה של כרטיס גראפי עם קוד מקרו.\n\nמשפר את ביצועי היישום אך עלול לגרום לגליצ'ים חזותיים במשחקים מסויימים.\n\nמוטב להשאיר דלוק אם אינך בטוח.",
+ "it_IT": "Emulazione di alto livello del codice macro della GPU.\n\nMigliora le prestazioni, ma può causare anomalie grafiche in alcuni giochi.\n\nNel dubbio, lascia l'opzione attiva.",
+ "ja_JP": "GPU マクロコードの高レベルエミュレーションです.\n\nパフォーマンスを向上させますが, 一部のゲームでグラフィックに不具合が発生する可能性があります.\n\nよくわからない場合はオンのままにしてください.",
+ "ko_KR": "GPU 매크로 코드의 고수준 에뮬레이션입니다.\n\n성능은 향상되지만 일부 게임에서 그래픽 오류가 발생할 수 있습니다.\n\n모르면 체크 상태로 두세요.",
+ "no_NO": "High-level emulering av GPU makrokode.\n\nForbedrer ytelse, men kan forårsake grafiske glitches i noen spill.\n\nForlat PÅ hvis usikker.",
+ "pl_PL": "Wysokopoziomowa emulacja kodu GPU Macro.\n\nPoprawia wydajność, ale może powodować błędy graficzne w niektórych grach.\n\nW razie wątpliwości pozostaw WŁĄCZONE.",
+ "pt_BR": "Habilita emulação de alto nível de códigos Macro da GPU.\n\nMelhora a performance, mas pode causar problemas gráficos em alguns jogos.\n\nEm caso de dúvida, deixe ATIVADO.",
+ "ru_RU": "Высокоуровневая эмуляция макрокода видеоадаптера.\n\nПовышает производительность, но может вызывать графические артефакты в некоторых играх.\n\nРекомендуется оставить включенным.",
+ "sv_SE": "Högnivåemulering av GPU Macro-kod.\n\nFörbättrar prestandan men kan orsaka grafiska glitches i vissa spel.\n\nLämna PÅ om du är osäker.",
+ "th_TH": "การจำลองระดับสูงของโค้ดมาโคร GPU\n\nปรับปรุงประสิทธิภาพ แต่อาจทำให้เกิดข้อผิดพลาดด้านกราฟิกในบางเกม\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
+ "tr_TR": "GPU Macro kodunun yüksek seviye emülasyonu.\n\nPerformansı arttırır, ama bazı oyunlarda grafik hatalarına yol açabilir.\n\nEmin değilseniz AÇIK bırakın.",
+ "uk_UA": "Високорівнева емуляція коду макросу GPU.\n\nПокращує продуктивність, але може викликати графічні збої в деяких іграх.\n\nЗалиште увімкненим, якщо не впевнені.",
+ "zh_CN": "GPU 宏指令的高级模拟。\n\n提高性能表现,但一些游戏可能会出现图形错误。\n\n如果不确定,请保持开启状态。",
+ "zh_TW": "GPU 巨集程式碼的進階模擬。\n\n可提高效能,但在某些遊戲中可能會導致圖形閃爍。\n\n如果不確定,請保持開啟狀態。"
+ }
+ },
+ {
+ "ID": "SettingsEnableColorSpacePassthrough",
+ "Translations": {
+ "ar_SA": "عبور مساحة اللون",
+ "de_DE": "Farbraum Passthrough",
+ "el_GR": "Διέλευση Χρωματικού Χώρου",
+ "en_US": "Color Space Passthrough",
+ "es_ES": "Paso de espacio de color",
+ "fr_FR": "Traversée de l'espace colorimétrique",
+ "he_IL": "שקיפות מרחב צבע",
+ "it_IT": "Passthrough dello spazio dei colori",
+ "ja_JP": "色空間をパススルー",
+ "ko_KR": "색 공간 통과",
+ "no_NO": "Fargeromsgjennomgang",
+ "pl_PL": "Przekazywanie przestrzeni kolorów",
+ "pt_BR": "Passagem do Espaço de Cores",
+ "ru_RU": "Пропускать цветовое пространство",
+ "sv_SE": "Genomströmning av färgrymd",
+ "th_TH": "ทะลุผ่านพื้นที่สี",
+ "tr_TR": "Renk Alanı Geçişi",
+ "uk_UA": "Наскрізний колірний простір",
+ "zh_CN": "色彩空间直通",
+ "zh_TW": "色彩空間直通"
+ }
+ },
+ {
+ "ID": "SettingsEnableColorSpacePassthroughTooltip",
+ "Translations": {
+ "ar_SA": "يوجه واجهة فولكان الخلفية لتمرير معلومات الألوان دون تحديد مساحة اللون. بالنسبة للمستخدمين الذين لديهم شاشات ذات نطاق واسع، قد يؤدي ذلك إلى الحصول على ألوان أكثر حيوية، على حساب صحة الألوان.",
+ "de_DE": "Weist das Vulkan-Backend an, Farbinformationen ohne Angabe eines Farbraums weiterzuleiten. Für Benutzer mit Wide-Gamut-Displays kann dies zu lebendigeren Farben führen, allerdings auf Kosten der Farbkorrektheit.",
+ "el_GR": "Σκηνοθετεί το σύστημα υποστήριξης του Vulkan για να περάσει από πληροφορίες χρώματος χωρίς να καθορίσει έναν χρωματικό χώρο. Για χρήστες με ευρείες οθόνες γκάμας, αυτό μπορεί να οδηγήσει σε πιο ζωηρά χρώματα, με κόστος την ορθότητα του χρώματος.",
+ "en_US": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
+ "es_ES": "Dirige el backend de Vulkan a pasar a través de la información del color sin especificar un espacio de color. Para los usuarios con pantallas de gran gama, esto puede resultar en colores más vibrantes, a costa de la corrección del color.",
+ "fr_FR": "Dirige l'interface graphique Vulkan pour qu'il transmette les informations de couleur sans spécifier d'espace colorimétrique. Pour les utilisateurs possédant des écrans Wide Color Gamut, cela peut entraîner des couleurs plus vives, au détriment de l'exactitude des couleurs.",
+ "he_IL": "מנחה את המנוע Vulkan להעביר שקיפות בצבעים מבלי לציין מרחב צבע. עבור משתמשים עם מסכים רחבים, הדבר עשוי לגרום לצבעים מרהיבים יותר, בחוסר דיוק בצבעים האמתיים.",
+ "it_IT": "Indica al backend Vulkan di passare le informazioni sul colore senza specificare uno spazio dei colori. Per gli utenti con schermi ad ampia gamma, ciò può rendere i colori più vivaci, sacrificando la correttezza del colore.",
+ "ja_JP": "Vulkan バックエンドに対して, 色空間を指定せずに色情報を渡します. 高色域ディスプレイを使用する場合, 正確ではないですがより鮮やかな色になる可能性があります.",
+ "ko_KR": "Vulkan 후단부가 색 공간을 지정하지 않고 색상 정보를 전달하도록 지시합니다. 넓은 색역 화면 표시 장치를 사용하는 사용자의 경우 색상 정확성을 희생하고 더 생생한 색상이 나올 수 있습니다.",
+ "no_NO": "Dirigerer Vulkan backenden til å gå gjennom farge informasjonen uten og spesifisere en fargeromsgjennomgang. For brukere med en bred spillvisning kan dette resultere i mer vibrerende farger og få riktig farge.",
+ "pl_PL": "Nakazuje API Vulkan przekazywać informacje o kolorze bez określania przestrzeni kolorów. Dla użytkowników z wyświetlaczami o szerokim zakresie kolorów może to skutkować bardziej żywymi kolorami, kosztem ich poprawności.",
+ "pt_BR": "Direciona o renderizador Vulkan para passar informações de cores sem especificar um espaço de cores. Para usuários com telas de ampla gama, isso pode resultar em cores mais vibrantes, ao custo da correção de cores.",
+ "ru_RU": "Направляет бэкенд Vulkan на передачу информации о цвете без указания цветового пространства. Для пользователей с экранами с расширенной гаммой данная настройка приводит к получению более ярких цветов за счет снижения корректности цветопередачи.",
+ "sv_SE": "Dirigerar Vulkan-bakänden att skicka genom färginformation utan att ange en färgrymd. För användare med breda gamut-skärmar kan detta resultera i mer levande färger på bekostnad av färgkorrekthet.",
+ "th_TH": "สั่งให้แบ็กเอนด์ Vulkan ส่งผ่านข้อมูลสีโดยไม่ต้องระบุค่าของสี สำหรับผู้ใช้ที่มีการแสดงกระจายตัวของสี อาจส่งผลให้สีสดใสมากขึ้น โดยต้องแลกกับความถูกต้องของสี",
+ "tr_TR": "Vulkan Backend'ini renk alanı belirtmeden renk bilgisinden geçmeye yönlendirir. Geniş gam ekranlı kullanıcılar için bu, renk doğruluğu pahasına daha canlı renklerle sonuçlanabilir.",
+ "uk_UA": "Дозволяє серверу Vulkan передавати інформацію про колір без вказівки колірного простору. Для користувачів з екранами з широкою гамою це може призвести до більш яскравих кольорів, але шляхом втрати коректності передачі кольору.",
+ "zh_CN": "使 Vulkan 图形引擎直接传输原始色彩信息。对于广色域 (例如 DCI-P3) 显示器的用户来说,可以产生更鲜艳的颜色,代价是损失部分色彩准确度。",
+ "zh_TW": "指示 Vulkan 後端在不指定色彩空間的情況下傳遞色彩資訊。對於使用廣色域顯示器的使用者來說,這可能會帶來更鮮艷的色彩,但代價是犧牲色彩的正確性。"
+ }
+ },
+ {
+ "ID": "VolumeShort",
+ "Translations": {
+ "ar_SA": "مستوى",
+ "de_DE": "",
+ "el_GR": "Έντ.",
+ "en_US": "Vol",
+ "es_ES": "Volumen",
+ "fr_FR": "",
+ "he_IL": "שמע",
+ "it_IT": "",
+ "ja_JP": "音量",
+ "ko_KR": "음량",
+ "no_NO": "",
+ "pl_PL": "Głoś",
+ "pt_BR": "Volume",
+ "ru_RU": "Громкость",
+ "sv_SE": "Volym",
+ "th_TH": "ระดับเสียง",
+ "tr_TR": "Ses",
+ "uk_UA": "Гуч.",
+ "zh_CN": "音量",
+ "zh_TW": "音量"
+ }
+ },
+ {
+ "ID": "UserProfilesManageSaves",
+ "Translations": {
+ "ar_SA": "إدارة الحفظ",
+ "de_DE": "Speicherstände verwalten",
+ "el_GR": "Διαχείριση Των Save",
+ "en_US": "Manage Saves",
+ "es_ES": "Administrar mis partidas guardadas",
+ "fr_FR": "Gérer les sauvegardes",
+ "he_IL": "נהל שמורים",
+ "it_IT": "Gestisci i salvataggi",
+ "ja_JP": "セーブデータの管理",
+ "ko_KR": "저장 관리",
+ "no_NO": "Administrer lagring",
+ "pl_PL": "Zarządzaj Zapisami",
+ "pt_BR": "Gerenciar Jogos Salvos",
+ "ru_RU": "Управление сохранениями",
+ "sv_SE": "Hantera sparade spel",
+ "th_TH": "จัดการบันทึก",
+ "tr_TR": "Kayıtları Yönet",
+ "uk_UA": "Керувати збереженнями",
+ "zh_CN": "管理存档",
+ "zh_TW": "管理存檔"
+ }
+ },
+ {
+ "ID": "DeleteUserSave",
+ "Translations": {
+ "ar_SA": "هل تريد حذف حفظ المستخدم لهذه اللعبة؟",
+ "de_DE": "Möchtest du den Spielerstand für dieses Spiel löschen?",
+ "el_GR": "Επιθυμείτε να διαγράψετε το save χρήστη για το συγκεκριμένο παιχνίδι;",
+ "en_US": "Do you want to delete user save for this game?",
+ "es_ES": "¿Quieres borrar los datos de usuario de este juego?",
+ "fr_FR": "Voulez-vous supprimer la sauvegarde de l'utilisateur pour ce jeu ?",
+ "he_IL": "האם ברצונך למחוק את תקיית השמור למשחק זה?",
+ "it_IT": "Vuoi eliminare il salvataggio utente per questo gioco?",
+ "ja_JP": "このゲームのユーザセーブデータを削除しますか?",
+ "ko_KR": "이 게임의 사용자 저장을 삭제하시겠습니까?",
+ "no_NO": "Vil du slette bruker data for dette spillet?",
+ "pl_PL": "Czy chcesz usunąć zapis użytkownika dla tej gry?",
+ "pt_BR": "Deseja apagar o jogo salvo do usuário para este jogo?",
+ "ru_RU": "Удалить сохранения для этой игры?",
+ "sv_SE": "Vill du ta bort användarsparade spel för detta spel?",
+ "th_TH": "คุณต้องการลบบันทึกผู้ใช้สำหรับเกมนี้หรือไม่?",
+ "tr_TR": "Bu oyun için kullanıcı kaydını silmek istiyor musunuz?",
+ "uk_UA": "Ви хочете видалити збереження користувача для цієї гри?",
+ "zh_CN": "确定删除此游戏的用户存档吗?",
+ "zh_TW": "您想刪除此遊戲的使用者存檔嗎?"
+ }
+ },
+ {
+ "ID": "IrreversibleActionNote",
+ "Translations": {
+ "ar_SA": "هذا الإجراء لا يمكن التراجع عنه.",
+ "de_DE": "Diese Option kann nicht rückgängig gemacht werden.",
+ "el_GR": "Αυτή η ενέργεια είναι μη αναστρέψιμη.",
+ "en_US": "This action is not reversible.",
+ "es_ES": "Esta acción no es reversible.",
+ "fr_FR": "Cette action n'est pas réversible.",
+ "he_IL": "הפעולה הזו בלתי הפיכה.",
+ "it_IT": "Questa azione non è reversibile.",
+ "ja_JP": "この操作は元に戻せません.",
+ "ko_KR": "이 작업은 되돌릴 수 없습니다.",
+ "no_NO": "Denne handlingen er ikke reverserbar.",
+ "pl_PL": "Ta czynność nie jest odwracalna.",
+ "pt_BR": "Esta ação não é reversível.",
+ "ru_RU": "Данное действие является необратимым.",
+ "sv_SE": "Denna åtgärd går inte att ångra.",
+ "th_TH": "การดำเนินการนี้ไม่สามารถย้อนกลับได้",
+ "tr_TR": "Bu eylem geri alınamaz.",
+ "uk_UA": "Цю дію не можна скасувати.",
+ "zh_CN": "删除后不可恢复。",
+ "zh_TW": "此動作將無法復原。"
+ }
+ },
+ {
+ "ID": "SaveManagerHeading",
+ "Translations": {
+ "ar_SA": "إدارة الحفظ لـ {0} ({1})",
+ "de_DE": "Spielstände für {0} verwalten",
+ "el_GR": "Manage Saves for {0}",
+ "en_US": "Manage Saves for {0} ({1})",
+ "es_ES": "Administrar partidas guardadas para {0}",
+ "fr_FR": "Gérer les sauvegardes pour {0} ({1})",
+ "he_IL": "נהל שמורי משחק עבור {0} ({1})",
+ "it_IT": "Gestisci salvataggi per {0} ({1})",
+ "ja_JP": "{0} のセーブデータを管理",
+ "ko_KR": "{0} ({1})에 대한 저장 관리",
+ "no_NO": "Administrer lagring for {0} ({1})",
+ "pl_PL": "Zarządzaj Zapisami dla {0}",
+ "pt_BR": "Gerenciar Jogos Salvos para {0}",
+ "ru_RU": "Редактирование сохранений для {0} ({1})",
+ "sv_SE": "Hantera sparade spel för {0} ({1})",
+ "th_TH": "จัดการบันทึกสำหรับ {0} ({1})",
+ "tr_TR": "{0} için Kayıt Dosyalarını Yönet",
+ "uk_UA": "Керувати збереженнями для {0}",
+ "zh_CN": "管理 {0} ({1}) 的存档",
+ "zh_TW": "管理 {0} 的存檔 ({1})"
+ }
+ },
+ {
+ "ID": "SaveManagerTitle",
+ "Translations": {
+ "ar_SA": "مدير الحفظ",
+ "de_DE": "Speicherdaten Manager",
+ "el_GR": "Διαχειριστής Save",
+ "en_US": "Save Manager",
+ "es_ES": "Administrador de datos de guardado.",
+ "fr_FR": "Gestionnaire de sauvegarde",
+ "he_IL": "מנהל שמירות",
+ "it_IT": "Gestione salvataggi",
+ "ja_JP": "セーブデータマネージャ",
+ "ko_KR": "관리자 저장",
+ "no_NO": "Lagre behandler",
+ "pl_PL": "Menedżer Zapisów",
+ "pt_BR": "Gerenciador de Jogos Salvos",
+ "ru_RU": "Менеджер сохранений",
+ "sv_SE": "Sparhanterare",
+ "th_TH": "จัดการบันทึก",
+ "tr_TR": "Kayıt Yöneticisi",
+ "uk_UA": "Менеджер збереження",
+ "zh_CN": "存档管理器",
+ "zh_TW": "存檔管理員"
+ }
+ },
+ {
+ "ID": "Name",
+ "Translations": {
+ "ar_SA": "الاسم",
+ "de_DE": "",
+ "el_GR": "Όνομα",
+ "en_US": "Name",
+ "es_ES": "Nombre",
+ "fr_FR": "Nom\u00A0",
+ "he_IL": "שם",
+ "it_IT": "Nome",
+ "ja_JP": "名称",
+ "ko_KR": "이름",
+ "no_NO": "Navn",
+ "pl_PL": "Nazwa",
+ "pt_BR": "Nome",
+ "ru_RU": "Название",
+ "sv_SE": "Namn",
+ "th_TH": "ชื่อ",
+ "tr_TR": "İsim",
+ "uk_UA": "Назва",
+ "zh_CN": "名称",
+ "zh_TW": "名稱"
+ }
+ },
+ {
+ "ID": "Size",
+ "Translations": {
+ "ar_SA": "الحجم",
+ "de_DE": "Größe",
+ "el_GR": "Μέγεθος",
+ "en_US": "Size",
+ "es_ES": "Tamaño",
+ "fr_FR": "Taille",
+ "he_IL": "גודל",
+ "it_IT": "Dimensione",
+ "ja_JP": "サイズ",
+ "ko_KR": "크기",
+ "no_NO": "Størrelse",
+ "pl_PL": "Rozmiar",
+ "pt_BR": "Tamanho",
+ "ru_RU": "Размер",
+ "sv_SE": "Storlek",
+ "th_TH": "ขนาด",
+ "tr_TR": "Boyut",
+ "uk_UA": "Розмір",
+ "zh_CN": "大小",
+ "zh_TW": "大小"
+ }
+ },
+ {
+ "ID": "Search",
+ "Translations": {
+ "ar_SA": "بحث",
+ "de_DE": "Suche",
+ "el_GR": "Αναζήτηση",
+ "en_US": "Search",
+ "es_ES": "Buscar",
+ "fr_FR": "Rechercher",
+ "he_IL": "חפש",
+ "it_IT": "Cerca",
+ "ja_JP": "検索",
+ "ko_KR": "찾기",
+ "no_NO": "Søk",
+ "pl_PL": "Wyszukaj",
+ "pt_BR": "Buscar",
+ "ru_RU": "Поиск",
+ "sv_SE": "Sök",
+ "th_TH": "ค้นหา",
+ "tr_TR": "Ara",
+ "uk_UA": "Пошук",
+ "zh_CN": "搜索",
+ "zh_TW": "搜尋"
+ }
+ },
+ {
+ "ID": "UserProfilesRecoverLostAccounts",
+ "Translations": {
+ "ar_SA": "استعادة الحسابات المفقودة",
+ "de_DE": "Konto wiederherstellen",
+ "el_GR": "Ανάκτηση Χαμένων Λογαριασμών",
+ "en_US": "Recover Lost Accounts",
+ "es_ES": "Recuperar cuentas perdidas",
+ "fr_FR": "Récupérer les profils perdus",
+ "he_IL": "שחזר חשבון שאבד",
+ "it_IT": "Recupera account persi",
+ "ja_JP": "アカウントの復旧",
+ "ko_KR": "잃어버린 계정 복구",
+ "no_NO": "Gjenopprett tapte kontoer",
+ "pl_PL": "Odzyskaj Utracone Konta",
+ "pt_BR": "Recuperar Contas Perdidas",
+ "ru_RU": "Восстановить учётные записи",
+ "sv_SE": "Återskapa förlorade konton",
+ "th_TH": "กู้คืนบัญชีที่สูญหาย",
+ "tr_TR": "Kayıp Hesapları Kurtar",
+ "uk_UA": "Відновлення профілів",
+ "zh_CN": "恢复丢失的账户",
+ "zh_TW": "復原遺失的帳戶"
+ }
+ },
+ {
+ "ID": "Recover",
+ "Translations": {
+ "ar_SA": "استعادة",
+ "de_DE": "Wiederherstellen",
+ "el_GR": "Ανάκτηση",
+ "en_US": "Recover",
+ "es_ES": "Recuperar",
+ "fr_FR": "Récupérer",
+ "he_IL": "שחזר",
+ "it_IT": "Recupera",
+ "ja_JP": "復旧",
+ "ko_KR": "복구",
+ "no_NO": "Gjenopprett",
+ "pl_PL": "Odzyskaj",
+ "pt_BR": "Recuperar",
+ "ru_RU": "Восстановление",
+ "sv_SE": "Återskapa",
+ "th_TH": "กู้คืน",
+ "tr_TR": "Kurtar",
+ "uk_UA": "Відновити",
+ "zh_CN": "恢复",
+ "zh_TW": "復原"
+ }
+ },
+ {
+ "ID": "UserProfilesRecoverHeading",
+ "Translations": {
+ "ar_SA": "تم العثور على حفظ للحسابات التالية",
+ "de_DE": "Speicherstände wurden für die folgenden Konten gefunden",
+ "el_GR": "Βρέθηκαν save για τους ακόλουθους λογαριασμούς",
+ "en_US": "Saves were found for the following accounts",
+ "es_ES": "Datos de guardado fueron encontrados para las siguientes cuentas",
+ "fr_FR": "Des sauvegardes ont été trouvées pour les profils suivants",
+ "he_IL": "שמורים נמצאו לחשבונות הבאים",
+ "it_IT": "Sono stati trovati dei salvataggi per i seguenti account",
+ "ja_JP": "以下のアカウントのセーブデータが見つかりました",
+ "ko_KR": "다음 계정에 대한 저장 발견",
+ "no_NO": "Lagring ble funnet for følgende kontoer",
+ "pl_PL": "Znaleziono zapisy dla następujących kont",
+ "pt_BR": "Jogos salvos foram encontrados para as seguintes contas",
+ "ru_RU": "Были найдены сохранения для следующих аккаунтов",
+ "sv_SE": "Sparade spel hittades för följande konton",
+ "th_TH": "พบบันทึกสำหรับบัญชีดังต่อไปนี้",
+ "tr_TR": "Aşağıdaki hesaplar için kayıtlar bulundu",
+ "uk_UA": "Знайдено збереження для наступних облікових записів",
+ "zh_CN": "找到了这些用户的存档数据",
+ "zh_TW": "發現下列帳戶有一些存檔"
+ }
+ },
+ {
+ "ID": "UserProfilesRecoverEmptyList",
+ "Translations": {
+ "ar_SA": "لا توجد ملفات شخصية لاستردادها",
+ "de_DE": "Keine Profile zum Wiederherstellen",
+ "el_GR": "Δεν υπάρχουν προφίλ για ανάκτηση",
+ "en_US": "No profiles to recover",
+ "es_ES": "No hay perfiles a recuperar",
+ "fr_FR": "Aucun profil à restaurer",
+ "he_IL": "אין פרופילים לשחזור",
+ "it_IT": "Nessun profilo da recuperare",
+ "ja_JP": "復元するプロファイルはありません",
+ "ko_KR": "복구할 프로필 없음",
+ "no_NO": "Ingen profiler å gjenopprette",
+ "pl_PL": "Brak profili do odzyskania",
+ "pt_BR": "Nenhum perfil para recuperar",
+ "ru_RU": "Нет учётных записей для восстановления",
+ "sv_SE": "Inga profiler att återskapa",
+ "th_TH": "ไม่มีโปรไฟล์ที่สามารถกู้คืนได้",
+ "tr_TR": "Kurtarılacak profil bulunamadı",
+ "uk_UA": "Немає профілів для відновлення",
+ "zh_CN": "没有可以恢复的用户数据",
+ "zh_TW": "無設定檔可復原"
+ }
+ },
+ {
+ "ID": "GraphicsAATooltip",
+ "Translations": {
+ "ar_SA": "يتم تطبيق تنعيم الحواف على عرض اللعبة.\n\nسوف يقوم FXAA بتعتيم معظم الصورة، بينما سيحاول SMAA العثور على حواف خشنة وتنعيمها.\n\nلا ينصح باستخدامه مع فلتر FSR لتكبير.\n\nيمكن تغيير هذا الخيار أثناء تشغيل اللعبة بالنقر فوق \"تطبيق\" أدناه؛ يمكنك ببساطة تحريك نافذة الإعدادات جانبا والتجربة حتى تجد المظهر المفضل للعبة.\n\nاتركه على لا شيء إذا لم تكن متأكدا.",
+ "de_DE": "Wendet Anti-Aliasing auf das Rendering des Spiels an.\n\nFXAA verwischt den größten Teil des Bildes, während SMAA versucht, gezackte Kanten zu finden und sie zu glätten.\n\nEs wird nicht empfohlen, diese Option in Verbindung mit dem FSR-Skalierungsfilter zu verwenden.\n\nDiese Option kann geändert werden, während ein Spiel läuft, indem Sie unten auf \"Anwenden\" klicken; Sie können das Einstellungsfenster einfach zur Seite schieben und experimentieren, bis Sie Ihr bevorzugtes Aussehen für ein Spiel gefunden haben.\n\nLassen Sie die Option auf NONE, wenn Sie unsicher sind.",
+ "el_GR": "",
+ "en_US": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
+ "es_ES": "Aplica antia-aliasing al rendereo del juego.\n\nFXAA desenfocará la mayor parte del la iamgen, mientras que SMAA intentará encontrar bordes irregulares y suavizarlos.\n\nNo se recomienda usar en conjunto con filtro de escala FSR.\n\nEsta opción puede ser modificada mientras que esté corriendo el juego haciendo click en \"Aplicar\" más abajo; simplemente puedes mover la ventana de configuración a un lado y experimentar hasta que encuentres tu estilo preferido para un juego.\n\nDejar en NADA si no está seguro.",
+ "fr_FR": "Applique l’anticrénelage au rendu du jeu.\n\nFXAA floute la plupart de l’image, tandis que SMAA tente de détecter les contours irréguliers pour les lisser.\n\nIl n’est pas recommandé d’utiliser cette option avec le filtre de mise à l’échelle FSR.\n\nCette option peut être modifiée pendant que le jeu tourne en cliquant sur « Appliquer » ci-dessous ; vous pouvez simplement déplacer la fenêtre des paramètres pour tester jusqu’à trouver l’apparence qui vous convient.\n\nLaissez sur AUCUN si vous n’êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "Applica l'anti-aliasing al rendering del gioco.\n\nFXAA rende la maggior parte dell'immagine sfocata, mentre SMAA tenta di rilevare e smussare i bordi frastagliati.\n\nSi consiglia di non usarlo in combinazione con il filtro di scaling FSR.\n\nQuesta opzione può essere modificata mentre un gioco è in esecuzione facendo clic su \"Applica\" qui sotto; puoi semplicemente spostare la finestra delle impostazioni da parte e sperimentare fino a quando non trovi il tuo look preferito per un gioco.\n\nNel dubbio, lascia su Nessuno.",
+ "ja_JP": "ゲームレンダリングにアンチエイリアスを適用します.\n\nFXAAは画像の大部分をぼかし, SMAAはギザギザのエッジを見つけて滑らかにします.\n\nFSRスケーリングフィルタとの併用は推奨しません.\n\nこのオプションは, ゲーム実行中に下の「適用」をクリックして変更できます. 設定ウィンドウを脇に移動し, ゲームが好みの表示になるように試してみてください.\n\n不明な場合は「なし」のままにしておいてください.",
+ "ko_KR": "게임 렌더에 앤티 앨리어싱을 적용합니다.\n\nFXAA는 이미지 대부분을 흐리게 처리하지만 SMAA는 들쭉날쭉한 가장자리를 찾아 부드럽게 처리합니다.\n\nFSR 스케일링 필터와 함께 사용하지 않는 것이 좋습니다.\n\n이 옵션은 아래의 \"적용\"을 클릭하여 게임을 실행하는 동안 변경할 수 있습니다. 설정 창을 옆으로 옮겨 원하는 게임의 모습을 찾을 때까지 실험해 볼 수 있습니다.\n\n모르면 없음으로 두세요.",
+ "no_NO": "Aktiverer anti-aliasing til spill render.\n\nFXAA vil gjøre det meste av bildet, mens SMAA vil forsøke å finne berørte kanter og glatte dem ut.\n\nAnbefales ikke til bruk i forbindelse med FSR-skaleringsfilteret.\n\nDette valget kan endres mens et spill kjører ved å klikke \"Apply\" nedenfor; du kan bare flytte innstillingsvinduet til du finner det foretrukne utseendet til et spill.\n\nForlat på NONE hvis usikker.",
+ "pl_PL": "",
+ "pt_BR": "Aplica anti-aliasing à renderização do jogo.\n\nFXAA borrará a maior parte da imagem, enquanto SMAA tentará identificar e suavizar bordas serrilhadas.\n\nNão é recomendado usar em conjunto com o filtro de escala FSR.\n\nEssa opção pode ser alterada enquanto o jogo está em execução clicando em \"Aplicar\" abaixo; basta mover a janela de configurações para o lado e experimentar até encontrar o visual preferido para o jogo.\n\nDeixe em NENHUM se estiver em dúvida.",
+ "ru_RU": "Применимое сглаживание для рендера.\n\nFXAA размывает большую часть изображения, SMAA попытается найти «зазубренные» края и сгладить их.\n\nНе рекомендуется использовать вместе с масштабирующим фильтром FSR.\n\nЭта опция может быть изменена во время игры по нажатию «Применить» ниже; \nВы можете просто переместить окно настроек в сторону и поэкспериментировать, пока не найдёте подходящую настройку игры.\n\nРекомендуется использовать «Нет».",
+ "sv_SE": "Tillämpar anti-aliasing på spelrenderaren.\n\nFXAA kommer att sudda det mesta av bilden, medan SMAA kommer att försöka hitta taggiga kanter och släta ut dem.\n\nRekommenderas inte att använda tillsammans med skalfiltret FSR.\n\nDet här alternativet kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. Du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nLämna som INGEN om du är osäker.",
+ "th_TH": "ใช้การลดรอยหยักกับการเรนเดอร์เกม\n\nFXAA จะเบลอภาพส่วนใหญ่ ในขณะที่ SMAA จะพยายามค้นหารอยหยักและปรับให้เรียบ\n\nไม่แนะนำให้ใช้ร่วมกับตัวกรองสเกล FSR\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม\n\nปล่อยไว้ที่ NONE หากไม่แน่ใจ",
+ "tr_TR": "",
+ "uk_UA": "Вмикає згладжування (Anti-aliasing).\n\nFXAA розмиє зображення, тоді як SMAA намагається згладжувати нерівні краї зображення. FXAA (продуктивність) вимагатиме менше обчислювальних ресурсів, аніж SMAA (якість).\n\nНе рекомендується використовувати разом з фільтром масштабування FSR.\n\nЦю опцію можна міняти під час гри натисканням \"Застосувати\" в цьому вікні; щоб знайти найкращий варіант, просто відсуньте вікно налаштувань і поекспериментуйте.\n\nЗалиште \"Немає\", якщо не впевнені.",
+ "zh_CN": "抗锯齿是一种图形处理技术,用于减少图像边缘的锯齿状现象,使图像更加平滑。\n\nFXAA(快速近似抗锯齿)是一种性能开销相对较小的抗锯齿方法,但可能会使得整体图像看起来有些模糊。\n\nSMAA(增强型子像素抗锯齿)则更加精细,它会尝试找到锯齿边缘并平滑它们,相比 FXAA 有更好的图像质量,但性能开销可能会稍大一些。\n\n如果开启了 FSR(FidelityFX Super Resolution,超级分辨率锐画技术)来提高性能或图像质量,不建议再启用抗锯齿,因为它们会产生不必要的图形处理开销,或者相互之间效果不协调。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n如果不确定,请保持为“无”。",
+ "zh_TW": "對遊戲繪製進行反鋸齒處理。\n\nFXAA 會模糊大部分圖像,而 SMAA 則會嘗試找出鋸齒邊緣並將其平滑化。\n\n不建議與 FSR 縮放濾鏡一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請選擇無狀態。"
+ }
+ },
+ {
+ "ID": "GraphicsAALabel",
+ "Translations": {
+ "ar_SA": "تنعيم الحواف:",
+ "de_DE": "Antialiasing:",
+ "el_GR": "Anti-Aliasing",
+ "en_US": "Anti-Aliasing:",
+ "es_ES": "Suavizado de bordes:",
+ "fr_FR": "Anticrénelage :",
+ "he_IL": "החלקת-עקומות:",
+ "it_IT": "Anti-aliasing:",
+ "ja_JP": "アンチエイリアス:",
+ "ko_KR": "앤티 앨리어싱 :",
+ "no_NO": "Kantutjevning:",
+ "pl_PL": "Antyaliasing:",
+ "pt_BR": "Anti-Serrilhado:",
+ "ru_RU": "Сглаживание:",
+ "sv_SE": "Antialiasing:",
+ "th_TH": "ลดการฉีกขาดของภาพ:",
+ "tr_TR": "Kenar Yumuşatma:",
+ "uk_UA": "Згладжування:",
+ "zh_CN": "抗锯齿:",
+ "zh_TW": "反鋸齒:"
+ }
+ },
+ {
+ "ID": "GraphicsScalingFilterLabel",
+ "Translations": {
+ "ar_SA": "فلتر التكبير:",
+ "de_DE": "Skalierungsfilter:",
+ "el_GR": "Φίλτρο Κλιμάκωσης:",
+ "en_US": "Scaling Filter:",
+ "es_ES": "Filtro de escalado:",
+ "fr_FR": "Filtre de mise à l'échelle :",
+ "he_IL": "מסנן מידת איכות:",
+ "it_IT": "Filtro di scaling:",
+ "ja_JP": "スケーリングフィルタ:",
+ "ko_KR": "크기 조정 필터 :",
+ "no_NO": "Skaleringsfilter:",
+ "pl_PL": "Filtr skalowania:",
+ "pt_BR": "Filtro de Escala:",
+ "ru_RU": "Интерполяция:",
+ "sv_SE": "Skalningsfilter:",
+ "th_TH": "ปรับขนาดตัวกรอง:",
+ "tr_TR": "Ölçekleme Filtresi:",
+ "uk_UA": "Фільтр масштабування:",
+ "zh_CN": "缩放过滤:",
+ "zh_TW": "縮放過濾器:"
+ }
+ },
+ {
+ "ID": "GraphicsScalingFilterTooltip",
+ "Translations": {
+ "ar_SA": "اختر فلتر التكبير الذي سيتم تطبيقه عند استخدام مقياس الدقة.\n\nيعمل Bilinear بشكل جيد مع الألعاب ثلاثية الأبعاد وهو خيار افتراضي آمن.\n\nيوصى باستخدام Nearest لألعاب البكسل الفنية.\n\nFSR 1.0 هو مجرد مرشح توضيحي، ولا ينصح باستخدامه مع FXAA أو SMAA.\n\nيمكن تغيير هذا الخيار أثناء تشغيل اللعبة بالنقر فوق \"تطبيق\" أدناه؛ يمكنك ببساطة تحريك نافذة الإعدادات جانبا والتجربة حتى تجد المظهر المفضل للعبة.\n\nاتركه على Bilinear إذا لم تكن متأكدا.",
+ "de_DE": "Wählen Sie den Skalierungsfilter, der bei der Auflösungsskalierung angewendet werden soll.\n\nBilinear eignet sich gut für 3D-Spiele und ist eine sichere Standardoption.\n\nNearest wird für Pixel-Art-Spiele empfohlen.\n\nFSR 1.0 ist lediglich ein Schärfungsfilter und wird nicht für die Verwendung mit FXAA oder SMAA empfohlen.\n\nDiese Option kann geändert werden, während ein Spiel läuft, indem Sie unten auf \"Anwenden\" klicken; Sie können das Einstellungsfenster einfach zur Seite schieben und experimentieren, bis Sie Ihr bevorzugtes Aussehen für ein Spiel gefunden haben.\n\nBleiben Sie auf BILINEAR, wenn Sie unsicher sind.",
+ "el_GR": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
+ "en_US": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
+ "es_ES": "Elija el filtro de escala que se aplicará al utilizar la escala de resolución.\n\nBilinear funciona bien para juegos 3D y es una opción predeterminada segura.\n\nSe recomienda el bilinear para juegos de pixel art.\n\nFSR 1.0 es simplemente un filtro de afilado, no se recomienda su uso con FXAA o SMAA.\n\nEsta opción se puede cambiar mientras se ejecuta un juego haciendo clic en \"Aplicar\" a continuación; simplemente puedes mover la ventana de configuración a un lado y experimentar hasta que encuentres tu estilo preferido para un juego.\n\nDéjelo en BILINEAR si no está seguro.",
+ "fr_FR": "Choisissez le filtre de mise à l'échelle qui sera appliqué lors de l'utilisation de la mise à l'échelle de la résolution.\n\nLe filtre bilinéaire fonctionne bien pour les jeux en 3D et constitue une option par défaut sûre.\n\nLe filtre le plus proche est recommandé pour les jeux de pixel art.\n\nFSR 1.0 est simplement un filtre de netteté, non recommandé pour une utilisation avec FXAA ou SMAA.\n\nCette option peut être modifiée pendant qu'un jeu est en cours d'exécution en cliquant sur \"Appliquer\" ci-dessous ; vous pouvez simplement déplacer la fenêtre des paramètres de côté et expérimenter jusqu'à ce que vous trouviez l'aspect souhaité pour un jeu.\n\nLaissez sur BILINÉAIRE si vous n'êtes pas sûr.",
+ "he_IL": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
+ "it_IT": "Scegli il filtro di scaling che verrà applicato quando si utilizza lo scaling della risoluzione.\n\nBilineare funziona bene per i giochi 3D ed è un'opzione predefinita affidabile.\n\nNearest è consigliato per i giochi in pixel art.\n\nFSR 1.0 è solo un filtro di nitidezza, sconsigliato per l'uso con FXAA o SMAA.\n\nLo scaling ad area è consigliato quando si riducono delle risoluzioni che sono più grandi della finestra di output. Può essere usato per ottenere un effetto di anti-aliasing supercampionato quando si riduce di più di 2x.\n\nQuesta opzione può essere modificata mentre un gioco è in esecuzione facendo clic su \"Applica\" qui sotto; puoi semplicemente spostare la finestra delle impostazioni da parte e sperimentare fino a quando non trovi il tuo look preferito per un gioco.\n\nNel dubbio, lascia su Bilineare.",
+ "ja_JP": "解像度変更時に適用されるスケーリングフィルタを選択します.\n\nBilinearは3Dゲームに適しており, 安全なデフォルトオプションです.\n\nピクセルアートゲームにはNearestを推奨します.\n\nFSR 1.0は単なるシャープニングフィルタであり, FXAAやSMAAとの併用は推奨されません.\n\nこのオプションは, ゲーム実行中に下の「適用」をクリックすることで変更できます. 設定ウィンドウを脇に移動し, ゲームが好みの表示になるように試してみてください.\n\n不明な場合はBilinearのままにしておいてください.",
+ "ko_KR": "해상도 스케일을 사용할 때 적용될 스케일링 필터를 선택합니다.\n\n쌍선형은 3D 게임에 적합하며 안전한 기본 옵션입니다.\n\nNearest는 픽셀 아트 게임에 권장됩니다.\n\nFSR 1.0은 단순히 선명도 필터일 뿐이며 FXAA 또는 SMAA와 함께 사용하는 것은 권장되지 않습니다.\n\nArea 스케일링은 출력 창보다 큰 해상도를 다운스케일링할 때 권장됩니다. 2배 이상 다운스케일링할 때 슈퍼샘플링된 앤티앨리어싱 효과를 얻는 데 사용할 수 있습니다.\n\n이 옵션은 아래의 \"적용\"을 클릭하여 게임을 실행하는 동안 변경할 수 있습니다. 설정 창을 옆으로 옮겨 원하는 게임 모양을 찾을 때까지 실험하면 됩니다.\n\n모르면 쌍선형을 그대로 두세요.",
+ "no_NO": "Velg det skaleringsfilteret som skal brukes når du bruker oppløsningsskalaen.\n\nBilinear fungerer godt for 3D-spill og er et trygt standardalternativ.\n\nNærmeste anbefales for pixel kunst-spill.\n\nFSR 1.0 er bare et skarpere filter, ikke anbefalt for bruk med FXAA eller SMAA.\n\nOmrådeskalering anbefales når nedskalering er større enn utgangsvinduet. Den kan brukes til å oppnå en superprøvetaket anti-aliasingseffekt når en nedskalerer med mer enn 2x.\n\nDette valget kan endres mens et spill kjører ved å klikke \"Apply\" nedenfor; du kan bare flytte innstillingsvinduet til du finner det foretrukne utseendet til et spill.\n\nLa være på BILINEAR hvis usikker.",
+ "pl_PL": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
+ "pt_BR": "Escolha o filtro de escala que será aplicado ao usar a escala de resolução.\n\nBilinear funciona bem para jogos 3D e é uma opção padrão segura.\n\nNearest é recomendado para jogos em pixel art.\n\nFSR 1.0 é apenas um filtro de nitidez, não recomendado para uso com FXAA ou SMAA.\n\nEssa opção pode ser alterada enquanto o jogo está em execução, clicando em \"Aplicar\" abaixo; basta mover a janela de configurações para o lado e experimentar até encontrar o visual preferido para o jogo.\n\nMantenha em BILINEAR se estiver em dúvida.",
+ "ru_RU": "Фильтрация текстур, которая будет применяться при масштабировании.\n\nБилинейная хорошо работает для 3D-игр и является настройкой по умолчанию.\n\nСтупенчатая рекомендуется для пиксельных игр.\n\nFSR это фильтр резкости, который не рекомендуется использовать с FXAA или SMAA.\n\nЗональная рекомендуется в случае использования разрешения больше разрешения окна. Можно использовать для достижения эффекта суперсемплига (SSAA) при даунскейле более чем в 2 раза.\n\nЭта опция может быть изменена во время игры по нажатию кнопки «Применить» ниже; \nВы можете просто переместить окно настроек в сторону и поэкспериментировать, пока не подберете подходящие настройки для конкретной игры.\n\nРекомендуется использовать «Билинейная».",
+ "sv_SE": "Välj det skalfilter som ska tillämpas vid användning av upplösningsskala.\n\nBilinjär fungerar bra för 3D-spel och är ett säkert standardalternativ.\n\nNärmast rekommenderas för pixel art-spel.\n\nFSR 1.0 är bara ett skarpningsfilter, rekommenderas inte för FXAA eller SMAA.\n\nOmrådesskalning rekommenderas vid nedskalning av upplösning som är större än utdatafönstret. Det kan användas för att uppnå en supersamplad anti-alias-effekt vid nedskalning med mer än 2x.\n\nDetta alternativ kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nLämna som BILINJÄR om du är osäker.",
+ "th_TH": "เลือกตัวกรองสเกลที่จะใช้เมื่อใช้สเกลความละเอียด\n\nBilinear ทำงานได้ดีกับเกม 3D และเป็นตัวเลือกเริ่มต้นที่ปลอดภัย\n\nแนะนำให้ใช้เกมภาพพิกเซลที่ใกล้เคียงที่สุด\n\nFSR 1.0 เป็นเพียงตัวกรองความคมชัด ไม่แนะนำให้ใช้กับ FXAA หรือ SMAA\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม",
+ "tr_TR": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
+ "uk_UA": "Оберіть фільтр масштабування, який буде використовуватися при збільшенні роздільної здатності.\n\n\"Білінійний (Bilinear)\" добре виглядає в 3D іграх та є хорошим варіантом за замовчуванням.\n\n\"Найближчий (Nearest)\" рекомендується для піксельних ігор.\n\n\"FSR 1.0\" - фільтр різкості. Не варто використовувати разом з FXAA або SMAA.\n\nЦю опцію можна міняти під час гри натисканням \"Застосувати\" в цьому вікні; щоб знайти найкращий варіант, просто відсуньте вікно налаштувань і поекспериментуйте.\n\nЗалиште \"Білінійний\", якщо не впевнені.",
+ "zh_CN": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear(双线性过滤)对于3D游戏效果较好,是一个安全的默认选项。\n\nNearest(最近邻过滤)推荐用于像素艺术游戏。\n\nFSR(超级分辨率锐画)只是一个锐化过滤器,不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\nArea(局部过滤),当渲染分辨率大于窗口实际分辨率,推荐该选项。该选项在渲染比例大于2.0的情况下,可以实现超采样的效果。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n如果不确定,请保持为“Bilinear(双线性过滤)”。",
+ "zh_TW": "選擇使用解析度縮放時套用的縮放過濾器。\n\n雙線性 (Bilinear) 濾鏡適用於 3D 遊戲,是一個安全的預設選項。\n\n建議像素美術遊戲使用近鄰性 (Nearest) 濾鏡。\n\nFSR 1.0 只是一個銳化濾鏡,不建議與 FXAA 或 SMAA 一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請保持雙線性 (Bilinear) 狀態。"
+ }
+ },
+ {
+ "ID": "GraphicsScalingFilterBilinear",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Bilinear",
+ "es_ES": "",
+ "fr_FR": "Bilinéaire",
+ "he_IL": "",
+ "it_IT": "Bilineare",
+ "ja_JP": "",
+ "ko_KR": "쌍선형",
+ "no_NO": "",
+ "pl_PL": "Dwuliniowe",
+ "pt_BR": "",
+ "ru_RU": "Билинейная",
+ "sv_SE": "Bilinjär",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Білінійний (Bilinear)",
+ "zh_CN": "Bilinear(双线性过滤)",
+ "zh_TW": "雙線性 (Bilinear)"
+ }
+ },
+ {
+ "ID": "GraphicsScalingFilterNearest",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Nächstes",
+ "el_GR": "",
+ "en_US": "Nearest",
+ "es_ES": "Cercano",
+ "fr_FR": "Plus proche",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "근린",
+ "no_NO": "Nærmeste",
+ "pl_PL": "Najbliższe",
+ "pt_BR": "Mais Próximo",
+ "ru_RU": "Ступенчатая",
+ "sv_SE": "Närmaste",
+ "th_TH": "ใกล้สุด",
+ "tr_TR": "",
+ "uk_UA": "Найближчий (Nearest)",
+ "zh_CN": "Nearest(邻近过滤)",
+ "zh_TW": "近鄰性 (Nearest)"
+ }
+ },
+ {
+ "ID": "GraphicsScalingFilterFsr",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "FSR",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "FSR(超级分辨率锐画技术)",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "GraphicsScalingFilterArea",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Area",
+ "es_ES": "",
+ "fr_FR": "Zone",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "영역",
+ "no_NO": "Område",
+ "pl_PL": "",
+ "pt_BR": "Área",
+ "ru_RU": "Зональная",
+ "sv_SE": "Yta",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Зональна",
+ "zh_CN": "Area(区域过滤)",
+ "zh_TW": "區域"
+ }
+ },
+ {
+ "ID": "GraphicsScalingFilterLevelLabel",
+ "Translations": {
+ "ar_SA": "المستوى",
+ "de_DE": "Stufe",
+ "el_GR": "Επίπεδο",
+ "en_US": "Level",
+ "es_ES": "Nivel",
+ "fr_FR": "Niveau ",
+ "he_IL": "רמה",
+ "it_IT": "Livello",
+ "ja_JP": "レベル",
+ "ko_KR": "레벨",
+ "no_NO": "Nivå",
+ "pl_PL": "Poziom",
+ "pt_BR": "Nível",
+ "ru_RU": "Уровень",
+ "sv_SE": "Nivå",
+ "th_TH": "ระดับ",
+ "tr_TR": "Seviye",
+ "uk_UA": "Рівень",
+ "zh_CN": "等级",
+ "zh_TW": "日誌等級"
+ }
+ },
+ {
+ "ID": "GraphicsScalingFilterLevelTooltip",
+ "Translations": {
+ "ar_SA": "اضبط مستوى وضوح FSR 1.0. الأعلى هو أكثر وضوحا.",
+ "de_DE": "FSR 1.0 Schärfelevel festlegen. Höher ist schärfer.",
+ "el_GR": "",
+ "en_US": "Set FSR 1.0 sharpening level. Higher is sharper.",
+ "es_ES": "Ajuste el nivel de nitidez FSR 1.0. Mayor es más nítido.",
+ "fr_FR": "Définir le niveau de netteté FSR 1.0. Plus la valeur est élevée, plus l'image est nette.",
+ "he_IL": "",
+ "it_IT": "Imposta il livello di nitidezza di FSR 1.0. Valori più alti comportano una maggiore nitidezza.",
+ "ja_JP": "FSR 1.0のシャープ化レベルを設定します. 高い値ほどシャープになります.",
+ "ko_KR": "FSR 1.0 선명도 레벨을 설정합니다. 높을수록 더 선명합니다.",
+ "no_NO": "Definer FSR 1,0 skarpere nivå. Høyere er skarpere.",
+ "pl_PL": "Ustaw poziom ostrzeżenia FSR 1.0. Wyższy jest ostrzejszy.",
+ "pt_BR": "Defina o nível de nitidez do FSR 1.0. Quanto maior, mais nítido.",
+ "ru_RU": "Выбор режима работы FSR 1.0. Выше — четче.",
+ "sv_SE": "Ställ in nivå för FSR 1.0 sharpening. Högre är skarpare.",
+ "th_TH": "ตั้งค่าระดับความคมชัด FSR 1.0 ยิ่งสูงกว่าจะยิ่งคมชัดกว่า",
+ "tr_TR": "",
+ "uk_UA": "Встановити рівень різкості FSR 1.0. Чим вище значення - тим різкіша картинка.",
+ "zh_CN": "设置 FSR 1.0 的锐化等级,数值越高,图像越锐利。",
+ "zh_TW": "設定 FSR 1.0 銳化等級。越高越清晰。"
+ }
+ },
+ {
+ "ID": "SmaaLow",
+ "Translations": {
+ "ar_SA": "SMAA منخفض",
+ "de_DE": "SMAA Niedrig",
+ "el_GR": "Χαμηλό SMAA",
+ "en_US": "SMAA Low",
+ "es_ES": "SMAA Bajo",
+ "fr_FR": "SMAA Faible",
+ "he_IL": "SMAA נמוך",
+ "it_IT": "SMAA Basso",
+ "ja_JP": "",
+ "ko_KR": "SMAA 낮음",
+ "no_NO": "SMAA lav",
+ "pl_PL": "SMAA Niskie",
+ "pt_BR": "SMAA Baixo",
+ "ru_RU": "SMAA Низкое",
+ "sv_SE": "SMAA låg",
+ "th_TH": "SMAA ต่ำ",
+ "tr_TR": "Düşük SMAA",
+ "uk_UA": "SMAA Низький",
+ "zh_CN": "SMAA 低质量",
+ "zh_TW": "低階 SMAA"
+ }
+ },
+ {
+ "ID": "SmaaMedium",
+ "Translations": {
+ "ar_SA": "SMAA متوسط",
+ "de_DE": "SMAA Mittel",
+ "el_GR": " Μεσαίο SMAA",
+ "en_US": "SMAA Medium",
+ "es_ES": "SMAA Medio",
+ "fr_FR": "SMAA Moyenne",
+ "he_IL": "SMAA בינוני",
+ "it_IT": "SMAA Medio",
+ "ja_JP": "",
+ "ko_KR": "SMAA 중간",
+ "no_NO": "SMAA Middels",
+ "pl_PL": "SMAA Średnie",
+ "pt_BR": "SMAA Médio",
+ "ru_RU": "SMAA Среднее",
+ "sv_SE": "SMAA medium",
+ "th_TH": "SMAA ปานกลาง",
+ "tr_TR": "Orta SMAA",
+ "uk_UA": "SMAA Середній",
+ "zh_CN": "SMAA 中质量",
+ "zh_TW": "中階 SMAA"
+ }
+ },
+ {
+ "ID": "SmaaHigh",
+ "Translations": {
+ "ar_SA": "SMAA عالي",
+ "de_DE": "SMAA Hoch",
+ "el_GR": "Υψηλό SMAA",
+ "en_US": "SMAA High",
+ "es_ES": "SMAA Alto",
+ "fr_FR": "SMAA Élevée",
+ "he_IL": "SMAA גבוהה",
+ "it_IT": "SMAA Alto",
+ "ja_JP": "",
+ "ko_KR": "SMAA 높음",
+ "no_NO": "SMAA høy",
+ "pl_PL": "SMAA Wysokie",
+ "pt_BR": "SMAA Alto",
+ "ru_RU": "SMAA Высокое",
+ "sv_SE": "SMAA hög",
+ "th_TH": "SMAA สูง",
+ "tr_TR": "Yüksek SMAA",
+ "uk_UA": "SMAA Високий",
+ "zh_CN": "SMAA 高质量",
+ "zh_TW": "高階 SMAA"
+ }
+ },
+ {
+ "ID": "SmaaUltra",
+ "Translations": {
+ "ar_SA": "SMAA فائق",
+ "de_DE": "",
+ "el_GR": "Oύλτρα SMAA",
+ "en_US": "SMAA Ultra",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "SMAA אולטרה",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "SMAA 울트라",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "SMAA Ультра",
+ "sv_SE": "SMAA ultra",
+ "th_TH": "SMAA สูงมาก",
+ "tr_TR": "En Yüksek SMAA",
+ "uk_UA": "SMAA Ультра",
+ "zh_CN": "SMAA 超高质量",
+ "zh_TW": "超高階 SMAA"
+ }
+ },
+ {
+ "ID": "UserEditorTitle",
+ "Translations": {
+ "ar_SA": "تعديل المستخدم",
+ "de_DE": "Nutzer bearbeiten",
+ "el_GR": "Επεξεργασία Χρήστη",
+ "en_US": "Edit User",
+ "es_ES": "Editar usuario",
+ "fr_FR": "Modifier Utilisateur",
+ "he_IL": "ערוך משתמש",
+ "it_IT": "Modifica utente",
+ "ja_JP": "ユーザを編集",
+ "ko_KR": "사용자 편집",
+ "no_NO": "Rediger bruker",
+ "pl_PL": "Edytuj użytkownika",
+ "pt_BR": "Editar Usuário",
+ "ru_RU": "Редактирование пользователя",
+ "sv_SE": "Redigera användare",
+ "th_TH": "แก้ไขผู้ใช้",
+ "tr_TR": "Kullanıcıyı Düzenle",
+ "uk_UA": "Редагувати користувача",
+ "zh_CN": "编辑用户",
+ "zh_TW": "編輯使用者"
+ }
+ },
+ {
+ "ID": "UserEditorTitleCreate",
+ "Translations": {
+ "ar_SA": "إنشاء مستخدم",
+ "de_DE": "Nutzer erstellen",
+ "el_GR": "Δημιουργία Χρήστη",
+ "en_US": "Create User",
+ "es_ES": "Crear Usuario",
+ "fr_FR": "Créer Utilisateur",
+ "he_IL": "צור משתמש",
+ "it_IT": "Crea utente",
+ "ja_JP": "ユーザを作成",
+ "ko_KR": "사용자 만들기",
+ "no_NO": "Opprett bruker",
+ "pl_PL": "Utwórz użytkownika",
+ "pt_BR": "Criar usuário",
+ "ru_RU": "Создание пользователя",
+ "sv_SE": "Skapa användare",
+ "th_TH": "สร้างผู้ใช้",
+ "tr_TR": "Kullanıcı Oluştur",
+ "uk_UA": "Створити користувача",
+ "zh_CN": "创建用户",
+ "zh_TW": "建立使用者"
+ }
+ },
+ {
+ "ID": "SettingsTabNetworkInterface",
+ "Translations": {
+ "ar_SA": "واجهة الشبكة:",
+ "de_DE": "Netzwerkschnittstelle:",
+ "el_GR": "Διεπαφή Δικτύου",
+ "en_US": "Network Interface:",
+ "es_ES": "Interfaz de Red",
+ "fr_FR": "Interface Réseau :",
+ "he_IL": "ממשק רשת",
+ "it_IT": "Interfaccia di rete:",
+ "ja_JP": "ネットワークインタフェース:",
+ "ko_KR": "네트워크 인터페이스 :",
+ "no_NO": "Nettverksgrensesnitt",
+ "pl_PL": "Interfejs sieci:",
+ "pt_BR": "Interface de Rede:",
+ "ru_RU": "Сетевой интерфейс:",
+ "sv_SE": "Nätverksgränssnitt:",
+ "th_TH": "เชื่อมต่อเครือข่าย:",
+ "tr_TR": "Ağ Bağlantısı:",
+ "uk_UA": "Мережевий інтерфейс:",
+ "zh_CN": "网络接口:",
+ "zh_TW": "網路介面:"
+ }
+ },
+ {
+ "ID": "NetworkInterfaceTooltip",
+ "Translations": {
+ "ar_SA": "واجهة الشبكة مستخدمة لميزات LAN/LDN.\n\nبالاشتراك مع VPN أو XLink Kai ولعبة تدعم LAN، يمكن استخدامها لتزييف اتصال الشبكة نفسها عبر الإنترنت.\n\nاتركه على الافتراضي إذا لم تكن متأكدا.",
+ "de_DE": "Die für LAN/LDN-Funktionen verwendete Netzwerkschnittstelle.\n\nIn Verbindung mit einem VPN oder XLink Kai und einem Spiel mit LAN-Unterstützung kann eine Verbindung mit demselben Netzwerk über das Internet vorgetäuscht werden.\n\nIm Zweifelsfall auf DEFAULT belassen.",
+ "el_GR": "",
+ "en_US": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
+ "es_ES": "Interfaz de red usada para características LAN/LDN.\n\njunto con una VPN o XLink Kai y un juego con soporte LAN, puede usarse para suplantar una conexión de la misma red a través de Internet.\n\nDeje en DEFAULT si no está seguro.",
+ "fr_FR": "L'interface réseau utilisée pour les fonctionnalités LAN/LDN.\n\nEn conjonction avec un VPN ou XLink Kai et un jeu prenant en charge le LAN, peut être utilisée pour simuler une connexion sur le même réseau via Internet.\n\nLaissez sur DÉFAUT si vous n'êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "L'interfaccia di rete utilizzata per le funzionalità LAN/LDN.\n\nIn combinazione con una VPN o XLink Kai e un gioco che supporta la modalità LAN, questa opzione può essere usata per simulare la connessione alla stessa rete attraverso Internet.\n\nNel dubbio, lascia l'opzione su Predefinito.",
+ "ja_JP": "LAN/LDN機能に使用されるネットワークインタフェースです.\n\nVPNやXLink Kai、LAN対応のゲームと併用することで, インターネット上の同一ネットワーク接続になりすますことができます.\n\n不明な場合はデフォルトのままにしてください.",
+ "ko_KR": "LAN/LDN 기능에 사용되는 네트워크 인터페이스입니다.\n\nVPN이나 XLink Kai와 LAN 지원 게임과 함께 사용하면 인터넷을 통한 동일 네트워크 연결을 스푸핑하는 데 사용할 수 있습니다.\n\n모르면 기본값으로 두세요.",
+ "no_NO": "Nettverksgrensesnittets grensesnitt brukt for LAN/LDN funksjoner.\n\ni konjuksjon med en VPN eller XLink Kai og ett spill med LAN støtte, kan bli brukt til og spoofe ett \"samme-nettverk\" tilkobling over nettet.\n\nLa være på DEFAULT om usikker.",
+ "pl_PL": "Interfejs sieciowy używany dla funkcji LAN/LDN.\n\nw połączeniu z VPN lub XLink Kai i grą z obsługą sieci LAN, może być użyty do spoofowania połączenia z tą samą siecią przez Internet.\n\nZostaw DOMYŚLNE, jeśli nie ma pewności.",
+ "pt_BR": "A interface de rede usada para recursos de LAN/LDN.\n\nEm conjunto com uma VPN ou XLink Kai e um jogo com suporte a LAN, pode ser usada para simular uma conexão na mesma rede pela Internet.\n\nMantenha em PADRÃO se estiver em dúvida.",
+ "ru_RU": "Сетевой интерфейс, используемый для функций LAN/LDN.\n\nМожет использоваться для игры через интернет в сочетании с VPN или XLink Kai и игрой с поддержкой LAN.\n\nРекомендуется использовать «По умолчанию».",
+ "sv_SE": "Nätverksgränssnittet som används för LAN/LDN-funktioner.\n\nTillsammans med en VPN eller XLink Kai och ett spel med LAN-stöd så kan detta användas för att spoofa en same-network-anslutning över internet.\n\nLämna som STANDARD om du är osäker.",
+ "th_TH": "อินเทอร์เฟซเครือข่ายที่ใช้สำหรับคุณสมบัติ LAN/LDN\n\nเมื่อใช้ร่วมกับ VPN หรือ XLink Kai และเกมที่รองรับ LAN สามารถใช้เพื่อปลอมการเชื่อมต่อเครือข่ายเดียวกันผ่านทางอินเทอร์เน็ต\n\nปล่อยให้เป็น ค่าเริ่มต้น หากคุณไม่แน่ใจ",
+ "tr_TR": "",
+ "uk_UA": "Мережевий інтерфейс, що використовується для LAN/LDN.\n\nРазом з VPN або XLink Kai, і грою що підтримує LAN, може імітувати з'єднання в однаковій мережі через Інтернет.",
+ "zh_CN": "用于局域网(LAN)/本地网络发现(LDN)功能的网络接口。\n\n结合 VPN 或 XLink Kai 以及支持局域网功能的游戏,可以在互联网上伪造为同一网络连接。\n\n如果不确定,请保持为“默认”。",
+ "zh_TW": "用於 LAN/LDN 功能的網路介面。\n\n與 VPN 或 XLink Kai 以及支援區域網路的遊戲配合使用,可用於在網路上偽造同網際網路連線。\n\n如果不確定,請保持預設狀態。"
+ }
+ },
+ {
+ "ID": "NetworkInterfaceDefault",
+ "Translations": {
+ "ar_SA": "افتراضي",
+ "de_DE": "Standard",
+ "el_GR": "Προεπιλογή",
+ "en_US": "Default",
+ "es_ES": "Predeterminado",
+ "fr_FR": "Défaut",
+ "he_IL": "ברירת המחדל",
+ "it_IT": "Predefinito",
+ "ja_JP": "デフォルト",
+ "ko_KR": "기본값",
+ "no_NO": "Standard",
+ "pl_PL": "Domyślny",
+ "pt_BR": "Padrão",
+ "ru_RU": "По умолчанию",
+ "sv_SE": "Standard",
+ "th_TH": "ค่าเริ่มต้น",
+ "tr_TR": "Varsayılan",
+ "uk_UA": "Стандартний",
+ "zh_CN": "默认",
+ "zh_TW": "預設"
+ }
+ },
+ {
+ "ID": "PackagingShaders",
+ "Translations": {
+ "ar_SA": "تعبئة المظللات",
+ "de_DE": "Verpackt Shader",
+ "el_GR": "Shaders Συσκευασίας",
+ "en_US": "Packaging Shaders",
+ "es_ES": "Empaquetando sombreadores",
+ "fr_FR": "Empaquetage des Shaders",
+ "he_IL": "אורז הצללות",
+ "it_IT": "Salvataggio degli shader",
+ "ja_JP": "シェーダーを構築中",
+ "ko_KR": "패키징 셰이더",
+ "no_NO": "Pakker Shaders",
+ "pl_PL": "Pakuje Shadery ",
+ "pt_BR": "Empacotamento de Shaders",
+ "ru_RU": "Упаковка шейдеров",
+ "sv_SE": "Paketering av Shaders",
+ "th_TH": "รวม Shaders เข้าด้วยกัน",
+ "tr_TR": "Gölgeler Paketleniyor",
+ "uk_UA": "Пакування шейдерів",
+ "zh_CN": "整合着色器中",
+ "zh_TW": "封裝著色器"
+ }
+ },
+ {
+ "ID": "AboutChangelogButton",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "View Changelog",
+ "es_ES": "",
+ "fr_FR": "Voir Changelog",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "변경 로그 보기",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Ver Registro",
+ "ru_RU": "",
+ "sv_SE": "Visa ändringslogg",
+ "th_TH": "ด",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "查看更新日志",
+ "zh_TW": "檢視更新日誌"
+ }
+ },
+ {
+ "ID": "AboutChangelogButtonTooltipMessage",
+ "Translations": {
+ "ar_SA": "انقر لفتح سجل التغيير لهذا الإصدار في متصفحك الافتراضي.",
+ "de_DE": "Klicke hier, um das Changelog für diese Version in Ihrem Standardbrowser zu öffnen.",
+ "el_GR": "Κάντε κλικ για να ανοίξετε το αρχείο αλλαγών για αυτήν την έκδοση στο προεπιλεγμένο πρόγραμμα περιήγησης σας.",
+ "en_US": "Click to open the changelog for this version in your default browser.",
+ "es_ES": "Haga clic para abrir el registro de cambios para esta versión en su navegador predeterminado.",
+ "fr_FR": "Cliquez pour ouvrir le changelog de cette version dans votre navigateur par défaut.",
+ "he_IL": "לחץ כדי לפתוח את יומן השינויים עבור גרסה זו בדפדפן ברירת המחדל שלך.",
+ "it_IT": "Clicca per aprire il changelog di questa versione nel tuo browser predefinito.",
+ "ja_JP": "クリックして, このバージョンの更新履歴をデフォルトのブラウザで開きます.",
+ "ko_KR": "기본 브라우저에서 이 버전의 변경 내역을 열람하려면 클릭하세요.",
+ "no_NO": "Klikk for å åpne endringsloggen for denne versjonen i din nettleser.",
+ "pl_PL": "Kliknij, aby otworzyć listę zmian dla tej wersji w domyślnej przeglądarce.",
+ "pt_BR": "Clique para abrir o relatório de alterações para esta versão no seu navegador padrão.",
+ "ru_RU": "Нажмите, чтобы открыть список изменений для этой версии",
+ "sv_SE": "Klicka för att öppna ändringsloggen för denna version i din standardwebbläsare.",
+ "th_TH": "คลิกเพื่อเปิดประวัติการเปลี่ยนแปลงสำหรับเวอร์ชั่นนี้ บนเบราว์เซอร์เริ่มต้นของคุณ",
+ "tr_TR": "Kullandığınız versiyon için olan değişiklikleri varsayılan tarayıcınızda görmek için tıklayın",
+ "uk_UA": "Натисніть, щоб відкрити список змін для цієї версії.",
+ "zh_CN": "点击这里在浏览器中打开此版本的更新日志。",
+ "zh_TW": "在預設瀏覽器中開啟此版本的更新日誌。"
+ }
+ },
+ {
+ "ID": "SettingsTabNetworkMultiplayer",
+ "Translations": {
+ "ar_SA": "لعب جماعي",
+ "de_DE": "Mehrspieler",
+ "el_GR": "Πολλαπλοί παίκτες",
+ "en_US": "Multiplayer",
+ "es_ES": "Multijugador",
+ "fr_FR": "Multijoueur",
+ "he_IL": "רב משתתפים",
+ "it_IT": "Multigiocatore",
+ "ja_JP": "マルチプレイヤー",
+ "ko_KR": "멀티플레이어",
+ "no_NO": "Flerspiller",
+ "pl_PL": "Gra Wieloosobowa",
+ "pt_BR": "Multijogador",
+ "ru_RU": "Мультиплеер",
+ "sv_SE": "Flerspelare",
+ "th_TH": "ผู้เล่นหลายคน",
+ "tr_TR": "Çok Oyunculu",
+ "uk_UA": "Мережева гра",
+ "zh_CN": "多人联机游玩",
+ "zh_TW": "多人遊戲"
+ }
+ },
+ {
+ "ID": "MultiplayerMode",
+ "Translations": {
+ "ar_SA": "الوضع:",
+ "de_DE": "Modus:",
+ "el_GR": "Λειτουργία:",
+ "en_US": "Mode:",
+ "es_ES": "Modo:",
+ "fr_FR": "Mode :",
+ "he_IL": "מצב:",
+ "it_IT": "Modalità:",
+ "ja_JP": "モード:",
+ "ko_KR": "모드 :",
+ "no_NO": "Modus:",
+ "pl_PL": "Tryb:",
+ "pt_BR": "Modo:",
+ "ru_RU": "Режим:",
+ "sv_SE": "Läge:",
+ "th_TH": "โหมด:",
+ "tr_TR": "Mod:",
+ "uk_UA": "Режим:",
+ "zh_CN": "联机模式:",
+ "zh_TW": "模式:"
+ }
+ },
+ {
+ "ID": "MultiplayerModeTooltip",
+ "Translations": {
+ "ar_SA": "تغيير وضع LDN متعدد اللاعبين.\n\nسوف يقوم LdnMitm بتعديل وظيفة اللعب المحلية/اللاسلكية المحلية في الألعاب لتعمل كما لو كانت شبكة LAN، مما يسمح باتصالات الشبكة المحلية نفسها مع محاكيات ريوجينكس الأخرى وأجهزة نينتندو سويتش المخترقة التي تم تثبيت وحدة ldn_mitm عليها.\n\nيتطلب وضع اللاعبين المتعددين أن يكون جميع اللاعبين على نفس إصدار اللعبة (على سبيل المثال، يتعذر على الإصدار 13.0.1 من سوبر سماش برذرز ألتميت الاتصال بالإصدار 13.0.0).\n\nاتركه معطلا إذا لم تكن متأكدا.",
+ "de_DE": "Ändert den LDN-Mehrspielermodus.\n\nLdnMitm ändert die lokale drahtlose/lokale Spielfunktionalität in Spielen so, dass sie wie ein LAN funktioniert und lokale, netzwerkgleiche Verbindungen mit anderen Ryujinx-Instanzen und gehackten Nintendo Switch-Konsolen ermöglicht, auf denen das ldn_mitm-Modul installiert ist.\n\nMultiplayer erfordert, dass alle Spieler die gleiche Spielversion verwenden (d.h. Super Smash Bros. Ultimate v13.0.1 kann sich nicht mit v13.0.0 verbinden).\n\nIm Zweifelsfall auf DISABLED lassen.",
+ "el_GR": "",
+ "en_US": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
+ "es_ES": "Cambiar modo LDN multijugador.\n\nLdnMitm modificará la funcionalidad local de juego inalámbrico para funcionar como si fuera LAN, permitiendo locales conexiones de la misma red con otras instancias de Ryujinx y consolas hackeadas de Nintendo Switch que tienen instalado el módulo ldn_mitm.\n\nMultijugador requiere que todos los jugadores estén en la misma versión del juego (por ejemplo, Super Smash Bros. Ultimate v13.0.1 no se puede conectar a v13.0.0).\n\nDejar DESACTIVADO si no está seguro.",
+ "fr_FR": "Changer le mode multijoueur LDN.\n\nLdnMitm modifiera la fonctionnalité de jeu sans fil local/jeu local dans les jeux pour fonctionner comme s'il s'agissait d'un LAN, permettant des connexions locales sur le même réseau avec d'autres instances de Ryujinx et des consoles Nintendo Switch piratées ayant le module ldn_mitm installé.\n\nLe multijoueur nécessite que tous les joueurs soient sur la même version du jeu (par exemple, Super Smash Bros. Ultimate v13.0.1 ne peut pas se connecter à v13.0.0).\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
+ "he_IL": "",
+ "it_IT": "Cambia la modalità multigiocatore LDN.\n\nLdnMitm modificherà la funzionalità locale wireless/local play nei giochi per funzionare come se fosse in modalità LAN, consentendo connessioni locali sulla stessa rete con altre istanze di Ryujinx e console Nintendo Switch modificate che hanno il modulo ldn_mitm installato.\n\nLa modalità multigiocatore richiede che tutti i giocatori usino la stessa versione del gioco (es. Super Smash Bros. Ultimate v13.0.1 non può connettersi con la v13.0.0).\n\nNel dubbio, lascia l'opzione su Disabilitato.",
+ "ja_JP": "LDNマルチプレイヤーモードを変更します.\n\nldn_mitmモジュールがインストールされた, 他のRyujinxインスタンスや,ハックされたNintendo Switchコンソールとのローカル/同一ネットワーク接続を可能にします.\n\nマルチプレイでは, すべてのプレイヤーが同じゲームバージョンである必要があります(例:Super Smash Bros. Ultimate v13.0.1はv13.0.0に接続できません).\n\n不明な場合は「無効」のままにしてください.",
+ "ko_KR": "LDN 멀티플레이어 모드를 변경합니다.\n\nLdnMitm은 게임의 로컬 무선/로컬 플레이 기능을 LAN처럼 작동하도록 수정하여 다른 Ryujinx 인스턴스나 ldn_mitm 모듈이 설치된 해킹된 Nintendo Switch 콘솔과 로컬, 동일 네트워크 연결이 가능합니다.\n\n멀티플레이어는 모든 플레이어가 동일한 게임 버전을 사용해야 합니다(예: Super Smash Bros. Ultimate v13.0.1은 v13.0.0에 연결할 수 없음).\n\n모르면 비활성화 상태로 두세요.",
+ "no_NO": "Endre LDN flerspillermodus.\n\nLdnMitm vil endre lokal trådløst/lokal spillfunksjonalitet i spill som skal fungere som om den var LAN, noe som tillater lokal, samme nettverk forbindelser med andre Ryujinx instanser og hacket Nintendo Switch konsoller som har installert ldn_mitm-modulen.\n\nFlerspiller krever at alle spillerne er på samme versjon (dvs. Super Smash Bros. Ultimat v13.0.1 kan ikke koble til v13.0.0).\n\nForlat DEAKTIVERT hvis usikker.",
+ "pl_PL": "",
+ "pt_BR": "Alterar o modo multiplayer LDN.\n\nLdnMitm modificará a funcionalidade de jogo sem fio/local nos jogos para funcionar como se fosse LAN, permitindo conexões locais, na mesma rede, com outras instâncias do Ryujinx e consoles Nintendo Switch hackeados que possuem o módulo ldn_mitm instalado.\n\nO multiplayer exige que todos os jogadores estejam na mesma versão do jogo (ex.: Super Smash Bros. Ultimate v13.0.1 não consegue se conectar à v13.0.0).\n\nDeixe DESATIVADO se estiver em dúvida.",
+ "ru_RU": "Меняет многопользовательский режим LDN.\n\nLdnMitm модифицирует функциональность локальной беспроводной/игры на одном устройстве в играх, позволяя играть с другими пользователями Ryujinx или взломанными консолями Nintendo Switch с установленным модулем ldn_mitm, находящимися в одной локальной сети друг с другом.\n\nМногопользовательская игра требует наличия у всех игроков одной и той же версии игры (т.е. Super Smash Bros. Ultimate v13.0.1 не может подключиться к v13.0.0).\n\nРекомендуется оставить выключенным.",
+ "sv_SE": "Ändra LDN-flerspelarläge\n\nLdnMitm kommer att ändra lokal funktionalitet för trådlös/lokalt spel att fungera som om det vore ett LAN, vilket ger stöd för anslutningar med local och same-network med andra Ryujinx-instanser och hackade Nintendo Switch-konsoller som har modulen ldn_mitm installerad.\n\nFlerspelare kräver att alla spelare har samma spelversion (t.ex. Super Smash Bros. Ultimate v13.0.1 kan inte ansluta till v13.0.0).\n\nLämna INAKTIVERAD om du är osäker.",
+ "th_TH": "เปลี่ยนโหมดผู้เล่นหลายคนของ LDN\n\nLdnMitm จะปรับเปลี่ยนฟังก์ชันการเล่นแบบไร้สาย/ภายใน จะให้เกมทำงานเหมือนกับว่าเป็น LAN ช่วยให้สามารถเชื่อมต่อภายในเครือข่ายเดียวกันกับอินสแตนซ์ Ryujinx อื่น ๆ และคอนโซล Nintendo Switch ที่ถูกแฮ็กซึ่งมีโมดูล ldn_mitm ติดตั้งอยู่\n\nผู้เล่นหลายคนต้องการให้ผู้เล่นทุกคนอยู่ในเกมเวอร์ชันเดียวกัน (เช่น Super Smash Bros. Ultimate v13.0.1 ไม่สามารถเชื่อมต่อกับ v13.0.0)\n\nปล่อยให้ปิดการใช้งานหากไม่แน่ใจ",
+ "tr_TR": "",
+ "uk_UA": "Змінити LDN мультиплеєру.\n\nLdnMitm змінить функціонал бездротової/локальної гри в іграх, щоб вони працювали так, ніби це LAN, що дозволяє локальні підключення в тій самій мережі з іншими екземплярами Ryujinx та хакнутими консолями Nintendo Switch, які мають встановлений модуль ldn_mitm.\n\nМультиплеєр вимагає, щоб усі гравці були на одній і тій же версії гри (наприклад Super Smash Bros. Ultimate v13.0.1 не зможе під'єднатися до v13.0.0).\n\nЗалиште на \"Вимкнено\", якщо не впевнені, ",
+ "zh_CN": "修改 LDN 多人联机游玩模式。\n\nldn_mitm 联机插件将修改游戏中的本地无线和本地游玩功能,使其表现得像局域网一样,允许和其他安装了 ldn_mitm 插件的 Ryujinx 模拟器和破解的任天堂 Switch 主机在同一网络下进行本地连接,实现多人联机游玩。\n\n多人联机游玩要求所有玩家必须运行相同的游戏版本(例如,游戏版本 v13.0.1 无法与 v13.0.0 联机)。\n\n如果不确定,请保持为“禁用”。",
+ "zh_TW": "變更 LDN 多人遊戲模式。\n\nLdnMitm 將修改遊戲中的本機無線/本機遊戲功能,使其如同區域網路一樣執行,允許與其他安裝了 ldn_mitm 模組的 Ryujinx 實例和已破解的 Nintendo Switch 遊戲機進行本機同網路連線。\n\n多人遊戲要求所有玩家使用相同的遊戲版本 (例如,Super Smash Bros. Ultimate v13.0.1 無法連接 v13.0.0)。\n\n如果不確定,請保持 Disabled (停用) 狀態。"
+ }
+ },
+ {
+ "ID": "MultiplayerModeDisabled",
+ "Translations": {
+ "ar_SA": "معطل",
+ "de_DE": "Deaktiviert",
+ "el_GR": "",
+ "en_US": "Disabled",
+ "es_ES": "Deshabilitado",
+ "fr_FR": "Désactivé",
+ "he_IL": "",
+ "it_IT": "Disabilitato",
+ "ja_JP": "無効",
+ "ko_KR": "비활성화",
+ "no_NO": "Deaktivert",
+ "pl_PL": "Wyłączone",
+ "pt_BR": "Desativado",
+ "ru_RU": "Отключено",
+ "sv_SE": "Inaktiverad",
+ "th_TH": "ปิดใช้งาน",
+ "tr_TR": "Devre Dışı",
+ "uk_UA": "Вимкнено",
+ "zh_CN": "禁用",
+ "zh_TW": "已停用"
+ }
+ },
+ {
+ "ID": "MultiplayerModeLdnMitm",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "ldn_mitm",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "MultiplayerModeLdnRyu",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "RyuLDN",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "MultiplayerDisableP2P",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Disable P2P Network Hosting (may increase latency)",
+ "es_ES": "Desactivar El Hosteo De Red P2P (puede aumentar latencia)",
+ "fr_FR": "Désactiver PàP Hébergement de Réseau (pourrait augmenter la latence)",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "P2P 네트워크 호스팅 비활성화(대기 시간이 늘어날 수 있음)",
+ "no_NO": "Deaktiver P2P-nettverkshosting (kan øke ventetiden)",
+ "pl_PL": "",
+ "pt_BR": "Desabilitar hospedagem de rede P2P (pode aumentar a latência)",
+ "ru_RU": "Отключить хостинг P2P-сетей (может увеличить задержку)",
+ "sv_SE": "Inaktivera P2P-nätverkshosting (kan öka latens)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вимкнути хостинг P2P мережі (може збільшити затримку)",
+ "zh_CN": "禁用 P2P 网络连接 (也许会增加延迟)",
+ "zh_TW": "停用對等網路代管 (P2P Network Hosting) (可能增加網路延遲)"
+ }
+ },
+ {
+ "ID": "MultiplayerDisableP2PTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Disable P2P network hosting, peers will proxy through the master server instead of connecting to you directly.",
+ "es_ES": "Desactivar el hosteo de red P2P, pares se conectarán a través del servidor maestro en lugar de conectarse directamente contigo.",
+ "fr_FR": "Désactiver PàP hébergement de réseau, les postes vont proxy avec le serveur principal au lieu de se connecter directement à vous.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "P2P 네트워크 호스팅을 비활성화하면 피어가 직접 연결하지 않고 마스터 서버를 통해 프록시합니다.",
+ "no_NO": "Deaktiver P2P-nettverkshosting, så vil andre brukere gå via hovedserveren i stedet for å koble seg direkte til deg.",
+ "pl_PL": "",
+ "pt_BR": "Desabilite a hospedagem de rede P2P, os pares farão proxy através do servidor mestre em vez de se conectarem a você diretamente.",
+ "ru_RU": "Отключая хостинг P2P-сетей, пользователи будут проксироваться через главный сервер, а не подключаться к вам напрямую.",
+ "sv_SE": "Inaktivera P2P-nätverkshosting, motparter kommer skickas genom masterservern isället för att ansluta direkt till dig.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вимкнути хостинг P2P мережі, піри будуть підключатися через майстер-сервер замість прямого з'єднання з вами.",
+ "zh_CN": "禁用 P2P 网络连接,对方将通过主服务器进行连接,而不是直接连接到您。",
+ "zh_TW": "停用對等網路代管 (P2P Network Hosting), 用戶群會經過代理伺服器而非直接連線至你的主機。"
+ }
+ },
+ {
+ "ID": "LdnPassphrase",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Network Passphrase:",
+ "es_ES": "Frase de contraseña de la Red:",
+ "fr_FR": "Mot de passe Réseau :",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "네트워크 암호 문구 :",
+ "no_NO": "Nettverkspassord:",
+ "pl_PL": "",
+ "pt_BR": "Senha de Rede:",
+ "ru_RU": "Cетевой пароль:",
+ "sv_SE": "Lösenfras för nätverk:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Мережевий пароль:",
+ "zh_CN": "网络密码:",
+ "zh_TW": "網路密碼片語 (passphrase):"
+ }
+ },
+ {
+ "ID": "LdnPassphraseTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "You will only be able to see hosted games with the same passphrase as you.",
+ "es_ES": "Solo podrás ver los juegos hosteados con la misma frase de contraseña que tú.",
+ "fr_FR": "Vous pourez seulement voir les jeux hébergé avec le même mot de passe que vous.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "귀하는 귀하와 동일한 암호를 사용하는 호스팅 게임만 볼 수 있습니다.",
+ "no_NO": "Du vil bare kunne se spill som er arrangert med samme passordfrase som deg.",
+ "pl_PL": "",
+ "pt_BR": "Você só poderá ver jogos hospedados com a mesma senha que você.",
+ "ru_RU": "Вы сможете видеть только те игры, в которых используется тот же пароль, что и у вас.",
+ "sv_SE": "Du kommer endast kunna se hostade spel med samma lösenfras som du.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Ви зможете бачити лише ті ігри, які мають такий самий пароль, як і у вас.",
+ "zh_CN": "您只能看到与您使用相同密码的游戏房间。",
+ "zh_TW": "你只會看到與你的密碼片語 (passphrase) 相同的遊戲房間。"
+ }
+ },
+ {
+ "ID": "LdnPassphraseInputTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Enter a passphrase in the format Ryujinx-<8 hex chars>. You will only be able to see hosted games with the same passphrase as you.",
+ "es_ES": "Ingresar una frase de contraseña en formato Ryujinx-<8 caracteres hexadecimales>. Solamente podrás ver juegos hosteados con la misma frase de contraseña que tú.",
+ "fr_FR": "Entrer un mot de passe dans le format Ryujinx-<8 hex chars>. Vous pourez seulement voir les jeux hébergé avec le même mot de passe que vous.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "Ryujinx-<8 hex chars> 형식으로 암호를 입력하세요. 귀하는 귀하와 동일한 암호를 사용하는 호스팅 게임만 볼 수 있습니다.",
+ "no_NO": "Skriv inn en passordfrase i formatet Ryujinx-<8 heks tegn>. Du vil bare kunne se spill som er arrangert med samme passordfrase som deg.",
+ "pl_PL": "",
+ "pt_BR": "Insira uma frase-senha no formato Ryujinx-<8 hex chars>. Você só poderá ver jogos hospedados com a mesma frase-senha que você.",
+ "ru_RU": "Введите пароль в формате Ryujinx-<8 шестнадцатеричных символов>. Вы сможете видеть только те игры, в которых используется тот же пароль, что и у вас.",
+ "sv_SE": "Ange en lösenfras i formatet Ryujinx-<8 hextecken>. Du kommer endast kunna se hostade spel med samma lösenfras som du.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Введіть пароль у форматі Ryujinx-<8 символів>. Ви зможете бачити лише ті ігри, які мають такий самий пароль, як і у вас.",
+ "zh_CN": "以 Ryujinx-<8个十六进制字符> 的格式输入密码。您只能看到与您使用相同密码的游戏房间。",
+ "zh_TW": "以「Ryujinx-<8 個十六進制數字>」的格式輸入密碼片語 (passphrase)。你只會看到與你的密碼片語 (passphrase) 相同的遊戲房間。"
+ }
+ },
+ {
+ "ID": "LdnPassphraseInputPublic",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "(public)",
+ "es_ES": "(público)",
+ "fr_FR": "(publique)",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "(일반)",
+ "no_NO": "(offentlig)",
+ "pl_PL": "",
+ "pt_BR": "(público)",
+ "ru_RU": "(публичный)",
+ "sv_SE": "(publik)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "(публічний)",
+ "zh_CN": "(公开的)",
+ "zh_TW": "(公開模式)"
+ }
+ },
+ {
+ "ID": "GenLdnPass",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Generate Random",
+ "es_ES": "Generar aleatorio",
+ "fr_FR": "Générer Aléatoire",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "무작위 생성",
+ "no_NO": "Generer tilfeldig",
+ "pl_PL": "",
+ "pt_BR": "Gerar Aleatório",
+ "ru_RU": "Сгенерировать рандомно",
+ "sv_SE": "Generera slumpmässigt",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Згенерувати випадкову",
+ "zh_CN": "随机生成",
+ "zh_TW": "隨機產生"
+ }
+ },
+ {
+ "ID": "GenLdnPassTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Generates a new passphrase, which can be shared with other players.",
+ "es_ES": "Genera una nueva frase de contraseña, que puede ser compartida con otros jugadores.",
+ "fr_FR": "Génére un nouveau mot de passe, qui peut être partagé avec les autres.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "다른 플레이어와 공유할 수 있는 새로운 암호 문구를 생성합니다.",
+ "no_NO": "Genererer en ny passordfrase, som kan deles med andre spillere.",
+ "pl_PL": "",
+ "pt_BR": "Gera uma nova senha, que pode ser compartilhada com outros jogadores.",
+ "ru_RU": "Генерирует новый пароль, который можно передать другим игрокам.",
+ "sv_SE": "Genererar en ny lösenfras som kan delas med andra spelare.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Генерує новий пароль, яким можна поділитися з іншими гравцями.",
+ "zh_CN": "生成一个新的密码,可以与其他玩家共享。",
+ "zh_TW": "產生一組新的密碼片語 (passphrase), 以供分享給其他玩家。"
+ }
+ },
+ {
+ "ID": "ClearLdnPass",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Clear",
+ "es_ES": "Borrar",
+ "fr_FR": "Supprimer",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "지우기",
+ "no_NO": "Slett",
+ "pl_PL": "",
+ "pt_BR": "Limpar",
+ "ru_RU": "Очистить",
+ "sv_SE": "Töm",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Очистити",
+ "zh_CN": "清除",
+ "zh_TW": "清除"
+ }
+ },
+ {
+ "ID": "ClearLdnPassTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Clears the current passphrase, returning to the public network.",
+ "es_ES": "Borra la frase de contraseña actual, regresando a la red pública.",
+ "fr_FR": "Supprime le mot de passe actuel, ce qui vous remet sur le réseau public.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "현재 암호를 지우고 공용 네트워크로 돌아갑니다.",
+ "no_NO": "Sletter den gjeldende passordfrasen og går tilbake til det offentlige nettverket.",
+ "pl_PL": "",
+ "pt_BR": "Limpa a senha atual, retornando à rede pública.",
+ "ru_RU": "Очищает текущий пароль, возвращаясь в публичную сеть.",
+ "sv_SE": "Tömmer aktuell lösenfras och återgår till det publika nätverket.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Очищає поточну пароль, повертаючись до публічної мережі.",
+ "zh_CN": "清除当前密码,返回公共网络。",
+ "zh_TW": "清除現有的密碼片語 (passphrase), 藉此公開網路連線。"
+ }
+ },
+ {
+ "ID": "InvalidLdnPassphrase",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Invalid Passphrase! Must be in the format \"Ryujinx-<8 hex chars>\"",
+ "es_ES": "Frase de Contraseña Inválida! Debe ser en formato \"Ryujinx-<8 caracteres hexadecimales>\"",
+ "fr_FR": "Mot de passe invalide! Il doit être dans le format \"Ryujinx-<8 hex chars>\"",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "유효하지 않은 암호입니다! \"Ryujinx-<8 hex chars>\" 형식이어야 합니다.",
+ "no_NO": "Ugyldig passordfrase! Må være i formatet \"Ryujinx-<8 hex tegn>\"",
+ "pl_PL": "",
+ "pt_BR": "Frase-senha inválida! Deve estar no formato \"Ryujinx-<8 hex chars>\"",
+ "ru_RU": "Неверный пароль! Пароль должен быть в формате «Ryujinx-<8 шестнадцатеричных символов>»",
+ "sv_SE": "Ogiltig lösenfras! Måste vara i formatet \"Ryujinx-<8 hextecken>\"",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Невірний пароль! Має бути в форматі \"Ryujinx-<8 символів>\"",
+ "zh_CN": "无效密码!密码的格式必须是\"Ryujinx-<8个十六进制字符>\"",
+ "zh_TW": "無效的密碼片語 (passphrase)! 密碼片語必須是以「Ryujinx-<8 個十六進制數字>」的格式輸入"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemVSyncMode",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "VSync:",
+ "es_ES": "",
+ "fr_FR": "VSync :",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "수직 동기화 :",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Вертикальная синхронизация:",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Вертикальна синхронізація (VSync):",
+ "zh_CN": "垂直同步(VSync)",
+ "zh_TW": "垂直同步:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemEnableCustomVSyncInterval",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Enable custom refresh rate (Experimental)",
+ "es_ES": "",
+ "fr_FR": "Activer le taux de rafraîchissement customisé (Expérimental)",
+ "he_IL": "",
+ "it_IT": "Attiva la frequenza di aggiornamento personalizzata (sperimentale)",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 주사율 활성화(실험적)",
+ "no_NO": "Aktiver egendefinert oppdateringsfrekvens (eksperimentell)",
+ "pl_PL": "",
+ "pt_BR": "Habilitar taxa de atualização personalizada (Experimental)",
+ "ru_RU": "Включить пользовательскую частоту кадров (Экспериментально)",
+ "sv_SE": "Aktivera anpassad uppdateringsfrekvens (experimentell)",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Увімкнути користувацьку частоту оновлення (Експериментально)",
+ "zh_CN": "启动自定义刷新率(实验性功能)",
+ "zh_TW": "啟用自訂的重新整理頻率 (實驗性功能)"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemVSyncModeSwitch",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Switch",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "스위치",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "Консоль",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "",
+ "zh_CN": "",
+ "zh_TW": ""
+ }
+ },
+ {
+ "ID": "SettingsTabSystemVSyncModeUnbounded",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Unbounded",
+ "es_ES": "",
+ "fr_FR": "Sans Limite",
+ "he_IL": "",
+ "it_IT": "Nessun limite",
+ "ja_JP": "",
+ "ko_KR": "무제한",
+ "no_NO": "Ubegrenset",
+ "pl_PL": "",
+ "pt_BR": "Ilimitado",
+ "ru_RU": "Без ограничений",
+ "sv_SE": "Obunden",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Необмежена",
+ "zh_CN": "无限制",
+ "zh_TW": "沒有限制"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemVSyncModeCustom",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Custom Refresh Rate",
+ "es_ES": "",
+ "fr_FR": "Taux de Rafraîchissement Customisé",
+ "he_IL": "",
+ "it_IT": "Frequenza di aggiornamento personalizzata",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 주사율",
+ "no_NO": "Egendefinert oppdateringsfrekvens",
+ "pl_PL": "",
+ "pt_BR": "Taxa de Atualização Personalizada",
+ "ru_RU": "Пользовательская частота кадров",
+ "sv_SE": "Anpassad uppdateringsfrekvens",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Користувацька",
+ "zh_CN": "自定义刷新率",
+ "zh_TW": "自訂的重新整理頻率"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemVSyncModeTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Emulierte vertikale Synchronisation. \"Switch\" emuliert die 60Hz-Bildwiederholfrequenz der Switch. \"Unbounded\" ist eine unbegrenzte Bildwiederholfrequenz.",
+ "el_GR": "",
+ "en_US": "Emulated Vertical Sync. 'Switch' emulates the Switch's refresh rate of 60Hz. 'Unbounded' is an unbounded refresh rate.",
+ "es_ES": "",
+ "fr_FR": "VSync émulé. 'Switch' émule le taux de rafraîchissement de la Switch (60Hz). 'Sans Limite' est un taux de rafraîchissement qui n'est pas limité.",
+ "he_IL": "",
+ "it_IT": "Sincronizzazione verticale emulata. \"Switch\" emula la frequenza di aggiornamento di Nintendo Switch (60Hz). \"Nessun limite\" non impone alcun limite alla frequenza di aggiornamento.",
+ "ja_JP": "",
+ "ko_KR": "에뮬레이트된 수직 동기화. '스위치'는 스위치의 60Hz 주사율을 에뮬레이트합니다. '무한'은 무제한 주사율입니다.",
+ "no_NO": "Emulert vertikal synkronisering. «Switch» emulerer Switchs oppdateringsfrekvens på 60 Hz. «Ubegrenset» er en ubegrenset oppdateringsfrekvens.",
+ "pl_PL": "",
+ "pt_BR": "Sincronização vertical emulada. 'Switch' emula a taxa de atualização de 60 Hz do Switch. 'Ilimitada' é uma taxa de atualização sem limite.",
+ "ru_RU": "Эмулированная вертикальная синхронизация. «Консоль» эмулирует частоту обновления консоли, равную 60 Гц. «Без ограничений» — неограниченная частота кадров.",
+ "sv_SE": "Emulerad vertikal synk. 'Switch' emulerar Switchens uppdateringsfrekvens på 60Hz. 'Obunden' är en obegränsad uppdateringsfrekvens.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Емульована вертикальна синхронізація кадрів. \"Switch\" емулює частоту оновлення консолі Nintendo Switch (60 Гц). \"Необмежена\" — частота оновлення не матиме обмежень.",
+ "zh_CN": "模拟垂直同步。“Switch”模拟了 Switch 的 60Hz 刷新率。“无限制”没有刷新率限制。",
+ "zh_TW": "模擬垂直同步。「Switch」 模擬 Nintendo Switch 的 60Hz 重新整理頻率。「沒有限制」是沒有限制的重新整理頻率。"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemVSyncModeTooltipCustom",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Emulierte vertikale Synchronisation. \"Switch\" emuliert die 60Hz-Bildwiederholfrequenz der Switch. „Unbounded“ ist eine unbegrenzte Bildwiederholfrequenz. „Benutzerdefinierte Bildwiederholfrequenz“ emuliert die angegebene benutzerdefinierte Bildwiederholfrequenz.",
+ "el_GR": "",
+ "en_US": "Emulated Vertical Sync. 'Switch' emulates the Switch's refresh rate of 60Hz. 'Unbounded' is an unbounded refresh rate. 'Custom Refresh Rate' emulates the specified custom refresh rate.",
+ "es_ES": "",
+ "fr_FR": "VSync émulé. 'Switch' émule le taux de rafraîchissement de la Switch (60Hz). 'Sans Limite' est un taux de rafraîchissement qui n'est pas limité. 'Taux de Rafraîchissement Customisé' émule le taux de rafraîchissement spécifié.",
+ "he_IL": "",
+ "it_IT": "Sincronizzazione verticale emulata. \"Switch\" emula la frequenza di aggiornamento di Nintendo Switch (60Hz). \"Nessun limite\" non impone alcun limite alla frequenza di aggiornamento. \"Frequenza di aggiornamento personalizzata\" emula la frequenza di aggiornamento specificata.",
+ "ja_JP": "",
+ "ko_KR": "에뮬레이트된 수직 동기화. '스위치'는 스위치의 60Hz 주사율을 에뮬레이트합니다. '무한'은 무제한 주사율입니다. '사용자 지정'은 지정된 사용자 지정 주사율을 에뮬레이트합니다.",
+ "no_NO": "Emulert vertikal synkronisering. «Switch» emulerer Switchs oppdateringsfrekvens på 60 Hz. «Ubegrenset» er en ubegrenset oppdateringsfrekvens. «Egendefinert» emulerer den angitte egendefinerte oppdateringsfrekvensen.",
+ "pl_PL": "",
+ "pt_BR": "Sincronização Vertical Emulada. 'Switch' emula a taxa de atualização de 60 Hz do Switch. 'Ilimitada' é uma taxa de atualização sem limite. 'Taxa de atualização personalizada' emula a taxa de atualização personalizada especificada.",
+ "ru_RU": "Эмулированная вертикальная синхронизация. «Консоль» эмулирует частоту обновления консоли, равную 60 Гц. «Без ограничений» — неограниченная частота кадров. «Пользовательска частота кадров» эмулирует выбранную пользователем частоту кадров.",
+ "sv_SE": "Emulerad vertikal synk. 'Switch' emulerar Switchens uppdateringsfrekvens på 60Hz. 'Obunden' är en obegränsad uppdateringsfrekvens. 'Anpassad uppdateringsfrekvens' emulerar den angivna anpassade uppdateringsfrekvensen.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Емульована вертикальна синхронізація кадрів. \"Switch\" емулює частоту оновлення консолі Nintendo Switch (60 Гц). \"Необмежена\" — частота оновлення не матиме обмежень. \"Користувацька\" емулює вказану користувачем частоту оновлення.",
+ "zh_CN": "模拟垂直同步。“Switch”模拟了 Switch 的 60Hz 刷新率。“无限制”没有刷新率限制。“自定义刷新率”模拟指定的自定义刷新率。",
+ "zh_TW": "模擬垂直同步。「Switch」 模擬 Nintendo Switch 的 60Hz 重新整理頻率。「沒有限制」是沒有限制的重新整理頻率。「自訂的重新整理頻率」模擬所自訂的重新整理頻率。"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemEnableCustomVSyncIntervalTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Ermöglicht es dem Benutzer, eine emulierte Bildwiederholfrequenz festzulegen. In einigen Titeln kann dies die Geschwindigkeit der Spiel-Logik erhöhen oder verringern. In anderen Titeln kann dies dazu führen, dass die FPS auf ein Vielfaches der Bildwiederholfrequenz begrenzt werden oder zu unvorhersehbarem Verhalten führen. Dies ist eine experimentelle Funktion, ohne Garantien dafür, wie sich das Gameplay auswirkt. \n\nLassen Sie diese Option deaktiviert, wenn Sie sich nicht sicher sind.",
+ "el_GR": "",
+ "en_US": "Allows the user to specify an emulated refresh rate. In some titles, this may speed up or slow down the rate of gameplay logic. In other titles, it may allow for capping FPS at some multiple of the refresh rate, or lead to unpredictable behavior. This is an experimental feature, with no guarantees for how gameplay will be affected. \n\nLeave OFF if unsure.",
+ "es_ES": "",
+ "fr_FR": "Permet à l'utilisateur de spécifier un taux de rafraîchissement émulé. Dans certains jeux, ceci pourrait accélérer ou ralentir le taux de logique du gameplay. Dans d'autre titres, cela permettrait limiter le FPS à un multiple du taux de rafraîchissement, ou conduire à un comportement imprévisible. Ceci est une fonctionnalité expérimentale, avec aucune garanties pour comment le gameplay sera affecté. \n\nLaisser désactiver en cas de doute.",
+ "he_IL": "",
+ "it_IT": "Consente all'utente di specificare una frequenza di aggiornamento emulata. In alcuni titoli potrebbe aumentare o diminuire la velocità del gameplay, mentre in altri potrebbe consentire di limitare il framerate a un multiplo della frequenza di aggiornamento, o causare comportamenti imprevedibili. Questa funzionalità è sperimentale, e non ci sono certezze sul modo in cui influenzerà il gameplay.\n\nNel dubbio, lascia l'opzione disattivata.",
+ "ja_JP": "",
+ "ko_KR": "사용자가 에뮬레이트된 화면 주사율을 지정할 수 있습니다. 일부 타이틀에서는 게임플레이 로직 속도가 빨라지거나 느려질 수 있습니다. 다른 타이틀에서는 주사율의 배수로 FPS를 제한하거나 예측할 수 없는 동작으로 이어질 수 있습니다. 이는 실험적 기능으로 게임 플레이에 어떤 영향을 미칠지 보장할 수 없습니다. \n\n모르면 체크 해제 상태로 두세요.",
+ "no_NO": "Gjør det mulig for brukeren å angi en emulert oppdateringsfrekvens. I noen titler kan dette øke eller senke hastigheten på spillogikken. I andre titler kan det gjøre det mulig å begrense FPS til et multiplum av oppdateringsfrekvensen, eller føre til uforutsigbar oppførsel. Dette er en eksperimentell funksjon, og det gis ingen garantier for hvordan spillingen påvirkes. \n\nLa AV stå hvis du er usikker.",
+ "pl_PL": "",
+ "pt_BR": "Permite que o usuário especifique uma taxa de atualização emulada. Em alguns títulos, isso pode acelerar ou desacelerar a taxa de lógica do jogo. Em outros títulos, pode permitir limitar o FPS em algum múltiplo da taxa de atualização ou levar a um comportamento imprevisível. Este é um recurso experimental, sem garantias de como o jogo será afetado. \n\nDeixe OFF se não tiver certeza.",
+ "ru_RU": "Позволяет пользователю указать эмулируемую частоту кадров. В некоторых играх это может ускорить или замедлить скорость логики игрового процесса. В других играх это может позволить ограничить FPS на уровне, кратном частоте обновления, или привести к непредсказуемому поведению. Это экспериментальная функция, и нет никаких гарантий того, как она повлияет на игровой процесс. \n\nОставьте выключенным, если не уверены.",
+ "sv_SE": "Låter användaren ange en emulerad uppdateringsfrekvens. För vissa spel så kan detta snabba upp eller ner frekvensen för spellogiken. I andra spel så kan detta tillåta att bildfrekvensen kapas för delar av uppdateringsfrekvensen eller leda till oväntat beteende. Detta är en experimentell funktion utan några garantier för hur spelet påverkas. \n\nLämna AV om du är osäker.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Дозволяє користувачу вказати емульовану частоту оновлення. У деяких іграх це може прискорити або сповільнити логіку гри. Натомість в інших іграх ця функція може дозволити обмежити FPS на певні кратні частоти оновлення або призвести до непередбачуваної поведінки. Це експериментальна функція, без гарантій того, як вона вплине на ігровий процес. \n\nЗалиште ВИМКНЕНИМ, якщо не впевнені.",
+ "zh_CN": "允许用户指定模拟刷新率。在某些游戏中,这可能会加快或减慢游戏逻辑的速度。在其他游戏中,它可能允许将 FPS 限制在刷新率的某个倍数,或者导致不可预测的行为。这是一个实验性功能,无法保证游戏会受到怎样的影响。\n\n如果不确定,请关闭。",
+ "zh_TW": "容許使用者自訂模擬的重新整理頻率。你可能會在某些遊戲裡感受到加快或減慢的遊戲速度;其他遊戲裡則可能會容許限制最高的 FPS 至重新整理頻率的倍數,或引起未知遊戲行為。這是實驗性功能,且沒有保證遊戲會穩定執行。\n\n如果不確定,請保持關閉狀態。"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemCustomVSyncIntervalValueTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Der Zielwert für die benutzerdefinierte Bildwiederholfrequenz.",
+ "el_GR": "",
+ "en_US": "The custom refresh rate target value.",
+ "es_ES": "",
+ "fr_FR": "La valeur cible du taux de rafraîchissement customisé.",
+ "he_IL": "",
+ "it_IT": "Il valore desiderato della frequenza di aggiornamento personalizzata.",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 주사율 목표 값입니다.",
+ "no_NO": "Den egendefinerte målverdien for oppdateringsfrekvens.",
+ "pl_PL": "",
+ "pt_BR": "O valor de meta da taxa de atualização personalizada.",
+ "ru_RU": "Заданное значение частоты кадров",
+ "sv_SE": "Målvärde för anpassad uppdateringsfrekvens.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Цільове значення користувацької частоти оновлення.",
+ "zh_CN": "目标自定义刷新率值。",
+ "zh_TW": "自訂的重新整理頻率數值。"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemCustomVSyncIntervalSliderTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Die benutzerdefinierte Bildwiederholfrequenz als Prozentsatz der normalen Switch-Bildwiederholfrequenz.",
+ "el_GR": "",
+ "en_US": "The custom refresh rate, as a percentage of the normal Switch refresh rate.",
+ "es_ES": "",
+ "fr_FR": "Le taux de rafraîchissement customisé, comme un pourcentage du taux de rafraîchissement normal de la Switch.",
+ "he_IL": "",
+ "it_IT": "La frequenza di aggiornamento personalizzata, espressa in percentuale della normale frequenza di aggiornamento di Switch.",
+ "ja_JP": "",
+ "ko_KR": "일반 스위치 주사율의 백분율로 나타낸 사용자 지정 주사율입니다.",
+ "no_NO": "Den egendefinerte oppdateringsfrekvensen, i prosent av den normale oppdateringsfrekvensen for Switch-konsollen.",
+ "pl_PL": "",
+ "pt_BR": "A taxa de atualização personalizada, como uma porcentagem da taxa de atualização normal do Switch.",
+ "ru_RU": "Пользовательская частота кадров в процентах от обычной частоты обновления на консоли.",
+ "sv_SE": "Anpassad uppdateringsfrekvens, som en procentdel av den normala uppdateringsfrekvensen för Switch.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Користувацька частота оновлення, як відсоток від стандартної частоти оновлення Switch.",
+ "zh_CN": "自定义刷新率,占正常SWitch刷新率的百分比值。",
+ "zh_TW": "以 Nintendo Switch 重新整理頻率的百分比自訂重新整理頻率。"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemCustomVSyncIntervalPercentage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Benutzerdefinierte Bildwiederholfrequenz %:",
+ "el_GR": "",
+ "en_US": "Custom Refresh Rate %:",
+ "es_ES": "",
+ "fr_FR": "% du taux de rafraîchissement personnalisé :",
+ "he_IL": "",
+ "it_IT": "Frequenza di aggiornamento personalizzata (%):",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 주사율 % :",
+ "no_NO": "Egendefinert oppdateringsfrekvens %:",
+ "pl_PL": "",
+ "pt_BR": "Taxa de Atualização Personalizada %:",
+ "ru_RU": "Пользовательская частота кадров %:",
+ "sv_SE": "Anpassad uppdateringsfrekvens %:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Користувацька частота оновлення %:",
+ "zh_CN": "自定义刷新率值 %:",
+ "zh_TW": "自訂重新整理頻率 %:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemCustomVSyncIntervalValue",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Wert für benutzerdefinierte Bildwiederholfrequenz:",
+ "el_GR": "",
+ "en_US": "Custom Refresh Rate Value:",
+ "es_ES": "",
+ "fr_FR": "Valeur du Taux de Rafraîchissement Customisé :",
+ "he_IL": "",
+ "it_IT": "Valore della frequenza di aggiornamento personalizzata:",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 주사율 값 :",
+ "no_NO": "Egendefinert verdi for oppdateringsfrekvens:",
+ "pl_PL": "",
+ "pt_BR": "Valor da Taxa de Atualização Personalizada:",
+ "ru_RU": "Значение пользовательской частоты кадров:",
+ "sv_SE": "Värde för anpassad uppdateringsfrekvens:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Значення користувацької частоти оновлення:",
+ "zh_CN": "自定义刷新率值:",
+ "zh_TW": "自訂重新整理頻率數值:"
+ }
+ },
+ {
+ "ID": "SettingsTabSystemCustomVSyncInterval",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Interval",
+ "es_ES": "",
+ "fr_FR": "Intervalle",
+ "he_IL": "",
+ "it_IT": "Intervallo",
+ "ja_JP": "",
+ "ko_KR": "간격",
+ "no_NO": "Intervall",
+ "pl_PL": "",
+ "pt_BR": "Intervalo",
+ "ru_RU": "Интервал",
+ "sv_SE": "Intervall",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Інтервал",
+ "zh_CN": "间隔",
+ "zh_TW": "間隔"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysToggleVSyncModeHotkey",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "VSync-Modus umschalten:",
+ "el_GR": "",
+ "en_US": "Toggle VSync mode:",
+ "es_ES": "",
+ "fr_FR": "Basculer le mode VSync :",
+ "he_IL": "",
+ "it_IT": "Cambia modalità VSync:",
+ "ja_JP": "",
+ "ko_KR": "수직 동기화 모드 전환 :",
+ "no_NO": "Veksle mellom VSync-modus:",
+ "pl_PL": "",
+ "pt_BR": "Alternar Modo VSync:",
+ "ru_RU": "Выбрать режим вертикальной синхронизации:",
+ "sv_SE": "Växla VSync-läge:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Перемкнути VSync режим:",
+ "zh_CN": "设置 VSync 模式:",
+ "zh_TW": "切換 VSync 模式:"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Benutzerdefinierte Bildwiederholfrequenz erhöhen:",
+ "el_GR": "",
+ "en_US": "Raise custom refresh rate",
+ "es_ES": "",
+ "fr_FR": "Augmenter le taux de rafraîchissement customisé :",
+ "he_IL": "",
+ "it_IT": "Aumenta la frequenza di aggiornamento personalizzata:",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 주사율 증가",
+ "no_NO": "Øk den egendefinerte oppdateringsfrekvensen",
+ "pl_PL": "",
+ "pt_BR": "Aumentar Taxa de Atualização:",
+ "ru_RU": "Повышение пользовательской частоты кадров",
+ "sv_SE": "Höj anpassad uppdateringsfrekvens",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Підвищити користувацьку частоту оновлення",
+ "zh_CN": "提高自定义刷新率:",
+ "zh_TW": "提高自訂的重新整理頻率"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Benutzerdefinierte Bildwiederholfrequenz senken:",
+ "el_GR": "",
+ "en_US": "Lower custom refresh rate:",
+ "es_ES": "",
+ "fr_FR": "Baisser le taux de rafraîchissement customisé :",
+ "he_IL": "",
+ "it_IT": "Riduci la frequenza di aggiornamento personalizzata:",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 주사율 감소",
+ "no_NO": "Lavere tilpasset oppdateringsfrekvens",
+ "pl_PL": "",
+ "pt_BR": "Reduzir Taxa de Atualização:",
+ "ru_RU": "Понижение пользовательской частоты кадров",
+ "sv_SE": "Sänk anpassad uppdateringsfrekvens",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Понизити користувацьку частоту оновлення",
+ "zh_CN": "降低自定义刷新率:",
+ "zh_TW": "降低自訂的重新整理頻率"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysTurboMode",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Turbo mode:",
+ "es_ES": "",
+ "fr_FR": "Mode Turbo :",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "터보 모드 :",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "Modo Turbo:",
+ "ru_RU": "",
+ "sv_SE": "Turboläge:",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Турборежим:",
+ "zh_CN": "涡轮模式: ",
+ "zh_TW": "加速模式:"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysTurboModeToolTip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "The Turbo mode hotkey.\nConfigure the behavior of Turbo mode in Ryujinx CPU settings.\n\nLeave Unbound if unsure.",
+ "es_ES": "",
+ "fr_FR": "Le raccourci clavier Mode Turbo.\nConfigurez le comportement du Mode Turbo dans les paramètres de CPU de Ryujinx.\n\nLaisser Non Attribuée si incertain.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "터보 모드 단축키입니다.\nRyujinx CPU 설정에서 터보 모드의 동작을 구성합니다.\n\n모르면 바인딩 해제 상태로 두세요.",
+ "no_NO": "Hurtigtasten for turbo-modus.\nKonfigurer oppførselen til turbo-modus i Ryujinx CPU-innstillinger.\n\nLa være ubundet hvis du er usikker.",
+ "pl_PL": "",
+ "pt_BR": "Tecla de atalho do Modo Turbo.\nConfigure o comportamento do Modo Turbo nas configurações de CPU do Ryujinx.\n\nDeixe Não Atribuído se não tiver certeza.",
+ "ru_RU": "",
+ "sv_SE": "Snabbtangenten för turboläge.\nKonfigurera beteendet för turboläge i Ryujinx CPU-inställningar.\n\nLämna Obunden om du är osäker.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Гаряча клавіша Турборежиму.\nКонфігурацію поведінки турборежиму можна знайти в пункті меню \"Процесор\" в налаштуваннях Ryujinx.\n\nЗалиште неприв'язаною, якщо не впевнені.",
+ "zh_CN": "涡轮模式热键。\n可以在 Ryujinx CPU 设置中配置涡轮模式的行为。\n\n如果不确定请保留为未绑定。",
+ "zh_TW": "加速模式快捷鍵。\n可以在 Ryujinx CPU 設定中設定加速模式的倍數。\n\n如果不確定,請保持為「未分配」。"
+ }
+ },
+ {
+ "ID": "SettingsTabHotkeysOnlyWhilePressed",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Only while pressed",
+ "es_ES": "",
+ "fr_FR": "Uniquement en appuyant",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "누르고 있는 동안만",
+ "no_NO": "Bare mens du trykker på",
+ "pl_PL": "",
+ "pt_BR": "Somente enquanto pressionado.",
+ "ru_RU": "",
+ "sv_SE": "Endast när du trycker ner",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Лише під час натискання",
+ "zh_CN": "仅在按下时",
+ "zh_TW": "只在按下時"
+ }
+ },
+ {
+ "ID": "CompatibilityListLastUpdated",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Zuletzt aktualisiert: {0}",
+ "el_GR": "",
+ "en_US": "Last updated: {0}",
+ "es_ES": "",
+ "fr_FR": "Dernière mise à jour : {0}",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "최종 업데이트 : {0}",
+ "no_NO": "Sist oppdatert: {0}",
+ "pl_PL": "",
+ "pt_BR": "Última atualização: {0}",
+ "ru_RU": "Последнее обновление: {0}",
+ "sv_SE": "Senast uppdaterad: {0}",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Останнє оновлення: {0}",
+ "zh_CN": "最后更新于: {0}",
+ "zh_TW": "上次更新時間: {0}"
+ }
+ },
+ {
+ "ID": "CompatibilityListTitle",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Compatibility List - {0} entries",
+ "es_ES": "",
+ "fr_FR": "Liste de Compatibilité – {0} entrées",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "호환성 목록 - {0}개 항목",
+ "no_NO": "Kompatibilitetsliste - {0} oppføringer",
+ "pl_PL": "",
+ "pt_BR": "Lista de Compatibilidade - {0} registros",
+ "ru_RU": "Список совместимости — записей: {0}",
+ "sv_SE": "Kompatibilitetslista - {0} poster",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Список сумісності — {0} ігор",
+ "zh_CN": "兼容性列表 - {0} 条",
+ "zh_TW": "相容性列表 - {0} 則紀錄"
+ }
+ },
+ {
+ "ID": "CompatibilityListWarning",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Diese Kompatibilitätsliste könnte veraltete Einträge enthalten. Teste dennoch Spiele im \"Ingame\"-Status.",
+ "el_GR": "",
+ "en_US": "This compatibility list might contain out of date entries.\nDo not be opposed to testing games in the \"Ingame\" status.",
+ "es_ES": "",
+ "fr_FR": "Cette liste de compatibilité peut contenir des entrées obsolètes.N’hésitez pas à tester les jeux dont le statut est « En cours ».",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "이 호환성 목록에는 오래된 항목이 포함되어 있을 수 있습니다.\n\"게임 내\" 상태에서 게임을 테스트하는 것을 반대하지 마십시오.",
+ "no_NO": "Denne kompatibilitetslisten kan inneholde oppføringer som er tomme for data.\nVær ikke imot å teste spill i statusen «Ingame».",
+ "pl_PL": "",
+ "pt_BR": "Esta lista de compatibilidade pode estar desatualizada.\nNão se oponha a testar os jogos",
+ "ru_RU": "В списке совместимости могут содержаться устаревшие записи.\nНе стестняйтесь тестировать игр в статусе «Запускается»",
+ "sv_SE": "Denna kompatibilitetslista kan innehålla utdaterade poster.\nTesta gärna spelen som listas med \"Spelproblem\"-status.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Цей список сумісності може містити застарілі дані.\nНе відмовляйтеся від тестування ігор що мають статус \"Запускаються\".",
+ "zh_CN": "此兼容性列表可能包含过时的条目。\n不要只测试 \"进入游戏\" 状态的游戏。",
+ "zh_TW": "這個相容性列表可能含有已過時的紀錄。\n敬請繼續測試「大致可遊玩 (Ingame)」狀態的遊戲並回報以更新紀錄。"
+ }
+ },
+ {
+ "ID": "CompatibilityListSearchBoxWatermark",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Kompatibilitätseinträge durchsuchen...",
+ "el_GR": "",
+ "en_US": "Search compatibility entries...",
+ "es_ES": "",
+ "fr_FR": "Rechercher des entrées de compatibilité...",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "호환성 항목 검색...",
+ "no_NO": "Søk i kompatibilitetsoppføringer...",
+ "pl_PL": "",
+ "pt_BR": "Pesquisa de compatibilidade",
+ "ru_RU": "Поиск записей о совместимости...",
+ "sv_SE": "Sök i kompatibilitetsposter...",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Перевірити сумісність гри...",
+ "zh_CN": "正在搜索兼容性条目...",
+ "zh_TW": "搜尋相容性列表紀錄..."
+ }
+ },
+ {
+ "ID": "CompatibilityListSearchBoxWatermarkWithCount",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Search {0} compatibility entries...",
+ "es_ES": "",
+ "fr_FR": "Rechercher parmi {0} entrées de compatibilité...",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "어카이브 {0} 호환성 항목...",
+ "no_NO": "Søk i {0} kompatibilitetsoppføringer...",
+ "pl_PL": "",
+ "pt_BR": "Procurando {0} registros de compatibilidade...",
+ "ru_RU": "Поиск среди {0} записей о совместимости...",
+ "sv_SE": "Sök i {0} kompatibilitetsposter...",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Шукати серед {0} перевірених ігор...",
+ "zh_CN": "搜索 {0} 兼容性条目...",
+ "zh_TW": "從相容性列表的 {0} 則紀錄中搜尋..."
+ }
+ },
+ {
+ "ID": "CompatibilityListOpen",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Open Compatibility List",
+ "es_ES": "",
+ "fr_FR": "Ouvrir la liste de compatibilité",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "호환성 목록 열기",
+ "no_NO": "Åpne kompatibilitetslisten",
+ "pl_PL": "",
+ "pt_BR": "Lista de Compatibilidade",
+ "ru_RU": "Открыть список совместимости",
+ "sv_SE": "Öppna kompatibilitetslistan",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Відкрити Список Сумісності",
+ "zh_CN": "打开兼容性列表",
+ "zh_TW": "開啟相容性列表"
+ }
+ },
+ {
+ "ID": "CompatibilityListGamesAndApplications",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Spiele & Anwendungen",
+ "el_GR": "Παιχνίδια και Εφαρμογές",
+ "en_US": "Games & Applications",
+ "es_ES": "Juegos y Aplicaciones",
+ "fr_FR": "Jeux et Applications",
+ "he_IL": "משחקים ואפליקציות",
+ "it_IT": "Giochi e Applicazioni",
+ "ja_JP": "ゲームとアプリケーション",
+ "ko_KR": "게임 및 애플리케이션",
+ "no_NO": "Spill og Applikasjoner",
+ "pl_PL": "Gry i Aplikacje",
+ "pt_BR": "Jogos e Aplicativos",
+ "ru_RU": "Игры и Приложения",
+ "sv_SE": "Spel och applikationer",
+ "th_TH": "",
+ "tr_TR": "Oyunlar ve Uygulamalar",
+ "uk_UA": "Ігри та Додатки",
+ "zh_CN": "游戏和应用程序",
+ "zh_TW": "遊戲與應用程式"
+ }
+ },
+ {
+ "ID": "CompatibilityListStatus",
+ "Translations": {
+ "ar_SA": "الحالة",
+ "de_DE": "",
+ "el_GR": "Κατάσταση",
+ "en_US": "Status",
+ "es_ES": "Estado",
+ "fr_FR": "Statut",
+ "he_IL": "מצב",
+ "it_IT": "Stato",
+ "ja_JP": "状況",
+ "ko_KR": "상태",
+ "no_NO": "",
+ "pl_PL": "Stan",
+ "pt_BR": "Estado",
+ "ru_RU": "Статус",
+ "sv_SE": "",
+ "th_TH": "สถานะ",
+ "tr_TR": "Durum",
+ "uk_UA": "Статус",
+ "zh_CN": "状态",
+ "zh_TW": "狀態"
+ }
+ },
+ {
+ "ID": "CompatibilityListDescription",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Probleme und Merkmale",
+ "el_GR": "Προβλήματα και Χαρακτηριστικά",
+ "en_US": "Issues & Features",
+ "es_ES": "Problemas y Características",
+ "fr_FR": "Problèmes et Caractéristiques",
+ "he_IL": "",
+ "it_IT": "Problemi e Caratteristiche",
+ "ja_JP": "問題点と特徴",
+ "ko_KR": "문제점 및 특징",
+ "no_NO": "Problemer og Egenskaper",
+ "pl_PL": "Problemy i Cechy",
+ "pt_BR": "Problemas e Características",
+ "ru_RU": "Проблемы и Особенности",
+ "sv_SE": "Problem och egenskaper",
+ "th_TH": "",
+ "tr_TR": "Sorunlar ve Özellikler",
+ "uk_UA": "Проблеми та Особливості",
+ "zh_CN": "问题和特性",
+ "zh_TW": "問題與特性"
+ }
+ },
+ {
+ "ID": "CompatibilityListInfo",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "Πληροφορίες",
+ "en_US": "Info",
+ "es_ES": "Información",
+ "fr_FR": "",
+ "he_IL": "מידע",
+ "it_IT": "",
+ "ja_JP": "情報",
+ "ko_KR": "정보",
+ "no_NO": "",
+ "pl_PL": "Informacja",
+ "pt_BR": "",
+ "ru_RU": "Инфо",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "Bilgi",
+ "uk_UA": "Інфо",
+ "zh_CN": "信息",
+ "zh_TW": "資訊"
+ }
+ },
+ {
+ "ID": "CompatibilityListOnlyShowOwnedGames",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Nur eigene Spiele anzeigen",
+ "el_GR": "",
+ "en_US": "Only show owned games",
+ "es_ES": "",
+ "fr_FR": "Afficher uniquement les jeux possédés",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "보유 게임만 표시",
+ "no_NO": "Vis bare eide spill",
+ "pl_PL": "",
+ "pt_BR": "Mostrar apenas jogos disponíveis",
+ "ru_RU": "Показывать только свои игры",
+ "sv_SE": "Visa endast ägda spel",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Показувати лише ігри в наявності",
+ "zh_CN": "仅显示拥有的游戏",
+ "zh_TW": "只顯示已擁有的遊戲"
+ }
+ },
+ {
+ "ID": "CompatibilityListPlayable",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Spielbar",
+ "el_GR": "",
+ "en_US": "Playable",
+ "es_ES": "",
+ "fr_FR": "Jouable",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "원활",
+ "no_NO": "Spillbar",
+ "pl_PL": "",
+ "pt_BR": "Jogável",
+ "ru_RU": "Играбельно",
+ "sv_SE": "Spelbart",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Справна",
+ "zh_CN": "可游玩",
+ "zh_TW": "可暢順遊玩"
+ }
+ },
+ {
+ "ID": "CompatibilityListIngame",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Im Spiel",
+ "el_GR": "",
+ "en_US": "Ingame",
+ "es_ES": "",
+ "fr_FR": "En Jeu",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "가능",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "No jogo",
+ "ru_RU": "Запускается",
+ "sv_SE": "Spelproblem",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "З недоліками",
+ "zh_CN": "进入游戏",
+ "zh_TW": "大致可遊玩"
+ }
+ },
+ {
+ "ID": "CompatibilityListMenus",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Menus",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "메뉴",
+ "no_NO": "Menyer",
+ "pl_PL": "",
+ "pt_BR": "Menu",
+ "ru_RU": "Меню",
+ "sv_SE": "Menyer",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Меню",
+ "zh_CN": "菜单",
+ "zh_TW": "只開啟至遊戲開始功能表"
+ }
+ },
+ {
+ "ID": "CompatibilityListBoots",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Boots",
+ "es_ES": "",
+ "fr_FR": "Démarre",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "부팅",
+ "no_NO": "Starter",
+ "pl_PL": "",
+ "pt_BR": "Inicializa",
+ "ru_RU": "Стартует",
+ "sv_SE": "Startar",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Запускається",
+ "zh_CN": "启动",
+ "zh_TW": "只能啟動"
+ }
+ },
+ {
+ "ID": "CompatibilityListNothing",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Nothing",
+ "es_ES": "",
+ "fr_FR": "Rien",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "불가",
+ "no_NO": "Ingenting",
+ "pl_PL": "",
+ "pt_BR": "Nada",
+ "ru_RU": "Ничего",
+ "sv_SE": "Ingenting",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Не працює",
+ "zh_CN": "什么都没有",
+ "zh_TW": "無法啟動"
+ }
+ },
+ {
+ "ID": "CompatibilityListPlayableTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Boots and plays without any crashes or GPU bugs of any kind, and at a speed fast enough to reasonably enjoy on an average PC.",
+ "es_ES": "",
+ "fr_FR": "Démarre et fonctionne sans aucun plantage ni bug graphique, à une vitesse suffisante pour être apprécié raisonnablement sur un PC moyen.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "어떠한 충돌이나 GPU 버그 없이 부팅 및 플레이가 가능하며, 일반 PC에서 충분히 즐길 수 있을 만큼 쾌적한 속도입니다.",
+ "no_NO": "Starter opp og spiller uten krasj eller GPU-feil av noe slag, og med en hastighet som er rask nok til å ha rimelig glede av på en gjennomsnittlig PC.",
+ "pl_PL": "",
+ "pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
+ "ru_RU": "Запускается и работает без любого рода сбоев или графисечких ошибок и на скорости, достаточной для работы на обычном ПК.",
+ "sv_SE": "Startar upp och spelas utan några krascher eller GPU-fel av några slag och med en hastighet som är snabb nog för bra upplevelse på en genomsnittlig PC.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Запускається та оптимально працює (без збоїв або графічних багів) на середньостатистичному комп'ютері.",
+ "zh_CN": "启动和游戏时不会出现任何崩溃或任何类型的 GPU bug 且速度足够快可以在一般 PC 上尽情游玩。",
+ "zh_TW": "啟動和遊玩時不會出現任何崩潰或任何類型的 GPU bug 且速度足夠快可以在一般 PC 上盡情遊玩。"
+ }
+ },
+ {
+ "ID": "CompatibilityListIngameTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Boots and goes in-game but suffers from one or more of the following: crashes, deadlocks, GPU bugs, distractingly bad audio, or is simply too slow. Game still might able to be played all the way through, but not as the game is intended to play.",
+ "es_ES": "",
+ "fr_FR": "Démarre et lance le jeu, mais souffre d’un ou plusieurs des problèmes suivants : plantages, blocages, bugs graphiques, audio très désagréable, ou performances trop lentes. Le jeu peut encore être jouable jusqu’au bout, mais pas dans les conditions prévues.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "부팅하고 게임에 진입하지만 충돌, 교착, GPU 버그, 오디오에 문제가 있거나 버벅임 중 하나 이상으로 인해 문제가 발생합니다. 게임은 어쨌든 진행할 수 있습니다.",
+ "no_NO": "Starter og går i gang i spillet, men lider av ett eller flere av følgende: krasjer, fastlåser, GPU-feil, distraherende dårlig lyd eller er rett og slett for tregt. Spillet kan fortsatt spilles helt til ende, men ikke slik det er ment å spilles.",
+ "pl_PL": "",
+ "pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
+ "ru_RU": "Запускается и работает, но возникает одна или несколько из следующих проблем: сбои, взаимоблокировки, ошибки GPU, отвлекающие звуки или просто слишком медленная работа. Возможно, игру всё же удастся пройти до конца, но не так, как она задумана.",
+ "sv_SE": "Startar och går in i spelet men lider av ett eller flera av följande: kraschar, deadlocks, GPU-buggar, distraherande dåligt ljud eller är helt enkelt för långsamt. Spelet kan fortfarande spelas hela vägen igenom, men inte så som spelet är avsett att spelas.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Запускається, але в грі на вас чекатимуть одна або декілька наступних проблем: збої, зависання, графічні баги, спотворений звук або ж гра загалом працюватиме надто повільно. Можливо, її все ще можна пройти, але досвід буде не найкращим.",
+ "zh_CN": "可以成功启动并进入游戏但可能会遇到以下一种或多种问题: 崩溃、卡死、GPU bug、令人无法接受的音频,或者只是太慢。仍然可以继续进行游戏,但是可能无法达到预期。",
+ "zh_TW": "能啟動並進入遊戲,但可能會遇到下列狀況:崩潰、卡死、GPU bug、令人無法接受的聲音、或遊戲過慢。遊戲或可繼續進行,但是可能無法達到預期效果。"
+ }
+ },
+ {
+ "ID": "CompatibilityListMenusTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Boots and goes past the title screen but does not make it into main gameplay.",
+ "es_ES": "",
+ "fr_FR": "Démarre et dépasse l’écran titre, mais n’atteint pas le gameplay principal.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "부팅하고 타이틀 화면이 나오지만 메인 게임 플레이로 진입할 수 없습니다.",
+ "no_NO": "Starter opp og går forbi tittelskjermen, men kommer ikke inn i hovedspillet.",
+ "pl_PL": "",
+ "pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
+ "ru_RU": "Загружается титульный экран и можно перейти дальше, но сама игра не работает.",
+ "sv_SE": "Startar upp och går förbi titelskärmen men tar sig inte in i huvudspelet.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Запускається та проходить початковий екран, але пограти не вийде.",
+ "zh_CN": "可以启动并通过标题画面但是无法进入到主要的游戏流程。",
+ "zh_TW": "能啟動並通過標題畫面,但是無法進入主要的遊戲畫面。"
+ }
+ },
+ {
+ "ID": "CompatibilityListBootsTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Startet, kommt aber nicht über den Titelbildschirm hinaus.",
+ "el_GR": "",
+ "en_US": "Boots but does not make it past the title screen.",
+ "es_ES": "",
+ "fr_FR": "Démarre mais ne dépasse pas l’écran titre.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "부팅되지만 타이틀 화면을 통과하지 못합니다.",
+ "no_NO": "Starter, men kommer ikke lenger enn til tittelskjermen.",
+ "pl_PL": "",
+ "pt_BR": "Inizializa, mas não passa da tela de título.",
+ "ru_RU": "Загружается, но не проходит дальше титульного экрана.",
+ "sv_SE": "Startar upp men tar sig inte förbi titelskärmen.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Запускається, але не відображає навіть початкового екрану.",
+ "zh_CN": "可以启动但是无法通过标题画面。",
+ "zh_TW": "能啟動,但是無法通過標題畫面。"
+ }
+ },
+ {
+ "ID": "CompatibilityListNothingTooltip",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Startet nicht oder zeigt keine Anzeichen von Aktivität.",
+ "el_GR": "",
+ "en_US": "Does not boot or shows no signs of activity.",
+ "es_ES": "",
+ "fr_FR": "Ne démarre pas et ne montre aucun signe d’activité.",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "부팅되지 않거나 동작하지 않습니다.",
+ "no_NO": "Starter ikke opp eller viser ingen tegn til aktivitet.",
+ "pl_PL": "",
+ "pt_BR": "Não inicializa ou não mostra sinais de atividade.",
+ "ru_RU": "Не запускается или не подаёт признаков жизни.",
+ "sv_SE": "Startar inte upp eller visar någon form av aktivitet.",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Взагалі не запускається.",
+ "zh_CN": "无法启动或显示无任何动静。",
+ "zh_TW": "無法啟動"
+ }
+ },
+ {
+ "ID": "GameSpecificConfigurationHeader",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Custom Config",
+ "es_ES": "",
+ "fr_FR": "Configuration personnalisée",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "사용자 정의 설정",
+ "no_NO": "Tilpasset konfigurasjon",
+ "pl_PL": "",
+ "pt_BR": "Configurações Customizadas",
+ "ru_RU": "Индивидуальные параметры",
+ "sv_SE": "Anpassad konfiguration",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Власна конфігурація",
+ "zh_CN": "自定义配置",
+ "zh_TW": "遊戲獨立自訂 (game-specific) 設定"
+ }
+ },
+ {
+ "ID": "GameSpecificConfigurationGlobal",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "(Global)",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "(글로벌)",
+ "no_NO": "",
+ "pl_PL": "",
+ "pt_BR": "",
+ "ru_RU": "(Глобальный)",
+ "sv_SE": "",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "(Глобальні)",
+ "zh_CN": "(全局)",
+ "zh_TW": "(全域)"
+ }
+ },
+ {
+ "ID": "ExtractAocListHeader",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "Wähle ein DLC zum Extrahieren aus",
+ "el_GR": "",
+ "en_US": "Select a DLC to Extract",
+ "es_ES": "",
+ "fr_FR": "Choisissez un DLC à extraire",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "추출할 DLC 선택",
+ "no_NO": "Velg en DLC og hente ut",
+ "pl_PL": "",
+ "pt_BR": "Selecione um DLC para Extrair",
+ "ru_RU": "Выберите DLC для извлечения",
+ "sv_SE": "Välj en DLC att extrahera",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Оберіть DLC які бажаєте вилучити",
+ "zh_CN": "选择一个要解压的 DLC",
+ "zh_TW": "選擇要提取的 DLC"
+ }
+ },
+ {
+ "ID": "GameInfoRpcImage",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Rich Presence Image",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "리치 프레즌스 이미지",
+ "no_NO": "Rikt nærværsbilde",
+ "pl_PL": "",
+ "pt_BR": "Imagem da Presença do Discord",
+ "ru_RU": "Изображение для статуса активности",
+ "sv_SE": "Bild för Rich Presence",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Зображення картки активності Discord",
+ "zh_CN": "Rich Presence 图像",
+ "zh_TW": "Rich Presence 圖像"
+ }
+ },
+ {
+ "ID": "GameInfoRpcDynamic",
+ "Translations": {
+ "ar_SA": "",
+ "de_DE": "",
+ "el_GR": "",
+ "en_US": "Dynamic Rich Presence",
+ "es_ES": "",
+ "fr_FR": "",
+ "he_IL": "",
+ "it_IT": "",
+ "ja_JP": "",
+ "ko_KR": "다이내믹 리치 프레즌스",
+ "no_NO": "Dynamisk og rik tilstedeværelse",
+ "pl_PL": "",
+ "pt_BR": "Presença Dinâmica do Discord",
+ "ru_RU": "Динамический статус активности",
+ "sv_SE": "Dynamisk Rich Presence",
+ "th_TH": "",
+ "tr_TR": "",
+ "uk_UA": "Динамічна картка активності Discord",
+ "zh_CN": "动态 Rich Presence",
+ "zh_TW": "動態 Rich Presence"
+ }
+ }
+ ]
+}
diff --git a/distribution/linux/appimage/build-appimage.sh b/distribution/linux/appimage/build-appimage.sh
index 5c32d78a8..a9de4866b 100755
--- a/distribution/linux/appimage/build-appimage.sh
+++ b/distribution/linux/appimage/build-appimage.sh
@@ -6,14 +6,14 @@ cd "$ROOTDIR"
BUILDDIR=${BUILDDIR:-publish}
OUTDIR=${OUTDIR:-publish_appimage}
-UFLAG=${UFLAG:-"gh-releases-zsync|GreemDev|ryujinx|latest|*-x64.AppImage.zsync"}
+UFLAG=${UFLAG:-"gh-releases-zsync|Ryubing|ryujinx|latest|*-x64.AppImage.zsync"}
rm -rf AppDir
mkdir -p AppDir/usr/bin
cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
cp distribution/linux/appimage/AppRun AppDir/AppRun
-cp src/Ryujinx.UI.Common/Resources/Logo_Ryujinx.png AppDir/Ryujinx.svg
+cp distribution/misc/Logo.svg AppDir/Ryujinx.svg
cp -r "$BUILDDIR"/* AppDir/usr/bin/
diff --git a/distribution/macos/Ryujinx.icns b/distribution/macos/Ryujinx.icns
index 1bb88a5d7..fd5cd7f7e 100644
Binary files a/distribution/macos/Ryujinx.icns and b/distribution/macos/Ryujinx.icns differ
diff --git a/distribution/macos/bundle_fix_up.py b/distribution/macos/bundle_fix_up.py
index a8e3ac760..1c0f67bbf 100644
--- a/distribution/macos/bundle_fix_up.py
+++ b/distribution/macos/bundle_fix_up.py
@@ -19,7 +19,7 @@ if platform.system() == "Darwin":
else:
OTOOL = shutil.which("llvm-otool")
if OTOOL is None:
- for llvm_ver in [15, 14, 13]:
+ for llvm_ver in [17, 16, 15, 14, 13]:
otool_path = shutil.which(f"llvm-otool-{llvm_ver}")
if otool_path is not None:
OTOOL = otool_path
@@ -562,26 +562,29 @@ search_path = [
for path in content_directory.rglob("**/*.dylib"):
- current_search_path = [path.parent]
- current_search_path.extend(search_path)
+ if not path.name.startswith("._"):
+ current_search_path = [path.parent]
+ current_search_path.extend(search_path)
- fixup_dylib(
- path,
- get_path_related_to_target_exec(content_directory, path),
- current_search_path,
- content_directory,
- )
+ print(f"Fixing path '{path}' using search path of '{current_search_path}' for context of '{content_directory}'.")
+ fixup_dylib(
+ path,
+ get_path_related_to_target_exec(content_directory, path),
+ current_search_path,
+ content_directory,
+ )
for path in content_directory.rglob("**/*.so"):
- current_search_path = [path.parent]
- current_search_path.extend(search_path)
+ if not path.name.startswith("._"):
+ current_search_path = [path.parent]
+ current_search_path.extend(search_path)
- fixup_dylib(
- path,
- get_path_related_to_target_exec(content_directory, path),
- current_search_path,
- content_directory,
- )
+ fixup_dylib(
+ path,
+ get_path_related_to_target_exec(content_directory, path),
+ current_search_path,
+ content_directory,
+ )
with open(executable_path, "rb") as input:
diff --git a/distribution/macos/construct_universal_dylib.py b/distribution/macos/construct_universal_dylib.py
index b6c3770c6..5d9321860 100644
--- a/distribution/macos/construct_universal_dylib.py
+++ b/distribution/macos/construct_universal_dylib.py
@@ -26,7 +26,7 @@ else:
LIPO = shutil.which("llvm-lipo")
if LIPO is None:
- for llvm_ver in [15, 14, 13]:
+ for llvm_ver in [17, 16, 15, 14, 13]:
lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}")
if lipo_path is not None:
LIPO = lipo_path
diff --git a/distribution/macos/create_app_bundle.sh b/distribution/macos/create_app_bundle.sh
index e4397da84..0b4ab8e04 100755
--- a/distribution/macos/create_app_bundle.sh
+++ b/distribution/macos/create_app_bundle.sh
@@ -30,21 +30,32 @@ cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resourc
echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"
# Fixup libraries and executable
+echo "Running bundle fix up python script"
python3 bundle_fix_up.py "$APP_BUNDLE_DIRECTORY" MacOS/Ryujinx
# Now sign it
+echo "Starting signing process"
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
- echo "Cannot find rcodesign on your system, please install rcodesign."
+ echo "Cannot find rcodesign on your system, please install rcodesign and ensure it is in your search path."
exit 1
fi
- # cargo install apple-codesign
- echo "Usign rcodesign for ad-hoc signing"
+ echo "Using rcodesign for ad-hoc signing"
+
+ echo "Resigning all frameworks dylib files as ad-hoc"
+ find "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" -type f -name "*.dylib" -exec rcodesign sign {} \;
+
+ echo "Signing app bundle as ad-hoc"
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$APP_BUNDLE_DIRECTORY"
else
- echo "Usign codesign for ad-hoc signing"
+ echo "Using codesign for ad-hoc signing"
+
+ echo "Resigning all frameworks dylib files as ad-hoc"
+ find "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" -type f -name "*.dylib" -exec codesign --force --sign - {} \;
+
+ echo "Signing app bundle as ad-hoc"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$APP_BUNDLE_DIRECTORY"
fi
diff --git a/distribution/macos/create_macos_build_ava.sh b/distribution/macos/create_macos_build_ava.sh
index b19fa4863..028486f51 100755
--- a/distribution/macos/create_macos_build_ava.sh
+++ b/distribution/macos/create_macos_build_ava.sh
@@ -20,6 +20,18 @@ SOURCE_REVISION_ID=$6
CONFIGURATION=$7
CANARY=$8
+if [[ "$(uname)" == "Darwin" ]]; then
+ echo "Clearing xattr on all dot undercsore files"
+ find "$BASE_DIR" -type f -name "._*" -exec sh -c '
+ for f; do
+ dir=$(dirname "$f")
+ base=$(basename "$f")
+ orig="$dir/${base#._}"
+ [ -f "$orig" ] && xattr -c "$orig" || true
+ done
+ ' sh {} +
+fi
+
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-canary-$VERSION-macos_universal.app.tar
elif [ "$VERSION" == "1.1.0" ]; then
@@ -67,11 +79,11 @@ python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_
if ! [ -x "$(command -v lipo)" ];
then
- if ! [ -x "$(command -v llvm-lipo-14)" ];
+ if ! [ -x "$(command -v llvm-lipo-17)" ];
then
LIPO=llvm-lipo
else
- LIPO=llvm-lipo-14
+ LIPO=llvm-lipo-17
fi
else
LIPO=lipo
diff --git a/distribution/macos/create_macos_build_headless.sh b/distribution/macos/create_macos_build_headless.sh
index 01951d878..6052b202c 100755
--- a/distribution/macos/create_macos_build_headless.sh
+++ b/distribution/macos/create_macos_build_headless.sh
@@ -20,6 +20,18 @@ SOURCE_REVISION_ID=$6
CONFIGURATION=$7
CANARY=$8
+if [[ "$(uname)" == "Darwin" ]]; then
+ echo "Clearing xattr on all dot undercsore files"
+ find "$BASE_DIR" -type f -name "._*" -exec sh -c '
+ for f; do
+ dir=$(dirname "$f")
+ base=$(basename "$f")
+ orig="$dir/${base#._}"
+ [ -f "$orig" ] && xattr -c "$orig" || true
+ done
+ ' sh {} +
+fi
+
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-canary-$VERSION-macos_universal.tar
elif [ "$VERSION" == "1.1.0" ]; then
@@ -62,11 +74,11 @@ python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTP
if ! [ -x "$(command -v lipo)" ];
then
- if ! [ -x "$(command -v llvm-lipo-14)" ];
+ if ! [ -x "$(command -v llvm-lipo-17)" ];
then
LIPO=llvm-lipo
else
- LIPO=llvm-lipo-14
+ LIPO=llvm-lipo-17
fi
else
LIPO=lipo
diff --git a/distribution/macos/shortcut-template.plist b/distribution/macos/shortcut-template.plist
index 27a9e46a9..c6368a08f 100644
--- a/distribution/macos/shortcut-template.plist
+++ b/distribution/macos/shortcut-template.plist
@@ -19,7 +19,7 @@
CSResourcesFileMapped
NSHumanReadableCopyright
- Copyright © 2018 - 2023 Ryujinx Team and Contributors.
+ Copyright © 2018 - 2025 Ryujinx Team and Contributors.
LSApplicationCategoryType
public.app-category.games
LSMinimumSystemVersion
diff --git a/distribution/misc/Logo.svg b/distribution/misc/Logo.svg
index d3327f2ef..00bba42f0 100644
--- a/distribution/misc/Logo.svg
+++ b/distribution/misc/Logo.svg
@@ -1 +1,4 @@
-
\ No newline at end of file
+
+
+
+
diff --git a/docs/compatibility.csv b/docs/compatibility.csv
new file mode 100644
index 000000000..6499c8a7a
--- /dev/null
+++ b/docs/compatibility.csv
@@ -0,0 +1,3451 @@
+"title_id","game_name","labels","status","last_updated"
+010099F00EF3E000,"-KLAUS-",nvdec,playable,2020-06-27 13:27:30
+0100BA9014A02000,".hack//G.U. Last Recode",deadlock,boots,2022-03-12 19:15:47
+010098800C4B0000,"'n Verlore Verstand",slow,ingame,2020-12-10 18:00:28
+01009A500E3DA000,"'n Verlore Verstand - Demo",,playable,2021-02-09 00:13:32
+0100A5D01174C000,"/Connection Haunted ",slow,playable,2020-12-10 18:57:14
+01001E500F7FC000,"#Funtime",,playable,2020-12-10 16:54:35
+01000E50134A4000,"#Halloween, Super Puzzles Dream",nvdec,playable,2020-12-10 20:43:58
+01004D100C510000,"#KILLALLZOMBIES",slow,playable,2020-12-16 01:50:25
+0100325012C12000,"#NoLimitFantasy, Super Puzzles Dream",nvdec,playable,2020-12-12 17:21:32
+01005D400E5C8000,"#RaceDieRun",,playable,2020-07-04 20:23:16
+01003DB011AE8000,"#womenUp, Super Puzzles Dream",,playable,2020-12-12 16:57:25
+0100D87012A14000,"#womenUp, Super Puzzles Dream Demo",nvdec,playable,2021-02-09 00:03:31
+01000320000CC000,"1-2-Switch™",services,playable,2022-02-18 14:44:03
+01004D1007926000,"10 Second Run RETURNS",gpu,ingame,2022-07-17 13:06:18
+0100DC000A472000,"10 Second Run RETURNS Demo",gpu,ingame,2021-02-09 00:17:18
+0100D82015774000,"112 Operator",nvdec,playable,2022-11-13 22:42:50
+010051E012302000,"112th Seed",,playable,2020-10-03 10:32:38
+01007F600D1B8000,"12 is Better Than 6",,playable,2021-02-22 16:10:12
+0100B1A010014000,"12 Labours of Hercules II: The Cretan Bull",cpu;32-bit;crash,nothing,2022-12-07 13:43:10
+0100A840047C2000,"12 orbits",,playable,2020-05-28 16:13:26
+01003FC01670C000,"13 Sentinels: Aegis Rim",slow,ingame,2024-06-10 20:33:38
+0100C54015002000,"13 Sentinels: Aegis Rim Demo",demo,playable,2022-04-13 14:15:48
+01007E600EEE6000,"140",,playable,2020-08-05 20:01:33
+0100B94013D28000,"16-Bit Soccer Demo",,playable,2021-02-09 00:23:07
+01005CA0099AA000,"1917 - The Alien Invasion DX",,playable,2021-01-08 22:11:16
+0100829010F4A000,"1971 Project Helios",,playable,2021-04-14 13:50:19
+0100D1000B18C000,"1979 Revolution: Black Friday",nvdec,playable,2021-02-21 21:03:43
+01007BB00FC8A000,"198X",,playable,2020-08-07 13:24:38
+010075601150A000,"1993 Shenandoah",,playable,2020-10-24 13:55:42
+0100148012550000,"1993 Shenandoah Demo",,playable,2021-02-09 00:43:43
+010096500EA94000,"2048 Battles",,playable,2020-12-12 14:21:25
+010024C0067C4000,"2064: Read Only Memories INTEGRAL",deadlock,menus,2020-05-28 16:53:58
+0100749009844000,"20XX",gpu,ingame,2023-08-14 09:41:44
+01007550131EE000,"2URVIVE",,playable,2022-11-17 13:49:37
+0100E20012886000,"2weistein – The Curse of the Red Dragon",nvdec;UE4,playable,2022-11-18 14:47:07
+0100DAC013D0A000,"30 in 1 game collection vol. 2",online-broken,playable,2022-10-15 17:22:27
+010056D00E234000,"30-in-1 Game Collection",online-broken,playable,2022-10-15 17:47:09
+0100FB5010D2E000,"3000th Duel",,playable,2022-09-21 17:12:08
+01003670066DE000,"36 Fragments of Midnight",,playable,2020-05-28 15:12:59
+0100AF400C4CE000,"39 Days to Mars",,playable,2021-02-21 22:12:46
+010010C013F2A000,"3D Arcade Fishing",,playable,2022-10-25 21:50:51
+01006DA00707C000,"3D MiniGolf",,playable,2021-01-06 09:22:11
+01006890126E4000,"4x4 Dirt Track",,playable,2020-12-12 21:41:42
+010010100FF14000,"60 Parsecs!",,playable,2022-09-17 11:01:17
+0100969005E98000,"60 Seconds!",services,ingame,2021-11-30 01:04:14
+0100ECF008474000,"6180 the moon",,playable,2020-05-28 15:39:24
+0100EFE00E964000,"64.0",,playable,2020-12-12 21:31:58
+0100DA900B67A000,"7 Billion Humans",32-bit,playable,2020-12-17 21:04:58
+01004B200DF76000,"7th Sector",nvdec,playable,2020-08-10 14:22:14
+0100E9F00B882000,"8-BIT ADV STEINS;GATE",audio,ingame,2020-01-12 15:05:06
+0100B0700E944000,"80 DAYS",,playable,2020-06-22 21:43:01
+01006B1011B9E000,"80's OVERDRIVE",,playable,2020-10-16 14:33:32
+010006A0042F0000,"88 Heroes - 98 Heroes Edition",,playable,2020-05-28 14:13:02
+010005E00E2BC000,"9 Monkeys of Shaolin",UE4;gpu;slow,ingame,2020-11-17 11:58:43
+0100C5F012E3E000,"9 Monkeys of Shaolin Demo",UE4;gpu;nvdec,ingame,2021-02-09 01:03:30
+01000360107BC000,"911 Operator Deluxe Edition",,playable,2020-07-14 13:57:44
+0100B2C00682E000,"99Vidas - Definitive Edition",online,playable,2020-10-29 13:00:40
+010023500C2F0000,"99Vidas Demo",,playable,2021-02-09 12:51:31
+0100DB00117BA000,"9th Dawn III",,playable,2020-12-12 22:27:27
+010096A00CC80000,"A Ch'ti Bundle",nvdec,playable,2022-10-04 12:48:44
+010021D00D53E000,"A Dark Room",gpu,ingame,2020-12-14 16:14:28
+010026B006802000,"A Duel Hand Disaster: Trackher",nvdec;online-working,playable,2022-09-04 14:24:55
+0100582012B90000,"A Duel Hand Disaster: Trackher DEMO",crash;demo;nvdec,ingame,2021-03-24 18:45:27
+01006CE0134E6000,"A Frog Game",,playable,2020-12-14 16:09:53
+010056E00853A000,"A Hat in Time",,playable,2024-06-25 19:52:44
+01009E1011EC4000,"A HERO AND A GARDEN",,playable,2022-12-05 16:37:47
+01005EF00CFDA000,"A Knight's Quest",UE4,playable,2022-09-12 20:44:20
+01008DD006C52000,"A Magical High School Girl",,playable,2022-07-19 14:40:50
+01004890117B2000,"A Short Hike",,playable,2020-10-15 00:19:58
+0100F0901006C000,"A Sound Plan",crash,boots,2020-12-14 16:46:21
+01007DD011C4A000,"A Summer with the Shiba Inu",,playable,2021-06-10 20:51:16
+0100A3E010E56000,"A-Train: All Aboard! Tourism",nvdec,playable,2021-04-06 17:48:19
+010097A00CC0A000,"Aaero: Complete Edition",nvdec,playable,2022-07-19 14:49:55
+0100EFC010398000,"Aborigenus",,playable,2020-08-05 19:47:24
+0100A5B010A66000,"Absolute Drift",,playable,2020-12-10 14:02:44
+0100C1300BBC6000,"ABZÛ",UE4,playable,2022-07-19 15:02:52
+01003C400871E000,"ACA NEOGEO 2020 SUPER BASEBALL",online,playable,2021-04-12 13:23:51
+0100FC000AFC6000,"ACA NEOGEO 3 COUNT BOUT",online,playable,2021-04-12 13:16:42
+0100AC40038F4000,"ACA NEOGEO AERO FIGHTERS 2",online,playable,2021-04-08 15:44:09
+0100B91008780000,"ACA NEOGEO AERO FIGHTERS 3",online,playable,2021-04-12 13:11:17
+0100B4800AFBA000,"ACA NEOGEO AGGRESSORS OF DARK KOMBAT",online,playable,2021-04-01 22:48:01
+01003FE00A2F6000,"ACA NEOGEO BASEBALL STARS PROFESSIONAL",online,playable,2021-04-01 21:23:05
+0100DFC003398000,"ACA NEOGEO BLAZING STAR",crash;services,menus,2020-05-26 17:29:02
+0100D2400AFB0000,"ACA NEOGEO CROSSED SWORDS",online,playable,2021-04-01 20:42:59
+0100EE6002B48000,"ACA NEOGEO FATAL FURY",online,playable,2021-04-01 20:36:23
+0100EEA00AFB2000,"ACA NEOGEO FOOTBALL FRENZY",,playable,2021-03-29 20:12:12
+0100CB2001DB8000,"ACA NEOGEO GAROU: MARK OF THE WOLVES",online,playable,2021-04-01 20:31:10
+01005D700A2F8000,"ACA NEOGEO GHOST PILOTS",online,playable,2021-04-01 20:26:45
+01000D10038E6000,"ACA NEOGEO LAST RESORT",online,playable,2021-04-01 19:51:22
+0100A2900AFA4000,"ACA NEOGEO LEAGUE BOWLING",crash;services,menus,2020-05-26 17:11:04
+0100A050038F2000,"ACA NEOGEO MAGICAL DROP II",crash;services,menus,2020-05-26 16:48:24
+01007920038F6000,"ACA NEOGEO MAGICIAN LORD",online,playable,2021-04-01 19:33:26
+0100EBE002B3E000,"ACA NEOGEO METAL SLUG",,playable,2021-02-21 13:56:48
+010086300486E000,"ACA NEOGEO METAL SLUG 2",online,playable,2021-04-01 19:25:52
+0100BA8001DC6000,"ACA NEOGEO METAL SLUG 3",crash;services,menus,2020-05-26 16:32:45
+01009CE00AFAE000,"ACA NEOGEO METAL SLUG 4",online,playable,2021-04-01 18:12:18
+01008FD004DB6000,"ACA NEOGEO METAL SLUG X",crash;services,menus,2020-05-26 14:07:20
+010038F00AFA0000,"ACA NEOGEO Money Puzzle Exchanger",online,playable,2021-04-01 17:59:56
+01002E70032E8000,"ACA NEOGEO NEO TURF MASTERS",,playable,2021-02-21 15:12:01
+010052A00A306000,"ACA NEOGEO NINJA COMBAT",,playable,2021-03-29 21:17:28
+01007E800AFB6000,"ACA NEOGEO NINJA COMMANDO",online,playable,2021-04-01 17:28:18
+01003A5001DBA000,"ACA NEOGEO OVER TOP",,playable,2021-02-21 13:16:25
+010088500878C000,"ACA NEOGEO REAL BOUT FATAL FURY SPECIAL",online,playable,2021-04-01 17:18:27
+01005C9002B42000,"ACA NEOGEO SAMURAI SHODOWN",online,playable,2021-04-01 17:11:35
+010047F001DBC000,"ACA NEOGEO SAMURAI SHODOWN IV",online,playable,2021-04-12 12:58:54
+010049F00AFE8000,"ACA NEOGEO SAMURAI SHODOWN V SPECIAL",online,playable,2021-04-10 18:07:13
+01009B300872A000,"ACA NEOGEO SENGOKU 2",online,playable,2021-04-10 17:36:44
+01008D000877C000,"ACA NEOGEO SENGOKU 3",online,playable,2021-04-10 16:11:53
+01008A9001DC2000,"ACA NEOGEO SHOCK TROOPERS",crash;services,menus,2020-05-26 15:29:34
+01007D1004DBA000,"ACA NEOGEO SPIN MASTER",online,playable,2021-04-10 15:50:19
+010055A00A300000,"ACA NEOGEO SUPER SIDEKICKS 2",online,playable,2021-04-10 16:05:58
+0100A4D00A308000,"ACA NEOGEO SUPER SIDEKICKS 3 : THE NEXT GLORY",online,playable,2021-04-10 15:39:22
+0100EB2001DCC000,"ACA NEOGEO THE KING OF FIGHTERS '94",crash;services,menus,2020-05-26 15:03:44
+01009DC001DB6000,"ACA NEOGEO THE KING OF FIGHTERS '95",,playable,2021-03-29 20:27:35
+01006F0004FB4000,"ACA NEOGEO THE KING OF FIGHTERS '96",online,playable,2021-04-10 14:49:10
+0100170008728000,"ACA NEOGEO THE KING OF FIGHTERS '97",online,playable,2021-04-10 14:43:27
+0100B42001DB4000,"ACA NEOGEO THE KING OF FIGHTERS '98",crash;services,menus,2020-05-26 14:54:20
+0100583001DCA000,"ACA NEOGEO THE KING OF FIGHTERS '99",online,playable,2021-04-10 14:36:56
+0100B97002B44000,"ACA NEOGEO THE KING OF FIGHTERS 2000",online,playable,2021-04-10 15:24:35
+010048200AFC2000,"ACA NEOGEO THE KING OF FIGHTERS 2001",online,playable,2021-04-10 15:16:23
+0100CFD00AFDE000,"ACA NEOGEO THE KING OF FIGHTERS 2002",online,playable,2021-04-10 15:01:55
+0100EF100AFE6000,"ACA NEOGEO THE KING OF FIGHTERS 2003",online,playable,2021-04-10 14:54:31
+0100699008792000,"ACA NEOGEO THE LAST BLADE 2",online,playable,2021-04-10 14:31:54
+0100F7F00AFA2000,"ACA NEOGEO THE SUPER SPY",online,playable,2021-04-10 14:26:33
+0100CEF001DC0000,"ACA NEOGEO WAKU WAKU 7",online,playable,2021-04-10 14:20:52
+01009D4001DC4000,"ACA NEOGEO WORLD HEROES PERFECT",crash;services,menus,2020-05-26 14:14:36
+01002E700AFC4000,"ACA NEOGEO ZUPAPA!",online,playable,2021-03-25 20:07:33
+0100A9900CB5C000,"Access Denied",,playable,2022-07-19 15:25:10
+01007C50132C8000,"Ace Angler: Fishing Spirits",crash,menus,2023-03-03 03:21:39
+010005501E68C000,"Ace Attorney Investigations Collection",,playable,2024-09-19 16:38:05
+010033401E68E000,"Ace Attorney Investigations Collection DEMO",,playable,2024-09-07 06:16:42
+010039301B7E0000,"Ace Combat 7 - Skies Unknown Deluxe Edition",gpu;UE4,ingame,2024-09-27 14:31:43
+0100FF1004D56000,"Ace of Seafood",,playable,2022-07-19 15:32:25
+0100B28003440000,"Aces of the Luftwaffe - Squadron",nvdec;slow,playable,2020-05-27 12:29:42
+010054300D822000,"Aces of the Luftwaffe - Squadron Demo",nvdec,playable,2021-02-09 13:12:28
+010079B00B3F4000,"Achtung! Cthulhu Tactics",,playable,2020-12-14 18:40:27
+0100DBC0081A4000,"ACORN Tactics",,playable,2021-02-22 12:57:40
+010043C010AEA000,"Across the Grooves",,playable,2020-06-27 12:29:51
+010039A010DA0000,"Active Neurons - Puzzle game",,playable,2021-01-27 21:31:21
+01000D1011EF0000,"Active Neurons 2",,playable,2022-10-07 16:21:42
+010031C0122B0000,"Active Neurons 2 Demo",,playable,2021-02-09 13:40:21
+0100EE1013E12000,"Active Neurons 3 - Wonders Of The World",,playable,2021-03-24 12:20:20
+0100CD40104DE000,"Actual Sunlight",gpu,ingame,2020-12-14 17:18:41
+0100C0C0040E4000,"Adam's Venture™: Origins",,playable,2021-03-04 18:43:57
+010029700EB76000,"Adrenaline Rush - Miami Drive",,playable,2020-12-12 22:49:50
+0100300012F2A000,"Advance Wars™ 1+2: Re-Boot Camp",,playable,2024-01-30 18:19:44
+010014B0130F2000,"Adventure Llama",,playable,2020-12-14 19:32:24
+0100C990102A0000,"Adventure Pinball Bundle",slow,playable,2020-12-14 20:31:53
+0100C4E004406000,"Adventure Time: Pirates of the Enchiridion",nvdec,playable,2022-07-21 21:49:01
+010021F00C1C0000,"Adventures of Bertram Fiddle Episode 2: A Bleaker Predicklement",nvdec,playable,2021-02-22 14:56:37
+010072601233C000,"Adventures of Chris",,playable,2020-12-12 23:00:02
+0100A0A0136E8000,"Adventures of Chris Demo",,playable,2021-02-09 13:49:21
+01002B5012004000,"Adventures of Pip",nvdec,playable,2020-12-12 22:11:55
+01008C901266E000,"ADVERSE",UE4,playable,2021-04-26 14:32:51
+01008E6006502000,"Aegis Defenders",,playable,2021-02-22 13:29:33
+010064500AF72000,"Aegis Defenders demo",,playable,2021-02-09 14:04:17
+010001C011354000,"Aeolis Tournament",online,playable,2020-12-12 22:02:14
+01006710122CE000,"Aeolis Tournament Demo",nvdec,playable,2021-02-09 14:22:30
+0100A0400DDE0000,"AER Memories of Old",nvdec,playable,2021-03-05 18:43:43
+0100E9B013D4A000,"Aerial_Knight's Never Yield",,playable,2022-10-25 22:05:00
+0100087012810000,"Aery - Broken Memories",,playable,2022-10-04 13:11:52
+01000A8015390000,"Aery - Calm Mind",,playable,2022-11-14 14:26:58
+0100875011D0C000,"Aery - Little Bird Adventure",,playable,2021-03-07 15:25:51
+010018E012914000,"Aery - Sky Castle",,playable,2022-10-21 17:58:49
+0100DF8014056000,"Aery – A Journey Beyond Time",,playable,2021-04-05 15:52:25
+01006C40086EA000,"AeternoBlade",nvdec,playable,2020-12-14 20:06:48
+0100B1C00949A000,"AeternoBlade Demo",nvdec,playable,2021-02-09 14:39:26
+01009D100EA28000,"AeternoBlade II",online-broken;UE4;vulkan-backend-bug,playable,2022-09-12 21:11:18
+0100B1C00949A000,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
+01001B400D334000,"AFL Evolution 2",slow;online-broken;UE4,playable,2022-12-07 12:45:56
+0100DB100BBCE000,"Afterparty",,playable,2022-09-22 12:23:19
+010087C011C4E000,"Agatha Christie - The ABC Murders",,playable,2020-10-27 17:08:23
+010093600A60C000,"Agatha Knife",,playable,2020-05-28 12:37:58
+010005400A45E000,"Agent A: A puzzle in disguise",,playable,2020-11-16 22:53:27
+01008E8012C02000,"Agent A: A puzzle in disguise (Demo)",,playable,2021-02-09 18:30:41
+0100E4700E040000,"Ages of Mages: The last keeper",vulkan-backend-bug,playable,2022-10-04 11:44:05
+010004D00A9C0000,"Aggelos",gpu,ingame,2023-02-19 13:24:23
+010072600D21C000,"Agony",UE4;crash,boots,2020-07-10 16:21:18
+010089B00D09C000,"AI: THE SOMNIUM FILES",nvdec,playable,2022-09-04 14:45:06
+0100C1700FB34000,"AI: THE SOMNIUM FILES Demo",nvdec,playable,2021-02-10 12:52:33
+01006E8011C1E000,"Ailment",,playable,2020-12-12 22:30:41
+0100C7600C7D6000,"Air Conflicts: Pacific Carriers",,playable,2021-01-04 10:52:50
+010005A00A4F4000,"Air Hockey",,playable,2020-05-28 16:44:37
+0100C9E00F54C000,"Air Missions: HIND",,playable,2020-12-13 10:16:45
+0100E95011FDC000,"Aircraft Evolution",nvdec,playable,2021-06-14 13:30:18
+010010A00DB72000,"Airfield Mania Demo",services;demo,boots,2022-04-10 03:43:02
+01003DD00BFEE000,"Airheart - Tales of broken Wings",,playable,2021-02-26 15:20:27
+01007F100DE52000,"Akane",nvdec,playable,2022-07-21 00:12:18
+01009A800F0C8000,"Akash: Path of the Five",gpu;nvdec,ingame,2020-12-14 22:33:12
+010053100B0EA000,"Akihabara - Feel the Rhythm Remixed",,playable,2021-02-22 14:39:35
+0100D4C00EE0C000,"Akuarium",slow,playable,2020-12-12 23:43:36
+010026E00FEBE000,"Akuto: Showdown",,playable,2020-08-04 19:43:27
+0100F5400AB6C000,"Alchemic Jousts",gpu,ingame,2022-12-08 15:06:28
+010001E00F75A000,"Alchemist's Castle",,playable,2020-12-12 23:54:08
+01004510110C4000,"Alder's Blood Prologue",crash,ingame,2021-02-09 19:03:03
+0100D740110C0000,"Alder's Blood: Definitive Edition",,playable,2020-08-28 15:15:23
+01000E000EEF8000,"Aldred Knight",services,playable,2021-11-30 01:49:17
+010025D01221A000,"Alex Kidd in Miracle World DX",,playable,2022-11-14 15:01:34
+0100A2E00D0E0000,"Alien Cruise",,playable,2020-08-12 13:56:05
+0100C1500DBDE000,"Alien Escape",,playable,2020-06-03 23:43:18
+010075D00E8BA000,"Alien: Isolation",nvdec;vulkan-backend-bug,playable,2022-09-17 11:48:41
+0100CBD012FB6000,"All Walls Must Fall",UE4,playable,2022-10-15 19:16:30
+0100C1F00A9B8000,"All-Star Fruit Racing",nvdec;UE4,playable,2022-07-21 00:35:37
+0100AC501122A000,"Alluris",gpu;UE4,ingame,2023-08-02 23:13:50
+010063000C3CE000,"Almightree: The Last Dreamer",slow,playable,2020-12-15 13:59:03
+010083E010AE8000,"Along the Edge",,playable,2020-11-18 15:00:07
+010083E013188000,"Alpaca Ball: Allstars",nvdec,playable,2020-12-11 12:26:29
+01000A800B998000,"ALPHA",,playable,2020-12-13 12:17:45
+010053B0123DC000,"Alphaset by POWGI",,playable,2020-12-15 15:15:15
+01003E700FD66000,"Alt-Frequencies",,playable,2020-12-15 19:01:33
+01004DB00935A000,"Alteric",,playable,2020-11-08 13:53:22
+0100C3D00D1D4000,"Alternate Jake Hunter: DAEDALUS The Awakening of Golden Jazz",,playable,2020-08-31 14:17:42
+0100A8A00D27E000,"Alternate Jake Hunter: DAEDALUS The Awakening of Golden Jazz Trial version",,playable,2021-02-10 13:33:59
+010045201487C000,"Aluna: Sentinel of the Shards",nvdec,playable,2022-10-25 22:17:03
+01004C200B0B4000,"Alwa's Awakening",,playable,2020-10-13 11:52:01
+01001B7012214000,"Alwa's Legacy",,playable,2020-12-13 13:00:57
+010002B00C534000,"American Fugitive",nvdec,playable,2021-01-04 20:45:11
+010089D00A3FA000,"American Ninja Warrior: Challenge",nvdec,playable,2021-06-09 13:11:17
+01003CC00D0BE000,"Amnesia: Collection",,playable,2022-10-04 13:36:15
+010041D00DEB2000,"Amoeba Battle - Microscopic RTS Action",,playable,2021-05-06 13:33:41
+010046500C8D2000,"Among the Sleep - Enhanced Edition",nvdec,playable,2021-06-03 15:06:25
+0100B0C013912000,"Among Us",online;ldn-broken,menus,2021-09-22 15:20:17
+010050900E1C6000,"Anarcute",,playable,2021-02-22 13:17:59
+01009EE0111CC000,"Ancestors Legacy",nvdec;UE4,playable,2022-10-01 12:25:36
+010021700BC56000,"Ancient Rush 2",UE4;crash,menus,2020-07-14 14:58:47
+0100AE000AEBC000,"Angels of Death",nvdec,playable,2021-02-22 14:17:15
+010001E00A5F6000,"AngerForce: Reloaded for Nintendo Switch",,playable,2022-07-21 10:37:17
+0100F3500D05E000,"Angry Bunnies: Colossal Carrot Crusade",online-broken,playable,2022-09-04 14:53:26
+010084500C7DC000,"Angry Video Game Nerd I & II Deluxe",crash,ingame,2020-12-12 23:59:54
+0100706005B6A000,"Anima: Gate of Memories",nvdec,playable,2021-06-16 18:13:18
+010033F00B3FA000,"Anima: Gate of Memories - Arcane Edition",nvdec,playable,2021-01-26 16:55:51
+01007A400B3F8000,"Anima: Gate of Memories - The Nameless Chronicles",,playable,2021-06-14 14:33:06
+0100F38011CFE000,"Animal Crossing: New Horizons Island Transfer Tool",services;Needs Update;Incomplete,ingame,2022-12-07 13:51:19
+01006F8002326000,"Animal Crossing™: New Horizons",gpu;crash;nvdec;online-broken;ldn-works;mac-bug,ingame,2024-09-23 13:31:49
+010019500E642000,"Animal Fight Club",gpu,ingame,2020-12-13 13:13:33
+01002F4011A8E000,"Animal Fun for Toddlers and Kids",services,boots,2020-12-15 16:45:29
+010035500CA0E000,"Animal Hunter Z",,playable,2020-12-13 12:50:35
+010033C0121DC000,"Animal Pairs - Matching & Concentration Game for Toddlers & Kids",services,boots,2021-11-29 23:43:14
+010065B009B3A000,"Animal Rivals: Nintendo Switch Edition",,playable,2021-02-22 14:02:42
+0100EFE009424000,"Animal Super Squad",UE4,playable,2021-04-23 20:50:50
+0100A16010966000,"Animal Up!",,playable,2020-12-13 15:39:02
+010020D01AD24000,"ANIMAL WELL",,playable,2024-05-22 18:01:49
+0100451012492000,"Animals for Toddlers",services,boots,2020-12-15 17:27:27
+010098600CF06000,"Animated Jigsaws Collection",nvdec,playable,2020-12-15 15:58:34
+0100A1900B5B8000,"Animated Jigsaws: Beautiful Japanese Scenery Demo",nvdec,playable,2021-02-10 13:49:56
+010062500EB84000,"Anime Studio Story",,playable,2020-12-15 18:14:05
+01002B300EB86000,"Anime Studio Story Demo",,playable,2021-02-10 14:50:39
+010097600C322000,"ANIMUS",,playable,2020-12-13 15:11:47
+0100E5A00FD38000,"ANIMUS: Harbinger",,playable,2022-09-13 22:09:20
+010055500CCD2000,"Ankh Guardian - Treasure of the Demon's Temple",,playable,2020-12-13 15:55:49
+01009E600D78C000,"Anode",,playable,2020-12-15 17:18:58
+0100CB9018F5A000,"Another Code™: Recollection",gpu;crash,ingame,2024-09-06 05:58:52
+01001A900D312000,"Another Sight",UE4;gpu;nvdec,ingame,2020-12-03 16:49:59
+01003C300AAAE000,"Another World",slow,playable,2022-07-21 10:42:38
+01000FD00DF78000,"AnShi",nvdec;UE4,playable,2022-10-21 19:37:01
+010054C00D842000,"Anthill",services;nvdec,menus,2021-11-18 09:25:25
+0100596011E20000,"Anti Hero Bundle",nvdec,playable,2022-10-21 20:10:30
+0100016007154000,"Antiquia Lost",,playable,2020-05-28 11:57:32
+0100FE1011400000,"AntVentor",nvdec,playable,2020-12-15 20:09:27
+0100FA100620C000,"Ao no Kanata no Four Rhythm",,playable,2022-07-21 10:50:42
+010047000E9AA000,"AO Tennis 2",online-broken,playable,2022-09-17 12:05:07
+0100990011866000,"Aokana - Four Rhythms Across the Blue",,playable,2022-10-04 13:50:26
+01005B100C268000,"Ape Out",,playable,2022-09-26 19:04:47
+010054500E6D4000,"Ape Out DEMO",,playable,2021-02-10 14:33:06
+010051C003A08000,"Aperion Cyberstorm",,playable,2020-12-14 00:40:16
+01008CA00D71C000,"Aperion Cyberstorm [DEMO]",,playable,2021-02-10 15:53:21
+01008FC00C5BC000,"Apocalipsis Wormwood Edition",deadlock,menus,2020-05-27 12:56:37
+010045D009EFC000,"Apocryph: an old-school shooter",gpu,ingame,2020-12-13 23:24:10
+010020D01B890000,"Apollo Justice: Ace Attorney Trilogy",,playable,2024-06-21 21:54:27
+01005F20116A0000,"Apparition",nvdec;slow,ingame,2020-12-13 23:57:04
+0100AC10085CE000,"AQUA KITTY UDX",online,playable,2021-04-12 15:34:11
+0100FE0010886000,"Aqua Lungers",crash,ingame,2020-12-14 11:25:57
+0100D0D00516A000,"Aqua Moto Racing Utopia",,playable,2021-02-21 21:21:00
+010071800BA74000,"Aragami: Shadow Edition",nvdec,playable,2021-02-21 20:33:23
+0100C7D00E6A0000,"Arc of Alchemist",nvdec,playable,2022-10-07 19:15:54
+0100BE80097FA000,"Arcade Archives 10-Yard Fight",online,playable,2021-03-25 21:26:41
+01005DD00BE08000,"Arcade Archives ALPHA MISSION",online,playable,2021-04-15 09:20:43
+010083800DC70000,"Arcade Archives ALPINE SKI",online,playable,2021-04-15 09:28:46
+0100A5700AF32000,"Arcade Archives ARGUS",online,playable,2021-04-16 06:51:25
+010014F001DE2000,"Arcade Archives Armed F",online,playable,2021-04-16 07:00:17
+0100BEC00C7A2000,"Arcade Archives ATHENA",online,playable,2021-04-16 07:10:12
+0100426001DE4000,"Arcade Archives Atomic Robo-Kid",online,playable,2021-04-16 07:20:29
+0100192009824000,"Arcade Archives BOMB JACK",online,playable,2021-04-16 09:48:26
+010007A00980C000,"Arcade Archives City CONNECTION",online,playable,2021-03-25 22:16:15
+0100EDC00E35A000,"Arcade Archives CLU CLU LAND",online,playable,2021-04-16 10:00:42
+0100BB1001DD6000,"Arcade Archives CRAZY CLIMBER",online,playable,2021-03-25 22:24:15
+0100E9E00B052000,"Arcade Archives DONKEY KONG",Needs Update;crash;services,menus,2021-03-24 18:18:43
+0100F25001DD0000,"Arcade Archives DOUBLE DRAGON",online,playable,2021-03-25 22:44:34
+01009E3001DDE000,"Arcade Archives DOUBLE DRAGON II The Revenge",online,playable,2021-04-12 16:05:29
+0100496006EC8000,"Arcade Archives FRONT LINE",online,playable,2021-05-05 14:10:49
+01009A4008A30000,"Arcade Archives HEROIC EPISODE",online,playable,2021-03-25 23:01:26
+01007D200D3FC000,"Arcade Archives ICE CLIMBER",online,playable,2021-05-05 14:18:34
+010049400C7A8000,"Arcade Archives IKARI WARRIORS",online,playable,2021-05-05 14:24:46
+01000DB00980A000,"Arcade Archives Ikki",online,playable,2021-03-25 23:11:28
+010008300C978000,"Arcade Archives IMAGE FIGHT",online,playable,2021-05-05 14:31:21
+010010B008A36000,"Arcade Archives Kid Niki Radical Ninja",audio;online,ingame,2022-07-21 11:02:04
+0100E7C001DE0000,"Arcade Archives Kid's Horehore Daisakusen",online,playable,2021-04-12 16:21:29
+0100F380105A4000,"Arcade Archives LIFE FORCE",,playable,2020-09-04 13:26:25
+0100755004608000,"Arcade Archives Mario Bros.",online,playable,2021-03-26 11:31:32
+01000BE001DD8000,"Arcade Archives MOON CRESTA",online,playable,2021-05-05 14:39:29
+01003000097FE000,"Arcade Archives MOON PATROL",online,playable,2021-03-26 11:42:04
+01003EF00D3B4000,"Arcade Archives NINJA GAIDEN",audio;online,ingame,2021-04-12 16:27:53
+01002F300D2C6000,"Arcade Archives Ninja Spirit",online,playable,2021-05-05 14:45:31
+0100369001DDC000,"Arcade Archives Ninja-Kid",online,playable,2021-03-26 20:55:07
+01004A200BB48000,"Arcade Archives OMEGA FIGHTER",crash;services,menus,2020-08-18 20:50:54
+01007F8010C66000,"Arcade Archives PLUS ALPHA",audio,ingame,2020-07-04 20:47:55
+0100A6E00D3F8000,"Arcade Archives POOYAN",online,playable,2021-05-05 17:58:19
+01000D200C7A4000,"Arcade Archives PSYCHO SOLDIER",online,playable,2021-05-05 18:02:19
+01001530097F8000,"Arcade Archives PUNCH-OUT!!",online,playable,2021-03-25 22:10:55
+010081E001DD2000,"Arcade Archives Renegade",online,playable,2022-07-21 11:45:40
+0100FBA00E35C000,"Arcade Archives ROAD FIGHTER",online,playable,2021-05-05 18:09:17
+010060000BF7C000,"Arcade Archives ROUTE 16",online,playable,2021-05-05 18:40:41
+0100C2D00981E000,"Arcade Archives RYGAR",online,playable,2021-04-15 08:48:30
+01007A4009834000,"Arcade Archives Shusse Ozumo",online,playable,2021-05-05 17:52:25
+010008F00B054000,"Arcade Archives Sky Skipper",online,playable,2021-04-15 08:58:09
+01008C900982E000,"Arcade Archives Solomon's Key",online,playable,2021-04-19 16:27:18
+010069F008A38000,"Arcade Archives STAR FORCE",online,playable,2021-04-15 08:39:09
+0100422001DDA000,"Arcade Archives TERRA CRESTA",crash;services,menus,2020-08-18 20:20:55
+0100348001DE6000,"Arcade Archives TERRA FORCE",online,playable,2021-04-16 20:03:27
+0100DFD016B7A000,"Arcade Archives TETRIS® THE GRAND MASTER",,playable,2024-06-23 01:50:29
+0100DC000983A000,"Arcade Archives THE NINJA WARRIORS",online;slow,ingame,2021-04-16 19:54:56
+0100AF300D2E8000,"Arcade Archives TIME PILOT",online,playable,2021-04-16 19:22:31
+010029D006ED8000,"Arcade Archives Traverse USA",online,playable,2021-04-15 08:11:06
+010042200BE0C000,"Arcade Archives URBAN CHAMPION",online,playable,2021-04-16 10:20:03
+01004EC00E634000,"Arcade Archives VS. GRADIUS",online,playable,2021-04-12 14:53:58
+010021D00812A000,"Arcade Archives VS. SUPER MARIO BROS.",online,playable,2021-04-08 14:48:11
+01001B000D8B6000,"Arcade Archives WILD WESTERN",online,playable,2021-04-16 10:11:36
+010050000D6C4000,"Arcade Classics Anniversary Collection",,playable,2021-06-03 13:55:10
+01005A8010C7E000,"ARCADE FUZZ",,playable,2020-08-15 12:37:36
+010077000F620000,"Arcade Spirits",,playable,2020-06-21 11:45:03
+0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
+01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
+01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
+01008d8006a6a000,"Arena of Valor",crash,boots,2025-02-03 22:19:34
+0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
+0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
+0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
+010069A010606000,"Arkham Horror: Mother's Embrace",nvdec,playable,2021-04-19 15:40:55
+0100C5B0113A0000,"Armed 7 DX",,playable,2020-12-14 11:49:56
+010070A00A5F4000,"Armello",nvdec,playable,2021-01-07 11:43:26
+0100A5400AC86000,"ARMS Demo",,playable,2021-02-10 16:30:13
+01009B500007C000,"ARMS™",ldn-works;LAN,playable,2024-08-28 07:49:24
+0100184011B32000,"Arrest of a stone Buddha",crash,nothing,2022-12-07 16:55:00
+01007AB012102000,"Arrog",,playable,2020-12-16 17:20:50
+01008EC006BE2000,"Art of Balance",gpu;ldn-works,ingame,2022-07-21 17:13:57
+010062F00CAE2000,"Art of Balance DEMO",gpu;slow,ingame,2021-02-10 17:17:12
+01006AA013086000,"Art Sqool",nvdec,playable,2022-10-16 20:42:37
+0100CDD00DA70000,"Artifact Adventure Gaiden DX",,playable,2020-12-16 17:49:25
+0100C2500CAB6000,"Ary and the Secret of Seasons",,playable,2022-10-07 20:45:09
+0100C9F00AAEE000,"ASCENDANCE",,playable,2021-01-05 10:54:40
+0100D5800DECA000,"Asemblance",UE4;gpu,ingame,2020-12-16 18:01:23
+0100E4C00DE30000,"Ash of Gods: Redemption",deadlock,nothing,2020-08-10 18:08:32
+010027B00E40E000,"Ashen",nvdec;online-broken;UE4,playable,2022-09-17 12:19:14
+01007B000C834000,"Asphalt Legends Unite",services;crash;online-broken,menus,2022-12-07 13:28:29
+01007F600B134000,"Assassin's Creed® III: Remastered",nvdec,boots,2024-06-25 20:12:11
+010044700DEB0000,"Assassin’s Creed®: The Rebel Collection",gpu,ingame,2024-05-19 07:58:56
+0100DF200B24C000,"Assault Android Cactus+",,playable,2021-06-03 13:23:55
+0100BF8012A30000,"Assault ChaingunS KM",crash;gpu,ingame,2020-12-14 12:48:34
+0100C5E00E540000,"Assault on Metaltron Demo",,playable,2021-02-10 19:48:06
+010057A00C1F6000,"Astebreed",,playable,2022-07-21 17:33:54
+010081500EA1E000,"Asterix & Obelix XXL 3 - The Crystal Menhir",gpu;nvdec;regression,ingame,2022-11-28 14:19:23
+0100F46011B50000,"Asterix & Obelix XXL: Romastered",gpu;nvdec;opengl,ingame,2023-08-16 21:22:06
+01007300020FA000,"ASTRAL CHAIN",,playable,2024-07-17 18:02:19
+0100E5F00643C000,"Astro Bears Party",,playable,2020-05-28 11:21:58
+0100F0400351C000,"Astro Duel Deluxe",32-bit,playable,2021-06-03 11:21:48
+0100B80010C48000,"Astrologaster",cpu;32-bit;crash,nothing,2023-06-28 15:39:31
+0100DF401249C000,"AstroWings: Space War",,playable,2020-12-14 13:10:44
+010099801870E000,"Atari 50: The Anniversary Celebration",slow,playable,2022-11-14 19:42:10
+010088600C66E000,"Atelier Arland series Deluxe Pack",nvdec,playable,2021-04-08 15:33:15
+0100D9D00EE8C000,"Atelier Ayesha: The Alchemist of Dusk DX",crash;nvdec;Needs Update,menus,2021-11-24 07:29:54
+0100E5600EE8E000,"Atelier Escha & Logy: Alchemists of the Dusk Sky DX",nvdec,playable,2022-11-20 16:01:41
+010023201421E000,"Atelier Firis: The Alchemist and the Mysterious Journey DX",gpu;nvdec,ingame,2022-10-25 22:46:19
+0100B1400CD50000,"Atelier Lulua ~The Scion of Arland~",nvdec,playable,2020-12-16 14:29:19
+010009900947A000,"Atelier Lydie & Suelle ~The Alchemists and the Mysterious Paintings~",nvdec,playable,2021-06-03 18:37:01
+01001A5014220000,"Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX",,playable,2022-10-25 23:06:20
+0100ADD00C6FA000,"Atelier Meruru ~The Apprentice of Arland~ DX",nvdec,playable,2020-06-12 00:50:48
+01002D700B906000,"Atelier Rorona Arland no Renkinjutsushi DX (JP)",nvdec,playable,2022-12-02 17:26:54
+01009A9012022000,"Atelier Ryza 2: Lost Legends & the Secret Fairy",,playable,2022-10-16 21:06:06
+0100D1900EC80000,"Atelier Ryza: Ever Darkness & the Secret Hideout",,playable,2023-10-15 16:36:50
+010005C00EE90000,"Atelier Shallie: Alchemists of the Dusk Sea DX",nvdec,playable,2020-11-25 20:54:12
+010082A01538E000,"Atelier Sophie 2: The Alchemist of the Mysterious Dream",crash,ingame,2022-12-01 04:34:03
+01009BC00C6F6000,"Atelier Totori ~The Adventurer of Arland~ DX",nvdec,playable,2020-06-12 01:04:56
+0100B9400FA38000,"ATOM RPG",nvdec,playable,2022-10-22 10:11:48
+01005FE00EC4E000,"Atomic Heist",,playable,2022-10-16 21:24:32
+0100AD30095A4000,"Atomicrops",,playable,2022-08-06 10:05:07
+01000D1006CEC000,"ATOMIK: RunGunJumpGun",,playable,2020-12-14 13:19:24
+0100FB500631E000,"ATOMINE",gpu;nvdec;slow,playable,2020-12-14 18:56:50
+010039600E7AC000,"Attack of the Toy Tanks",slow,ingame,2020-12-14 12:59:12
+010034500641A000,"Attack on Titan 2",,playable,2021-01-04 11:40:01
+01000F600B01E000,"ATV Drift & Tricks",UE4;online,playable,2021-04-08 17:29:17
+0100AA800DA42000,"Automachef",,playable,2020-12-16 19:51:25
+01006B700EA6A000,"Automachef Demo",,playable,2021-02-10 20:35:37
+0100B280106A0000,"Aviary Attorney: Definitive Edition",,playable,2020-08-09 20:32:12
+010064600F982000,"AVICII Invector",,playable,2020-10-25 12:12:56
+0100E100128BA000,"AVICII Invector Demo",,playable,2021-02-10 21:04:58
+01008FB011248000,"AvoCuddle",,playable,2020-09-02 14:50:13
+0100085012D64000,"Awakening of Cthulhu",UE4,playable,2021-04-26 13:03:07
+01002F1005F3C000,"Away: Journey To The Unexpected",nvdec;vulkan-backend-bug,playable,2022-11-06 15:31:04
+0100B8C00CFCE000,"Awesome Pea",,playable,2020-10-11 12:39:23
+010023800D3F2000,"Awesome Pea (Demo)",,playable,2021-02-10 21:48:21
+0100B7D01147E000,"Awesome Pea 2",,playable,2022-10-01 12:34:19
+0100D2011E28000,"Awesome Pea 2 (Demo)",crash,nothing,2021-02-10 22:08:27
+0100DA3011174000,"AXES",,playable,2021-04-08 13:01:58
+0100052004384000,"Axiom Verge",,playable,2020-10-20 01:07:18
+010075400DEC6000,"Ayakashi Koi Gikyoku《Trial version》",,playable,2021-02-10 22:22:11
+01006AF012FC8000,"Azur Lane: Crosswave",UE4;nvdec,playable,2021-04-05 15:15:25
+0100C7D00DE24000,"Azuran Tales: TRIALS",,playable,2020-08-12 15:23:07
+01006FB00990E000,"Azure Reflections",nvdec;online,playable,2021-04-08 13:18:25
+01004E90149AA000,"Azure Striker GUNVOLT 3",,playable,2022-08-10 13:46:49
+0100192003FA4000,"Azure Striker GUNVOLT: STRIKER PACK",32-bit,playable,2024-02-10 23:51:21
+010031D012BA4000,"Azurebreak Heroes",,playable,2020-12-16 21:26:17
+01009B901145C000,"B.ARK",nvdec,playable,2022-11-17 13:35:02
+01002CD00A51C000,"Baba Is You",,playable,2022-07-17 05:36:54
+0100F4100AF16000,"Back to Bed",nvdec,playable,2020-12-16 20:52:04
+0100FEA014316000,"Backworlds",,playable,2022-10-25 23:20:34
+0100EAF00E32E000,"Bacon Man: An Adventure",crash;nvdec,menus,2021-11-20 02:36:21
+01000CB00D094000,"Bad Dream: Coma",deadlock,boots,2023-08-03 00:54:18
+0100B3B00D81C000,"Bad Dream: Fever",,playable,2021-06-04 18:33:12
+0100E98006F22000,"Bad North",,playable,2022-07-17 13:44:25
+010075000D092000,"Bad North Demo",,playable,2021-02-10 22:48:38
+01004C70086EC000,"BAFL - Brakes Are For Losers",,playable,2021-01-13 08:32:51
+010076B011EC8000,"Baila Latino",,playable,2021-04-14 16:40:24
+0100730011BDC000,"Bakugan: Champions of Vestroia",,playable,2020-11-06 19:07:39
+01008260138C4000,"Bakumatsu Renka SHINSENGUMI",,playable,2022-10-25 23:37:31
+0100438012EC8000,"BALAN WONDERWORLD",nvdec;UE4,playable,2022-10-22 13:08:43
+0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
+0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
+010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
+0100fd1014726000,"Baldur's Gate: Dark Alliance",ldn-untested,ingame,2025-02-03 22:21:00
+0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
+01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
+010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
+0100388008758000,"Banner Saga 2",crash,boots,2021-01-13 08:56:09
+010071E00875A000,"Banner Saga 3",slow,boots,2021-01-11 16:53:57
+0100CE800B94A000,"Banner Saga Trilogy",slow,playable,2024-03-06 11:25:20
+0100425009FB2000,"Baobabs Mausoleum Ep.1: Ovnifagos Don't Eat Flamingos",,playable,2020-07-15 05:06:29
+010079300E976000,"Baobabs Mausoleum Ep.2: 1313 Barnabas Dead End Drive",,playable,2020-12-17 11:22:50
+01006D300FFA6000,"Baobabs Mausoleum Ep.3: Un Pato en Muertoburgo",nvdec,playable,2020-12-17 11:43:10
+0100D3000AEC2000,"Baobabs Mausoleum: DEMO",,playable,2021-02-10 22:59:25
+01003350102E2000,"Barbarous: Tavern of Emyr",,playable,2022-10-16 21:50:24
+0100F7E01308C000,"Barbearian",Needs Update;gpu,ingame,2021-06-28 16:27:50
+010039C0106C6000,"Baron: Fur Is Gonna Fly",crash,boots,2022-02-06 02:05:43
+0100FB000EB96000,"Barry Bradford's Putt Panic Party",nvdec,playable,2020-06-17 01:08:34
+01004860080A0000,"Baseball Riot",,playable,2021-06-04 18:07:27
+010038600B27E000,"Bastion",,playable,2022-02-15 14:15:24
+01005F3012748000,"Batbarian: Testament of the Primordials",,playable,2020-12-17 12:00:59
+0100C07018CA6000,"Baten Kaitos I & II HD Remaster (Europe/USA)",services;Needs Update,boots,2023-10-01 00:44:32
+0100F28018CA4000,"Baten Kaitos I & II HD Remaster (Japan)",services;Needs Update,boots,2023-10-24 23:11:54
+0100011005D92000,"Batman - The Telltale Series",nvdec;slow,playable,2021-01-11 18:19:35
+01003F00163CE000,"Batman: Arkham City",,playable,2024-09-11 00:30:19
+0100ACD0163D0000,"Batman: Arkham Knight",gpu;mac-bug,ingame,2024-06-25 20:24:42
+0100E6300AA3A000,"Batman: The Enemy Within",crash,nothing,2020-10-16 05:49:27
+0100747011890000,"Battle Axe",,playable,2022-10-26 00:38:01
+0100551001D88000,"Battle Chasers: Nightwar",nvdec;slow,playable,2021-01-12 12:27:34
+0100CC2001C6C000,"Battle Chef Brigade Deluxe",,playable,2021-01-11 14:16:28
+0100DBB00CAEE000,"Battle Chef Brigade Demo",,playable,2021-02-10 23:15:07
+0100A3B011EDE000,"Battle Hunters",gpu,ingame,2022-11-12 09:19:17
+010035E00C1AE000,"Battle of Kings",slow,playable,2020-12-17 12:45:23
+0100D2800EB40000,"Battle Planet - Judgement Day",,playable,2020-12-17 14:06:20
+0100C4D0093EA000,"Battle Princess Madelyn",,playable,2021-01-11 13:47:23
+0100A7500DF64000,"Battle Princess Madelyn Royal Edition",,playable,2022-09-26 19:14:49
+010099B00E898000,"Battle Supremacy - Evolution",gpu;nvdec,boots,2022-02-17 09:02:50
+0100DEB00D5A8000,"Battle Worlds: Kronos",nvdec,playable,2021-06-04 17:48:02
+0100650010DD4000,"Battleground",crash,ingame,2021-09-06 11:53:23
+010044E00D97C000,"BATTLESLOTHS",,playable,2020-10-03 08:32:22
+010059C00E39C000,"Battlestar Galactica Deadlock",nvdec,playable,2020-06-27 17:35:44
+01006D800A988000,"Battlezone Gold Edition",gpu;ldn-untested;online,boots,2021-06-04 18:36:05
+010048300D5C2000,"BATTLLOON",,playable,2020-12-17 15:48:23
+0100194010422000,"bayala - the game",,playable,2022-10-04 14:09:25
+0100CF5010FEC000,"Bayonetta Origins: Cereza and the Lost Demon™",gpu,ingame,2024-02-27 01:39:49
+010002801A3FA000,"Bayonetta Origins: Cereza and the Lost Demon™ Demo",gpu;demo,ingame,2024-02-17 06:06:28
+010076F0049A2000,"Bayonetta™",audout,playable,2022-11-20 15:51:59
+01007960049A0000,"Bayonetta™ 2",nvdec;ldn-works;LAN,playable,2022-11-26 03:46:09
+01004A4010FEA000,"Bayonetta™ 3",gpu;crash;nvdec;vulkan-backend-bug;opengl-backend-bug;amd-vendor-bug;ASTC,ingame,2024-09-28 14:34:33
+01002FA00DE72000,"BDSM: Big Drunk Satanic Massacre",,playable,2021-03-04 21:28:22
+01003A1010E3C000,"BE-A Walker",slow,ingame,2020-09-02 15:00:31
+010095C00406C000,"Beach Buggy Racing",online,playable,2021-04-13 23:16:50
+010020700DE04000,"Bear With Me: The Lost Robots",nvdec,playable,2021-02-27 14:20:10
+010024200E97E800,"Bear With Me: The Lost Robots Demo",nvdec,playable,2021-02-12 22:38:12
+0100C0E014A4E000,"Bear's Restaurant",,playable,2024-08-11 21:26:59
+010045F00BF64000,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
+01009C300BB4C000,"Beat Cop",,playable,2021-01-06 19:26:48
+01002D20129FC000,"Beat Me!",online-broken,playable,2022-10-16 21:59:26
+01006B0014590000,"BEAUTIFUL DESOLATION",gpu;nvdec,ingame,2022-10-26 10:34:38
+01009E700DB2E000,"Bee Simulator",UE4;crash,boots,2020-07-15 12:13:13
+010018F007786000,"BeeFense BeeMastered",,playable,2022-11-17 15:38:12
+0100558010B26000,"Behold the Kickmen",,playable,2020-06-27 12:49:45
+0100D1300C1EA000,"Beholder: Complete Edition",,playable,2020-10-16 12:48:58
+01006E1004404000,"Ben 10",nvdec,playable,2021-02-26 14:08:35
+01009CD00E3AA000,"Ben 10: Power Trip!",nvdec,playable,2022-10-09 10:52:12
+010074500BBC4000,"Bendy and the Ink Machine",,playable,2023-05-06 20:35:39
+010068600AD16000,"Beyblade Burst Battle Zero",services;crash;Needs Update,menus,2022-11-20 15:48:32
+010056500CAD8000,"Beyond Enemy Lines: Covert Operations",UE4,playable,2022-10-01 13:11:50
+0100B8F00DACA000,"Beyond Enemy Lines: Essentials",nvdec;UE4,playable,2022-09-26 19:48:16
+0100BF400AF38000,"Bibi & Tina – Adventures with Horses",nvdec;slow,playable,2021-01-13 08:58:09
+010062400E69C000,"Bibi & Tina at the horse farm",,playable,2021-04-06 16:31:39
+01005FF00AF36000,"Bibi Blocksberg – Big Broom Race 3",,playable,2021-01-11 19:07:16
+010062B00A874000,"Big Buck Hunter Arcade",nvdec,playable,2021-01-12 20:31:39
+010088100C35E000,"Big Crown: Showdown",nvdec;online;ldn-untested,menus,2022-07-17 18:25:32
+0100A42011B28000,"Big Dipper",,playable,2021-06-14 15:08:19
+010077E00F30E000,"Big Pharma",,playable,2020-07-14 15:27:30
+010007401287E000,"BIG-Bobby-Car - The Big Race",slow,playable,2020-12-10 14:25:06
+010057700FF7C000,"Billion Road",,playable,2022-11-19 15:57:43
+010087D008D64000,"BINGO for Nintendo Switch",,playable,2020-07-23 16:17:36
+01004BA017CD6000,"Biomutant",crash,ingame,2024-05-16 15:46:36
+01002620102C6000,"BioShock 2 Remastered",services,nothing,2022-10-29 14:39:22
+0100D560102C8000,"BioShock Infinite: The Complete Edition",services-horizon;crash,nothing,2024-08-11 21:35:01
+0100AD10102B2000,"BioShock Remastered",services-horizon;crash;Needs Update,boots,2024-06-06 01:08:52
+010053B0117F8000,"Biped",nvdec,playable,2022-10-01 13:32:58
+01001B700B278000,"Bird Game +",online,playable,2022-07-17 18:41:57
+0100B6B012FF4000,"Birds and Blocks Demo",services;demo,boots,2022-04-10 04:53:03
+0100E62012D3C000,"BIT.TRIP RUNNER",,playable,2022-10-17 14:23:24
+01000AD012D3A000,"BIT.TRIP VOID",,playable,2022-10-17 14:31:23
+0100A0800EA9C000,"Bite the Bullet",,playable,2020-10-14 23:10:11
+010026E0141C8000,"Bitmaster",,playable,2022-12-13 14:05:51
+010061D00FD26000,"Biz Builder Delux",slow,playable,2020-12-15 21:36:25
+0100DD1014AB8000,"Black Book",nvdec,playable,2022-12-13 16:38:53
+010049000B69E000,"Black Future '88",nvdec,playable,2022-09-13 11:24:37
+01004BE00A682000,"Black Hole Demo",,playable,2021-02-12 23:02:17
+0100C3200E7E6000,"Black Legend",gpu;UE4;vulkan-backend-bug;opengl-backend-bug,ingame,2022-10-22 12:54:48
+010043A012A32000,"Blackjack Hands",,playable,2020-11-30 14:04:51
+0100A0A00E660000,"Blackmoor 2",online-broken,playable,2022-09-26 20:26:34
+010032000EA2C000,"Blacksad: Under the Skin",,playable,2022-09-13 11:38:04
+01006B400C178000,"Blacksea Odyssey",nvdec,playable,2022-10-16 22:14:34
+010068E013450000,"Blacksmith of the Sand Kingdom",,playable,2022-10-16 22:37:44
+0100C4400CB7C000,"BLADE ARCUS Rebellion From Shining",,playable,2022-07-17 18:52:28
+0100EA1018A2E000,"Blade Assault",audio,nothing,2024-04-29 14:32:50
+01009CC00E224000,"Blade II - The Return Of Evil",audio;crash;UE4,ingame,2021-11-14 02:49:59
+01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
+0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
+0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
+01003d700dd8a000,"Blades",,boots,2025-02-03 22:22:00
+01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
+010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
+0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
+0100302010338000,"Blasphemous Demo",,playable,2021-02-12 23:49:56
+0100225000FEE000,"Blaster Master Zero",32-bit,playable,2021-03-05 13:22:33
+01005AA00D676000,"Blaster Master Zero 2",,playable,2021-04-08 15:22:59
+010025B002E92000,"Blaster Master Zero Demo",,playable,2021-02-12 23:59:06
+0100E53013E1C000,"Blastoid Breakout",,playable,2021-01-25 23:28:02
+0100EE800C93E000,"BLAZBLUE CENTRALFICTION Special Edition",nvdec,playable,2020-12-15 23:50:04
+0100B61008208000,"BLAZBLUE CROSS TAG BATTLE",nvdec;online,playable,2021-01-05 20:29:37
+010021A00DE54000,"Blazing Beaks",,playable,2020-06-04 20:37:06
+0100C2700C252000,"Blazing Chrome",,playable,2020-11-16 04:56:54
+010091700EA2A000,"Bleep Bloop DEMO",nvdec,playable,2021-02-13 00:20:53
+010089D011310000,"Blind Men",audout,playable,2021-02-20 14:15:38
+0100743013D56000,"Blizzard® Arcade Collection",nvdec,playable,2022-08-03 19:37:26
+0100F3500A20C000,"BlobCat",,playable,2021-04-23 17:09:30
+0100E1C00DB6C000,"Block-a-Pix Deluxe Demo",,playable,2021-02-13 00:37:39
+0100C6A01AD56000,"Bloo Kid",,playable,2024-05-01 17:18:04
+010055900FADA000,"Bloo Kid 2",,playable,2024-05-01 17:16:57
+0100EE5011DB6000,"Blood and Guts Bundle",,playable,2020-06-27 12:57:35
+01007E700D17E000,"Blood Waves",gpu,ingame,2022-07-18 13:04:46
+0100E060102AA000,"Blood will be Spilled",nvdec,playable,2020-12-17 03:02:03
+01004B800AF5A000,"Bloodstained: Curse of the Moon",,playable,2020-09-04 10:42:17
+01004680124E6000,"Bloodstained: Curse of the Moon 2",,playable,2020-09-04 10:56:27
+010025A00DF2A000,"Bloodstained: Ritual of the Night",nvdec;UE4,playable,2022-07-18 14:27:35
+0100E510143EC000,"Bloody Bunny, The Game",nvdec;UE4,playable,2022-10-22 13:18:55
+0100B8400A1C6000,"Bloons TD 5",Needs Update;audio;gpu;services,boots,2021-04-18 23:02:46
+01000EB01023E000,"Blossom Tales Demo",,playable,2021-02-13 14:22:53
+0100C1000706C000,"Blossom Tales: The Sleeping King",,playable,2022-07-18 16:43:07
+010073B010F6E000,"Blue Fire",UE4,playable,2022-10-22 14:46:11
+0100721013510000,"Body of Evidence",,playable,2021-04-25 22:22:11
+0100AD1010CCE000,"Bohemian Killing",vulkan-backend-bug,playable,2022-09-26 22:41:37
+010093700ECEC000,"Boku to Nurse no Kenshuu Nisshi",,playable,2022-11-21 20:38:34
+01001D900D9AC000,"Bokujou Monogatari Saikai no Mineraru Taun (Story of Seasons: Friends of Mineral Town)",slow;crash;Needs Update,ingame,2022-04-24 22:46:04
+0100317014B7C000,"Bomb Rush Cyberfunk",,playable,2023-09-28 19:51:57
+01007900080B6000,"Bomber Crew",,playable,2021-06-03 14:21:28
+0100A1F012948000,"Bomber Fox",nvdec,playable,2021-04-19 17:58:13
+010087300445A000,"Bombslinger",services,menus,2022-07-19 12:53:15
+01007A200F452000,"Book of Demons",,playable,2022-09-29 12:03:43
+010054500F564000,"Bookbound Brigade",,playable,2020-10-09 14:30:29
+01002E6013ED8000,"Boom Blaster",,playable,2021-03-24 10:55:56
+010081A00EE62000,"Boomerang Fu",,playable,2024-07-28 01:12:41
+010069F0135C4000,"Boomerang Fu Demo Version",demo,playable,2021-02-13 14:38:13
+01009970122E4000,"Borderlands 3 Ultimate Edition",gpu,ingame,2024-07-15 04:38:14
+010064800F66A000,"Borderlands: Game of the Year Edition",slow;online-broken;ldn-untested,ingame,2023-07-23 21:10:36
+010096F00FF22000,"Borderlands: The Handsome Collection",,playable,2022-04-22 18:35:07
+010007400FF24000,"Borderlands: The Pre-Sequel",nvdec,playable,2021-06-09 20:17:10
+01008E500AFF6000,"Boreal Blade",gpu;ldn-untested;online,ingame,2021-06-11 15:37:14
+010092C013FB8000,"BORIS THE ROCKET",,playable,2022-10-26 13:23:09
+010076F00EBE4000,"BOSSGARD",online-broken,playable,2022-10-04 14:21:13
+010069B00EAC8000,"Bot Vice Demo",crash;demo,ingame,2021-02-13 14:52:42
+010081100FE08000,"Bouncy Bob 2",,playable,2020-07-14 16:51:53
+0100E1200DC1A000,"Bounty Battle",nvdec,playable,2022-10-04 14:40:51
+0100B4700C57E000,"Bow to Blood: Last Captain Standing",slow,playable,2020-10-23 10:51:21
+010040800BA8A000,"Box Align",crash;services,nothing,2020-04-03 17:26:56
+010018300D006000,"BOXBOY! + BOXGIRL!™",,playable,2020-11-08 01:11:54
+0100B7200E02E000,"BOXBOY! + BOXGIRL!™ Demo",demo,playable,2021-02-13 14:59:08
+0100CA400B6D0000,"BQM -BlockQuest Maker-",online,playable,2020-07-31 20:56:50
+0100E87017D0E000,"Bramble: The Mountain King",services-horizon,playable,2024-03-06 09:32:17
+01000F5003068000,"Brave Dungeon + Dark Witch Story:COMBAT",,playable,2021-01-12 21:06:34
+01006DC010326000,"BRAVELY DEFAULT™ II",gpu;crash;Needs Update;UE4,ingame,2024-04-26 06:11:26
+0100B6801137E000,"Bravely Default™ II Demo",gpu;crash;UE4;demo,ingame,2022-09-27 05:39:47
+010081501371E000,"BraveMatch",UE4,playable,2022-10-26 13:32:15
+0100F60017D4E000,"Bravery and Greed",gpu;deadlock,boots,2022-12-04 02:23:47
+0100A42004718000,"BRAWL",nvdec;slow,playable,2020-06-04 14:23:18
+010068F00F444000,"Brawl Chess",nvdec,playable,2022-10-26 13:59:17
+0100C6800B934000,"Brawlhalla",online;opengl,playable,2021-06-03 18:26:09
+010060200A4BE000,"Brawlout",ldn-untested;online,playable,2021-06-04 17:35:35
+0100C1B00E1CA000,"Brawlout Demo",demo,playable,2021-02-13 22:46:53
+010022C016DC8000,"Breakout: Recharged",slow,ingame,2022-11-06 15:32:57
+010048A021C40000,"Breakout Beyond",,playable,2025-04-26 19:11:35
+01000AA013A5E000,"Breathedge",UE4;nvdec,playable,2021-05-06 15:44:28
+01003D50100F4000,"Breathing Fear",,playable,2020-07-14 15:12:29
+010026800BB06000,"Brick Breaker",nvdec;online,playable,2020-12-15 18:26:23
+01002AD0126AE000,"Bridge Constructor: The Walking Dead",gpu;slow,ingame,2020-12-11 17:31:32
+01000B1010D8E000,"Bridge! 3",,playable,2020-10-08 20:47:24
+010011000EA7A000,"BRIGANDINE The Legend of Runersia",,playable,2021-06-20 06:52:25
+0100703011258000,"BRIGANDINE The Legend of Runersia Demo",,playable,2021-02-14 14:44:10
+01000BF00BE40000,"Bring Them Home",UE4,playable,2021-04-12 14:14:43
+010060A00B53C000,"Broforce",ldn-untested;online,playable,2021-05-28 12:23:38
+0100EDD0068A6000,"Broken Age",,playable,2021-06-04 17:40:32
+0100A5800F6AC000,"Broken Lines",,playable,2020-10-16 00:01:37
+01001E60085E6000,"Broken Sword 5 - the Serpent's Curse",,playable,2021-06-04 17:28:59
+0100F19011226000,"Brotherhood United Demo",demo,playable,2021-02-14 21:10:57
+01000D500D08A000,"Brothers: A Tale of Two Sons",nvdec;UE4,playable,2022-07-19 14:02:22
+0100B2700E90E000,"Brunch Club",,playable,2020-06-24 13:54:07
+010010900F7B4000,"Bubble Bobble 4 Friends: The Baron is Back!",nvdec,playable,2021-06-04 15:27:55
+0100DBE00C554000,"Bubsy: Paws on Fire!",slow,ingame,2023-08-24 02:44:51
+0100089010A92000,"Bucket Knight",crash,ingame,2020-09-04 13:11:24
+0100F1B010A90000,"Bucket Knight demo",demo,playable,2021-02-14 21:23:09
+01000D200AC0C000,"Bud Spencer & Terence Hill - Slaps And Beans",,playable,2022-07-17 12:37:00
+010051A00E99E000,"Bug Fables: The Everlasting Sapling",,playable,2020-06-09 11:27:00
+01003DD00D658000,"Bulletstorm: Duke of Switch Edition",nvdec,playable,2022-03-03 08:30:24
+01006BB00E8FA000,"BurgerTime Party!",slow,playable,2020-11-21 14:11:53
+01005780106E8000,"BurgerTime Party! Demo",demo,playable,2021-02-14 21:34:16
+010078C00DB40000,"Buried Stars",,playable,2020-09-07 14:11:58
+0100DBF01000A000,"Burnout™ Paradise Remastered",nvdec;online,playable,2021-06-13 02:54:46
+010066F00C76A000,"Bury me, my Love",,playable,2020-11-07 12:47:37
+010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
+0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
+0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
+01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
+01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
+010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
+01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
+010060400D21C000,"Cafeteria Nipponica Demo",demo,playable,2021-02-14 22:11:35
+0100699012F82000,"Cake Bash Demo",crash;demo,ingame,2021-02-14 22:21:15
+01004FD00D66A000,"Caladrius Blaze",deadlock;nvdec,nothing,2022-12-07 16:44:37
+01004B500AB88000,"Calculation Castle : Greco's Ghostly Challenge Addition",32-bit,playable,2020-11-01 23:40:11
+010045500B212000,"Calculation Castle : Greco's Ghostly Challenge Division",32-bit,playable,2020-11-01 23:54:55
+0100ECE00B210000,"Calculation Castle : Greco's Ghostly Challenge Multiplication",32-bit,playable,2020-11-02 00:04:33
+0100A6500B176000,"Calculation Castle : Greco's Ghostly Challenge Subtraction",32-bit,playable,2020-11-01 23:47:42
+010004701504A000,"Calculator",,playable,2021-06-11 13:27:20
+010013A00E750000,"Calico",,playable,2022-10-17 14:44:28
+010046000EE40000,"Call of Cthulhu",nvdec;UE4,playable,2022-12-18 03:08:30
+0100B4700BFC6000,"Call of Juarez: Gunslinger",gpu;nvdec,ingame,2022-09-17 16:49:46
+0100593008BDC000,"Can't Drive This",,playable,2022-10-22 14:55:17
+0100E4600B166000,"Candle: The Power of the Flame",nvdec,playable,2020-05-26 12:10:20
+01001E0013208000,"Capcom Arcade Stadium",,playable,2021-03-17 05:45:14
+010094E00B52E000,"Capcom Beat 'Em Up Bundle",,playable,2020-03-23 18:31:24
+0100F6400A77E000,"CAPCOM BELT ACTION COLLECTION",online;ldn-untested,playable,2022-07-21 20:51:23
+01009BF0072D4000,"Captain Toad™: Treasure Tracker",32-bit,playable,2024-04-25 00:50:16
+01002C400B6B6000,"Captain Toad™: Treasure Tracker Demo",32-bit;demo,playable,2021-02-14 22:36:09
+0100EAE010560000,"Captain Tsubasa: Rise of New Champions",online-broken;vulkan-backend-bug,playable,2022-10-09 11:20:50
+01002320137CC000,"CAPTAIN TSUBASA: RISE OF NEW CHAMPIONS DEMO VERSION",slow,playable,2021-02-14 22:45:35
+010048800D95C000,"Car Mechanic Manager",,playable,2020-07-23 18:50:17
+01007BD00AE70000,"Car Quest",deadlock,menus,2021-11-18 08:59:18
+0100DA70115E6000,"Caretaker",,playable,2022-10-04 14:52:24
+0100DD6014870000,"Cargo Crew Driver",,playable,2021-04-19 12:54:22
+010088C0092FE000,"Carnival Games®",nvdec,playable,2022-07-21 21:01:22
+01005F5011AC4000,"Carnivores: Dinosaur Hunt",,playable,2022-12-14 18:46:06
+0100B1600E9AE000,"CARRION",crash,nothing,2020-08-13 17:15:12
+01008D1001512000,"Cars 3: Driven to Win",gpu,ingame,2022-07-21 21:21:05
+0100810012A1A000,"Carto",,playable,2022-09-04 15:37:06
+0100085003A2A000,"Cartoon Network Battle Crashers",,playable,2022-07-21 21:55:40
+0100C4C0132F8000,"CASE 2: Animatronics Survival",nvdec;UE4;vulkan-backend-bug,playable,2022-10-09 11:45:03
+010066F01A0E0000,"Cassette Beasts",,playable,2024-07-22 20:38:43
+010001300D14A000,"Castle Crashers Remastered",gpu,boots,2024-08-10 09:21:20
+0100F6D01060E000,"Castle Crashers Remastered Demo",gpu;demo,boots,2022-04-10 10:57:10
+01003C100445C000,"Castle of Heart",nvdec,playable,2022-07-21 23:10:45
+0100F5500FA0E000,"Castle of no Escape 2",,playable,2022-09-13 13:51:42
+0100DA2011F18000,"Castle Pals",,playable,2021-03-04 21:00:33
+010097C00AB66000,"CastleStorm",nvdec,playable,2022-07-21 22:49:14
+010007400EB64000,"CastleStorm II",UE4;crash;nvdec,boots,2020-10-25 11:22:44
+01001A800D6BC000,"Castlevania Anniversary Collection",audio,playable,2020-05-23 11:40:29
+010076000C86E000,"Cat Girl Without Salad: Amuse-Bouche",,playable,2022-09-03 13:01:47
+0100A2F006FBE000,"Cat Quest",,playable,2020-04-02 23:09:32
+01008BE00E968000,"Cat Quest II",,playable,2020-07-06 23:52:09
+0100E86010220000,"Cat Quest II Demo",demo,playable,2021-02-15 14:11:57
+0100BAE0077E4000,"Catherine Full Body for Nintendo Switch (JP)",Needs Update;gpu,ingame,2021-02-21 18:06:11
+0100BF00112C0000,"Catherine: Full Body",nvdec,playable,2023-04-02 11:00:37
+010004400B28A000,"Cattails",,playable,2021-06-03 14:36:57
+0100B7D0022EE000,"Cave Story+",,playable,2020-05-22 09:57:25
+01001A100C0E8000,"Caveblazers",slow,ingame,2021-06-09 17:57:28
+01006DB004566000,"Caveman Warriors",,playable,2020-05-22 11:44:20
+010078700B2CC000,"Caveman Warriors Demo",demo,playable,2021-02-15 14:44:08
+01002B30028F6000,"Celeste",,playable,2020-06-17 10:14:40
+01006B000A666000,"Cendrillon palikA",gpu;nvdec,ingame,2022-07-21 22:52:24
+01007600115CE000,"CHAOS CODE -NEW SIGN OF CATASTROPHE-",crash;nvdec,boots,2022-04-04 12:24:21
+0100957016B90000,"CHAOS;HEAD NOAH",,playable,2022-06-02 22:57:19
+0100F52013A66000,"Charge Kid",gpu;audout,boots,2024-02-11 01:17:47
+0100DE200C350000,"Chasm",,playable,2020-10-23 11:03:43
+010034301A556000,"Chasm: The Rift",gpu,ingame,2024-04-29 19:02:48
+0100A5900472E000,"Chess Ultra",UE4,playable,2023-08-30 23:06:31
+0100E3C00A118000,"Chicken Assassin: Reloaded",,playable,2021-02-20 13:29:01
+0100713010E7A000,"Chicken Police – Paint it RED!",nvdec,playable,2020-12-10 15:10:11
+0100F6C00A016000,"Chicken Range",,playable,2021-04-23 12:14:23
+01002E500E3EE000,"Chicken Rider",,playable,2020-05-22 11:31:17
+0100CAC011C3A000,"Chickens Madness DEMO",UE4;demo;gpu;nvdec,ingame,2021-02-15 15:02:10
+01007D000AD8A000,"Child of Light® Ultimate Edition",nvdec,playable,2020-12-16 10:23:10
+01002DE00C250000,"Children of Morta",gpu;nvdec,ingame,2022-09-13 17:48:47
+0100C1A00AC3E000,"Children of Zodiarcs",,playable,2020-10-04 14:23:33
+010046F012A04000,"Chinese Parents",,playable,2021-04-08 12:56:41
+01005A001489A000,"Chiptune Arrange Sound(DoDonPachi Resurrection)",32-bit;crash,ingame,2024-01-25 14:37:32
+01006A30124CA000,"Chocobo GP",gpu;crash,ingame,2022-06-04 14:52:18
+0100BF600BF26000,"Chocobo's Mystery Dungeon EVERY BUDDY!",slow,playable,2020-05-26 13:53:13
+01000BA0132EA000,"Choices That Matter: And The Sun Went Out",,playable,2020-12-17 15:44:08
+0100A1200CA3C000,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
+010039A008E76000,"ChromaGun",,playable,2020-05-26 12:56:42
+010006800E13A000,"Chronos: Before the Ashes",UE4;gpu;nvdec,ingame,2020-12-11 22:16:35
+010039700BA7E000,"Circle of Sumo",,playable,2020-05-22 12:45:21
+01008FA00D686000,"Circuits",,playable,2022-09-19 11:52:50
+0100D8800B87C000,"Cities: Skylines - Nintendo Switch™ Edition",,playable,2020-12-16 10:34:57
+0100E4200D84E000,"Citizens of Space",gpu,boots,2023-10-22 06:45:44
+0100D9C012900000,"Citizens Unite!: Earth x Space",gpu,ingame,2023-10-22 06:44:19
+01005E501284E000,"City Bus Driving Simulator",,playable,2021-06-15 21:25:59
+0100A3A00CC7E000,"CLANNAD",,playable,2021-06-03 17:01:02
+01007B501372C000,"CLANNAD Side Stories",,playable,2022-10-26 15:03:04
+01005ED0107F4000,"Clash Force",,playable,2022-10-01 23:45:48
+010009300AA6C000,"Claybook",slow;nvdec;online;UE4,playable,2022-07-22 11:11:34
+010058900F52E000,"Clea",crash,ingame,2020-12-15 16:22:56
+010045E0142A4000,"Clea 2",,playable,2021-04-18 14:25:18
+01008C100C572000,"Clock Zero ~Shuuen no Ichibyou~ Devote",nvdec,playable,2022-12-04 22:19:14
+0100DF9013AD4000,"Clocker",,playable,2021-04-05 15:05:13
+0100B7200DAC6000,"Close to the Sun",crash;nvdec;UE4,boots,2021-11-04 09:19:41
+010047700D540000,"Clubhouse Games™: 51 Worldwide Classics",ldn-works,playable,2024-05-21 16:12:57
+0100C1401CEDC000,"Clue",crash;online,menus,2020-11-10 09:23:48
+010085A00821A000,"ClusterPuck 99",,playable,2021-01-06 00:28:12
+010096900A4D2000,"Clustertruck",slow,ingame,2021-02-19 21:07:09
+01005790110F0000,"Cobra Kai: The Karate Kid Saga Continues",,playable,2021-06-17 15:59:13
+01002E700C366000,"COCOON",gpu,ingame,2024-03-06 11:33:08
+010034E005C9C000,"Code of Princess EX",nvdec;online,playable,2021-06-03 10:50:13
+010086100CDCA000,"CODE SHIFTER",,playable,2020-08-09 15:20:55
+010002400F408000,"Code: Realize ~Future Blessings~",nvdec,playable,2023-03-31 16:57:47
+0100CF800C810000,"Coffee Crisis",,playable,2021-02-20 12:34:52
+010066200E1E6000,"Coffee Talk",,playable,2020-08-10 09:48:44
+0100178009648000,"Coffin Dodgers",,playable,2021-02-20 14:57:41
+010035B01706E000,"Cold Silence",cpu;crash,nothing,2024-07-11 17:06:14
+010083E00F40E000,"Collar X Malice",nvdec,playable,2022-10-02 11:51:56
+0100E3B00F412000,"Collar X Malice -Unlimited-",nvdec,playable,2022-10-04 15:30:40
+01002A600D7FC000,"Collection of Mana",,playable,2020-10-19 19:29:45
+0100B77012266000,"COLLECTION of SaGa FINAL FANTASY LEGEND",,playable,2020-12-30 19:11:16
+010030800BC36000,"Collidalot",nvdec,playable,2022-09-13 14:09:27
+0100CA100C0BA000,"Color Zen",,playable,2020-05-22 10:56:17
+010039B011312000,"Colorgrid",,playable,2020-10-04 01:50:52
+0100A7000BD28000,"Coloring Book",,playable,2022-07-22 11:17:05
+010020500BD86000,"Colors Live",gpu;services;crash,boots,2023-02-26 02:51:07
+0100E2F0128B4000,"Colossus Down",,playable,2021-02-04 20:49:50
+0100C4D00D16A000,"Commander Keen in Keen Dreams",gpu,ingame,2022-08-04 20:34:20
+0100E400129EC000,"Commander Keen in Keen Dreams: Definitive Edition",,playable,2021-05-11 19:33:54
+010065A01158E000,"Commandos 2 - HD Remaster",gpu;nvdec,ingame,2022-08-10 21:52:27
+010015801308E000,"Conarium",UE4;nvdec,playable,2021-04-26 17:57:53
+0100971011224000,"Concept Destruction",,playable,2022-09-29 12:28:56
+010043700C9B0000,"Conduct TOGETHER!",nvdec,playable,2021-02-20 12:59:00
+01007EF00399C000,"Conga Master Party!",,playable,2020-05-22 13:22:24
+0100A5600FAC0000,"Construction Simulator 3 - Console Edition",,playable,2023-02-06 09:31:23
+0100A330022C2000,"Constructor Plus",,playable,2020-05-26 12:37:40
+0100DCA00DA7E000,"Contra Anniversary Collection",,playable,2022-07-22 11:30:12
+0100F2600D710000,"CONTRA: ROGUE CORPS",crash;nvdec;regression,menus,2021-01-07 13:23:35
+0100B8200ECA6000,"CONTRA: ROGUE CORPS Demo",gpu,ingame,2022-09-04 16:46:52
+01007D701298A000,"Contraptions",,playable,2021-02-08 18:40:50
+0100041013360000,"Control Ultimate Edition - Cloud Version",Needs Update;crash;services,nothing,2021-04-18 22:34:06
+010058800E90A000,"Convoy: A Tactical Roguelike",,playable,2020-10-15 14:43:50
+0100B82010B6C000,"Cook, Serve, Delicious! 3?!",,playable,2022-10-09 12:09:34
+010060700EFBA000,"Cooking Mama: Cookstar",crash;loader-allocator,menus,2021-11-20 03:19:35
+01001E400FD58000,"Cooking Simulator",,playable,2021-04-18 13:25:23
+0100DF9010206000,"Cooking Tycoons - 3 in 1 Bundle",,playable,2020-11-16 22:44:26
+01005350126E0000,"Cooking Tycoons 2 - 3 in 1 Bundle",,playable,2020-11-16 22:19:33
+0100C5A0115C4000,"CopperBell",,playable,2020-10-04 15:54:36
+010016400B1FE000,"Corpse Party: Blood Drive",nvdec,playable,2021-03-01 12:44:23
+0100CCB01B1A0000,"COSMIC FANTASY COLLECTION",,ingame,2024-05-21 17:56:37
+010067C00A776000,"Cosmic Star Heroine",,playable,2021-02-20 14:30:47
+01003DD00F94A000,"COTTOn Reboot! [ コットン リブート! ]",,playable,2022-05-24 16:29:24
+010077001526E000,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
+01000E301107A000,"Couch Co-Op Bundle Vol. 2",nvdec,playable,2022-10-02 12:04:21
+0100C1E012A42000,"Country Tales",,playable,2021-06-17 16:45:39
+01003370136EA000,"Cozy Grove",gpu,ingame,2023-07-30 22:22:19
+010073401175E000,"Crash Bandicoot™ 4: It’s About Time",nvdec;UE4,playable,2024-03-17 07:13:45
+0100D1B006744000,"Crash Bandicoot™ N. Sane Trilogy",,playable,2024-02-11 11:38:14
+010007900FCE2000,"Crash Drive 2",online,playable,2020-12-17 02:45:46
+010046600BD0E000,"Crash Dummy",nvdec,playable,2020-05-23 11:12:43
+0100BF200CD74000,"Crashbots",,playable,2022-07-22 13:50:52
+010027100BD16000,"Crashlands",,playable,2021-05-27 20:30:06
+0100F9F00C696000,"Crash™ Team Racing Nitro-Fueled",gpu;nvdec;online-broken,ingame,2023-06-25 02:40:17
+0100BF7006BCA000,"Crawl",,playable,2020-05-22 10:16:05
+0100C66007E96000,"Crayola Scoot",nvdec,playable,2022-07-22 14:01:55
+01005BA00F486000,"Crayon Shin-chan Ora to Hakase no Natsuyasumi Owaranai Nanokakan no Tabi",,playable,2021-07-21 10:41:33
+0100D470106DC000,"CRAYON SHINCHAN The Storm Called FLAMING KASUKABE RUNNER!!",services,menus,2020-03-20 14:00:57
+01006BC00C27A000,"Crazy Strike Bowling EX",UE4;gpu;nvdec,ingame,2020-08-07 18:15:59
+0100F9900D8C8000,"Crazy Zen Mini Golf",,playable,2020-08-05 14:00:00
+0100B0E010CF8000,"Creaks",,playable,2020-08-15 12:20:52
+01007C600D778000,"Creature in the Well",UE4;gpu,ingame,2020-11-16 12:52:40
+0100A19011EEE000,"Creepy Tale",,playable,2020-12-15 21:58:03
+01005C2013B00000,"Cresteaju",gpu,ingame,2021-03-24 10:46:06
+010022D00D4F0000,"Cricket 19",gpu,ingame,2021-06-14 14:56:07
+0100387017100000,"Cricket 22 The Official Game Of The Ashes",crash,boots,2023-10-18 08:01:57
+01005640080B0000,"Crimsonland",,playable,2021-05-27 20:50:54
+0100B0400EBC4000,"Cris Tales",crash,ingame,2021-07-29 15:10:53
+01004BC0166CC000,"CRISIS CORE –FINAL FANTASY VII– REUNION",,playable,2022-12-19 15:53:59
+01004F800C4DA000,"Croc's World",,playable,2020-05-22 11:21:09
+01009DB00DE12000,"Croc's World 2",,playable,2020-12-16 20:01:40
+010025200FC54000,"Croc's World 3",,playable,2020-12-30 18:53:26
+01000F0007D92000,"Croixleur Sigma",online,playable,2022-07-22 14:26:54
+01003D90058FC000,"CrossCode",,playable,2024-02-17 10:23:19
+0100B1E00AA56000,"Crossing Souls",nvdec,playable,2021-02-20 15:42:54
+0100059012BAE000,"Crown Trick",,playable,2021-06-16 19:36:29
+0100B41013C82000,"Cruis'n Blast",gpu,ingame,2023-07-30 10:33:47
+01000CC01C108000,"Crymachina Trial Edition ( Demo ) [ クライマキナ ]",demo,playable,2023-08-06 05:33:21
+0100CEA007D08000,"Crypt of the NecroDancer: Nintendo Switch Edition",nvdec,playable,2022-11-01 09:52:06
+0100582010AE0000,"Crysis 2 Remastered",deadlock,menus,2023-09-21 10:46:17
+0100CD3010AE2000,"Crysis 3 Remastered",deadlock,menus,2023-09-10 16:03:50
+0100E66010ADE000,"Crysis Remastered",nvdec,menus,2024-08-13 05:23:24
+0100972008234000,"Crystal Crisis",nvdec,playable,2021-02-20 13:52:44
+01006FA012FE0000,"Cthulhu Saves Christmas",,playable,2020-12-14 00:58:55
+010001600D1E8000,"Cube Creator X",crash,menus,2021-11-25 08:53:28
+010082E00F1CE000,"Cubers: Arena",nvdec;UE4,playable,2022-10-04 16:05:40
+010040D011D04000,"Cubicity",,playable,2021-06-14 14:19:51
+0100A5C00D162000,"Cuphead",,playable,2022-02-01 22:45:55
+0100F7E00DFC8000,"Cupid Parasite",gpu,ingame,2023-08-21 05:52:36
+010054501075C000,"Curious Cases",,playable,2020-08-10 09:30:48
+0100D4A0118EA000,"Curse of the Dead Gods",,playable,2022-08-30 12:25:38
+0100CE5014026000,"Curved Space",,playable,2023-01-14 22:03:50
+0100C1300DE74000,"Cyber Protocol",nvdec,playable,2020-09-28 14:47:40
+0100C1F0141AA000,"Cyber Shadow",,playable,2022-07-17 05:37:41
+01006B9013672000,"Cybxus Hearts",gpu;slow,ingame,2022-01-15 05:00:49
+010063100B2C2000,"Cytus α",nvdec,playable,2021-02-20 13:40:46
+0100B6400CA56000,"DAEMON X MACHINA™",UE4;audout;ldn-untested;nvdec,playable,2021-06-09 19:22:29
+010061300DF48000,"Dairoku: Ayakashimori",Needs Update;loader-allocator,nothing,2021-11-30 05:09:38
+0100BD2009A1C000,"Damsel",,playable,2022-09-06 11:54:39
+0100BFC002B4E000,"Dandara: Trials of Fear Edition",,playable,2020-05-26 12:42:33
+0100DFB00D808000,"Dandy Dungeon - Legend of Brave Yamada -",,playable,2021-01-06 09:48:47
+01003ED0099B0000,"Danger Mouse: The Danger Games",crash;online,boots,2022-07-22 15:49:45
+0100EFA013E7C000,"Danger Scavenger",nvdec,playable,2021-04-17 15:53:04
+0100417007F78000,"Danmaku Unlimited 3",,playable,2020-11-15 00:48:35
+01000330105BE000,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
+010059C00BED4000,"Darius Cozmic Collection Special Edition",,playable,2022-07-22 16:26:50
+010015800F93C000,"Dariusburst - Another Chronicle EX+",online,playable,2021-04-05 14:21:43
+01003D301357A000,"Dark Arcana: The Carnival",gpu;slow,ingame,2022-02-19 08:52:28
+010083A00BF6C000,"Dark Devotion",nvdec,playable,2022-08-09 09:41:18
+0100BFF00D5AE000,"Dark Quest 2",,playable,2020-11-16 21:34:52
+01004AB00A260000,"DARK SOULS™: REMASTERED",gpu;nvdec;online-broken,ingame,2024-04-09 19:47:58
+01001FA0034E2000,"Dark Witch Music Episode: Rudymical",,playable,2020-05-22 09:44:44
+01008F1008DA6000,"Darkest Dungeon",nvdec,playable,2022-07-22 18:49:18
+0100F2300D4BA000,"Darksiders Genesis",nvdec;online-broken;UE4;ldn-broken,playable,2022-09-21 18:06:25
+010071800BA98000,"Darksiders II Deathinitive Edition",gpu;nvdec;online-broken,ingame,2024-06-26 00:37:25
+0100E1400BA96000,"Darksiders Warmastered Edition",nvdec,playable,2023-03-02 18:08:09
+010033500B7B6000,"Darkwood",,playable,2021-01-08 21:24:06
+0100440012FFA000,"DARQ Complete Edition",audout,playable,2021-04-07 15:26:21
+0100BA500B660000,"Darts Up",,playable,2021-04-14 17:22:22
+0100F0B0081DA000,"Dawn of the Breakers",online-broken;vulkan-backend-bug,menus,2022-12-08 14:40:03
+0100FCF00F6CC000,"Day and Night",,playable,2020-12-17 12:30:51
+0100D0A009310000,"de Blob",nvdec,playable,2021-01-06 17:34:46
+010034E00A114000,"de Blob 2",nvdec,playable,2021-01-06 13:00:16
+01008E900471E000,"De Mambo",,playable,2021-04-10 12:39:40
+01004C400CF96000,"Dead by Daylight",nvdec;online-broken;UE4,boots,2022-09-13 14:32:13
+0100646009FBE000,"Dead Cells",,playable,2021-09-22 22:18:49
+01004C500BD40000,"Dead End Job",nvdec,playable,2022-09-19 12:48:44
+01009CC00C97C000,"DEAD OR ALIVE Xtreme 3 Scarlet",,playable,2022-07-23 17:05:06
+0100A5000F7AA000,"DEAD OR SCHOOL",nvdec,playable,2022-09-06 12:04:09
+0100A24011F52000,"Dead Z Meat",UE4;services,ingame,2021-04-14 16:50:16
+010095A011A14000,"Deadly Days",,playable,2020-11-27 13:38:55
+0100BAC011928000,"Deadly Premonition 2: A Blessing In Disguise",,playable,2021-06-15 14:12:36
+0100EBE00F22E000,"Deadly Premonition Origins",32-bit;nvdec,playable,2024-03-25 12:47:46
+010015600D814000,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
+01000D60126B6000,"Death and Taxes",,playable,2020-12-15 20:27:49
+010012B011AB2000,"Death Come True",nvdec,playable,2021-06-10 22:30:49
+0100F3B00CF32000,"Death Coming",crash,nothing,2022-02-06 07:43:03
+0100AEC013DDA000,"Death end re;Quest",,playable,2023-07-09 12:19:54
+0100423009358000,"Death Road to Canada",gpu;audio;32-bit;crash,nothing,2023-06-28 15:39:26
+010085900337E000,"Death Squared",,playable,2020-12-04 13:00:15
+0100A51013550000,"Death Tales",,playable,2020-12-17 10:55:52
+0100492011A8A000,"Death's Hangover",gpu,boots,2023-08-01 22:38:06
+01009120119B4000,"Deathsmiles I・II",,playable,2024-04-08 19:29:00
+010034F00BFC8000,"Debris Infinity",nvdec;online,playable,2021-05-28 12:14:39
+010027700FD2E000,"Decay of Logos",nvdec,playable,2022-09-13 14:42:13
+01002CC0062B8000,"DEEMO",,playable,2022-07-24 11:34:33
+01008B10132A2000,"DEEMO -Reborn-",nvdec;online-broken,playable,2022-10-17 15:18:11
+010026800FA88000,"Deep Diving Adventures",,playable,2022-09-22 16:43:37
+0100FAF009562000,"Deep Ones",services,nothing,2020-04-03 02:54:19
+0100C3E00D68E000,"Deep Sky Derelicts: Definitive Edition",,playable,2022-09-27 11:21:08
+01000A700F956000,"Deep Space Rush",,playable,2020-07-07 23:30:33
+0100961011BE6000,"DeepOne",services-horizon;Needs Update,nothing,2024-01-18 15:01:05
+01008BB00F824000,"Defenders of Ekron: Definitive Edition",,playable,2021-06-11 16:31:03
+0100CDE0136E6000,"Defentron",,playable,2022-10-17 15:47:56
+010039300BDB2000,"Defunct",,playable,2021-01-08 21:33:46
+010067900B9C4000,"Degrees of Separation",,playable,2021-01-10 13:40:04
+010071C00CBA4000,"Dei Gratia no Rashinban",crash,nothing,2021-07-13 02:25:32
+010092E00E7F4000,"Deleveled",slow,playable,2020-12-15 21:02:29
+010023800D64A000,"DELTARUNE Chapter 1&2",,playable,2023-01-22 04:47:44
+010038B01D2CA000,"Dementium: The Ward",crash,boots,2024-09-02 08:28:14
+0100AB600ACB4000,"Demetrios - The BIG Cynical Adventure",,playable,2021-06-04 12:01:01
+010099D00D1A4000,"Demolish & Build 2018",,playable,2021-06-13 15:27:26
+010084600F51C000,"Demon Pit",nvdec,playable,2022-09-19 13:35:15
+0100309016E7A000,"Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles",UE4,playable,2024-08-08 04:51:49
+0100A2B00BD88000,"Demon's Crystals",crash;regression,nothing,2022-12-07 16:33:17
+0100E29013818000,"Demon's Rise - Lords of Chaos",,playable,2021-04-06 16:20:06
+0100C3501094E000,"Demon's Rise - War for the Deep",,playable,2020-07-29 12:26:27
+0100161011458000,"Demon's Tier+",,playable,2021-06-09 17:25:36
+0100BE800E6D8000,"DEMON'S TILT",,playable,2022-09-19 13:22:46
+010000401313A000,"Demong Hunter",,playable,2020-12-12 15:27:08
+0100BC501355A000,"Densha de go!! Hashirou Yamanote Sen",nvdec;UE4,playable,2023-11-09 07:47:58
+0100C9100FAE2000,"Depixtion",,playable,2020-10-10 18:52:37
+01000BF00B6BC000,"Deployment",slow;online-broken,playable,2022-10-17 16:23:59
+010023600C704000,"Deponia",nvdec,playable,2021-01-26 17:17:19
+0100ED700469A000,"Deru - The Art of Cooperation",,playable,2021-01-07 16:59:59
+0100D4600D0E4000,"Descenders",gpu,ingame,2020-12-10 15:22:36
+0100D870102BC000,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
+010069500DD86000,"Destiny Connect: Tick-Tock Travelers",UE4;gpu;nvdec,ingame,2020-12-16 12:20:36
+01008BB011ED6000,"Destrobots",,playable,2021-03-06 14:37:05
+01009E701356A000,"Destroy All Humans!",gpu;nvdec;UE4,ingame,2023-01-14 22:23:53
+010030600E65A000,"Detective Dolittle",,playable,2021-03-02 14:03:59
+01009C0009842000,"Detective Gallo",nvdec,playable,2022-07-24 11:51:04
+01002D400B0F6000,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
+010007500F27C000,"Detective Pikachu™ Returns",,playable,2023-10-07 10:24:59
+010031B00CF66000,"Devil Engine",,playable,2021-06-04 11:54:30
+01002F000E8F2000,"Devil Kingdom",,playable,2023-01-31 08:58:44
+0100E8000D5B8000,"Devil May Cry",nvdec,playable,2021-01-04 19:43:08
+01007CF00D5BA000,"Devil May Cry 2",nvdec,playable,2023-01-24 23:03:20
+01007B600D5BC000,"Devil May Cry 3 Special Edition",nvdec,playable,2024-07-08 12:33:23
+01003C900EFF6000,"Devil Slayer Raksasi",,playable,2022-10-26 19:42:32
+01009EA00A320000,"Devious Dungeon",,playable,2021-03-04 13:03:06
+01003F601025E000,"Dex",nvdec,playable,2020-08-12 16:48:12
+010044000CBCA000,"Dexteritrip",,playable,2021-01-06 12:51:12
+0100AFC00E06A000,"Dezatopia",online,playable,2021-06-15 21:06:11
+01001B300B9BE000,"Diablo III: Eternal Collection",online-broken;ldn-works,playable,2023-08-21 23:48:03
+0100726014352000,"Diablo® II: Resurrected™",gpu;nvdec,ingame,2023-08-18 18:42:47
+0100F73011456000,"Diabolic",,playable,2021-06-11 14:45:08
+010027400BD24000,"DIABOLIK LOVERS CHAOS LINEAGE",gpu;Needs Update,ingame,2023-06-08 02:20:44
+0100BBF011394000,"Dicey Dungeons",gpu;audio;slow,ingame,2023-08-02 20:30:12
+0100D98005E8C000,"Die for Valhalla!",,playable,2021-01-06 16:09:14
+0100BB900B5B4000,"Dies irae Amantes amentes For Nintendo Switch",32-bit;crash,nothing,2022-02-16 07:09:05
+0100A5A00DBB0000,"Dig Dog",gpu,ingame,2021-06-02 17:17:51
+01004DE011076000,"Digerati Indie Darling Bundle Vol. 3",,playable,2022-10-02 13:01:57
+010035D0121EC000,"Digerati Presents: The Dungeon Crawl Vol. 1",slow,ingame,2021-04-18 14:04:55
+010014E00DB56000,"Digimon Story Cyber Sleuth: Complete Edition",nvdec;opengl,playable,2022-09-13 15:02:37
+0100F00014254000,"Digimon World: Next Order",,playable,2023-05-09 20:41:06
+0100B6D00DA6E000,"Ding Dong XL",,playable,2020-07-14 16:13:19
+01002E4011924000,"Dininho Adventures",,playable,2020-10-03 17:25:51
+010027E0158A6000,"Dininho Space Adventure",,playable,2023-01-14 22:43:04
+0100A8A013DA4000,"Dirt Bike Insanity",,playable,2021-01-31 13:27:38
+01004CB01378A000,"Dirt Trackin Sprint Cars",nvdec;online-broken,playable,2022-10-17 16:34:56
+0100918014B02000,"Disagaea 6: Defiance of Destiny Demo",demo,playable,2022-10-26 20:02:04
+010020700E2A2000,"Disaster Report 4: Summer Memories",nvdec;UE4,playable,2022-09-27 19:41:31
+0100510004D2C000,"Disc Jam",UE4;ldn-untested;nvdec;online,playable,2021-04-08 16:40:35
+0100C81004780000,"Disco Dodgeball - REMIX",online,playable,2020-09-28 23:24:49
+01004B100AF18000,"Disgaea 1 Complete",,playable,2023-01-30 21:45:23
+0100A9800E9B4000,"Disgaea 4 Complete+",gpu;slow,playable,2020-02-18 10:54:28
+010068C00F324000,"Disgaea 4 Complete+ Demo",nvdec,playable,2022-09-13 15:21:59
+01005700031AE000,"Disgaea 5 Complete",nvdec,playable,2021-03-04 15:32:54
+0100ABC013136000,"Disgaea 6: Defiance of Destiny",deadlock,ingame,2023-04-15 00:50:32
+0100307011D80000,"Disgaea 6: Defiance of Destiny [ FG ] [ 魔界戦記ディスガイア6 ]",,playable,2021-06-08 13:20:33
+01005EE013888000,"Disgaea 6: Defiance of Destiny Demo [ 魔界戦記ディスガイア6 ]",gpu;demo,ingame,2022-12-06 15:27:59
+01000B70122A2000,"Disjunction",gpu;vulkan-backend-bug;opengl-backend-bug,ingame,2024-04-28 23:55:24
+0100A2F00EEFC000,"Disney Classic Games Collection",online-broken,playable,2022-09-13 15:44:17
+0100DA201EBF8000,"Disney Epic Mickey: Rebrushed",crash,ingame,2024-09-26 22:11:51
+0100F0401435E000,"Disney Speedstorm",services,boots,2023-11-27 02:15:32
+010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
+01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
+010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
+010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,ingame,2025-02-03 22:12:30
+01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
+010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
+010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
+01005EE00BC78000,"Dokuro (ドクロ)",nvdec,playable,2020-12-17 14:47:09
+010007200AC0E000,"Don't Die, Mr Robot!",nvdec,playable,2022-09-02 18:34:38
+0100E470067A8000,"Don't Knock Twice",,playable,2024-05-08 22:37:58
+0100C4D00B608000,"Don't Sink",gpu,ingame,2021-02-26 15:41:11
+0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
+010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
+0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
+01009D901BC56000,"Donkey Kong Country™: Returns HD",gpu,ingame,2025-02-16 13:44:12
+0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
+0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
+010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
+01008CB01E52E000,"DOOM + DOOM II",opengl;ldn-untested;LAN,playable,2024-09-12 07:06:01
+010029D00E740000,"DOOM 3",crash,menus,2024-08-03 05:25:47
+01005D700E742000,"DOOM 64",nvdec;vulkan,playable,2020-10-13 23:47:28
+0100D4F00DD02000,"DOOM II (Classic)",nvdec;online,playable,2021-06-03 20:10:01
+0100B1A00D8CE000,"DOOM® Eternal",gpu;slow;nvdec;online-broken,ingame,2024-08-28 15:57:17
+01005ED00CD70000,"Door Kickers: Action Squad",online-broken;ldn-broken,playable,2022-09-13 16:28:53
+010073700E412000,"DORAEMON STORY OF SEASONS",nvdec,playable,2020-07-13 20:28:11
+0100F7300BD8E000,"Double Cross",,playable,2021-01-07 15:34:22
+0100B1500E9F2000,"Double Dragon & Kunio-kun: Retro Brawler Bundle",,playable,2020-09-01 12:48:46
+01001AD00E49A000,"DOUBLE DRAGON Ⅲ: The Sacred Stones",online,playable,2021-06-11 15:41:44
+01005B10132B2000,"Double Dragon Neon",gpu;audio;32-bit,ingame,2022-09-20 18:00:20
+01000F400C1A4000,"Double Kick Heroes",gpu,ingame,2020-10-03 14:33:59
+0100A5D00C7C0000,"Double Pug Switch",nvdec,playable,2022-10-10 10:59:35
+0100FC000EE10000,"Double Switch - 25th Anniversary Edition",nvdec,playable,2022-09-19 13:41:50
+0100B6600FE06000,"Down to Hell",gpu;nvdec,ingame,2022-09-19 14:01:26
+010093D00C726000,"Downwell",,playable,2021-04-25 20:05:24
+0100ED000D390000,"Dr Kawashima's Brain Training",services,ingame,2023-06-04 00:06:46
+01001B80099F6000,"Dracula's Legacy",nvdec,playable,2020-12-10 13:24:25
+0100566009238000,"DragoDino",gpu;nvdec,ingame,2020-08-03 20:49:16
+0100DBC00BD5A000,"Dragon Audit",crash,ingame,2021-05-16 14:24:46
+0100A250097F0000,"DRAGON BALL FighterZ",UE4;ldn-broken;nvdec;online,playable,2021-06-11 16:19:04
+010078D000F88000,"DRAGON BALL XENOVERSE 2 for Nintendo Switch",gpu;nvdec;online;ldn-untested,ingame,2022-07-24 12:31:01
+010051C0134F8000,"DRAGON BALL Z: KAKAROT + A NEW POWER AWAKENS SET",vulkan-backend-bug,playable,2024-08-28 00:03:50
+010099B00A2DC000,"Dragon Blaze for Nintendo Switch",32-bit,playable,2020-10-14 11:11:28
+010089700150E000,"Dragon Marked for Death: Advanced Attackers",ldn-untested;audout,playable,2022-03-10 06:44:34
+0100EFC00EFB2000,"DRAGON QUEST",gpu,boots,2021-11-09 03:31:32
+010008900705C000,"Dragon Quest Builders™",gpu;nvdec,ingame,2023-08-14 09:54:36
+010042000A986000,"DRAGON QUEST BUILDERS™ 2",,playable,2024-04-19 16:36:38
+0100CD3000BDC000,"Dragon Quest Heroes I + II (JP)",nvdec,playable,2021-04-08 14:27:16
+010062200EFB4000,"DRAGON QUEST II: Luminaries of the Legendary Line",,playable,2022-09-13 16:44:11
+01003E601E324000,"DRAGON QUEST III HD-2D Remake",vulkan-backend-bug;UE4;audout;mac-bug,ingame,2025-01-07 04:10:27
+010015600EFB6000,"DRAGON QUEST III: The Seeds of Salvation",gpu,boots,2021-11-09 03:38:34
+0100A77018EA0000,"DRAGON QUEST MONSTERS: The Dark Prince",,playable,2023-12-29 16:10:05
+0100217014266000,"Dragon Quest Treasures",gpu;UE4,ingame,2023-05-09 11:16:52
+0100E2E0152E4000,"Dragon Quest X Awakening Five Races Offline",nvdec;UE4,playable,2024-08-20 10:04:24
+01006C300E9F0000,"DRAGON QUEST® XI S: Echoes of an Elusive Age – Definitive Edition",UE4,playable,2021-11-27 12:27:11
+010032C00AC58000,"Dragon's Dogma: Dark Arisen",,playable,2022-07-24 12:58:33
+010027100C544000,"Dragon's Lair Trilogy",nvdec,playable,2021-01-13 22:12:07
+0100DA0006F50000,"DragonFangZ - The Rose & Dungeon of Time",,playable,2020-09-28 21:35:18
+0100F7800A434000,"Drawful 2",,ingame,2022-07-24 13:50:21
+0100B7E0102E4000,"Drawngeon: Dungeons of Ink and Paper",gpu,ingame,2022-09-19 15:41:25
+01008B20129F2000,"Dream",,playable,2020-12-15 19:55:07
+01000AA0093DC000,"Dream Alone",nvdec,playable,2021-01-27 19:41:50
+010034D00F330000,"DreamBall",UE4;crash;gpu,ingame,2020-08-05 14:45:25
+010058B00F3C0000,"Dreaming Canvas",UE4;gpu,ingame,2021-06-13 22:50:07
+0100D24013466000,"DREAMO",UE4,playable,2022-10-17 18:25:28
+0100ED200B6FC000,"DreamWorks Dragons Dawn of New Riders",nvdec,playable,2021-01-27 20:05:26
+0100236011B4C000,"DreamWorks Spirit Lucky’s Big Adventure",,playable,2022-10-27 13:30:52
+010058C00A916000,"Drone Fight",,playable,2022-07-24 14:31:56
+010052000A574000,"Drowning",,playable,2022-07-25 14:28:26
+0100652012F58000,"Drums",,playable,2020-12-17 17:21:51
+01005BC012C66000,"Duck Life Adventure",,playable,2022-10-10 11:27:03
+01007EF00CB88000,"Duke Nukem 3D: 20th Anniversary World Tour",32-bit;ldn-untested,playable,2022-08-19 22:22:40
+010068D0141F2000,"Dull Grey",,playable,2022-10-27 13:40:38
+0100926013600000,"Dungeon Nightmares 1 + 2 Collection",,playable,2022-10-17 18:54:22
+010034300F0E2000,"Dungeon of the Endless",nvdec,playable,2021-05-27 19:16:26
+0100E79009A94000,"Dungeon Stars",,playable,2021-01-18 14:28:37
+0100BE801360E000,"Dungeons & Bombs",,playable,2021-04-06 12:46:22
+0100EC30140B6000,"Dunk Lords",,playable,2024-06-26 00:07:26
+010011C00E636000,"Dusk Diver",crash;UE4,boots,2021-11-06 09:01:30
+0100B6E00A420000,"Dust: An Elysian Tail",,playable,2022-07-25 15:28:12
+0100D7E012F2E000,"Dustoff Z",,playable,2020-12-04 23:22:29
+01008C8012920000,"Dying Light: Definitive Edition",services-horizon,boots,2024-03-11 10:43:32
+01007DD00DFDE000,"Dyna Bomb",,playable,2020-06-07 13:26:55
+0100E9A00CB30000,"DYNASTY WARRIORS 8: Xtreme Legends Definitive Edition",nvdec,playable,2024-06-26 00:16:30
+010008900BC5A000,"DYSMANTLE",gpu,ingame,2024-07-15 16:24:12
+010054E01D878000,"EA SPORTS FC 25",crash,ingame,2024-09-25 21:07:50
+0100BDB01A0E6000,"EA SPORTS FC™ 24",,boots,2023-10-04 18:32:59
+01001C8016B4E000,"EA SPORTS FIFA 23 Nintendo Switch™ Legacy Edition",gpu;crash,ingame,2024-06-10 23:33:05
+01005DE00D05C000,"EA SPORTS™ FIFA 20 Nintendo Switch™ Legacy Edition",gpu;nvdec;online-broken;ldn-untested,ingame,2022-09-13 17:57:20
+010037400C7DA000,"Eagle Island Twist",,playable,2021-04-10 13:15:42
+0100B9E012992000,"Earth Defense Force World Brothers ( ま~るい地球が四角くなった!? デジボク地球防衛軍 )",UE4,playable,2022-12-07 12:59:16
+0100298014030000,"Earth Defense Force: World Brothers",UE4,playable,2022-10-27 14:13:31
+01009B7006C88000,"EARTH WARS",,playable,2021-06-05 11:18:33
+0100DFC00E472000,"Earthfall: Alien Horde",nvdec;UE4;ldn-untested,playable,2022-09-13 17:32:37
+01006E50042EA000,"EARTHLOCK",,playable,2021-06-05 11:51:02
+0100A2E00BB0C000,"EarthNight",,playable,2022-09-19 21:02:20
+0100DCE00B756000,"Earthworms",,playable,2022-07-25 16:28:55
+0100E3500BD84000,"Earthworms Demo",,playable,2021-01-05 16:57:11
+0100ECF01800C000,"Easy Come Easy Golf",online-broken;regression,playable,2024-04-04 16:15:00
+0100A9B009678000,"EAT BEAT DEADSPIKE-san",audio;Needs Update,playable,2022-12-02 19:25:29
+0100BCA016636000,"eBaseball Powerful Pro Yakyuu 2022",gpu;services-horizon;crash,nothing,2024-05-26 23:07:19
+01001F20100B8000,"Eclipse: Edge of Light",,playable,2020-08-11 23:06:29
+0100E0A0110F4000,"eCrossminton",,playable,2020-07-11 18:24:27
+0100ABE00DB4E000,"Edna & Harvey: Harvey's New Eyes",nvdec,playable,2021-01-26 14:36:08
+01004F000B716000,"Edna & Harvey: The Breakout – Anniversary Edition",crash;nvdec,ingame,2022-08-01 16:59:56
+01002550129F0000,"Effie",,playable,2022-10-27 14:36:39
+0100CC0010A46000,"Ego Protocol: Remastered",nvdec,playable,2020-12-16 20:16:35
+01004CC00B352000,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
+01003AD013BD2000,"Eight Dragons",nvdec,playable,2022-10-27 14:47:28
+010020A01209C000,"El Hijo - A Wild West Tale",nvdec,playable,2021-04-19 17:44:08
+0100B5B00EF38000,"Elden: Path of the Forgotten",,playable,2020-12-15 00:33:19
+010068F012880000,"Eldrador® Creatures",slow,playable,2020-12-12 12:35:35
+010008E010012000,"ELEA: Paradigm Shift",UE4;crash,nothing,2020-10-04 19:07:43
+0100A6700AF10000,"Element",,playable,2022-07-25 17:17:16
+0100128003A24000,"Elliot Quest",,playable,2022-07-25 17:46:14
+010041A00FEC6000,"Ember",nvdec,playable,2022-09-19 21:16:11
+010071B012940000,"Embracelet",,playable,2020-12-04 23:45:00
+010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
+010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
+01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
+0100EF901E552000,"ENDER MAGNOLIA: Bloom in the Mist",deadlock,boots,2025-01-22 17:59:00
+01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
+010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
+0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
+0100A8E0090B0000,"Energy Invasion",,playable,2021-01-14 21:32:26
+0100C6200A0AA000,"Enigmatis 2: The Mists of Ravenwood",crash;regression,boots,2021-06-06 15:15:30
+01009D60076F6000,"Enter the Gungeon",,playable,2022-07-25 20:28:33
+0100262009626000,"Epic Loon",nvdec,playable,2022-07-25 22:06:13
+01000FA0149B6000,"EQI",nvdec;UE4,playable,2022-10-27 16:42:32
+0100E95010058000,"EQQO",UE4;nvdec,playable,2021-06-13 23:10:51
+01000E8010A98000,"Escape First",,playable,2020-10-20 22:46:53
+010021201296A000,"Escape First 2",,playable,2021-03-24 11:59:41
+0100FEF00F0AA000,"Escape from Chernobyl",crash,boots,2022-09-19 21:36:58
+010023E013244000,"Escape from Life Inc",,playable,2021-04-19 17:34:09
+010092901203A000,"Escape From Tethys",,playable,2020-10-14 22:38:25
+0100B0F011A84000,"Escape Game Fort Boyard",,playable,2020-07-12 12:45:43
+0100F9600E746000,"ESP Ra.De. Psi",audio;slow,ingame,2024-03-07 15:05:08
+010073000FE18000,"Esports powerful pro yakyuu 2020",gpu;crash;Needs More Attention,ingame,2024-04-29 05:34:14
+01004F9012FD8000,"Estranged: The Departure",nvdec;UE4,playable,2022-10-24 10:37:58
+0100CB900B498000,"Eternum Ex",,playable,2021-01-13 20:28:32
+010092501EB2C000,"Europa (Demo)",gpu;crash;UE4,ingame,2024-04-23 10:47:12
+01007BE0160D6000,"EVE ghost enemies",gpu,ingame,2023-01-14 03:13:30
+010095E01581C000,"even if TEMPEST",gpu,ingame,2023-06-22 23:50:25
+010072C010002000,"Event Horizon: Space Defense",,playable,2020-07-31 20:31:24
+0100DCF0093EC000,"Everspace™ - Stellar Edition",UE4,playable,2022-08-14 01:16:24
+01006F900BF8E000,"Everybody 1-2-Switch!™",services;deadlock,nothing,2023-07-01 05:52:55
+010080600B53E000,"Evil Defenders",nvdec,playable,2020-09-28 17:11:00
+01006A800FA22000,"Evolution Board Game",online,playable,2021-01-20 22:37:56
+0100F2D00C7DE000,"Exception",online-broken,playable,2022-09-20 12:47:10
+0100DD30110CC000,"Exit the Gungeon",,playable,2022-09-22 17:04:43
+0100A82013976000,"Exodemon",,playable,2022-10-27 20:17:52
+0100FA800A1F4000,"EXORDER",nvdec,playable,2021-04-15 14:17:20
+01009B7010B42000,"Explosive Jake",crash,boots,2021-11-03 07:48:32
+0100EFE00A3C2000,"Eyes: The Horror Game",,playable,2021-01-20 21:59:46
+0100E3D0103CE000,"Fable of Fairy Stones",,playable,2021-05-05 21:04:54
+01004200189F4000,"Factorio",deadlock,boots,2024-06-11 19:26:16
+010073F0189B6000,"Fae Farm",,playable,2024-08-25 15:12:12
+010069100DB08000,"Faeria",nvdec;online-broken,menus,2022-10-04 16:44:41
+01008A6009758000,"Fairune Collection",,playable,2021-06-06 15:29:56
+0100F6D00B8F2000,"Fairy Fencer F™: Advent Dark Force",32-bit;crash;nvdec,ingame,2023-04-16 03:53:48
+0100CF900FA3E000,"FAIRY TAIL",nvdec,playable,2022-10-04 23:00:32
+01005A600BE60000,"Fall of Light: Darkest Edition",slow;nvdec,ingame,2024-07-24 04:19:26
+0100AA801258C000,"Fallen Legion Revenants",crash,menus,2021-11-25 08:53:20
+0100D670126F6000,"Famicom Detective Club™: The Girl Who Stands Behind",nvdec,playable,2022-10-27 20:41:40
+010033F0126F4000,"Famicom Detective Club™: The Missing Heir",nvdec,playable,2022-10-27 20:56:23
+010060200FC44000,"Family Feud®",online-broken,playable,2022-10-10 11:42:21
+0100034012606000,"Family Mysteries: Poisonous Promises",audio;crash,menus,2021-11-26 12:35:06
+010017C012726000,"Fantasy Friends",,playable,2022-10-17 19:42:39
+0100767008502000,"FANTASY HERO ~unsigned legacy~",,playable,2022-07-26 12:28:52
+0100755017EE0000,"FANTASY LIFE i: The Girl Who Steals Time",gpu;crash;vulkan-backend-bug,ingame,2025-06-08 20:41:00
+0100944003820000,"Fantasy Strike",online,playable,2021-02-27 01:59:18
+01000E2012F6E000,"Fantasy Tavern Sextet -Vol.1 New World Days-",gpu;crash;Needs Update,ingame,2022-12-05 16:48:00
+01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
+010022700E7D6000,"FAR: Lone Sails",,playable,2022-09-06 16:33:05
+0100C9E00FD62000,"Farabel",,playable,2020-08-03 17:47:28
+0100ECD00C806000,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
+01000E400ED98000,"Farm Mystery",nvdec,playable,2022-09-06 16:46:47
+010086B00BB50000,"Farm Together",,playable,2021-01-19 20:01:19
+0100EB600E914000,"Farming Simulator 20",nvdec,playable,2021-06-13 10:52:44
+0100D04004176000,"Farming Simulator Nintendo Switch Edition",nvdec,playable,2021-01-19 14:46:44
+0100E99019B3A000,"Fashion Dreamer",,playable,2023-11-12 06:42:52
+01009510001CA000,"FAST RMX",slow;crash;ldn-partial,ingame,2024-06-22 20:48:58
+0100BEB015604000,"FATAL FRAME: Maiden of Black Water",,playable,2023-07-05 16:01:40
+0100DAE019110000,"FATAL FRAME: Mask of the Lunar Eclipse",Incomplete,playable,2024-04-11 06:01:30
+010051400B17A000,"Fate/EXTELLA LINK",ldn-untested;nvdec,playable,2021-01-27 00:45:50
+010053E002EA2000,"Fate/EXTELLA: The Umbral Star",gpu;nvdec;online-broken;vulkan-backend-bug;opengl-backend-bug,ingame,2023-04-24 23:37:55
+0100F6200B7D4000,"fault - milestone one",nvdec,playable,2021-03-24 10:41:49
+01005AC0068F6000,"Fear Effect Sedna",nvdec,playable,2021-01-19 13:10:33
+0100F5501CE12000,"Fearmonium",crash,boots,2024-03-06 11:26:11
+0100E4300CB3E000,"Feather",,playable,2021-06-03 14:11:27
+010003B00D3A2000,"Felix The Reaper",nvdec,playable,2020-10-20 23:43:03
+0100AA3009738000,"Feudal Alloy",,playable,2021-01-14 08:48:14
+01008D900B984000,"FEZ",gpu,ingame,2021-04-18 17:10:16
+01007510040E8000,"FIA European Truck Racing Championship",nvdec,playable,2022-09-06 17:51:59
+0100F7B002340000,"FIFA 18",gpu;online-broken;ldn-untested,ingame,2022-07-26 12:43:59
+0100FFA0093E8000,"FIFA 19",gpu;nvdec;online-broken;ldn-untested,ingame,2022-07-26 13:07:07
+01000A001171A000,"FIFA 21 Nintendo Switch™ Legacy Edition",gpu;online-broken,ingame,2023-12-11 22:10:19
+0100216014472000,"FIFA 22 Nintendo Switch™ Legacy Edition",gpu,ingame,2024-03-02 14:13:48
+01006980127F0000,"Fight Crab",online-broken;ldn-untested,playable,2022-10-05 10:24:04
+010047E010B3E000,"Fight of Animals",online,playable,2020-10-15 15:08:28
+0100C7D00E730000,"Fight'N Rage",,playable,2020-06-16 23:35:19
+0100D02014048000,"FIGHTING EX LAYER ANOTHER DASH",online-broken;UE4,playable,2024-04-07 10:22:33
+0100118009C68000,"Figment",nvdec,playable,2021-01-27 19:36:05
+010095600AA36000,"Fill-a-Pix: Phil's Epic Adventure",,playable,2020-12-22 13:48:22
+0100C3A00BB76000,"Fimbul",nvdec,playable,2022-07-26 13:31:47
+0100C8200E942000,"Fin and the Ancient Mystery",nvdec,playable,2020-12-17 16:40:39
+01000EA014150000,"FINAL FANTASY",,playable,2025-02-16 21:27:30
+01006B7014156000,"FINAL FANTASY II",crash,nothing,2024-04-13 19:18:04
+01006F000B056000,"FINAL FANTASY IX",audout;nvdec,playable,2021-06-05 11:35:00
+0100AA201415C000,"FINAL FANTASY V",,playable,2023-04-26 01:11:55
+0100A5B00BDC6000,"FINAL FANTASY VII",,playable,2022-12-09 17:03:30
+01008B900DC0A000,"FINAL FANTASY VIII Remastered",nvdec,playable,2023-02-15 10:57:48
+0100BC300CB48000,"FINAL FANTASY X/X-2 HD Remaster",gpu,ingame,2022-08-16 20:29:26
+0100EB100AB42000,"FINAL FANTASY XII THE ZODIAC AGE",opengl;vulkan-backend-bug,playable,2024-08-11 07:01:54
+010068F00AA78000,"FINAL FANTASY XV POCKET EDITION HD",,playable,2021-01-05 17:52:08
+0100CE4010AAC000,"FINAL FANTASY® CRYSTAL CHRONICLES™ Remastered Edition",,playable,2023-04-02 23:39:12
+01001BA00AE4E000,"Final Light, The Prison",,playable,2020-07-31 21:48:44
+0100FF100FB68000,"Finding Teddy 2 : Definitive Edition",gpu,ingame,2024-04-19 16:51:33
+0100F4E013AAE000,"Fire & Water",,playable,2020-12-15 15:43:20
+0100F15003E64000,"Fire Emblem Warriors",nvdec,playable,2023-05-10 01:53:10
+010071F0143EA000,"Fire Emblem Warriors: Three Hopes",gpu;nvdec,ingame,2024-05-01 07:07:42
+0100A6301214E000,"Fire Emblem™ Engage",amd-vendor-bug;mac-bug,playable,2024-09-01 23:37:26
+0100A12011CC8000,"Fire Emblem™: Shadow Dragon & the Blade of Light",,playable,2022-10-17 19:49:14
+010055D009F78000,"Fire Emblem™: Three Houses",online-broken,playable,2024-09-14 23:53:50
+010025C014798000,"Fire: Ungh’s Quest",nvdec,playable,2022-10-27 21:41:26
+0100434003C58000,"Firefighters – The Simulation",,playable,2021-02-19 13:32:05
+0100BB1009E50000,"Firefighters: Airport Fire Department",,playable,2021-02-15 19:17:00
+0100AC300919A000,"Firewatch",,playable,2021-06-03 10:56:38
+0100BA9012B36000,"Firework",,playable,2020-12-04 20:20:09
+0100DEB00ACE2000,"Fishing Star World Tour",,playable,2022-09-13 19:08:51
+010069800D292000,"Fishing Universe Simulator",,playable,2021-04-15 14:00:43
+0100807008868000,"Fit Boxing",,playable,2022-07-26 19:24:55
+0100E7300AAD4000,"Fitness Boxing",,playable,2021-04-14 20:33:33
+0100073011382000,"Fitness Boxing 2: Rhythm & Exercise",crash,ingame,2021-04-14 20:40:48
+0100C7E0134BE000,"Five Dates",nvdec,playable,2020-12-11 15:17:11
+0100B6200D8D2000,"Five Nights at Freddy's",,playable,2022-09-13 19:26:36
+01004EB00E43A000,"Five Nights at Freddy's 2",,playable,2023-02-08 15:48:24
+010056100E43C000,"Five Nights at Freddy's 3",,playable,2022-09-13 20:58:07
+010083800E43E000,"Five Nights at Freddy's 4",,playable,2023-08-19 07:28:03
+0100F7901118C000,"Five Nights at Freddy's: Help Wanted",UE4,playable,2022-09-29 12:40:09
+01009060193C4000,"Five Nights at Freddy's: Security Breach",gpu;crash;mac-bug,ingame,2023-04-23 22:33:28
+01003B200E440000,"Five Nights at Freddy's: Sister Location",,playable,2023-10-06 09:00:58
+010038200E088000,"Flan",crash;regression,ingame,2021-11-17 07:39:28
+01000A0004C50000,"FLASHBACK™",nvdec,playable,2020-05-14 13:57:29
+0100C53004C52000,"Flat Heroes",gpu,ingame,2022-07-26 19:37:37
+0100B54012798000,"Flatland: Prologue",,playable,2020-12-11 20:41:12
+0100307004B4C000,"Flinthook",online,playable,2021-03-25 20:42:29
+010095A004040000,"Flip Wars",services;ldn-untested,ingame,2022-05-02 15:39:18
+01009FB002B2E000,"Flipping Death",,playable,2021-02-17 16:12:30
+0100D1700ACFC000,"Flood of Light",,playable,2020-05-15 14:15:25
+0100DF9005E7A000,"Floor Kids",nvdec,playable,2024-08-18 19:38:49
+010040700E8FC000,"Florence",,playable,2020-09-05 01:22:30
+0100F5D00CD58000,"Flowlines VS",,playable,2020-12-17 17:01:53
+010039C00E2CE000,"Flux8",nvdec,playable,2020-06-19 20:55:11
+0100EDA00BBBE000,"Fly O'Clock",,playable,2020-05-17 13:39:52
+0100FC300F4A4000,"Fly Punch Boom!",online,playable,2020-06-21 12:06:11
+0100419013A8A000,"Flying Hero X",crash,menus,2021-11-17 07:46:58
+010056000BA1C000,"Fobia",,playable,2020-12-14 21:05:23
+0100F3900D0F0000,"Food Truck Tycoon",,playable,2022-10-17 20:15:55
+01007CF013152000,"Football Manager 2021 Touch",gpu,ingame,2022-10-17 20:08:23
+0100EDC01990E000,"Football Manager 2023 Touch",gpu,ingame,2023-08-01 03:40:53
+010097F0099B4000,"Football Manager Touch 2018",,playable,2022-07-26 20:17:56
+010069400B6BE000,"For The King",nvdec,playable,2021-02-15 18:51:44
+01001D200BCC4000,"Forager",crash,menus,2021-11-24 07:10:17
+0100AE001256E000,"FORECLOSED",crash;Needs More Attention;nvdec,ingame,2022-12-06 14:41:12
+010044B00E70A000,"Foregone",deadlock,ingame,2020-12-17 15:26:53
+010059E00B93C000,"Forgotton Anne",nvdec,playable,2021-02-15 18:28:07
+01008EA00405C000,"forma.8",nvdec,playable,2020-11-15 01:04:32
+010025400AECE000,"Fortnite",services-horizon,nothing,2024-04-06 18:23:25
+0100AAE01E39C000,"Fortress Challenge - Fort Boyard",nvdec;slow,playable,2020-05-15 13:22:53
+0100CA500756C000,"Fossil Hunters",nvdec,playable,2022-07-27 11:37:20
+01008A100A028000,"FOX n FORESTS",,playable,2021-02-16 14:27:49
+0100D2501001A000,"FoxyLand",,playable,2020-07-29 20:55:20
+01000AC010024000,"FoxyLand 2",,playable,2020-08-06 14:41:30
+01004200099F2000,"Fractured Minds",,playable,2022-09-13 21:21:40
+0100F1A00A5DC000,"FRAMED Collection",nvdec,playable,2022-07-27 11:48:15
+0100AC40108D8000,"Fred3ric",,playable,2021-04-15 13:30:31
+01000490067AE000,"Frederic 2: Evil Strikes Back",,playable,2020-07-23 16:44:37
+01005B1006988000,"Frederic: Resurrection of Music",nvdec,playable,2020-07-23 16:59:53
+010082B00EE50000,"Freedom Finger",nvdec,playable,2021-06-09 19:31:30
+0100EB800B614000,"Freedom Planet",,playable,2020-05-14 12:23:06
+010003F00BD48000,"Friday the 13th: Killer Puzzle",,playable,2021-01-28 01:33:38
+010092A00C4B6000,"Friday the 13th: The Game Ultimate Slasher Edition",nvdec;online-broken;UE4,playable,2022-09-06 17:33:27
+0100F200178F4000,"FRONT MISSION 1st: Remake",,playable,2023-06-09 07:44:24
+0100861012474000,"Frontline Zed",,playable,2020-10-03 12:55:59
+0100B5300B49A000,"Frost",,playable,2022-07-27 12:00:36
+010038A007AA4000,"FruitFall Crush",,playable,2020-10-20 11:33:33
+01008D800AE4A000,"FullBlast",,playable,2020-05-19 10:34:13
+010002F00CC20000,"FUN! FUN! Animal Park",,playable,2021-04-14 17:08:52
+0100A8F00B3D0000,"FunBox Party",,playable,2020-05-15 12:07:02
+0100E7B00BF24000,"Funghi Explosion",,playable,2020-11-23 14:17:41
+01008E10130F8000,"Funimation",gpu,boots,2021-04-08 13:08:17
+0100EA501033C000,"Funny Bunny Adventures",,playable,2020-08-05 13:46:56
+01000EC00AF98000,"Furi",,playable,2022-07-27 12:21:20
+0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
+0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
+010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
+0100E1F013674000,"FUSER™",nvdec;UE4;slow;gpu,ingame,2025-02-12 16:03:00
+0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
+01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
+010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
+0100EAD007E98000,"FUZE4 Nintendo Switch",vulkan-backend-bug,playable,2022-09-06 19:25:01
+010067600F1A0000,"FuzzBall",crash,nothing,2021-03-29 20:13:21
+0100275011e54000,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
+0100EB10108EA000,"G.I. Joe: Operation Blackout",UE4;crash,boots,2020-11-21 12:37:44
+010048600B14E000,"Gal Metal",,playable,2022-07-27 20:57:48
+010024700901A000,"Gal*Gun 2",nvdec;UE4,playable,2022-07-27 12:45:37
+0100047013378000,"Gal*Gun Returns [ ぎゃる☆がん りたーんず ]",nvdec,playable,2022-10-17 23:50:46
+0100C9800A454000,"GALAK-Z: Variant S",online-broken,boots,2022-07-29 11:59:12
+0100C62011050000,"Game Boy™ – Nintendo Switch Online",,playable,2023-03-21 12:43:48
+010012F017576000,"Game Boy™ Advance – Nintendo Switch Online",,playable,2023-02-16 20:38:15
+0100FA5010788000,"Game Builder Garage™",,ingame,2024-04-20 21:46:22
+0100AF700BCD2000,"Game Dev Story",,playable,2020-05-20 00:00:38
+01006BD00F8C0000,"Game Doraemon Nobita no Shin Kyoryu",gpu,ingame,2023-02-27 02:03:28
+01000FA00A4E4000,"Garage",,playable,2020-05-19 20:59:53
+010061E00E8BE000,"Garfield Kart Furious Racing",ldn-works;loader-allocator,playable,2022-09-13 21:40:25
+0100EA001069E000,"Gates Of Hell",slow,playable,2020-10-22 12:44:26
+010025500C098000,"Gato Roboto",,playable,2023-01-20 15:04:11
+010065E003FD8000,"Gear.Club Unlimited",,playable,2021-06-08 13:03:19
+010072900AFF0000,"Gear.Club Unlimited 2",nvdec;online-broken,playable,2022-07-29 12:52:16
+01000F000D9F0000,"Geki Yaba Runner Anniversary Edition",,playable,2021-02-19 18:59:07
+010052A00942A000,"Gekido Kintaro's Revenge",,playable,2020-10-27 12:44:05
+01009D000AF3A000,"Gelly Break Deluxe",UE4,playable,2021-03-03 16:04:02
+01001A4008192000,"Gem Smashers",nvdec,playable,2021-06-08 13:40:51
+010014901144C000,"Genetic Disaster",,playable,2020-06-19 21:41:12
+0100D7E0110B2000,"Genkai Tokki Moero Crystal H- 極限凸起 萌情水晶 H - 한계돌파 모에로크리스탈 H",32-bit,playable,2022-06-06 00:42:09
+010000300C79C000,"GensokyoDefenders",online-broken;UE4,playable,2022-07-29 13:48:12
+0100AC600EB4C000,"Gensou Rougoku no Kaleidscope",crash,menus,2021-11-24 08:45:07
+01007FC012FD4000,"Georifters",UE4;crash;nvdec,menus,2020-12-04 22:30:50
+010058F010296000,"GERRRMS",,playable,2020-08-15 11:32:52
+01006F30129F8000,"Get 10 quest",,playable,2020-08-03 12:48:39
+0100B5B00E77C000,"Get Over Here",,playable,2022-10-28 11:53:52
+0100EEB005ACC000,"Ghost 1.0",,playable,2021-02-19 20:48:47
+010063200C588000,"Ghost Blade HD",online-broken,playable,2022-09-13 21:51:21
+010057500E744000,"Ghost Grab 3000",,playable,2020-07-11 18:09:52
+010094C00E180000,"Ghost Parade",,playable,2020-07-14 00:43:54
+01004B301108C000,"Ghost Sweeper",,playable,2022-10-10 12:45:36
+010029B018432000,"Ghost Trick: Phantom Detective",,playable,2023-08-23 14:50:12
+010008A00F632000,"Ghostbusters: The Video Game Remastered",nvdec,playable,2021-09-17 07:26:57
+010090F012916000,"Ghostrunner",UE4;crash;gpu;nvdec,ingame,2020-12-17 13:01:59
+0100D6200F2BA000,"Ghosts 'n Goblins Resurrection",,playable,2023-05-09 12:40:41
+01003830092B8000,"Giana Sisters: Twisted Dreams - Owltimate Edition",,playable,2022-07-29 14:06:12
+0100D95012C0A000,"Gibbous - A Cthulhu Adventure",nvdec,playable,2022-10-10 12:57:17
+010045F00BFC2000,"GIGA WRECKER ALT.",,playable,2022-07-29 14:13:54
+01002C400E526000,"Gigantosaurus The Game",UE4,playable,2022-09-27 21:20:00
+0100C50007070000,"Ginger: Beyond the Crystal",,playable,2021-02-17 16:27:00
+01006BA013990000,"Girabox",,playable,2020-12-12 13:55:05
+01007E90116CE000,"Giraffe and Annika",UE4;crash,ingame,2020-12-04 22:41:57
+01006DD00CC96000,"Girls und Panzer Dream Tank Match DX",ldn-untested,playable,2022-09-12 16:07:11
+01005CB009E20000,"Glaive: Brick Breaker",,playable,2020-05-20 12:15:59
+0100B6F01227C000,"Glitch's Trip",,playable,2020-12-17 16:00:57
+0100EB501130E000,"Glyph",,playable,2021-02-08 19:56:51
+0100EB8011B0C000,"Gnome More War",,playable,2020-12-17 16:33:07
+010008D00CCEC000,"Gnomes Garden 2",,playable,2021-02-19 20:08:13
+010036C00D0D6000,"Gnomes Garden: Lost King",deadlock,menus,2021-11-18 11:14:03
+01008EF013A7C000,"Gnosia",,playable,2021-04-05 17:20:30
+01000C800FADC000,"Go All Out!",online-broken,playable,2022-09-21 19:16:34
+010055A0161F4000,"Go Rally",gpu,ingame,2023-08-16 21:18:23
+0100C1800A9B6000,"Go Vacation™",nvdec;ldn-works,playable,2024-05-13 19:28:53
+0100E6300F854000,"Go! Fish Go!",,playable,2020-07-27 13:52:28
+010032600C8CE000,"Goat Simulator: The GOATY",32-bit,playable,2022-07-29 21:02:33
+01001C700873E000,"GOD EATER 3",gpu;nvdec,ingame,2022-07-29 21:33:21
+0100F3D00B032000,"GOD WARS The Complete Legend",nvdec,playable,2020-05-19 14:37:50
+0100CFA0111C8000,"Gods Will Fall",,playable,2021-02-08 16:49:59
+0100D82009024000,"Goetia",,playable,2020-05-19 12:55:39
+01004D501113C000,"Going Under",deadlock;nvdec,ingame,2020-12-11 22:29:46
+0100126006EF0000,"GOKEN",,playable,2020-08-05 20:22:38
+010013800F0A4000,"Golazo!",,playable,2022-09-13 21:58:37
+01003C000D84C000,"Golem Gates",crash;nvdec;online-broken;UE4,ingame,2022-07-30 11:35:11
+0100779004172000,"Golf Story",,playable,2020-05-14 14:56:17
+01006FB00EBE0000,"Golf With Your Friends",online-broken,playable,2022-09-29 12:55:11
+0100EEC00AA6E000,"Gone Home",,playable,2022-08-01 11:14:20
+01007C2002B3C000,"GoNNER",,playable,2020-05-19 12:05:02
+0100B0500FE4E000,"Good Job!™",,playable,2021-03-02 13:15:55
+01003AD0123A2000,"Good Night, Knight",crash,nothing,2023-07-30 23:38:13
+0100F610122F6000,"Good Pizza, Great Pizza",,playable,2020-12-04 22:59:18
+010014C0100C6000,"Goosebumps Dead of Night",gpu;nvdec,ingame,2020-12-10 20:02:16
+0100B8000B190000,"Goosebumps The Game",,playable,2020-05-19 11:56:52
+0100F2A005C98000,"Gorogoa",,playable,2022-08-01 11:55:08
+01000C7003FE8000,"GORSD",,playable,2020-12-04 22:15:21
+0100E8D007E16000,"Gotcha Racing 2nd",,playable,2020-07-23 17:14:04
+01001010121DE000,"Gothic Murder: Adventure That Changes Destiny",deadlock;crash,ingame,2022-09-30 23:16:53
+01003FF009E60000,"Grab the Bottle",,playable,2020-07-14 17:06:41
+01004D10020F2000,"Graceful Explosion Machine",,playable,2020-05-19 20:36:55
+010038D00EC88000,"Grand Brix Shooter",slow,playable,2020-06-24 13:23:54
+010038100D436000,"Grand Guilds",UE4;nvdec,playable,2021-04-26 12:49:05
+0100BE600D07A000,"Grand Prix Story",,playable,2022-08-01 12:42:23
+05B1D2ABD3D30000,"Grand Theft Auto 3",services;crash;homebrew,nothing,2023-05-01 22:01:58
+0100E0600BBC8000,"GRANDIA HD Collection",crash,boots,2024-08-19 04:29:48
+010028200E132000,"Grass Cutter - Mutated Lawns",slow,ingame,2020-05-19 18:27:42
+010074E0099FA000,"Grave Danger",,playable,2020-05-18 17:41:28
+010054A013E0C000,"GraviFire",,playable,2021-04-05 17:13:32
+01002C2011828000,"Gravity Rider Zero",gpu;vulkan-backend-bug,ingame,2022-09-29 13:56:13
+0100BD800DFA6000,"Greedroid",,playable,2020-12-14 11:14:32
+010068D00AE68000,"GREEN",,playable,2022-08-01 12:54:15
+0100CBB0070EE000,"Green Game: TimeSwapper",nvdec,playable,2021-02-19 18:51:55
+0100DFE00F002000,"GREEN The Life Algorithm",,playable,2022-09-27 21:37:13
+0100DA7013792000,"Grey Skies: A War of the Worlds Story",UE4,playable,2022-10-24 11:13:59
+010031200981C000,"Grid Mania",,playable,2020-05-19 14:11:05
+0100197008B52000,"GRIDD: Retroenhanced",,playable,2020-05-20 11:32:40
+0100DC800A602000,"GRID™ Autosport",nvdec;online-broken;ldn-untested,playable,2023-03-02 20:14:45
+0100B7900B024000,"Grim Fandango Remastered",nvdec,playable,2022-08-01 13:55:58
+010078E012D80000,"Grim Legends 2: Song of the Dark Swan",nvdec,playable,2022-10-18 12:58:45
+010009F011F90000,"Grim Legends: The Forsaken Bride",nvdec,playable,2022-10-18 13:14:06
+01001E200F2F8000,"Grimshade",,playable,2022-10-02 12:44:20
+0100538012496000,"Grindstone",,playable,2023-02-08 15:54:06
+0100459009A2A000,"GRIP",nvdec;online-broken;UE4,playable,2022-08-01 15:00:22
+0100E1700C31C000,"GRIS",nvdec,playable,2021-06-03 13:33:44
+01009D7011B02000,"GRISAIA PHANTOM TRIGGER 01&02",nvdec,playable,2022-12-04 21:16:06
+01005250123B8000,"GRISAIA PHANTOM TRIGGER 03",audout,playable,2021-01-31 12:30:47
+0100D970123BA000,"GRISAIA PHANTOM TRIGGER 04",audout,playable,2021-01-31 12:40:37
+01002330123BC000,"GRISAIA PHANTOM TRIGGER 05",audout;nvdec,playable,2021-01-31 12:49:59
+0100CAF013AE6000,"GRISAIA PHANTOM TRIGGER 5.5",audout;nvdec,playable,2021-01-31 12:59:44
+010091300FFA0000,"Grizzland",gpu,ingame,2024-07-11 16:28:34
+0100EB500D92E000,"GROOVE COASTER WAI WAI PARTY!!!!",nvdec;ldn-broken,playable,2021-11-06 14:54:27
+01007E100456C000,"Guacamelee! 2",,playable,2020-05-15 14:56:59
+0100BAE00B470000,"Guacamelee! Super Turbo Championship Edition",,playable,2020-05-13 23:44:18
+010089900C9FA000,"Guess the Character",,playable,2020-05-20 13:14:19
+01005DC00D80C000,"Guess the word",,playable,2020-07-26 21:34:25
+01006F80082E4000,"GUILTY GEAR XX ACCENT CORE PLUS R",nvdec,playable,2021-01-13 09:28:33
+01003C6008940000,"GUNBIRD for Nintendo Switch",32-bit,playable,2021-06-04 19:16:01
+0100BCB00AE98000,"GUNBIRD2 for Nintendo Switch",,playable,2020-10-10 14:41:16
+01003FF010312000,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
+010061000D318000,"Gunman Clive HD Collection",,playable,2020-10-09 12:17:35
+01006D4003BCE000,"Guns, Gore and Cannoli 2",online,playable,2021-01-06 18:43:59
+01008C800E654000,"Gunvolt Chronicles Luminous Avenger iX - Retail Version",,playable,2020-06-16 22:47:07
+0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
+01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
+0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
+0100c3c012718000,"Grand Theft Auto: III – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
+0100182014022000,"Grand Theft Auto: Vice City – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
+010065a014024000,"Grand Theft Auto: San Andreas – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
+0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
+01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
+0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
+0100618010D76000,"Hakoniwa Explorer Plus",slow,ingame,2021-02-19 16:56:19
+0100E0D00C336000,"Halloween Pinball",,playable,2021-01-12 16:00:46
+01006FF014152000,"Hamidashi Creative",gpu,ingame,2021-12-19 15:30:51
+01003B9007E86000,"Hammerwatch",online-broken;ldn-broken,playable,2022-08-01 16:28:46
+01003620068EA000,"Hand of Fate 2",,playable,2022-08-01 15:44:16
+0100973011358000,"Hang The Kings",,playable,2020-07-28 22:56:59
+010066C018E50000,"Happy Animals Mini Golf",gpu,ingame,2022-12-04 19:24:28
+0100ECE00D13E000,"Hard West",regression,nothing,2022-02-09 07:45:56
+0100D55011D60000,"Hardcore Maze Cube",,playable,2020-12-04 20:01:24
+01002F0011DD4000,"HARDCORE MECHA",slow,playable,2020-11-01 15:06:33
+01000C90117FA000,"HardCube",,playable,2021-05-05 18:33:03
+0100BB600C096000,"Hardway Party",,playable,2020-07-26 12:35:07
+0100D0500AD30000,"Harvest Life",,playable,2022-08-01 16:51:45
+010016B010FDE000,"Harvest Moon®: One World",,playable,2023-05-26 09:17:19
+0100A280187BC000,"Harvestella",UE4;vulkan-backend-bug;mac-bug,playable,2024-02-13 07:04:11
+0100E29001298000,"Has-Been Heroes",,playable,2021-01-13 13:31:48
+01001CC00FA1A000,"Hatsune Miku: Project DIVA Mega Mix",audio;online-broken,playable,2024-01-07 23:12:57
+01009E6014F18000,"Haunted Dawn: The Zombie Apocalypse",,playable,2022-10-28 12:31:51
+010023F008204000,"Haunted Dungeons:Hyakki Castle",,playable,2020-08-12 14:21:48
+0100E2600DBAA000,"Haven",,playable,2021-03-24 11:52:41
+0100EA900FB2C000,"Hayfever",loader-allocator,playable,2022-09-22 17:35:41
+0100EFE00E1DC000,"Headliner: NoviNews",online,playable,2021-03-01 11:36:00
+0100A8200C372000,"Headsnatchers",UE4;crash,menus,2020-07-14 13:29:14
+010067400EA5C000,"Headspun",,playable,2020-07-31 19:46:47
+0100D12008EE4000,"Heart&Slash",,playable,2021-01-13 20:56:32
+010059100D928000,"Heaven Dust",,playable,2020-05-17 14:02:41
+0100FD901000C000,"Heaven's Vault",crash,ingame,2021-02-08 18:22:01
+0100B9C012B66000,"Helheim Hassle",,playable,2020-10-14 11:38:36
+0100E4300C278000,"Hell is Other Demons",,playable,2021-01-13 13:23:02
+01000938017E5C00,"Hell Pie0",nvdec;UE4,playable,2022-11-03 16:48:46
+0100A4600E27A000,"Hell Warders",online,playable,2021-02-27 02:31:03
+010044500CF8E000,"Hellblade: Senua's Sacrifice",gpu;UE4;vulkan-backend-bug;opengl-backend-bug,ingame,2022-08-01 19:36:50
+010087D0084A8000,"Hello Kitty Kruisers With Sanrio Friends",nvdec,playable,2021-06-04 19:08:46
+0100FAA00B168000,"Hello Neighbor",UE4,playable,2022-08-01 21:32:23
+010092B00C4F0000,"Hello Neighbor Hide and Seek",UE4;gpu;slow,ingame,2020-10-24 10:59:57
+010024600C794000,"Hellpoint",,menus,2021-11-26 13:24:20
+0100BEA00E63A000,"Hero Express",nvdec,playable,2020-08-06 13:23:43
+010077D01094C000,"Hero-U: Rogue to Redemption",nvdec,playable,2021-03-24 11:40:01
+0100D2B00BC54000,"Heroes of Hammerwatch - Ultimate Edition",,playable,2022-08-01 18:30:21
+01001B70080F0000,"HEROINE ANTHEM ZERO episode 1",vulkan-backend-bug,playable,2022-08-01 22:02:36
+010057300B0DC000,"Heroki",gpu,ingame,2023-07-30 19:30:01
+0100C2700E338000,"Heroland",,playable,2020-08-05 15:35:39
+01007AC00E012000,"HexaGravity",,playable,2021-05-28 13:47:48
+01004E800F03C000,"Hidden",slow,ingame,2022-10-05 10:56:53
+0100F6A00A684000,"Higurashi no Naku Koro ni Hō",audio,ingame,2021-09-18 14:40:28
+0100F8D0129F4000,"Himehibi 1 gakki - Princess Days",crash,nothing,2021-11-03 08:34:19
+0100F3D008436000,"Hiragana Pixel Party",,playable,2021-01-14 08:36:50
+01004990132AC000,"HITMAN 3 - Cloud Version",Needs Update;crash;services,nothing,2021-04-18 22:35:07
+010083A018262000,"Hitman: Blood Money — Reprisal",deadlock,ingame,2024-09-28 16:28:50
+01004B100A5CC000,"Hob: The Definitive Edition",,playable,2021-01-13 09:39:19
+0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
+0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
+0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
+0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
+0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
+010071B00C904000,"HoPiKo",,playable,2021-01-13 20:12:38
+010087800EE5A000,"Hopping girl KOHANE Jumping Kingdom: Princess of the Black Rabbit",crash,boots,2023-02-19 00:51:21
+010086D011EB8000,"Horace",,playable,2022-10-10 14:03:50
+0100001019F6E000,"Horizon Chase 2",deadlock;slow;crash;UE4,ingame,2024-08-19 04:24:06
+01009EA00B714000,"Horizon Chase Turbo",,playable,2021-02-19 19:40:56
+0100E4200FA82000,"Horror Pinball Bundle",crash,menus,2022-09-13 22:15:34
+0100017007980000,"Hotel Transylvania 3 Monsters Overboard",nvdec,playable,2021-01-27 18:55:31
+0100D0E00E51E000,"Hotline Miami Collection",nvdec,playable,2022-09-09 16:41:19
+0100BDE008218000,"Hotshot Racing",gpu;nvdec;online-broken;ldn-untested;vulkan-backend-bug,ingame,2024-02-04 21:31:17
+0100CAE00EB02000,"House Flipper",,playable,2021-06-16 18:28:32
+0100F6800910A000,"Hover",online-broken,playable,2022-09-20 12:54:46
+0100A66003384000,"Hulu",online-broken,boots,2022-12-09 10:05:00
+0100701001D92000,"Human Resource Machine",32-bit,playable,2020-12-17 21:47:09
+01000CA004DCA000,"Human: Fall Flat",,playable,2021-01-13 18:36:05
+0100E1A00AF40000,"Hungry Shark® World",,playable,2021-01-13 18:26:08
+0100EBA004726000,"Huntdown",,playable,2021-04-05 16:59:54
+010068000CAC0000,"Hunter's Legacy: Purrfect Edition",,playable,2022-08-02 10:33:31
+0100C460040EA000,"Hunting Simulator",UE4,playable,2022-08-02 10:54:08
+010061F010C3A000,"Hunting Simulator 2",UE4,playable,2022-10-10 14:25:51
+0100B3300B4AA000,"Hyper Jam",UE4;crash,boots,2020-12-15 22:52:11
+01003B200B372000,"Hyper Light Drifter - Special Edition",vulkan-backend-bug,playable,2023-01-13 15:44:48
+01006C500A29C000,"HyperBrawl Tournament",crash;services,boots,2020-12-04 23:03:27
+0100A8B00F0B4000,"HYPERCHARGE Unboxed",nvdec;online-broken;UE4;ldn-untested,playable,2022-09-27 21:52:39
+010061400ED90000,"HyperParasite",nvdec;UE4,playable,2022-09-27 22:05:44
+0100959010466000,"Hypnospace Outlaw",nvdec,ingame,2023-08-02 22:46:49
+01002B00111A2000,"Hyrule Warriors: Age of Calamity",gpu;deadlock;slow;crash;nvdec;amd-vendor-bug,ingame,2024-02-28 00:47:00
+0100A2C01320E000,"Hyrule Warriors: Age of Calamity - Demo Version",slow,playable,2022-10-10 17:37:41
+0100AE00096EA000,"Hyrule Warriors: Definitive Edition",services-horizon;nvdec,ingame,2024-06-16 10:34:05
+0100849000BDA000,"I Am Setsuna",,playable,2021-11-28 11:06:11
+01001860140B0000,"I Saw Black Clouds",nvdec,playable,2021-04-19 17:22:16
+0100429006A06000,"I, Zombie",,playable,2021-01-13 14:53:44
+01004E5007E92000,"Ice Age Scrat's Nutty Adventure!",nvdec,playable,2022-09-13 22:22:29
+010053700A25A000,"Ice Cream Surfer",,playable,2020-07-29 12:04:07
+0100954014718000,"Ice Station Z",crash,menus,2021-11-21 20:02:15
+0100BE9007E7E000,"ICEY",,playable,2021-01-14 16:16:04
+0100BC60099FE000,"Iconoclasts",,playable,2021-08-30 21:11:04
+01001E700EB28000,"Idle Champions of the Forgotten Realms",online,boots,2020-12-17 18:24:57
+01002EC014BCA000,"IdolDays",gpu;crash,ingame,2021-12-19 15:31:28
+01006550129C6000,"If Found...",,playable,2020-12-11 13:43:14
+01001AC00ED72000,"If My Heart Had Wings",,playable,2022-09-29 14:54:57
+01009F20086A0000,"Ikaruga",,playable,2023-04-06 15:00:02
+010040900AF46000,"Ikenfell",,playable,2021-06-16 17:18:44
+01007BC00E55A000,"Immortal Planet",,playable,2022-09-20 13:40:43
+010079501025C000,"Immortal Realms: Vampire Wars",nvdec,playable,2021-06-17 17:41:46
+01000F400435A000,"Immortal Redneck",nvdec,playable,2021-01-27 18:36:28
+01004A600EC0A000,"Immortals Fenyx Rising™",gpu;crash,menus,2023-02-24 16:19:55
+0100737003190000,"IMPLOSION",nvdec,playable,2021-12-12 03:52:13
+0100A760129A0000,"In rays of the Light",,playable,2021-04-07 15:18:07
+0100A2101107C000,"Indie Puzzle Bundle Vol 1",,playable,2022-09-27 22:23:21
+010002A00CD68000,"Indiecalypse",nvdec,playable,2020-06-11 20:19:09
+01001D3003FDE000,"Indivisible",nvdec,playable,2022-09-29 15:20:57
+01002BD00F626000,"Inertial Drift",online-broken,playable,2022-10-11 12:22:19
+0100D4300A4CA000,"Infernium",UE4;regression,nothing,2021-01-13 16:36:07
+010039C001296000,"Infinite Minigolf",online,playable,2020-09-29 12:26:25
+01001CB00EFD6000,"Infliction: Extended Cut",nvdec;UE4,playable,2022-10-02 13:15:55
+0100F1401161E000,"INMOST",,playable,2022-10-05 11:27:40
+0100F200049C8000,"InnerSpace",,playable,2021-01-13 19:36:14
+0100D2D009028000,"INSIDE",,playable,2021-12-25 20:24:56
+0100EC7012D34000,"Inside Grass: A little adventure",,playable,2020-10-15 15:26:27
+010099700D750000,"Instant Sports",,playable,2022-09-09 12:59:40
+010099A011A46000,"Instant Sports Summer Games",gpu,menus,2020-09-02 13:39:28
+010031B0145B8000,"INSTANT SPORTS TENNIS",,playable,2022-10-28 16:42:17
+010041501005E000,"Interrogation: You will be deceived",,playable,2022-10-05 11:40:10
+01000F700DECE000,"Into the Dead 2",nvdec,playable,2022-09-14 12:36:14
+01001D0003B96000,"INVERSUS Deluxe",online-broken,playable,2022-08-02 14:35:36
+0100C5B00FADE000,"Invisible Fist",,playable,2020-08-08 13:25:52
+010031B00C48C000,"Invisible, Inc. Nintendo Switch Edition",crash,nothing,2021-01-29 16:28:13
+01005F400E644000,"Invisigun Reloaded",gpu;online,ingame,2021-06-10 12:13:24
+010041C00D086000,"Ion Fury",vulkan-backend-bug,ingame,2022-08-07 08:27:51
+010095C016C14000,"Iridium",,playable,2022-08-05 23:19:53
+0100AD300B786000,"Iris School of Wizardry -Vinculum Hearts-",,playable,2022-12-05 13:11:15
+0100945012168000,"Iris.Fall",nvdec,playable,2022-10-18 13:40:22
+01005270118D6000,"Iron Wings",slow,ingame,2022-08-07 08:32:57
+01004DB003E6A000,"IRONCAST",,playable,2021-01-13 13:54:29
+0100E5700CD56000,"Irony Curtain: From Matryoshka with Love",,playable,2021-06-04 20:12:37
+010063E0104BE000,"Is It Wrong to Try to Pick Up Girls in a Dungeon? Familia Myth Infinite Combate",,playable,2020-08-31 13:52:21
+0100F06013710000,"ISLAND",,playable,2021-05-06 15:11:47
+010077900440A000,"Island Flight Simulator",,playable,2021-06-04 19:42:46
+0100A2600FCA0000,"Island Saver",nvdec,playable,2020-10-23 22:07:02
+010065200D192000,"Isoland",,playable,2020-07-26 13:48:16
+0100F5600D194000,"Isoland 2 - Ashes of Time",,playable,2020-07-26 14:29:05
+010001F0145A8000,"Isolomus",services,boots,2021-11-03 07:48:21
+010068700C70A000,"ITTA",,playable,2021-06-07 03:15:52
+01004070022F0000,"Ittle Dew 2+",,playable,2020-11-17 11:44:32
+0100DEB00F12A000,"IxSHE Tell",nvdec,playable,2022-12-02 18:00:42
+0100D8E00C874000,"izneo",online-broken,menus,2022-08-06 15:56:23
+0100CD5008D9E000,"James Pond Codename Robocod",,playable,2021-01-13 09:48:45
+01005F4010AF0000,"Japanese Rail Sim: Journey to Kyoto",nvdec,playable,2020-07-29 17:14:21
+010002D00EDD0000,"JDM Racing",,playable,2020-08-03 17:02:37
+0100C2700AEB8000,"Jenny LeClue - Detectivu",crash,nothing,2020-12-15 21:07:07
+01006E400AE2A000,"Jeopardy!®",audout;nvdec;online,playable,2021-02-22 13:53:46
+0100E4900D266000,"Jet Kave Adventure",nvdec,playable,2022-09-09 14:50:39
+0100F3500C70C000,"Jet Lancer",gpu,ingame,2021-02-15 18:15:47
+0100A5A00AF26000,"Jettomero: Hero of the Universe",,playable,2022-08-02 14:46:43
+01008330134DA000,"Jiffy",gpu;opengl,ingame,2024-02-03 23:11:24
+01001F5006DF6000,"Jim is Moving Out!",deadlock,ingame,2020-06-03 22:05:19
+0100F4D00D8BE000,"Jinrui no Ninasama he",crash,ingame,2023-03-07 02:04:17
+010038D011F08000,"Jisei: The First Case HD",audio,playable,2022-10-05 11:43:33
+01007CE00C960000,"Job the Leprechaun",,playable,2020-06-05 12:10:06
+01007090104EC000,"John Wick Hex",,playable,2022-08-07 08:29:12
+01006E4003832000,"Johnny Turbo's Arcade: Bad Dudes",,playable,2020-12-10 12:30:56
+010069B002CDE000,"Johnny Turbo's Arcade: Gate Of Doom",,playable,2022-07-29 12:17:50
+010080D002CC6000,"Johnny Turbo's Arcade: Two Crude Dudes",,playable,2022-08-02 20:29:50
+0100D230069CC000,"Johnny Turbo's Arcade: Wizard Fire",,playable,2022-08-02 20:39:15
+01008120128C2000,"JoJos Bizarre Adventure All-Star Battle R",,playable,2022-12-03 10:45:10
+01008B60117EC000,"Journey to the Savage Planet",nvdec;UE4;ldn-untested,playable,2022-10-02 18:48:12
+0100C7600F654000,"Juicy Realm",,playable,2023-02-21 19:16:20
+0100B4D00C76E000,"JUMANJI: The Video Game",UE4;crash,boots,2020-07-12 13:52:25
+0100183010F12000,"JUMP FORCE - Deluxe Edition",nvdec;online-broken;UE4,playable,2023-10-01 15:56:05
+01003D601014A000,"Jump King",,playable,2020-06-09 10:12:39
+0100B9C012706000,"Jump Rope Challenge",services;crash;Needs Update,boots,2023-02-27 01:24:28
+0100D87009954000,"Jumping Joe & Friends",,playable,2021-01-13 17:09:42
+010069800D2B4000,"JUNK PLANET",,playable,2020-11-09 12:38:33
+0100CE100A826000,"Jurassic Pinball",,playable,2021-06-04 19:02:37
+010050A011344000,"Jurassic World Evolution: Complete Edition",cpu;crash,menus,2023-08-04 18:06:54
+0100BCE000598000,"Just Dance 2017®",online,playable,2021-03-05 09:46:01
+0100BEE017FC0000,"Just Dance 2023",,nothing,2023-06-05 16:44:54
+010075600AE96000,"Just Dance® 2019",gpu;online,ingame,2021-02-27 17:21:27
+0100DDB00DB38000,"Just Dance® 2020",,playable,2022-01-24 13:31:57
+0100EA6014BB8000,"Just Dance® 2022",gpu;services;crash;Needs Update,ingame,2022-10-28 11:01:53
+0100AC600CF0A000,"Just Die Already",UE4,playable,2022-12-13 13:37:50
+01002C301033E000,"Just Glide",,playable,2020-08-07 17:38:10
+0100830008426000,"Just Shapes & Beats",ldn-untested;nvdec,playable,2021-02-09 12:18:36
+010035A0044E8000,"JYDGE",,playable,2022-08-02 21:20:13
+0100D58012FC2000,"Kagamihara/Justice",crash,nothing,2021-06-21 16:41:29
+0100D5F00EC52000,"Kairobotica",,playable,2021-05-06 12:17:56
+0100BDC00A664000,"KAMEN RIDER CLIMAX SCRAMBLE",nvdec;ldn-untested,playable,2024-07-03 08:51:11
+0100A9801180E000,"KAMEN RIDER memory of heroez / Premium Sound Edition",,playable,2022-12-06 03:14:26
+010085300314E000,"KAMIKO",,playable,2020-05-13 12:48:57
+010042C011736000,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
+01007FD00DB20000,"Katakoi Contrast - collection of branch -",nvdec,playable,2022-12-09 09:41:26
+0100D7000C2C6000,"Katamari Damacy REROLL",,playable,2022-08-02 21:35:05
+0100F9800EDFA000,"KATANA KAMI: A Way of the Samurai Story",slow,playable,2022-04-09 10:40:16
+010029600D56A000,"Katana ZERO",,playable,2022-08-26 08:09:09
+010038B00F142000,"Kaze and the Wild Masks",,playable,2021-04-19 17:11:03
+0100D7C01115E000,"Keen: One Girl Army",,playable,2020-12-14 23:19:52
+01008D400A584000,"Keep Talking and Nobody Explodes",,playable,2021-02-15 18:05:21
+01004B100BDA2000,"KEMONO FRIENDS PICROSS",,playable,2023-02-08 15:54:34
+0100A8200B15C000,"Kentucky Robo Chicken",,playable,2020-05-12 20:54:17
+0100327005C94000,"Kentucky Route Zero: TV Edition",,playable,2024-04-09 23:22:46
+0100DA200A09A000,"Kero Blaster",,playable,2020-05-12 20:42:52
+0100F680116A2000,"Kholat",UE4;nvdec,playable,2021-06-17 11:52:48
+0100C0A004C2C000,"Kid Tripp",crash,nothing,2020-10-15 07:41:23
+0100FB400D832000,"KILL la KILL -IF",,playable,2020-06-09 14:47:08
+010011B00910C000,"Kill The Bad Guy",,playable,2020-05-12 22:16:10
+0100F2900B3E2000,"Killer Queen Black",ldn-untested;online,playable,2021-04-08 12:46:18
+010014A00C5E0000,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
+010089000F0E8000,"Kine",UE4,playable,2022-09-14 14:28:37
+0100E6B00FFBA000,"King Lucas",,playable,2022-09-21 19:43:23
+0100B1300783E000,"King Oddball",,playable,2020-05-13 13:47:57
+01008D80148C8000,"King of Seas",nvdec;UE4,playable,2022-10-28 18:29:41
+0100515014A94000,"King of Seas Demo",nvdec;UE4,playable,2022-10-28 18:09:31
+01005D2011EA8000,"KINGDOM HEARTS Melody of Memory",crash;nvdec,ingame,2021-03-03 17:34:12
+0100A280121F6000,"Kingdom Rush",32-bit;crash;Needs More Attention,nothing,2022-10-05 12:34:00
+01005EF003FF2000,"Kingdom Two Crowns",,playable,2020-05-16 19:36:21
+0100BD9004AB6000,"Kingdom: New Lands",,playable,2022-08-02 21:48:50
+0100EF50132BE000,"Kingdoms of Amalur: Re-Reckoning",,playable,2023-08-10 13:05:08
+010091201605A000,"Kirby and the Forgotten Land (Demo version)",demo,playable,2022-08-21 21:03:01
+0100227010460000,"Kirby Fighters™ 2",ldn-works;online,playable,2021-06-17 13:06:39
+0100A8E016236000,"Kirby’s Dream Buffet™",crash;online-broken;Needs Update;ldn-works,ingame,2024-03-03 17:04:44
+010091D01A57E000,"Kirby’s Return to Dream Land Deluxe - Demo",demo,playable,2023-02-18 17:21:55
+01006B601380E000,"Kirby’s Return to Dream Land™ Deluxe",,playable,2024-05-16 19:58:04
+01004D300C5AE000,"Kirby™ and the Forgotten Land",gpu,ingame,2024-03-11 17:11:21
+01007E3006DDA000,"Kirby™ Star Allies",nvdec,playable,2023-11-15 17:06:19
+0100F3A00F4CA000,"Kissed by the Baddest Bidder",gpu;nvdec,ingame,2022-12-04 20:57:11
+01000C900A136000,"Kitten Squad",nvdec,playable,2022-08-03 12:01:59
+010079D00C8AE000,"Klondike Solitaire",,playable,2020-12-13 16:17:27
+0100A6800DE70000,"Knight Squad",,playable,2020-08-09 16:54:51
+010024B00E1D6000,"Knight Squad 2",nvdec;online-broken,playable,2022-10-28 18:38:09
+0100D51006AAC000,"Knight Terrors",,playable,2020-05-13 13:09:22
+01005F8010D98000,"Knightin'+",,playable,2020-08-31 18:18:21
+010004400B22A000,"Knights of Pen & Paper 2 Deluxiest Edition",,playable,2020-05-13 14:07:00
+0100D3F008746000,"Knights of Pen and Paper +1 Deluxier Edition",,playable,2020-05-11 21:46:32
+010001A00A1F6000,"Knock-Knock",nvdec,playable,2021-02-01 20:03:19
+01009EF00DDB4000,"Knockout City™",services;online-broken,boots,2022-12-09 09:48:58
+0100C57019BA2000,"Koa and the Five Pirates of Mara",gpu,ingame,2024-07-11 16:14:44
+01001E500401C000,"Koi DX",,playable,2020-05-11 21:37:51
+010052300F612000,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
+01005D200C9AA000,"Koloro",,playable,2022-08-03 12:34:02
+0100464009294000,"Kona",,playable,2022-08-03 12:48:19
+010016C011AAA000,"Kono Subarashii Sekai ni Shukufuku o Kono Yokubo no Isho ni Choai o",,playable,2023-04-26 09:51:08
+010088500D5EE000,"KORAL",UE4;crash;gpu,menus,2020-11-16 12:41:26
+0100EC8004762000,"KORG Gadget for Nintendo Switch",,playable,2020-05-13 13:57:24
+010046600CCA4000,"Kotodama: The 7 Mysteries of Fujisawa",audout,playable,2021-02-01 20:28:37
+010022801242C000,"KukkoroDays",crash,menus,2021-11-25 08:52:56
+010035A00DF62000,"KUNAI",nvdec,playable,2022-09-20 13:48:34
+010060400ADD2000,"Kunio-Kun: The World Classics Collection",online,playable,2021-01-29 20:21:46
+010037500F282000,"KUUKIYOMI 2: Consider It More! - New Era",crash;Needs Update,nothing,2021-11-02 09:34:40
+0100894011F62000,"Kwaidan ~Azuma manor story~",,playable,2022-10-05 12:50:44
+0100830004FB6000,"L.A. Noire",,playable,2022-08-03 16:49:35
+0100732009CAE000,"L.F.O. -Lost Future Omega-",UE4;deadlock,boots,2020-10-16 12:16:44
+0100F2B0123AE000,"L.O.L. Surprise! Remix: We Rule The World",,playable,2022-10-11 22:48:03
+010026000F662800,"LA-MULANA",gpu,ingame,2022-08-12 01:06:21
+0100E5D00F4AE000,"LA-MULANA 1 & 2",,playable,2022-09-22 17:56:36
+010038000F644000,"LA-MULANA 2",,playable,2022-09-03 13:45:57
+010058500B3E0000,"Labyrinth of Refrain: Coven of Dusk",,playable,2021-02-15 17:38:48
+010022D0089AE000,"Labyrinth of the Witch",,playable,2020-11-01 14:42:37
+0100BAB00E8C0000,"Langrisser I & II",,playable,2021-02-19 15:46:10
+0100E7200B272000,"Lanota",,playable,2019-09-04 01:58:14
+01005E000D3D8000,"Lapis x Labyrinth",,playable,2021-02-01 18:58:08
+0100AFE00E882000,"Laraan",,playable,2020-12-16 12:45:48
+0100DA700879C000,"Last Day of June",nvdec,playable,2021-06-08 11:35:32
+01009E100BDD6000,"LASTFIGHT",,playable,2022-09-20 13:54:55
+0100055007B86000,"Late Shift",nvdec,playable,2021-02-01 18:43:58
+01004EB00DACE000,"Later Daters Part One",,playable,2020-07-29 16:35:45
+01001730144DA000,"Layers of Fear 2",nvdec;UE4,playable,2022-10-28 18:49:52
+0100BF5006A7C000,"Layers of Fear: Legacy",nvdec,playable,2021-02-15 16:30:41
+0100CE500D226000,"Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy - Deluxe Edition",nvdec;opengl,playable,2022-09-14 15:01:57
+0100FDB00AA80000,"Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy DX+0",gpu;nvdec;opengl,ingame,2022-09-14 15:15:55
+01009C100390E000,"League of Evil",online,playable,2021-06-08 11:23:27
+01002E900CD6E000,"Left-Right : The Mansion",,playable,2020-05-13 13:02:12
+010079901C898000,"Legacy of Kain™ Soul Reaver 1&2 Remastered",,playable,2025-01-07 05:50:01
+01002DB007A96000,"Legend of Kay Anniversary",nvdec,playable,2021-01-29 18:38:29
+0100ECC00EF3C000,"Legend of the Skyfish",,playable,2020-06-24 13:04:22
+01007E900DFB6000,"Legend of the Tetrarchs",deadlock,ingame,2020-07-10 07:54:03
+0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
+0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
+0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
+010085500130a000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
+010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
+010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
+010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
+01001C100E772000,"LEGO® Jurassic World",,playable,2021-05-27 17:00:20
+0100D3A00409E000,"LEGO® Marvel Super Heroes 2",crash,nothing,2023-03-02 17:12:33
+01006F600FFC8000,"LEGO® Marvel™ Super Heroes",,playable,2024-09-10 19:02:19
+01007FC00206E000,"LEGO® NINJAGO® Movie Video Game",crash,nothing,2022-08-22 19:12:53
+010042D00D900000,"LEGO® Star Wars™: The Skywalker Saga",gpu;slow,ingame,2024-04-13 20:08:46
+0100A01006E00000,"LEGO® The Incredibles",crash,nothing,2022-08-03 18:36:59
+0100838002AEA000,"LEGO® Worlds",crash;slow,ingame,2020-07-17 13:35:39
+0100E7500BF84000,"LEGRAND LEGACY: Tale of the Fatebounds",nvdec,playable,2020-07-26 12:27:36
+0100A8E00CAA0000,"Leisure Suit Larry - Wet Dreams Don't Dry",,playable,2022-08-03 19:51:44
+010031A0135CA000,"Leisure Suit Larry - Wet Dreams Dry Twice",,playable,2022-10-28 19:00:57
+01003AB00983C000,"Lethal League Blaze",online,playable,2021-01-29 20:13:31
+01008C300648E000,"Letter Quest Remastered",,playable,2020-05-11 21:30:34
+0100CE301678E800,"Letters - a written adventure",gpu,ingame,2023-02-21 20:12:38
+01009A200BE42000,"Levelhead",online,ingame,2020-10-18 11:44:51
+0100C960041DC000,"Levels+ : Addictive Puzzle Game",,playable,2020-05-12 13:51:39
+0100C8000F146000,"Liberated",gpu;nvdec,ingame,2024-07-04 04:58:24
+01003A90133A6000,"Liberated: Enhanced Edition",gpu;nvdec,ingame,2024-07-04 04:48:48
+01004360045C8000,"Lichtspeer: Double Speer Edition",,playable,2020-05-12 16:43:09
+010041F0128AE000,"Liege Dragon",,playable,2022-10-12 10:27:03
+010006300AFFE000,"Life Goes On",,playable,2021-01-29 19:01:20
+0100FD101186C000,"Life is Strange 2",UE4,playable,2024-07-04 05:05:58
+0100DC301186A000,"Life is Strange Remastered",UE4,playable,2022-10-03 16:54:44
+010008501186E000,"Life is Strange: Before the Storm Remastered",,playable,2023-09-28 17:15:44
+0100500012AB4000,"Life is Strange: True Colors™",gpu;UE4,ingame,2024-04-08 16:11:52
+01003AB012F00000,"Life of Boris: Super Slav",,ingame,2020-12-17 11:40:05
+0100B3A0135D6000,"Life of Fly",,playable,2021-01-25 23:41:07
+010069A01506E000,"Life of Fly 2",slow,playable,2022-10-28 19:26:52
+01005B6008132000,"Lifeless Planet: Premiere Edition",,playable,2022-08-03 21:25:13
+010030A006F6E000,"Light Fall",nvdec,playable,2021-01-18 14:55:36
+010087700D07C000,"Light Tracer",nvdec,playable,2021-05-05 19:15:43
+01009C8009026000,"LIMBO",cpu;32-bit,boots,2023-06-28 15:39:19
+0100EDE012B58000,"Linelight",,playable,2020-12-17 12:18:07
+0100FAD00E65E000,"Lines X",,playable,2020-05-11 15:28:30
+010032F01096C000,"Lines XL",,playable,2020-08-31 17:48:23
+0100943010310000,"Little Busters! Converted Edition",nvdec,playable,2022-09-29 15:34:56
+0100A3F009142000,"Little Dragons Café",,playable,2020-05-12 00:00:52
+010079A00D9E8000,"Little Friends: Dogs & Cats",,playable,2020-11-12 12:45:51
+0100B18001D8E000,"Little Inferno",32-bit;gpu;nvdec,ingame,2020-12-17 21:43:56
+0100E7000E826000,"Little Misfortune",nvdec,playable,2021-02-23 20:39:44
+0100FE0014200000,"Little Mouse's Encyclopedia",,playable,2022-10-28 19:38:58
+01002FC00412C000,"Little Nightmares Complete Edition",nvdec;UE4,playable,2022-08-03 21:45:35
+010097100EDD6000,"Little Nightmares II",UE4,playable,2023-02-10 18:24:44
+010093A0135D6000,"Little Nightmares II DEMO",UE4;demo;vulkan-backend-bug,playable,2024-05-16 18:47:20
+0100535014D76000,"Little Noah: Scion of Paradise",opengl-backend-bug,playable,2022-09-14 04:17:13
+0100E6D00E81C000,"Little Racer",,playable,2022-10-18 16:41:13
+0100DD700D95E000,"Little Shopping",,playable,2020-10-03 16:34:35
+01000FB00AA90000,"Little Town Hero",,playable,2020-10-15 23:28:48
+01000690085BE000,"Little Triangle",,playable,2020-06-17 14:46:26
+0100CF801776C000,"LIVE A LIVE",UE4;amd-vendor-bug,playable,2023-02-05 15:12:07
+0100BA000FC9C000,"LocO-SportS",,playable,2022-09-20 14:09:30
+010016C009374000,"Lode Runner Legacy",,playable,2021-01-10 14:10:28
+0100D2C013288000,"Lofi Ping Pong",crash,ingame,2020-12-15 20:09:22
+0100B6D016EE6000,"Lone Ruin",crash;nvdec,ingame,2023-01-17 06:41:19
+0100A0C00E0DE000,"Lonely Mountains: Downhill",online-broken,playable,2024-07-04 05:08:11
+010062A0178A8000,"LOOPERS",gpu;slow;crash,ingame,2022-06-17 19:21:45
+010064200F7D8000,"Lost Horizon",,playable,2020-09-01 13:41:22
+01005ED010642000,"Lost Horizon 2",nvdec,playable,2020-06-16 12:02:12
+01005FE01291A000,"Lost in Random™",gpu,ingame,2022-12-18 07:09:28
+0100133014510000,"Lost Lands 2: The Four Horsemen",nvdec,playable,2022-10-24 16:41:00
+0100156014C6A000,"Lost Lands 3: The Golden Curse",nvdec,playable,2022-10-24 16:30:00
+0100BDD010AC8000,"Lost Lands: Dark Overlord",,playable,2022-10-03 11:52:58
+010054600AC74000,"LOST ORBIT: Terminal Velocity",,playable,2021-06-14 12:21:12
+010046600B76A000,"Lost Phone Stories",services,ingame,2020-04-05 23:17:33
+01008AD013A86800,"Lost Ruins",gpu,ingame,2023-02-19 14:09:00
+010077B0038B2000,"LOST SPHEAR",,playable,2021-01-10 06:01:21
+0100018013124000,"Lost Words: Beyond the Page",,playable,2022-10-24 17:03:21
+0100D36011AD4000,"Love Letter from Thief X",gpu;nvdec,ingame,2023-11-14 03:55:31
+0100F0300B7BE000,"Ludomania",crash;services,nothing,2020-04-03 00:33:47
+010048701995E000,"Luigi's Mansion™ 2 HD",ldn-broken;amd-vendor-bug,ingame,2024-09-05 23:47:27
+0100DCA0064A6000,"Luigi’s Mansion™ 3",gpu;slow;Needs Update;ldn-works,ingame,2024-09-27 22:17:36
+010052B00B194000,"Lumini",,playable,2020-08-09 20:45:09
+0100FF00042EE000,"Lumo",nvdec,playable,2022-02-11 18:20:30
+0100F3100EB44000,"Lust for Darkness",nvdec,playable,2020-07-26 12:09:15
+0100F0B00F68E000,"Lust for Darkness: Dawn Edition",nvdec,playable,2021-06-16 13:47:46
+0100EC2011A80000,"Luxar",,playable,2021-03-04 21:11:57
+0100F2400D434000,"MachiKnights -Blood bagos-",nvdec;UE4,playable,2022-09-14 15:08:04
+010024A009428000,"Mad Carnage",,playable,2021-01-10 13:00:07
+01005E7013476000,"Mad Father",,playable,2020-11-12 13:22:10
+010061E00EB1E000,"Mad Games Tycoon",,playable,2022-09-20 14:23:14
+01004A200E722000,"Magazine Mogul",loader-allocator,playable,2022-10-03 12:05:34
+01008E500BF62000,"MagiCat",,playable,2020-12-11 15:22:07
+010032C011356000,"Magicolors",,playable,2020-08-12 18:39:11
+01008C300B624000,"Mahjong Solitaire Refresh",crash,boots,2022-12-09 12:02:55
+010099A0145E8000,"Mahluk dark demon",,playable,2021-04-15 13:14:24
+01001C100D80E000,"Mainlining",,playable,2020-06-05 01:02:00
+0100D9900F220000,"Maitetsu:Pure Station",,playable,2022-09-20 15:12:49
+0100A78017BD6000,"Makai Senki Disgaea 7",,playable,2023-10-05 00:22:18
+01005A700CC3C000,"Mana Spark",,playable,2020-12-10 13:41:01
+010093D00CB22000,"Maneater",nvdec;UE4,playable,2024-05-21 16:11:57
+0100361009B1A000,"Manifold Garden",,playable,2020-10-13 20:27:13
+0100C9A00952A000,"Manticore - Galaxy on Fire",crash;nvdec,boots,2024-02-04 04:37:24
+0100E98002F6E000,"Mantis Burn Racing",online-broken;ldn-broken,playable,2024-09-02 02:13:04
+01008E800D1FE000,"Marble Power Blast",,playable,2021-06-04 16:00:02
+01001B2012D5E000,"Märchen Forest",,playable,2021-02-04 21:33:34
+0100DA7017C9E000,"Marco & The Galaxy Dragon Demo",gpu;demo,ingame,2023-06-03 13:05:33
+01006D0017F7A000,"Mario & Luigi: Brothership",crash;slow;UE4;mac-bug,ingame,2025-01-07 04:00:00
+010002C00C270000,"MARIO & SONIC AT THE OLYMPIC GAMES TOKYO 2020",crash;online-broken;ldn-works,ingame,2024-08-23 16:12:55
+0100317013770000,"MARIO + RABBIDS SPARKS OF HOPE",gpu;Needs Update,ingame,2024-06-20 19:56:19
+010067300059A000,"Mario + Rabbids® Kingdom Battle",slow;opengl-backend-bug,playable,2024-05-06 10:16:54
+0100C9C00E25C000,"Mario Golf™: Super Rush",gpu,ingame,2024-08-18 21:31:48
+0100ED100BA3A000,"Mario Kart Live: Home Circuit™",services;crash;Needs More Attention,nothing,2022-12-07 22:36:52
+0100152000022000,"Mario Kart™ 8 Deluxe",32-bit;ldn-works;LAN;amd-vendor-bug,playable,2024-09-19 11:55:17
+01006FE013472000,"Mario Party™ Superstars",gpu;ldn-works;mac-bug,ingame,2024-05-16 11:23:34
+010019401051C000,"Mario Strikers™: Battle League",crash;nvdec,boots,2024-05-07 06:23:56
+0100BDE00862A000,"Mario Tennis™ Aces",gpu;nvdec;ldn-works;LAN,ingame,2024-09-28 15:54:40
+0100B99019412000,"Mario vs. Donkey Kong™",,playable,2024-05-04 21:22:39
+0100D9E01DBB0000,"Mario vs. Donkey Kong™ Demo",,playable,2024-02-18 10:40:06
+01009A700A538000,"Mark of the Ninja: Remastered",,playable,2022-08-04 15:48:30
+010044600FDF0000,"Marooners",nvdec;online-broken,playable,2022-10-18 21:35:26
+010060700AC50000,"MARVEL ULTIMATE ALLIANCE 3: The Black Order",nvdec;ldn-untested,playable,2024-02-14 19:51:51
+01003DE00C95E000,"Mary Skelter 2",crash;regression,ingame,2023-09-12 07:37:28
+0100113008262000,"Masquerada: Songs and Shadows",,playable,2022-09-20 15:18:54
+01004800197F0000,"Master Detective Archives: Rain Code",gpu,ingame,2024-04-19 20:11:09
+0100CC7009196000,"Masters of Anima",nvdec,playable,2022-08-04 16:00:09
+01004B100A1C4000,"MathLand",,playable,2020-09-01 15:40:06
+0100A8C011F26000,"Max and the book of chaos",,playable,2020-09-02 12:24:43
+01001C9007614000,"Max: The Curse of Brotherhood",nvdec,playable,2022-08-04 16:33:04
+0100E8B012FBC000,"Maze",,playable,2020-12-17 16:13:58
+0100EEF00CBC0000,"MEANDERS",UE4;gpu,ingame,2021-06-11 19:19:33
+0100EC000CE24000,"Mech Rage",,playable,2020-11-18 12:30:16
+0100C4F005EB4000,"Mecho Tales",,playable,2022-08-04 17:03:19
+0100E4600D31A000,"Mechstermination Force",,playable,2024-07-04 05:39:15
+01007580124C0000,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
+0100228012682000,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
+0100BBC00CB9A000,"Mega Mall Story",slow,playable,2022-08-04 17:10:58
+0100B0C0086B0000,"Mega Man 11",,playable,2021-04-26 12:07:53
+010038E016264000,"Mega Man Battle Network Legacy Collection Vol. 1",,playable,2023-04-25 03:55:57
+0100734016266000,"Mega Man Battle Network Legacy Collection Vol. 2",,playable,2023-08-03 18:04:32
+01002D4007AE0000,"Mega Man Legacy Collection",gpu,ingame,2021-06-03 18:17:17
+0100842008EC4000,"Mega Man Legacy Collection 2",,playable,2021-01-06 08:47:59
+01005C60086BE000,"Mega Man X Legacy Collection",audio;crash;services,menus,2020-12-04 04:30:17
+010025C00D410000,"Mega Man Zero/ZX Legacy Collection",,playable,2021-06-14 16:17:32
+0100FC700F942000,"Megabyte Punch",,playable,2020-10-16 14:07:18
+010006F011220000,"Megadimension Neptunia VII",32-bit;nvdec,playable,2020-12-17 20:56:03
+010082B00E8B8000,"Megaquarium",,playable,2022-09-14 16:50:00
+010005A00B312000,"Megaton Rainfall",gpu;opengl,boots,2022-08-04 18:29:43
+0100EA100DF92000,"Meiji Katsugeki Haikara Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou",32-bit;nvdec,playable,2022-12-05 13:19:12
+0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
+010012301932A000,"Melatonin",,playable,2025-02-16 04:08:17
+01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
+0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
+010079C012896000,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
+010062F011E7C000,"Memory Lane",UE4,playable,2022-10-05 14:31:03
+0100EBE00D5B0000,"Meow Motors",UE4;gpu,ingame,2020-12-18 00:24:01
+0100273008FBC000,"Mercenaries Saga Chronicles",,playable,2021-01-10 12:48:19
+010094500C216000,"Mercenaries Wings: The False Phoenix",crash;services,nothing,2020-05-08 22:42:12
+0100F900046C4000,"Mercenary Kings: Reloaded Edition",online,playable,2020-10-16 13:05:58
+0100E5000D3CA000,"Merchants of Kaidan",,playable,2021-04-15 11:44:28
+01009A500D4A8000,"METAGAL",,playable,2020-06-05 00:05:48
+010047F01AA10000,"METAL GEAR SOLID 3: Snake Eater - Master Collection Version",services-horizon,menus,2024-07-24 06:34:06
+0100E8F00F6BE000,"METAL MAX Xeno Reborn",,playable,2022-12-05 15:33:53
+01002DE00E5D0000,"Metaloid: Origin",,playable,2020-06-04 20:26:35
+010055200E87E000,"Metamorphosis",UE4;audout;gpu;nvdec,ingame,2021-06-16 16:18:11
+0100D4900E82C000,"Metro 2033 Redux",gpu,ingame,2022-11-09 10:53:13
+0100F0400E850000,"Metro: Last Light Redux",slow;nvdec;vulkan-backend-bug,ingame,2023-11-01 11:53:52
+010012101468C000,"Metroid Prime™ Remastered",gpu;Needs Update;vulkan-backend-bug;opengl-backend-bug,ingame,2024-05-07 22:48:15
+010093801237C000,"Metroid™ Dread",,playable,2023-11-13 04:02:36
+0100A1200F20C000,"Midnight Evil",,playable,2022-10-18 22:55:19
+0100C1E0135E0000,"Mighty Fight Federation",online,playable,2021-04-06 18:39:56
+0100AD701344C000,"Mighty Goose",nvdec,playable,2022-10-28 20:25:38
+01000E2003FA0000,"MIGHTY GUNVOLT BURST",,playable,2020-10-19 16:05:49
+010060D00AE36000,"Mighty Switch Force! Collection",,playable,2022-10-28 20:40:32
+01003DA010E8A000,"Miitopia™",gpu;services-horizon,ingame,2024-09-06 10:39:13
+01007DA0140E8000,"Miitopia™ Demo",services;crash;demo,menus,2023-02-24 11:50:58
+01004B7009F00000,"Miles & Kilo",,playable,2020-10-22 11:39:49
+0100976008FBE000,"Millie",,playable,2021-01-26 20:47:19
+0100F5700C9A8000,"MIND: Path to Thalamus",UE4,playable,2021-06-16 17:37:25
+0100D71004694000,"Minecraft",crash;ldn-broken,ingame,2024-09-29 12:08:59
+01006C100EC08000,"Minecraft Dungeons",nvdec;online-broken;UE4,playable,2024-06-26 22:10:43
+01007C6012CC8000,"Minecraft Legends",gpu;crash,ingame,2024-03-04 00:32:24
+01006BD001E06000,"Minecraft: Nintendo Switch Edition",ldn-broken,playable,2023-10-15 01:47:08
+01003EF007ABA000,"Minecraft: Story Mode - Season Two",online-broken,playable,2023-03-04 00:30:50
+010059C002AC2000,"Minecraft: Story Mode - The Complete Adventure",crash;online-broken,boots,2022-08-04 18:56:58
+0100B7500F756000,"Minefield",,playable,2022-10-05 15:03:29
+01003560119A6000,"Mini Motor Racing X",,playable,2021-04-13 17:54:49
+0100FB700DE1A000,"Mini Trains",,playable,2020-07-29 23:06:20
+010039200EC66000,"Miniature - The Story Puzzle",UE4,playable,2022-09-14 17:18:50
+010069200EB80000,"Ministry of Broadcast",,playable,2022-08-10 00:31:16
+0100C3F000BD8000,"Minna de Wai Wai! Spelunker",crash,nothing,2021-11-03 07:17:11
+0100FAE010864000,"Minoria",,playable,2022-08-06 18:50:50
+01005AB015994000,"Miss Kobayashi's Dragonmaid Burst Forth!! Choro-gon☆Breath",gpu,playable,2022-03-28 02:22:24
+0100CFA0138C8000,"Missile Dancer",,playable,2021-01-31 12:22:03
+0100E3601495C000,"Missing Features: 2D",,playable,2022-10-28 20:52:54
+010059200CC40000,"Mist Hunter",,playable,2021-06-16 13:58:58
+0100F65011E52000,"Mittelborg: City of Mages",,playable,2020-08-12 19:58:06
+0100876015D74000,"MLB® The Show™ 22",gpu;slow,ingame,2023-04-25 06:28:43
+0100A9F01776A000,"MLB® The Show™ 22 Tech Test",services;crash;Needs Update;demo,nothing,2022-12-09 10:28:34
+0100913019170000,"MLB® The Show™ 23",gpu,ingame,2024-07-26 00:56:50
+0100E2E01C32E000,"MLB® The Show™ 24",services-horizon,nothing,2024-03-31 04:54:11
+010011300F74C000,"MO:Astray",crash,ingame,2020-12-11 21:45:44
+010020400BDD2000,"Moai VI: Unexpected Guests",slow,playable,2020-10-27 16:40:20
+0100D8700B712000,"Modern Combat Blackout",crash,nothing,2021-03-29 19:47:15
+010004900D772000,"Modern Tales: Age of Invention",slow,playable,2022-10-12 11:20:19
+0100B8500D570000,"Moero Chronicle™ Hyper",32-bit,playable,2022-08-11 07:21:56
+01004EB0119AC000,"Moero Crystal H",32-bit;nvdec;vulkan-backend-bug,playable,2023-07-05 12:04:22
+0100B46017500000,"MOFUMOFUSENSEN",gpu,menus,2024-09-21 21:51:08
+01004A400C320000,"Momodora: Reverie Under the Moonlight",deadlock,nothing,2022-02-06 03:47:43
+01002CC00BC4C000,"Momonga Pinball Adventures",,playable,2022-09-20 16:00:40
+010093100DA04000,"Momotaro Dentetsu Showa, Heisei, Reiwa mo Teiban!",gpu,ingame,2023-09-22 10:21:46
+0100FBD00ED24000,"MONKEY BARRELS",,playable,2022-09-14 17:28:52
+01004C500B8E0000,"Monkey King: Master of the Clouds",,playable,2020-09-28 22:35:48
+01003030161DC000,"Monomals",gpu,ingame,2024-08-06 22:02:51
+0100F3A00FB78000,"Mononoke Slashdown",crash,menus,2022-05-04 20:55:47
+01007430037F6000,"MONOPOLY® for Nintendo Switch™",nvdec;online-broken,playable,2024-02-06 23:13:01
+01005FF013DC2000,"MONOPOLY® Madness",,playable,2022-01-29 21:13:52
+0100E2D0128E6000,"Monster Blast",gpu,ingame,2023-09-02 20:02:32
+01006F7001D10000,"Monster Boy and the Cursed Kingdom",nvdec,playable,2022-08-04 20:06:32
+01005FC01000E000,"Monster Bugs Eat People",,playable,2020-07-26 02:05:34
+0100742007266000,"Monster Energy Supercross - The Official Videogame",nvdec;UE4,playable,2022-08-04 20:25:00
+0100F8100B982000,"Monster Energy Supercross - The Official Videogame 2",nvdec;UE4;ldn-untested,playable,2022-08-04 21:21:24
+010097800EA20000,"Monster Energy Supercross - The Official Videogame 3",UE4;audout;nvdec;online,playable,2021-06-14 12:37:54
+0100E9900ED74000,"Monster Farm",32-bit;nvdec,playable,2021-05-05 19:29:13
+0100770008DD8000,"Monster Hunter Generations Ultimate™",32-bit;online-broken;ldn-works,playable,2024-03-18 14:35:36
+0100B04011742000,"Monster Hunter Rise",gpu;slow;crash;nvdec;online-broken;Needs Update;ldn-works,ingame,2024-08-24 11:04:59
+010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
+0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
+010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
+0100C51003B46000,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
+0100C3800049C000,"Monster Hunter XX Nintendo Switch Ver ( Double Cross )",,playable,2024-07-21 14:08:09
+010088400366E000,"Monster Jam Crush It!",UE4;nvdec;online,playable,2021-04-08 19:29:27
+010095C00F354000,"Monster Jam Steel Titans",crash;nvdec;UE4,menus,2021-11-14 09:45:38
+010051B0131F0000,"Monster Jam Steel Titans 2",nvdec;UE4,playable,2022-10-24 17:17:59
+01004DE00DD44000,"Monster Puzzle",,playable,2020-09-28 22:23:10
+0100A0F00DA68000,"Monster Sanctuary",crash,ingame,2021-04-04 05:06:41
+0100D30010C42000,"Monster Truck Championship",slow;nvdec;online-broken;UE4,playable,2022-10-18 23:16:51
+01004E10142FE000,"Monster wo taoshite tsuyoi ken ya yoroi wo te ni shinasai. Shinde mo akiramezu ni tsuyoku nari nasai. Yuushatai ga maoh wo taosu sono hi wo shinzite imasu. - モンスターを倒して強い剣や鎧を手にしなさい。死んでも諦めずに強くなりなさい。勇者隊が魔王を倒すその日を信じています。",crash,ingame,2021-07-23 10:56:44
+010039F00EF70000,"Monstrum",,playable,2021-01-31 11:07:26
+0100C2E00B494000,"Moonfall Ultimate",nvdec,playable,2021-01-17 14:01:25
+0100E3D014ABC000,"Moorhuhn Jump and Run 'Traps and Treasures'",,playable,2024-03-08 15:10:02
+010045C00F274000,"Moorhuhn Kart 2",online-broken,playable,2022-10-28 21:10:35
+010040E00F642000,"Morbid: The Seven Acolytes",,playable,2022-08-09 17:21:58
+01004230123E0000,"More Dark",,playable,2020-12-15 16:01:06
+01005DA003E6E000,"Morphies Law",UE4;crash;ldn-untested;nvdec;online,menus,2020-11-22 17:05:29
+0100776003F0C000,"Morphite",,playable,2021-01-05 19:40:55
+0100F2200C984000,"Mortal Kombat 11",slow;nvdec;online-broken;ldn-broken,ingame,2024-06-19 02:22:17
+01006560184E6000,"Mortal Kombat™ 1",gpu,ingame,2024-09-04 15:45:47
+010032800D740000,"Mosaic",,playable,2020-08-11 13:07:35
+01002ED00B01C000,"Moto Racer 4",UE4;nvdec;online,playable,2021-04-08 19:09:11
+01003F200D0F2000,"Moto Rush GT",,playable,2022-08-05 11:23:55
+0100361007268000,"MotoGP™18",nvdec;UE4;ldn-untested,playable,2022-08-05 11:41:45
+01004B800D0E8000,"MotoGP™19",nvdec;online-broken;UE4,playable,2022-08-05 11:54:14
+01001FA00FBBC000,"MotoGP™20",ldn-untested,playable,2022-09-29 17:58:01
+01000F5013820000,"MotoGP™21",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2022-10-28 21:35:08
+010040401D564000,"MotoGP™24",gpu,ingame,2024-05-10 23:41:00
+01002A900D6D6000,"Motorsport Manager for Nintendo Switch™",nvdec,playable,2022-08-05 12:48:14
+01009DB00D6E0000,"Mountain Rescue Simulator",,playable,2022-09-20 16:36:48
+0100C4C00E73E000,"Moving Out",nvdec,playable,2021-06-07 21:17:24
+0100D3300F110000,"Mr Blaster",,playable,2022-09-14 17:56:24
+0100DCA011262000,"Mr. DRILLER DrillLand",nvdec,playable,2020-07-24 13:56:48
+010031F002B66000,"Mr. Shifty",slow,playable,2020-05-08 15:28:16
+01005EF00B4BC000,"Ms. Splosion Man",online,playable,2020-05-09 20:45:43
+010087C009246000,"Muddledash",services,ingame,2020-05-08 16:46:14
+01009D200952E000,"MudRunner - American Wilds",gpu;ldn-untested;vulkan-backend-bug;opengl-backend-bug,ingame,2022-08-16 11:40:52
+010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
+0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
+0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
+01008e2013fb4000,"Multi Quiz",ldn-untested,ingame,2025-02-03 22:26:00
+010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
+01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
+010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
+0100700006EF6000,"Mushroom Wars 2",nvdec,playable,2020-09-28 15:26:08
+010046400F310000,"Music Racer",,playable,2020-08-10 08:51:23
+0100153006300000,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
+0100F6000EAA8000,"Must Dash Amigos",,playable,2022-09-20 16:45:56
+01007B6006092000,"MUSYNX",,playable,2020-05-08 14:24:43
+0100C3E00ACAA000,"Mutant Football League: Dynasty Edition",online-broken,playable,2022-08-05 17:01:51
+01004BE004A86000,"Mutant Mudds Collection",,playable,2022-08-05 17:11:38
+0100E6B00DEA4000,"Mutant Year Zero: Road to Eden - Deluxe Edition",nvdec;UE4,playable,2022-09-10 13:31:10
+0100161009E5C000,"MX Nitro: Unleashed",,playable,2022-09-27 22:34:33
+0100218011E7E000,"MX vs ATV All Out",nvdec;UE4;vulkan-backend-bug,playable,2022-10-25 19:51:46
+0100D940063A0000,"MXGP3 - The Official Motocross Videogame",UE4;gpu;nvdec,ingame,2020-12-16 14:00:20
+01002C6012334000,"My Aunt is a Witch",,playable,2022-10-19 09:21:17
+0100F6F0118B8000,"My Butler",,playable,2020-06-27 13:46:23
+010031200B94C000,"My Friend Pedro",nvdec,playable,2021-05-28 11:19:17
+01000D700BE88000,"My Girlfriend is a Mermaid!?",nvdec,playable,2020-05-08 13:32:55
+010039000B68E000,"MY HERO ONE'S JUSTICE",UE4;crash;gpu;online,menus,2020-12-10 13:11:04
+01007E700DBF6000,"MY HERO ONE'S JUSTICE 2",UE4;gpu;nvdec,ingame,2020-12-18 14:08:47
+0100E4701373E000,"My Hidden Things",,playable,2021-04-15 11:26:06
+0100872012B34000,"My Little Dog Adventure",gpu,ingame,2020-12-10 17:47:37
+01008C600395A000,"My Little Riding Champion",slow,playable,2020-05-08 17:00:53
+010086B00C784000,"My Lovely Daughter: ReBorn",,playable,2022-11-24 17:25:32
+0100E7700C284000,"My Memory of Us",,playable,2022-08-20 11:03:14
+010028F00ABAE000,"My Riding Stables - Life with Horses",,playable,2022-08-05 21:39:07
+010042A00FBF0000,"My Riding Stables 2: A New Adventure",,playable,2021-05-16 14:14:59
+0100E25008E68000,"My Time at Portia",,playable,2021-05-28 12:42:55
+0100158011A08000,"My Universe - Cooking Star Restaurant",,playable,2022-10-19 10:00:44
+0100F71011A0A000,"My Universe - Fashion Boutique",nvdec,playable,2022-10-12 14:54:19
+0100CD5011A02000,"My Universe - PET CLINIC CATS & DOGS",crash;nvdec,boots,2022-02-06 02:05:53
+01006C301199C000,"My Universe - School Teacher",nvdec,playable,2021-01-21 16:02:52
+01000D5005974000,"N++ (NPLUSPLUS)",,playable,2022-08-05 21:54:58
+0100A6F00AC70000,"NAIRI: Tower of Shirin",nvdec,playable,2020-08-09 19:49:12
+010002F001220000,"NAMCO MUSEUM",ldn-untested,playable,2024-08-13 07:52:21
+0100DAA00AEE6000,"NAMCO MUSEUM™ ARCADE PAC™",,playable,2021-06-07 21:44:50
+010039F010E14000,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
+010072B00BDDE000,"Narcos: Rise of the Cartels",UE4;crash;nvdec,boots,2021-03-22 13:18:47
+01006BB00800A000,"NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst",nvdec,playable,2024-06-16 14:58:05
+010084D00CF5E000,"NARUTO SHIPPUDEN™: Ultimate Ninja® STORM 4 ROAD TO BORUTO",,playable,2024-06-29 13:04:22
+0100D2D0190A4000,"NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS",services-horizon,nothing,2024-07-25 05:16:48
+0100715007354000,"NARUTO: Ultimate Ninja STORM",nvdec,playable,2022-08-06 14:10:31
+0100545016D5E000,"NASCAR Rivals",crash;Incomplete,ingame,2023-04-21 01:17:47
+0100103011894000,"Naught",UE4,playable,2021-04-26 13:31:45
+01001AE00C1B2000,"NBA 2K Playgrounds 2",nvdec;online-broken;UE4;vulkan-backend-bug,playable,2022-08-06 14:40:38
+0100760002048000,"NBA 2K18",gpu;ldn-untested,ingame,2022-08-06 14:17:51
+01001FF00B544000,"NBA 2K19",crash;ldn-untested;services,nothing,2021-04-16 13:07:21
+0100E24011D1E000,"NBA 2K21",gpu,boots,2022-10-05 15:31:51
+0100ACA017E4E800,"NBA 2K23",,boots,2023-10-10 23:07:14
+010006501A8D8000,"NBA 2K24 Kobe Bryant Edition",cpu;gpu,boots,2024-08-11 18:23:08
+010002900294A000,"NBA Playgrounds",nvdec;online-broken;UE4,playable,2022-08-06 17:06:59
+0100F5A008126000,"NBA Playgrounds - Enhanced Edition",nvdec;online-broken;UE4,playable,2022-08-06 16:13:44
+0100BBC00E4F8000,"Need a packet?",,playable,2020-08-12 16:09:01
+010029B0118E8000,"Need for Speed™ Hot Pursuit Remastered",online-broken,playable,2024-03-20 21:58:02
+010023500B0BA000,"Nefarious",,playable,2020-12-17 03:20:33
+01008390136FC000,"Negative: The Way of Shinobi",nvdec,playable,2021-03-24 11:29:41
+010065F00F55A000,"Neighbours back From Hell",nvdec,playable,2022-10-12 15:36:48
+0100B4900AD3E000,"NEKOPARA Vol.1",nvdec,playable,2022-08-06 18:25:54
+010012900C782000,"NEKOPARA Vol.2",,playable,2020-12-16 11:04:47
+010045000E418000,"NEKOPARA Vol.3",,playable,2022-10-03 12:49:04
+010049F013656000,"NEKOPARA Vol.4",crash,ingame,2021-01-17 01:47:18
+01006ED00BC76000,"Nelke & the Legendary Alchemists ~Ateliers of the New World~",,playable,2021-01-28 19:39:42
+01005F000B784000,"Nelly Cootalot: The Fowl Fleet",,playable,2020-06-11 20:55:42
+01001AB0141A8000,"Neo : The World Ends with You (DEMO)- 新すばらしきこのせかい (体験版)",crash,ingame,2021-07-18 07:29:18
+0100EBB00D2F4000,"Neo Cab",,playable,2021-04-24 00:27:58
+010040000DB98000,"Neo Cab Demo",crash,boots,2020-06-16 00:14:00
+010006D0128B4000,"NEOGEO POCKET COLOR SELECTION Vol.1",,playable,2023-07-08 20:55:36
+0100BAB01113A000,"Neon Abyss",,playable,2022-10-05 15:59:44
+010075E0047F8000,"Neon Chrome",,playable,2022-08-06 18:38:34
+010032000EAC6000,"Neon Drive",,playable,2022-09-10 13:45:48
+0100B9201406A000,"Neon White",crash,ingame,2023-02-02 22:25:06
+0100743008694000,"Neonwall",nvdec,playable,2022-08-06 18:49:52
+01001A201331E000,"Neoverse Trinity Edition",,playable,2022-10-19 10:28:03
+01000B2011352000,"Nerdook Bundle Vol. 1",gpu;slow,ingame,2020-10-07 14:27:10
+01008B0010160000,"Nerved",UE4,playable,2022-09-20 17:14:03
+0100BA0004F38000,"NeuroVoider",,playable,2020-06-04 18:20:05
+0100C20012A54000,"Nevaeh",gpu;nvdec,ingame,2021-06-16 17:29:03
+010039801093A000,"Never Breakup",,playable,2022-10-05 16:12:12
+0100F79012600000,"Neverending Nightmares",crash;gpu,boots,2021-04-24 01:43:35
+0100A9600EDF8000,"Neverlast",slow,ingame,2020-07-13 23:55:19
+010013700DA4A000,"Neverwinter Nights: Enhanced Edition",gpu;nvdec,menus,2024-09-30 02:59:19
+01004C200100E000,"New Frontier Days ~Founding Pioneers~",,playable,2020-12-10 12:45:07
+0100F4300BF2C000,"New Pokémon Snap™",,playable,2023-01-15 23:26:57
+010017700B6C2000,"New Super Lucky's Tale",,playable,2024-03-11 14:14:10
+0100EA80032EA000,"New Super Mario Bros.™ U Deluxe",32-bit,playable,2023-10-08 02:06:37
+0100B9500E886000,"Newt One",,playable,2020-10-17 21:21:48
+01005A5011A44000,"Nexomon: Extinction",,playable,2020-11-30 15:02:22
+0100B69012EC6000,"Nexoria: Dungeon Rogue Heroes",gpu,ingame,2021-10-04 18:41:29
+0100271004570000,"Next Up Hero",online,playable,2021-01-04 22:39:36
+0100E5600D446000,"Ni no Kuni: Wrath of the White Witch",32-bit;nvdec,boots,2024-07-12 04:52:59
+0100EDD00D530000,"Nice Slice",nvdec,playable,2020-06-17 15:13:27
+01000EC010BF4000,"Niche - a genetics survival game",nvdec,playable,2020-11-27 14:01:11
+010010701AFB2000,"Nickelodeon All-Star Brawl 2",,playable,2024-06-03 14:15:01
+0100D6200933C000,"Nickelodeon Kart Racers",,playable,2021-01-07 12:16:49
+010058800F860000,"Nicky - The Home Alone Golf Ball",,playable,2020-08-08 13:45:39
+0100A95012668000,"Nicole",audout,playable,2022-10-05 16:41:44
+0100B8E016F76000,"NieR:Automata The End of YoRHa Edition",slow;crash,ingame,2024-05-17 01:06:34
+0100F3A0095A6000,"Night Call",nvdec,playable,2022-10-03 12:57:00
+0100921006A04000,"Night in the Woods",,playable,2022-12-03 20:17:54
+0100D8500A692000,"Night Trap - 25th Anniversary Edition",nvdec,playable,2022-08-08 13:16:14
+01005F4009112000,"Nightmare Boy: The New Horizons of Reigns of Dreams, a Metroidvania journey with little rusty nightmares, the empire of knight final boss",,playable,2021-01-05 15:52:29
+01006E700B702000,"Nightmares from the Deep 2: The Siren`s Call",nvdec,playable,2022-10-19 10:58:53
+0100628004BCE000,"Nights of Azure 2: Bride of the New Moon",crash;nvdec;regression,menus,2022-11-24 16:00:39
+010042300C4F6000,"Nightshade/百花百狼",nvdec,playable,2020-05-10 19:43:31
+0100AA0008736000,"Nihilumbra",,playable,2020-05-10 16:00:12
+01009FA01FF6C000,"Nikoderiko: The Magical World",gpu,ingame,2025-04-26 19:13:31
+0100D03003F0E000,"Nine Parchments",ldn-untested,playable,2022-08-07 12:32:08
+0100E2F014F46000,"NINJA GAIDEN Σ",nvdec,playable,2022-11-13 16:27:02
+0100696014F4A000,"NINJA GAIDEN Σ2",nvdec,playable,2024-07-31 21:53:48
+01002AF014F4C000,"NINJA GAIDEN: Master Collection",nvdec,playable,2023-08-11 08:25:31
+010088E003A76000,"Ninja Shodown",,playable,2020-05-11 12:31:21
+010081D00A480000,"Ninja Striker!",,playable,2020-12-08 19:33:29
+0100CCD0073EA000,"Ninjala",online-broken;UE4,boots,2024-07-03 20:04:49
+010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
+0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
+0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
+0100e0601c632000,"Nintendo 64™ – Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
+0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
+0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
+01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
+0100165003504000,"Nintendo Labo Toy-Con 04 VR Kit",services;crash,boots,2023-01-17 22:30:24
+01009AB0034E0000,"Nintendo Labo™ Toy-Con 02: Robot Kit",gpu,ingame,2022-08-07 13:03:19
+0100D2F00D5C0000,"Nintendo Switch™ Sports",deadlock,boots,2024-09-10 14:20:24
+01000EE017182000,"Nintendo Switch™ Sports Online Play Test",gpu,ingame,2022-03-16 07:44:12
+010037200C72A000,"Nippon Marathon",nvdec,playable,2021-01-28 20:32:46
+010020901088A000,"Nirvana Pilot Yume",,playable,2022-10-29 11:49:49
+01009B400ACBA000,"No Heroes Here",online,playable,2020-05-10 02:41:57
+0100853015E86000,"No Man's Sky",gpu,ingame,2024-07-25 05:18:17
+0100F0400F202000,"No More Heroes",32-bit,playable,2022-09-13 07:44:27
+010071400F204000,"No More Heroes 2: Desperate Struggle",32-bit;nvdec,playable,2022-11-19 01:38:13
+01007C600EB42000,"No More Heroes 3",gpu;UE4,ingame,2024-03-11 17:06:19
+01009F3011004000,"No Straight Roads",nvdec,playable,2022-10-05 17:01:38
+0100F7D00A1BC000,"NO THING",,playable,2021-01-04 19:06:01
+0100542012884000,"Nongunz: Doppelganger Edition",,playable,2022-10-29 12:00:39
+010016E011EFA000,"Norman's Great Illusion",,playable,2020-12-15 19:28:24
+01001A500AD6A000,"Norn9 ~Norn + Nonette~ LOFN",nvdec;vulkan-backend-bug,playable,2022-12-09 09:29:16
+01004840086FE000,"NORTH",nvdec,playable,2021-01-05 16:17:44
+0100A9E00D97A000,"Northgard",crash,menus,2022-02-06 02:05:35
+01008AE019614000,"nOS new Operating System",,playable,2023-03-22 16:49:08
+0100CB800B07E000,"NOT A HERO: SUPER SNAZZY EDITION",,playable,2021-01-28 19:31:24
+01004D500D9BE000,"Not Not - A Brain Buster",,playable,2020-05-10 02:05:26
+0100DAF00D0E2000,"Not Tonight: Take Back Control Edition",nvdec,playable,2022-10-19 11:48:47
+0100343013248000,"Nubarron: The adventure of an unlucky gnome",,playable,2020-12-17 16:45:17
+01005140089F6000,"Nuclien",,playable,2020-05-10 05:32:55
+010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
+010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
+010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
+,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
+,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
+010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
+01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
+010074600CC7A000,"OBAKEIDORO!",nvdec;online,playable,2020-10-16 16:57:34
+01002A000C478000,"Observer",UE4;gpu;nvdec,ingame,2021-03-03 20:19:45
+01007D7001D0E000,"Oceanhorn - Monster of Uncharted Seas",,playable,2021-01-05 13:55:22
+01006CB010840000,"Oceanhorn 2: Knights of the Lost Realm",,playable,2021-05-21 18:26:10
+010096B00A08E000,"Octocopter: Double or Squids",,playable,2021-01-06 01:30:16
+0100CAB006F54000,"Octodad: Dadliest Catch",crash,boots,2021-04-23 15:26:12
+0100A3501946E000,"OCTOPATH TRAVELER II",gpu;amd-vendor-bug,ingame,2024-09-22 11:39:20
+010057D006492000,"Octopath Traveler™",UE4;crash;gpu,ingame,2020-08-31 02:34:36
+010084300C816000,"Odallus: The Dark Call",,playable,2022-08-08 12:37:58
+0100BB500EE3C000,"Oddworld: Munch's Oddysee",gpu;nvdec,ingame,2021-06-17 12:11:50
+01005E700ABB8000,"Oddworld: New 'n' Tasty",nvdec,playable,2021-06-17 17:51:32
+0100D210177C6000,"ODDWORLD: SOULSTORM",services-horizon;crash,boots,2024-08-18 13:13:26
+01002EA00ABBA000,"Oddworld: Stranger's Wrath",crash;nvdec;loader-allocator,menus,2021-11-23 09:23:21
+010029F00C876000,"Odium to the Core",gpu,ingame,2021-01-08 14:03:52
+01006F5013202000,"Off And On Again",,playable,2022-10-29 19:46:26
+01003CD00E8BC000,"Offroad Racing - Buggy X ATV X Moto",online-broken;UE4,playable,2022-09-14 18:53:22
+01003B900AE12000,"Oh My Godheads: Party Edition",,playable,2021-04-15 11:04:11
+0100F45006A00000,"Oh...Sir! The Hollywood Roast",,ingame,2020-12-06 00:42:30
+010030B00B2F6000,"OK K.O.! Let’s Play Heroes",nvdec,playable,2021-01-11 18:41:02
+0100276009872000,"OKAMI HD",nvdec,playable,2024-04-05 06:24:58
+01006AB00BD82000,"OkunoKA",online-broken,playable,2022-08-08 14:41:51
+0100CE2007A86000,"Old Man's Journey",nvdec,playable,2021-01-28 19:16:52
+0100C3D00923A000,"Old School Musical",,playable,2020-12-10 12:51:12
+010099000BA48000,"Old School Racer 2",,playable,2020-10-19 12:11:26
+0100E0200B980000,"OlliOlli: Switch Stance",gpu,boots,2024-04-25 08:36:37
+0100F9D00C186000,"Olympia Soiree",,playable,2022-12-04 21:07:12
+0100A8B00E14A000,"Olympic Games Tokyo 2020 – The Official Video Game™",ldn-untested;nvdec;online,playable,2021-01-06 01:20:24
+01001D600E51A000,"Omega Labyrinth Life",,playable,2021-02-23 21:03:03
+01005DE00CA34000,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
+0100CDC00C40A000,"Omensight: Definitive Edition",UE4;crash;nvdec,ingame,2020-07-26 01:45:14
+01006DB00D970000,"OMG Zombies!",32-bit,playable,2021-04-12 18:04:45
+010014E017B14000,"OMORI",,playable,2023-01-07 20:21:02
+0100A5F011800000,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
+0100BD3006A02000,"One More Dungeon",,playable,2021-01-06 09:10:58
+010076600FD64000,"One Person Story",,playable,2020-07-14 11:51:02
+0100774009CF6000,"ONE PIECE Pirate Warriors 3 Deluxe Edition",nvdec,playable,2020-05-10 06:23:52
+01008FE00E2F6000,"ONE PIECE: PIRATE WARRIORS 4",online-broken;ldn-untested,playable,2022-09-27 22:55:46
+0100574002AF4000,"ONE PIECE: Unlimited World Red Deluxe Edition",,playable,2020-05-10 22:26:32
+0100EEA00E3EA000,"One-Way Ticket",UE4,playable,2020-06-20 17:20:49
+0100463013246000,"Oneiros",,playable,2022-10-13 10:17:22
+010057C00D374000,"Oniken",,playable,2022-09-10 14:22:38
+010037900C814000,"Oniken: Unstoppable Edition",,playable,2022-08-08 14:52:06
+0100416008A12000,"Onimusha: Warlords",nvdec,playable,2020-07-31 13:08:39
+0100CF4011B2A000,"OniNaki",nvdec,playable,2021-02-27 21:52:42
+010074000BE8E000,"oOo: Ascension",,playable,2021-01-25 14:13:34
+0100D5400BD90000,"Operación Triunfo 2017",services;nvdec,ingame,2022-08-08 15:06:42
+01006CF00CFA4000,"Operencia: The Stolen Sun",UE4;nvdec,playable,2021-06-08 13:51:07
+01004A200BE82000,"OPUS Collection",,playable,2021-01-25 15:24:04
+010049C0075F0000,"OPUS: The Day We Found Earth",nvdec,playable,2021-01-21 18:29:31
+0100F9A012892000,"Ord.",,playable,2020-12-14 11:59:06
+010061D00DB74000,"Ori and the Blind Forest: Definitive Edition",nvdec;online-broken,playable,2022-09-14 19:58:13
+010005800F46E000,"Ori and the Blind Forest: Definitive Edition Demo",,playable,2022-09-10 14:40:12
+01008DD013200000,"Ori and the Will of the Wisps",gpu,ingame,2025-01-11 06:09:54
+01006C70102EA000,"Orn: The Tiny Forest Sprite",UE4;gpu,ingame,2020-08-07 14:25:30
+0100E5900F49A000,"Othercide",nvdec,playable,2022-10-05 19:04:38
+01006AA00EE44000,"Otokomizu",,playable,2020-07-13 21:00:44
+01006AF013A9E000,"Otti: The House Keeper",,playable,2021-01-31 12:11:24
+01000320060AC000,"OTTTD: Over The Top Tower Defense",slow,ingame,2020-10-10 19:31:07
+010097F010FE6000,"Our Two Bedroom Story",gpu;nvdec,ingame,2023-10-10 17:41:20
+0100D5D00C6BE000,"Our World Is Ended.",nvdec,playable,2021-01-19 22:46:57
+01005A700A166000,"OUT OF THE BOX",,playable,2021-01-28 01:34:27
+0100D9F013102000,"Outbreak Lost Hope",crash,boots,2021-04-26 18:01:23
+01006EE013100000,"Outbreak The Nightmare Chronicles",,playable,2022-10-13 10:41:57
+0100A0D013464000,"Outbreak: Endless Nightmares",,playable,2022-10-29 12:35:49
+0100C850130FE000,"Outbreak: Epidemic",,playable,2022-10-13 10:27:31
+0100B450130FC000,"Outbreak: The New Nightmare",,playable,2022-10-19 15:42:07
+0100B8900EFA6000,"Outbuddies DX",gpu,ingame,2022-08-04 22:39:24
+0100DE70085E8000,"Outlast 2",crash;nvdec,ingame,2022-01-22 22:28:05
+01008D4007A1E000,"Outlast: Bundle of Terror",nvdec;loader-allocator;vulkan-backend-bug,playable,2024-01-27 04:44:26
+01009B900401E000,"Overcooked Special Edition",,playable,2022-08-08 20:48:52
+01006FD0080B2000,"Overcooked! 2",ldn-untested,playable,2022-08-08 16:48:10
+0100F28011892000,"Overcooked! All You Can Eat",ldn-untested;online,playable,2021-04-15 10:33:52
+0100D7F00EC64000,"Overlanders",nvdec;UE4,playable,2022-09-14 20:15:06
+01008EA00E816000,"OVERPASS™",online-broken;UE4;ldn-untested,playable,2022-10-17 15:29:47
+0100647012F62000,"Override 2: Super Mech League",online-broken;UE4,playable,2022-10-19 15:56:04
+01008A700F7EE000,"Override: Mech City Brawl - Super Charged Mega Edition",nvdec;online-broken;UE4,playable,2022-09-20 17:33:32
+0100F8600E21E000,"Overwatch® 2",deadlock,boots,2022-09-14 20:22:22
+01005F000CC18000,"OVERWHELM",,playable,2021-01-21 18:37:18
+0100BC2004FF4000,"Owlboy",,playable,2020-10-19 14:24:45
+0100AD9012510000,"PAC-MAN™ 99",gpu;online-broken,ingame,2024-04-23 00:48:25
+010024C001224000,"PAC-MAN™ CHAMPIONSHIP EDITION 2 PLUS",,playable,2021-01-19 22:06:18
+011123900AEE0000,"Paladins",online,menus,2021-01-21 19:21:37
+0100F0D004CAE000,"PAN-PAN A tiny big adventure",audout,playable,2021-01-25 14:42:00
+010083700B730000,"Pang Adventures",,playable,2021-04-10 12:16:59
+010006E00DFAE000,"Pantsu Hunter: Back to the 90s",,playable,2021-02-19 15:12:27
+0100C6A00E94A000,"Panzer Dragoon: Remake",,playable,2020-10-04 04:03:55
+01004AE0108E0000,"Panzer Paladin",,playable,2021-05-05 18:26:00
+010004500DE50000,"Paper Dolls Original",UE4;crash,boots,2020-07-13 20:26:21
+0100A3900C3E2000,"Paper Mario™: The Origami King",audio;Needs Update,playable,2024-08-09 18:27:40
+0100ECD018EBE000,"Paper Mario™: The Thousand-Year Door",gpu;intel-vendor-bug;slow,ingame,2025-01-07 04:27:35
+01006AD00B82C000,"Paperbound Brawlers",,playable,2021-01-25 14:32:15
+0100DC70174E0000,"Paradigm Paradox",vulkan-backend-bug,playable,2022-12-03 22:28:13
+01007FB010DC8000,"Paradise Killer",UE4,playable,2022-10-05 19:33:05
+010063400B2EC000,"Paranautical Activity",,playable,2021-01-25 13:49:19
+01006B5012B32000,"Part Time UFO™",crash,ingame,2023-03-03 03:13:05
+01007FC00A040000,"Party Arcade",online-broken;UE4;ldn-untested,playable,2022-08-09 12:32:53
+0100B8E00359E000,"Party Golf",nvdec,playable,2022-08-09 12:38:30
+010022801217E000,"Party Hard 2",nvdec,playable,2022-10-05 20:31:48
+010027D00F63C000,"Party Treats",,playable,2020-07-02 00:05:00
+01001E500EA16000,"Path of Sin: Greed",crash,menus,2021-11-24 08:00:00
+010031F006E76000,"Pato Box",,playable,2021-01-25 15:17:52
+01001F201121E000,"PAW Patrol Mighty Pups Save Adventure Bay",,playable,2022-10-13 12:17:55
+0100360016800000,"PAW Patrol: Grand Prix",gpu,ingame,2024-05-03 16:16:11
+0100CEC003A4A000,"PAW Patrol: On a Roll!",nvdec,playable,2021-01-28 21:14:49
+01000C4015030000,"Pawapoke R",services-horizon,nothing,2024-05-14 14:28:32
+0100A56006CEE000,"Pawarumi",online-broken,playable,2022-09-10 15:19:33
+0100274004052000,"PAYDAY 2",nvdec;online-broken;ldn-untested,playable,2022-08-09 12:56:39
+010085700ABC8000,"PBA Pro Bowling",nvdec;online-broken;UE4,playable,2022-09-14 23:00:49
+0100F95013772000,"PBA Pro Bowling 2021",online-broken;UE4,playable,2022-10-19 16:46:40
+010072800CBE8000,"PC Building Simulator",,playable,2020-06-12 00:31:58
+010002100CDCC000,"Peaky Blinders: Mastermind",,playable,2022-10-19 16:56:35
+010028A0048A6000,"Peasant Knight",,playable,2020-12-22 09:30:50
+0100C510049E0000,"Penny-Punching Princess",,playable,2022-08-09 13:37:05
+0100CA901AA9C000,"Penny’s Big Breakaway",amd-vendor-bug,playable,2024-05-27 07:58:51
+0100563005B70000,"Perception",UE4;crash;nvdec,menus,2020-12-18 11:49:23
+010011700D1B2000,"Perchang",,playable,2021-01-25 14:19:52
+010089F00A3B4000,"Perfect Angle",,playable,2021-01-21 18:48:45
+01005CD012DC0000,"Perky Little Things",crash;vulkan,boots,2024-08-04 07:22:46
+01005EB013FBA000,"Persephone",,playable,2021-03-23 22:39:19
+0100A0300FC3E000,"Perseverance",,playable,2020-07-13 18:48:27
+010062B01525C000,"Persona 4 Golden",,playable,2024-08-07 17:48:07
+01005CA01580E000,"Persona 5 Royal",gpu,ingame,2024-08-17 21:45:15
+010087701B092000,"Persona 5 Tactica",,playable,2024-04-01 22:21:03
+0100E4F010D92000,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
+0100801011C3E000,"Persona® 5 Strikers",nvdec;mac-bug,playable,2023-09-26 09:36:01
+010044400EEAE000,"Petoons Party",nvdec,playable,2021-03-02 21:07:58
+010053401147C000,"PGA TOUR 2K21",deadlock;nvdec,ingame,2022-10-05 21:53:50
+0100DDD00C0EA000,"Phantaruk",,playable,2021-06-11 18:09:54
+0100063005C86000,"Phantom Breaker: Battle Grounds Overdrive",audio;nvdec,playable,2024-02-29 14:20:35
+010096F00E5B0000,"Phantom Doctrine",UE4,playable,2022-09-15 10:51:50
+0100C31005A50000,"Phantom Trigger",,playable,2022-08-09 14:27:30
+0100CB000A142000,"Phoenix Wright: Ace Attorney Trilogy",,playable,2023-09-15 22:03:12
+0100DA400F624000,"PHOGS!",online,playable,2021-01-18 15:18:37
+0100BF1003B9A000,"Physical Contact: 2048",slow,playable,2021-01-25 15:18:32
+01008110036FE000,"Physical Contact: SPEED",,playable,2022-08-09 14:40:46
+010077300A86C000,"PIANISTA",online-broken,playable,2022-08-09 14:52:56
+010012100E8DC000,"PICROSS LORD OF THE NAZARICK",,playable,2023-02-08 15:54:56
+0100C9600A88E000,"PICROSS S2",,playable,2020-10-15 12:01:40
+010079200D330000,"PICROSS S3",,playable,2020-10-15 11:55:27
+0100C250115DC000,"PICROSS S4",,playable,2020-10-15 12:33:46
+0100AC30133EC000,"PICROSS S5",,playable,2022-10-17 18:51:42
+010025901432A000,"PICROSS S6",,playable,2022-10-29 17:52:19
+01009B2016104000,"PICROSS S7",,playable,2022-02-16 12:51:25
+010043B00E1CE000,"PictoQuest",,playable,2021-02-27 15:03:16
+0100D06003056000,"Piczle Lines DX",UE4;crash;nvdec,menus,2020-11-16 04:21:31
+010017600B532000,"Piczle Lines DX 500 More Puzzles!",UE4,playable,2020-12-15 23:42:51
+01000FD00D5CC000,"Pig Eat Ball",services,ingame,2021-11-30 01:57:45
+01001CB0106F8000,"Pikmin 3 Deluxe Demo",32-bit;crash;demo;gpu,ingame,2021-06-16 18:38:07
+0100E0B019974000,"Pikmin 4 Demo",gpu;nvdec;UE4;demo;amd-vendor-bug,ingame,2023-09-22 21:41:08
+0100AA80194B0000,"Pikmin™ 1",audio,ingame,2024-05-28 18:56:11
+0100D680194B2000,"Pikmin™ 1+2",gpu,ingame,2023-07-31 08:53:41
+0100F4C009322000,"Pikmin™ 3 Deluxe",gpu;32-bit;nvdec;Needs Update,ingame,2024-09-03 00:28:26
+0100B7C00933A000,"Pikmin™ 4",gpu;crash;UE4,ingame,2024-08-26 03:39:08
+0100D6200E130000,"Pillars of Eternity: Complete Edition",,playable,2021-02-27 00:24:21
+01007A500B0B2000,"Pilot Sports",,playable,2021-01-20 15:04:17
+0100DA70186D4000,"Pinball FX",,playable,2024-05-03 17:09:11
+0100DB7003828000,"Pinball FX3",online-broken,playable,2022-11-11 23:49:07
+01002BA00D662000,"Pine",slow,ingame,2020-07-29 16:57:39
+010041100B148000,"Pinstripe",,playable,2020-11-26 10:40:40
+01002B20174EE000,"Piofiore: Episodio 1926",,playable,2022-11-23 18:36:05
+01009240117A2000,"Piofiore: Fated Memories",nvdec,playable,2020-11-30 14:27:50
+0100EA2013BCC000,"Pixel Game Maker Series Puzzle Pedestrians",,playable,2022-10-24 20:15:50
+0100859013CE6000,"Pixel Game Maker Series Werewolf Princess Kaguya",crash;services,nothing,2021-03-26 00:23:07
+010060A00F5E8000,"Pixel Gladiator",,playable,2020-07-08 02:41:26
+010000E00E612000,"Pixel Puzzle Makeout League",,playable,2022-10-13 12:34:00
+0100382011002000,"PixelJunk Eden 2",crash,ingame,2020-12-17 11:55:52
+0100E4D00A690000,"PixelJunk™ Monsters 2",,playable,2021-06-07 03:40:01
+01004A900C352000,"Pizza Titan Ultra",nvdec,playable,2021-01-20 15:58:42
+05000FD261232000,"Pizza Tower",crash,ingame,2024-09-16 00:21:56
+0100FF8005EB2000,"Plague Road",,playable,2022-08-09 15:27:14
+010030B00C316000,"Planescape: Torment and Icewind Dale: Enhanced Editions",cpu;32-bit;crash;Needs Update,boots,2022-09-10 03:58:26
+010003C0099EE000,"PLANET ALPHA",UE4;gpu,ingame,2020-12-16 14:42:20
+01007EA019CFC000,"Planet Cube: Edge",,playable,2023-03-22 17:10:12
+0100F0A01F112000,"planetarian: The Reverie of a Little Planet & Snow Globe",,playable,2020-10-17 20:26:20
+010087000428E000,"Plantera Deluxe",,playable,2022-08-09 15:36:28
+0100C56010FD8000,"Plants vs. Zombies: Battle for Neighborville™ Complete Edition",gpu;audio;crash,boots,2024-09-02 12:58:14
+0100E5B011F48000,"PLOID SAGA",,playable,2021-04-19 16:58:45
+01009440095FE000,"Pode",nvdec,playable,2021-01-25 12:58:35
+010086F0064CE000,"Poi: Explorer Edition",nvdec,playable,2021-01-21 19:32:00
+0100EB6012FD2000,"Poison Control",,playable,2021-05-16 14:01:54
+010072400E04A000,"Pokémon Café ReMix",,playable,2021-08-17 20:00:04
+01003D200BAA2000,"Pokémon Mystery Dungeon™: Rescue Team DX",mac-bug,playable,2024-01-21 00:16:32
+01008DB008C2C000,"Pokémon Shield + Pokémon Shield Expansion Pass",deadlock;crash;online-broken;ldn-works;LAN,ingame,2024-08-12 07:20:22
+0100ABF008968000,"Pokémon Sword + Pokémon Sword Expansion Pass",deadlock;crash;online-broken;ldn-works;LAN,ingame,2024-08-26 15:40:37
+01009AD008C4C000,"Pokémon: Let's Go, Pikachu! demo",slow;demo,playable,2023-11-26 11:23:20
+0100000011D90000,"Pokémon™ Brilliant Diamond",gpu;ldn-works,ingame,2024-08-28 13:26:35
+010015F008C54000,"Pokémon™ HOME",Needs Update;crash;services,menus,2020-12-06 06:01:51
+01001F5010DFA000,"Pokémon™ Legends: Arceus",gpu;Needs Update;ldn-works,ingame,2024-09-19 10:02:02
+01005D100807A000,"Pokémon™ Quest",,playable,2022-02-22 16:12:32
+0100A3D008C5C000,"Pokémon™ Scarlet",gpu;nvdec;ldn-works;amd-vendor-bug,ingame,2023-12-14 13:18:29
+01008F6008C5E000,"Pokémon™ Violet",gpu;nvdec;ldn-works;amd-vendor-bug;mac-bug,ingame,2024-07-30 02:51:48
+0100187003A36000,"Pokémon™: Let’s Go, Eevee!",crash;nvdec;online-broken;ldn-broken,ingame,2024-06-01 15:03:04
+010003F003A34000,"Pokémon™: Let’s Go, Pikachu!",crash;nvdec;online-broken;ldn-broken,ingame,2024-03-15 07:55:41
+0100B3F000BE2000,"Pokkén Tournament™ DX",nvdec;ldn-works;opengl-backend-bug;LAN;amd-vendor-bug;intel-vendor-bug,playable,2024-07-18 23:11:08
+010030D005AE6000,"Pokkén Tournament™ DX Demo",demo;opengl-backend-bug,playable,2022-08-10 12:03:19
+0100A3500B4EC000,"Polandball: Can Into Space",,playable,2020-06-25 15:13:26
+0100EAB00605C000,"Poly Bridge",services,playable,2020-06-08 23:32:41
+010017600B180000,"Polygod",slow;regression,ingame,2022-08-10 14:38:14
+010074B00ED32000,"Polyroll",gpu,boots,2021-07-01 16:16:50
+010096B01179A000,"Ponpu",,playable,2020-12-16 19:09:34
+01005C5011086000,"Pooplers",,playable,2020-11-02 11:52:10
+01007EF013CA0000,"Port Royale 4",crash;nvdec,menus,2022-10-30 14:34:06
+01007BB017812000,"Portal",,playable,2024-06-12 03:48:29
+0100ABD01785C000,"Portal 2",gpu,ingame,2023-02-20 22:44:15
+010050D00FE0C000,"Portal Dogs",,playable,2020-09-04 12:55:46
+0100437004170000,"Portal Knights",ldn-untested;online,playable,2021-05-27 19:29:04
+01005FC010EB2000,"Potata: Fairy Flower",nvdec,playable,2020-06-17 09:51:34
+01000A4014596000,"Potion Party",,playable,2021-05-06 14:26:54
+0100E1E00CF1A000,"Power Rangers: Battle for the Grid",,playable,2020-06-21 16:52:42
+0100D1C01C194000,"Powerful Pro Baseball 2024-2025",gpu,ingame,2024-08-25 06:40:48
+01008E100E416000,"PowerSlave Exhumed",gpu,ingame,2023-07-31 23:19:10
+010054F01266C000,"Prehistoric Dude",gpu,ingame,2020-10-12 12:38:48
+0100DB200D3E4000,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
+01007F00128CC000,"Pretty Princess Party",,playable,2022-10-19 17:23:58
+010009300D278000,"Preventive Strike",nvdec,playable,2022-10-06 10:55:51
+0100210019428000,"Prince of Persia The Lost Crown",crash,ingame,2024-06-08 21:31:58
+01007A3009184000,"Princess Peach™: Showtime!",UE4,playable,2024-09-21 13:39:45
+010024701DC2E000,"Princess Peach™: Showtime! Demo",UE4;demo,playable,2024-03-10 17:46:45
+01001FA01451C000,"Prinny Presents NIS Classics Volume 1: Phantom Brave: The Hermuda Triangle Remastered / Soul Nomad & the World Eaters",crash;Needs Update,boots,2023-02-02 07:23:09
+01008FA01187A000,"Prinny® 2: Dawn of Operation Panties, Dood!",32-bit,playable,2022-10-13 12:42:58
+01007A0011878000,"Prinny®: Can I Really Be the Hero?",32-bit;nvdec,playable,2023-10-22 09:25:25
+010007F00879E000,"PriPara: All Idol Perfect Stage",,playable,2022-11-22 16:35:52
+010029200AB1C000,"Prison Architect: Nintendo Switch™ Edition",,playable,2021-04-10 12:27:58
+0100C1801B914000,"Prison City",gpu,ingame,2024-03-01 08:19:33
+0100F4800F872000,"Prison Princess",,playable,2022-11-20 15:00:25
+0100A9800A1B6000,"Professional Construction – The Simulation",slow,playable,2022-08-10 15:15:45
+010077B00BDD8000,"Professional Farmer: Nintendo Switch™ Edition",slow,playable,2020-12-16 13:38:19
+010018300C83A000,"Professor Lupo and his Horrible Pets",,playable,2020-06-12 00:08:45
+0100D1F0132F6000,"Professor Lupo: Ocean",,playable,2021-04-14 16:33:33
+0100BBD00976C000,"Project Highrise: Architect's Edition",,playable,2022-08-10 17:19:12
+0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
+01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
+0100BDB01150E000,"Project Warlock",,playable,2020-06-16 10:50:41
+01009F100BC52000,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
+0100A2300DB78000,"Psikyo Collection Vol. 3",,ingame,2021-06-07 02:46:23
+01009D400C4A8000,"Psikyo Collection Vol.2",32-bit,playable,2021-06-07 03:22:07
+01007A200F2E2000,"Psikyo Shooting Stars Alpha",32-bit,playable,2021-04-13 12:03:43
+0100D7400F2E4000,"Psikyo Shooting Stars Bravo",32-bit,playable,2021-06-14 12:09:07
+0100EC100A790000,"PSYVARIAR DELTA",nvdec,playable,2021-01-20 13:01:46
+0100AE700F184000,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
+0100D61010526000,"Pulstario",,playable,2022-10-06 11:02:01
+01009AE00B788000,"Pumped BMX Pro",nvdec;online-broken,playable,2022-09-20 17:40:50
+01006C10131F6000,"Pumpkin Jack",nvdec;UE4,playable,2022-10-13 12:52:32
+010016400F07E000,"Push the Crate",nvdec;UE4,playable,2022-09-15 13:28:41
+0100B60010432000,"Push the Crate 2",UE4;gpu;nvdec,ingame,2021-06-10 14:20:01
+0100F1200F6D8000,"Pushy and Pully in Blockland",,playable,2020-07-04 11:44:41
+0100AAE00CAB4000,"Puyo Puyo Champions",online,playable,2020-06-19 11:35:08
+010038E011940000,"Puyo Puyo™ Tetris® 2",ldn-untested,playable,2023-09-26 11:35:25
+0100C5700ECE0000,"Puzzle & Dragons GOLD",slow,playable,2020-05-13 15:09:34
+010079E01A1E0000,"Puzzle Bobble Everybubble!",audio;ldn-works,playable,2023-06-10 03:53:40
+010043100F0EA000,"Puzzle Book",,playable,2020-09-28 13:26:01
+0100476004A9E000,"Puzzle Box Maker",nvdec;online-broken,playable,2022-08-10 18:00:52
+0100A4E017372000,"Pyramid Quest",gpu,ingame,2023-08-16 21:14:52
+0100F1100E606000,"Q-YO Blaster",gpu,ingame,2020-06-07 22:36:53
+010023600AA34000,"Q.U.B.E. 2",UE4,playable,2021-03-03 21:38:57
+0100A8D003BAE000,"Qbics Paint",gpu;services,ingame,2021-06-07 10:54:09
+0100BA5012E54000,"QUAKE",gpu;crash,menus,2022-08-08 12:40:34
+010048F0195E8000,"Quake II",,playable,2023-08-15 03:42:14
+,"QuakespasmNX",crash;homebrew,nothing,2022-07-23 19:28:07
+010045101288A000,"Quantum Replica",nvdec;UE4,playable,2022-10-30 21:17:22
+0100F1400BA88000,"Quarantine Circular",,playable,2021-01-20 15:24:15
+0100DCF00F13A000,"Queen's Quest 4: Sacred Truce",nvdec,playable,2022-10-13 12:59:21
+0100492012378000,"Quell",gpu,ingame,2021-06-11 15:59:53
+01001DE005012000,"Quest of Dungeons",,playable,2021-06-07 10:29:22
+010067D011E68000,"QuietMansion2",,playable,2020-09-03 14:59:35
+0100AF100EE76000,"Quiplash 2 InterLASHional: The Say Anything Party Game!",online-working,playable,2022-10-19 17:43:45
+0100E5400BE64000,"R-Type Dimensions EX",,playable,2020-10-09 12:04:43
+0100F930136B6000,"R-Type® Final 2",slow;nvdec;UE4,ingame,2022-10-30 21:46:29
+01007B0014300000,"R-Type® Final 2 Demo",slow;nvdec;UE4;demo,ingame,2022-10-24 21:57:42
+0100B5A004302000,"R.B.I. Baseball 17",online-working,playable,2022-08-11 11:55:47
+01005CC007616000,"R.B.I. Baseball 18",nvdec;online-working,playable,2022-08-11 11:27:52
+0100FCB00BF40000,"R.B.I. Baseball 19",nvdec;online-working,playable,2022-08-11 11:43:52
+010061400E7D4000,"R.B.I. Baseball 20",,playable,2021-06-15 21:16:29
+0100B4A0115CA000,"R.B.I. Baseball 21",online-working,playable,2022-10-24 22:31:45
+01005BF00E4DE000,"Rabi-Ribi",,playable,2022-08-06 17:02:44
+010075D00DD04000,"Race with Ryan",UE4;gpu;nvdec;slow,ingame,2020-11-16 04:35:33
+0100B8100C54A000,"Rack N Ruin",,playable,2020-09-04 15:20:26
+010024400C516000,"RAD",gpu;crash;UE4,menus,2021-11-29 02:01:56
+010000600CD54000,"Rad Rodgers Radical Edition",nvdec;online-broken,playable,2022-08-10 19:57:23
+0100DA400E07E000,"Radiation City",crash,ingame,2022-09-30 11:15:04
+01009E40095EE000,"Radiation Island",opengl;vulkan-backend-bug,ingame,2022-08-11 10:51:04
+0100C8B00D2BE000,"Radical Rabbit Stew",,playable,2020-08-03 12:02:56
+0100BAD013B6E000,"Radio Commander",nvdec,playable,2021-03-24 11:20:46
+01008FA00ACEC000,"RADIOHAMMER STATION",audout,playable,2021-02-26 20:20:06
+01003D00099EC000,"Raging Justice",,playable,2021-06-03 14:06:50
+01005CD013116000,"Raiden IV x Mikado Remix [ 雷電Ⅳ×MIKADO remix ]",,playable,2022-07-29 15:50:13
+01002B000D97E000,"Raiden V: Director's Cut",deadlock;nvdec,boots,2024-07-12 07:31:46
+01002EE00DC02000,"Railway Empire - Nintendo Switch™ Edition",nvdec,playable,2022-10-03 13:53:50
+01003C700D0DE000,"Rain City",,playable,2020-10-08 16:59:03
+0100BDD014232000,"Rain on Your Parade",,playable,2021-05-06 19:32:04
+010047600BF72000,"Rain World",,playable,2023-05-10 23:34:08
+01009D9010B9E000,"Rainbows, toilets & unicorns",nvdec,playable,2020-10-03 18:08:18
+010010B00DDA2000,"Raji: An Ancient Epic",UE4;gpu;nvdec,ingame,2020-12-16 10:05:25
+010042A00A9CC000,"Rapala Fishing Pro Series",nvdec,playable,2020-12-16 13:26:53
+0100E73010754000,"Rascal Fight",,playable,2020-10-08 13:23:30
+010003F00C5C0000,"Rawr-Off",crash;nvdec,menus,2020-07-02 00:14:44
+01005FF002E2A000,"Rayman® Legends Definitive Edition",nvdec;ldn-works,playable,2023-05-27 18:33:07
+0100F03011616000,"Re:Turn - One Way Trip",,playable,2022-08-29 22:42:53
+01000B20117B8000,"Re:ZERO -Starting Life in Another World- The Prophecy of the Throne",gpu;crash;nvdec;vulkan,boots,2023-03-07 21:27:24
+0100A8A00E462000,"Real Drift Racing",,playable,2020-07-25 14:31:31
+010048600CC16000,"Real Heroes: Firefighter",,playable,2022-09-20 18:18:44
+0100E64010BAA000,"realMyst: Masterpiece Edition",nvdec,playable,2020-11-30 15:25:42
+01000F300F082000,"Reaper: Tale of a Pale Swordsman",,playable,2020-12-12 15:12:23
+0100D9B00E22C000,"Rebel Cops",,playable,2022-09-11 10:02:53
+0100CAA01084A000,"Rebel Galaxy Outlaw",nvdec,playable,2022-12-01 07:44:56
+0100EF0015A9A000,"Record of Lodoss War-Deedlit in Wonder Labyrinth-",deadlock;Needs Update;Incomplete,ingame,2022-01-19 10:00:59
+0100CF600FF7A000,"Red Bow",services,ingame,2021-11-29 03:51:34
+0100351013A06000,"Red Colony",,playable,2021-01-25 20:44:41
+01007820196A6000,"Red Dead Redemption",amd-vendor-bug,playable,2024-09-13 13:26:13
+0100069010592000,"Red Death",,playable,2020-08-30 13:07:37
+010075000C608000,"Red Faction Guerrilla Re-Mars-tered",ldn-untested;nvdec;online,playable,2021-06-07 03:02:13
+01002290070E4000,"Red Game Without a Great Name",,playable,2021-01-19 21:42:35
+010045400D73E000,"Red Siren: Space Defense",UE4,playable,2021-04-25 21:21:29
+0100D8A00E880000,"Red Wings: Aces of the Sky",,playable,2020-06-12 01:19:53
+01000D100DCF8000,"Redeemer: Enhanced Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-09-11 10:20:24
+0100326010B98000,"Redout: Space Assault",UE4,playable,2022-10-19 23:04:35
+010007C00E558000,"Reel Fishing: Road Trip Adventure",,playable,2021-03-02 16:06:43
+010045D01273A000,"Reflection of Mine",audio,playable,2020-12-17 15:06:37
+01003AA00F5C4000,"Refreshing Sideways Puzzle Ghost Hammer",,playable,2020-10-18 12:08:54
+01007A800D520000,"Refunct",UE4,playable,2020-12-15 22:46:21
+0100FDF0083A6000,"Regalia: Of Men and Monarchs - Royal Edition",,playable,2022-08-11 12:24:01
+01005FD00F15A000,"Regions of Ruin",,playable,2020-08-05 11:38:58
+0100B5800C0E4000,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
+0100F1900B144000,"REKT! High Octane Stunts",online,playable,2020-09-28 12:33:56
+01002AD013C52000,"Relicta",nvdec;UE4,playable,2022-10-31 12:48:33
+010095900B436000,"RemiLore",,playable,2021-06-03 18:58:15
+0100FBD00F5F6000,"Remothered: Broken Porcelain",UE4;gpu;nvdec,ingame,2021-06-17 15:13:11
+01001F100E8AE000,"Remothered: Tormented Fathers",nvdec;UE4,playable,2022-10-19 23:26:50
+01008EE00B22C000,"Rento Fortune",ldn-untested;online,playable,2021-01-19 19:52:21
+01007CC0130C6000,"Renzo Racer",,playable,2021-03-23 22:28:05
+01003C400AD42000,"Rescue Tale",,playable,2022-09-20 18:40:18
+010099A00BC1E000,"resident evil 4",nvdec,playable,2022-11-16 21:16:04
+010018100CD46000,"Resident Evil 5",nvdec,playable,2024-02-18 17:15:29
+01002A000CD48000,"Resident Evil 6",nvdec,playable,2022-09-15 14:31:47
+0100643002136000,"Resident Evil Revelations",nvdec;ldn-untested,playable,2022-08-11 12:44:19
+010095300212A000,"Resident Evil Revelations 2",online-broken;ldn-untested,playable,2022-08-11 12:57:50
+0100E7F00FFB8000,"Resolutiion",crash,boots,2021-04-25 21:57:56
+0100FF201568E000,"Restless Night",crash,nothing,2022-02-09 10:54:49
+0100069000078000,"Retail Interactive Display Menu (DevQuestMenu)",services;crash,nothing,2022-08-11 13:19:41
+010086E00BCB2000,"Retimed",,playable,2022-08-11 13:32:39
+0100F17004156000,"Retro City Rampage DX",,playable,2021-01-05 17:04:17
+01000ED014A2C000,"Retro Machina",online-broken,playable,2022-10-31 13:38:58
+010032E00E6E2000,"Return of the Obra Dinn",,playable,2022-09-15 19:56:45
+010027400F708000,"Revenge of Justice",nvdec,playable,2022-11-20 15:43:23
+0100E2E00EA42000,"Reventure",,playable,2022-09-15 20:07:06
+010071D00F156000,"REZ PLZ",,playable,2020-10-24 13:26:12
+0100729012D18000,"Rhythm Fighter",crash,nothing,2021-02-16 18:51:30
+010081D0100F0000,"Rhythm of the Gods",UE4;crash,nothing,2020-10-03 17:39:59
+01009D5009234000,"RICO",nvdec;online-broken,playable,2022-08-11 20:16:40
+01002C700C326000,"Riddled Corpses EX",,playable,2021-06-06 16:02:44
+0100AC600D898000,"Rift Keeper",,playable,2022-09-20 19:48:20
+0100A62002042000,"RiME",UE4;crash;gpu,boots,2020-07-20 15:52:38
+01006AC00EE6E000,"Rimelands: Hammer of Thor",,playable,2022-10-13 13:32:56
+01002FF008C24000,"RingFit Adventure",crash;services,nothing,2021-04-14 19:00:01
+010088E00B816000,"RIOT - Civil Unrest",,playable,2022-08-11 20:27:56
+01002A6006AA4000,"Riptide GP: Renegade",online,playable,2021-04-13 23:33:02
+010065B00B0EC000,"Rise and Shine",,playable,2020-12-12 15:56:43
+0100E9C010EA8000,"Rise of Insanity",,playable,2020-08-30 15:42:14
+01006BA00E652000,"Rise: Race The Future",,playable,2021-02-27 13:29:06
+010020C012F48000,"Rising Hell",,playable,2022-10-31 13:54:02
+010076D00E4BA000,"Risk of Rain 2",online-broken,playable,2024-03-04 17:01:05
+0100E8300A67A000,"RISK® Global Domination",nvdec;online-broken,playable,2022-08-01 18:53:28
+010042500FABA000,"Ritual: Crown of Horns",,playable,2021-01-26 16:01:47
+0100BD300F0EC000,"Ritual: Sorcerer Angel",,playable,2021-03-02 13:51:19
+0100A7D008392000,"Rival Megagun",nvdec;online,playable,2021-01-19 14:01:46
+010069C00401A000,"RIVE: Ultimate Edition",,playable,2021-03-24 18:45:55
+01004E700DFE6000,"River City Girls",nvdec,playable,2020-06-10 23:44:09
+01002E80168F4000,"River City Girls 2",,playable,2022-12-07 00:46:27
+0100B2100767C000,"River City Melee Mach!!",online-broken,playable,2022-09-20 20:51:57
+01008AC0115C6000,"RMX Real Motocross",,playable,2020-10-08 21:06:15
+010053000B986000,"Road Redemption",online-broken,playable,2022-08-12 11:26:20
+010002F009A7A000,"Road to Ballhalla",UE4,playable,2021-06-07 02:22:36
+0100735010F58000,"Road To Guangdong",slow,playable,2020-10-12 12:15:32
+010068200C5BE000,"Roarr! Jurassic Edition",,playable,2022-10-19 23:57:45
+0100618004096000,"Robonauts",nvdec,playable,2022-08-12 11:33:23
+010039A0117C0000,"ROBOTICS;NOTES DaSH",,playable,2020-11-16 23:09:54
+01002A900EE8A000,"ROBOTICS;NOTES ELITE",,playable,2020-11-26 10:28:20
+010044A010BB8000,"Robozarro",,playable,2020-09-03 13:33:40
+01000CC012D74000,"Rock 'N Racing Bundle Grand Prix & Rally",,playable,2021-01-06 20:23:57
+0100A1B00DB36000,"Rock of Ages 3: Make & Break",UE4,playable,2022-10-06 12:18:29
+0100513005AF4000,"Rock'N Racing Off Road DX",,playable,2021-01-10 15:27:15
+01005EE0036EC000,"Rocket League®",gpu;online-broken;ldn-untested,ingame,2024-02-08 19:51:36
+0100E88009A34000,"Rocket Wars",,playable,2020-07-24 14:27:39
+0100EC7009348000,"Rogue Aces",gpu;services;nvdec,ingame,2021-11-30 02:18:30
+01009FA010848000,"Rogue Heroes: Ruins of Tasos",online,playable,2021-04-01 15:41:25
+010056500AD50000,"Rogue Legacy",,playable,2020-08-10 19:17:28
+0100F3B010F56000,"Rogue Robots",,playable,2020-06-16 12:16:11
+01001CC00416C000,"Rogue Trooper Redux",nvdec;online-broken,playable,2022-08-12 11:53:01
+0100C7300C0EC000,"RogueCube",,playable,2021-06-16 12:16:42
+0100B7200FC96000,"Roll'd",,playable,2020-07-04 20:24:01
+01004900113F8000,"RollerCoaster Tycoon 3 Complete Edition",32-bit,playable,2022-10-17 14:18:01
+0100E3900B598000,"RollerCoaster Tycoon Adventures",nvdec,playable,2021-01-05 18:14:18
+010076200CA16000,"Rolling Gunner",,playable,2021-05-26 12:54:18
+0100579011B40000,"Rolling Sky 2",,playable,2022-11-03 10:21:12
+010050400BD38000,"Roman Rumble in Las Vegum - Asterix & Obelix XXL 2",deadlock;nvdec,ingame,2022-07-21 17:54:14
+01001F600829A000,"Romancing SaGa 2",,playable,2022-08-12 12:02:24
+0100D0400D27A000,"Romancing SaGa 3",audio;gpu,ingame,2020-06-27 20:26:18
+010088100DD42000,"Roof Rage",crash;regression,boots,2023-11-12 03:47:18
+0100F3000FA58000,"Roombo: First Blood",nvdec,playable,2020-08-05 12:11:37
+0100936011556000,"Root Double -Before Crime * After Days- Xtend Edition",crash,nothing,2022-02-05 02:03:49
+010030A00DA3A000,"Root Letter: Last Answer",vulkan-backend-bug,playable,2022-09-17 10:25:57
+0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
+0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
+01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
+,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
+010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
+01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
+010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
+0100ADF00700E000,"Runbow",online,playable,2021-01-08 22:47:44
+0100D37009B8A000,"Runbow Deluxe Edition",online-broken,playable,2022-08-12 12:20:25
+010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
+010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
+010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
+010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
+0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
+010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
+0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
+010007700CFA2000,"Saboteur II: Avenging Angel",Needs Update;cpu;crash,nothing,2021-01-26 14:47:37
+0100D94012FE8000,"Saboteur SiO",slow,ingame,2020-12-17 16:59:49
+0100A5200C2E0000,"Safety First!",,playable,2021-01-06 09:05:23
+0100A51013530000,"SaGa Frontier Remastered",nvdec,playable,2022-11-03 13:54:56
+010003A00D0B4000,"SaGa SCARLET GRACE: AMBITIONS™",,playable,2022-10-06 13:20:31
+01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN;deadlock,ingame,2025-02-02 16:57:53
+0100DE600BEEE000,"SAINTS ROW®: THE THIRD™ - THE FULL PACKAGE",slow;LAN,playable,2023-08-24 02:40:58
+01007F000EB36000,"Sakai and...",nvdec,playable,2022-12-15 13:53:19
+0100B1400E8FE000,"Sakuna: Of Rice and Ruin",,playable,2023-07-24 13:47:13
+0100BBF0122B4000,"Sally Face",,playable,2022-06-06 18:41:24
+0100D250083B4000,"Salt and Sanctuary",,playable,2020-10-22 11:52:19
+0100CD301354E000,"Sam & Max Save the World",,playable,2020-12-12 13:11:51
+010014000C63C000,"Samsara: Deluxe Edition",,playable,2021-01-11 15:14:12
+0100ADF0096F2000,"Samurai Aces for Nintendo Switch",32-bit,playable,2020-11-24 20:26:55
+01006C600E46E000,"Samurai Jack: Battle Through Time",nvdec;UE4,playable,2022-10-06 13:33:59
+01002DF00F76C000,"SAMURAI SHODOWN",UE4;crash;nvdec,menus,2020-09-06 02:17:00
+0100F6800F48E000,"SAMURAI SHODOWN NEOGEO COLLECTION",nvdec,playable,2021-06-14 17:12:56
+0100B6501A360000,"Samurai Warrior",,playable,2023-02-27 18:42:38
+01000EA00B23C000,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
+0100A4700BC98000,"Satsujin Tantei Jack the Ripper",,playable,2021-06-21 16:32:54
+0100F0000869C000,"Saturday Morning RPG",nvdec,playable,2022-08-12 12:41:50
+01006EE00380C000,"Sausage Sports Club",gpu,ingame,2021-01-10 05:37:17
+0100C8300FA90000,"Save Koch",,playable,2022-09-26 17:06:56
+0100D6E008700000,"Save the Ninja Clan",,playable,2021-01-11 13:56:37
+010091000F72C000,"Save Your Nuts",nvdec;online-broken;UE4,playable,2022-09-27 23:12:02
+0100AA00128BA000,"Saviors of Sapphire Wings / Stranger of Sword City Revisited",crash,menus,2022-10-24 23:00:46
+01001C3012912000,"Say No! More",,playable,2021-05-06 13:43:34
+010010A00A95E000,"Sayonara Wild Hearts",,playable,2023-10-23 03:20:01
+0100ACB004006000,"Schlag den Star",slow;nvdec,playable,2022-08-12 14:28:22
+0100394011C30000,"Scott Pilgrim vs. The World™: The Game – Complete Edition",services-horizon;crash,nothing,2024-07-12 08:13:03
+0100E7100B198000,"Scribblenauts Mega Pack",nvdec,playable,2020-12-17 22:56:14
+01001E40041BE000,"Scribblenauts Showdown",gpu;nvdec,ingame,2020-12-17 23:05:53
+0100829018568000,"SD GUNDAM BATTLE ALLIANCE Demo",audio;crash;demo,ingame,2022-08-01 23:01:20
+010055700CEA8000,"SD GUNDAM G GENERATION CROSS RAYS",nvdec,playable,2022-09-15 20:58:44
+010022900D3EC00,"SD GUNDAM G GENERATION CROSS RAYS PREMIUM G SOUND EDITION",nvdec,playable,2022-09-15 20:45:57
+0100E4A00D066000,"Sea King",UE4;nvdec,playable,2021-06-04 15:49:22
+0100AFE012BA2000,"Sea of Solitude: The Director's Cut",gpu,ingame,2024-07-12 18:29:29
+01008C0016544000,"Sea of Stars",,playable,2024-03-15 20:27:12
+010036F0182C4000,"Sea of Stars Demo",demo,playable,2023-02-12 15:33:56
+0100C2400D68C000,"SeaBed",,playable,2020-05-17 13:25:37
+010077100CA6E000,"Season Match Bundle",,playable,2020-10-27 16:15:22
+010028F010644000,"Secret Files 3",nvdec,playable,2020-10-24 15:32:39
+010075D0101FA000,"Seek Hearts",,playable,2022-11-22 15:06:26
+0100394010844000,"Seers Isle",,playable,2020-11-17 12:28:50
+0100A8900AF04000,"SEGA AGES Alex Kidd in Miracle World",online,playable,2021-05-05 16:35:47
+01001E600AF08000,"SEGA AGES Gain Ground",online,playable,2021-05-05 16:16:27
+0100D4D00AC62000,"SEGA AGES Out Run",,playable,2021-01-11 13:13:59
+01005A300C9F6000,"SEGA AGES Phantasy Star",,playable,2021-01-11 12:49:48
+01005F600CB0E000,"SEGA AGES Puyo Puyo",online,playable,2021-05-05 16:09:28
+010051F00AC5E000,"SEGA AGES Sonic The Hedgehog",slow,playable,2023-03-05 20:16:31
+01000D200C614000,"SEGA AGES Sonic The Hedgehog 2",,playable,2022-09-21 20:26:35
+0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
+010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
+01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
+0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,ingame,2025-02-03 22:13:30
+0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
+01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
+0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
+0100E0C00ADAC000,"SENRAN KAGURA Reflexions",,playable,2020-03-23 19:15:23
+01009E500D29C000,"Sentinels of Freedom",,playable,2021-06-14 16:42:19
+0100A5D012DAC000,"SENTRY",,playable,2020-12-13 12:00:24
+010059700D4A0000,"Sephirothic Stories",services,menus,2021-11-25 08:52:17
+010007D00D43A000,"Serious Sam Collection",vulkan-backend-bug,boots,2022-10-13 13:53:34
+0100B2C00E4DA000,"Served!",nvdec,playable,2022-09-28 12:46:00
+010018400C24E000,"Seven Knights -Time Wanderer-",vulkan-backend-bug,playable,2022-10-13 22:08:54
+0100D6F016676000,"Seven Pirates H",,playable,2024-06-03 14:54:12
+0100157004512000,"Severed",,playable,2020-12-15 21:48:48
+0100D5500DA94000,"Shadow Blade: Reload",nvdec,playable,2021-06-11 18:40:43
+0100BE501382A000,"Shadow Gangs",cpu;gpu;crash;regression,ingame,2024-04-29 00:07:26
+0100C3A013840000,"Shadow Man Remastered",gpu,ingame,2024-05-20 06:01:39
+010073400B696000,"Shadowgate",,playable,2021-04-24 07:32:57
+0100371013B3E000,"Shadowrun Returns",gpu;Needs Update,ingame,2022-10-04 21:32:31
+01008310154C4000,"Shadowrun: Dragonfall - Director's Cut",gpu;Needs Update,ingame,2022-10-04 20:52:18
+0100C610154CA000,"Shadowrun: Hong Kong - Extended Edition",gpu;Needs Update,ingame,2022-10-04 20:53:09
+010000000EEF0000,"Shadows 2: Perfidia",,playable,2020-08-07 12:43:46
+0100AD700CBBE000,"Shadows of Adam",,playable,2021-01-11 13:35:58
+01002A800C064000,"Shadowverse Champions Battle",,playable,2022-10-02 22:59:29
+01003B90136DA000,"Shadowverse: Champion's Battle",crash,nothing,2023-03-06 00:31:50
+0100820013612000,"Shady Part of Me",,playable,2022-10-20 11:31:55
+0100B10002904000,"Shakedown: Hawaii",,playable,2021-01-07 09:44:36
+01008DA012EC0000,"Shakes on a Plane",crash,menus,2021-11-25 08:52:25
+0100B4900E008000,"Shalnor Legends: Sacred Lands",,playable,2021-06-11 14:57:11
+010006C00CC10000,"Shanky: The Vegan`s Nightmare",,playable,2021-01-26 15:03:55
+0100430013120000,"Shantae",,playable,2021-05-21 04:53:26
+0100EFD00A4FA000,"Shantae and the Pirate's Curse",,playable,2024-04-29 17:21:57
+0100EB901040A000,"Shantae and the Seven Sirens",nvdec,playable,2020-06-19 12:23:40
+01006A200936C000,"Shantae: Half- Genie Hero Ultimate Edition",,playable,2020-06-04 20:14:20
+0100ADA012370000,"Shantae: Risky's Revenge - Director's Cut",,playable,2022-10-06 20:47:39
+01003AB01062C000,"Shaolin vs Wutang",deadlock,nothing,2021-03-29 20:38:54
+0100B250009B9600,"Shape Of The World0",UE4,playable,2021-03-05 16:42:28
+01004F50085F2000,"She Remembered Caterpillars",,playable,2022-08-12 17:45:14
+01000320110C2000,"She Sees Red - Interactive Movie",nvdec,playable,2022-09-30 11:30:15
+01009EB004CB0000,"Shelter Generations",,playable,2021-06-04 16:52:39
+010020F014DBE000,"Sherlock Holmes: The Devil’s Daughter",gpu,ingame,2022-07-11 00:07:26
+0100B1000AC3A000,"Shift Happens",,playable,2021-01-05 21:24:18
+01000E8009E1C000,"Shift Quantum",UE4;crash,ingame,2020-11-06 21:54:08
+01000750084B2000,"Shiftlings - Enhanced Edition",nvdec,playable,2021-03-04 13:49:54
+01003B0012DC2000,"Shin Megami Tensei III Nocturne HD Remaster",,playable,2022-11-03 22:53:27
+010045800ED1E000,"Shin Megami Tensei III NOCTURNE HD REMASTER",gpu;Needs Update,ingame,2022-11-03 19:57:01
+010063B012DC6000,"Shin Megami Tensei V",UE4,playable,2024-02-21 06:30:07
+010069C01AB82000,"Shin Megami Tensei V: Vengeance",gpu;vulkan-backend-bug,ingame,2024-07-14 11:28:24
+01009050133B4000,"Shing! (サムライフォース:斬!)",nvdec,playable,2022-10-22 00:48:54
+01009A5009A9E000,"Shining Resonance Refrain",nvdec,playable,2022-08-12 18:03:01
+01004EE0104F6000,"Shinsekai Into the Depths™",,playable,2022-09-28 14:07:51
+0100C2F00A568000,"Shio",,playable,2021-02-22 16:25:09
+0100B2E00F13E000,"Shipped",,playable,2020-11-21 14:22:32
+01000E800FCB4000,"Ships",,playable,2021-06-11 16:14:37
+01007430122D0000,"Shiren the Wanderer: The Tower of Fortune and the Dice of Fate",nvdec,playable,2022-10-20 11:44:36
+010027300A660000,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
+01000244016BAE00,"Shiro0",gpu,ingame,2024-01-13 08:54:39
+0100CCE00DDB6000,"Shoot 1UP DX",,playable,2020-12-13 12:32:47
+01001180021FA000,"Shovel Knight: Specter of Torment",,playable,2020-05-30 08:34:17
+010057D0021E8000,"Shovel Knight: Treasure Trove",,playable,2021-02-14 18:24:39
+01003DD00BF0E000,"Shred! 2 - ft Sam Pilgrim",,playable,2020-05-30 14:34:09
+01001DE0076A4000,"Shu",nvdec,playable,2020-05-30 09:08:59
+0100A7900B936000,"Shut Eye",,playable,2020-07-23 18:08:35
+010044500C182000,"Sid Meier’s Civilization VI",ldn-untested,playable,2024-04-08 16:03:40
+01007FC00B674000,"Sigi - A Fart for Melusina",,playable,2021-02-22 16:46:58
+0100F1400B0D6000,"Silence",nvdec,playable,2021-06-03 14:46:17
+0100A32010618000,"Silent World",,playable,2020-08-28 13:45:13
+010045500DFE2000,"Silk",nvdec,playable,2021-06-10 15:34:37
+010016D00A964000,"SilverStarChess",,playable,2021-05-06 15:25:57
+0100E8C019B36000,"Simona's Requiem",gpu,ingame,2023-02-21 18:29:19
+01006FE010438000,"Sin Slayers",,playable,2022-10-20 11:53:52
+01002820036A8000,"Sine Mora EX",gpu;online-broken,ingame,2022-08-12 19:36:18
+0100F10012002000,"Singled Out",online,playable,2020-08-03 13:06:18
+0100B8800F858000,"Sinless",nvdec,playable,2020-08-09 20:18:55
+0100B16009C10000,"SINNER: Sacrifice for Redemption",nvdec;UE4;vulkan-backend-bug,playable,2022-08-12 20:37:33
+0100E9201410E000,"Sir Lovelot",,playable,2021-04-05 16:21:46
+0100134011E32000,"Skate City",,playable,2022-11-04 11:37:39
+0100B2F008BD8000,"Skee-Ball",,playable,2020-11-16 04:44:07
+01001A900F862000,"Skelattack",,playable,2021-06-09 15:26:26
+01008E700F952000,"Skelittle: A Giant Party!",,playable,2021-06-09 19:08:34
+01006C000DC8A000,"Skelly Selest",,playable,2020-05-30 15:38:18
+0100D67006F14000,"Skies of Fury DX",,playable,2020-05-30 16:40:54
+010046B00DE62000,"Skullgirls 2nd Encore",,playable,2022-09-15 21:21:25
+0100D1100BF9C000,"Skulls of the Shogun: Bone-A-Fide Edition",,playable,2020-08-31 18:58:12
+0100D7B011654000,"Skully",nvdec;UE4,playable,2022-10-06 13:52:59
+010083100B5CA000,"Sky Force Anniversary",online-broken,playable,2022-08-12 20:50:07
+01006FE005B6E000,"Sky Force Reloaded",,playable,2021-01-04 20:06:57
+010003F00CC98000,"Sky Gamblers - Afterburner",gpu;vulkan-backend-bug;opengl-backend-bug,ingame,2022-08-12 21:04:55
+010093D00AC38000,"Sky Gamblers: Storm Raiders",gpu;audio;32-bit,ingame,2022-08-12 21:13:36
+010068200E96E000,"Sky Gamblers: Storm Raiders 2",gpu,ingame,2022-09-13 12:24:04
+01004F0010A02000,"Sky Racket",,playable,2020-09-07 12:22:24
+0100DDB004F30000,"Sky Ride",,playable,2021-02-22 16:53:07
+0100C5700434C000,"Sky Rogue",,playable,2020-05-30 08:26:28
+0100C52011460000,"Sky: Children of the Light",cpu;online-broken,nothing,2023-02-23 10:57:10
+010041C01014E000,"Skybolt Zack",,playable,2021-04-12 18:28:00
+0100A0A00D1AA000,"SKYHILL",,playable,2021-03-05 15:19:11
+0100CCC0002E6000,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
+010021A00ABEE000,"SKYPEACE",,playable,2020-05-29 14:14:30
+0100EA400BF44000,"SkyScrappers",,playable,2020-05-28 22:11:25
+0100F3C00C400000,"SkyTime",slow,ingame,2020-05-30 09:24:51
+01003AD00DEAE000,"SlabWell: The Quest For Kaktun's Alpaca",,playable,2021-02-22 17:02:51
+0100224004004000,"Slain: Back from Hell",,playable,2022-08-12 23:36:19
+010026300BA4A000,"Slay the Spire",,playable,2023-01-20 15:09:26
+0100501006494000,"Slayaway Camp: Butcher's Cut",opengl-backend-bug,playable,2022-08-12 23:44:05
+01004E900EDDA000,"Slayin 2",gpu,ingame,2024-04-19 16:15:26
+01004AC0081DC000,"Sleep Tight",gpu;UE4,ingame,2022-08-13 00:17:32
+0100F4500AA4E000,"Slice, Dice & Rice",online,playable,2021-02-22 17:44:23
+010010D011E1C000,"Slide Stars",crash,menus,2021-11-25 08:53:43
+0100112003B8A000,"Slime-san",,playable,2020-05-30 16:15:12
+01002AA00C974000,"SMASHING THE BATTLE",,playable,2021-06-11 15:53:57
+0100C9100B06A000,"SmileBASIC 4",gpu,menus,2021-07-29 17:35:59
+0100207007EB2000,"Smoke And Sacrifice",,playable,2022-08-14 12:38:27
+01009790186FE000,"SMURFS KART",,playable,2023-10-18 00:55:00
+0100F2800D46E000,"Snack World The Dungeon Crawl Gold",gpu;slow;nvdec;audout,ingame,2022-05-01 21:12:44
+0100C0F0020E8000,"Snake Pass",nvdec;UE4,playable,2022-01-03 04:31:52
+010075A00BA14000,"Sniper Elite 3 Ultimate Edition",ldn-untested,playable,2024-04-18 07:47:49
+010007B010FCC000,"Sniper Elite 4",gpu;vulkan-backend-bug;opengl-backend-bug,ingame,2024-06-18 17:53:15
+0100BB000A3AA000,"Sniper Elite V2 Remastered",slow;nvdec;online-broken;ldn-untested,ingame,2022-08-14 13:23:13
+01008E20047DC000,"Snipperclips Plus: Cut It Out, Together!",,playable,2023-02-14 20:20:13
+0100704000B3A000,"Snipperclips™ – Cut it out, together!",,playable,2022-12-05 12:44:55
+01004AB00AEF8000,"SNK 40th ANNIVERSARY COLLECTION",,playable,2022-08-14 13:33:15
+010027F00AD6C000,"SNK HEROINES Tag Team Frenzy",nvdec;online-broken;ldn-untested,playable,2022-08-14 14:19:25
+01008DA00CBBA000,"Snooker 19",nvdec;online-broken;UE4,playable,2022-09-11 17:43:22
+010045300516E000,"Snow Moto Racing Freedom",gpu;vulkan-backend-bug,ingame,2022-08-15 16:05:14
+0100BE200C34A000,"Snowboarding The Next Phase",nvdec,playable,2021-02-23 12:56:58
+0100FBD013AB6000,"SnowRunner",services;crash,boots,2023-10-07 00:01:16
+010017B012AFC000,"Soccer Club Life: Playing Manager",gpu,ingame,2022-10-25 11:59:22
+0100B5000E05C000,"Soccer Pinball",UE4;gpu,ingame,2021-06-15 20:56:51
+010011A00A9A8000,"Soccer Slammers",,playable,2020-05-30 07:48:14
+010095C00F9DE000,"Soccer, Tactics & Glory",gpu,ingame,2022-09-26 17:15:58
+0100590009C38000,"SOL DIVIDE -SWORD OF DARKNESS- for Nintendo Switch",32-bit,playable,2021-06-09 14:13:03
+0100A290048B0000,"Soldam: Drop, Connect, Erase",,playable,2020-05-30 09:18:54
+010008600D1AC000,"Solo: Islands of the Heart",gpu;nvdec,ingame,2022-09-11 17:54:43
+01009EE00E91E000,"Some Distant Memory",,playable,2022-09-15 21:48:19
+01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
+0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
+010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
+,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
+,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
+,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
+,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
+010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
+01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
+01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
+01009AA000FAA000,"Sonic Mania",,playable,2020-06-08 17:30:57
+01009FB016286000,"Sonic Origins",crash,ingame,2024-06-02 07:20:15
+01008F701C074000,"SONIC SUPERSTARS",gpu;nvdec,ingame,2023-10-28 17:48:07
+010088801C150000,"Sonic Superstars Digital Art Book with Mini Digital Soundtrack",,playable,2024-08-20 13:26:56
+01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
+010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
+0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
+01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken;vulkan-backend-bug;gpu,ingame,2025-01-21 17:35:10
+0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
+010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
+0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
+010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
+010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
+,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
+0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
+010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
+010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
+01000DC007E90000,"Sparkle Unleashed",,playable,2021-06-03 14:52:15
+0100E4F00AE14000,"Sparkle ZERO",gpu;slow,ingame,2020-03-23 18:19:18
+01007ED00C032000,"Sparklite",,playable,2022-08-06 11:35:41
+0100E6A009A26000,"Spartan",UE4;nvdec,playable,2021-03-05 15:53:19
+010020500E7A6000,"Speaking Simulator",,playable,2020-10-08 13:00:39
+01008B000A5AE000,"Spectrum",,playable,2022-08-16 11:15:59
+0100F18010BA0000,"Speed 3: Grand Prix",UE4,playable,2022-10-20 12:32:31
+010040F00AA9A000,"Speed Brawl",slow,playable,2020-09-18 22:08:16
+01000540139F6000,"Speed Limit",gpu,ingame,2022-09-02 18:37:40
+010061F013A0E000,"Speed Truck Racing",,playable,2022-10-20 12:57:04
+0100E74007EAC000,"Spellspire",,playable,2022-08-16 11:21:21
+010021F004270000,"Spelunker Party!",services,boots,2022-08-16 11:25:49
+0100710013ABA000,"Spelunky",,playable,2021-11-20 17:45:03
+0100BD500BA94000,"Sphinx and the Cursed Mummy",gpu;32-bit;opengl,ingame,2024-05-20 06:00:51
+010092A0102AE000,"Spider Solitaire",,playable,2020-12-16 16:19:30
+010076D0122A8000,"Spinch",,playable,2024-07-12 19:02:10
+01001E40136FE000,"Spinny's Journey",crash,ingame,2021-11-30 03:39:44
+010023E008702000,"Spiral Splatter",,playable,2020-06-04 14:03:57
+0100D1B00B6FA000,"Spirit Hunter: Death Mark",,playable,2020-12-13 10:56:25
+0100FAE00E19A000,"Spirit Hunter: NG",32-bit,playable,2020-12-17 20:38:47
+01005E101122E000,"Spirit of the North",UE4,playable,2022-09-30 11:40:47
+01000AC00F5EC000,"Spirit Roots",nvdec,playable,2020-07-10 13:33:32
+0100BD400DC52000,"Spiritfarer",gpu,ingame,2022-10-06 16:31:38
+01009D60080B4000,"SpiritSphere DX",,playable,2021-07-03 23:37:49
+010042700E3FC000,"Spitlings",online-broken,playable,2022-10-06 16:42:39
+01003BC0000A0000,"Splatoon™ 2",ldn-works;LAN,playable,2024-07-12 19:11:15
+0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
+0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
+010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
+01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
+010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
+0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
+0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
+0100E04009BD4000,"Spot The Difference",,playable,2022-08-16 11:49:52
+010052100D1B4000,"Spot The Differences: Party!",,playable,2022-08-16 11:55:26
+01000E6015350000,"Spy Alarm",services,ingame,2022-12-09 10:12:51
+01005D701264A000,"SpyHack",,playable,2021-04-15 10:53:51
+010077B00E046000,"Spyro™ Reignited Trilogy",nvdec;UE4,playable,2022-09-11 18:38:33
+0100085012A0E000,"Squeakers",,playable,2020-12-13 12:13:05
+0100E1D01EB2E000,"Squeakross: Home Squeak Home",,playable,2025-06-16 02:02:00
+010009300D31C000,"Squidgies Takeover",,playable,2020-07-20 22:28:08
+0100FCD0102EC000,"Squidlit",,playable,2020-08-06 12:38:32
+0100EBF00E702000,"STAR OCEAN First Departure R",nvdec,playable,2021-07-05 19:29:16
+010065301A2E0000,"STAR OCEAN THE SECOND STORY R",crash,ingame,2024-06-01 02:39:59
+010060D00F658000,"Star Renegades",nvdec,playable,2020-12-11 12:19:23
+0100D7000AE6A000,"Star Story: The Horizon Escape",,playable,2020-08-11 22:31:38
+01009DF015776000,"Star Trek Prodigy: Supernova",nvdec;UE4;opengl-backend-bug,playable,2022-10-14 10:18:50
+0100BD100FFBE000,"STAR WARS™ Episode I Racer",slow;nvdec,playable,2022-10-03 16:08:36
+0100BB500EACA000,"STAR WARS™ Jedi Knight II: Jedi Outcast™",gpu,ingame,2022-09-15 22:51:00
+01008CA00FAE8000,"STAR WARS™ Jedi Knight: Jedi Academy",gpu,boots,2021-06-16 12:35:30
+01006DA00DEAC000,"Star Wars™ Pinball",online-broken,playable,2022-09-11 18:53:31
+0100FA10115F8000,"STAR WARS™ Republic Commando™",gpu;32-bit,ingame,2023-10-31 15:57:17
+010040701B948000,"STAR WARS™: Battlefront Classic Collection",gpu;vulkan,ingame,2024-07-12 19:24:21
+0100854015868000,"STAR WARS™: Knights of the Old Republic™",gpu;deadlock,boots,2024-02-12 10:13:51
+0100153014544000,"STAR WARS™: The Force Unleashed™",,playable,2024-05-01 17:41:28
+01005EB00EA10000,"Star-Crossed Myth - The Department of Wishes -",gpu,ingame,2021-06-04 19:34:36
+0100E6B0115FC000,"Star99",online,menus,2021-11-26 14:18:51
+01002100137BA000,"Stardash",,playable,2021-01-21 16:31:19
+0100E65002BB8000,"Stardew Valley",online-broken;ldn-untested,playable,2024-02-14 03:11:19
+01002CC003FE6000,"Starlink: Battle for Atlas™ Digital Edition",services-horizon;crash;Needs Update,nothing,2024-05-05 17:25:11
+010098E010FDA000,"Starlit Adventures Golden Stars",,playable,2020-11-21 12:14:43
+01001BB00AC26000,"STARSHIP AVENGER Operation: Take Back Earth",,playable,2021-01-12 15:52:55
+010000700A572000,"State of Anarchy: Master of Mayhem",nvdec,playable,2021-01-12 19:00:05
+0100844004CB6000,"State of Mind",UE4;crash,boots,2020-06-22 22:17:50
+0100616009082000,"STAY",crash;services,boots,2021-04-23 14:24:52
+0100B61009C60000,"STAY COOL, KOBAYASHI-SAN!: A RIVER CITY RANSOM STORY",,playable,2021-01-26 17:37:28
+01008010118CC000,"Steam Prison",nvdec,playable,2021-04-01 15:34:11
+0100AE100DAFA000,"Steam Tactics",,playable,2022-10-06 16:53:45
+01004DD00C87A000,"Steamburg",,playable,2021-01-13 08:42:01
+01009320084A4000,"SteamWorld Dig",,playable,2024-08-19 12:12:23
+0100CA9002322000,"SteamWorld Dig 2",,playable,2022-12-21 19:25:42
+0100F6D00D83E000,"SteamWorld Quest: Hand of Gilgamech",nvdec,playable,2020-11-09 13:10:04
+01001C6014772000,"Steel Assault",,playable,2022-12-06 14:48:30
+010042800B880000,"STEINS;GATE ELITE",,playable,2020-08-04 07:33:32
+0100CB400E9BC000,"STEINS;GATE: My Darling's Embrace",nvdec,playable,2022-11-20 16:48:34
+01002DE01043E000,"Stela",UE4,playable,2021-06-15 13:28:34
+01005A700C954000,"Stellar Interface",,playable,2022-10-20 13:44:33
+0100BC800EDA2000,"STELLATUM",gpu,playable,2021-03-07 16:30:23
+0100775004794000,"Steredenn: Binary Stars",,playable,2021-01-13 09:19:42
+0100AE0006474000,"Stern Pinball Arcade",,playable,2022-08-16 14:24:41
+0100E24006FA8000,"Stikbold! A Dodgeball Adventure DELUXE",,playable,2021-01-11 20:12:54
+010077B014518000,"Stitchy in Tooki Trouble",,playable,2021-05-06 16:25:53
+010070D00F640000,"STONE",UE4,playable,2022-09-30 11:53:32
+010074400F6A8000,"Stories Untold",nvdec,playable,2022-12-22 01:08:46
+010040D00BCF4000,"Storm Boy",,playable,2022-10-20 14:15:06
+0100B2300B932000,"Storm In A Teacup",gpu,ingame,2021-11-06 02:03:19
+0100D5D00DAF2000,"Story of a Gladiator",,playable,2020-07-29 15:08:18
+010017301007E000,"STORY OF SEASONS Pioneers of Olive [ 牧場物語 オリーブタウンと希望の大地 ]",,playable,2021-03-18 11:42:19
+0100ED400EEC2000,"STORY OF SEASONS: Friends of Mineral Town",,playable,2022-10-03 16:40:31
+010078D00E8F4000,"Stranded Sails - Explorers of the Cursed Islands",slow;nvdec;UE4,playable,2022-09-16 11:58:38
+01000A6013F86000,"Strange Field Football",,playable,2022-11-04 12:25:57
+0100DD600DD48000,"Stranger Things 3: The Game",,playable,2021-01-11 17:44:09
+0100D7E011C64000,"Strawberry Vinegar",nvdec,playable,2022-12-05 16:25:40
+010075101EF84000,"Stray",crash,ingame,2025-01-07 04:03:00
+0100024008310000,"Street Fighter 30th Anniversary Collection",online-broken;ldn-partial,playable,2022-08-20 16:50:47
+010012400D202000,"Street Outlaws: The List",nvdec,playable,2021-06-11 12:15:32
+0100888011CB2000,"Street Power Soccer",UE4;crash,boots,2020-11-21 12:28:57
+0100EC9010258000,"Streets of Rage 4",nvdec;online,playable,2020-07-07 21:21:22
+0100BDE012928000,"Strife: Veteran Edition",gpu,ingame,2022-01-15 05:10:42
+010039100DACC000,"Strike Force - War on Terror",crash;Needs Update,menus,2021-11-24 08:08:20
+010038A00E6C6000,"Strike Force Kitty",nvdec,playable,2020-07-29 16:22:15
+010072500D52E000,"Strike Suit Zero: Director's Cut",crash,boots,2021-04-23 17:15:14
+0100FF5005B76000,"STRIKERS1945 for Nintendo Switch",32-bit,playable,2021-06-03 19:35:04
+0100720008ED2000,"STRIKERS1945 Ⅱ for Nintendo Switch",32-bit,playable,2021-06-03 19:43:00
+0100681011B56000,"Struggling",,playable,2020-10-15 20:37:03
+0100AF000B4AE000,"Stunt Kite Party",nvdec,playable,2021-01-25 17:16:56
+0100C5500E7AE000,"STURMWIND EX",audio;32-bit,playable,2022-09-16 12:01:39
+01001C1009892000,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
+010001400E474000,"Subdivision Infinity DX",UE4;crash,boots,2021-03-03 14:26:46
+0100E6400BCE8000,"Sublevel Zero Redux",,playable,2022-09-16 12:30:03
+0100EDA00D866000,"Submerged",nvdec;UE4;vulkan-backend-bug,playable,2022-08-16 15:17:01
+0100429011144000,"Subnautica",vulkan-backend-bug,playable,2022-11-04 13:07:29
+010014C011146000,"Subnautica: Below Zero",,playable,2022-12-23 14:15:13
+0100BF9012AC6000,"Suguru Nature",crash,ingame,2021-07-29 11:36:27
+01005CD00A2A2000,"Suicide Guy",,playable,2021-01-26 13:13:54
+0100DE000C2E4000,"Suicide Guy: Sleepin' Deeply",Needs More Attention,ingame,2022-09-20 23:45:25
+01003D50126A4000,"Sumire",,playable,2022-11-12 13:40:43
+0100A130109B2000,"Summer in Mara",nvdec,playable,2021-03-06 14:10:38
+01004E500DB9E000,"Summer Sweetheart",nvdec,playable,2022-09-16 12:51:46
+0100BFE014476000,"Sunblaze",,playable,2022-11-12 13:59:23
+01002D3007962000,"Sundered: Eldritch Edition",gpu,ingame,2021-06-07 11:46:00
+0100F7000464A000,"Super Beat Sports™",ldn-untested,playable,2022-08-16 16:05:50
+010051A00D716000,"Super Blood Hockey",,playable,2020-12-11 20:01:41
+01007AD00013E000,"Super Bomberman R",nvdec;online-broken;ldn-works,playable,2022-08-16 19:19:14
+0100B87017D94000,"SUPER BOMBERMAN R 2",deadlock,boots,2023-09-29 13:19:51
+0100D9B00DB5E000,"Super Cane Magic ZERO",,playable,2022-09-12 15:33:46
+010065F004E5E000,"Super Chariot",,playable,2021-06-03 13:19:01
+0100E5E00C464000,"SUPER DRAGON BALL HEROES WORLD MISSION",nvdec;online-broken,playable,2022-08-17 12:56:30
+010023100B19A000,"Super Dungeon Tactics",,playable,2022-10-06 17:40:40
+010056800B534000,"Super Inefficient Golf",UE4,playable,2022-08-17 15:53:45
+010015700D5DC000,"Super Jumpy Ball",,playable,2020-07-04 18:40:36
+0100196009998000,"Super Kickers League Ultimate",,playable,2021-01-26 13:36:48
+01003FB00C5A8000,"Super Kirby Clash™",ldn-works,playable,2024-07-30 18:21:55
+010000D00F81A000,"Super Korotama",,playable,2021-06-06 19:06:22
+01003E300FCAE000,"Super Loop Drive",nvdec;UE4,playable,2022-09-22 10:58:05
+054507E0B7552000,"Super Mario 64",homebrew,ingame,2024-03-20 16:57:27
+0100277011F1A000,"Super Mario Bros.™ 35",online-broken,menus,2022-08-07 16:27:25
+010015100B514000,"Super Mario Bros.™ Wonder",amd-vendor-bug,playable,2024-09-06 13:21:21
+01009B90006DC000,"Super Mario Maker™ 2",online-broken;ldn-broken,playable,2024-08-25 11:05:19
+0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
+010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
+0100965017338000,"Super Mario Party Jamboree",mac-bug;gpu,ingame,2025-02-17 02:09:20
+0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
+,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
+010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
+010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
+01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
+01009C200D60E000,"Super Meat Boy Forever",gpu,boots,2021-04-26 14:25:39
+0100BDD00EC5C000,"Super Mega Space Blaster Special Turbo",online,playable,2020-08-06 12:13:25
+010031F019294000,"Super Monkey Ball Banana Rumble",,playable,2024-06-28 10:39:18
+0100B2A00E1E0000,"Super Monkey Ball: Banana Blitz HD",online-broken,playable,2022-09-16 13:16:25
+01006D000D2A0000,"Super Mutant Alien Assault",,playable,2020-06-07 23:32:45
+01004D600AC14000,"Super Neptunia RPG",nvdec,playable,2022-08-17 16:38:52
+01008D300C50C000,"Super Nintendo Entertainment System™ - Nintendo Switch Online",,playable,2021-01-05 00:29:48
+0100284007D6C000,"Super One More Jump",,playable,2022-08-17 16:47:47
+01001F90122B2000,"Super Punch Patrol",,playable,2024-07-12 19:49:02
+0100331005E8E000,"Super Putty Squad",gpu;32-bit,ingame,2024-04-29 15:51:54
+01006C900CC60000,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
+0100CA400E300000,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
+010026800E304000,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
+01004CF00A60E000,"Super Saurio Fly",nvdec,playable,2020-08-06 13:12:14
+010039700D200000,"Super Skelemania",,playable,2020-06-07 22:59:50
+01006A800016E000,"Super Smash Bros.™ Ultimate",gpu;crash;nvdec;ldn-works;intel-vendor-bug,ingame,2024-09-14 23:05:21
+0100D61012270000,"Super Soccer Blast",gpu,ingame,2022-02-16 08:39:12
+0100A9300A4AE000,"Super Sportmatchen",,playable,2022-08-19 12:34:40
+0100FB400F54E000,"Super Street: Racer",UE4,playable,2022-09-16 13:43:14
+010000500DB50000,"Super Tennis Blast",,playable,2022-08-19 16:20:48
+0100C6800D770000,"Super Toy Cars 2",gpu;regression,ingame,2021-03-02 20:15:15
+010035B00B3F0000,"Super Volley Blast",,playable,2022-08-19 18:14:40
+0100FF60051E2000,"Superbeat: Xonic EX",crash;nvdec,ingame,2022-08-19 18:54:40
+0100630010252000,"SuperEpic: The Entertainment War",,playable,2022-10-13 23:02:48
+01001A500E8B4000,"SUPERHOT",,playable,2021-05-05 19:51:30
+010075701153A000,"Superliminal",,playable,2020-09-03 13:20:50
+0100C01012654000,"Supermarket Shriek",,playable,2022-10-13 23:19:20
+0100A6E01201C000,"Supraland",nvdec;UE4;opengl-backend-bug,playable,2022-10-14 09:49:11
+010029A00AEB0000,"Survive! MR.CUBE",,playable,2022-10-20 14:44:47
+01005AB01119C000,"SUSHI REVERSI",,playable,2021-06-11 19:26:58
+0100DDD0085A4000,"Sushi Striker™: The Way of Sushido",nvdec,playable,2020-06-26 20:49:11
+0100D6D00EC2C000,"Sweet Witches",nvdec,playable,2022-10-20 14:56:37
+010049D00C8B0000,"Swimsanity!",online,menus,2021-11-26 14:27:16
+01005DF00DC26000,"SWORD ART ONLINE: FATAL BULLET Complete Edition",UE4;gpu;online,ingame,2021-06-09 16:58:50
+01001B600D1D6000,"SWORD ART ONLINE: Hollow Realization Deluxe Edition",nvdec,playable,2022-08-19 19:19:15
+01000D70049BE000,"Sword of the Guardian",,playable,2020-07-16 12:24:39
+0100E4701355C000,"Sword of the Necromancer",crash,ingame,2022-12-10 01:28:39
+01004BB00421E000,"Syberia 1 & 2",,playable,2021-12-24 12:06:25
+010028C003FD6000,"Syberia 2",gpu,ingame,2022-08-24 12:43:03
+0100CBE004E6C000,"Syberia 3",nvdec,playable,2021-01-25 16:15:12
+010007300C482000,"Sydney Hunter and the Curse of the Mayan",,playable,2020-06-15 12:15:57
+0100D8400DAF0000,"SYNAPTIC DRIVE",online,playable,2020-09-07 13:44:05
+01009E700F448000,"Synergia",,playable,2021-04-06 17:58:04
+01009BF00E7D2000,"SYNTHETIK: Ultimate",gpu;crash,ingame,2022-08-30 03:19:25
+010015B00BB00000,"Table Top Racing: World Tour - Nitro Edition",,playable,2020-04-05 23:21:30
+01000F20083A8000,"Tactical Mind",,playable,2021-01-25 18:05:00
+0100BD700F5F0000,"Tactical Mind 2",,playable,2020-07-01 23:11:07
+0100E12013C1A000,"Tactics Ogre: Reborn",vulkan-backend-bug,playable,2024-04-09 06:21:35
+01007C7006AEE000,"Tactics V: Obsidian Brigade",,playable,2021-02-28 15:09:42
+01002C000B552000,"Taiko no Tatsujin: Drum 'n' Fun!",online-broken;ldn-broken,playable,2023-05-20 15:10:12
+0100BCA0135A0000,"Taiko no Tatsujin: Rhythm Festival",,playable,2023-11-13 13:16:34
+0100DD6012644000,"Taiko no Tatsujin: Rhythmic Adventure Pack",,playable,2020-12-03 07:28:26
+0100346017304000,"Taiko Risshiden V DX",crash,nothing,2022-06-06 16:25:31
+010040A00EA26000,"Taimumari: Complete Edition",,playable,2022-12-06 13:34:49
+0100F0C011A68000,"Tales from the Borderlands",nvdec,playable,2022-10-25 18:44:14
+0100408007078000,"Tales of the Tiny Planet",,playable,2021-01-25 15:47:41
+01002C0008E52000,"Tales of Vesperia™: Definitive Edition",,playable,2024-09-28 03:20:47
+010012800EE3E000,"Tamashii",,playable,2021-06-10 15:26:20
+010008A0128C4000,"Tamiku",gpu,ingame,2021-06-15 20:06:55
+010048F007ADE000,"Tangledeep",crash,boots,2021-01-05 04:08:41
+01007DB010D2C000,"TaniNani",crash;kernel,nothing,2021-04-08 03:06:44
+0100E06012BB4000,"Tank Mechanic Simulator",,playable,2020-12-11 15:10:45
+01007A601318C000,"Tanuki Justice",opengl,playable,2023-02-21 18:28:10
+01004DF007564000,"Tanzia",,playable,2021-06-07 11:10:25
+01002D4011208000,"Task Force Kampas",,playable,2020-11-30 14:44:15
+0100B76011DAA000,"Taxi Chaos",slow;online-broken;UE4,playable,2022-10-25 19:13:00
+0100F43011E5A000,"Tcheco in the Castle of Lucio",,playable,2020-06-27 13:35:43
+010092B0091D0000,"Team Sonic Racing",online-broken;ldn-works,playable,2024-02-05 15:05:27
+0100FE701475A000,"Teenage Mutant Ninja Turtles: Shredder's Revenge",deadlock;crash,boots,2024-09-28 09:31:39
+01005CF01E784000,"Teenage Mutant Ninja Turtles: Splintered Fate",,playable,2024-08-03 13:50:42
+0100FDB0154E4000,"Teenage Mutant Ninja Turtles: The Cowabunga Collection",,playable,2024-01-22 19:39:04
+010021100DF22000,"Telling Lies",,playable,2020-10-23 21:14:51
+0100C8B012DEA000,"Temtem",online-broken,menus,2022-12-17 17:36:11
+0100B2600A398000,"TENGAI for Nintendo Switch",32-bit,playable,2020-11-25 19:52:26
+0100D7A005DFC000,"Tennis",,playable,2020-06-01 20:50:36
+01002970080AA000,"Tennis in the Face",,playable,2022-08-22 14:10:54
+0100092006814000,"Tennis World Tour",online-broken,playable,2022-08-22 14:27:10
+0100950012F66000,"Tennis World Tour 2",online-broken,playable,2022-10-14 10:43:16
+0100E46006708000,"Terraria",online-broken,playable,2022-09-12 16:14:57
+010070C00FB56000,"TERROR SQUID",online-broken,playable,2023-10-30 22:29:29
+010043700EB68000,"TERRORHYTHM (TRRT)",,playable,2021-02-27 13:18:14
+0100FBC007EAE000,"Tesla vs Lovecraft",,playable,2023-11-21 06:19:36
+01005C8005F34000,"Teslagrad",,playable,2021-02-23 14:41:02
+01006F701507A000,"Tested on Humans: Escape Room",,playable,2022-11-12 14:42:52
+0100671016432000,"TETRA for Nintendo Switch™ International Edition",,playable,2020-06-26 20:49:55
+01004E500A15C000,"TETRA's Escape",,playable,2020-06-03 18:21:14
+010040600C5CE000,"Tetris 99 Retail Bundle",gpu;online-broken;ldn-untested,ingame,2024-05-02 16:36:41
+0100EC000D39A000,"Tetsumo Party",,playable,2020-06-09 22:39:55
+01008ED0087A4000,"The Adventure Pals",,playable,2022-08-22 14:48:52
+0100137010152000,"The Adventures of 00 Dilly®",,playable,2020-12-30 19:32:29
+01003B400A00A000,"The Adventures of Bertram Fiddle: Episode 1: A Dreadly Business",nvdec,playable,2022-09-17 11:07:56
+010035C00A4BC000,"The Adventures of Elena Temple",,playable,2020-06-03 23:15:35
+010045A00E038000,"The Alliance Alive HD Remastered",nvdec,playable,2021-03-07 15:43:45
+010079A0112BE000,"The Almost Gone",,playable,2020-07-05 12:33:07
+0100CD500DDAE000,"The Bard's Tale ARPG: Remastered and Resnarkled",gpu;nvdec;online-working,ingame,2024-07-18 12:52:01
+01001E50141BC000,"The Battle Cats Unite!",deadlock,ingame,2021-12-14 21:38:34
+010089600E66A000,"The Big Journey",,playable,2022-09-16 14:03:08
+010021C000B6A000,"The Binding of Isaac: Afterbirth+",,playable,2021-04-26 14:11:56
+0100A5A00B2AA000,"The Bluecoats North & South",nvdec,playable,2020-12-10 21:22:29
+010062500BFC0000,"The Book of Unwritten Tales 2",,playable,2021-06-09 14:42:53
+01002A2004530000,"The Bridge",,playable,2020-06-03 13:53:26
+01008D700AB14000,"The Bug Butcher",,playable,2020-06-03 12:02:04
+01001B40086E2000,"The Bunker",nvdec,playable,2022-09-16 14:24:05
+010069100B7F0000,"The Caligula Effect: Overdose",UE4;gpu,ingame,2021-01-04 11:07:50
+010066800E9F8000,"The Childs Sight",,playable,2021-06-11 19:04:56
+0100B7C01169C000,"The Coma 2: Vicious Sisters",gpu,ingame,2020-06-20 12:51:51
+010033100691A000,"The Coma: Recut",,playable,2020-06-03 15:11:23
+01004170113D4000,"The Complex",nvdec,playable,2022-09-28 14:35:41
+01000F20102AC000,"The Copper Canyon Dixie Dash",UE4,playable,2022-09-29 11:42:29
+01000850037C0000,"The Count Lucanor",nvdec,playable,2022-08-22 15:26:37
+0100EBA01548E000,"The Cruel King and the Great Hero",gpu;services,ingame,2022-12-02 07:02:08
+010051800E922000,"The Dark Crystal: Age of Resistance Tactics",,playable,2020-08-11 13:43:41
+01003DE00918E000,"The Darkside Detective",,playable,2020-06-03 22:16:18
+01000A10041EA000,"The Elder Scrolls V: Skyrim",gpu;crash,ingame,2024-07-14 03:21:31
+01004A9006B84000,"The End Is Nigh",,playable,2020-06-01 11:26:45
+0100CA100489C000,"The Escapists 2",nvdec,playable,2020-09-24 12:31:31
+01001B700BA7C000,"The Escapists: Complete Edition",,playable,2021-02-24 17:50:31
+0100C2E0129A6000,"The Executioner",nvdec,playable,2021-01-23 00:31:28
+01006050114D4000,"The Experiment: Escape Room",gpu,ingame,2022-09-30 13:20:35
+0100B5900DFB2000,"The Eyes of Ara",,playable,2022-09-16 14:44:06
+01002DD00AF9E000,"The Fall",gpu,ingame,2020-05-31 23:31:16
+01003E5002320000,"The Fall Part 2: Unbound",,playable,2021-11-06 02:18:08
+0100CDC00789E000,"The Final Station",nvdec,playable,2022-08-22 15:54:39
+010098800A1E4000,"The First Tree",,playable,2021-02-24 15:51:05
+0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
+010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
+010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
+0100b620139d8000,"The Game of Life 2",ldn-untested,ingame,2025-02-03 22:30:00
+01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
+0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
+010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
+010007B012514000,"The Great Perhaps",,playable,2020-09-02 15:57:04
+01003B300E4AA000,"THE GRISAIA TRILOGY",,playable,2021-01-31 15:53:59
+01001950137D8000,"The Hong Kong Massacre",crash,ingame,2021-01-21 12:06:56
+01004AD00E094000,"The House of Da Vinci",,playable,2021-01-05 14:17:19
+01005A80113D2000,"The House of Da Vinci 2",,playable,2020-10-23 20:47:17
+010088401495E000,"The House of the Dead: Remake",,playable,2025-01-11 00:36:01
+0100E24004510000,"The Hunt - Championship Edition",32-bit,menus,2022-07-21 20:21:25
+01008940086E0000,"The Infectious Madness of Doctor Dekker",nvdec,playable,2022-08-22 16:45:01
+0100B0B00B318000,"The Inner World",nvdec,playable,2020-06-03 21:22:29
+0100A9D00B31A000,"The Inner World - The Last Wind Monk",nvdec,playable,2020-11-16 13:09:40
+0100AE5003EE6000,"The Jackbox Party Pack",online-working,playable,2023-05-28 09:28:40
+010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
+0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
+0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
+01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00
+01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00
+010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
+01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
+01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
+010020500BD98000,"The King's Bird",,playable,2022-08-22 19:07:46
+010031B00DB34000,"the Knight & the Dragon",gpu,ingame,2023-08-14 10:31:43
+01007AF012E16000,"The Language Of Love",Needs Update;crash,nothing,2020-12-03 17:54:00
+010079C017F5E000,"The Lara Croft Collection",services-horizon;deadlock,nothing,2024-07-12 22:45:51
+0100449011506000,"The Last Campfire",,playable,2022-10-20 16:44:19
+0100AAD011592000,"The Last Dead End",gpu;UE4,ingame,2022-10-20 16:59:44
+0100AC800D022000,"THE LAST REMNANT Remastered",nvdec;UE4,playable,2023-02-09 17:24:44
+0100B1900F0B6000,"The Legend of Dark Witch",,playable,2020-07-12 15:18:33
+01001920156C2000,"The Legend of Heroes: Trails from Zero",gpu;mac-bug,ingame,2024-09-14 21:41:41
+01005420101DA000,"The Legend of Heroes: Trails of Cold Steel III",,playable,2020-12-16 10:59:18
+01009B101044C000,"The Legend of Heroes: Trails of Cold Steel III Demo",demo;nvdec,playable,2021-04-23 01:07:32
+0100D3C010DE8000,"The Legend of Heroes: Trails of Cold Steel IV",nvdec,playable,2021-04-23 14:01:05
+01005E5013862000,"THE LEGEND OF HEROES: ZERO NO KISEKI KAI [英雄傳說 零之軌跡:改]",crash,nothing,2021-09-30 14:41:07
+01009C901ACEE000,"The Legend of Nayuta: Boundless Trails",,ingame,2025-06-12 15:47
+01008CF01BAAC000,"The Legend of Zelda Echoes of Wisdom",nvdec;ASTC;intel-vendor-bug,playable,2024-10-01 14:11:01
+0100509005AF2000,"The Legend of Zelda: Breath of the Wild Demo",demo,ingame,2022-12-24 05:02:58
+01007EF00011E000,"The Legend of Zelda™: Breath of the Wild",gpu;amd-vendor-bug;mac-bug,ingame,2024-09-23 19:35:46
+01006BB00C6F0000,"The Legend of Zelda™: Link’s Awakening",gpu;nvdec;mac-bug,ingame,2023-08-09 17:37:40
+01002DA013484000,"The Legend of Zelda™: Skyward Sword HD",gpu,ingame,2024-06-14 16:48:29
+0100F2C0115B6000,"The Legend of Zelda™: Tears of the Kingdom",gpu;amd-vendor-bug;intel-vendor-bug;mac-bug,ingame,2024-08-24 12:38:30
+0100A4400BE74000,"The LEGO Movie 2 Videogame",,playable,2023-03-01 11:23:37
+010064B00B95C000,"The Liar Princess and the Blind Prince",audio;slow,playable,2020-06-08 21:23:28
+0100735004898000,"The Lion's Song",,playable,2021-06-09 15:07:16
+0100A5000D590000,"The Little Acre",nvdec,playable,2021-03-02 20:22:27
+01007A700A87C000,"The Long Dark",,playable,2021-02-21 14:19:52
+010052B003A38000,"The Long Reach",nvdec,playable,2021-02-24 14:09:48
+01003C3013300000,"The Long Return",slow,playable,2020-12-10 21:05:10
+0100CE1004E72000,"The Longest Five Minutes",gpu,boots,2023-02-19 18:33:11
+0100F3D0122C2000,"The Longing",gpu,ingame,2022-11-12 15:00:58
+010085A00C5E8000,"The Lord of the Rings: Adventure Card Game - Definitive Edition",online-broken,menus,2022-09-16 15:19:32
+01008A000A404000,"The Lost Child",nvdec,playable,2021-02-23 15:44:20
+0100BAB00A116000,"The Low Road",,playable,2021-02-26 13:23:22
+01005F3006AFE000,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
+0100DC300AC78000,"The Messenger",,playable,2020-03-22 13:51:37
+0100DEC00B2BC000,"The Midnight Sanctuary",nvdec;UE4;vulkan-backend-bug,playable,2022-10-03 17:17:32
+0100F1B00B456000,"The MISSING: J.J. Macfield and the Island of Memories",,playable,2022-08-22 19:36:18
+010033300AC1A000,"The Mooseman",,playable,2021-02-24 12:58:57
+01005E9016BDE000,"The movie The Quintessential Bride -Five Memories Spent with You-",,playable,2023-12-14 14:43:43
+0100496004194000,"The Mummy Demastered",,playable,2021-02-23 13:11:27
+01004C500AAF6000,"The Mystery of the Hudson Case",,playable,2020-06-01 11:03:36
+01000CF0084BC000,"The Next Penelope",,playable,2021-01-29 16:26:11
+01001FB00E386000,"THE NINJA SAVIORS Return of the Warriors",online,playable,2021-03-25 23:48:07
+0100B080184BC000,"The Oregon Trail",gpu,ingame,2022-11-25 16:11:49
+0100B0101265C000,"The Otterman Empire",UE4;gpu,ingame,2021-06-17 12:27:15
+01000BC01801A000,"The Outbound Ghost",,nothing,2024-03-02 17:10:58
+0100626011656000,"The Outer Worlds",gpu;nvdec;UE4;vulkan-backend-bug;opengl-backend-bug,ingame,2022-10-03 17:55:32
+01005C500D690000,"The Park",UE4;crash;gpu,ingame,2020-12-18 12:50:07
+010050101127C000,"The Persistence",nvdec,playable,2021-06-06 19:15:40
+0100CD300880E000,"The Pinball Arcade",online-broken,playable,2022-08-22 19:49:46
+01006BD018B54000,"The Plucky Squire",crash,ingame,2024-09-27 22:32:33
+0100E6A00B960000,"The Princess Guide",,playable,2021-02-24 14:23:34
+010058A00BF1C000,"The Raven Remastered",nvdec,playable,2022-08-22 20:02:47
+0100EB100D17C000,"The Red Strings Club",,playable,2020-06-01 10:51:18
+010079400BEE0000,"The Room",,playable,2021-04-14 18:57:05
+010033100EE12000,"The Ryuo's Work is Never Done!",,playable,2022-03-29 00:35:37
+01002BA00C7CE000,"The Savior's Gang",gpu;nvdec;UE4,ingame,2022-09-21 12:37:48
+0100F3200E7CA000,"The Settlers®: New Allies",deadlock,nothing,2023-10-25 00:18:05
+0100F89003BC8000,"The Sexy Brutale",,playable,2021-01-06 17:48:28
+01001FF00BEE8000,"The Shapeshifting Detective",nvdec,playable,2021-01-10 13:10:49
+010028D00BA1A000,"The Sinking City",nvdec;UE4,playable,2022-09-12 16:41:55
+010041C00A68C000,"The Spectrum Retreat",,playable,2022-10-03 18:52:40
+010029300E5C4000,"The Stanley Parable: Ultra Deluxe",gpu,ingame,2024-07-12 23:18:26
+010007F00AF56000,"The Station",,playable,2022-09-28 18:15:27
+0100858010DC4000,"the StoryTale",,playable,2022-09-03 13:00:25
+0100AA400A238000,"The Stretchers™",nvdec;UE4,playable,2022-09-16 15:40:58
+0100E3100450E000,"The Strike - Championship Edition",gpu;32-bit,boots,2022-12-09 15:58:16
+0100EF200DA60000,"The Survivalists",,playable,2020-10-27 15:51:13
+010040D00B7CE000,"The Swindle",nvdec,playable,2022-08-22 20:53:52
+010037D00D568000,"The Swords of Ditto: Mormo's Curse",slow,ingame,2020-12-06 00:13:12
+01009B300D76A000,"The Tiny Bang Story",,playable,2021-03-05 15:39:05
+0100C3300D8C4000,"The Touryst",crash,ingame,2023-08-22 01:32:38
+010047300EBA6000,"The Tower of Beatrice",,playable,2022-09-12 16:51:42
+010058000A576000,"The Town of Light: Deluxe Edition",gpu,playable,2022-09-21 12:51:34
+0100B0E0086F6000,"The Trail: Frontier Challenge",slow,playable,2022-08-23 15:10:51
+0100EA100F516000,"The Turing Test",nvdec,playable,2022-09-21 13:24:07
+010064E00ECBC000,"The Unicorn Princess",,playable,2022-09-16 16:20:56
+0100BCF00E970000,"The Vanishing of Ethan Carter",UE4,playable,2021-06-09 17:14:47
+0100D0500B0A6000,"The VideoKid",nvdec,playable,2021-01-06 09:28:24
+01008CF00BA38000,"The Voice",services,menus,2020-07-28 20:48:49
+010056E00B4F4000,"The Walking Dead: A New Frontier",,playable,2022-09-21 13:40:48
+010099100B6AC000,"The Walking Dead: Season Two",,playable,2020-08-09 12:57:06
+010029200B6AA000,"The Walking Dead: The Complete First Season",,playable,2021-06-04 13:10:56
+010060F00AA70000,"The Walking Dead: The Final Season - Season Pass",online-broken,playable,2022-08-23 17:22:32
+010095F010568000,"The Wanderer: Frankenstein's Creature",,playable,2020-07-11 12:49:51
+01008B200FC6C000,"The Wardrobe: Even Better Edition",,playable,2022-09-16 19:14:55
+01003D100E9C6000,"The Witcher 3: Wild Hunt",nvdec;vulkan-backend-bug;amd-vendor-bug,playable,2024-02-22 12:21:51
+0100B1300FF08000,"The Wonderful 101: Remastered",slow;nvdec,playable,2022-09-30 13:49:28
+0100C1500B82E000,"The World Ends with You®: Final Remix",ldn-untested,playable,2022-07-09 01:11:21
+0100E6200D56E000,"The World Next Door",,playable,2022-09-21 14:15:23
+010075900CD1C000,"Thea: The Awakening",,playable,2021-01-18 15:08:47
+010081B01777C000,"THEATRHYTHM FINAL BAR LINE",Incomplete,ingame,2024-08-05 14:24:55
+01001C2010D08000,"They Bleed Pixels",gpu,ingame,2024-08-09 05:52:18
+0100768010970000,"They Came From the Sky",,playable,2020-06-12 16:38:19
+0100CE700F62A000,"Thief of Thieves: Season One",crash;loader-allocator,nothing,2021-11-03 07:16:30
+0100CE400E34E000,"Thief Simulator",,playable,2023-04-22 04:39:11
+01009BD003B36000,"Thimbleweed Park",,playable,2022-08-24 11:15:31
+0100F2300A5DA000,"Think of the Children",deadlock,menus,2021-11-23 09:04:45
+0100066004D68000,"This Is the Police",,playable,2022-08-24 11:37:05
+01004C100A04C000,"This is the Police 2",,playable,2022-08-24 11:49:17
+0100C7C00F77C000,"This Strange Realm Of Mine",,playable,2020-08-28 12:07:24
+0100A8700BC2A000,"This War of Mine: Complete Edition",gpu;32-bit;nvdec,ingame,2022-08-24 12:00:44
+0100AC500EEE8000,"THOTH",,playable,2020-08-05 18:35:28
+0100E910103B4000,"Thronebreaker: The Witcher Tales",nvdec,playable,2021-06-03 16:40:15
+01006F6002840000,"Thumper",gpu,ingame,2024-08-12 02:41:07
+01000AC011588000,"Thy Sword",crash,ingame,2022-09-30 16:43:14
+0100E9000C42C000,"Tick Tock: A Tale for Two",,menus,2020-07-14 14:49:38
+0100B6D00C2DE000,"Tied Together",nvdec,playable,2021-04-10 14:03:46
+010074500699A000,"Timber Tennis: Versus",online,playable,2020-10-03 17:07:15
+01004C500B698000,"Time Carnage",,playable,2021-06-16 17:57:28
+0100F770045CA000,"Time Recoil",,playable,2022-08-24 12:44:03
+0100DD300CF3A000,"Timespinner",gpu,ingame,2022-08-09 09:39:11
+0100393013A10000,"Timothy and the Mysterious Forest",gpu;slow,ingame,2021-06-02 00:42:11
+0100F7C010AF6000,"Tin & Kuna",,playable,2020-11-17 12:16:12
+0100DF900FC52000,"Tiny Gladiators",,playable,2020-12-14 00:09:43
+010061A00AE64000,"Tiny Hands Adventure",,playable,2022-08-24 16:07:48
+010074800741A000,"TINY METAL",UE4;gpu;nvdec,ingame,2021-03-05 17:11:57
+01005D0011A40000,"Tiny Racer",,playable,2022-10-07 11:13:03
+010002401AE94000,"Tiny Thor",gpu,ingame,2024-07-26 08:37:35
+0100A73016576000,"Tinykin",gpu,ingame,2023-06-18 12:12:24
+0100FE801185E000,"Titan Glory",,boots,2022-10-07 11:36:40
+0100605008268000,"Titan Quest",nvdec;online-broken,playable,2022-08-19 21:54:15
+01009C400E93E000,"Titans Pinball",slow,playable,2020-06-09 16:53:52
+010019500DB1E000,"Tlicolity Eyes - twinkle showtime -",gpu,boots,2021-05-29 19:43:44
+010036700F83E000,"To the Moon",,playable,2021-03-20 15:33:38
+010014900865A000,"Toast Time: Smash Up!",crash;services,menus,2020-04-03 12:26:59
+0100A4A00B2E8000,"Toby: The Secret Mine",nvdec,playable,2021-01-06 09:22:33
+0100B5200BB7C000,"ToeJam & Earl: Back in the Groove!",,playable,2021-01-06 22:56:58
+0100B5E011920000,"TOHU",slow,playable,2021-02-08 15:40:44
+0100F3400A432000,"Toki",nvdec,playable,2021-01-06 19:59:23
+01003E500F962000,"Tokyo Dark – Remembrance –",nvdec,playable,2021-06-10 20:09:49
+0100A9400C9C2000,"Tokyo Mirage Sessions™ #FE Encore",32-bit;nvdec,playable,2022-07-07 09:41:07
+0100E2E00CB14000,"Tokyo School Life",,playable,2022-09-16 20:25:54
+010024601BB16000,"Tomb Raider I-III Remastered Starring Lara Croft",gpu;opengl,ingame,2024-09-27 12:32:04
+0100D7F01E49C000,"Tomba! Special Edition",services-horizon,nothing,2024-09-15 21:59:54
+0100D400100F8000,"Tonight We Riot",,playable,2021-02-26 15:55:09
+0100CC00102B4000,"Tony Hawk's™ Pro Skater™ 1 + 2",gpu;Needs Update,ingame,2024-09-24 08:18:14
+010093F00E818000,"Tools Up!",crash,ingame,2020-07-21 12:58:17
+01009EA00E2B8000,"Toon War",,playable,2021-06-11 16:41:53
+010090400D366000,"Torchlight II",,playable,2020-07-27 14:18:37
+010075400DDB8000,"Torchlight III",nvdec;online-broken;UE4,playable,2022-10-14 22:20:17
+01007AF011732000,"TORICKY-S",deadlock,menus,2021-11-25 08:53:36
+0100BEB010F2A000,"Torn Tales: Rebound Edition",,playable,2020-11-01 14:11:59
+0100A64010D48000,"Total Arcade Racing",,playable,2022-11-12 15:12:48
+0100512010728000,"Totally Reliable Delivery Service",online-broken,playable,2024-09-27 19:32:22
+01004E900B082000,"Touhou Genso Wanderer Reloaded",gpu;nvdec,ingame,2022-08-25 11:57:36
+010010F004022000,"Touhou Kobuto V: Burst Battle",,playable,2021-01-11 15:28:58
+0100E9D00D6C2000,"TOUHOU Spell Bubble",,playable,2020-10-18 11:43:43
+0100F7B00595C000,"Tower Of Babel",,playable,2021-01-06 17:05:15
+010094600DC86000,"Tower Of Time",gpu;nvdec,ingame,2020-07-03 11:11:12
+0100A1C00359C000,"TowerFall",,playable,2020-05-16 18:58:07
+0100F6200F77E000,"Towertale",,playable,2020-10-15 13:56:58
+010049E00BA34000,"Townsmen - A Kingdom Rebuilt",nvdec,playable,2022-10-14 22:48:59
+01009FF00A160000,"Toy Stunt Bike: Tiptop's Trials",UE4,playable,2021-04-10 13:56:34
+0100192010F5A000,"Tracks - Toybox Edition",UE4;crash,nothing,2021-02-08 15:19:18
+0100BCA00843A000,"Trailblazers",,playable,2021-03-02 20:40:49
+010009F004E66000,"Transcripted",,playable,2022-08-25 12:13:11
+01005E500E528000,"TRANSFORMERS: BATTLEGROUNDS",online,playable,2021-06-17 18:08:19
+0100BE500BEA2000,"Transistor",,playable,2020-10-22 11:28:02
+0100A8D010BFA000,"Travel Mosaics 2: Roman Holiday",,playable,2021-05-26 12:33:16
+0100102010BFC000,"Travel Mosaics 3: Tokyo Animated",,playable,2021-05-26 12:06:27
+010096D010BFE000,"Travel Mosaics 4: Adventures In Rio",,playable,2021-05-26 11:54:58
+01004C4010C00000,"Travel Mosaics 5: Waltzing Vienna",,playable,2021-05-26 11:49:35
+0100D520119D6000,"Travel Mosaics 6: Christmas Around the World",,playable,2021-05-26 00:52:47
+01000BD0119DE000,"Travel Mosaics 7: Fantastic Berlin",,playable,2021-05-22 18:37:34
+01007DB00A226000,"Travel Mosaics: A Paris Tour",,playable,2021-05-26 12:42:26
+010011600C946000,"Travis Strikes Again: No More Heroes",nvdec;UE4,playable,2022-08-25 12:36:38
+01006EB004B0E000,"Treadnauts",,playable,2021-01-10 14:57:41
+0100D7800E9E0000,"Trials of Mana",UE4,playable,2022-09-30 21:50:37
+0100E1D00FBDE000,"Trials of Mana Demo",nvdec;UE4;demo;vulkan-backend-bug,playable,2022-09-26 18:00:02
+01003E800A102000,"Trials Rising Standard Edition",,playable,2024-02-11 01:36:39
+0100CC80140F8000,"TRIANGLE STRATEGY™",gpu;Needs Update;UE4;vulkan-backend-bug,ingame,2024-09-25 20:48:37
+010064E00A932000,"Trine 2: Complete Story",nvdec,playable,2021-06-03 11:45:20
+0100DEC00A934000,"Trine 3: The Artifacts of Power",ldn-untested;online,playable,2021-06-03 12:01:24
+010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
+0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
+01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
+010020700a5e0000,"TRIVIAL PURSUIT Live!",ldn-untested,ingame,2025-02-03 22:35:00
+0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
+0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
+0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
+0100FBE0113CC000,"Tropico 6 - Nintendo Switch™ Edition",nvdec;UE4,playable,2022-10-14 23:21:03
+0100D06018DCA000,"Trouble Witches Final! Episode 01: Daughters of Amalgam",,playable,2024-04-08 15:08:11
+0100B5B0113CE000,"Troubleshooter",UE4;crash,nothing,2020-10-04 13:46:50
+010089600FB72000,"Trover Saves The Universe",UE4;crash,nothing,2020-10-03 10:25:27
+0100E6300D448000,"Trüberbrook",,playable,2021-06-04 17:08:00
+0100F2100AA5C000,"Truck and Logistics Simulator",,playable,2021-06-11 13:29:08
+0100CB50107BA000,"Truck Driver",online-broken,playable,2022-10-20 17:42:33
+0100E75004766000,"True Fear: Forsaken Souls - Part 1",nvdec,playable,2020-12-15 21:39:52
+010099900CAB2000,"TT Isle of Man",nvdec,playable,2020-06-22 12:25:13
+010000400F582000,"TT Isle of Man Ride on the Edge 2",gpu;nvdec;online-broken,ingame,2022-09-30 22:13:05
+0100752011628000,"TTV2",,playable,2020-11-27 13:21:36
+0100AFE00452E000,"Tumblestone",,playable,2021-01-07 17:49:20
+010085500D5F6000,"Turok",gpu,ingame,2021-06-04 13:16:24
+0100CDC00D8D6000,"Turok 2: Seeds of Evil",gpu;vulkan,ingame,2022-09-12 17:50:05
+010004B0130C8000,"Turrican Flashback",audout,playable,2021-08-30 10:07:56
+0100B1F0090F2000,"TurtlePop: Journey to Freedom",,playable,2020-06-12 17:45:39
+0100047009742000,"Twin Robots: Ultimate Edition",nvdec,playable,2022-08-25 14:24:03
+010031200E044000,"Two Point Hospital™",crash;nvdec,ingame,2022-09-22 11:22:23
+010038400C2FE000,"TY the Tasmanian Tiger™ HD",32-bit;crash;nvdec,menus,2020-12-17 21:15:00
+010073A00C4B2000,"Tyd wag vir Niemand",,playable,2021-03-02 13:39:53
+0100D5B00D6DA000,"Type:Rider",,playable,2021-01-06 13:12:55
+010040D01222C000,"UBERMOSH: SANTICIDE",,playable,2020-11-27 15:05:01
+0100992010BF8000,"Ubongo",,playable,2021-02-04 21:15:01
+010079000B56C000,"UglyDolls: An Imperfect Adventure",nvdec;UE4,playable,2022-08-25 14:42:16
+010048901295C000,"Ultimate Fishing Simulator",,playable,2021-06-16 18:38:23
+01009D000FAE0000,"Ultimate Racing 2D",,playable,2020-08-05 17:27:09
+010045200A1C2000,"Ultimate Runner",,playable,2022-08-29 12:52:40
+01006B601117E000,"Ultimate Ski Jumping 2020",online,playable,2021-03-02 20:54:11
+01002D4012222000,"Ultra Hat Dimension",services;audio,menus,2021-11-18 09:05:20
+01009C000415A000,"Ultra Hyperball",,playable,2021-01-06 10:09:55
+01007330027EE000,"Ultra Street Fighter® II: The Final Challengers",ldn-untested,playable,2021-11-25 07:54:58
+01006A300BA2C000,"Umineko no Naku Koro ni Saku - うみねこのなく頃に咲 ~猫箱と夢想の交響曲~",audout,playable,2023-05-04 17:25:23
+0100592005164000,"UNBOX: Newbie's Adventure",UE4,playable,2022-08-29 13:12:56
+01002D900C5E4000,"Uncanny Valley",nvdec,playable,2021-06-04 13:28:45
+010076F011F54000,"Undead & Beyond",nvdec,playable,2022-10-04 09:11:18
+01008F3013E4E000,"Under Leaves",,playable,2021-05-22 18:13:58
+010080B00AD66000,"Undertale",,playable,2022-08-31 17:31:46
+01008F80049C6000,"Unepic",,playable,2024-01-15 17:03:00
+01007820096FC000,"UnExplored",,playable,2021-01-06 10:02:16
+01007D1013512000,"Unhatched",,playable,2020-12-11 12:11:09
+010069401ADB8000,"Unicorn Overlord",,playable,2024-09-27 14:04:32
+0100B1400D92A000,"Unit 4",,playable,2020-12-16 18:54:13
+010045200D3A4000,"Unknown Fate",slow,ingame,2020-10-15 12:27:42
+0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
+0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
+01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
+0100b6e012ebe000,"UNO",ldn-untested,ingame,2025-02-03 22:40:00
+0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
+010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
+0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
+010082400BCC6000,"Untitled Goose Game",,playable,2020-09-26 13:18:06
+0100E49013190000,"Unto The End",gpu,ingame,2022-10-21 11:13:29
+0100B110109F8000,"Urban Flow",services,playable,2020-07-05 12:51:47
+010054F014016000,"Urban Street Fighting",,playable,2021-02-20 19:16:36
+01001B10068EC000,"Urban Trial Playground",UE4;nvdec;online,playable,2021-03-25 20:56:51
+0100A2500EB92000,"Urban Trial Tricky",nvdec;UE4,playable,2022-12-06 13:07:56
+01007C0003AEC000,"Use Your Words",nvdec;online-broken,menus,2022-08-29 17:22:10
+0100D4300EBF8000,"Uta no Prince-sama Amazing Aria & Sweet Serenade LOVE",crash;Needs More Attention;Needs Update,nothing,2022-02-09 08:57:44
+010024200E00A000,"Uta no☆Prince-sama♪ Repeat Love",nvdec,playable,2022-12-09 09:21:51
+010029B00CC3E000,"UTOPIA 9 - A Volatile Vacation",nvdec,playable,2020-12-16 17:06:42
+010064400B138000,"V-Rally 4",gpu;nvdec,ingame,2021-06-07 19:37:31
+0100A6700D66E000,"VA-11 HALL-A",,playable,2021-02-26 15:05:34
+01009E2003FE2000,"Vaccine",nvdec,playable,2021-01-06 01:02:07
+010089700F30C000,"Valfaris",,playable,2022-09-16 21:37:24
+0100CAF00B744000,"Valkyria Chronicles",32-bit;crash;nvdec,ingame,2022-11-23 20:03:32
+01005C600AC68000,"Valkyria Chronicles 4",audout;nvdec,playable,2021-06-03 18:12:25
+0100FBD00B91E000,"Valkyria Chronicles 4 Demo",slow;demo,ingame,2022-08-29 20:39:07
+0100E0E00B108000,"Valley",nvdec,playable,2022-09-28 19:27:58
+010089A0197E4000,"Vampire Survivors",,ingame,2024-06-17 09:57:38
+010020C00FFB6000,"Vampire: The Masquerade - Coteries of New York",,playable,2020-10-04 14:55:22
+01000BD00CE64000,"VAMPYR",nvdec;UE4,playable,2022-09-16 22:15:51
+01007C500D650000,"Vandals",,playable,2021-01-27 21:45:46
+010030F00CA1E000,"Vaporum",nvdec,playable,2021-05-28 14:25:33
+010045C0109F2000,"VARIABLE BARRICADE NS",nvdec,playable,2022-02-26 15:50:13
+0100FE200AF48000,"VASARA Collection",nvdec,playable,2021-02-28 15:26:10
+0100AD300E4FA000,"Vasilis",,playable,2020-09-01 15:05:35
+01009CD003A0A000,"Vegas Party",,playable,2021-04-14 19:21:41
+010098400E39E000,"Vektor Wars",online-broken;vulkan-backend-bug,playable,2022-10-04 09:23:46
+01003A8018E60000,"Vengeful Guardian: Moonrider",deadlock,boots,2024-03-17 23:35:37
+010095B00DBC8000,"Venture Kid",crash;gpu,ingame,2021-04-18 16:33:17
+0100C850134A0000,"Vera Blanc: Full Moon",audio,playable,2020-12-17 12:09:30
+0100379013A62000,"Very Very Valet",nvdec,playable,2022-11-12 15:25:51
+01006C8014DDA000,"Very Very Valet Demo",crash;Needs Update;demo,boots,2022-11-12 15:26:13
+010057B00712C000,"Vesta",nvdec,playable,2022-08-29 21:03:39
+0100E81007A06000,"Victor Vran Overkill Edition",gpu;deadlock;nvdec;opengl,ingame,2022-08-30 11:46:56
+01005880063AA000,"Violett",nvdec,playable,2021-01-28 13:09:36
+010037900CB1C000,"Viviette",,playable,2021-06-11 15:33:40
+0100D010113A8000,"Void Bastards",,playable,2022-10-15 00:04:19
+0100FF7010E7E000,"void tRrLM(); //Void Terrarium",gpu;Needs Update;regression,ingame,2023-02-10 01:13:25
+010078D0175EE000,"void* tRrLM2(); //Void Terrarium 2",,playable,2023-12-21 11:00:41
+0100B1A0066DC000,"Volgarr the Viking",,playable,2020-12-18 15:25:50
+0100A7900E79C000,"Volta-X",online-broken,playable,2022-10-07 12:20:51
+01004D8007368000,"Vostok Inc.",,playable,2021-01-27 17:43:59
+0100B1E0100A4000,"Voxel Galaxy",,playable,2022-09-28 22:45:02
+0100AFA011068000,"Voxel Pirates",,playable,2022-09-28 22:55:02
+0100BFB00D1F4000,"Voxel Sword",,playable,2022-08-30 14:57:27
+01004E90028A2000,"Vroom in the night sky",Needs Update;vulkan-backend-bug,playable,2023-02-20 02:32:29
+0100C7C00AE6C000,"VSR: Void Space Racing",,playable,2021-01-27 14:08:59
+0100B130119D0000,"Waifu Uncovered",crash,ingame,2023-02-27 01:17:46
+0100E29010A4A000,"Wanba Warriors",,playable,2020-10-04 17:56:22
+010078800825E000,"Wanderjahr TryAgainOrWalkAway",,playable,2020-12-16 09:46:04
+0100B27010436000,"Wanderlust Travel Stories",,playable,2021-04-07 16:09:12
+0100F8A00853C000,"Wandersong",nvdec,playable,2021-06-04 15:33:34
+0100D67013910000,"Wanna Survive",,playable,2022-11-12 21:15:43
+010056901285A000,"War Dogs: Red's Return",,playable,2022-11-13 15:29:01
+01004FA01391A000,"War Of Stealth - assassin",,playable,2021-05-22 17:34:38
+010035A00D4E6000,"War Party",nvdec,playable,2021-01-27 18:26:32
+010049500DE56000,"War Tech Fighters",nvdec,playable,2022-09-16 22:29:31
+010084D00A134000,"War Theatre",gpu,ingame,2021-06-07 19:42:45
+0100B6B013B8A000,"War Truck Simulator",,playable,2021-01-31 11:22:54
+0100563011B4A000,"War-Torn Dreams",crash,nothing,2020-10-21 11:36:16
+010054900F51A000,"WARBORN",,playable,2020-06-25 12:36:47
+01000F0002BB6000,"Wargroove",online-broken,playable,2022-08-31 10:30:45
+0100C6000EEA8000,"Warhammer 40,000: Mechanicus",nvdec,playable,2021-06-13 10:46:38
+0100E5600D7B2000,"WARHAMMER 40,000: SPACE WOLF",online-broken,playable,2022-09-20 21:11:20
+010031201307A000,"Warhammer Age of Sigmar: Storm Ground",nvdec;online-broken;UE4,playable,2022-11-13 15:46:14
+01002FF00F460000,"Warhammer Quest 2: The End Times",,playable,2020-08-04 15:28:03
+0100563010E0C000,"WarioWare™: Get It Together!",gpu;opengl-backend-bug,ingame,2024-04-23 01:04:56
+010045B018EC2000,"WarioWare™: Move It!",,playable,2023-11-14 00:23:51
+0100E0400E320000,"Warlocks 2: God Slayers",,playable,2020-12-16 17:36:50
+0100DB300A026000,"Warp Shift",nvdec,playable,2020-12-15 14:48:48
+010032700EAC4000,"WarriOrb",UE4,playable,2021-06-17 15:45:14
+0100E8500AD58000,"WARRIORS OROCHI 4 ULTIMATE",nvdec;online-broken,playable,2024-08-07 01:50:37
+0100CD900FB24000,"WARTILE",UE4;crash;gpu,menus,2020-12-11 21:56:10
+010039A00BC64000,"Wasteland 2: Director's Cut",nvdec,playable,2021-01-27 13:34:11
+0100B79011F06000,"Water Balloon Mania",,playable,2020-10-23 20:20:59
+0100BA200C378000,"Way of the Passive Fist",gpu,ingame,2021-02-26 21:07:06
+0100560010E3E000,"We should talk.",crash,nothing,2020-08-03 12:32:36
+010096000EEBA000,"Welcome to Hanwell",UE4;crash,boots,2020-08-03 11:54:57
+0100D7F010B94000,"Welcome to Primrose Lake",,playable,2022-10-21 11:30:57
+010035600EC94000,"Wenjia",,playable,2020-06-08 11:38:30
+010031B00A4E8000,"West of Loathing",,playable,2021-01-28 12:35:19
+010038900DFE0000,"What Remains of Edith Finch",slow;UE4,playable,2022-08-31 19:57:59
+010033600ADE6000,"Wheel of Fortune®",crash;Needs More Attention;nvdec,boots,2023-11-12 20:29:24
+0100DFC00405E000,"Wheels of Aurelia",,playable,2021-01-27 21:59:25
+010027D011C9C000,"Where Angels Cry",gpu;nvdec,ingame,2022-09-30 22:24:47
+0100FDB0092B4000,"Where Are My Friends?",,playable,2022-09-21 14:39:26
+01000C000C966000,"Where the Bees Make Honey",,playable,2020-07-15 12:40:49
+010017500E7E0000,"Whipseey and the Lost Atlas",,playable,2020-06-23 20:24:14
+010015A00AF1E000,"Whispering Willows",nvdec,playable,2022-09-30 22:33:05
+010027F0128EA000,"Who Wants to Be a Millionaire?",crash,nothing,2020-12-11 20:22:42
+0100C7800CA06000,"Widget Satchel",,playable,2022-09-16 22:41:07
+0100CFC00A1D8000,"Wild Guns™ Reloaded",,playable,2021-01-28 12:29:05
+010071F00D65A000,"Wilmot's Warehouse",audio;gpu,ingame,2021-06-02 17:24:32
+010048800B638000,"Windjammers",online,playable,2020-10-13 11:24:25
+010059900BA3C000,"Windscape",,playable,2022-10-21 11:49:42
+0100D6800CEAC000,"Windstorm: An Unexpected Arrival",UE4,playable,2021-06-07 19:33:19
+01005A100B314000,"Windstorm: Start of a Great Friendship",UE4;gpu;nvdec,ingame,2020-12-22 13:17:48
+010035B012F28000,"Wing of Darkness",UE4,playable,2022-11-13 16:03:51
+0100A4A015FF0000,"Winter Games 2023",deadlock,menus,2023-11-07 20:47:36
+010012A017F18800,"Witch On The Holy Night",,playable,2023-03-06 23:28:11
+0100454012E32000,"Witch Spring 3 Re:Fine -The Story of the Marionette Witch Eirudy-",crash,ingame,2021-08-08 11:56:18
+01002FC00C6D0000,"Witch Thief",,playable,2021-01-27 18:16:07
+010061501904E000,"Witch's Garden",gpu;crash;vulkan-backend-bug;opengl-backend-bug,ingame,2023-01-11 02:11:24
+0100BD4011FFE000,"Witcheye",,playable,2020-12-14 22:56:08
+0100522007AAA000,"Wizard of Legend",,playable,2021-06-07 12:20:46
+010081900F9E2000,"Wizards of Brandel",,nothing,2020-10-14 15:52:33
+0100C7600E77E000,"Wizards: Wand of Epicosity",,playable,2022-10-07 12:32:06
+01009040091E0000,"Wolfenstein II®: The New Colossus™",gpu,ingame,2024-04-05 05:39:46
+01003BD00CAAE000,"Wolfenstein: Youngblood",online-broken,boots,2024-07-12 23:49:20
+010037A00F5E2000,"Wonder Blade",,playable,2020-12-11 17:55:31
+0100B49016FF0000,"Wonder Boy Anniversary Collection",deadlock,nothing,2023-04-20 16:01:48
+0100EB2012E36000,"Wonder Boy Asha in Monster World",crash,nothing,2021-11-03 08:45:06
+0100A6300150C000,"Wonder Boy: The Dragon's Trap",,playable,2021-06-25 04:53:21
+0100F5D00C812000,"Wondershot",,playable,2022-08-31 21:05:31
+0100E0300EB04000,"Woodle Tree 2: Deluxe",gpu;slow,ingame,2020-06-04 18:44:00
+0100288012966000,"Woodsalt",,playable,2021-04-06 17:01:48
+010083E011BC8000,"Wordify",,playable,2020-10-03 09:01:07
+01009D500A194000,"World Conqueror X",,playable,2020-12-22 16:10:29
+010072000BD32000,"WORLD OF FINAL FANTASY MAXIMA",,playable,2020-06-07 13:57:23
+010009E001D90000,"World of Goo",gpu;32-bit;crash;regression,boots,2024-04-12 05:52:14
+010061F01DB7C800,"World of Goo 2",,boots,2024-08-08 22:52:49
+01001E300B038000,"World Soccer Pinball",,playable,2021-01-06 00:37:02
+010048900CF64000,"Worldend Syndrome",,playable,2021-01-03 14:16:32
+01008E9007064000,"WorldNeverland - Elnea Kingdom",,playable,2021-01-28 17:44:23
+010000301025A000,"Worlds of Magic: Planar Conquest",,playable,2021-06-12 12:51:28
+01009CD012CC0000,"Worm Jazz",gpu;services;UE4;regression,ingame,2021-11-10 10:33:04
+01001AE005166000,"Worms W.M.D",gpu;crash;nvdec;ldn-untested,boots,2023-09-16 21:42:59
+010037500C4DE000,"Worse Than Death",,playable,2021-06-11 16:05:40
+01006F100EB16000,"Woven",nvdec,playable,2021-06-02 13:41:08
+010087800DCEA000,"WRC 8 FIA World Rally Championship",nvdec,playable,2022-09-16 23:03:36
+01001A0011798000,"WRC 9 The Official Game",gpu;slow;nvdec,ingame,2022-10-25 19:47:39
+0100DC0012E48000,"Wreckfest",,playable,2023-02-12 16:13:00
+0100C5D00EDB8000,"Wreckin' Ball Adventure",UE4,playable,2022-09-12 18:56:28
+010033700418A000,"Wulverblade",nvdec,playable,2021-01-27 22:29:05
+01001C400482C000,"Wunderling DX",audio;crash,ingame,2022-09-10 13:20:12
+01003B401148E000,"Wurroom",,playable,2020-10-07 22:46:21
+010081700EDF4000,"WWE 2K Battlegrounds",nvdec;online-broken;UE4,playable,2022-10-07 12:44:40
+010009800203E000,"WWE 2K18",nvdec;online-broken,ingame,2025-01-17 11:36:56
+0100DF100B97C000,"X-Morph: Defense",,playable,2020-06-22 11:05:31
+0100D0B00FB74000,"XCOM® 2 Collection",gpu;crash,ingame,2022-10-04 09:38:30
+0100CC9015360000,"XEL",gpu,ingame,2022-10-03 10:19:39
+0100C9F009F7A000,"Xenoblade Chronicles 2: Torna ~ The Golden Country",slow;nvdec,playable,2023-01-28 16:47:28
+0100E95004038000,"Xenoblade Chronicles™ 2",deadlock;amd-vendor-bug,ingame,2024-03-28 14:31:41
+010074F013262000,"Xenoblade Chronicles™ 3",gpu;crash;nvdec;vulkan-backend-bug;amd-vendor-bug,ingame,2024-08-06 19:56:44
+0100FF500E34A000,"Xenoblade Chronicles™ Definitive Edition",nvdec,playable,2024-05-04 20:12:41
+0100453019aa8000,"Xenoblade Chronicles: X Definitive Edition",,ingame,2025-03-20 06:51:00
+010028600BA16000,"Xenon Racer",nvdec;UE4,playable,2022-08-31 22:05:30
+010064200C324000,"Xenon Valkyrie+",,playable,2021-06-07 20:25:53
+0100928005BD2000,"Xenoraid",,playable,2022-09-03 13:01:10
+01005B5009364000,"Xeodrifter",,playable,2022-09-03 13:18:39
+010048501F73E000,"X-Out: Resurfaced",,playable,2025-03-15 18:25:20
+01006FB00DB02000,"Yaga",nvdec,playable,2022-09-16 23:17:17
+010076B0101A0000,"YesterMorrow",crash,ingame,2020-12-17 17:15:25
+010085500B29A000,"Yet Another Zombie Defense HD",,playable,2021-01-06 00:18:39
+0100725019978000,"YGGDRA UNION ~WE'LL NEVER FIGHT ALONE~",,playable,2020-04-03 02:20:47
+0100634008266000,"YIIK: A Postmodern RPG",,playable,2021-01-28 13:38:37
+0100C0000CEEA000,"Yo kai watch 1 for Nintendo Switch",gpu;opengl,ingame,2024-05-28 11:11:49
+010086C00AF7C000,"Yo-Kai Watch 4++",,playable,2024-06-18 20:21:44
+010002D00632E000,"Yoku's Island Express",nvdec,playable,2022-09-03 13:59:02
+0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
+010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
+0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
+0100534009ff2000,"Yonder: The Cloud Catcher Chronicles",,playable,2025-02-03 22:19:13
+0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
+0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
+010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
+01006000040C2000,"Yoshi’s Crafted World™",gpu;audout,ingame,2021-08-30 13:25:51
+0100AE800C9C6000,"Yoshi’s Crafted World™ Demo",gpu,boots,2020-12-16 14:57:40
+0100BBA00B23E000,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
+01003A400C3DA800,"YouTube",,playable,2024-06-08 05:24:10
+00100A7700CCAA40,"Youtubers Life00",nvdec,playable,2022-09-03 14:56:19
+0100E390124D8000,"Ys IX: Monstrum Nox",,playable,2022-06-12 04:14:42
+0100F90010882000,"Ys Origin",nvdec,playable,2024-04-17 05:07:33
+01007F200B0C0000,"Ys VIII: Lacrimosa of DANA",nvdec,playable,2023-08-05 09:26:41
+010022400BE5A000,"Yu-Gi-Oh! Legacy of the Duelist : Link Evolution",,playable,2024-09-27 21:48:43
+01002D60188DE000,"Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale!! Let's Go! Go Rush!!",crash,ingame,2023-03-17 01:54:01
+010037D00DBDC000,"YU-NO: A girl who chants love at the bound of this world.",nvdec,playable,2021-01-26 17:03:52
+0100B56011502000,"Yumeutsutsu Re:After",,playable,2022-11-20 16:09:06
+0100DE200C0DA000,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
+0100307011C44000,"Yuppie Psycho: Executive Edition",crash,ingame,2020-12-11 10:37:06
+0100FC900963E000,"Yuri",,playable,2021-06-11 13:08:50
+010092400A678000,"Zaccaria Pinball",online-broken,playable,2022-09-03 15:44:28
+0100E7900C4C0000,"Zarvot",,playable,2021-01-28 13:51:36
+01005F200F7C2000,"Zen Chess Collection",,playable,2020-07-01 22:28:27
+01008DD0114AE000,"Zenge",,playable,2020-10-22 13:23:57
+0100057011E50000,"Zengeon",services-horizon;crash,boots,2024-04-29 15:43:07
+0100AAC00E692000,"Zenith",,playable,2022-09-17 09:57:02
+0100A6A00894C000,"ZERO GUNNER 2- for Nintendo Switch",,playable,2021-01-04 20:17:14
+01004B001058C000,"Zero Strain",services;UE4,menus,2021-11-10 07:48:32
+010021300F69E000,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
+0100D7B013DD0000,"Ziggy the Chaser",,playable,2021-02-04 20:34:27
+010086700EF16000,"ZikSquare",gpu,ingame,2021-11-06 02:02:48
+010069C0123D8000,"Zoids Wild Blast Unleashed",nvdec,playable,2022-10-15 11:26:59
+0100C7300EEE4000,"Zombie Army Trilogy",ldn-untested;online,playable,2020-12-16 12:02:28
+01006CF00DA8C000,"Zombie Driver Immortal Edition",nvdec,playable,2020-12-14 23:15:10
+0100CFE003A64000,"ZOMBIE GOLD RUSH",online,playable,2020-09-24 12:56:08
+01001740116EC000,"Zombie's Cool",,playable,2020-12-17 12:41:26
+01000E5800D32C00,"Zombieland: Double Tap - Road Trip0",,playable,2022-09-17 10:08:45
+0100CD300A1BA000,"Zombillie",,playable,2020-07-23 17:42:23
+01001EE00A6B0000,"Zotrix: Solar Division",,playable,2021-06-07 20:34:05
+0100B9B00C6A4000,"この世の果てで恋を唄う少女YU-NO",audio,ingame,2021-01-22 07:00:16
+0100E8600C504000,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
+01000BB01CB8A000,"トラブル・マギア ~訳アリ少女は未来を勝ち取るために異国の魔法学校へ留学します~(Trouble Magia ~Wakeari Shoujo wa Mirai o Kachitoru Tame ni Ikoku no Mahou Gakkou e Ryuugaku Shimasu~)",,nothing,2024-09-28 07:03:14
+010065500B218000,"メモリーズオフ - Innocent Fille",,playable,2022-12-02 17:36:48
+010032400E700000,"二ノ国 白き聖灰の女王",services;32-bit,menus,2023-04-16 17:11:06
+0100F3100DA46000,"初音ミク Project DIVA MEGA39's",audio;loader-allocator,playable,2022-07-29 11:45:52
+010047F012BE2000,"密室のサクリファイス/ABYSS OF THE SACRIFICE",nvdec,playable,2022-10-21 13:56:28
+0100BF401AF9C000,"御伽活劇 豆狸のバケル ~オラクル祭太郎の祭難!!~ (Otogi Katsugeki Mameda no Bakeru Oracle Saitarou no Sainan!!)",slow,playable,2023-12-31 14:37:17
+0100AFA01750C000,"死神と少女/Shinigami to Shoujo",gpu;Incomplete,ingame,2024-03-22 01:06:45
+01001BA01EBFC000,"燃えよ! 乙女道士 ~華遊恋語~ (Moeyo! Otome Doushi Kayu Koigatari)",services-horizon,nothing,2024-09-28 12:22:55
+0100936018EB4000,"牧場物語 Welcome!ワンダフルライフ",crash,ingame,2023-04-25 19:43:52
+0100F4401940A000,"超探偵事件簿 レインコード (Master Detective Archives: Rain Code)",crash,ingame,2024-02-12 20:58:31
+010064801A01C000,"超次元ゲイム ネプテューヌ GameMaker R:Evolution",crash,nothing,2023-10-30 22:37:40
+0100F3400332C000,"ゼノブレイド2",deadlock;amd-vendor-bug,ingame,2024-03-28 14:31:41
diff --git a/docs/shell.png b/docs/shell.png
index f1eda13e8..9f2d4c257 100644
Binary files a/docs/shell.png and b/docs/shell.png differ
diff --git a/docs/workflow/pr-guide.md b/docs/workflow/pr-guide.md
index 50f44d87f..5616b0a0b 100644
--- a/docs/workflow/pr-guide.md
+++ b/docs/workflow/pr-guide.md
@@ -18,13 +18,13 @@ To merge pull requests, you must have write permissions in the repository.
## Pull Request Ownership
-Every pull request will have automatically have labels and reviewers assigned. The label not only indicates the code segment which the change touches but also the area reviewers to be assigned.
+Every pull request will automatically have labels and reviewers assigned. The label not only indicates the code segment which the change touches but also the area reviewers to be assigned.
If during the code review process a merge conflict occurs, the PR author is responsible for its resolution. Help will be provided if necessary although GitHub makes this easier by allowing simple conflict resolution using the [conflict-editor](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/resolving-a-merge-conflict-on-github).
## Pull Request Builds
-When submitting a PR to the `GreemDev/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
+When submitting a PR to the `Ryubing/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/Ryubing/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
## Review Turnaround Times
@@ -42,7 +42,7 @@ Anyone with write access can merge a pull request manually when the following co
* The PR has been approved by two reviewers and any other objections are addressed.
* You can request follow up reviews from the original reviewers if they requested changes.
-* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of your PR.
+* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/Ryubing/Ryujinx/actions) tab of your PR.
Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them.
diff --git a/global.json b/global.json
index 391ba3c2a..cdbb589ed 100644
--- a/global.json
+++ b/global.json
@@ -1,6 +1,6 @@
{
"sdk": {
- "version": "8.0.100",
+ "version": "9.0.100",
"rollForward": "latestFeature"
}
}
diff --git a/nuget.config b/nuget.config
index 80f5bd7fc..26f795ba1 100644
--- a/nuget.config
+++ b/nuget.config
@@ -1,7 +1,25 @@
+
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/src/ARMeilleure/ARMeilleure.csproj b/src/ARMeilleure/ARMeilleure.csproj
index 4b67fdb3b..c3a82d4cd 100644
--- a/src/ARMeilleure/ARMeilleure.csproj
+++ b/src/ARMeilleure/ARMeilleure.csproj
@@ -1,13 +1,12 @@
- net8.0
true
$(DefaultItemExcludes);._*
+ true
-
diff --git a/src/ARMeilleure/CodeGen/Arm64/Arm64Optimizer.cs b/src/ARMeilleure/CodeGen/Arm64/Arm64Optimizer.cs
index 00ffd1958..112193f46 100644
--- a/src/ARMeilleure/CodeGen/Arm64/Arm64Optimizer.cs
+++ b/src/ARMeilleure/CodeGen/Arm64/Arm64Optimizer.cs
@@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.Arm64
public static void RunPass(ControlFlowGraph cfg)
{
- var constants = new Dictionary();
+ Dictionary constants = new();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{
// If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits).
- if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
+ if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
{
constant = Local(source.Type);
@@ -254,7 +254,7 @@ namespace ARMeilleure.CodeGen.Arm64
private static bool IsMemoryLoadOrStore(Instruction inst)
{
- return inst == Instruction.Load || inst == Instruction.Store;
+ return inst is Instruction.Load or Instruction.Store;
}
private static bool ConstTooLong(Operand constOp, OperandType accessType)
diff --git a/src/ARMeilleure/CodeGen/Arm64/Assembler.cs b/src/ARMeilleure/CodeGen/Arm64/Assembler.cs
index 41684faf2..0d493426b 100644
--- a/src/ARMeilleure/CodeGen/Arm64/Assembler.cs
+++ b/src/ARMeilleure/CodeGen/Arm64/Assembler.cs
@@ -123,7 +123,7 @@ namespace ARMeilleure.CodeGen.Arm64
public void Cset(Operand rd, ArmCondition condition)
{
- var zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
+ Operand zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
}
@@ -774,6 +774,7 @@ namespace ARMeilleure.CodeGen.Arm64
instI |= 1 << 22; // sh flag
imm >>= 12;
}
+
WriteInstructionAuto(instI | (EncodeUImm12(imm, 0) << 10), rd, rn);
}
else
diff --git a/src/ARMeilleure/CodeGen/Arm64/CodeGenCommon.cs b/src/ARMeilleure/CodeGen/Arm64/CodeGenCommon.cs
index 1f0148d5e..af5f1a8c7 100644
--- a/src/ARMeilleure/CodeGen/Arm64/CodeGenCommon.cs
+++ b/src/ARMeilleure/CodeGen/Arm64/CodeGenCommon.cs
@@ -52,7 +52,7 @@ namespace ARMeilleure.CodeGen.Arm64
// Any value AND all ones will be equal itself, so it's effectively a no-op.
// Any value OR all ones will be equal all ones, so one can just use MOV.
// Any value XOR all ones will be equal its inverse, so one can just use MVN.
- if (value == 0 || value == ulong.MaxValue)
+ if (value is 0 or ulong.MaxValue)
{
immN = 0;
immS = 0;
diff --git a/src/ARMeilleure/CodeGen/Arm64/CodeGenContext.cs b/src/ARMeilleure/CodeGen/Arm64/CodeGenContext.cs
index 89b1e9e6b..e4d9f46fa 100644
--- a/src/ARMeilleure/CodeGen/Arm64/CodeGenContext.cs
+++ b/src/ARMeilleure/CodeGen/Arm64/CodeGenContext.cs
@@ -1,6 +1,7 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation;
+using Microsoft.IO;
using Ryujinx.Common.Memory;
using System;
using System.Collections.Generic;
@@ -14,7 +15,7 @@ namespace ARMeilleure.CodeGen.Arm64
private const int CbnzInstLength = 4;
private const int LdrLitInstLength = 4;
- private readonly Stream _stream;
+ private readonly RecyclableMemoryStream _stream;
public int StreamOffset => (int)_stream.Length;
@@ -42,7 +43,7 @@ namespace ARMeilleure.CodeGen.Arm64
{
Offset = offset;
Symbol = symbol;
- LdrOffsets = new List<(Operand, int)>();
+ LdrOffsets = [];
}
}
@@ -91,7 +92,7 @@ namespace ARMeilleure.CodeGen.Arm64
long target = _stream.Position;
- if (_pendingBranches.TryGetValue(block, out var list))
+ if (_pendingBranches.TryGetValue(block, out List<(ArmCondition Condition, long BranchPos)> list))
{
foreach ((ArmCondition condition, long branchPos) in list)
{
@@ -119,7 +120,7 @@ namespace ARMeilleure.CodeGen.Arm64
}
else
{
- if (!_pendingBranches.TryGetValue(target, out var list))
+ if (!_pendingBranches.TryGetValue(target, out List<(ArmCondition Condition, long BranchPos)> list))
{
list = new List<(ArmCondition, long)>();
_pendingBranches.Add(target, list);
@@ -266,7 +267,7 @@ namespace ARMeilleure.CodeGen.Arm64
}
else
{
- relocInfo = new RelocInfo(Array.Empty());
+ relocInfo = new RelocInfo([]);
}
return (code, relocInfo);
diff --git a/src/ARMeilleure/CodeGen/Arm64/CodeGenerator.cs b/src/ARMeilleure/CodeGen/Arm64/CodeGenerator.cs
index 2df86671a..fbf4c1eb4 100644
--- a/src/ARMeilleure/CodeGen/Arm64/CodeGenerator.cs
+++ b/src/ARMeilleure/CodeGen/Arm64/CodeGenerator.cs
@@ -189,8 +189,8 @@ namespace ARMeilleure.CodeGen.Arm64
// The only blocks which can have 0 successors are exit blocks.
Operation last = block.Operations.Last;
- Debug.Assert(last.Instruction == Instruction.Tailcall ||
- last.Instruction == Instruction.Return);
+ Debug.Assert(last.Instruction is Instruction.Tailcall or
+ Instruction.Return);
}
else
{
@@ -322,7 +322,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant);
- var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
+ ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
GenerateCompareCommon(context, operation);
@@ -354,7 +354,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant);
- var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
+ ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
GenerateCompareCommon(context, operation);
@@ -464,7 +464,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
- Debug.Assert(dest.Type == OperandType.FP32 || dest.Type == OperandType.FP64);
+ Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64);
Debug.Assert(dest.Type != source.Type);
Debug.Assert(source.Type != OperandType.V128);
@@ -483,7 +483,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
- Debug.Assert(dest.Type == OperandType.FP32 || dest.Type == OperandType.FP64);
+ Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64);
Debug.Assert(dest.Type != source.Type);
Debug.Assert(source.Type.IsInteger());
@@ -1079,7 +1079,7 @@ namespace ARMeilleure.CodeGen.Arm64
private static UnwindInfo WritePrologue(CodeGenContext context)
{
- List pushEntries = new();
+ List pushEntries = [];
Operand rsp = Register(SpRegister);
@@ -1463,7 +1463,7 @@ namespace ARMeilleure.CodeGen.Arm64
private static bool IsLoadOrStore(Operation operation)
{
- return operation.Instruction == Instruction.Load || operation.Instruction == Instruction.Store;
+ return operation.Instruction is Instruction.Load or Instruction.Store;
}
private static OperandType GetMemOpValueType(Operation operation)
@@ -1499,6 +1499,7 @@ namespace ARMeilleure.CodeGen.Arm64
return false;
}
}
+
if (memOp.Index != default)
{
return false;
@@ -1553,7 +1554,7 @@ namespace ARMeilleure.CodeGen.Arm64
private static void EnsureSameReg(Operand op1, Operand op2)
{
- Debug.Assert(op1.Kind == OperandKind.Register || op1.Kind == OperandKind.Memory);
+ Debug.Assert(op1.Kind is OperandKind.Register or OperandKind.Memory);
Debug.Assert(op1.Kind == op2.Kind);
Debug.Assert(op1.Value == op2.Value);
}
diff --git a/src/ARMeilleure/CodeGen/Arm64/CodeGeneratorIntrinsic.cs b/src/ARMeilleure/CodeGen/Arm64/CodeGeneratorIntrinsic.cs
index b87370557..390dc5b2e 100644
--- a/src/ARMeilleure/CodeGen/Arm64/CodeGeneratorIntrinsic.cs
+++ b/src/ARMeilleure/CodeGen/Arm64/CodeGeneratorIntrinsic.cs
@@ -509,7 +509,6 @@ namespace ARMeilleure.CodeGen.Arm64
context.Assembler.WriteInstruction(instruction, rd, rn);
}
-
}
private static void GenerateScalarTernary(
diff --git a/src/ARMeilleure/CodeGen/Arm64/HardwareCapabilities.cs b/src/ARMeilleure/CodeGen/Arm64/HardwareCapabilities.cs
index 639e4476b..fa9e7fe2e 100644
--- a/src/ARMeilleure/CodeGen/Arm64/HardwareCapabilities.cs
+++ b/src/ARMeilleure/CodeGen/Arm64/HardwareCapabilities.cs
@@ -137,11 +137,12 @@ namespace ARMeilleure.CodeGen.Arm64
{
return val != 0;
}
+
return false;
}
- private static readonly string[] _sysctlNames = new string[]
- {
+ private static readonly string[] _sysctlNames =
+ [
"hw.optional.floatingpoint",
"hw.optional.AdvSIMD",
"hw.optional.arm.FEAT_FP16",
@@ -150,8 +151,8 @@ namespace ARMeilleure.CodeGen.Arm64
"hw.optional.arm.FEAT_LSE",
"hw.optional.armv8_crc32",
"hw.optional.arm.FEAT_SHA1",
- "hw.optional.arm.FEAT_SHA256",
- };
+ "hw.optional.arm.FEAT_SHA256"
+ ];
[Flags]
public enum MacOsFeatureFlags
diff --git a/src/ARMeilleure/CodeGen/Arm64/PreAllocator.cs b/src/ARMeilleure/CodeGen/Arm64/PreAllocator.cs
index f66bb66e6..76a231d6c 100644
--- a/src/ARMeilleure/CodeGen/Arm64/PreAllocator.cs
+++ b/src/ARMeilleure/CodeGen/Arm64/PreAllocator.cs
@@ -261,10 +261,10 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination;
- List sources = new()
- {
- operation.GetSource(0),
- };
+ List sources =
+ [
+ operation.GetSource(0)
+ ];
int argsCount = operation.SourcesCount - 1;
@@ -365,10 +365,10 @@ namespace ARMeilleure.CodeGen.Arm64
Operation node,
Operation operation)
{
- List sources = new()
- {
- operation.GetSource(0),
- };
+ List sources =
+ [
+ operation.GetSource(0)
+ ];
int argsCount = operation.SourcesCount - 1;
@@ -468,8 +468,8 @@ namespace ARMeilleure.CodeGen.Arm64
// Update the sources and destinations with split 64-bit halfs of the whole 128-bit values.
// We also need a additional registers that will be used to store temporary information.
- operation.SetDestinations(new[] { actualLow, actualHigh, Local(OperandType.I64), Local(OperandType.I64) });
- operation.SetSources(new[] { address, expectedLow, expectedHigh, desiredLow, desiredHigh });
+ operation.SetDestinations([actualLow, actualHigh, Local(OperandType.I64), Local(OperandType.I64)]);
+ operation.SetSources([address, expectedLow, expectedHigh, desiredLow, desiredHigh]);
// Add some dummy uses of the input operands, as the CAS operation will be a loop,
// so they can't be used as destination operand.
@@ -486,7 +486,7 @@ namespace ARMeilleure.CodeGen.Arm64
else
{
// We need a additional register where the store result will be written to.
- node.SetDestinations(new[] { node.Destination, Local(OperandType.I32) });
+ node.SetDestinations([node.Destination, Local(OperandType.I32)]);
// Add some dummy uses of the input operands, as the CAS operation will be a loop,
// so they can't be used as destination operand.
@@ -736,19 +736,19 @@ namespace ARMeilleure.CodeGen.Arm64
{
IntrinsicInfo info = IntrinsicTable.GetInfo(intrinsic & ~(Intrinsic.Arm64VTypeMask | Intrinsic.Arm64VSizeMask));
- return info.Type == IntrinsicType.ScalarBinaryRd ||
- info.Type == IntrinsicType.ScalarTernaryFPRdByElem ||
- info.Type == IntrinsicType.ScalarTernaryShlRd ||
- info.Type == IntrinsicType.ScalarTernaryShrRd ||
- info.Type == IntrinsicType.Vector128BinaryRd ||
- info.Type == IntrinsicType.VectorBinaryRd ||
- info.Type == IntrinsicType.VectorInsertByElem ||
- info.Type == IntrinsicType.VectorTernaryRd ||
- info.Type == IntrinsicType.VectorTernaryRdBitwise ||
- info.Type == IntrinsicType.VectorTernaryFPRdByElem ||
- info.Type == IntrinsicType.VectorTernaryRdByElem ||
- info.Type == IntrinsicType.VectorTernaryShlRd ||
- info.Type == IntrinsicType.VectorTernaryShrRd;
+ return info.Type is IntrinsicType.ScalarBinaryRd or
+ IntrinsicType.ScalarTernaryFPRdByElem or
+ IntrinsicType.ScalarTernaryShlRd or
+ IntrinsicType.ScalarTernaryShrRd or
+ IntrinsicType.Vector128BinaryRd or
+ IntrinsicType.VectorBinaryRd or
+ IntrinsicType.VectorInsertByElem or
+ IntrinsicType.VectorTernaryRd or
+ IntrinsicType.VectorTernaryRdBitwise or
+ IntrinsicType.VectorTernaryFPRdByElem or
+ IntrinsicType.VectorTernaryRdByElem or
+ IntrinsicType.VectorTernaryShlRd or
+ IntrinsicType.VectorTernaryShrRd;
}
private static bool HasConstSrc1(Operation node, ulong value)
@@ -847,9 +847,9 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant);
- var compType = (Comparison)comp.AsInt32();
+ Comparison compType = (Comparison)comp.AsInt32();
- return compType == Comparison.Equal || compType == Comparison.NotEqual;
+ return compType is Comparison.Equal or Comparison.NotEqual;
}
}
@@ -871,9 +871,9 @@ namespace ARMeilleure.CodeGen.Arm64
IntrinsicInfo info = IntrinsicTable.GetInfo(intrinsic & ~(Intrinsic.Arm64VTypeMask | Intrinsic.Arm64VSizeMask));
// Those have integer inputs that don't support consts.
- return info.Type != IntrinsicType.ScalarFPConvGpr &&
- info.Type != IntrinsicType.ScalarFPConvFixedGpr &&
- info.Type != IntrinsicType.SetRegister;
+ return info.Type is not IntrinsicType.ScalarFPConvGpr and
+ not IntrinsicType.ScalarFPConvFixedGpr and
+ not IntrinsicType.SetRegister;
}
return false;
diff --git a/src/ARMeilleure/CodeGen/CompiledFunction.cs b/src/ARMeilleure/CodeGen/CompiledFunction.cs
index 8ea7ff532..7014f715a 100644
--- a/src/ARMeilleure/CodeGen/CompiledFunction.cs
+++ b/src/ARMeilleure/CodeGen/CompiledFunction.cs
@@ -1,7 +1,6 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Translation.Cache;
-using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.CodeGen
diff --git a/src/ARMeilleure/CodeGen/Linking/RelocInfo.cs b/src/ARMeilleure/CodeGen/Linking/RelocInfo.cs
index 01ff0347b..fb8b449a7 100644
--- a/src/ARMeilleure/CodeGen/Linking/RelocInfo.cs
+++ b/src/ARMeilleure/CodeGen/Linking/RelocInfo.cs
@@ -10,7 +10,7 @@ namespace ARMeilleure.CodeGen.Linking
///
/// Gets an empty .
///
- public static RelocInfo Empty { get; } = new RelocInfo(null);
+ public static RelocInfo Empty { get; } = new(null);
private readonly RelocEntry[] _entries;
diff --git a/src/ARMeilleure/CodeGen/Optimizations/ConstantFolding.cs b/src/ARMeilleure/CodeGen/Optimizations/ConstantFolding.cs
index be3dff58c..c7aa1ee5f 100644
--- a/src/ARMeilleure/CodeGen/Optimizations/ConstantFolding.cs
+++ b/src/ARMeilleure/CodeGen/Optimizations/ConstantFolding.cs
@@ -37,6 +37,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => x + y);
}
+
break;
case Instruction.BitwiseAnd:
@@ -48,6 +49,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => x & y);
}
+
break;
case Instruction.BitwiseExclusiveOr:
@@ -59,6 +61,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => x ^ y);
}
+
break;
case Instruction.BitwiseNot:
@@ -70,6 +73,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => ~x);
}
+
break;
case Instruction.BitwiseOr:
@@ -81,6 +85,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => x | y);
}
+
break;
case Instruction.ConvertI64ToI32:
@@ -88,6 +93,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI32(operation, (x) => x);
}
+
break;
case Instruction.Compare:
@@ -129,6 +135,7 @@ namespace ARMeilleure.CodeGen.Optimizations
break;
}
}
+
break;
case Instruction.Copy:
@@ -140,6 +147,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => x);
}
+
break;
case Instruction.Divide:
@@ -151,6 +159,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => y != 0 ? x / y : 0);
}
+
break;
case Instruction.DivideUI:
@@ -162,6 +171,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => y != 0 ? (long)((ulong)x / (ulong)y) : 0);
}
+
break;
case Instruction.Multiply:
@@ -173,6 +183,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => x * y);
}
+
break;
case Instruction.Negate:
@@ -184,6 +195,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => -x);
}
+
break;
case Instruction.ShiftLeft:
@@ -195,6 +207,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => x << (int)y);
}
+
break;
case Instruction.ShiftRightSI:
@@ -206,6 +219,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => x >> (int)y);
}
+
break;
case Instruction.ShiftRightUI:
@@ -217,6 +231,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => (long)((ulong)x >> (int)y));
}
+
break;
case Instruction.SignExtend16:
@@ -228,6 +243,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => (short)x);
}
+
break;
case Instruction.SignExtend32:
@@ -239,6 +255,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => (int)x);
}
+
break;
case Instruction.SignExtend8:
@@ -250,6 +267,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => (sbyte)x);
}
+
break;
case Instruction.ZeroExtend16:
@@ -261,6 +279,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => (ushort)x);
}
+
break;
case Instruction.ZeroExtend32:
@@ -272,6 +291,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => (uint)x);
}
+
break;
case Instruction.ZeroExtend8:
@@ -283,6 +303,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateUnaryI64(operation, (x) => (byte)x);
}
+
break;
case Instruction.Subtract:
@@ -294,6 +315,7 @@ namespace ARMeilleure.CodeGen.Optimizations
{
EvaluateBinaryI64(operation, (x, y) => x - y);
}
+
break;
}
}
diff --git a/src/ARMeilleure/CodeGen/Optimizations/Optimizer.cs b/src/ARMeilleure/CodeGen/Optimizations/Optimizer.cs
index 1afc3a782..cbc6ab784 100644
--- a/src/ARMeilleure/CodeGen/Optimizations/Optimizer.cs
+++ b/src/ARMeilleure/CodeGen/Optimizations/Optimizer.cs
@@ -227,11 +227,11 @@ namespace ARMeilleure.CodeGen.Optimizations
private static bool HasSideEffects(Operation node)
{
- return node.Instruction == Instruction.Call
- || node.Instruction == Instruction.Tailcall
- || node.Instruction == Instruction.CompareAndSwap
- || node.Instruction == Instruction.CompareAndSwap16
- || node.Instruction == Instruction.CompareAndSwap8;
+ return node.Instruction is Instruction.Call
+ or Instruction.Tailcall
+ or Instruction.CompareAndSwap
+ or Instruction.CompareAndSwap16
+ or Instruction.CompareAndSwap8;
}
private static bool IsPropagableCompare(Operation operation)
diff --git a/src/ARMeilleure/CodeGen/RegisterAllocators/CopyResolver.cs b/src/ARMeilleure/CodeGen/RegisterAllocators/CopyResolver.cs
index af10330ba..8b135afab 100644
--- a/src/ARMeilleure/CodeGen/RegisterAllocators/CopyResolver.cs
+++ b/src/ARMeilleure/CodeGen/RegisterAllocators/CopyResolver.cs
@@ -31,7 +31,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public ParallelCopy()
{
- _copies = new List();
+ _copies = [];
}
public void AddCopy(Register dest, Register source, OperandType type)
@@ -218,7 +218,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public Operation[] Sequence()
{
- List sequence = new();
+ List sequence = [];
if (_spillQueue != null)
{
diff --git a/src/ARMeilleure/CodeGen/RegisterAllocators/LinearScanAllocator.cs b/src/ARMeilleure/CodeGen/RegisterAllocators/LinearScanAllocator.cs
index 16feeb914..92fedf7bf 100644
--- a/src/ARMeilleure/CodeGen/RegisterAllocators/LinearScanAllocator.cs
+++ b/src/ARMeilleure/CodeGen/RegisterAllocators/LinearScanAllocator.cs
@@ -115,7 +115,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
NumberLocals(cfg, regMasks.RegistersCount);
- var context = new AllocationContext(stackAlloc, regMasks, _intervals.Count);
+ AllocationContext context = new(stackAlloc, regMasks, _intervals.Count);
BuildIntervals(cfg, context);
@@ -799,8 +799,8 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private void NumberLocals(ControlFlowGraph cfg, int registersCount)
{
- _operationNodes = new List<(IntrusiveList, Operation)>();
- _intervals = new List();
+ _operationNodes = [];
+ _intervals = [];
for (int index = 0; index < registersCount; index++)
{
@@ -839,7 +839,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
dest.NumberLocal(_intervals.Count);
- LiveInterval interval = new LiveInterval(dest);
+ LiveInterval interval = new(dest);
_intervals.Add(interval);
SetVisited(dest);
@@ -847,7 +847,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
// If this is a copy (or copy-like operation), set the copy source interval as well.
// This is used for register preferencing later on, which allows the copy to be eliminated
// in some cases.
- if (node.Instruction == Instruction.Copy || node.Instruction == Instruction.ZeroExtend32)
+ if (node.Instruction is Instruction.Copy or Instruction.ZeroExtend32)
{
Operand source = node.GetSource(0);
@@ -980,7 +980,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
_blockLiveIn = blkLiveIn;
- _blockEdges = new HashSet();
+ _blockEdges = [];
// Compute lifetime intervals.
int operationPos = _operationsCount;
@@ -1120,8 +1120,8 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private static bool IsLocalOrRegister(OperandKind kind)
{
- return kind == OperandKind.LocalVariable ||
- kind == OperandKind.Register;
+ return kind is OperandKind.LocalVariable or
+ OperandKind.Register;
}
}
}
diff --git a/src/ARMeilleure/CodeGen/RegisterAllocators/LiveIntervalList.cs b/src/ARMeilleure/CodeGen/RegisterAllocators/LiveIntervalList.cs
index 84b892f42..b31d8fa78 100644
--- a/src/ARMeilleure/CodeGen/RegisterAllocators/LiveIntervalList.cs
+++ b/src/ARMeilleure/CodeGen/RegisterAllocators/LiveIntervalList.cs
@@ -15,12 +15,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
if (_count + 1 > _capacity)
{
- var oldSpan = Span;
+ Span oldSpan = Span;
_capacity = Math.Max(4, _capacity * 2);
_items = Allocators.References.Allocate((uint)_capacity);
- var newSpan = Span;
+ Span newSpan = Span;
oldSpan.CopyTo(newSpan);
}
diff --git a/src/ARMeilleure/CodeGen/RegisterAllocators/UseList.cs b/src/ARMeilleure/CodeGen/RegisterAllocators/UseList.cs
index 806002f83..c78201785 100644
--- a/src/ARMeilleure/CodeGen/RegisterAllocators/UseList.cs
+++ b/src/ARMeilleure/CodeGen/RegisterAllocators/UseList.cs
@@ -16,12 +16,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
if (Count + 1 > _capacity)
{
- var oldSpan = Span;
+ Span oldSpan = Span;
_capacity = Math.Max(4, _capacity * 2);
_items = Allocators.Default.Allocate((uint)_capacity);
- var newSpan = Span;
+ Span newSpan = Span;
oldSpan.CopyTo(newSpan);
}
diff --git a/src/ARMeilleure/CodeGen/X86/Assembler.cs b/src/ARMeilleure/CodeGen/X86/Assembler.cs
index 96f4de049..c27ee43cb 100644
--- a/src/ARMeilleure/CodeGen/X86/Assembler.cs
+++ b/src/ARMeilleure/CodeGen/X86/Assembler.cs
@@ -1,5 +1,6 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.IntermediateRepresentation;
+using Microsoft.IO;
using Ryujinx.Common.Memory;
using System;
using System.Collections.Generic;
@@ -74,9 +75,9 @@ namespace ARMeilleure.CodeGen.X86
{
_stream = stream;
_labels = new Dictionary();
- _jumps = new List();
+ _jumps = [];
- _relocs = relocatable ? new List() : null;
+ _relocs = relocatable ? [] : null;
}
public void MarkLabel(Operand label)
@@ -1324,8 +1325,8 @@ namespace ARMeilleure.CodeGen.X86
public (byte[], RelocInfo) GetCode()
{
- var jumps = CollectionsMarshal.AsSpan(_jumps);
- var relocs = CollectionsMarshal.AsSpan(_relocs);
+ Span jumps = CollectionsMarshal.AsSpan(_jumps);
+ Span relocs = CollectionsMarshal.AsSpan(_relocs);
// Write jump relative offsets.
bool modified;
@@ -1410,15 +1411,15 @@ namespace ARMeilleure.CodeGen.X86
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
_stream.Seek(0, SeekOrigin.Begin);
- using var codeStream = MemoryStreamManager.Shared.GetStream();
- var assembler = new Assembler(codeStream, HasRelocs);
+ using RecyclableMemoryStream codeStream = MemoryStreamManager.Shared.GetStream();
+ Assembler assembler = new(codeStream, HasRelocs);
bool hasRelocs = HasRelocs;
int relocIndex = 0;
int relocOffset = 0;
- var relocEntries = hasRelocs
+ RelocEntry[] relocEntries = hasRelocs
? new RelocEntry[relocs.Length]
- : Array.Empty();
+ : [];
for (int i = 0; i < jumps.Length; i++)
{
@@ -1469,15 +1470,15 @@ namespace ARMeilleure.CodeGen.X86
_stream.CopyTo(codeStream);
- var code = codeStream.ToArray();
- var relocInfo = new RelocInfo(relocEntries);
+ byte[] code = codeStream.ToArray();
+ RelocInfo relocInfo = new(relocEntries);
return (code, relocInfo);
}
private static bool Is64Bits(OperandType type)
{
- return type == OperandType.I64 || type == OperandType.FP64;
+ return type is OperandType.I64 or OperandType.FP64;
}
private static bool IsImm8(ulong immediate, OperandType type)
diff --git a/src/ARMeilleure/CodeGen/X86/AssemblerTable.cs b/src/ARMeilleure/CodeGen/X86/AssemblerTable.cs
index 8910e8891..4b226803b 100644
--- a/src/ARMeilleure/CodeGen/X86/AssemblerTable.cs
+++ b/src/ARMeilleure/CodeGen/X86/AssemblerTable.cs
@@ -13,7 +13,6 @@ namespace ARMeilleure.CodeGen.X86
private const int BadOp = 0;
[Flags]
- [SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
private enum InstructionFlags
{
None = 0,
diff --git a/src/ARMeilleure/CodeGen/X86/CodeGenContext.cs b/src/ARMeilleure/CodeGen/X86/CodeGenContext.cs
index d4d4c2058..afae3211f 100644
--- a/src/ARMeilleure/CodeGen/X86/CodeGenContext.cs
+++ b/src/ARMeilleure/CodeGen/X86/CodeGenContext.cs
@@ -1,5 +1,6 @@
using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation;
+using Microsoft.IO;
using Ryujinx.Common.Memory;
using System.IO;
using System.Numerics;
@@ -8,7 +9,7 @@ namespace ARMeilleure.CodeGen.X86
{
class CodeGenContext
{
- private readonly Stream _stream;
+ private readonly RecyclableMemoryStream _stream;
private readonly Operand[] _blockLabels;
public int StreamOffset => (int)_stream.Length;
diff --git a/src/ARMeilleure/CodeGen/X86/CodeGenerator.cs b/src/ARMeilleure/CodeGen/X86/CodeGenerator.cs
index 9e94a077f..86acea4a8 100644
--- a/src/ARMeilleure/CodeGen/X86/CodeGenerator.cs
+++ b/src/ARMeilleure/CodeGen/X86/CodeGenerator.cs
@@ -175,8 +175,8 @@ namespace ARMeilleure.CodeGen.X86
// The only blocks which can have 0 successors are exit blocks.
Operation last = block.Operations.Last;
- Debug.Assert(last.Instruction == Instruction.Tailcall ||
- last.Instruction == Instruction.Return);
+ Debug.Assert(last.Instruction is Instruction.Tailcall or
+ Instruction.Return);
}
else
{
@@ -478,7 +478,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(HardwareCapabilities.SupportsVexEncoding);
Debug.Assert(dest.Kind == OperandKind.Register && src1.Kind == OperandKind.Register && src2.Kind == OperandKind.Register);
- Debug.Assert(src3.Kind == OperandKind.Register || src3.Kind == OperandKind.Memory);
+ Debug.Assert(src3.Kind is OperandKind.Register or OperandKind.Memory);
EnsureSameType(dest, src1, src2, src3);
Debug.Assert(dest.Type == OperandType.V128);
@@ -623,7 +623,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant);
- var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
+ X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
GenerateCompareCommon(context, operation);
@@ -661,7 +661,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant);
- var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
+ X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
GenerateCompareCommon(context, operation);
@@ -788,7 +788,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination;
Operand source = operation.GetSource(0);
- Debug.Assert(dest.Type == OperandType.FP32 || dest.Type == OperandType.FP64);
+ Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64);
if (dest.Type == OperandType.FP32)
{
@@ -1723,7 +1723,7 @@ namespace ARMeilleure.CodeGen.X86
return;
}
- Debug.Assert(op1.Kind == OperandKind.Register || op1.Kind == OperandKind.Memory);
+ Debug.Assert(op1.Kind is OperandKind.Register or OperandKind.Memory);
Debug.Assert(op1.Kind == op2.Kind);
Debug.Assert(op1.Value == op2.Value);
}
@@ -1748,7 +1748,7 @@ namespace ARMeilleure.CodeGen.X86
private static UnwindInfo WritePrologue(CodeGenContext context)
{
- List pushEntries = new();
+ List pushEntries = [];
Operand rsp = Register(X86Register.Rsp);
diff --git a/src/ARMeilleure/CodeGen/X86/HardwareCapabilities.cs b/src/ARMeilleure/CodeGen/X86/HardwareCapabilities.cs
index 4f6f1e87b..02c0b79f2 100644
--- a/src/ARMeilleure/CodeGen/X86/HardwareCapabilities.cs
+++ b/src/ARMeilleure/CodeGen/X86/HardwareCapabilities.cs
@@ -40,12 +40,12 @@ namespace ARMeilleure.CodeGen.X86
return 0;
}
- ReadOnlySpan asmGetXcr0 = new byte[]
- {
+ ReadOnlySpan asmGetXcr0 =
+ [
0x31, 0xc9, // xor ecx, ecx
0xf, 0x01, 0xd0, // xgetbv
- 0xc3, // ret
- };
+ 0xc3 // ret
+ ];
using MemoryBlock memGetXcr0 = new((ulong)asmGetXcr0.Length);
@@ -53,7 +53,7 @@ namespace ARMeilleure.CodeGen.X86
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
- var fGetXcr0 = Marshal.GetDelegateForFunctionPointer(memGetXcr0.Pointer);
+ GetXcr0 fGetXcr0 = Marshal.GetDelegateForFunctionPointer(memGetXcr0.Pointer);
return fGetXcr0();
}
diff --git a/src/ARMeilleure/CodeGen/X86/PreAllocator.cs b/src/ARMeilleure/CodeGen/X86/PreAllocator.cs
index 590c35c7b..6b93efdfb 100644
--- a/src/ARMeilleure/CodeGen/X86/PreAllocator.cs
+++ b/src/ARMeilleure/CodeGen/X86/PreAllocator.cs
@@ -66,6 +66,7 @@ namespace ARMeilleure.CodeGen.X86
{
PreAllocatorSystemV.InsertCallCopies(block.Operations, node);
}
+
break;
case Instruction.ConvertToFPUI:
@@ -81,6 +82,7 @@ namespace ARMeilleure.CodeGen.X86
{
nextNode = PreAllocatorSystemV.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
}
+
break;
case Instruction.Negate:
@@ -88,6 +90,7 @@ namespace ARMeilleure.CodeGen.X86
{
GenerateNegate(block.Operations, node);
}
+
break;
case Instruction.Return:
@@ -99,6 +102,7 @@ namespace ARMeilleure.CodeGen.X86
{
PreAllocatorSystemV.InsertReturnCopy(block.Operations, node);
}
+
break;
case Instruction.Tailcall:
@@ -110,6 +114,7 @@ namespace ARMeilleure.CodeGen.X86
{
PreAllocatorSystemV.InsertTailcallCopies(block.Operations, node);
}
+
break;
case Instruction.VectorInsert8:
@@ -117,6 +122,7 @@ namespace ARMeilleure.CodeGen.X86
{
GenerateVectorInsert8(block.Operations, node);
}
+
break;
case Instruction.Extended:
@@ -124,14 +130,15 @@ namespace ARMeilleure.CodeGen.X86
{
int stackOffset = stackAlloc.Allocate(OperandType.I32);
- node.SetSources(new Operand[] { Const(stackOffset), node.GetSource(0) });
+ node.SetSources([Const(stackOffset), node.GetSource(0)]);
}
else if (node.Intrinsic == Intrinsic.X86Stmxcsr)
{
int stackOffset = stackAlloc.Allocate(OperandType.I32);
- node.SetSources(new Operand[] { Const(stackOffset) });
+ node.SetSources([Const(stackOffset)]);
}
+
break;
}
}
@@ -253,8 +260,8 @@ namespace ARMeilleure.CodeGen.X86
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, rax));
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, rdx, Const(1)));
- operation.SetDestinations(new Operand[] { rdx, rax });
- operation.SetSources(new Operand[] { operation.GetSource(0), rdx, rax, rcx, rbx });
+ operation.SetDestinations([rdx, rax]);
+ operation.SetSources([operation.GetSource(0), rdx, rax, rcx, rbx]);
}
else
{
@@ -274,7 +281,7 @@ namespace ARMeilleure.CodeGen.X86
nodes.AddBefore(node, Operation(Instruction.Copy, temp, newValue));
- node.SetSources(new Operand[] { node.GetSource(0), rax, temp });
+ node.SetSources([node.GetSource(0), rax, temp]);
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
@@ -303,7 +310,7 @@ namespace ARMeilleure.CodeGen.X86
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
- node.SetSources(new Operand[] { rdx, rax, node.GetSource(1) });
+ node.SetSources([rdx, rax, node.GetSource(1)]);
node.Destination = rax;
}
@@ -312,9 +319,9 @@ namespace ARMeilleure.CodeGen.X86
case Instruction.Extended:
{
- bool isBlend = node.Intrinsic == Intrinsic.X86Blendvpd ||
- node.Intrinsic == Intrinsic.X86Blendvps ||
- node.Intrinsic == Intrinsic.X86Pblendvb;
+ bool isBlend = node.Intrinsic is Intrinsic.X86Blendvpd or
+ Intrinsic.X86Blendvps or
+ Intrinsic.X86Pblendvb;
// BLENDVPD, BLENDVPS, PBLENDVB last operand is always implied to be XMM0 when VEX is not supported.
// SHA256RNDS2 always has an implied XMM0 as a last operand.
@@ -348,7 +355,7 @@ namespace ARMeilleure.CodeGen.X86
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rdx));
- node.SetDestinations(new Operand[] { rdx, rax });
+ node.SetDestinations([rdx, rax]);
break;
}
@@ -513,8 +520,8 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = node.Destination;
Operand source = node.GetSource(0);
- Debug.Assert(dest.Type == OperandType.FP32 ||
- dest.Type == OperandType.FP64, $"Invalid destination type \"{dest.Type}\".");
+ Debug.Assert(dest.Type is OperandType.FP32 or
+ OperandType.FP64, $"Invalid destination type \"{dest.Type}\".");
Operation currentNode = node;
@@ -759,9 +766,9 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant);
- var compType = (Comparison)comp.AsInt32();
+ Comparison compType = (Comparison)comp.AsInt32();
- return compType == Comparison.Equal || compType == Comparison.NotEqual;
+ return compType is Comparison.Equal or Comparison.NotEqual;
}
}
diff --git a/src/ARMeilleure/CodeGen/X86/PreAllocatorSystemV.cs b/src/ARMeilleure/CodeGen/X86/PreAllocatorSystemV.cs
index e754cb09b..cff1c7240 100644
--- a/src/ARMeilleure/CodeGen/X86/PreAllocatorSystemV.cs
+++ b/src/ARMeilleure/CodeGen/X86/PreAllocatorSystemV.cs
@@ -14,10 +14,10 @@ namespace ARMeilleure.CodeGen.X86
{
Operand dest = node.Destination;
- List sources = new()
- {
- node.GetSource(0),
- };
+ List sources =
+ [
+ node.GetSource(0)
+ ];
int argsCount = node.SourcesCount - 1;
@@ -117,10 +117,10 @@ namespace ARMeilleure.CodeGen.X86
public static void InsertTailcallCopies(IntrusiveList nodes, Operation node)
{
- List sources = new()
- {
- node.GetSource(0),
- };
+ List sources =
+ [
+ node.GetSource(0)
+ ];
int argsCount = node.SourcesCount - 1;
diff --git a/src/ARMeilleure/CodeGen/X86/PreAllocatorWindows.cs b/src/ARMeilleure/CodeGen/X86/PreAllocatorWindows.cs
index 10a2bd129..52f72ac69 100644
--- a/src/ARMeilleure/CodeGen/X86/PreAllocatorWindows.cs
+++ b/src/ARMeilleure/CodeGen/X86/PreAllocatorWindows.cs
@@ -321,7 +321,7 @@ namespace ARMeilleure.CodeGen.X86
nodes.AddBefore(node, retCopyOp);
}
- node.SetSources(Array.Empty());
+ node.SetSources([]);
}
}
}
diff --git a/src/ARMeilleure/CodeGen/X86/X86Optimizer.cs b/src/ARMeilleure/CodeGen/X86/X86Optimizer.cs
index 690ca5043..49dc1c8a4 100644
--- a/src/ARMeilleure/CodeGen/X86/X86Optimizer.cs
+++ b/src/ARMeilleure/CodeGen/X86/X86Optimizer.cs
@@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.X86
public static void RunPass(ControlFlowGraph cfg)
{
- var constants = new Dictionary();
+ Dictionary constants = new();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{
// If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits).
- if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
+ if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
{
constant = Local(source.Type);
@@ -248,12 +248,12 @@ namespace ARMeilleure.CodeGen.X86
private static bool IsMemoryLoadOrStore(Instruction inst)
{
- return inst == Instruction.Load ||
- inst == Instruction.Load16 ||
- inst == Instruction.Load8 ||
- inst == Instruction.Store ||
- inst == Instruction.Store16 ||
- inst == Instruction.Store8;
+ return inst is Instruction.Load or
+ Instruction.Load16 or
+ Instruction.Load8 or
+ Instruction.Store or
+ Instruction.Store16 or
+ Instruction.Store8;
}
}
}
diff --git a/src/ARMeilleure/CodeGen/X86/X86Register.cs b/src/ARMeilleure/CodeGen/X86/X86Register.cs
index 0a6563663..bcce4f974 100644
--- a/src/ARMeilleure/CodeGen/X86/X86Register.cs
+++ b/src/ARMeilleure/CodeGen/X86/X86Register.cs
@@ -2,7 +2,6 @@ using System.Diagnostics.CodeAnalysis;
namespace ARMeilleure.CodeGen.X86
{
- [SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum X86Register
{
Invalid = -1,
diff --git a/src/ARMeilleure/Common/AddressTablePresets.cs b/src/ARMeilleure/Common/AddressTablePresets.cs
index 977e84a36..fd786fc7e 100644
--- a/src/ARMeilleure/Common/AddressTablePresets.cs
+++ b/src/ARMeilleure/Common/AddressTablePresets.cs
@@ -3,52 +3,46 @@ namespace ARMeilleure.Common
public static class AddressTablePresets
{
private static readonly AddressTableLevel[] _levels64Bit =
- new AddressTableLevel[]
- {
- new(31, 17),
+ [
+ new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
- new( 2, 5),
- };
+ new( 2, 5)
+ ];
private static readonly AddressTableLevel[] _levels32Bit =
- new AddressTableLevel[]
- {
- new(31, 17),
+ [
+ new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
- new( 1, 6),
- };
+ new( 1, 6)
+ ];
private static readonly AddressTableLevel[] _levels64BitSparseTiny =
- new AddressTableLevel[]
- {
- new( 11, 28),
- new( 2, 9),
- };
+ [
+ new( 11, 28),
+ new( 2, 9)
+ ];
private static readonly AddressTableLevel[] _levels32BitSparseTiny =
- new AddressTableLevel[]
- {
- new( 10, 22),
- new( 1, 9),
- };
+ [
+ new( 10, 22),
+ new( 1, 9)
+ ];
private static readonly AddressTableLevel[] _levels64BitSparseGiant =
- new AddressTableLevel[]
- {
- new( 38, 1),
- new( 2, 36),
- };
+ [
+ new( 38, 1),
+ new( 2, 36)
+ ];
private static readonly AddressTableLevel[] _levels32BitSparseGiant =
- new AddressTableLevel[]
- {
- new( 31, 1),
- new( 1, 30),
- };
+ [
+ new( 31, 1),
+ new( 1, 30)
+ ];
//high power will run worse on DDR3 systems and some DDR4 systems due to the higher ram utilization
//low power will never run worse than non-sparse, but for most systems it won't be necessary
diff --git a/src/ARMeilleure/Common/BitMap.cs b/src/ARMeilleure/Common/BitMap.cs
index 94d47ea59..52e192699 100644
--- a/src/ARMeilleure/Common/BitMap.cs
+++ b/src/ARMeilleure/Common/BitMap.cs
@@ -129,13 +129,13 @@ namespace ARMeilleure.Common
if (count > _count)
{
- var oldMask = _masks;
- var oldSpan = new Span(_masks, _count);
+ long* oldMask = _masks;
+ Span oldSpan = new(_masks, _count);
_masks = _allocator.Allocate((uint)count);
_count = count;
- var newSpan = new Span(_masks, _count);
+ Span newSpan = new(_masks, _count);
oldSpan.CopyTo(newSpan);
newSpan[oldSpan.Length..].Clear();
diff --git a/src/ARMeilleure/Common/BitUtils.cs b/src/ARMeilleure/Common/BitUtils.cs
index e7697ff31..7e2ed7f60 100644
--- a/src/ARMeilleure/Common/BitUtils.cs
+++ b/src/ARMeilleure/Common/BitUtils.cs
@@ -5,7 +5,7 @@ namespace ARMeilleure.Common
{
static class BitUtils
{
- private static ReadOnlySpan HbsNibbleLut => new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 };
+ private static ReadOnlySpan HbsNibbleLut => [-1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3];
public static long FillWithOnes(int bits)
{
diff --git a/src/ARMeilleure/Common/EntryTable.cs b/src/ARMeilleure/Common/EntryTable.cs
index e49a0989e..7b8c1e134 100644
--- a/src/ARMeilleure/Common/EntryTable.cs
+++ b/src/ARMeilleure/Common/EntryTable.cs
@@ -63,7 +63,7 @@ namespace ARMeilleure.Common
}
int index = _freeHint++;
- var page = GetPage(index);
+ Span page = GetPage(index);
_allocated.Set(index);
@@ -111,7 +111,7 @@ namespace ARMeilleure.Common
throw new ArgumentException("Entry at the specified index was not allocated", nameof(index));
}
- var page = GetPage(index);
+ Span page = GetPage(index);
return ref GetValue(page, index);
}
@@ -136,7 +136,7 @@ namespace ARMeilleure.Common
/// Page for the specified
private unsafe Span GetPage(int index)
{
- var pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
+ int pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
if (!_pages.TryGetValue(pageIndex, out nint page))
{
@@ -168,7 +168,7 @@ namespace ARMeilleure.Common
{
_allocated.Dispose();
- foreach (var page in _pages.Values)
+ foreach (IntPtr page in _pages.Values)
{
NativeAllocator.Instance.Free((void*)page);
}
diff --git a/src/ARMeilleure/Decoders/Block.cs b/src/ARMeilleure/Decoders/Block.cs
index bb88170da..3ece552ec 100644
--- a/src/ARMeilleure/Decoders/Block.cs
+++ b/src/ARMeilleure/Decoders/Block.cs
@@ -17,7 +17,7 @@ namespace ARMeilleure.Decoders
public Block()
{
- OpCodes = new List();
+ OpCodes = [];
}
public Block(ulong address) : this()
diff --git a/src/ARMeilleure/Decoders/Decoder.cs b/src/ARMeilleure/Decoders/Decoder.cs
index 66d286928..29c939f5d 100644
--- a/src/ARMeilleure/Decoders/Decoder.cs
+++ b/src/ARMeilleure/Decoders/Decoder.cs
@@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
public static Block[] Decode(IMemoryManager memory, ulong address, ExecutionMode mode, bool highCq, DecoderMode dMode)
{
- List blocks = new();
+ List blocks = [];
Queue workQueue = new();
@@ -254,8 +254,8 @@ namespace ARMeilleure.Decoders
}
// Compare and branch instructions are always conditional.
- if (opCode.Instruction.Name == InstName.Cbz ||
- opCode.Instruction.Name == InstName.Cbnz)
+ if (opCode.Instruction.Name is InstName.Cbz or
+ InstName.Cbnz)
{
return false;
}
@@ -274,9 +274,10 @@ namespace ARMeilleure.Decoders
{
if (opCode is OpCodeT32)
{
- return opCode.Instruction.Name != InstName.Tst && opCode.Instruction.Name != InstName.Teq &&
- opCode.Instruction.Name != InstName.Cmp && opCode.Instruction.Name != InstName.Cmn;
+ return opCode.Instruction.Name is not InstName.Tst and not InstName.Teq and
+ not InstName.Cmp and not InstName.Cmn;
}
+
return true;
}
@@ -284,7 +285,7 @@ namespace ARMeilleure.Decoders
// register (Rt == 15 or (mask & (1 << 15)) != 0), and cases where there is
// a write back to PC (wback == true && Rn == 15), however the later may
// be "undefined" depending on the CPU, so compilers should not produce that.
- if (opCode is IOpCode32Mem || opCode is IOpCode32MemMult)
+ if (opCode is IOpCode32Mem or IOpCode32MemMult)
{
int rt, rn;
@@ -326,15 +327,15 @@ namespace ARMeilleure.Decoders
}
// Explicit branch instructions.
- return opCode is IOpCode32BImm ||
- opCode is IOpCode32BReg;
+ return opCode is IOpCode32BImm or
+ IOpCode32BReg;
}
private static bool IsCall(OpCode opCode)
{
- return opCode.Instruction.Name == InstName.Bl ||
- opCode.Instruction.Name == InstName.Blr ||
- opCode.Instruction.Name == InstName.Blx;
+ return opCode.Instruction.Name is InstName.Bl or
+ InstName.Blr or
+ InstName.Blx;
}
private static bool IsException(OpCode opCode)
@@ -344,9 +345,9 @@ namespace ARMeilleure.Decoders
private static bool IsTrap(OpCode opCode)
{
- return opCode.Instruction.Name == InstName.Brk ||
- opCode.Instruction.Name == InstName.Trap ||
- opCode.Instruction.Name == InstName.Und;
+ return opCode.Instruction.Name is InstName.Brk or
+ InstName.Trap or
+ InstName.Und;
}
public static OpCode DecodeOpCode(IMemoryManager memory, ulong address, ExecutionMode mode)
diff --git a/src/ARMeilleure/Decoders/DecoderHelper.cs b/src/ARMeilleure/Decoders/DecoderHelper.cs
index 35e573955..b0026ac91 100644
--- a/src/ARMeilleure/Decoders/DecoderHelper.cs
+++ b/src/ARMeilleure/Decoders/DecoderHelper.cs
@@ -1,4 +1,5 @@
using ARMeilleure.Common;
+using System;
namespace ARMeilleure.Decoders
{
@@ -149,7 +150,7 @@ namespace ARMeilleure.Decoders
return (((long)opCode << 45) >> 48) & ~3;
}
- public static bool VectorArgumentsInvalid(bool q, params int[] args)
+ public static bool VectorArgumentsInvalid(bool q, params ReadOnlySpan args)
{
if (q)
{
@@ -161,6 +162,7 @@ namespace ARMeilleure.Decoders
}
}
}
+
return false;
}
}
diff --git a/src/ARMeilleure/Decoders/OpCode32SimdDupElem.cs b/src/ARMeilleure/Decoders/OpCode32SimdDupElem.cs
index b6cdff088..fbb14056d 100644
--- a/src/ARMeilleure/Decoders/OpCode32SimdDupElem.cs
+++ b/src/ARMeilleure/Decoders/OpCode32SimdDupElem.cs
@@ -9,7 +9,7 @@ namespace ARMeilleure.Decoders
public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
{
- var opc = (opCode >> 16) & 0xf;
+ int opc = (opCode >> 16) & 0xf;
if ((opc & 0b1) == 1)
{
diff --git a/src/ARMeilleure/Decoders/OpCode32SimdDupGP.cs b/src/ARMeilleure/Decoders/OpCode32SimdDupGP.cs
index 57adea5e6..9f2d6b60b 100644
--- a/src/ARMeilleure/Decoders/OpCode32SimdDupGP.cs
+++ b/src/ARMeilleure/Decoders/OpCode32SimdDupGP.cs
@@ -20,6 +20,7 @@ namespace ARMeilleure.Decoders
Instruction = InstDescriptor.Undefined;
return;
}
+
Q = ((opCode >> 21) & 0x1) != 0;
RegisterSize = Q ? RegisterSize.Simd128 : RegisterSize.Simd64;
diff --git a/src/ARMeilleure/Decoders/OpCode32SimdMemPair.cs b/src/ARMeilleure/Decoders/OpCode32SimdMemPair.cs
index 6a18211c6..0c4b912e7 100644
--- a/src/ARMeilleure/Decoders/OpCode32SimdMemPair.cs
+++ b/src/ARMeilleure/Decoders/OpCode32SimdMemPair.cs
@@ -5,12 +5,12 @@ namespace ARMeilleure.Decoders
class OpCode32SimdMemPair : OpCode32, IOpCode32Simd
{
private static readonly int[] _regsMap =
- {
+ [
1, 1, 4, 2,
1, 1, 3, 1,
1, 1, 2, 1,
- 1, 1, 1, 1,
- };
+ 1, 1, 1, 1
+ ];
public int Vd { get; }
public int Rn { get; }
@@ -40,7 +40,7 @@ namespace ARMeilleure.Decoders
Rn = (opCode >> 16) & 0xf;
WBack = Rm != RegisterAlias.Aarch32Pc;
- RegisterIndex = Rm != RegisterAlias.Aarch32Pc && Rm != RegisterAlias.Aarch32Sp;
+ RegisterIndex = Rm is not RegisterAlias.Aarch32Pc and not RegisterAlias.Aarch32Sp;
Regs = _regsMap[(opCode >> 8) & 0xf];
diff --git a/src/ARMeilleure/Decoders/OpCode32SimdMemSingle.cs b/src/ARMeilleure/Decoders/OpCode32SimdMemSingle.cs
index 5df45000f..203d78ffe 100644
--- a/src/ARMeilleure/Decoders/OpCode32SimdMemSingle.cs
+++ b/src/ARMeilleure/Decoders/OpCode32SimdMemSingle.cs
@@ -45,7 +45,7 @@ namespace ARMeilleure.Decoders
Rn = (opCode >> 16) & 0xf;
WBack = Rm != RegisterAlias.Aarch32Pc;
- RegisterIndex = Rm != RegisterAlias.Aarch32Pc && Rm != RegisterAlias.Aarch32Sp;
+ RegisterIndex = Rm is not RegisterAlias.Aarch32Pc and not RegisterAlias.Aarch32Sp;
}
}
}
diff --git a/src/ARMeilleure/Decoders/OpCode32SimdMovGpElem.cs b/src/ARMeilleure/Decoders/OpCode32SimdMovGpElem.cs
index f6fce7d99..3b9431da4 100644
--- a/src/ARMeilleure/Decoders/OpCode32SimdMovGpElem.cs
+++ b/src/ARMeilleure/Decoders/OpCode32SimdMovGpElem.cs
@@ -21,7 +21,7 @@ namespace ARMeilleure.Decoders
Op = (opCode >> 20) & 0x1;
U = ((opCode >> 23) & 1) != 0;
- var opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
+ int opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
if ((opc & 0b01000) == 0b01000)
{
diff --git a/src/ARMeilleure/Decoders/OpCodeAluImm.cs b/src/ARMeilleure/Decoders/OpCodeAluImm.cs
index 0d2f7202f..41a12e474 100644
--- a/src/ARMeilleure/Decoders/OpCodeAluImm.cs
+++ b/src/ARMeilleure/Decoders/OpCodeAluImm.cs
@@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
}
else if (DataOp == DataOp.Logical)
{
- var bm = DecoderHelper.DecodeBitMask(opCode, true);
+ DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, true);
if (bm.IsUndefined)
{
diff --git a/src/ARMeilleure/Decoders/OpCodeBfm.cs b/src/ARMeilleure/Decoders/OpCodeBfm.cs
index d51efade2..969c782f8 100644
--- a/src/ARMeilleure/Decoders/OpCodeBfm.cs
+++ b/src/ARMeilleure/Decoders/OpCodeBfm.cs
@@ -11,7 +11,7 @@ namespace ARMeilleure.Decoders
public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
- var bm = DecoderHelper.DecodeBitMask(opCode, false);
+ DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, false);
if (bm.IsUndefined)
{
diff --git a/src/ARMeilleure/Decoders/OpCodeMemImm.cs b/src/ARMeilleure/Decoders/OpCodeMemImm.cs
index 4d5eeb1ed..8c55116fe 100644
--- a/src/ARMeilleure/Decoders/OpCodeMemImm.cs
+++ b/src/ARMeilleure/Decoders/OpCodeMemImm.cs
@@ -28,8 +28,8 @@ namespace ARMeilleure.Decoders
MemOp type = WBack ? (MemOp)((opCode >> 10) & 3) : MemOp.Unsigned;
PostIdx = type == MemOp.PostIndexed;
- Unscaled = type == MemOp.Unscaled ||
- type == MemOp.Unprivileged;
+ Unscaled = type is MemOp.Unscaled or
+ MemOp.Unprivileged;
// Unscaled and Unprivileged doesn't write back,
// but they do use the 9-bits Signed Immediate.
diff --git a/src/ARMeilleure/Decoders/OpCodeT16IfThen.cs b/src/ARMeilleure/Decoders/OpCodeT16IfThen.cs
index ea435a79b..2aa22a431 100644
--- a/src/ARMeilleure/Decoders/OpCodeT16IfThen.cs
+++ b/src/ARMeilleure/Decoders/OpCodeT16IfThen.cs
@@ -12,7 +12,7 @@ namespace ARMeilleure.Decoders
public OpCodeT16IfThen(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
- List conds = new();
+ List conds = [];
int cond = (opCode >> 4) & 0xf;
int mask = opCode & 0xf;
diff --git a/src/ARMeilleure/Decoders/OpCodeTable.cs b/src/ARMeilleure/Decoders/OpCodeTable.cs
index 20d567fe5..d0cf9aec1 100644
--- a/src/ARMeilleure/Decoders/OpCodeTable.cs
+++ b/src/ARMeilleure/Decoders/OpCodeTable.cs
@@ -29,9 +29,9 @@ namespace ARMeilleure.Decoders
}
}
- private static readonly List _allInstA32 = new();
- private static readonly List _allInstT32 = new();
- private static readonly List _allInstA64 = new();
+ private static readonly List _allInstA32 = [];
+ private static readonly List _allInstT32 = [];
+ private static readonly List _allInstA64 = [];
private static readonly InstInfo[][] _instA32FastLookup = new InstInfo[FastLookupSize][];
private static readonly InstInfo[][] _instT32FastLookup = new InstInfo[FastLookupSize][];
@@ -1330,7 +1330,7 @@ namespace ARMeilleure.Decoders
for (int index = 0; index < temp.Length; index++)
{
- temp[index] = new List();
+ temp[index] = [];
}
foreach (InstInfo inst in allInsts)
@@ -1381,6 +1381,7 @@ namespace ARMeilleure.Decoders
{
thumbEncoding = $"1110{thumbEncoding.AsSpan(4)}";
}
+
SetT32(thumbEncoding, name, emitter, makeOpT32);
}
@@ -1409,6 +1410,7 @@ namespace ARMeilleure.Decoders
{
throw new ArgumentException("Invalid ASIMD instruction encoding");
}
+
SetT32(thumbEncoding, name, emitter, makeOpT32);
}
diff --git a/src/ARMeilleure/Decoders/Optimizations/TailCallRemover.cs b/src/ARMeilleure/Decoders/Optimizations/TailCallRemover.cs
index 9d988f0c9..15ab3e6b8 100644
--- a/src/ARMeilleure/Decoders/Optimizations/TailCallRemover.cs
+++ b/src/ARMeilleure/Decoders/Optimizations/TailCallRemover.cs
@@ -69,7 +69,7 @@ namespace ARMeilleure.Decoders.Optimizations
}
}
- var newBlocks = new List(blocks.Count);
+ List newBlocks = new(blocks.Count);
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
for (int i = 0; i < blocks.Count; i++)
diff --git a/src/ARMeilleure/Diagnostics/IRDumper.cs b/src/ARMeilleure/Diagnostics/IRDumper.cs
index 16833d085..c0397021c 100644
--- a/src/ARMeilleure/Diagnostics/IRDumper.cs
+++ b/src/ARMeilleure/Diagnostics/IRDumper.cs
@@ -9,7 +9,7 @@ namespace ARMeilleure.Diagnostics
{
class IRDumper
{
- private const string Indentation = " ";
+ private const char Indentation = ' ';
private int _indentLevel;
@@ -30,14 +30,11 @@ namespace ARMeilleure.Diagnostics
private void Indent()
{
- _builder.EnsureCapacity(_builder.Capacity + _indentLevel * Indentation.Length);
+ if (_indentLevel == 0)
+ return;
- for (int index = 0; index < _indentLevel; index++)
- {
-#pragma warning disable CA1834 // Use StringBuilder.Append(char) for single character strings
- _builder.Append(Indentation);
-#pragma warning restore CA1834
- }
+ _builder.EnsureCapacity(_builder.Capacity + _indentLevel);
+ _builder.Append(Indentation, _indentLevel);
}
private void IncreaseIndentation()
@@ -141,7 +138,7 @@ namespace ARMeilleure.Diagnostics
break;
case OperandKind.Memory:
- var memOp = operand.GetMemory();
+ MemoryOperand memOp = operand.GetMemory();
_builder.Append('[');
@@ -235,8 +232,8 @@ namespace ARMeilleure.Diagnostics
{
_builder.Append('.').Append(operation.Intrinsic);
}
- else if (operation.Instruction == Instruction.BranchIf ||
- operation.Instruction == Instruction.Compare)
+ else if (operation.Instruction is Instruction.BranchIf or
+ Instruction.Compare)
{
comparison = true;
}
@@ -262,6 +259,7 @@ namespace ARMeilleure.Diagnostics
DumpOperand(source);
}
}
+
break;
}
@@ -285,7 +283,7 @@ namespace ARMeilleure.Diagnostics
public static string GetDump(ControlFlowGraph cfg)
{
- var dumper = new IRDumper(1);
+ IRDumper dumper = new(1);
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
{
diff --git a/src/ARMeilleure/Diagnostics/Symbols.cs b/src/ARMeilleure/Diagnostics/Symbols.cs
index be74d2b5b..c2ff06e6c 100644
--- a/src/ARMeilleure/Diagnostics/Symbols.cs
+++ b/src/ARMeilleure/Diagnostics/Symbols.cs
@@ -29,7 +29,7 @@ namespace ARMeilleure.Diagnostics
static Symbols()
{
_symbols = new ConcurrentDictionary();
- _rangedSymbols = new List();
+ _rangedSymbols = [];
}
public static string Get(ulong address)
diff --git a/src/ARMeilleure/Instructions/CryptoHelper.cs b/src/ARMeilleure/Instructions/CryptoHelper.cs
index ba68cebb3..046a9bb6d 100644
--- a/src/ARMeilleure/Instructions/CryptoHelper.cs
+++ b/src/ARMeilleure/Instructions/CryptoHelper.cs
@@ -9,8 +9,8 @@ namespace ARMeilleure.Instructions
{
#region "LookUp Tables"
#pragma warning disable IDE1006 // Naming rule violation
- private static ReadOnlySpan _sBox => new byte[]
- {
+ private static ReadOnlySpan _sBox =>
+ [
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
@@ -26,11 +26,11 @@ namespace ARMeilleure.Instructions
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
- 0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16,
- };
+ 0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16
+ ];
- private static ReadOnlySpan _invSBox => new byte[]
- {
+ private static ReadOnlySpan _invSBox =>
+ [
0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
@@ -46,11 +46,11 @@ namespace ARMeilleure.Instructions
0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
- 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d,
- };
+ 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d
+ ];
- private static ReadOnlySpan _gfMul02 => new byte[]
- {
+ private static ReadOnlySpan _gfMul02 =>
+ [
0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1a, 0x1c, 0x1e,
0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e,
0x40, 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
@@ -66,11 +66,11 @@ namespace ARMeilleure.Instructions
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d, 0x83, 0x81, 0x87, 0x85,
0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5, 0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5,
0xdb, 0xd9, 0xdf, 0xdd, 0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
- 0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5,
- };
+ 0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5
+ ];
- private static ReadOnlySpan _gfMul03 => new byte[]
- {
+ private static ReadOnlySpan _gfMul03 =>
+ [
0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d, 0x14, 0x17, 0x12, 0x11,
0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39, 0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21,
0x60, 0x63, 0x66, 0x65, 0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
@@ -86,11 +86,11 @@ namespace ARMeilleure.Instructions
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46, 0x4f, 0x4c, 0x49, 0x4a,
0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62, 0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a,
0x3b, 0x38, 0x3d, 0x3e, 0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
- 0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a,
- };
+ 0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a
+ ];
- private static ReadOnlySpan _gfMul09 => new byte[]
- {
+ private static ReadOnlySpan _gfMul09 =>
+ [
0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53, 0x6c, 0x65, 0x7e, 0x77,
0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf, 0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7,
0x3b, 0x32, 0x29, 0x20, 0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
@@ -106,11 +106,11 @@ namespace ARMeilleure.Instructions
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9, 0xf6, 0xff, 0xe4, 0xed,
0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35, 0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d,
0xa1, 0xa8, 0xb3, 0xba, 0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
- 0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46,
- };
+ 0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46
+ ];
- private static ReadOnlySpan _gfMul0B => new byte[]
- {
+ private static ReadOnlySpan _gfMul0B =>
+ [
0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45, 0x74, 0x7f, 0x62, 0x69,
0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81, 0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9,
0x7b, 0x70, 0x6d, 0x66, 0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
@@ -126,11 +126,11 @@ namespace ARMeilleure.Instructions
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44, 0x75, 0x7e, 0x63, 0x68,
0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80, 0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8,
0x7a, 0x71, 0x6c, 0x67, 0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
- 0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3,
- };
+ 0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3
+ ];
- private static ReadOnlySpan _gfMul0D => new byte[]
- {
+ private static ReadOnlySpan _gfMul0D =>
+ [
0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f, 0x5c, 0x51, 0x46, 0x4b,
0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3, 0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b,
0xbb, 0xb6, 0xa1, 0xac, 0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
@@ -146,11 +146,11 @@ namespace ARMeilleure.Instructions
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8, 0xeb, 0xe6, 0xf1, 0xfc,
0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44, 0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c,
0x0c, 0x01, 0x16, 0x1b, 0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
- 0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97,
- };
+ 0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97
+ ];
- private static ReadOnlySpan _gfMul0E => new byte[]
- {
+ private static ReadOnlySpan _gfMul0E =>
+ [
0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62, 0x48, 0x46, 0x54, 0x5a,
0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca, 0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba,
0xdb, 0xd5, 0xc7, 0xc9, 0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
@@ -166,18 +166,18 @@ namespace ARMeilleure.Instructions
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e, 0xa4, 0xaa, 0xb8, 0xb6,
0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26, 0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56,
0x37, 0x39, 0x2b, 0x25, 0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
- 0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d,
- };
+ 0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d
+ ];
- private static ReadOnlySpan _srPerm => new byte[]
- {
- 0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3,
- };
+ private static ReadOnlySpan _srPerm =>
+ [
+ 0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3
+ ];
- private static ReadOnlySpan _isrPerm => new byte[]
- {
- 0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11,
- };
+ private static ReadOnlySpan _isrPerm =>
+ [
+ 0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11
+ ];
#pragma warning restore IDE1006
#endregion
diff --git a/src/ARMeilleure/Instructions/InstEmitAlu32.cs b/src/ARMeilleure/Instructions/InstEmitAlu32.cs
index 8eabe093e..d7514040c 100644
--- a/src/ARMeilleure/Instructions/InstEmitAlu32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitAlu32.cs
@@ -415,7 +415,7 @@ namespace ARMeilleure.Instructions
{
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
- var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
+ int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
Operand n = GetIntA32(context, op.Rn);
Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
@@ -547,7 +547,7 @@ namespace ARMeilleure.Instructions
{
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
- var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
+ int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
Operand n = GetIntA32(context, op.Rn);
Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
@@ -899,6 +899,7 @@ namespace ARMeilleure.Instructions
{
n = context.ShiftLeft(n, Const(shift));
}
+
break;
case ShiftType.Asr:
if (shift == 32)
@@ -909,6 +910,7 @@ namespace ARMeilleure.Instructions
{
n = context.ShiftRightSI(n, Const(shift));
}
+
break;
}
diff --git a/src/ARMeilleure/Instructions/InstEmitAluHelper.cs b/src/ARMeilleure/Instructions/InstEmitAluHelper.cs
index 4d4a31f7b..fe1c66d3c 100644
--- a/src/ARMeilleure/Instructions/InstEmitAluHelper.cs
+++ b/src/ARMeilleure/Instructions/InstEmitAluHelper.cs
@@ -266,7 +266,7 @@ namespace ARMeilleure.Instructions
}
}
- private static Exception InvalidOpCodeType(OpCode opCode)
+ private static InvalidOperationException InvalidOpCodeType(OpCode opCode)
{
return new InvalidOperationException($"Invalid OpCode type \"{opCode?.GetType().Name ?? "null"}\".");
}
@@ -318,6 +318,7 @@ namespace ARMeilleure.Instructions
{
m = GetRrxC(context, m, setCarry);
}
+
break;
}
}
diff --git a/src/ARMeilleure/Instructions/InstEmitFlowHelper.cs b/src/ARMeilleure/Instructions/InstEmitFlowHelper.cs
index a602ea49e..f67668da4 100644
--- a/src/ARMeilleure/Instructions/InstEmitFlowHelper.cs
+++ b/src/ARMeilleure/Instructions/InstEmitFlowHelper.cs
@@ -1,4 +1,5 @@
using ARMeilleure.CodeGen.Linking;
+using ARMeilleure.Common;
using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
@@ -193,7 +194,7 @@ namespace ARMeilleure.Instructions
Operand hostAddress;
- var table = context.FunctionTable;
+ IAddressTable table = context.FunctionTable;
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
// onto the dispatch stub.
@@ -218,7 +219,7 @@ namespace ARMeilleure.Instructions
for (int i = 0; i < table.Levels.Length; i++)
{
- var level = table.Levels[i];
+ AddressTableLevel level = table.Levels[i];
int clearBits = 64 - (level.Index + level.Length);
Operand index = context.ShiftLeft(
diff --git a/src/ARMeilleure/Instructions/InstEmitHashHelper.cs b/src/ARMeilleure/Instructions/InstEmitHashHelper.cs
index 9b1ad8721..19a607dfc 100644
--- a/src/ARMeilleure/Instructions/InstEmitHashHelper.cs
+++ b/src/ARMeilleure/Instructions/InstEmitHashHelper.cs
@@ -17,7 +17,7 @@ namespace ARMeilleure.Instructions
public static Operand EmitCrc32(ArmEmitterContext context, Operand crc, Operand value, int size, bool castagnoli)
{
Debug.Assert(crc.Type.IsInteger() && value.Type.IsInteger());
- Debug.Assert(size >= 0 && size < 4);
+ Debug.Assert(size is >= 0 and < 4);
Debug.Assert((size < 3) || (value.Type == OperandType.I64));
if (castagnoli && Optimizations.UseSse42)
diff --git a/src/ARMeilleure/Instructions/InstEmitHelper.cs b/src/ARMeilleure/Instructions/InstEmitHelper.cs
index 7a515f94f..a633e39ee 100644
--- a/src/ARMeilleure/Instructions/InstEmitHelper.cs
+++ b/src/ARMeilleure/Instructions/InstEmitHelper.cs
@@ -90,6 +90,7 @@ namespace ARMeilleure.Instructions
{
value = context.ConvertI64ToI32(value);
}
+
Operand reg = Register(GetRegisterAlias(context.Mode, regIndex), RegisterType.Integer, OperandType.I32);
context.Copy(reg, value);
diff --git a/src/ARMeilleure/Instructions/InstEmitMemoryEx.cs b/src/ARMeilleure/Instructions/InstEmitMemoryEx.cs
index 8c95b33c5..e4283e5a3 100644
--- a/src/ARMeilleure/Instructions/InstEmitMemoryEx.cs
+++ b/src/ARMeilleure/Instructions/InstEmitMemoryEx.cs
@@ -140,7 +140,7 @@ namespace ARMeilleure.Instructions
if (pair)
{
- Debug.Assert(op.Size == 2 || op.Size == 3, "Invalid size for pairwise store.");
+ Debug.Assert(op.Size is 2 or 3, "Invalid size for pairwise store.");
Operand t2 = GetIntOrZR(context, op.Rt2);
diff --git a/src/ARMeilleure/Instructions/InstEmitMemoryEx32.cs b/src/ARMeilleure/Instructions/InstEmitMemoryEx32.cs
index 150218827..ea9e33f26 100644
--- a/src/ARMeilleure/Instructions/InstEmitMemoryEx32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitMemoryEx32.cs
@@ -143,8 +143,8 @@ namespace ARMeilleure.Instructions
Operand address = context.Copy(GetIntA32(context, op.Rn));
- var exclusive = (accType & AccessType.Exclusive) != 0;
- var ordered = (accType & AccessType.Ordered) != 0;
+ bool exclusive = (accType & AccessType.Exclusive) != 0;
+ bool ordered = (accType & AccessType.Ordered) != 0;
if ((accType & AccessType.Load) != 0)
{
diff --git a/src/ARMeilleure/Instructions/InstEmitMemoryExHelper.cs b/src/ARMeilleure/Instructions/InstEmitMemoryExHelper.cs
index 7fca5b853..fd2562b14 100644
--- a/src/ARMeilleure/Instructions/InstEmitMemoryExHelper.cs
+++ b/src/ARMeilleure/Instructions/InstEmitMemoryExHelper.cs
@@ -42,6 +42,7 @@ namespace ARMeilleure.Instructions
{
context.Store(exValuePtr, Const(0UL));
}
+
if (size < 4)
{
context.Store(context.Add(exValuePtr, Const(exValuePtr.Type, 8L)), Const(0UL));
diff --git a/src/ARMeilleure/Instructions/InstEmitMemoryHelper.cs b/src/ARMeilleure/Instructions/InstEmitMemoryHelper.cs
index ace6fe1ce..bb7e997b2 100644
--- a/src/ARMeilleure/Instructions/InstEmitMemoryHelper.cs
+++ b/src/ARMeilleure/Instructions/InstEmitMemoryHelper.cs
@@ -59,7 +59,7 @@ namespace ARMeilleure.Instructions
{
Operand value = GetInt(context, rt);
- if (ext == Extension.Sx32 || ext == Extension.Sx64)
+ if (ext is Extension.Sx32 or Extension.Sx64)
{
OperandType destType = ext == Extension.Sx64 ? OperandType.I64 : OperandType.I32;
@@ -123,9 +123,9 @@ namespace ARMeilleure.Instructions
private static bool IsSimd(ArmEmitterContext context)
{
- return context.CurrOp is IOpCodeSimd &&
- !(context.CurrOp is OpCodeSimdMemMs ||
- context.CurrOp is OpCodeSimdMemSs);
+ return context.CurrOp is IOpCodeSimd and
+ not (OpCodeSimdMemMs or
+ OpCodeSimdMemSs);
}
public static Operand EmitReadInt(ArmEmitterContext context, Operand address, int size)
@@ -717,7 +717,7 @@ namespace ARMeilleure.Instructions
};
}
- private static Exception InvalidOpCodeType(OpCode opCode)
+ private static InvalidOperationException InvalidOpCodeType(OpCode opCode)
{
return new InvalidOperationException($"Invalid OpCode type \"{opCode?.GetType().Name ?? "null"}\".");
}
@@ -768,6 +768,7 @@ namespace ARMeilleure.Instructions
{
m = InstEmitAluHelper.GetRrxC(context, m, setCarry);
}
+
break;
}
}
diff --git a/src/ARMeilleure/Instructions/InstEmitMul.cs b/src/ARMeilleure/Instructions/InstEmitMul.cs
index 89dc09938..cb48deb03 100644
--- a/src/ARMeilleure/Instructions/InstEmitMul.cs
+++ b/src/ARMeilleure/Instructions/InstEmitMul.cs
@@ -33,7 +33,6 @@ namespace ARMeilleure.Instructions
public static void Umsubl(ArmEmitterContext context) => EmitMull(context, MullFlags.Subtract);
[Flags]
- [SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
private enum MullFlags
{
Subtract = 0,
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdArithmetic.cs b/src/ARMeilleure/Instructions/InstEmitSimdArithmetic.cs
index 13d9fac68..cee7a4ed8 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdArithmetic.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdArithmetic.cs
@@ -406,7 +406,7 @@ namespace ARMeilleure.Instructions
{
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
- return EmitUnaryMathCall(context, nameof(Math.Abs), res);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
});
}
}
@@ -451,7 +451,7 @@ namespace ARMeilleure.Instructions
{
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
- return EmitUnaryMathCall(context, nameof(Math.Abs), res);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
});
}
}
@@ -483,7 +483,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
- return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
});
}
}
@@ -522,7 +522,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
- return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
});
}
}
@@ -2246,7 +2246,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
- return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
});
}
}
@@ -2265,7 +2265,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
- return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
});
}
}
@@ -2322,7 +2322,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
- return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
});
}
}
@@ -2341,7 +2341,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
- return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
});
}
}
@@ -2390,7 +2390,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
- return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
});
}
}
@@ -2409,7 +2409,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
- return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
+ return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
});
}
}
@@ -5266,7 +5266,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitSse2Sll_128(ArmEmitterContext context, Operand op, int shift)
{
// The upper part of op is assumed to be zero.
- Debug.Assert(shift >= 0 && shift < 64);
+ Debug.Assert(shift is >= 0 and < 64);
if (shift == 0)
{
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdArithmetic32.cs b/src/ARMeilleure/Instructions/InstEmitSimdArithmetic32.cs
index c807fc858..bcd6ce09e 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdArithmetic32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdArithmetic32.cs
@@ -43,7 +43,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
+ EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
}
}
@@ -66,7 +66,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
+ EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
}
}
else
@@ -231,10 +231,12 @@ namespace ARMeilleure.Instructions
{
result |= (long)((i >= end || i < start) ? 0x80 : b++) << (i * 8);
}
+
for (int i = 8; i < 16; i++)
{
result2 |= (long)((i >= end || i < start) ? 0x80 : b++) << ((i - 8) * 8);
}
+
return (result2, result);
}
@@ -261,6 +263,7 @@ namespace ARMeilleure.Instructions
nMaskHigh = nMaskLow + 0x0808080808080808L;
mMaskHigh = mMaskLow + 0x0808080808080808L;
}
+
nMask = X86GetElements(context, nMaskHigh, nMaskLow);
mMask = X86GetElements(context, mMaskHigh, mMaskLow);
Operand nPart = context.AddIntrinsic(Intrinsic.X86Pshufb, n, nMask);
@@ -285,6 +288,7 @@ namespace ARMeilleure.Instructions
{
extract = EmitVectorExtractZx32(context, op.Qn, op.In + byteOff, op.Size);
}
+
byteOff++;
res = EmitVectorInsert(context, res, extract, op.Id + index, op.Size);
@@ -1304,6 +1308,7 @@ namespace ARMeilleure.Instructions
case 2:
return context.AddIntrinsic(Intrinsic.X86Shufps, op1, op1, Const(1 | (0 << 2) | (3 << 4) | (2 << 6)));
}
+
break;
case 2:
// Rev32
@@ -1316,6 +1321,7 @@ namespace ARMeilleure.Instructions
mask = X86GetElements(context, 0x0d0c0f0e_09080b0aL, 0x05040706_01000302L);
return context.AddIntrinsic(Intrinsic.X86Pshufb, op1, mask);
}
+
break;
case 1:
// Rev16
@@ -1341,6 +1347,7 @@ namespace ARMeilleure.Instructions
case 3:
return context.ByteSwap(op1);
}
+
break;
case 1:
switch (op.Size)
@@ -1355,6 +1362,7 @@ namespace ARMeilleure.Instructions
context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(op1, Const(0x0000ffff00000000ul)), Const(16)),
context.ShiftLeft(context.BitwiseAnd(op1, Const(0x00000000ffff0000ul)), Const(16))));
}
+
break;
case 2:
// Swap upper and lower halves.
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdCmp.cs b/src/ARMeilleure/Instructions/InstEmitSimdCmp.cs
index aab677869..8fcb06286 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdCmp.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdCmp.cs
@@ -726,8 +726,8 @@ namespace ARMeilleure.Instructions
if (absolute)
{
- ne = EmitUnaryMathCall(context, nameof(Math.Abs), ne);
- me = EmitUnaryMathCall(context, nameof(Math.Abs), me);
+ ne = EmitUnaryMathCall(context, nameof(MathHelper.Abs), ne);
+ me = EmitUnaryMathCall(context, nameof(MathHelper.Abs), me);
}
Operand e = EmitSoftFloatCall(context, name, ne, me);
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdCmp32.cs b/src/ARMeilleure/Instructions/InstEmitSimdCmp32.cs
index 1d68bce6b..6ec2b58f9 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdCmp32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdCmp32.cs
@@ -229,7 +229,7 @@ namespace ARMeilleure.Instructions
private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType)
{
- var ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
+ Operand ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L));
}
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdCvt.cs b/src/ARMeilleure/Instructions/InstEmitSimdCvt.cs
index 3363a7c77..cf427eeae 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdCvt.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdCvt.cs
@@ -333,7 +333,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
+ EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
}
}
@@ -349,7 +349,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1), signed: true, scalar: false);
+ EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1), signed: true, scalar: false);
}
}
@@ -365,7 +365,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
+ EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
}
}
@@ -538,7 +538,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
+ EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
}
}
@@ -554,7 +554,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
+ EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
}
}
@@ -1119,7 +1119,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitFPConvert(ArmEmitterContext context, Operand value, int size, bool signed)
{
- Debug.Assert(value.Type == OperandType.I32 || value.Type == OperandType.I64);
+ Debug.Assert(value.Type is OperandType.I32 or OperandType.I64);
Debug.Assert((uint)size < 2);
OperandType type = size == 0 ? OperandType.FP32 : OperandType.FP64;
@@ -1136,7 +1136,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitScalarFcvts(ArmEmitterContext context, Operand value, int fBits)
{
- Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.FP64);
+ Debug.Assert(value.Type is OperandType.FP32 or OperandType.FP64);
value = EmitF2iFBitsMul(context, value, fBits);
@@ -1160,7 +1160,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitScalarFcvtu(ArmEmitterContext context, Operand value, int fBits)
{
- Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.FP64);
+ Debug.Assert(value.Type is OperandType.FP32 or OperandType.FP64);
value = EmitF2iFBitsMul(context, value, fBits);
@@ -1184,7 +1184,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitF2iFBitsMul(ArmEmitterContext context, Operand value, int fBits)
{
- Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.FP64);
+ Debug.Assert(value.Type is OperandType.FP32 or OperandType.FP64);
if (fBits == 0)
{
@@ -1203,7 +1203,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitI2fFBitsMul(ArmEmitterContext context, Operand value, int fBits)
{
- Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.FP64);
+ Debug.Assert(value.Type is OperandType.FP32 or OperandType.FP64);
if (fBits == 0)
{
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdCvt32.cs b/src/ARMeilleure/Instructions/InstEmitSimdCvt32.cs
index 8eef6b14d..f93552977 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdCvt32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdCvt32.cs
@@ -118,15 +118,15 @@ namespace ARMeilleure.Instructions
{
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
- var toFixed = op.Opc == 1;
+ bool toFixed = op.Opc == 1;
int fracBits = op.Fbits;
- var unsigned = op.U;
+ bool unsigned = op.U;
if (toFixed) // F32 to S32 or U32 (fixed)
{
EmitVectorUnaryOpF32(context, (op1) =>
{
- var scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
+ Operand scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
return context.Call(info, scaledValue);
@@ -136,7 +136,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpI32(context, (op1) =>
{
- var floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
+ Operand floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
}, !unsigned);
@@ -245,8 +245,8 @@ namespace ARMeilleure.Instructions
string name = nameof(Math.Round);
MethodInfo info = (op.Size & 1) == 0
- ? typeof(MathF).GetMethod(name, new Type[] { typeof(float), typeof(MidpointRounding) })
- : typeof(Math).GetMethod(name, new Type[] { typeof(double), typeof(MidpointRounding) });
+ ? typeof(MathF).GetMethod(name, [typeof(float), typeof(MidpointRounding)])
+ : typeof(Math).GetMethod(name, [typeof(double), typeof(MidpointRounding)]);
return context.Call(info, n, Const((int)roundMode));
}
@@ -357,10 +357,10 @@ namespace ARMeilleure.Instructions
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
break;
case 0b10: // Towards positive infinity
- toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
+ toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
break;
case 0b11: // Towards negative infinity
- toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
+ toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
break;
}
@@ -385,6 +385,7 @@ namespace ARMeilleure.Instructions
{
res = context.AddIntrinsic(Intrinsic.X86Cvtsd2ss, context.VectorZero(), res);
}
+
res = context.AddIntrinsic(Intrinsic.X86Vcvtps2ph, res, Const(X86GetRoundControl(FPRoundingMode.ToNearest)));
res = context.VectorExtract16(res, 0);
InsertScalar16(context, op.Vd, op.T, res);
@@ -397,6 +398,7 @@ namespace ARMeilleure.Instructions
{
res = context.AddIntrinsic(Intrinsic.X86Cvtss2sd, context.VectorZero(), res);
}
+
res = context.VectorExtract(op.Size == 1 ? OperandType.I64 : OperandType.I32, res, 0);
InsertScalar(context, op.Vd, res);
}
@@ -494,10 +496,10 @@ namespace ARMeilleure.Instructions
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
break;
case 0b10: // Towards positive infinity
- toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
+ toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
break;
case 0b11: // Towards negative infinity
- toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
+ toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
break;
}
@@ -534,7 +536,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Floor), m));
+ EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), m));
}
}
@@ -574,7 +576,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Ceiling), m));
+ EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), m));
}
}
@@ -613,7 +615,7 @@ namespace ARMeilleure.Instructions
}
else
{
- EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Truncate), op1));
+ EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1));
}
}
@@ -635,7 +637,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitFPConvert(ArmEmitterContext context, Operand value, OperandType type, bool signed)
{
- Debug.Assert(value.Type == OperandType.I32 || value.Type == OperandType.I64);
+ Debug.Assert(value.Type is OperandType.I32 or OperandType.I64);
if (signed)
{
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdHelper.cs b/src/ARMeilleure/Instructions/InstEmitSimdHelper.cs
index abd0d9acc..11d0c93b4 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdHelper.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdHelper.cs
@@ -18,19 +18,19 @@ namespace ARMeilleure.Instructions
static class InstEmitSimdHelper
{
#region "Masks"
- public static readonly long[] EvenMasks = new long[]
- {
+ public static readonly long[] EvenMasks =
+ [
14L << 56 | 12L << 48 | 10L << 40 | 08L << 32 | 06L << 24 | 04L << 16 | 02L << 8 | 00L << 0, // B
13L << 56 | 12L << 48 | 09L << 40 | 08L << 32 | 05L << 24 | 04L << 16 | 01L << 8 | 00L << 0, // H
- 11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0, // S
- };
+ 11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0 // S
+ ];
- public static readonly long[] OddMasks = new long[]
- {
+ public static readonly long[] OddMasks =
+ [
15L << 56 | 13L << 48 | 11L << 40 | 09L << 32 | 07L << 24 | 05L << 16 | 03L << 8 | 01L << 0, // B
15L << 56 | 14L << 48 | 11L << 40 | 10L << 32 | 07L << 24 | 06L << 16 | 03L << 8 | 02L << 0, // H
- 15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0, // S
- };
+ 15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0 // S
+ ];
public const long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
@@ -44,118 +44,118 @@ namespace ARMeilleure.Instructions
#endregion
#region "X86 SSE Intrinsics"
- public static readonly Intrinsic[] X86PaddInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PaddInstruction =
+ [
Intrinsic.X86Paddb,
Intrinsic.X86Paddw,
Intrinsic.X86Paddd,
- Intrinsic.X86Paddq,
- };
+ Intrinsic.X86Paddq
+ ];
- public static readonly Intrinsic[] X86PcmpeqInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PcmpeqInstruction =
+ [
Intrinsic.X86Pcmpeqb,
Intrinsic.X86Pcmpeqw,
Intrinsic.X86Pcmpeqd,
- Intrinsic.X86Pcmpeqq,
- };
+ Intrinsic.X86Pcmpeqq
+ ];
- public static readonly Intrinsic[] X86PcmpgtInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PcmpgtInstruction =
+ [
Intrinsic.X86Pcmpgtb,
Intrinsic.X86Pcmpgtw,
Intrinsic.X86Pcmpgtd,
- Intrinsic.X86Pcmpgtq,
- };
+ Intrinsic.X86Pcmpgtq
+ ];
- public static readonly Intrinsic[] X86PmaxsInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PmaxsInstruction =
+ [
Intrinsic.X86Pmaxsb,
Intrinsic.X86Pmaxsw,
- Intrinsic.X86Pmaxsd,
- };
+ Intrinsic.X86Pmaxsd
+ ];
- public static readonly Intrinsic[] X86PmaxuInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PmaxuInstruction =
+ [
Intrinsic.X86Pmaxub,
Intrinsic.X86Pmaxuw,
- Intrinsic.X86Pmaxud,
- };
+ Intrinsic.X86Pmaxud
+ ];
- public static readonly Intrinsic[] X86PminsInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PminsInstruction =
+ [
Intrinsic.X86Pminsb,
Intrinsic.X86Pminsw,
- Intrinsic.X86Pminsd,
- };
+ Intrinsic.X86Pminsd
+ ];
- public static readonly Intrinsic[] X86PminuInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PminuInstruction =
+ [
Intrinsic.X86Pminub,
Intrinsic.X86Pminuw,
- Intrinsic.X86Pminud,
- };
+ Intrinsic.X86Pminud
+ ];
- public static readonly Intrinsic[] X86PmovsxInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PmovsxInstruction =
+ [
Intrinsic.X86Pmovsxbw,
Intrinsic.X86Pmovsxwd,
- Intrinsic.X86Pmovsxdq,
- };
+ Intrinsic.X86Pmovsxdq
+ ];
- public static readonly Intrinsic[] X86PmovzxInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PmovzxInstruction =
+ [
Intrinsic.X86Pmovzxbw,
Intrinsic.X86Pmovzxwd,
- Intrinsic.X86Pmovzxdq,
- };
+ Intrinsic.X86Pmovzxdq
+ ];
- public static readonly Intrinsic[] X86PsllInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PsllInstruction =
+ [
0,
Intrinsic.X86Psllw,
Intrinsic.X86Pslld,
- Intrinsic.X86Psllq,
- };
+ Intrinsic.X86Psllq
+ ];
- public static readonly Intrinsic[] X86PsraInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PsraInstruction =
+ [
0,
Intrinsic.X86Psraw,
- Intrinsic.X86Psrad,
- };
+ Intrinsic.X86Psrad
+ ];
- public static readonly Intrinsic[] X86PsrlInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PsrlInstruction =
+ [
0,
Intrinsic.X86Psrlw,
Intrinsic.X86Psrld,
- Intrinsic.X86Psrlq,
- };
+ Intrinsic.X86Psrlq
+ ];
- public static readonly Intrinsic[] X86PsubInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PsubInstruction =
+ [
Intrinsic.X86Psubb,
Intrinsic.X86Psubw,
Intrinsic.X86Psubd,
- Intrinsic.X86Psubq,
- };
+ Intrinsic.X86Psubq
+ ];
- public static readonly Intrinsic[] X86PunpckhInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PunpckhInstruction =
+ [
Intrinsic.X86Punpckhbw,
Intrinsic.X86Punpckhwd,
Intrinsic.X86Punpckhdq,
- Intrinsic.X86Punpckhqdq,
- };
+ Intrinsic.X86Punpckhqdq
+ ];
- public static readonly Intrinsic[] X86PunpcklInstruction = new Intrinsic[]
- {
+ public static readonly Intrinsic[] X86PunpcklInstruction =
+ [
Intrinsic.X86Punpcklbw,
Intrinsic.X86Punpcklwd,
Intrinsic.X86Punpckldq,
- Intrinsic.X86Punpcklqdq,
- };
+ Intrinsic.X86Punpcklqdq
+ ];
#endregion
public static void EnterArmFpMode(EmitterContext context, Func getFpFlag)
@@ -363,7 +363,7 @@ namespace ARMeilleure.Instructions
public static Operand EmitCountSetBits8(ArmEmitterContext context, Operand op) // "size" is 8 (SIMD&FP Inst.).
{
- Debug.Assert(op.Type == OperandType.I32 || op.Type == OperandType.I64);
+ Debug.Assert(op.Type is OperandType.I32 or OperandType.I64);
Operand op0 = context.Subtract(op, context.BitwiseAnd(context.ShiftRightUI(op, Const(1)), Const(op.Type, 0x55L)));
@@ -460,8 +460,8 @@ namespace ARMeilleure.Instructions
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
MethodInfo info = (op.Size & 1) == 0
- ? typeof(MathF).GetMethod(name, new Type[] { typeof(float) })
- : typeof(Math).GetMethod(name, new Type[] { typeof(double) });
+ ? typeof(MathHelperF).GetMethod(name, [typeof(float)])
+ : typeof(MathHelper).GetMethod(name, [typeof(double)]);
return context.Call(info, n);
}
@@ -470,11 +470,11 @@ namespace ARMeilleure.Instructions
{
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
- string name = nameof(Math.Round);
+ string name = nameof(MathHelper.Round);
MethodInfo info = (op.Size & 1) == 0
- ? typeof(MathF).GetMethod(name, new Type[] { typeof(float), typeof(MidpointRounding) })
- : typeof(Math).GetMethod(name, new Type[] { typeof(double), typeof(MidpointRounding) });
+ ? typeof(MathHelperF).GetMethod(name, [typeof(float), typeof(int)])
+ : typeof(MathHelper).GetMethod(name, [typeof(double), typeof(int)]);
return context.Call(info, n, Const((int)roundMode));
}
@@ -489,7 +489,7 @@ namespace ARMeilleure.Instructions
public static Operand EmitRoundByRMode(ArmEmitterContext context, Operand op)
{
- Debug.Assert(op.Type == OperandType.FP32 || op.Type == OperandType.FP64);
+ Debug.Assert(op.Type is OperandType.FP32 or OperandType.FP64);
Operand lbl1 = Label();
Operand lbl2 = Label();
@@ -510,16 +510,16 @@ namespace ARMeilleure.Instructions
context.MarkLabel(lbl1);
context.BranchIf(lbl2, rMode, rP, Comparison.NotEqual);
- context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Ceiling), op));
+ context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op));
context.Branch(lblEnd);
context.MarkLabel(lbl2);
context.BranchIf(lbl3, rMode, rM, Comparison.NotEqual);
- context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Floor), op));
+ context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Floor), op));
context.Branch(lblEnd);
context.MarkLabel(lbl3);
- context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Truncate), op));
+ context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op));
context.Branch(lblEnd);
context.MarkLabel(lblEnd);
@@ -1676,7 +1676,7 @@ namespace ARMeilleure.Instructions
int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64);
- Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
+ Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lbl1 = Label();
Operand lblEnd = Label();
@@ -1709,7 +1709,7 @@ namespace ARMeilleure.Instructions
int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64);
- Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
+ Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lblEnd = Label();
@@ -1735,7 +1735,7 @@ namespace ARMeilleure.Instructions
int eSizeDst = 8 << sizeDst;
Debug.Assert(op.Type == OperandType.I64);
- Debug.Assert(eSizeDst == 8 || eSizeDst == 16 || eSizeDst == 32);
+ Debug.Assert(eSizeDst is 8 or 16 or 32);
Operand lbl1 = Label();
Operand lblEnd = Label();
@@ -1768,7 +1768,7 @@ namespace ARMeilleure.Instructions
int eSizeDst = 8 << sizeDst;
Debug.Assert(op.Type == OperandType.I64);
- Debug.Assert(eSizeDst == 8 || eSizeDst == 16 || eSizeDst == 32);
+ Debug.Assert(eSizeDst is 8 or 16 or 32);
Operand lblEnd = Label();
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdHelper32.cs b/src/ARMeilleure/Instructions/InstEmitSimdHelper32.cs
index 2f021a1a1..c053fe27b 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdHelper32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdHelper32.cs
@@ -31,7 +31,7 @@ namespace ARMeilleure.Instructions
{
Debug.Assert(type != OperandType.V128);
- if (type == OperandType.FP64 || type == OperandType.I64)
+ if (type is OperandType.FP64 or OperandType.I64)
{
// From dreg.
return context.VectorExtract(type, GetVecA32(reg >> 1), reg & 1);
@@ -48,7 +48,7 @@ namespace ARMeilleure.Instructions
Debug.Assert(value.Type != OperandType.V128);
Operand vec, insert;
- if (value.Type == OperandType.FP64 || value.Type == OperandType.I64)
+ if (value.Type is OperandType.FP64 or OperandType.I64)
{
// From dreg.
vec = GetVecA32(reg >> 1);
@@ -71,7 +71,7 @@ namespace ARMeilleure.Instructions
public static void InsertScalar16(ArmEmitterContext context, int reg, bool top, Operand value)
{
- Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.I32);
+ Debug.Assert(value.Type is OperandType.FP32 or OperandType.I32);
Operand vec, insert;
vec = GetVecA32(reg >> 2);
@@ -880,6 +880,7 @@ namespace ARMeilleure.Instructions
{
res = EmitMoveDoubleWordToSide(context, res, side, op.Vd);
}
+
res = EmitDoubleWordInsert(context, d, res, op.Vd);
}
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdHelper32Arm64.cs b/src/ARMeilleure/Instructions/InstEmitSimdHelper32Arm64.cs
index 568c07122..a1ca417b4 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdHelper32Arm64.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdHelper32Arm64.cs
@@ -146,6 +146,7 @@ namespace ARMeilleure.Instructions
{
res = EmitMoveDoubleWordToSide(context, res, side, op.Vd);
}
+
res = EmitDoubleWordInsert(context, d, res, op.Vd);
}
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdLogical32.cs b/src/ARMeilleure/Instructions/InstEmitSimdLogical32.cs
index 26d093447..1b0ef341b 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdLogical32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdLogical32.cs
@@ -268,6 +268,7 @@ namespace ARMeilleure.Instructions
{
m = context.BitwiseNot(m);
}
+
return context.BitwiseExclusiveOr(
context.BitwiseAnd(m,
context.BitwiseExclusiveOr(d, n)), d);
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdMemory32.cs b/src/ARMeilleure/Instructions/InstEmitSimdMemory32.cs
index 35c6dd328..4d39b5fde 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdMemory32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdMemory32.cs
@@ -87,7 +87,7 @@ namespace ARMeilleure.Instructions
{
if (op.Replicate)
{
- var regs = (count > 1) ? 1 : op.Increment;
+ int regs = (count > 1) ? 1 : op.Increment;
for (int reg = 0; reg < regs; reg++)
{
int dreg = reg + d;
@@ -110,6 +110,7 @@ namespace ARMeilleure.Instructions
EmitStoreSimd(context, address, d >> 1, index, op.Size);
}
}
+
offset += eBytes;
d += op.Increment;
}
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdMove.cs b/src/ARMeilleure/Instructions/InstEmitSimdMove.cs
index 85c98fe3a..8b243d498 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdMove.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdMove.cs
@@ -12,17 +12,17 @@ namespace ARMeilleure.Instructions
static partial class InstEmit
{
#region "Masks"
- private static readonly long[] _masksE0_Uzp = new long[]
- {
+ private static readonly long[] _masksE0_Uzp =
+ [
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
- 11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0,
- };
+ 11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0
+ ];
- private static readonly long[] _masksE1_Uzp = new long[]
- {
+ private static readonly long[] _masksE1_Uzp =
+ [
15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0,
- 15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0,
- };
+ 15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0
+ ];
#endregion
public static void Dup_Gp(ArmEmitterContext context)
@@ -601,7 +601,7 @@ namespace ARMeilleure.Instructions
{
Operand d = GetVec(op.Rd);
- List args = new();
+ List args = [];
if (!isTbl)
{
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdMove32.cs b/src/ARMeilleure/Instructions/InstEmitSimdMove32.cs
index fb2641f66..3e869bcff 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdMove32.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdMove32.cs
@@ -13,17 +13,17 @@ namespace ARMeilleure.Instructions
{
#region "Masks"
// Same as InstEmitSimdMove, as the instructions do the same thing.
- private static readonly long[] _masksE0_Uzp = new long[]
- {
+ private static readonly long[] _masksE0_Uzp =
+ [
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
- 11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0,
- };
+ 11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0
+ ];
- private static readonly long[] _masksE1_Uzp = new long[]
- {
+ private static readonly long[] _masksE1_Uzp =
+ [
15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0,
- 15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0,
- };
+ 15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0
+ ];
#endregion
public static void Vmov_I(ArmEmitterContext context)
diff --git a/src/ARMeilleure/Instructions/InstEmitSimdShift.cs b/src/ARMeilleure/Instructions/InstEmitSimdShift.cs
index 94e912579..3469434c0 100644
--- a/src/ARMeilleure/Instructions/InstEmitSimdShift.cs
+++ b/src/ARMeilleure/Instructions/InstEmitSimdShift.cs
@@ -17,10 +17,10 @@ namespace ARMeilleure.Instructions
static partial class InstEmit
{
#region "Masks"
- private static readonly long[] _masks_SliSri = new long[] // Replication masks.
- {
- 0x0101010101010101L, 0x0001000100010001L, 0x0000000100000001L, 0x0000000000000001L,
- };
+ private static readonly long[] _masks_SliSri =
+ [
+ 0x0101010101010101L, 0x0001000100010001L, 0x0000000100000001L, 0x0000000000000001L
+ ];
#endregion
public static void Rshrn_V(ArmEmitterContext context)
@@ -1634,7 +1634,7 @@ namespace ARMeilleure.Instructions
int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64);
- Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
+ Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand res = context.AllocateLocal(OperandType.I64);
@@ -1657,7 +1657,7 @@ namespace ARMeilleure.Instructions
int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64);
- Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
+ Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lblEnd = Label();
@@ -1732,7 +1732,7 @@ namespace ARMeilleure.Instructions
Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(shiftLsB.Type == OperandType.I32);
- Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
+ Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lbl1 = Label();
Operand lblEnd = Label();
@@ -1769,7 +1769,7 @@ namespace ARMeilleure.Instructions
Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(shiftLsB.Type == OperandType.I32);
- Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
+ Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lbl1 = Label();
Operand lbl2 = Label();
@@ -1813,6 +1813,7 @@ namespace ARMeilleure.Instructions
? EmitSignedSrcSatQ(context, shl, size, signedDst: true)
: EmitUnsignedSrcSatQ(context, shl, size, signedDst: false));
}
+
context.Branch(lblEnd);
context.MarkLabel(lblEnd);
@@ -1850,6 +1851,7 @@ namespace ARMeilleure.Instructions
{
context.Copy(res, sar);
}
+
context.Branch(lblEnd);
context.MarkLabel(lblEnd);
@@ -1906,6 +1908,7 @@ namespace ARMeilleure.Instructions
Operand right = context.BitwiseOr(shr, context.ShiftRightUI(oneShl63UL, context.Subtract(shift, one)));
context.Copy(res, context.ConditionalSelect(isEqual, oneUL, right));
}
+
context.Branch(lblEnd);
context.MarkLabel(lblEnd);
diff --git a/src/ARMeilleure/Instructions/MathHelper.cs b/src/ARMeilleure/Instructions/MathHelper.cs
new file mode 100644
index 000000000..a11ce9d2e
--- /dev/null
+++ b/src/ARMeilleure/Instructions/MathHelper.cs
@@ -0,0 +1,71 @@
+using System;
+using System.Runtime.InteropServices;
+
+namespace ARMeilleure.Instructions
+{
+ static class MathHelper
+ {
+ [UnmanagedCallersOnly]
+ public static double Abs(double value)
+ {
+ return Math.Abs(value);
+ }
+
+ [UnmanagedCallersOnly]
+ public static double Ceiling(double value)
+ {
+ return Math.Ceiling(value);
+ }
+
+ [UnmanagedCallersOnly]
+ public static double Floor(double value)
+ {
+ return Math.Floor(value);
+ }
+
+ [UnmanagedCallersOnly]
+ public static double Round(double value, int mode)
+ {
+ return Math.Round(value, (MidpointRounding)mode);
+ }
+
+ [UnmanagedCallersOnly]
+ public static double Truncate(double value)
+ {
+ return Math.Truncate(value);
+ }
+ }
+
+ static class MathHelperF
+ {
+ [UnmanagedCallersOnly]
+ public static float Abs(float value)
+ {
+ return MathF.Abs(value);
+ }
+
+ [UnmanagedCallersOnly]
+ public static float Ceiling(float value)
+ {
+ return MathF.Ceiling(value);
+ }
+
+ [UnmanagedCallersOnly]
+ public static float Floor(float value)
+ {
+ return MathF.Floor(value);
+ }
+
+ [UnmanagedCallersOnly]
+ public static float Round(float value, int mode)
+ {
+ return MathF.Round(value, (MidpointRounding)mode);
+ }
+
+ [UnmanagedCallersOnly]
+ public static float Truncate(float value)
+ {
+ return MathF.Truncate(value);
+ }
+ }
+}
diff --git a/src/ARMeilleure/Instructions/NativeInterface.cs b/src/ARMeilleure/Instructions/NativeInterface.cs
index 0cd3754f7..b4922629b 100644
--- a/src/ARMeilleure/Instructions/NativeInterface.cs
+++ b/src/ARMeilleure/Instructions/NativeInterface.cs
@@ -2,6 +2,7 @@ using ARMeilleure.Memory;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
+using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
@@ -34,6 +35,7 @@ namespace ARMeilleure.Instructions
Context = null;
}
+ [UnmanagedCallersOnly]
public static void Break(ulong address, int imm)
{
Statistics.PauseTimer();
@@ -43,6 +45,7 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
}
+ [UnmanagedCallersOnly]
public static void SupervisorCall(ulong address, int imm)
{
Statistics.PauseTimer();
@@ -52,6 +55,7 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
}
+ [UnmanagedCallersOnly]
public static void Undefined(ulong address, int opCode)
{
Statistics.PauseTimer();
@@ -62,26 +66,31 @@ namespace ARMeilleure.Instructions
}
#region "System registers"
+ [UnmanagedCallersOnly]
public static ulong GetCtrEl0()
{
- return GetContext().CtrEl0;
+ return ExecutionContext.CtrEl0;
}
+ [UnmanagedCallersOnly]
public static ulong GetDczidEl0()
{
- return GetContext().DczidEl0;
+ return ExecutionContext.DczidEl0;
}
+ [UnmanagedCallersOnly]
public static ulong GetCntfrqEl0()
{
return GetContext().CntfrqEl0;
}
+ [UnmanagedCallersOnly]
public static ulong GetCntpctEl0()
{
return GetContext().CntpctEl0;
}
+ [UnmanagedCallersOnly]
public static ulong GetCntvctEl0()
{
return GetContext().CntvctEl0;
@@ -89,26 +98,31 @@ namespace ARMeilleure.Instructions
#endregion
#region "Read"
+ [UnmanagedCallersOnly]
public static byte ReadByte(ulong address)
{
return GetMemoryManager().ReadGuest(address);
}
+ [UnmanagedCallersOnly]
public static ushort ReadUInt16(ulong address)
{
return GetMemoryManager().ReadGuest(address);
}
+ [UnmanagedCallersOnly]
public static uint ReadUInt32(ulong address)
{
return GetMemoryManager().ReadGuest(address);
}
+ [UnmanagedCallersOnly]
public static ulong ReadUInt64(ulong address)
{
return GetMemoryManager().ReadGuest(address);
}
+ [UnmanagedCallersOnly]
public static V128 ReadVector128(ulong address)
{
return GetMemoryManager().ReadGuest(address);
@@ -116,47 +130,56 @@ namespace ARMeilleure.Instructions
#endregion
#region "Write"
+ [UnmanagedCallersOnly]
public static void WriteByte(ulong address, byte value)
{
GetMemoryManager().WriteGuest(address, value);
}
+ [UnmanagedCallersOnly]
public static void WriteUInt16(ulong address, ushort value)
{
GetMemoryManager().WriteGuest(address, value);
}
+ [UnmanagedCallersOnly]
public static void WriteUInt32(ulong address, uint value)
{
GetMemoryManager().WriteGuest(address, value);
}
+ [UnmanagedCallersOnly]
public static void WriteUInt64(ulong address, ulong value)
{
GetMemoryManager().WriteGuest(address, value);
}
+ [UnmanagedCallersOnly]
public static void WriteVector128(ulong address, V128 value)
{
GetMemoryManager().WriteGuest(address, value);
}
#endregion
+ [UnmanagedCallersOnly]
public static void EnqueueForRejit(ulong address)
{
Context.Translator.EnqueueForRejit(address, GetContext().ExecutionMode);
}
- public static void SignalMemoryTracking(ulong address, ulong size, bool write)
+ [UnmanagedCallersOnly]
+ public static void SignalMemoryTracking(ulong address, ulong size, byte write)
{
- GetMemoryManager().SignalMemoryTracking(address, size, write);
+ GetMemoryManager().SignalMemoryTracking(address, size, write == 1);
}
+ [UnmanagedCallersOnly]
public static void ThrowInvalidMemoryAccess(ulong address)
{
throw new InvalidAccessException(address);
}
+ [UnmanagedCallersOnly]
public static ulong GetFunctionAddress(ulong address)
{
TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode);
@@ -164,12 +187,14 @@ namespace ARMeilleure.Instructions
return (ulong)function.FuncPointer.ToInt64();
}
+ [UnmanagedCallersOnly]
public static void InvalidateCacheLine(ulong address)
{
Context.Translator.InvalidateJitCacheRegion(address, InstEmit.DczSizeInBytes);
}
- public static bool CheckSynchronization()
+ [UnmanagedCallersOnly]
+ public static byte CheckSynchronization()
{
Statistics.PauseTimer();
@@ -179,7 +204,7 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
- return context.Running;
+ return (byte)(context.Running ? 1 : 0);
}
public static ExecutionContext GetContext()
diff --git a/src/ARMeilleure/Instructions/SoftFallback.cs b/src/ARMeilleure/Instructions/SoftFallback.cs
index c4fe677bf..c227156e5 100644
--- a/src/ARMeilleure/Instructions/SoftFallback.cs
+++ b/src/ARMeilleure/Instructions/SoftFallback.cs
@@ -1,11 +1,13 @@
using ARMeilleure.State;
using System;
+using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFallback
{
#region "ShrImm64"
+ [UnmanagedCallersOnly]
public static long SignedShrImm64(long value, long roundConst, int shift)
{
if (roundConst == 0L)
@@ -48,6 +50,7 @@ namespace ARMeilleure.Instructions
}
}
+ [UnmanagedCallersOnly]
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
{
if (roundConst == 0L)
@@ -92,6 +95,7 @@ namespace ARMeilleure.Instructions
#endregion
#region "Saturation"
+ [UnmanagedCallersOnly]
public static int SatF32ToS32(float value)
{
if (float.IsNaN(value))
@@ -103,6 +107,7 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value;
}
+ [UnmanagedCallersOnly]
public static long SatF32ToS64(float value)
{
if (float.IsNaN(value))
@@ -114,6 +119,7 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value;
}
+ [UnmanagedCallersOnly]
public static uint SatF32ToU32(float value)
{
if (float.IsNaN(value))
@@ -125,6 +131,7 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
+ [UnmanagedCallersOnly]
public static ulong SatF32ToU64(float value)
{
if (float.IsNaN(value))
@@ -136,6 +143,7 @@ namespace ARMeilleure.Instructions
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
}
+ [UnmanagedCallersOnly]
public static int SatF64ToS32(double value)
{
if (double.IsNaN(value))
@@ -147,6 +155,7 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value;
}
+ [UnmanagedCallersOnly]
public static long SatF64ToS64(double value)
{
if (double.IsNaN(value))
@@ -158,6 +167,7 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value;
}
+ [UnmanagedCallersOnly]
public static uint SatF64ToU32(double value)
{
if (double.IsNaN(value))
@@ -169,6 +179,7 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
+ [UnmanagedCallersOnly]
public static ulong SatF64ToU64(double value)
{
if (double.IsNaN(value))
@@ -182,6 +193,7 @@ namespace ARMeilleure.Instructions
#endregion
#region "Count"
+ [UnmanagedCallersOnly]
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
value ^= value >> 1;
@@ -199,8 +211,9 @@ namespace ARMeilleure.Instructions
return (ulong)(size - 1);
}
- private static ReadOnlySpan ClzNibbleTbl => new byte[] { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
+ private static ReadOnlySpan ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
+ [UnmanagedCallersOnly]
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
if (value == 0ul)
@@ -224,47 +237,55 @@ namespace ARMeilleure.Instructions
#endregion
#region "Table"
+ [UnmanagedCallersOnly]
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(default, vector, bytes, tb0);
}
+ [UnmanagedCallersOnly]
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(default, vector, bytes, tb0, tb1);
}
+ [UnmanagedCallersOnly]
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
}
+ [UnmanagedCallersOnly]
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
}
+ [UnmanagedCallersOnly]
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(dest, vector, bytes, tb0);
}
+ [UnmanagedCallersOnly]
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1);
}
+ [UnmanagedCallersOnly]
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
}
+ [UnmanagedCallersOnly]
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
}
- private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb)
+ private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan tb)
{
byte[] res = new byte[16];
@@ -300,14 +321,22 @@ namespace ARMeilleure.Instructions
private const uint Crc32RevPoly = 0xedb88320;
private const uint Crc32cRevPoly = 0x82f63b78;
+ [UnmanagedCallersOnly]
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
+ [UnmanagedCallersOnly]
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
+ [UnmanagedCallersOnly]
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
+ [UnmanagedCallersOnly]
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
+ [UnmanagedCallersOnly]
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
+ [UnmanagedCallersOnly]
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
+ [UnmanagedCallersOnly]
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
+ [UnmanagedCallersOnly]
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
private static uint Crc32h(uint crc, uint poly, ushort val)
@@ -358,21 +387,25 @@ namespace ARMeilleure.Instructions
#endregion
#region "Aes"
+ [UnmanagedCallersOnly]
public static V128 Decrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
}
+ [UnmanagedCallersOnly]
public static V128 Encrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
}
+ [UnmanagedCallersOnly]
public static V128 InverseMixColumns(V128 value)
{
return CryptoHelper.AesInvMixColumns(value);
}
+ [UnmanagedCallersOnly]
public static V128 MixColumns(V128 value)
{
return CryptoHelper.AesMixColumns(value);
@@ -380,6 +413,7 @@ namespace ARMeilleure.Instructions
#endregion
#region "Sha1"
+ [UnmanagedCallersOnly]
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -400,11 +434,13 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
+ [UnmanagedCallersOnly]
public static uint FixedRotate(uint hash_e)
{
return hash_e.Rol(30);
}
+ [UnmanagedCallersOnly]
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -425,6 +461,7 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
+ [UnmanagedCallersOnly]
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -445,6 +482,7 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
+ [UnmanagedCallersOnly]
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
{
ulong t2 = w4_7.Extract(0);
@@ -455,6 +493,7 @@ namespace ARMeilleure.Instructions
return result ^ (w0_3 ^ w8_11);
}
+ [UnmanagedCallersOnly]
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
{
V128 t = tw0_3 ^ (w12_15 >> 32);
@@ -499,16 +538,19 @@ namespace ARMeilleure.Instructions
#endregion
#region "Sha256"
+ [UnmanagedCallersOnly]
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
}
+ [UnmanagedCallersOnly]
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
}
+ [UnmanagedCallersOnly]
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
{
V128 result = new();
@@ -527,6 +569,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
{
V128 result = new();
@@ -628,6 +671,7 @@ namespace ARMeilleure.Instructions
}
#endregion
+ [UnmanagedCallersOnly]
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
{
V128 result = V128.Zero;
diff --git a/src/ARMeilleure/Instructions/SoftFloat.cs b/src/ARMeilleure/Instructions/SoftFloat.cs
index a67349e6e..ccc45cc64 100644
--- a/src/ARMeilleure/Instructions/SoftFloat.cs
+++ b/src/ARMeilleure/Instructions/SoftFloat.cs
@@ -1,6 +1,7 @@
using ARMeilleure.State;
using System;
using System.Diagnostics;
+using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
@@ -23,7 +24,7 @@ namespace ARMeilleure.Instructions
{
uint src = (uint)idx + 256u;
- Debug.Assert(256u <= src && src < 512u);
+ Debug.Assert(src is >= 256u and < 512u);
src = (src << 1) + 1u;
@@ -31,7 +32,7 @@ namespace ARMeilleure.Instructions
uint dst = (aux + 1u) >> 1;
- Debug.Assert(256u <= dst && dst < 512u);
+ Debug.Assert(dst is >= 256u and < 512u);
tbl[idx] = (byte)(dst - 256u);
}
@@ -47,7 +48,7 @@ namespace ARMeilleure.Instructions
{
uint src = (uint)idx + 128u;
- Debug.Assert(128u <= src && src < 512u);
+ Debug.Assert(src is >= 128u and < 512u);
if (src < 256u)
{
@@ -68,7 +69,7 @@ namespace ARMeilleure.Instructions
uint dst = (aux + 1u) >> 1;
- Debug.Assert(256u <= dst && dst < 512u);
+ Debug.Assert(dst is >= 256u and < 512u);
tbl[idx] = (byte)(dst - 256u);
}
@@ -312,6 +313,7 @@ namespace ARMeilleure.Instructions
static class SoftFloat16_32
{
+ [UnmanagedCallersOnly]
public static float FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -320,7 +322,7 @@ namespace ARMeilleure.Instructions
float result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
if ((context.Fpcr & FPCR.Dn) != 0)
{
@@ -487,6 +489,7 @@ namespace ARMeilleure.Instructions
static class SoftFloat16_64
{
+ [UnmanagedCallersOnly]
public static double FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -495,7 +498,7 @@ namespace ARMeilleure.Instructions
double result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
if ((context.Fpcr & FPCR.Dn) != 0)
{
@@ -662,6 +665,7 @@ namespace ARMeilleure.Instructions
static class SoftFloat32_16
{
+ [UnmanagedCallersOnly]
public static ushort FPConvert(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -672,7 +676,7 @@ namespace ARMeilleure.Instructions
ushort resultBits;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
if (altHp)
{
@@ -781,12 +785,19 @@ namespace ARMeilleure.Instructions
static class SoftFloat32
{
+ [UnmanagedCallersOnly]
public static float FPAdd(float value1, float value2)
{
- return FPAddFpscr(value1, value2, false);
+ return FPAddFpscrImpl(value1, value2, false);
}
- public static float FPAddFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPAddFpscr(float value1, float value2, byte standardFpscr)
+ {
+ return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static float FPAddFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -837,7 +848,8 @@ namespace ARMeilleure.Instructions
return result;
}
- public static int FPCompare(float value1, float value2, bool signalNaNs)
+ [UnmanagedCallersOnly]
+ public static int FPCompare(float value1, float value2, byte signalNaNs)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = context.Fpcr;
@@ -851,7 +863,7 @@ namespace ARMeilleure.Instructions
{
result = 0b0011;
- if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
+ if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
}
@@ -875,12 +887,13 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPCompareEQ(float value1, float value2)
{
- return FPCompareEQFpscr(value1, value2, false);
+ return FPCompareEQFpscrImpl(value1, value2, false);
}
- public static float FPCompareEQFpscr(float value1, float value2, bool standardFpscr)
+ private static float FPCompareEQFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -907,12 +920,25 @@ namespace ARMeilleure.Instructions
return result;
}
- public static float FPCompareGE(float value1, float value2)
+ [UnmanagedCallersOnly]
+ public static float FPCompareEQFpscr(float value1, float value2, byte standardFpscr)
{
- return FPCompareGEFpscr(value1, value2, false);
+ return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
}
- public static float FPCompareGEFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPCompareGE(float value1, float value2)
+ {
+ return FPCompareGEFpscrImpl(value1, value2, false);
+ }
+
+ [UnmanagedCallersOnly]
+ public static float FPCompareGEFpscr(float value1, float value2, byte standardFpscr)
+ {
+ return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static float FPCompareGEFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -936,12 +962,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPCompareGT(float value1, float value2)
{
- return FPCompareGTFpscr(value1, value2, false);
+ return FPCompareGTFpscrImpl(value1, value2, false);
}
- public static float FPCompareGTFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPCompareGTFpscr(float value1, float value2, byte standardFpscr)
+ {
+ return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static float FPCompareGTFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -965,26 +998,31 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPCompareLE(float value1, float value2)
{
- return FPCompareGE(value2, value1);
+ return FPCompareGEFpscrImpl(value2, value1, false);
}
+ [UnmanagedCallersOnly]
public static float FPCompareLT(float value1, float value2)
{
- return FPCompareGT(value2, value1);
+ return FPCompareGTFpscrImpl(value2, value1, false);
}
- public static float FPCompareLEFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPCompareLEFpscr(float value1, float value2, byte standardFpscr)
{
- return FPCompareGEFpscr(value2, value1, standardFpscr);
+ return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
}
- public static float FPCompareLTFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPCompareLTFpscr(float value1, float value2, byte standardFpscr)
{
- return FPCompareGTFpscr(value2, value1, standardFpscr);
+ return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
}
+ [UnmanagedCallersOnly]
public static float FPDiv(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1037,12 +1075,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPMax(float value1, float value2)
{
- return FPMaxFpscr(value1, value2, false);
+ return FPMaxFpscrImpl(value1, value2, false);
}
- public static float FPMaxFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPMaxFpscr(float value1, float value2, byte standardFpscr)
+ {
+ return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static float FPMaxFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1103,12 +1148,13 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPMaxNum(float value1, float value2)
{
- return FPMaxNumFpscr(value1, value2, false);
+ return FPMaxNumFpscrImpl(value1, value2, false);
}
- public static float FPMaxNumFpscr(float value1, float value2, bool standardFpscr)
+ private static float FPMaxNumFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1125,15 +1171,28 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(true);
}
- return FPMaxFpscr(value1, value2, standardFpscr);
+ return FPMaxFpscrImpl(value1, value2, standardFpscr);
}
+ [UnmanagedCallersOnly]
+ public static float FPMaxNumFpscr(float value1, float value2, byte standardFpscr)
+ {
+ return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ [UnmanagedCallersOnly]
public static float FPMin(float value1, float value2)
{
- return FPMinFpscr(value1, value2, false);
+ return FPMinFpscrImpl(value1, value2, false);
}
- public static float FPMinFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPMinFpscr(float value1, float value2, byte standardFpscr)
+ {
+ return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static float FPMinFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1194,12 +1253,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPMinNum(float value1, float value2)
{
- return FPMinNumFpscr(value1, value2, false);
+ return FPMinNumFpscrImpl(value1, value2, false);
}
- public static float FPMinNumFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPMinNumFpscr(float value1, float value2, byte standardFpscr)
+ {
+ return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static float FPMinNumFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1216,15 +1282,22 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(false);
}
- return FPMinFpscr(value1, value2, standardFpscr);
+ return FPMinFpscrImpl(value1, value2, standardFpscr);
}
+ [UnmanagedCallersOnly]
public static float FPMul(float value1, float value2)
{
- return FPMulFpscr(value1, value2, false);
+ return FPMulFpscrImpl(value1, value2, false);
}
- public static float FPMulFpscr(float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPMulFpscr(float value1, float value2, byte standardFpscr)
+ {
+ return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static float FPMulFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1271,12 +1344,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPMulAdd(float valueA, float value1, float value2)
{
- return FPMulAddFpscr(valueA, value1, value2, false);
+ return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
- public static float FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPMulAddFpscr(float valueA, float value1, float value2, byte standardFpscr)
+ {
+ return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
+ }
+
+ private static float FPMulAddFpscrImpl(float valueA, float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1342,20 +1422,23 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPMulSub(float valueA, float value1, float value2)
{
value1 = value1.FPNeg();
- return FPMulAdd(valueA, value1, value2);
+ return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
- public static float FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPMulSubFpscr(float valueA, float value1, float value2, byte standardFpscr)
{
value1 = value1.FPNeg();
- return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
+ return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
+ [UnmanagedCallersOnly]
public static float FPMulX(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1401,27 +1484,36 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPNegMulAdd(float valueA, float value1, float value2)
{
valueA = valueA.FPNeg();
value1 = value1.FPNeg();
- return FPMulAdd(valueA, value1, value2);
+ return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
+ [UnmanagedCallersOnly]
public static float FPNegMulSub(float valueA, float value1, float value2)
{
valueA = valueA.FPNeg();
- return FPMulAdd(valueA, value1, value2);
+ return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
+ [UnmanagedCallersOnly]
public static float FPRecipEstimate(float value)
{
- return FPRecipEstimateFpscr(value, false);
+ return FPRecipEstimateFpscrImpl(value, false);
}
- public static float FPRecipEstimateFpscr(float value, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPRecipEstimateFpscr(float value, byte standardFpscr)
+ {
+ return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
+ }
+
+ private static float FPRecipEstimateFpscrImpl(float value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1430,7 +1522,7 @@ namespace ARMeilleure.Instructions
float result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
result = FPProcessNaN(type, op, context, fpcr);
}
@@ -1446,7 +1538,7 @@ namespace ARMeilleure.Instructions
}
else if (MathF.Abs(value) < MathF.Pow(2f, -128))
{
- var overflowToInf = fpcr.GetRoundingMode() switch
+ bool overflowToInf = fpcr.GetRoundingMode() switch
{
FPRoundingMode.ToNearest => true,
FPRoundingMode.TowardsPlusInfinity => !sign,
@@ -1508,6 +1600,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPRecipStep(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1533,15 +1626,16 @@ namespace ARMeilleure.Instructions
}
else
{
- product = FPMulFpscr(value1, value2, true);
+ product = FPMulFpscrImpl(value1, value2, true);
}
- result = FPSubFpscr(FPTwo(false), product, true);
+ result = FPSubFpscrImpl(FPTwo(false), product, true);
}
return result;
}
+ [UnmanagedCallersOnly]
public static float FPRecipStepFused(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1585,6 +1679,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPRecpX(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1594,7 +1689,7 @@ namespace ARMeilleure.Instructions
float result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
result = FPProcessNaN(type, op, context, fpcr);
}
@@ -1610,12 +1705,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPRSqrtEstimate(float value)
{
- return FPRSqrtEstimateFpscr(value, false);
+ return FPRSqrtEstimateFpscrImpl(value, false);
}
- public static float FPRSqrtEstimateFpscr(float value, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static float FPRSqrtEstimateFpscr(float value, byte standardFpscr)
+ {
+ return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
+ }
+
+ private static float FPRSqrtEstimateFpscrImpl(float value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1624,7 +1726,7 @@ namespace ARMeilleure.Instructions
float result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
result = FPProcessNaN(type, op, context, fpcr);
}
@@ -1729,6 +1831,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPRSqrtStep(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1754,7 +1857,7 @@ namespace ARMeilleure.Instructions
}
else
{
- product = FPMulFpscr(value1, value2, true);
+ product = FPMulFpscrImpl(value1, value2, true);
}
result = FPHalvedSub(FPThree(false), product, context, fpcr);
@@ -1763,6 +1866,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPRSqrtStepFused(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1806,6 +1910,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPSqrt(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1815,7 +1920,7 @@ namespace ARMeilleure.Instructions
float result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
result = FPProcessNaN(type, op, context, fpcr);
}
@@ -1848,12 +1953,13 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static float FPSub(float value1, float value2)
{
- return FPSubFpscr(value1, value2, false);
+ return FPSubFpscrImpl(value1, value2, false);
}
- public static float FPSubFpscr(float value1, float value2, bool standardFpscr)
+ private static float FPSubFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2094,6 +2200,7 @@ namespace ARMeilleure.Instructions
static class SoftFloat64_16
{
+ [UnmanagedCallersOnly]
public static ushort FPConvert(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2104,7 +2211,7 @@ namespace ARMeilleure.Instructions
ushort resultBits;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
if (altHp)
{
@@ -2213,12 +2320,19 @@ namespace ARMeilleure.Instructions
static class SoftFloat64
{
+ [UnmanagedCallersOnly]
public static double FPAdd(double value1, double value2)
{
- return FPAddFpscr(value1, value2, false);
+ return FPAddFpscrImpl(value1, value2, false);
}
- public static double FPAddFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPAddFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPAddFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2269,7 +2383,8 @@ namespace ARMeilleure.Instructions
return result;
}
- public static int FPCompare(double value1, double value2, bool signalNaNs)
+ [UnmanagedCallersOnly]
+ public static int FPCompare(double value1, double value2, byte signalNaNs)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = context.Fpcr;
@@ -2283,7 +2398,7 @@ namespace ARMeilleure.Instructions
{
result = 0b0011;
- if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
+ if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
}
@@ -2307,12 +2422,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPCompareEQ(double value1, double value2)
{
- return FPCompareEQFpscr(value1, value2, false);
+ return FPCompareEQFpscrImpl(value1, value2, false);
}
- public static double FPCompareEQFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPCompareEQFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPCompareEQFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2339,12 +2461,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPCompareGE(double value1, double value2)
{
- return FPCompareGEFpscr(value1, value2, false);
+ return FPCompareGEFpscrImpl(value1, value2, false);
}
- public static double FPCompareGEFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPCompareGEFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPCompareGEFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2368,12 +2497,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPCompareGT(double value1, double value2)
{
- return FPCompareGTFpscr(value1, value2, false);
+ return FPCompareGTFpscrImpl(value1, value2, false);
}
- public static double FPCompareGTFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPCompareGTFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPCompareGTFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2397,26 +2533,31 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPCompareLE(double value1, double value2)
{
- return FPCompareGE(value2, value1);
+ return FPCompareGEFpscrImpl(value2, value1, false);
}
+ [UnmanagedCallersOnly]
public static double FPCompareLT(double value1, double value2)
{
- return FPCompareGT(value2, value1);
+ return FPCompareGTFpscrImpl(value2, value1, false);
}
- public static double FPCompareLEFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPCompareLEFpscr(double value1, double value2, byte standardFpscr)
{
- return FPCompareGEFpscr(value2, value1, standardFpscr);
+ return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
}
- public static double FPCompareLTFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPCompareLTFpscr(double value1, double value2, byte standardFpscr)
{
- return FPCompareGTFpscr(value2, value1, standardFpscr);
+ return FPCompareGTFpscrImpl(value2, value1, standardFpscr == 1);
}
+ [UnmanagedCallersOnly]
public static double FPDiv(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2469,12 +2610,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPMax(double value1, double value2)
{
- return FPMaxFpscr(value1, value2, false);
+ return FPMaxFpscrImpl(value1, value2, false);
}
- public static double FPMaxFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPMaxFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPMaxFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2535,12 +2683,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPMaxNum(double value1, double value2)
{
- return FPMaxNumFpscr(value1, value2, false);
+ return FPMaxNumFpscrImpl(value1, value2, false);
}
- public static double FPMaxNumFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPMaxNumFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPMaxNumFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2557,15 +2712,22 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(true);
}
- return FPMaxFpscr(value1, value2, standardFpscr);
+ return FPMaxFpscrImpl(value1, value2, standardFpscr);
}
+ [UnmanagedCallersOnly]
public static double FPMin(double value1, double value2)
{
- return FPMinFpscr(value1, value2, false);
+ return FPMinFpscrImpl(value1, value2, false);
}
- public static double FPMinFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPMinFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPMinFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2626,12 +2788,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPMinNum(double value1, double value2)
{
- return FPMinNumFpscr(value1, value2, false);
+ return FPMinNumFpscrImpl(value1, value2, false);
}
- public static double FPMinNumFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPMinNumFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPMinNumFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2648,15 +2817,22 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(false);
}
- return FPMinFpscr(value1, value2, standardFpscr);
+ return FPMinFpscrImpl(value1, value2, standardFpscr);
}
+ [UnmanagedCallersOnly]
public static double FPMul(double value1, double value2)
{
- return FPMulFpscr(value1, value2, false);
+ return FPMulFpscrImpl(value1, value2, false);
}
- public static double FPMulFpscr(double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPMulFpscr(double value1, double value2, byte standardFpscr)
+ {
+ return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPMulFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2703,12 +2879,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPMulAdd(double valueA, double value1, double value2)
{
- return FPMulAddFpscr(valueA, value1, value2, false);
+ return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
- public static double FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPMulAddFpscr(double valueA, double value1, double value2, byte standardFpscr)
+ {
+ return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
+ }
+
+ private static double FPMulAddFpscrImpl(double valueA, double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2774,20 +2957,23 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPMulSub(double valueA, double value1, double value2)
{
value1 = value1.FPNeg();
- return FPMulAdd(valueA, value1, value2);
+ return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
- public static double FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPMulSubFpscr(double valueA, double value1, double value2, byte standardFpscr)
{
value1 = value1.FPNeg();
- return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
+ return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
+ [UnmanagedCallersOnly]
public static double FPMulX(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2833,27 +3019,36 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPNegMulAdd(double valueA, double value1, double value2)
{
valueA = valueA.FPNeg();
value1 = value1.FPNeg();
- return FPMulAdd(valueA, value1, value2);
+ return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
+ [UnmanagedCallersOnly]
public static double FPNegMulSub(double valueA, double value1, double value2)
{
valueA = valueA.FPNeg();
- return FPMulAdd(valueA, value1, value2);
+ return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
+ [UnmanagedCallersOnly]
public static double FPRecipEstimate(double value)
{
- return FPRecipEstimateFpscr(value, false);
+ return FPRecipEstimateFpscrImpl(value, false);
}
- public static double FPRecipEstimateFpscr(double value, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPRecipEstimateFpscr(double value, byte standardFpscr)
+ {
+ return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
+ }
+
+ private static double FPRecipEstimateFpscrImpl(double value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2862,7 +3057,7 @@ namespace ARMeilleure.Instructions
double result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
result = FPProcessNaN(type, op, context, fpcr);
}
@@ -2878,7 +3073,7 @@ namespace ARMeilleure.Instructions
}
else if (Math.Abs(value) < Math.Pow(2d, -1024))
{
- var overflowToInf = fpcr.GetRoundingMode() switch
+ bool overflowToInf = fpcr.GetRoundingMode() switch
{
FPRoundingMode.ToNearest => true,
FPRoundingMode.TowardsPlusInfinity => !sign,
@@ -2940,6 +3135,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPRecipStep(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2965,7 +3161,7 @@ namespace ARMeilleure.Instructions
}
else
{
- product = FPMulFpscr(value1, value2, true);
+ product = FPMulFpscrImpl(value1, value2, true);
}
result = FPSubFpscr(FPTwo(false), product, true);
@@ -2974,6 +3170,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPRecipStepFused(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3017,6 +3214,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPRecpX(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3026,7 +3224,7 @@ namespace ARMeilleure.Instructions
double result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
result = FPProcessNaN(type, op, context, fpcr);
}
@@ -3042,12 +3240,19 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPRSqrtEstimate(double value)
{
- return FPRSqrtEstimateFpscr(value, false);
+ return FPRSqrtEstimateFpscrImpl(value, false);
}
- public static double FPRSqrtEstimateFpscr(double value, bool standardFpscr)
+ [UnmanagedCallersOnly]
+ public static double FPRSqrtEstimateFpscr(double value, byte standardFpscr)
+ {
+ return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
+ }
+
+ private static double FPRSqrtEstimateFpscrImpl(double value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -3056,7 +3261,7 @@ namespace ARMeilleure.Instructions
double result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
result = FPProcessNaN(type, op, context, fpcr);
}
@@ -3161,6 +3366,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPRSqrtStep(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3186,7 +3392,7 @@ namespace ARMeilleure.Instructions
}
else
{
- product = FPMulFpscr(value1, value2, true);
+ product = FPMulFpscrImpl(value1, value2, true);
}
result = FPHalvedSub(FPThree(false), product, context, fpcr);
@@ -3195,6 +3401,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPRSqrtStepFused(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3238,6 +3445,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPSqrt(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3247,7 +3455,7 @@ namespace ARMeilleure.Instructions
double result;
- if (type == FPType.SNaN || type == FPType.QNaN)
+ if (type is FPType.SNaN or FPType.QNaN)
{
result = FPProcessNaN(type, op, context, fpcr);
}
@@ -3280,6 +3488,7 @@ namespace ARMeilleure.Instructions
return result;
}
+ [UnmanagedCallersOnly]
public static double FPSub(double value1, double value2)
{
return FPSubFpscr(value1, value2, false);
diff --git a/src/ARMeilleure/IntermediateRepresentation/BasicBlock.cs b/src/ARMeilleure/IntermediateRepresentation/BasicBlock.cs
index 810461d7c..c0548f4cb 100644
--- a/src/ARMeilleure/IntermediateRepresentation/BasicBlock.cs
+++ b/src/ARMeilleure/IntermediateRepresentation/BasicBlock.cs
@@ -27,7 +27,7 @@ namespace ARMeilleure.IntermediateRepresentation
{
get
{
- _domFrontiers ??= new HashSet();
+ _domFrontiers ??= [];
return _domFrontiers;
}
@@ -38,7 +38,7 @@ namespace ARMeilleure.IntermediateRepresentation
public BasicBlock(int index)
{
Operations = new IntrusiveList();
- Predecessors = new List();
+ Predecessors = [];
Index = index;
}
diff --git a/src/ARMeilleure/IntermediateRepresentation/Intrinsic.cs b/src/ARMeilleure/IntermediateRepresentation/Intrinsic.cs
index b9cab6674..9d87c13b3 100644
--- a/src/ARMeilleure/IntermediateRepresentation/Intrinsic.cs
+++ b/src/ARMeilleure/IntermediateRepresentation/Intrinsic.cs
@@ -4,7 +4,6 @@ using System.Diagnostics.CodeAnalysis;
namespace ARMeilleure.IntermediateRepresentation
{
[Flags]
- [SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum Intrinsic : ushort
{
// X86 (SSE and AVX)
diff --git a/src/ARMeilleure/IntermediateRepresentation/MemoryOperand.cs b/src/ARMeilleure/IntermediateRepresentation/MemoryOperand.cs
index 45695396f..d22c89a75 100644
--- a/src/ARMeilleure/IntermediateRepresentation/MemoryOperand.cs
+++ b/src/ARMeilleure/IntermediateRepresentation/MemoryOperand.cs
@@ -1,4 +1,3 @@
-using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
diff --git a/src/ARMeilleure/IntermediateRepresentation/Operand.cs b/src/ARMeilleure/IntermediateRepresentation/Operand.cs
index 89aefacb1..2b3545004 100644
--- a/src/ARMeilleure/IntermediateRepresentation/Operand.cs
+++ b/src/ARMeilleure/IntermediateRepresentation/Operand.cs
@@ -304,7 +304,7 @@ namespace ARMeilleure.IntermediateRepresentation
ushort newCount = checked((ushort)(count + 1));
ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
- var oldSpan = new Span(data, count);
+ Span oldSpan = new(data, count);
capacity = newCapacity;
data = Allocators.References.Allocate(capacity);
@@ -338,7 +338,7 @@ namespace ARMeilleure.IntermediateRepresentation
throw new OverflowException();
}
- var oldSpan = new Span(data, (int)count);
+ Span oldSpan = new(data, (int)count);
capacity = newCapacity;
data = Allocators.References.Allocate(capacity);
@@ -352,7 +352,7 @@ namespace ARMeilleure.IntermediateRepresentation
private static void Remove(in T item, ref T* data, ref ushort count) where T : unmanaged
{
- var span = new Span(data, count);
+ Span span = new(data, count);
for (int i = 0; i < span.Length; i++)
{
@@ -372,7 +372,7 @@ namespace ARMeilleure.IntermediateRepresentation
private static void Remove(in T item, ref T* data, ref uint count) where T : unmanaged
{
- var span = new Span(data, (int)count);
+ Span span = new(data, (int)count);
for (int i = 0; i < span.Length; i++)
{
@@ -446,7 +446,7 @@ namespace ARMeilleure.IntermediateRepresentation
Data* data = null;
// If constant or register, then try to look up in the intern table before allocating.
- if (kind == OperandKind.Constant || kind == OperandKind.Register)
+ if (kind is OperandKind.Constant or OperandKind.Register)
{
uint hash = (uint)HashCode.Combine(kind, type, value);
diff --git a/src/ARMeilleure/IntermediateRepresentation/OperandType.cs b/src/ARMeilleure/IntermediateRepresentation/OperandType.cs
index 67ebdcde4..fec22eed6 100644
--- a/src/ARMeilleure/IntermediateRepresentation/OperandType.cs
+++ b/src/ARMeilleure/IntermediateRepresentation/OperandType.cs
@@ -16,8 +16,8 @@ namespace ARMeilleure.IntermediateRepresentation
{
public static bool IsInteger(this OperandType type)
{
- return type == OperandType.I32 ||
- type == OperandType.I64;
+ return type is OperandType.I32 or
+ OperandType.I64;
}
public static RegisterType ToRegisterType(this OperandType type)
diff --git a/src/ARMeilleure/IntermediateRepresentation/Operation.cs b/src/ARMeilleure/IntermediateRepresentation/Operation.cs
index b0dc173af..4bc3a2e09 100644
--- a/src/ARMeilleure/IntermediateRepresentation/Operation.cs
+++ b/src/ARMeilleure/IntermediateRepresentation/Operation.cs
@@ -337,7 +337,7 @@ namespace ARMeilleure.IntermediateRepresentation
return result;
}
- public static Operation Operation(Intrinsic intrin, Operand dest, params Operand[] srcs)
+ public static Operation Operation(Intrinsic intrin, Operand dest, params ReadOnlySpan srcs)
{
Operation result = Make(Instruction.Extended, 0, srcs.Length);
diff --git a/src/ARMeilleure/Memory/MemoryManagerType.cs b/src/ARMeilleure/Memory/MemoryManagerType.cs
index bc8ae2635..cad7c3558 100644
--- a/src/ARMeilleure/Memory/MemoryManagerType.cs
+++ b/src/ARMeilleure/Memory/MemoryManagerType.cs
@@ -47,12 +47,12 @@ namespace ARMeilleure.Memory
{
public static bool IsHostMapped(this MemoryManagerType type)
{
- return type == MemoryManagerType.HostMapped || type == MemoryManagerType.HostMappedUnsafe;
+ return type is MemoryManagerType.HostMapped or MemoryManagerType.HostMappedUnsafe;
}
public static bool IsHostTracked(this MemoryManagerType type)
{
- return type == MemoryManagerType.HostTracked || type == MemoryManagerType.HostTrackedUnsafe;
+ return type is MemoryManagerType.HostTracked or MemoryManagerType.HostTrackedUnsafe;
}
public static bool IsHostMappedOrTracked(this MemoryManagerType type)
diff --git a/src/ARMeilleure/Memory/ReservedRegion.cs b/src/ARMeilleure/Memory/ReservedRegion.cs
index a3ebd610d..dfe17c933 100644
--- a/src/ARMeilleure/Memory/ReservedRegion.cs
+++ b/src/ARMeilleure/Memory/ReservedRegion.cs
@@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
public IJitMemoryBlock Block { get; }
+ public IJitMemoryAllocator Allocator { get; }
public nint Pointer => Block.Pointer;
@@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
granularity = DefaultGranularity;
}
+ Allocator = allocator;
Block = allocator.Reserve(maxSize);
_maxSize = maxSize;
_sizeGranularity = granularity;
diff --git a/src/ARMeilleure/Native/JitSupportDarwin.cs b/src/ARMeilleure/Native/JitSupportDarwin.cs
index 39df3878f..9383b9a08 100644
--- a/src/ARMeilleure/Native/JitSupportDarwin.cs
+++ b/src/ARMeilleure/Native/JitSupportDarwin.cs
@@ -1,4 +1,3 @@
-using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
diff --git a/src/ARMeilleure/Signal/NativeSignalHandlerGenerator.cs b/src/ARMeilleure/Signal/NativeSignalHandlerGenerator.cs
index 35747d7a4..0b90252bc 100644
--- a/src/ARMeilleure/Signal/NativeSignalHandlerGenerator.cs
+++ b/src/ARMeilleure/Signal/NativeSignalHandlerGenerator.cs
@@ -198,7 +198,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
- OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 };
+ OperandType[] argTypes = [OperandType.I32, OperandType.I64, OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
}
@@ -252,7 +252,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
- OperandType[] argTypes = new OperandType[] { OperandType.I64 };
+ OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
}
diff --git a/src/ARMeilleure/Signal/TestMethods.cs b/src/ARMeilleure/Signal/TestMethods.cs
index 9d11ab183..684157860 100644
--- a/src/ARMeilleure/Signal/TestMethods.cs
+++ b/src/ARMeilleure/Signal/TestMethods.cs
@@ -1,6 +1,5 @@
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
-using System;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -22,7 +21,7 @@ namespace ARMeilleure.Signal
{
EmitterContext context = new();
- var result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
+ Operand result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
context.Return(result);
@@ -30,7 +29,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
- OperandType[] argTypes = new OperandType[] { OperandType.I64 };
+ OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map();
}
@@ -39,7 +38,7 @@ namespace ARMeilleure.Signal
{
EmitterContext context = new();
- var result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
+ Operand result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
context.Return(result);
@@ -47,7 +46,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
- OperandType[] argTypes = new OperandType[] { OperandType.I64 };
+ OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map();
}
@@ -76,7 +75,7 @@ namespace ARMeilleure.Signal
ControlFlowGraph cfg = context.GetControlFlowGraph();
- OperandType[] argTypes = new OperandType[] { OperandType.I64 };
+ OperandType[] argTypes = [OperandType.I64];
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map();
}
diff --git a/src/ARMeilleure/Signal/WindowsPartialUnmapHandler.cs b/src/ARMeilleure/Signal/WindowsPartialUnmapHandler.cs
index 7aa3e4788..0df2f41cd 100644
--- a/src/ARMeilleure/Signal/WindowsPartialUnmapHandler.cs
+++ b/src/ARMeilleure/Signal/WindowsPartialUnmapHandler.cs
@@ -1,7 +1,6 @@
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using Ryujinx.Common.Memory.PartialUnmaps;
-using System;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
diff --git a/src/ARMeilleure/State/ExecutionContext.cs b/src/ARMeilleure/State/ExecutionContext.cs
index 314b06b13..223e59d79 100644
--- a/src/ARMeilleure/State/ExecutionContext.cs
+++ b/src/ARMeilleure/State/ExecutionContext.cs
@@ -1,5 +1,4 @@
using ARMeilleure.Memory;
-using System;
namespace ARMeilleure.State
{
@@ -17,10 +16,8 @@ namespace ARMeilleure.State
public ulong Pc => _nativeContext.GetPc();
-#pragma warning disable CA1822 // Mark member as static
- public uint CtrEl0 => 0x8444c004;
- public uint DczidEl0 => 0x00000004;
-#pragma warning restore CA1822
+ public static uint CtrEl0 => 0x8444c004;
+ public static uint DczidEl0 => 0x00000004;
public ulong CntfrqEl0 => _counter.Frequency;
public ulong CntpctEl0 => _counter.Counter;
diff --git a/src/ARMeilleure/State/NativeContext.cs b/src/ARMeilleure/State/NativeContext.cs
index 140b6f7a7..c90e522a9 100644
--- a/src/ARMeilleure/State/NativeContext.cs
+++ b/src/ARMeilleure/State/NativeContext.cs
@@ -111,6 +111,7 @@ namespace ARMeilleure.State
{
value |= GetStorage().Flags[flag] != 0 ? 1u << flag : 0u;
}
+
return value;
}
@@ -155,6 +156,7 @@ namespace ARMeilleure.State
value |= GetStorage().FpFlags[flag] != 0 ? bit : 0u;
}
}
+
return value;
}
diff --git a/src/ARMeilleure/Translation/ArmEmitterContext.cs b/src/ARMeilleure/Translation/ArmEmitterContext.cs
index 82f12bb02..196120e92 100644
--- a/src/ARMeilleure/Translation/ArmEmitterContext.cs
+++ b/src/ARMeilleure/Translation/ArmEmitterContext.cs
@@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.State;
-using System;
using System.Collections.Generic;
using System.Reflection;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -55,7 +54,7 @@ namespace ARMeilleure.Translation
public Aarch32Mode Mode { get; }
private int _ifThenBlockStateIndex = 0;
- private Condition[] _ifThenBlockState = Array.Empty();
+ private Condition[] _ifThenBlockState = [];
public bool IsInIfThenBlock => _ifThenBlockStateIndex < _ifThenBlockState.Length;
public Condition CurrentIfThenBlockCond => _ifThenBlockState[_ifThenBlockStateIndex];
diff --git a/src/ARMeilleure/Translation/Cache/CacheMemoryAllocator.cs b/src/ARMeilleure/Translation/Cache/CacheMemoryAllocator.cs
index f36bf7a3d..9c5ca29df 100644
--- a/src/ARMeilleure/Translation/Cache/CacheMemoryAllocator.cs
+++ b/src/ARMeilleure/Translation/Cache/CacheMemoryAllocator.cs
@@ -23,7 +23,7 @@ namespace ARMeilleure.Translation.Cache
}
}
- private readonly List _blocks = new();
+ private readonly List _blocks = [];
public CacheMemoryAllocator(int capacity)
{
diff --git a/src/ARMeilleure/Translation/Cache/JitCache.cs b/src/ARMeilleure/Translation/Cache/JitCache.cs
index cf13cd6cb..7931fb360 100644
--- a/src/ARMeilleure/Translation/Cache/JitCache.cs
+++ b/src/ARMeilleure/Translation/Cache/JitCache.cs
@@ -2,12 +2,15 @@ using ARMeilleure.CodeGen;
using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Memory;
using ARMeilleure.Native;
+using Humanizer;
+using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
+using System.Threading;
namespace ARMeilleure.Translation.Cache
{
@@ -17,51 +20,68 @@ namespace ARMeilleure.Translation.Cache
private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes.
- private const int CacheSize = 2047 * 1024 * 1024;
+ private const int CacheSize = 256 * 1024 * 1024;
- private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator;
- private static CacheMemoryAllocator _cacheAllocator;
+ private static readonly List _cacheAllocators = [];
- private static readonly List _cacheEntries = new();
+ private static readonly List _cacheEntries = [];
- private static readonly object _lock = new();
+ private static readonly Lock _lock = new();
private static bool _initialized;
+ private static readonly List _jitRegions = [];
+ private static int _activeRegionIndex = 0;
+
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
public static void Initialize(IJitMemoryAllocator allocator)
{
- if (_initialized)
- {
- return;
- }
-
lock (_lock)
{
if (_initialized)
{
- return;
+ if (OperatingSystem.IsWindows())
+ {
+ JitUnwindWindows.RemoveFunctionTableHandler(
+ _jitRegions[0].Pointer);
+ }
+
+ for (int i = 0; i < _jitRegions.Count; i++)
+ {
+ _jitRegions[i].Dispose();
+ }
+
+ _jitRegions.Clear();
+ _cacheAllocators.Clear();
+ }
+ else
+ {
+ _initialized = true;
}
- _jitRegion = new ReservedRegion(allocator, CacheSize);
+ _activeRegionIndex = 0;
+
+ ReservedRegion firstRegion = new(allocator, CacheSize);
+ _jitRegions.Add(firstRegion);
+
+ CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
+ _cacheAllocators.Add(firstCacheAllocator);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
}
- _cacheAllocator = new CacheMemoryAllocator(CacheSize);
-
if (OperatingSystem.IsWindows())
{
- JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
+ JitUnwindWindows.InstallFunctionTableHandler(
+ firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
+ );
}
-
- _initialized = true;
}
}
@@ -74,8 +94,8 @@ namespace ARMeilleure.Translation.Cache
Debug.Assert(_initialized);
int funcOffset = Allocate(code.Length);
-
- nint funcPtr = _jitRegion.Pointer + funcOffset;
+ ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
+ nint funcPtr = targetRegion.Pointer + funcOffset;
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -89,9 +109,9 @@ namespace ARMeilleure.Translation.Cache
}
else
{
- ReprotectAsWritable(funcOffset, code.Length);
+ ReprotectAsWritable(targetRegion, funcOffset, code.Length);
Marshal.Copy(code, 0, funcPtr, code.Length);
- ReprotectAsExecutable(funcOffset, code.Length);
+ ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@@ -115,50 +135,74 @@ namespace ARMeilleure.Translation.Cache
{
Debug.Assert(_initialized);
- int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
-
- if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
+ foreach (ReservedRegion region in _jitRegions)
{
- _cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
- _cacheEntries.RemoveAt(entryIndex);
+ if (pointer.ToInt64() < region.Pointer.ToInt64() ||
+ pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
+ {
+ continue;
+ }
+
+ int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
+
+ if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
+ {
+ _cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
+ _cacheEntries.RemoveAt(entryIndex);
+ }
+
+ return;
}
}
}
- private static void ReprotectAsWritable(int offset, int size)
+ private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
-
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
- _jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
+ region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
- private static void ReprotectAsExecutable(int offset, int size)
+ private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
-
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
- _jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
+ region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static int Allocate(int codeSize)
{
codeSize = AlignCodeSize(codeSize);
- int allocOffset = _cacheAllocator.Allocate(codeSize);
+ int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
- if (allocOffset < 0)
+ if (allocOffset >= 0)
{
- throw new OutOfMemoryException("JIT Cache exhausted.");
+ _jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
+ return allocOffset;
}
- _jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
+ int exhaustedRegion = _activeRegionIndex;
+ ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
+ _jitRegions.Add(newRegion);
+ _activeRegionIndex = _jitRegions.Count - 1;
- return allocOffset;
+ Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
+
+ _cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
+
+ int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
+ if (allocOffsetNew < 0)
+ {
+ throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
+ }
+
+ newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
+ return allocOffsetNew;
}
private static int AlignCodeSize(int codeSize)
@@ -184,18 +228,21 @@ namespace ARMeilleure.Translation.Cache
{
lock (_lock)
{
- int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
-
- if (index < 0)
+ foreach (ReservedRegion _ in _jitRegions)
{
- index = ~index - 1;
- }
+ int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
- if (index >= 0)
- {
- entry = _cacheEntries[index];
- entryIndex = index;
- return true;
+ if (index < 0)
+ {
+ index = ~index - 1;
+ }
+
+ if (index >= 0)
+ {
+ entry = _cacheEntries[index];
+ entryIndex = index;
+ return true;
+ }
}
}
diff --git a/src/ARMeilleure/Translation/Cache/JitCacheInvalidation.cs b/src/ARMeilleure/Translation/Cache/JitCacheInvalidation.cs
index 6f9c22b4a..02e27b941 100644
--- a/src/ARMeilleure/Translation/Cache/JitCacheInvalidation.cs
+++ b/src/ARMeilleure/Translation/Cache/JitCacheInvalidation.cs
@@ -1,13 +1,12 @@
using ARMeilleure.Memory;
-using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Translation.Cache
{
class JitCacheInvalidation
{
- private static readonly int[] _invalidationCode = new int[]
- {
+ private static readonly int[] _invalidationCode =
+ [
unchecked((int)0xd53b0022), // mrs x2, ctr_el0
unchecked((int)0xd3504c44), // ubfx x4, x2, #16, #4
unchecked((int)0x52800083), // mov w3, #0x4
@@ -35,8 +34,8 @@ namespace ARMeilleure.Translation.Cache
unchecked((int)0x54ffffa8), // b.hi 54
unchecked((int)0xd5033b9f), // dsb ish
unchecked((int)0xd5033fdf), // isb
- unchecked((int)0xd65f03c0), // ret
- };
+ unchecked((int)0xd65f03c0) // ret
+ ];
private delegate void InvalidateCache(ulong start, ulong end);
diff --git a/src/ARMeilleure/Translation/Cache/JitUnwindWindows.cs b/src/ARMeilleure/Translation/Cache/JitUnwindWindows.cs
index 642794188..15a1051fa 100644
--- a/src/ARMeilleure/Translation/Cache/JitUnwindWindows.cs
+++ b/src/ARMeilleure/Translation/Cache/JitUnwindWindows.cs
@@ -52,6 +52,11 @@ namespace ARMeilleure.Translation.Cache
nint context,
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
+ [LibraryImport("kernel32.dll")]
+ [return: MarshalAs(UnmanagedType.Bool)]
+ private static unsafe partial bool RtlDeleteFunctionTable(
+ ulong tableIdentifier);
+
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
private static int _sizeOfRuntimeFunction;
@@ -91,6 +96,23 @@ namespace ARMeilleure.Translation.Cache
}
}
+ public static void RemoveFunctionTableHandler(nint codeCachePointer)
+ {
+ ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
+
+ bool result;
+
+ unsafe
+ {
+ result = RtlDeleteFunctionTable(codeCachePtr | 3);
+ }
+
+ if (!result)
+ {
+ throw new InvalidOperationException("Failure removing function table callback.");
+ }
+ }
+
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
{
int offset = (int)((long)controlPc - context.ToInt64());
@@ -100,13 +122,13 @@ namespace ARMeilleure.Translation.Cache
return null; // Not found.
}
- var unwindInfo = funcEntry.UnwindInfo;
+ CodeGen.Unwinding.UnwindInfo unwindInfo = funcEntry.UnwindInfo;
int codeIndex = 0;
for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--)
{
- var entry = unwindInfo.PushEntries[index];
+ UnwindPushEntry entry = unwindInfo.PushEntries[index];
switch (entry.PseudoOp)
{
diff --git a/src/ARMeilleure/Translation/ControlFlowGraph.cs b/src/ARMeilleure/Translation/ControlFlowGraph.cs
index 45b092ec5..b1255e810 100644
--- a/src/ARMeilleure/Translation/ControlFlowGraph.cs
+++ b/src/ARMeilleure/Translation/ControlFlowGraph.cs
@@ -47,8 +47,8 @@ namespace ARMeilleure.Translation
{
RemoveUnreachableBlocks(Blocks);
- var visited = new HashSet();
- var blockStack = new Stack();
+ HashSet visited = [];
+ Stack blockStack = new();
Array.Resize(ref _postOrderBlocks, Blocks.Count);
Array.Resize(ref _postOrderMap, Blocks.Count);
@@ -88,8 +88,8 @@ namespace ARMeilleure.Translation
private void RemoveUnreachableBlocks(IntrusiveList blocks)
{
- var visited = new HashSet();
- var workQueue = new Queue();
+ HashSet visited = [];
+ Queue workQueue = new();
visited.Add(Entry);
workQueue.Enqueue(Entry);
diff --git a/src/ARMeilleure/Translation/DelegateInfo.cs b/src/ARMeilleure/Translation/DelegateInfo.cs
index d3b535de1..c27dbd6b4 100644
--- a/src/ARMeilleure/Translation/DelegateInfo.cs
+++ b/src/ARMeilleure/Translation/DelegateInfo.cs
@@ -1,18 +1,10 @@
-using System;
-
namespace ARMeilleure.Translation
{
class DelegateInfo
{
-#pragma warning disable IDE0052 // Remove unread private member
- private readonly Delegate _dlg; // Ensure that this delegate will not be garbage collected.
-#pragma warning restore IDE0052
-
- public nint FuncPtr { get; }
-
- public DelegateInfo(Delegate dlg, nint funcPtr)
+ public nint FuncPtr { get; private set; }
+ public DelegateInfo(nint funcPtr)
{
- _dlg = dlg;
FuncPtr = funcPtr;
}
}
diff --git a/src/ARMeilleure/Translation/Delegates.cs b/src/ARMeilleure/Translation/Delegates.cs
index d8c1cfd58..f44e8dc54 100644
--- a/src/ARMeilleure/Translation/Delegates.cs
+++ b/src/ARMeilleure/Translation/Delegates.cs
@@ -1,9 +1,7 @@
using ARMeilleure.Instructions;
-using ARMeilleure.State;
using System;
using System.Collections.Generic;
using System.Reflection;
-using System.Runtime.InteropServices;
namespace ARMeilleure.Translation
{
@@ -35,20 +33,6 @@ namespace ARMeilleure.Translation
return _delegates.Values[index].FuncPtr; // O(1).
}
- public static nint GetDelegateFuncPtr(MethodInfo info)
- {
- ArgumentNullException.ThrowIfNull(info);
-
- string key = GetKey(info);
-
- if (!_delegates.TryGetValue(key, out DelegateInfo dlgInfo)) // O(log(n)).
- {
- throw new KeyNotFoundException($"({nameof(key)} = {key})");
- }
-
- return dlgInfo.FuncPtr;
- }
-
public static int GetDelegateIndex(MethodInfo info)
{
ArgumentNullException.ThrowIfNull(info);
@@ -65,11 +49,11 @@ namespace ARMeilleure.Translation
return index;
}
- private static void SetDelegateInfo(Delegate dlg, nint funcPtr)
+ private static void SetDelegateInfo(MethodInfo method)
{
- string key = GetKey(dlg.Method);
+ string key = GetKey(method);
- _delegates.Add(key, new DelegateInfo(dlg, funcPtr)); // ArgumentException (key).
+ _delegates.Add(key, new DelegateInfo(method.MethodHandle.GetFunctionPointer())); // ArgumentException (key).
}
private static string GetKey(MethodInfo info)
@@ -83,528 +67,179 @@ namespace ARMeilleure.Translation
{
_delegates = new SortedList();
- var dlgMathAbs = new MathAbs(Math.Abs);
- var dlgMathCeiling = new MathCeiling(Math.Ceiling);
- var dlgMathFloor = new MathFloor(Math.Floor);
- var dlgMathRound = new MathRound(Math.Round);
- var dlgMathTruncate = new MathTruncate(Math.Truncate);
+ SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Abs)));
+ SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Ceiling)));
+ SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Floor)));
+ SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Round)));
+ SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Truncate)));
- var dlgMathFAbs = new MathFAbs(MathF.Abs);
- var dlgMathFCeiling = new MathFCeiling(MathF.Ceiling);
- var dlgMathFFloor = new MathFFloor(MathF.Floor);
- var dlgMathFRound = new MathFRound(MathF.Round);
- var dlgMathFTruncate = new MathFTruncate(MathF.Truncate);
+ SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Abs)));
+ SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Ceiling)));
+ SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Floor)));
+ SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Round)));
+ SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Truncate)));
- var dlgNativeInterfaceBreak = new NativeInterfaceBreak(NativeInterface.Break);
- var dlgNativeInterfaceCheckSynchronization = new NativeInterfaceCheckSynchronization(NativeInterface.CheckSynchronization);
- var dlgNativeInterfaceEnqueueForRejit = new NativeInterfaceEnqueueForRejit(NativeInterface.EnqueueForRejit);
- var dlgNativeInterfaceGetCntfrqEl0 = new NativeInterfaceGetCntfrqEl0(NativeInterface.GetCntfrqEl0);
- var dlgNativeInterfaceGetCntpctEl0 = new NativeInterfaceGetCntpctEl0(NativeInterface.GetCntpctEl0);
- var dlgNativeInterfaceGetCntvctEl0 = new NativeInterfaceGetCntvctEl0(NativeInterface.GetCntvctEl0);
- var dlgNativeInterfaceGetCtrEl0 = new NativeInterfaceGetCtrEl0(NativeInterface.GetCtrEl0);
- var dlgNativeInterfaceGetDczidEl0 = new NativeInterfaceGetDczidEl0(NativeInterface.GetDczidEl0);
- var dlgNativeInterfaceGetFunctionAddress = new NativeInterfaceGetFunctionAddress(NativeInterface.GetFunctionAddress);
- var dlgNativeInterfaceInvalidateCacheLine = new NativeInterfaceInvalidateCacheLine(NativeInterface.InvalidateCacheLine);
- var dlgNativeInterfaceReadByte = new NativeInterfaceReadByte(NativeInterface.ReadByte);
- var dlgNativeInterfaceReadUInt16 = new NativeInterfaceReadUInt16(NativeInterface.ReadUInt16);
- var dlgNativeInterfaceReadUInt32 = new NativeInterfaceReadUInt32(NativeInterface.ReadUInt32);
- var dlgNativeInterfaceReadUInt64 = new NativeInterfaceReadUInt64(NativeInterface.ReadUInt64);
- var dlgNativeInterfaceReadVector128 = new NativeInterfaceReadVector128(NativeInterface.ReadVector128);
- var dlgNativeInterfaceSignalMemoryTracking = new NativeInterfaceSignalMemoryTracking(NativeInterface.SignalMemoryTracking);
- var dlgNativeInterfaceSupervisorCall = new NativeInterfaceSupervisorCall(NativeInterface.SupervisorCall);
- var dlgNativeInterfaceThrowInvalidMemoryAccess = new NativeInterfaceThrowInvalidMemoryAccess(NativeInterface.ThrowInvalidMemoryAccess);
- var dlgNativeInterfaceUndefined = new NativeInterfaceUndefined(NativeInterface.Undefined);
- var dlgNativeInterfaceWriteByte = new NativeInterfaceWriteByte(NativeInterface.WriteByte);
- var dlgNativeInterfaceWriteUInt16 = new NativeInterfaceWriteUInt16(NativeInterface.WriteUInt16);
- var dlgNativeInterfaceWriteUInt32 = new NativeInterfaceWriteUInt32(NativeInterface.WriteUInt32);
- var dlgNativeInterfaceWriteUInt64 = new NativeInterfaceWriteUInt64(NativeInterface.WriteUInt64);
- var dlgNativeInterfaceWriteVector128 = new NativeInterfaceWriteVector128(NativeInterface.WriteVector128);
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Break)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SupervisorCall)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Undefined)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64)));
+ SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128)));
- var dlgSoftFallbackCountLeadingSigns = new SoftFallbackCountLeadingSigns(SoftFallback.CountLeadingSigns);
- var dlgSoftFallbackCountLeadingZeros = new SoftFallbackCountLeadingZeros(SoftFallback.CountLeadingZeros);
- var dlgSoftFallbackCrc32b = new SoftFallbackCrc32b(SoftFallback.Crc32b);
- var dlgSoftFallbackCrc32cb = new SoftFallbackCrc32cb(SoftFallback.Crc32cb);
- var dlgSoftFallbackCrc32ch = new SoftFallbackCrc32ch(SoftFallback.Crc32ch);
- var dlgSoftFallbackCrc32cw = new SoftFallbackCrc32cw(SoftFallback.Crc32cw);
- var dlgSoftFallbackCrc32cx = new SoftFallbackCrc32cx(SoftFallback.Crc32cx);
- var dlgSoftFallbackCrc32h = new SoftFallbackCrc32h(SoftFallback.Crc32h);
- var dlgSoftFallbackCrc32w = new SoftFallbackCrc32w(SoftFallback.Crc32w);
- var dlgSoftFallbackCrc32x = new SoftFallbackCrc32x(SoftFallback.Crc32x);
- var dlgSoftFallbackDecrypt = new SoftFallbackDecrypt(SoftFallback.Decrypt);
- var dlgSoftFallbackEncrypt = new SoftFallbackEncrypt(SoftFallback.Encrypt);
- var dlgSoftFallbackFixedRotate = new SoftFallbackFixedRotate(SoftFallback.FixedRotate);
- var dlgSoftFallbackHashChoose = new SoftFallbackHashChoose(SoftFallback.HashChoose);
- var dlgSoftFallbackHashLower = new SoftFallbackHashLower(SoftFallback.HashLower);
- var dlgSoftFallbackHashMajority = new SoftFallbackHashMajority(SoftFallback.HashMajority);
- var dlgSoftFallbackHashParity = new SoftFallbackHashParity(SoftFallback.HashParity);
- var dlgSoftFallbackHashUpper = new SoftFallbackHashUpper(SoftFallback.HashUpper);
- var dlgSoftFallbackInverseMixColumns = new SoftFallbackInverseMixColumns(SoftFallback.InverseMixColumns);
- var dlgSoftFallbackMixColumns = new SoftFallbackMixColumns(SoftFallback.MixColumns);
- var dlgSoftFallbackPolynomialMult64_128 = new SoftFallbackPolynomialMult64_128(SoftFallback.PolynomialMult64_128);
- var dlgSoftFallbackSatF32ToS32 = new SoftFallbackSatF32ToS32(SoftFallback.SatF32ToS32);
- var dlgSoftFallbackSatF32ToS64 = new SoftFallbackSatF32ToS64(SoftFallback.SatF32ToS64);
- var dlgSoftFallbackSatF32ToU32 = new SoftFallbackSatF32ToU32(SoftFallback.SatF32ToU32);
- var dlgSoftFallbackSatF32ToU64 = new SoftFallbackSatF32ToU64(SoftFallback.SatF32ToU64);
- var dlgSoftFallbackSatF64ToS32 = new SoftFallbackSatF64ToS32(SoftFallback.SatF64ToS32);
- var dlgSoftFallbackSatF64ToS64 = new SoftFallbackSatF64ToS64(SoftFallback.SatF64ToS64);
- var dlgSoftFallbackSatF64ToU32 = new SoftFallbackSatF64ToU32(SoftFallback.SatF64ToU32);
- var dlgSoftFallbackSatF64ToU64 = new SoftFallbackSatF64ToU64(SoftFallback.SatF64ToU64);
- var dlgSoftFallbackSha1SchedulePart1 = new SoftFallbackSha1SchedulePart1(SoftFallback.Sha1SchedulePart1);
- var dlgSoftFallbackSha1SchedulePart2 = new SoftFallbackSha1SchedulePart2(SoftFallback.Sha1SchedulePart2);
- var dlgSoftFallbackSha256SchedulePart1 = new SoftFallbackSha256SchedulePart1(SoftFallback.Sha256SchedulePart1);
- var dlgSoftFallbackSha256SchedulePart2 = new SoftFallbackSha256SchedulePart2(SoftFallback.Sha256SchedulePart2);
- var dlgSoftFallbackSignedShrImm64 = new SoftFallbackSignedShrImm64(SoftFallback.SignedShrImm64);
- var dlgSoftFallbackTbl1 = new SoftFallbackTbl1(SoftFallback.Tbl1);
- var dlgSoftFallbackTbl2 = new SoftFallbackTbl2(SoftFallback.Tbl2);
- var dlgSoftFallbackTbl3 = new SoftFallbackTbl3(SoftFallback.Tbl3);
- var dlgSoftFallbackTbl4 = new SoftFallbackTbl4(SoftFallback.Tbl4);
- var dlgSoftFallbackTbx1 = new SoftFallbackTbx1(SoftFallback.Tbx1);
- var dlgSoftFallbackTbx2 = new SoftFallbackTbx2(SoftFallback.Tbx2);
- var dlgSoftFallbackTbx3 = new SoftFallbackTbx3(SoftFallback.Tbx3);
- var dlgSoftFallbackTbx4 = new SoftFallbackTbx4(SoftFallback.Tbx4);
- var dlgSoftFallbackUnsignedShrImm64 = new SoftFallbackUnsignedShrImm64(SoftFallback.UnsignedShrImm64);
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingSigns)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingZeros)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32b)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cb)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32ch)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cw)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cx)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32h)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32w)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32x)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Decrypt)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Encrypt)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FixedRotate)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashChoose)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashMajority)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashParity)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.InverseMixColumns)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.MixColumns)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.PolynomialMult64_128)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS64)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU64)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS32)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS64)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU32)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU64)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart1)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart2)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SignedShrImm64)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl1)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl2)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl3)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl4)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx1)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx2)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx3)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx4)));
+ SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.UnsignedShrImm64)));
- var dlgSoftFloat16_32FPConvert = new SoftFloat16_32FPConvert(SoftFloat16_32.FPConvert);
- var dlgSoftFloat16_64FPConvert = new SoftFloat16_64FPConvert(SoftFloat16_64.FPConvert);
+ SetDelegateInfo(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)));
+ SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
- var dlgSoftFloat32FPAdd = new SoftFloat32FPAdd(SoftFloat32.FPAdd);
- var dlgSoftFloat32FPAddFpscr = new SoftFloat32FPAddFpscr(SoftFloat32.FPAddFpscr); // A32 only.
- var dlgSoftFloat32FPCompare = new SoftFloat32FPCompare(SoftFloat32.FPCompare);
- var dlgSoftFloat32FPCompareEQ = new SoftFloat32FPCompareEQ(SoftFloat32.FPCompareEQ);
- var dlgSoftFloat32FPCompareEQFpscr = new SoftFloat32FPCompareEQFpscr(SoftFloat32.FPCompareEQFpscr); // A32 only.
- var dlgSoftFloat32FPCompareGE = new SoftFloat32FPCompareGE(SoftFloat32.FPCompareGE);
- var dlgSoftFloat32FPCompareGEFpscr = new SoftFloat32FPCompareGEFpscr(SoftFloat32.FPCompareGEFpscr); // A32 only.
- var dlgSoftFloat32FPCompareGT = new SoftFloat32FPCompareGT(SoftFloat32.FPCompareGT);
- var dlgSoftFloat32FPCompareGTFpscr = new SoftFloat32FPCompareGTFpscr(SoftFloat32.FPCompareGTFpscr); // A32 only.
- var dlgSoftFloat32FPCompareLE = new SoftFloat32FPCompareLE(SoftFloat32.FPCompareLE);
- var dlgSoftFloat32FPCompareLEFpscr = new SoftFloat32FPCompareLEFpscr(SoftFloat32.FPCompareLEFpscr); // A32 only.
- var dlgSoftFloat32FPCompareLT = new SoftFloat32FPCompareLT(SoftFloat32.FPCompareLT);
- var dlgSoftFloat32FPCompareLTFpscr = new SoftFloat32FPCompareLTFpscr(SoftFloat32.FPCompareLTFpscr); // A32 only.
- var dlgSoftFloat32FPDiv = new SoftFloat32FPDiv(SoftFloat32.FPDiv);
- var dlgSoftFloat32FPMax = new SoftFloat32FPMax(SoftFloat32.FPMax);
- var dlgSoftFloat32FPMaxFpscr = new SoftFloat32FPMaxFpscr(SoftFloat32.FPMaxFpscr); // A32 only.
- var dlgSoftFloat32FPMaxNum = new SoftFloat32FPMaxNum(SoftFloat32.FPMaxNum);
- var dlgSoftFloat32FPMaxNumFpscr = new SoftFloat32FPMaxNumFpscr(SoftFloat32.FPMaxNumFpscr); // A32 only.
- var dlgSoftFloat32FPMin = new SoftFloat32FPMin(SoftFloat32.FPMin);
- var dlgSoftFloat32FPMinFpscr = new SoftFloat32FPMinFpscr(SoftFloat32.FPMinFpscr); // A32 only.
- var dlgSoftFloat32FPMinNum = new SoftFloat32FPMinNum(SoftFloat32.FPMinNum);
- var dlgSoftFloat32FPMinNumFpscr = new SoftFloat32FPMinNumFpscr(SoftFloat32.FPMinNumFpscr); // A32 only.
- var dlgSoftFloat32FPMul = new SoftFloat32FPMul(SoftFloat32.FPMul);
- var dlgSoftFloat32FPMulFpscr = new SoftFloat32FPMulFpscr(SoftFloat32.FPMulFpscr); // A32 only.
- var dlgSoftFloat32FPMulAdd = new SoftFloat32FPMulAdd(SoftFloat32.FPMulAdd);
- var dlgSoftFloat32FPMulAddFpscr = new SoftFloat32FPMulAddFpscr(SoftFloat32.FPMulAddFpscr); // A32 only.
- var dlgSoftFloat32FPMulSub = new SoftFloat32FPMulSub(SoftFloat32.FPMulSub);
- var dlgSoftFloat32FPMulSubFpscr = new SoftFloat32FPMulSubFpscr(SoftFloat32.FPMulSubFpscr); // A32 only.
- var dlgSoftFloat32FPMulX = new SoftFloat32FPMulX(SoftFloat32.FPMulX);
- var dlgSoftFloat32FPNegMulAdd = new SoftFloat32FPNegMulAdd(SoftFloat32.FPNegMulAdd);
- var dlgSoftFloat32FPNegMulSub = new SoftFloat32FPNegMulSub(SoftFloat32.FPNegMulSub);
- var dlgSoftFloat32FPRecipEstimate = new SoftFloat32FPRecipEstimate(SoftFloat32.FPRecipEstimate);
- var dlgSoftFloat32FPRecipEstimateFpscr = new SoftFloat32FPRecipEstimateFpscr(SoftFloat32.FPRecipEstimateFpscr); // A32 only.
- var dlgSoftFloat32FPRecipStep = new SoftFloat32FPRecipStep(SoftFloat32.FPRecipStep); // A32 only.
- var dlgSoftFloat32FPRecipStepFused = new SoftFloat32FPRecipStepFused(SoftFloat32.FPRecipStepFused);
- var dlgSoftFloat32FPRecpX = new SoftFloat32FPRecpX(SoftFloat32.FPRecpX);
- var dlgSoftFloat32FPRSqrtEstimate = new SoftFloat32FPRSqrtEstimate(SoftFloat32.FPRSqrtEstimate);
- var dlgSoftFloat32FPRSqrtEstimateFpscr = new SoftFloat32FPRSqrtEstimateFpscr(SoftFloat32.FPRSqrtEstimateFpscr); // A32 only.
- var dlgSoftFloat32FPRSqrtStep = new SoftFloat32FPRSqrtStep(SoftFloat32.FPRSqrtStep); // A32 only.
- var dlgSoftFloat32FPRSqrtStepFused = new SoftFloat32FPRSqrtStepFused(SoftFloat32.FPRSqrtStepFused);
- var dlgSoftFloat32FPSqrt = new SoftFloat32FPSqrt(SoftFloat32.FPSqrt);
- var dlgSoftFloat32FPSub = new SoftFloat32FPSub(SoftFloat32.FPSub);
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt)));
+ SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub)));
- var dlgSoftFloat32_16FPConvert = new SoftFloat32_16FPConvert(SoftFloat32_16.FPConvert);
+ SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)));
- var dlgSoftFloat64FPAdd = new SoftFloat64FPAdd(SoftFloat64.FPAdd);
- var dlgSoftFloat64FPAddFpscr = new SoftFloat64FPAddFpscr(SoftFloat64.FPAddFpscr); // A32 only.
- var dlgSoftFloat64FPCompare = new SoftFloat64FPCompare(SoftFloat64.FPCompare);
- var dlgSoftFloat64FPCompareEQ = new SoftFloat64FPCompareEQ(SoftFloat64.FPCompareEQ);
- var dlgSoftFloat64FPCompareEQFpscr = new SoftFloat64FPCompareEQFpscr(SoftFloat64.FPCompareEQFpscr); // A32 only.
- var dlgSoftFloat64FPCompareGE = new SoftFloat64FPCompareGE(SoftFloat64.FPCompareGE);
- var dlgSoftFloat64FPCompareGEFpscr = new SoftFloat64FPCompareGEFpscr(SoftFloat64.FPCompareGEFpscr); // A32 only.
- var dlgSoftFloat64FPCompareGT = new SoftFloat64FPCompareGT(SoftFloat64.FPCompareGT);
- var dlgSoftFloat64FPCompareGTFpscr = new SoftFloat64FPCompareGTFpscr(SoftFloat64.FPCompareGTFpscr); // A32 only.
- var dlgSoftFloat64FPCompareLE = new SoftFloat64FPCompareLE(SoftFloat64.FPCompareLE);
- var dlgSoftFloat64FPCompareLEFpscr = new SoftFloat64FPCompareLEFpscr(SoftFloat64.FPCompareLEFpscr); // A32 only.
- var dlgSoftFloat64FPCompareLT = new SoftFloat64FPCompareLT(SoftFloat64.FPCompareLT);
- var dlgSoftFloat64FPCompareLTFpscr = new SoftFloat64FPCompareLTFpscr(SoftFloat64.FPCompareLTFpscr); // A32 only.
- var dlgSoftFloat64FPDiv = new SoftFloat64FPDiv(SoftFloat64.FPDiv);
- var dlgSoftFloat64FPMax = new SoftFloat64FPMax(SoftFloat64.FPMax);
- var dlgSoftFloat64FPMaxFpscr = new SoftFloat64FPMaxFpscr(SoftFloat64.FPMaxFpscr); // A32 only.
- var dlgSoftFloat64FPMaxNum = new SoftFloat64FPMaxNum(SoftFloat64.FPMaxNum);
- var dlgSoftFloat64FPMaxNumFpscr = new SoftFloat64FPMaxNumFpscr(SoftFloat64.FPMaxNumFpscr); // A32 only.
- var dlgSoftFloat64FPMin = new SoftFloat64FPMin(SoftFloat64.FPMin);
- var dlgSoftFloat64FPMinFpscr = new SoftFloat64FPMinFpscr(SoftFloat64.FPMinFpscr); // A32 only.
- var dlgSoftFloat64FPMinNum = new SoftFloat64FPMinNum(SoftFloat64.FPMinNum);
- var dlgSoftFloat64FPMinNumFpscr = new SoftFloat64FPMinNumFpscr(SoftFloat64.FPMinNumFpscr); // A32 only.
- var dlgSoftFloat64FPMul = new SoftFloat64FPMul(SoftFloat64.FPMul);
- var dlgSoftFloat64FPMulFpscr = new SoftFloat64FPMulFpscr(SoftFloat64.FPMulFpscr); // A32 only.
- var dlgSoftFloat64FPMulAdd = new SoftFloat64FPMulAdd(SoftFloat64.FPMulAdd);
- var dlgSoftFloat64FPMulAddFpscr = new SoftFloat64FPMulAddFpscr(SoftFloat64.FPMulAddFpscr); // A32 only.
- var dlgSoftFloat64FPMulSub = new SoftFloat64FPMulSub(SoftFloat64.FPMulSub);
- var dlgSoftFloat64FPMulSubFpscr = new SoftFloat64FPMulSubFpscr(SoftFloat64.FPMulSubFpscr); // A32 only.
- var dlgSoftFloat64FPMulX = new SoftFloat64FPMulX(SoftFloat64.FPMulX);
- var dlgSoftFloat64FPNegMulAdd = new SoftFloat64FPNegMulAdd(SoftFloat64.FPNegMulAdd);
- var dlgSoftFloat64FPNegMulSub = new SoftFloat64FPNegMulSub(SoftFloat64.FPNegMulSub);
- var dlgSoftFloat64FPRecipEstimate = new SoftFloat64FPRecipEstimate(SoftFloat64.FPRecipEstimate);
- var dlgSoftFloat64FPRecipEstimateFpscr = new SoftFloat64FPRecipEstimateFpscr(SoftFloat64.FPRecipEstimateFpscr); // A32 only.
- var dlgSoftFloat64FPRecipStep = new SoftFloat64FPRecipStep(SoftFloat64.FPRecipStep); // A32 only.
- var dlgSoftFloat64FPRecipStepFused = new SoftFloat64FPRecipStepFused(SoftFloat64.FPRecipStepFused);
- var dlgSoftFloat64FPRecpX = new SoftFloat64FPRecpX(SoftFloat64.FPRecpX);
- var dlgSoftFloat64FPRSqrtEstimate = new SoftFloat64FPRSqrtEstimate(SoftFloat64.FPRSqrtEstimate);
- var dlgSoftFloat64FPRSqrtEstimateFpscr = new SoftFloat64FPRSqrtEstimateFpscr(SoftFloat64.FPRSqrtEstimateFpscr); // A32 only.
- var dlgSoftFloat64FPRSqrtStep = new SoftFloat64FPRSqrtStep(SoftFloat64.FPRSqrtStep); // A32 only.
- var dlgSoftFloat64FPRSqrtStepFused = new SoftFloat64FPRSqrtStepFused(SoftFloat64.FPRSqrtStepFused);
- var dlgSoftFloat64FPSqrt = new SoftFloat64FPSqrt(SoftFloat64.FPSqrt);
- var dlgSoftFloat64FPSub = new SoftFloat64FPSub(SoftFloat64.FPSub);
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep))); // A32 only.
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
+ SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
- var dlgSoftFloat64_16FPConvert = new SoftFloat64_16FPConvert(SoftFloat64_16.FPConvert);
-
- SetDelegateInfo(dlgMathAbs, Marshal.GetFunctionPointerForDelegate(dlgMathAbs));
- SetDelegateInfo(dlgMathCeiling, Marshal.GetFunctionPointerForDelegate(dlgMathCeiling));
- SetDelegateInfo(dlgMathFloor, Marshal.GetFunctionPointerForDelegate(dlgMathFloor));
- SetDelegateInfo(dlgMathRound, Marshal.GetFunctionPointerForDelegate(dlgMathRound));
- SetDelegateInfo(dlgMathTruncate, Marshal.GetFunctionPointerForDelegate(dlgMathTruncate));
-
- SetDelegateInfo(dlgMathFAbs, Marshal.GetFunctionPointerForDelegate(dlgMathFAbs));
- SetDelegateInfo(dlgMathFCeiling, Marshal.GetFunctionPointerForDelegate(dlgMathFCeiling));
- SetDelegateInfo(dlgMathFFloor, Marshal.GetFunctionPointerForDelegate(dlgMathFFloor));
- SetDelegateInfo(dlgMathFRound, Marshal.GetFunctionPointerForDelegate(dlgMathFRound));
- SetDelegateInfo(dlgMathFTruncate, Marshal.GetFunctionPointerForDelegate(dlgMathFTruncate));
-
- SetDelegateInfo(dlgNativeInterfaceBreak, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceBreak));
- SetDelegateInfo(dlgNativeInterfaceCheckSynchronization, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceCheckSynchronization));
- SetDelegateInfo(dlgNativeInterfaceEnqueueForRejit, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceEnqueueForRejit));
- SetDelegateInfo(dlgNativeInterfaceGetCntfrqEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetCntfrqEl0));
- SetDelegateInfo(dlgNativeInterfaceGetCntpctEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetCntpctEl0));
- SetDelegateInfo(dlgNativeInterfaceGetCntvctEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetCntvctEl0));
- SetDelegateInfo(dlgNativeInterfaceGetCtrEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetCtrEl0));
- SetDelegateInfo(dlgNativeInterfaceGetDczidEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetDczidEl0));
- SetDelegateInfo(dlgNativeInterfaceGetFunctionAddress, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetFunctionAddress));
- SetDelegateInfo(dlgNativeInterfaceInvalidateCacheLine, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceInvalidateCacheLine));
- SetDelegateInfo(dlgNativeInterfaceReadByte, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadByte));
- SetDelegateInfo(dlgNativeInterfaceReadUInt16, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadUInt16));
- SetDelegateInfo(dlgNativeInterfaceReadUInt32, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadUInt32));
- SetDelegateInfo(dlgNativeInterfaceReadUInt64, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadUInt64));
- SetDelegateInfo(dlgNativeInterfaceReadVector128, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadVector128));
- SetDelegateInfo(dlgNativeInterfaceSignalMemoryTracking, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceSignalMemoryTracking));
- SetDelegateInfo(dlgNativeInterfaceSupervisorCall, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceSupervisorCall));
- SetDelegateInfo(dlgNativeInterfaceThrowInvalidMemoryAccess, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceThrowInvalidMemoryAccess));
- SetDelegateInfo(dlgNativeInterfaceUndefined, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceUndefined));
- SetDelegateInfo(dlgNativeInterfaceWriteByte, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteByte));
- SetDelegateInfo(dlgNativeInterfaceWriteUInt16, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteUInt16));
- SetDelegateInfo(dlgNativeInterfaceWriteUInt32, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteUInt32));
- SetDelegateInfo(dlgNativeInterfaceWriteUInt64, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteUInt64));
- SetDelegateInfo(dlgNativeInterfaceWriteVector128, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteVector128));
-
- SetDelegateInfo(dlgSoftFallbackCountLeadingSigns, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCountLeadingSigns));
- SetDelegateInfo(dlgSoftFallbackCountLeadingZeros, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCountLeadingZeros));
- SetDelegateInfo(dlgSoftFallbackCrc32b, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32b));
- SetDelegateInfo(dlgSoftFallbackCrc32cb, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32cb));
- SetDelegateInfo(dlgSoftFallbackCrc32ch, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32ch));
- SetDelegateInfo(dlgSoftFallbackCrc32cw, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32cw));
- SetDelegateInfo(dlgSoftFallbackCrc32cx, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32cx));
- SetDelegateInfo(dlgSoftFallbackCrc32h, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32h));
- SetDelegateInfo(dlgSoftFallbackCrc32w, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32w));
- SetDelegateInfo(dlgSoftFallbackCrc32x, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32x));
- SetDelegateInfo(dlgSoftFallbackDecrypt, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackDecrypt));
- SetDelegateInfo(dlgSoftFallbackEncrypt, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackEncrypt));
- SetDelegateInfo(dlgSoftFallbackFixedRotate, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackFixedRotate));
- SetDelegateInfo(dlgSoftFallbackHashChoose, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashChoose));
- SetDelegateInfo(dlgSoftFallbackHashLower, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashLower));
- SetDelegateInfo(dlgSoftFallbackHashMajority, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashMajority));
- SetDelegateInfo(dlgSoftFallbackHashParity, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashParity));
- SetDelegateInfo(dlgSoftFallbackHashUpper, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashUpper));
- SetDelegateInfo(dlgSoftFallbackInverseMixColumns, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackInverseMixColumns));
- SetDelegateInfo(dlgSoftFallbackMixColumns, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackMixColumns));
- SetDelegateInfo(dlgSoftFallbackPolynomialMult64_128, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackPolynomialMult64_128));
- SetDelegateInfo(dlgSoftFallbackSatF32ToS32, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF32ToS32));
- SetDelegateInfo(dlgSoftFallbackSatF32ToS64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF32ToS64));
- SetDelegateInfo(dlgSoftFallbackSatF32ToU32, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF32ToU32));
- SetDelegateInfo(dlgSoftFallbackSatF32ToU64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF32ToU64));
- SetDelegateInfo(dlgSoftFallbackSatF64ToS32, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF64ToS32));
- SetDelegateInfo(dlgSoftFallbackSatF64ToS64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF64ToS64));
- SetDelegateInfo(dlgSoftFallbackSatF64ToU32, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF64ToU32));
- SetDelegateInfo(dlgSoftFallbackSatF64ToU64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF64ToU64));
- SetDelegateInfo(dlgSoftFallbackSha1SchedulePart1, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSha1SchedulePart1));
- SetDelegateInfo(dlgSoftFallbackSha1SchedulePart2, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSha1SchedulePart2));
- SetDelegateInfo(dlgSoftFallbackSha256SchedulePart1, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSha256SchedulePart1));
- SetDelegateInfo(dlgSoftFallbackSha256SchedulePart2, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSha256SchedulePart2));
- SetDelegateInfo(dlgSoftFallbackSignedShrImm64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSignedShrImm64));
- SetDelegateInfo(dlgSoftFallbackTbl1, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbl1));
- SetDelegateInfo(dlgSoftFallbackTbl2, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbl2));
- SetDelegateInfo(dlgSoftFallbackTbl3, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbl3));
- SetDelegateInfo(dlgSoftFallbackTbl4, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbl4));
- SetDelegateInfo(dlgSoftFallbackTbx1, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbx1));
- SetDelegateInfo(dlgSoftFallbackTbx2, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbx2));
- SetDelegateInfo(dlgSoftFallbackTbx3, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbx3));
- SetDelegateInfo(dlgSoftFallbackTbx4, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbx4));
- SetDelegateInfo(dlgSoftFallbackUnsignedShrImm64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackUnsignedShrImm64));
-
- SetDelegateInfo(dlgSoftFloat16_32FPConvert, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat16_32FPConvert));
- SetDelegateInfo(dlgSoftFloat16_64FPConvert, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat16_64FPConvert));
-
- SetDelegateInfo(dlgSoftFloat32FPAdd, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPAdd));
- SetDelegateInfo(dlgSoftFloat32FPAddFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPAddFpscr)); // A32 only.
- SetDelegateInfo(dlgSoftFloat32FPCompare, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompare));
- SetDelegateInfo(dlgSoftFloat32FPCompareEQ, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareEQ));
- SetDelegateInfo(dlgSoftFloat32FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareEQFpscr)); // A32 only.
- SetDelegateInfo(dlgSoftFloat32FPCompareGE, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareGE));
- SetDelegateInfo(dlgSoftFloat32FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareGEFpscr)); // A32 only.
- SetDelegateInfo(dlgSoftFloat32FPCompareGT, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareGT));
- SetDelegateInfo(dlgSoftFloat32FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareGTFpscr)); // A32 only.
- SetDelegateInfo(dlgSoftFloat32FPCompareLE, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareLE));
- SetDelegateInfo(dlgSoftFloat32FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareLEFpscr)); // A32 only.
- SetDelegateInfo(dlgSoftFloat32FPCompareLT, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareLT));
- SetDelegateInfo(dlgSoftFloat32FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareLTFpscr)); // A32 only.
- SetDelegateInfo(dlgSoftFloat32FPDiv, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPDiv));
- SetDelegateInfo(dlgSoftFloat32FPMax, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMax));
- SetDelegateInfo(dlgSoftFloat32FPMaxFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMaxFpscr)); // A32 only.
- SetDelegateInfo(dlgSoftFloat32FPMaxNum, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMaxNum));
- SetDelegateInfo(dlgSoftFloat32FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMaxNumFpscr)); // A32 only.
- SetDelegateInfo(dlgSoftFloat32FPMin, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMin));
- SetDelegateInfo(dlgSoftFloat32FPMinFpscr, Marshal.GetFunctionPointerForDelegate